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Module lua_const
Modules
Constants
smash
::
lib
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]
[src]
Module
smash
::
lib
::
lua_const
Modules
AttackerAttribute
AttackerAttributeAdvantage
BattleObjectPauseCase
EffectFinalScreenKind
EffectFinalScreenNo
EffectScreenBlendType
EffectScreenLayer
FighterAvailableFinal
FighterCheckMeleeRuleTime
FighterSetDamageCause
FighterVisualScene
ItemAppearRule
StageID
TurnDamageReaction
const_vals
Constants
ABNORMAL_STATUS_KIND_NONE
ACT_A_CATCH_ATK
ACT_A_FINAL
ACT_A_GORO
ACT_COMBO
ACT_C_AIR
ACT_C_A_ATK_B
ACT_C_A_ATK_D
ACT_C_A_ATK_F
ACT_C_A_ATK_N
ACT_C_A_ATK_U
ACT_C_A_BLOW2_F
ACT_C_A_BLOW2_N
ACT_C_A_BLOW2_U
ACT_C_A_BLOW3_B
ACT_C_A_BLOW3_D
ACT_C_A_BLOW3_F
ACT_C_A_BLOW3_N
ACT_C_A_BLOW3_U
ACT_C_A_BLOW_B
ACT_C_A_BLOW_D
ACT_C_A_BLOW_D2
ACT_C_A_BLOW_D3
ACT_C_A_BLOW_F
ACT_C_A_BLOW_F2
ACT_C_A_BLOW_F3
ACT_C_A_BLOW_N
ACT_C_A_BLOW_N2
ACT_C_A_BLOW_N3
ACT_C_A_BLOW_U
ACT_C_A_BLOW_U2
ACT_C_A_BLOW_U3
ACT_C_A_BRAVE_BLOW_F2
ACT_C_A_BRAVE_BLOW_F3
ACT_C_A_CATCH
ACT_C_A_MASTER_BLOW_F2
ACT_C_A_PICKEL_BLOW_F2
ACT_C_A_TANTAN_ATK_B2
ACT_C_A_TANTAN_ATK_B_R
ACT_C_A_TANTAN_ATK_B_R2
ACT_C_A_TANTAN_ATK_F2
ACT_C_A_TANTAN_ATK_F_R
ACT_C_A_TANTAN_ATK_F_R2
ACT_C_A_TANTAN_ATK_N_R
ACT_C_DEMON_AIR
ACT_C_DEMON_GROUND
ACT_C_GROUND
ACT_C_G_ATK2_D
ACT_C_G_ATK2_F
ACT_C_G_ATK2_N
ACT_C_G_ATK2_U
ACT_C_G_ATK_D
ACT_C_G_ATK_F
ACT_C_G_ATK_N
ACT_C_G_ATK_U
ACT_C_G_BLOW2_F
ACT_C_G_BLOW2_N
ACT_C_G_BLOW2_U
ACT_C_G_BLOW3_B
ACT_C_G_BLOW3_D
ACT_C_G_BLOW3_F
ACT_C_G_BLOW3_N
ACT_C_G_BLOW3_U
ACT_C_G_BLOW_B
ACT_C_G_BLOW_D
ACT_C_G_BLOW_D2
ACT_C_G_BLOW_D3
ACT_C_G_BLOW_F
ACT_C_G_BLOW_F2
ACT_C_G_BLOW_F3
ACT_C_G_BLOW_N
ACT_C_G_BLOW_N2
ACT_C_G_BLOW_N3
ACT_C_G_BLOW_SUPER1
ACT_C_G_BLOW_SUPER2
ACT_C_G_BLOW_U
ACT_C_G_BLOW_U2
ACT_C_G_BLOW_U3
ACT_C_G_BRAVE_BLOW_F2
ACT_C_G_BRAVE_BLOW_F3
ACT_C_G_CATCH
ACT_C_G_DASH_ATTACK
ACT_C_G_DASH_CATCH
ACT_C_G_DEMON_ATK_CATCH
ACT_C_G_DEMON_ATK_RAGE
ACT_C_G_DEMON_ATK_SQUAT_1
ACT_C_G_DEMON_ATK_SQUAT_2
ACT_C_G_DEMON_ATK_SQUAT_3
ACT_C_G_DEMON_ATK_SQUAT_4
ACT_C_G_DEMON_ATK_STAND_1
ACT_C_G_DEMON_ATK_STAND_2
ACT_C_G_DEMON_ATK_STAND_3
ACT_C_G_DEMON_ATK_STAND_4
ACT_C_G_DEMON_ATK_STAND_5
ACT_C_G_DEMON_ATK_STAND_6
ACT_C_G_DEMON_ATK_STEP_2
ACT_C_G_DEMON_ATK_STEP_2F
ACT_C_G_DEMON_ATK_STEP_2L
ACT_C_G_DEMON_ATK_STEP_2S
ACT_C_G_MASTER_BLOW_F2
ACT_C_G_NONE
ACT_C_G_PICKEL_BLOW_F2
ACT_C_G_SMASH_D
ACT_C_G_SMASH_F
ACT_C_G_SMASH_U
ACT_C_G_TANTAN_ATK_F_R
ACT_C_G_TANTAN_SMASH_F_R
ACT_C_G_TURN_CATCH
ACT_C_NULL
ACT_C_PICKEL_AIR
ACT_C_PICKEL_GROUND
ACT_C_REQ_A_FEINT
ACT_C_REQ_A_METEOR
ACT_C_REQ_A_NEAR
ACT_C_REQ_G_DASH
ACT_C_REQ_G_FEINT
ACT_C_REQ_G_GUARD_CANCEL
ACT_C_REQ_G_JUMP_SUSTAIN
ACT_C_REQ_G_LOWER
ACT_C_REQ_G_POWER_RANGE_S
ACT_C_REQ_G_QUICK_RANGE_C
ACT_C_REQ_G_QUICK_RANGE_S
ACT_C_REQ_G_SHOT_L
ACT_C_TANTAN_AIR
ACT_C_TANTAN_GROUND
ACT_NULL
ACT_R_ACT_LAST
ACT_R_JUMP
AI_STATUS_ATTACK
AI_STATUS_ATTACK_END
AI_STATUS_ATTACK_HOLD
AI_STATUS_ATTACK_PREPARE
AI_STATUS_CATCH
AI_STATUS_CLIFF
AI_STATUS_CLIFF_OFF
AI_STATUS_COUNTER_END
AI_STATUS_COUNTER_HOLD
AI_STATUS_DAMAGED
AI_STATUS_DAMAGED_CANCELABLE
AI_STATUS_DOWN
AI_STATUS_ESCAPE
AI_STATUS_FREE_DASH
AI_STATUS_FREE_RUN
AI_STATUS_FREE_RUN_BRAKE
AI_STATUS_FREE_STOP
AI_STATUS_GROUND_ATTACK
AI_STATUS_GROUND_ATTACK_PREPARE
AI_STATUS_JUMP_SQUAT
AI_STATUS_LANDING
AI_STATUS_PIYO
AI_STATUS_REBIRTH
AI_STATUS_SHIELD
AI_STATUS_SHIELD_OFF
AI_STATUS_SP_FALL
AI_STATUS_TERM
AREA_GROUP_ENEMY
AREA_GROUP_ENEMY_NUM
AREA_GROUP_ENEMY_TERM
AREA_GROUP_FIGHTER
AREA_GROUP_FIGHTER_NUM
AREA_GROUP_FIGHTER_TERM
AREA_GROUP_ITEM
AREA_GROUP_ITEM_NUM
AREA_GROUP_ITEM_TERM
AREA_GROUP_MASK_ALL
AREA_GROUP_MASK_NONE
AREA_GROUP_NONE
AREA_GROUP_STAGE
AREA_GROUP_STAGE_NUM
AREA_GROUP_STAGE_TERM
AREA_GROUP_TERM
AREA_GROUP_WEAPON
AREA_GROUP_WEAPON_NUM
AREA_GROUP_WEAPON_TERM
AREA_SHAPE_FLAG_APPLY_OFFSET_ROT
AREA_SHAPE_FLAG_CHILD
AREA_SHAPE_FLAG_ENABLE_SITUATION_AIR
AREA_SHAPE_FLAG_ENABLE_SITUATION_GROUND
AREA_SHAPE_FLAG_FIXED
AREA_SHAPE_FLAG_FOLLOW_NODE
AREA_SHAPE_FLAG_IGNORE_SCALE
AREA_SHAPE_FLAG_LR
AREA_SHAPE_FLAG_RESET_DISABLE
AREA_SHAPE_FLAG_STATUS_DISABLE
AREA_SHAPE_FLAG_STATUS_ENABLE
AREA_SHAPE_FLAG_TERM
AREA_SHAPE_TYPE_CIRCLE
AREA_SHAPE_TYPE_CIRCLE_REF_GROUND_CIRCLE
AREA_SHAPE_TYPE_RECTANGLE
AREA_SHAPE_TYPE_RECTANGLE_REF_GROUND_RHOMBUS
AREA_SHAPE_TYPE_RECTANGLE_REF_GROUND_RHOMBUS_LOWER
AREA_SHAPE_TYPE_RECTANGLE_REF_GROUND_RHOMBUS_UPPER
AREA_SHAPE_TYPE_TERM
AREA_SHAPE_TYPE_TRIANGLE
ARTICLE_ID_NONE
ARTICLE_OPE_TARGET_ALL
ARTICLE_OPE_TARGET_FIRST
ARTICLE_OPE_TARGET_LAST
ARTICLE_OPE_TARGET_NONE
ARTICLE_OPE_TARGET_TERM
ARTICLE_OWNER_DEACTIVE_TREAT_TYPE_EJECT
ARTICLE_OWNER_DEACTIVE_TREAT_TYPE_NONE
ARTICLE_OWNER_DEACTIVE_TREAT_TYPE_NO_TREAT
ARTICLE_OWNER_DEACTIVE_TREAT_TYPE_REMOVE
ARTICLE_OWNER_DEACTIVE_TREAT_TYPE_TERM
ARTICLE_USETYPE_ENTRY
ARTICLE_USETYPE_EXCLUDE
ARTICLE_USETYPE_FINAL
ARTICLE_USETYPE_NORMAL
ARTICLE_USETYPE_RESULT
ARTICLE_USETYPE_TERM
ASSIST_PARAM_FLOAT_CHECK_CLIFF_JUMP_DISTANCE
ASSIST_PARAM_FLOAT_CHECK_CLIFF_JUMP_PER
ASSIST_PARAM_FLOAT_CHECK_CLIFF_WAIT_PER
ASSIST_PARAM_FLOAT_CHECK_JUMP_TARGET_DISTANCE_X
ASSIST_PARAM_FLOAT_CHECK_OTTOTTO_JUMP_PER
ASSIST_PARAM_FLOAT_CHECK_WALL_JUMP_AIR_PER
ASSIST_PARAM_FLOAT_CHECK_WALL_JUMP_PER
ASSIST_PARAM_FLOAT_COMMON_STATUS_ESCAPE_SEARCH_PER
ASSIST_PARAM_FLOAT_COMMON_STATUS_ESCAPE_SEARCH_SIZE_MAX
ASSIST_PARAM_FLOAT_COMMON_STATUS_ESCAPE_SEARCH_SIZE_MIN
ASSIST_PARAM_FLOAT_DAMAGE_AIR_BRAKE
ASSIST_PARAM_FLOAT_DAMAGE_DEFAULT_SPEED_MUL
ASSIST_PARAM_FLOAT_DAMAGE_END_DAMAGE
ASSIST_PARAM_FLOAT_DAMAGE_GROUND_BRAKE
ASSIST_PARAM_FLOAT_DAMAGE_MUL_FROM_STAGE
ASSIST_PARAM_FLOAT_DAMAGE_NEAR_DEATH_HP_PER
ASSIST_PARAM_FLOAT_DAMAGE_PRELANDING_DISTANCE
ASSIST_PARAM_FLOAT_DAMAGE_RANDOM_ROTATE
ASSIST_PARAM_FLOAT_DAMAGE_REFLECT_SPEED_MUL
ASSIST_PARAM_FLOAT_DAMAGE_REFLECT_SPEED_THRESHOLD
ASSIST_PARAM_FLOAT_DAMAGE_REFLECT_STOP_FRAME_MAX
ASSIST_PARAM_FLOAT_DAMAGE_REFLECT_STOP_FRAME_RATE
ASSIST_PARAM_FLOAT_DAMAGE_SMASHED_REACTION_FRAME_THRESHOLD
ASSIST_PARAM_FLOAT_DAMAGE_SMASHED_SPEED_MUL
ASSIST_PARAM_FLOAT_DAMAGE_SMASHED_STATUS_VANISH_SPEED
ASSIST_PARAM_FLOAT_DAMAGE_SMOKE_GENERATE_HP_PER
ASSIST_PARAM_FLOAT_DAMAGE_START_DAMAGE
ASSIST_PARAM_FLOAT_DAMAGE_STATUS_ESCAPE_SEARCH_PER
ASSIST_PARAM_FLOAT_DAMAGE_STATUS_ESCAPE_SEARCH_SIZE_MAX
ASSIST_PARAM_FLOAT_DAMAGE_STATUS_ESCAPE_SEARCH_SIZE_MIN
ASSIST_PARAM_FLOAT_ESCAPE_ACTION_SELECT_AIR
ASSIST_PARAM_FLOAT_ESCAPE_ACTION_SELECT_JUMP
ASSIST_PARAM_FLOAT_ESCAPE_ACTION_SELECT_LANDING_WAIT
ASSIST_PARAM_FLOAT_ESCAPE_AIR_SEARCH_SIZE_MAX
ASSIST_PARAM_FLOAT_ESCAPE_AIR_SEARCH_SIZE_MIN
ASSIST_PARAM_FLOAT_ESCAPE_AIR_SELECT_MASK_ATTACK
ASSIST_PARAM_FLOAT_ESCAPE_AIR_SELECT_MASK_ATTACK_HIT
ASSIST_PARAM_FLOAT_ESCAPE_JUMP_OVER_ANGLE
ASSIST_PARAM_FLOAT_ESCAPE_JUMP_RAYCHECK_OFFSET_X
ASSIST_PARAM_FLOAT_ESCAPE_JUMP_RAYCHECK_OFFSET_Y
ASSIST_PARAM_FLOAT_ESCAPE_JUMP_SEARCH_SIZE_MAX
ASSIST_PARAM_FLOAT_ESCAPE_JUMP_SEARCH_SIZE_MIN
ASSIST_PARAM_FLOAT_ESCAPE_JUMP_SELECT_MASK_ATTACK
ASSIST_PARAM_FLOAT_ESCAPE_JUMP_SELECT_MASK_ATTACK_HIT
ASSIST_PARAM_FLOAT_ESCAPE_JUMP_TO_AIR_SELECTION_PROBABILITY
ASSIST_PARAM_FLOAT_EXIT_DAMAGE_MUL
ASSIST_PARAM_FLOAT_EXIT_HIT_EFFECT_SCALE_MUL
ASSIST_PARAM_FLOAT_EXIT_HIT_STOP_MUL
ASSIST_PARAM_FLOAT_INK_PAINT_THRESHOLD
ASSIST_PARAM_FLOAT_SEARCH_TARGET_BONUS_PER_ASSIST_GROUND
ASSIST_PARAM_FLOAT_SEARCH_TARGET_BONUS_PER_DAMAGE
ASSIST_PARAM_FLOAT_SEARCH_TARGET_BONUS_PER_HANDI
ASSIST_PARAM_FLOAT_SEARCH_TARGET_BONUS_PER_MASTER_DISTANCE
ASSIST_PARAM_FLOAT_SEARCH_TARGET_BONUS_PER_SELF_DISTANCE
ASSIST_PARAM_FLOAT_TERM
ASSIST_PARAM_FLOAT_WARP_CHECK_TARGET_DISTANCE
ASSIST_PARAM_FLOAT_WARP_TARGET_OFFSET_Y
ASSIST_PARAM_INT_CLIFF_WAIT_FRAME_MAX
ASSIST_PARAM_INT_CLIFF_WAIT_FRAME_MIN
ASSIST_PARAM_INT_DAMAGE_LIGHT_REACTION_FRAME
ASSIST_PARAM_INT_DAMAGE_SMASHED_STATUS_VANISH_FRAME
ASSIST_PARAM_INT_DAMAGE_STATUS_ESCAPE_SEARCH_START_FRAME
ASSIST_PARAM_INT_ESCAPE_AIR_DETECTED_FRAME_MAX
ASSIST_PARAM_INT_ESCAPE_AIR_DETECTED_FRAME_MIN
ASSIST_PARAM_INT_ESCAPE_AIR_XLU_FRAME
ASSIST_PARAM_INT_ESCAPE_JUMP_DETECTED_FRAME_MAX
ASSIST_PARAM_INT_ESCAPE_JUMP_DETECTED_FRAME_MIN
ASSIST_PARAM_INT_ESCAPE_JUMP_TO_AIR_SEARCH_WAIT_FRAME_MAX
ASSIST_PARAM_INT_ESCAPE_JUMP_TO_AIR_SEARCH_WAIT_FRAME_MIN
ASSIST_PARAM_INT_TERM
ASSIST_PARAM_INT_WARP_ATTACK_CHECK_FRAME
ASSIST_PARAM_INT_WARP_GROUND_DAMAGE_COUNT
ASSIST_PARAM_INT_WARP_OUT_OF_AREA_WAIT_FRAME
ASSIST_PARAM_INT_WARP_RETURN_ENABLE_FRAME
ASSIST_PARAM_INT_WARP_SAMPLING_NUM
ASSIST_PARAM_INT_WARP_STANDING_WAIT_FRAME
ATTACH_ITEM_GROUP_ALL
ATTACH_ITEM_GROUP_BACK
ATTACH_ITEM_GROUP_BADGE
ATTACH_ITEM_GROUP_BODY
ATTACH_ITEM_GROUP_HAT
ATTACH_ITEM_GROUP_HAT_ABNORMAL
ATTACH_ITEM_GROUP_HIP
ATTACH_ITEM_GROUP_NONE
ATTACH_ITEM_GROUP_TERM
ATTACK_ABSOLUTE_KIND_INVALID
ATTACK_DAMAGE_KIND_1
ATTACK_DAMAGE_KIND_2
ATTACK_DAMAGE_KIND_3
ATTACK_DAMAGE_KIND_FLY
ATTACK_DAMAGE_KIND_NOREACTION
ATTACK_DAMAGE_KIND_NORMAL
ATTACK_DAMAGE_KIND_TERM
ATTACK_DIRECTION_NONE
ATTACK_DIRECTION_X
ATTACK_DIRECTION_X_MINUS
ATTACK_DIRECTION_Y
ATTACK_DIRECTION_Y_MINUS
ATTACK_DIRECTION_Z
ATTACK_DIRECTION_Z_MINUS
ATTACK_HEIGHT_HIGH
ATTACK_HEIGHT_LOW
ATTACK_HEIGHT_MIDDLE
ATTACK_HEIGHT_NONE
ATTACK_HEIGHT_TERM
ATTACK_HITSTOP_FRAME_NONE
ATTACK_LR_CHECK_ALONG
ATTACK_LR_CHECK_B
ATTACK_LR_CHECK_BACKWARD
ATTACK_LR_CHECK_BACK_SLASH
ATTACK_LR_CHECK_F
ATTACK_LR_CHECK_FORWARD
ATTACK_LR_CHECK_LEFT
ATTACK_LR_CHECK_LR
ATTACK_LR_CHECK_PART
ATTACK_LR_CHECK_POS
ATTACK_LR_CHECK_REVERSE
ATTACK_LR_CHECK_RIGHT
ATTACK_LR_CHECK_SPEED
ATTACK_LR_CHECK_TERM
ATTACK_NO_FINISH_CAMERA_TYPE_OFF
ATTACK_NO_FINISH_CAMERA_TYPE_ON
ATTACK_NO_FINISH_CAMERA_TYPE_ON_EX
ATTACK_PHASE_ACTIVE
ATTACK_PHASE_END
ATTACK_PHASE_NONE
ATTACK_PHASE_PREPARE
ATTACK_PHASE_START
ATTACK_REGION_AURA
ATTACK_REGION_BAT
ATTACK_REGION_BITE
ATTACK_REGION_BODY
ATTACK_REGION_BOMB
ATTACK_REGION_ELBOW
ATTACK_REGION_ENERGY
ATTACK_REGION_HAMMER
ATTACK_REGION_HEAD
ATTACK_REGION_HIP
ATTACK_REGION_KICK
ATTACK_REGION_KNEE
ATTACK_REGION_MAGIC
ATTACK_REGION_NONE
ATTACK_REGION_OBJECT
ATTACK_REGION_PALUTENA
ATTACK_REGION_PARASOL
ATTACK_REGION_PIKMIN
ATTACK_REGION_PSI
ATTACK_REGION_PUNCH
ATTACK_REGION_SPIN
ATTACK_REGION_SWORD
ATTACK_REGION_TAIL
ATTACK_REGION_TERM
ATTACK_REGION_THROW
ATTACK_REGION_WATER
ATTACK_REGION_WHIP
ATTACK_SETOFF_KIND_NO_STOP
ATTACK_SETOFF_KIND_OFF
ATTACK_SETOFF_KIND_ON
ATTACK_SETOFF_KIND_THRU
ATTACK_SOUND_LEVEL_L
ATTACK_SOUND_LEVEL_LL
ATTACK_SOUND_LEVEL_M
ATTACK_SOUND_LEVEL_S
ATTACK_SOUND_LEVEL_TERM
ATTACK_VEC_NONE
ATTACK_VEC_PULL
ATTACK_VEC_PULL_REACTION
ATTACK_VEC_RAD
ATTACK_VEC_RANDOM
ATTACK_VEC_SPEED
ATTACK_VEC_SYNC
ATTACK_VEC_TARGET_POS
AUDIENCE_HAKUSYU
AUDIENCE_KANSEI
AUDIENCE_LEVEL_L
AUDIENCE_LEVEL_M
AUDIENCE_LEVEL_S
A_OFF
A_ON
A_TERM
BATTLE_OBJECT_ASYNC_SECTION_DETAIL_FINISH_INITILIZATION_IN_GAME
BATTLE_OBJECT_ASYNC_SECTION_DETAIL_NONE
BATTLE_OBJECT_CATEGORY_ENEMY
BATTLE_OBJECT_CATEGORY_FIGHTER
BATTLE_OBJECT_CATEGORY_GIMMICK
BATTLE_OBJECT_CATEGORY_INVALID
BATTLE_OBJECT_CATEGORY_ITEM
BATTLE_OBJECT_CATEGORY_TERM
BATTLE_OBJECT_CATEGORY_WEAPON
BATTLE_OBJECT_ID_INVALID
BATTLE_OBJECT_PAUSE_MAIN
BATTLE_OBJECT_PAUSE_NUM
BATTLE_OBJECT_PAUSE_SUB
BATTLE_OBJECT_STATUS_KIND_ACTIVE
BATTLE_OBJECT_STATUS_KIND_FORMATTED
BATTLE_OBJECT_STATUS_KIND_INITIALIZED
BATTLE_OBJECT_STATUS_KIND_PAUSE
BATTLE_OBJECT_STATUS_KIND_PREPARING
BATTLE_OBJECT_STATUS_KIND_STAND_BY
BAYONETTA_ST_FINAL
BAYONETTA_ST_SP_AIR_S
BAYONETTA_ST_SP_HI
BODY_TYPE_MOTION_BIG
BODY_TYPE_MOTION_DX
BODY_TYPE_MOTION_GIRL
BODY_TYPE_MOTION_SMALL
BOSS_COMMON_PARAM_FLOAT_ANGRY_WAIT_FRAME_MUL
BOSS_COMMON_PARAM_FLOAT_DAMAGE_MAX_LV0
BOSS_COMMON_PARAM_FLOAT_DAMAGE_MAX_LV10
BOSS_COMMON_PARAM_FLOAT_DAMAGE_MAX_OVER_MUL
BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HARD_HP_MUL_MAX
BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HARD_HP_MUL_MIN
BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HARD_POWER_MUL_MAX
BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HARD_POWER_MUL_MIN
BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HP_MUL_MAX
BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HP_MUL_MIN
BOSS_COMMON_PARAM_FLOAT_FINAL2ND_POWER_MUL_MAX
BOSS_COMMON_PARAM_FLOAT_FINAL2ND_POWER_MUL_MIN
BOSS_COMMON_PARAM_FLOAT_HP_MAX
BOSS_COMMON_PARAM_FLOAT_HP_MIN
BOSS_COMMON_PARAM_FLOAT_MULTI_CPU_PLAY_HP_MUL
BOSS_COMMON_PARAM_FLOAT_MULTI_PLAY_HP_MUL
BOSS_COMMON_PARAM_FLOAT_MULTI_PLAY_POWER_MUL
BOSS_COMMON_PARAM_FLOAT_STANDARD_2ND_HP_MUL
BOSS_COMMON_PARAM_FLOAT_STANDARD_HP_MUL
BOSS_COMMON_PARAM_FLOAT_TARGET_SEARCH_MOST_DAMAGED_MUL
BOSS_COMMON_PARAM_FLOAT_TARGET_SEARCH_NEAREST_MUL
BOSS_COMMON_PARAM_FLOAT_TARGET_SEARCH_SELECTED_MUL
BOSS_COMMON_PARAM_FLOAT_TERM
BOSS_COMMON_PARAM_FLOAT_VERY_EASY_HP_MUL
BOSS_COMMON_PARAM_FLOAT_VERY_EASY_POWER_MUL
BOSS_COMMON_PARAM_FLOAT_VERY_EASY_WAIT_TIME_MUL
BOSS_COMMON_PARAM_INT_BGM_FADE_TIME
BOSS_COMMON_PARAM_INT_BOSS_SLOW_FRAME_1ST
BOSS_COMMON_PARAM_INT_BOSS_SLOW_FRAME_2ND
BOSS_COMMON_PARAM_INT_BOSS_SLOW_MAG_1ST
BOSS_COMMON_PARAM_INT_BOSS_SLOW_MAG_2ND
BOSS_COMMON_PARAM_INT_BOSS_STOP_FRAME
BOSS_COMMON_PARAM_INT_SE_FADE_TIME
BOSS_COMMON_PARAM_INT_TARGET_SEARCH_SELECTED_COUNT_THRESHOLD
BOSS_COMMON_PARAM_INT_TERM
BRAVE_ST_SPEED_UP
BRAVE_ST_SP_HI1_READY
BRAVE_ST_SP_HI2_HOLD
BRAVE_ST_SP_HI2_READY
BRAVE_ST_SP_HI3_HOLD
BRAVE_ST_SP_HI3_READY
BRAVE_ST_SP_LW
BRAVE_ST_SP_LW_11
BRAVE_ST_SP_LW_16
BRAVE_ST_SP_N1_HOLD
BRAVE_ST_SP_N1_READY
BRAVE_ST_SP_N2_HOLD
BRAVE_ST_SP_N2_READY
BRAVE_ST_SP_N3_HOLD
BRAVE_ST_SP_N3_READY
BUDDY_ST_NO_BOMB
BUDDY_ST_SP_HI
BUDDY_ST_SP_N_TRANSFORM
BUDDY_ST_SP_S
Battle_Demon_Dojo
CAMERA_QUAKE_KIND_DOLLY_STAGE
CAMERA_QUAKE_KIND_INVALID
CAMERA_QUAKE_KIND_KEEPLARGE
CAMERA_QUAKE_KIND_KEEPMIDDLE
CAMERA_QUAKE_KIND_KEEPSMALL
CAMERA_QUAKE_KIND_KEEP_MORE_LARGE
CAMERA_QUAKE_KIND_KL
CAMERA_QUAKE_KIND_KM
CAMERA_QUAKE_KIND_KNOCKOUT
CAMERA_QUAKE_KIND_KS
CAMERA_QUAKE_KIND_KXL
CAMERA_QUAKE_KIND_L
CAMERA_QUAKE_KIND_LARGE
CAMERA_QUAKE_KIND_M
CAMERA_QUAKE_KIND_MAX
CAMERA_QUAKE_KIND_MIDDLE
CAMERA_QUAKE_KIND_MORE_LARGE
CAMERA_QUAKE_KIND_NONE
CAMERA_QUAKE_KIND_POW_BLOCK
CAMERA_QUAKE_KIND_S
CAMERA_QUAKE_KIND_SMALL
CAMERA_QUAKE_KIND_SMALL_HF
CAMERA_QUAKE_KIND_S_HALF
CAMERA_QUAKE_KIND_XL
CAMERA_STATUS_NORMAL
CAMERA_STATUS_SLEEP
CAMERA_STATUS_TERM
CAMERA_UPDATE_POS_X
CAMERA_UPDATE_POS_XYZ
CAMERA_UPDATE_POS_Y
CAMERA_UPDATE_POS_Z
CHARGE_LEVEL_1
CHARGE_LEVEL_2
CHARGE_LEVEL_3
CHARGE_LEVEL_4
CHARGE_LEVEL_5
CHARGE_LEVEL_6
CHARGE_LEVEL_7
CHARGE_LEVEL_8
CHARGE_LEVEL_MAX
CHARGE_LEVEL_NUM
CHARGE_LEVEL_RAPID
COLLISION_CATEGORY_ENEMY
COLLISION_CATEGORY_FIGHTER
COLLISION_CATEGORY_FLOOR
COLLISION_CATEGORY_GIMMICK
COLLISION_CATEGORY_ITEM
COLLISION_CATEGORY_ITEM_E
COLLISION_CATEGORY_MASK_ALL
COLLISION_CATEGORY_MASK_EM_ALL
COLLISION_CATEGORY_MASK_ENEMY
COLLISION_CATEGORY_MASK_FEB
COLLISION_CATEGORY_MASK_FEBG
COLLISION_CATEGORY_MASK_FI
COLLISION_CATEGORY_MASK_FIEB
COLLISION_CATEGORY_MASK_FIEBG
COLLISION_CATEGORY_MASK_FIGHTER
COLLISION_CATEGORY_MASK_FLOOR
COLLISION_CATEGORY_MASK_GIMMICK
COLLISION_CATEGORY_MASK_ITEM
COLLISION_CATEGORY_MASK_ITEM_E
COLLISION_CATEGORY_MASK_NONE
COLLISION_CATEGORY_MASK_NO_E
COLLISION_CATEGORY_MASK_NO_ENEMY
COLLISION_CATEGORY_MASK_NO_FIGHTER
COLLISION_CATEGORY_MASK_NO_FIGHTER_NO_FLOOR
COLLISION_CATEGORY_MASK_NO_FLOOR
COLLISION_CATEGORY_MASK_NO_GIMMICK
COLLISION_CATEGORY_MASK_NO_IF
COLLISION_CATEGORY_MASK_NO_IFG
COLLISION_CATEGORY_MASK_NO_IFGS
COLLISION_CATEGORY_MASK_NO_IS
COLLISION_CATEGORY_MASK_NO_ISG
COLLISION_CATEGORY_MASK_NO_ITEM
COLLISION_CATEGORY_MASK_NO_ITEM_FIGHTER
COLLISION_CATEGORY_MASK_NO_ITEM_STAGE
COLLISION_CATEGORY_MASK_NO_SG
COLLISION_CATEGORY_MASK_NO_STAGE
COLLISION_CATEGORY_MASK_NO_STAGE_GIMMICK
COLLISION_CATEGORY_MASK_STAGE_GIMMICK
COLLISION_CATEGORY_NONE
COLLISION_CATEGORY_TERM
COLLISION_CATEGORY_WEAPON
COLLISION_CHECK_LR_LR
COLLISION_CHECK_LR_POS
COLLISION_CHECK_LR_POS_REVERSE
COLLISION_DAMAGE_DOWN
COLLISION_DAMAGE_MASK_ALL
COLLISION_DAMAGE_MASK_DOWN
COLLISION_DAMAGE_MASK_NONE
COLLISION_DAMAGE_NONE
COLLISION_DAMAGE_TERM
COLLISION_KIND_ABSORBER
COLLISION_KIND_ATTACK
COLLISION_KIND_GRAB
COLLISION_KIND_HIT
COLLISION_KIND_MASK_ABSORBER
COLLISION_KIND_MASK_AH
COLLISION_KIND_MASK_AHS
COLLISION_KIND_MASK_AHSR
COLLISION_KIND_MASK_AHSRAB
COLLISION_KIND_MASK_ALL
COLLISION_KIND_MASK_ATTACK
COLLISION_KIND_MASK_GRAB
COLLISION_KIND_MASK_HIT
COLLISION_KIND_MASK_HR
COLLISION_KIND_MASK_HS
COLLISION_KIND_MASK_HSR
COLLISION_KIND_MASK_HSRAB
COLLISION_KIND_MASK_REFLECTOR
COLLISION_KIND_MASK_SEARCH
COLLISION_KIND_MASK_SHIELD
COLLISION_KIND_NONE
COLLISION_KIND_REFLECTOR
COLLISION_KIND_SEARCH
COLLISION_KIND_SHIELD
COLLISION_KIND_TERM
COLLISION_PART_BODY
COLLISION_PART_BODY_LEGS
COLLISION_PART_ETC
COLLISION_PART_HEAD
COLLISION_PART_LEGS
COLLISION_PART_MASK_ALL
COLLISION_PART_MASK_BODY
COLLISION_PART_MASK_BODY_HEAD
COLLISION_PART_MASK_BODY_LEGS
COLLISION_PART_MASK_BODY_LEGS_HEAD
COLLISION_PART_MASK_ETC
COLLISION_PART_MASK_HEAD
COLLISION_PART_MASK_LEGS
COLLISION_PART_TERM
COLLISION_PROPERTY_ABSORB
COLLISION_PROPERTY_MASK_ABSORB
COLLISION_PROPERTY_MASK_ALL
COLLISION_PROPERTY_MASK_NORMAL
COLLISION_PROPERTY_MASK_REFLECT
COLLISION_PROPERTY_NORMAL
COLLISION_PROPERTY_REFLECT
COLLISION_PROPERTY_TERM
COLLISION_SHAPE_TYPE_AABB
COLLISION_SHAPE_TYPE_CAPSULE
COLLISION_SHAPE_TYPE_MAX
COLLISION_SHAPE_TYPE_SPHERE
COLLISION_SITUATION_AIR
COLLISION_SITUATION_GROUND
COLLISION_SITUATION_MASK_A
COLLISION_SITUATION_MASK_AIR
COLLISION_SITUATION_MASK_ALL
COLLISION_SITUATION_MASK_G
COLLISION_SITUATION_MASK_GA
COLLISION_SITUATION_MASK_GA_d
COLLISION_SITUATION_MASK_GROUND
COLLISION_SITUATION_MASK_G_d
COLLISION_SITUATION_MASK_IGNORE_DOWN
COLLISION_SITUATION_MASK_ODD
COLLISION_SITUATION_ODD
COLLISION_SITUATION_TERM
COLLISION_SOUND_ATTR_BAT
COLLISION_SOUND_ATTR_BAYONETTA_HIT_01
COLLISION_SOUND_ATTR_BAYONETTA_HIT_02
COLLISION_SOUND_ATTR_BOMB
COLLISION_SOUND_ATTR_BRAVE_CRITICALHIT
COLLISION_SOUND_ATTR_BUDDY_WING
COLLISION_SOUND_ATTR_CHROM_HIT
COLLISION_SOUND_ATTR_CLOUD_FINAL_01
COLLISION_SOUND_ATTR_CLOUD_FINAL_02
COLLISION_SOUND_ATTR_CLOUD_FINAL_03
COLLISION_SOUND_ATTR_CLOUD_HIT
COLLISION_SOUND_ATTR_CLOUD_SMASH_01
COLLISION_SOUND_ATTR_CLOUD_SMASH_02
COLLISION_SOUND_ATTR_CLOUD_SMASH_03
COLLISION_SOUND_ATTR_COIN
COLLISION_SOUND_ATTR_CUTUP
COLLISION_SOUND_ATTR_DAISY_BINTA
COLLISION_SOUND_ATTR_DAISY_FRYINGPAN
COLLISION_SOUND_ATTR_DAISY_GOLF
COLLISION_SOUND_ATTR_DAISY_PARASOL
COLLISION_SOUND_ATTR_DAISY_TENNIS
COLLISION_SOUND_ATTR_DEDEDE
COLLISION_SOUND_ATTR_DEMON_APPEAL
COLLISION_SOUND_ATTR_DEMON_ATTACKLW3
COLLISION_SOUND_ATTR_DEMON_ATTACKSQUAT4
COLLISION_SOUND_ATTR_DEMON_CATCHATTACK
COLLISION_SOUND_ATTR_DEMON_FINAL
COLLISION_SOUND_ATTR_DEMON_KICK
COLLISION_SOUND_ATTR_DEMON_PUNCH01
COLLISION_SOUND_ATTR_DEMON_PUNCH02
COLLISION_SOUND_ATTR_DEMON_THROWCOMMAND
COLLISION_SOUND_ATTR_DIDDY_SCRATCH
COLLISION_SOUND_ATTR_DOLLY_CRITICAL
COLLISION_SOUND_ATTR_DOLLY_KICK
COLLISION_SOUND_ATTR_DOLLY_PUNCH
COLLISION_SOUND_ATTR_DOLLY_SUPERSPECIAL01
COLLISION_SOUND_ATTR_DUCKHUNT_FINAL
COLLISION_SOUND_ATTR_ELEC
COLLISION_SOUND_ATTR_FALCO_BLASTER
COLLISION_SOUND_ATTR_FAMICOM_HIT
COLLISION_SOUND_ATTR_FIRE
COLLISION_SOUND_ATTR_FOX_BLASTER
COLLISION_SOUND_ATTR_FOX_TAIL
COLLISION_SOUND_ATTR_FREEZE
COLLISION_SOUND_ATTR_GRASS
COLLISION_SOUND_ATTR_GURUGURU_HIT
COLLISION_SOUND_ATTR_HARISEN
COLLISION_SOUND_ATTR_HEAVY
COLLISION_SOUND_ATTR_IKE
COLLISION_SOUND_ATTR_INKLING_HIT
COLLISION_SOUND_ATTR_ITEM_HAMMER
COLLISION_SOUND_ATTR_JACK_SHOT
COLLISION_SOUND_ATTR_KAMEHIT
COLLISION_SOUND_ATTR_KEN_FINAL01
COLLISION_SOUND_ATTR_KEN_FINAL02
COLLISION_SOUND_ATTR_KEN_FINAL03
COLLISION_SOUND_ATTR_KEN_KICK
COLLISION_SOUND_ATTR_KEN_PUNCH
COLLISION_SOUND_ATTR_KEN_SHORYU
COLLISION_SOUND_ATTR_KICK
COLLISION_SOUND_ATTR_LIZARDON_FIRE
COLLISION_SOUND_ATTR_LUCARIO
COLLISION_SOUND_ATTR_LUCAS_BAT
COLLISION_SOUND_ATTR_LUIGI_ATTACKDASH
COLLISION_SOUND_ATTR_LUIGI_COIN
COLLISION_SOUND_ATTR_LUIGI_SMASH
COLLISION_SOUND_ATTR_MAGIC
COLLISION_SOUND_ATTR_MARIOD_CAPSULE
COLLISION_SOUND_ATTR_MARIOD_COIN_LAST
COLLISION_SOUND_ATTR_MARIOD_MANT
COLLISION_SOUND_ATTR_MARIO_COIN
COLLISION_SOUND_ATTR_MARIO_COIN_LAST
COLLISION_SOUND_ATTR_MARIO_FINAL
COLLISION_SOUND_ATTR_MARIO_FIREBALL
COLLISION_SOUND_ATTR_MARIO_LOCAL_COIN
COLLISION_SOUND_ATTR_MARIO_LOCAL_COIN_LAST
COLLISION_SOUND_ATTR_MARIO_MANT
COLLISION_SOUND_ATTR_MARIO_WATER_PUMP
COLLISION_SOUND_ATTR_MARTH_FINAL
COLLISION_SOUND_ATTR_MARTH_SWORD
COLLISION_SOUND_ATTR_MASTER_ARROW_MAX
COLLISION_SOUND_ATTR_MASTER_ATTACK100END
COLLISION_SOUND_ATTR_MASTER_AXE
COLLISION_SOUND_ATTR_METAKNIGHT_FINAL_HIT
COLLISION_SOUND_ATTR_MIIENEMYG_BLASTER
COLLISION_SOUND_ATTR_MIIGUNNER_BLASTER
COLLISION_SOUND_ATTR_NESS_BAT
COLLISION_SOUND_ATTR_NONE
COLLISION_SOUND_ATTR_PACMAN_BELL
COLLISION_SOUND_ATTR_PACMAN_WATER
COLLISION_SOUND_ATTR_PEACHWEAPON
COLLISION_SOUND_ATTR_PEACH_BINTA
COLLISION_SOUND_ATTR_PEACH_FRYINGPAN
COLLISION_SOUND_ATTR_PEACH_GOLF
COLLISION_SOUND_ATTR_PEACH_PARASOL
COLLISION_SOUND_ATTR_PEACH_TENNIS
COLLISION_SOUND_ATTR_PUNCH
COLLISION_SOUND_ATTR_REFLET_FINAL_ELEC
COLLISION_SOUND_ATTR_REFLET_FINAL_FIRE
COLLISION_SOUND_ATTR_REFLET_FINAL_SWORD
COLLISION_SOUND_ATTR_RICHTER_CROSS
COLLISION_SOUND_ATTR_RICHTER_WHIP
COLLISION_SOUND_ATTR_ROBOT_FINAL_HIT
COLLISION_SOUND_ATTR_ROY_HIT
COLLISION_SOUND_ATTR_RYU_FINAL01
COLLISION_SOUND_ATTR_RYU_FINAL02
COLLISION_SOUND_ATTR_RYU_FINAL03
COLLISION_SOUND_ATTR_RYU_KICK
COLLISION_SOUND_ATTR_RYU_PUNCH
COLLISION_SOUND_ATTR_SAMUSD_SCREW
COLLISION_SOUND_ATTR_SAMUSD_SCREW_FINISH
COLLISION_SOUND_ATTR_SAMUS_SCREW
COLLISION_SOUND_ATTR_SAMUS_SCREW_FINISH
COLLISION_SOUND_ATTR_SHEIK_FINAL_KICK
COLLISION_SOUND_ATTR_SHEIK_FINAL_PUNCH
COLLISION_SOUND_ATTR_SHIZUE_HAMMER
COLLISION_SOUND_ATTR_SHULK_FINAL_DANBAN
COLLISION_SOUND_ATTR_SHULK_FINAL_RIKI
COLLISION_SOUND_ATTR_SIMON_CROSS
COLLISION_SOUND_ATTR_SIMON_WHIP
COLLISION_SOUND_ATTR_SLAP
COLLISION_SOUND_ATTR_SNAKE
COLLISION_SOUND_ATTR_TANTAN_FINAL
COLLISION_SOUND_ATTR_TANTAN_PUNCH01
COLLISION_SOUND_ATTR_TANTAN_PUNCH02
COLLISION_SOUND_ATTR_TANTAN_PUNCH03
COLLISION_SOUND_ATTR_TERM
COLLISION_SOUND_ATTR_TOONLINK_HIT
COLLISION_SOUND_ATTR_TRAIL_CLEAVE
COLLISION_SOUND_ATTR_TRAIL_CLEAVE_SINGLE
COLLISION_SOUND_ATTR_TRAIL_FINAL
COLLISION_SOUND_ATTR_TRAIL_KICK
COLLISION_SOUND_ATTR_TRAIL_SLASH
COLLISION_SOUND_ATTR_TRAIL_STAB
COLLISION_SOUND_ATTR_TRAIN_HIT
COLLISION_SOUND_ATTR_WATER
COLLISION_SOUND_ATTR_YOSHI_BITE_HIT
COLLISION_SOUND_ATTR_YOSHI_EGG_HIT
COLLISION_SOUND_ATTR_ZENIGAME_SHELLHIT
COLLISION_SOUND_LEVEL_L
COLLISION_SOUND_LEVEL_LL
COLLISION_SOUND_LEVEL_M
COLLISION_SOUND_LEVEL_S
COLLISION_SOUND_LEVEL_TERM
COLLISION_TARGET_CATEGORY
COLLISION_TARGET_DAMAGE
COLLISION_TARGET_EXTEND_SITUATION
COLLISION_TARGET_EXTEND_START
COLLISION_TARGET_EXTEND_TERM
COLLISION_TARGET_KIND
COLLISION_TARGET_PART
COLLISION_TARGET_PROPERTY
COLLISION_TARGET_SITUATION
COLLISION_TARGET_STATUS
COLLISION_TARGET_TERM
CONSTRAINT_FLAG_DISABLE_RESTRICT_Z
CONSTRAINT_FLAG_FLIP_ROT_X
CONSTRAINT_FLAG_FLIP_ROT_Y
CONSTRAINT_FLAG_FLIP_ROT_Z
CONSTRAINT_FLAG_MTX
CONSTRAINT_FLAG_MTX_NO_SCALE
CONSTRAINT_FLAG_NO_FLIP
CONSTRAINT_FLAG_NO_UPDATE_LINK_POS
CONSTRAINT_FLAG_OFFSET_ROT
CONSTRAINT_FLAG_OFFSET_SCALE
CONSTRAINT_FLAG_OFFSET_TRANSLATE
CONSTRAINT_FLAG_OFFSET_TRANSLATE_SELF
CONSTRAINT_FLAG_ONE_NODE
CONSTRAINT_FLAG_ORIENTATION
CONSTRAINT_FLAG_ORIENTATION_POSTURE_ROT
CONSTRAINT_FLAG_POSITION
CONSTRAINT_FLAG_SET_MATRIX
CONSTRAINT_KIND_TERM
CONTROL_CLATTER_CAUSE_NONE
CONTROL_PAD_BUTTON_APPEAL_HI
CONTROL_PAD_BUTTON_APPEAL_LW
CONTROL_PAD_BUTTON_APPEAL_S_L
CONTROL_PAD_BUTTON_APPEAL_S_R
CONTROL_PAD_BUTTON_ATTACK
CONTROL_PAD_BUTTON_ATTACK_RAW
CONTROL_PAD_BUTTON_CATCH
CONTROL_PAD_BUTTON_CSTICK_ON
CONTROL_PAD_BUTTON_FLICK_JUMP
CONTROL_PAD_BUTTON_GUARD
CONTROL_PAD_BUTTON_GUARD_HOLD
CONTROL_PAD_BUTTON_INVALID
CONTROL_PAD_BUTTON_JUMP
CONTROL_PAD_BUTTON_JUMP_MINI
CONTROL_PAD_BUTTON_SMASH
CONTROL_PAD_BUTTON_SPECIAL
CONTROL_PAD_BUTTON_SPECIAL_RAW
CONTROL_PAD_BUTTON_SPECIAL_RAW2
CONTROL_PAD_BUTTON_STOCK_SHARE
CONTROL_PAD_BUTTON_TERM
CONTROL_PAD_CLATTER_CAUSE_NONE
CONTROL_PAD_CLATTER_FLOWER
CONTROL_PAD_CLATTER_MAIN
CONTROL_PAD_CLATTER_NONE
CONTROL_PAD_CLATTER_TERM
CONTROL_PAD_STICK_REVERSE_ALL
CONTROL_PAD_STICK_REVERSE_NONE
CONTROL_PAD_STICK_REVERSE_X
CONTROL_PAD_STICK_REVERSE_Y
CP_FLAG_ATK_JUMP
CP_FLAG_ATTACK
CP_FLAG_ROLL
CP_FLAG_RUN
CP_FLAG_SHIELD
CP_FLAG_SHOT
CUT_IN_BG_CRITICAL_HIT
CUT_IN_BG_NONE
CUT_IN_PRIORITY_FINAL
CUT_IN_PRIORITY_FINISH
CUT_IN_PRIORITY_KO_CAMERA
CUT_IN_PRIORITY_NONE
CUT_IN_TYPE_FIGHTER_SPECIAL_ZOOM
CUT_IN_TYPE_FINAL_START_CAMERA
CUT_IN_TYPE_FINISH
CUT_IN_TYPE_KO_CAMERA
CUT_IN_TYPE_LIGHTING_BOW_ARROW
CUT_IN_TYPE_NONE
DAMAGE_HIT_NO_NONE
DAMAGE_LEVEL_1
DAMAGE_LEVEL_2
DAMAGE_LEVEL_3
DAMAGE_LEVEL_AIR_TERM
DAMAGE_LEVEL_FLY
DAMAGE_LEVEL_TERM
DAMAGE_NO_REACTION_INFO_2ND
DAMAGE_NO_REACTION_INFO_STATUS
DAMAGE_NO_REACTION_INFO_TERM
DAMAGE_NO_REACTION_MODE_ALWAYS
DAMAGE_NO_REACTION_MODE_DAMAGE_POWER
DAMAGE_NO_REACTION_MODE_DAMAGE_POWER_COUNT
DAMAGE_NO_REACTION_MODE_NONE
DAMAGE_NO_REACTION_MODE_NORMAL
DAMAGE_NO_REACTION_MODE_REACTION_VALUE
DAMAGE_NO_REACTION_MODE_TERM
DAMAGE_REACTION_SAMPLE_0
DAMAGE_REACTION_SAMPLE_50
DAMAGE_REACTION_SAMPLE_100
DAMAGE_REACTION_SAMPLE_TERM
DAMAGE_STATUS_BIND
DAMAGE_STATUS_BURY
DAMAGE_STATUS_DAMAGE
DAMAGE_STATUS_DAMAGE_AIR
DAMAGE_STATUS_DAMAGE_FLY
DAMAGE_STATUS_DAMAGE_FLY_METEOR
DAMAGE_STATUS_DAMAGE_FLY_ROLL
DAMAGE_STATUS_DAMAGE_SLEEP
DAMAGE_STATUS_DAMAGE_SLEEP_END
DAMAGE_STATUS_DAMAGE_SLEEP_FALL
DAMAGE_STATUS_DAMAGE_SLEEP_START
DAMAGE_STATUS_DAMAGE_SONG
DAMAGE_STATUS_DAMAGE_SONG_END
DAMAGE_STATUS_DAMAGE_SONG_FALL
DAMAGE_STATUS_DAMAGE_SONG_START
DAMAGE_STATUS_DOWN
DAMAGE_STATUS_DOWN_CONTINUE
DAMAGE_STATUS_DOWN_DAMAGE
DAMAGE_STATUS_DOWN_EAT
DAMAGE_STATUS_DOWN_WAIT
DAMAGE_STATUS_DOWN_WAIT_CONTINUE
DAMAGE_STATUS_FALL
DAMAGE_STATUS_ICE
DAMAGE_STATUS_LAY_DOWN
DAMAGE_STATUS_NONE
DAMAGE_STATUS_NUM
DAMAGE_STATUS_PIT_FALL
DAMAGE_STATUS_RUN
DAMAGE_STATUS_SAVING_DAMAGE
DAMAGE_STATUS_SAVING_DAMAGE_AIR
DAMAGE_STATUS_SAVING_DAMAGE_FLY
DAMAGE_STATUS_SLIP
DAMAGE_STATUS_SLIP_DAMAGE
DAMAGE_STATUS_STABBED_DAMAGE
DAMAGE_STATUS_WAIT
DAMAGE_STATUS_WALK
DANGER_INVALID_HANDLE
DEMON_ST_DIVE_JUMP
DEMON_ST_RAGE
DEMON_ST_SP_F
DEMON_ST_SP_N
DEMON_ST_SP_U
DIDDY_ST_DIS_SP_S
DOLLY_ST_ESCAPE_ATTACK
DOLLY_ST_HIT_CANCEL
DOLLY_ST_RETURN_SP_B
DOLLY_ST_SP_N
DOLLY_ST_SP_S
DOLLY_ST_SP_SUPER
DUCKHUNT_ST_CAN
DUCKHUNT_ST_CLAY
Demon_Dojo
EDGE_ST_SP_WING
EFFECT_AXIS_X
EFFECT_AXIS_Y
EFFECT_AXIS_Z
EFFECT_CONTINUAL_ID_NONE
EFFECT_FLIP_NONE
EFFECT_FLIP_XY
EFFECT_FLIP_YZ
EFFECT_FLIP_ZX
EFFECT_GROUP_ID_INC
EFFECT_GROUP_ID_MASK
EFFECT_GROUP_ID_SYSTEM_RESERVE
EFFECT_HANDLE_NULL
EFFECT_SCREEN_NO_REMAIN
EFFECT_SCREEN_PRIO_FINAL
EFFECT_SCREEN_PRIO_ITEM
EFFECT_SCREEN_PRIO_LOW
EFFECT_SCREEN_PRIO_MAX
EFFECT_SCREEN_PRIO_MIN
EFFECT_SCREEN_PRIO_NORMAL
EFFECT_SCREEN_PRIO_SPIRITS
EFFECT_SUB_ATTRIBUTE_BACK_GROUND_EFFECT
EFFECT_SUB_ATTRIBUTE_CONCLUDE_STATUS
EFFECT_SUB_ATTRIBUTE_EMIT
EFFECT_SUB_ATTRIBUTE_FOLLOW
EFFECT_SUB_ATTRIBUTE_FT_CHANGE
EFFECT_SUB_ATTRIBUTE_NONE
EFFECT_SUB_ATTRIBUTE_NO_JOINT_SCALE
EFFECT_SUB_ATTRIBUTE_NO_SLOW
EFFECT_SUB_ATTRIBUTE_SHIFT
EFFECT_SUB_ATTRIBUTE_SLOW_ALL
EFFECT_SUB_ATTRIBUTE_SLOW_NO_STOP
EFFECT_SUB_ATTRIBUTE_STATIONAL
EFFECT_SUB_ATTRIBUTE_SYNC_INIT_POS
EFFECT_SUB_ATTRIBUTE_SYNC_STOP
EFFECT_SUB_ATTRIBUTE_UNSYNC_VIS_WHOLE
EFFECT_SUB_ATTRIBUTE_WATER_SURFACE_POS
EFFECT_VARIATION_TYPE_DARK
EFFECT_VARIATION_TYPE_GOLD
EFFECT_VARIATION_TYPE_LIGHT
EFFECT_VARIATION_TYPE_METAL
EFFECT_VARIATION_TYPE_METAMON
EFFECT_VARIATION_TYPE_NONE
EFFECT_VARIATION_TYPE_NORMAL
EFFECT_VARIATION_TYPE_SPYCLOAK
EFLAME_ST_DIS_SP_LW
EFLAME_ST_NO_SWORD
EF_FLIP_1
EF_FLIP_2
EF_FLIP_AXIS_XY
EF_FLIP_AXIS_YZ
EF_FLIP_AXIS_ZX
EF_FLIP_BITCTRL
EF_FLIP_NONE
EF_FLIP_PTCL_X
EF_FLIP_PTCL_Y
EF_FLIP_ROT_X
EF_FLIP_ROT_Y
EF_FLIP_ROT_Z
EF_FLIP_SCALE_X
EF_FLIP_SCALE_Y
EF_FLIP_SCALE_Z
EF_FLIP_TRANS_X
EF_FLIP_TRANS_Y
EF_FLIP_TRANS_Z
EF_FLIP_XY
EF_FLIP_YZ
EF_FLIP_ZX
EF_NULL
ELIGHT_ST_DIS_SP_LW
EM_AREA_GROUP_BODY
EM_AREA_GROUP_TERM
EM_AREA_GROUP_TREAD_PASSIVE
ENEMY_INSTANCE_WORK_ID_FLAG_0
ENEMY_INSTANCE_WORK_ID_FLAG_1
ENEMY_INSTANCE_WORK_ID_FLAG_2
ENEMY_INSTANCE_WORK_ID_FLAG_3
ENEMY_INSTANCE_WORK_ID_FLAG_4
ENEMY_INSTANCE_WORK_ID_FLAG_5
ENEMY_INSTANCE_WORK_ID_FLAG_6
ENEMY_INSTANCE_WORK_ID_FLAG_7
ENEMY_INSTANCE_WORK_ID_FLAG_8
ENEMY_INSTANCE_WORK_ID_FLAG_9
ENEMY_INSTANCE_WORK_ID_FLAG_10
ENEMY_INSTANCE_WORK_ID_FLAG_11
ENEMY_INSTANCE_WORK_ID_FLAG_12
ENEMY_INSTANCE_WORK_ID_FLAG_NUM
ENEMY_INSTANCE_WORK_ID_FLAG_PRE_START
ENEMY_INSTANCE_WORK_ID_FLAG_TERM
ENEMY_INSTANCE_WORK_ID_FLOAT_0
ENEMY_INSTANCE_WORK_ID_FLOAT_1
ENEMY_INSTANCE_WORK_ID_FLOAT_2
ENEMY_INSTANCE_WORK_ID_FLOAT_3
ENEMY_INSTANCE_WORK_ID_FLOAT_4
ENEMY_INSTANCE_WORK_ID_FLOAT_5
ENEMY_INSTANCE_WORK_ID_FLOAT_6
ENEMY_INSTANCE_WORK_ID_FLOAT_7
ENEMY_INSTANCE_WORK_ID_FLOAT_8
ENEMY_INSTANCE_WORK_ID_FLOAT_9
ENEMY_INSTANCE_WORK_ID_FLOAT_10
ENEMY_INSTANCE_WORK_ID_FLOAT_11
ENEMY_INSTANCE_WORK_ID_FLOAT_12
ENEMY_INSTANCE_WORK_ID_FLOAT_13
ENEMY_INSTANCE_WORK_ID_FLOAT_14
ENEMY_INSTANCE_WORK_ID_FLOAT_15
ENEMY_INSTANCE_WORK_ID_FLOAT_16
ENEMY_INSTANCE_WORK_ID_FLOAT_17
ENEMY_INSTANCE_WORK_ID_FLOAT_18
ENEMY_INSTANCE_WORK_ID_FLOAT_19
ENEMY_INSTANCE_WORK_ID_FLOAT_20
ENEMY_INSTANCE_WORK_ID_FLOAT_21
ENEMY_INSTANCE_WORK_ID_FLOAT_22
ENEMY_INSTANCE_WORK_ID_FLOAT_23
ENEMY_INSTANCE_WORK_ID_FLOAT_24
ENEMY_INSTANCE_WORK_ID_FLOAT_25
ENEMY_INSTANCE_WORK_ID_FLOAT_26
ENEMY_INSTANCE_WORK_ID_FLOAT_27
ENEMY_INSTANCE_WORK_ID_FLOAT_28
ENEMY_INSTANCE_WORK_ID_FLOAT_29
ENEMY_INSTANCE_WORK_ID_FLOAT_30
ENEMY_INSTANCE_WORK_ID_FLOAT_31
ENEMY_INSTANCE_WORK_ID_FLOAT_32
ENEMY_INSTANCE_WORK_ID_FLOAT_33
ENEMY_INSTANCE_WORK_ID_FLOAT_34
ENEMY_INSTANCE_WORK_ID_FLOAT_35
ENEMY_INSTANCE_WORK_ID_FLOAT_36
ENEMY_INSTANCE_WORK_ID_FLOAT_37
ENEMY_INSTANCE_WORK_ID_FLOAT_38
ENEMY_INSTANCE_WORK_ID_FLOAT_39
ENEMY_INSTANCE_WORK_ID_FLOAT_40
ENEMY_INSTANCE_WORK_ID_FLOAT_41
ENEMY_INSTANCE_WORK_ID_FLOAT_42
ENEMY_INSTANCE_WORK_ID_FLOAT_NUM
ENEMY_INSTANCE_WORK_ID_FLOAT_PRE_START
ENEMY_INSTANCE_WORK_ID_FLOAT_TERM
ENEMY_INSTANCE_WORK_ID_INT_0
ENEMY_INSTANCE_WORK_ID_INT_1
ENEMY_INSTANCE_WORK_ID_INT_2
ENEMY_INSTANCE_WORK_ID_INT_3
ENEMY_INSTANCE_WORK_ID_INT_4
ENEMY_INSTANCE_WORK_ID_INT_5
ENEMY_INSTANCE_WORK_ID_INT_6
ENEMY_INSTANCE_WORK_ID_INT_7
ENEMY_INSTANCE_WORK_ID_INT_8
ENEMY_INSTANCE_WORK_ID_INT_9
ENEMY_INSTANCE_WORK_ID_INT_10
ENEMY_INSTANCE_WORK_ID_INT_11
ENEMY_INSTANCE_WORK_ID_INT_12
ENEMY_INSTANCE_WORK_ID_INT_13
ENEMY_INSTANCE_WORK_ID_INT_14
ENEMY_INSTANCE_WORK_ID_INT_15
ENEMY_INSTANCE_WORK_ID_INT_16
ENEMY_INSTANCE_WORK_ID_INT_17
ENEMY_INSTANCE_WORK_ID_INT_18
ENEMY_INSTANCE_WORK_ID_INT_NUM
ENEMY_INSTANCE_WORK_ID_INT_PRE_START
ENEMY_INSTANCE_WORK_ID_INT_TERM
ENEMY_VAR_IFLAG_COLLISION_ATTR_EFFECT_OFF
ENEMY_VAR_IFLAG_DAMAGE_CALC_AS_FIGHTER
ENEMY_VAR_IFLAG_DEATH
ENEMY_VAR_IFLAG_DOWN_WAKE_UP
ENEMY_VAR_IFLAG_GENERATE_SHOOT
ENEMY_VAR_IFLAG_GROUND_DAMAGE
ENEMY_VAR_IFLAG_UNIVERSAL1
ENEMY_VAR_IFLAG_VERTICAL_JUMP
ENEMY_VAR_IFLOAT_ACCEL
ENEMY_VAR_IFLOAT_ADD_HIT_SHAKE_SCALE
ENEMY_VAR_IFLOAT_BLOW_AWAY_LOW_SPEED
ENEMY_VAR_IFLOAT_BOUND_FRICTION
ENEMY_VAR_IFLOAT_BRAKE
ENEMY_VAR_IFLOAT_DAMAGE_AIR_BRAKE
ENEMY_VAR_IFLOAT_DAMAGE_FLY_AIR_BRAKE
ENEMY_VAR_IFLOAT_DAMAGE_FLY_GROUND_BRAKE
ENEMY_VAR_IFLOAT_DAMAGE_GROUND_BRAKE
ENEMY_VAR_IFLOAT_EGG_JUMP_SPEED_X
ENEMY_VAR_IFLOAT_EGG_JUMP_Y
ENEMY_VAR_IFLOAT_FALLING_BRAKE
ENEMY_VAR_IFLOAT_FALL_SPEED_MAX_Y
ENEMY_VAR_IFLOAT_FINAL_LEAVE_ACCEL
ENEMY_VAR_IFLOAT_FINAL_LEAVE_SPEED_MAX
ENEMY_VAR_IFLOAT_GENERATE_SPEED
ENEMY_VAR_IFLOAT_GRAVITY
ENEMY_VAR_IFLOAT_GRAVITY_MUL
ENEMY_VAR_IFLOAT_HP
ENEMY_VAR_IFLOAT_JUMPING_BRAKE
ENEMY_VAR_IFLOAT_JUMP_SPEED_MAX_X
ENEMY_VAR_IFLOAT_JUMP_SPEED_MAX_Y
ENEMY_VAR_IFLOAT_JUMP_SPEED_X
ENEMY_VAR_IFLOAT_JUMP_SPEED_Y
ENEMY_VAR_IFLOAT_LEVEL
ENEMY_VAR_IFLOAT_MAX_HP
ENEMY_VAR_IFLOAT_MOTION_TRANS_MUL_X
ENEMY_VAR_IFLOAT_MOTION_TRANS_MUL_Y
ENEMY_VAR_IFLOAT_REACTION_RATE_X
ENEMY_VAR_IFLOAT_REACTION_RATE_Y
ENEMY_VAR_IFLOAT_SPEED_MAX_X
ENEMY_VAR_IFLOAT_SPEED_MAX_Y
ENEMY_VAR_IFLOAT_STABLE_SPEED_Y
ENEMY_VAR_IFLOAT_STRENGTH
ENEMY_VAR_IFLOAT_TREAD_JUMP_MUL
ENEMY_VAR_IFLOAT_WEAPON_GENERATE_ANGLE
ENEMY_VAR_IFLOAT_WEAPON_GENERATE_X
ENEMY_VAR_IFLOAT_WEAPON_GENERATE_Y
ENEMY_VAR_IINT_DAMAGE_PARALYZE_EFFECT_ID
ENEMY_VAR_IINT_GENERATE_ANGLE
ENEMY_VAR_IINT_INIT_VALUE1
ENEMY_VAR_IINT_KIND
ENEMY_VAR_IINT_NO_ADD_HIT_SHAKE_FRAME
ENEMY_VAR_IINT_NO_GROUND_DAMAGE_FRAME
ENEMY_VAR_IINT_NO_GROUND_DAMAGE_FRAME_DEF
ENEMY_VAR_IINT_THROW_TARGET_HIT_NO
ENEMY_VAR_IINT_THROW_TARGET_ID
ENEMY_VAR_IINT_TYPE
ENEMY_VAR_IINT_UNIVERSAL1
ENEMY_VAR_IINT_UNIVERSAL2
ENEMY_VAR_INSTANCE_WORK_TERM
ENERGY_CONTROLLER_RESET_TYPE_DASH
ENERGY_CONTROLLER_RESET_TYPE_FALL_ADJUST
ENERGY_CONTROLLER_RESET_TYPE_FALL_ADJUST_NO_CAP
ENERGY_CONTROLLER_RESET_TYPE_FLY_ADJUST
ENERGY_CONTROLLER_RESET_TYPE_FREE
ENERGY_CONTROLLER_RESET_TYPE_MOVE_AIR
ENERGY_CONTROLLER_RESET_TYPE_MOVE_GROUND
ENERGY_CONTROLLER_RESET_TYPE_TURN
ENERGY_GRAVITY_RESET_TYPE_BUOYANCY
ENERGY_GRAVITY_RESET_TYPE_GRAVITY
ENERGY_MOTION_RESET_TYPE_AIR_TRANS
ENERGY_MOTION_RESET_TYPE_AIR_TRANS_ANGLE
ENERGY_MOTION_RESET_TYPE_AIR_TRANS_Y
ENERGY_MOTION_RESET_TYPE_GROUND_TRANS
ENERGY_MOTION_RESET_TYPE_GROUND_TRANS_IGNORE_NORMAL
ENERGY_STOP_RESET_TYPE_AIR
ENERGY_STOP_RESET_TYPE_AIR_BRAKE
ENERGY_STOP_RESET_TYPE_AIR_BRAKE_ALWAYS
ENERGY_STOP_RESET_TYPE_AIR_X_NORMAL_MAX
ENERGY_STOP_RESET_TYPE_DAMAGE_AIR
ENERGY_STOP_RESET_TYPE_DAMAGE_AIR_ICE
ENERGY_STOP_RESET_TYPE_DAMAGE_GROUND
ENERGY_STOP_RESET_TYPE_ESCAPE_AIR_SLIDE
ENERGY_STOP_RESET_TYPE_FREE
ENERGY_STOP_RESET_TYPE_GROUND
ENERGY_STOP_RESET_TYPE_GUARD_DAMAGE
ENERGY_STOP_RESET_TYPE_NONE
ENERGY_STOP_RESET_TYPE_RUN_BRAKE
End_Demon_Dojo
FIGHTER_AIR_LASSO_TYPE_NONE
FIGHTER_AIR_LASSO_TYPE_NORMAL
FIGHTER_AIR_LASSO_TYPE_TERM
FIGHTER_AI_CP_LEVEL_1
FIGHTER_AI_CP_LEVEL_2
FIGHTER_AI_CP_LEVEL_3
FIGHTER_AI_CP_LEVEL_4
FIGHTER_AI_CP_LEVEL_5
FIGHTER_AI_CP_LEVEL_6
FIGHTER_AI_CP_LEVEL_7
FIGHTER_AI_CP_LEVEL_8
FIGHTER_AI_CP_LEVEL_9
FIGHTER_ANIMCMD_EFFECT
FIGHTER_ANIMCMD_EXPRESSION
FIGHTER_ANIMCMD_GAME
FIGHTER_ANIMCMD_KIND_NUM
FIGHTER_ANIMCMD_SOUND
FIGHTER_APPEAL_KIND_D
FIGHTER_APPEAL_KIND_L
FIGHTER_APPEAL_KIND_R
FIGHTER_APPEAL_KIND_SMASH
FIGHTER_APPEAL_KIND_TERM
FIGHTER_APPEAL_KIND_U
FIGHTER_AREA_GROUP_BODY
FIGHTER_AREA_GROUP_ITEM_PICKUP
FIGHTER_AREA_GROUP_TERM
FIGHTER_AREA_GROUP_TREAD_PASSIVE
FIGHTER_AREA_GROUP_TREAD_PASSIVE_NO_TRIGGER
FIGHTER_AREA_KIND_BODY
FIGHTER_AREA_KIND_BODY_WATER
FIGHTER_AREA_KIND_ITEM_PICKUP
FIGHTER_AREA_KIND_ITEM_PICKUP_AIR
FIGHTER_AREA_KIND_JOSTLE
FIGHTER_AREA_KIND_LADDER_CHECK
FIGHTER_AREA_KIND_LADDER_CHECK_BOTTOM
FIGHTER_AREA_KIND_NUM
FIGHTER_AREA_KIND_TREAD_JUMP_CHECK
FIGHTER_AREA_KIND_TREAD_PASSIVE
FIGHTER_AREA_KIND_WIND
FIGHTER_AREA_KIND_WIND_RAD
FIGHTER_AREA_LOG_WORK_MAX
FIGHTER_ATTACH_WALL_TYPE_NONE
FIGHTER_ATTACH_WALL_TYPE_NORMAL
FIGHTER_ATTACH_WALL_TYPE_TERM
FIGHTER_ATTACK100_TYPE_NONE
FIGHTER_ATTACK100_TYPE_NORMAL
FIGHTER_ATTACK100_TYPE_TERM
FIGHTER_ATTACK_ABSOLUTE_KIND_BAYONETTA_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_BAYONETTA_FINAL_CLIMAX_GAUGE
FIGHTER_ATTACK_ABSOLUTE_KIND_BAYONETTA_FINAL_FINISH
FIGHTER_ATTACK_ABSOLUTE_KIND_BUDDY_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_CAPTAIN_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_CATCH
FIGHTER_ATTACK_ABSOLUTE_KIND_CHROM_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_DEDEDE_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_DUCKHUNT_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_FOX_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_GAOGAEN_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_KAMUI_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_KROOL_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK
FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_1
FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_2
FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_3
FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_4
FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_5
FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_GALLERY
FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_GALLERY_SUB
FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_TERM
FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_1
FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_2
FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_3
FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_4
FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_5
FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_6
FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_7
FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_TERM
FIGHTER_ATTACK_ABSOLUTE_KIND_RIDLEY_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_ROCKMAN_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_1
FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_2
FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_3
FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_4
FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_5
FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_6
FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_7
FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_TERM
FIGHTER_ATTACK_ABSOLUTE_KIND_SHULK_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_SIMON_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_START
FIGHTER_ATTACK_ABSOLUTE_KIND_TERM
FIGHTER_ATTACK_ABSOLUTE_KIND_THROW
FIGHTER_ATTACK_ABSOLUTE_KIND_THROW_MEWTWO
FIGHTER_ATTACK_ABSOLUTE_KIND_TRAIL_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_VISUAL_SCENE
FIGHTER_ATTACK_ABSOLUTE_KIND_WARIO_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL
FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_1
FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_2
FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_3
FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_4
FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_5
FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_6
FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_7
FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_TERM
FIGHTER_ATTACK_DASH_TYPE_SQUAT_WAIT
FIGHTER_ATTACK_KIND_RIDLEY_FINAL
FIGHTER_ATTACK_KIND_VISUAL_SCENE
FIGHTER_ATTACK_KIND_ZELDA_ATTACK_AIR_TOE
FIGHTER_ATTACK_PART_INVALID
FIGHTER_ATTACK_PART_NUM
FIGHTER_BAYONETTA_BATWITHIN_STATUS_ATTR
FIGHTER_BAYONETTA_BATWITHIN_SUCCEEDS_KEEP
FIGHTER_BAYONETTA_COSTUME_KIND_BAYONETTA_1
FIGHTER_BAYONETTA_COSTUME_KIND_JEANNE
FIGHTER_BAYONETTA_FINAL_STEP_GAUGE_RECOVERY
FIGHTER_BAYONETTA_FINAL_TARGET_SET_INVISIBLE
FIGHTER_BAYONETTA_FINAL_TARGET_SET_VISIBLE
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_FLAG_CHANGE_DAMAGE_MOTION
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_FLOAT_MOTION_FRAME
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_FLOAT_OFS_X
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_FLOAT_OFS_Y
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_FLOAT_OFS_Z
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_BATTLE_OBJECT_ID_GOMORRAH
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_FRAME
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_KIND
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_NO
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_PHASE
FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_SCENE
FIGHTER_BAYONETTA_GENERATE_ARTICLE_BAT
FIGHTER_BAYONETTA_GENERATE_ARTICLE_GOMORRAH
FIGHTER_BAYONETTA_GENERATE_ARTICLE_HAIR
FIGHTER_BAYONETTA_GENERATE_ARTICLE_SPECIALN_BULLET
FIGHTER_BAYONETTA_GENERATE_ARTICLE_WICKEDWEAVEARM
FIGHTER_BAYONETTA_GENERATE_ARTICLE_WICKEDWEAVELEG
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_AIR_SPECIAL_S_U_TO_D
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_HI
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_S
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_NEXT_NO_COMP
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_PREV_NO_COMP_FLAG
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_ACTION
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_CHECK_END
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_DISABLE_ROOT_ATTACK
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_FORBID
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_KEEP
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_MOTION_STOP
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_LW
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AFTER_ACTION
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_EFFECT_OFF
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_FOOT
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_WITCH_TIME
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLOAT_SPECIAL_LANDING_FRAME
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_SLOW_TIME
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_COSTUME_KIND
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_AFTERBURNER_LINE
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_100A
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_100B
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_100END
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_ARC1
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_ARC2
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_ARC3
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_LINE1
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_LINE2
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_STILETTO
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_WITCHTWIST_SPIRAL
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_WITCHTWIST_WIND
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_FINAL_STEP
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SHOOTING_STEP
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SPECIAL_AIR_S_DISABLE_JUMP_AFTER_FRAME
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SPECIAL_AIR_S_D_ENABLE_FRAME
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SPECIAL_AIR_S_REUSE_FRAME
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SPECIAL_AIR_S_USED_COUNT
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SPECIAL_HI_USED_COUNT
FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_WITCH_TIME_XLU_FRAME
FIGHTER_BAYONETTA_SHOOTING_ATTACK_ID_00
FIGHTER_BAYONETTA_SHOOTING_ATTACK_ID_01
FIGHTER_BAYONETTA_SHOOTING_ATTACK_ID_02
FIGHTER_BAYONETTA_SHOOTING_ATTACK_ID_03
FIGHTER_BAYONETTA_SHOOTING_ATTACK_ID_START
FIGHTER_BAYONETTA_SHOOTING_SLOT_L_ARM
FIGHTER_BAYONETTA_SHOOTING_SLOT_L_LEG
FIGHTER_BAYONETTA_SHOOTING_SLOT_R_ARM
FIGHTER_BAYONETTA_SHOOTING_SLOT_R_LEG
FIGHTER_BAYONETTA_SHOOTING_STEP_SHOOTING
FIGHTER_BAYONETTA_SHOOTING_STEP_WAIT
FIGHTER_BAYONETTA_SHOOTING_STEP_WAIT_END
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLAG_CHECK_HOLD
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLAG_CONTINUE
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLAG_LANDING_DISABLE_ATTACK
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLAG_LOOPED
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLAG_SHOOTING
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLOAT_MOTION_RESTART_FRAME
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_F_FLAG_CONNECT_COMBO
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_F_FLAG_ENABLE_COMBO
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_F_FLAG_HIT_SPEED_Y
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_INT_LOOP_COUNT
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_INT_LOOP_MOTION_KIND
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_INT_MOTION_KIND
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_INT_STEP
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_STEP_END
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_STEP_LOOP
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_STEP_LOOP_START
FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_STEP_START
FIGHTER_BAYONETTA_STATUS_ATTACK_DASH_WORK_FLOAT_SPEED_COEFFICIENT
FIGHTER_BAYONETTA_STATUS_ATTACK_DASH_WORK_INT_REDUCTION_LEFT
FIGHTER_BAYONETTA_STATUS_ATTACK_INT_WITCH_TIME_SMASH_HOLD
FIGHTER_BAYONETTA_STATUS_ITEM_SWING_INT_WITCH_TIME_SMASH_HOLD
FIGHTER_BAYONETTA_STATUS_JUMP_INT_ITEM_SCREW_JUMP_COUNT_BACKUP
FIGHTER_BAYONETTA_STATUS_JUMP_INT_JUMP_COUNT_BACKUP
FIGHTER_BAYONETTA_STATUS_KIND_ATTACK_AIR_F
FIGHTER_BAYONETTA_STATUS_KIND_BATWITHIN
FIGHTER_BAYONETTA_STATUS_KIND_FINAL_END
FIGHTER_BAYONETTA_STATUS_KIND_FINAL_END_AFTER
FIGHTER_BAYONETTA_STATUS_KIND_FINAL_SCENE01
FIGHTER_BAYONETTA_STATUS_KIND_FINAL_START
FIGHTER_BAYONETTA_STATUS_KIND_NUM
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_AIR_S_D
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_AIR_S_D_HIT
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_AIR_S_D_LANDING
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_AIR_S_U
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_AIR_S_WALL_END
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_LW_BATWITHIN
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_N_CHARGE
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_N_END
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_N_FIRE
FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_S_HOLD_END
FIGHTER_BAYONETTA_STATUS_WORK_ID_BATWITHIN_FLAG_RETURN
FIGHTER_BAYONETTA_STATUS_WORK_ID_BATWITHIN_INT_COUNT
FIGHTER_BAYONETTA_STATUS_WORK_ID_BATWITHIN_INT_STATUS_KIND
FIGHTER_BAYONETTA_STATUS_WORK_ID_BATWITHIN_INT_STEP
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_ABS_HIT
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_ABS_SET
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_ENABLE_FINAL_END_CAMERA
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_END_CLIMAX_GAUGE
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_END_GROUND_CORRECT_ON
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_END_GROUND_CORRECT_SET
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_FINAL_END_AFTER
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_MOT_CHANGE
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_NEXT_SCENE
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_RESTART_OTHER_FIGHTER
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_START_CLIMAX_GAUGE
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_START_DISABLE_ZOOM_IN
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_START_SCREEN_EFFECT
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_SYNC
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_TARGET_ENTRY
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_WHOLE_SLOW
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_WHOLE_SLOW_END
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_WHOLE_SLOW_START
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_AIR_MOTION_KIND
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_COUNT
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_FINAL_START_SITUATION
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_GROUND_MOTION_KIND
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_SELF_BATTLE_OBJECT_ID
FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_SET_TARGET_VISIBILITY
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_D_FLAG_HIT
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_D_FLAG_HIT_AFTER_STICK_CONTROL_OK
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_D_INT_COUNTER
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_FLAG_REUSE
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_FLAG_WALL_CHECK
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_U_FLAG_SITUATION_KEEP
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_U_FLOAT_MOTION_SPEED_X
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_U_FLOAT_MOTION_SPEED_Y
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_U_INT_STEP
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_COMMON_FLAG_MOTION_FIRST
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_COMMON_FLOAT_ESCAPE_AIR_DIR_X
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_COMMON_FLOAT_ESCAPE_AIR_DIR_Y
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_AIR
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_GROUND_START
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_JUMP
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_NO_SHOOTING_ENABLE_CANCEL
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_REUSE
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_SHOOTING
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_SITUATION_KEEP
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_AIR_FIRST
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_CLEAR_SPEED
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_ENABLE_NEXT_NO_COMP
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_ENABLE_WITCH_TIME_CANCEL
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_FLASH_ON
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_WITCH_TIME
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_WITCH_TIME_SUCCESS
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLOAT_WITCH_TIME_SLOW_TIME
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_INT_WITCH_TIME_CANCEL_FRAME
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_KIBY_HIDE_GUN
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_LEFT_FIRE
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_RELEASE_BUTTON
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_REMOVE_BULLETCLIMAX_CIRCLE
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_REQ_REMOVE_BULLETCLIMAX_CIRCLE
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_SPECIAL_N_CHARGE_MAX
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_SPECIAL_N_FOOT
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLOAT_MOTION_END_CANCEL_FRAME
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLOAT_MOTION_RATE
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLOAT_SPECIAL_LANDING_FRAME
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_ADD_FIRE_COUNT
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_CANCEL_FRAME
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_CHARGE_FRAME
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_MOTION_KIND_A
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_MOTION_KIND_G
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_STEP
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_TRIGGER_COUNT
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_END_SPECIAL_S
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_END_SPECIAL_S_CHANGE_MOTION
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_GUARD_SPEED_MUL
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_HIT
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_HIT_BEFORE_GUARD
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_HIT_CANCEL_OK
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_HOLD_END_CHECK
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_LANDING_FALL_SPECIAL
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_NEAR_CLIFF
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_SHOOTING_SPEED_MUL
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_WALL_CHECK
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLOAT_GROUND_ANGLE
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLOAT_GUARD_FRAME
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_INT_ENABLE_HIT_CANCEL_FRAME
FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_INT_FRAME
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_FLAG
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_FLOAT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_INT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLAG
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLOAT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_INT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_BATWITHIN_FLAG
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_BATWITHIN_FLOAT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_BATWITHIN_INT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLAG
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLOAT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_INT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_FLAG
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_FLOAT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_INT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_BATWITHIN_FLAG
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_BATWITHIN_FLOAT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_BATWITHIN_INT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLAG
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLOAT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_FLAG
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_FLOAT
FIGHTER_BAYONETTA_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_INT
FIGHTER_BRAVE_ATTACK_ABSOLUTE_KIND_FINAL
FIGHTER_BRAVE_COMMAND_WINDOW_STATE_CLOSE
FIGHTER_BRAVE_COMMAND_WINDOW_STATE_DECIDED_TO_CLOSING
FIGHTER_BRAVE_FINAL_MODULE_END_EXEC
FIGHTER_BRAVE_FINAL_MODULE_END_EXIT
FIGHTER_BRAVE_FINAL_MODULE_END_INIT
FIGHTER_BRAVE_FINAL_MODULE_READY_EXEC
FIGHTER_BRAVE_FINAL_MODULE_READY_EXIT
FIGHTER_BRAVE_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_BRAVE_FINAL_MODULE_READY_INIT
FIGHTER_BRAVE_FINAL_MODULE_SCENE_01_EXEC
FIGHTER_BRAVE_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_BRAVE_FINAL_MODULE_SCENE_01_INIT
FIGHTER_BRAVE_FINAL_MODULE_START_EXIT
FIGHTER_BRAVE_FINAL_MODULE_START_INIT
FIGHTER_BRAVE_GENERATE_ARTICLE_BLUE
FIGHTER_BRAVE_GENERATE_ARTICLE_CRASH
FIGHTER_BRAVE_GENERATE_ARTICLE_DEATHBALL
FIGHTER_BRAVE_GENERATE_ARTICLE_EXPLOSION
FIGHTER_BRAVE_GENERATE_ARTICLE_FIREBALL
FIGHTER_BRAVE_GENERATE_ARTICLE_FLASH
FIGHTER_BRAVE_GENERATE_ARTICLE_LIGHTNING
FIGHTER_BRAVE_GENERATE_ARTICLE_SLEEP
FIGHTER_BRAVE_GENERATE_ARTICLE_SPARK
FIGHTER_BRAVE_GENERATE_ARTICLE_TORNADO
FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_CRITICAL_HIT
FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_DISABLE_SP_AUTO_RECOVER
FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_PLAY_MISS_SE
FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_CRASH2_DEATH_RESERVE
FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_CRASH2_DEATH_VOICE
FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_ENABLE_COMMAND_WINDOW_OVERWRITE
FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_SPECIAL_N_HOP_DONE
FIGHTER_BRAVE_INSTANCE_WORK_ID_FLOAT_MAX_SP
FIGHTER_BRAVE_INSTANCE_WORK_ID_FLOAT_SP
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_EFFECT_KIND_LIGHTNING_SWORD_FLARE
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_EFFECT_KIND_SWORD_FLARE
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_FINAL_MOVIE_HASH
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_LIGHTNING_COLLISION_LOG_GROUP
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_DECIDE_COMMAND
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_SELECT_INDEX
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_VARIOUS_KIND
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_WINDOW_CLOSING_FRAME
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_WINDOW_OVERWRITE_FRAME
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_WINDOW_STATE
FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_N_HOLD_FRAME
FIGHTER_BRAVE_SPECIAL_LW_COMMAND01_CURE
FIGHTER_BRAVE_SPECIAL_LW_COMMAND08_FULLBURST
FIGHTER_BRAVE_SPECIAL_LW_COMMAND09_CRASH
FIGHTER_BRAVE_SPECIAL_LW_COMMAND10_STEEL
FIGHTER_BRAVE_SPECIAL_LW_COMMAND11_SPEED_UP
FIGHTER_BRAVE_SPECIAL_LW_COMMAND12_ATTACK_UP
FIGHTER_BRAVE_SPECIAL_LW_COMMAND13_REFLECT
FIGHTER_BRAVE_SPECIAL_LW_COMMAND14_SLEEP
FIGHTER_BRAVE_SPECIAL_LW_COMMAND15_VARIOUS
FIGHTER_BRAVE_SPECIAL_LW_COMMAND16_FLYING
FIGHTER_BRAVE_SPECIAL_LW_COMMAND17_FIRESWORD
FIGHTER_BRAVE_SPECIAL_LW_COMMAND18_ICESWORD
FIGHTER_BRAVE_SPECIAL_LW_COMMAND19_IRONSWORD
FIGHTER_BRAVE_SPECIAL_LW_COMMAND20_DEVILSWORD
FIGHTER_BRAVE_SPECIAL_LW_COMMAND21_CHARGE
FIGHTER_BRAVE_SPECIAL_LW_COMMAND02_FLASH1
FIGHTER_BRAVE_SPECIAL_LW_COMMAND03_FLASH2
FIGHTER_BRAVE_SPECIAL_LW_COMMAND04_EXPLOSION1
FIGHTER_BRAVE_SPECIAL_LW_COMMAND05_EXPLOSION2
FIGHTER_BRAVE_SPECIAL_LW_COMMAND06_DEATHBALL1
FIGHTER_BRAVE_SPECIAL_LW_COMMAND07_DEATHBALL2
FIGHTER_BRAVE_SPECIAL_LW_COMMAND_LIST_MAX
FIGHTER_BRAVE_SPECIAL_LW_COMMAND_NONE
FIGHTER_BRAVE_SPECIAL_LW_VARIOUS_KIND_NONE
FIGHTER_BRAVE_SPECIAL_LW_VARIOUS_KIND_SLEEP
FIGHTER_BRAVE_SPECIAL_N_L
FIGHTER_BRAVE_SPECIAL_N_M
FIGHTER_BRAVE_SPECIAL_N_S
FIGHTER_BRAVE_STATUS_FINAL_FLAG_END_FINAL
FIGHTER_BRAVE_STATUS_FINAL_FLAG_END_FINAL_DONE
FIGHTER_BRAVE_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
FIGHTER_BRAVE_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
FIGHTER_BRAVE_STATUS_FINAL_FLAG_SCENE01_SYNC
FIGHTER_BRAVE_STATUS_FINAL_FLAG_TO_SCENE01
FIGHTER_BRAVE_STATUS_FINAL_FLOAT_MOTION_CAMERA_RATE
FIGHTER_BRAVE_STATUS_FINAL_FLOAT_MOVIE_RATE
FIGHTER_BRAVE_STATUS_FINAL_FLOAT_SCALE_BASE
FIGHTER_BRAVE_STATUS_KIND_FINAL_END
FIGHTER_BRAVE_STATUS_KIND_FINAL_READY
FIGHTER_BRAVE_STATUS_KIND_FINAL_SCENE01
FIGHTER_BRAVE_STATUS_KIND_NUM
FIGHTER_BRAVE_STATUS_KIND_SHIELD_GUARD
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_HI_HOLD
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_CANCEL
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_CRASH_END
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FAILURE
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FLYING_DOWN
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FLYING_END
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FLYING_START
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FLYING_STOP_CEIL
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FLYING_UP
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_JUMP_CANCEL
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_SELECT
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_START
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_STEEL
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_STEEL_END
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_STEEL_START
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_S_ATTACK1
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_S_ATTACK2
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_S_ATTACK3
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_S_ATTACK3_APPEND
FIGHTER_BRAVE_STATUS_KIND_SPECIAL_S_HOLD
FIGHTER_BRAVE_STATUS_SPECIAL_HI_FLAG_FALL
FIGHTER_BRAVE_STATUS_SPECIAL_HI_FLAG_JUMP
FIGHTER_BRAVE_STATUS_SPECIAL_HI_FLAG_JUMP_START
FIGHTER_BRAVE_STATUS_SPECIAL_HI_FLAG_REVERT_ANGLE
FIGHTER_BRAVE_STATUS_SPECIAL_HI_FLAG_SUCCESS_SP
FIGHTER_BRAVE_STATUS_SPECIAL_HI_WORK_FLOAT_DEGREE_X
FIGHTER_BRAVE_STATUS_SPECIAL_HI_WORK_FLOAT_INIT_DEGREE_X
FIGHTER_BRAVE_STATUS_SPECIAL_HI_WORK_INT_HOLD_FRAME
FIGHTER_BRAVE_STATUS_SPECIAL_HI_WORK_INT_JUMP_COUNT
FIGHTER_BRAVE_STATUS_SPECIAL_HI_WORK_INT_REVERT_ANGLE_COUNT
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_AUTO_CANCEL
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_CONTROL_ENERGY
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_DECIDE
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_ENABLE_CONTROL_ENERGY
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_GUARD_CANCEL
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_JUMP_CANCEL
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_START_BLINK
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_SUCCESS_SP
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_FLAG_ARRIVED
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_FLAG_CORRECT_CHANGED
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_FLOAT_TARGET_POS_X
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_FLOAT_TARGET_POS_Y
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_INT_ARRIVE_TIME
FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_INT_COUNTER
FIGHTER_BRAVE_STATUS_SPECIAL_LW_HOLD_INT_NEXT_STATUS
FIGHTER_BRAVE_STATUS_SPECIAL_LW_HOLD_INT_SELECT_FRAME
FIGHTER_BRAVE_STATUS_SPECIAL_LW_HOLD_INT_SELECT_INPUT_COUNT
FIGHTER_BRAVE_STATUS_SPECIAL_LW_HOLD_INT_SELECT_MOTION
FIGHTER_BRAVE_STATUS_SPECIAL_LW_HOLD_INT_SELECT_MOTION_AIR
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_DEATH_RESERVE
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_ENABLE_GRAVITY
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_ENABLE_STEEL
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_FULLBURST_INTERRUPT
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_GENERATED_ARTICLE
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_SLOW_WHOLE
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_STEEL
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_STRENGTH
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_INT_ACTIVE_COMMAND
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_INT_ACTIVE_VARIOUS_KIND
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_INT_STEEL_FRAME
FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_WORK_FLOAT_SP
FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_CANCEL_L
FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_CONTROL_ENERGY
FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_ENABLE_CONTROL_ENERGY
FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_HOP
FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_NORMAL_FALL_SPEED
FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_REVERT_FALL_SPEED
FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_START_M
FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_SUCCESS_SP
FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_TO_SHOOT
FIGHTER_BRAVE_STATUS_SPECIAL_N_HOLD_INT_NEXT_STATUS
FIGHTER_BRAVE_STATUS_SPECIAL_N_WORK_FLOAT_HOP_SPEED_Y
FIGHTER_BRAVE_STATUS_SPECIAL_N_WORK_INT_SHOOT_AIR_MOTION
FIGHTER_BRAVE_STATUS_SPECIAL_N_WORK_INT_SHOOT_MOTION
FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_ACTIVATE_LIGHTNING
FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_DECIDE_SPARK_LEFT
FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_DECIDE_SPARK_RIGHT
FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_ENABLE_SPARK
FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_FINISH_SPARK_LEFT
FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_FINISH_SPARK_RIGHT
FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_STORE_TARGET_LEFT
FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_STORE_TARGET_RIGHT
FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_SUCCESS_SP
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_LIGHTNING_OFFSET_X
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_GENERATE_LR
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_GENERATE_X
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_GENERATE_Y
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_POS_X_LEFT
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_POS_X_RIGHT
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_POS_Y_LEFT
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_POS_Y_RIGHT
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_HOLD_FRAME
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_LIGHTNING_ACTIVE_COUNT
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_LIGHTNING_INTERVAL_COUNT
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_LIGHTNING_OWNER
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_LIGHTNING_TEAM_NO
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_SPARK_WAIT_COUNT_LEFT
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_SPARK_WAIT_COUNT_RIGHT
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_STORE_TARGET_PRIORITY_LEFT
FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_STORE_TARGET_PRIORITY_RIGHT
FIGHTER_BUDDY_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_BUDDY_FINAL_MODULE_END_EXEC
FIGHTER_BUDDY_FINAL_MODULE_END_EXIT
FIGHTER_BUDDY_FINAL_MODULE_END_INIT
FIGHTER_BUDDY_FINAL_MODULE_READY_EXEC
FIGHTER_BUDDY_FINAL_MODULE_READY_EXIT
FIGHTER_BUDDY_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_BUDDY_FINAL_MODULE_READY_INIT
FIGHTER_BUDDY_FINAL_MODULE_SCENE_01_EXEC_FIX_POS
FIGHTER_BUDDY_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_BUDDY_FINAL_MODULE_SCENE_01_INIT
FIGHTER_BUDDY_FINAL_MODULE_SCENE_02_EXEC_FIX_POS
FIGHTER_BUDDY_FINAL_MODULE_SCENE_02_EXIT
FIGHTER_BUDDY_FINAL_MODULE_SCENE_02_INIT
FIGHTER_BUDDY_FINAL_MODULE_SCENE_03_EXEC_FIX_POS
FIGHTER_BUDDY_FINAL_MODULE_SCENE_03_EXIT
FIGHTER_BUDDY_FINAL_MODULE_SCENE_03_INIT
FIGHTER_BUDDY_FINAL_MODULE_SCENE_04_EXEC_FIX_POS
FIGHTER_BUDDY_FINAL_MODULE_SCENE_04_EXIT
FIGHTER_BUDDY_FINAL_MODULE_SCENE_04_INIT
FIGHTER_BUDDY_FINAL_MODULE_START_EXIT
FIGHTER_BUDDY_FINAL_MODULE_START_INIT
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLAG_SET_DAMAGE_MOTION
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLAG_SET_INIT_SCENE_02
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLAG_SET_INIT_SCENE_04
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLAG_SET_LAST_DAMAGE_MOTION
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_END_VX
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_END_VY
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_INIT_OWNER_SCALE
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_ROTATE_X
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_ROTATE_Y
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_ROTATE_Z
FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_SCALE_Z
FIGHTER_BUDDY_FINAL_TARGET_WORK_INT_POS_JOINT
FIGHTER_BUDDY_FINAL_TARGET_WORK_INT_POS_OBJECT_ID
FIGHTER_BUDDY_GENERATE_ARTICLE_BIGBIRD
FIGHTER_BUDDY_GENERATE_ARTICLE_BIGBIRDBASE
FIGHTER_BUDDY_GENERATE_ARTICLE_BIRD
FIGHTER_BUDDY_GENERATE_ARTICLE_BUDDYBOMB
FIGHTER_BUDDY_GENERATE_ARTICLE_BULLET
FIGHTER_BUDDY_GENERATE_ARTICLE_HORN
FIGHTER_BUDDY_GENERATE_ARTICLE_PAD
FIGHTER_BUDDY_GENERATE_ARTICLE_PARTNER
FIGHTER_BUDDY_GENERATE_ARTICLE_PIECE
FIGHTER_BUDDY_GENERATE_ARTICLE_STRINGS
FIGHTER_BUDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_N_LANDING
FIGHTER_BUDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SHOOT_AIR_NEXT_COUNT_CHECK
FIGHTER_BUDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SHOOT_AIR_NEXT_COUNT_CHECK_DONE
FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_EFFECT_KIND_FLYING
FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_EFFECT_KIND_ROLLING
FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_EFFECT_KIND_SCATTER
FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_SPECIAL_LW_HOP_COUNT
FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_SPECIAL_N_BAKYUN_BULLET_SHOOT_COUNT
FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_SPECIAL_N_SHOOT_AIR_NEXT_COUNT
FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_SPECIAL_S_REMAIN
FIGHTER_BUDDY_SPECIAL_N_CANCEL_TYPE_NONE
FIGHTER_BUDDY_SPECIAL_N_CANCEL_TYPE_SPECIAL_HI
FIGHTER_BUDDY_SPECIAL_N_CANCEL_TYPE_SPECIAL_LW
FIGHTER_BUDDY_SPECIAL_N_CANCEL_TYPE_SPECIAL_S
FIGHTER_BUDDY_STATUS_ATTACK_FLAG_ITEM_HOLD_KIND_BACKUP
FIGHTER_BUDDY_STATUS_ATTACK_WORK_INT_ITEM_HOLD_KIND_BACKUP
FIGHTER_BUDDY_STATUS_FINAL_FLAG_ABS_HIT
FIGHTER_BUDDY_STATUS_FINAL_FLAG_ABS_SET
FIGHTER_BUDDY_STATUS_FINAL_FLAG_CLEAR_ATTACK
FIGHTER_BUDDY_STATUS_FINAL_FLAG_CLEAR_SLOW
FIGHTER_BUDDY_STATUS_FINAL_FLAG_END_EXIT
FIGHTER_BUDDY_STATUS_FINAL_FLAG_HIT
FIGHTER_BUDDY_STATUS_FINAL_FLAG_READY_START_SLOW
FIGHTER_BUDDY_STATUS_FINAL_WORK_FLOAT_FINAL_INIT_SCALE
FIGHTER_BUDDY_STATUS_FINAL_WORK_FLOAT_FINAL_OWNER_SCALE
FIGHTER_BUDDY_STATUS_FINAL_WORK_INT_BIGBIRD_OBJECT_ID_01
FIGHTER_BUDDY_STATUS_FINAL_WORK_INT_START_SITUATION
FIGHTER_BUDDY_STATUS_KIND_FINAL_END
FIGHTER_BUDDY_STATUS_KIND_FINAL_READY
FIGHTER_BUDDY_STATUS_KIND_FINAL_SCENE01
FIGHTER_BUDDY_STATUS_KIND_FINAL_SCENE02
FIGHTER_BUDDY_STATUS_KIND_FINAL_SCENE03
FIGHTER_BUDDY_STATUS_KIND_FINAL_SCENE04
FIGHTER_BUDDY_STATUS_KIND_NUM
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_LW_SHOOT
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_AIR
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_AIR_TURN
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_END
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_FALL
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_JUMP
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_JUMP_AERIAL
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_JUMP_SQUAT
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_LANDING
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_START
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_TURN
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_WALK_B
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_WALK_F
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_S_DASH
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_S_END
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_S_FAIL
FIGHTER_BUDDY_STATUS_KIND_SPECIAL_S_WALL
FIGHTER_BUDDY_STATUS_SPECIAL_HI_FLAG_INVOKE_AIR
FIGHTER_BUDDY_STATUS_SPECIAL_HI_FLAG_RESET_CONTROL
FIGHTER_BUDDY_STATUS_SPECIAL_HI_WORK_FLOAT_CHARGE_RATE
FIGHTER_BUDDY_STATUS_SPECIAL_LW_FLAG_GENERATE
FIGHTER_BUDDY_STATUS_SPECIAL_LW_FLAG_GENERATE_DONE
FIGHTER_BUDDY_STATUS_SPECIAL_LW_FLAG_GENERATE_SUCCESS
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_BUTTON_ON_CHECK
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_ENABLE_SHOOT
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_GENERATE_BULLET
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_JUMP_BUTTON
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_JUMP_FLY_NEXT
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_PASS
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_PRECEDE_END
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_PRECEDE_SHOOT
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_PRECEDE_SHOOT_TURN
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_PRECEDE_TURN
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_RESERVED_SHOOT_TURN
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_SHOOT_AIR_INHERIT
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_START_PRECEDE_CHECK
FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_VIA_FALL
FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_FLOAT_SPECIAL_S_LR
FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_FLOAT_UPPER_FRAME
FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_FLOAT_UPPER_RATE
FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_INT_BUTTON_ON_START_FRAME
FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_INT_CANCEL_STICK_Y_FRAME
FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_INT_CANCEL_TYPE
FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_CLIFF_CHECK
FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_FAIL
FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_HIT_FIGHTER
FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_LANDING_HEAVY
FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_SUPER_ARMOR
FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_SUPER_ARMOR_EQUIP
FIGHTER_BUDDY_STATUS_SPECIAL_S_FLOAT_GROUND_DEGREE_CURRENT
FIGHTER_BUDDY_STATUS_SPECIAL_S_FLOAT_GROUND_DEGREE_PREV
FIGHTER_BUDDY_STATUS_SPECIAL_S_FLOAT_MOTION_RATE
FIGHTER_BUDDY_STATUS_SPECIAL_S_INT_HIT_FIGHTER_COUNT
FIGHTER_BUDDY_STATUS_THROW_INT_CLATTER_FRAME
FIGHTER_BUDDY_STATUS_THROW_LW_FLAG_BURY
FIGHTER_BUDDY_STATUS_THROW_LW_FLAG_BURY_SET_CLATTER
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_FLAG
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_FLOAT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_INT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLAG
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLOAT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_AIR_FLAG
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_AIR_FLOAT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_AIR_INT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_END_FLAG
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_END_FLOAT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_END_INT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_FALL_FLAG
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_FALL_FLOAT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_FALL_INT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_FLAG
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_FLOAT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_INT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_SQUAT_FLAG
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_SQUAT_FLOAT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_SQUAT_INT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_LANDING_FLAG
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_LANDING_FLOAT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_LANDING_INT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_TURN_FLAG
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_TURN_FLOAT
FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_TURN_INT
FIGHTER_CAPTAIN_ARCHIVE_GROUP_BASE
FIGHTER_CAPTAIN_ARCHIVE_GROUP_WPN_BLUEFALCON
FIGHTER_CAPTAIN_ARCHIVE_GROUP_WPN_FINALBG
FIGHTER_CAPTAIN_ARCHIVE_TERM
FIGHTER_CAPTAIN_ARTICLE_TERM
FIGHTER_CAPTAIN_CLIFF_HANG_DATA_DEFAULT
FIGHTER_CAPTAIN_CLIFF_HANG_DATA_SPECIAL_S
FIGHTER_CAPTAIN_CLIFF_HANG_DATA_TERM
FIGHTER_CAPTAIN_FALCON_KICK_AA_TRANSITION_TERM_ID_INHERIT_FALL
FIGHTER_CAPTAIN_FALCON_KICK_AA_TRANSITION_TERM_ID_LANDING_FALL
FIGHTER_CAPTAIN_FALCON_KICK_AA_TRANSITION_TERM_ID_LANDING_WAIT
FIGHTER_CAPTAIN_FALCON_KICK_AA_TRANSITION_TERM_ID_START
FIGHTER_CAPTAIN_FINAL_TARGET_FLAG_START
FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLAG_MOT_WAIT
FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLOAT_END_VX
FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLOAT_END_VY
FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLOAT_FALL_SPEED
FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLOAT_PITCH
FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLOAT_START
FIGHTER_CAPTAIN_FINAL_TARGET_WORK_INT_FRAME
FIGHTER_CAPTAIN_FINAL_TARGET_WORK_INT_PHASE
FIGHTER_CAPTAIN_FINAL_TARGET_WORK_INT_SCENE
FIGHTER_CAPTAIN_FINAL_TARGET_WORK_INT_START
FIGHTER_CAPTAIN_GENERATE_ARTICLE_BLUEFALCON
FIGHTER_CAPTAIN_GENERATE_ARTICLE_FALCONPUNCH
FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLAG_CRITICAL_HIT_CAMERA
FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLAG_START
FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_CAPTAIN_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_CAPTAIN_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_CAPTAIN_INSTANCE_WORK_ID_INT_START
FIGHTER_CAPTAIN_INSTANCE_WORK_ID_INT_TERM
FIGHTER_CAPTAIN_KINETIC_ENERGY_ID_START
FIGHTER_CAPTAIN_KINETIC_ENERGY_ID_TERM
FIGHTER_CAPTAIN_STATUS_ATTACK_AIR_WORK_FLAG_CRITICAL
FIGHTER_CAPTAIN_STATUS_ATTACK_AIR_WORK_FLAG_START
FIGHTER_CAPTAIN_STATUS_ATTACK_AIR_WORK_FLOAT_START
FIGHTER_CAPTAIN_STATUS_ATTACK_AIR_WORK_INT_CRITICAL_ATTACK_ID
FIGHTER_CAPTAIN_STATUS_ATTACK_AIR_WORK_INT_START
FIGHTER_CAPTAIN_STATUS_KIND_FINAL_END
FIGHTER_CAPTAIN_STATUS_KIND_FINAL_RIDE
FIGHTER_CAPTAIN_STATUS_KIND_FINAL_SCENE01
FIGHTER_CAPTAIN_STATUS_KIND_FINAL_SCENE02
FIGHTER_CAPTAIN_STATUS_KIND_FINAL_SCENE03
FIGHTER_CAPTAIN_STATUS_KIND_NUM
FIGHTER_CAPTAIN_STATUS_KIND_PREV
FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_HI_CLING
FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_HI_THROW
FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_LW_END
FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_LW_WALL_END
FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_N_TURN
FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_S_END
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_FLAG_IS_CHECK_DIVE
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLAG_CHANGE_KINE
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLAG_FALL
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLAG_LINK_EVENT_0
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLAG_START
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLOAT_LINK_EVENT_0
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLOAT_START
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_INT_LINK_EVENT_0
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_INT_LINK_EVENT_1
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_INT_LINK_EVENT_2
FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_INT_START
FIGHTER_CAPTAIN_STATUS_WORK_HOGE_END
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KICK_CLIFF_CHECK
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KICK_FALL_ONOFF
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KICK_SP_BRAKE
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KICK_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KICK_WALL_CHECK
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KNUCKLE_CLIFF_FALL_ONOFF
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KNUCKLE_GRAVITY_ONOFF
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KNUCKLE_HIT
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KNUCKLE_HIT_CHECK_ONOFF
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KNUCKLE_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_BRAKE_FALL
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_CHECK_END
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_DIR_DECIDE
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_DIR_DECIDE_END
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_GENERATE_BIRD
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_HIT
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_NORMAL_FALL
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_TURN
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_VISIBLE_BIRD
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_ABS_GET
