[][src]Function smash::app::lua_bind::StatusModule::prev_status_kind

pub unsafe extern "C" fn prev_status_kind(
    module_accessor: *mut BattleObjectModuleAccessor,
    index: c_uint
) -> i32

Returns one of the previous status kinds of the object

Arguments

Example

// fighter was shielding for its last status
if StatusModule::prev_status_kind(module_accessor, 0) == FIGHTER_STATUS_KIND_GUARD {
    StatusModule::change_status_request(module_accessor, *FIGHTER_STATUS_KIND_JUMP_SQUAT, false);
}