☰
Module ItemModule
Functions
smash
::
app
::
lua_bind
All crates
[
−
]
[src]
Module
smash
::
app
::
lua_bind
::
ItemModule
Functions
attach_item
⚠
attach_item_2
⚠
attach_item_instance
⚠
born_item
⚠
drop_attach
⚠
drop_attach_group
⚠
drop_item
⚠
eject_attach
⚠
eject_attach_item
⚠
eject_have_item
⚠
get_attach_item_count
⚠
get_have_item_hold_kind
⚠
get_have_item_id
⚠
get_have_item_kind
⚠
get_have_item_size
⚠
get_have_item_status_param_bool
⚠
get_have_item_status_param_float
⚠
get_have_item_status_param_int
⚠
get_have_item_trait
⚠
get_pickable_item_kind
⚠
get_pickable_item_object_id
⚠
get_pickable_item_size
⚠
get_pickable_item_trait
⚠
get_shoot_item_bullet
⚠
have_item
⚠
have_item_instance
⚠
is_attach_item
⚠
is_have_item
⚠
is_success_auto_pickup_item
⚠
is_success_pickup_item
⚠
pickup_item
⚠
remove_all
⚠
remove_item
⚠
reset_have_item_constraint_node
⚠
scale_attach
⚠
set_attach_item_action
⚠
set_attach_item_visibility
⚠
set_change_status_event
⚠
set_have_item_action
⚠
set_have_item_constraint_joint
⚠
set_have_item_hit_sleep
⚠
set_have_item_hold_anim
⚠
set_have_item_scale_anim
⚠
set_have_item_team
⚠
set_have_item_visibility
⚠
shoot_item_bullet
⚠
shoot_item_bullet_blanks
⚠
success_auto_pickup_item
⚠
throw_item
⚠
update_have_item_action_info
⚠
use_item
⚠
use_item_instance
⚠
warp_attach_item
⚠
warp_item
⚠