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_CLEAR_SLOW
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_INVISIBLE_ITEM_CURSOR
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_NO_DEAD_OFF
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_SITUATION_GROUND
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_FLAG
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_IN_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_OUT_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_SUCCESS_FRAME
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_PRE_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FALCON_KICK_SPEED_COEFFICIENT
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FALCON_KICK_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FALCON_KNUCKLE_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FALCON_PUNCH_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FALCON_PUNCH_START_CHARA_DIR
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FINAL_LR
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FINAL_PX
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FINAL_PY
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FINAL_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FINAL_Z
FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_PRE_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_KICK_REDUCTION_LEFT
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_KICK_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_KICK_START_SITUATION
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_KNUCKLE_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_KNUCKLE_START_SITUATION
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_PUNCH_AIR_PHASE
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_PUNCH_PREV_AIR_PHASE
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_PUNCH_PREV_SITUATION
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_PUNCH_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FINAL_BLUEFALCON_TASK_ID
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FINAL_COUNT
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FINAL_END
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FINAL_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FINAL_TASK_ID_COUNT
FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_PRE_START
FIGHTER_CAPTAIN_STATUS_WORK_ID_TERM_FINAL_SITUATION_GROUND
FIGHTER_CAPTURE_MOTION_HEIGHT_HIGH
FIGHTER_CAPTURE_MOTION_HEIGHT_LOW
FIGHTER_CAPTURE_MOTION_HEIGHT_TERM
FIGHTER_CATCH_IK_BOTH
FIGHTER_CATCH_IK_LEFT
FIGHTER_CATCH_IK_NONE
FIGHTER_CATCH_IK_RIGHT
FIGHTER_CHROM_ARTICLE_TERM
FIGHTER_CHROM_GENERATE_ARTICLE_SWORD
FIGHTER_CLIFF_HANG_DATA_DEFAULT
FIGHTER_CLIFF_HANG_DATA_TERM
FIGHTER_CLOUD_ARTICLE_TERM
FIGHTER_CLOUD_FINAL_TARGET_NUM
FIGHTER_CLOUD_GENERATE_ARTICLE_WAVE
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_LIMIT_BREAK
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_LIMIT_BREAK_SET_CUSTOM
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_LIMIT_BREAK_SPECIAL
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_LIMIT_GAUGE_CHARGE
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_LW_BRAKE
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_N
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_N_HOP
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_S_HOP
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_HI2_LIMIT_BREAK
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_CAPTURE
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_DAMAGE
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_DAMAGE_ELEC
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_START
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLOAT_CATCH_CUT_DAMAGE
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLOAT_LIMIT_GAUGE
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLOAT_LIMIT_GAUGE_NOTICE
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_CLOUD_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_EFFECT_KIND_CLIMHAZZARD_SWORD
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_EFFECT_KIND_CLIMHAZZARD_SWORD_LB
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_EFFECT_KIND_SWORD_FLARE
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_EFFECT_KIND_SWORD_FLARE_LB
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_KYOU_EFFECT
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_KYOU_EFFECT2
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_LIMIT_BREAK_CLEAR_FRAME
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_LIMIT_GAUGE_EFFECT
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_LIMIT_GAUGE_REMOVE_FRAME
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_START
FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_TERM
FIGHTER_CLOUD_KINETIC_ENERGY_ID_START
FIGHTER_CLOUD_KINETIC_ENERGY_ID_TERM
FIGHTER_CLOUD_LINK_NO_FINAL
FIGHTER_CLOUD_LINK_NO_PRE_START
FIGHTER_CLOUD_LINK_NO_TERM
FIGHTER_CLOUD_SPECIAL_HI2_HIT_OBJECT_NUM_MAX
FIGHTER_CLOUD_STATUS_FINAL_FLAG_ATTACK_END_HIT
FIGHTER_CLOUD_STATUS_FINAL_FLAG_ATTACK_HIT
FIGHTER_CLOUD_STATUS_FINAL_FLAG_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_CLOUD_STATUS_FINAL_FLAG_DISP_WINDOW
FIGHTER_CLOUD_STATUS_FINAL_FLAG_DISP_WINDOW_PREV
FIGHTER_CLOUD_STATUS_FINAL_FLAG_ENABLE_MOVE
FIGHTER_CLOUD_STATUS_FINAL_FLAG_FALL_START
FIGHTER_CLOUD_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
FIGHTER_CLOUD_STATUS_FINAL_FLAG_MOVE_END
FIGHTER_CLOUD_STATUS_FINAL_FLAG_START
FIGHTER_CLOUD_STATUS_FINAL_FLAG_TERM
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_BASE_X
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_BASE_Y
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_LR
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_X
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_Y
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_MOVE_ANGLE
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_MOVE_SPEED
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_X
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_Y
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_HIT_BATTLE_NUM
FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_HIT_MOVE_NUM
FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_HIT_NUM
FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID
FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID_TERM
FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_START
FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_TERM
FIGHTER_CLOUD_STATUS_KIND_FINAL_ATTACK
FIGHTER_CLOUD_STATUS_KIND_FINAL_DASH
FIGHTER_CLOUD_STATUS_KIND_FINAL_DASH_END
FIGHTER_CLOUD_STATUS_KIND_FINAL_END
FIGHTER_CLOUD_STATUS_KIND_FINAL_FALL
FIGHTER_CLOUD_STATUS_KIND_FINAL_HIT
FIGHTER_CLOUD_STATUS_KIND_FINAL_MOVE
FIGHTER_CLOUD_STATUS_KIND_NUM
FIGHTER_CLOUD_STATUS_KIND_PREV
FIGHTER_CLOUD_STATUS_KIND_SPECIAL_HI2
FIGHTER_CLOUD_STATUS_KIND_SPECIAL_HI2_FALL
FIGHTER_CLOUD_STATUS_KIND_SPECIAL_HI2_LANDING
FIGHTER_CLOUD_STATUS_KIND_SPECIAL_LW_CHARGE
FIGHTER_CLOUD_STATUS_KIND_SPECIAL_LW_END
FIGHTER_CLOUD_STATUS_KIND_SPECIAL_S2
FIGHTER_CLOUD_STATUS_KIND_SPECIAL_S3
FIGHTER_CLOUD_STATUS_SPECIAL_HI2_FLAG_MOTION_SPEED
FIGHTER_CLOUD_STATUS_SPECIAL_HI2_FLAG_START
FIGHTER_CLOUD_STATUS_SPECIAL_HI2_INT_FALL_FRAME
FIGHTER_CLOUD_STATUS_SPECIAL_HI2_INT_HIT_OBJECT_ID
FIGHTER_CLOUD_STATUS_SPECIAL_HI2_INT_HIT_OBJECT_NUM
FIGHTER_CLOUD_STATUS_SPECIAL_HI2_INT_START
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_FALL
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_IS_2_SHIFT_INPUT
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_IS_ENABLE_CONTROL
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_IS_NORMAL_GRAVITY
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_IS_NORMAL_GRAVITY_START
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_LB_SCENE
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_SHIFT
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_SHIFT_RESERVE
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLOAT_PREV_MOTION_SPEED_Y
FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLOAT_START
FIGHTER_CLOUD_STATUS_SPECIAL_HI_INT_START
FIGHTER_CLOUD_STATUS_SPECIAL_LW_END_WORK_KEEP_FLAG
FIGHTER_CLOUD_STATUS_SPECIAL_LW_FLAG_CANCEL_JUMP_MINI_ATTACK
FIGHTER_CLOUD_STATUS_SPECIAL_LW_FLAG_LB_SCENE
FIGHTER_CLOUD_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_CLOUD_STATUS_SPECIAL_LW_INT_CANCEL_STATUS
FIGHTER_CLOUD_STATUS_SPECIAL_LW_INT_START
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_DETACH_EFFECT
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_HIT_ATTACK
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_HIT_TURN
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_INPUT_CHECK
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_INPUT_FAILURE
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_INPUT_SUCCESS
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_LB_SCENE
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_MOTION_CHANGE_ENABLE
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_SPECIAL_FALL
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_START
FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_TERM
FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_FLOAT_TERM
FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_CHANGE_STATUS
FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_SITUATION_PREV
FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_FLAG_SPECIAL_FALL
FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_FLAG_START
FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_FLAG_TERM
FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_FLOAT_START
FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_FLOAT_TERM
FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_INT_START
FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_INT_TERM
FIGHTER_COMBO_KIND_AIR_F
FIGHTER_COMBO_KIND_AIR_F_COMBINATION
FIGHTER_COMBO_KIND_AIR_N_COMBINATION
FIGHTER_COMBO_KIND_S1
FIGHTER_COMBO_KIND_S3
FIGHTER_COMBO_KIND_S3_COMBINATION
FIGHTER_COMBO_KIND_S4
FIGHTER_COMBO_TYPE_HIT
FIGHTER_COMBO_TYPE_NONE
FIGHTER_COMBO_TYPE_SUCCEED
FIGHTER_COMBO_TYPE_UNIQ_DANCE
FIGHTER_COMMAND_ATTACK3_KIND_B
FIGHTER_COMMAND_ATTACK_AIR_KIND_B
FIGHTER_COMMAND_ATTACK_AIR_KIND_F
FIGHTER_COMMAND_ATTACK_AIR_KIND_HI
FIGHTER_COMMAND_ATTACK_AIR_KIND_LW
FIGHTER_COMMAND_ATTACK_AIR_KIND_N
FIGHTER_COMMAND_ATTACK_AIR_KIND_NONE
FIGHTER_COMMAND_DOWN_STAND_FB_KIND_FRONT
FIGHTER_COMMAND_DOWN_STAND_FB_KIND_NONE
FIGHTER_COMMAND_ITEM_THROW_KIND_B
FIGHTER_COMMAND_ITEM_THROW_KIND_F
FIGHTER_COMMAND_TURN_LR_LEFT
FIGHTER_COMMAND_TURN_LR_RIGHT
FIGHTER_COMMONSND_DEAD
FIGHTER_COMMONSND_DEAD_RARE
FIGHTER_COMMONSND_HOSHIKIE
FIGHTER_COMMON_START_KIND_CHANGE
FIGHTER_COMMON_START_KIND_CHANGE_RESTART
FIGHTER_COMMON_START_KIND_ENTRY
FIGHTER_COMMON_START_KIND_MENU
FIGHTER_COMMON_START_KIND_NONE
FIGHTER_COMMON_START_KIND_RESTART
FIGHTER_COMMON_START_KIND_RESULT
FIGHTER_COMMON_START_KIND_START
FIGHTER_COMMON_START_KIND_START_MELLE_OTHER
FIGHTER_COMMON_START_KIND_START_STANDBY
FIGHTER_COMMON_START_KIND_START_SUDDEN_DEATH
FIGHTER_COMMON_START_KIND_TERM
FIGHTER_CONTROLLER_CLATTER_MAIN_CAUSE_BIND
FIGHTER_CONTROLLER_CLATTER_MAIN_CAUSE_DAMAGE_SONG
FIGHTER_CONTROLLER_RUMBLE_ID_HAMMER
FIGHTER_CONTROLLER_STICK_BUTTON_DOWN
FIGHTER_CONTROLLER_STICK_BUTTON_UP
FIGHTER_CURRY_REVERSE_TYPE_ALL
FIGHTER_CURRY_REVERSE_TYPE_FRAME
FIGHTER_CURRY_REVERSE_TYPE_NUM
FIGHTER_CURRY_REVERSE_TYPE_OWNER
FIGHTER_CURRY_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
FIGHTER_DAISY_ARTICLE_TERM
FIGHTER_DAISY_GENERATE_ARTICLE_DAIKON
FIGHTER_DAISY_GENERATE_ARTICLE_KASSAR
FIGHTER_DAISY_GENERATE_ARTICLE_KINOPIO
FIGHTER_DAISY_GENERATE_ARTICLE_KINOPIOSPORE
FIGHTER_DEADUP_FALL_CAPACITY
FIGHTER_DEADUP_FALL_DISTANCE_GROUP_FAR
FIGHTER_DEADUP_FALL_DISTANCE_GROUP_MIDDLE
FIGHTER_DEADUP_FALL_DISTANCE_GROUP_NEAR
FIGHTER_DEADUP_FALL_POS_CENTER
FIGHTER_DEADUP_FALL_POS_LEFT
FIGHTER_DEADUP_FALL_POS_RIGHT
FIGHTER_DEADUP_FALL_POS_UNKNOWN
FIGHTER_DEADUP_FALL_STEP_END
FIGHTER_DEADUP_FALL_STEP_FALL
FIGHTER_DEADUP_FALL_STEP_HIT_CAMERA_STOP
FIGHTER_DEADUP_FALL_STEP_MOVE
FIGHTER_DEADUP_FALL_STEP_TERM
FIGHTER_DEADUP_STAR_STEP_KIRA
FIGHTER_DEADUP_STAR_STEP_MOVE
FIGHTER_DEADUP_STAR_STEP_TERM
FIGHTER_DEAD_MODE_DEADUP_FALL
FIGHTER_DEAD_MODE_DEADUP_GALAGA
FIGHTER_DEAD_MODE_DEADUP_STAR
FIGHTER_DEAD_MODE_LOTTERY_CAMERA_HIT
FIGHTER_DEAD_MODE_LOTTERY_NORMAL
FIGHTER_DEAD_MODE_LOTTERY_RANDOM
FIGHTER_DEAD_MODE_LOTTERY_STAR_FALL
FIGHTER_DEAD_MODE_LOTTERY_TERM
FIGHTER_DEAD_MODE_NORMAL
FIGHTER_DEAD_MODE_TERM
FIGHTER_DEAD_PHASE_ACT
FIGHTER_DEAD_PHASE_END
FIGHTER_DEAD_PHASE_TERM
FIGHTER_DEAD_PHASE_WAIT
FIGHTER_DEAD_REASON_GROUND_CRUSH
FIGHTER_DEAD_REASON_INSTANT_DEATH
FIGHTER_DEAD_REASON_KNOCKOUT
FIGHTER_DEAD_REASON_KNOCKOUT_DEATH
FIGHTER_DEAD_REASON_NONE
FIGHTER_DEAD_REASON_OUTSIDE_DOWN
FIGHTER_DEAD_REASON_OUTSIDE_LEFT
FIGHTER_DEAD_REASON_OUTSIDE_RIGHT
FIGHTER_DEAD_REASON_OUTSIDE_UP
FIGHTER_DEAD_REASON_SUICIDE_SKILL
FIGHTER_DEAD_REASON_TERM
FIGHTER_DEDEDE_CONTROLLER_RUMBLE_ID_SPECIAL_LW
FIGHTER_DEDEDE_FINAL_TARGET_WORK_FLOAT_END_VX
FIGHTER_DEDEDE_FINAL_TARGET_WORK_FLOAT_END_VY
FIGHTER_DEDEDE_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
FIGHTER_DEDEDE_GENERATE_ARTICLE_GORDO
FIGHTER_DEDEDE_GENERATE_ARTICLE_JETHAMMER
FIGHTER_DEDEDE_GENERATE_ARTICLE_MASK
FIGHTER_DEDEDE_GENERATE_ARTICLE_MISSILE
FIGHTER_DEDEDE_GENERATE_ARTICLE_NEWDEDEDEHAMMER
FIGHTER_DEDEDE_GENERATE_ARTICLE_SHRINE
FIGHTER_DEDEDE_GENERATE_ARTICLE_STAR
FIGHTER_DEDEDE_GENERATE_ARTICLE_STAR_MISSILE
FIGHTER_DEDEDE_GENERATE_ARTICLE_WADDLEDEE
FIGHTER_DEDEDE_INSTANCE_WORK_ID_FLAG_GORDO_GET
FIGHTER_DEDEDE_INSTANCE_WORK_ID_FLAG_PERSONAL
FIGHTER_DEDEDE_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_START_AIR
FIGHTER_DEDEDE_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_TURN_DAMAGE
FIGHTER_DEDEDE_INSTANCE_WORK_ID_INT_GORDO_THROW_NUM
FIGHTER_DEDEDE_INSTANCE_WORK_ID_INT_PICKUP_KIND
FIGHTER_DEDEDE_INSTANCE_WORK_ID_INT_PICKUP_TASK_ID
FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_CONTINUE_MOT
FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_GENERATE
FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_MISS_SEARCH
FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_PUTOUT
FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_PUTOUT_FAILURE
FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_PUTOUT_OK
FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_THROW
FIGHTER_DEDEDE_STATUS_GORDO_THROW_WORK_FLOAT_FRAME
FIGHTER_DEDEDE_STATUS_GORDO_THROW_WORK_INT_MOTION_AIR
FIGHTER_DEDEDE_STATUS_GORDO_THROW_WORK_INT_MOTION_GROUND
FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_CHANGE_SE_HOLD_MAX
FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_CONTINUE_MOT1
FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_CONTINUE_MOT2
FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_HOLD_MAX
FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_HOLD_MAX_CHANGE_RUMBLE
FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_HOLD_MAX_CHK_END
FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_HOLD_MAX_FLUSHING
FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_HOLD_START
FIGHTER_DEDEDE_STATUS_JET_HAMMER_TRANSITION_TERM_ID_AIR
FIGHTER_DEDEDE_STATUS_JET_HAMMER_TRANSITION_TERM_ID_GROUND
FIGHTER_DEDEDE_STATUS_JET_HAMMER_TRANSITION_TERM_ID_SQUAT
FIGHTER_DEDEDE_STATUS_JET_HAMMER_WORK_FLOAT_HOLD_COUNT
FIGHTER_DEDEDE_STATUS_JET_HAMMER_WORK_INT_HOLD_MAX_DAMAGE_COUNT
FIGHTER_DEDEDE_STATUS_JET_HAMMER_WORK_INT_HOLD_MAX_DAMAGE_VALUE
FIGHTER_DEDEDE_STATUS_JET_HAMMER_WORK_INT_SE_HANDLE
FIGHTER_DEDEDE_STATUS_KIND_FINAL_END
FIGHTER_DEDEDE_STATUS_KIND_FINAL_READY
FIGHTER_DEDEDE_STATUS_KIND_FINAL_SCENE01
FIGHTER_DEDEDE_STATUS_KIND_FINAL_SCENE02
FIGHTER_DEDEDE_STATUS_KIND_FINAL_SCENE03
FIGHTER_DEDEDE_STATUS_KIND_NUM
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_HI_FAILURE
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_HI_HIT
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_HI_TURN
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_ATTACK
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_FALL
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_JUMP
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_JUMP_SQUAT
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_LANDING
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_PASS
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_TURN
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_WAIT
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_WALK
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_DRINK_ITEM
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_FALL
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_JUMP1
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_JUMP2
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_LANDING
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_PASS
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_TURN
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_TURN_AIR
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_WAIT
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_WAIT_FALL
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_WAIT_JUMP
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_WAIT_PASS
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_WALK
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_END
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_LOOP
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_SHOT_OBJECT_HIT
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_SPIT
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_SWALLOW
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_SWALLOW_WAIT
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_S_GET
FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_S_MISS
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_BUTTON_RELEASE_CHK
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_DRINK_WEAPON
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_INHALE
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_ITEM_REMOVE
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_ITEM_USE
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SEARCH_WEAPON_CHK
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SHOT_OBJECT_HIDDEN
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SHOT_OBJECT_HIT
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SHOT_OBJECT_SHOOT
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SPIT
FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SWALLOW_COMP
FIGHTER_DEDEDE_STATUS_SPECIAL_N_TRANSITION_TERM_ID_AIR
FIGHTER_DEDEDE_STATUS_SPECIAL_N_TRANSITION_TERM_ID_GROUND
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_X
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_Y
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_FLOAT_WEAPON_SCALE
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_FLOAT_WEAPON_SPEED
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_LOOP_COUNT
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND_AIR
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_SEARCH_WEAPON_ID
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_SHOT_OBJECT_FRAME
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_SHOT_OBJECT_ID
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_SPIT_COUNT
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_TARGET_HIT_GROUP
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_TARGET_HIT_NO
FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_TARGET_TASK
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_JUMP_STEP_LOOP
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_JUMP_STEP_START
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_TRANSITION_TERM_ID_TURN
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_CANCEL
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_DIR_L
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_RESET_GRIVITY_KINE
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_STAR_LEFT
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_STAR_RIGHT
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_TURN
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_TURN_KINETIC_RESET
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLOAT_PRE_LR
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_INT_HIT_COUNT
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_INT_JUMP_COUNT
FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_INT_JUMP_STEP
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_FOV_CHANGE
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
FIGHTER_DEDEDE_STATUS_WORK_ID_FLOAT_FINAL_FOV_RATE_SCENE_ATTACK
FIGHTER_DEDEDE_STATUS_WORK_ID_FLOAT_FINAL_INIT_SCALE
FIGHTER_DEDEDE_STATUS_WORK_ID_FLOAT_FINAL_OWNER_SCALE
FIGHTER_DEMON_ARTICLE_TERM
FIGHTER_DEMON_ATTACK_ABSOLUTE_KIND_FINAL
FIGHTER_DEMON_FINAL_MODULE_END_EXEC
FIGHTER_DEMON_FINAL_MODULE_END_EXIT
FIGHTER_DEMON_FINAL_MODULE_END_INIT
FIGHTER_DEMON_FINAL_MODULE_NUM
FIGHTER_DEMON_FINAL_MODULE_READY_EXEC
FIGHTER_DEMON_FINAL_MODULE_READY_EXIT
FIGHTER_DEMON_FINAL_MODULE_READY_INIT
FIGHTER_DEMON_FINAL_MODULE_SCENE_01_EXEC
FIGHTER_DEMON_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_DEMON_FINAL_MODULE_SCENE_01_INIT
FIGHTER_DEMON_FINAL_MODULE_START_EXIT
FIGHTER_DEMON_FINAL_MODULE_START_INIT
FIGHTER_DEMON_GENERATE_ARTICLE_BLASTER
FIGHTER_DEMON_GENERATE_ARTICLE_BLASTERCHEST
FIGHTER_DEMON_GENERATE_ARTICLE_BLASTERHEAD
FIGHTER_DEMON_GENERATE_ARTICLE_BLASTERWING
FIGHTER_DEMON_GENERATE_ARTICLE_DEMONP
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_KINETIC_AERIAL
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ATTACK_RAGE_CAPTURE
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ATTACK_S3_STAND_5
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_BEFORE_END_RAGE_SYSTEM
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_CLOSE_WING
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DEVIL
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DEVIL_PREV
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_HI
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_S
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DISABLE_SPECIAL_N
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DISABLE_THROW_MOTION_CAMERA
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ENABLE_RAGE_SYSTEM
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ENABLE_RAGE_SYSTEM_DONE
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ENABLE_THROW_MOTION_CAMERA
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_LOW_MODE
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_PLAY_RAGE_SYSTEM_OK
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_REFLECTOR_ATTACK_STAND1
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_ATTACK_RAGE
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_START
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_TRANSFORM
FIGHTER_DEMON_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_DEMON_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_DEMON_INSTANCE_WORK_ID_FLOAT_WING_START_FRAME
FIGHTER_DEMON_INSTANCE_WORK_ID_INT_ATTACK_STAND_TURN_FRAME_COMMAND_1
FIGHTER_DEMON_INSTANCE_WORK_ID_INT_ATTACK_STAND_TURN_FRAME_COMMAND_4
FIGHTER_DEMON_INSTANCE_WORK_ID_INT_ATTACK_STAND_TURN_FRAME_COMMAND_7
FIGHTER_DEMON_INSTANCE_WORK_ID_INT_RAGE_SYSTEM_COUNT
FIGHTER_DEMON_INSTANCE_WORK_ID_INT_RAGE_SYSTEM_FRAME
FIGHTER_DEMON_INSTANCE_WORK_ID_INT_START
FIGHTER_DEMON_INSTANCE_WORK_ID_INT_TERM
FIGHTER_DEMON_MOTION_PART_SET_KIND_TERM
FIGHTER_DEMON_MOTION_PART_SET_KIND_WING
FIGHTER_DEMON_REFLECTOR_GROUP_ATTACK_STAND1
FIGHTER_DEMON_REFLECTOR_GROUP_TERM
FIGHTER_DEMON_REFLECTOR_KIND_ATTACK_STAND1
FIGHTER_DEMON_REFLECTOR_KIND_TERM
FIGHTER_DEMON_STATUS_ATTACK_COMBO_FLAG_CHANGE_STATUS
FIGHTER_DEMON_STATUS_ATTACK_COMBO_FLAG_ENABLE_COMBO
FIGHTER_DEMON_STATUS_ATTACK_COMBO_FLAG_FLASH_PUNCH
FIGHTER_DEMON_STATUS_ATTACK_COMBO_FLAG_START
FIGHTER_DEMON_STATUS_ATTACK_COMBO_WORK_FLOAT_START
FIGHTER_DEMON_STATUS_ATTACK_COMBO_WORK_INT_COMBO
FIGHTER_DEMON_STATUS_ATTACK_COMBO_WORK_INT_NEXT_STATUS
FIGHTER_DEMON_STATUS_ATTACK_COMBO_WORK_INT_START
FIGHTER_DEMON_STATUS_ATTACK_HI_3_FLAG_CHECK_STEP
FIGHTER_DEMON_STATUS_ATTACK_HI_3_FLAG_INC_STEP
FIGHTER_DEMON_STATUS_ATTACK_HI_3_FLAG_START
FIGHTER_DEMON_STATUS_ATTACK_HI_3_TERM
FIGHTER_DEMON_STATUS_ATTACK_HI_3_WORK_FLOAT_START
FIGHTER_DEMON_STATUS_ATTACK_HI_3_WORK_INT_COMBO
FIGHTER_DEMON_STATUS_ATTACK_HI_3_WORK_INT_START
FIGHTER_DEMON_STATUS_ATTACK_LW_3_FLAG_CHECK_STEP
FIGHTER_DEMON_STATUS_ATTACK_LW_3_FLAG_INC_STEP
FIGHTER_DEMON_STATUS_ATTACK_LW_3_FLAG_START
FIGHTER_DEMON_STATUS_ATTACK_LW_3_TERM
FIGHTER_DEMON_STATUS_ATTACK_LW_3_WORK_FLOAT_START
FIGHTER_DEMON_STATUS_ATTACK_LW_3_WORK_INT_CANCEL_STATUS
FIGHTER_DEMON_STATUS_ATTACK_LW_3_WORK_INT_START
FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_DISABLE_EFFECT
FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_FLAG_SPECIAL_ZOOM
FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_FLAG_SPECIAL_ZOOM_DONE
FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_FLAG_START
FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_FLOAT_START
FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_INT_START
FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_INT_TARGET_HIT_STATUS
FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_INT_TARGET_ID
FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_TERM
FIGHTER_DEMON_STATUS_ATTACK_S4_FLAG_HIT
FIGHTER_DEMON_STATUS_ATTACK_S4_FLAG_START
FIGHTER_DEMON_STATUS_ATTACK_S4_WORK_INT_CRITICAL_HIT_NO
FIGHTER_DEMON_STATUS_ATTACK_S4_WORK_INT_START
FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_ATTACK
FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_SPECIAL_HI_COMMAND
FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_START
FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_WORK_FLOAT_START
FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_WORK_INT_START
FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_COMMAND_623A
FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_COMMAND_623ALONG
FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_COMMAND_623BLONG
FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_COMMAND_623NB
FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_COMMAND_623STRICT
FIGHTER_DEMON_STATUS_ATTACK_STAND_2_FLAG_CHECK_STEP
FIGHTER_DEMON_STATUS_ATTACK_STAND_2_FLAG_INC_STEP
FIGHTER_DEMON_STATUS_ATTACK_STAND_2_FLAG_START
FIGHTER_DEMON_STATUS_ATTACK_STAND_2_TERM
FIGHTER_DEMON_STATUS_ATTACK_STAND_2_WORK_FLOAT_START
FIGHTER_DEMON_STATUS_ATTACK_STAND_2_WORK_INT_COMBO
FIGHTER_DEMON_STATUS_ATTACK_STAND_2_WORK_INT_START
FIGHTER_DEMON_STATUS_ATTACK_STAND_3_FLAG_CHECK_STEP
FIGHTER_DEMON_STATUS_ATTACK_STAND_3_FLAG_INC_STEP
FIGHTER_DEMON_STATUS_ATTACK_STAND_3_FLAG_START
FIGHTER_DEMON_STATUS_ATTACK_STAND_3_TERM
FIGHTER_DEMON_STATUS_ATTACK_STAND_3_WORK_FLOAT_START
FIGHTER_DEMON_STATUS_ATTACK_STAND_3_WORK_INT_COMBO
FIGHTER_DEMON_STATUS_ATTACK_STAND_3_WORK_INT_START
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_IGNORE_CHANGE_FALL
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_INC_STEP
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_IS_RAY_CHECK_RESULT
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_JUMP
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_KEEP_SITUATION_AIR
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_KEEP_SITUATION_AIR_PREV
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_LANDING
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_START
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_TERM
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_WORK_FLOAT_START
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_WORK_FLOAT_START_Y
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_WORK_INT_COMBO
FIGHTER_DEMON_STATUS_ATTACK_STAND_6_WORK_INT_START
FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_2_TO_2L
FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_CANCEL
FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_HIT_JUST_SHIELD
FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_HIT_SHIELD
FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_HIT_WIND
FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_NEUTRAL
FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_RAGE_SYSTEM
FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_START
FIGHTER_DEMON_STATUS_ATTACK_STEP_TERM
FIGHTER_DEMON_STATUS_ATTACK_STEP_WORK_FLOAT_START
FIGHTER_DEMON_STATUS_ATTACK_STEP_WORK_INT_CANCEL_FRAME
FIGHTER_DEMON_STATUS_ATTACK_STEP_WORK_INT_HOLD_FRAME
FIGHTER_DEMON_STATUS_ATTACK_STEP_WORK_INT_START
FIGHTER_DEMON_STATUS_CATCH_COMMAND_FLAG_CHANGE_THROW
FIGHTER_DEMON_STATUS_CATCH_COMMAND_FLAG_START
FIGHTER_DEMON_STATUS_CATCH_COMMAND_TERM
FIGHTER_DEMON_STATUS_FALL_WORK_INT_INVALID_ATTACK_FRAME
FIGHTER_DEMON_STATUS_FALL_WORK_INT_START
FIGHTER_DEMON_STATUS_FINAL_FLAG_CHANGE_RHOMBUS
FIGHTER_DEMON_STATUS_FINAL_FLAG_DEMON_DOJO_ZOOM
FIGHTER_DEMON_STATUS_FINAL_FLAG_END_FINAL
FIGHTER_DEMON_STATUS_FINAL_FLAG_END_FINAL_DONE
FIGHTER_DEMON_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
FIGHTER_DEMON_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
FIGHTER_DEMON_STATUS_FINAL_FLAG_HIT_RUMBLE
FIGHTER_DEMON_STATUS_FINAL_FLAG_START
FIGHTER_DEMON_STATUS_FINAL_FLAG_TERM
FIGHTER_DEMON_STATUS_FINAL_FLOAT_LR
FIGHTER_DEMON_STATUS_FINAL_FLOAT_MOTION_CAMERA_RATE
FIGHTER_DEMON_STATUS_FINAL_FLOAT_START
FIGHTER_DEMON_STATUS_FINAL_FLOAT_TERM
FIGHTER_DEMON_STATUS_FINAL_INT_FINAL_FRAME
FIGHTER_DEMON_STATUS_FINAL_INT_START
FIGHTER_DEMON_STATUS_FINAL_INT_TERM
FIGHTER_DEMON_STATUS_FINAL_WORK_INT_ATTACK_FRAME
FIGHTER_DEMON_STATUS_KIND_ATTACK_COMBO
FIGHTER_DEMON_STATUS_KIND_ATTACK_COMMAND1
FIGHTER_DEMON_STATUS_KIND_ATTACK_COMMAND2
FIGHTER_DEMON_STATUS_KIND_ATTACK_LW3_CANCEL
FIGHTER_DEMON_STATUS_KIND_ATTACK_NEAR
FIGHTER_DEMON_STATUS_KIND_ATTACK_RAGE
FIGHTER_DEMON_STATUS_KIND_ATTACK_RAGE_CATCH
FIGHTER_DEMON_STATUS_KIND_ATTACK_RAGE_FALL
FIGHTER_DEMON_STATUS_KIND_ATTACK_RAGE_GROUND
FIGHTER_DEMON_STATUS_KIND_ATTACK_SQUAT_1
FIGHTER_DEMON_STATUS_KIND_ATTACK_SQUAT_2
FIGHTER_DEMON_STATUS_KIND_ATTACK_SQUAT_3
FIGHTER_DEMON_STATUS_KIND_ATTACK_SQUAT_4
FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_1
FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_2
FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_3
FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_4
FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_5
FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_6
FIGHTER_DEMON_STATUS_KIND_ATTACK_STEP
FIGHTER_DEMON_STATUS_KIND_ATTACK_STEP_2
FIGHTER_DEMON_STATUS_KIND_ATTACK_STEP_2F
FIGHTER_DEMON_STATUS_KIND_ATTACK_STEP_2L
FIGHTER_DEMON_STATUS_KIND_ATTACK_STEP_2S
FIGHTER_DEMON_STATUS_KIND_CATCH_COMMAND
FIGHTER_DEMON_STATUS_KIND_DASH_BACK
FIGHTER_DEMON_STATUS_KIND_FINAL_END
FIGHTER_DEMON_STATUS_KIND_FINAL_READY
FIGHTER_DEMON_STATUS_KIND_FINAL_SCENE01
FIGHTER_DEMON_STATUS_KIND_FLASH_PUNCH
FIGHTER_DEMON_STATUS_KIND_MISS_FOOT_BACK
FIGHTER_DEMON_STATUS_KIND_NUM
FIGHTER_DEMON_STATUS_KIND_PREV
FIGHTER_DEMON_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_DEMON_STATUS_KIND_SPECIAL_HI_RISE
FIGHTER_DEMON_STATUS_KIND_SPECIAL_LW_CATCH
FIGHTER_DEMON_STATUS_KIND_SPECIAL_LW_FALL
FIGHTER_DEMON_STATUS_KIND_SPECIAL_LW_GROUND
FIGHTER_DEMON_STATUS_KIND_SPECIAL_N_AIR_SHOOT
FIGHTER_DEMON_STATUS_KIND_SPECIAL_N_AIR_START
FIGHTER_DEMON_STATUS_KIND_SPECIAL_N_GROUND_SHOOT
FIGHTER_DEMON_STATUS_KIND_SPECIAL_N_GROUND_START
FIGHTER_DEMON_STATUS_KIND_SPECIAL_S_AIR_END
FIGHTER_DEMON_STATUS_KIND_SPECIAL_S_END
FIGHTER_DEMON_STATUS_KIND_SPECIAL_S_HIT
FIGHTER_DEMON_STATUS_KIND_SPECIAL_S_LANDING
FIGHTER_DEMON_STATUS_KIND_SQUAT_TURN_AUTO
FIGHTER_DEMON_STATUS_KIND_THROW_COMMAND
FIGHTER_DEMON_STATUS_KIND_TURN_AUTO
FIGHTER_DEMON_STATUS_KIND_TURN_RUN_BACK
FIGHTER_DEMON_STATUS_KIND_WALK_BACK
FIGHTER_DEMON_STATUS_KIND_WALK_BRAKE_BACK
FIGHTER_DEMON_STATUS_LANDING_WORK_INT_RESET_COMMAND_3
FIGHTER_DEMON_STATUS_LANDING_WORK_INT_RESET_COMMAND_9
FIGHTER_DEMON_STATUS_LANDING_WORK_INT_START
FIGHTER_DEMON_STATUS_LANDING_WORK_INT_TERM
FIGHTER_DEMON_STATUS_SPECIAL_HI_FLAG_AIR
FIGHTER_DEMON_STATUS_SPECIAL_HI_FLAG_REVERSE_LR
FIGHTER_DEMON_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_DEMON_STATUS_SPECIAL_HI_TERM
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_CAPTURE_CUT
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_CHECK_DAMAGE
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_DEAD
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_ENABLE_MOTION_CAMERA
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_HIT
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLOAT_MAP_COLL_OFFSET_X
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLOAT_MAP_COLL_OFFSET_Y
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLOAT_MAP_COLL_OFFSET_Z
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLOAT_START
FIGHTER_DEMON_STATUS_SPECIAL_LW_FLOAT_TERM
FIGHTER_DEMON_STATUS_SPECIAL_LW_INT_CAPTURE_FRAME
FIGHTER_DEMON_STATUS_SPECIAL_LW_INT_MOTION_KIND
FIGHTER_DEMON_STATUS_SPECIAL_LW_INT_PARAM_ID_HASH
FIGHTER_DEMON_STATUS_SPECIAL_LW_INT_START
FIGHTER_DEMON_STATUS_SPECIAL_LW_INT_TERM
FIGHTER_DEMON_STATUS_SPECIAL_LW_TERM
FIGHTER_DEMON_STATUS_SPECIAL_N_FLAG_ENABLE_CONTROL_ENERGY
FIGHTER_DEMON_STATUS_SPECIAL_N_FLAG_FOLLOW_NODE
FIGHTER_DEMON_STATUS_SPECIAL_N_FLAG_FOLLOW_SCALING
FIGHTER_DEMON_STATUS_SPECIAL_N_FLAG_START
FIGHTER_DEMON_STATUS_SPECIAL_N_FLOAT_START
FIGHTER_DEMON_STATUS_SPECIAL_N_INT_AIR_FRAME
FIGHTER_DEMON_STATUS_SPECIAL_N_INT_START
FIGHTER_DEMON_STATUS_SPECIAL_N_TERM
FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_AIR_CONTROL
FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_CHANGE_HIT
FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_DISABLED_CHANGE_HIT
FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_LANDING
FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_START
FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_TOUCHED_WALL
FIGHTER_DEMON_STATUS_SPECIAL_S_TERM
FIGHTER_DEMON_STATUS_THROW_COMMAND_FLAG_START
FIGHTER_DEMON_STATUS_THROW_COMMAND_FLAG_USE_OTHER_PARAM
FIGHTER_DEMON_STATUS_THROW_COMMAND_TERM
FIGHTER_DEMON_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLAG
FIGHTER_DEMON_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLOAT
FIGHTER_DEMON_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
FIGHTER_DIDDY_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_DIDDY_FINAL_DIR_DOWN
FIGHTER_DIDDY_FINAL_DIR_LEFT
FIGHTER_DIDDY_FINAL_DIR_NONE
FIGHTER_DIDDY_FINAL_DIR_RIGHT
FIGHTER_DIDDY_FINAL_DIR_TERM
FIGHTER_DIDDY_FINAL_DIR_UP
FIGHTER_DIDDY_GENERATE_ARTICLE_BARRELJET
FIGHTER_DIDDY_GENERATE_ARTICLE_BARRELJETS
FIGHTER_DIDDY_GENERATE_ARTICLE_BUNSHIN
FIGHTER_DIDDY_GENERATE_ARTICLE_DKBARREL
FIGHTER_DIDDY_GENERATE_ARTICLE_EXPLOSION
FIGHTER_DIDDY_GENERATE_ARTICLE_GUN
FIGHTER_DIDDY_GENERATE_ARTICLE_ITEM_BANANA
FIGHTER_DIDDY_GENERATE_ARTICLE_ITEM_PEANUTS
FIGHTER_DIDDY_GENERATE_ARTICLE_LOCK_ON_CURSOR
FIGHTER_DIDDY_GENERATE_ARTICLE_PEANUTS
FIGHTER_DIDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_INPUT_UNABLE
FIGHTER_DIDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_INPUT_UNABLE
FIGHTER_DIDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_S_INPUT_UNABLE
FIGHTER_DIDDY_INSTANCE_WORK_ID_INT_SPECIAL_LW_INTERVAL_FRAME
FIGHTER_DIDDY_STATUS_FINAL_FLAG_END_CHARGE_ZOOM
FIGHTER_DIDDY_STATUS_FINAL_FLAG_END_DECCEL
FIGHTER_DIDDY_STATUS_FINAL_FLAG_END_DECCEL_CHANGED
FIGHTER_DIDDY_STATUS_FINAL_FLAG_FINAL_HIT_ZOOM
FIGHTER_DIDDY_STATUS_FINAL_FLAG_GENERATE_EXPLODE_FLY
FIGHTER_DIDDY_STATUS_FINAL_FLAG_GENERATE_EXPLODE_FLY_WAIT
FIGHTER_DIDDY_STATUS_FINAL_FLAG_GUN_LEFT
FIGHTER_DIDDY_STATUS_FINAL_FLAG_GUN_RIGHT
FIGHTER_DIDDY_STATUS_FINAL_FLAG_START_FLY_COUNT
FIGHTER_DIDDY_STATUS_FINAL_WORK_FLOAT_ANGLE_X
FIGHTER_DIDDY_STATUS_FINAL_WORK_FLOAT_FLY_POS_X
FIGHTER_DIDDY_STATUS_FINAL_WORK_FLOAT_FLY_POS_Y
FIGHTER_DIDDY_STATUS_FINAL_WORK_FLOAT_START_POS_X
FIGHTER_DIDDY_STATUS_FINAL_WORK_FLOAT_START_POS_Y
FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_CHARGE_COUNT
FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_FINAL_CLEAR_FRAME
FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_FLY_COUNT
FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_FLY_DIR
FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_HIT_NUM_ENTRY0
FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_PRE_FLY_DIR_BUNSHIN0
FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_PRE_FLY_DIR_BUNSHIN1
FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_PRE_FLY_DIR_FIGHTER
FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_WAIT_FLY_COUNT
FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_WIN_PEANUTS_TYPE
FIGHTER_DIDDY_STATUS_KIND_FINAL_CHARGE
FIGHTER_DIDDY_STATUS_KIND_FINAL_END
FIGHTER_DIDDY_STATUS_KIND_FINAL_FINISH_ATTACK
FIGHTER_DIDDY_STATUS_KIND_FINAL_FLY
FIGHTER_DIDDY_STATUS_KIND_FINAL_READY_CHARGE
FIGHTER_DIDDY_STATUS_KIND_FINAL_READY_END
FIGHTER_DIDDY_STATUS_KIND_FINAL_START
FIGHTER_DIDDY_STATUS_KIND_FINAL_WAIT_FLY
FIGHTER_DIDDY_STATUS_KIND_NUM
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_CHARGE
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_CHARGE_DAMAGE
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_FALL_ROLL
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_HIT_CEIL
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_UPPER
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_UPPER_DAMAGE
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_LW_LAUGH
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_N_BLOW
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_N_CHARGE
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_N_DANGER
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_DAMAGE_FALL
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_FLIP_FALL
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_FLIP_LANDING
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_JUMP
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_KICK
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_KICK_LANDING
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_STICK
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_STICK_ATTACK
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_STICK_ATTACK2
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_STICK_JUMP
FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_STICK_JUMP2
FIGHTER_DIDDY_STATUS_MONKEY_FLIP_FLAG_CONTINUE_MOT
FIGHTER_DIDDY_STATUS_MONKEY_FLIP_FLAG_JUMP_START
FIGHTER_DIDDY_STATUS_MONKEY_FLIP_FLAG_SMASH
FIGHTER_DIDDY_STATUS_MONKEY_FLIP_WORK_INT_CLING_TASK_ID
FIGHTER_DIDDY_STATUS_MONKEY_FLIP_WORK_INT_KICK_FRAME
FIGHTER_DIDDY_STATUS_MONKEY_FLIP_WORK_INT_TARGET_HIT_GROUP
FIGHTER_DIDDY_STATUS_MONKEY_FLIP_WORK_INT_TARGET_HIT_NO
FIGHTER_DIDDY_STATUS_MONKEY_FLIP_WORK_INT_TARGET_TASK
FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_BARREL_HAVE
FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_BOBY_ROLL_START
FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_CONTINUE_MOT
FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_DAMAGE_REACTION
FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_FALL_START
FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_MOTION_END_CHK
FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_ROLL_COMP_START
FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_SITUATION_CHANGE
FIGHTER_DIDDY_STATUS_SPECIAL_HI_SHOOT_KIND_CHARGE
FIGHTER_DIDDY_STATUS_SPECIAL_HI_SHOOT_KIND_EXPLOSION
FIGHTER_DIDDY_STATUS_SPECIAL_HI_SHOOT_KIND_UPPER
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_ANGLE_X
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_DAMAGE_SPD_X
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_DAMAGE_SPD_Y
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_EXPLOSION_SPD_X
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_EXPLOSION_SPD_Y
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_MOTION_WEIGHT
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_REACTION_FRAME
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_UPPER_ANGLE
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_UPPER_START_ANGLE
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_INT_CHARGE_VALUE
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_INT_SHOOT_KIND
FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_INT_SITUATION
FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_ITEM_THROW
FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_PUTOUT_CONDITION_OK
FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_PUTOUT_OK
FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_SMASH
FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_THROW_SUCCESS
FIGHTER_DIDDY_STATUS_SPECIAL_LW_WORK_INT_BANANA_ID
FIGHTER_DIDDY_STATUS_SPECIAL_LW_WORK_INT_MOTION_AIR
FIGHTER_DIDDY_STATUS_SPECIAL_LW_WORK_INT_MOTION_GROUND
FIGHTER_DIDDY_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
FIGHTER_DIDDY_STATUS_SPECIAL_N_FLAG_DANGER
FIGHTER_DIDDY_STATUS_SPECIAL_N_FLAG_SHOOT
FIGHTER_DIDDY_STATUS_SPECIAL_N_FLOAT_CHARGE
FIGHTER_DIDDY_STATUS_SPECIAL_N_FLOAT_CHARGE_DANGER
FIGHTER_DIDDY_STATUS_SPECIAL_S_TRANSITION_TERM_ID_GROUND
FIGHTER_DIDIY_STATUS_SPECIAL_HI_WORK_FLOAT_MOTION_VALUE
FIGHTER_DIDIY_STATUS_SPECIAL_HI_WORK_INT_MOTION_KIND_2ND
FIGHTER_DOLLY_ATTACK_ABSOLUTE_KIND_FINAL
FIGHTER_DOLLY_FINAL_MODULE_END_EXEC
FIGHTER_DOLLY_FINAL_MODULE_END_EXIT
FIGHTER_DOLLY_FINAL_MODULE_END_INIT
FIGHTER_DOLLY_FINAL_MODULE_READY_EXEC
FIGHTER_DOLLY_FINAL_MODULE_READY_EXIT
FIGHTER_DOLLY_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_DOLLY_FINAL_MODULE_READY_INIT
FIGHTER_DOLLY_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_DOLLY_FINAL_MODULE_SCENE_01_INIT
FIGHTER_DOLLY_FINAL_MODULE_SCENE_02_EXEC_FIX_POS
FIGHTER_DOLLY_FINAL_MODULE_SCENE_02_EXIT
FIGHTER_DOLLY_FINAL_MODULE_SCENE_02_INIT
FIGHTER_DOLLY_FINAL_MODULE_SCENE_03_EXEC_FIX_POS
FIGHTER_DOLLY_FINAL_MODULE_SCENE_03_EXIT
FIGHTER_DOLLY_FINAL_MODULE_SCENE_03_INIT
FIGHTER_DOLLY_FINAL_MODULE_SCENE_04_EXIT
FIGHTER_DOLLY_FINAL_MODULE_SCENE_04_INIT
FIGHTER_DOLLY_FINAL_MODULE_SCENE_05_EXEC_FIX_POS
FIGHTER_DOLLY_FINAL_MODULE_SCENE_05_EXIT
FIGHTER_DOLLY_FINAL_MODULE_SCENE_05_INIT
FIGHTER_DOLLY_FINAL_MODULE_START_EXIT
FIGHTER_DOLLY_FINAL_MODULE_START_INIT
FIGHTER_DOLLY_GENERATE_ARTICLE_BURST
FIGHTER_DOLLY_GENERATE_ARTICLE_FIRE
FIGHTER_DOLLY_GENERATE_ARTICLE_WAVE
FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_LW
FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_S
FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_ENABLE_SUPER_SPECIAL
FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_ESCAPE_ATTACK
FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_FINAL_HIT_CANCEL
FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_SPECIAL_N_HOP_DONE
FIGHTER_DOLLY_INSTANCE_WORK_ID_INT_AIR_STICK_BACK_FRAME
FIGHTER_DOLLY_INSTANCE_WORK_ID_INT_CAT4_SPECIAL_COMMAND
FIGHTER_DOLLY_INSTANCE_WORK_ID_INT_LANDING_STIFFNESS_FRAME
FIGHTER_DOLLY_STATUS_ATTACK_WORK_FLAG_HIT_CANCEL
FIGHTER_DOLLY_STATUS_ESCAPE_WORK_FLAG_ATTACK
FIGHTER_DOLLY_STATUS_FINAL_END_WORK_FLAG_GROUND_CORRECT_ON
FIGHTER_DOLLY_STATUS_FINAL_END_WORK_FLAG_GROUND_CORRECT_SET
FIGHTER_DOLLY_STATUS_FINAL_SCENE03_WORK_FLAG_PLAY_MOTION_OPPONENT
FIGHTER_DOLLY_STATUS_FINAL_SCENE03_WORK_FLAG_SET_MOTION_RATE_OPPONENT
FIGHTER_DOLLY_STATUS_FINAL_SCENE05_WORK_FLAG_DAMAGE_FLY_OPPONENT
FIGHTER_DOLLY_STATUS_FINAL_SCENE_WORK_FLAG_HIT_ABS
FIGHTER_DOLLY_STATUS_FINAL_WORK_FLAG_ABS_HIT
FIGHTER_DOLLY_STATUS_FINAL_WORK_FLAG_ABS_SET
FIGHTER_DOLLY_STATUS_FINAL_WORK_FLAG_ATTACK_ABS_FINAL3
FIGHTER_DOLLY_STATUS_FINAL_WORK_FLAG_CLEAR_ATTACK
FIGHTER_DOLLY_STATUS_FINAL_WORK_FLAG_CLEAR_SLOW
FIGHTER_DOLLY_STATUS_FINAL_WORK_FLOAT_SCALE_BASE
FIGHTER_DOLLY_STATUS_FINAL_WORK_INT_ATTACK_FRAME
FIGHTER_DOLLY_STATUS_FINAL_WORK_INT_BURST_OBJECT_ID
FIGHTER_DOLLY_STATUS_FINAL_WORK_INT_HIT_BURST_NO
FIGHTER_DOLLY_STATUS_FINAL_WORK_INT_OPPONENT_OBJECT_ID
FIGHTER_DOLLY_STATUS_KIND_DASH_BACK
FIGHTER_DOLLY_STATUS_KIND_FINAL_END
FIGHTER_DOLLY_STATUS_KIND_FINAL_READY
FIGHTER_DOLLY_STATUS_KIND_FINAL_SCENE01
FIGHTER_DOLLY_STATUS_KIND_FINAL_SCENE02
FIGHTER_DOLLY_STATUS_KIND_FINAL_SCENE03
FIGHTER_DOLLY_STATUS_KIND_FINAL_SCENE04
FIGHTER_DOLLY_STATUS_KIND_FINAL_SCENE05
FIGHTER_DOLLY_STATUS_KIND_NUM
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_B
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_B_ATTACK
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_B_COMMAND
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_B_LANDING
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_F_ATTACK
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_F_END
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_HI_COMMAND
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_LW_ATTACK
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_LW_COMMAND
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_LW_LANDING
FIGHTER_DOLLY_STATUS_KIND_SPECIAL_S_COMMAND
FIGHTER_DOLLY_STATUS_KIND_SQUAT_TURN_AUTO
FIGHTER_DOLLY_STATUS_KIND_SUPER_SPECIAL
FIGHTER_DOLLY_STATUS_KIND_SUPER_SPECIAL2
FIGHTER_DOLLY_STATUS_KIND_SUPER_SPECIAL2_BLOW
FIGHTER_DOLLY_STATUS_KIND_TURN_AUTO
FIGHTER_DOLLY_STATUS_KIND_TURN_RUN_BACK
FIGHTER_DOLLY_STATUS_KIND_WALK_BACK
FIGHTER_DOLLY_STATUS_KIND_WALK_BRAKE_BACK
FIGHTER_DOLLY_STATUS_SPECIAL_COMMON_WORK_FLAG_COMMAND
FIGHTER_DOLLY_STATUS_SPECIAL_COMMON_WORK_FLAG_DECIDE_STRENGTH
FIGHTER_DOLLY_STATUS_SPECIAL_COMMON_WORK_INT_BUTTON_ON_TIMER
FIGHTER_DOLLY_STATUS_SPECIAL_COMMON_WORK_INT_STRENGTH
FIGHTER_DOLLY_STATUS_SPECIAL_HI_WORK_FLAG_JUMP
FIGHTER_DOLLY_STATUS_SPECIAL_HI_WORK_FLAG_REVERSE_LR
FIGHTER_DOLLY_STATUS_SPECIAL_HI_WORK_INT_COUNTER
FIGHTER_DOLLY_STATUS_SPECIAL_HI_WORK_INT_START_SITUATION
FIGHTER_DOLLY_STATUS_SPECIAL_LW_WORK_FLAG_HIT
FIGHTER_DOLLY_STATUS_SPECIAL_LW_WORK_FLAG_JUMP
FIGHTER_DOLLY_STATUS_SPECIAL_LW_WORK_FLAG_LANDING_HEAVY
FIGHTER_DOLLY_STATUS_SPECIAL_LW_WORK_INT_START_FRAME
FIGHTER_DOLLY_STATUS_SPECIAL_LW_WORK_INT_START_SITUATION
FIGHTER_DOLLY_STATUS_SPECIAL_N_WORK_FLAG_GENERATE
FIGHTER_DOLLY_STATUS_SPECIAL_N_WORK_FLAG_GENERATE_DONE
FIGHTER_DOLLY_STATUS_SPECIAL_S_WORK_FLAG_AIR_ATTACK
FIGHTER_DOLLY_STATUS_SPECIAL_S_WORK_FLAG_IS_RAY_CHECK_RESULT
FIGHTER_DOLLY_STATUS_SPECIAL_S_WORK_FLOAT_START_Y
FIGHTER_DOLLY_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
FIGHTER_DOLLY_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_FLAG_HIT
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_HIT_OBJECT_ID
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_TARGET_HIT_GROUP
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_TARGET_HIT_NO
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_TARGET_OBJECT_CATEGORY
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_TARGET_OBJECT_ID
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_TARGET_SITUATION
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL_WORK_FLOAT_MAP_COLL_OFFSET_X
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL_WORK_FLOAT_MAP_COLL_OFFSET_Y
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL_WORK_FLOAT_MAP_COLL_OFFSET_Z
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL_WORK_INT_MAP_COLL_COUNT
FIGHTER_DOLLY_STATUS_SUPER_SPECIAL_WORK_INT_SCREEN_EFFECT_COUNT
FIGHTER_DOLLY_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_LANDING_FLAG
FIGHTER_DOLLY_STRENGTH_S
FIGHTER_DOLLY_STRENGTH_W
FIGHTER_DONKEY_ARTICLE_TERM
FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_BONUS
FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_HANDCRAP
FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_MAX
FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_NONE
FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_NORMAL
FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_RESERVE
FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_START
FIGHTER_DONKEY_FINAL_TARGET_NUM
FIGHTER_DONKEY_GENERATE_ARTICLE_DKBARREL
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLAG_BONUS
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLAG_N_EFFECT
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_LR
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_NEXT_TIMING_RATE
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_SE_ANGLE
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_SE_POWER_RATIO
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_SE_SCALE_RATIO
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_SE_SPEED_RATIO
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_FINAL_NEXT_FRAME
FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_FINAL_SE_HANDLE
FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_SPECIAL_N_COUNT
FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT
FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_START
FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_TERM
FIGHTER_DONKEY_LINK_NO_CRITICAL_HIT
FIGHTER_DONKEY_LINK_NO_FINAL
FIGHTER_DONKEY_LINK_NO_PRE_START
FIGHTER_DONKEY_LINK_NO_TERM
FIGHTER_DONKEY_MOTION_PART_SET_KIND_FINAL
FIGHTER_DONKEY_MOTION_PART_SET_KIND_START
FIGHTER_DONKEY_MOTION_PART_SET_KIND_TERM
FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_AIR_ESCAPE_AIR
FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_AIR_JUMP
FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE
FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_B
FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_F
FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_GROUND_GUARD
FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_GROUND_JUMP
FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_NONE
FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_TERM
FIGHTER_DONKEY_STATUS_FINAL_FLAG_ATTACK_END_HIT
FIGHTER_DONKEY_STATUS_FINAL_FLAG_ATTACK_HIT
FIGHTER_DONKEY_STATUS_FINAL_FLAG_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_DONKEY_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
FIGHTER_DONKEY_STATUS_FINAL_FLAG_MOT_CHANGE
FIGHTER_DONKEY_STATUS_FINAL_FLAG_START
FIGHTER_DONKEY_STATUS_FINAL_FLAG_TERM
FIGHTER_DONKEY_STATUS_FINAL_FLAG_TO_ATTACK
FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_X
FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_Y
FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_FIX_POS_X
FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_FIX_POS_Y
FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_HIT_BATTLE_NUM
FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_HIT_MOVE_NUM
FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_HIT_NUM
FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID
FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID_TERM
FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_MOTION_KIND_AIR
FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_MOTION_KIND_GROUND
FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_START
FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_TERM
FIGHTER_DONKEY_STATUS_KIND_FINAL_ATTACK
FIGHTER_DONKEY_STATUS_KIND_FINAL_END
FIGHTER_DONKEY_STATUS_KIND_MAX
FIGHTER_DONKEY_STATUS_KIND_PREV
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_END
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_FALL
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_JUMP
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_JUMP_SQUAT
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_JUMP_SQUAT_B
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_LANDING
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_PASS
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_START
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_TURN
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_WAIT
FIGHTER_DONKEY_STATUS_KIND_SHOULDER_WALK
FIGHTER_DONKEY_STATUS_KIND_SPECIAL_LW_END
FIGHTER_DONKEY_STATUS_KIND_SPECIAL_LW_LOOP
FIGHTER_DONKEY_STATUS_KIND_SPECIAL_N_ATTACK
FIGHTER_DONKEY_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_DONKEY_STATUS_KIND_SPECIAL_N_END
FIGHTER_DONKEY_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
FIGHTER_DONKEY_STATUS_KIND_SPECIAL_N_LOOP
FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_FALL
FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_JUMP
FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_JUMP_SQUAT
FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_JUMP_SQUAT_B
FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_LANDING
FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_PASS
FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_TURN
FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_WAIT
FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_WALK
FIGHTER_DONKEY_STATUS_KIND_THROW_F_B
FIGHTER_DONKEY_STATUS_KIND_THROW_F_F
FIGHTER_DONKEY_STATUS_KIND_THROW_F_HI
FIGHTER_DONKEY_STATUS_KIND_THROW_F_LW
FIGHTER_DONKEY_STATUS_SHOULDER_START_FLAG_SHOULDER_WAIT
FIGHTER_DONKEY_STATUS_SHOULDER_START_FLAG_START
FIGHTER_DONKEY_STATUS_SHOULDER_START_FLAG_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_CLIFF_CHECK
FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_GROUND_MOT_FRAME
FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_GROUND_SPINEND
FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_YACL_DEFAULT
FIGHTER_DONKEY_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_DONKEY_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_DONKEY_STATUS_SPECIAL_HI_WORK_INT_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_LW_FLAG_ATTACK
FIGHTER_DONKEY_STATUS_SPECIAL_LW_FLAG_LOOP
FIGHTER_DONKEY_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_DONKEY_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_FLOAT_GROUND_POS_X
FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_FLOAT_GROUND_POS_Y
FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_INT_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_N_FLAG_CANCEL_FACE
FIGHTER_DONKEY_STATUS_SPECIAL_N_FLAG_MAX
FIGHTER_DONKEY_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
FIGHTER_DONKEY_STATUS_SPECIAL_N_FLAG_START
FIGHTER_DONKEY_STATUS_SPECIAL_N_FLAG_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_FLOAT_MOTION_RATE
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_FLOAT_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_CANCEL_TYPE
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_DEFAULT_POWER_0
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_DEFAULT_POWER_1
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_IGNORE_CRITICAL_ATTACK_ID
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_POWER_ADD
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_PUNCH_COUNT
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_SPEED_STEP
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_S_FLAG_FALL_START
FIGHTER_DONKEY_STATUS_SPECIAL_S_FLAG_MOT_CHANGE
FIGHTER_DONKEY_STATUS_SPECIAL_S_FLAG_START
FIGHTER_DONKEY_STATUS_SPECIAL_S_FLAG_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_DONKEY_STATUS_SPECIAL_S_WORK_FLOAT_TERM
FIGHTER_DONKEY_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_DONKEY_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_CAN
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_CLAY
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALBIRD
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALCAN
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALDOG
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALDUCK
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALENEMY
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALGRASS
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALGUNMAN
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_GRASS
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_GUNMAN
FIGHTER_DUCKHUNT_GENERATE_ARTICLE_RETICLE
FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_ENABLE_SPECIAL_HI_CANCEL
FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_GUNMAN_OK
FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_RELEASE_CAN
FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_RELEASE_CLAY
FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_REQUEST_SPECIAL_HI_CANCEL
FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_CANCELED
FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_INT_SPECIAL_S_DISABLE_SHOOT_CAN_FRAME
FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_INT_SPECIAL_S_FRAME
FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_INT_SPECIAL_S_SHOOT_TIMER
FIGHTER_DUCKHUNT_STATUS_ATTACK_INT_SMASH_DELAY_FRAME
FIGHTER_DUCKHUNT_STATUS_ATTACK_INT_SMASH_RETICLE_DISPLAY_FRAME
FIGHTER_DUCKHUNT_STATUS_KIND_CLOSING_EAR
FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_END
FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_READY
FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_SCENE01
FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_SCENE02
FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_SCENE03
FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_SCENE04
FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_SCENE05
FIGHTER_DUCKHUNT_STATUS_KIND_NUM
FIGHTER_DUCKHUNT_STATUS_KIND_SPECIAL_HI_END
FIGHTER_DUCKHUNT_STATUS_KIND_SPECIAL_HI_FLY
FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_COMMON_FLAG_REQUEST_TURN
FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_COMMON_FLAG_TURN
FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_COMMON_FLOAT_TURN_TIME
FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_FLY_FLOAT_SPEED_X
FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_FLY_INT_FLAP_COUNT
FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_FLY_INT_FRAME_COUNT
FIGHTER_DUCKHUNT_STATUS_SPECIAL_LW_FLAG_CALL_TRIGGER
FIGHTER_DUCKHUNT_STATUS_SPECIAL_LW_FLAG_KINETIC_CHANGED
FIGHTER_DUCKHUNT_STATUS_SPECIAL_LW_INT_GUNMAN_INIT_STATUS
FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
FIGHTER_DUCKHUNT_STATUS_WORK_ID_INT_FINAL_ENEMY_KIND
FIGHTER_DUCKHUNT_TURN_BACK
FIGHTER_DUCKHUNT_TURN_FRONT
FIGHTER_DUCKHUNT_TURN_NEUTRAL
FIGHTER_EDGE_ARTICLE_TERM
FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL
FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL_FLOWER
FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL_FURAFURA
FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL_REVERSE
FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL_SLEEP
FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL_SLOW
FIGHTER_EDGE_FINAL_MODULE_END_EXEC
FIGHTER_EDGE_FINAL_MODULE_END_EXIT
FIGHTER_EDGE_FINAL_MODULE_END_INIT
FIGHTER_EDGE_FINAL_MODULE_NUM
FIGHTER_EDGE_FINAL_MODULE_READY_EXEC
FIGHTER_EDGE_FINAL_MODULE_READY_EXIT
FIGHTER_EDGE_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_EDGE_FINAL_MODULE_READY_INIT
FIGHTER_EDGE_FINAL_MODULE_SCENE_01_EXEC
FIGHTER_EDGE_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_EDGE_FINAL_MODULE_SCENE_01_INIT
FIGHTER_EDGE_FINAL_MODULE_SCENE_01_INIT_PRE
FIGHTER_EDGE_FINAL_MODULE_START_EXIT
FIGHTER_EDGE_FINAL_MODULE_START_INIT
FIGHTER_EDGE_FINAL_TARGET_FLAG_START
FIGHTER_EDGE_FINAL_TARGET_FLOAT_SCALE_BASE
FIGHTER_EDGE_FINAL_TARGET_FLOAT_SCALE_OWNER
FIGHTER_EDGE_FINAL_TARGET_FLOAT_SCALE_Z
FIGHTER_EDGE_FINAL_TARGET_WORK_FLOAT_START
FIGHTER_EDGE_FINAL_TARGET_WORK_INT_NUM
FIGHTER_EDGE_FINAL_TARGET_WORK_INT_START
FIGHTER_EDGE_GENERATE_ARTICLE_BACKGROUND
FIGHTER_EDGE_GENERATE_ARTICLE_FIRE
FIGHTER_EDGE_GENERATE_ARTICLE_FLARE1
FIGHTER_EDGE_GENERATE_ARTICLE_FLAREDUMMY
FIGHTER_EDGE_GENERATE_ARTICLE_FLASH
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_IS_RULE_HP
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_ACTIVATED
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_CANNOT_JUMP_PLUS
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_END_ACTIVATE
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_FLARE_EFFECT_FLICKER_ON
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_FLARE_EFFECT_ON
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_HAIR_OFF_CHANGED
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_HAIR_OFF_REQ
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_JUMP_PLUS
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_JUMP_PLUS_ON
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_RESULT_ON
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_WING_OFF_REQ
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_PAUSE
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_SITUATION_GROUND
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_START
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_SUDDEN_DEATH
FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_ACTIVATE_POINT
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_ATTACK_POWER_MUL
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_DAMAGE_DIFF_MAX
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_DAMAGE_DIFF_MIN
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_DEACTIVATE_POINT
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_HP_MAX
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_THRESHOLD_ACTIVATE_POINT
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_THRESHOLD_DEACTIVATE_POINT
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_POWER
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_POWER_UP_ATTACK
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_POWER_UP_ATTACK_ATTR
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ATTACKAIR_F_WALL_COUNT
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_FINAL_MOVIE_HASH
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_DEACTIVATE_WING_FRAME
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_FLARE_EFFECT_FRAME
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_HAIR_STATE
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_INIT_STOCK_COUNT
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_JUMP_COUNT_MAX
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_MOTION_BLEND_FRAME
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_MOTION_BLEND_STATE
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_PROCESS
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_TIME_LIMIT
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_WING_STATE
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_SPECIAL_S_OBJECT_ID
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_SPECIAL_S_TARGET_ID
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_START
FIGHTER_EDGE_INSTANCE_WORK_ID_INT_TERM
FIGHTER_EDGE_LINK_NO_FINAL_TARGET_SIZE
FIGHTER_EDGE_LINK_NO_START
FIGHTER_EDGE_LINK_NO_TERM
FIGHTER_EDGE_MOTION_BLEND_STATE_ADD_MOTION_PAETIAL
FIGHTER_EDGE_MOTION_BLEND_STATE_END_BLEND
FIGHTER_EDGE_MOTION_BLEND_STATE_NONE
FIGHTER_EDGE_MOTION_BLEND_STATE_NUM
FIGHTER_EDGE_MOTION_BLEND_STATE_START_BLEND
FIGHTER_EDGE_MOTION_BLEND_STATE_WAIT
FIGHTER_EDGE_MOTION_PART_SET_KIND_TERM
FIGHTER_EDGE_MOTION_PART_SET_KIND_WING
FIGHTER_EDGE_MOTION_PART_SET_KIND_WING_SHINE
FIGHTER_EDGE_ONE_WINGED_HAIR_NONE
FIGHTER_EDGE_ONE_WINGED_HAIR_ON
FIGHTER_EDGE_SHIELD_GROUP_KIND_SPECIAL_LW
FIGHTER_EDGE_SHIELD_GROUP_KIND_START
FIGHTER_EDGE_SHIELD_GROUP_KIND_TERM
FIGHTER_EDGE_SPECIAL_N_L
FIGHTER_EDGE_SPECIAL_N_M
FIGHTER_EDGE_SPECIAL_N_NONE
FIGHTER_EDGE_SPECIAL_N_S
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_TERM
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_CHANGE_JUMP_ACCEL_Y
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_ENABLE_ACTION_BUTTON_TRIGGER
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_JUMP_CONTROL
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_LINE_LR
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_MOVE_KINETIC_PARAM
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_PIERCE_GROUND
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_PIERCE_GROUND_DONE
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_PIERCE_GROUND_SUCCESS
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_PRESS_GROUND
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_SET_PIERCE_EFFECT
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_START
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_ATTACH_PREV_HIT_POS_X
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_ATTACH_PREV_HIT_POS_Y
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_ATTACH_PREV_POS_X
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_ATTACH_PREV_POS_Y
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_GROUND_LINE_POS_RATIO
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_GROUND_LINE_PREV_POS_X
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_GROUND_LINE_PREV_POS_Y
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_PIERCE_EFFECT_ROT
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_START
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_INT_START
FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_INT_TARGET_COLLISION_BUFFER_ID
FIGHTER_EDGE_STATUS_ATTACK_LW4_TERM
FIGHTER_EDGE_STATUS_ATTACK_LW4_WORK_FLAG_IS_HIT_FLOOR
FIGHTER_EDGE_STATUS_ATTACK_LW4_WORK_FLAG_START
FIGHTER_EDGE_STATUS_CATCH_PULL_WORK_INT_EFFECT_HANDLE
FIGHTER_EDGE_STATUS_CATCH_PULL_WORK_INT_START
FIGHTER_EDGE_STATUS_CATCH_WAIT_WORK_INT_EFFECT_HANDLE
FIGHTER_EDGE_STATUS_CATCH_WAIT_WORK_INT_START
FIGHTER_EDGE_STATUS_FINAL_FLAG_ABS_HIT
FIGHTER_EDGE_STATUS_FINAL_FLAG_CLEAR_COLOR
FIGHTER_EDGE_STATUS_FINAL_FLAG_END_FINAL
FIGHTER_EDGE_STATUS_FINAL_FLAG_END_FINAL_DONE
FIGHTER_EDGE_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
FIGHTER_EDGE_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
FIGHTER_EDGE_STATUS_FINAL_FLAG_SCENE01_SYNC
FIGHTER_EDGE_STATUS_FINAL_FLAG_START
FIGHTER_EDGE_STATUS_FINAL_FLAG_TO_SCENE01
FIGHTER_EDGE_STATUS_FINAL_FLOAT_MOTION_CAMERA_RATE
FIGHTER_EDGE_STATUS_FINAL_FLOAT_SCALE_BASE
FIGHTER_EDGE_STATUS_FINAL_FLOAT_START
FIGHTER_EDGE_STATUS_KIND_ATTACK_AIR_F_WALL
FIGHTER_EDGE_STATUS_KIND_ATTACK_AIR_F_WALL_END
FIGHTER_EDGE_STATUS_KIND_ATTACK_AIR_F_WALL_FAILURE
FIGHTER_EDGE_STATUS_KIND_ATTACK_AIR_F_WALL_JUMP
FIGHTER_EDGE_STATUS_KIND_FINAL_END
FIGHTER_EDGE_STATUS_KIND_FINAL_READY
FIGHTER_EDGE_STATUS_KIND_FINAL_SCENE01
FIGHTER_EDGE_STATUS_KIND_NUM
FIGHTER_EDGE_STATUS_KIND_PREV
FIGHTER_EDGE_STATUS_KIND_SPECIAL_HI_CHARGED_RUSH
FIGHTER_EDGE_STATUS_KIND_SPECIAL_HI_END
FIGHTER_EDGE_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_EDGE_STATUS_KIND_SPECIAL_HI_RUSH
FIGHTER_EDGE_STATUS_KIND_SPECIAL_LW_END
FIGHTER_EDGE_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_EDGE_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_EDGE_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
FIGHTER_EDGE_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_EDGE_STATUS_KIND_SPECIAL_S_CHARGE
FIGHTER_EDGE_STATUS_KIND_SPECIAL_S_SHOOT
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_CHARGED_RUSH
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_DECIDED_RUSH
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_DIRECTION_EFFECT_VISIBLE
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_ENABLE_CONTROL
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_IS_SHIELDED
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_USE_LANDING_SPEED_MUL
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLOAT_DECIDE_DIR_X
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLOAT_DECIDE_DIR_Y
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLOAT_DECIDE_ROT_DEGREE
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLOAT_RUSH_DEGREE
FIGHTER_EDGE_STATUS_SPECIAL_HI_FLOAT_START
FIGHTER_EDGE_STATUS_SPECIAL_HI_INT_DIRECTION_EFFECT_HANDLE
FIGHTER_EDGE_STATUS_SPECIAL_HI_INT_START
FIGHTER_EDGE_STATUS_SPECIAL_HI_INT_STATUS_FRAME
FIGHTER_EDGE_STATUS_SPECIAL_HI_TERM
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_ENABLE_CONTROL_X
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_ENABLE_CONTROL_X_END_INIT
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_ENABLE_FALL_SPEED
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_ENABLE_FALL_SPEED_END_INIT
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_IS_HIT_DIRECT
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_IS_HIT_SHIELD
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_IS_HIT_SHIELD_ONCE
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_IS_HIT_STOP_SPEED_CHANGE
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_SHIELD_BREAK
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_VOICE
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLOAT_SHIELD
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLOAT_SHIELD_DAMAGE
FIGHTER_EDGE_STATUS_SPECIAL_LW_FLOAT_START
FIGHTER_EDGE_STATUS_SPECIAL_LW_TERM
FIGHTER_EDGE_STATUS_SPECIAL_N_FLAG_CANCEL_SCREEN_EFFECT
FIGHTER_EDGE_STATUS_SPECIAL_N_FLAG_ENABLE_FALL_SPEED
FIGHTER_EDGE_STATUS_SPECIAL_N_FLAG_ENABLE_FALL_SPEED_END_INIT
FIGHTER_EDGE_STATUS_SPECIAL_N_FLAG_REQUEST_SHOOT
FIGHTER_EDGE_STATUS_SPECIAL_N_FLAG_START
FIGHTER_EDGE_STATUS_SPECIAL_N_TERM
FIGHTER_EDGE_STATUS_SPECIAL_N_WORK_INT_CANCEL_STATUS
FIGHTER_EDGE_STATUS_SPECIAL_N_WORK_INT_CHARGE_KIND
FIGHTER_EDGE_STATUS_SPECIAL_N_WORK_INT_SHOOT_AIR_MOTION
FIGHTER_EDGE_STATUS_SPECIAL_N_WORK_INT_SHOOT_MOTION
FIGHTER_EDGE_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_EDGE_STATUS_SPECIAL_S_FLAG_START
FIGHTER_EDGE_STATUS_SPECIAL_S_FLOAT_START
FIGHTER_EDGE_STATUS_SPECIAL_S_INT_HOLD_FRAME
FIGHTER_EDGE_STATUS_SPECIAL_S_INT_START
FIGHTER_EDGE_STATUS_SPECIAL_S_TERM
FIGHTER_EDGE_STATUS_THROW_FLAG_REVERSE_LR
FIGHTER_EDGE_STATUS_THROW_FLAG_START
FIGHTER_EDGE_STATUS_THROW_FLAG_TERM
FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLAG
FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLOAT
FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_INT
FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_SPECIAL_S_FLAG
FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_SPECIAL_S_FLOAT
FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_SPECIAL_S_INT
FIGHTER_EDGE_WING_STATE_ACTIVATE_OFF
FIGHTER_EDGE_WING_STATE_ACTIVATE_ON
FIGHTER_EDGE_WING_STATE_ACTIVATE_ON_START
FIGHTER_EDGE_WING_STATE_DEACTIVATE
FIGHTER_EDGE_WING_STATE_DEACTIVATE_START
FIGHTER_EDGE_WING_STATE_NONE
FIGHTER_EDGE_WING_STATE_NUM
FIGHTER_EFFECT_SCREEN_NO_FINAL_BG
FIGHTER_EFFECT_SCREEN_NO_FINAL_FLASH
FIGHTER_EFLAME_ARTICLE_TERM
FIGHTER_EFLAME_GENERATE_ARTICLE_BLAZEPILLAR
FIGHTER_EFLAME_GENERATE_ARTICLE_DIVER
FIGHTER_EFLAME_GENERATE_ARTICLE_ESWORD
FIGHTER_EFLAME_GENERATE_ARTICLE_FIREPILLAR
FIGHTER_EFLAME_GENERATE_ARTICLE_WINDUMMY
FIGHTER_EFLAME_INSTANCE_WORK_ID_FLAG_ADD_PARTIAL_MTION_SWORD_WHEN_CHANGEING
FIGHTER_EFLAME_INSTANCE_WORK_ID_FLAG_HAS_ESWORD
FIGHTER_EFLAME_INSTANCE_WORK_ID_FLAG_SPECIAL_S_FLICK
FIGHTER_EFLAME_INSTANCE_WORK_ID_FLAG_START
FIGHTER_EFLAME_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_EFLAME_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_EFLAME_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_EFLAME_INSTANCE_WORK_ID_INT_ESWORD_INHERIT_OPEN_MOTION_KIND
FIGHTER_EFLAME_INSTANCE_WORK_ID_INT_ESWORD_REPLACE_COUNT
FIGHTER_EFLAME_INSTANCE_WORK_ID_INT_N_VOICE_KIND_NUM_PREV
FIGHTER_EFLAME_INSTANCE_WORK_ID_INT_START
FIGHTER_EFLAME_INSTANCE_WORK_ID_INT_TERM
FIGHTER_EFLAME_LINK_NO_FINAL_TARGET_SIZE
FIGHTER_EFLAME_LINK_NO_START
FIGHTER_EFLAME_LINK_NO_TERM
FIGHTER_EFLAME_N_VOICE_NUM
FIGHTER_EFLAME_STATUS_ATTACK_FLAG_S4_GROUND_CHECK
FIGHTER_EFLAME_STATUS_ATTACK_FLAG_START
FIGHTER_EFLAME_STATUS_ATTACK_FLAG_TERM
FIGHTER_EFLAME_STATUS_FINAL_FLAG_GENERATE_DIVER
FIGHTER_EFLAME_STATUS_FINAL_FLAG_REQ_RUMBLE
FIGHTER_EFLAME_STATUS_FINAL_FLAG_REVERT_GROUND_COLLISION_SHAPE
FIGHTER_EFLAME_STATUS_FINAL_FLAG_START
FIGHTER_EFLAME_STATUS_FINAL_FLAG_TERM
FIGHTER_EFLAME_STATUS_FINAL_FLAG_UPDATE_GROUND_COLLISION_SHAPE
FIGHTER_EFLAME_STATUS_FINAL_FLOAT_MAP_COLL_OFFSET_X
FIGHTER_EFLAME_STATUS_FINAL_FLOAT_MAP_COLL_OFFSET_Y
FIGHTER_EFLAME_STATUS_FINAL_FLOAT_MAP_COLL_OFFSET_Z
FIGHTER_EFLAME_STATUS_FINAL_FLOAT_START
FIGHTER_EFLAME_STATUS_FINAL_FLOAT_TERM
FIGHTER_EFLAME_STATUS_FINAL_INT_MAP_COLL_COUNT
FIGHTER_EFLAME_STATUS_FINAL_INT_START
FIGHTER_EFLAME_STATUS_FINAL_INT_TARGET_ID_END
FIGHTER_EFLAME_STATUS_FINAL_INT_TARGET_ID_START
FIGHTER_EFLAME_STATUS_FINAL_INT_TERM
FIGHTER_EFLAME_STATUS_KIND_FINAL_END
FIGHTER_EFLAME_STATUS_KIND_FINAL_READY
FIGHTER_EFLAME_STATUS_KIND_FINAL_SCENE01
FIGHTER_EFLAME_STATUS_KIND_FINAL_SCENE02
FIGHTER_EFLAME_STATUS_KIND_NUM
FIGHTER_EFLAME_STATUS_KIND_PREV
FIGHTER_EFLAME_STATUS_KIND_SPECIAL_HI_END
FIGHTER_EFLAME_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_EFLAME_STATUS_KIND_SPECIAL_HI_LOOP
FIGHTER_EFLAME_STATUS_KIND_SPECIAL_LW_OUT
FIGHTER_EFLAME_STATUS_KIND_SPECIAL_LW_STANDBY
FIGHTER_EFLAME_STATUS_KIND_SPECIAL_N_ATTACK
FIGHTER_EFLAME_STATUS_KIND_SPECIAL_N_END
FIGHTER_EFLAME_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_EFLAME_STATUS_KIND_SPECIAL_S_CATCH
FIGHTER_EFLAME_STATUS_SPECIAL_HI_FLAG_ENABLE_GROUND
FIGHTER_EFLAME_STATUS_SPECIAL_HI_FLAG_END_CONTROL
FIGHTER_EFLAME_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_EFLAME_STATUS_SPECIAL_HI_FLAG_START_CONTROL
FIGHTER_EFLAME_STATUS_SPECIAL_HI_TERM
FIGHTER_EFLAME_STATUS_SPECIAL_N_TERM
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLAG_SPEED_CHANGE_ATK_END_CHANGED
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLAG_SPEED_CHANGE_ATK_END_REQUEST
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLAG_SPEED_CHANGE_HOLD_END_CHANGED
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLAG_SPEED_CHANGE_HOLD_END_REQUEST
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLAG_START
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLOAT_ATTACK_MUL
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_INT_ROTATE_NUM
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_INT_VOICE_KIND_NUM
FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_INT_VOICE_PLAY_FRAME
FIGHTER_EFLAME_STATUS_SPECIAL_S_FLAG_START
FIGHTER_EFLAME_STATUS_SPECIAL_S_TERM
FIGHTER_EFLAME_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLAG
FIGHTER_EFLAME_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLOAT
FIGHTER_EFLAME_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
FIGHTER_ELEMENT_FINAL_MODULE_END_EXEC
FIGHTER_ELEMENT_FINAL_MODULE_END_EXIT
FIGHTER_ELEMENT_FINAL_MODULE_END_INIT
FIGHTER_ELEMENT_FINAL_MODULE_NUM
FIGHTER_ELEMENT_FINAL_MODULE_READY_EXEC
FIGHTER_ELEMENT_FINAL_MODULE_READY_EXIT
FIGHTER_ELEMENT_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_ELEMENT_FINAL_MODULE_READY_INIT
FIGHTER_ELEMENT_FINAL_MODULE_SCENE_01_EXEC
FIGHTER_ELEMENT_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_ELEMENT_FINAL_MODULE_SCENE_01_INIT
FIGHTER_ELEMENT_FINAL_MODULE_SCENE_02_EXEC
FIGHTER_ELEMENT_FINAL_MODULE_SCENE_02_EXIT
FIGHTER_ELEMENT_FINAL_MODULE_SCENE_02_INIT
FIGHTER_ELEMENT_FINAL_MODULE_START_EXIT
FIGHTER_ELEMENT_FINAL_MODULE_START_INIT
FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLAG_ENABLE_CHANGE
FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLAG_GENERATE_CHANGER
FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLAG_START
FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_ELEMENT_INSTANCE_WORK_ID_INT_ARTICLE_ID_DIVER
FIGHTER_ELEMENT_INSTANCE_WORK_ID_INT_START
FIGHTER_ELEMENT_INSTANCE_WORK_ID_INT_SUCCEED_DIVER_ID
FIGHTER_ELEMENT_INSTANCE_WORK_ID_INT_TERM
FIGHTER_ELEMENT_INSTANCE_WORK_ID_INT_TOTAL_CHANGE_FRAME
FIGHTER_ELEMENT_LINK_NO_CHANGER
FIGHTER_ELEMENT_LINK_NO_PRE_START
FIGHTER_ELEMENT_LINK_NO_TERM
FIGHTER_ELEMENT_STATUS_FINAL_FLAG_DETACH_ESWORD
FIGHTER_ELEMENT_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
FIGHTER_ELEMENT_STATUS_FINAL_FLAG_RETURN_SWORD_ENABLE
FIGHTER_ELEMENT_STATUS_FINAL_FLAG_START
FIGHTER_ELEMENT_STATUS_FINAL_FLAG_TERM
FIGHTER_ELEMENT_STATUS_FINAL_FLAG_TO_SCENE01
FIGHTER_ELEMENT_STATUS_FINAL_FLOAT_RETURN_SWORD_OFFSET_X
FIGHTER_ELEMENT_STATUS_FINAL_FLOAT_RETURN_SWORD_OFFSET_Y
FIGHTER_ELEMENT_STATUS_FINAL_FLOAT_START
FIGHTER_ELEMENT_STATUS_FINAL_FLOAT_TERM
FIGHTER_ELEMENT_STATUS_FINAL_INT_START
FIGHTER_ELEMENT_STATUS_FINAL_INT_TERM
FIGHTER_ELEMENT_STATUS_KIND_FINAL_END
FIGHTER_ELEMENT_STATUS_KIND_FINAL_READY
FIGHTER_ELEMENT_STATUS_KIND_FINAL_SCENE01
FIGHTER_ELEMENT_STATUS_KIND_FINAL_SCENE02
FIGHTER_ELEMENT_STATUS_KIND_NUM
FIGHTER_ELEMENT_STATUS_KIND_PREV
FIGHTER_ELEMENT_STATUS_KIND_SPECIAL_LW_OUT
FIGHTER_ELEMENT_STATUS_KIND_SPECIAL_LW_STANDBY
FIGHTER_ELEMENT_STATUS_SPECIAL_LW_FLAG_CHANGE
FIGHTER_ELEMENT_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_ELEMENT_STATUS_SPECIAL_LW_IS_RESULT
FIGHTER_ELEMENT_STATUS_SPECIAL_LW_TERM
FIGHTER_ELIGHT_ARTICLE_TERM
FIGHTER_ELIGHT_ATTACK_ABSOLUTE_KIND_FINAL
FIGHTER_ELIGHT_FINAL_MODULE_NUM
FIGHTER_ELIGHT_FINAL_MODULE_SCENE_03_EXEC
FIGHTER_ELIGHT_FINAL_MODULE_SCENE_03_EXIT
FIGHTER_ELIGHT_FINAL_MODULE_SCENE_03_INIT
FIGHTER_ELIGHT_FINAL_MODULE_SCENE_04_EXEC
FIGHTER_ELIGHT_FINAL_MODULE_SCENE_04_EXIT
FIGHTER_ELIGHT_FINAL_MODULE_SCENE_04_INIT
FIGHTER_ELIGHT_FORESIGHT_STATE_END
FIGHTER_ELIGHT_FORESIGHT_STATE_PRE
FIGHTER_ELIGHT_FORESIGHT_STATE_XLU
FIGHTER_ELIGHT_GENERATE_ARTICLE_BEAM
FIGHTER_ELIGHT_GENERATE_ARTICLE_BUNSHIN
FIGHTER_ELIGHT_GENERATE_ARTICLE_DIVER
FIGHTER_ELIGHT_GENERATE_ARTICLE_ESWORD
FIGHTER_ELIGHT_GENERATE_ARTICLE_EXPROSIVESHOT
FIGHTER_ELIGHT_GENERATE_ARTICLE_METEOR
FIGHTER_ELIGHT_GENERATE_ARTICLE_SPREADBULLET
FIGHTER_ELIGHT_GENERATE_ARTICLE_WINDUMMY
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_ADD_PARTIAL_MTION_SWORD_WHEN_CHANGEING
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_FORESIGHT_DISABLE
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_FORESIGHT_FAILURE
