[−][src]Constant smash::lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_CHARGE_LOOP
pub const ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_CHARGE_LOOP: LuaConst;
pub const ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_CHARGE_LOOP: LuaConst;