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_FORESIGHT_SUCCESS
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_SPECIAL_N_LANDING
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_START
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLOAT_FORESIGHT_DIR_X
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLOAT_FORESIGHT_DIR_Y
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_ESWORD_INHERIT_OPEN_MOTION_KIND
FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_FORESIGHT_COUNT
FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_FORESIGHT_FRAME
FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_FORESIGHT_REUSE
FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_FORESIGHT_STATE
FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_N_VOICE_KIND_NUM_PREV
FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_START
FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_TERM
FIGHTER_ELIGHT_LINK_NO_FINAL_TARGET_SIZE
FIGHTER_ELIGHT_LINK_NO_START
FIGHTER_ELIGHT_LINK_NO_TERM
FIGHTER_ELIGHT_N_VOICE_NUM
FIGHTER_ELIGHT_STATUS_FINAL_FLAG_CAMERA_CLIP_IN
FIGHTER_ELIGHT_STATUS_FINAL_FLAG_DEMON_DOJO_ZOOM
FIGHTER_ELIGHT_STATUS_FINAL_FLAG_GENERATE_DIVER
FIGHTER_ELIGHT_STATUS_FINAL_FLAG_REQ_RUMBLE
FIGHTER_ELIGHT_STATUS_FINAL_FLAG_SET_TARGET_POS
FIGHTER_ELIGHT_STATUS_FINAL_FLAG_START
FIGHTER_ELIGHT_STATUS_FINAL_FLAG_TERM
FIGHTER_ELIGHT_STATUS_FINAL_FLAG_TRAINING_ZOOM
FIGHTER_ELIGHT_STATUS_FINAL_FLOAT_START
FIGHTER_ELIGHT_STATUS_FINAL_FLOAT_TARGET_X_MAX
FIGHTER_ELIGHT_STATUS_FINAL_FLOAT_TARGET_X_MIN
FIGHTER_ELIGHT_STATUS_FINAL_FLOAT_TARGET_Y
FIGHTER_ELIGHT_STATUS_FINAL_FLOAT_TERM
FIGHTER_ELIGHT_STATUS_FINAL_INT_METEOR_FRAME
FIGHTER_ELIGHT_STATUS_FINAL_INT_METEOR_NUM
FIGHTER_ELIGHT_STATUS_FINAL_INT_START
FIGHTER_ELIGHT_STATUS_FINAL_INT_TARGET_ID_END
FIGHTER_ELIGHT_STATUS_FINAL_INT_TARGET_ID_START
FIGHTER_ELIGHT_STATUS_FINAL_INT_TERM
FIGHTER_ELIGHT_STATUS_KIND_FINAL_END
FIGHTER_ELIGHT_STATUS_KIND_FINAL_READY
FIGHTER_ELIGHT_STATUS_KIND_FINAL_SCENE01
FIGHTER_ELIGHT_STATUS_KIND_FINAL_SCENE02
FIGHTER_ELIGHT_STATUS_KIND_FINAL_SCENE03
FIGHTER_ELIGHT_STATUS_KIND_FINAL_SCENE04
FIGHTER_ELIGHT_STATUS_KIND_NUM
FIGHTER_ELIGHT_STATUS_KIND_PREV
FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_HI_ATTACK1
FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_HI_ATTACK2
FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_HI_FINISH
FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_LW_OUT
FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_LW_STANDBY
FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_N_END
FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_S_END
FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_S_FORWARD
FIGHTER_ELIGHT_STATUS_SPECIAL_HI_FLAG_CHECK_DIVE
FIGHTER_ELIGHT_STATUS_SPECIAL_HI_FLAG_ENABLE_CONTROL
FIGHTER_ELIGHT_STATUS_SPECIAL_HI_FLAG_GROUND_START
FIGHTER_ELIGHT_STATUS_SPECIAL_HI_FLAG_SPREADBULLET
FIGHTER_ELIGHT_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_ELIGHT_STATUS_SPECIAL_HI_INT_FRAME_FROM_START
FIGHTER_ELIGHT_STATUS_SPECIAL_HI_INT_SPREADBULLET_COUNT
FIGHTER_ELIGHT_STATUS_SPECIAL_HI_INT_START
FIGHTER_ELIGHT_STATUS_SPECIAL_HI_TERM
FIGHTER_ELIGHT_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_ELIGHT_STATUS_SPECIAL_LW_TERM
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_ATTACK_SET
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_ENABLE_CONTROL
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_HIT_ATTACK
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_HIT_ATTACK_INIT
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_HIT_CHECK1
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_HIT_CHECK2
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_START
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_ATTACK_RATIO
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT1_POS_X_MAX
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT1_POS_X_MIN
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT1_X
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT2_POS_X_MAX
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT2_POS_X_MIN
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT2_X
FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_START
FIGHTER_ELIGHT_STATUS_SPECIAL_N_INT_EFFECT_ID
FIGHTER_ELIGHT_STATUS_SPECIAL_N_INT_HOLD_FRAME
FIGHTER_ELIGHT_STATUS_SPECIAL_N_INT_START
FIGHTER_ELIGHT_STATUS_SPECIAL_N_INT_VOICE_KIND_NUM
FIGHTER_ELIGHT_STATUS_SPECIAL_N_INT_VOICE_PLAY_FRAME
FIGHTER_ELIGHT_STATUS_SPECIAL_N_TERM
FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLAG_IS_CHECK_CLIFF
FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLAG_IS_NEAR_CLIFF
FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLAG_IS_SET_HUD_OFF
FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLAG_IS_TILT
FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLAG_START
FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLOAT_START
FIGHTER_ELIGHT_STATUS_SPECIAL_S_INT_START
FIGHTER_ELIGHT_STATUS_SPECIAL_S_TERM
FIGHTER_ELIGHT_STATUS_SPECIAL_S_WORK_INT_BUNSHIN_NUM
FIGHTER_ESCAPE_ATTACK_MODE_ENABLE
FIGHTER_ESCAPE_ATTACK_MODE_UNABLE
FIGHTER_FACIAL_BOMB_FEAR
FIGHTER_FACIAL_CURRY
FIGHTER_FACIAL_DAMAGE
FIGHTER_FACIAL_FINAL_FEAR
FIGHTER_FACIAL_FINISH
FIGHTER_FACIAL_NONE
FIGHTER_FACIAL_PIKMIN
FIGHTER_FACIAL_POISON
FIGHTER_FACIAL_SLEEP
FIGHTER_FACIAL_SPECIAL
FIGHTER_FACIAL_SPECIAL_2
FIGHTER_FACIAL_STOP
FIGHTER_FACIAL_TERM
FIGHTER_FALCO_BLASTER_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_FALCO_BLASTER_STATUS_WORK_ID_FLAG_LOOP
FIGHTER_FALCO_BLASTER_STATUS_WORK_ID_FLAG_LOOP_ACCEPT
FIGHTER_FALCO_BLASTER_STATUS_WORK_ID_INT_STEP
FIGHTER_FALCO_BLASTER_STATUS_WORK_ID_INT_STEP_PREV
FIGHTER_FALCO_BLASTER_STEP_END
FIGHTER_FALCO_BLASTER_STEP_SHOT
FIGHTER_FALCO_BLASTER_STEP_START
FIGHTER_FALCO_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_FALCO_CLIFF_HANG_DATA_SPECIAL_S
FIGHTER_FALCO_FINAL_TARGET_WORK_FLOAT_END_VX
FIGHTER_FALCO_FINAL_TARGET_WORK_FLOAT_END_VY
FIGHTER_FALCO_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLAG_AIR
FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLAG_DECIDE_STICK
FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLOAT_DIR
FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLOAT_INIT_ROT_DEGREE
FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLOAT_TO_RUSH_DEGREE
FIGHTER_FALCO_FIRE_STATUS_WORK_ID_INT_RUSH_FRAME
FIGHTER_FALCO_FIRE_STATUS_WORK_ID_INT_STOP_Y_FRAME
FIGHTER_FALCO_FIRE_TRANSITION_TERM_ID_WAIT
FIGHTER_FALCO_GENERATE_ARTICLE_ARWING
FIGHTER_FALCO_GENERATE_ARTICLE_ARWINGSHOT
FIGHTER_FALCO_GENERATE_ARTICLE_BLASTER
FIGHTER_FALCO_GENERATE_ARTICLE_BLASTER_BULLET
FIGHTER_FALCO_GENERATE_ARTICLE_ILLUSION
FIGHTER_FALCO_GENERATE_ARTICLE_RETICLE
FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_FLAG_AIR_CONTROL
FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_FLAG_HIT_SHIELD
FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_FLAG_HIT_SHIELD_TO_END
FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_FLAG_RUSH_FORCE_END
FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_INT_STEP
FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_INT_STEP_PREV
FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_INT_STOP_Y_FRAME
FIGHTER_FALCO_ILLUSION_STEP_END
FIGHTER_FALCO_ILLUSION_STEP_FORCE_END
FIGHTER_FALCO_ILLUSION_STEP_RUSH
FIGHTER_FALCO_ILLUSION_STEP_START
FIGHTER_FALCO_INSTANCE_WORK_ID_FLAG_ILLUSION_FALL_LANDING
FIGHTER_FALCO_INSTANCE_WORK_ID_FLAG_ILLUSION_LANDING
FIGHTER_FALCO_INSTANCE_WORK_ID_FLOAT_FIRE_DECIDE_STICK_X
FIGHTER_FALCO_INSTANCE_WORK_ID_FLOAT_FIRE_DECIDE_STICK_Y
FIGHTER_FALCO_REFLECTOR_KIND_REFLECTOR
FIGHTER_FALCO_REFLECTOR_STATUS_WORK_ID_FLAG_INHERIT_MOTION
FIGHTER_FALCO_STATUS_KIND_FINAL_END
FIGHTER_FALCO_STATUS_KIND_FINAL_READY
FIGHTER_FALCO_STATUS_KIND_FINAL_SCENE01
FIGHTER_FALCO_STATUS_KIND_NUM
FIGHTER_FALCO_STATUS_KIND_SPECIAL_HI_BOUND
FIGHTER_FALCO_STATUS_KIND_SPECIAL_HI_RUSH
FIGHTER_FALCO_STATUS_KIND_SPECIAL_HI_RUSH_END
FIGHTER_FALCO_STATUS_KIND_SPECIAL_S_FALL_LANDING
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_1_1
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_1_2
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_2_1
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_2_2
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_3_1
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_3_2
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_SELF_1
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_SELF_2
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_END_CAPTION
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_RESERVE_CLEAR_SLOW
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_SPECIAL_CAPTION
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_START_CAPTION
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
FIGHTER_FALCO_STATUS_WORK_ID_FLOAT_FINAL_INIT_SCALE
FIGHTER_FALCO_STATUS_WORK_ID_FLOAT_FINAL_OWNER_SCALE
FIGHTER_FALCO_WIN_STATUS_WORK_ID_FLAG_EXIST_FALCO
FIGHTER_FFLOWER_STEP_END
FIGHTER_FFLOWER_STEP_HOLD
FIGHTER_FFLOWER_STEP_START
FIGHTER_FLOWER_REVERSE_TYPE_ALL
FIGHTER_FLOWER_REVERSE_TYPE_FRAME
FIGHTER_FLOWER_REVERSE_TYPE_NUM
FIGHTER_FLOWER_REVERSE_TYPE_OWNER
FIGHTER_FLOWER_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
FIGHTER_FOX_BLASTER_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_FOX_BLASTER_STATUS_WORK_ID_FLAG_LOOP
FIGHTER_FOX_BLASTER_STATUS_WORK_ID_FLAG_LOOP_ACCEPT
FIGHTER_FOX_BLASTER_STATUS_WORK_ID_INT_STEP
FIGHTER_FOX_BLASTER_STATUS_WORK_ID_INT_STEP_PREV
FIGHTER_FOX_BLASTER_STEP_END
FIGHTER_FOX_BLASTER_STEP_SHOT
FIGHTER_FOX_BLASTER_STEP_START
FIGHTER_FOX_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_FOX_CLIFF_HANG_DATA_SPECIAL_S
FIGHTER_FOX_FINAL_TARGET_WORK_FLOAT_END_VX
FIGHTER_FOX_FINAL_TARGET_WORK_FLOAT_END_VY
FIGHTER_FOX_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLAG_AIR
FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLAG_DECIDE_STICK
FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLAG_WOLF_ENABLE_CONTROL
FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLAG_WOLF_KICK
FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLOAT_DIR
FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLOAT_INIT_ROT_DEGREE
FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLOAT_REVERT_DEGREE
FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLOAT_TO_RUSH_DEGREE
FIGHTER_FOX_FIRE_STATUS_WORK_ID_INT_RUSH_FRAME
FIGHTER_FOX_FIRE_STATUS_WORK_ID_INT_STOP_Y_FRAME
FIGHTER_FOX_FIRE_TRANSITION_TERM_ID_WAIT
FIGHTER_FOX_GENERATE_ARTICLE_ARWING
FIGHTER_FOX_GENERATE_ARTICLE_ARWINGSHOT
FIGHTER_FOX_GENERATE_ARTICLE_BLASTER
FIGHTER_FOX_GENERATE_ARTICLE_BLASTER_BULLET
FIGHTER_FOX_GENERATE_ARTICLE_ILLUSION
FIGHTER_FOX_GENERATE_ARTICLE_RETICLE
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLAG_AIR_CONTROL
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLAG_HIT_SHIELD
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLAG_HIT_SHIELD_TO_END
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLAG_RUSH_FORCE_END
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLOAT_MAX_RUSH_DEGREE
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLOAT_MIN_STICK
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLOAT_RUSH_DEGREE
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_INT_REVERT_ANGLE_COUNT
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_INT_REVERT_ANGLE_FRAME
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_INT_STEP
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_INT_STEP_PREV
FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_INT_STOP_Y_FRAME
FIGHTER_FOX_ILLUSION_STEP_END
FIGHTER_FOX_ILLUSION_STEP_FORCE_END
FIGHTER_FOX_ILLUSION_STEP_RUSH
FIGHTER_FOX_ILLUSION_STEP_START
FIGHTER_FOX_INSTANCE_WORK_ID_FLAG_ILLUSION_LANDING
FIGHTER_FOX_INSTANCE_WORK_ID_FLAG_REFLECTOR_LANDING
FIGHTER_FOX_INSTANCE_WORK_ID_FLOAT_FIRE_DECIDE_STICK_X
FIGHTER_FOX_INSTANCE_WORK_ID_FLOAT_FIRE_DECIDE_STICK_Y
FIGHTER_FOX_REFLECTOR_KIND_REFLECTOR
FIGHTER_FOX_REFLECTOR_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_FOX_REFLECTOR_STATUS_WORK_ID_FLAG_HIT_TO_RESTART
FIGHTER_FOX_REFLECTOR_STATUS_WORK_ID_FLAG_SET_ATTACK
FIGHTER_FOX_REFLECTOR_STATUS_WORK_ID_FLAG_SET_EFFECT
FIGHTER_FOX_REFLECTOR_STATUS_WORK_ID_INT_STOP_Y_FRAME
FIGHTER_FOX_REFLECTOR_TRANSITION_TERM_ID_FALL
FIGHTER_FOX_REFLECTOR_TRANSITION_TERM_ID_WAIT
FIGHTER_FOX_STATUS_ATTACK_AIR_FLAG_LANDING_DISABLE_ATTACK
FIGHTER_FOX_STATUS_KIND_FINAL_END
FIGHTER_FOX_STATUS_KIND_FINAL_READY
FIGHTER_FOX_STATUS_KIND_FINAL_SCENE01
FIGHTER_FOX_STATUS_KIND_NUM
FIGHTER_FOX_STATUS_KIND_SPECIAL_HI_BOUND
FIGHTER_FOX_STATUS_KIND_SPECIAL_HI_RUSH
FIGHTER_FOX_STATUS_KIND_SPECIAL_HI_RUSH_END
FIGHTER_FOX_STATUS_KIND_SPECIAL_LW_END
FIGHTER_FOX_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_FOX_STATUS_KIND_SPECIAL_LW_LOOP
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_1_1
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_1_2
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_2_1
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_2_2
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_3_1
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_3_2
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_SELF_1
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_SELF_2
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_END_CAPTION
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_RESERVE_CLEAR_SLOW
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_SPECIAL_CAPTION
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_START_CAPTION
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
FIGHTER_FOX_STATUS_WORK_ID_FLOAT_FINAL_INIT_SCALE
FIGHTER_FOX_STATUS_WORK_ID_FLOAT_FINAL_OWNER_SCALE
FIGHTER_FOX_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLAG
FIGHTER_FOX_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLOAT
FIGHTER_FOX_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_INT
FIGHTER_FOX_WIN_STATUS_WORK_ID_FLAG_EXIST_FALCO
FIGHTER_GAMEWATCH_ABSORBER_GROUP_SPECIAL_LW
FIGHTER_GAMEWATCH_GENERATE_ARTICLE_BOMB
FIGHTER_GAMEWATCH_GENERATE_ARTICLE_BREATH
FIGHTER_GAMEWATCH_GENERATE_ARTICLE_ENTRY
FIGHTER_GAMEWATCH_GENERATE_ARTICLE_FOOD
FIGHTER_GAMEWATCH_GENERATE_ARTICLE_NORMAL_WEAPON
FIGHTER_GAMEWATCH_GENERATE_ARTICLE_OCTOPUS
FIGHTER_GAMEWATCH_GENERATE_ARTICLE_OIL
FIGHTER_GAMEWATCH_GENERATE_ARTICLE_PARACHUTE
FIGHTER_GAMEWATCH_GENERATE_ARTICLE_RESCUE
FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_FLAG_CHARGE_MAX
FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_FLAG_SPECIAL_HI
FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HIT_TABEMONO
FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_ATTACK
FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_GAUGE
FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_INT_NORMAL_WEAPON_KIND
FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_INT_SPECIAL_S_KIND
FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_INT_SPECIAL_S_PANEL_7_INVALID_FRAME
FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_INT_SPECIAL_S_PREV_KIND
FIGHTER_GAMEWATCH_REFLECTOR_GROUP_SPECIAL_LW
FIGHTER_GAMEWATCH_REFLECTOR_KIND_SPECIAL_LW
FIGHTER_GAMEWATCH_STATUS_FINAL_FLAG_MOT_CHANGE
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_DASH
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_END
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_FALL
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_FALL_AERIAL
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_JUMP
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_JUMP_AERIAL
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_JUMP_SQUAT
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_LANDING
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_LANDING_LIGHT
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_PASS
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_RUN
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_RUN_BRAKE
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_DASH
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_DIVE
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_JUMP_SQUAT
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_RISE
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_RUN
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_RUN_BRAKE
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_TURN
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_TURN_DASH
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_TURN_RUN
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_WAIT
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_WALK
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_TURN
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_TURN_DASH
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_TURN_RUN
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_WAIT
FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_WALK
FIGHTER_GAMEWATCH_STATUS_KIND_NUM
FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_HI_CLOSE
FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_CATCH
FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_END
FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_REFLECT
FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_SHOOT
FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_WAIT
FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_WAIT_START
FIGHTER_GAMEWATCH_STATUS_SPECIAL_HI_FLAG_DECIDE_DIRECTION
FIGHTER_GAMEWATCH_STATUS_SPECIAL_HI_FLAG_LANDING_ENABLE
FIGHTER_GAMEWATCH_STATUS_SPECIAL_HI_FLAG_PARACHUTE_OPEN
FIGHTER_GAMEWATCH_STATUS_SPECIAL_HI_WORK_INT_ATTACK_AIR_KIND
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_ABSORB_ENABLE
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_ABSORB_HOLD
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_BUCKET
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_BUTTON_RELEASE
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_CATCH
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_LOOP
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_MOT_CHANGE
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_REFLECT
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_REFLECT_BREAK
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_SE_PLAYED
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_FLOAT_LR
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_FLOAT_TURN_FRAME
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_INT_OIL_FRAME_1
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_INT_OIL_FRAME_2
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_INT_OIL_FRAME_3
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_INT_REFLECT_COUNT
FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_INT_WAIT_FRAME
FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_BUTTON_RELEASE
FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_COUNT_CHECK
FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_COUNT_ENABLE
FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_LOOP_CHECK
FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_RAPID_CHECK
FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_SHOOT
FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_WORK_INT_LOOP_COUNT
FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_WORK_INT_MTRANS
FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_WORK_INT_TRIGGER_COUNT
FIGHTER_GAMEWATCH_STATUS_SPECIAL_S_FLAG_FIX_PANEL
FIGHTER_GAMEWATCH_STATUS_SPECIAL_S_FLAG_MOT_CHANGE
FIGHTER_GAMEWATCH_STATUS_SPECIAL_S_WORK_FLOAT_DAMAGE
FIGHTER_GAMEWATCH_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
FIGHTER_GAMEWATCH_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
FIGHTER_GAMEWATCH_STATUS_THROW_FLAG_SET_STOCK_ICON
FIGHTER_GAMEWATCH_STATUS_THROW_WORK_FLOAT_STOCK_ICON_ROTATE
FIGHTER_GANON_ARTICLE_TERM
FIGHTER_GANON_BEAST_TRANSITION_TERM_ID_FALL
FIGHTER_GANON_BEAST_TRANSITION_TERM_ID_START
FIGHTER_GANON_BEAST_TRANSITION_TERM_ID_TERM
FIGHTER_GANON_BEAST_TRANSITION_TERM_ID_WAIT
FIGHTER_GANON_EXPLOSION_FALL_SETTING_CATCH
FIGHTER_GANON_EXPLOSION_FALL_SETTING_FALL
FIGHTER_GANON_EXPLOSION_FALL_SETTING_NONE
FIGHTER_GANON_GENERATE_ARTICLE_GANOND
FIGHTER_GANON_GENERATE_ARTICLE_SWORD
FIGHTER_GANON_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
FIGHTER_GANON_INSTANCE_WORK_ID_FLAG_START
FIGHTER_GANON_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_GANON_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_GANON_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_GANON_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_GANON_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_GANON_INSTANCE_WORK_ID_INT_START
FIGHTER_GANON_INSTANCE_WORK_ID_INT_TERM
FIGHTER_GANON_KICK_AA_TRANSITION_TERM_ID_INHERIT_FALL
FIGHTER_GANON_KICK_AA_TRANSITION_TERM_ID_LANDING
FIGHTER_GANON_KICK_AA_TRANSITION_TERM_ID_LANDING_FALL
FIGHTER_GANON_KICK_AA_TRANSITION_TERM_ID_LANDING_WAIT
FIGHTER_GANON_KICK_AA_TRANSITION_TERM_ID_START
FIGHTER_GANON_KICK_END_SITUATION_AA
FIGHTER_GANON_KICK_END_SITUATION_AG
FIGHTER_GANON_KICK_END_SITUATION_GA
FIGHTER_GANON_KICK_END_SITUATION_GG
FIGHTER_GANON_KINETIC_ENERGY_ID_START
FIGHTER_GANON_KINETIC_ENERGY_ID_TERM
FIGHTER_GANON_PUNCH_TRANSITION_TERM_ID_ENABLE_AIR_END
FIGHTER_GANON_PUNCH_TRANSITION_TERM_ID_ENABLE_GROUND_END
FIGHTER_GANON_PUNCH_TRANSITION_TERM_ID_START
FIGHTER_GANON_STATUS_ATTACK_WORK_FLAG_CRITICAL
FIGHTER_GANON_STATUS_ATTACK_WORK_FLAG_START
FIGHTER_GANON_STATUS_ATTACK_WORK_FLOAT_START
FIGHTER_GANON_STATUS_ATTACK_WORK_INT_IGNORE_CRITICAL_ATTACK_ID
FIGHTER_GANON_STATUS_ATTACK_WORK_INT_START
FIGHTER_GANON_STATUS_KIND_FINAL_ATTACK
FIGHTER_GANON_STATUS_KIND_FINAL_END
FIGHTER_GANON_STATUS_KIND_NUM
FIGHTER_GANON_STATUS_KIND_PREV
FIGHTER_GANON_STATUS_KIND_SPECIAL_AIR_S_CATCH
FIGHTER_GANON_STATUS_KIND_SPECIAL_AIR_S_END
FIGHTER_GANON_STATUS_KIND_SPECIAL_AIR_S_FALL
FIGHTER_GANON_STATUS_KIND_SPECIAL_HI_CLING
FIGHTER_GANON_STATUS_KIND_SPECIAL_HI_THROW
FIGHTER_GANON_STATUS_KIND_SPECIAL_LW_END
FIGHTER_GANON_STATUS_KIND_SPECIAL_LW_WALL_END
FIGHTER_GANON_STATUS_KIND_SPECIAL_N_TURN
FIGHTER_GANON_STATUS_KIND_SPECIAL_S_CATCH
FIGHTER_GANON_STATUS_SPECIAL_HI_FLAG_IS_CHECK_DIVE
FIGHTER_GANON_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_GANON_STATUS_SPECIAL_HI_TERM
FIGHTER_GANON_STATUS_SPECIAL_HI_THROW_FLAG_CHANGE_KINE
FIGHTER_GANON_STATUS_SPECIAL_HI_THROW_FLAG_FALL
FIGHTER_GANON_STATUS_SPECIAL_HI_THROW_FLAG_START
FIGHTER_GANON_STATUS_SPECIAL_HI_THROW_TERM
FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_DASH
FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_DASH_CHECKED
FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_END
FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_END_FINAL
FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_FINAL_AURA
FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_FINAL_AURA_CHECKED
FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_START
FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_STEPPING
FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_STEPPING_CHECKED
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_CLIFF_FALL_ONOFF
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_GET_TARGET_TASK_ID
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_GRAVITY_ONOFF
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_PHASE_NEXT
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_SET_DAMAGE
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_SET_FALL
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_SET_FALL_CHECKED
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_SET_THROW_WORK
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_START
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_TRANS_TO_AIR_CATCH
FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_TRANS_TO_CATCH
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_KICK_CLIFF_CHECK
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_KICK_FALL_ONOFF
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_KICK_SP_BRAKE
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_KICK_START
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_KICK_WALL_CHECK
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_BRAKE_FALL
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_CHECK_END
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_DIR_DECIDE
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_DIR_DECIDE_END
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_NORMAL_FALL
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_START
FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_TURN
FIGHTER_GANON_STATUS_WORK_ID_FLOAT_BEAST_START
FIGHTER_GANON_STATUS_WORK_ID_FLOAT_EXPLOSION_AIR_SPEED_X
FIGHTER_GANON_STATUS_WORK_ID_FLOAT_EXPLOSION_AIR_SPEED_Y
FIGHTER_GANON_STATUS_WORK_ID_FLOAT_EXPLOSION_START
FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_KICK_SPEED
FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_KICK_SPEED_COEFFICIENT
FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_KICK_START
FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_KICK_START_LR
FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_PUNCH_START
FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_PUNCH_START_CHARA_DIR
FIGHTER_GANON_STATUS_WORK_ID_INT_BEAST_BEAST_TASK_ID
FIGHTER_GANON_STATUS_WORK_ID_INT_BEAST_START
FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_FALL_SETTING
FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_FRAME
FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_PADDING
FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_PHASE
FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_PREV_FALL_SETTING
FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_START
FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_START_SITUATION
FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_TARGET_TASK_ID
FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_KICK_END_SITUATION
FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_KICK_REDUCTION_LEFT
FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_KICK_START
FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_KICK_START_SITUATION
FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_PUNCH_AIR_PHASE
FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_PUNCH_PREV_AIR_PHASE
FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_PUNCH_PREV_SITUATION
FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_PUNCH_START
FIGHTER_GAOGAEN_ARTICLE_TERM
FIGHTER_GAOGAEN_CLIFF_HANG_DATA_DEFAULT
FIGHTER_GAOGAEN_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_GAOGAEN_CLIFF_HANG_DATA_SPECIAL_HI_BOUND_CLIFF_CHECK
FIGHTER_GAOGAEN_CLIFF_HANG_DATA_SPECIAL_S
FIGHTER_GAOGAEN_CLIFF_HANG_DATA_TERM
FIGHTER_GAOGAEN_FINAL_TARGET_FLAG_START
FIGHTER_GAOGAEN_FINAL_TARGET_WORK_FLOAT_SCALE
FIGHTER_GAOGAEN_FINAL_TARGET_WORK_FLOAT_START
FIGHTER_GAOGAEN_FINAL_TARGET_WORK_INT_PARENT_OBJECT_ID
FIGHTER_GAOGAEN_FINAL_TARGET_WORK_INT_START
FIGHTER_GAOGAEN_GENERATE_ARTICLE_CHAMPIONBELT
FIGHTER_GAOGAEN_GENERATE_ARTICLE_MONSTERBALL
FIGHTER_GAOGAEN_GENERATE_ARTICLE_ROPE
FIGHTER_GAOGAEN_GENERATE_ARTICLE_ROPE2
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_INVALID_SPECIAL_AIR_LW_SPPED_Y
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_INVALID_SPECIAL_AIR_N_SPPED_Y
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_INVALID_SPECIAL_AIR_S
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_IS_ATTACK_HIT
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_IS_ATTACK_HIT_REVENGE
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_IS_ATTACK_HIT_REVENGE_CONTINUE
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_IS_FOLLOW_THROUGH
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_IS_REVENGE
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_FALL
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_SPECIAL_S_GENERATED_ROPE
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_START
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_REVENGE_RATE
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_REVENGE_TOTAL_DAMAGE
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_LARIAT_AREA_HIT_POS_X
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_LARIAT_AREA_LENGTH
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_LARIAT_BUTTON_PUSH_POS_X
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_WEAPON_ROPE_BACK_METER
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_ATTACK_HIT_REVENGE_ATTACK_NO
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_BATTLE_OBJECT_ID_ROPE
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_BATTLE_OBJECT_ID_SWING_THROWN_FIGHTER
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_BELT_FIRE_EFFECT_HANDLE
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_REVENGE_TIMER
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_SPECIAL_S_ROPE_CANCEL_FRAME
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_START
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_TERM
FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_WATER_FRAME
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_0
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_1
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_2
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_3
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_4
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_5
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_6
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_7
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_8
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_9
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_10
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_11
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_12
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_13
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_14
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_15
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_END
FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_START
FIGHTER_GAOGAEN_LINK_NO_PRE_START
FIGHTER_GAOGAEN_LINK_NO_TERM
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_AIR
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_DASH
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_HI3
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_HI4
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_LW3
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_LW4
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_S3
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_S4
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_CATCH_ATTACK
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_FINAL
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ITEM_SWING
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ITEM_THROW
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_SPECIAL_HI
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_SPECIAL_N
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_SPECIAL_S
FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_THROW
FIGHTER_GAOGAEN_SEARCH_NO_SPECIAL_S_FAILURE
FIGHTER_GAOGAEN_SEARCH_NO_SPECIAL_S_LARIAT
FIGHTER_GAOGAEN_SEARCH_NO_SPECIAL_S_LARIAT_END
FIGHTER_GAOGAEN_STATUS_FINAL_FLAG_START
FIGHTER_GAOGAEN_STATUS_FINAL_FLAG_TERM
FIGHTER_GAOGAEN_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_GAOGAEN_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_GAOGAEN_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
FIGHTER_GAOGAEN_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_GAOGAEN_STATUS_FINAL_WORK_INT_START
FIGHTER_GAOGAEN_STATUS_FINAL_WORK_INT_TERM
FIGHTER_GAOGAEN_STATUS_KIND_FINAL_DASH
FIGHTER_GAOGAEN_STATUS_KIND_FINAL_DASH_END
FIGHTER_GAOGAEN_STATUS_KIND_FINAL_END
FIGHTER_GAOGAEN_STATUS_KIND_FINAL_READY
FIGHTER_GAOGAEN_STATUS_KIND_FINAL_SCENE01
FIGHTER_GAOGAEN_STATUS_KIND_FINAL_SCENE02
FIGHTER_GAOGAEN_STATUS_KIND_FINAL_SCENE03
FIGHTER_GAOGAEN_STATUS_KIND_NUM
FIGHTER_GAOGAEN_STATUS_KIND_PREV
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_HI_BOUND
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_HI_END
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_HI_LOOP
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_HI_TURN
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_LW_TURN
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_S_END
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_S_FAILURE
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_S_LARIAT
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_S_SHOULDER
FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_S_THROW
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_BOUND_CLIFF_STOP
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_DISABLE_OPPONENT_PASSIVE
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_FALL_TYPE_2
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_FALL_TYPE_CHECK
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_REVERSE_LR
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_START_AIR
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_INT_FALL_HIT_COUNT
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_INT_FALL_HIT_OBJECT_ID
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_INT_START
FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_TERM
FIGHTER_GAOGAEN_STATUS_SPECIAL_LW_FLAG_STANCE
FIGHTER_GAOGAEN_STATUS_SPECIAL_LW_FLAG_STANCE_END
FIGHTER_GAOGAEN_STATUS_SPECIAL_LW_FLAG_STANCE_START
FIGHTER_GAOGAEN_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_GAOGAEN_STATUS_SPECIAL_LW_TERM
FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_END_ROTATION
FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_GRAVITY_DEFAULT
FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_REQUEST_GRAVITY_DEFAULT
FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_ROTATION
FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_START
FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_START_ROTATION
FIGHTER_GAOGAEN_STATUS_SPECIAL_N_TERM
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_CHECKED_FINISH_CAMERA
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_CHECK_WALL_MOVE
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_DAMAGE_CUT
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_ENABLE_GRAVITY
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_FAILURE_AREA
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_HIT
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_LARIAT_AREA
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_LARIAT_AREA_FIRST
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_LARIAT_END_AREA
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_MOVE
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_MOVE_END
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_MOVE_START
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_SEND_HIT_EVENT
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_SHOULDER
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_START
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_THROW_ROPE
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_THROW_ROPE_END
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLOAT_GAOGAEN_TARGET_X
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLOAT_LARIAT_HIT_FRAME
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLOAT_ROPE_X
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLOAT_ROPE_Y
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLOAT_START
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_INT_START
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_TERM
FIGHTER_GAOGAEN_STATUS_SPECIAL_S_WORK_ID_FLAG_AIR_CONTROL
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_ABS_GET
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_CLEAR_SLOW
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_FOV_CHANGE
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_INVISIBLE_ITEM_CURSOR
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_NO_DEAD_OFF
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_READY
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_SEARCH_END
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_FLAG
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_IN_START
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_OUT_START
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_SUCCESS_FRAME
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_FOV_RATE_SCENE_ATTACK
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_LR
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_OWNER_SCALE
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_PX
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_PY
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_SCALE
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_TRANS_MOVE_POS_Y_PREV
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_TRANS_MOVE_START_Y
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_TRANS_MOVE_Y_TOTAL
FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_Z
FIGHTER_GAOGAEN_STATUS_WORK_ID_INT_FINAL_COUNT
FIGHTER_GAOGAEN_STATUS_WORK_ID_INT_FINAL_END
FIGHTER_GAOGAEN_STATUS_WORK_ID_INT_FINAL_TASK_ID_COUNT
FIGHTER_GEKKOUGA_GENERATE_ARTICLE_GEKKOUGAS
FIGHTER_GEKKOUGA_GENERATE_ARTICLE_MONSTERBALL
FIGHTER_GEKKOUGA_GENERATE_ARTICLE_SHURIKEN
FIGHTER_GEKKOUGA_GENERATE_ARTICLE_WATER
FIGHTER_GEKKOUGA_INSTACNE_WORK_ID_FLOAT_FINAL_ORIGINAL_BG_COLOR_A
FIGHTER_GEKKOUGA_INSTACNE_WORK_ID_FLOAT_FINAL_ORIGINAL_BG_COLOR_B
FIGHTER_GEKKOUGA_INSTACNE_WORK_ID_FLOAT_FINAL_ORIGINAL_BG_COLOR_G
FIGHTER_GEKKOUGA_INSTACNE_WORK_ID_FLOAT_FINAL_ORIGINAL_BG_COLOR_R
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LW_BOUND
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_IS_DISABLE
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_SAVE_SPEED
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_FLASHING
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_HOP
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_ATTACK_FRONT
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOLD_FRONT
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_IS_DISABLE
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_START_HOLD
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_START_WARP
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_WARP_AIR
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_WARP_GIMMICK
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_CHARGE_RATE
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_HOLD_COUNT
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_OFFSET_LR
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_OFFSET_X
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_SHADOW_X_POS
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_SHADOW_Y_POS
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_INT_ATTACK_AIR_LW_BOUND_COUNTER
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_INT_SPECIAL_LW_UNCONTROL_COUNT
FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_INT_SPECIAL_S_WARP_COUNT
FIGHTER_GEKKOUGA_LINK_NO_GEKKOUGAS
FIGHTER_GEKKOUGA_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
FIGHTER_GEKKOUGA_STATUS_FINAL_WORK_FLOAT_MOVE_START_FRAME
FIGHTER_GEKKOUGA_STATUS_FINAL_WORK_INT_GEKKOUGAS_ID
FIGHTER_GEKKOUGA_STATUS_KIND_FINAL_END
FIGHTER_GEKKOUGA_STATUS_KIND_FINAL_WAIT
FIGHTER_GEKKOUGA_STATUS_KIND_NUM
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_HI_END
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_HI_LOOP
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_HI_WALL_DAMAGE
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_LW_ATTACK
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_LW_BOUND
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_LW_END
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_LW_LANDING
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_N_MAX_SHOT
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_N_MAX_START
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_N_SHOT
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_S_ATTACK
FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_S_END
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_APPEAR_EFFECT_1
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_APPEAR_EFFECT_2
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_APPEAR_SOUND
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ATTACK_DOWN
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ATTACK_DOWN_SIDE
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ATTACK_SIDE
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ATTACK_UP
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ATTACK_UP_SIDE
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_BOUND_GROUND
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ENABLE_CONTROL
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_GENERATE_ITEM
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_INIT_MOVE_DONE
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_IS_DOLL
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_SET_ROT_N
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_SHIELD
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_TO_END
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_WAIT_ATTACK
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACKER_POS_X
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACKER_POS_Y
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACKER_POS_Z
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_END_GROUND_TEST_BACKUP_Y
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_RUSH_DIR
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_RUSH_DIR_ORG_SPAN
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_RUSH_SPEED_X
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_RUSH_SPEED_Y
FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_INT_RUSH_FRAME
FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_FLAG_RELEASE_HOLD_BUTTON
FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_FLAG_SHURIKEN_SHOOT
FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_FLOAT_CHARGE_FRAME_MAX
FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_FLOAT_MOTION_RATE
FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_FLOAT_PARAM_MOTION_RATE
FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_INT_NEXT_MOTION_KIND
FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_INT_NEXT_MOTION_KIND_AIR
FIGHTER_GEKKOUGA_STATUS_SPECIAL_S_FLAG_RESET_GRAVITY
FIGHTER_GEKKOUGA_STATUS_SPECIAL_S_WORK_FLAG_ATTACK_BACK
FIGHTER_GEKKOUGA_STATUS_SPECIAL_S_WORK_FLAG_ATTACK_FRONT
FIGHTER_GEKKOUGA_STATUS_SPECIAL_S_WORK_FLAG_FIND_ENEMY
FIGHTER_GEKKOUGA_STATUS_SPECIAL_S_WORK_INT_WARP_FRAME
FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLAG_2ND
FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLAG_DIRECTION_EFFECT_LAST_VISIBLE
FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_ADD_ROT_X
FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_ADD_ROT_Y
FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_ADD_ROT_Z
FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_ROT_X
FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_ROT_Y
FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_ROT_Z
FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_STICK_X
FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_STICK_Y
FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_ATTACK_COUNT
FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_ATTACK_DIRECTION_EFFECT_COUNT
FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_ATTACK_DIRECTION_EFFECT_HANDLE
FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_ATTACK_MOVE_TIME_COUNTER
FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_ATTACK_PHASE
FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_FRAME_COUNT
FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_FLOAT_RUSH_DIR_FLAG
FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_FLOAT_RUSH_DIR_FLOAT
FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_FLOAT_RUSH_DIR_INT
FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_RELEASE_HOLD_BUTTON_FLAG
FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_RELEASE_HOLD_BUTTON_FLOAT
FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_RELEASE_HOLD_BUTTON_INT
FIGHTER_GENERATE_ARTICLE_ID_NONE
FIGHTER_GENERATE_ARTICLE_ID_TERM
FIGHTER_GLIDE_TYPE_NONE
FIGHTER_GLIDE_TYPE_NORMAL
FIGHTER_GLIDE_TYPE_TERM
FIGHTER_GROUND_RHOMBUS_MODIFY_AIR_LASSO
FIGHTER_GROUND_RHOMBUS_MODIFY_DEFAULT
FIGHTER_GROUND_RHOMBUS_MODIFY_TERM
FIGHTER_HAVE_ITEM_WORK_EXTRA
FIGHTER_HAVE_ITEM_WORK_MAIN
FIGHTER_HAVE_ITEM_WORK_SPECIAL
FIGHTER_HAVE_ITEM_WORK_TEMPORARY
FIGHTER_HIT_TARGET_HIGH
FIGHTER_HIT_TARGET_LOW
FIGHTER_HIT_TARGET_MIDDLE
FIGHTER_HIT_TARGET_TERM
FIGHTER_IKE_ARTICLE_TERM
FIGHTER_IKE_FINAL_TARGET_NUM_MAX
FIGHTER_IKE_GENERATE_ARTICLE_SWORD
FIGHTER_IKE_INSTANCE_WORK_ID_FLAG_FINAL_ATTACK_HIT_LINK
FIGHTER_IKE_INSTANCE_WORK_ID_FLAG_START
FIGHTER_IKE_INSTANCE_WORK_ID_FLAG_SWORD_FINAL
FIGHTER_IKE_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_IKE_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_IKE_INSTANCE_WORK_ID_INT_FINAL_HIT_NUM
FIGHTER_IKE_INSTANCE_WORK_ID_INT_SPECIAL_HI_CLIFF_NUM
FIGHTER_IKE_INSTANCE_WORK_ID_INT_START
FIGHTER_IKE_INSTANCE_WORK_ID_INT_TERM
FIGHTER_IKE_LINK_NO_FINAL
FIGHTER_IKE_LINK_NO_PRE_START
FIGHTER_IKE_LINK_NO_TERM
FIGHTER_IKE_SEARCH_GROUP_KIND_SPECIAL_S
FIGHTER_IKE_SEARCH_GROUP_KIND_TERM
FIGHTER_IKE_SEARCH_SPECIAL_S_FIGHTER
FIGHTER_IKE_SEARCH_SPECIAL_S_TERM
FIGHTER_IKE_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
FIGHTER_IKE_SHIELD_GROUP_KIND_START
FIGHTER_IKE_SHIELD_GROUP_KIND_TERM
FIGHTER_IKE_SHIELD_KIND_SPECIAL_LW_GUARD
FIGHTER_IKE_SPECIAL_HI_TARGET_NUM_MAX
FIGHTER_IKE_STATUS_FINAL_FLAG_ATTACK_END
FIGHTER_IKE_STATUS_FINAL_FLAG_ATTACK_HIT
FIGHTER_IKE_STATUS_FINAL_FLAG_CHANGE_STATUS
FIGHTER_IKE_STATUS_FINAL_FLAG_CONTINUE_MOT
FIGHTER_IKE_STATUS_FINAL_FLAG_FALL_START
FIGHTER_IKE_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
FIGHTER_IKE_STATUS_FINAL_FLAG_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_IKE_STATUS_FINAL_FLAG_REQUEST_LOOP_DAMAGE_MOTION_VARIATION
FIGHTER_IKE_STATUS_FINAL_FLAG_START
FIGHTER_IKE_STATUS_FINAL_FLAG_SWORD_THROW_START
FIGHTER_IKE_STATUS_FINAL_FLAG_TERM
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_ATTACK_LR
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_ANGLE
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_FRAME
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_SPD_X
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_SPD_Y
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_SPEED
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_X
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_Y
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_OFFSET_LR
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_X
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_Y
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_TARGET_OFFSET_X
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_TO_TARGET_LR
FIGHTER_IKE_STATUS_FINAL_WORK_INT_ATTACK_HIT_BATTLE_NUM
FIGHTER_IKE_STATUS_FINAL_WORK_INT_COUNT
FIGHTER_IKE_STATUS_FINAL_WORK_INT_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_IKE_STATUS_FINAL_WORK_INT_START
FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID1
FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID2
FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID3
FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID4
FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID5
FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID6
FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID7
FIGHTER_IKE_STATUS_FINAL_WORK_INT_TERM
FIGHTER_IKE_STATUS_KIND_FINAL_ATTACK
FIGHTER_IKE_STATUS_KIND_FINAL_END
FIGHTER_IKE_STATUS_KIND_FINAL_FALL
FIGHTER_IKE_STATUS_KIND_FINAL_HIT
FIGHTER_IKE_STATUS_KIND_FINAL_MOVE
FIGHTER_IKE_STATUS_KIND_NUM
FIGHTER_IKE_STATUS_KIND_PREV
FIGHTER_IKE_STATUS_KIND_SPECIAL_HI_2
FIGHTER_IKE_STATUS_KIND_SPECIAL_HI_3
FIGHTER_IKE_STATUS_KIND_SPECIAL_HI_4
FIGHTER_IKE_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_IKE_STATUS_KIND_SPECIAL_N_END
FIGHTER_IKE_STATUS_KIND_SPECIAL_N_END_MAX
FIGHTER_IKE_STATUS_KIND_SPECIAL_N_END_MDL
FIGHTER_IKE_STATUS_KIND_SPECIAL_N_LOOP
FIGHTER_IKE_STATUS_KIND_SPECIAL_S_ATTACK
FIGHTER_IKE_STATUS_KIND_SPECIAL_S_DASH
FIGHTER_IKE_STATUS_KIND_SPECIAL_S_END
FIGHTER_IKE_STATUS_KIND_SPECIAL_S_HOLD
FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_CONTINUE_MOT
FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_CONTROL
FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_JUMP_START_AIR
FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_KINETIC_CHANGE
FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_TERM
FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_TRANS_JUMP
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_MUL_2
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_PREVIOUS_MOTION_FRAME
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_DONE
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_FRAME
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_FRAME_INIT
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_OFFSET
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_OFFSET_MAX
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_SPEED
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_ID
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_ID_MAX
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_NUM
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_RECOVER_SLIDEGAP_INITIAL_COUNT
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_SITUATION_PREV
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_TERM
FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_SHIELD
FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_INT_TERM
FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_CHARGE_MAX
FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_CHARGE_MAX_DAMAGE
FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_CHARGE_MDL_DAMAGE
FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_MAX
FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_MAX_CHARGE_SOUND_DONE
FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_RUMBLE_MAX
FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_RUMBLE_MIDDLE
FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_START
FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_TERM
FIGHTER_IKE_STATUS_SPECIAL_N_WORK_FLOAT_CHARGE_COUNT
FIGHTER_IKE_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_IKE_STATUS_SPECIAL_N_WORK_FLOAT_TERM
FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_CHARGE_COUNT_MAX
FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_CHARGE_SE_HANDLE
FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_CHARGE_SE_NO
FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_READY_LEVEL
FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_SITUATION_PREV
FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_TERM
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_ATK_CHARGE_MAX
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_ATTACK_END
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_CHARGE
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_CHARGE_MAX_EFT
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_CLIFF_CHK_START
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_END_NO_LANDING
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_SEARCH_HIT
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_SPD_CHARGE_MAX
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_START
FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_TERM
FIGHTER_IKE_STATUS_SPECIAL_S_WORK_FLOAT_AIR_SPD_X_MAX
FIGHTER_IKE_STATUS_SPECIAL_S_WORK_FLOAT_SPD_X_MAX
FIGHTER_IKE_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_IKE_STATUS_SPECIAL_S_WORK_FLOAT_TERM
FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_CHARGE_COUNT
FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_DASH_COUNT
FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_HOLD_SE_HANDLE
FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_SITUATION_PREV
FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_IK_SLOT_LEFT_ARM
FIGHTER_IK_SLOT_LEFT_ARM_CLIFF
FIGHTER_IK_SLOT_LEFT_FOOT
FIGHTER_IK_SLOT_NUM
FIGHTER_IK_SLOT_RIGHT_ARM
FIGHTER_IK_SLOT_RIGHT_ARM_CLIFF
FIGHTER_IK_SLOT_RIGHT_FOOT
FIGHTER_INKLING_GENERATE_ARTICLE_BLASTER
FIGHTER_INKLING_GENERATE_ARTICLE_BRUSH
FIGHTER_INKLING_GENERATE_ARTICLE_COPY_INKLINGGUN
FIGHTER_INKLING_GENERATE_ARTICLE_COPY_INKLINGTANK
FIGHTER_INKLING_GENERATE_ARTICLE_INKBULLET
FIGHTER_INKLING_GENERATE_ARTICLE_MEGAPHONELASER
FIGHTER_INKLING_GENERATE_ARTICLE_ROLLER
FIGHTER_INKLING_GENERATE_ARTICLE_SLOSHER
FIGHTER_INKLING_GENERATE_ARTICLE_SPLASH
FIGHTER_INKLING_GENERATE_ARTICLE_SPLASHBOMB
FIGHTER_INKLING_GENERATE_ARTICLE_SQUID
FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_AFTER_SPECIAL_HI
FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_BOY
FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_CAN_SPECIAL_LW_BOMB
FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_DISABLE_SPECIAL_S
FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_EXIST_SQUID
FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_INK_SUCCESS
FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_LANDING_HEAVY
FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_NO_DAMAGE_MOTION_INTP
FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_NO_FLIP_SQUID
FIGHTER_INKLING_INSTANCE_WORK_ID_FLOAT_INK
FIGHTER_INKLING_INSTANCE_WORK_ID_FLOAT_INK_B
FIGHTER_INKLING_INSTANCE_WORK_ID_FLOAT_INK_G
FIGHTER_INKLING_INSTANCE_WORK_ID_FLOAT_INK_R
FIGHTER_INKLING_INSTANCE_WORK_ID_INT_BOMB_ID_THROW_LW
FIGHTER_INKLING_INSTANCE_WORK_ID_INT_LAMP_EFFECT_HANDLE
FIGHTER_INKLING_INSTANCE_WORK_ID_INT_READY_FINAL_EFFECT_HANDLE
FIGHTER_INKLING_MOTION_PART_SET_KIND_TANK
FIGHTER_INKLING_STATUS_ATTACK_FLAG_SUB_INK
FIGHTER_INKLING_STATUS_ATTACK_WORK_INT_100_INK_COUNT
FIGHTER_INKLING_STATUS_CHARGE_INK_FLAG_CHARGE_START
FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_FLOAT_PRE_INK
FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_INT_CHARGE_COUNT
FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_INT_EFFECT_HANDLE_MARKER
FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_INT_EFFECT_HANDLE_MAX
FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_INT_EFFECT_HANDLE_PUMP
FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_INT_EFFECT_HANDLE_UV
FIGHTER_INKLING_STATUS_FINAL_FLAG_SHOOT
FIGHTER_INKLING_STATUS_KIND_CHARGE_INK
FIGHTER_INKLING_STATUS_KIND_CHARGE_INK_END
FIGHTER_INKLING_STATUS_KIND_CHARGE_INK_START
FIGHTER_INKLING_STATUS_KIND_NUM
FIGHTER_INKLING_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_INKLING_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_INKLING_STATUS_KIND_SPECIAL_HI_ROT
FIGHTER_INKLING_STATUS_KIND_SPECIAL_HI_STOP_CEIL
FIGHTER_INKLING_STATUS_KIND_SPECIAL_LW_EMPTY
FIGHTER_INKLING_STATUS_KIND_SPECIAL_LW_THROW
FIGHTER_INKLING_STATUS_KIND_SPECIAL_N_END
FIGHTER_INKLING_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_DASH
FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_END
FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_JUMP_END
FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_RUN
FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_RUN_TURN
FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_STOP_WALL
FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_WALK
FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_WALK_TURN
FIGHTER_INKLING_STATUS_SPECIAL_HI_FLAG_CAN_STOP_CEIL
FIGHTER_INKLING_STATUS_SPECIAL_HI_WORK_FLOAT_DEGREE
FIGHTER_INKLING_STATUS_SPECIAL_HI_WORK_FLOAT_MODEL_DEGREE
FIGHTER_INKLING_STATUS_SPECIAL_HI_WORK_FLOAT_MODEL_REV_DEGREE
FIGHTER_INKLING_STATUS_SPECIAL_HI_WORK_FLOAT_REV_DEGREE
FIGHTER_INKLING_STATUS_SPECIAL_LW_FLAG_CHARGING
FIGHTER_INKLING_STATUS_SPECIAL_LW_FLAG_THROW
FIGHTER_INKLING_STATUS_SPECIAL_LW_FLAG_TO_THROW_OK
FIGHTER_INKLING_STATUS_SPECIAL_LW_WORK_FLOAT_CHARGE_FRAME
FIGHTER_INKLING_STATUS_SPECIAL_LW_WORK_INT_MAX_CHARGE_FRAME
FIGHTER_INKLING_STATUS_SPECIAL_N_FLAG_CAN_CHANGE_ANGLE
FIGHTER_INKLING_STATUS_SPECIAL_N_WORK_FLOAT_SHOOT_DEGREE
FIGHTER_INKLING_STATUS_SPECIAL_N_WORK_INT_BULLET_NUM
FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_AFTER_JUMP
FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_END
FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_JUMP
FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_JUMP_END
FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_TRIGGER_BUTTON
FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_TURN
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_DEGREE
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_DEGREE_SPEED
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_PRE_GROUND_DEGREE
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_PRE_X
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_PRE_Y
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_ROLLER_EMPTY_SE_MAX_PITCH
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_ROLLER_SE_MAX_PITCH
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_SPEED_X
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_TURN_ACCEL_X
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_TURN_DASH_ACCEL_X
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_WALK_JOSTLE_BACK
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_WALK_JOSTLE_FRONT
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_INT_AFTER_TURN_FRAME
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_INT_ALL_FRAME
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_INT_ENABLE_FINISH_FRAME
FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_INT_WALL_FRAME
FIGHTER_INSTANCE_WORK_ID_FLAG_ABNORMAL_FAIL_IN_ATTACK
FIGHTER_INSTANCE_WORK_ID_FLAG_ABNORMAL_MINIJUMP_SLOWWALK
FIGHTER_INSTANCE_WORK_ID_FLAG_APPEAL_RANDOM
FIGHTER_INSTANCE_WORK_ID_FLAG_ASSIST
FIGHTER_INSTANCE_WORK_ID_FLAG_BACKSHIELD_FORCE_VISIBLE
FIGHTER_INSTANCE_WORK_ID_FLAG_BACKSHIELD_INVISIBLE
FIGHTER_INSTANCE_WORK_ID_FLAG_BLACKBALL_AREA
FIGHTER_INSTANCE_WORK_ID_FLAG_BRAVE_STEEL
FIGHTER_INSTANCE_WORK_ID_FLAG_BURY_R
FIGHTER_INSTANCE_WORK_ID_FLAG_CALC_CURSOR_POS_FORCE
FIGHTER_INSTANCE_WORK_ID_FLAG_CAN_SPECIAL_COMMAND
FIGHTER_INSTANCE_WORK_ID_FLAG_CAPTURE_JUMP_ENABLE_CONTROL
FIGHTER_INSTANCE_WORK_ID_FLAG_CAPTURE_SHAKE_INVINCIBLE
FIGHTER_INSTANCE_WORK_ID_FLAG_CAPTURE_YOSHI
FIGHTER_INSTANCE_WORK_ID_FLAG_CATCHED_BUTTERFLYNET
FIGHTER_INSTANCE_WORK_ID_FLAG_CATCHED_PICKEL
FIGHTER_INSTANCE_WORK_ID_FLAG_CATCH_CLIFF
FIGHTER_INSTANCE_WORK_ID_FLAG_CATCH_MOTION_HI_LW
FIGHTER_INSTANCE_WORK_ID_FLAG_CHECK_CATCH
FIGHTER_INSTANCE_WORK_ID_FLAG_CLIFF_XLU
FIGHTER_INSTANCE_WORK_ID_FLAG_CURRY_SUSPEND
FIGHTER_INSTANCE_WORK_ID_FLAG_CURSOR
FIGHTER_INSTANCE_WORK_ID_FLAG_CURSOR_ON_POSTURE
FIGHTER_INSTANCE_WORK_ID_FLAG_DAMAGE_CLIFF_STOP
FIGHTER_INSTANCE_WORK_ID_FLAG_DAMAGE_FALL_RESERVE_FLIP
FIGHTER_INSTANCE_WORK_ID_FLAG_DAMAGE_FLY_AIR
FIGHTER_INSTANCE_WORK_ID_FLAG_DAMAGE_PARALYZE_EFFECT
FIGHTER_INSTANCE_WORK_ID_FLAG_DAMAGE_SPEED_UP
FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_AREA_OUT
FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_END
FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_UP_FALL
FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_UP_FALL_FIRST_LR
FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_UP_FALL_KOOPA
FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_UP_GALAGA
FIGHTER_INSTANCE_WORK_ID_FLAG_DEATHBALL_SUCCEEDED
FIGHTER_INSTANCE_WORK_ID_FLAG_DEATH_PREDICTION
FIGHTER_INSTANCE_WORK_ID_FLAG_DELAY_FLIP
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_GET_ITEM
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_BIND
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_BURY
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_CAPTURE_PULLED_SE
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_CLIFF_CATCH
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_CURRY_SHOT
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_DEAD_UP_FALL
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_DEAD_UP_FIGHTER
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_DEAD_UP_STAR
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_ESCAPE_AIR
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_ESCAPE_PENALTY
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_FINAL_START_CAMERA
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_FURAFURA_VOICE_FINAL
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_GUARD
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_GUARD_HOLD_SPECIAL_BUTTON
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_INSTANT_DEATH
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_INTERRUPT_SCALING
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_INTERRUPT_SWIM
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_KINETIC_RESET_PARAM
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_LANDING_CANCEL
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_LANDING_TURN
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_MINI_JUMP
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_OTTOTTO
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_RUN
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_SCALING
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_SLIP
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_SPECIAL_HI_CONTINUOUS
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_STAGE_GRAVITY
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_STICK_REVERSE
FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_SYS_HIT_DEAD
FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_DOLLY_STAGE_LR_DEAD
FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_FACIAL_ON_FINAL
FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_ITEM_NO_COUNT
FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_LANDING_CLIFF_STOP
FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_TRANSITION_STATUS_STOP
FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_WARP_ON_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLAG_ESCAPE_XLU_START_1F
FIGHTER_INSTANCE_WORK_ID_FLAG_FALL_HOP
FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL
FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_AVAILABLE
FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_CHARGE
FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_DISCRETION
FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_END_TO_FALL
FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_STATUS
FIGHTER_INSTANCE_WORK_ID_FLAG_FINISH_CAMERA_DOLLY_STAGE
FIGHTER_INSTANCE_WORK_ID_FLAG_FINISH_CAMERA_TARGET
FIGHTER_INSTANCE_WORK_ID_FLAG_FINISH_CAMERA_TARGET_DAMAGE_ELEC
FIGHTER_INSTANCE_WORK_ID_FLAG_FINISH_CAMERA_TARGET_DAMAGE_FLY
FIGHTER_INSTANCE_WORK_ID_FLAG_FINISH_CAMERA_TARGET_INITIALIZED
FIGHTER_INSTANCE_WORK_ID_FLAG_FIRST_BURY_DOWN
FIGHTER_INSTANCE_WORK_ID_FLAG_FIXED_SCALING
FIGHTER_INSTANCE_WORK_ID_FLAG_FLOWER
FIGHTER_INSTANCE_WORK_ID_FLAG_FLOWER_SUSPEND
FIGHTER_INSTANCE_WORK_ID_FLAG_FORCE_LOUPE
FIGHTER_INSTANCE_WORK_ID_FLAG_GAMEWATCH_OCTOPUS_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLAG_GANON_SPECIAL_S_DAMAGE_FALL_AIR
FIGHTER_INSTANCE_WORK_ID_FLAG_GANON_SPECIAL_S_DAMAGE_FALL_GROUND
FIGHTER_INSTANCE_WORK_ID_FLAG_GEKIKARA
FIGHTER_INSTANCE_WORK_ID_FLAG_GENESISSET
FIGHTER_INSTANCE_WORK_ID_FLAG_GOLD
FIGHTER_INSTANCE_WORK_ID_FLAG_GOLD_NO_REACTION
FIGHTER_INSTANCE_WORK_ID_FLAG_GOLD_SUSPEND
FIGHTER_INSTANCE_WORK_ID_FLAG_HAMMER
FIGHTER_INSTANCE_WORK_ID_FLAG_HAMMER_NO_ATTACK
FIGHTER_INSTANCE_WORK_ID_FLAG_HAMMER_NO_DRIFT
FIGHTER_INSTANCE_WORK_ID_FLAG_HEAD_MUSHROOM
FIGHTER_INSTANCE_WORK_ID_FLAG_HIT_ATTACK
FIGHTER_INSTANCE_WORK_ID_FLAG_HIT_REFLECTOR
FIGHTER_INSTANCE_WORK_ID_FLAG_IGNORE_2ND_MOTION
FIGHTER_INSTANCE_WORK_ID_FLAG_IGNORE_DEADUP_PRODUCTION
FIGHTER_INSTANCE_WORK_ID_FLAG_INFINITY_SMASH_HOLD
FIGHTER_INSTANCE_WORK_ID_FLAG_INHALED
FIGHTER_INSTANCE_WORK_ID_FLAG_INSTANT_DEATH_RESERVED
FIGHTER_INSTANCE_WORK_ID_FLAG_INVALID_CAPTURE
FIGHTER_INSTANCE_WORK_ID_FLAG_INVALID_DROWNED
FIGHTER_INSTANCE_WORK_ID_FLAG_INVISIBLE
FIGHTER_INSTANCE_WORK_ID_FLAG_INVISIBLE_SUSPEND
FIGHTER_INSTANCE_WORK_ID_FLAG_IS_DISCRETION_FINAL_USED
FIGHTER_INSTANCE_WORK_ID_FLAG_IS_LOUPE
FIGHTER_INSTANCE_WORK_ID_FLAG_ITEM_DEATHSCYTHE_CUT_IN
FIGHTER_INSTANCE_WORK_ID_FLAG_ITEM_DEATHSCYTHE_EFFECT
FIGHTER_INSTANCE_WORK_ID_FLAG_ITEM_THROW_4
FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_BOARD
FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_BOARD_AREA_IN
FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_MINI_ATTACK
FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_MINI_ATTACK_POWER_MUL
FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_NO_LIMIT
FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_NO_LIMIT_ONCE
FIGHTER_INSTANCE_WORK_ID_FLAG_KEEP_ESCAPE_PENALTY_FRAME
FIGHTER_INSTANCE_WORK_ID_FLAG_KINOKO
FIGHTER_INSTANCE_WORK_ID_FLAG_KIRBY_COPY_DEDEDE
FIGHTER_INSTANCE_WORK_ID_FLAG_KIRBY_COPY_KROOL
FIGHTER_INSTANCE_WORK_ID_FLAG_KNOCKOUT
FIGHTER_INSTANCE_WORK_ID_FLAG_KOZUKATA_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLAG_KO_SURVIVE
FIGHTER_INSTANCE_WORK_ID_FLAG_LIGHT_WEIGHT
FIGHTER_INSTANCE_WORK_ID_FLAG_LOUPE
FIGHTER_INSTANCE_WORK_ID_FLAG_LOUPE_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLAG_MASTERCORE
FIGHTER_INSTANCE_WORK_ID_FLAG_METAL
FIGHTER_INSTANCE_WORK_ID_FLAG_METAL_CRITICAL_CUT_IN
FIGHTER_INSTANCE_WORK_ID_FLAG_METAL_CRITICAL_SUCCEEDED
FIGHTER_INSTANCE_WORK_ID_FLAG_METAL_SUSPEND
FIGHTER_INSTANCE_WORK_ID_FLAG_METAMON
FIGHTER_INSTANCE_WORK_ID_FLAG_METAMON_EXHAUST
FIGHTER_INSTANCE_WORK_ID_FLAG_MIIFIGHTER_100KICK_SET_REFLECT_ANGLE
FIGHTER_INSTANCE_WORK_ID_FLAG_MODIFY_HIT_DATA
FIGHTER_INSTANCE_WORK_ID_FLAG_NAME_CURSOR
FIGHTER_INSTANCE_WORK_ID_FLAG_NO_DAMGE_TO_BURY
FIGHTER_INSTANCE_WORK_ID_FLAG_NO_DEAD
FIGHTER_INSTANCE_WORK_ID_FLAG_NO_DEAD_DOWN
FIGHTER_INSTANCE_WORK_ID_FLAG_NO_DEAD_UP
FIGHTER_INSTANCE_WORK_ID_FLAG_NO_DROP_ITEM
FIGHTER_INSTANCE_WORK_ID_FLAG_NO_GLIDE
FIGHTER_INSTANCE_WORK_ID_FLAG_NO_PICKUP_ITEM
FIGHTER_INSTANCE_WORK_ID_FLAG_NO_SPEED_OPERATION_CHK
FIGHTER_INSTANCE_WORK_ID_FLAG_NO_SWIM
FIGHTER_INSTANCE_WORK_ID_FLAG_ONE_MORE_FINAL
FIGHTER_INSTANCE_WORK_ID_FLAG_ONE_MORE_FINAL_DEAD_FAILED
FIGHTER_INSTANCE_WORK_ID_FLAG_ON_DAMAGE_FINAL
FIGHTER_INSTANCE_WORK_ID_FLAG_ON_SCALING
FIGHTER_INSTANCE_WORK_ID_FLAG_PACKMAN_EYE
FIGHTER_INSTANCE_WORK_ID_FLAG_PARALYZE_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLAG_PARALYZE_STOP
FIGHTER_INSTANCE_WORK_ID_FLAG_PEROPPAFU_SLOW
FIGHTER_INSTANCE_WORK_ID_FLAG_PEROPPAFU_SLOW_AREA
FIGHTER_INSTANCE_WORK_ID_FLAG_PIERCE_GROUND_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLAG_PIKMIN_FINAL_NO_REACTION
FIGHTER_INSTANCE_WORK_ID_FLAG_PIT_FALL_TO_DOWN
FIGHTER_INSTANCE_WORK_ID_FLAG_POWBLOCK_QUAKE
FIGHTER_INSTANCE_WORK_ID_FLAG_POWBLOCK_QUAKE_JUMP
FIGHTER_INSTANCE_WORK_ID_FLAG_PRE_START
FIGHTER_INSTANCE_WORK_ID_FLAG_RABBIT_CAP
FIGHTER_INSTANCE_WORK_ID_FLAG_RAY_CHECK_FINISH_CAMERA_THROW
FIGHTER_INSTANCE_WORK_ID_FLAG_REBIRTH_NO_MOVE
FIGHTER_INSTANCE_WORK_ID_FLAG_REFLECT_LR_REVERSE_MOTION
FIGHTER_INSTANCE_WORK_ID_FLAG_REQUEST_CHECK_FINISH_CAMERA_THROW
FIGHTER_INSTANCE_WORK_ID_FLAG_REQUEST_DIVE_EFFECT
FIGHTER_INSTANCE_WORK_ID_FLAG_REQ_VC_KNOCKOUT
FIGHTER_INSTANCE_WORK_ID_FLAG_RESERVE_FLIP
FIGHTER_INSTANCE_WORK_ID_FLAG_RESERVE_JUMP_MINI_ATTACK
FIGHTER_INSTANCE_WORK_ID_FLAG_RESERVE_ONE_MORE_CHARGE_FINAL
FIGHTER_INSTANCE_WORK_ID_FLAG_RESERVE_ONE_MORE_FINAL
FIGHTER_INSTANCE_WORK_ID_FLAG_RESULT_FIGHTER_SINGLE
FIGHTER_INSTANCE_WORK_ID_FLAG_REVERSE_LR_FINISH_CAMERA_THROW_ORBIT
FIGHTER_INSTANCE_WORK_ID_FLAG_RIKI_ATTACK_REACTION_MUL
FIGHTER_INSTANCE_WORK_ID_FLAG_ROCKETBELT
FIGHTER_INSTANCE_WORK_ID_FLAG_ROLLERINK_AREA_IN
FIGHTER_INSTANCE_WORK_ID_FLAG_ROLLERINK_AREA_OUT
FIGHTER_INSTANCE_WORK_ID_FLAG_ROLLERINK_POWER
FIGHTER_INSTANCE_WORK_ID_FLAG_RUN_FALL
FIGHTER_INSTANCE_WORK_ID_FLAG_SCREW
FIGHTER_INSTANCE_WORK_ID_FLAG_SET_RANDOM_DAMAGE_MOTION
FIGHTER_INSTANCE_WORK_ID_FLAG_SHIELD_FIGHTER_SHOT
FIGHTER_INSTANCE_WORK_ID_FLAG_SHIELD_LOCK
FIGHTER_INSTANCE_WORK_ID_FLAG_SLOW
FIGHTER_INSTANCE_WORK_ID_FLAG_SLOW_CAUSE_TIMER
FIGHTER_INSTANCE_WORK_ID_FLAG_SPECIALFLAG
FIGHTER_INSTANCE_WORK_ID_FLAG_SPEED_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLAG_SPIRITS_MACH_STAMP
FIGHTER_INSTANCE_WORK_ID_FLAG_SPIRITS_STAGE_ATTR_ADHESION
FIGHTER_INSTANCE_WORK_ID_FLAG_SPYCLOAK
FIGHTER_INSTANCE_WORK_ID_FLAG_SPYCLOAK_SUSPEND
FIGHTER_INSTANCE_WORK_ID_FLAG_STAR
FIGHTER_INSTANCE_WORK_ID_FLAG_SUB_FIGHTER
FIGHTER_INSTANCE_WORK_ID_FLAG_SUCCEED_HIT_COUNT_RED
FIGHTER_INSTANCE_WORK_ID_FLAG_SUICIDE_SKILL_RESERVED
FIGHTER_INSTANCE_WORK_ID_FLAG_SUPERLEAF
FIGHTER_INSTANCE_WORK_ID_FLAG_SUPERLEAFTAIL_ANIMATION
FIGHTER_INSTANCE_WORK_ID_FLAG_SUPPRESS_WEAKEN_EFFECT
FIGHTER_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_INSTANCE_WORK_ID_FLAG_THUNDER
FIGHTER_INSTANCE_WORK_ID_FLAG_TO_PIERCE
FIGHTER_INSTANCE_WORK_ID_FLAG_TRAIL_SPECIAL_LW_REBOUND
FIGHTER_INSTANCE_WORK_ID_FLAG_TREAD_NO_TRIGGER
FIGHTER_INSTANCE_WORK_ID_FLAG_UP_SPEED_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLAG_USE_FAIRY_BOTTLE
FIGHTER_INSTANCE_WORK_ID_FLAG_VOICE_MUTE
FIGHTER_INSTANCE_WORK_ID_FLAG_WHOLE_SLOW
FIGHTER_INSTANCE_WORK_ID_FLAG_WHOLE_SLOW_CAUSE_TIMER
FIGHTER_INSTANCE_WORK_ID_FLAG_XERNEAS_ATTACK_REACTION_MUL
FIGHTER_INSTANCE_WORK_ID_FLAG_XERNEAS_ATTACK_REACTION_MUL_IS_MASTER
FIGHTER_INSTANCE_WORK_ID_FLOAT_ADJUST_JOINT_POS_X_CHANGE_MOTION
FIGHTER_INSTANCE_WORK_ID_FLOAT_ADJUST_JOINT_POS_Y_CHANGE_MOTION
FIGHTER_INSTANCE_WORK_ID_FLOAT_CAPTURE_JUMP_SPEED_X
FIGHTER_INSTANCE_WORK_ID_FLOAT_CAPTURE_JUMP_SPEED_Y
FIGHTER_INSTANCE_WORK_ID_FLOAT_CHARGE_FINAL_ADD_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLOAT_CHARGE_FINAL_GAUGE
FIGHTER_INSTANCE_WORK_ID_FLOAT_CHECK_DEAD_OFFSET_X
FIGHTER_INSTANCE_WORK_ID_FLOAT_CHECK_DEAD_OFFSET_Y
FIGHTER_INSTANCE_WORK_ID_FLOAT_CURSOR_OFFSET_Y
FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_REACTION_FRAME
FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_REACTION_FRAME_LAST
FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_SPEED_RESERVED_X
FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_SPEED_RESERVED_Y
FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_SPEED_UP_MAG
FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_SPEED_UP_MAX_MAG
FIGHTER_INSTANCE_WORK_ID_FLOAT_DEAD_POS_X
FIGHTER_INSTANCE_WORK_ID_FLOAT_DEAD_POS_Y
FIGHTER_INSTANCE_WORK_ID_FLOAT_DEAD_POS_Z
FIGHTER_INSTANCE_WORK_ID_FLOAT_FALL_HOP_Y
FIGHTER_INSTANCE_WORK_ID_FLOAT_FALL_X_ACCEL_MUL
FIGHTER_INSTANCE_WORK_ID_FLOAT_FALL_X_MAX_MUL
FIGHTER_INSTANCE_WORK_ID_FLOAT_FINISH_CAMERA_THROW_CHECK_OFFSET_X
FIGHTER_INSTANCE_WORK_ID_FLOAT_FINISH_CAMERA_THROW_CHECK_OFFSET_Y
FIGHTER_INSTANCE_WORK_ID_FLOAT_FINISH_CAMERA_THROW_RAY_HIT_POS_Y
FIGHTER_INSTANCE_WORK_ID_FLOAT_FINISH_CAMERA_THROW_RAY_LENGTH
FIGHTER_INSTANCE_WORK_ID_FLOAT_FLOWER_TOTAL_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLOAT_FORCE_CAPTURE_CUT_SPEED_X
FIGHTER_INSTANCE_WORK_ID_FLOAT_GEKIKARA_ANGLE
FIGHTER_INSTANCE_WORK_ID_FLOAT_GEKIKARA_ANGLE_SPEED
FIGHTER_INSTANCE_WORK_ID_FLOAT_GUARD_SHIELD
FIGHTER_INSTANCE_WORK_ID_FLOAT_GUARD_SHIELD_LEVEL
FIGHTER_INSTANCE_WORK_ID_FLOAT_GUARD_SHIELD_MAX
FIGHTER_INSTANCE_WORK_ID_FLOAT_GUARD_SHIELD_MIN
FIGHTER_INSTANCE_WORK_ID_FLOAT_ICE_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLOAT_INIT_PITCH
FIGHTER_INSTANCE_WORK_ID_FLOAT_INIT_SCALE
FIGHTER_INSTANCE_WORK_ID_FLOAT_ITEM_THROW_COMMAND_LR
FIGHTER_INSTANCE_WORK_ID_FLOAT_JOSTLE_SPEED_ATTENUATION_RATE
FIGHTER_INSTANCE_WORK_ID_FLOAT_JUMP_BOARD_SPEED_Y
FIGHTER_INSTANCE_WORK_ID_FLOAT_KAWASAKI_FLY_FRAME
FIGHTER_INSTANCE_WORK_ID_FLOAT_KAWASAKI_FLY_HEIGHT
FIGHTER_INSTANCE_WORK_ID_FLOAT_KAWASAKI_OFFSET_Y
FIGHTER_INSTANCE_WORK_ID_FLOAT_LANDING_FRAME
FIGHTER_INSTANCE_WORK_ID_FLOAT_METAL_POWER
FIGHTER_INSTANCE_WORK_ID_FLOAT_MIIFIGHTER_100KICK_LR
FIGHTER_INSTANCE_WORK_ID_FLOAT_MII_RATE
FIGHTER_INSTANCE_WORK_ID_FLOAT_MUL_FALL_X_ACCEL
FIGHTER_INSTANCE_WORK_ID_FLOAT_OCTOPUS_CAPTURE_PULLED_SPEED
FIGHTER_INSTANCE_WORK_ID_FLOAT_PACMAN_EYE_END_SPEED
FIGHTER_INSTANCE_WORK_ID_FLOAT_PRE_START
FIGHTER_INSTANCE_WORK_ID_FLOAT_REACTION_CHEER
FIGHTER_INSTANCE_WORK_ID_FLOAT_REBOUND_ATTACK_SPEED
FIGHTER_INSTANCE_WORK_ID_FLOAT_RIKI_ATTACK_REACTION_MUL
FIGHTER_INSTANCE_WORK_ID_FLOAT_ROCKETBELT_BURNER_ENERGY_VALUE
FIGHTER_INSTANCE_WORK_ID_FLOAT_SCALING_END_SCALE
FIGHTER_INSTANCE_WORK_ID_FLOAT_SCALING_START_SCALE
FIGHTER_INSTANCE_WORK_ID_FLOAT_SHIELD_REBOUND_SPEED_MUL
FIGHTER_INSTANCE_WORK_ID_FLOAT_SPIRITS_MACH_STAMP_ATTACK_MUL
FIGHTER_INSTANCE_WORK_ID_FLOAT_SQUAT_WALK_SPEED_BACK_MAX
FIGHTER_INSTANCE_WORK_ID_FLOAT_SQUAT_WALK_SPEED_FORWARD_MAX
FIGHTER_INSTANCE_WORK_ID_FLOAT_STAGE_DAMAGE_REACTION_MAX
FIGHTER_INSTANCE_WORK_ID_FLOAT_STAGE_DAMAGE_REACTION_MIN
FIGHTER_INSTANCE_WORK_ID_FLOAT_STAGE_DAMAGE_REACTION_MUL
FIGHTER_INSTANCE_WORK_ID_FLOAT_SUCCEED_HIT_COUNT_HIT_STOP_DELAY_MUL
FIGHTER_INSTANCE_WORK_ID_FLOAT_SUCCEED_HIT_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLOAT_SUSPEND_FLOWER_CLATTER_FRAME
FIGHTER_INSTANCE_WORK_ID_FLOAT_SUSPEND_FLOWER_TOTAL_DAMAGE
FIGHTER_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_INSTANCE_WORK_ID_FLOAT_USED_ESCAPE
FIGHTER_INSTANCE_WORK_ID_FLOAT_USED_ESCAPE_AIR
FIGHTER_INSTANCE_WORK_ID_FLOAT_USED_ESCAPE_B
FIGHTER_INSTANCE_WORK_ID_FLOAT_USED_ESCAPE_F
FIGHTER_INSTANCE_WORK_ID_FLOAT_WALK_SPEED_MUL
FIGHTER_INSTANCE_WORK_ID_FLOAT_WALL_JUMP_DIR
FIGHTER_INSTANCE_WORK_ID_FLOAT_XERNEAS_ATTACK_REACTION_MUL
FIGHTER_INSTANCE_WORK_ID_INT_ABNORMAL_FAIL_IN_ATTACK_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_ABNORMAL_MINIJUMP_SLOWWALK_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_ADJUST_JOINT_ID_CHANGE_MOTION
FIGHTER_INSTANCE_WORK_ID_INT_AIR_ESCAPE_ADD_XLU_START_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_AIR_LASSO_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_AIR_LASSO_HANG_DATA
FIGHTER_INSTANCE_WORK_ID_INT_AIR_LASSO_LANDING_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_ATTACH_ITEM_ON_DEAD
FIGHTER_INSTANCE_WORK_ID_INT_ATTACH_WALL_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_ATTACKER_COLOR
FIGHTER_INSTANCE_WORK_ID_INT_ATTACK_LW3_HIT_NEAR_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_ATTACK_LW3_HIT_NEAR_COUNT_CLIFF_STOP
FIGHTER_INSTANCE_WORK_ID_INT_ATTACK_LW3_HIT_NEAR_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_ATTACK_SERIAL
FIGHTER_INSTANCE_WORK_ID_INT_AUTO_HEAL_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_BACK_DAMAGE_EFFECTIVE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_BADGE_STOP_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_BARREL_SOOT_EFFECT_HANDLE
FIGHTER_INSTANCE_WORK_ID_INT_BARREL_SOOT_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_BURY_R_THROW_OPPONENT_OBJECT_ID
FIGHTER_INSTANCE_WORK_ID_INT_BURY_STOP_FRAME_COUNTER
FIGHTER_INSTANCE_WORK_ID_INT_CATCH_MOTION_OFFSET
FIGHTER_INSTANCE_WORK_ID_INT_CATCH_MOTION_OFFSET_LW
FIGHTER_INSTANCE_WORK_ID_INT_CHARGE_FINAL_ADD_GAUGE_COUNTER
FIGHTER_INSTANCE_WORK_ID_INT_CLIFF_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_CLIFF_NO_CATCH_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_COLOR
FIGHTER_INSTANCE_WORK_ID_INT_CURRY_SE_HANDLE
FIGHTER_INSTANCE_WORK_ID_INT_CURRY_TYPE
FIGHTER_INSTANCE_WORK_ID_INT_CURSOR_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_CUSTOMIZE_SPECIAL_HI_NO
FIGHTER_INSTANCE_WORK_ID_INT_CUSTOMIZE_SPECIAL_LW_NO
FIGHTER_INSTANCE_WORK_ID_INT_CUSTOMIZE_SPECIAL_N_NO
FIGHTER_INSTANCE_WORK_ID_INT_CUSTOMIZE_SPECIAL_S_NO
FIGHTER_INSTANCE_WORK_ID_INT_DAMAGE_BIAS
FIGHTER_INSTANCE_WORK_ID_INT_DAMAGE_ENTRY_ID
FIGHTER_INSTANCE_WORK_ID_INT_DEAD_MODE
FIGHTER_INSTANCE_WORK_ID_INT_DEAD_REASON
FIGHTER_INSTANCE_WORK_ID_INT_DEAD_REBIRTH_WAIT_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_DISABLE_ESCAPE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_DISABLE_GUARD_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_DISABLE_JUST_SHIELD_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_DISABLE_SHIELD_RECOVERY_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_DISABLE_WALL_JUMP_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_DOLLY_STAGE_LR_DEAD_WAIT
FIGHTER_INSTANCE_WORK_ID_INT_DOWN_DAMAGE_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_EDGE_FLARE_PARENT_ID
FIGHTER_INSTANCE_WORK_ID_INT_ENTRY_ID
FIGHTER_INSTANCE_WORK_ID_INT_ESCAPE_PENALTY_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_ESCAPE_RECOVERY_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_FACIAL_FLAG
FIGHTER_INSTANCE_WORK_ID_INT_FINAL_CHROM_ID
FIGHTER_INSTANCE_WORK_ID_INT_FINISH_CAMERA_COUNTER
FIGHTER_INSTANCE_WORK_ID_INT_FINISH_CAMERA_HIT_STOP_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_FIXED_SCALING_KIND
FIGHTER_INSTANCE_WORK_ID_INT_FIXED_SCALING_STATUS
FIGHTER_INSTANCE_WORK_ID_INT_FLOWER_COUNTER
FIGHTER_INSTANCE_WORK_ID_INT_FLOWER_TYPE
FIGHTER_INSTANCE_WORK_ID_INT_FLY_REFLECT_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_FORCE_DAMAGE_MOTION_KIND
FIGHTER_INSTANCE_WORK_ID_INT_FRAME_CLIFF_ROBBED
FIGHTER_INSTANCE_WORK_ID_INT_FRAME_IN_AIR
FIGHTER_INSTANCE_WORK_ID_INT_FRAME_RUN_TURN
FIGHTER_INSTANCE_WORK_ID_INT_GEKIKARA_COUNTER
FIGHTER_INSTANCE_WORK_ID_INT_GEKIKARA_SHOOT_COUNTER
FIGHTER_INSTANCE_WORK_ID_INT_GEKIKARA_SHOOT_DELAY
FIGHTER_INSTANCE_WORK_ID_INT_GIMMICK_EVENT_MANAGE_ID
FIGHTER_INSTANCE_WORK_ID_INT_GIMMICK_ID
FIGHTER_INSTANCE_WORK_ID_INT_GIMMICK_KIND
FIGHTER_INSTANCE_WORK_ID_INT_GOLD_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_GOLD_TYPE
FIGHTER_INSTANCE_WORK_ID_INT_GUARD_INVALID_CAPTURE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_HAMMER_COUNTER
FIGHTER_INSTANCE_WORK_ID_INT_HAMMER_SE_HANDLE
FIGHTER_INSTANCE_WORK_ID_INT_HAMMER_THROW_COUNTER
FIGHTER_INSTANCE_WORK_ID_INT_HAVE_SMASHBALL_KIND
FIGHTER_INSTANCE_WORK_ID_INT_HEAD_MUSHROOM_COUNTER
FIGHTER_INSTANCE_WORK_ID_INT_HEAL_EFF_ID
FIGHTER_INSTANCE_WORK_ID_INT_HEART_SWAP_ITEM_ID
FIGHTER_INSTANCE_WORK_ID_INT_HEART_SWAP_TARGET_ENTRY_ID
FIGHTER_INSTANCE_WORK_ID_INT_HIT_STOP_ATTACK_SUSPEND_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_HIT_STOP_IGNORE_JOSTLE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_ICE_DAMAGE_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_ICE_DAMAGE_RESET_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_IK_ARM_LEFT
FIGHTER_INSTANCE_WORK_ID_INT_IK_ARM_RIGHT
FIGHTER_INSTANCE_WORK_ID_INT_INVALID_BIND_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_INVALID_BURY_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_INVALID_CAPTURE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_INVALID_CATCH_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_INVALID_ICE_DAMAGE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_INVALID_PARALYZE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_INVALID_POISON_SMASH_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_INVISIBLE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_INVISIBLE_TYPE
FIGHTER_INSTANCE_WORK_ID_INT_IS_SLOW_EXTRA
FIGHTER_INSTANCE_WORK_ID_INT_ITEM_DEATHSCYTHE_EFFECT
FIGHTER_INSTANCE_WORK_ID_INT_ITEM_FIREBAR_BALL_NUM
FIGHTER_INSTANCE_WORK_ID_INT_ITEM_SENDER_ID
FIGHTER_INSTANCE_WORK_ID_INT_JUMP_BOARD_ACTIVATE_KIND
FIGHTER_INSTANCE_WORK_ID_INT_JUMP_BOARD_AREA_EFFECT_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_JUMP_BOARD_AREA_EFFECT_HANDLE
FIGHTER_INSTANCE_WORK_ID_INT_JUMP_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_JUMP_COUNT_MAX
FIGHTER_INSTANCE_WORK_ID_INT_KIND
FIGHTER_INSTANCE_WORK_ID_INT_KINOKO_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_KIRBY_ULTRASWORD_HIT_INDEX
FIGHTER_INSTANCE_WORK_ID_INT_KNOCKOUT_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_KNOCK_OUT_HIT_STOP_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_KO_ENTRY_ID
FIGHTER_INSTANCE_WORK_ID_INT_LITTLEMAC_KO_CAPTURE_INDEX
FIGHTER_INSTANCE_WORK_ID_INT_LOUPE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_METAKNIGHT_SMOKE_HANDLE
FIGHTER_INSTANCE_WORK_ID_INT_METAL_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_METAL_TYPE
FIGHTER_INSTANCE_WORK_ID_INT_METAMON_BLINK
FIGHTER_INSTANCE_WORK_ID_INT_METAMON_LIFE
FIGHTER_INSTANCE_WORK_ID_INT_METAMON_STAY_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_METEOR_COUNTER_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_ATTACH_WALL_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_BARREL_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_CATAPULT_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_DAMAGE_SLIP_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_FINAL_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_GROUND_DAMAGE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_HEAL_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_LADDER_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_PICKUP_ITEM_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_SPRING_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_TREAD_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_NO_WATER_INOUT_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_PACMAN_EYE_DIR
FIGHTER_INSTANCE_WORK_ID_INT_PRE_START
FIGHTER_INSTANCE_WORK_ID_INT_REBIRTH_PLATE_INDEX
FIGHTER_INSTANCE_WORK_ID_INT_RESERVE_CURRY_AURA_EFFECT_HANDLE
FIGHTER_INSTANCE_WORK_ID_INT_RESERVE_DEAD_AREA
FIGHTER_INSTANCE_WORK_ID_INT_RESERVE_FINAL_AURA_EFFECT_HANDLE
FIGHTER_INSTANCE_WORK_ID_INT_RIKI_ATTACK_REACTION_MUL_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_RUN_BRAKE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_SCALE_SWING_SPECIAL_STATE
FIGHTER_INSTANCE_WORK_ID_INT_SCALING_ANIM_KIND
FIGHTER_INSTANCE_WORK_ID_INT_SCALING_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_SCALING_HIT_STATUS
FIGHTER_INSTANCE_WORK_ID_INT_SCALING_KIND
FIGHTER_INSTANCE_WORK_ID_INT_SCALING_STATUS
FIGHTER_INSTANCE_WORK_ID_INT_SCALING_TOTAL_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_SCREW_JUMP_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_SHULK_MONAD_ARTS_DAMAGE_FLASH_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_SPECIAL_FACIAL_KIND
FIGHTER_INSTANCE_WORK_ID_INT_SPEED_Y_STABLE_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_SPIRITS_BATTLE_EVENT_ADDRESS
FIGHTER_INSTANCE_WORK_ID_INT_SPIRITS_MACH_STAMP_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_SPIRITS_MACH_STAMP_OBJECT_ID
FIGHTER_INSTANCE_WORK_ID_INT_SPIRITS_STAGE_ATTRIBUTE_ADDRESS
FIGHTER_INSTANCE_WORK_ID_INT_SPIRITS_SUPPORT_SKILL_ADDRESS
FIGHTER_INSTANCE_WORK_ID_INT_SPYCLOAK_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_SPYCLOAK_TYPE
FIGHTER_INSTANCE_WORK_ID_INT_START_ALLY_NUM
FIGHTER_INSTANCE_WORK_ID_INT_STATUS_START_TURN_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_STICK_JUMP_COMMAND_LIFE
FIGHTER_INSTANCE_WORK_ID_INT_SUCCEED_ATTACKER_ENTRY_ID
FIGHTER_INSTANCE_WORK_ID_INT_SUCCEED_HIT_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_SUICIDE_BOMB_READY_EFFECT_HANDLE
FIGHTER_INSTANCE_WORK_ID_INT_SUICIDE_BOMB_READY_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_SUMMON_LIFE
FIGHTER_INSTANCE_WORK_ID_INT_SUPERLEAF_FALL_SLOWLY_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_SUPERSTAR_COUNTER
FIGHTER_INSTANCE_WORK_ID_INT_SUPERSTAR_SE_HANDLE
FIGHTER_INSTANCE_WORK_ID_INT_SWIM_EFFECT_HANDLE_1ST
FIGHTER_INSTANCE_WORK_ID_INT_SWIM_EFFECT_HANDLE_2ND
FIGHTER_INSTANCE_WORK_ID_INT_SWIM_EFFECT_HANDLE_3RD
FIGHTER_INSTANCE_WORK_ID_INT_TERM
FIGHTER_INSTANCE_WORK_ID_INT_THROWN_MOTION_OFFSET
FIGHTER_INSTANCE_WORK_ID_INT_THUNDER_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_THUNDER_REQ_PAUSE_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_TRAIL_REBOUND_OBJECT_ID
FIGHTER_INSTANCE_WORK_ID_INT_TREAD_JUMP_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_TREAD_TARGET_CATEGORY
FIGHTER_INSTANCE_WORK_ID_INT_TREAD_TARGET_ID
FIGHTER_INSTANCE_WORK_ID_INT_TRICK_SUB
FIGHTER_INSTANCE_WORK_ID_INT_WALL_JUMP_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_WALL_JUMP_PAST_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_WATER_INTO_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_WATER_JUMP_COUNT
FIGHTER_INSTANCE_WORK_ID_INT_WAZA_CUSTOMIZE_ORG
FIGHTER_INSTANCE_WORK_ID_INT_WAZA_CUSTOMIZE_TO
FIGHTER_INSTANCE_WORK_ID_INT_XERNEAS_ATTACK_REACTION_MUL_FRAME
FIGHTER_INSTANCE_WORK_ID_INT_YOSHI_EGG_CONSTRAINT_OBJECT_ID
FIGHTER_INSTANCE_WORK_ID_INT_YOSHI_EGG_OBJECT_ID
FIGHTER_INVISIBLE_REVERSE_TYPE_ALL
FIGHTER_INVISIBLE_REVERSE_TYPE_FRAME
FIGHTER_INVISIBLE_REVERSE_TYPE_NUM
FIGHTER_INVISIBLE_REVERSE_TYPE_OWNER
FIGHTER_INVISIBLE_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
FIGHTER_ITEM_GRASS_PULL_STEP_END
FIGHTER_ITEM_GRASS_PULL_STEP_HOIST
FIGHTER_ITEM_GRASS_PULL_STEP_NONE
FIGHTER_ITEM_GRASS_PULL_STEP_PICKUP
FIGHTER_ITEM_GRASS_PULL_STEP_PULL
FIGHTER_ITEM_GRASS_PULL_STEP_START
FIGHTER_ITEM_HOLD_KIND_GRIP
FIGHTER_ITEM_HOLD_KIND_HAVE
FIGHTER_ITEM_HOLD_KIND_PICKUP
FIGHTER_JACK_AREA_KIND_ITEM_CATCH
FIGHTER_JACK_AREA_KIND_ITEM_CATCH_ADD
FIGHTER_JACK_ATTACK_ABSOLUTE_KIND_FINAL
FIGHTER_JACK_CLIFF_HANG_DATA_AIR_LASSO
FIGHTER_JACK_CLIFF_HANG_DATA_AIR_LASSO_HANG
FIGHTER_JACK_CLIFF_HANG_DATA_AIR_LASSO_IMMIDIATE
FIGHTER_JACK_FINAL_MODULE_END_EXEC
FIGHTER_JACK_FINAL_MODULE_END_EXIT
FIGHTER_JACK_FINAL_MODULE_END_INIT
FIGHTER_JACK_FINAL_MODULE_READY_EXEC
FIGHTER_JACK_FINAL_MODULE_READY_EXIT
FIGHTER_JACK_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_JACK_FINAL_MODULE_READY_INIT
FIGHTER_JACK_FINAL_MODULE_SCENE_01_EXEC
FIGHTER_JACK_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_JACK_FINAL_MODULE_SCENE_01_INIT
FIGHTER_JACK_FINAL_MODULE_SCENE_02_EXEC
FIGHTER_JACK_FINAL_MODULE_SCENE_02_EXIT
FIGHTER_JACK_FINAL_MODULE_SCENE_02_INIT
FIGHTER_JACK_FINAL_MODULE_START_EXIT
FIGHTER_JACK_FINAL_MODULE_START_INIT
FIGHTER_JACK_GENERATE_ARTICLE_BACKGROUND
FIGHTER_JACK_GENERATE_ARTICLE_BUS
FIGHTER_JACK_GENERATE_ARTICLE_DOYLE
FIGHTER_JACK_GENERATE_ARTICLE_FIRE
FIGHTER_JACK_GENERATE_ARTICLE_MONA
FIGHTER_JACK_GENERATE_ARTICLE_WINDUMMY
FIGHTER_JACK_GENERATE_ARTICLE_WING
FIGHTER_JACK_GENERATE_ARTICLE_WIREROPE
FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_DOYLE
FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_DOYLE_EXIST
FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_FIXED_MOVIE
FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_LOW_MODE
FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_RESERVE_SUMMON_DISPATCH
FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_HI_HOP
FIGHTER_JACK_INSTANCE_WORK_ID_FLOAT_RESULT_EFFECT_B
FIGHTER_JACK_INSTANCE_WORK_ID_FLOAT_RESULT_EFFECT_G
FIGHTER_JACK_INSTANCE_WORK_ID_FLOAT_RESULT_EFFECT_R
FIGHTER_JACK_INSTANCE_WORK_ID_INT_CUSTOMIZE_TO
FIGHTER_JACK_INSTANCE_WORK_ID_INT_SPECIAL_KIND_CUSTOMIZE
FIGHTER_JACK_MOTION_PART_SET_KIND_SPECIAL_N_SHOOT
FIGHTER_JACK_REFLECTOR_KIND_SPECIAL_LW
FIGHTER_JACK_SHIELD_GROUP_KIND_SPECIAL_LW
FIGHTER_JACK_STATUS_FINAL_END_FLAG_GROUND_CORRECT_ON
FIGHTER_JACK_STATUS_FINAL_END_FLAG_GROUND_CORRECT_SET
FIGHTER_JACK_STATUS_FINAL_FLAG_ABS_SET
FIGHTER_JACK_STATUS_FINAL_FLAG_CHECK_RESULT
FIGHTER_JACK_STATUS_FINAL_FLAG_CLEAR_ATTACK
FIGHTER_JACK_STATUS_FINAL_FLAG_CLEAR_SLOW
FIGHTER_JACK_STATUS_FINAL_FLAG_END_FINAL
FIGHTER_JACK_STATUS_FINAL_FLAG_END_FINAL_DONE
FIGHTER_JACK_STATUS_FINAL_FLAG_FINISH
FIGHTER_JACK_STATUS_FINAL_FLAG_SCENE01_SYNC
FIGHTER_JACK_STATUS_FINAL_FLAG_SCENE_DAMAGE_REQUEST
FIGHTER_JACK_STATUS_FINAL_FLAG_SCREEN_CAPTURE
FIGHTER_JACK_STATUS_FINAL_FLAG_TARGET_FURAFURA
FIGHTER_JACK_STATUS_FINAL_FLAG_TARGET_VIS_ON
FIGHTER_JACK_STATUS_FINAL_FLAG_TO_SPECIAL_RESULT
FIGHTER_JACK_STATUS_FINAL_FLOAT_MOVIE_RATE
FIGHTER_JACK_STATUS_FINAL_FLOAT_SCALE_BASE
FIGHTER_JACK_STATUS_FINAL_INT_CUT_IN_INDEX
FIGHTER_JACK_STATUS_FINAL_INT_DASH_FRAME
FIGHTER_JACK_STATUS_FINAL_INT_DASH_FRAME_INIT
FIGHTER_JACK_STATUS_FINAL_INT_MOTION_KIND
FIGHTER_JACK_STATUS_FINAL_INT_MOTION_KIND_AIR
FIGHTER_JACK_STATUS_FINAL_INT_MOVIE_STATUS
FIGHTER_JACK_STATUS_KIND_DISPATCH
FIGHTER_JACK_STATUS_KIND_FINAL_DASH_END
FIGHTER_JACK_STATUS_KIND_FINAL_END
FIGHTER_JACK_STATUS_KIND_FINAL_READY
FIGHTER_JACK_STATUS_KIND_FINAL_SCENE01
FIGHTER_JACK_STATUS_KIND_FINAL_SCENE02
FIGHTER_JACK_STATUS_KIND_FINAL_TURN_DASH
FIGHTER_JACK_STATUS_KIND_NUM
FIGHTER_JACK_STATUS_KIND_SPECIAL_CUSTOMIZE
FIGHTER_JACK_STATUS_KIND_SPECIAL_HI2_END
FIGHTER_JACK_STATUS_KIND_SPECIAL_HI2_RUSH
FIGHTER_JACK_STATUS_KIND_SPECIAL_HI_CUT
FIGHTER_JACK_STATUS_KIND_SPECIAL_HI_PICKUP
FIGHTER_JACK_STATUS_KIND_SPECIAL_HI_PULL
FIGHTER_JACK_STATUS_KIND_SPECIAL_HI_THROW
FIGHTER_JACK_STATUS_KIND_SPECIAL_LW2_COUNTER
FIGHTER_JACK_STATUS_KIND_SPECIAL_LW2_REFLECTOR
FIGHTER_JACK_STATUS_KIND_SPECIAL_LW_ATTACK
FIGHTER_JACK_STATUS_KIND_SPECIAL_LW_END
FIGHTER_JACK_STATUS_KIND_SPECIAL_LW_ENDURE
FIGHTER_JACK_STATUS_KIND_SPECIAL_LW_HOLD
FIGHTER_JACK_STATUS_KIND_SPECIAL_N_BARRAGE
FIGHTER_JACK_STATUS_KIND_SPECIAL_N_BARRAGE_END
FIGHTER_JACK_STATUS_KIND_SPECIAL_N_BARRAGE_START
FIGHTER_JACK_STATUS_KIND_SPECIAL_N_ESCAPE
FIGHTER_JACK_STATUS_KIND_SPECIAL_N_JUMP
FIGHTER_JACK_STATUS_KIND_SPECIAL_N_LANDING
FIGHTER_JACK_STATUS_KIND_SUMMON
FIGHTER_JACK_STATUS_SPECIAL_HI2_FLAG_APPEAR_DOYLE
FIGHTER_JACK_STATUS_SPECIAL_HI2_FLAG_DOYLE_NORMAL
FIGHTER_JACK_STATUS_SPECIAL_HI2_FLAG_REVERSE_LR
FIGHTER_JACK_STATUS_SPECIAL_HI2_FLOAT_BRAKE_X
FIGHTER_JACK_STATUS_SPECIAL_HI2_FLOAT_BRAKE_Y
FIGHTER_JACK_STATUS_SPECIAL_HI2_FLOAT_SDIR
FIGHTER_JACK_STATUS_SPECIAL_HI2_INT_RUSH_FRAME
FIGHTER_JACK_STATUS_SPECIAL_HI2_INT_STOP_Y_FRAME
FIGHTER_JACK_STATUS_SPECIAL_HI_FLAG_AIR_LASSO_FAIL
FIGHTER_JACK_STATUS_SPECIAL_HI_FLAG_HIT
FIGHTER_JACK_STATUS_SPECIAL_HI_FLAG_PICKUP
FIGHTER_JACK_STATUS_SPECIAL_HI_FLAG_REVERSE_LR
FIGHTER_JACK_STATUS_SPECIAL_HI_FLAG_SHOOT_WIREROPE
FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_ITEM_OFFSET_X
FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_ITEM_OFFSET_Y
FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_ITEM_OFFSET_Z
FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_TARGET_X
FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_TARGET_Y
FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_TARGET_Z
FIGHTER_JACK_STATUS_SPECIAL_HI_INT_HIT_OBJECT_ID
FIGHTER_JACK_STATUS_SPECIAL_HI_INT_HIT_STOP_FRAME
FIGHTER_JACK_STATUS_SPECIAL_HI_INT_ITEM_JOINT_ID
FIGHTER_JACK_STATUS_SPECIAL_HI_INT_TARGET_OBJECT_CATEGORY
FIGHTER_JACK_STATUS_SPECIAL_HI_INT_TARGET_OBJECT_ID
FIGHTER_JACK_STATUS_SPECIAL_LW2_FLAG_IS_SHIELD_ATTACK_ENEMY
FIGHTER_JACK_STATUS_SPECIAL_LW2_FLOAT_SHIELD_ATTACK_POWER
FIGHTER_JACK_STATUS_SPECIAL_LW_FLAG_ENDURE
FIGHTER_JACK_STATUS_SPECIAL_LW_FLAG_GUARD
FIGHTER_JACK_STATUS_SPECIAL_LW_FLAG_GUARD_START
FIGHTER_JACK_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
FIGHTER_JACK_STATUS_SPECIAL_LW_INT_HOLD_FRAME
FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_BARRAGE_CHECK_RAPID
FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_BARRAGE_LW
FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_CHECK_BARRAGE_BUTTON_ON
FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_CHECK_BARRAGE_TRIGGER
FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_CHECK_BUTTON_RAPID
FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_CHECK_NEXT_STATUS
FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_ENABLE_CONTROL_ENERGY
FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_ESCAPE_F
FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_UNABLE_JUMP
FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_UNABLE_SPECIAL_N
FIGHTER_JACK_STATUS_SPECIAL_N_INT_BARRAGE_LOOP
FIGHTER_JACK_STATUS_SPECIAL_N_INT_BARRAGE_SHOOT_INTERVAL
FIGHTER_JACK_STATUS_SPECIAL_N_INT_BUTTON_RAPID_COUNT
FIGHTER_JACK_STATUS_SPECIAL_N_INT_ESCAPE
FIGHTER_JACK_STATUS_SPECIAL_N_INT_HIT_NORMAL_FRAME
FIGHTER_JACK_STATUS_SPECIAL_N_INT_HIT_XLU_FRAME
FIGHTER_JACK_STATUS_SPECIAL_N_INT_MOTION_KIND
FIGHTER_JACK_STATUS_SPECIAL_N_INT_STICK_DIR
FIGHTER_JACK_STATUS_SPECIAL_N_INT_STICK_FRAME
FIGHTER_JACK_STATUS_SPECIAL_S_FLAG_CONTROL_ENERGY
FIGHTER_JACK_STATUS_SPECIAL_S_FLAG_ENABLE_CONTROL_ENERGY
FIGHTER_JACK_STATUS_SPECIAL_S_FLAG_FALL_NORMAL
FIGHTER_JACK_STATUS_SPECIAL_S_FLAG_SET_FALL_NORMAL
FIGHTER_JACK_STATUS_SUMMON_FLAG_CUT_IN_EFFECT
FIGHTER_JACK_STATUS_SUMMON_INT_CUT_IN_EFFECT_HANDLE
FIGHTER_JACK_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
FIGHTER_JACK_STATUS_WORK_KEEP_FLAG_SPECIAL_N_LANDING_FLAG
FIGHTER_JUMP_AERIAL_TYPE_FLY
FIGHTER_JUMP_AERIAL_TYPE_FLY_BUTTON
FIGHTER_JUMP_AERIAL_TYPE_NONE
FIGHTER_JUMP_AERIAL_TYPE_NORMAL
FIGHTER_JUMP_AERIAL_TYPE_TERM
FIGHTER_KAMUI_FINAL_TARGET_WORK_FLAG_EFFECT_ON
FIGHTER_KAMUI_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
FIGHTER_KAMUI_GENERATE_ARTICLE_DRAGONHAND
FIGHTER_KAMUI_GENERATE_ARTICLE_RYUSENSYA
FIGHTER_KAMUI_GENERATE_ARTICLE_SPEARHAND
FIGHTER_KAMUI_GENERATE_ARTICLE_WATERDRAGON
FIGHTER_KAMUI_GENERATE_ARTICLE_WATERSTREAM
FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_OFF_EFEECT_TRANSFORM_WIND
FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_OFF_EFFECT_SWORD_AURA
FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_REQ_EFEECT_TRANSFORM_WIND
FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_REQ_EFFECT_SWORD_AURA
FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_SPECIAL_N_BUOYANCY
FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_SPECIAL_N_BUOYANCY_BITE
FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_ATTACK_START
FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_DISABLE
FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_DISABLE_FOR_JUMP
FIGHTER_KAMUI_STATUS_KIND_FINAL_END
FIGHTER_KAMUI_STATUS_KIND_FINAL_READY
FIGHTER_KAMUI_STATUS_KIND_FINAL_SCENE_ATTACK
FIGHTER_KAMUI_STATUS_KIND_FINAL_SCENE_ATTACK_WAIT
FIGHTER_KAMUI_STATUS_KIND_FINAL_SCENE_ENTRY
FIGHTER_KAMUI_STATUS_KIND_NUM
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_N_BITE
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_ATTACK
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_ATTACK_END
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_JUMP_END
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_ATTACK_B
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_ATTACK_B_LANDING
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_ATTACK_F
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_ATTACK_F_LANDING
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_END
FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_JUMP
FIGHTER_KAMUI_STATUS_SPECIAL_HI_FLAG_AIR_CONTROL
FIGHTER_KAMUI_STATUS_SPECIAL_HI_FLAG_TILT_BODY_ON
FIGHTER_KAMUI_STATUS_SPECIAL_HI_WORK_FLOAT_RETURN_TILT_BODY_DEGREE_ONCE
FIGHTER_KAMUI_STATUS_SPECIAL_HI_WORK_FLOAT_TILT_BODY_DEGREE
FIGHTER_KAMUI_STATUS_SPECIAL_HI_WORK_INT_TILT_BODY_STATE
FIGHTER_KAMUI_STATUS_SPECIAL_LW_FLAG_APPLY_POWERUP_MOTION_RATE
FIGHTER_KAMUI_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
FIGHTER_KAMUI_STATUS_SPECIAL_LW_FLAG_SHIELD
FIGHTER_KAMUI_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
FIGHTER_KAMUI_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
FIGHTER_KAMUI_STATUS_SPECIAL_N_FLAG_AIR_CONTROL
FIGHTER_KAMUI_STATUS_SPECIAL_N_FLAG_END_HOLD
FIGHTER_KAMUI_STATUS_SPECIAL_N_FLAG_MOTION_END2
FIGHTER_KAMUI_STATUS_SPECIAL_N_FLAG_SHOOT
FIGHTER_KAMUI_STATUS_SPECIAL_N_INT_FRAME_PREVIOUS_INPUT
FIGHTER_KAMUI_STATUS_SPECIAL_N_WORK_FLOAT_BITE_HOLD_RATE
FIGHTER_KAMUI_STATUS_SPECIAL_N_WORK_FLOAT_HOLD_FRAME
FIGHTER_KAMUI_STATUS_SPECIAL_N_WORK_FLOAT_HOLD_RATE
FIGHTER_KAMUI_STATUS_SPECIAL_N_WORK_FLOAT_SHOT_MOTION_FRAME
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_AIR_CONTROL
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_AIR_CONTROL_SPEED_X_LIMIT
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_AIR_CONTROL_UPDATE
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_ATTACK
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_CHANGE_JUMP_ACCEL_Y
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_ENABLE_KICK_BUTTON_ON
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_ENABLE_KICK_BUTTON_TRIGGER
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_IS_WALL_PIERCE
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_JUMP_CONTROL
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_MOVE_KINETIC_PARAM
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_RESET_NEWTRAL_X
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_RESET_NEWTRAL_Y
FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_WALL_ATTACK_B_REVERSE_LR
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_FOV_CHANGE
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
FIGHTER_KAMUI_STATUS_WORK_ID_FLOAT_FINAL_FOV_RATE_SCENE_ATTACK
FIGHTER_KAMUI_STATUS_WORK_ID_FLOAT_FINAL_INIT_SCALE
FIGHTER_KEN_ARTICLE_TERM
FIGHTER_KEN_GENERATE_ARTICLE_HADOKEN
FIGHTER_KEN_GENERATE_ARTICLE_SHINKUHADOKEN
FIGHTER_KEN_GENERATE_ARTICLE_SHINRYUKEN
FIGHTER_KIND_ALL
FIGHTER_KIND_BASE_APPEND_HEAD
FIGHTER_KIND_BASE_APPEND_NUM
FIGHTER_KIND_BASE_APPEND_TAIL
FIGHTER_KIND_BASE_HEAD
FIGHTER_KIND_BASE_NUM
FIGHTER_KIND_BASE_TAIL
FIGHTER_KIND_BAYONETTA
FIGHTER_KIND_BRAVE
FIGHTER_KIND_BUDDY
FIGHTER_KIND_CAPTAIN
FIGHTER_KIND_CHROM
FIGHTER_KIND_CLOUD
FIGHTER_KIND_DAISY
FIGHTER_KIND_DEDEDE
FIGHTER_KIND_DEMON
FIGHTER_KIND_DIDDY
FIGHTER_KIND_DOLLY
FIGHTER_KIND_DONKEY
FIGHTER_KIND_DUCKHUNT
FIGHTER_KIND_EDGE
FIGHTER_KIND_EFLAME
FIGHTER_KIND_ELEMENT
FIGHTER_KIND_ELIGHT
FIGHTER_KIND_FALCO
FIGHTER_KIND_FOX
FIGHTER_KIND_FUSHIGISOU
FIGHTER_KIND_GAMEWATCH
FIGHTER_KIND_GANON
FIGHTER_KIND_GAOGAEN
FIGHTER_KIND_GEKKOUGA
FIGHTER_KIND_ICE_CLIMBER
FIGHTER_KIND_IKE
FIGHTER_KIND_INKLING
FIGHTER_KIND_JACK
FIGHTER_KIND_KAMUI
FIGHTER_KIND_KEN
FIGHTER_KIND_KIRBY
FIGHTER_KIND_KOOPA
FIGHTER_KIND_KOOPAG
FIGHTER_KIND_KOOPAJR
FIGHTER_KIND_KROOL
FIGHTER_KIND_LINK
FIGHTER_KIND_LITTLEMAC
FIGHTER_KIND_LIZARDON
FIGHTER_KIND_LUCARIO
FIGHTER_KIND_LUCAS
FIGHTER_KIND_LUCINA
FIGHTER_KIND_LUIGI
FIGHTER_KIND_MARIO
FIGHTER_KIND_MARIOD
FIGHTER_KIND_MARTH
FIGHTER_KIND_MASTER
FIGHTER_KIND_METAKNIGHT
FIGHTER_KIND_MEWTWO
FIGHTER_KIND_MIIENEMYF
FIGHTER_KIND_MIIENEMYG
FIGHTER_KIND_MIIENEMYS
FIGHTER_KIND_MIIFIGHTER
FIGHTER_KIND_MIIGUNNER
FIGHTER_KIND_MIISWORDSMAN
FIGHTER_KIND_MURABITO
FIGHTER_KIND_NANA
FIGHTER_KIND_NESS
FIGHTER_KIND_NONE
FIGHTER_KIND_OTHER_HEAD
FIGHTER_KIND_OTHER_NUM
FIGHTER_KIND_OTHER_TAIL
FIGHTER_KIND_PACKUN
FIGHTER_KIND_PACMAN
FIGHTER_KIND_PALUTENA
FIGHTER_KIND_PEACH
FIGHTER_KIND_PFUSHIGISOU
FIGHTER_KIND_PICHU
FIGHTER_KIND_PICKEL
FIGHTER_KIND_PIKACHU
FIGHTER_KIND_PIKMIN
FIGHTER_KIND_PIT
FIGHTER_KIND_PITB
FIGHTER_KIND_PLIZARDON
FIGHTER_KIND_POPO
FIGHTER_KIND_PTRAINER
FIGHTER_KIND_PURIN
FIGHTER_KIND_PZENIGAME
FIGHTER_KIND_RANDOM
FIGHTER_KIND_REFLET
FIGHTER_KIND_RICHTER
FIGHTER_KIND_RIDLEY
FIGHTER_KIND_ROBOT
FIGHTER_KIND_ROCKMAN
FIGHTER_KIND_ROSETTA
FIGHTER_KIND_ROY
FIGHTER_KIND_RYU
FIGHTER_KIND_SAMUS
FIGHTER_KIND_SAMUSD
FIGHTER_KIND_SHEIK
FIGHTER_KIND_SHIZUE
FIGHTER_KIND_SHULK
FIGHTER_KIND_SIMON
FIGHTER_KIND_SNAKE
FIGHTER_KIND_SONIC
FIGHTER_KIND_SZEROSUIT
FIGHTER_KIND_TABLE_EX_START
FIGHTER_KIND_TABLE_EX_TERM
FIGHTER_KIND_TANTAN
FIGHTER_KIND_TERM
FIGHTER_KIND_TOONLINK
FIGHTER_KIND_TRAIL
FIGHTER_KIND_WARIO
FIGHTER_KIND_WIIFIT
FIGHTER_KIND_WOLF
FIGHTER_KIND_YOSHI
FIGHTER_KIND_YOUNGLINK
FIGHTER_KIND_ZELDA
FIGHTER_KIND_ZENIGAME
FIGHTER_KINETIC_ENERGY_ID_CONTROL
FIGHTER_KINETIC_ENERGY_ID_DAMAGE
FIGHTER_KINETIC_ENERGY_ID_ENV_WIND
FIGHTER_KINETIC_ENERGY_ID_GRAVITY
FIGHTER_KINETIC_ENERGY_ID_GROUND_MOVEMENT
FIGHTER_KINETIC_ENERGY_ID_JOSTLE
FIGHTER_KINETIC_ENERGY_ID_MOTION
FIGHTER_KINETIC_ENERGY_ID_NONE
FIGHTER_KINETIC_ENERGY_ID_STOP
FIGHTER_KINETIC_ENERGY_ID_STOP_NO_STOP
FIGHTER_KINETIC_TYPE_AIR_BRAKE
FIGHTER_KINETIC_TYPE_AIR_ESCAPE
FIGHTER_KINETIC_TYPE_AIR_STOP
FIGHTER_KINETIC_TYPE_AIR_STOP_X_NORMAL_MAX
FIGHTER_KINETIC_TYPE_BAYONETTA_SPECIAL_AIR_S
FIGHTER_KINETIC_TYPE_BAYONETTA_SPECIAL_AIR_S_D_HIT
FIGHTER_KINETIC_TYPE_BAYONETTA_SPECIAL_AIR_S_WALL_END
FIGHTER_KINETIC_TYPE_BAYONETTA_SPECIAL_HI_JUMP
FIGHTER_KINETIC_TYPE_BAYONETTA_SPECIAL_S
FIGHTER_KINETIC_TYPE_CAPTAIN_SPECIAL_HI
FIGHTER_KINETIC_TYPE_CAPTAIN_SPECIAL_HI_THROW_FALL
FIGHTER_KINETIC_TYPE_CAPTAIN_SPECIAL_LW_END_AA
FIGHTER_KINETIC_TYPE_CAPTAIN_SPECIAL_LW_END_GG
FIGHTER_KINETIC_TYPE_CAPTAIN_START
FIGHTER_KINETIC_TYPE_CAPTAIN_TERM
FIGHTER_KINETIC_TYPE_CAPTURE
FIGHTER_KINETIC_TYPE_CAPTURE_BEETLE
FIGHTER_KINETIC_TYPE_CAPTURE_JUMP
FIGHTER_KINETIC_TYPE_CATCH_CUT
FIGHTER_KINETIC_TYPE_CATCH_DASH
FIGHTER_KINETIC_TYPE_CLOUD_SPECIAL_HI_AIR
FIGHTER_KINETIC_TYPE_CLOUD_START
FIGHTER_KINETIC_TYPE_CLOUD_TERM
FIGHTER_KINETIC_TYPE_DAMAGE_AIR
FIGHTER_KINETIC_TYPE_DAMAGE_AIR_REFLECT_D
FIGHTER_KINETIC_TYPE_DAMAGE_AIR_REFLECT_LR
FIGHTER_KINETIC_TYPE_DAMAGE_AIR_REFLECT_U
FIGHTER_KINETIC_TYPE_DAMAGE_AIR_S_BREAK
FIGHTER_KINETIC_TYPE_DAMAGE_FALL
FIGHTER_KINETIC_TYPE_DAMAGE_FLY
FIGHTER_KINETIC_TYPE_DAMAGE_GROUND
FIGHTER_KINETIC_TYPE_DASH
FIGHTER_KINETIC_TYPE_DASH_BACK
FIGHTER_KINETIC_TYPE_DEDEDE_SPECIAL_HI_FALL
FIGHTER_KINETIC_TYPE_DEDEDE_SPECIAL_HI_TURN
FIGHTER_KINETIC_TYPE_DETACH_WALL
FIGHTER_KINETIC_TYPE_DETACH_WALL_FALL
FIGHTER_KINETIC_TYPE_DETACH_WALL_JUMP
FIGHTER_KINETIC_TYPE_DOLLY_SPECIAL_HI_JUMP
FIGHTER_KINETIC_TYPE_DOLLY_SPECIAL_LW_FALL
FIGHTER_KINETIC_TYPE_DOLLY_SPECIAL_LW_JUMP
FIGHTER_KINETIC_TYPE_FALL
FIGHTER_KINETIC_TYPE_FALL_FREE
FIGHTER_KINETIC_TYPE_FALL_ICE
FIGHTER_KINETIC_TYPE_FINAL_END_JUMP
FIGHTER_KINETIC_TYPE_FLY
FIGHTER_KINETIC_TYPE_FREE
FIGHTER_KINETIC_TYPE_GAMEWATCH_SPECIAL_AIR_LW
FIGHTER_KINETIC_TYPE_GAMEWATCH_SPECIAL_AIR_S
FIGHTER_KINETIC_TYPE_GANON_SPECIAL_HI
FIGHTER_KINETIC_TYPE_GANON_SPECIAL_HI_THROW_FALL
FIGHTER_KINETIC_TYPE_GANON_START
FIGHTER_KINETIC_TYPE_GANON_TERM
FIGHTER_KINETIC_TYPE_GEKIKARA_RUN
FIGHTER_KINETIC_TYPE_GLIDE_LANDING_STOP
FIGHTER_KINETIC_TYPE_GLIDE_START
FIGHTER_KINETIC_TYPE_GROUND_STOP
FIGHTER_KINETIC_TYPE_GUARD_ON
FIGHTER_KINETIC_TYPE_JUMP
FIGHTER_KINETIC_TYPE_JUMP_AERIAL
FIGHTER_KINETIC_TYPE_JUMP_AERIAL_MOTION
FIGHTER_KINETIC_TYPE_JUMP_AERIAL_MOTION_2ND
FIGHTER_KINETIC_TYPE_JUMP_CLIFF
FIGHTER_KINETIC_TYPE_JUMP_CLIFF_VERTICAL
FIGHTER_KINETIC_TYPE_JUMP_ICE
FIGHTER_KINETIC_TYPE_KAMUI_SPECIAL_AIR_S_JUMP
FIGHTER_KINETIC_TYPE_KAMUI_SPECIAL_S_JUMP
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_HI
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_LW
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_N
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_S
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_S_DASH
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_S_HIT_WALL
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_S_SPIN_TURN
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_HI
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_HI_FALL
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_HI_SHOOT
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_LW
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_N
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_CLIFF_JUMP
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_DASH
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_HIT_WALL
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_HOP
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_JUMP
FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_SPIN_TURN
FIGHTER_KINETIC_TYPE_LADDER
FIGHTER_KINETIC_TYPE_LADDER_ATTACK
FIGHTER_KINETIC_TYPE_LINK_FINAL_COMBO
FIGHTER_KINETIC_TYPE_LINK_FINAL_DASH
FIGHTER_KINETIC_TYPE_LINK_SPECIAL_AIR_HI
FIGHTER_KINETIC_TYPE_LITTLEMAC_START
FIGHTER_KINETIC_TYPE_LITTLEMAC_TERM
FIGHTER_KINETIC_TYPE_LUCARIO_START
FIGHTER_KINETIC_TYPE_LUCARIO_TERM
FIGHTER_KINETIC_TYPE_LUCAS_AIR_STOP_SPECIAL_N
FIGHTER_KINETIC_TYPE_LUCAS_AIR_STOP_X_NORMAL_MAX_SPECIAL_HI
FIGHTER_KINETIC_TYPE_LUCAS_AIR_STOP_X_NORMAL_MAX_SPECIAL_LW
FIGHTER_KINETIC_TYPE_LUCAS_FINAL_AIR
FIGHTER_KINETIC_TYPE_LUCAS_SPECIAL_AIR_HI_ATTACK
FIGHTER_KINETIC_TYPE_LUCAS_SPECIAL_AIR_HI_START
FIGHTER_KINETIC_TYPE_LUCAS_SPECIAL_HI_ATTACK
FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_AIR_LW
FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_AIR_S
FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_AIR_S_END
FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_HI_FALL
FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_LW
FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_S
FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_S_END
FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_S_RAM
FIGHTER_KINETIC_TYPE_MARIOD_SPECIAL_AIR_LW
FIGHTER_KINETIC_TYPE_MARIOD_SPECIAL_LW
FIGHTER_KINETIC_TYPE_MARIOD_START
FIGHTER_KINETIC_TYPE_MARIOD_TERM
FIGHTER_KINETIC_TYPE_MARTH_START
FIGHTER_KINETIC_TYPE_MARTH_TERM
FIGHTER_KINETIC_TYPE_MASTER_SPECIAL_HI_HIT_WALL
FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_AIR_N
FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_AIR_S
FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_LW
FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_LW_ATTACK
FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_LW_END
FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_LW_FREE_MOVE
FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_N
FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_S
FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_S_RUSH
FIGHTER_KINETIC_TYPE_METAKNIGHT_START
FIGHTER_KINETIC_TYPE_METAKNIGHT_TERM
FIGHTER_KINETIC_TYPE_MEWTWO_SPECIAL_HI_AIR
FIGHTER_KINETIC_TYPE_MEWTWO_START
FIGHTER_KINETIC_TYPE_MEWTWO_TERM
FIGHTER_KINETIC_TYPE_MIIFIGHTER_SPECIAL_AIR_HI2
FIGHTER_KINETIC_TYPE_MIIGUNNER_AIR_STOP_X_NORMAL_MAX_SPECIAL_LW3
FIGHTER_KINETIC_TYPE_MIIGUNNER_SPECIAL_HI2_COMP
FIGHTER_KINETIC_TYPE_MIIGUNNER_SPECIAL_HI2_JUMP
FIGHTER_KINETIC_TYPE_MIIGUNNER_SPECIAL_S2_AIR
FIGHTER_KINETIC_TYPE_MIISWORDSMAN_SPECIAL_AIR_HI3
FIGHTER_KINETIC_TYPE_MIISWORDSMAN_SPECIAL_AIR_N1
FIGHTER_KINETIC_TYPE_MOTION
FIGHTER_KINETIC_TYPE_MOTION_AIR
FIGHTER_KINETIC_TYPE_MOTION_AIR_ANGLE
FIGHTER_KINETIC_TYPE_MOTION_BIND
FIGHTER_KINETIC_TYPE_MOTION_CLIFF
FIGHTER_KINETIC_TYPE_MOTION_CLIFF_GROUND
FIGHTER_KINETIC_TYPE_MOTION_CLIFF_MOVE
FIGHTER_KINETIC_TYPE_MOTION_CLIFF_ROBBED
FIGHTER_KINETIC_TYPE_MOTION_FALL
FIGHTER_KINETIC_TYPE_MOTION_IGNORE_NORMAL
FIGHTER_KINETIC_TYPE_MOTION_LADDER
FIGHTER_KINETIC_TYPE_MOTION_LOOP
FIGHTER_KINETIC_TYPE_MOTION_RUN_STOP
FIGHTER_KINETIC_TYPE_MURABITO_SPECIAL_HI
FIGHTER_KINETIC_TYPE_MURABITO_SPECIAL_HI_AIR_START
FIGHTER_KINETIC_TYPE_MURABITO_SPECIAL_HI_DETACH
FIGHTER_KINETIC_TYPE_MURABITO_SPECIAL_S_FALL
FIGHTER_KINETIC_TYPE_MURABITO_SPECIAL_S_JUMP
FIGHTER_KINETIC_TYPE_NESS_AIR_STOP_SPECIAL_N
FIGHTER_KINETIC_TYPE_NESS_AIR_STOP_X_NORMAL_MAX_SPECIAL_HI
FIGHTER_KINETIC_TYPE_NESS_AIR_STOP_X_NORMAL_MAX_SPECIAL_LW
FIGHTER_KINETIC_TYPE_NESS_FINAL_AIR
FIGHTER_KINETIC_TYPE_NESS_SPECIAL_AIR_HI_ATTACK
FIGHTER_KINETIC_TYPE_NESS_SPECIAL_AIR_HI_START
FIGHTER_KINETIC_TYPE_NESS_SPECIAL_HI_ATTACK
FIGHTER_KINETIC_TYPE_NONE
FIGHTER_KINETIC_TYPE_PALUTENA_SPECIAL_HI_AIR
FIGHTER_KINETIC_TYPE_PALUTENA_START
FIGHTER_KINETIC_TYPE_PALUTENA_TERM
FIGHTER_KINETIC_TYPE_PASSIVE_CEIL
FIGHTER_KINETIC_TYPE_PASSIVE_GROUND
FIGHTER_KINETIC_TYPE_PASSIVE_GROUND_MOTION
FIGHTER_KINETIC_TYPE_PASSIVE_WALL
FIGHTER_KINETIC_TYPE_PASSIVE_WALL_JUMP
FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_AIR_HI_START
FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_AIR_N
FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_AIR_N_RAISE
FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_HI_FALL
FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_HI_MOTION_AIR_ANGLE
FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_S_AIR_START
FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_S_BRAKE
FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_S_HIT_END
FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_S_JUMP
FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_S_START
FIGHTER_KINETIC_TYPE_PEACH_START
FIGHTER_KINETIC_TYPE_PEACH_TERM
FIGHTER_KINETIC_TYPE_PEACH_UNIQ_FLOAT
FIGHTER_KINETIC_TYPE_PIKMIN_FINAL_END
FIGHTER_KINETIC_TYPE_PIKMIN_SPECIAL_HI
FIGHTER_KINETIC_TYPE_PIT_FALL
FIGHTER_KINETIC_TYPE_PIT_SPECIAL_AIR_N
FIGHTER_KINETIC_TYPE_POPO_FINAL
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_HI_FAIL
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_HI_START
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_N
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_S_COUPLE
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_S_END
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_S_SINGLE
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_HI_CLIFF_COMP
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_HI_CLIFF_COMP_PARTNER
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_HI_JUMP
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_HI_JUMP_PARTNER
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_HI_START
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_S_COUPLE
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_S_END
FIGHTER_KINETIC_TYPE_POPO_SPECIAL_S_SINGLE
FIGHTER_KINETIC_TYPE_PURIN_START
FIGHTER_KINETIC_TYPE_PURIN_TERM
FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_AIR_S
FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_AIR_S_END
FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_AIR_S_START
FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_S
FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_S_END
FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_S_HIT
FIGHTER_KINETIC_TYPE_PZENIGAME_START
FIGHTER_KINETIC_TYPE_PZENIGAME_TERM
FIGHTER_KINETIC_TYPE_REBOUND
FIGHTER_KINETIC_TYPE_REBOUND_JUMP
FIGHTER_KINETIC_TYPE_REFLET_SPECIAL_AIR_LW
FIGHTER_KINETIC_TYPE_REFLET_SPECIAL_LW
FIGHTER_KINETIC_TYPE_REFLET_SPECIAL_LW_AIR_CAPTURE
FIGHTER_KINETIC_TYPE_RESET
FIGHTER_KINETIC_TYPE_RESET_NORMAL
FIGHTER_KINETIC_TYPE_ROBOT_SPECIAL_AIR_S_ATTACK
FIGHTER_KINETIC_TYPE_ROBOT_SPECIAL_S_ATTACK
FIGHTER_KINETIC_TYPE_ROCKMAN_SPECIAL_HI_COMP
FIGHTER_KINETIC_TYPE_ROCKMAN_SPECIAL_HI_JUMP
FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_AIR_HI_START
FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_AIR_LW
FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_AIR_N
FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_HI_END
FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_HI_JUMP
FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_HI_START
FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_N
FIGHTER_KINETIC_TYPE_ROY_START
FIGHTER_KINETIC_TYPE_ROY_TERM
FIGHTER_KINETIC_TYPE_RUN_STOP
FIGHTER_KINETIC_TYPE_RYU_SPECIAL_HI_JUMP
FIGHTER_KINETIC_TYPE_SCREW_JUMP
FIGHTER_KINETIC_TYPE_SCREW_JUMP_AERIAL
FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_AIR_S
FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_AIR_S_FIRE
FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_AIR_S_FIRE_FROM_GROUND
FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_HI_AIR
FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_HI_MOVE
FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_LW_ATTACK
FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_LW_JUMP
FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_LW_RETURN
FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_S
FIGHTER_KINETIC_TYPE_SHEIK_START
FIGHTER_KINETIC_TYPE_SHEIK_TERM
FIGHTER_KINETIC_TYPE_SHOOT_BACK_DASH
FIGHTER_KINETIC_TYPE_SHOOT_DASH
FIGHTER_KINETIC_TYPE_SHULK_START
FIGHTER_KINETIC_TYPE_SHULK_TERM
FIGHTER_KINETIC_TYPE_SLIP
FIGHTER_KINETIC_TYPE_SONG_FALL
FIGHTER_KINETIC_TYPE_SONIC_DASH
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_AIR_LW
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_HI_COMP
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_HI_JUMP
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_N
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_N_FAIL
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_N_HIT
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_N_HOMING
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_N_REBOUND
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_AIR_DASH
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_AIR_END
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_AIR_HOLD
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_DASH
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_END
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_HOLD
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_JUMP_AERIAL
FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_TURN
FIGHTER_KINETIC_TYPE_SONIC_SPIN_JUMP
FIGHTER_KINETIC_TYPE_STOP_CEIL
FIGHTER_KINETIC_TYPE_SUPER_JUMP_PUNCH
FIGHTER_KINETIC_TYPE_SUPER_JUMP_PUNCH_AIR
FIGHTER_KINETIC_TYPE_SUPER_JUMP_PUNCH_AIR_TRANS
FIGHTER_KINETIC_TYPE_SWIM
FIGHTER_KINETIC_TYPE_SWIM_DIVE
FIGHTER_KINETIC_TYPE_SWIM_DROWN
FIGHTER_KINETIC_TYPE_SWIM_DROWN_OUT
FIGHTER_KINETIC_TYPE_SWIM_JUMP_CHARGE
FIGHTER_KINETIC_TYPE_SWIM_RISE
FIGHTER_KINETIC_TYPE_SWIM_STOP
FIGHTER_KINETIC_TYPE_TURN
FIGHTER_KINETIC_TYPE_TURN_RUN
FIGHTER_KINETIC_TYPE_UNIQ
FIGHTER_KINETIC_TYPE_WALL_JUMP
FIGHTER_KINETIC_TYPE_WARIO_SPECIAL_AIR_S_START
FIGHTER_KINETIC_TYPE_WOLF_SPECIAL_S_RUSH
FIGHTER_KINETIC_TYPE_WOLF_START
FIGHTER_KINETIC_TYPE_WOLF_TERM
FIGHTER_KINETIC_TYPE_YOSHI_FINAL_FIRE_CANNON
FIGHTER_KINETIC_TYPE_YOSHI_FINAL_FLY
FIGHTER_KINETIC_TYPE_YOSHI_FINAL_TURN
FIGHTER_KINETIC_TYPE_YOSHI_SPECIAL_S_AIR
FIGHTER_KINETIC_TYPE_YOSHI_SPECIAL_S_GROUND
FIGHTER_KINETIC_TYPE_YOSHI_START
FIGHTER_KINETIC_TYPE_YOSHI_TERM
FIGHTER_KINETIC_TYPE_ZELDA_SPECIAL_HI_AIR
FIGHTER_KINETIC_TYPE_ZELDA_SPECIAL_LW_AIR
FIGHTER_KINETIC_TYPE_ZELDA_SPECIAL_N_AIR
FIGHTER_KINETIC_TYPE_ZELDA_SPECIAL_S_AIR
FIGHTER_KINETIC_TYPE_ZELDA_START
FIGHTER_KINETIC_TYPE_ZELDA_TERM
FIGHTER_KIRBY_ARCHIVE_GROUP_SPECIAL_HI_METEOR_HIT_MAX
FIGHTER_KIRBY_AREA_KIND_EAT_ITEM
FIGHTER_KIRBY_EAT_WEAPON_KIND_BOMB
FIGHTER_KIRBY_EAT_WEAPON_KIND_LARGE
FIGHTER_KIRBY_EAT_WEAPON_KIND_MISSILE
FIGHTER_KIRBY_GENERATE_ARTICLE_FINALCUTTER
FIGHTER_KIRBY_GENERATE_ARTICLE_FINALCUTTERSHOT
FIGHTER_KIRBY_GENERATE_ARTICLE_HAMMER
FIGHTER_KIRBY_GENERATE_ARTICLE_HAT
FIGHTER_KIRBY_GENERATE_ARTICLE_ROSETTATICOMISSILE
FIGHTER_KIRBY_GENERATE_ARTICLE_STARMISSILE
FIGHTER_KIRBY_GENERATE_ARTICLE_STONE
FIGHTER_KIRBY_GENERATE_ARTICLE_ULTRASWORD
FIGHTER_KIRBY_GENERATE_ARTICLE_ULTRASWORDHAT
FIGHTER_KIRBY_GENERATE_ARTICLE_WARPSTAR
FIGHTER_KIRBY_GENERATE_ARTICLE_WINDUMMY
FIGHTER_KIRBY_HAVE_ITEM_WORK_0
FIGHTER_KIRBY_HAVE_ITEM_WORK_TERM
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_COPY
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_COPY_STRANS_OFF
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_FINAL_IS_ROCKET_BELT_ATTACHED
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_SPECIAL_S_NO_MAX_ATTACK_EFFECT
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLOAT_INKLING_SPECIAL_N_INK
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLOAT_INKLING_SPECIAL_N_INK_B
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLOAT_INKLING_SPECIAL_N_INK_G
FIGHTER_KIRBY_INSTANCE_WORK_ID_FLOAT_INKLING_SPECIAL_N_INK_R
FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_COPY_CHARA
FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_PREV_STONE
FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_ROSETTA_SPECIAL_N_INTERVAL
FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_SPECIAL_N_HIT_NEAR_COUNT
FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_SPECIAL_N_HIT_NEAR_FRAME
FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_WN_STAR_KIND
FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_WN_STAR_TASK_ID
FIGHTER_KIRBY_LINK_NO_FINAL
FIGHTER_KIRBY_MURABITO_AREA_KIND_SEARCH_ITEM
FIGHTER_KIRBY_STATUS_HAMMER_TRANSITION_TERM_ID_AIR
FIGHTER_KIRBY_STATUS_HAMMER_TRANSITION_TERM_ID_GROUND
FIGHTER_KIRBY_STATUS_HAMMER_TRANSITION_TERM_ID_SQUAT
FIGHTER_KIRBY_STATUS_KIND_BAYONETTA_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_BAYONETTA_SPECIAL_N_CHARGE
FIGHTER_KIRBY_STATUS_KIND_BAYONETTA_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_BAYONETTA_SPECIAL_N_FIRE
FIGHTER_KIRBY_STATUS_KIND_BRAVE_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_BRAVE_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_BRAVE_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_BRAVE_SPECIAL_N_JUMP_CANCEL
FIGHTER_KIRBY_STATUS_KIND_BRAVE_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_AIR
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_AIR_TURN
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_END
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_FALL
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_JUMP
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_JUMP_AERIAL
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_JUMP_SQUAT
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_LANDING
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_START
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_TURN
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_WALK_B
FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_WALK_F
FIGHTER_KIRBY_STATUS_KIND_CAPTAIN_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_CAPTAIN_SPECIAL_N_TURN
FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N_END2
FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N_END3
FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N_END_MAX
FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_CLOUD_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_DAISY_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_DAISY_SPECIAL_N_HIT
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_DRINK_ITEM
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_FALL
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_JUMP1
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_JUMP2
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_LANDING
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_PASS
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_TURN
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_TURN_AIR
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_WAIT
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_WAIT_FALL
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_WAIT_JUMP
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_WAIT_PASS
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_WALK
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_SHOT_OBJECT_HIT
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_SPIT
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_SWALLOW
FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_SWALLOW_WAIT
FIGHTER_KIRBY_STATUS_KIND_DEMON_SPECIAL_N_AIR_SHOOT
FIGHTER_KIRBY_STATUS_KIND_DEMON_SPECIAL_N_AIR_START
FIGHTER_KIRBY_STATUS_KIND_DEMON_SPECIAL_N_GROUND_SHOOT
FIGHTER_KIRBY_STATUS_KIND_DEMON_SPECIAL_N_GROUND_START
FIGHTER_KIRBY_STATUS_KIND_DIDDY_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_DIDDY_SPECIAL_N_BLOW
FIGHTER_KIRBY_STATUS_KIND_DIDDY_SPECIAL_N_CHARGE
FIGHTER_KIRBY_STATUS_KIND_DIDDY_SPECIAL_N_DANGER
FIGHTER_KIRBY_STATUS_KIND_DIDDY_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_DOLLY_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N_ATTACK
FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N_JUMP_CANCEL
FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_DUCKHUNT_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_EDGE_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_EDGE_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_EDGE_SPECIAL_N_JUMP_CANCEL
FIGHTER_KIRBY_STATUS_KIND_EDGE_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_EFLAME_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_EFLAME_SPECIAL_N_ATTACK
FIGHTER_KIRBY_STATUS_KIND_EFLAME_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_EFLAME_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_ELIGHT_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_ELIGHT_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_ELIGHT_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_FALCO_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_FINAL_ATTACK
FIGHTER_KIRBY_STATUS_KIND_FOX_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_GAMEWATCH_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_GANON_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_GANON_SPECIAL_N_TURN
FIGHTER_KIRBY_STATUS_KIND_GAOGAEN_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_GEKKOUGA_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_GEKKOUGA_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_GEKKOUGA_SPECIAL_N_MAX_SHOT
FIGHTER_KIRBY_STATUS_KIND_GEKKOUGA_SPECIAL_N_MAX_START
FIGHTER_KIRBY_STATUS_KIND_GEKKOUGA_SPECIAL_N_SHOT
FIGHTER_KIRBY_STATUS_KIND_IKE_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_IKE_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_IKE_SPECIAL_N_END_MAX
FIGHTER_KIRBY_STATUS_KIND_IKE_SPECIAL_N_END_MDL
FIGHTER_KIRBY_STATUS_KIND_IKE_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_INKLING_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_INKLING_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_INKLING_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_BARRAGE
FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_BARRAGE_END
FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_BARRAGE_START
FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_ESCAPE
FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_JUMP
FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_LANDING
FIGHTER_KIRBY_STATUS_KIND_KAMUI_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_KAMUI_SPECIAL_N_BITE
FIGHTER_KIRBY_STATUS_KIND_KAMUI_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_KAMUI_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_KEN_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_KEN_SPECIAL_N2_COMMAND
FIGHTER_KIRBY_STATUS_KIND_KEN_SPECIAL_N_COMMAND
FIGHTER_KIRBY_STATUS_KIND_KOOPAJR_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_KOOPAJR_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_KOOPAJR_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_KOOPA_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N_SPIT
FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N_SUCTION
FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N_SWALLOW
FIGHTER_KIRBY_STATUS_KIND_LINK_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N2
FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_DASH
FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_DASH_TURN
FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_MAX_DASH
FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_MAX_DASH_END
FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_MAX_DASH_TURN
FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_START
FIGHTER_KIRBY_STATUS_KIND_LUCARIO_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_LUCARIO_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_LUCARIO_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_LUCARIO_SPECIAL_N_MAX
FIGHTER_KIRBY_STATUS_KIND_LUCARIO_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_LUCAS_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_LUCAS_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_LUCAS_SPECIAL_N_FIRE
FIGHTER_KIRBY_STATUS_KIND_LUCAS_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_LUCINA_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_LUCINA_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_LUCINA_SPECIAL_N_END_MAX
FIGHTER_KIRBY_STATUS_KIND_LUCINA_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_LUIGI_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_MARIOD_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_MARIO_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_MARTH_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_MARTH_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_MARTH_SPECIAL_N_END_MAX
FIGHTER_KIRBY_STATUS_KIND_MARTH_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_JUMP_CANCEL
FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_MAX_SHOOT
FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_TURN
FIGHTER_KIRBY_STATUS_KIND_METAKNIGHT_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_METAKNIGHT_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_METAKNIGHT_SPECIAL_N_SPIN
FIGHTER_KIRBY_STATUS_KIND_MEWTWO_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_MEWTWO_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_MEWTWO_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_MEWTWO_SPECIAL_N_MAX
FIGHTER_KIRBY_STATUS_KIND_MEWTWO_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_MIIFIGHTER_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_MIIGUNNER_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_MIIGUNNER_SPECIAL_N1_CANCEL
FIGHTER_KIRBY_STATUS_KIND_MIIGUNNER_SPECIAL_N1_FIRE
FIGHTER_KIRBY_STATUS_KIND_MIIGUNNER_SPECIAL_N1_HOLD
FIGHTER_KIRBY_STATUS_KIND_MIIGUNNER_SPECIAL_N1_START
FIGHTER_KIRBY_STATUS_KIND_MIISWORDSMAN_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_MURABITO_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_MURABITO_SPECIAL_N_FAILURE
FIGHTER_KIRBY_STATUS_KIND_MURABITO_SPECIAL_N_POCKET
FIGHTER_KIRBY_STATUS_KIND_MURABITO_SPECIAL_N_SEARCH
FIGHTER_KIRBY_STATUS_KIND_MURABITO_SPECIAL_N_TAKE_OUT
FIGHTER_KIRBY_STATUS_KIND_NANA_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_NESS_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_NESS_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_NESS_SPECIAL_N_FIRE
FIGHTER_KIRBY_STATUS_KIND_NESS_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_NUM
FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_FAILURE
FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_HIT_END
FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_WAIT
FIGHTER_KIRBY_STATUS_KIND_PACMAN_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PACMAN_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_PACMAN_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_PACMAN_SPECIAL_N_JUMP_CANCEL
FIGHTER_KIRBY_STATUS_KIND_PACMAN_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_PALUTENA_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PEACH_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PEACH_SPECIAL_N_HIT
FIGHTER_KIRBY_STATUS_KIND_PFUSHIGISOU_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PFUSHIGISOU_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_PFUSHIGISOU_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_PICHU_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_FALL
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_FALL_AERIAL
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_JUMP
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_JUMP_AERIAL
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_JUMP_SQUAT
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_LANDING
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_LANDING_LIGHT
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_WAIT
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_WALK
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_WALK_BACK
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_FALL
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_FALL_AERIAL
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_JUMP
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_JUMP_AERIAL
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_JUMP_SQUAT
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_LANDING
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_LANDING_LIGHT
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_WAIT
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_WALK
FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_WALK_BACK
FIGHTER_KIRBY_STATUS_KIND_PIKACHU_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PIKMIN_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PITB_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PITB_SPECIAL_N_CHARGE
FIGHTER_KIRBY_STATUS_KIND_PITB_SPECIAL_N_DIR
FIGHTER_KIRBY_STATUS_KIND_PITB_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_PITB_SPECIAL_N_TURN
FIGHTER_KIRBY_STATUS_KIND_PIT_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PIT_SPECIAL_N_CHARGE
FIGHTER_KIRBY_STATUS_KIND_PIT_SPECIAL_N_DIR
FIGHTER_KIRBY_STATUS_KIND_PIT_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_PIT_SPECIAL_N_TURN
FIGHTER_KIRBY_STATUS_KIND_PLIZARDON_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_POPO_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_HIT_END
FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_HOLD_MAX
FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_ROLL
FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_ROLL_AIR
FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_TURN
FIGHTER_KIRBY_STATUS_KIND_PZENIGAME_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_PZENIGAME_SPECIAL_N_CHARGE
FIGHTER_KIRBY_STATUS_KIND_PZENIGAME_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_JUMP_CANCEL
FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_TRON_END
FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_TRON_HOLD
FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_TRON_START
FIGHTER_KIRBY_STATUS_KIND_RICHTER_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_RIDLEY_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_RIDLEY_SPECIAL_N_CHARGE
FIGHTER_KIRBY_STATUS_KIND_RIDLEY_SPECIAL_N_FAILURE
FIGHTER_KIRBY_STATUS_KIND_RIDLEY_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_ROBOT_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_ROCKMAN_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_ROSETTA_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_ROSETTA_SPECIAL_N_CHARGE
FIGHTER_KIRBY_STATUS_KIND_ROSETTA_SPECIAL_N_RETURN
FIGHTER_KIRBY_STATUS_KIND_ROSETTA_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_END2
FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_END3
FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_END_MAX
FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_TURN
FIGHTER_KIRBY_STATUS_KIND_RYU_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_RYU_SPECIAL_N2_COMMAND
FIGHTER_KIRBY_STATUS_KIND_RYU_SPECIAL_N_COMMAND
FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N_C
FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N_E
FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N_F
FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N_H
FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N_JUMP_CANCEL
FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N_C
FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N_E
FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N_F
FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N_H
FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N_JUMP_CANCEL
FIGHTER_KIRBY_STATUS_KIND_SHEIK_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_SHEIK_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_SHEIK_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_SHEIK_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_SHIZUE_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_SHIZUE_SPECIAL_N_FAILURE
FIGHTER_KIRBY_STATUS_KIND_SHIZUE_SPECIAL_N_POCKET
FIGHTER_KIRBY_STATUS_KIND_SHIZUE_SPECIAL_N_SEARCH
FIGHTER_KIRBY_STATUS_KIND_SHIZUE_SPECIAL_N_TAKE_OUT
FIGHTER_KIRBY_STATUS_KIND_SHULK_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_SHULK_SPECIAL_N_ACTION
FIGHTER_KIRBY_STATUS_KIND_SIMON_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_EAR_CLOSE
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_AIR
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_DASH_B
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_DASH_F
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_JUMP
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_JUMP_AERIAL
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_JUMP_SQUAT
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_LANDING
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_WAIT
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_WALK_B
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_WALK_BRAKE_B
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_WALK_BRAKE_F
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_WALK_F
FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_THROW
FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_FAIL
FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_HIT
FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_HOMING
FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_HOMING_START
FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_LANDING
FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_REBOUND
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_HI2
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_HI3
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_HI4
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_DRINK
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_DRINK_ITEM
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_FALL
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_JUMP1
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_JUMP2
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_LANDING
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_PASS
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_TURN
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_TURN_AIR
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_WAIT
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_WAIT_FALL
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_WAIT_JUMP
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_WALK
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_LOOP
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_SPIT
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_SWALLOW
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_SWALLOW_WAIT
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_ATTACK
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_FALL
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_JUMP
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_JUMP_SQUAT
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_LANDING
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_PASS
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_TURN
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_WAIT
FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_WALK
FIGHTER_KIRBY_STATUS_KIND_STONE_END
FIGHTER_KIRBY_STATUS_KIND_STONE_STONE
FIGHTER_KIRBY_STATUS_KIND_SZEROSUIT_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_SZEROSUIT_SPECIAL_N_LANDING
FIGHTER_KIRBY_STATUS_KIND_SZEROSUIT_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_SZEROSUIT_SPECIAL_N_SHOOT_H
FIGHTER_KIRBY_STATUS_KIND_TANTAN_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_TANTAN_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_TANTAN_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_TOONLINK_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_TRAIL_SPECIAL_N1
FIGHTER_KIRBY_STATUS_KIND_TRAIL_SPECIAL_N1_END
FIGHTER_KIRBY_STATUS_KIND_TRAIL_SPECIAL_N1_SHOOT
FIGHTER_KIRBY_STATUS_KIND_TRAIL_SPECIAL_N2
FIGHTER_KIRBY_STATUS_KIND_TRAIL_SPECIAL_N3
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_BITE
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_BITE_END
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_BITE_START
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_BOMB
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_EAT
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_FOOD
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_ITEM
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_LARGE
FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_OPEN_WAIT
FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N_CANCEL
FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N_END
FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N_HOLD
FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N_JUMP_CANCEL
FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N_SHOOT
FIGHTER_KIRBY_STATUS_KIND_WOLF_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_YOSHI_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_YOSHI_SPECIAL_N_1
FIGHTER_KIRBY_STATUS_KIND_YOSHI_SPECIAL_N_2
FIGHTER_KIRBY_STATUS_KIND_YOUNGLINK_SPECIAL_N
FIGHTER_KIRBY_STATUS_KIND_ZELDA_SPECIAL_N
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_BUTTON_RELEASE_CHK
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_CHANGE_ITEM_USE_STATUS
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_CHANGE_ITEM_USE_STATUS_BOMB
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_CHANGE_ITEM_USE_STATUS_DRAGOON
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_CHANGE_ITEM_USE_STATUS_GENESIS
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_DARK
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_DRINK_WEAPON
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_INHALE
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_ITEM_REMOVE
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_ITEM_USE
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SHOOT_PIKMIN
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SPIT
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SPIT_COPY
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SPIT_END
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SWALLOWED_STICK_ON
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SWALLOW_COMP
FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SWALLOW_WEAPON
FIGHTER_KIRBY_STATUS_SPECIAL_N_STAR_KIND_COPY
FIGHTER_KIRBY_STATUS_SPECIAL_N_STAR_KIND_NORMAL
FIGHTER_KIRBY_STATUS_SPECIAL_N_TRANSITION_TERM_ID_AIR
FIGHTER_KIRBY_STATUS_SPECIAL_N_TRANSITION_TERM_ID_GROUND
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_EAT_WAIT_SWALLOWED_STICK_X
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_EAT_WAIT_SWALLOWED_STICK_Y
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_EAT_WALK_SPEED
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_EAT_WALK_SPEED_MAX_RATIO
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_INHALE_WEAPON_SIZE
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_X
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_X_PREV
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_Y
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_Y_PREV
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_DRINK_WEAPON_KIND
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_INHALE_OBJECT_FRAME
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_INHALE_OBJECT_ID
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_INHALE_OBJECT_NUM
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_INHALE_WEAPON_ID
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_LOOP_COUNT
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND_AIR
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_SWALLOWED_FLICK_TIMER
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_TARGET_HIT_GROUP
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_TARGET_HIT_NO
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_TARGET_TASK
FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_WEAPON_HOLD_FRAME
FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_CHANGE_SE_HOLD_MAX
FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT1
FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT2
FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT3
FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_GROUND_KILL_EFFECT
FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_HOLD_MAX
FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_HOLD_MAX_CHK_END
FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_HOLD_QUARTER
FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_HOLD_START
FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_NO_CHANGE
FIGHTER_KIRBY_STATUS_SPECIAL_S_WORK_INT_HOLD_COUNT
FIGHTER_KIRBY_STATUS_SPECIAL_S_WORK_INT_HOLD_MAX_DAMAGE_COUNT
FIGHTER_KIRBY_STATUS_SPECIAL_S_WORK_INT_HOLD_MAX_DAMAGE_VALUE
FIGHTER_KIRBY_STATUS_SPECIAL_S_WORK_INT_SE_HANDLE
FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_FINALCUTTER_CANCEL
FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_FINALCUTTER_MOT_FRAME_INHERIT
FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_FINAL_HIT
FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_FINAL_RELEASE
FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_FINAL_SWING_HOLD
FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_STONE_BLINK_ONOFF
FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_STONE_BLINK_TABLE_SELECT
FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_STONE_EFFECT_ONOFF
FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_STONE_PREV_BLINK_ONOFF
FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_STONE_PREV_EFFECT_ONOFF
FIGHTER_KIRBY_STATUS_WORK_ID_FLOAT_2ND_DAMAGE
FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINALCUTTER_AIR_MOT
FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINALCUTTER_GROUND_MOT
FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINALCUTTER_METEOR_HIT_NUM
FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINALCUTTER_METEOR_TARGET_ID
FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINALCUTTER_START_SITUATION
FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINAL_CHANGE_STATUS_ID_1
FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINAL_CHANGE_STATUS_NUM
FIGHTER_KIRBY_STATUS_WORK_ID_INT_STONE_BLINK_COUNTER
FIGHTER_KIRBY_STATUS_WORK_ID_INT_STONE_EFFECT_HANDLE
FIGHTER_KIRBY_STATUS_WORK_ID_INT_STONE_FALL_MIN_CANCEL_FRAME
FIGHTER_KIRBY_STATUS_WORK_ID_INT_STONE_HOLD_FRAME
FIGHTER_KIRBY_STATUS_WORK_ID_INT_STONE_PREV_SITUATION
FIGHTER_KIRBY_STONE_KIND_TERM
FIGHTER_KOOPAG_ARTICLE_TERM
FIGHTER_KOOPAG_GENERATE_ARTICLE_BREATH
FIGHTER_KOOPAJR_GENERATE_ARTICLE_CANNONBALL
FIGHTER_KOOPAJR_GENERATE_ARTICLE_HAMMER
FIGHTER_KOOPAJR_GENERATE_ARTICLE_KART
FIGHTER_KOOPAJR_GENERATE_ARTICLE_MAGICHAND
FIGHTER_KOOPAJR_GENERATE_ARTICLE_MECHAKOOPA
FIGHTER_KOOPAJR_GENERATE_ARTICLE_PICOPICOHAMMER
FIGHTER_KOOPAJR_GENERATE_ARTICLE_REMAINCLOWN
FIGHTER_KOOPAJR_GENERATE_ARTICLE_SHADOWMARIO
FIGHTER_KOOPAJR_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_CLIFF_CATCH
FIGHTER_KOOPAJR_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_DAMAGE_FLY
FIGHTER_KOOPAJR_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_INTERRUPT
FIGHTER_KOOPAJR_INSTANCE_WORK_ID_FLAG_SPECIAL_S_DISABLE
FIGHTER_KOOPAJR_INSTANCE_WORK_ID_FLAG_SPECIAL_S_JUMP
FIGHTER_KOOPAJR_INSTANCE_WORK_ID_INT_CLOWN_HIT_NO
FIGHTER_KOOPAJR_INSTANCE_WORK_ID_INT_SPECIAL_S_JUMP_FRAME
FIGHTER_KOOPAJR_STATUS_FINAL_FLAG_CHANGE
FIGHTER_KOOPAJR_STATUS_KIND_FINAL_DRAW
FIGHTER_KOOPAJR_STATUS_KIND_FINAL_END
FIGHTER_KOOPAJR_STATUS_KIND_NUM
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_ATTACK
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_DAMAGE_END
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_ESCAPE
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_SHOOT
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_S_DASH
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_S_HIT_WALL
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_S_JUMP
FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_S_SPIN_TURN
FIGHTER_KOOPAJR_STATUS_SPECIAL_HI_SHOOT_FLAG_ACTION
FIGHTER_KOOPAJR_STATUS_SPECIAL_HI_SHOOT_FLAG_FALL
FIGHTER_KOOPAJR_STATUS_SPECIAL_HI_SHOOT_INT_FRAME
FIGHTER_KOOPAJR_STATUS_SPECIAL_N_FLAG_FAIL
FIGHTER_KOOPAJR_STATUS_SPECIAL_N_FLAG_SHOOT
FIGHTER_KOOPAJR_STATUS_SPECIAL_N_FLAG_SKIP_HOLD
FIGHTER_KOOPAJR_STATUS_SPECIAL_N_FLOAT_CHARGE
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_CHANGED_GRAVITY
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_CLIFF_JUMP
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_CONTROL
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_HOP
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_INHERIT_SPEED
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_NORMAL_GRAVITY
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_REMOVE_KART
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_SPIN_TURN_JUMP
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLOAT_CLOWN_ANGLE
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLOAT_CLOWN_ANGLE_SPEED
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLOAT_SLOPE_ANGLE
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLOAT_SLOPE_ANGLE_PREV
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_INT_BACK_FRAME
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_INT_DASH_FRAME
FIGHTER_KOOPAJR_STATUS_SPECIAL_S_INT_JUMP_FRAME
FIGHTER_KOOPA_ARTICLE_TERM
FIGHTER_KOOPA_GENERATE_ARTICLE_BREATH
FIGHTER_KOOPA_GENERATE_ARTICLE_KOOPAG
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_SP_HI_LAND
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_START
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_ST_INIT
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_THROW_NO_CHANGE
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLOAT_BREATH_SCALE
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLOAT_BREATH_SPEED_MUL
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_KOOPA_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_KOOPA_INSTANCE_WORK_ID_INT_BREATH_NEAR_COUNT
FIGHTER_KOOPA_INSTANCE_WORK_ID_INT_BREATH_NEAR_FRAME
FIGHTER_KOOPA_INSTANCE_WORK_ID_INT_PREV_BREATH_KIND
FIGHTER_KOOPA_INSTANCE_WORK_ID_INT_START
FIGHTER_KOOPA_INSTANCE_WORK_ID_INT_TERM
FIGHTER_KOOPA_STATUS_BREATH_FLAG_CONTINUE
FIGHTER_KOOPA_STATUS_BREATH_FLAG_CONTINUE_END
FIGHTER_KOOPA_STATUS_BREATH_FLAG_CONTINUE_START
FIGHTER_KOOPA_STATUS_BREATH_FLAG_GENE_BREATH
FIGHTER_KOOPA_STATUS_BREATH_FLAG_START
FIGHTER_KOOPA_STATUS_BREATH_STEP_END
FIGHTER_KOOPA_STATUS_BREATH_STEP_LOOP
FIGHTER_KOOPA_STATUS_BREATH_STEP_START
FIGHTER_KOOPA_STATUS_BREATH_STEP_TERM
FIGHTER_KOOPA_STATUS_BREATH_TERM
FIGHTER_KOOPA_STATUS_BREATH_TRANSITION_TERM_ID_END
FIGHTER_KOOPA_STATUS_BREATH_TRANSITION_TERM_ID_FALL
FIGHTER_KOOPA_STATUS_BREATH_TRANSITION_TERM_ID_WAIT
FIGHTER_KOOPA_STATUS_BREATH_WORK_FLOAT_GENE_ANGLE
FIGHTER_KOOPA_STATUS_BREATH_WORK_FLOAT_START
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_GENERATE_COUNT
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_HEAD_NODE
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_LOOP_COUNT
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_MAIN_COUNT
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_PREV_GENERATE_KIND
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_PREV_STEP
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_SE1_HANDLE
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_SE1_ID
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_SE2_HANDLE
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_SE2_ID
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_START
FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_STEP
FIGHTER_KOOPA_STATUS_FINAL_FLAG_AIR
FIGHTER_KOOPA_STATUS_FINAL_FLAG_GENERATE_KOOPAG
FIGHTER_KOOPA_STATUS_FINAL_FLAG_START
FIGHTER_KOOPA_STATUS_FINAL_FLAG_TERM
FIGHTER_KOOPA_STATUS_FINAL_FLAG_WAIT_CHANGE
FIGHTER_KOOPA_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_KOOPA_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_KOOPA_STATUS_FINAL_WORK_INT_CHANGE_WAIT_FRAME
FIGHTER_KOOPA_STATUS_FINAL_WORK_INT_START
FIGHTER_KOOPA_STATUS_FINAL_WORK_INT_TERM
FIGHTER_KOOPA_STATUS_KIND_FINAL_END
FIGHTER_KOOPA_STATUS_KIND_MAX
FIGHTER_KOOPA_STATUS_KIND_PREV
FIGHTER_KOOPA_STATUS_KIND_SPECIAL_HI_A
FIGHTER_KOOPA_STATUS_KIND_SPECIAL_HI_G
FIGHTER_KOOPA_STATUS_KIND_SPECIAL_LW_A
FIGHTER_KOOPA_STATUS_KIND_SPECIAL_LW_G
FIGHTER_KOOPA_STATUS_KIND_SPECIAL_LW_L
FIGHTER_KOOPA_STATUS_KIND_SPECIAL_S_FALL
FIGHTER_KOOPA_STATUS_KIND_SPECIAL_S_JUMP
FIGHTER_KOOPA_STATUS_KIND_SPECIAL_S_LANDING
FIGHTER_KOOPA_STATUS_KIND_SPECIAL_S_SQUAT
FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG1
FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG1SET
FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG2
FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG3
FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG4
FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG_BONUS
FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG_MOT_RESTART
FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_KOOPA_STATUS_SPECIAL_HI_TERM
FIGHTER_KOOPA_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_RESTART_FRAME
FIGHTER_KOOPA_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_KOOPA_STATUS_SPECIAL_HI_WORK_INT_F
FIGHTER_KOOPA_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_KOOPA_STATUS_SPECIAL_LW_FLAG1
FIGHTER_KOOPA_STATUS_SPECIAL_LW_FLAG2
FIGHTER_KOOPA_STATUS_SPECIAL_LW_FLAG_FROM_GR
FIGHTER_KOOPA_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_KOOPA_STATUS_SPECIAL_LW_TERM
FIGHTER_KOOPA_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_KOOPA_STATUS_SPECIAL_S_FLAG_CAPTURE
FIGHTER_KOOPA_STATUS_SPECIAL_S_FLAG_HIT
FIGHTER_KOOPA_STATUS_SPECIAL_S_FLAG_START
FIGHTER_KOOPA_STATUS_SPECIAL_S_FLOAT_CAPTURED_DAMAGE
FIGHTER_KOOPA_STATUS_SPECIAL_S_FLOAT_CAPTURED_STICK_X
FIGHTER_KOOPA_STATUS_SPECIAL_S_FLOAT_START
FIGHTER_KOOPA_STATUS_SPECIAL_S_INT_CAPTURED_TASK_ID
FIGHTER_KOOPA_STATUS_SPECIAL_S_INT_CAPTURE_FRAME
FIGHTER_KOOPA_STATUS_SPECIAL_S_INT_START
FIGHTER_KOOPA_STATUS_SPECIAL_S_TERM
FIGHTER_KOOPA_STATUS_SPECIAL_S_WORK_FLOAT_START_Y
FIGHTER_KROOL_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_KROOL_FINAL_TARGET_WORK_FLOAT_ORIGINAL_SCALE
FIGHTER_KROOL_FINAL_TARGET_WORK_INT_POS_OBJECT_ID
FIGHTER_KROOL_GENERATE_ARTICLE_BACKPACK
FIGHTER_KROOL_GENERATE_ARTICLE_BLUNDERBUSS
FIGHTER_KROOL_GENERATE_ARTICLE_CROWN
FIGHTER_KROOL_GENERATE_ARTICLE_IRONBALL
FIGHTER_KROOL_GENERATE_ARTICLE_PIRATEHAT
FIGHTER_KROOL_GENERATE_ARTICLE_SPITBALL
FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_DROP_CROWN
FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_REQUEST_WAIST_CRACK_KEEP
FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_REQUEST_WAIST_SHIELD_OFF
FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_REQUEST_WAIST_SHIELD_ON
FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_ATTACK_DAMAGE_REQUEST
FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_HIT_ATTACK
FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_HIT_REFLECT
FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_SPECIAL_EFFECT
FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_N_CATCH_CUT
FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SUCTION_IRONBALL
FIGHTER_KROOL_INSTANCE_WORK_ID_FLOAT_FINAL_SPECIAL_S_START_SCALE
FIGHTER_KROOL_INSTANCE_WORK_ID_FLOAT_FINAL_START_POS_X
FIGHTER_KROOL_INSTANCE_WORK_ID_FLOAT_FINAL_START_POS_Y
FIGHTER_KROOL_INSTANCE_WORK_ID_INT_BATTLE_OBJECT_ID_BLUNDERBUSS
FIGHTER_KROOL_INSTANCE_WORK_ID_INT_BATTLE_OBJECT_ID_SPITBALL
FIGHTER_KROOL_INSTANCE_WORK_ID_INT_SPECIAL_N_SPIT_TYPE
FIGHTER_KROOL_REFLECTOR_KIND_WAIST
FIGHTER_KROOL_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
FIGHTER_KROOL_SPECIAL_N_SPIT_TYPE_B
FIGHTER_KROOL_SPECIAL_N_SPIT_TYPE_F
FIGHTER_KROOL_SPECIAL_N_SPIT_TYPE_HI
FIGHTER_KROOL_SPECIAL_N_SPIT_TYPE_NONE
FIGHTER_KROOL_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
FIGHTER_KROOL_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_KROOL_STATUS_KIND_FINAL_DASH
FIGHTER_KROOL_STATUS_KIND_FINAL_DASH_END
FIGHTER_KROOL_STATUS_KIND_FINAL_END
FIGHTER_KROOL_STATUS_KIND_FINAL_READY
FIGHTER_KROOL_STATUS_KIND_FINAL_SCENE01
FIGHTER_KROOL_STATUS_KIND_FINAL_SCENE02
FIGHTER_KROOL_STATUS_KIND_FINAL_SCENE03
FIGHTER_KROOL_STATUS_KIND_FINAL_SCENE04
FIGHTER_KROOL_STATUS_KIND_NUM
FIGHTER_KROOL_STATUS_KIND_SPECIAL_HI
FIGHTER_KROOL_STATUS_KIND_SPECIAL_HI_AIR_END
FIGHTER_KROOL_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_KROOL_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_KROOL_STATUS_KIND_SPECIAL_HI_START
FIGHTER_KROOL_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_KROOL_STATUS_KIND_SPECIAL_LW_TURN
FIGHTER_KROOL_STATUS_KIND_SPECIAL_N_END
FIGHTER_KROOL_STATUS_KIND_SPECIAL_N_LOOP
FIGHTER_KROOL_STATUS_KIND_SPECIAL_N_SPIT
FIGHTER_KROOL_STATUS_KIND_SPECIAL_N_SUCTION
FIGHTER_KROOL_STATUS_KIND_SPECIAL_N_SWALLOW
FIGHTER_KROOL_STATUS_KIND_SPECIAL_S_CATCH
FIGHTER_KROOL_STATUS_KIND_SPECIAL_S_FAILURE
FIGHTER_KROOL_STATUS_KIND_SPECIAL_S_GET
FIGHTER_KROOL_STATUS_KIND_SPECIAL_S_THROW
FIGHTER_KROOL_STATUS_SPECIAL_HI_FLOAT_MOTION_2ND_LERP_RATE
FIGHTER_KROOL_STATUS_SPECIAL_HI_FLOAT_MOVEMENT_Y
FIGHTER_KROOL_STATUS_SPECIAL_HI_INT_BRAKE_AFTER_FRAME
FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_FIRST
FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_REFLECTOR_CHK
FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_SHIELD
FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_TURN
FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_TURN_CHECK_END
FIGHTER_KROOL_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
FIGHTER_KROOL_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_FIRST
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_NO_SHOOT_CANCEL
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_NO_SHOOT_IRONBALL
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SHOOT_CANCEL
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SHOOT_IRONBALL
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SHOOT_IRONBALL_END
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SPIT
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SPIT_END
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SPIT_TYPE_DECIDE
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_START_SWALLOW
FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SWALLOW_COMP
FIGHTER_KROOL_STATUS_SPECIAL_N_WORK_FLOAT_MOTION_2ND_WAIGHT
FIGHTER_KROOL_STATUS_SPECIAL_N_WORK_INT_LOOP_COUNT
FIGHTER_KROOL_STATUS_SPECIAL_N_WORK_INT_OPPONENT_REACTION_FRAME
FIGHTER_KROOL_STATUS_SPECIAL_S_FLAG_ENABLE_SUPER_ARMOR
FIGHTER_KROOL_STATUS_SPECIAL_S_FLAG_FIRST
FIGHTER_KROOL_STATUS_SPECIAL_S_FLOAT_SUPER_ARMOR_LIFE
FIGHTER_KROOL_STATUS_THROW_INT_CLATTER_FRAME
FIGHTER_KROOL_STATUS_THROW_LW_FLAG_BURY
FIGHTER_KROOL_STATUS_THROW_LW_FLAG_BURY_SET_CLATTER
FIGHTER_KROOL_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_KROOL_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
FIGHTER_KROOL_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
FIGHTER_KROOL_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
FIGHTER_KROOL_STATUS_WORK_ID_FLAG_FINAL_VISUAL_SCENE_04_DAMAGE
FIGHTER_KROOL_STATUS_WORK_ID_FLAG_WAIST_DAMAGE_REQUEST
FIGHTER_KROOL_STATUS_WORK_ID_FLOAT_FINAL_ORIGINAL_OWNER_SCALE
FIGHTER_KROOL_STATUS_WORK_ID_FLOAT_FINAL_ORIGINAL_SCALE
FIGHTER_LINK_CLIFF_HANG_DATA_AIR_LASSO
FIGHTER_LINK_CLIFF_HANG_DATA_AIR_LASSO_HANG
FIGHTER_LINK_GENERATE_ARTICLE_ANCIENT_BOW
FIGHTER_LINK_GENERATE_ARTICLE_ANCIENT_BOWARROW
FIGHTER_LINK_GENERATE_ARTICLE_BOOMERANG
FIGHTER_LINK_GENERATE_ARTICLE_BOW
FIGHTER_LINK_GENERATE_ARTICLE_BOWARROW
FIGHTER_LINK_GENERATE_ARTICLE_LINKBOMB
FIGHTER_LINK_GENERATE_ARTICLE_PARASAIL
FIGHTER_LINK_GENERATE_ARTICLE_SWORD_BEAM
FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LW_BOUND
FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LW_CLEAR
FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LW_SET_ATTACK
FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_BOOMERANG
FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_OFF_MAP_COLL_OFFSET
FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_WAIT_SHIELD
FIGHTER_LINK_INSTANCE_WORK_ID_FLOAT_ATTACK_AIR_LW2_BLANK_TIME
FIGHTER_LINK_INSTANCE_WORK_ID_FLOAT_DELAY_MUL
FIGHTER_LINK_INSTANCE_WORK_ID_FLOAT_FINAL_DX
FIGHTER_LINK_INSTANCE_WORK_ID_FLOAT_FINAL_DY
FIGHTER_LINK_INSTANCE_WORK_ID_FLOAT_LANDING_PREV_MOTION_FRAME
FIGHTER_LINK_INSTANCE_WORK_ID_INT_ATTACK_AIR_LW_HIT_COUNT
FIGHTER_LINK_INSTANCE_WORK_ID_INT_BOMB_OBJECT_ID
FIGHTER_LINK_INSTANCE_WORK_ID_INT_BOW_ARTICLE_ID
FIGHTER_LINK_INSTANCE_WORK_ID_INT_LANDING_PREV_MOTION_KIND
FIGHTER_LINK_NO_CONSTRAINT
FIGHTER_LINK_NO_CONTACT
FIGHTER_LINK_NO_FINAL
FIGHTER_LINK_NO_FINAL_WEAPON
FIGHTER_LINK_NO_ITEM_TEMPORARY
FIGHTER_LINK_NO_KAMUI_PIERCE
FIGHTER_LINK_NO_PARENT
FIGHTER_LINK_NO_PICKEL_TROLLEY
FIGHTER_LINK_NO_PRE_START
FIGHTER_LINK_NO_TERM
FIGHTER_LINK_NO_TRAIL_REBOUND
FIGHTER_LINK_STATUS_BOMB_TRANSITION_TERM_ID_FALL
FIGHTER_LINK_STATUS_BOMB_TRANSITION_TERM_ID_WAIT
FIGHTER_LINK_STATUS_BOOMERANG_CATCH_FLAG_FIRST
FIGHTER_LINK_STATUS_BOOMERANG_CATCH_INT_MTRANS
FIGHTER_LINK_STATUS_BOOMERANG_FLAG_FIRST
FIGHTER_LINK_STATUS_BOOMERANG_FLAG_FLICK
FIGHTER_LINK_STATUS_BOOMERANG_WORK_INT_MOTION
FIGHTER_LINK_STATUS_BOOMERANG_WORK_INT_MOTION_AIR
FIGHTER_LINK_STATUS_BOW_FLAG_CHARGE
FIGHTER_LINK_STATUS_BOW_FLAG_CHARGE_MAX
FIGHTER_LINK_STATUS_BOW_FLAG_CONTINUE
FIGHTER_LINK_STATUS_BOW_FLAG_CONTINUE_END
FIGHTER_LINK_STATUS_BOW_FLAG_CONTINUE_START
FIGHTER_LINK_STATUS_BOW_FLAG_DOUBLE
FIGHTER_LINK_STATUS_BOW_STEP_END
FIGHTER_LINK_STATUS_BOW_STEP_HOLD
FIGHTER_LINK_STATUS_BOW_STEP_START
FIGHTER_LINK_STATUS_BOW_WORK_FLOAT_CHARGE
FIGHTER_LINK_STATUS_BOW_WORK_INT_DOUBLE_COUNT
FIGHTER_LINK_STATUS_BOW_WORK_INT_MAX_HOLD_COUNT
FIGHTER_LINK_STATUS_BOW_WORK_INT_SHOOT_NUM
FIGHTER_LINK_STATUS_BOW_WORK_INT_STEP
FIGHTER_LINK_STATUS_FINAL_TRANSITION_TERM_ID_FALL
FIGHTER_LINK_STATUS_FINAL_TRANSITION_TERM_ID_WAIT
FIGHTER_LINK_STATUS_KIND_FINAL_COMBO
FIGHTER_LINK_STATUS_KIND_FINAL_DASH
FIGHTER_LINK_STATUS_KIND_NUM
FIGHTER_LINK_STATUS_KIND_SHIELD_GUARD
FIGHTER_LINK_STATUS_KIND_SPECIAL_HI_END
FIGHTER_LINK_STATUS_KIND_SPECIAL_HI_HOLD
FIGHTER_LINK_STATUS_KIND_SPECIAL_LW_BLAST
FIGHTER_LINK_STATUS_KIND_SPECIAL_S2
FIGHTER_LINK_STATUS_RSLASH_END_FLAG_FIRST
FIGHTER_LINK_STATUS_RSLASH_END_WORK_HOLD_FRAME
FIGHTER_LINK_STATUS_RSLASH_FLAG_GROUND
FIGHTER_LINK_STATUS_RSLASH_FLAG_RESET_SPEED_MAX_X
FIGHTER_LINK_STATUS_RSLASH_TRANSITION_TERM_ID_END
FIGHTER_LINK_STATUS_RSLASH_TRANSITION_TERM_ID_HOLD
FIGHTER_LINK_STATUS_RSLASH_WORK_HOLD_FRAME
FIGHTER_LINK_STATUS_WORK_ID_FLAG_BOMB_ALREADY_GENERATED
FIGHTER_LINK_STATUS_WORK_ID_FLAG_BOMB_BLAST
FIGHTER_LINK_STATUS_WORK_ID_FLAG_BOMB_GENERATE_LINKBOMB
FIGHTER_LINK_STATUS_WORK_ID_FLAG_BOMB_MOT_INHERIT
FIGHTER_LINK_STATUS_WORK_ID_FLAG_BOMB_SET_ITEM_HOLD_ANIM
FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_CATCH_SUCCESS
FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_FAILED
FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_MOT_INHERIT
FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_RAISE_ONOFF
FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_READY_FINISH
FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_REQ_CATCH
FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_RESPOND_CATCH
FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_SET_DAMAGE_FLY_N
FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_WAIT_DASH
FIGHTER_LINK_STATUS_WORK_ID_FLOAT_FINAL_DISTANCE
FIGHTER_LINK_STATUS_WORK_ID_FLOAT_FINAL_DISTANCE_TO_DESTINATION
FIGHTER_LINK_STATUS_WORK_ID_INT_BOMB_MOTION
FIGHTER_LINK_STATUS_WORK_ID_INT_BOMB_MOT_AIR
FIGHTER_LINK_STATUS_WORK_ID_INT_BOMB_MOT_GROUND
FIGHTER_LINK_STATUS_WORK_ID_INT_FINAL_EF_ID_TRIFORCE
FIGHTER_LINK_STATUS_WORK_ID_INT_FINAL_EF_ID_TRIFORCE_BREAK
FIGHTER_LINK_STATUS_WORK_ID_INT_FINAL_FRAME
FIGHTER_LINK_STATUS_WORK_ID_INT_FINAL_TARGET_TASK_ID
FIGHTER_LITTLEMAC_ARTICLE_TERM
FIGHTER_LITTLEMAC_DAMAGE_FACE_MAX
FIGHTER_LITTLEMAC_DAMAGE_FACE_NONE
FIGHTER_LITTLEMAC_DAMAGE_FACE_USE
FIGHTER_LITTLEMAC_FINAL_TARGET_NUM
FIGHTER_LITTLEMAC_GENERATE_ARTICLE_CHAMPIONBELT
FIGHTER_LITTLEMAC_GENERATE_ARTICLE_DOCLOUIS
FIGHTER_LITTLEMAC_GENERATE_ARTICLE_LITTLEMACG
FIGHTER_LITTLEMAC_GENERATE_ARTICLE_SWEATLITTLEMAC
FIGHTER_LITTLEMAC_GENERATE_ARTICLE_THROWSWEAT
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_ATTACK_HIT
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_DAMAGE_MESH
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_DISABLE_SPECIAL_S
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_IS_SWEAT_MODEL
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_NO_REACTION_HIT
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_REQUEST_KO_GAUGE_MAX_EFFECT
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_SPECIAL_S_IS_RAY_CHECK_RESULT
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_STRANS_0
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_STRANS_1
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_AIR_ACCEL_Y
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_HP
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_KO_GAGE
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_KO_GAGE_MAX_VALUE
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_START_Y
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_KO_GAGE_DEBUG_DAMAGE
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_KO_GAGE_MAX_KEEP_FRAME
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_SPECIAL_LW_ATTACKER_OBJECT_ID
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_SPECIAL_N2_HIT_FRAME
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_SPECIAL_S_DISABLE_LANDING_FRAME
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_SPECIAL_S_FRAME_COUNT
FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_TERM
FIGHTER_LITTLEMAC_KINETIC_ENERGY_ID_START
FIGHTER_LITTLEMAC_KINETIC_ENERGY_ID_TERM
FIGHTER_LITTLEMAC_LINK_NO_FINAL
FIGHTER_LITTLEMAC_LINK_NO_KO
FIGHTER_LITTLEMAC_LINK_NO_PRE_START
FIGHTER_LITTLEMAC_LINK_NO_TERM
FIGHTER_LITTLEMAC_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
FIGHTER_LITTLEMAC_SHIELD_GROUP_KIND_START
FIGHTER_LITTLEMAC_SHIELD_GROUP_KIND_TERM
FIGHTER_LITTLEMAC_SHIELD_KIND_SPECIAL_LW_GUARD
FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_ATTACK_END_HIT
FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_ATTACK_HIT
FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_AURA_OFF
FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_AURA_ON
FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_DEMON_DOJO_ZOOM
FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_REQUESTED_FINAL_FINISH
FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_START
FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_TERM
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_BASE_X
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_BASE_Y
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_LR
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_X
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_Y
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_FIX_POS_X
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_FIX_POS_Y
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_HIT_BATTLE_NUM
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_HIT_MOVE_NUM
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_HIT_NUM
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID_TERM
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_START
FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_TERM
FIGHTER_LITTLEMAC_STATUS_KIND_FINAL_ATTACK
FIGHTER_LITTLEMAC_STATUS_KIND_FINAL_DASH
FIGHTER_LITTLEMAC_STATUS_KIND_FINAL_DASH_END
FIGHTER_LITTLEMAC_STATUS_KIND_FINAL_END
FIGHTER_LITTLEMAC_STATUS_KIND_FINAL_HIT
FIGHTER_LITTLEMAC_STATUS_KIND_NUM
FIGHTER_LITTLEMAC_STATUS_KIND_PREV
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_HI_START
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N2
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_DASH
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_DASH_TURN
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_MAX_DASH
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_MAX_DASH_END
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_MAX_DASH_TURN
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_START
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_S_BLOW
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_S_BLOW_END
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_S_JUMP
FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_S_JUMP_END
FIGHTER_LITTLEMAC_STATUS_SPECIAL_HI_FLAG_MOVE_TRANS_TRIGGER
FIGHTER_LITTLEMAC_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_HI_FLOAT_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_HI_INT_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_COUNTER_ATTACK_END
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_COUNTER_ATTACK_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_COUNTER_ENABLE_GRAVITY
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_SHIELD
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_TERM
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_CHECK_DASH
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_DASH_RESERVE
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_KO_GRAVITY
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_KO_GRAVITY_END
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_KO_HIT_SE
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_MAX_TURN_DASH_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_MAX_TURN_MOVE
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_RESET_KO_GAUGE
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_TURN_DASH_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLOAT_POWER_CHARGE_RATE
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLOAT_POWER_MAX
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLOAT_POWER_MIN
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLOAT_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_INT_CHARGE_FRAME
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_INT_KO_COUNT
FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_INT_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_S_FLAG_IS_BLOW_SHIFT
FIGHTER_LITTLEMAC_STATUS_SPECIAL_S_FLAG_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_S_FLOAT_START
FIGHTER_LITTLEMAC_STATUS_SPECIAL_S_INT_START
FIGHTER_LITTLEMAC_STATUS_WORK_ID_FLOAT_SPECIAL_N_CHARGE_RATE
FIGHTER_LOG_ACTION_CATEGORY_ATTACK
FIGHTER_LOG_ACTION_CATEGORY_KEEP
FIGHTER_LOG_ACTION_CATEGORY_NONE
FIGHTER_LOG_ACTION_KIND_NONE
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_01
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_02
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_03
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_04
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_05
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_06
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_07
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_08
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_09
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_10
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_11
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_12
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_13
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_14
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_15
FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_16
FIGHTER_LOG_ATTACK_KIND_ASSIST_ATTACK
FIGHTER_LOG_ATTACK_KIND_ATTACK11
FIGHTER_LOG_ATTACK_KIND_ATTACK12
FIGHTER_LOG_ATTACK_KIND_ATTACK13
FIGHTER_LOG_ATTACK_KIND_ATTACK100
FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_B
FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_F
FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_F2
FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_F3
FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_HI
FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_LW
FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_N
FIGHTER_LOG_ATTACK_KIND_ATTACK_COMMAND1
FIGHTER_LOG_ATTACK_KIND_ATTACK_COMMAND2
FIGHTER_LOG_ATTACK_KIND_ATTACK_COMMAND3
FIGHTER_LOG_ATTACK_KIND_ATTACK_DASH
FIGHTER_LOG_ATTACK_KIND_ATTACK_HI3
FIGHTER_LOG_ATTACK_KIND_ATTACK_HI4
FIGHTER_LOG_ATTACK_KIND_ATTACK_LW3
FIGHTER_LOG_ATTACK_KIND_ATTACK_LW4
FIGHTER_LOG_ATTACK_KIND_ATTACK_NEAR
FIGHTER_LOG_ATTACK_KIND_ATTACK_NEAR_W
FIGHTER_LOG_ATTACK_KIND_ATTACK_S3
FIGHTER_LOG_ATTACK_KIND_ATTACK_S4
FIGHTER_LOG_ATTACK_KIND_BAT_SWING4
FIGHTER_LOG_ATTACK_KIND_CLIFF_ATTACK_QUICK
FIGHTER_LOG_ATTACK_KIND_DRILL_SHOOT
FIGHTER_LOG_ATTACK_KIND_FINAL
FIGHTER_LOG_ATTACK_KIND_FINAL2
FIGHTER_LOG_ATTACK_KIND_FIRE_FLOWER_SHOOT
FIGHTER_LOG_ATTACK_KIND_HAMMER
FIGHTER_LOG_ATTACK_KIND_ITEM_ATTACK
FIGHTER_LOG_ATTACK_KIND_MAGICPOT_SHOOT
FIGHTER_LOG_ATTACK_KIND_NONE
FIGHTER_LOG_ATTACK_KIND_RAY_GUN_SHOOT
FIGHTER_LOG_ATTACK_KIND_REVENGESHOOTER_SHOOT
FIGHTER_LOG_ATTACK_KIND_SCOPE_FIRE
FIGHTER_LOG_ATTACK_KIND_SCOPE_RAPID
FIGHTER_LOG_ATTACK_KIND_SPECIAL_HI
FIGHTER_LOG_ATTACK_KIND_SPECIAL_LW
FIGHTER_LOG_ATTACK_KIND_SPECIAL_N
FIGHTER_LOG_ATTACK_KIND_SPECIAL_S
FIGHTER_LOG_ATTACK_KIND_STAFF_SHOOT
FIGHTER_LOG_ATTACK_KIND_STEEL_DIVER_SHOOT
FIGHTER_LOG_ATTACK_KIND_THROW_B
FIGHTER_LOG_ATTACK_KIND_THROW_F
FIGHTER_LOG_ATTACK_KIND_THROW_HI
FIGHTER_LOG_ATTACK_KIND_THROW_ITEM
FIGHTER_LOG_ATTACK_KIND_THROW_LW
FIGHTER_LOG_ATTACK_SUB_KIND_NONE
FIGHTER_LOG_ATTACK_SUB_KIND_UNIQ
FIGHTER_LOG_DATA_FLAG_BUTTON_RELEASE
FIGHTER_LOG_DATA_FLAG_CHK_MISS_EYES_AWAY
FIGHTER_LOG_DATA_FLAG_DEAD_DOWN
FIGHTER_LOG_DATA_FLAG_DEAD_LEFT
FIGHTER_LOG_DATA_FLAG_DEAD_RIGHT
FIGHTER_LOG_DATA_FLAG_DEAD_UP
FIGHTER_LOG_DATA_FLAG_FIRST_DEAD
FIGHTER_LOG_DATA_FLAG_HIT_CAMERA_DEAD
FIGHTER_LOG_DATA_FLAG_JUST_MEET_FAILE
FIGHTER_LOG_DATA_FLAG_LOUPE
FIGHTER_LOG_DATA_FLAG_LOUPE_DOWN
FIGHTER_LOG_DATA_FLAG_LOUPE_LEFT
FIGHTER_LOG_DATA_FLAG_LOUPE_RIGHT
FIGHTER_LOG_DATA_FLAG_LOUPE_UP
FIGHTER_LOG_DATA_FLAG_NO_AERIAL_JUMP
FIGHTER_LOG_DATA_FLAG_NO_MISS_EYES_AWAY
FIGHTER_LOG_DATA_FLAG_ON_DAMAGE_DRAGOON
FIGHTER_LOG_DATA_FLAG_ON_DAMAGE_FINAL
FIGHTER_LOG_DATA_FLAG_ON_DAMAGE_METEOR
FIGHTER_LOG_DATA_FLAG_RAPID_INTERVAL_FLAG
FIGHTER_LOG_DATA_FLAG_R_BUTTON_PUSH
FIGHTER_LOG_DATA_FLAG_START
FIGHTER_LOG_DATA_FLAG_TERM
FIGHTER_LOG_DATA_FLOAT_ATTACK_DAMAGE_AVG
FIGHTER_LOG_DATA_FLOAT_ATTACK_FLY_MAX
FIGHTER_LOG_DATA_FLOAT_ATTACK_KIND
FIGHTER_LOG_DATA_FLOAT_ATTACK_KIND_COPY
FIGHTER_LOG_DATA_FLOAT_ATTACK_TOTAL
FIGHTER_LOG_DATA_FLOAT_CENTER_DIST_AVG
FIGHTER_LOG_DATA_FLOAT_DAMAGE_AVG
FIGHTER_LOG_DATA_FLOAT_DAMAGE_FLY_MAX
FIGHTER_LOG_DATA_FLOAT_DAMAGE_MAX
FIGHTER_LOG_DATA_FLOAT_DAMAGE_RECEIVE
FIGHTER_LOG_DATA_FLOAT_DAMAGE_SUB_TOTAL
FIGHTER_LOG_DATA_FLOAT_DAMAGE_TOTAL
FIGHTER_LOG_DATA_FLOAT_ENEMY_DIST_AVG
FIGHTER_LOG_DATA_FLOAT_FALL_DIST_TOTAL
FIGHTER_LOG_DATA_FLOAT_FLOOR_DAMAGE_TOTAL
FIGHTER_LOG_DATA_FLOAT_FLY_DIST_TOTAL
FIGHTER_LOG_DATA_FLOAT_HIT_STOP_DELAY_X
FIGHTER_LOG_DATA_FLOAT_HIT_STOP_DELAY_Y
FIGHTER_LOG_DATA_FLOAT_JUMP_DIST_TOTAL
FIGHTER_LOG_DATA_FLOAT_PREV_HIT_STOP_DELAY
FIGHTER_LOG_DATA_FLOAT_RETURN_LOWEST_Y_MIN
FIGHTER_LOG_DATA_FLOAT_START
FIGHTER_LOG_DATA_FLOAT_SWIM_DIST_TOTAL
FIGHTER_LOG_DATA_FLOAT_TERM
FIGHTER_LOG_DATA_FLOAT_WALK_DIST_TOTAL
FIGHTER_LOG_DATA_INT_AIR_ATTACK_NUM
FIGHTER_LOG_DATA_INT_AIR_TIME
FIGHTER_LOG_DATA_INT_APPEAL_COUNTER_TIME
FIGHTER_LOG_DATA_INT_APPEAL_TIME
FIGHTER_LOG_DATA_INT_ATTACK_DAMAGE_AVG_NUM
FIGHTER_LOG_DATA_INT_ATTACK_HIT_NUM
FIGHTER_LOG_DATA_INT_ATTACK_HIT_NUM_KIND
FIGHTER_LOG_DATA_INT_ATTACK_NUM
FIGHTER_LOG_DATA_INT_ATTACK_NUM_KIND
FIGHTER_LOG_DATA_INT_ATTACK_NUM_KIND_COPY
FIGHTER_LOG_DATA_INT_ATTACK_ORDER_ARRANGE_NUM
FIGHTER_LOG_DATA_INT_AUDIENCE_SURPRISE
FIGHTER_LOG_DATA_INT_CATCH_NUM
FIGHTER_LOG_DATA_INT_CENTER_DIST_AVG_NUM
FIGHTER_LOG_DATA_INT_CLATTER_NUM
FIGHTER_LOG_DATA_INT_CLATTER_SUCCESS_NUM
FIGHTER_LOG_DATA_INT_CLIFF_ATTACK_NUM
FIGHTER_LOG_DATA_INT_CLIFF_CLIMB_NUM
FIGHTER_LOG_DATA_INT_CLIFF_ESCAPE_NUM
FIGHTER_LOG_DATA_INT_CLIFF_JUMP_NUM
FIGHTER_LOG_DATA_INT_CLIFF_LAST_MOMENT_NUM
FIGHTER_LOG_DATA_INT_CLIFF_LAST_MOMENT_REACTION_NUM
FIGHTER_LOG_DATA_INT_CLIFF_NUM
FIGHTER_LOG_DATA_INT_CLIFF_RELEASE_NUM
FIGHTER_LOG_DATA_INT_CLIFF_ROB_NUM
FIGHTER_LOG_DATA_INT_DAMAGE_PLAYER
FIGHTER_LOG_DATA_INT_DAMAGE_TRICK
FIGHTER_LOG_DATA_INT_DAMAGE_TRICK_SERIAL
FIGHTER_LOG_DATA_INT_DAMAGE_TRICK_SUB
FIGHTER_LOG_DATA_INT_DEAD_UP_KILL_NUM
FIGHTER_LOG_DATA_INT_DEAD_UP_STAR_NUM
FIGHTER_LOG_DATA_INT_DOSEISAN_TIME
FIGHTER_LOG_DATA_INT_DROWN_NUM
FIGHTER_LOG_DATA_INT_ENEMY_DIST_AVG_NUM
FIGHTER_LOG_DATA_INT_FINAL_NUM
FIGHTER_LOG_DATA_INT_FLICK_NUM
FIGHTER_LOG_DATA_INT_GROUND_TIME
FIGHTER_LOG_DATA_INT_GUARD_DAMAGE_NUM
FIGHTER_LOG_DATA_INT_HAJIKI_NUM
FIGHTER_LOG_DATA_INT_HEAVY_ITEM_TIME
FIGHTER_LOG_DATA_INT_HILL_TIME
FIGHTER_LOG_DATA_INT_HIT_TOTAL
FIGHTER_LOG_DATA_INT_ITEM_CATCH_NUM
FIGHTER_LOG_DATA_INT_ITEM_DROP_TIME
FIGHTER_LOG_DATA_INT_ITEM_HAVE_TIME
FIGHTER_LOG_DATA_INT_ITEM_HAVE_TIME_NOW
FIGHTER_LOG_DATA_INT_ITEM_NUM
FIGHTER_LOG_DATA_INT_ITEM_RECOVER_NUM
FIGHTER_LOG_DATA_INT_JUST_SHIELD
FIGHTER_LOG_DATA_INT_KILL_START_TIME
FIGHTER_LOG_DATA_INT_LGUN_HIT_NUM
FIGHTER_LOG_DATA_INT_LIPFLOWERED_PLAYER
FIGHTER_LOG_DATA_INT_LOUPE_TIME
FIGHTER_LOG_DATA_INT_METAMOR_TIME
FIGHTER_LOG_DATA_INT_NO_DAMAGE_TIME
FIGHTER_LOG_DATA_INT_NO_DAMAGE_TIME_MAX
FIGHTER_LOG_DATA_INT_NO_HIT_TIME
FIGHTER_LOG_DATA_INT_NO_HIT_TIME_MAX
FIGHTER_LOG_DATA_INT_NURURI_TIME
FIGHTER_LOG_DATA_INT_PREV_APPEAL
FIGHTER_LOG_DATA_INT_PREV_AUDIENCE_SURPRISE
FIGHTER_LOG_DATA_INT_PREV_CLIFFCATCH
FIGHTER_LOG_DATA_INT_PREV_HEAVY_ITEM_TIME
FIGHTER_LOG_DATA_INT_PREV_HIT_TOTAL
FIGHTER_LOG_DATA_INT_PREV_JUST_SHIELD
FIGHTER_LOG_DATA_INT_PREV_PASS
FIGHTER_LOG_DATA_INT_PREV_RAPID_COUNT
FIGHTER_LOG_DATA_INT_PREV_USE_TOTAL
FIGHTER_LOG_DATA_INT_PREV_WALL_HIT
FIGHTER_LOG_DATA_INT_RAPID_COUNT
FIGHTER_LOG_DATA_INT_RAPID_COUNT_FLAG
FIGHTER_LOG_DATA_INT_RAPID_INTERVAL_TIME
FIGHTER_LOG_DATA_INT_RAPID_INTERVAL_TIME_MIN
FIGHTER_LOG_DATA_INT_REFLECT_NUM
FIGHTER_LOG_DATA_INT_REVENGE_PLAYER
FIGHTER_LOG_DATA_INT_REVENGE_TIME
FIGHTER_LOG_DATA_INT_RUN_TIME
FIGHTER_LOG_DATA_INT_SCREW_TIME
FIGHTER_LOG_DATA_INT_SHIELD_BREAK_FLY_NUM
FIGHTER_LOG_DATA_INT_SHOOT_NUM
FIGHTER_LOG_DATA_INT_SLIP_NUM
FIGHTER_LOG_DATA_INT_START
FIGHTER_LOG_DATA_INT_TEAM_ATTACK
FIGHTER_LOG_DATA_INT_TERM
FIGHTER_LOG_DATA_INT_THROWBACK_PLAYER
FIGHTER_LOG_DATA_INT_THROW_NUM
FIGHTER_LOG_DATA_INT_WALK_TIME
FIGHTER_LOG_DATA_INT_WALK_TIME_COUNT
FIGHTER_LOG_DATA_INT_WATER_TIME
FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_ATTACK
FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_CATCH
FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_DROWN
FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_KEEP
FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_NONE
FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_NO_ATTACK_SPECIAL
FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_SLIP
FIGHTER_LOG_MASK_FLAG_ACTION_TRIGGER_ON
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_01
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_02
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_03
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_04
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_05
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_06
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_07
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_08
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_16
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_AIR_LASSO
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_APPEAL_ATTACK
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK11
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK12
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK13
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK100
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_COMMAND1
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_COMMAND2
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_COMMAND3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_DASH
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_HI3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_HI4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_LW3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_LW4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_S3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_S4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_S3_S2
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_S3_S3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_BAT_SWING1
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_BAT_SWING3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_BAT_SWING4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_BAT_SWING_DASH
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_CATCH_ATTACK
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_CLUB_SWING1
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_CLUB_SWING3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_CLUB_SWING4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_CLUB_SWING_DASH
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DEATHSCYTHE_SWING1
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DEATHSCYTHE_SWING3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DEATHSCYTHE_SWING4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DEATHSCYTHE_SWING_DASH
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DOWN_ATTACK_U
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DRAGOON
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FINAL
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FINAL2
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FIREBAR_SWING1
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FIREBAR_SWING3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FIREBAR_SWING4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FIREBAR_SWING_DASH
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_GENESIS_SHOOT
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_HAMMER
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_KILLER
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_KILLSWORD_SWING1
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_KILLSWORD_SWING3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_KILLSWORD_SWING4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_KILLSWORD_SWING_DASH
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_LIP_STICK_SWING1
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_LIP_STICK_SWING3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_LIP_STICK_SWING4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_LIP_STICK_SWING_DASH
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_NONE
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SCREW
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SLIP_STAND_ATTACK
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_HI
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_HI_COMMAND
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_LW
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_N
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_N2_COMMAND
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_N_COMMAND
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_S
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_S_COMMAND
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_STAR_ROD_SWING1
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_STAR_ROD_SWING3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_STAR_ROD_SWING4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_STAR_ROD_SWING_DASH
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SWORD_SWING1
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SWORD_SWING3
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SWORD_SWING4
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SWORD_SWING_DASH
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_THROW_ITEM
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_THROW_LIFT_B
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_THROW_LIFT_F
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_THROW_LIFT_HI
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_THROW_LIFT_LW
FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_WARP_STAR
FIGHTER_LOG_MASK_FLAG_DIST_MEASURE_SWIM
FIGHTER_LOG_MASK_FLAG_HAJIKI
FIGHTER_LOG_MASK_FLAG_NO_FINAL
FIGHTER_LOG_MASK_FLAG_SHOOT
FIGHTER_LOG_MASK_FLAG_THROW
FIGHTER_LUCARIO_ARTICLE_TERM
FIGHTER_LUCARIO_ATTACK_AIR_STATUS_WORK_ID_FLAG_DEC_SPEED
FIGHTER_LUCARIO_ATTACK_AIR_STATUS_WORK_ID_FLAG_PRE_START
FIGHTER_LUCARIO_AURABALL_TRANSITION_TERM_ID_START_HOLD
FIGHTER_LUCARIO_AURABALL_TRANSITION_TERM_ID_START_SHOOT
FIGHTER_LUCARIO_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_LUCARIO_CLIFF_HANG_DATA_START
FIGHTER_LUCARIO_CLIFF_HANG_DATA_TERM
FIGHTER_LUCARIO_FINAL_STATUS_WORK_END
FIGHTER_LUCARIO_GENERATE_ARTICLE_AURABALL
FIGHTER_LUCARIO_GENERATE_ARTICLE_LUCARIOM
FIGHTER_LUCARIO_GENERATE_ARTICLE_QIGONG
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_AURABALL_HAD
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_FORCE_AURAPOWER_ATTACK_POWER_MUL
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_MACH_VALIDITY
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_MOT_INHERIT
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_START
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_ATTACK_AIR_LW_SPEED
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_AURA_EFFECT_SCALE
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_CURR_AURAPOWER
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_DEBUG_AURAPOWER
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_PREV_AURAPOWER
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_SE_HIGH_AURAPOWER
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_SE_MIDDLE_AURAPOWER
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_AURABALL_CHARGE_FRAME
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_EF_ID_AURABALL_MAX_L
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_EF_ID_AURABALL_MAX_R
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_EF_ID_LHADOU
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_EF_ID_RHADOU
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_EF_KIND
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_PREV_AURABALL_CHARGE_FRAME
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_START
FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_TERM
FIGHTER_LUCARIO_KINETIC_ENERGY_ID_START
FIGHTER_LUCARIO_KINETIC_ENERGY_ID_TERM
FIGHTER_LUCARIO_MACH_STATUS_WORK_END
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_AIR_END_CONTROL_X
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_APPLY_BRAKE
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_GRAVITY_ONOFF
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_PREV_TURN
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_PRE_START
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_RUSH_DIR
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_RUSH_DIR_ROT
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_STATUS_TRANS
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_GR_ANG_DELTA
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_LAST_LR
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_PRE_START
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_DIR
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_DIR_ROT
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_DIR_ROT_ACCEL
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_DIR_ROT_SPEED
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_VX
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_VY
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_START_CHARA_LR
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_MOTION_KIND
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_MOTION_KIND_AIR
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_NEXT_STATUS
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_PRE_START
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_RUSH_DIR_INTP_FRAME
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_RUSH_END_SITUATION
FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_RUSH_FRAME
FIGHTER_LUCARIO_MACH_STEP_END
FIGHTER_LUCARIO_MACH_STEP_HOLD
FIGHTER_LUCARIO_MACH_STEP_RUSH
FIGHTER_LUCARIO_MACH_STEP_TERM
FIGHTER_LUCARIO_MACH_TRANSITION_TERM_ID_
FIGHTER_LUCARIO_MACH_TRANSITION_TERM_ID_WAIT
FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLAG_CRITICAL_HIT
FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLAG_PRE_START
FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLAG_REQUEST_THROW
FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLAG_THROW_DONE
FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLOAT_HAKKEI_NEAR_SCALE
FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLOAT_PRE_START
FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_INT_FRAME
FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_INT_PRE_START
FIGHTER_LUCARIO_SHIELD_GROUP_KIND_SPLIT
FIGHTER_LUCARIO_SHIELD_GROUP_KIND_START
FIGHTER_LUCARIO_SHIELD_GROUP_KIND_TERM
FIGHTER_LUCARIO_SHIELD_KIND_SPLIT
FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_FLAG_CHARGE_MAX
FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_FLAG_PRE_START
FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_FLOAT_CHARGE_RATE
FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_FLOAT_PRE_START
FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_INT_CANCEL_STATUS
FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_INT_PRE_START
FIGHTER_LUCARIO_SPLIT_STATUS_WORK_END
FIGHTER_LUCARIO_STATUS_KIND_FINAL_ATTACK
FIGHTER_LUCARIO_STATUS_KIND_FINAL_END
FIGHTER_LUCARIO_STATUS_KIND_FINAL_ENTRY
FIGHTER_LUCARIO_STATUS_KIND_FINAL_HOLD
FIGHTER_LUCARIO_STATUS_KIND_NUM
FIGHTER_LUCARIO_STATUS_KIND_PREV
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_HI_BOUND
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_HI_RUSH
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_HI_RUSH_END
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_LW_APPEAR
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_LW_END
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_LW_SPLIT
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_N_MAX
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_S_THROW
FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_FINAL_NO_EFFECT_FINAL_END_LOOP
FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_FINAL_PRE_START
FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_SPLIT_APPLIED_POWERUP_MOTION_RATE
FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_SPLIT_APPLY_POWERUP_MOTION_RATE
FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_SPLIT_PRE_START
FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_SPLIT_TRANSITION
FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_FINAL_INIT_POS_X
FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_FINAL_INIT_POS_Y
FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_FINAL_PRE_START
FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_FINAL_TARGET_POS_X
FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_FINAL_TARGET_POS_Y
FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_SPLIT_APPEAR_LR
FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_SPLIT_APPEAR_OFFSET
FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_SPLIT_ATTACKER_POS_X
FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_SPLIT_ATTACKER_POS_Y
FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_SPLIT_PRE_START
FIGHTER_LUCARIO_STATUS_WORK_ID_INT_FINAL_ENTRY_COUNT
FIGHTER_LUCARIO_STATUS_WORK_ID_INT_FINAL_PRE_START
FIGHTER_LUCARIO_STATUS_WORK_ID_INT_SPLIT_APPEAR_PHASE
FIGHTER_LUCARIO_STATUS_WORK_ID_INT_SPLIT_ATTACKER_ID
FIGHTER_LUCARIO_STATUS_WORK_ID_INT_SPLIT_FRAME_COUNTER
FIGHTER_LUCARIO_STATUS_WORK_ID_INT_SPLIT_PRE_START
FIGHTER_LUCAS_ABSORBER_GROUP_SPECIAL_LW
FIGHTER_LUCAS_CLIFF_HANG_DATA_AIR_LASSO
FIGHTER_LUCAS_CLIFF_HANG_DATA_AIR_LASSO_HANG
FIGHTER_LUCAS_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_LUCAS_CLIFF_HANG_DATA_START
FIGHTER_LUCAS_GENERATE_ARTICLE_BONNIE
FIGHTER_LUCAS_GENERATE_ARTICLE_DOSEITABLE
FIGHTER_LUCAS_GENERATE_ARTICLE_HIMOHEBI
FIGHTER_LUCAS_GENERATE_ARTICLE_HIMOHEBI2
FIGHTER_LUCAS_GENERATE_ARTICLE_KUMATORA
FIGHTER_LUCAS_GENERATE_ARTICLE_NEEDLE
FIGHTER_LUCAS_GENERATE_ARTICLE_PK_FIRE
FIGHTER_LUCAS_GENERATE_ARTICLE_PK_FREEZE
FIGHTER_LUCAS_GENERATE_ARTICLE_PK_STARSTORM
FIGHTER_LUCAS_GENERATE_ARTICLE_PK_THUNDER
FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_FINAL_START
FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_NO_LAST_ATTACK
FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_THROW_LW_EFFECT_OFF
FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_THROW_LW_EFFECT_ON
FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_THROW_LW_EFFECT_UPDATE
FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_THROW_LW_EFFECT_Z_ZERO
FIGHTER_LUCAS_INSTANCE_WORK_ID_FLOAT_CATCH_TARGET_EFFECT_OFFSET
FIGHTER_LUCAS_INSTANCE_WORK_ID_FLOAT_CATCH_TARGET_EFFECT_SCALE
FIGHTER_LUCAS_INSTANCE_WORK_ID_FLOAT_THROW_LW_EFFECT_OFFSET_X
FIGHTER_LUCAS_INSTANCE_WORK_ID_FLOAT_THROW_LW_EFFECT_OFFSET_Z
FIGHTER_LUCAS_INSTANCE_WORK_ID_INT_SPECIAL_AIR_END_MOTION
FIGHTER_LUCAS_INSTANCE_WORK_ID_INT_THROW_LW_EFFECT_HANDLE
FIGHTER_LUCAS_LINK_NO_PK_THUNDER
FIGHTER_LUCAS_PK_THUNDER_HIT_STATUS_HIT
FIGHTER_LUCAS_PK_THUNDER_HIT_STATUS_NEVERHIT
FIGHTER_LUCAS_PK_THUNDER_HIT_STATUS_NONE
FIGHTER_LUCAS_REFLECTOR_KIND_BAT
FIGHTER_LUCAS_STATUS_AIR_LASSO_LANDING_FLAG_HIMOHEBI_REVERSE
FIGHTER_LUCAS_STATUS_ATTACK_S4_FLAG_REFLECT_END
FIGHTER_LUCAS_STATUS_ATTACK_S4_FLAG_REFLECT_START
FIGHTER_LUCAS_STATUS_FINAL_FLAG_MOT_CHANGE
FIGHTER_LUCAS_STATUS_FINAL_WORK_FLOAT_ANGLE
FIGHTER_LUCAS_STATUS_FINAL_WORK_FLOAT_DEST_POS_X
FIGHTER_LUCAS_STATUS_FINAL_WORK_FLOAT_DEST_POS_Y
FIGHTER_LUCAS_STATUS_FINAL_WORK_FLOAT_INTERVAL_FRAME
FIGHTER_LUCAS_STATUS_FINAL_WORK_FLOAT_PRE_GENERATE_X
FIGHTER_LUCAS_STATUS_FINAL_WORK_INT_SHOOT_NUM
FIGHTER_LUCAS_STATUS_KIND_NUM
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_HI_AGAIN
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_HI_ATTACK
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_HI_END
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_HI_HOLD
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_HI_REFLECT
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_LW_END
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_LW_HOLD
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_N_END
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_N_FIRE
FIGHTER_LUCAS_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_ATTACK_AIR
FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_ATTACK_END
FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_ATTACK_FALL_START
FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_CRITICAL
FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_LANDING_ENABLE
FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_REFLECT_GROUND
FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_THUNDER_VANISH
FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_WALL_BRAKE
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_ANGLE
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_DEC_ANGLE
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_DIR
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_START_ANGLE
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_TARGET_ANGLE
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_UD
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_GUIDE_EFFECT_HANDLE
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_HIT_STEP
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_NEXT_STATUS
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_NUM
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_STOP_TIME
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_STOP_Y_TIME
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_TIME
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_WAIT_MTRANS_KIND
FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_WEAPON_ID
FIGHTER_LUCAS_STATUS_SPECIAL_LW_FLAG_BUTTON_RELEASE
FIGHTER_LUCAS_STATUS_SPECIAL_LW_FLAG_MOT_CHANGE
FIGHTER_LUCAS_STATUS_SPECIAL_LW_WORK_INT_EFFECT_HANDLE
FIGHTER_LUCAS_STATUS_SPECIAL_LW_WORK_INT_SE_HANDLE
FIGHTER_LUCAS_STATUS_SPECIAL_LW_WORK_INT_STOP_Y_TIME
FIGHTER_LUCAS_STATUS_SPECIAL_LW_WORK_INT_TIME
FIGHTER_LUCAS_STATUS_SPECIAL_LW_WORK_INT_WAIT_MTRANS_KIND
FIGHTER_LUCAS_STATUS_SPECIAL_N_FLAG_ALREADY_GENERATED
FIGHTER_LUCAS_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE
FIGHTER_LUCAS_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
FIGHTER_LUCAS_STATUS_SPECIAL_N_WORK_INT_NEXT_STATUS
FIGHTER_LUCAS_STATUS_SPECIAL_N_WORK_INT_NOBANG_TIME
FIGHTER_LUCAS_STATUS_SPECIAL_N_WORK_INT_STOP_Y_TIME
FIGHTER_LUCAS_STATUS_SPECIAL_N_WORK_INT_TIME
FIGHTER_LUCAS_STATUS_SPECIAL_N_WORK_INT_WAIT_MTRANS_KIND
FIGHTER_LUCAS_STATUS_SPECIAL_S_WORK_INT_START_SITUATION
FIGHTER_LUCAS_STATUS_TRANSITION_TERM_ID_0
FIGHTER_LUCAS_STATUS_TRANSITION_TERM_ID_1
FIGHTER_LUCINA_ARTICLE_TERM
FIGHTER_LUCINA_GENERATE_ARTICLE_MASK
FIGHTER_LUIGI_GENERATE_ARTICLE_DOKAN
FIGHTER_LUIGI_GENERATE_ARTICLE_FIREBALL
FIGHTER_LUIGI_GENERATE_ARTICLE_OBAKYUMU
FIGHTER_LUIGI_GENERATE_ARTICLE_PLUNGER
FIGHTER_LUIGI_INSTANCE_WORK_ID_FLAG_FINAL_IS_ROCKET_BELT_ATTACHED
FIGHTER_LUIGI_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_BUOYANCY
FIGHTER_LUIGI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_CHARGE_MELEE_NO_RANDOM
FIGHTER_LUIGI_INSTANCE_WORK_ID_INT_OBAKYUMU_OBJECT_ID
FIGHTER_LUIGI_LINK_NO_OBAKYUMU
FIGHTER_LUIGI_STATUS_AIR_LASSO_FLAG_SHOOT_PLUNGER
FIGHTER_LUIGI_STATUS_FINAL_FLAG_RESHOOT
FIGHTER_LUIGI_STATUS_FINAL_INT_SHOOT_NUM
FIGHTER_LUIGI_STATUS_KIND_FINAL_END
FIGHTER_LUIGI_STATUS_KIND_FINAL_FAIL
FIGHTER_LUIGI_STATUS_KIND_FINAL_SHOOT
FIGHTER_LUIGI_STATUS_KIND_FINAL_SHOOT_READY
FIGHTER_LUIGI_STATUS_KIND_FINAL_VACUUM
FIGHTER_LUIGI_STATUS_KIND_NUM
FIGHTER_LUIGI_STATUS_KIND_SPECIAL_HI_DROP
FIGHTER_LUIGI_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_LUIGI_STATUS_KIND_SPECIAL_HI_LANDING_FALL
FIGHTER_LUIGI_STATUS_KIND_SPECIAL_S_BREATH
FIGHTER_LUIGI_STATUS_KIND_SPECIAL_S_CHARGE
FIGHTER_LUIGI_STATUS_KIND_SPECIAL_S_END
FIGHTER_LUIGI_STATUS_KIND_SPECIAL_S_RAM
FIGHTER_LUIGI_STATUS_KIND_SPECIAL_S_WALL
FIGHTER_LUIGI_STATUS_SPECIAL_HI_FLAG_CRITICAL_HIT
FIGHTER_LUIGI_STATUS_SPECIAL_LW_FLAG_FIRST
FIGHTER_LUIGI_STATUS_SPECIAL_LW_FLAG_LIMIT_X_DEC
FIGHTER_LUIGI_STATUS_SPECIAL_LW_FLAG_RISE
FIGHTER_LUIGI_STATUS_SPECIAL_LW_FLOAT_LIMIT_X_DEC
FIGHTER_LUIGI_STATUS_SPECIAL_LW_FLOAT_RISE_Y
FIGHTER_LUIGI_STATUS_SPECIAL_LW_INT_MTRANS
FIGHTER_LUIGI_STATUS_SPECIAL_N_FLAG_FIRST
FIGHTER_LUIGI_STATUS_SPECIAL_N_INT_MTRANS
FIGHTER_LUIGI_STATUS_SPECIAL_S_BREATH_FLAG_FIRST
FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_FLAG_BONUS
FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_FLAG_DISCHARGE
FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_FLAG_FIRST
FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_FLAG_FLASHING
FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_INT_MTRANS
FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_WORK_FLOAT_CHARGE
FIGHTER_LUIGI_STATUS_SPECIAL_S_END_FLAG_FIRST
FIGHTER_LUIGI_STATUS_SPECIAL_S_END_INT_MTRANS
FIGHTER_LUIGI_STATUS_SPECIAL_S_FLAG_FIRST
FIGHTER_LUIGI_STATUS_SPECIAL_S_FLAG_REVERSE_LR
FIGHTER_LUIGI_STATUS_SPECIAL_S_INT_MTRANS
FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLAG_BRAKE
FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLAG_GROUND_CHECK
FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLAG_HIT
FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLAG_LAST_STRANS
FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLAG_SET_ATTACK_POWER
FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLOAT_CHARGE
FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_TRANSITION_TERM_ID_GROUND
FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_TRANSITION_TERM_ID_HIT
FIGHTER_LUIGI_STATUS_SPECIAL_S_WALL_FLAG_DETACH
FIGHTER_LUIGI_STATUS_WORK_KEEP_FLAG_AIR_LASSO_LANDING_FLAG
FIGHTER_LUIGI_STATUS_WORK_KEEP_FLAG_AIR_LASSO_LANDING_FLOAT
FIGHTER_LUIGI_STATUS_WORK_KEEP_FLAG_AIR_LASSO_LANDING_INT
FIGHTER_MAGICPOT_STEP_END
FIGHTER_MAGICPOT_STEP_HOLD
FIGHTER_MAGICPOT_STEP_START
FIGHTER_MARIOD_ARTICLE_TERM
FIGHTER_MARIOD_GENERATE_ARTICLE_CAPSULEBLOCK
FIGHTER_MARIOD_GENERATE_ARTICLE_DRCAPSULE
FIGHTER_MARIOD_GENERATE_ARTICLE_DRMANTLE
FIGHTER_MARIOD_GENERATE_ARTICLE_HUGECAPSULE
FIGHTER_MARIOD_GENERATE_ARTICLE_STETHOSCOPE
FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_SEPCIAL_S_REFLECTOR_BREAK
FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_SETUP_ADJUST_PARAM
FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_BUOYANCY
FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_SPECIAL_S_REFLECTOR
FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_MARIOD_INSTANCE_WORK_ID_FLOAT_ATTACK_MUL
FIGHTER_MARIOD_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_MARIOD_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_MARIOD_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
FIGHTER_MARIOD_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
FIGHTER_MARIOD_INSTANCE_WORK_ID_INT_START
FIGHTER_MARIOD_INSTANCE_WORK_ID_INT_TERM
FIGHTER_MARIOD_KINETIC_ENERGY_ID_START
FIGHTER_MARIOD_KINETIC_ENERGY_ID_TERM
FIGHTER_MARIOD_REFLECTOR_KIND_DRMANTLE
FIGHTER_MARIOD_REFLECTOR_KIND_NUM
FIGHTER_MARIOD_REFLECTOR_KIND_TERM
FIGHTER_MARIOD_STATUS_FINAL_FLAG_FIRST
FIGHTER_MARIOD_STATUS_FINAL_FLAG_START
FIGHTER_MARIOD_STATUS_KIND_NUM
FIGHTER_MARIOD_STATUS_KIND_PREV
FIGHTER_MARIOD_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_MARIOD_STATUS_SPECIAL_HI_TERM
FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLAG_FIRST
FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLAG_LIMIT_X_DEC
FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLAG_RISE
FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLAG_RISE_PRECEDE
FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLOAT_LIMIT_X_DEC
FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLOAT_RISE_Y
FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLOAT_START
FIGHTER_MARIOD_STATUS_SPECIAL_LW_INT_MTRANS
FIGHTER_MARIOD_STATUS_SPECIAL_LW_INT_START
FIGHTER_MARIOD_STATUS_SPECIAL_N_FLAG_FIRST
FIGHTER_MARIOD_STATUS_SPECIAL_N_FLAG_START
FIGHTER_MARIOD_STATUS_SPECIAL_N_TERM
FIGHTER_MARIOD_STATUS_SPECIAL_S_FLAG_CONTINUE
FIGHTER_MARIOD_STATUS_SPECIAL_S_FLAG_HOP
FIGHTER_MARIOD_STATUS_SPECIAL_S_FLAG_REFLECT_SKIP_MOTION
FIGHTER_MARIOD_STATUS_SPECIAL_S_FLAG_SPECIAL_FALL
FIGHTER_MARIOD_STATUS_SPECIAL_S_FLAG_START
FIGHTER_MARIOD_STATUS_SPECIAL_S_TERM
FIGHTER_MARIOD_STATUS_SPECIAL_S_WORK_ID_FLOAT_PRE_START
FIGHTER_MARIOD_STATUS_SPECIAL_S_WORK_ID_FLOAT_REFLECT_MOTION_FRAME
FIGHTER_MARIO_ARTICLE_TERM
FIGHTER_MARIO_GENERATE_ARTICLE_CAPPY
FIGHTER_MARIO_GENERATE_ARTICLE_DOKAN
FIGHTER_MARIO_GENERATE_ARTICLE_FIREBALL
FIGHTER_MARIO_GENERATE_ARTICLE_HUGE_FLAME
FIGHTER_MARIO_GENERATE_ARTICLE_MANTLE
FIGHTER_MARIO_GENERATE_ARTICLE_PUMP
FIGHTER_MARIO_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
FIGHTER_MARIO_INSTANCE_WORK_ID_FLAG_SPECIAL_S_REFLECTOR
FIGHTER_MARIO_INSTANCE_WORK_ID_FLAG_SPECIAL_S_REFLECTOR_BREAK
FIGHTER_MARIO_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_MARIO_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
FIGHTER_MARIO_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
FIGHTER_MARIO_INSTANCE_WORK_ID_INT_TERM
FIGHTER_MARIO_REFLECTOR_KIND_MANTLE
FIGHTER_MARIO_REFLECTOR_KIND_NUM
FIGHTER_MARIO_REFLECTOR_KIND_TERM
FIGHTER_MARIO_STATUS_FINAL_FLAG_FIRST
FIGHTER_MARIO_STATUS_FINAL_FLAG_START
FIGHTER_MARIO_STATUS_KIND_NUM
FIGHTER_MARIO_STATUS_KIND_PREV
FIGHTER_MARIO_STATUS_KIND_SPECIAL_LW_CHARGE
FIGHTER_MARIO_STATUS_KIND_SPECIAL_LW_SHOOT
FIGHTER_MARIO_STATUS_PUMP_CHARGE_FLAG_FIRST
FIGHTER_MARIO_STATUS_PUMP_CHARGE_FLAG_START
FIGHTER_MARIO_STATUS_PUMP_FLAG_FIRST
FIGHTER_MARIO_STATUS_PUMP_FLAG_START
FIGHTER_MARIO_STATUS_PUMP_SHOOT_FLAG_FIRST
FIGHTER_MARIO_STATUS_PUMP_SHOOT_FLAG_START
FIGHTER_MARIO_STATUS_PUMP_SHOOT_WORK_INT_MOTION_KIND
FIGHTER_MARIO_STATUS_PUMP_SHOOT_WORK_INT_MOTION_KIND_AIR
FIGHTER_MARIO_STATUS_PUMP_SHOOT_WORK_INT_START
FIGHTER_MARIO_STATUS_PUMP_TERM
FIGHTER_MARIO_STATUS_PUMP_TRANSITION_TERM_ID_FALL
FIGHTER_MARIO_STATUS_PUMP_TRANSITION_TERM_ID_WAIT
FIGHTER_MARIO_STATUS_SPECIAL_HI_FLAG_CAPPY
FIGHTER_MARIO_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_MARIO_STATUS_SPECIAL_HI_TERM
FIGHTER_MARIO_STATUS_SPECIAL_N_FLAG_FIRST
FIGHTER_MARIO_STATUS_SPECIAL_N_FLAG_START
FIGHTER_MARIO_STATUS_SPECIAL_N_TERM
FIGHTER_MARIO_STATUS_SPECIAL_S_FLAG_CONTINUE
FIGHTER_MARIO_STATUS_SPECIAL_S_FLAG_HOP
FIGHTER_MARIO_STATUS_SPECIAL_S_FLAG_REFLECT_SKIP_MOTION
FIGHTER_MARIO_STATUS_SPECIAL_S_FLAG_SPECIAL_FALL
FIGHTER_MARIO_STATUS_SPECIAL_S_FLAG_START
FIGHTER_MARIO_STATUS_SPECIAL_S_TERM
FIGHTER_MARIO_STATUS_SPECIAL_S_WORK_ID_FLOAT_PRE_START
FIGHTER_MARIO_STATUS_SPECIAL_S_WORK_ID_FLOAT_REFLECT_MOTION_FRAME
FIGHTER_MARTH_ARTICLE_TERM
FIGHTER_MARTH_FINAL_INFO_NUM_MAX
FIGHTER_MARTH_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
FIGHTER_MARTH_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_MARTH_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
FIGHTER_MARTH_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
FIGHTER_MARTH_INSTANCE_WORK_ID_INT_TERM
FIGHTER_MARTH_KINETIC_ENERGY_ID_START
FIGHTER_MARTH_KINETIC_ENERGY_ID_TERM
FIGHTER_MARTH_LINK_NO_CRITICAL_HIT
FIGHTER_MARTH_LINK_NO_FINAL
FIGHTER_MARTH_LINK_NO_PRE_START
FIGHTER_MARTH_LINK_NO_TERM
FIGHTER_MARTH_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
FIGHTER_MARTH_SHIELD_GROUP_KIND_START
FIGHTER_MARTH_SHIELD_GROUP_KIND_TERM
FIGHTER_MARTH_SHIELD_KIND_SPECIAL_LW_GUARD
FIGHTER_MARTH_STATUS_FINAL_FLAG_CONTINUE_MOT
FIGHTER_MARTH_STATUS_FINAL_FLAG_DASH_HIT
FIGHTER_MARTH_STATUS_FINAL_FLAG_END_HIT
FIGHTER_MARTH_STATUS_FINAL_FLAG_START
FIGHTER_MARTH_STATUS_FINAL_FLAG_TERM
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_01
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_02
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_03
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_04
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_05
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_06
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_07
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_01
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_02
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_03
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_04
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_05
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_06
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_07
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_01
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_02
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_03
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_04
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_05
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_06
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_07
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_SCALE
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_01
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_02
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_03
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_04
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_05
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_06
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_07
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_NUM
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_01
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_02
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_03
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_04
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_05
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_06
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_07
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_MOTION_KIND
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_MOTION_KIND_AIR
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_SITUATION_PREV
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_START
FIGHTER_MARTH_STATUS_FINAL_WORK_INT_TERM
FIGHTER_MARTH_STATUS_KIND_FINAL_DASH
FIGHTER_MARTH_STATUS_KIND_FINAL_DASH_END
FIGHTER_MARTH_STATUS_KIND_FINAL_END
FIGHTER_MARTH_STATUS_KIND_NUM
FIGHTER_MARTH_STATUS_KIND_PREV
FIGHTER_MARTH_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_MARTH_STATUS_KIND_SPECIAL_N_END
FIGHTER_MARTH_STATUS_KIND_SPECIAL_N_END_MAX
FIGHTER_MARTH_STATUS_KIND_SPECIAL_N_LOOP
FIGHTER_MARTH_STATUS_KIND_SPECIAL_S2
FIGHTER_MARTH_STATUS_KIND_SPECIAL_S3
FIGHTER_MARTH_STATUS_KIND_SPECIAL_S4
FIGHTER_MARTH_STATUS_RESULT_FLAG_START
FIGHTER_MARTH_STATUS_RESULT_FLAG_TERM
FIGHTER_MARTH_STATUS_RESULT_FLAG_TWIST_SWORD
FIGHTER_MARTH_STATUS_RESULT_WORK_FLOAT_START
FIGHTER_MARTH_STATUS_RESULT_WORK_FLOAT_TERM
FIGHTER_MARTH_STATUS_RESULT_WORK_INT_START
FIGHTER_MARTH_STATUS_RESULT_WORK_INT_TERM
FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_FREE_FALL
FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_FREE_FALL_CHK
FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_KINETIC_CHANGE
FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_SPECIAL_HI_SET_LR
FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_STICK_CONTROL_ANGLE_CHK_END
FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_TERM
FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_TRANS_MOVE
FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_TRANS_MOVE_SET_ANGLE
FIGHTER_MARTH_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_MARTH_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_CONTROL_ANGLE
FIGHTER_MARTH_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
FIGHTER_MARTH_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_MARTH_STATUS_SPECIAL_HI_WORK_INT_TERM
FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_APPLIED_POWERUP_MOTION_RATE
FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_APPLY_POWERUP_MOTION_RATE
FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_SHIELD
FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_INT_TERM
FIGHTER_MARTH_STATUS_SPECIAL_N_FLAG_CHARGE_MAX
FIGHTER_MARTH_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
FIGHTER_MARTH_STATUS_SPECIAL_N_FLAG_START
FIGHTER_MARTH_STATUS_SPECIAL_N_FLAG_TERM
FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_FLOAT_TERM
FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_CHARGE_COUNT
FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_CHARGE_COUNT_MAX
FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_END_AIR_MOTION
FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_END_MOTION
FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_SITUATION_PREV
FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_TERM
FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT
FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_INPUT_CHECK
FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_INPUT_FAILURE
FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_INPUT_HI
FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_INPUT_LW
FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_INPUT_SUCCESS
FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_MOTION_CHANGE_ENABLE
FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_START
FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_TERM
FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_FLOAT_TERM
FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_CHANGE_STATUS
FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_SITUATION_PREV
FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_MASETR_FINAL_TARGET_WORK_FLAG_SCENE04_CHANGE_MOTION
FIGHTER_MASTER_ATTACK_ABSOLUTE_KIND_FINAL
FIGHTER_MASTER_CLIFF_HANG_DATA_AIR_LASSO
FIGHTER_MASTER_CLIFF_HANG_DATA_AIR_LASSO_HANG
FIGHTER_MASTER_CLIFF_HANG_DATA_AIR_LASSO_IMMIDIATE
FIGHTER_MASTER_FINAL_MODULE_END_EXEC
FIGHTER_MASTER_FINAL_MODULE_END_EXIT
FIGHTER_MASTER_FINAL_MODULE_END_INIT
FIGHTER_MASTER_FINAL_MODULE_READY_EXEC
FIGHTER_MASTER_FINAL_MODULE_READY_EXIT
FIGHTER_MASTER_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_MASTER_FINAL_MODULE_READY_INIT
FIGHTER_MASTER_FINAL_MODULE_SCENE_01_EXEC
FIGHTER_MASTER_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_MASTER_FINAL_MODULE_SCENE_01_INIT
FIGHTER_MASTER_FINAL_MODULE_SCENE_02_EXEC
FIGHTER_MASTER_FINAL_MODULE_SCENE_02_EXIT
FIGHTER_MASTER_FINAL_MODULE_SCENE_02_INIT
FIGHTER_MASTER_FINAL_MODULE_SCENE_03_EXEC
FIGHTER_MASTER_FINAL_MODULE_SCENE_03_EXIT
FIGHTER_MASTER_FINAL_MODULE_SCENE_03_INIT
FIGHTER_MASTER_FINAL_MODULE_START_EXIT
FIGHTER_MASTER_FINAL_MODULE_START_INIT
FIGHTER_MASTER_FINAL_TARGET_FLOAT_SCALE_BASE
FIGHTER_MASTER_FINAL_TARGET_FLOAT_SCALE_OWNER
FIGHTER_MASTER_FINAL_TARGET_FLOAT_SCALE_Z
FIGHTER_MASTER_FINAL_TARGET_WORK_FLAG_SET_INIT_SCENE_03
FIGHTER_MASTER_FINAL_TARGET_WORK_INT_NUM
FIGHTER_MASTER_FINAL_TARGET_WORK_INT_THROW_JOINT
FIGHTER_MASTER_GENERATE_ARTICLE_ARROW1
FIGHTER_MASTER_GENERATE_ARTICLE_ARROW2
FIGHTER_MASTER_GENERATE_ARTICLE_AXE
FIGHTER_MASTER_GENERATE_ARTICLE_BACKGROUND
FIGHTER_MASTER_GENERATE_ARTICLE_BATON
FIGHTER_MASTER_GENERATE_ARTICLE_BOW
FIGHTER_MASTER_GENERATE_ARTICLE_SPEAR
FIGHTER_MASTER_GENERATE_ARTICLE_SWORD
FIGHTER_MASTER_GENERATE_ARTICLE_SWORD2
FIGHTER_MASTER_GROUND_RHOMBUS_MODIFY_SPECIAL_HI_HIT
FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LW_CHANGE_SE
FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AIR_LASSO_IMMIDIATE
FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_SPECIAL_N_HOP_DONE
FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_SPECIAL_S_IS_FLICK
FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_SWORD_OFF_EFFECT_AURA
FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_SWORD_REQ_EFFECT_AURA
FIGHTER_MASTER_INSTANCE_WORK_ID_INT_SPECIAL_HI_HIT_WALL
FIGHTER_MASTER_INSTANCE_WORK_ID_INT_SPECIAL_HI_HOP
FIGHTER_MASTER_INSTANCE_WORK_ID_INT_SPECIAL_LW_EFFECT_COUNT
FIGHTER_MASTER_INSTANCE_WORK_ID_INT_SPECIAL_LW_GROUND_EFFECT_HANDLE
FIGHTER_MASTER_INSTANCE_WORK_ID_INT_SPECIAL_LW_IMPACT_EFFECT_HANDLE
FIGHTER_MASTER_INSTANCE_WORK_ID_INT_THROW_OBJECT_ID
FIGHTER_MASTER_INSTANCE_WORK_ID_INT_THROW_OBJECT_ID_FRAME
FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_AIR_ESCAPE_AIR
FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_AIR_JUMP_AERIAL
FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE
FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_B
FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_F
FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_GUARD
FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_JUMP
FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_JUMP_MINI_ATTACK
FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_NONE
FIGHTER_MASTER_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
FIGHTER_MASTER_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
FIGHTER_MASTER_STATUS_FINAL_FLAG_HIT_ABS
FIGHTER_MASTER_STATUS_FINAL_FLAG_SCENE03_TARGET_MOTION_CHANGE
FIGHTER_MASTER_STATUS_FINAL_FLAG_TO_SCENE01
FIGHTER_MASTER_STATUS_FINAL_FLOAT_SCALE_BASE
FIGHTER_MASTER_STATUS_KIND_FINAL_END
FIGHTER_MASTER_STATUS_KIND_FINAL_READY
FIGHTER_MASTER_STATUS_KIND_FINAL_SCENE01
FIGHTER_MASTER_STATUS_KIND_FINAL_SCENE02
FIGHTER_MASTER_STATUS_KIND_FINAL_SCENE03
FIGHTER_MASTER_STATUS_KIND_NUM
FIGHTER_MASTER_STATUS_KIND_SPECIAL_HI_FAIL
FIGHTER_MASTER_STATUS_KIND_SPECIAL_HI_HIT
FIGHTER_MASTER_STATUS_KIND_SPECIAL_HI_OVERTAKE
FIGHTER_MASTER_STATUS_KIND_SPECIAL_HI_WALL_JUMP
FIGHTER_MASTER_STATUS_KIND_SPECIAL_LW_CANCEL
FIGHTER_MASTER_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_MASTER_STATUS_KIND_SPECIAL_LW_LANDING_1
FIGHTER_MASTER_STATUS_KIND_SPECIAL_LW_LANDING_2
FIGHTER_MASTER_STATUS_KIND_SPECIAL_LW_TURN
FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_MAX_SHOOT
FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_TURN
FIGHTER_MASTER_STATUS_KIND_SPECIAL_S_FRONT
FIGHTER_MASTER_STATUS_KIND_SPECIAL_S_FRONT_DASH
FIGHTER_MASTER_STATUS_KIND_SPECIAL_S_LANDING
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_AIR_LASSO_FAIL
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_ENABLE_CATCH
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_HIT_LEAVE_STOP
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_HIT_WALL
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_HIT_WALL_LOST
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_REQ_EFFECT
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_SEARCH_HIT_FIGHTER
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TARGET_AIR
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TARGET_HI_DAMAGE
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TOUCH
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TOUCH_DOWN
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TURN_CHECK
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TURN_CHECK_END
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_WALL_JUMP_FAIL
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_ATTACK_MUL
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_MAP_COLL_OFFSET_X
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_MAP_COLL_OFFSET_Y
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_MAP_COLL_OFFSET_Z
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_WALL_ANGLE
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_WALL_SPEED_X
FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_WALL_SPEED_Y
FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_CHECK_UPSIDE_DOWN_FRAME
FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_DISABLE_LANDING_COUNT
FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_FRAME
FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_HIT_OBJECT_CATEGORY
FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_HIT_OBJECT_ID
FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_HIT_STOP_FRAME
FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_TARGET_OBJECT_CATEGORY
FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_TARGET_OBJECT_ID
FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_WALL_JUMP_STOP_FRAME
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_CHECK_SUPER_ARMOR
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_CONTROL_ENERGY
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_DONE_PULL_AXE
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_ENABLE_CONTROL_ENERGY
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_END_SUPER_ARMOR
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_FORBID_LANDING
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_FORBID_RESERVE_LANDING
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_INHERIT_LANDING_1
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_INHERIT_LANDING_2
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_NORMAL_FALL_SPEED
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_PASS
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_PULL_AXE
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_RESTARTED_MOTION_RATE
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_REVERT_DEGREE_X
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_REVERT_FALL_SPEED
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_SET_SUPER_ARMOR
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_START_SUPER_ARMOR
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_TURN_CHECK
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLOAT_CURRENT_DEGREE_X
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLOAT_CURRENT_GRAVITY_DEGREE_X
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLOAT_SUSPEND_MOTION_FRAME
FIGHTER_MASTER_STATUS_SPECIAL_LW_FLOAT_SUSPEND_MOTION_RATE
FIGHTER_MASTER_STATUS_SPECIAL_LW_INT_TURN_COUNTER
FIGHTER_MASTER_STATUS_SPECIAL_LW_INT_VOICE_TYPE
FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_AFTER_TURN
FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_CAN_SHOOT
FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_CONTROL_ENERGY
FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_ENABLE_CONTROL_ENERGY
FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_ENABLE_TURN
FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_HOP
FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_NORMAL_FALL_SPEED
FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_RELEASE_BUTTON
FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_REVERT_FALL_SPEED
FIGHTER_MASTER_STATUS_SPECIAL_N_WORK_FLOAT_HOP_SPEED_Y
FIGHTER_MASTER_STATUS_SPECIAL_N_WORK_FLOAT_INHERIT_MOTION_FRAME
FIGHTER_MASTER_STATUS_SPECIAL_N_WORK_INT_CANCEL_TYPE
FIGHTER_MASTER_STATUS_SPECIAL_N_WORK_INT_HOLD_COUNT
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_CHANGE_LANDING_MOTION_RATE
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_ENABLE_LANDING
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_CHANGE_ATK_END_CHANGED
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_CHANGE_ATK_END_REQUEST
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_CONTROL_CHANGED
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_CONTROL_REQUEST
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_DOWN_CHANGED
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_DOWN_REQUEST
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_F_CHANGED
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_F_REQUEST
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_UP_CHANGED
FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_UP_REQUEST
FIGHTER_MASTER_STATUS_SPECIAL_S_WORK_FLOAT_LANDING_FRAME
FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLAG
FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLOAT
FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_INT
FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_N_CANCEL_FLAG
FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_N_CANCEL_FLOAT
FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_N_CANCEL_INT
FIGHTER_METAKNIGHT_FINAL_TARGET_NUM_MAX
FIGHTER_METAKNIGHT_GENERATE_ARTICLE_BUNSHIN
FIGHTER_METAKNIGHT_GENERATE_ARTICLE_FOURWINGS
FIGHTER_METAKNIGHT_GENERATE_ARTICLE_MANTLE
FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_GLIDE
FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_FLAG_WING_FOLD
FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_FLAG_WING_LOOP
FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_INT_TERM
FIGHTER_METAKNIGHT_KINETIC_ENERGY_ID_START
FIGHTER_METAKNIGHT_KINETIC_ENERGY_ID_TERM
FIGHTER_METAKNIGHT_LINK_NO_FINAL
FIGHTER_METAKNIGHT_LINK_NO_FINAL_TARGET_0
FIGHTER_METAKNIGHT_LINK_NO_FINAL_TARGET_END
FIGHTER_METAKNIGHT_LINK_NO_FINAL_TARGET_START
FIGHTER_METAKNIGHT_LINK_NO_START
FIGHTER_METAKNIGHT_LINK_NO_TERM
FIGHTER_METAKNIGHT_MOTION_PART_SET_KIND_TERM
FIGHTER_METAKNIGHT_MOTION_PART_SET_KIND_WING
FIGHTER_METAKNIGHT_MOTION_TRANSITION_TERM_ID_MOT_END
FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_ADVANCE
FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_FLAG_GALLERY_EXIST
FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_FLAG_START
FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_WORK_INT_START
FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_WORK_INT_TARGET_END
FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_WORK_INT_TARGET_START
FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_WORK_TERM
FIGHTER_METAKNIGHT_STATUS_FINAL_END_FLAG_ATTACK
FIGHTER_METAKNIGHT_STATUS_FINAL_END_FLAG_GALLERY_EXIST
FIGHTER_METAKNIGHT_STATUS_FINAL_END_FLAG_START
FIGHTER_METAKNIGHT_STATUS_FINAL_END_WORK_TERM
FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ATTACK_END
FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ATTACK_END_HIT
FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ATTACK_HIT
FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ATTACK_HIT_LINK
FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ENABLE_TARGET_MOTION_RATE
FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ENABLE_TRANS
FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_START
FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_TO_JUMP
FIGHTER_METAKNIGHT_STATUS_FINAL_HIT_WAIT_FLAG_GALLERY_EXIST
FIGHTER_METAKNIGHT_STATUS_FINAL_HIT_WAIT_FLAG_START
FIGHTER_METAKNIGHT_STATUS_FINAL_HIT_WAIT_WORK_INT_ADVANCE_COUNTER
FIGHTER_METAKNIGHT_STATUS_FINAL_HIT_WAIT_WORK_INT_START
FIGHTER_METAKNIGHT_STATUS_FINAL_HIT_WAIT_WORK_TERM
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_START_LR
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_X
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_Y
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_OFFSET_X
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_OFFSET_Y
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_POS_X
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_POS_Y
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_INT_FINAL_HIT_NUM
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_INT_FINAL_HIT_SUM
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_INT_START
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_INT_TARGET_ID_END
FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_INT_TARGET_ID_START
FIGHTER_METAKNIGHT_STATUS_FLAG_END
FIGHTER_METAKNIGHT_STATUS_FLAG_START
FIGHTER_METAKNIGHT_STATUS_KIND_ATTACK_LW3
FIGHTER_METAKNIGHT_STATUS_KIND_ATTACK_S3
FIGHTER_METAKNIGHT_STATUS_KIND_FINAL_ATTACK
FIGHTER_METAKNIGHT_STATUS_KIND_FINAL_END
FIGHTER_METAKNIGHT_STATUS_KIND_FINAL_HIT_WAIT
FIGHTER_METAKNIGHT_STATUS_KIND_FINAL_JUMP
FIGHTER_METAKNIGHT_STATUS_KIND_FINAL_SQUAT
FIGHTER_METAKNIGHT_STATUS_KIND_NUM
FIGHTER_METAKNIGHT_STATUS_KIND_PREV
FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_AIR_HI_START
FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_HI_LOOP
FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_LW_ATTACK
FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_LW_END
FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_N_END
FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_N_SPIN
FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_S_END
FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_S_RUSH
FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_FLAG_CONTINUE_MOT
FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_FLAG_GROUND_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_LOOP_FLAG_ENABLE_END
FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_LOOP_FLAG_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_LOOP_WORK_TERM
FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_WORK_TERM
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_FB
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_HIT
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_NO_HOP
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_SITUATION_CHANGE
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_STOP_X
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_FLOAT_LEFT_EDGE_DISTANCE_X
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_FLOAT_MOVE_DISTANCE
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_FLOAT_RIGHT_EDGE_DISTANCE_X
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_FLOAT_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_INT_ARTICLE_MOT_AIR_KIND
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_INT_ARTICLE_MOT_KIND
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_INT_SITUATION_KIND
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_INT_SITUATION_KIND_PREV
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_INT_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_TERM
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_END_FLAG_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_END_FLAG_VIS_WING
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_END_WORK_TERM
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_FLAG_ADVANCE_STATUS
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_FLAG_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_FLAG_VIS_OFF
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_WORK_FLOAT_MOTION_FRAME
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_WORK_FLOAT_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_WORK_INT_FREE_MOVE_COUNT
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_WORK_INT_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_WORK_TERM
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_FLAG_ADD_ATTACK_ON
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_FLAG_BUTTON_SPECIAL_ON
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_FLAG_EFFECT_ON
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_FLAG_EFFECT_REMOVE
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_FLAG_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_FLOAT_GROUND_EFFECT_COUNTER
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_FLOAT_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_ATTACK_ID_FRAME
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_BUTTON_ATTACK_COUNTER
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_BUTTON_HOP_COUNT
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_BUTTON_UNABLE_COUNTER
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_EFFECT_FRAME
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_EFFECT_HANDLE
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_EFFECT_REMOVE_FRAME
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_EFFECT_START_FRAME
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_START_SE
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_START_SE_COUNTER
FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_TERM
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_END_WORK_FLAG_SITUATION_AIR
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_END_WORK_INT_ROT_COMP_FRAME
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_END_WORK_INT_START
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_END_WORK_TERM
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_RUSH_WORK_INT_FRAME
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_RUSH_WORK_INT_GUARD_BRAKE_COUNT
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_RUSH_WORK_INT_GURAD_HIT_FRAME
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_RUSH_WORK_INT_HIT_FRAME
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_WORK_FLAG_GUARD_OR_INVINCIBLE
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_WORK_FLAG_HIT
FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_WORK_FLAG_START
FIGHTER_METAKNIGHT_STATUS_TRANS_ID_END
FIGHTER_METAKNIGHT_STATUS_TRANS_ID_START
FIGHTER_METAKNIGHT_STATUS_WORK_FLOAT_END
FIGHTER_METAKNIGHT_STATUS_WORK_FLOAT_START
FIGHTER_METAKNIGHT_STATUS_WORK_INT_END
FIGHTER_METAKNIGHT_STATUS_WORK_INT_MOT_AIR_KIND
FIGHTER_METAKNIGHT_STATUS_WORK_INT_MOT_KIND
FIGHTER_METAKNIGHT_STATUS_WORK_INT_MTRANS
FIGHTER_METAKNIGHT_STATUS_WORK_INT_START
FIGHTER_METAKNIGHT_STATUS_WORK_TERM
FIGHTER_METAKNIGHT_WIN_WPN_DATA_MANTLE
FIGHTER_METAKNIGHT_WIN_WPN_DATA_TERM
FIGHTER_METAL_REVERSE_TYPE_ALL
FIGHTER_METAL_REVERSE_TYPE_BRAVE_STEEL
FIGHTER_METAL_REVERSE_TYPE_FRAME
FIGHTER_METAL_REVERSE_TYPE_NUM
FIGHTER_METAL_REVERSE_TYPE_OWNER
FIGHTER_METAL_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
FIGHTER_MEWTWO_ARTICLE_TERM
FIGHTER_MEWTWO_CLIFF_HANG_DATA_DEFAULT
FIGHTER_MEWTWO_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_MEWTWO_CLIFF_HANG_DATA_TERM
FIGHTER_MEWTWO_GENERATE_ARTICLE_BINDBALL
FIGHTER_MEWTWO_GENERATE_ARTICLE_ESCAPEAIRDUMMY
FIGHTER_MEWTWO_GENERATE_ARTICLE_MEWTWOM
FIGHTER_MEWTWO_GENERATE_ARTICLE_SHADOWBALL
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_HAVE_OFFSET
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_MOT_INHERIT
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_REFLECT
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_REFLECTOR_BREAK
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_SET_THROW_POS
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_SHADOWBALL_HAD
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_SPECIAL_S_BUOYANCY
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_START
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLOAT_THROW_JOINT_POS_X
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLOAT_THROW_JOINT_POS_Y
FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLOAT_THROW_JOINT_POS_Z
FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_EF_ID_SHADOWBALL_MAX_L
FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_EF_ID_SHADOWBALL_MAX_R
FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_PREV_SHADOWBALL_CHARGE_FRAME
FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_SHADOWBALL_CHARGE_FRAME
FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_START
FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_TERM
FIGHTER_MEWTWO_KINETIC_ENERGY_ID_START
FIGHTER_MEWTWO_KINETIC_ENERGY_ID_TERM
FIGHTER_MEWTWO_REFLECTOR_KIND_REFLECTOR
FIGHTER_MEWTWO_REFLECTOR_KIND_TERM
FIGHTER_MEWTWO_SHADOWBALL_TRANSITION_TERM_ID_START_HOLD
FIGHTER_MEWTWO_SHADOWBALL_TRANSITION_TERM_ID_START_SHOOT
FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_FLAG_CHARGE_MAX
FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_FLAG_PRE_START
FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_FLOAT_CHARGE_RATE
FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_FLOAT_PRE_START
FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_INT_CANCEL_STATUS
FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_INT_PRE_START
FIGHTER_MEWTWO_STATUS_FINAL_FLAG_FINAL_CHANGE
FIGHTER_MEWTWO_STATUS_FINAL_FLAG_FINAL_END
FIGHTER_MEWTWO_STATUS_FINAL_FLAG_FINAL_END_EVENT
FIGHTER_MEWTWO_STATUS_FINAL_FLAG_START
FIGHTER_MEWTWO_STATUS_FINAL_FLOAT_START
FIGHTER_MEWTWO_STATUS_FINAL_INT_START
FIGHTER_MEWTWO_STATUS_FINAL_TERM
FIGHTER_MEWTWO_STATUS_KIND_FINAL_END
FIGHTER_MEWTWO_STATUS_KIND_NUM
FIGHTER_MEWTWO_STATUS_KIND_PREV
FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_HI_2
FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_HI_3
FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_N_MAX
FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_S_THROW
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_1
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_CHECK_GROUND
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_END
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_MOVE_WAIT
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_TERM
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_CLIFF_CHECK
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_FRAME
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_MOVE_WAIT_FRAME
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_START_SITUATION
FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_TERM
FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_ACCEL_NORMAL
FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_BACK_GRAVITY
FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_GRAVITY_NORMAL
FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_HIT
FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_START
FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_THROW
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_TERM
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_THROWN_POS_ADD_SPEED_Y
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_THROWN_POS_ADD_TOTAL_Y
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_THROWN_POS_OFFSET_X
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_THROWN_POS_OFFSET_Y
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_TARGET_OBJECT_ID
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_THROWN_HIT_GROUP
FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_THROWN_HIT_NO
FIGHTER_MIIENEMYF_100RUSH_AA_TRANSITION_TERM_ID_INHERIT_FALL
FIGHTER_MIIENEMYF_100RUSH_AA_TRANSITION_TERM_ID_LANDING_FALL
FIGHTER_MIIENEMYF_100RUSH_AA_TRANSITION_TERM_ID_LANDING_WAIT
FIGHTER_MIIENEMYF_100RUSH_AA_TRANSITION_TERM_ID_START
FIGHTER_MIIENEMYF_AREA_KIND_NUM
FIGHTER_MIIENEMYF_AREA_KIND_START
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_N2_EFFECT
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_REVERSAL_KICK
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_START
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_ST_INIT
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLOAT_SPECIAL_N2_COUNT
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLOAT_SPECIAL_S3_CHARGE_RATE
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_INT_SPECIAL_N2_EFFECT
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_INT_START
FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_INT_TERM
FIGHTER_MIIENEMYF_STATUS_KIND_NUM
FIGHTER_MIIENEMYF_STATUS_KIND_PREV
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_HI3_ATTACK
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_HI3_END
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_HI2_2
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_HI2_3
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_HI2_4
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW1_END
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW1_WALL_END
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW2_AIR
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW2_GROUND
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW2_LANDING
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_FLIP
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_KICK
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_KICK_LANDING
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_LANDING
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_START
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_STEP
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_N2_ATTACK
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_N2_CANCEL
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_N2_LOOP
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_N3_TURN
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S1_END
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S2_BLOW
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S2_BLOW_END
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S2_JUMP
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S2_JUMP_END
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S3_ATTACK
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S3_END
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S3_HOLD
FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S3_WEAK
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW2_FLAG_FROM_GR
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW2_FLAG_START
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW2_TERM
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_JUMP
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_KICK
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_KICK_ENABLE
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_KICK_REVERSE
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_KICK_REVERSE_ENABLE
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_REVERSE
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_START_WAIT_INPUT
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_TERM
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_TREAD
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_TREAD_ENABLE
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_WALL_JUMP_ENABLE
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_FLOAT_START
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_FLOAT_TERM
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_INT_START
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_INT_TERM
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_INT_TREAD_TARGET_CATEGORY
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_INT_TREAD_TARGET_ID
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_INT_WALL_JUMP_NUM
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW2_FLAG1
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW2_FLAG2
FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N1_FLAG_FIRST
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N1_FLAG_START
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N1_TERM
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_FLAG_CANCEL
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_FLAG_MAX
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_FLAG_MOT_CHANGE
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_FLAG_START
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_FLAG_TERM
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_FLOAT_START
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_FLOAT_TERM
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_POWER_ADD
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_PUNCH_COUNT
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_SPEED_STEP
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_START
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_TERM
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_DEFAULT_POWER_0
FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_DEFAULT_POWER_1
FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_END_FLAG_FIRST
FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_END_FLAG_START
FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_END_WORK_FLOAT_START
FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_END_WORK_HOLD_FRAME
FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_FLAG_GROUND
FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_FLAG_START
FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_TRANSITION_TERM_ID_END
FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_TRANSITION_TERM_ID_HOLD
FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_WORK_FLOAT_START
FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_WORK_HOLD_FRAME
FIGHTER_MIIENEMYF_STATUS_TRANSITION_TERM_ID_NENSYO_KICK_FALL
FIGHTER_MIIENEMYF_STATUS_TRANSITION_TERM_ID_NENSYO_KICK_WAIT
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_CLIFF_FALL_ONOFF
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_ENABLE_CONTROL_X
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_GRAVITY_ONOFF
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_HIT
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_HIT_CHECK_ONOFF
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100RUSH_CLIFF_CHECK
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100RUSH_FALL_ONOFF
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100RUSH_SP_BRAKE
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100RUSH_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100RUSH_WALL_CHECK
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_BRAKE_FALL
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_CHECK_END
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_DIR_DECIDE
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_DIR_DECIDE_END
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_NORMAL_FALL
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_TURN
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_AIR
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_ATTACK_POWER_MODIFY
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_ATTACK_TRIGGER
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_BRAKE_TRIGGER
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_CHG_SA
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_FLICK
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_HIT
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_HOLD_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_TENCHI_KICK_DISABLE_CONTROL_X
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_TENCHI_KICK_FALL_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_TENCHI_KICK_FLAG_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_TENCHI_KICK_REVERSE
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_100KICK_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_100RUSH_SPEED_COEFFICIENT
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_100RUSH_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_BAKURETU_KICK_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_BAKURETU_KICK_START_CHARA_DIR
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_NENSYO_KICK
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_NENSYO_KICK_CHARGE_RATE
FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_TENCHI_KICK_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_100KICK_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_100KICK_START_SITUATION
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_100RUSH_REDUCTION_LEFT
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_100RUSH_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_100RUSH_START_SITUATION
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_BAKURETU_KICK_AIR_PHASE
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_BAKURETU_KICK_PREV_AIR_PHASE
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_BAKURETU_KICK_PREV_SITUATION
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_BAKURETU_KICK_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_NENSYO_KICK
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_NENSYO_KICK_HOLD_COUNT
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_NENSYO_KICK_PREV_SITUATION
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_NENSYO_KICK_WEAK_FRAME
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_TENCHI_KICK_START
FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_TENCHI_KICK_START_SITUATION
FIGHTER_MIIENEMYF_STATUS_WORK_NENSYO_KICK_END
FIGHTER_MIIENEMYG_ARTICLE_TERM
FIGHTER_MIIENEMYG_GENERATE_ARTICLE_ATTACKAIRF_BULLET
FIGHTER_MIIENEMYG_GENERATE_ARTICLE_RAPIDSHOT_BULLET
FIGHTER_MIIENEMYG_INSTANCE_WORK_FLAG_SPECIAL_HI1_FALL
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_REFLECTOR
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_REFLECTOR_BREAK
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_START
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_ST_INIT
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_ABSORBER_LR
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_ABSORBER_POWER
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_HEAD_LEFT_OFFSET
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET_TIMER
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET_TIMER_MAX
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_HEAD_RIGHT_OFFSET
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_EFH_CHARGE_MAX
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_SPECIAL_N1_COUNT
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_START
FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_TERM
FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_END
FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_FLAG_LOOP
FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_FLAG_LOOP_ACCEPT
FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_FLAG_PRE_START
FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_FLOAT_PRE_START
FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_INT_PRE_START
FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_INT_STEP
FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_INT_STEP_PREV
FIGHTER_MIIENEMYG_RAPID_SHOT_STEP_END
FIGHTER_MIIENEMYG_RAPID_SHOT_STEP_SHOT
FIGHTER_MIIENEMYG_RAPID_SHOT_STEP_START
FIGHTER_MIIENEMYG_RAPID_SHOT_STEP_TERM
FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_END
FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_FLAG_HIT_TO_RESTART
FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_FLAG_IS_TURN
FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_FLAG_PRE_START
FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_FLOAT_PRE_START
FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_INT_PRE_START
FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_INT_STEP
FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_INT_STEP_PREV
FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_INT_STOP_Y_FRAME
FIGHTER_MIIENEMYG_STATUS_KIND_NUM
FIGHTER_MIIENEMYG_STATUS_KIND_PREV
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_AIR_N1_FIRE
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_AIR_N1_START
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_HI1_JUMP
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_HI2_FAIL
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_HI3_RUSH
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_HI3_RUSH_END
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW2_END
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW2_HIT
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW2_LOOP
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW3_END
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW3_HIT
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW3_HOLD
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_N1_CANCEL
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_N1_FIRE
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_N1_HOLD
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_N1_START
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S3_END
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S3_LOOP
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S1_1_AIR
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S1_1_GROUND
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S1_2_AIR
FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S1_2_GROUND
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_FLAG_INVOKE_AIR
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_JUMP_FLAG_INVOKE_AIR
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_JUMP_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_JUMP_WORK_INT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_JUMP_WORK_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_FLOAT_COMP_POS_X
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_FLOAT_COMP_POS_Y
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_FLOAT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_INT_ADVANCE_COUNTER
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_INT_COMP_COUNTER
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_INT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI2_FLAG_JUMP
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI2_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_FLAG_CONTINUE
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_INT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_INT_STOP_Y_FRAME
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_END_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_END_FLOAT_SDIR
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_END_FLOAT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_END_INT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLAG_AIR
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLAG_CONTINUE
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLOAT_BRAKE_X
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLOAT_BRAKE_Y
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLOAT_SDIR
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLOAT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_INT_RUSH_FRAME
FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_INT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW1_FLAG_FIRST
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW1_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW1_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_FLAG_BUTTON_RELEASE
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_FLAG_MOT_CHANGE
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_FLAG_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_FLOAT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_FLOAT_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_EFFECT_HANDLE
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_SE_HANDLE
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_STOP_Y_TIME
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_TIME
FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_WAIT_MTRANS_KIND
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_AIR_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_BULLET_DISP
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_CHARGE
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_MOT_RESTART
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_SHOOT
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_WORK_INT_COUNT
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_WORK_INT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N3_FLAG_FIRST
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N3_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_N3_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S1_FLAG_MOT_RESTART
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S1_FLAG_SMASH
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S1_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S1_FLAG_WEAPON
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_FLAG_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_WORK_FLOAT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_WORK_FLOAT_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_WORK_INT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_WORK_INT_START_SITUATION
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_WORK_INT_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_FLAG_MOT_CHANGE
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_FLAG_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_FLAG_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_NO_BANG
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_START
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_STOP_TIME
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_STOP_Y
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_TERM
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_TIME
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_FLAG_1
FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_FLAG_2
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_SEPCIAL_LW2_REFLECTOR_BREAK
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_SPECIAL_LW2_HOP
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_START
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_HEAD_LEFT_OFFSET
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET_TIMER
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET_TIMER_MAX
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_HEAD_RIGHT_OFFSET
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_SDUSH_DECIDE_STICK_X
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_SDUSH_DECIDE_STICK_Y
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_SPECIAL_S3_CHARGE_RATE
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_FINAL_SHOOT_COUNT
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_FINAL_SHOOT_SPAN_FRAME
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_HOLD_COUNT
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_START
FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_TERM
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_END
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLAG_AIR
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLAG_DECIDE_STICK
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLAG_PRE_START
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLOAT_DIR
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLOAT_INIT_ROT_DEGREE
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLOAT_PRE_START
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_INT_PRE_START
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_INT_RUSH_FRAME
FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_INT_STOP_Y_FRAME
FIGHTER_MIIENEMYS_SDUSH_STEP_END
FIGHTER_MIIENEMYS_SDUSH_STEP_HOLD
FIGHTER_MIIENEMYS_SDUSH_STEP_RUSH
FIGHTER_MIIENEMYS_SDUSH_STEP_TERM
FIGHTER_MIIENEMYS_SHIELD_GROUP_KIND_SPECIAL_LW1_GUARD
FIGHTER_MIIENEMYS_SHIELD_GROUP_KIND_START
FIGHTER_MIIENEMYS_SHIELD_GROUP_KIND_TERM
FIGHTER_MIIENEMYS_SHIELD_KIND_SPECIAL_LW1_GUARD
FIGHTER_MIIENEMYS_STATUS_CHAKRAM_FLAG_FIRST
FIGHTER_MIIENEMYS_STATUS_CHAKRAM_FLAG_FLICK
FIGHTER_MIIENEMYS_STATUS_CHAKRAM_FLAG_START
FIGHTER_MIIENEMYS_STATUS_CHAKRAM_WORK_INT_MOTION
FIGHTER_MIIENEMYS_STATUS_CHAKRAM_WORK_INT_MOTION_AIR
FIGHTER_MIIENEMYS_STATUS_CHAKRAM_WORK_INT_START
FIGHTER_MIIENEMYS_STATUS_KIND_FINAL_END
FIGHTER_MIIENEMYS_STATUS_KIND_FINAL_HOLD
FIGHTER_MIIENEMYS_STATUS_KIND_NUM
FIGHTER_MIIENEMYS_STATUS_KIND_PREV
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI1_END
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI1_HOLD
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI2_BOUND
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI2_RUSH
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI2_RUSH_END
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI3_END
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI3_JUMP
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI3_LOOP
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_LW1_HIT
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_LW3_END
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_N1_END
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_N1_END_MAX
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_N1_LOOP
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S2_ATTACK
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S2_DASH
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S2_END
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S2_HOLD
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S3_ATTACK
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S3_END
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S3_HIT
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S3_HOLD
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S3_WEAK
FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S1_2
FIGHTER_MIIENEMYS_STATUS_RSLASH_END_FLAG_FIRST
FIGHTER_MIIENEMYS_STATUS_RSLASH_END_FLAG_START
FIGHTER_MIIENEMYS_STATUS_RSLASH_END_WORK_FLOAT_START
FIGHTER_MIIENEMYS_STATUS_RSLASH_END_WORK_HOLD_FRAME
FIGHTER_MIIENEMYS_STATUS_RSLASH_FLAG_GROUND
FIGHTER_MIIENEMYS_STATUS_RSLASH_FLAG_START
FIGHTER_MIIENEMYS_STATUS_RSLASH_WORK_FLOAT_START
FIGHTER_MIIENEMYS_STATUS_RSLASH_WORK_HOLD_FRAME
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_APPLIED_POWERUP_MOTION_RATE
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_APPLY_POWERUP_MOTION_RATE
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_CONTINUE_MOT
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_SHIELD
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_SHIELD_CHK
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_SHIELD_HIT
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_TERM
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_WORK_FLOAT_ATTACK_POWER
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_WORK_FLOAT_SHIELD_LR
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_WORK_FLOAT_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_WORK_INT_SITUATION_PREV
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_WORK_INT_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW2_FLAG_CONTINUE
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW2_FLAG_HOP
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW2_FLAG_SPECIAL_FALL
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW2_FLAG_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW2_TERM
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_FLAG_CHARGE_MAX
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_FLAG_CONTINUE_MOT
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_FLAG_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_TERM
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_WORK_FLOAT_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_WORK_INT_CHARGE_COUNT
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_WORK_INT_CHARGE_COUNT_MAX
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_WORK_INT_SITUATION_PREV
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_WORK_INT_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N2_FLAG_FIRST
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N2_FLAG_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N2_TERM
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_MTRANS_SMPL_AIR
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_MTRANS_SMPL_GROUND
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_TERM
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_WORK_INT_RECOVER_GRAVITY_COUNTER
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_WORK_INT_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_MTRANS_SMPL_EX1
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_STRANS_0
FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_STRANS_1
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_ATK_CHARGE_MAX
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_ATTACK_END
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_CLIFF_CHK_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_CONTINUE_MOT
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_SEARCH_HIT
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_SPD_CHARGE_MAX
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_TERM
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_FLOAT_AIR_SPD_X_MAX
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_FLOAT_SPD_X_MAX
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_FLOAT_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_FLOAT_TERM
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_ATK_CHARGE_COUNT
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_DASH_COUNT
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_HOLD_SE_HANDLE
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_SITUATION_PREV
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_SPD_CHARGE_COUNT
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_START
FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_TERM
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_CLIFF_CHECK
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_FALL_ONOFF
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_LANDING_FALL_SPECIAL
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_SP_BRAKE
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_START
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_WALL_CHECK
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_ROKET_UNDER_DISABLE_CONTROL_X
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_ROKET_UNDER_THRUST_FLAG_START
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_ROKET_UNDER_THRUST_REVERSE
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_AIR
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_ATTACK_POWER_MODIFY
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_ATTACK_TRIGGER
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_BRAKE_TRIGGER
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_CHG_SA
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_FLICK
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_HIT
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_HIT_FAILED
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_HIT2
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_JET_STUB_SPEED_COEFFICIENT
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_JET_STUB_START
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_ROKET_UNDER_THRUST_START
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_SPECIAL_S3
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_SPECIAL_S3_CHARGE_RATE
FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_SPECIAL_S3_MOT_RATE
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_JET_STUB_REDUCTION_LEFT
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_JET_STUB_START
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_JET_STUB_START_SITUATION
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_ROKET_UNDER_THRUST_AIR_MOT
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_ROKET_UNDER_THRUST_GROUND_MOT
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_ROKET_UNDER_THRUST_START
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_ROKET_UNDER_THRUST_START_SITUATION
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_SPECIAL_S3
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_SPECIAL_S3_HOLD_COUNT
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_SPECIAL_S3_PREV_SITUATION
FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_SPECIAL_S3_WEAK_FRAME
FIGHTER_MIIENEMYS_STATUS_WORK_SPECIAL_S3_END
FIGHTER_MIIFIGHTER_100KICK_TARGET_NUM_MAX
FIGHTER_MIIFIGHTER_CLIFF_HANG_DATA_SPECIAL_S2
FIGHTER_MIIFIGHTER_GENERATE_ARTICLE_IRONBALL
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_COUNTER_THROW_SHIELD_HIT
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_ATTACK_HIT_LINK
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MACH_PUNCH_FALL
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_REVERSAL_KICK
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_ST_INIT
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLOAT_CAM_COUNT
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLOAT_CAM_OFS_Y
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLOAT_CAM_OFS_Z
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLOAT_NENSYO_KICK_CHARGE_RATE
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_100KICK_REACTION_MUL_RECOVER_FRAME
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_100KICK_REACTION_MUL_VALID_FRAME
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_FINAL_HIT_NUM
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_FINAL_HIT_NUM_LAST
FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_MIIFIGHTER_LINK_NO_FINAL
FIGHTER_MIIFIGHTER_SHIELD_GROUP_KIND_SPECIAL_LW3_GUARD
FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLAG_IS_ATTACK_ENEMY
FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLAG_SHIELD
FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLAG_SHIELD_CHK
FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLAG_SPECIAL_EFFECT
FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLAG_THROW_AFTER_LANDING
FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLOAT_ATTACK_POWER
FIGHTER_MIIFIGHTER_STATUS_FINAL_ATTACK_WORK_INT_HIT_TOTAL_NUM
FIGHTER_MIIFIGHTER_STATUS_FINAL_ATTACK_WORK_INT_TASK_ID1
FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_ATTACK_END
FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_ATTACK_FINISH
FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_ATTACK_HIT
FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_ATTACK_START
FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_CHANGE_STATUS
FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_CONTINUE_MOT
FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_DISABLE_GOLD_EYE
FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_ATTACK_LR
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_MOVE_ANGLE
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_MOVE_FRAME
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_MOVE_SPEED
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_X
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_Y
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_OFFSET_LR
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_X
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_Y
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_TO_TARGET_LR
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_INT_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_INT_STEP
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_INT_TASK_ID1
FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_INT_WAIT_TIME
FIGHTER_MIIFIGHTER_STATUS_KIND_FINAL_ATTACK
FIGHTER_MIIFIGHTER_STATUS_KIND_FINAL_END
FIGHTER_MIIFIGHTER_STATUS_KIND_FINAL_HIT
FIGHTER_MIIFIGHTER_STATUS_KIND_FINAL_MOVE
FIGHTER_MIIFIGHTER_STATUS_KIND_NUM
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_HI2_ATTACK
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_HI2_END
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_HI1_2
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_HI1_3
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_HI1_4
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW1_AIR
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW1_GROUND
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW1_LANDING
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW2_AUTO_ATTACK
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW2_KICK
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW2_KICK_LANDING
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW2_LANDING
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW2_START
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW3_CATCH
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW3_THROW
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_N2_FINISH
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_N2_FINISH_MISS
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_N2_HIT
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_N2_MISS
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_N3_TURN
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S1_END
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S2_ATTACK
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S2_END
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S2_LANDING
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S2_WEAK
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S3_CATCH
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S3_FALL
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S3_LANDING
FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S3_THROW
FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_END_FLAG_NORMAL_ACCEL_Y
FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_FLAG_AIR_START
FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_FLAG_SET_ATTACK_ANGLE
FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_FLAG_SET_FINISH_ANGLE
FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_FLAG_SET_ROLL_BACK_ANGLE
FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_TRANSITION_TERM_ID_END
FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_WORK_FLOAT_FINISH_ANGLE
FIGHTER_MIIFIGHTER_STATUS_TRANSITION_TERM_ID_NENSYO_KICK_FALL
FIGHTER_MIIFIGHTER_STATUS_TRANSITION_TERM_ID_NENSYO_KICK_WAIT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_CLIFF_FALL_ONOFF
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_DISABLE_OPPONENT_PASSIVE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_ENABLE_CONTROL_X
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_ENABLE_LANDING
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_ENABLE_LANDING_MUL_SPEED_X
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_ENABLE_MOTION_SPEED_MUL
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_GRAVITY_ONOFF
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_HIT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_HIT_CHECK_ONOFF
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_SHIELD_HIT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_BAKURETU_KICK_BRAKE_FALL
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_BAKURETU_KICK_DIR_DECIDE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_BAKURETU_KICK_DIR_DECIDE_END
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_BAKURETU_KICK_NORMAL_FALL
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_BAKURETU_KICK_TURN
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_BRAKE_TRIGGER
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_GROUND_SE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_HIT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_MOVE_DROPKICK_AURA_EFFECT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_MOVE_DROPKICK_AURA_EFFECT_ON
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_MOVE_START
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_MOVE_START_MODIFY
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_TENCHI_KICK_IS_2_SHIFT_INPUT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_TENCHI_KICK_SHIFT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_TENCHI_KICK_SHIFT_RESERVE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLOAT_BAKURETU_KICK_START_CHARA_DIR
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLOAT_NENSYO_KICK_ATTACK_SPEED_X_PREV
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_100KICK_HIT_OBJECT_ID
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_100KICK_HIT_OBJECT_NUM
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_100KICK_START_SITUATION
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_BAKURETU_KICK_AIR_PHASE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_BAKURETU_KICK_PREV_AIR_PHASE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_BAKURETU_KICK_PREV_SITUATION
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_TENCHI_KICK_FALL_HIT_OBJECT_ID
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_TENCHI_KICK_START_SITUATION
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_IRONBALL_FLAG_FIRST
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_FLAG1
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_FLAG2
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_FLAG_DISABLE_SPEED_X_FLAG
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_FLAG_ENABLE_SPEED_X_FLAG
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_FLAG_FROM_GR
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_WORK_INT_FALL_HIT_OBJECT_ID
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_ATTACK_HIT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_ATTACK_HIT_DONE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_ATTACK_HIT_INVINCIBLE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_CHECK_ATTACK
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_CHECK_ATTACK_HIT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_FINISH_ATTACK
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_FINISH_ATTACK_HIT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_INVINCIBLE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_SET_FALL_SPEED
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_UPPER_FINISH_ATTACK
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_UPPER_FINISH_ATTACK_HIT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_INT_HIT_OBJECT_ID
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_INT_PULL_FINISH_HIT_OBJECT_ID
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_INT_PULL_FIRST_HIT_OBJECT_ID
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_CHANGE_AUTO_ATTACK
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_JUMP
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_KICK
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_KICK_ENABLE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_KICK_ENABLE_LANDING
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_REVERSE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_START_WAIT_INPUT
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_TREAD_ENABLE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_WALL_JUMP_ENABLE
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_WORK_INT_FRAME
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_WORK_INT_WALL_JUMP_NUM
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_SUPLEX_FLAG_GRAVITY_ON
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_SUPLEX_FLAG_REQUEST_GRAVITY
FIGHTER_MIIFIGHTER_STATUS_WORK_ID_SUPLEX_INT_START_SITUATION
FIGHTER_MIIGUNNER_ABSORBER_GROUP_SPECIAL_LW3
FIGHTER_MIIGUNNER_ABSORBER_STATUS_TRANSITION_TERM_ID_0
FIGHTER_MIIGUNNER_ABSORBER_STATUS_TRANSITION_TERM_ID_1
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_ATTACKAIRF_BULLET
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_BOTTOMSHOOT
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_FLAMEPILLAR
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_FULLTHROTTLE
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_GRENADELAUNCHER
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_GROUNDBOMB
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_GUNNERCHARGE
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_LASER
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_MIIMISSILE
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_RAPIDSHOT_BULLET
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_STEALTHBOMB
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_STEALTHBOMB_S
FIGHTER_MIIGUNNER_GENERATE_ARTICLE_SUPERMISSILE
FIGHTER_MIIGUNNER_INSTANCE_WORK_FLAG_CANNONJUMP_FALL
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_GRAVITY_BRAKE_USED
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_ST_INIT
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLOAT_FINAL_LASER_ANG
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_EFH_CHARGE_MAX
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_FINAL_GUN_ID
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_FINAL_LASER_C
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_FINAL_MOT2ND
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_GROUND_BOMB_OBJECT_ID
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_GUNNER_CHARGE_COUNT
FIGHTER_MIIGUNNER_RAPID_SHOT_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_MIIGUNNER_RAPID_SHOT_STATUS_WORK_ID_FLAG_LOOP
FIGHTER_MIIGUNNER_RAPID_SHOT_STATUS_WORK_ID_FLAG_LOOP_ACCEPT
FIGHTER_MIIGUNNER_RAPID_SHOT_STATUS_WORK_ID_INT_STEP
FIGHTER_MIIGUNNER_RAPID_SHOT_STATUS_WORK_ID_INT_STEP_PREV
FIGHTER_MIIGUNNER_RAPID_SHOT_STEP_END
FIGHTER_MIIGUNNER_RAPID_SHOT_STEP_SHOT
FIGHTER_MIIGUNNER_RAPID_SHOT_STEP_START
FIGHTER_MIIGUNNER_REFLECTOR_KIND_REFLECTOR
FIGHTER_MIIGUNNER_REFLECTOR_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_MIIGUNNER_REFLECTOR_STATUS_WORK_ID_FLAG_HIT_TO_RESTART
FIGHTER_MIIGUNNER_REFLECTOR_STATUS_WORK_ID_INT_STOP_Y_FRAME
FIGHTER_MIIGUNNER_REFLECTOR_TRANSITION_TERM_ID_FALL
FIGHTER_MIIGUNNER_REFLECTOR_TRANSITION_TERM_ID_WAIT
FIGHTER_MIIGUNNER_STATUS_ABSORBER_FLAG_BUTTON_RELEASE
FIGHTER_MIIGUNNER_STATUS_ABSORBER_FLAG_MOT_CHANGE
FIGHTER_MIIGUNNER_STATUS_ABSORBER_WORK_INT_EFFECT_HANDLE
FIGHTER_MIIGUNNER_STATUS_ABSORBER_WORK_INT_SE_HANDLE
FIGHTER_MIIGUNNER_STATUS_ABSORBER_WORK_INT_STOP_Y_TIME
FIGHTER_MIIGUNNER_STATUS_ABSORBER_WORK_INT_TIME
FIGHTER_MIIGUNNER_STATUS_ABSORBER_WORK_INT_WAIT_MTRANS_KIND
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_FLAG_CONTINUE
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_INT_STOP_Y_FRAME
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_END_FLOAT_SDIR
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLAG_AIR
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLAG_CONTINUE
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLOAT_BRAKE
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLOAT_CHANGE_ANGLE
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLOAT_ROT_X
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLOAT_SDIR
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLOAT_START_ANGLE
FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_INT_RUSH_FRAME
FIGHTER_MIIGUNNER_STATUS_BOTTOM_SHOOT_FLAG_JUMP
FIGHTER_MIIGUNNER_STATUS_CANNONJUMP_FLAG_INVOKE_AIR
FIGHTER_MIIGUNNER_STATUS_CANNONJUMP_JUMP_WORK_INT_RECOVER_GRAVITY_COUNTER
FIGHTER_MIIGUNNER_STATUS_FINAL_FLAG_MOT_RESTART
FIGHTER_MIIGUNNER_STATUS_FINAL_WORK_INT_AIR_MOT
FIGHTER_MIIGUNNER_STATUS_FINAL_WORK_INT_GROUND_MOT
FIGHTER_MIIGUNNER_STATUS_GRENADE_LAUNCHER_FLAG_FIRST
FIGHTER_MIIGUNNER_STATUS_GRENADE_LAUNCHER_FLAG_MAX
FIGHTER_MIIGUNNER_STATUS_GRENADE_LAUNCHER_WORK_INT_HOLD_COUNT
FIGHTER_MIIGUNNER_STATUS_GROUND_BOMB_FLAG_EXIST_BOMB_BURST
FIGHTER_MIIGUNNER_STATUS_GROUND_BOMB_FLAG_FIRST
FIGHTER_MIIGUNNER_STATUS_GUNNER_CHARGE_FLAG_BULLET_DISP
FIGHTER_MIIGUNNER_STATUS_GUNNER_CHARGE_FLAG_CHARGE
FIGHTER_MIIGUNNER_STATUS_GUNNER_CHARGE_FLAG_SHOOT
FIGHTER_MIIGUNNER_STATUS_GUNNER_CHARGE_WORK_INT_CANCEL_STATUS
FIGHTER_MIIGUNNER_STATUS_GUNNER_CHARGE_WORK_INT_COUNT
FIGHTER_MIIGUNNER_STATUS_KIND_FINAL_END
FIGHTER_MIIGUNNER_STATUS_KIND_FINAL_LOOP
FIGHTER_MIIGUNNER_STATUS_KIND_NUM
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_HI2_JUMP
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_HI3_RUSH
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_HI3_RUSH_END
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW1_END
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW1_HIT
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW1_LOOP
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW3_END
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW3_HIT
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW3_HOLD
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N1_CANCEL
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N1_FIRE
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N1_HOLD
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N1_START
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N3_END
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N3_LOOP
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S2_END
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S2_LOOP
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_1_AIR
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_1_GROUND
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_2_AIR
FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_2_GROUND
FIGHTER_MIIGUNNER_STATUS_MIIMISSILE_FLAG_MOT_RESTART
FIGHTER_MIIGUNNER_STATUS_MIIMISSILE_FLAG_SMASH
FIGHTER_MIIGUNNER_STATUS_MIIMISSILE_FLAG_WEAPON
FIGHTER_MIIGUNNER_STATUS_MIIMISSILE_FLAG_WEAPON_GENERATED
FIGHTER_MIIGUNNER_STATUS_STEALTH_BOMB_FLAG_1
FIGHTER_MIIGUNNER_STATUS_STEALTH_BOMB_FLAG_2
FIGHTER_MIIGUNNER_STATUS_STEALTH_BOMB_FLAG_MOT_CHANGE
FIGHTER_MIIGUNNER_STATUS_STEALTH_BOMB_WORK_INT_NO_BANG
FIGHTER_MIIGUNNER_STATUS_STEALTH_BOMB_WORK_INT_STOP_Y
FIGHTER_MIISWORDSMAN_GENERATE_ARTICLE_CHAKRAM
FIGHTER_MIISWORDSMAN_GENERATE_ARTICLE_LIGHTSHURIKEN
FIGHTER_MIISWORDSMAN_GENERATE_ARTICLE_TORNADOSHOT
FIGHTER_MIISWORDSMAN_GENERATE_ARTICLE_WAVE
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_REVERSE_SLASH_HOP
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLOAT_RAPID_SLASH_BRAKE_SPD_X
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLOAT_RAPID_SLASH_START_SPD_X_MUL
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLOAT_SDUSH_DECIDE_STICK_X
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLOAT_SDUSH_DECIDE_STICK_Y
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_ACTIVE_CHAKRAM_OBJECT_ID
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_EFT_ID_SWORD_FLARE
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_EFT_TEX_SWORD
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_EFT_TEX_SWORD_ADD
FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_MIISWORDSMAN_JET_STUB_AA_TRANSITION_TERM_ID_INHERIT_FALL
FIGHTER_MIISWORDSMAN_JET_STUB_AA_TRANSITION_TERM_ID_LANDING_FALL
FIGHTER_MIISWORDSMAN_JET_STUB_AA_TRANSITION_TERM_ID_LANDING_WAIT
FIGHTER_MIISWORDSMAN_REFLECTOR_KIND_REVERSE_SLASH
FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLAG_AIR
FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLAG_CONTINUE
FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLAG_DECIDE_STICK
FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLOAT_DIR
FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLOAT_INIT_ROT_DEGREE
FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLOAT_ROT_X
FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_INT_RUSH_FRAME
FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_INT_STOP_Y_FRAME
FIGHTER_MIISWORDSMAN_SDUSH_TRANSITION_TERM_ID_WAIT
FIGHTER_MIISWORDSMAN_SHIELD_GROUP_KIND_COUNTER_GUARD
FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_FLAG_CHECK_MOTION_HI_LW
FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_FLAG_FIRST
FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_FLAG_FLICK
FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_FLAG_IS_GENERATE
FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_FLAG_REQUEST_GENERATE
FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_WORK_FLOAT_SHOOT_ANGLE
FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_WORK_INT_MOTION
FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_WORK_INT_MOTION_AIR
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_APPLIED_POWERUP_MOTION_RATE
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_APPLY_POWERUP_MOTION_RATE
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_CONTINUE_MOT
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_GRAVITY_OFF
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_GRAVITY_ON
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_IS_ATTACK_ENEMY
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_SHIELD
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_SHIELD_CHK
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_SPECIAL_EFFECT
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_WORK_FLOAT_ATTACK_POWER
FIGHTER_MIISWORDSMAN_STATUS_COUNTER_WORK_INT_SITUATION_PREV
FIGHTER_MIISWORDSMAN_STATUS_FINAL_WORK_ID_FLAG_END_BLUR
FIGHTER_MIISWORDSMAN_STATUS_FINAL_WORK_ID_FLAG_START_BLUR
FIGHTER_MIISWORDSMAN_STATUS_FINAL_WORK_ID_FLOAT_WAVE_ANGLE
FIGHTER_MIISWORDSMAN_STATUS_HENSOKU_SLASH_WORK_FLAG_END_LANDING
FIGHTER_MIISWORDSMAN_STATUS_HENSOKU_SLASH_WORK_FLAG_HIT
FIGHTER_MIISWORDSMAN_STATUS_HENSOKU_SLASH_WORK_FLAG_HIT_SHIELD
FIGHTER_MIISWORDSMAN_STATUS_KIND_FINAL_END
FIGHTER_MIISWORDSMAN_STATUS_KIND_FINAL_HOLD
FIGHTER_MIISWORDSMAN_STATUS_KIND_NUM
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI1_END
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI1_JUMP
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI1_LOOP
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI2_BOUND
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI2_RUSH
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI2_RUSH_END
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI3_END
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI3_HOLD
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_LW1_HIT
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_LW3_END
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_N3_END
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_N3_END_MAX
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_N3_LOOP
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S1_ATTACK
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S1_END
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S1_HIT
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S1_WEAK
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S2_ATTACK
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S2_DASH
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S2_END
FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S2_HOLD
FIGHTER_MIISWORDSMAN_STATUS_LIGHT_SYURIKEN_FLAG_FIRST
FIGHTER_MIISWORDSMAN_STATUS_RAPID_SLASH_FLAG_CHARGE_MAX
FIGHTER_MIISWORDSMAN_STATUS_RAPID_SLASH_FLAG_CONTINUE_MOT
FIGHTER_MIISWORDSMAN_STATUS_RAPID_SLASH_FLAG_TURN
FIGHTER_MIISWORDSMAN_STATUS_RAPID_SLASH_WORK_INT_CHARGE_COUNT
FIGHTER_MIISWORDSMAN_STATUS_RAPID_SLASH_WORK_INT_SITUATION_PREV
FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_FLAG_CONTINUE
FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_FLAG_HIT
FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_FLAG_HOP
FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_FLAG_SPECIAL_FALL
FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_FLOAT_REFLECT_MOTION_FRAME
FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_INT_HIT_AFTER_XLU_FRAME
FIGHTER_MIISWORDSMAN_STATUS_RSLASH_END_FLAG_FIRST
FIGHTER_MIISWORDSMAN_STATUS_RSLASH_END_WORK_HOLD_FRAME
FIGHTER_MIISWORDSMAN_STATUS_RSLASH_FLAG_GROUND
FIGHTER_MIISWORDSMAN_STATUS_RSLASH_TRANSITION_TERM_ID_END
FIGHTER_MIISWORDSMAN_STATUS_RSLASH_TRANSITION_TERM_ID_HOLD
FIGHTER_MIISWORDSMAN_STATUS_RSLASH_WORK_HOLD_FRAME
FIGHTER_MIISWORDSMAN_STATUS_SDUSH_RUSH_END_FLOAT_SDIR
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_FLAG_ATK_CHARGE_MAX
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_FLAG_ATTACK_END
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_FLAG_CHARGE_MAX_EFT
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_FLAG_CONTINUE_MOT
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_FLAG_SPD_CHARGE_MAX
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_FLOAT_CHARGE_RATE
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_ATK_CHARGE_COUNT
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_DASH_COUNT
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_HOLD_MAX_AFTER_COUNT
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_HOLD_SE_HANDLE
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_SITUATION_PREV
FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_SPD_CHARGE_COUNT
FIGHTER_MIISWORDSMAN_STATUS_TORNADO_SHOT_FLAG_STRANS_0
FIGHTER_MIISWORDSMAN_STATUS_TORNADO_SHOT_FLAG_STRANS_1
FIGHTER_MIISWORDSMAN_STATUS_TORNADO_SHOT_WORK_INT_RECOVER_GRAVITY_COUNTER
FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_JET_STUB_CLIFF_CHECK
FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_JET_STUB_FALL_ONOFF
FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_JET_STUB_LANDING_FALL_SPECIAL
FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_JET_STUB_SP_BRAKE
FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_JET_STUB_WALL_CHECK
FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_ROKET_UNDER_DISABLE_CONTROL_X
FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLOAT_JET_STUB_SPEED_COEFFICIENT
FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_INT_JET_STUB_REDUCTION_LEFT
FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_INT_JET_STUB_START_SITUATION
FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_INT_ROKET_UNDER_THRUST_START_SITUATION
FIGHTER_MOTION_PART_SET_KIND_DEFAULT
FIGHTER_MOTION_PART_SET_KIND_DEMO_FACIAL
FIGHTER_MOTION_PART_SET_KIND_FACIAL
FIGHTER_MOTION_PART_SET_KIND_FILL_BLANK
FIGHTER_MOTION_PART_SET_KIND_HAVE_ITEM
FIGHTER_MOTION_PART_SET_KIND_TERM
FIGHTER_MOTION_PART_SET_KIND_UPPER_BODY
FIGHTER_MOTION_SHARE_TYPE_BIG
FIGHTER_MOTION_SHARE_TYPE_GIRL
FIGHTER_MOTION_SHARE_TYPE_NORMAL
FIGHTER_MOTION_SHARE_TYPE_SMALL
FIGHTER_MOTION_SHARE_TYPE_TARO
FIGHTER_MOTION_SHARE_TYPE_TERM
FIGHTER_MOVIE_STATUS_KIND_EXIT
FIGHTER_MOVIE_STATUS_KIND_PLAY
FIGHTER_MOVIE_STATUS_KIND_PREPARE
FIGHTER_MURABITO_AREA_KIND_SEARCH_ITEM
FIGHTER_MURABITO_AREA_KIND_SEARCH_ITEM_CATCH
FIGHTER_MURABITO_AREA_KIND_SEARCH_ITEM_CATCH_DASH
FIGHTER_MURABITO_AREA_KIND_SEARCH_ITEM_CATCH_TURN
FIGHTER_MURABITO_GENERATE_ARTICLE_BALLOON
FIGHTER_MURABITO_GENERATE_ARTICLE_BEETLE
FIGHTER_MURABITO_GENERATE_ARTICLE_BOWLING_BALL
FIGHTER_MURABITO_GENERATE_ARTICLE_BUTTERFLYNET
FIGHTER_MURABITO_GENERATE_ARTICLE_CLAYROCKET
FIGHTER_MURABITO_GENERATE_ARTICLE_FIREWORK
FIGHTER_MURABITO_GENERATE_ARTICLE_FLOWERPOT
FIGHTER_MURABITO_GENERATE_ARTICLE_FURNITURE
FIGHTER_MURABITO_GENERATE_ARTICLE_HELMET
FIGHTER_MURABITO_GENERATE_ARTICLE_HOUSE
FIGHTER_MURABITO_GENERATE_ARTICLE_MONEYBAG
FIGHTER_MURABITO_GENERATE_ARTICLE_SEED
FIGHTER_MURABITO_GENERATE_ARTICLE_SLINGSHOT
FIGHTER_MURABITO_GENERATE_ARTICLE_SPRINKLING_WATER
FIGHTER_MURABITO_GENERATE_ARTICLE_SPROUT
FIGHTER_MURABITO_GENERATE_ARTICLE_TOMNOOK
FIGHTER_MURABITO_GENERATE_ARTICLE_TREE
FIGHTER_MURABITO_GENERATE_ARTICLE_UMBRELLA
FIGHTER_MURABITO_GENERATE_ARTICLE_WEEDS
FIGHTER_MURABITO_INSTANCE_WORK_ID_FLAG_CANCEL_ATTACK_1
FIGHTER_MURABITO_INSTANCE_WORK_ID_FLAG_CATCHING
FIGHTER_MURABITO_INSTANCE_WORK_ID_FLAG_MELEE_NO_RANDOM
FIGHTER_MURABITO_INSTANCE_WORK_ID_FLAG_WATER
FIGHTER_MURABITO_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_DAMAGE
FIGHTER_MURABITO_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_FRAME
FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_HI_BALLOON_NUM
FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_HI_HIDE_HELMET_FRAME
FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_HI_INVINCIBLE_FRAME
FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_N_OBJECT_CATEGORY
FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_N_TIME_LIMIT
FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_S_DISABLE_FRAME
FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_TURNIP_NUM
FIGHTER_MURABITO_LINK_NO_CLAYROCKET
FIGHTER_MURABITO_SPECIAL_N_TRAIT_EQUIP
FIGHTER_MURABITO_SPECIAL_N_TRAIT_FIRE
FIGHTER_MURABITO_SPECIAL_N_TRAIT_HAVE_HEAVY
FIGHTER_MURABITO_SPECIAL_N_TRAIT_HAVE_LIGHT
FIGHTER_MURABITO_SPECIAL_N_TRAIT_USE
FIGHTER_MURABITO_STATUS_ATTACK_FLAG_END_MOTION
FIGHTER_MURABITO_STATUS_FINAL_FLAG_CATCH
FIGHTER_MURABITO_STATUS_KIND_FINAL_CHEER
FIGHTER_MURABITO_STATUS_KIND_FINAL_END
FIGHTER_MURABITO_STATUS_KIND_FINAL_HAPPY
FIGHTER_MURABITO_STATUS_KIND_FINAL_MONEY
FIGHTER_MURABITO_STATUS_KIND_FINAL_SURPRISE
FIGHTER_MURABITO_STATUS_KIND_NUM
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_DETACH
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_END
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_FLAP
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_TURN
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_WAIT
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_DEFOREST
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_DEFOREST_HIT
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_PLANT
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_PLANT_FAIL
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_AIR
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_DASH_B
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_DASH_F
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_JUMP
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_JUMP_SQUAT
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_LANDING
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_WAIT
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_WALK_B
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_WALK_BRAKE_B
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_WALK_BRAKE_F
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_WALK_F
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_N_FAILURE
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_N_POCKET
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_N_SEARCH
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_N_TAKE_OUT
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_S_FALL
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_S_JUMP
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_S_RIDE
FIGHTER_MURABITO_STATUS_KIND_SPECIAL_S_RIDE_LOOP
FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_FLAG_EFFECT_SMOKE
FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_FLAG_REQUEST_TURN
FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_FLAG_TURN
FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_FLOAT_TURN_TIME
FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_INT_DISABLE_LANDING_FRAME
FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_INT_FLAP_INTERVAL
FIGHTER_MURABITO_STATUS_SPECIAL_HI_FLAG_CLIFF_CHECK
FIGHTER_MURABITO_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_MURABITO_STATUS_SPECIAL_LW_DEFOREST_FLAG_HIT
FIGHTER_MURABITO_STATUS_SPECIAL_LW_PLANT_FLAG_CHECK_PLANT
FIGHTER_MURABITO_STATUS_SPECIAL_LW_PLANT_FLAG_PLANT
FIGHTER_MURABITO_STATUS_SPECIAL_LW_PLANT_FLAG_SUCCESS
FIGHTER_MURABITO_STATUS_SPECIAL_LW_PLANT_FLOAT_PLANT_POS_Y
FIGHTER_MURABITO_STATUS_SPECIAL_LW_WATER_INT_INTERVAL
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_END_POCKET
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_END_SCALE
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_REQUEST_TAKEOUT
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_SEARCH
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_SEARCHING
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_TAKEOUT
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_TAKEOUT_INPUT
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLOAT_ADD_SCALE
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLOAT_ORIGINAL_SCALE
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLOAT_PULL_SPEED
FIGHTER_MURABITO_STATUS_SPECIAL_N_FLOAT_TARGET_SCALE
FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_ATTACK_OBJECT_ID
FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_SEARCH_FRAME
FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_SEARCH_STEP
FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_STATUS_ATTR
FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_TAKEOUT_BUFFER
FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_TAKEOUT_HAVE_NO
FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_TAKEOUT_REQUEST
FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_TAKEOUT_TRAIT
FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_CLAYROCKET
FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_CLAYROCKET_BURST
FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_CLAYROCKET_EXIST
FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_CLAYROCKET_SHOOT
FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_FALL
FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_RIDE
FIGHTER_MURABITO_STATUS_SPECIAL_S_INT_SHOOT_STATUS
FIGHTER_MURABITO_STATUS_SPECIAL_S_INT_SITUATION
FIGHTER_MURABITO_TURN_BACK
FIGHTER_MURABITO_TURN_FRONT
FIGHTER_MURABITO_TURN_NEUTRAL
FIGHTER_NESS_ABSORBER_GROUP_SPECIAL_LW
FIGHTER_NESS_CLIFF_HANG_DATA_DEFAULT
FIGHTER_NESS_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_NESS_GENERATE_ARTICLE_PAULA
FIGHTER_NESS_GENERATE_ARTICLE_PK_FIRE
FIGHTER_NESS_GENERATE_ARTICLE_PK_FLASH
FIGHTER_NESS_GENERATE_ARTICLE_PK_STARSTORM
FIGHTER_NESS_GENERATE_ARTICLE_PK_THUNDER
FIGHTER_NESS_GENERATE_ARTICLE_POO
FIGHTER_NESS_GENERATE_ARTICLE_YOYO
FIGHTER_NESS_GENERATE_ARTICLE_YOYO_HEAD
FIGHTER_NESS_INSTANCE_WORK_ID_FLAG_FINAL_START
FIGHTER_NESS_INSTANCE_WORK_ID_FLOAT_FINAL_ANGLE_ADJUST
FIGHTER_NESS_INSTANCE_WORK_ID_FLOAT_FINAL_ANGLE_MAX
FIGHTER_NESS_LINK_NO_PK_THUNDER
FIGHTER_NESS_LINK_NO_YOYO
FIGHTER_NESS_PK_THUNDER_HIT_STATUS_HIT
FIGHTER_NESS_PK_THUNDER_HIT_STATUS_NEVERHIT
FIGHTER_NESS_PK_THUNDER_HIT_STATUS_NONE
FIGHTER_NESS_REFLECTOR_KIND_BAT
FIGHTER_NESS_STATUS_ATTACK_S4_FLAG_REFLECT_END
FIGHTER_NESS_STATUS_ATTACK_S4_FLAG_REFLECT_START
FIGHTER_NESS_STATUS_FINAL_FLAG_MOT_CHANGE
FIGHTER_NESS_STATUS_FINAL_WORK_FLOAT_ANGLE
FIGHTER_NESS_STATUS_FINAL_WORK_FLOAT_INTERVAL_FRAME
FIGHTER_NESS_STATUS_FINAL_WORK_INT_SHOOT_NUM
FIGHTER_NESS_STATUS_KIND_NUM
FIGHTER_NESS_STATUS_KIND_SPECIAL_HI_AGAIN
FIGHTER_NESS_STATUS_KIND_SPECIAL_HI_ATTACK
FIGHTER_NESS_STATUS_KIND_SPECIAL_HI_END
FIGHTER_NESS_STATUS_KIND_SPECIAL_HI_HOLD
FIGHTER_NESS_STATUS_KIND_SPECIAL_HI_REFLECT
FIGHTER_NESS_STATUS_KIND_SPECIAL_LW_END
FIGHTER_NESS_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_NESS_STATUS_KIND_SPECIAL_LW_HOLD
FIGHTER_NESS_STATUS_KIND_SPECIAL_N_END
FIGHTER_NESS_STATUS_KIND_SPECIAL_N_FIRE
FIGHTER_NESS_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_ATTACK_AIR
FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_ATTACK_FALL_START
FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_CRITICAL
FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_LANDING_ENABLE
FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_REFLECT_GROUND
FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_THUNDER_VANISH
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_ANGLE
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_DEC_ANGLE
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_DIR
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_START_ANGLE
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_TARGET_ANGLE
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_UD
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_GUIDE_EFFECT_HANDLE
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_HIT_STEP
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_NEXT_STATUS
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_NUM
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_STOP_TIME
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_STOP_Y_TIME
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_TIME
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_WAIT_MTRANS_KIND
FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_WEAPON_ID
FIGHTER_NESS_STATUS_SPECIAL_LW_FLAG_BUTTON_RELEASE
FIGHTER_NESS_STATUS_SPECIAL_LW_FLAG_MOT_CHANGE
FIGHTER_NESS_STATUS_SPECIAL_LW_WORK_INT_EFFECT_HANDLE
FIGHTER_NESS_STATUS_SPECIAL_LW_WORK_INT_SE_HANDLE
FIGHTER_NESS_STATUS_SPECIAL_LW_WORK_INT_STOP_Y_TIME
FIGHTER_NESS_STATUS_SPECIAL_LW_WORK_INT_TIME
FIGHTER_NESS_STATUS_SPECIAL_LW_WORK_INT_WAIT_MTRANS_KIND
FIGHTER_NESS_STATUS_SPECIAL_N_FLAG_ALREADY_GENERATED
FIGHTER_NESS_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE
FIGHTER_NESS_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
FIGHTER_NESS_STATUS_SPECIAL_N_WORK_INT_NEXT_STATUS
FIGHTER_NESS_STATUS_SPECIAL_N_WORK_INT_NOBANG_TIME
FIGHTER_NESS_STATUS_SPECIAL_N_WORK_INT_STOP_Y_TIME
FIGHTER_NESS_STATUS_SPECIAL_N_WORK_INT_TIME
FIGHTER_NESS_STATUS_SPECIAL_N_WORK_INT_WAIT_MTRANS_KIND
FIGHTER_NESS_STATUS_SPECIAL_S_FLAG_SHOOT
FIGHTER_NESS_STATUS_SPECIAL_S_WORK_INT_START_SITUATION
FIGHTER_NESS_STATUS_TRANSITION_TERM_ID_0
FIGHTER_NESS_STATUS_TRANSITION_TERM_ID_1
FIGHTER_OTHER_ANIM_NO_COMMON
FIGHTER_OTHER_ANIM_NO_TERM
FIGHTER_PACKUN_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_PACKUN_CLIFF_HANG_DATA_SPECIAL_HI_FALL_SPECIAL
FIGHTER_PACKUN_GENERATE_ARTICLE_BOSSPACKUN
FIGHTER_PACKUN_GENERATE_ARTICLE_MARIO
FIGHTER_PACKUN_GENERATE_ARTICLE_POISONBREATH
FIGHTER_PACKUN_GENERATE_ARTICLE_SPIKEBALL
FIGHTER_PACKUN_INSTANCE_WORK_ID_FLAG_SPECIAL_N_WAIT_END
FIGHTER_PACKUN_INSTANCE_WORK_ID_FLAG_SPECIAL_S_LANDING
FIGHTER_PACKUN_INSTANCE_WORK_ID_INT_SPECIAL_S_CHARGE_MAX_EFFECT_HANDLE
FIGHTER_PACKUN_INSTANCE_WORK_ID_INT_SPECIAL_S_COUNT
FIGHTER_PACKUN_JOINT_NECK_NUM
FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_NONE
FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_TO_CENTER
FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_TO_CENTER_DIVE
FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_TO_CENTER_LAST
FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_TO_REACH
FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_TO_REACH_FORCE
FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_AIR_ESCAPE_AIR
FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_AIR_JUMP_AERIAL
FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_GROUND_ESCAPE
FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_GROUND_ESCAPE_B
FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_GROUND_ESCAPE_F
FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_GROUND_GUARD
FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_GROUND_JUMP
FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_NONE
FIGHTER_PACKUN_STATUS_KIND_NUM
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_HI_END
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_LW_BITE
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_LW_CHARGE
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_LW_END
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_LW_FALL_END
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_END
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_FAILURE
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_HIT_END
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_LOOP
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_WAIT
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_S_CANCEL
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_S_CHARGE
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_S_END
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_S_JUMP_CANCEL
FIGHTER_PACKUN_STATUS_KIND_SPECIAL_S_SHOOT
FIGHTER_PACKUN_STATUS_KIND_SQUAT_TREAD_DAMAGE
FIGHTER_PACKUN_STATUS_KIND_SQUAT_TREAD_DAMAGE_RV
FIGHTER_PACKUN_STATUS_SPECIAL_HI_DIVE
FIGHTER_PACKUN_STATUS_SPECIAL_HI_DIVE_DONE
FIGHTER_PACKUN_STATUS_SPECIAL_HI_FLAG_FORCE_REATCH_TO_LEFT
FIGHTER_PACKUN_STATUS_SPECIAL_HI_FLAG_START_RISE
FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_ANGLE
FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_PENDULUM_REACH_ANGLE
FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_LOG_END
FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_LOG_NUM
FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_LOG_START
FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_LR
FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_REVERSE_LR
FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_INT_INERTIA_STATUS
FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_INT_PENDULUM_FRAME
FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_INT_STATUS_FRAME
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_ATTACK_LERP
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_BACK_TILT
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_BITE_ATTACK
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_BITE_ATTACK_CLEAR_DONE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_BITE_ATTACK_DONE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_BITE_LOUPE_STATUS
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_CHANGE_MOTION
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_END_CHANGE_KINETIC
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_END_CHANGE_KINETIC_DONE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_HIT_BATTLE_OBJECT
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_HIT_GROUND
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_HIT_GROUND_SE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_HIT_GROUND_TILT
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_RESET_SHORTEN_EXPAND_FRAME_DONE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_SITUATION_AIR_TO_GROUND
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_STALK_SHORTEN
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_STALK_SHORTEN_DONE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_TILT
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_TILT_INIT_MODIFY_ROT
FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_TILT_START
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_ADD_DEGREE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_CENTER_X
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_CENTER_Y
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_CHARGE_RATE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_DEGREE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_JOINT_NECK_TRANS
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_JOINT_ROT_X
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_JOINT_ROT_Y
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_JOINT_THROW_X
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_JOINT_THROW_Y
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_SPEED_Y
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_STALK_LENGTH
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_STALK_LENGTH_RATE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_STALK_MOTION_RATE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_TOP_DEGREE
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_BITE_POSITION_FRAME
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_CHARGE_COUNT
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_EXTEND_FRAME
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_GROUND_HIT_COUNT
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_SHORTEN_COUNT
FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_TILT_INIT_STATUS
FIGHTER_PACKUN_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE_SPIKEBALL
FIGHTER_PACKUN_STATUS_SPECIAL_N_FLAG_SHOOT_BLOW_SPIKEBALL
FIGHTER_PACKUN_STATUS_SPECIAL_N_FLAG_SHOOT_FRONT
FIGHTER_PACKUN_STATUS_SPECIAL_N_FLAG_SHOOT_PREVIOUS_WAIT
FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLAG_END_PREVIOUS_SHOOT
FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLOAT_SHOOT_SPIKEBALL_SPEED_MUL
FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLOAT_SHOOT_START_SPIKEBALL_DISTANCE
FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLOAT_SHOOT_START_SPIKEBALL_POS_X
FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLOAT_SHOOT_START_SPIKEBALL_POS_Y
FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLOAT_START_SCALE
FIGHTER_PACKUN_STATUS_SPECIAL_S_FLAG_CHANGE_KINETIC
FIGHTER_PACKUN_STATUS_SPECIAL_S_FLAG_CHANGE_KINETIC_DONE
FIGHTER_PACKUN_STATUS_SPECIAL_S_FLAG_FAILURE
FIGHTER_PACKUN_STATUS_SPECIAL_S_WORK_INT_CANCEL_TYPE
FIGHTER_PACKUN_STATUS_SQUAT_TREAD_DAMAGE_FLAG_JUMP_MINI
FIGHTER_PACKUN_STATUS_SQUAT_TREAD_DAMAGE_WORK_INT_TREAD_OBJECT_ID
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_END_FLAG
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_END_FLOAT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_END_INT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLAG
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLOAT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_INT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_LOOP_FLAG
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_LOOP_FLOAT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_LOOP_INT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_FLAG
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_FLOAT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_INT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_S_SHOOT_FLAG
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_S_SHOOT_FLOAT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_S_SHOOT_INT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SQUAT_TREAD_DAMAGE_FLAG
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SQUAT_TREAD_DAMAGE_FLOAT
FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SQUAT_TREAD_DAMAGE_INT
FIGHTER_PACKUN_TILT_INIT_STATUS_NONE
FIGHTER_PACKUN_TILT_INIT_STATUS_SET
FIGHTER_PACKUN_TILT_INIT_STATUS_START
FIGHTER_PACMAN_APPEAL_HI_A
FIGHTER_PACMAN_APPEAL_HI_B
FIGHTER_PACMAN_APPEAL_HI_C
FIGHTER_PACMAN_APPEAL_HI_D
FIGHTER_PACMAN_APPEAL_HI_E
FIGHTER_PACMAN_APPEAL_HI_F
FIGHTER_PACMAN_APPEAL_HI_G
FIGHTER_PACMAN_APPEAL_HI_H
FIGHTER_PACMAN_APPEAL_HI_I
FIGHTER_PACMAN_APPEAL_HI_J
FIGHTER_PACMAN_APPEAL_HI_K
FIGHTER_PACMAN_APPEAL_HI_L
FIGHTER_PACMAN_APPEAL_HI_M
FIGHTER_PACMAN_APPEAL_HI_N
FIGHTER_PACMAN_APPEAL_HI_NUM
FIGHTER_PACMAN_APPEAL_HI_O
FIGHTER_PACMAN_APPEAL_HI_P
FIGHTER_PACMAN_APPEAL_HI_Q
FIGHTER_PACMAN_APPEAL_HI_R
FIGHTER_PACMAN_APPEAL_HI_S
FIGHTER_PACMAN_APPEAL_HI_T
FIGHTER_PACMAN_APPEAL_HI_U
FIGHTER_PACMAN_GENERATE_ARTICLE_ARTISTICPOINT
FIGHTER_PACMAN_GENERATE_ARTICLE_BIGPACMAN
FIGHTER_PACMAN_GENERATE_ARTICLE_ESA
FIGHTER_PACMAN_GENERATE_ARTICLE_FAIRY
FIGHTER_PACMAN_GENERATE_ARTICLE_FIREHYDRANT
FIGHTER_PACMAN_GENERATE_ARTICLE_TRAMPOLINE
FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_FALL
FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_TRAMPOLINE_JUMP
FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_EXIST
FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_N_MAX_HAVE_ITEM
FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_N_PULL_THROW
FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_N_REMOVE_ITEM
FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_S_DAMAGE_POWERESA
FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_S_FALL
FIGHTER_PACMAN_INSTANCE_WORK_ID_FLOAT_CATCH_EFFECT_LENGTH
FIGHTER_PACMAN_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_HEIGHT_MUL
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_APPEAL_HI_KIND
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_APPEAL_HI_KIND_DEBUG
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_CATCH_EFFECT_FRAME
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_CATCH_EFFECT_HANDLE
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_CLIFF_COUNT
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SMASH_ANIMATION
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_HI_JUMP_NUM
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_LW_WAIT_FRAME
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_N_CHARGE_RANK
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE0
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE1
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE2
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE3
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE4
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE5
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE6
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE7
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE8
FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE9
FIGHTER_PACMAN_LINK_NO_BIGPACMAN
FIGHTER_PACMAN_MOTION_PART_SET_KIND_MATERIAL
FIGHTER_PACMAN_STATUS_FINAL_FLAG_CHANGE
FIGHTER_PACMAN_STATUS_FINAL_FLAG_START
FIGHTER_PACMAN_STATUS_FINAL_FLAG_START_MOVE
FIGHTER_PACMAN_STATUS_FINAL_FLAG_TERM
FIGHTER_PACMAN_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_PACMAN_STATUS_FINAL_WORK_FLOAT_START_POS_X
FIGHTER_PACMAN_STATUS_FINAL_WORK_FLOAT_START_POS_Y
FIGHTER_PACMAN_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_PACMAN_STATUS_FINAL_WORK_INT_BIGPACMAN_ID
FIGHTER_PACMAN_STATUS_FINAL_WORK_INT_CAMERA_TYPE
FIGHTER_PACMAN_STATUS_FINAL_WORK_INT_START
FIGHTER_PACMAN_STATUS_FINAL_WORK_INT_TERM
FIGHTER_PACMAN_STATUS_KIND_FINAL_END
FIGHTER_PACMAN_STATUS_KIND_FINAL_MOVE
FIGHTER_PACMAN_STATUS_KIND_NUM
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_HI_END
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_HI_LOOP
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_CHANGE
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_DASH
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_LOOP
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_MOVE
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_REFLECT_FALL
FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_RETURN
FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_FLAG_AIR
FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_FLAG_START
FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_FLAG_TERM
FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_INT_FRAME
FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_INT_TERM
FIGHTER_PACMAN_STATUS_SPECIAL_LW_FLAG_FAILURE
FIGHTER_PACMAN_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_PACMAN_STATUS_SPECIAL_LW_FLAG_START_GROUND
FIGHTER_PACMAN_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_PACMAN_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_PACMAN_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
FIGHTER_PACMAN_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_PACMAN_STATUS_SPECIAL_LW_WORK_INT_TERM
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_FLAG_START
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_FLAG_TERM
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_FLAG_THROW
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_FLOAT_TERM
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_CHARGE_FRAME
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_MAX_HOLD_COUNT
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_NEXT_STATUS
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_TARGET_NUM
FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_TERM
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLAG_EAT_ESA_TOP
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLAG_EAT_POWER_ESA
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLAG_IS_POWER_ESA_GROUND
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLAG_START
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLAG_TERM
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_DASH_FLASH_ALPHA
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_DASH_POWER
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_DASH_START_POS_Y
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_DASH_START_SPEED_Y
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X0
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X1
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X2
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X3
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X4
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X5
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X6
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X7
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X8
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X9
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y0
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y1
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y2
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y3
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y4
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y5
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y6
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y7
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y8
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y9
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_MOVE_DISTANCE
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ROT
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_TERM
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_TOP_ESA_POS_X
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_TOP_ESA_POS_Y
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_ARMER_FRAME
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_CHARGE_FRAME
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_DASH_FRAME
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_DASH_MAX_FRAME
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_EAT_ESA_INDEX
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_ESA_INDEX
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_PACMAN_STATUS_WORK_KEEP_SPECIAL_HI_FLAG
FIGHTER_PACMAN_STATUS_WORK_KEEP_SPECIAL_HI_FLOAT
FIGHTER_PACMAN_STATUS_WORK_KEEP_SPECIAL_HI_INT
FIGHTER_PAD_CMD_CAT1_AIR_ESCAPE
FIGHTER_PAD_CMD_CAT1_DASH
FIGHTER_PAD_CMD_CAT1_ESCAPE
FIGHTER_PAD_CMD_CAT1_ESCAPE_B
FIGHTER_PAD_CMD_CAT1_ESCAPE_F
FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE
FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_N
FIGHTER_PAD_CMD_CAT1_FLAG_CATCH
FIGHTER_PAD_CMD_CAT1_FLAG_DASH
FIGHTER_PAD_CMD_CAT1_FLAG_ESCAPE
FIGHTER_PAD_CMD_CAT1_FLAG_ESCAPE_B
FIGHTER_PAD_CMD_CAT1_FLAG_ESCAPE_F
FIGHTER_PAD_CMD_CAT1_FLAG_JUMP
FIGHTER_PAD_CMD_CAT1_FLAG_JUMP_BUTTON
FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_ANY
FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_HI
FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_LW
FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_N
FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_S
FIGHTER_PAD_CMD_CAT1_FLAG_TURN
FIGHTER_PAD_CMD_CAT1_FLAG_TURN_DASH
FIGHTER_PAD_CMD_CAT1_FLAG_WALK
FIGHTER_PAD_CMD_CAT1_FLAG_WALL_JUMP_LEFT
FIGHTER_PAD_CMD_CAT1_FLAG_WALL_JUMP_RIGHT
FIGHTER_PAD_CMD_CAT1_JUMP
FIGHTER_PAD_CMD_CAT1_JUMP_BUTTON
FIGHTER_PAD_CMD_CAT1_SPECIAL_S
FIGHTER_PAD_CMD_CAT1_TURN_DASH
FIGHTER_PAD_CMD_CAT2_FLAG_AIR_LASSO
FIGHTER_PAD_CMD_CAT2_FLAG_APPEAL_HI
FIGHTER_PAD_CMD_CAT2_FLAG_APPEAL_LW
FIGHTER_PAD_CMD_CAT2_FLAG_APPEAL_SMASH
FIGHTER_PAD_CMD_CAT2_FLAG_APPEAL_S_L
FIGHTER_PAD_CMD_CAT2_FLAG_APPEAL_S_R
FIGHTER_PAD_CMD_CAT2_FLAG_COMMON_GUARD
FIGHTER_PAD_CMD_CAT2_FLAG_DAMAGE_FALL_TO_FALL
FIGHTER_PAD_CMD_CAT2_FLAG_DOWN_TO_DOWN_STAND
FIGHTER_PAD_CMD_CAT2_FLAG_DOWN_TO_DOWN_STAND_FB
FIGHTER_PAD_CMD_CAT2_FLAG_FALL_JUMP
FIGHTER_PAD_CMD_CAT2_FLAG_GUARD_TO_PASS
FIGHTER_PAD_CMD_CAT2_FLAG_SPECIAL_N_REVERSE_LR
FIGHTER_PAD_CMD_CAT2_FLAG_SQUAT_TO_SQUAT_B
FIGHTER_PAD_CMD_CAT2_FLAG_SQUAT_TO_SQUAT_F
FIGHTER_PAD_CMD_CAT2_FLAG_STICK_ESCAPE
FIGHTER_PAD_CMD_CAT2_FLAG_STICK_ESCAPE_B
FIGHTER_PAD_CMD_CAT2_FLAG_STICK_ESCAPE_F
FIGHTER_PAD_CMD_CAT2_FLAG_THROW_B
FIGHTER_PAD_CMD_CAT2_FLAG_THROW_F
FIGHTER_PAD_CMD_CAT2_FLAG_THROW_HI
FIGHTER_PAD_CMD_CAT2_FLAG_THROW_LW
FIGHTER_PAD_CMD_CAT2_FLAG_TURN_TO_ESCAPE_B
FIGHTER_PAD_CMD_CAT2_FLAG_TURN_TO_ESCAPE_F
FIGHTER_PAD_CMD_CAT2_TURN_TO_ESCAPE_B
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_GET_AIR
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_DROP
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_DROP_AIR
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_ALL
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_FB
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_HI
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_LW
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_ALL
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_FB
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_HI
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_LW
FIGHTER_PAD_CMD_CAT3_FLAG_SPECIAL_S_SMASH_DASH
FIGHTER_PAD_CMD_CAT3_ITEM_LIGHT_THROW_HI
FIGHTER_PAD_CMD_CAT4_FLAG_SPECIAL_HI_COMMAND
FIGHTER_PAD_CMD_CAT4_FLAG_SPECIAL_N_COMMAND
FIGHTER_PAD_CMD_CAT4_FLAG_SPECIAL_S_COMMAND
FIGHTER_PAD_CMD_CAT4_FLAG_SUPER_SPECIAL_COMMAND
FIGHTER_PAD_CMD_CAT4_FLAG_SUPER_SPECIAL_R_COMMAND
FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_HI3
FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_HI4
FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_LW3
FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_LW4
FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_S3
FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_S4
FIGHTER_PAD_CMD_CAT2_FLAG_ATTACK_DASH_ATTACK_HI4
FIGHTER_PAD_CMD_CAT2_FLAG_DASH_ATTACK_S4
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_4
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_4_AIR
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_FB4
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_HI4
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_FB4
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_HI4
FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_LW4
FIGHTER_PAD_CMD_CAT3_ITEM_LIGHT_THROW_HI4
FIGHTER_PAD_CMD_CAT4_FLAG_ATTACK_COMMAND1
FIGHTER_PAD_CMD_CAT4_FLAG_COMMAND_4N4
FIGHTER_PAD_CMD_CAT4_FLAG_COMMAND_6N6
FIGHTER_PAD_CMD_CAT4_FLAG_SPECIAL_HI2_COMMAND
FIGHTER_PAD_CMD_CAT4_FLAG_SPECIAL_N2_COMMAND
FIGHTER_PAD_CMD_CAT4_FLAG_SUPER_SPECIAL2_COMMAND
FIGHTER_PAD_CMD_CAT4_FLAG_SUPER_SPECIAL2_R_COMMAND
FIGHTER_PAD_COMMAND_CATEGORY1
FIGHTER_PAD_FLAG_ATTACK_RELEASE
FIGHTER_PAD_FLAG_ATTACK_TRIGGER
FIGHTER_PAD_FLAG_GUARD_TRIGGER
FIGHTER_PAD_FLAG_JUMP_TRIGGER
FIGHTER_PAD_FLAG_SPECIAL_TRIGGER
FIGHTER_PALUTENA_ARTICLE_TERM
FIGHTER_PALUTENA_GENERATE_ARTICLE_AUTOAIMBULLET
FIGHTER_PALUTENA_GENERATE_ARTICLE_AUTORETICLE
FIGHTER_PALUTENA_GENERATE_ARTICLE_BEAM
FIGHTER_PALUTENA_GENERATE_ARTICLE_BLACKHOLE
FIGHTER_PALUTENA_GENERATE_ARTICLE_EXPLOSIVEFLAME
FIGHTER_PALUTENA_GENERATE_ARTICLE_EXPLOSIVEFLAME_RESERVE
FIGHTER_PALUTENA_GENERATE_ARTICLE_GATE
FIGHTER_PALUTENA_GENERATE_ARTICLE_GODWING
FIGHTER_PALUTENA_GENERATE_ARTICLE_REFLECTIONBOARD
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_FINAL_DEBUG_DISP_BLACKHOLE_RANGE
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MENU_MOTION
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MOT_INHERIT
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_DEBUG_DRAW_AREA
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_LANDING
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_PALUTENA_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_PALUTENA_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_PALUTENA_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
FIGHTER_PALUTENA_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
FIGHTER_PALUTENA_INSTANCE_WORK_ID_INT_TERM
FIGHTER_PALUTENA_KINETIC_ENERGY_ID_START
FIGHTER_PALUTENA_KINETIC_ENERGY_ID_TERM
FIGHTER_PALUTENA_REFLECTOR_KIND_REFLECTOR
FIGHTER_PALUTENA_REFLECTOR_KIND_TERM
FIGHTER_PALUTENA_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
FIGHTER_PALUTENA_SHIELD_GROUP_KIND_START
FIGHTER_PALUTENA_SHIELD_GROUP_KIND_TERM
FIGHTER_PALUTENA_SHIELD_KIND_SPECIAL_LW1_GUARD
FIGHTER_PALUTENA_SMASH_KIND_LW
FIGHTER_PALUTENA_SMASH_KIND_MAX
FIGHTER_PALUTENA_SMASH_KIND_S
FIGHTER_PALUTENA_STATUS_FINAL_FLAG_IS_AIR_SITUATION
FIGHTER_PALUTENA_STATUS_FINAL_FLAG_IS_BEAM_CLOCKWISE
FIGHTER_PALUTENA_STATUS_FINAL_FLAG_START
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BEAM_ANGLE
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BEAM_POSITION_X
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BEAM_POSITION_Y
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BEAM_POSITION_Z
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BLACKHOLE_POSITION_X
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BLACKHOLE_POSITION_Y
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BLACKHOLE_POSITION_Z
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_PALUTENA_POSITION_X
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_PALUTENA_POSITION_Y
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_PALUTENA_POSITION_Z
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_PALUTENA_SLIDE_RATE
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_VIRTUAL_BLACKHOLE_POSITION_X
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_VIRTUAL_BLACKHOLE_POSITION_Y
FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_VIRTUAL_BLACKHOLE_POSITION_Z
FIGHTER_PALUTENA_STATUS_FINAL_WORK_INT_BEAM_BATTLE_OBJECT_ID
FIGHTER_PALUTENA_STATUS_FINAL_WORK_INT_START
FIGHTER_PALUTENA_STATUS_KIND_FINAL_BEAM
FIGHTER_PALUTENA_STATUS_KIND_FINAL_BEAM_END
FIGHTER_PALUTENA_STATUS_KIND_FINAL_BEAM_START
FIGHTER_PALUTENA_STATUS_KIND_FINAL_WAIT
FIGHTER_PALUTENA_STATUS_KIND_NUM
FIGHTER_PALUTENA_STATUS_KIND_PREV
FIGHTER_PALUTENA_STATUS_KIND_SPECIAL_HI_2
FIGHTER_PALUTENA_STATUS_KIND_SPECIAL_HI_3
FIGHTER_PALUTENA_STATUS_KIND_SPECIAL_LW_ATTACK
FIGHTER_PALUTENA_STATUS_KIND_SPECIAL_LW_REFLECT
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_CONTROL_ON
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_DIVE
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_DIVE_DONE
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_FLAG_CHECK_GROUND
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_FLAG_END
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_FLAG_TERM
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_CLIFF_CHECK
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_FRAME
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_MOVE_XLU
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_START_SITUATION
FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_TERM
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_CHANGE_STATUS_REFLECT
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_IS_SPECIAL_LW
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_SHIELD
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_SHOT_OBJECT_X
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_SHOT_OBJECT_Y
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_INT_TERM
FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_HAS_TARGET_ARTICLE
FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_SHOT_1ST_DONE
FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_SHOT_2ND_DONE
FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_SHOT_3RD_DONE
FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_SIGHT_EFFECT_ON
FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_START
FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_TARGET_EXIST
FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_TERM
FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_FLOAT_TARGET_POS_X
FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_FLOAT_TARGET_POS_Y
FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_FLOAT_TARGET_POS_Z
FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_FLOAT_TERM
FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_INT_TARGET_CATEGORY
FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_INT_TERM
FIGHTER_PALUTENA_STATUS_SPECIAL_S_FLAG_SMASH
FIGHTER_PALUTENA_STATUS_SPECIAL_S_FLAG_START
FIGHTER_PALUTENA_STATUS_SPECIAL_S_FLAG_TERM
FIGHTER_PALUTENA_STATUS_SPECIAL_S_WORK_FLOAT_POS_X
FIGHTER_PALUTENA_STATUS_SPECIAL_S_WORK_FLOAT_POS_Y
FIGHTER_PALUTENA_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_PEACH_AREA_KIND_PEACH_BLOSSOM
FIGHTER_PEACH_AREA_KIND_START
FIGHTER_PEACH_AREA_KIND_TERM
FIGHTER_PEACH_ARTICLE_TERM
FIGHTER_PEACH_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_PEACH_CLIFF_HANG_DATA_START
FIGHTER_PEACH_CLIFF_HANG_DATA_TERM
FIGHTER_PEACH_GENERATE_ARTICLE_DAIKON
FIGHTER_PEACH_GENERATE_ARTICLE_KASSAR
FIGHTER_PEACH_GENERATE_ARTICLE_KINOPIO
FIGHTER_PEACH_GENERATE_ARTICLE_KINOPIOSPORE
FIGHTER_PEACH_INSTANCE_WORK_ID_FLAG_JUMP_FROM_WATER
FIGHTER_PEACH_INSTANCE_WORK_ID_FLAG_SPECIAL_N_RAISE
FIGHTER_PEACH_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_PEACH_INSTANCE_WORK_ID_FLAG_UNIQ_FLOAT
FIGHTER_PEACH_INSTANCE_WORK_ID_FLAG_UNIQ_FLOAT_RAY_CHECK
FIGHTER_PEACH_INSTANCE_WORK_ID_FLOAT_JUMP_START_Y_FROM_WATER
FIGHTER_PEACH_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_PEACH_INSTANCE_WORK_ID_INT_KINOPIOSPORE_SHOOT_NUM
FIGHTER_PEACH_INSTANCE_WORK_ID_INT_TERM
FIGHTER_PEACH_INSTANCE_WORK_ID_INT_WINDOW_EFFECT_ID
FIGHTER_PEACH_INSTANCE_WORK_ID_INT_WINDOW_ID
FIGHTER_PEACH_INSTANCE_WORK_ID_INT_WINDOW_LEFT_EFFECT_ID
FIGHTER_PEACH_INSTANCE_WORK_ID_INT_WINDOW_RIGHT_EFFECT_ID
FIGHTER_PEACH_INSTANCE_WORK_INT_SMASH_ITEM
FIGHTER_PEACH_KINETIC_ENERGY_ID_START
FIGHTER_PEACH_KINETIC_ENERGY_ID_TERM
FIGHTER_PEACH_MOTION_TRANSITION_TERM_ID_MOT_END
FIGHTER_PEACH_POSTURE_ROT_NODE_TOPN
FIGHTER_PEACH_POSTURE_ROT_NODE_TRANSN
FIGHTER_PEACH_SHIELD_GROUP_KIND_KINOPIO_GUARD
FIGHTER_PEACH_SHIELD_GROUP_KIND_START
FIGHTER_PEACH_SHIELD_GROUP_KIND_TERM
FIGHTER_PEACH_SHIELD_KIND_KINOPIO_GUARD
FIGHTER_PEACH_SMASH_ITEM_CLUB
FIGHTER_PEACH_SMASH_ITEM_PAN
FIGHTER_PEACH_SMASH_ITEM_RACKET
FIGHTER_PEACH_SMASH_ITEM_TERM
FIGHTER_PEACH_STATUS_FINAL_FLAG_AFFECT_ENABLE
FIGHTER_PEACH_STATUS_FINAL_FLAG_IS_ROCKET_BELT_ATTACHED
FIGHTER_PEACH_STATUS_FINAL_FLAG_OUT_FRAME
FIGHTER_PEACH_STATUS_FINAL_FLAG_START
FIGHTER_PEACH_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_PEACH_STATUS_FINAL_WORK_FLOAT_TRANSN_ROT_SPEED_X
FIGHTER_PEACH_STATUS_FINAL_WORK_FLOAT_TRANSN_ROT_SPEED_Y
FIGHTER_PEACH_STATUS_FINAL_WORK_FLOAT_TRANSN_ROT_SPEED_Z
FIGHTER_PEACH_STATUS_FINAL_WORK_INT_FLOAT_ITEM_PEACH_COUNTER
FIGHTER_PEACH_STATUS_FINAL_WORK_INT_FLOAT_ITEM_PEACH_INTERVAL_COUNTER
FIGHTER_PEACH_STATUS_FINAL_WORK_INT_SE_HANDLE
FIGHTER_PEACH_STATUS_FINAL_WORK_INT_START
FIGHTER_PEACH_STATUS_FINAL_WORK_TERM
FIGHTER_PEACH_STATUS_FLAG_END
FIGHTER_PEACH_STATUS_FLAG_START
FIGHTER_PEACH_STATUS_KIND_MAX
FIGHTER_PEACH_STATUS_KIND_PREV
FIGHTER_PEACH_STATUS_KIND_SPECIAL_HI_AIR_END
FIGHTER_PEACH_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_PEACH_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_PEACH_STATUS_KIND_SPECIAL_N_HIT
FIGHTER_PEACH_STATUS_KIND_SPECIAL_S_AWAY_END
FIGHTER_PEACH_STATUS_KIND_SPECIAL_S_HIT_END
FIGHTER_PEACH_STATUS_KIND_SPECIAL_S_JUMP
FIGHTER_PEACH_STATUS_KIND_UNIQ_FLOAT
FIGHTER_PEACH_STATUS_KIND_UNIQ_FLOAT_START
FIGHTER_PEACH_STATUS_SPECIAL_HI_FLAG_MOVE_TRANS
FIGHTER_PEACH_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_PEACH_STATUS_SPECIAL_HI_WORK_INT_ENABLE_UNIQ
FIGHTER_PEACH_STATUS_SPECIAL_HI_WORK_INT_PARASOL_LIMIT_TIME_COUNTER
FIGHTER_PEACH_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_PEACH_STATUS_SPECIAL_HI_WORK_TERM
FIGHTER_PEACH_STATUS_SPECIAL_LW_FLAG_FIX_RAND
FIGHTER_PEACH_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_PEACH_STATUS_SPECIAL_LW_WORK_INT_IS_DAIKON_GENERATABLE
FIGHTER_PEACH_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_PEACH_STATUS_SPECIAL_LW_WORK_INT_UNIQ_ITEM_KIND
FIGHTER_PEACH_STATUS_SPECIAL_LW_WORK_TERM
FIGHTER_PEACH_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE
FIGHTER_PEACH_STATUS_SPECIAL_N_FLAG_SHIELD_HIT
FIGHTER_PEACH_STATUS_SPECIAL_N_FLAG_START
FIGHTER_PEACH_STATUS_SPECIAL_N_WORK_FLOAT_SHIELD_LR
FIGHTER_PEACH_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_PEACH_STATUS_SPECIAL_N_WORK_INT_COLLISION_SHIELD_GROUP
FIGHTER_PEACH_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_PEACH_STATUS_SPECIAL_N_WORK_INT_TERM
FIGHTER_PEACH_STATUS_SPECIAL_S_FLAG_FLICK_START
FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_FLAG_DONE_CONTROLLER_MOVE
FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_FLAG_START
FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_FLAG_START_CONTROLLER_MOVE
FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_FLAG_TOUCH_SEARCH
FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_ID_TIME_OUT
FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_TRANS_ID_START
FIGHTER_PEACH_STATUS_SPECIAL_S_WORK_INT_ENABLE_UNIQ
FIGHTER_PEACH_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_PEACH_STATUS_SPECIAL_S_WORK_TERM
FIGHTER_PEACH_STATUS_TRANS_ID_END
FIGHTER_PEACH_STATUS_TRANS_ID_SPECIAL_LW_ITEM_THROW
FIGHTER_PEACH_STATUS_TRANS_ID_START
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_FLAG_ENABLE_LANDING
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_FLAG_START
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_ID_STICK_Y_UNDER
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_TRANS_ID_ATTACK_AIR_CONTROL
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_TRANS_ID_ATTACK_AIR_TIME
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_TRANS_ID_FALL_CONTROL
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_TRANS_ID_FALL_TIME
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_TRANS_ID_START
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_WORK_INT_ENABLE_UNIQ
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_WORK_INT_FLOAT_FRAME
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_WORK_INT_MTRANS
FIGHTER_PEACH_STATUS_UNIQ_FLOAT_WORK_INT_START
FIGHTER_PEACH_STATUS_WORK_FLOAT_END
FIGHTER_PEACH_STATUS_WORK_FLOAT_START
FIGHTER_PEACH_STATUS_WORK_INT_END
FIGHTER_PEACH_STATUS_WORK_INT_MOT_AIR_KIND
FIGHTER_PEACH_STATUS_WORK_INT_MOT_KIND
FIGHTER_PEACH_STATUS_WORK_INT_MTRANS
FIGHTER_PEACH_STATUS_WORK_INT_START
FIGHTER_PEACH_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_FLAG
FIGHTER_PEACH_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_FLOAT
FIGHTER_PEACH_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_INT
FIGHTER_PEACH_STATUS_WORK_TERM
FIGHTER_PFUSHIGISOU_ARTICLE_TERM
FIGHTER_PFUSHIGISOU_CLIFF_HANG_DATA_AIR_LASSO
FIGHTER_PFUSHIGISOU_CLIFF_HANG_DATA_AIR_LASSO_HANG
FIGHTER_PFUSHIGISOU_CLIFF_HANG_DATA_START
FIGHTER_PFUSHIGISOU_CLIFF_HANG_DATA_TERM
FIGHTER_PFUSHIGISOU_GENERATE_ARTICLE_LEAFCUTTER
FIGHTER_PFUSHIGISOU_GENERATE_ARTICLE_SEED
FIGHTER_PFUSHIGISOU_GENERATE_ARTICLE_VINE
FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_HI_HOP
FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLAG_START
FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLOAT_CATCH_OFFSET_X
FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLOAT_CATCH_OFFSET_Y
FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_INT_START
FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_INT_TERM
FIGHTER_PFUSHIGISOU_STATUS_KIND_NUM
FIGHTER_PFUSHIGISOU_STATUS_KIND_PREV
FIGHTER_PFUSHIGISOU_STATUS_KIND_SPECIAL_LW_OUT
FIGHTER_PFUSHIGISOU_STATUS_KIND_SPECIAL_LW_STANDBY
FIGHTER_PFUSHIGISOU_STATUS_KIND_SPECIAL_N_END
FIGHTER_PFUSHIGISOU_STATUS_KIND_SPECIAL_N_LOOP
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_FLAG_AIR_LASSO_FAIL
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_FLAG_SET_ANGLE
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_FLOAT_ANGLE
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_FLOAT_START
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_SET_MAP_COLL_OFFSET
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_N_INT_LOOP
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_N_INT_START
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_N_TERM
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_S_FLAG_SMASH
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_S_FLAG_START
FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_S_TERM
FIGHTER_PICHU_ARTICLE_TERM
FIGHTER_PICHU_CLIFF_HANG_DATA_SPECIAL_S
FIGHTER_PICHU_GENERATE_ARTICLE_CLOUD
FIGHTER_PICHU_GENERATE_ARTICLE_DENGEKI
FIGHTER_PICHU_GENERATE_ARTICLE_DENGEKIDAMA
FIGHTER_PICHU_GENERATE_ARTICLE_MONSTERBALL
FIGHTER_PICHU_GENERATE_ARTICLE_SPECIALUPDUMMY
FIGHTER_PICHU_GENERATE_ARTICLE_VORTEX
FIGHTER_PICKEL_AREA_KIND_NUM
FIGHTER_PICKEL_AREA_KIND_SPECIAL_N2_TABLE
FIGHTER_PICKEL_AREA_KIND_START
FIGHTER_PICKEL_ARTICLE_TERM
FIGHTER_PICKEL_ATTACK_ABSOLUTE_KIND_FINAL
FIGHTER_PICKEL_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_PICKEL_CLIFF_HANG_DATA_START
FIGHTER_PICKEL_CLIFF_HANG_DATA_TERM
FIGHTER_PICKEL_CRAFT_WEAPON_KIND_AXE
FIGHTER_PICKEL_CRAFT_WEAPON_KIND_NONE
FIGHTER_PICKEL_CRAFT_WEAPON_KIND_NUM
FIGHTER_PICKEL_CRAFT_WEAPON_KIND_PICK
FIGHTER_PICKEL_CRAFT_WEAPON_KIND_SHOVEL
FIGHTER_PICKEL_CRAFT_WEAPON_KIND_SWORD
FIGHTER_PICKEL_DIG_RESULT_CANCELED
FIGHTER_PICKEL_DIG_RESULT_DIGGING
FIGHTER_PICKEL_DIG_RESULT_FINISHED
FIGHTER_PICKEL_DIG_RESULT_INVALID
FIGHTER_PICKEL_DIG_RESULT_NONE
FIGHTER_PICKEL_DIG_RESULT_TERM
FIGHTER_PICKEL_FINAL_MODULE_END_EXEC
FIGHTER_PICKEL_FINAL_MODULE_END_EXIT
FIGHTER_PICKEL_FINAL_MODULE_END_INIT
FIGHTER_PICKEL_FINAL_MODULE_NUM
FIGHTER_PICKEL_FINAL_MODULE_READY_EXEC
FIGHTER_PICKEL_FINAL_MODULE_READY_EXIT
FIGHTER_PICKEL_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_PICKEL_FINAL_MODULE_READY_INIT
FIGHTER_PICKEL_FINAL_MODULE_SCENE_01_EXEC
FIGHTER_PICKEL_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_PICKEL_FINAL_MODULE_SCENE_01_INIT
FIGHTER_PICKEL_FINAL_MODULE_START_EXIT
FIGHTER_PICKEL_FINAL_MODULE_START_INIT
FIGHTER_PICKEL_FINAL_TARGET_FLAG_START
FIGHTER_PICKEL_FINAL_TARGET_FLOAT_MOTION_RATE
FIGHTER_PICKEL_FINAL_TARGET_FLOAT_MOTION_START_FRAME
FIGHTER_PICKEL_FINAL_TARGET_WORK_FLAG_CHANGE_MOTION
FIGHTER_PICKEL_FINAL_TARGET_WORK_FLOAT_START
FIGHTER_PICKEL_FINAL_TARGET_WORK_INT_MOTION_KIND
FIGHTER_PICKEL_FINAL_TARGET_WORK_INT_START
FIGHTER_PICKEL_GENERATE_ARTICLE_AXE
FIGHTER_PICKEL_GENERATE_ARTICLE_BUILDING
FIGHTER_PICKEL_GENERATE_ARTICLE_CRACK
FIGHTER_PICKEL_GENERATE_ARTICLE_ENTRYOBJECT
FIGHTER_PICKEL_GENERATE_ARTICLE_FENCE
FIGHTER_PICKEL_GENERATE_ARTICLE_FIRE
FIGHTER_PICKEL_GENERATE_ARTICLE_FISHINGROD
FIGHTER_PICKEL_GENERATE_ARTICLE_FORGE
FIGHTER_PICKEL_GENERATE_ARTICLE_MASKFINAL
FIGHTER_PICKEL_GENERATE_ARTICLE_MELT
FIGHTER_PICKEL_GENERATE_ARTICLE_PICK
FIGHTER_PICKEL_GENERATE_ARTICLE_PICKELBOMB
FIGHTER_PICKEL_GENERATE_ARTICLE_PICKELOBJECT
FIGHTER_PICKEL_GENERATE_ARTICLE_PLATE
FIGHTER_PICKEL_GENERATE_ARTICLE_PUSHFINAL
FIGHTER_PICKEL_GENERATE_ARTICLE_PUSHOBJECT
FIGHTER_PICKEL_GENERATE_ARTICLE_SCARIER
FIGHTER_PICKEL_GENERATE_ARTICLE_SHOVEL
FIGHTER_PICKEL_GENERATE_ARTICLE_STONE
FIGHTER_PICKEL_GENERATE_ARTICLE_STUFF
FIGHTER_PICKEL_GENERATE_ARTICLE_SWORD
FIGHTER_PICKEL_GENERATE_ARTICLE_TABLE
FIGHTER_PICKEL_GENERATE_ARTICLE_TROLLEY
FIGHTER_PICKEL_GENERATE_ARTICLE_WING
FIGHTER_PICKEL_GROUND_RHOMBUS_MODIFY_SPECIAL_HI_GLIDING
FIGHTER_PICKEL_GROUND_RHOMBUS_MODIFY_START
FIGHTER_PICKEL_GROUND_RHOMBUS_MODIFY_TERM
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_HI
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_HI_ENABLE_LANDING
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_ATTACK_HI3
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_ATTACK_JUMP_MINI
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_BLEND_TURN
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_FORGE_DAMAGE_CHANGE_AIR
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_FORGE_LANDING
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_IS_CONTEST_HOMERUN
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_IS_HAVE_TOOL_SHOULDER_ROTATE
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_IS_STOCK_ZERO_AND_CANNOT_CREATE_TABLE
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_IS_SUPER_SUDDEN_DEATH
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_REQUEST_REMOVE_HAVE_CRAFT_WEAPON
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AFTER_USE
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_SITUATION_AIR
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_MINING_GOT_RARE_IRON_TABLE
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_MINING_GOT_RARE_NOT_NORMAL_STAGE_TABLE
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_MINING_GOT_RARE_STONE_TABLE
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_MINING_GOT_RARE_WOOD_TABLE
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_MINING_GOT_RARE_GRADE_1_TABLE
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_START
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_ATTACK_DURABILITY
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_GENERATE_BLOCK_POS_X
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_GENERATE_BLOCK_POS_Y
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_HEAD_ANGLE
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_HEAD_ANGLE_PREV_MOTION
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_RED_STONE_TO_USED
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_ATTACK_AIR_LW_FORBID_FRAME
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_ATTACK_CANCEL_STATUS_KIND
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_ATTACK_FRAME
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_ATTACK_MINI_JUMP_ATTACK_FRAME
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_CATCH_OBJECT_ID
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_DISABLE_CRAFT_FRAME
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_EXTEND_BUFFER
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_FINAL_MOVIE_HASH
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_FORBID_GENERATE_PICKELOBJECT_COUNT
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_FORBID_JUMP_AERIAL_COUNT
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_HAVE_CRAFT_WEAPON_COUNT
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_HAVE_CRAFT_WEAPON_KIND
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_HAVE_CRAFT_WEAPON_MATERIAL_KIND
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_JUMP_COUNT_BACKUP
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_JUMP_MINI_FRAME
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_LANDING_HIGH_PLACE_FRAME
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_KIND_FOR_UI
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_DIAMOND
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_GOLD
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_GRADE_1
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_IRON
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_RED_STONE
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_STONE
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_WOOD
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MOVE_MOTION_COMP_END_FRAME
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MOVE_MOTION_COMP_FRAME
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_REQUEST_HAVE_CRAFT_WEAPON_KIND
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SITUATION_KIND
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N1_MINING_IRON_TABLE_PROGRESS
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N1_MINING_NOT_NORMAL_STAGE_TABLE_PROGRESS
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N1_MINING_STONE_TABLE_PROGRESS
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N1_MINING_WOOD_TABLE_PROGRESS
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N2_TABLE_OBJECT_ID
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N2_TABLE_REPLASE_FRAME
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N1_MINING_GRADE_1_TABLE_PROGRESS
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_S_JUMP_COUNT_ON_AIR
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_S_REPEAT_COUNT_ON_CATEGORY_SPECIAL
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_START
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_STATUS_KIND_ATTACK_PREV
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_TABLE_RECREATE_FRAME
FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_TERM
FIGHTER_PICKEL_LINK_NO_FINAL_TARGET_SIZE
FIGHTER_PICKEL_LINK_NO_FORGE
FIGHTER_PICKEL_LINK_NO_MELT1
FIGHTER_PICKEL_LINK_NO_MELT2
FIGHTER_PICKEL_LINK_NO_START
FIGHTER_PICKEL_LINK_NO_STUFF
FIGHTER_PICKEL_LINK_NO_TERM
FIGHTER_PICKEL_LINK_NO_TROLLEY
FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_ICE
FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_NONE
FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_NUM
FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_SAND
FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_SOIL
FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_WOOL
FIGHTER_PICKEL_MATERIAL_KIND_DIAMOND
FIGHTER_PICKEL_MATERIAL_KIND_GOLD
FIGHTER_PICKEL_MATERIAL_KIND_GRADE_1
FIGHTER_PICKEL_MATERIAL_KIND_IRON
FIGHTER_PICKEL_MATERIAL_KIND_NONE
FIGHTER_PICKEL_MATERIAL_KIND_NUM
FIGHTER_PICKEL_MATERIAL_KIND_RED_STONE
FIGHTER_PICKEL_MATERIAL_KIND_STONE
FIGHTER_PICKEL_MATERIAL_KIND_WOOD
FIGHTER_PICKEL_MOTION_PART_SET_KIND_HAVE_ITEM
FIGHTER_PICKEL_MOTION_PART_SET_KIND_TERM
FIGHTER_PICKEL_STATUS_ATTACK_AIR_FLAG_HAVE_TOOL
FIGHTER_PICKEL_STATUS_ATTACK_AIR_FLAG_START
FIGHTER_PICKEL_STATUS_ATTACK_AIR_FLAG_TERM
FIGHTER_PICKEL_STATUS_ATTACK_FLAG_FORGE_GENERATE_ENABLE
FIGHTER_PICKEL_STATUS_ATTACK_FLAG_IS_GENERATE_FORGE
FIGHTER_PICKEL_STATUS_ATTACK_FLAG_START_
FIGHTER_PICKEL_STATUS_ATTACK_FLAG_TERM
FIGHTER_PICKEL_STATUS_ATTACK_FLOAT_ATTACK_LW4_MELT_LR
FIGHTER_PICKEL_STATUS_ATTACK_FLOAT_START
FIGHTER_PICKEL_STATUS_ATTACK_FLOAT_TERM
FIGHTER_PICKEL_STATUS_ATTACK_WORK_INT_ATTACK_AIR_LW_COUNT
FIGHTER_PICKEL_STATUS_ATTACK_WORK_INT_START
FIGHTER_PICKEL_STATUS_ATTACK_WORK_INT_TERM
FIGHTER_PICKEL_STATUS_CATCH_FLAG_SHOOT
FIGHTER_PICKEL_STATUS_CATCH_FLAG_START
FIGHTER_PICKEL_STATUS_CATCH_FLAG_TERM
FIGHTER_PICKEL_STATUS_CATCH_PULL_FLAG_INIT
FIGHTER_PICKEL_STATUS_CATCH_PULL_FLAG_START
FIGHTER_PICKEL_STATUS_CATCH_PULL_FLAG_TERM
FIGHTER_PICKEL_STATUS_CATCH_PULL_WORK_FLOAT_LINE_LENGTH
FIGHTER_PICKEL_STATUS_CATCH_PULL_WORK_FLOAT_LINE_LENGTH_START
FIGHTER_PICKEL_STATUS_CATCH_PULL_WORK_FLOAT_PULL_SPEED
FIGHTER_PICKEL_STATUS_CATCH_PULL_WORK_FLOAT_START
FIGHTER_PICKEL_STATUS_FINAL_FLAG_ABS_HIT
FIGHTER_PICKEL_STATUS_FINAL_FLAG_ATTACK
FIGHTER_PICKEL_STATUS_FINAL_FLAG_CHANGE_RHOMBUS
FIGHTER_PICKEL_STATUS_FINAL_FLAG_CLEAR_COLOR
FIGHTER_PICKEL_STATUS_FINAL_FLAG_END_FINAL
FIGHTER_PICKEL_STATUS_FINAL_FLAG_END_FINAL_DONE
FIGHTER_PICKEL_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
FIGHTER_PICKEL_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
FIGHTER_PICKEL_STATUS_FINAL_FLAG_SCENE01_SYNC
FIGHTER_PICKEL_STATUS_FINAL_FLAG_START
FIGHTER_PICKEL_STATUS_FINAL_FLAG_TARGET_CHANGE_MOTION_1
FIGHTER_PICKEL_STATUS_FINAL_FLAG_TARGET_CHANGE_MOTION_2
FIGHTER_PICKEL_STATUS_FINAL_FLAG_TERM
FIGHTER_PICKEL_STATUS_FINAL_FLAG_TO_SCENE01
FIGHTER_PICKEL_STATUS_FINAL_FLOAT_MOTION_CAMERA_RATE
FIGHTER_PICKEL_STATUS_FINAL_FLOAT_MOVIE_RATE
FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_DEFAULT_BACK
FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_DEFAULT_FRONT
FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_DEFAULT_UP
FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_OFFSET_BACK
FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_OFFSET_FRONT
FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_OFFSET_UP
FIGHTER_PICKEL_STATUS_FINAL_FLOAT_SCALE_BASE
FIGHTER_PICKEL_STATUS_FINAL_FLOAT_START
FIGHTER_PICKEL_STATUS_FINAL_INT_COLOR_CORRECTION_INDEX
FIGHTER_PICKEL_STATUS_FINAL_INT_COUNT
FIGHTER_PICKEL_STATUS_FINAL_INT_OPPONENT_OBJECT_ID
FIGHTER_PICKEL_STATUS_FINAL_INT_RHOMBUS_COUNT
FIGHTER_PICKEL_STATUS_FINAL_INT_START
FIGHTER_PICKEL_STATUS_FINAL_INT_TERM
FIGHTER_PICKEL_STATUS_KIND_ATTACK_AIR_LW_END
FIGHTER_PICKEL_STATUS_KIND_ATTACK_AIR_LW_LOOP
FIGHTER_PICKEL_STATUS_KIND_ATTACK_AIR_LW_START
FIGHTER_PICKEL_STATUS_KIND_ATTACK_FALL
FIGHTER_PICKEL_STATUS_KIND_ATTACK_FALL_AERIAL
FIGHTER_PICKEL_STATUS_KIND_ATTACK_JUMP
FIGHTER_PICKEL_STATUS_KIND_ATTACK_JUMP_AERIAL
FIGHTER_PICKEL_STATUS_KIND_ATTACK_JUMP_SQUAT
FIGHTER_PICKEL_STATUS_KIND_ATTACK_LANDING
FIGHTER_PICKEL_STATUS_KIND_ATTACK_LANDING_LIGHT
FIGHTER_PICKEL_STATUS_KIND_ATTACK_WAIT
FIGHTER_PICKEL_STATUS_KIND_ATTACK_WALK
FIGHTER_PICKEL_STATUS_KIND_ATTACK_WALK_BACK
FIGHTER_PICKEL_STATUS_KIND_FINAL_END
FIGHTER_PICKEL_STATUS_KIND_FINAL_READY
FIGHTER_PICKEL_STATUS_KIND_FINAL_SCENE01
FIGHTER_PICKEL_STATUS_KIND_NUM
FIGHTER_PICKEL_STATUS_KIND_PREV
FIGHTER_PICKEL_STATUS_KIND_RECREATE_TABLE
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_FALL_SPECIAL
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_GLIDING
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_WAIT
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_BOMB
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_BOMB_FAILURE
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_PLATE
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_PLATE_FAILURE
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_WAIT
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_WALK
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_WALK_BACK
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_FALL
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_FALL_AERIAL
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_JUMP
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_JUMP_AERIAL
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_JUMP_SQUAT
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_LANDING
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_LANDING_LIGHT
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_WAIT
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_WALK
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_WALK_BACK
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N2
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N2_CRAFT
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N2_FAILURE
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N2_SUCCESS
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_FALL
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_FALL_AERIAL
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_JUMP
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_JUMP_AERIAL
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_JUMP_SQUAT
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_LANDING
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_LANDING_LIGHT
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_WAIT
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_WALK
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_WALK_BACK
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_S_DRIVE
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_S_FAILED
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_S_JUMP
FIGHTER_PICKEL_STATUS_KIND_SPECIAL_S_RIDE
FIGHTER_PICKEL_STATUS_LANDING_FLAG_HIGH_PLACE
FIGHTER_PICKEL_STATUS_LANDING_FLAG_START
FIGHTER_PICKEL_STATUS_LANDING_FLAG_TERM
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_CHANGE_LR
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_ENABLE_CANCEL
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_FIREWORKS
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_GLIDE_START
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_GROUND_START
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_ROT_FLAG
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_TURN
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_TURN_END
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_TURN_REQUEST
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_WAIT_START
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_ANGLE
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_LIFT
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_ROT_ADD_X
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_ROT_SET_X
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_START
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_TURN_ANGLE
FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_TURN_TIME
FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_DECEL_FRAME
FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_FIREWORKS
FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_GLIDE_FRAME
FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_JUMP_COUNT
FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_REFLECT_FRAME
FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_RUMBLE_FRAME
FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_SE_HANDLE
FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_START
FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_TURN_FRAME
FIGHTER_PICKEL_STATUS_SPECIAL_HI_TERM
FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLAG_GENERATE_BOMB
FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLAG_GENERATE_PLATE
FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLAG_GENERATE_STONE
FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLOAT_ANGLE
FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLOAT_POS_X
FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLOAT_POS_Y
FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLOAT_START
FIGHTER_PICKEL_STATUS_SPECIAL_LW_INT_FRAME_STONE
FIGHTER_PICKEL_STATUS_SPECIAL_LW_INT_GENERATED_ID
FIGHTER_PICKEL_STATUS_SPECIAL_LW_INT_NEXT_KIND
FIGHTER_PICKEL_STATUS_SPECIAL_LW_INT_PLATE_PARENT_ID
FIGHTER_PICKEL_STATUS_SPECIAL_LW_INT_START
FIGHTER_PICKEL_STATUS_SPECIAL_LW_TERM
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_MINING
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_MINING_CONTINUAL
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_MINING_GROUND_LINE_LR
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_MINING_IS_WALL
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_MINING_PICKELOBJECT
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_START
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_BATTLE_OBJECT_HP
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_DAMAGE_TO_BATTLE_OBJECT
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_GROUND_ATTACH_PREV_POS_X
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_GROUND_ATTACH_PREV_POS_Y
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_GROUND_LINE_POS_RATIO
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_POS_X
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_POS_Y
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_POS_Z
FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_START
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_AWAY_EFFECT_KIND
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_BATTLE_OBJECT_ID
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_COLLISION_LINE_CHECK_COUNT
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_COLLISION_LINE_ID
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_COUNT
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_COUNT_TO_GENERATE_PICKELOBJECT
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_CRAFT_WEAPON_KIND
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_CRAFT_WEAPON_MATERIAL_KIND
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_END_FRAME
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_GROUND_MATERIAL_KIND
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_ICON_EFFECT_FRAME
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_ICON_EFFECT_OFFSET
FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_START
FIGHTER_PICKEL_STATUS_SPECIAL_N1_TERM
FIGHTER_PICKEL_STATUS_SPECIAL_N2_CRAFT_STATUS_FAILURE
FIGHTER_PICKEL_STATUS_SPECIAL_N2_CRAFT_STATUS_GENERATE
FIGHTER_PICKEL_STATUS_SPECIAL_N2_CRAFT_STATUS_REPAIR
FIGHTER_PICKEL_STATUS_SPECIAL_N2_CRAFT_STATUS_VERSION_UP
FIGHTER_PICKEL_STATUS_SPECIAL_N2_FLAG_IS_L
FIGHTER_PICKEL_STATUS_SPECIAL_N2_FLAG_START
FIGHTER_PICKEL_STATUS_SPECIAL_N2_FLOAT_START
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_EFFECT_FRAME
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_FRAME
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_FRAME_MAX
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_GAUGE_EFFECT_HANDLE
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_GAUGE_SUCCESS_EFFECT_HANDLE
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_MATERIAL_EFFECT_HANDLE
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_MATERIAL_KIND_AXE
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_MATERIAL_KIND_PICK
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_MATERIAL_KIND_SHOVEL
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_MATERIAL_KIND_SWORD
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_STATUS
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_STATUS_AXE
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_STATUS_PICK
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_STATUS_SHOVEL
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_STATUS_SWORD
FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_START
FIGHTER_PICKEL_STATUS_SPECIAL_N2_TERM
FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_CHECK_REQ_MISS_EFFECT
FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_GENERATE_ENABLE
FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_GENERATE_OBJECT
FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_GENERATE_OBJECT_FALL
FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_START
FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLOAT_START
FIGHTER_PICKEL_STATUS_SPECIAL_N3_INT_GENERATE_PICKELOBJECT_FAILURE_COUNT
FIGHTER_PICKEL_STATUS_SPECIAL_N3_INT_GENERATE_PICKELOBJECT_KIND
FIGHTER_PICKEL_STATUS_SPECIAL_N3_INT_START
FIGHTER_PICKEL_STATUS_SPECIAL_N3_TERM
FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_CONTINUAL_SPECIAL_N3
FIGHTER_PICKEL_STATUS_SPECIAL_N3_INT_CONTINUAL_SPECIAL_N3_COUNT
FIGHTER_PICKEL_STATUS_SPECIAL_S_FLAG_CHANGE_STATUS_FALL
FIGHTER_PICKEL_STATUS_SPECIAL_S_FLAG_GENERATED_TROLLEY
FIGHTER_PICKEL_STATUS_SPECIAL_S_FLAG_GENERATE_TROLLEY
FIGHTER_PICKEL_STATUS_SPECIAL_S_FLAG_GENERATE_TROLLEY_TOP_N
FIGHTER_PICKEL_STATUS_SPECIAL_S_FLAG_START
FIGHTER_PICKEL_STATUS_SPECIAL_S_FLOAT_START
FIGHTER_PICKEL_STATUS_SPECIAL_S_INT_RAIL_MATERIAL_FREE_COUNT
FIGHTER_PICKEL_STATUS_SPECIAL_S_INT_START
FIGHTER_PICKEL_STATUS_SPECIAL_S_TERM
FIGHTER_PICKEL_STATUS_THROW_FLAG_FORGE_GENERATE_ENABLE
FIGHTER_PICKEL_STATUS_THROW_FLAG_IS_GENERATE_FORGE
FIGHTER_PICKEL_STATUS_THROW_FLAG_START
FIGHTER_PICKEL_STATUS_THROW_FLAG_TERM
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_LANDING_FLAG
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_LANDING_FLOAT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_LANDING_INT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_FLAG
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_FLOAT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_INT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLAG
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLOAT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_INT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N1_FLAG
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N1_FLOAT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N1_INT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N2_FLAG
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N2_FLOAT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N2_INT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N3_FLAG
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N3_FLOAT
FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N3_INT
FIGHTER_PIKACHU_FINAL_TARGET_NUM
FIGHTER_PIKACHU_GENERATE_ARTICLE_CLOUD
FIGHTER_PIKACHU_GENERATE_ARTICLE_DENGEKIDAMA
FIGHTER_PIKACHU_GENERATE_ARTICLE_MONSTERBALL
FIGHTER_PIKACHU_GENERATE_ARTICLE_SPECIALUPDUMMY
FIGHTER_PIKACHU_GENERATE_ARTICLE_VORTEX
FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_MOT_INHERIT
FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_STRANS_0
FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_STRANS_1
FIGHTER_PIKACHU_INSTANCE_WORK_ID_INT_AIR_MOT
FIGHTER_PIKACHU_INSTANCE_WORK_ID_INT_GROUND_MOT
FIGHTER_PIKACHU_LINK_NO_FINAL
FIGHTER_PIKACHU_STATUS_FINAL_FLAG_ATTACK_HIT
FIGHTER_PIKACHU_STATUS_FINAL_FLAG_OPPONETN_DEAD
FIGHTER_PIKACHU_STATUS_FINAL_WORK_FLOAT_HIT_POS_X
FIGHTER_PIKACHU_STATUS_FINAL_WORK_FLOAT_HIT_POS_Y
FIGHTER_PIKACHU_STATUS_FINAL_WORK_FLOAT_REFLECT_ANGLE
FIGHTER_PIKACHU_STATUS_FINAL_WORK_FLOAT_ROT_ANGLE
FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_ATTACK_HIT_NUM
FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID
FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_REFLECT_COUNT_ATTACK_2
FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_REFLECT_COUNT_TOTAL
FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_VORTEX_TIME_COUNT
FIGHTER_PIKACHU_STATUS_KIND_FINAL_ATTACK
FIGHTER_PIKACHU_STATUS_KIND_FINAL_ATTACK_2
FIGHTER_PIKACHU_STATUS_KIND_FINAL_ATTACK_FINISH
FIGHTER_PIKACHU_STATUS_KIND_FINAL_DASH
FIGHTER_PIKACHU_STATUS_KIND_FINAL_DASH_END
FIGHTER_PIKACHU_STATUS_KIND_FINAL_END
FIGHTER_PIKACHU_STATUS_KIND_FINAL_HIT
FIGHTER_PIKACHU_STATUS_KIND_FINAL_RETURN
FIGHTER_PIKACHU_STATUS_KIND_NUM
FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_HI_END
FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_HI_WARP
FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_S_ATTACK
FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_S_END
FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_S_HOLD
FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_S_WEAK
FIGHTER_PIKACHU_STATUS_TRANSITION_TERM_ID_KAMINARI_FALL
FIGHTER_PIKACHU_STATUS_TRANSITION_TERM_ID_KAMINARI_WAIT
FIGHTER_PIKACHU_STATUS_TRANSITION_TERM_ID_SKULL_BASH_FALL
FIGHTER_PIKACHU_STATUS_TRANSITION_TERM_ID_SKULL_BASH_WAIT
FIGHTER_PIKACHU_STATUS_VORTEX_TRANSITION_TERM_ID_FALL
FIGHTER_PIKACHU_STATUS_VORTEX_TRANSITION_TERM_ID_WAIT
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_FINAL_GRAVITY_ONOFF
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_KAMINARI_ATTACK_HIT
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_KAMINARI_GENERATE
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_KAMINARI_GENERATED
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_QUICK_ATTACK_GUIDE_EFFECT_LAST_VISIBLE
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_AIR
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_ATTACK_POWER_MODIFY
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_ATTACK_TRIGGER
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_BRAKE_TRIGGER
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_CALC_ATTACK_POWER
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_CHARGE_LEVEL_1
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_CHARGE_LEVEL_2
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_CHARGE_LEVEL_3
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_CHG_SA
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_FLICK
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_HIT
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_INHERIT_MOTION
FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_MISS_END_RUMBLE_2
FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_STICK_X
FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_STICK_Y
FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_WARP_SPEED_X
FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_WARP_SPEED_Y
FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_SKULL_BASH_ATTACK_SPEED_X
FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_SKULL_BASH_CHARGE_RATE
FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_SKULL_BASH_DEGREE
FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_SKULL_BASH_START_DEGREE
FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_SKULL_BASH_TARGET_DEGREE
FIGHTER_PIKACHU_STATUS_WORK_ID_INT_KAMINARI_COL_LOG_GROUP
FIGHTER_PIKACHU_STATUS_WORK_ID_INT_KAMINARI_SITUATION
FIGHTER_PIKACHU_STATUS_WORK_ID_INT_QUICK_ATTACK_COUNT
FIGHTER_PIKACHU_STATUS_WORK_ID_INT_QUICK_ATTACK_FALL_STOP_COUNTER
FIGHTER_PIKACHU_STATUS_WORK_ID_INT_QUICK_ATTACK_GUIDE_EFFECT_HANDLE
FIGHTER_PIKACHU_STATUS_WORK_ID_INT_QUICK_ATTACK_MOVE_TIME_COUNTER
FIGHTER_PIKACHU_STATUS_WORK_ID_INT_QUICK_ATTACK_PHASE
FIGHTER_PIKACHU_STATUS_WORK_ID_INT_SKULL_BASH_HOLD_COUNT
FIGHTER_PIKACHU_STATUS_WORK_ID_INT_SKULL_BASH_PREV_SITUATION
FIGHTER_PIKACHU_STATUS_WORK_ID_INT_SKULL_BASH_WEAK_FRAME
FIGHTER_PIKMIN_GENERATE_ARTICLE_DOLFIN
FIGHTER_PIKMIN_GENERATE_ARTICLE_PIKMIN
FIGHTER_PIKMIN_GENERATE_ARTICLE_WIN1
FIGHTER_PIKMIN_GENERATE_ARTICLE_WIN2
FIGHTER_PIKMIN_GENERATE_ARTICLE_WIN3
FIGHTER_PIKMIN_INSTANCE_ATTACK_AIR_WORK_FLAG_FALL_SPECIAL
FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_CATCH_CUT
FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_CHANGE_CATCH_MOTION_RATE
FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_SPYCLOAK
FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_PIKMIN_CATCH_DASH_STATUS
FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLOAT_CATCH_MOTION_RATE
FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_FRAME
FIGHTER_PIKMIN_INSTANCE_WORK_INT_PIKMIN_HOLD_PIKMIN_NUM
FIGHTER_PIKMIN_INSTANCE_WORK_INT_PIKMIN_HOLD_PIKMIN_OBJECT_ID_0
FIGHTER_PIKMIN_INSTANCE_WORK_INT_THROW_PIKMIN_VARIATION
FIGHTER_PIKMIN_INSTANCE_WORK_INT_WING_PIKMIN_END_EFFECT_HANDLE
FIGHTER_PIKMIN_INSTANCE_WORK_INT_WING_PIKMIN_END_FRAME_COUNT
FIGHTER_PIKMIN_LINK_NO_DOLFIN
FIGHTER_PIKMIN_LINK_NO_PIKMIN
FIGHTER_PIKMIN_LINK_NO_PIKMIN_ATTACK
FIGHTER_PIKMIN_LINK_NO_PIKMIN_SPECIAL_S
FIGHTER_PIKMIN_LINK_NO_PIKMIN_THROW
FIGHTER_PIKMIN_STATUS_ATTACK_AIR_WORK_FLAG_DETACH
FIGHTER_PIKMIN_STATUS_ATTACK_AIR_WORK_FLAG_SYNC
FIGHTER_PIKMIN_STATUS_ATTACK_AIR_WORK_INT_HAVE_PIKMIN
FIGHTER_PIKMIN_STATUS_CATCH_FLAG_CATCH_DASH_CANCEL_TURN
FIGHTER_PIKMIN_STATUS_CATCH_FLAG_NO_CHANGE_PIKMIN_STATUS
FIGHTER_PIKMIN_STATUS_CATCH_FLAG_ONE_MAN_SHOW
FIGHTER_PIKMIN_STATUS_CATCH_FLAG_WEAPON_PIKMIN_IS_CATCH_RETURN_END
FIGHTER_PIKMIN_STATUS_KIND_FINAL_END
FIGHTER_PIKMIN_STATUS_KIND_FINAL_FALL
FIGHTER_PIKMIN_STATUS_KIND_FINAL_FLY
FIGHTER_PIKMIN_STATUS_KIND_FINAL_WAIT
FIGHTER_PIKMIN_STATUS_KIND_NUM
FIGHTER_PIKMIN_STATUS_KIND_SPECIAL_HI_END
FIGHTER_PIKMIN_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_PIKMIN_STATUS_KIND_SPECIAL_HI_WAIT
FIGHTER_PIKMIN_STATUS_PULL_OUT_WORK_FLOAT_MOT_RATE
FIGHTER_PIKMIN_STATUS_SMASH_ATTACK_FLAG_SHOOT_PIKMIN
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_COMMON_FLAG_REQUEST_TURN
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_COMMON_FLAG_TURN
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_COMMON_FLOAT_PIKMIN_WEIGHT
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_COMMON_FLOAT_TURN_TIME
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_COMMON_INT_DISABLE_LANDING_FRAME
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_FLAG_IS_INPUT_KEY
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_FLAG_PIKMIN_SET_START
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_FLAG_WING_EFFECT_CHANGE_C3_RATE
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_INT_INPUT_KEY_FRAME_COUNTER
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_INT_WING_EFFECT_HANDLE
FIGHTER_PIKMIN_STATUS_SPECIAL_HI_INT_WING_SE_HANDLE
FIGHTER_PIKMIN_STATUS_SPECIAL_LW_FLAG_SORT
FIGHTER_PIKMIN_STATUS_SPECIAL_S_FLAG_FLICK_THROW
FIGHTER_PIKMIN_STATUS_SPECIAL_S_FLAG_IS_HOLD
FIGHTER_PIKMIN_STATUS_SPECIAL_S_FLAG_THROW
FIGHTER_PIKMIN_STATUS_WORK_ID_FLAG_SPECIAL_HI_PRECEDE_INPUT
FIGHTER_PIKMIN_STATUS_WORK_ID_INT_SPECIAL_HI_PRECEDE_INPUT_KIND
FIGHTER_PIKMIN_TURN_BACK
FIGHTER_PIKMIN_TURN_FRONT
FIGHTER_PIKMIN_TURN_NEUTRAL
FIGHTER_PIKMIN_WIN_WPN_DATA_WIN3
FIGHTER_PITB_ARTICLE_TERM
FIGHTER_PITB_GENERATE_ARTICLE_BOW
FIGHTER_PITB_GENERATE_ARTICLE_BOWARROW
FIGHTER_PITB_STATUS_FINAL_FLAG_HIT
FIGHTER_PITB_STATUS_FINAL_FLAG_MOT_CHANGE
FIGHTER_PITB_STATUS_FINAL_FLAG_SEARCH_END
FIGHTER_PITB_STATUS_FINAL_FLAG_SHOOT
FIGHTER_PITB_STATUS_FINAL_FLAG_START
FIGHTER_PITB_STATUS_FINAL_FLAG_TERM
FIGHTER_PITB_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_PITB_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP0
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP1
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP2
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP3
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP4
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP5
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP6
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID0
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID1
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID2
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID3
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID4
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID5
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID6
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO0
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO1
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO2
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO3
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO4
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO5
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO6
FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NUM
FIGHTER_PITB_STATUS_FINAL_WORK_INT_START
FIGHTER_PITB_STATUS_FINAL_WORK_INT_TERM
FIGHTER_PITB_STATUS_FINAL_WORK_INT_ZOOM_FRAME
FIGHTER_PITB_STATUS_FINAL_WORK_INT_ZOOM_NO
FIGHTER_PIT_GENERATE_ARTICLE_BOW
FIGHTER_PIT_GENERATE_ARTICLE_BOWARROW
FIGHTER_PIT_GENERATE_ARTICLE_CHARIOT
FIGHTER_PIT_GENERATE_ARTICLE_CHARIOTSIGHT
FIGHTER_PIT_GENERATE_ARTICLE_HORSE_L
FIGHTER_PIT_GENERATE_ARTICLE_HORSE_R
FIGHTER_PIT_INSTANCE_WORK_ID_INT_SPECIAL_LW_NO_SHIELD_FRAME
FIGHTER_PIT_REFLECTOR_GROUP_SPECIAL_LW
FIGHTER_PIT_REFLECTOR_GROUP_SPECIAL_S
FIGHTER_PIT_REFLECTOR_KIND_SPECIAL_S
FIGHTER_PIT_SHIELD_GROUP_KIND_SPECIAL_LW
FIGHTER_PIT_STATUS_FINAL_FLAG_AIR
FIGHTER_PIT_STATUS_FINAL_FLAG_ATTACK
FIGHTER_PIT_STATUS_FINAL_FLAG_ATTACK_ZOOM
FIGHTER_PIT_STATUS_FINAL_FLAG_CHANGE_AIR
FIGHTER_PIT_STATUS_FINAL_FLAG_GROUND
FIGHTER_PIT_STATUS_FINAL_FLOAT_ATTACK_X
FIGHTER_PIT_STATUS_FINAL_FLOAT_ATTACK_Y
FIGHTER_PIT_STATUS_FINAL_FLOAT_POS_X
FIGHTER_PIT_STATUS_FINAL_FLOAT_POS_Y
FIGHTER_PIT_STATUS_FINAL_INT_MOTION_KIND_AIR
FIGHTER_PIT_STATUS_FINAL_INT_MOTION_KIND_GROUND
FIGHTER_PIT_STATUS_FINAL_INT_WAIT_CUT_IN_END
FIGHTER_PIT_STATUS_KIND_FINAL_ATTACK
FIGHTER_PIT_STATUS_KIND_FINAL_END
FIGHTER_PIT_STATUS_KIND_MAX
FIGHTER_PIT_STATUS_KIND_SPECIAL_HI_RUSH
FIGHTER_PIT_STATUS_KIND_SPECIAL_HI_RUSH_END
FIGHTER_PIT_STATUS_KIND_SPECIAL_LW_END
FIGHTER_PIT_STATUS_KIND_SPECIAL_LW_HOLD
FIGHTER_PIT_STATUS_KIND_SPECIAL_N_CHARGE
FIGHTER_PIT_STATUS_KIND_SPECIAL_N_DIR
FIGHTER_PIT_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_PIT_STATUS_KIND_SPECIAL_N_TURN
FIGHTER_PIT_STATUS_KIND_SPECIAL_S_END
FIGHTER_PIT_STATUS_KIND_SPECIAL_S_LANDING
FIGHTER_PIT_STATUS_SPECIAL_HI_FLAG_CONTINUE
FIGHTER_PIT_STATUS_SPECIAL_HI_INT_STOP_Y_FRAME
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_END_FLOAT_SDIR
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLAG_AIR
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLAG_BACK_ANGLE
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLAG_CONTINUE
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLAG_FIX_ANGLE
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_BRAKE_X
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_BRAKE_Y
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_DISTANCE
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_MOVE
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_SDIR
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_SDIR_INIT
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_SPEED
FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_INT_RUSH_FRAME
FIGHTER_PIT_STATUS_SPECIAL_LW_END_FLAG_FIRST
FIGHTER_PIT_STATUS_SPECIAL_LW_END_FLAG_NO_SHIELD
FIGHTER_PIT_STATUS_SPECIAL_LW_END_FLAG_SHIELD_BREAK
FIGHTER_PIT_STATUS_SPECIAL_LW_END_INT_MOTION_AIR
FIGHTER_PIT_STATUS_SPECIAL_LW_END_INT_MOTION_GROUND
FIGHTER_PIT_STATUS_SPECIAL_LW_FLAG_FIRST
FIGHTER_PIT_STATUS_SPECIAL_LW_FLAG_NO_SHIELD
FIGHTER_PIT_STATUS_SPECIAL_LW_FLOAT_LR
FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_FLAG_FIRST
FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_FLAG_LR_LEFT
FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_FLAG_NO_SHIELD
FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_FLAG_SHIELD_BREAK
FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_INT_FRAME
FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_INT_FRAME_INIT
FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_INT_FRAME_MIN
FIGHTER_PIT_STATUS_SPECIAL_LW_INT_MOTION_AIR
FIGHTER_PIT_STATUS_SPECIAL_LW_INT_MOTION_GROUND
FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_FLAG_CHARGE_MAX
FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_FLAG_DIR_S
FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_FLAG_FIRST
FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_INT_BOW_MOTION
FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_INT_BOW_MOTION_AIR
FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_INT_CHARGE
FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_INT_MOTION
FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_INT_MOTION_AIR
FIGHTER_PIT_STATUS_SPECIAL_N_FLAG_DIR_S
FIGHTER_PIT_STATUS_SPECIAL_N_FLAG_FIRST
FIGHTER_PIT_STATUS_SPECIAL_N_SHOOT_FLAG_FIRST
FIGHTER_PIT_STATUS_SPECIAL_N_SHOOT_INT_BOW_MOTION
FIGHTER_PIT_STATUS_SPECIAL_N_SHOOT_INT_BOW_MOTION_AIR
FIGHTER_PIT_STATUS_SPECIAL_N_SHOOT_INT_MOTION
FIGHTER_PIT_STATUS_SPECIAL_N_SHOOT_INT_MOTION_AIR
FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_APPLIED_POWERUP
FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_CLIFF_FALL_ONOFF
FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_GRAVITY_ONOFF
FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_HIT
FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_HIT_CHECK_ONOFF
FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_MOVE_FRONT
FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_MTRANS_AIR_UNABLE
FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_INT_START_SITUATION
FIGHTER_PLIZARDON_ARTICLE_TERM
FIGHTER_PLIZARDON_GENERATE_ARTICLE_BREATH
FIGHTER_PLIZARDON_GENERATE_ARTICLE_DAIMONJI
FIGHTER_PLIZARDON_GENERATE_ARTICLE_EXPLOSION
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_FINAL_FORCE_END
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_FINAL_TIME_END_FLASH
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_REMOVE_EFFECT_FINAL_AURA
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_REQ_EFFECT_FINAL_AURA
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_REQ_EFFECT_TAIL_FIRE
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_HOP
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_SPECIAL_S_IS_HIT_SLOPE
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_START
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_WEAPON_PLIZARDONM_MOTION_END
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_BREATH_SCALE
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_BREATH_SPEED_MUL
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_FINAL_RUSH_ANGLE
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_FINAL_RUSH_DST_ANGLE
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_FINAL_RUSH_SRC_ANGLE
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_HOP_SPEED
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_EXPLOSION_DELAY_FRAME
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_FINAL_RUSH_ANGLE_CURRENT
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_FINAL_TIME
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_NEAR_COUNT
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_NEAR_FRAME
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_PREV_BREATH_KIND
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_START
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_TAIL_FIRE_EFFECT_HANDLE
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_TERM
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_WATER_FRAME
FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_WPN_ID
FIGHTER_PLIZARDON_STATUS_BREATH_FLAG_CONTINUE
FIGHTER_PLIZARDON_STATUS_BREATH_FLAG_CONTINUE_END
FIGHTER_PLIZARDON_STATUS_BREATH_FLAG_CONTINUE_START
FIGHTER_PLIZARDON_STATUS_BREATH_FLAG_GENE_BREATH
FIGHTER_PLIZARDON_STATUS_BREATH_FLAG_START
FIGHTER_PLIZARDON_STATUS_BREATH_STEP_END
FIGHTER_PLIZARDON_STATUS_BREATH_STEP_LOOP
FIGHTER_PLIZARDON_STATUS_BREATH_STEP_START
FIGHTER_PLIZARDON_STATUS_BREATH_STEP_TERM
FIGHTER_PLIZARDON_STATUS_BREATH_TERM
FIGHTER_PLIZARDON_STATUS_BREATH_TRANSITION_TERM_ID_END
FIGHTER_PLIZARDON_STATUS_BREATH_TRANSITION_TERM_ID_FALL
FIGHTER_PLIZARDON_STATUS_BREATH_TRANSITION_TERM_ID_WAIT
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_FLOAT_GENE_ANGLE
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_FLOAT_HEAD_NODE_ROTATE_X
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_FLOAT_HEAD_NODE_ROTATE_Y
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_FLOAT_HEAD_NODE_ROTATE_Z
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_FLOAT_START
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_FIRE_FRAME
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_GENERATE_COUNT
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_HEAD_NODE
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_LOOP_COUNT
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_MAIN_COUNT
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_PREV_GENERATE_KIND
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_PREV_STEP
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_SE1_HANDLE
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_SE1_ID
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_SE2_HANDLE
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_SE2_ID
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_START
FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_STEP
FIGHTER_PLIZARDON_STATUS_ENTRY_FLAG_IS_VIS_WHOLE
FIGHTER_PLIZARDON_STATUS_ENTRY_FLAG_START
FIGHTER_PLIZARDON_STATUS_FINAL_FLAG_LAST_DAIMONJI
FIGHTER_PLIZARDON_STATUS_FINAL_FLAG_START
FIGHTER_PLIZARDON_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_PLIZARDON_STATUS_FINAL_WORK_INT_START
FIGHTER_PLIZARDON_STATUS_KIND_NUM
FIGHTER_PLIZARDON_STATUS_KIND_PREV
FIGHTER_PLIZARDON_STATUS_KIND_SPECIAL_LW_OUT
FIGHTER_PLIZARDON_STATUS_KIND_SPECIAL_LW_STANDBY
FIGHTER_PLIZARDON_STATUS_KIND_SPECIAL_S_BLOWN
FIGHTER_PLIZARDON_STATUS_KIND_SPECIAL_S_END
FIGHTER_PLIZARDON_STATUS_KIND_SPECIAL_S_RUSH
FIGHTER_PLIZARDON_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_PLIZARDON_STATUS_SPECIAL_HI_TERM
FIGHTER_PLIZARDON_STATUS_SPECIAL_S_FLAG_IS_DISABLE_FIGHTER_HIT_EXPLOSION
FIGHTER_PLIZARDON_STATUS_SPECIAL_S_FLAG_IS_STATUS_CHANGE_BLOWN
FIGHTER_PLIZARDON_STATUS_SPECIAL_S_FLAG_START
FIGHTER_PLIZARDON_STATUS_SPECIAL_S_TERM
FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_FLOAT_DST_ANGLE
FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_FLOAT_SRC_ANGLE
FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_INT_EXPLOSION_TOTAL_DAMAGE
FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_INT_SPECIAL_S_ROTATE_COUNT
FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_POKEMON_INSTANCE_WORK_ID_FLAG_ENABLE_SPECIAL_LW
FIGHTER_POKEMON_INSTANCE_WORK_ID_FLAG_RESTART_FROM_MBALL
FIGHTER_POKEMON_INSTANCE_WORK_ID_FLAG_SEND_POKEMON_CHANGE
FIGHTER_POKEMON_INSTANCE_WORK_ID_FLAG_START
FIGHTER_POKEMON_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_POKEMON_INSTANCE_WORK_ID_FLOAT_ATTACK_DAMAGE
FIGHTER_POKEMON_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_POKEMON_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_POKEMON_INSTANCE_WORK_ID_INT_START
FIGHTER_POKEMON_INSTANCE_WORK_ID_INT_TERM
FIGHTER_POKEMON_LINK_NO_PRE_START
FIGHTER_POKEMON_LINK_NO_PTRAINER
FIGHTER_POKEMON_LINK_NO_TERM
FIGHTER_POKEMON_STATUS_KIND_NUM
FIGHTER_POKEMON_STATUS_KIND_PREV
FIGHTER_POKEMON_STATUS_KIND_SPECIAL_LW_OUT
FIGHTER_POKEMON_STATUS_KIND_SPECIAL_LW_STANDBY
FIGHTER_POKEMON_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_LW
FIGHTER_POKEMON_STATUS_TRANSITION_TERM_ID_PRE_START
FIGHTER_POKEMON_STATUS_TRANSITION_TERM_ID_TERM
FIGHTER_POPO_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_POPO_CLIFF_HANG_DATA_SPECIAL_HI_COMP_PARTNER
FIGHTER_POPO_GENERATE_ARTICLE_BLIZZARD
FIGHTER_POPO_GENERATE_ARTICLE_CONDOR
FIGHTER_POPO_GENERATE_ARTICLE_ICEBERG
FIGHTER_POPO_GENERATE_ARTICLE_ICEBERG_HIT
FIGHTER_POPO_GENERATE_ARTICLE_ICESHOT
FIGHTER_POPO_GENERATE_ARTICLE_RUBBER
FIGHTER_POPO_GENERATE_ARTICLE_WHITEBEAR
FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_ENABLE_TRANSITION_FORBID
FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_FINAL_UNABLE
FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_HANG_CONDOR
FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_MAIN_FIGHTER_NANA
FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_PATCH_3_1_0_LATER
FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_S_FALL
FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_CLIFF_CATCH
FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_UNABLE
FIGHTER_POPO_INSTANCE_WORK_ID_INT_CONDOR_OBJECT_ID
FIGHTER_POPO_INSTANCE_WORK_ID_INT_FORBID_HANG_CONDOR_FRAME
FIGHTER_POPO_INSTANCE_WORK_ID_INT_PARTNER_OBJECT_ID
FIGHTER_POPO_LINK_NO_CONDOR
FIGHTER_POPO_LINK_NO_PARTNER
FIGHTER_POPO_STATUS_ATTACK_LW4_FLAG_NANA_START_TURN
FIGHTER_POPO_STATUS_CLIFF_CATCH_FLAG_SPECIAL_HI_PARTNER
FIGHTER_POPO_STATUS_CLIFF_CATCH_FLAG_TO_PULL_PARTNER
FIGHTER_POPO_STATUS_CLIFF_CATCH_MOVE_FLAG_SPECIAL_HI_PARTNER
FIGHTER_POPO_STATUS_DASH_FLAG_REVERSE_FLIP_STATUS
FIGHTER_POPO_STATUS_ESCAPE_FLAG_REVERSE_FLIP_STATUS
FIGHTER_POPO_STATUS_FINAL_FLAG_COUPLE
FIGHTER_POPO_STATUS_FINAL_FLAG_COUPLE_MOVE
FIGHTER_POPO_STATUS_FINAL_FLAG_FINAL_CAMERA
FIGHTER_POPO_STATUS_FINAL_PARTNER_FLAG_END
FIGHTER_POPO_STATUS_FINAL_PARTNER_FLAG_MOTION_AIR
FIGHTER_POPO_STATUS_FINAL_PARTNER_FLAG_MOTION_GROUND
FIGHTER_POPO_STATUS_KIND_CAPTURE_PANIC_NANA
FIGHTER_POPO_STATUS_KIND_CHEER_NANA
FIGHTER_POPO_STATUS_KIND_FINAL_HANG
FIGHTER_POPO_STATUS_KIND_FINAL_PARTNER
FIGHTER_POPO_STATUS_KIND_NUM
FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_CLIFF_COMP
FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_CLIFF_COMP_PARTNER
FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_CLIFF_PULL_PARTNER
FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_FAIL
FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_JUMP_PARTNER
FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_JUMP_PRE
FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_PARTNER
FIGHTER_POPO_STATUS_KIND_SPECIAL_S_PARTNER
FIGHTER_POPO_STATUS_KIND_THROW_NANA
FIGHTER_POPO_STATUS_SPECIAL_HI_CLIFF_COMP_PARTNER_FLAG_CLIFF_NONE
FIGHTER_POPO_STATUS_SPECIAL_HI_CLIFF_PULL_PARTNER_FLAG_CLIFF_XLU
FIGHTER_POPO_STATUS_SPECIAL_HI_CLIFF_PULL_PARTNER_FLAG_PULL
FIGHTER_POPO_STATUS_SPECIAL_HI_FALL_INT_SITUATION
FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_CAN_LANDING
FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_CHECK_COUPLE
FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_COUPLE
FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_DEFAULT_SPEED_Y
FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_DETACH_PARTNER
FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_FAIL_CLIFF_START
FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_PARTNER_PULL_CANCEL
FIGHTER_POPO_STATUS_SPECIAL_HI_JUMP_PRE_FLAG_ADVANCE_JUMP
FIGHTER_POPO_STATUS_SPECIAL_HI_JUMP_PRE_FLAG_INIT_SPEED
FIGHTER_POPO_STATUS_SPECIAL_HI_JUMP_PRE_FLAG_PARTNER_CLIFF_CATCH
FIGHTER_POPO_STATUS_SPECIAL_HI_JUMP_PRE_FLAG_PARTNER_PULL_CANCEL
FIGHTER_POPO_STATUS_SPECIAL_HI_PARTNER_FLAG_MOTION_AIR
FIGHTER_POPO_STATUS_SPECIAL_HI_PARTNER_FLAG_MOTION_GROUND
FIGHTER_POPO_STATUS_SPECIAL_LW_FLAG_COUPLE_NANA
FIGHTER_POPO_STATUS_SPECIAL_LW_FLAG_ENABLE_COUPLE
FIGHTER_POPO_STATUS_SPECIAL_N_FLAG_ENABLE_COUPLE
FIGHTER_POPO_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE
FIGHTER_POPO_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE_SUCCESS
FIGHTER_POPO_STATUS_SPECIAL_N_WORK_INT_SITUATION
FIGHTER_POPO_STATUS_SPECIAL_S_FLAG_AIR_HOP_BUTTON_TRIGGER
FIGHTER_POPO_STATUS_SPECIAL_S_FLAG_COUPLE
FIGHTER_POPO_STATUS_SPECIAL_S_FLAG_NORMAL_FALL
FIGHTER_POPO_STATUS_SPECIAL_S_FLAG_PHASE_END
FIGHTER_POPO_STATUS_SPECIAL_S_PARTNER_FLAG_ENABLE_COUPLE
FIGHTER_POPO_STATUS_SPECIAL_S_PARTNER_FLAG_MOTION_AIR
FIGHTER_POPO_STATUS_SPECIAL_S_PARTNER_FLAG_MOTION_GROUND
FIGHTER_POPO_STATUS_SPECIAL_S_WORK_INT_AIR_HOP_BUTTON_TRIGGER_COUNTER
FIGHTER_POPO_STATUS_SPECIAL_S_WORK_INT_SPEED_UP_Y_COUNT
FIGHTER_POPO_STATUS_TURN_FLAG_REVERSE_FLIP_STATUS
FIGHTER_POPO_STATUS_TURN_RUN_BRAKE_FLAG_REVERSE_FLIP_STATUS
FIGHTER_POPO_STATUS_TURN_RUN_FLAG_REVERSE_FLIP_STATUS
FIGHTER_POPO_STATUS_WORK_INT_MOT_AIR_KIND
FIGHTER_POPO_STATUS_WORK_INT_MOT_KIND
FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_1
FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_3
FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_4
FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_AIR
FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_CLIFF
FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_DASH
FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_DOWN_STAND
FIGHTER_POWER_UP_ATTACK_BIT_CATCH
FIGHTER_POWER_UP_ATTACK_BIT_FINAL
FIGHTER_POWER_UP_ATTACK_BIT_ITEM
FIGHTER_POWER_UP_ATTACK_BIT_ITEM_DASH
FIGHTER_POWER_UP_ATTACK_BIT_ITEM_SHOOT
FIGHTER_POWER_UP_ATTACK_BIT_SPECIAL_HI
FIGHTER_POWER_UP_ATTACK_BIT_SPECIAL_LW
FIGHTER_POWER_UP_ATTACK_BIT_SPECIAL_N
FIGHTER_POWER_UP_ATTACK_BIT_SPECIAL_S
FIGHTER_POWER_UP_ATTACK_BIT_THROW
FIGHTER_PURIN_ARTICLE_TERM
FIGHTER_PURIN_FINAL_MODEL_TYPE_HIGH
FIGHTER_PURIN_FINAL_MODEL_TYPE_LOW
FIGHTER_PURIN_GENERATE_ARTICLE_CAP
FIGHTER_PURIN_GENERATE_ARTICLE_MONSTERBALL
FIGHTER_PURIN_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
FIGHTER_PURIN_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_PURIN_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
FIGHTER_PURIN_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
FIGHTER_PURIN_INSTANCE_WORK_ID_INT_TERM
FIGHTER_PURIN_KINETIC_ENERGY_ID_START
FIGHTER_PURIN_KINETIC_ENERGY_ID_TERM
FIGHTER_PURIN_SPECIAL_S_ENERGY_MODE_AIR_STOP
FIGHTER_PURIN_SPECIAL_S_ENERGY_MODE_BRAKE
FIGHTER_PURIN_SPECIAL_S_ENERGY_MODE_FALL
FIGHTER_PURIN_SPECIAL_S_ENERGY_MODE_NUM
FIGHTER_PURIN_STATUS_FINAL_FLAG_COMMON
FIGHTER_PURIN_STATUS_FINAL_FLAG_CONTINUE_MOT
FIGHTER_PURIN_STATUS_FINAL_FLAG_INIT_CAMERA_RATE
FIGHTER_PURIN_STATUS_FINAL_FLAG_SET_MOTION_RATE
FIGHTER_PURIN_STATUS_FINAL_FLAG_START
FIGHTER_PURIN_STATUS_FINAL_TERM
FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_ATTACK_SCALE
FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_COUNT_COMMON
FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_INIT_CAMERA_RATE_MOTION_FRAME
FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_INIT_SCALE
FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_LAST_SCALE
FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_MOTION_RATE
FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_PURIN_STATUS_FINAL_WORK_INT_MOTION_KIND_AIR
FIGHTER_PURIN_STATUS_FINAL_WORK_INT_MOTION_KIND_GROUND
FIGHTER_PURIN_STATUS_FINAL_WORK_INT_START
FIGHTER_PURIN_STATUS_KIND_FINAL_END
FIGHTER_PURIN_STATUS_KIND_FINAL_WAIT
FIGHTER_PURIN_STATUS_KIND_NUM
FIGHTER_PURIN_STATUS_KIND_PREV
FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_END
FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_HIT_END
FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_HOLD_MAX
FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_ROLL
FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_ROLL_AIR
FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_TURN
FIGHTER_PURIN_STATUS_SPECIAL_HI_FLAG_ATTACK_WHOLE
FIGHTER_PURIN_STATUS_SPECIAL_HI_FLAG_CONTINUE_MOT
FIGHTER_PURIN_STATUS_SPECIAL_HI_FLAG_SONG_EFFECT
FIGHTER_PURIN_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_PURIN_STATUS_SPECIAL_HI_FLAG_TERM
FIGHTER_PURIN_STATUS_SPECIAL_HI_WORK_INT_HOLD
FIGHTER_PURIN_STATUS_SPECIAL_HI_WORK_INT_MOTION_KIND_AIR
FIGHTER_PURIN_STATUS_SPECIAL_HI_WORK_INT_MOTION_KIND_GROUND
FIGHTER_PURIN_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_PURIN_STATUS_SPECIAL_HI_WORK_INT_TERM
FIGHTER_PURIN_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
FIGHTER_PURIN_STATUS_SPECIAL_LW_FLAG_HIT
FIGHTER_PURIN_STATUS_SPECIAL_LW_FLAG_HIT_CANCEL_OK
FIGHTER_PURIN_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_PURIN_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_FLOAT_MOTION_RATE
FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_INT_ENABLE_HIT_CANCEL_FRAME
FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_INT_MOTION_KIND_AIR
FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_INT_MOTION_KIND_GROUND
FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_INT_TERM
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_ATTACK_HIT
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_CHANGE_END
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_CHANGE_STATUS
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_CROWN_EFFECT_ENABLE
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_FLUSHING_EFFECT_ON
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_MAX_FLAG
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_START
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_START_TURN
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_TERM
FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_TURN
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_ACCEL
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_ADD_ANGLE
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_ANGLE
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_ANGLE_NEXT
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_CHARGE_COUNT
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_COUNT
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_HIT_END_DEGREE_SPEED
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_MOTION_RATE
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_MOVE_DIR
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_PREV_ANGLE
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_RESERVE_DIR
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_SCALE_BACKUP_X
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_SCALE_BACKUP_Y
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_SCALE_BACKUP_Z
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_SPEED
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_SPEED_BACKUP
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_START_LR
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_TERM
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_TURN_ROLL_DIR
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_TURN_SPEED_GROUND
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_TURN_STICK
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_ATTACK_COUNT
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_ATTACK_GROUP
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_CONTROL_RUMBLE_COUNT
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_DISP_IDX
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_COUNT1
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_COUNT2
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_COUNT3
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_COUNT4
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_COUNT5
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_FRAME
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_END
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_HIT_END
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_HOLD
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_HOLD_MAX
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_LIFE
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND_AIR
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND_GROUND
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_ROLL
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_ROLL_AIR
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_SCALE_IDX
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_SITUATION_PRE
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_START_TURN_FRAME
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_STATUS_PRE
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_TERM
FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_TURN
FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_CHANGE_ENERGY
FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_CLIFF_START
FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT
FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_INPUT
FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_START
FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_TERM
FIGHTER_PURIN_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_PURIN_STATUS_SPECIAL_S_WORK_FLOAT_TERM
FIGHTER_PURIN_STATUS_SPECIAL_S_WORK_INT_ENERGY_MODE
FIGHTER_PURIN_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_PURIN_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_PZENIGAME_AREA_KIND_NUM
FIGHTER_PZENIGAME_AREA_KIND_SPECIAL_S_TREADED
FIGHTER_PZENIGAME_ARTICLE_TERM
FIGHTER_PZENIGAME_GENERATE_ARTICLE_WATER
FIGHTER_PZENIGAME_INSTANCE_WORK_ID_FLAG_START
FIGHTER_PZENIGAME_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_PZENIGAME_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_PZENIGAME_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_PZENIGAME_INSTANCE_WORK_ID_INT_SPECIAL_N_CHARGE
FIGHTER_PZENIGAME_INSTANCE_WORK_ID_INT_START
FIGHTER_PZENIGAME_INSTANCE_WORK_ID_INT_TERM
FIGHTER_PZENIGAME_KINETIC_ENERGY_ID_START
FIGHTER_PZENIGAME_KINETIC_ENERGY_ID_TERM
FIGHTER_PZENIGAME_STATUS_KIND_NUM
FIGHTER_PZENIGAME_STATUS_KIND_PREV
FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_LW_OUT
FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_LW_STANDBY
FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_N_CHARGE
FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_S_END
FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_S_HIT
FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_S_LOOP
FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_S_OVER_TURN
FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_S_OVER_TURN_START
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLAG_CHARGE_MAX
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLAG_KIRBY
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLAG_NODE_ANGLE_SET
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLAG_SHOOT_ANGLE_ENABLE
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLAG_START
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLOAT_ANGLE
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLOAT_NODE_ANGLE
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLOAT_START
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_INT_COUNTER
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_INT_MOTION_KIND
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_INT_MOTION_KIND_AIR
FIGHTER_PZENIGAME_STATUS_SPECIAL_N_INT_START
FIGHTER_PZENIGAME_STATUS_SPECIAL_S_FLAG_CONTINUE
FIGHTER_PZENIGAME_STATUS_SPECIAL_S_FLAG_SMASH
FIGHTER_PZENIGAME_STATUS_SPECIAL_S_FLAG_START
FIGHTER_PZENIGAME_STATUS_SPECIAL_S_FLOAT_CLATTER_TIME
FIGHTER_PZENIGAME_STATUS_SPECIAL_S_FLOAT_START
FIGHTER_PZENIGAME_STATUS_SPECIAL_S_INT_COUNTER
FIGHTER_PZENIGAME_STATUS_SPECIAL_S_INT_START
FIGHTER_PZENIGAME_STATUS_WORK_KEEP_FLAG_SPECIAL_S
FIGHTER_REFLECTOR_GROUP_EXTEND
FIGHTER_REFLECTOR_GROUP_HOMERUNBAT
FIGHTER_REFLECTOR_GROUP_JUST_SHIELD
FIGHTER_REFLET_GENERATE_ARTICLE_CHROM
FIGHTER_REFLET_GENERATE_ARTICLE_ELWIND
FIGHTER_REFLET_GENERATE_ARTICLE_GIGAFIRE
FIGHTER_REFLET_GENERATE_ARTICLE_THUNDER
FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_AIR_SMASH
FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_FINAL_ATTACK_HIT_LINK
FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_SPECIAL_FAILURE
FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AIR
FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_FAILURE_HOP
FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_VC_IS_PLAYED
FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_THUNDER_SWORD_ON
FIGHTER_REFLET_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_CURRENT_POINT
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_CATCH_EFFECT_HANDLE
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_FINAL_CUTIIN_EFFECT_HANDLE
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_FINAL_HIT_NUM
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_LAST_USED_MAGIC_KIND
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_RECOVER_TABLE
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_HI_CURRENT_POINT
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_LW_CURRENT_POINT
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_N_CURRENT_POINT
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_N_THUNDER_KIND
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_TEMP_MAGIC_KIND
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_THROWAWAY_TABLE
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_THUNDER_SWORD_CURRENT_POINT
FIGHTER_REFLET_INSTANCE_WORK_ID_INT_THUNDER_SWORD_REVIVAL_COUNT
FIGHTER_REFLET_INSTANCE_WORK_ID_SPECIAL_N_CHARGE_RATE
FIGHTER_REFLET_MAGIC_KIND_EL_THUNDER
FIGHTER_REFLET_MAGIC_KIND_EL_WIND
FIGHTER_REFLET_MAGIC_KIND_GIGA_FIRE
FIGHTER_REFLET_MAGIC_KIND_GIGA_THUNDER
FIGHTER_REFLET_MAGIC_KIND_RIZAIA
FIGHTER_REFLET_MAGIC_KIND_SWORD
FIGHTER_REFLET_MAGIC_KIND_THUNDER
FIGHTER_REFLET_MAGIC_KIND_TRON
FIGHTER_REFLET_STATUS_ATTACK_AIR_INT_THUNDER_SWORD
FIGHTER_REFLET_STATUS_ATTACK_FLAG_SUB_POINT
FIGHTER_REFLET_STATUS_ATTACK_INT_COUNT_FOR_ATTACK_100
FIGHTER_REFLET_STATUS_COMMON_FLAG_MAGIC_EMPTY_EFFECT_DONE
FIGHTER_REFLET_STATUS_COMMON_INT_CORRECT_AIR
FIGHTER_REFLET_STATUS_COMMON_INT_CORRECT_GROUND
FIGHTER_REFLET_STATUS_COMMON_INT_KINETIC_AIR
FIGHTER_REFLET_STATUS_COMMON_INT_KINETIC_GROUND
FIGHTER_REFLET_STATUS_COMMON_INT_MOTION_KIND_AIR
FIGHTER_REFLET_STATUS_COMMON_INT_MOTION_KIND_GROUND
FIGHTER_REFLET_STATUS_FINAL_FLAG_ATTACK_END
FIGHTER_REFLET_STATUS_FINAL_FLAG_ATTACK_HIT
FIGHTER_REFLET_STATUS_FINAL_FLAG_CHANGE_STATUS
FIGHTER_REFLET_STATUS_FINAL_FLAG_CONTINUE_MOT
FIGHTER_REFLET_STATUS_FINAL_FLAG_FALL_START
FIGHTER_REFLET_STATUS_FINAL_FLAG_GOTO_MOVE
FIGHTER_REFLET_STATUS_FINAL_FLAG_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_REFLET_STATUS_FINAL_FLAG_SWORD_THROW_START
FIGHTER_REFLET_STATUS_FINAL_FLAG_TARGET_NOREAC_OFF
FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_MOVE_ANGLE
FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_MOVE_FRAME
FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_MOVE_SPEED
FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_X
FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_Y
FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_OFFSET_LR
FIGHTER_REFLET_STATUS_FINAL_WORK_INT_ATTACK_MAGIC_KIND
FIGHTER_REFLET_STATUS_FINAL_WORK_INT_REQUEST_LOOP_DAMAGE_MOTION
FIGHTER_REFLET_STATUS_KIND_FINAL_ATTACK
FIGHTER_REFLET_STATUS_KIND_FINAL_END
FIGHTER_REFLET_STATUS_KIND_FINAL_FAIL
FIGHTER_REFLET_STATUS_KIND_FINAL_HIT
FIGHTER_REFLET_STATUS_KIND_FINAL_MOVE
FIGHTER_REFLET_STATUS_KIND_FINAL_READY
FIGHTER_REFLET_STATUS_KIND_NUM
FIGHTER_REFLET_STATUS_KIND_RESURRECTION_BOOK
FIGHTER_REFLET_STATUS_KIND_RESURRECTION_THUNDERSWORD
FIGHTER_REFLET_STATUS_KIND_SPECIAL_HI_2
FIGHTER_REFLET_STATUS_KIND_SPECIAL_HI_FAIL
FIGHTER_REFLET_STATUS_KIND_SPECIAL_LW_CAPTURE
FIGHTER_REFLET_STATUS_KIND_SPECIAL_LW_END
FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_TRON_END
FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_TRON_HOLD
FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_TRON_START
FIGHTER_REFLET_STATUS_SPECIAL_HI_FLAG_JUMP
FIGHTER_REFLET_STATUS_SPECIAL_HI_FLAG_TRY_2ND
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_FLAG_HEAL_EFFECT
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_FLAG_IS_TARGET_GROUND
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_FLAG_MISS
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_FLOAT_GAP_Y
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_FLOAT_HEAL_DAMAGE
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_ATTACK_ID
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_DISABLE_GRAVITY_FRAME
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_EFFECT_HANDLE
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_FRAME
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_OBJECT_ID
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_SERIAL_HIT_FRAME
FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_WORK_INT_CATCH_STATUS
FIGHTER_REFLET_STATUS_SPECIAL_LW_CATCH_STATUS_CATCH
FIGHTER_REFLET_STATUS_SPECIAL_LW_CATCH_STATUS_CATCH_START
FIGHTER_REFLET_STATUS_SPECIAL_LW_CATCH_STATUS_NONE
FIGHTER_REFLET_STATUS_SPECIAL_LW_END_FLAG_HIT
FIGHTER_REFLET_STATUS_SPECIAL_N_HOLD_EFFECT_HANDLE
FIGHTER_REFLET_STATUS_SPECIAL_N_HOLD_EFFECT_HANDLE2
FIGHTER_REFLET_STATUS_SPECIAL_N_HOLD_EFFECT_HANDLE3
FIGHTER_REFLET_STATUS_SPECIAL_N_HOLD_INT_COUNT
FIGHTER_REFLET_STATUS_SPECIAL_N_HOLD_INT_NEXT_STATUS
FIGHTER_REFLET_STATUS_SPECIAL_N_SHOOT_FLAG_SHOOT_OK
FIGHTER_REFLET_STATUS_SPECIAL_N_SHOOT_FLAG_TRY
FIGHTER_REFLET_STATUS_SPECIAL_N_TRON_HOLD_FLAG_LETS_TERMINATE
FIGHTER_REFLET_STATUS_SPECIAL_N_TRON_HOLD_INT_COUNT
FIGHTER_REFLET_STATUS_SPECIAL_S_FLAG_SHOOT_OK
FIGHTER_REFLET_STATUS_SPECIAL_S_FLAG_TRY
FIGHTER_RICHTER_ARTICLE_TERM
FIGHTER_RICHTER_GENERATE_ARTICLE_AXE
FIGHTER_RICHTER_GENERATE_ARTICLE_COFFIN
FIGHTER_RICHTER_GENERATE_ARTICLE_CROSS
FIGHTER_RICHTER_GENERATE_ARTICLE_CRYSTAL
FIGHTER_RICHTER_GENERATE_ARTICLE_HOLYWATER
FIGHTER_RICHTER_GENERATE_ARTICLE_STAKE
FIGHTER_RICHTER_GENERATE_ARTICLE_WHIP
FIGHTER_RICHTER_GENERATE_ARTICLE_WHIP2
FIGHTER_RICHTER_GENERATE_ARTICLE_WHIPHAND
FIGHTER_RICHTER_GENERATE_ARTICLE_WHIPWIRE
FIGHTER_RIDLEY_ARTICLE_TERM
FIGHTER_RIDLEY_FINAL_MODULE_END_EXEC
FIGHTER_RIDLEY_FINAL_MODULE_END_EXIT
FIGHTER_RIDLEY_FINAL_MODULE_END_INIT
FIGHTER_RIDLEY_FINAL_MODULE_NUM
FIGHTER_RIDLEY_FINAL_MODULE_READY_EXEC
FIGHTER_RIDLEY_FINAL_MODULE_READY_EXIT
FIGHTER_RIDLEY_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_RIDLEY_FINAL_MODULE_READY_INIT
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_01_EXEC_STATUS
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_01_INIT
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_02_EXIT
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_02_INIT
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_03_EXIT
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_03_INIT
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_04_EXEC_STATUS
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_04_EXIT
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_04_INIT
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_05_EXEC_FIX_POS
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_05_EXIT
FIGHTER_RIDLEY_FINAL_MODULE_SCENE_05_INIT
FIGHTER_RIDLEY_FINAL_MODULE_START_EXIT
FIGHTER_RIDLEY_FINAL_MODULE_START_INIT
FIGHTER_RIDLEY_FINAL_TARGET_FLAG_START
FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLAG_MOT_WAIT
FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLOAT_END_VX
FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLOAT_END_VY
FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLOAT_FALL_SPEED
FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLOAT_PITCH
FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLOAT_START
FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_FRAME
FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_POS_JOINT
FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_POS_OBJECT_ID
FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_SCENE
FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_START
FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_TARGET_COUNT
FIGHTER_RIDLEY_GENERATE_ARTICLE_BREATH
FIGHTER_RIDLEY_GENERATE_ARTICLE_GUNSHIP
FIGHTER_RIDLEY_HIT_DATA_JOINT_NUM
FIGHTER_RIDLEY_HIT_DATA_JOINT_WEAK_POINT
FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLAG_DISABLE_CRITICAL_SPECIAL_LW
FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLAG_START
FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLAG_UNABLE_SPECIAL_S
FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_RIDLEY_INSTANCE_WORK_ID_INT_DISABLE_SPECIAL_LW_FINISH_COUNT
FIGHTER_RIDLEY_INSTANCE_WORK_ID_INT_START
FIGHTER_RIDLEY_INSTANCE_WORK_ID_INT_TERM
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_0
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_1
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_2
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_3
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_4
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_5
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_6
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_7
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_8
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_9
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_10
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_11
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_12
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_13
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_14
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_15
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_END
FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_START
FIGHTER_RIDLEY_LINK_NO_PRE_START
FIGHTER_RIDLEY_LINK_NO_STAB
FIGHTER_RIDLEY_LINK_NO_TERM
FIGHTER_RIDLEY_STATUS_FINAL_FLAG_ABS_HIT
FIGHTER_RIDLEY_STATUS_FINAL_FLAG_CLEAR_SLOW
FIGHTER_RIDLEY_STATUS_FINAL_FLAG_END_EXIT
FIGHTER_RIDLEY_STATUS_FINAL_FLAG_END_EXIT_FINISH
FIGHTER_RIDLEY_STATUS_FINAL_FLAG_FINAL_ZOOM_START
FIGHTER_RIDLEY_STATUS_FINAL_FLAG_START
FIGHTER_RIDLEY_STATUS_FINAL_FLAG_TARGET_CHANGE_MOTION_01
FIGHTER_RIDLEY_STATUS_FINAL_FLAG_TARGET_CHANGE_MOTION_02
FIGHTER_RIDLEY_STATUS_FINAL_TERM
FIGHTER_RIDLEY_STATUS_FINAL_WORK_FLOAT_ADD_DAMAGE
FIGHTER_RIDLEY_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_RIDLEY_STATUS_FINAL_WORK_FLOAT_START_X
FIGHTER_RIDLEY_STATUS_FINAL_WORK_FLOAT_START_Y
FIGHTER_RIDLEY_STATUS_FINAL_WORK_INT_ADD_DAMAGE_COUNT
FIGHTER_RIDLEY_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_RIDLEY_STATUS_FINAL_WORK_INT_START
FIGHTER_RIDLEY_STATUS_KIND_FINAL_DASH
FIGHTER_RIDLEY_STATUS_KIND_FINAL_DASH_END
FIGHTER_RIDLEY_STATUS_KIND_FINAL_END
FIGHTER_RIDLEY_STATUS_KIND_FINAL_READY
FIGHTER_RIDLEY_STATUS_KIND_FINAL_SCENE01
FIGHTER_RIDLEY_STATUS_KIND_FINAL_SCENE02
FIGHTER_RIDLEY_STATUS_KIND_FINAL_SCENE03
FIGHTER_RIDLEY_STATUS_KIND_FINAL_SCENE04
FIGHTER_RIDLEY_STATUS_KIND_FINAL_SCENE05
FIGHTER_RIDLEY_STATUS_KIND_NUM
FIGHTER_RIDLEY_STATUS_KIND_PREV
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_CHARGE_B
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_CHARGE_F
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_CHARGE_HI
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_CHARGE_LW
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_CHARGE_START
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_END
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_HOVER
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_STOP_CEIL
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_STOP_WALL
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_LW_FINISH
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_N_CHARGE
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_N_FAILURE
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_CATCH
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_CUT
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_DRAG
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_DRAG_CLIFF
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_DRAG_F
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_DRAG_JUMP
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_DRAG_WALL
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_FAILURE
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_FALL
FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_FALL_JUMP
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_CHARGE_DECCEL
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_ENABLE_CONTROL
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_ENABLE_GRAVITY
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_LANDING_F
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_START_CHARGE
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_START_HOVER
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_TERM
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_FLOAT_DEGREE_SPEED_X
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_INT_CEIL_COUNT
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_INT_CHARGE_COUNT
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_INT_CHARGE_STATUS
FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_ENABLE_GRAVITY
FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_NORMAL_GRAVITY
FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_THROW
FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_THROW_FINISH
FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_TO_FINISH
FIGHTER_RIDLEY_STATUS_SPECIAL_LW_TERM
FIGHTER_RIDLEY_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_RIDLEY_STATUS_SPECIAL_LW_WORK_INT_TARGET_ID
FIGHTER_RIDLEY_STATUS_SPECIAL_N_FLAG_SHOOT
FIGHTER_RIDLEY_STATUS_SPECIAL_N_FLAG_START
FIGHTER_RIDLEY_STATUS_SPECIAL_N_FLAG_WEAK_POINT_HIT
FIGHTER_RIDLEY_STATUS_SPECIAL_N_TERM
FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_FLOAT_WEAK_SIZE
FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_INT_CHARGE_COUNT
FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_INT_FIRE_COUNT
FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_INT_FIRE_FRAME_COUNT
FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_INT_FIRE_NUM
FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_CATCH_DAMAGE
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_DEAD
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_DRAGF_DAMAGE
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_ENABLE_CONTROL_JUMP
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_ENABLE_GRAVITY
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_REVERT_DEGREE
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_RHOMBUS
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_START
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_START_DRAG_MOVE
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_START_JUMP
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_THROW
FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_WALL_CROWN_EFFECT
FIGHTER_RIDLEY_STATUS_SPECIAL_S_TERM
FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_FLOAT_GROUND_DEGREE
FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_FLOAT_RHOMBUS_FRONT
FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_FLOAT_SPEED_DEGREE
FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_INT_GRAB_COUNT
FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_INT_JUMP_COUNT
FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_RIDLEY_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_RIDLEY_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
FIGHTER_ROBOT_GENERATE_ARTICLE_BEAM
FIGHTER_ROBOT_GENERATE_ARTICLE_GYRO
FIGHTER_ROBOT_GENERATE_ARTICLE_GYRO_HOLDER
FIGHTER_ROBOT_GENERATE_ARTICLE_HOMINGLASER
FIGHTER_ROBOT_GENERATE_ARTICLE_HOMINGTARGET
FIGHTER_ROBOT_GENERATE_ARTICLE_MAINLASER
FIGHTER_ROBOT_INSTANCE_WORK_ID_FLAG_BURNER_TRANSFORM_COMP
FIGHTER_ROBOT_INSTANCE_WORK_ID_FLAG_BURNER_TRANSFORM_REVERS
FIGHTER_ROBOT_INSTANCE_WORK_ID_FLAG_FINAL
FIGHTER_ROBOT_INSTANCE_WORK_ID_FLAG_REGION_JP
FIGHTER_ROBOT_INSTANCE_WORK_ID_FLOAT_BEAM_ENERGY_VALUE
FIGHTER_ROBOT_INSTANCE_WORK_ID_FLOAT_BURNER_ENERGY_VALUE
FIGHTER_ROBOT_INSTANCE_WORK_ID_FLOAT_GYRO_CHARGE_VALUE
FIGHTER_ROBOT_INSTANCE_WORK_ID_INT_HOMINGLASER_INDEX
FIGHTER_ROBOT_INSTANCE_WORK_ID_INT_HOMINGLASER_NUM
FIGHTER_ROBOT_INSTANCE_WORK_ID_INT_LAMP_EFFECT_KIND
FIGHTER_ROBOT_LAMP_KIND_S
FIGHTER_ROBOT_PARTIAL_ANIM_NO_BURNER_PARTS
FIGHTER_ROBOT_REFLECTOR_KIND_ARMSPIN
FIGHTER_ROBOT_STATUS_ARMSPIN_FLAG_CONTINUE_MOT
FIGHTER_ROBOT_STATUS_ARMSPIN_FLAG_PUSH_B_RELEASE
FIGHTER_ROBOT_STATUS_ARMSPIN_FLAG_SPIN_START_INIT
FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_FLOAT_ANG_SPD_END
FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_FLOAT_ANG_SPD_SUB_Y
FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_FLOAT_ANG_SPD_Y
FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_FLOAT_ANG_SPIN
FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_FLOAT_ANG_STICK_
FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_INT_COUNT
FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_INT_PUSH_B_COUNT
FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_INT_PUSH_B_NUM
FIGHTER_ROBOT_STATUS_BEAM_FLAG_CONTINUE
FIGHTER_ROBOT_STATUS_BEAM_FLAG_NECK_CONTROL
FIGHTER_ROBOT_STATUS_BEAM_FLAG_NECK_RETURN
FIGHTER_ROBOT_STATUS_BEAM_FLAG_SHOOT
FIGHTER_ROBOT_STATUS_BEAM_FLAG_TERM_FALL
FIGHTER_ROBOT_STATUS_BEAM_FLAG_TERM_WAIT
FIGHTER_ROBOT_STATUS_BEAM_WORK_FLOAT_ENERGY_VALUE
FIGHTER_ROBOT_STATUS_BEAM_WORK_FLOAT_NECK_ANG
FIGHTER_ROBOT_STATUS_BURNER_FLAG_CONTINUE_HI
FIGHTER_ROBOT_STATUS_BURNER_FLAG_EFFECT_JET_ON
FIGHTER_ROBOT_STATUS_BURNER_FLAG_EFFECT_NORMAL_ON
FIGHTER_ROBOT_STATUS_BURNER_FLAG_EMPTY_SE
FIGHTER_ROBOT_STATUS_BURNER_FLAG_JET_ON
FIGHTER_ROBOT_STATUS_BURNER_FLAG_JET_SE_ON
FIGHTER_ROBOT_STATUS_BURNER_FLAG_PUSH_B_BUTTON
FIGHTER_ROBOT_STATUS_BURNER_FLAG_TRANSFORM_COMP
FIGHTER_ROBOT_STATUS_BURNER_WORK_FLOAT_UP_SPEED
FIGHTER_ROBOT_STATUS_BURNER_WORK_INT_ATTACK_AIR_KIND
FIGHTER_ROBOT_STATUS_BURNER_WORK_INT_EFFECT_ID_JET
FIGHTER_ROBOT_STATUS_BURNER_WORK_INT_EFFECT_ID_NORMAL
FIGHTER_ROBOT_STATUS_BURNER_WORK_INT_SE_HANDLE
FIGHTER_ROBOT_STATUS_FINAL_WORK_FLAG_HOMINGLASER_ACTIVE
FIGHTER_ROBOT_STATUS_FINAL_WORK_FLAG_HOMINGLASER_LOOP
FIGHTER_ROBOT_STATUS_FINAL_WORK_FLAG_SEARCH
FIGHTER_ROBOT_STATUS_FINAL_WORK_FLOAT_MAINLASER_ANGLE_OFFSET
FIGHTER_ROBOT_STATUS_FINAL_WORK_INT_HOMINGLASER_RESTART_COUNT
FIGHTER_ROBOT_STATUS_FINAL_WORK_INT_HOMINGLASER_SHOT_COUNT
FIGHTER_ROBOT_STATUS_FINAL_WORK_INT_HOMINGLASER_TARGET_ARTICLE_ID
FIGHTER_ROBOT_STATUS_FINAL_WORK_INT_HOMINGLASER_TARGET_OBJECT_ID
FIGHTER_ROBOT_STATUS_FINAL_WORK_INT_MAINLASER_FIRE_FRAME
FIGHTER_ROBOT_STATUS_GYRO_FLAG_CONTINUE_MOT
FIGHTER_ROBOT_STATUS_GYRO_FLAG_HOLD_CANCEL
FIGHTER_ROBOT_STATUS_GYRO_FLAG_MISS
FIGHTER_ROBOT_STATUS_GYRO_FLAG_SHOOT
FIGHTER_ROBOT_STATUS_GYRO_WORK_FLOAT_CHARGY_MAX_VALUE
FIGHTER_ROBOT_STATUS_GYRO_WORK_INT_MOTION_KIND_AIR
FIGHTER_ROBOT_STATUS_GYRO_WORK_INT_MOTION_KIND_GROUND
FIGHTER_ROBOT_STATUS_KIND_FINAL_END
FIGHTER_ROBOT_STATUS_KIND_FINAL_LOOP
FIGHTER_ROBOT_STATUS_KIND_NUM
FIGHTER_ROBOT_STATUS_KIND_SPECIAL_HI_ATTACK
FIGHTER_ROBOT_STATUS_KIND_SPECIAL_HI_ITEM_SHOOT_AIR
FIGHTER_ROBOT_STATUS_KIND_SPECIAL_HI_ITEM_THROW
FIGHTER_ROBOT_STATUS_KIND_SPECIAL_HI_KEEP
FIGHTER_ROBOT_STATUS_KIND_SPECIAL_LW_END
FIGHTER_ROBOT_STATUS_KIND_SPECIAL_LW_HOLD
FIGHTER_ROBOT_STATUS_KIND_SPECIAL_S_ATTACK
FIGHTER_ROBOT_STATUS_KIND_SPECIAL_S_END
FIGHTER_ROBOT_STATUS_THROW_INT_CLATTER_FRAME
FIGHTER_ROBOT_STATUS_THROW_LW_FLAG_BURY
FIGHTER_ROBOT_STATUS_THROW_LW_FLAG_BURY_SET_CLATTER
FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ATTACK_FLAG
FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ATTACK_FLOAT
FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ATTACK_INT
FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_SHOOT_AIR_FLAG
FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_SHOOT_AIR_FLOAT
FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_SHOOT_AIR_INT
FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_THROW_FLAG
FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_THROW_FLOAT
FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_THROW_INT
FIGHTER_ROCKMAN_ARMFORM_HAND
FIGHTER_ROCKMAN_ARMFORM_NONE
FIGHTER_ROCKMAN_ARMFORM_ROCKBUSTER
FIGHTER_ROCKMAN_ARMFORM_WASTEHEAT
FIGHTER_ROCKMAN_ARM_LEFT
FIGHTER_ROCKMAN_ARM_RIGHT
FIGHTER_ROCKMAN_FINAL_TARGET_WORK_FLAG_CHANGE_DAMAGE_MOTION
FIGHTER_ROCKMAN_GENERATE_ARTICLE_AIRSHOOTER
FIGHTER_ROCKMAN_GENERATE_ARTICLE_BLACKHOLE
FIGHTER_ROCKMAN_GENERATE_ARTICLE_BRUCE
FIGHTER_ROCKMAN_GENERATE_ARTICLE_CHARGESHOT
FIGHTER_ROCKMAN_GENERATE_ARTICLE_CRASHBOMB
FIGHTER_ROCKMAN_GENERATE_ARTICLE_FORTE
FIGHTER_ROCKMAN_GENERATE_ARTICLE_HARDKNUCKLE
FIGHTER_ROCKMAN_GENERATE_ARTICLE_LEAFSHIELD
FIGHTER_ROCKMAN_GENERATE_ARTICLE_METALBLADE
FIGHTER_ROCKMAN_GENERATE_ARTICLE_ROCKBUSTER
FIGHTER_ROCKMAN_GENERATE_ARTICLE_ROCKMANDASH
FIGHTER_ROCKMAN_GENERATE_ARTICLE_ROCKMANEXE
FIGHTER_ROCKMAN_GENERATE_ARTICLE_ROCKMANX
FIGHTER_ROCKMAN_GENERATE_ARTICLE_RUSHCOIL
FIGHTER_ROCKMAN_GENERATE_ARTICLE_SHOOTINGSTARROCKMAN
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ATTACK_HI3_LANDING
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_GENERATE_TOP_N_OFFSET
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_LOOP
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_LOOP_ACCEPT
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_L_SHOULDER_FIX
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_PREV_ESCAPE
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_SHOOT
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_SHOOT_END
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_FALL
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_LEAFSHIELD
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_INT_ROCKBUSTER_COUNT
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_INT_ROCKBUSTER_COUNT_MINI_JUMP_ATTACK
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_INT_ROCKBUSTER_STEP
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_INT_ROCKBUSTER_STEP_PREVIOUS
FIGHTER_ROCKMAN_INSTANCE_WORK_ID_INT_RUSHCOIL_WAIT_FRAME
FIGHTER_ROCKMAN_MOTION_PART_SET_UDE
FIGHTER_ROCKMAN_STATUS_KIND_FINAL_END
FIGHTER_ROCKMAN_STATUS_KIND_FINAL_INHALE
FIGHTER_ROCKMAN_STATUS_KIND_FINAL_SCENE01
FIGHTER_ROCKMAN_STATUS_KIND_FINAL_SCENE02
FIGHTER_ROCKMAN_STATUS_KIND_NUM
FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_AIR
FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_JUMP
FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_JUMP_SQUAT
FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_LANDING
FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_TURN
FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_WAIT
FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_WALK
FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_WALK_BRAKE
FIGHTER_ROCKMAN_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_ROCKMAN_STATUS_KIND_SPECIAL_LW_SHOOT
FIGHTER_ROCKMAN_STATUS_ROCKBUSTER_SHOOT_JUMP_WORK_ID_FLAG_BUTTON
FIGHTER_ROCKMAN_STATUS_SPECIAL_HI_FLAG_INVOKE_AIR
FIGHTER_ROCKMAN_STATUS_SPECIAL_HI_JUMP_WORK_INT_RECOVER_GRAVITY_COUNTER
FIGHTER_ROCKMAN_STATUS_SPECIAL_HI_WORK_INT_ADVANCE_COUNTER
FIGHTER_ROCKMAN_STATUS_SPECIAL_HI_WORK_INT_COMP_COUNTER
FIGHTER_ROCKMAN_STATUS_SPECIAL_LW_SHOOT_WORK_ID_FLAG_FIRST
FIGHTER_ROCKMAN_STATUS_SPECIAL_LW_SHOOT_WORK_ID_FLAG_REQUEST_SHOOT
FIGHTER_ROCKMAN_STATUS_SPECIAL_LW_WORK_ID_FLAG_FIRST
FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLAG_ALREADY_EXIST_METALBLADE
FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLAG_FIRST
FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLAG_STICK_CHECK_ACCEPT
FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLAG_STICK_CHECK_FRAME_END
FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLAG_TURN_MOTION
FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLOAT_STICK_X
FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLOAT_STICK_Y
FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_INT_METALBLADE_ID
FIGHTER_ROCKMAN_STATUS_SPECIAL_S_WORK_ID_FLAG_ALREADY_EXIST_CRASHBOMB
FIGHTER_ROCKMAN_STATUS_SPECIAL_S_WORK_ID_FLAG_FIRST
FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_BLACKHOLE_ATTACK_END
FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_LOOP
FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
FIGHTER_ROSETTA_AREA_KIND_SPECIAL_LW_ITEM_PICKUP
FIGHTER_ROSETTA_AREA_KIND_SPECIAL_LW_ITEM_SEARCH
FIGHTER_ROSETTA_CLIFF_HANG_DATA_SPECIAL_HI_END
FIGHTER_ROSETTA_CLIFF_HANG_DATA_SPECIAL_HI_JUMP
FIGHTER_ROSETTA_GENERATE_ARTICLE_POINTER
FIGHTER_ROSETTA_GENERATE_ARTICLE_POWERSTAR
FIGHTER_ROSETTA_GENERATE_ARTICLE_RING
FIGHTER_ROSETTA_GENERATE_ARTICLE_TICO
FIGHTER_ROSETTA_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_CHARGE_MOTION_RATE
FIGHTER_ROSETTA_LINK_NO_TICO
FIGHTER_ROSETTA_STATUS_KIND_NUM
FIGHTER_ROSETTA_STATUS_KIND_SPECIAL_HI_END
FIGHTER_ROSETTA_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_ROSETTA_STATUS_KIND_SPECIAL_N_CHARGE
FIGHTER_ROSETTA_STATUS_KIND_SPECIAL_N_RETURN
FIGHTER_ROSETTA_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_ROSETTA_STATUS_REBIRTH_FLAG_REBIRTH_TICO
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_COMMON_FLOAT_ANGLE
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_COMMON_FLOAT_END_ACCEL_Y
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_COMMON_FLOAT_STICK_X
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_COMMON_INT_SITUATION_KIND
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_END_FLAG_NO_LANDING
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_END_INT_FRAME
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_JUMP_FLOAT_ANGLE
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_JUMP_FLOAT_ANGLE_SPEED
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_JUMP_FLOAT_SPEED
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_JUMP_INT_FRAME
FIGHTER_ROSETTA_STATUS_SPECIAL_HI_START_FLAG_REVERSE_LR
FIGHTER_ROSETTA_STATUS_SPECIAL_LW_FLAG_ENABLE_SEARCH
FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLAG_CHARGE
FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLAG_CHARGE_SKIP
FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLAG_SHOOT
FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLAG_SHOOTED
FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLOAT_CHARGE_FRAME
FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLOAT_MOTION_FRAME
FIGHTER_ROSETTA_STATUS_SPECIAL_N_INT_MOTION_KIND_AIR
FIGHTER_ROSETTA_STATUS_SPECIAL_N_INT_MOTION_KIND_GROUND
FIGHTER_ROY_ARTICLE_TERM
FIGHTER_ROY_ATTACK_GROUP_KIND_FINAL_CHROM
FIGHTER_ROY_ATTACK_GROUP_KIND_FINAL_FINISH_CHROM
FIGHTER_ROY_ATTACK_GROUP_KIND_TERM
FIGHTER_ROY_FINAL_INFO_NUM_MAX
FIGHTER_ROY_GENERATE_ARTICLE_SWORD
FIGHTER_ROY_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
FIGHTER_ROY_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_ROY_INSTANCE_WORK_ID_INT_SPECIAL_HI_CLIFF_NUM
FIGHTER_ROY_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
FIGHTER_ROY_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
FIGHTER_ROY_INSTANCE_WORK_ID_INT_TERM
FIGHTER_ROY_KINETIC_ENERGY_ID_START
FIGHTER_ROY_KINETIC_ENERGY_ID_TERM
FIGHTER_ROY_LINK_NO_CRITICAL_HIT
FIGHTER_ROY_LINK_NO_FINAL
FIGHTER_ROY_LINK_NO_PRE_START
FIGHTER_ROY_LINK_NO_TERM
FIGHTER_ROY_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
FIGHTER_ROY_SHIELD_GROUP_KIND_START
FIGHTER_ROY_SHIELD_GROUP_KIND_TERM
FIGHTER_ROY_SHIELD_KIND_SPECIAL_LW_GUARD
FIGHTER_ROY_SPECIAL_HI_TARGET_NUM_MAX
FIGHTER_ROY_STATUS_FINAL_FLAG_FINISH_ABS_HIT
FIGHTER_ROY_STATUS_FINAL_FLAG_FINISH_HIT
FIGHTER_ROY_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
FIGHTER_ROY_STATUS_FINAL_FLAG_REMOVE_FINAL_AURA
FIGHTER_ROY_STATUS_FINAL_FLAG_SET_CAMERA_TARGET
FIGHTER_ROY_STATUS_FINAL_FLAG_START
FIGHTER_ROY_STATUS_FINAL_FLAG_TERM
FIGHTER_ROY_STATUS_FINAL_FLAG_TO_ATTACK
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_01
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_02
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_03
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_04
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_05
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_06
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_07
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_01
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_02
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_03
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_04
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_05
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_06
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_07
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_01
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_02
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_03
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_04
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_05
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_06
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_07
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_SCALE
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_ROY_STATUS_FINAL_WORK_INT_CAMERA_TARGET_ID
FIGHTER_ROY_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_01
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_02
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_03
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_04
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_05
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_06
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_07
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_NUM
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_01
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_02
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_03
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_04
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_05
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_06
FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_07
FIGHTER_ROY_STATUS_FINAL_WORK_INT_SITUATION_PREV
FIGHTER_ROY_STATUS_FINAL_WORK_INT_START
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_01
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_02
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_03
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_04
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_05
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_06
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_07
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_NUM
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_SUM
FIGHTER_ROY_STATUS_FINAL_WORK_INT_TERM
FIGHTER_ROY_STATUS_KIND_FINAL_ATTACK
FIGHTER_ROY_STATUS_KIND_FINAL_DASH
FIGHTER_ROY_STATUS_KIND_FINAL_DASH_END
FIGHTER_ROY_STATUS_KIND_FINAL_END
FIGHTER_ROY_STATUS_KIND_NUM
FIGHTER_ROY_STATUS_KIND_PREV
FIGHTER_ROY_STATUS_KIND_SPECIAL_HI_2
FIGHTER_ROY_STATUS_KIND_SPECIAL_HI_3
FIGHTER_ROY_STATUS_KIND_SPECIAL_HI_4
FIGHTER_ROY_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_ROY_STATUS_KIND_SPECIAL_N_END
FIGHTER_ROY_STATUS_KIND_SPECIAL_N_END2
FIGHTER_ROY_STATUS_KIND_SPECIAL_N_END3
FIGHTER_ROY_STATUS_KIND_SPECIAL_N_END_MAX
FIGHTER_ROY_STATUS_KIND_SPECIAL_N_LOOP
FIGHTER_ROY_STATUS_KIND_SPECIAL_N_TURN
FIGHTER_ROY_STATUS_KIND_SPECIAL_S2
FIGHTER_ROY_STATUS_KIND_SPECIAL_S3
FIGHTER_ROY_STATUS_KIND_SPECIAL_S4
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_CONTINUE_MOT
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_CONTROL
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_FREE_FALL
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_FREE_FALL_CHK
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_JUMP_START_AIR
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_KINETIC_CHANGE
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_KINETIC_CHANGE_CHROM
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_SPECIAL_HI_SET_LR
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_START_CHROM
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_STICK_CONTROL_ANGLE_CHK_END
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_TERM
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_TERM_CHROM
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_TRANS_JUMP
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_TRANS_MOVE
FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_TRANS_MOVE_SET_ANGLE
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_MUL_2
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_PREVIOUS_MOTION_FRAME
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_DONE
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_FRAME
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_FRAME_INIT
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_START_CHROM
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_CONTROL_ANGLE
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_OFFSET
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_OFFSET_MAX
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_SPEED
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_TERM_CHROM
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_ID
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_ID_MAX
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_NUM
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_RECOVER_SLIDEGAP_INITIAL_COUNT
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_SITUATION_PREV
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_START_CHROM
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_TERM
FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_TERM_CHROM
FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_APPLIED_POWERUP_MOTION_RATE
FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_APPLY_POWERUP_MOTION_RATE
FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_SHIELD
FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_INT_TERM
FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_AFTER_TURN
FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_CHARGE_MAX
FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_CHARGE_MAX_DAMAGE
FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_MAX
FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_START
FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_TERM
FIGHTER_ROY_STATUS_SPECIAL_N_WORK_FLOAT_CHARGE_COUNT
FIGHTER_ROY_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_ROY_STATUS_SPECIAL_N_WORK_FLOAT_TERM
FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_CHARGE_COUNT_MAX
FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_CHARGE_SE_HANDLE
FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_CHARGE_SE_NO
FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_READY_LEVEL
FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_SITUATION_PREV
FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_TERM
FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT
FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_INPUT_CHECK
FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_INPUT_FAILURE
FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_INPUT_HI
FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_INPUT_LW
FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_INPUT_SUCCESS
FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_MOTION_CHANGE_ENABLE
FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_START
FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_TERM
FIGHTER_ROY_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_ROY_STATUS_SPECIAL_S_WORK_FLOAT_TERM
FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_CHANGE_STATUS
FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_SITUATION_PREV
FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_RYU_FINAL_CAMERA_OFFSET_1
FIGHTER_RYU_FINAL_CAMERA_OFFSET_2
FIGHTER_RYU_FINAL_CAMERA_OFFSET_3
FIGHTER_RYU_FINAL_CAMERA_OFFSET_4
FIGHTER_RYU_FINAL_CAMERA_OFFSET_5
FIGHTER_RYU_FINAL_CAMERA_OFFSET_6
FIGHTER_RYU_FINAL_CAMERA_OFFSET_7
FIGHTER_RYU_FINAL_CAMERA_OFFSET_RETURN
FIGHTER_RYU_FINAL_TARGET_WORK_INT_DAMAGE2_START_FRAME
FIGHTER_RYU_FINAL_TARGET_WORK_INT_FRAME
FIGHTER_RYU_FINAL_TARGET_WORK_INT_STEP
FIGHTER_RYU_GENERATE_ARTICLE_HADOKEN
FIGHTER_RYU_GENERATE_ARTICLE_SACK
FIGHTER_RYU_GENERATE_ARTICLE_SHINKUHADOKEN
FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_S
FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_FINAL_HIT_CANCEL
FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_NEAR_OPPONENT
FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_LW
FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_N
FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_N_HOP
FIGHTER_RYU_INSTANCE_WORK_ID_FLOAT_LADDER_CATCH_BOTTOM_CANCEL_FRAME
FIGHTER_RYU_INSTANCE_WORK_ID_FLOAT_OPPONENT_LR_1ON1
FIGHTER_RYU_LINK_EVENT_FINAL_MOVE_TARGET_HIT_1
FIGHTER_RYU_LINK_EVENT_FINAL_MOVE_TARGET_HIT_2
FIGHTER_RYU_LINK_EVENT_FINAL_MOVE_TARGET_HIT_3
FIGHTER_RYU_LINK_NO_FINAL
FIGHTER_RYU_MOTION_PART_SET_KIND_INK
FIGHTER_RYU_SAVING_LV_1
FIGHTER_RYU_SAVING_LV_2
FIGHTER_RYU_SAVING_LV_3
FIGHTER_RYU_STATUS_ATTACK_FLAG_BRANCH
FIGHTER_RYU_STATUS_ATTACK_FLAG_BUTTON_TRIGGER
FIGHTER_RYU_STATUS_ATTACK_FLAG_CHANGE_LOG
FIGHTER_RYU_STATUS_ATTACK_FLAG_HIT_CANCEL
FIGHTER_RYU_STATUS_ATTACK_FLAG_RELEASE_BUTTON
FIGHTER_RYU_STATUS_ATTACK_FLAG_SAME_ATTACK_CANCEL
FIGHTER_RYU_STATUS_ATTACK_FLAG_WEAK
FIGHTER_RYU_STATUS_ATTACK_FLAG_WEAK_BRANCH_FRAME_FIRST
FIGHTER_RYU_STATUS_ATTACK_FLAG_WEAK_CANCEL
FIGHTER_RYU_STATUS_ATTACK_INT_BUTTON_ON_FRAME
FIGHTER_RYU_STATUS_ATTACK_INT_FRAME
FIGHTER_RYU_STATUS_ATTACK_INT_LOG_KIND
FIGHTER_RYU_STATUS_ATTACK_INT_NEAR_INPUT
FIGHTER_RYU_STATUS_KIND_ATTACK_COMMAND1
FIGHTER_RYU_STATUS_KIND_ATTACK_COMMAND2
FIGHTER_RYU_STATUS_KIND_ATTACK_NEAR
FIGHTER_RYU_STATUS_KIND_DASH_BACK
FIGHTER_RYU_STATUS_KIND_FINAL2
FIGHTER_RYU_STATUS_KIND_FINAL2_AIR_END
FIGHTER_RYU_STATUS_KIND_FINAL2_FALL
FIGHTER_RYU_STATUS_KIND_FINAL2_LANDING
FIGHTER_RYU_STATUS_KIND_FINAL_AIR_END
FIGHTER_RYU_STATUS_KIND_FINAL_FALL
FIGHTER_RYU_STATUS_KIND_FINAL_HIT
FIGHTER_RYU_STATUS_KIND_FINAL_JUMP
FIGHTER_RYU_STATUS_KIND_FINAL_LANDING
FIGHTER_RYU_STATUS_KIND_NUM
FIGHTER_RYU_STATUS_KIND_SPECIAL_AIR_HI_END
FIGHTER_RYU_STATUS_KIND_SPECIAL_HI_COMMAND
FIGHTER_RYU_STATUS_KIND_SPECIAL_HI_FALL
FIGHTER_RYU_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_RYU_STATUS_KIND_SPECIAL_HI_LANDING
FIGHTER_RYU_STATUS_KIND_SPECIAL_LW_ATTACK
FIGHTER_RYU_STATUS_KIND_SPECIAL_LW_ATTACK_TURN
FIGHTER_RYU_STATUS_KIND_SPECIAL_LW_STEP_B
FIGHTER_RYU_STATUS_KIND_SPECIAL_LW_STEP_F
FIGHTER_RYU_STATUS_KIND_SPECIAL_N2_COMMAND
FIGHTER_RYU_STATUS_KIND_SPECIAL_N_COMMAND
FIGHTER_RYU_STATUS_KIND_SPECIAL_S_COMMAND
FIGHTER_RYU_STATUS_KIND_SPECIAL_S_END
FIGHTER_RYU_STATUS_KIND_SPECIAL_S_LOOP
FIGHTER_RYU_STATUS_KIND_SQUAT_TURN_AUTO
FIGHTER_RYU_STATUS_KIND_TURN_AUTO
FIGHTER_RYU_STATUS_KIND_TURN_RUN_BACK
FIGHTER_RYU_STATUS_KIND_WALK_BACK
FIGHTER_RYU_STATUS_KIND_WALK_BRAKE_BACK
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_ADJUST_SHINRYUKEN_POS
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_AIR
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_AKEBONO_FINISH
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_ATTACK_END
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_ATTACK_END_SET_PARAM
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_ATTACK_HIT
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_BRANCH_HIT
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_CAMERA_OFFSET
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_HIT
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_INVISIBLE_STAGE
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_LOCK_ATTACK
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_MOTION_FIRST
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_REMOVE_FINAL_AURA
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_DIST_MIN
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_LAST_HIT_POS_X
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_LAST_HIT_POS_Y
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_LAST_HIT_POS_Z
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_MOVE_X
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_MOVE_Y
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_ORIGINAL_BG_COLOR_A
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_ORIGINAL_BG_COLOR_B
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_ORIGINAL_BG_COLOR_G
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_ORIGINAL_BG_COLOR_R
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_ORIGINAL_COLOR_RATE
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_PREV_POS_X
FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_PREV_POS_Y
FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_CAMERA_OFFSET_TYPE
FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_COUNTER
FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_INVISIBLE_STAGE_TIME
FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_KEN_ATTACK_NUM
FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_LAST_ATTACK_VECTOR
FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_TARGET_BATTLE_OBJECT_ID
FIGHTER_RYU_STATUS_WORK_ID_PASS_FLAG_COMMAND_EXTEND
FIGHTER_RYU_STATUS_WORK_ID_PASS_FLOAT_OFFSET_Y
FIGHTER_RYU_STATUS_WORK_ID_PASS_FLOAT_SPEED_Y
FIGHTER_RYU_STATUS_WORK_ID_PASS_INT_FRAME
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_COMMON_FLAG_COMMAND
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_COMMON_FLAG_MOTION_FIRST
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_COMMON_INT_BUTTON_ON_TIMER
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_COMMON_INT_STRENGTH
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_HI_FLAG_DECIDE_STRENGTH
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_HI_FLAG_JUMP
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_HI_FLAG_REVERSE_LR
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_HI_INT_COUNTER
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_HI_INT_START_SITUATION
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_AIR_FIRST
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_DISABLE_SUPER_ARMOR
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_HIT
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_HIT_FRONT
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_RELEASE_BUTTON
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_REVERSE_MATERIAL_ANIM
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_STOP_MATERIAL_ANIM
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLOAT_CONTACT_FIGHTER_DIST
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLOAT_ENDURANCE
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLOAT_HIT_FRAME
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLOAT_MATERIAL_ANIME_FRAME
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLOAT_START_LR
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_INT_CHARGE_COUNTER
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_INT_SAVING_LV
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_INT_STEP_CHANCEL
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_INT_SUPER_ARMOUR_COUNT
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_FLAG_FAILED
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_FLAG_FIRED
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_FLAG_SHOOT
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_FLAG_SPECIAL_FALL
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_INT_MOTION_KIND
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_INT_MOTION_KIND_AIR
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_INT_TYPE
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_FLAG_GROUND
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_FLAG_PLAY_LANDING_SE
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_INT_EFFECT_HANDLE
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_INT_LOOP_COUNT
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_INT_MOTION_AIR
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_INT_MOTION_GROUND
FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_INT_START_SITUATION
FIGHTER_RYU_STRENGTH_M
FIGHTER_RYU_STRENGTH_S
FIGHTER_RYU_STRENGTH_W
FIGHTER_SAMUSD_ARTICLE_TERM
FIGHTER_SAMUSD_GENERATE_ARTICLE_BOMB
FIGHTER_SAMUSD_GENERATE_ARTICLE_BUNSHIN
FIGHTER_SAMUSD_GENERATE_ARTICLE_CSHOT
FIGHTER_SAMUSD_GENERATE_ARTICLE_GBEAM
FIGHTER_SAMUSD_GENERATE_ARTICLE_GUN
FIGHTER_SAMUSD_GENERATE_ARTICLE_LASER
FIGHTER_SAMUSD_GENERATE_ARTICLE_LASER2
FIGHTER_SAMUSD_GENERATE_ARTICLE_MISSILE
FIGHTER_SAMUSD_GENERATE_ARTICLE_SUPERMISSILE
FIGHTER_SAMUSD_GENERATE_ARTICLE_TRANSPORTATION
FIGHTER_SAMUSD_INSTANCE_WORK_ID_FLAG_START
FIGHTER_SAMUSD_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_SAMUSD_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_SAMUSD_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_SAMUSD_INSTANCE_WORK_ID_INT_START
FIGHTER_SAMUSD_INSTANCE_WORK_ID_INT_TERM
FIGHTER_SAMUS_CLIFF_HANG_DATA_AIR_LASSO
FIGHTER_SAMUS_CLIFF_HANG_DATA_AIR_LASSO_HANG
FIGHTER_SAMUS_GENERATE_ARTICLE_BOMB
FIGHTER_SAMUS_GENERATE_ARTICLE_CSHOT
FIGHTER_SAMUS_GENERATE_ARTICLE_GBEAM
FIGHTER_SAMUS_GENERATE_ARTICLE_GUN
FIGHTER_SAMUS_GENERATE_ARTICLE_LASER
FIGHTER_SAMUS_GENERATE_ARTICLE_LASER2
FIGHTER_SAMUS_GENERATE_ARTICLE_MISSILE
FIGHTER_SAMUS_GENERATE_ARTICLE_SUPERMISSILE
FIGHTER_SAMUS_GENERATE_ARTICLE_TRANSPORTATION
FIGHTER_SAMUS_INSTANCE_WORK_ID_FLAG_ARTICLE_MOTION_RATE_SYNC
FIGHTER_SAMUS_INSTANCE_WORK_ID_FLAG_FINAL_EXEC
FIGHTER_SAMUS_INSTANCE_WORK_ID_FLAG_OFF_MAP_COLL_OFFSET
FIGHTER_SAMUS_INSTANCE_WORK_ID_FLAG_ST_INIT
FIGHTER_SAMUS_INSTANCE_WORK_ID_FLOAT_BOMBJUMP_ANG
FIGHTER_SAMUS_INSTANCE_WORK_ID_FLOAT_FINAL_LASER_ANG
FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_EFH_CHARGE_MAX
FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_FINAL_GUN_ID
FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_FINAL_LASER_C
FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_FINAL_MOT2ND
FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_SPECIAL_LW_BODY
FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_SPECIAL_N_COUNT
FIGHTER_SAMUS_MOTION_PART_SET_KIND_VISOR
FIGHTER_SAMUS_SCREW_ATTACK_TRANSITION_TERM_ID_ENABLE_FALL_SPECIAL
FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_AIR_ESCAPE_AIR
FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_AIR_JUMP_AERIAL
FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE
FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_B
FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_F
FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_GROUND_GUARD
FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_GROUND_JUMP
FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_NONE
FIGHTER_SAMUS_STATUS_FINAL_FLAG_MOT_RESTART
FIGHTER_SAMUS_STATUS_FINAL_WORK_FLOAT_OY
FIGHTER_SAMUS_STATUS_KIND_BOMB_JUMP
FIGHTER_SAMUS_STATUS_KIND_BOMB_JUMP_A
FIGHTER_SAMUS_STATUS_KIND_BOMB_JUMP_G
FIGHTER_SAMUS_STATUS_KIND_FINAL_END_A
FIGHTER_SAMUS_STATUS_KIND_FINAL_END_G
FIGHTER_SAMUS_STATUS_KIND_FINAL_LOOP_A
FIGHTER_SAMUS_STATUS_KIND_FINAL_LOOP_G
FIGHTER_SAMUS_STATUS_KIND_FINAL_START_A
FIGHTER_SAMUS_STATUS_KIND_FINAL_START_G
FIGHTER_SAMUS_STATUS_KIND_NUM
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_AIR_LW
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_GROUND_LW
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_N_C
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_N_E
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_N_F
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_N_H
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_S1A
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_S1G
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_S2A
FIGHTER_SAMUS_STATUS_KIND_SPECIAL_S2G
FIGHTER_SAMUS_STATUS_SPECIAL_HI_FLAG_ACC_X
FIGHTER_SAMUS_STATUS_SPECIAL_HI_FLAG_DISABLE_LR
FIGHTER_SAMUS_STATUS_SPECIAL_HI_FLAG_WAIT_TAKEOFF
FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_CHK_CROUCH
FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_JUMP
FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_MOT_RESTART
FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_MV
FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_MV_CONT
FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_WEAPON
FIGHTER_SAMUS_STATUS_SPECIAL_N_FLAG_AIR_START
FIGHTER_SAMUS_STATUS_SPECIAL_N_FLAG_BULLET_DISP
FIGHTER_SAMUS_STATUS_SPECIAL_N_FLAG_CHARGE
FIGHTER_SAMUS_STATUS_SPECIAL_N_FLAG_MOT_RESTART
FIGHTER_SAMUS_STATUS_SPECIAL_N_FLAG_SHOOT
FIGHTER_SAMUS_STATUS_SPECIAL_N_WORK_INT_CANCEL_TYPE
FIGHTER_SAMUS_STATUS_SPECIAL_N_WORK_INT_COUNT
FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_AIR_CONTROL
FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_AIR_CONTROL_DONE
FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_GENERATE_SUCCESS
FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_MATERIAL_MOTION
FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_MOT_RESTART
FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_SMASH
FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_WEAPON
FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_WEAPON_GENERATED
FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_INT_ITEM_HOLD_KIND_BACKUP
FIGHTER_SCALING_KIND_ASSIST
FIGHTER_SCALING_KIND_KINOKO
FIGHTER_SCALING_KIND_MASTERCORE_DAMAGE
FIGHTER_SCALING_KIND_NONE
FIGHTER_SCALING_KIND_POKEMON
FIGHTER_SCALING_KIND_SPECIAL_MELEE
FIGHTER_SCALING_KIND_SPIRITS_EVENT
FIGHTER_SCALING_KIND_STAGE_GIMMICK
FIGHTER_SCALING_KIND_STATUS
FIGHTER_SCALING_KIND_TERM
FIGHTER_SCALING_KIND_THUNDER
FIGHTER_SCALING_STATUS_BIG
FIGHTER_SCALING_STATUS_END_BIG
FIGHTER_SCALING_STATUS_END_SMALL
FIGHTER_SCALING_STATUS_NONE
FIGHTER_SCALING_STATUS_SMALL
FIGHTER_SCALING_STATUS_TERM
FIGHTER_SCALING_STATUS_TO_BIG
FIGHTER_SCALING_STATUS_TO_SMALL
FIGHTER_SCALING_TYPE_BIG
FIGHTER_SCALING_TYPE_SMALL
FIGHTER_SCALING_TYPE_TERM
FIGHTER_SEARCH_INVALID_ATTACK_FLAG_WITCH_TIME
FIGHTER_SHEIK_ARTICLE_TERM
FIGHTER_SHEIK_CHANGE_SUCCEED_WORK_ID_INT_NEEDLE_COUNT
FIGHTER_SHEIK_GENERATE_ARTICLE_EXPLOSIONBOMB
FIGHTER_SHEIK_GENERATE_ARTICLE_FUSIN
FIGHTER_SHEIK_GENERATE_ARTICLE_KNIFE
FIGHTER_SHEIK_GENERATE_ARTICLE_NEEDLE
FIGHTER_SHEIK_GENERATE_ARTICLE_NEEDLEHAVE
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_CHARGE_MAX
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_LW
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_FINAL_HIT
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_MTRANS_WAIT_AIR
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_MTRANS_WAIT_GROUND
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_LANDING_DISGUISE
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_START
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_STRANS_GROUND
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_STRANS_TEMP_0
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_SHEIK_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_FINAL_HIT_NUM
FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_FINAL_TARGET_OBJECT_ID_0
FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_FINAL_TARGET_OBJECT_ID_LAST
FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_NEEDLE_COUNT
FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_START
FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_TERM
FIGHTER_SHEIK_KINETIC_ENERGY_ID_START
FIGHTER_SHEIK_KINETIC_ENERGY_ID_TERM
FIGHTER_SHEIK_LINK_NO_START
FIGHTER_SHEIK_LINK_NO_TERM
FIGHTER_SHEIK_STATUS_FINAL_FLAG_FINISH
FIGHTER_SHEIK_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
FIGHTER_SHEIK_STATUS_FINAL_FLAG_START
FIGHTER_SHEIK_STATUS_FINAL_FLAG_TERM
FIGHTER_SHEIK_STATUS_FINAL_WORK_FLOAT_HIT_DISTANCE
FIGHTER_SHEIK_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_SHEIK_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_SHEIK_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_SHEIK_STATUS_FINAL_WORK_INT_OPPONENT_NUM
FIGHTER_SHEIK_STATUS_FINAL_WORK_INT_START
FIGHTER_SHEIK_STATUS_FINAL_WORK_INT_TERM
FIGHTER_SHEIK_STATUS_KIND_FINAL_ATTACK
FIGHTER_SHEIK_STATUS_KIND_FINAL_DASH
FIGHTER_SHEIK_STATUS_KIND_FINAL_DASH_END
FIGHTER_SHEIK_STATUS_KIND_FINAL_END
FIGHTER_SHEIK_STATUS_KIND_FINAL_FINISH
FIGHTER_SHEIK_STATUS_KIND_FINAL_HIT
FIGHTER_SHEIK_STATUS_KIND_FINAL_START
FIGHTER_SHEIK_STATUS_KIND_NUM
FIGHTER_SHEIK_STATUS_KIND_PREV
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_HI_END
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_HI_MOVE
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_LW_ATTACK
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_LW_LANDING
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_LW_RETURN
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_N_LOOP
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_S_END
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_S_FIRE
FIGHTER_SHEIK_STATUS_KIND_SPECIAL_S_HOLD
FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_ACCEL
FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_LANDING_NORMAL
FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_RETURN
FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_TOUCH_WALL
FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_FRAME
FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_RETURN_TO_ATTACK_NUM
FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_TERM
FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_TURN_FRAME
FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_WALL_JUMP_NUM
FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_FAIL
FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_INHERIT_SPEED
FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_SKIP_HOLD
FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_START
FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_TERM
FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_THROW
FIGHTER_SHEIK_STATUS_SPECIAL_S_WORK_INT_EFFECT_HANDLE
FIGHTER_SHEIK_STATUS_SPECIAL_S_WORK_INT_FRAME
FIGHTER_SHEIK_STATUS_SPECIAL_S_WORK_INT_POWERUP_OBJECT_ID
FIGHTER_SHEIK_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_SHEIK_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_SHEIK_STATUS_TRANSITION_TERM_ID_0
FIGHTER_SHEIK_STATUS_TRANSITION_TERM_ID_1
FIGHTER_SHEIK_STATUS_TRANSITION_TERM_ID_END
FIGHTER_SHEIK_STATUS_TRANSITION_TERM_ID_START
FIGHTER_SHIELD_GROUP_KIND_GUARD
FIGHTER_SHIELD_GROUP_KIND_TERM
FIGHTER_SHIELD_INSTANCE_WORK_ID_FLAG_WAIT_SHIELD
FIGHTER_SHIELD_INSTANCE_WORK_ID_FLOAT_DELAY_MUL
FIGHTER_SHIELD_KIND_GUARD
FIGHTER_SHIELD_KIND_TERM
FIGHTER_SHIZUE_CLIFF_HANG_DATA_AIR_LASSO_HANG
FIGHTER_SHIZUE_CLIFF_HANG_DATA_SPECIAL_S
FIGHTER_SHIZUE_GENERATE_ARTICLE_BALLOON
FIGHTER_SHIZUE_GENERATE_ARTICLE_BROOM
FIGHTER_SHIZUE_GENERATE_ARTICLE_BUCKET
FIGHTER_SHIZUE_GENERATE_ARTICLE_BUTTERFLYNET
FIGHTER_SHIZUE_GENERATE_ARTICLE_CLAYROCKET
FIGHTER_SHIZUE_GENERATE_ARTICLE_CRACKER
FIGHTER_SHIZUE_GENERATE_ARTICLE_FISHINGLINE
FIGHTER_SHIZUE_GENERATE_ARTICLE_FISHINGROD
FIGHTER_SHIZUE_GENERATE_ARTICLE_MONEYBAG
FIGHTER_SHIZUE_GENERATE_ARTICLE_OFFICE
FIGHTER_SHIZUE_GENERATE_ARTICLE_PICOPICOHAMMER
FIGHTER_SHIZUE_GENERATE_ARTICLE_POMPON
FIGHTER_SHIZUE_GENERATE_ARTICLE_POT
FIGHTER_SHIZUE_GENERATE_ARTICLE_SLINGSHOT
FIGHTER_SHIZUE_GENERATE_ARTICLE_SWING
FIGHTER_SHIZUE_GENERATE_ARTICLE_TOMNOOK
FIGHTER_SHIZUE_GENERATE_ARTICLE_TRAFFICSIGN
FIGHTER_SHIZUE_GENERATE_ARTICLE_UMBRELLA
FIGHTER_SHIZUE_GENERATE_ARTICLE_WEEDS
FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLAG_ADJUST_ANGLE
FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLAG_CLAYROCKET_IS_READY
FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLAG_POMPON_LEFT
FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLAG_POMPON_RIGHT
FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLOAT_ADJUST_ANGLE_FRAME
FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLOAT_ANGLE
FIGHTER_SHIZUE_STATUS_KIND_NUM
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_LW_FAILURE
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_LW_FIRE
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_LW_SET
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_CATCH_WAIT
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_CUT
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_END
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_HIT
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_HOOK
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_PICKUP
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_REEL
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_START
FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_THROW
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_LW_FLAG_SET
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_LW_FLAG_SUCCESS
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_AIR_LASSO_FAIL
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_CAPTURE_CUT
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_FLICK
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_HIT
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_PICKUP
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_SHOOT
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLOAT_LINE_LENGTH
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLOAT_MOTION_VALUE
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLOAT_PULL_SPEED
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLOAT_REEL_MOTION_RATE
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_CATCH_WAIT_FRAME
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_HIT_STOP_FRAME
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_HIT_WAIT_FRAME
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_MOTION_KIND_2ND
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_MOTION_KIND_HI
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_MOTION_KIND_LW
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_REEL_STOP_FRAME
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_TARGET_OBJECT_CATEGORY
FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_TARGET_OBJECT_ID
FIGHTER_SHULK_ARTICLE_TERM
FIGHTER_SHULK_FINAL_TARGET_FLAG_START
FIGHTER_SHULK_FINAL_TARGET_WORK_FLAG_CHANGE_DAMAGE_MOTION
FIGHTER_SHULK_FINAL_TARGET_WORK_FLAG_MOT_WAIT
FIGHTER_SHULK_FINAL_TARGET_WORK_FLOAT_END_VX
FIGHTER_SHULK_FINAL_TARGET_WORK_FLOAT_END_VY
FIGHTER_SHULK_FINAL_TARGET_WORK_FLOAT_FLY_SPEED
FIGHTER_SHULK_FINAL_TARGET_WORK_FLOAT_PITCH
FIGHTER_SHULK_FINAL_TARGET_WORK_FLOAT_START
FIGHTER_SHULK_FINAL_TARGET_WORK_INT_FRAME
FIGHTER_SHULK_FINAL_TARGET_WORK_INT_KIND
FIGHTER_SHULK_FINAL_TARGET_WORK_INT_PHASE
FIGHTER_SHULK_FINAL_TARGET_WORK_INT_SCENE
FIGHTER_SHULK_FINAL_TARGET_WORK_INT_START
FIGHTER_SHULK_FINAL_VOICE_TYPE_01
FIGHTER_SHULK_FINAL_VOICE_TYPE_02
FIGHTER_SHULK_FINAL_VOICE_TYPE_TERM
FIGHTER_SHULK_GENERATE_ARTICLE_DUNBAN
FIGHTER_SHULK_GENERATE_ARTICLE_FIORA
FIGHTER_SHULK_GENERATE_ARTICLE_RIKI
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_F
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_ACTIVE
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_CIRCLE_MENU
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_CIRCLE_MENU_DAMAGE_STATUS
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_DEBUG_MONAD_FREE
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_ENABLE_MONADO_HUD_END
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_ENABLE_MONADO_HUD_TOP
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_FIRST_TIME
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SELECT
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SELECT_BUTTON_PUSH
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SHOW_CIRCLE_MENU_GAUGE
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_UNAVAILABLE_TYPE
FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_HEIGHT_MUL
FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_ATTACK_POWER
FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_SHIELD_TIME
FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_SHIELD_ENDURE_MUL
FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_SMASH_BLOWN_MUL
FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_COLLISION_LOG_GROUP
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_PREV_VISIBILITY_GROUP
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_LW_TARGET_OBJECT_ID
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_LW_VISION_COLOR_COUNT
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_BACK_DEFALT_INTERVAL_FRAME
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_CANCEL_KEY_ON_FRAME
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_CANCEL_KEY_TRIG_COUNT
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_CANCEL_KEY_TRIG_FRAME
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_CIRCLE_MENU_TIMER
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_COUNTER
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_DECIDE_INTERVAL_FRAME
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME_BUSTER
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME_JUMP
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME_SHIELD
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME_SMASH
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME_SPEED
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_BACK_GAUGE
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_BUSTER
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_BUSTER_GAUGE
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_CENTER
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_JUMP
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_JUMP_GAUGE
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SHIELD
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SHIELD_GAUGE
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SMASH
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SMASH_GAUGE
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SPEED
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SPEED_GAUGE
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_ZOOM_FRAME
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_SELECT_TIMER
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_SPECIAL_BUTTON_TIMER
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_TYPE
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_TYPE_KIRBY_MONADO_EFFECT
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_TYPE_SELECT
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_TYPE_SELECT_PREV
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_UNAVAILABLE_FRAME_BUSTER
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_UNAVAILABLE_FRAME_JUMP
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_UNAVAILABLE_FRAME_SHIELD
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_UNAVAILABLE_FRAME_SMASH
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_UNAVAILABLE_FRAME_SPEED
FIGHTER_SHULK_INSTANCE_WORK_ID_INT_TERM
FIGHTER_SHULK_KINETIC_ENERGY_ID_START
FIGHTER_SHULK_KINETIC_ENERGY_ID_TERM
FIGHTER_SHULK_MONAD_EFFECT_HANDLE_TYPE_AVAILABLE
FIGHTER_SHULK_MONAD_EFFECT_HANDLE_TYPE_GAUGE
FIGHTER_SHULK_MONAD_EFFECT_HANDLE_TYPE_IS_AVAILABLE
FIGHTER_SHULK_MONAD_EFFECT_HANDLE_TYPE_TERM
FIGHTER_SHULK_MONAD_EFFECT_HANDLE_TYPE_UNAVAILABLE
FIGHTER_SHULK_MONAD_TYPE_BUSTER
FIGHTER_SHULK_MONAD_TYPE_DEFAULT
FIGHTER_SHULK_MONAD_TYPE_JUMP
FIGHTER_SHULK_MONAD_TYPE_NONE
FIGHTER_SHULK_MONAD_TYPE_NUM
FIGHTER_SHULK_MONAD_TYPE_SHIELD
FIGHTER_SHULK_MONAD_TYPE_SMASH
FIGHTER_SHULK_MONAD_TYPE_SPEED
FIGHTER_SHULK_MONAD_TYPE_TERM
FIGHTER_SHULK_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
FIGHTER_SHULK_SHIELD_GROUP_KIND_START
FIGHTER_SHULK_SHIELD_GROUP_KIND_TERM
FIGHTER_SHULK_SHIELD_KIND_SPECIAL_LW_GUARD
FIGHTER_SHULK_STATUS_KIND_FINAL_END
FIGHTER_SHULK_STATUS_KIND_FINAL_READY
FIGHTER_SHULK_STATUS_KIND_FINAL_SCENE_ATTACK
FIGHTER_SHULK_STATUS_KIND_FINAL_SCENE_ENTRY
FIGHTER_SHULK_STATUS_KIND_NUM
FIGHTER_SHULK_STATUS_KIND_PREV
FIGHTER_SHULK_STATUS_KIND_SPECIAL_HI_ADD
FIGHTER_SHULK_STATUS_KIND_SPECIAL_LW_ATTACK
FIGHTER_SHULK_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_SHULK_STATUS_KIND_SPECIAL_LW_N
FIGHTER_SHULK_STATUS_KIND_SPECIAL_N_ACTION
FIGHTER_SHULK_STATUS_KIND_SPECIAL_S_FALL
FIGHTER_SHULK_STATUS_KIND_SPECIAL_S_JUMP
FIGHTER_SHULK_STATUS_KIND_SPECIAL_S_LANDING
FIGHTER_SHULK_STATUS_SPECIAL_HI_ADD_FLAG_IS_MOTION_SPEED_Y_START
FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_ADD_SHIFT_INPUT
FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_ADD_SHIFT_RESERVE_INPUT
FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_ENABLE_ADD_SHIFT_INPUT
FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_ENABLE_CONTROL
FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_FALL
FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_NORMAL_GRAVITY
FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_NORMAL_GRAVITY_START
FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_SHULK_STATUS_SPECIAL_HI_FLOAT_PREV_MOTION_SPEED_Y
FIGHTER_SHULK_STATUS_SPECIAL_HI_FLOAT_START
FIGHTER_SHULK_STATUS_SPECIAL_HI_INT_START
FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_COUNTER_ATTACK_END
FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_COUNTER_ATTACK_START
FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_SHIELD
FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_SHULK_STATUS_SPECIAL_LW_TERM
FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_FLOAT_COUNTER_START_FRAME
FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_INT_FLASH_COUNT
FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_SHULK_STATUS_SPECIAL_N_FLAG_END
FIGHTER_SHULK_STATUS_SPECIAL_N_FLAG_RELEASE_BUTTON
FIGHTER_SHULK_STATUS_SPECIAL_N_FLAG_SELECT_START
FIGHTER_SHULK_STATUS_SPECIAL_N_FLAG_START
FIGHTER_SHULK_STATUS_SPECIAL_N_FLOAT_START
FIGHTER_SHULK_STATUS_SPECIAL_N_INT_START
FIGHTER_SHULK_STATUS_SPECIAL_S_FLAG_MTRANS_START
FIGHTER_SHULK_STATUS_SPECIAL_S_FLAG_START
FIGHTER_SHULK_STATUS_SPECIAL_S_FLOAT_START
FIGHTER_SHULK_STATUS_SPECIAL_S_INT_START
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_ABS_GET
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_CLEAR_SLOW
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_INVISIBLE_ITEM_CURSOR
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_NO_DEAD_OFF
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_START
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_SUCCESS_FRAME
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_TARGET_FLY_START
FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
FIGHTER_SHULK_STATUS_WORK_ID_FLOAT_FINAL_LR
FIGHTER_SHULK_STATUS_WORK_ID_FLOAT_FINAL_PX
FIGHTER_SHULK_STATUS_WORK_ID_FLOAT_FINAL_PY
FIGHTER_SHULK_STATUS_WORK_ID_FLOAT_FINAL_START
FIGHTER_SHULK_STATUS_WORK_ID_FLOAT_FINAL_Z
FIGHTER_SHULK_STATUS_WORK_ID_INT_FINAL_COUNT
FIGHTER_SHULK_STATUS_WORK_ID_INT_FINAL_END
FIGHTER_SHULK_STATUS_WORK_ID_INT_FINAL_START
FIGHTER_SHULK_STATUS_WORK_ID_INT_FINAL_TASK_ID_COUNT
FIGHTER_SHULK_STATUS_WORK_ID_INT_FINAL_VOICE_TYPE
FIGHTER_SHULK_STATUS_WORK_ID_TERM_FINAL_SITUATION_GROUND
FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_HANG
FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_B
FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_B_HI
FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_B_LW
FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_F
FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_F_HI
FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_F_LW
FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_HI
FIGHTER_SIMON_FINAL_MODULE_END_EXEC
FIGHTER_SIMON_FINAL_MODULE_END_EXIT
FIGHTER_SIMON_FINAL_MODULE_END_INIT
FIGHTER_SIMON_FINAL_MODULE_READY_EXEC
FIGHTER_SIMON_FINAL_MODULE_READY_EXIT
FIGHTER_SIMON_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_SIMON_FINAL_MODULE_READY_INIT
FIGHTER_SIMON_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_SIMON_FINAL_MODULE_SCENE_01_INIT
FIGHTER_SIMON_FINAL_MODULE_SCENE_02_EXIT
FIGHTER_SIMON_FINAL_MODULE_SCENE_02_INIT
FIGHTER_SIMON_FINAL_MODULE_SCENE_03_EXEC
FIGHTER_SIMON_FINAL_MODULE_SCENE_03_EXIT
FIGHTER_SIMON_FINAL_MODULE_SCENE_03_INIT
FIGHTER_SIMON_FINAL_MODULE_START_EXIT
FIGHTER_SIMON_FINAL_MODULE_START_INIT
FIGHTER_SIMON_GENERATE_ARTICLE_AXE
FIGHTER_SIMON_GENERATE_ARTICLE_COFFIN
FIGHTER_SIMON_GENERATE_ARTICLE_CROSS
FIGHTER_SIMON_GENERATE_ARTICLE_CRYSTAL
FIGHTER_SIMON_GENERATE_ARTICLE_HOLYWATER
FIGHTER_SIMON_GENERATE_ARTICLE_STAKE
FIGHTER_SIMON_GENERATE_ARTICLE_WHIP
FIGHTER_SIMON_GENERATE_ARTICLE_WHIP2
FIGHTER_SIMON_GENERATE_ARTICLE_WHIPHAND
FIGHTER_SIMON_GENERATE_ARTICLE_WHIPWIRE
FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_CLIFF_RAY_CHECK
FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_HI
FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_HI_BACK_CLIFF
FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LASSO_DAMAGE
FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LASSO_FIGHTER_SEARCH_HIT
FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LASSO_FLAG_CHECK
FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LASSO_FLAG_IS_CHECK
FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_CROSS
FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_FINAL_HIT
FIGHTER_SIMON_INSTANCE_WORK_ID_FLOAT_WHIP_HOLD_STICK_MOVE_MUL
FIGHTER_SIMON_INSTANCE_WORK_ID_INT_WHIP_OBJECT_ID
FIGHTER_SIMON_STATUS_ATTACK_FLAG_ENABLE_COMBO
FIGHTER_SIMON_STATUS_ATTACK_FLAG_ENABLE_HOLD
FIGHTER_SIMON_STATUS_ATTACK_FLAG_ENABLE_HOLD_INPUT
FIGHTER_SIMON_STATUS_ATTACK_FLAG_HIT
FIGHTER_SIMON_STATUS_ATTACK_HOLD_WORK_FLOAT_PREV_X
FIGHTER_SIMON_STATUS_ATTACK_HOLD_WORK_FLOAT_PREV_Y
FIGHTER_SIMON_STATUS_ATTACK_HOLD_WORK_FLOAT_REACH_PREV_X
FIGHTER_SIMON_STATUS_ATTACK_HOLD_WORK_FLOAT_REACH_PREV_Y
FIGHTER_SIMON_STATUS_ATTACK_LW32_WORK_ID_FLAG_LANDING_AIR
FIGHTER_SIMON_STATUS_FINAL_FLAG_ABS_SET
FIGHTER_SIMON_STATUS_FINAL_FLAG_CLEAR_ATTACK
FIGHTER_SIMON_STATUS_FINAL_FLAG_CLEAR_SLOW
FIGHTER_SIMON_STATUS_FINAL_WORK_ID_FLAG_START_COFFIN_ROT_Y
FIGHTER_SIMON_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_SIMON_STATUS_KIND_ATTACK_HOLD
FIGHTER_SIMON_STATUS_KIND_ATTACK_HOLD_END
FIGHTER_SIMON_STATUS_KIND_ATTACK_HOLD_START
FIGHTER_SIMON_STATUS_KIND_ATTACK_LW32
FIGHTER_SIMON_STATUS_KIND_ATTACK_LW32_LANDING
FIGHTER_SIMON_STATUS_KIND_FINAL_END
FIGHTER_SIMON_STATUS_KIND_FINAL_READY
FIGHTER_SIMON_STATUS_KIND_FINAL_SCENE01
FIGHTER_SIMON_STATUS_KIND_FINAL_SCENE02
FIGHTER_SIMON_STATUS_KIND_FINAL_SCENE03
FIGHTER_SIMON_STATUS_KIND_NUM
FIGHTER_SIMON_STATUS_KIND_SPECIAL_S2
FIGHTER_SIMON_STATUS_SPECIAL_HI_FLAG_MOVE
FIGHTER_SIMON_STATUS_SPECIAL_LW_FLAG_GENERATE_HOLYWATER
FIGHTER_SIMON_STATUS_SPECIAL_LW_FLAG_SHOOT_HOLYWATER
FIGHTER_SIMON_STATUS_SPECIAL_LW_INT_MOTION
FIGHTER_SIMON_STATUS_SPECIAL_LW_INT_MOTION_AIR
FIGHTER_SIMON_STATUS_SPECIAL_N_FLAG_HAVE_AXE
FIGHTER_SIMON_STATUS_SPECIAL_N_INT_MOTION
FIGHTER_SIMON_STATUS_SPECIAL_N_INT_MOTION_AIR
FIGHTER_SIMON_STATUS_SPECIAL_S_FLAG_FALL
FIGHTER_SIMON_STATUS_SPECIAL_S_FLAG_FALLED
FIGHTER_SIMON_STATUS_SPECIAL_S_FLAG_FLICK
FIGHTER_SIMON_STATUS_SPECIAL_S_FLOAT_ACCEL_Y
FIGHTER_SIMON_STATUS_SPECIAL_S_FLOAT_LIMIT_SPEED_Y
FIGHTER_SIMON_STATUS_SPECIAL_S_INT_MOTION
FIGHTER_SIMON_STATUS_SPECIAL_S_INT_MOTION_AIR
FIGHTER_SIMON_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
FIGHTER_SIMON_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
FIGHTER_SIMON_STATUS_WORK_ID_FLOAT_FINAL_COFFIN_POS_X
FIGHTER_SIMON_STATUS_WORK_ID_FLOAT_FINAL_COFFIN_POS_Y
FIGHTER_SIMON_STATUS_WORK_ID_FLOAT_FINAL_COFFIN_POS_Z
FIGHTER_SIZE_L
FIGHTER_SIZE_LL
FIGHTER_SIZE_M
FIGHTER_SIZE_S
FIGHTER_SIZE_SS
FIGHTER_SIZE_TERM
FIGHTER_SKIN_KIND_BIO
FIGHTER_SKIN_KIND_KIKAI
FIGHTER_SKIN_KIND_TERM
FIGHTER_SLIP_KIND_DASH
FIGHTER_SLIP_KIND_GROUND_DAMAGE
FIGHTER_SLIP_KIND_LANDING
FIGHTER_SLIP_KIND_NONE
FIGHTER_SLIP_KIND_TERM
FIGHTER_SLIP_KIND_TURN
FIGHTER_SLIP_KIND_WALK
FIGHTER_SLOW_KIND_EVENT
FIGHTER_SLOW_KIND_EXTRA
FIGHTER_SLOW_KIND_HIT
FIGHTER_SLOW_KIND_NORMAL
FIGHTER_SLOW_KIND_TERM
FIGHTER_SNAKE_FINAL_LOCK_ON_MAX
FIGHTER_SNAKE_GENERATE_ARTICLE_C4
FIGHTER_SNAKE_GENERATE_ARTICLE_C4_SWITCH
FIGHTER_SNAKE_GENERATE_ARTICLE_CBOX
FIGHTER_SNAKE_GENERATE_ARTICLE_CYPHER
FIGHTER_SNAKE_GENERATE_ARTICLE_FLARE_GRENADES
FIGHTER_SNAKE_GENERATE_ARTICLE_GRENADE
FIGHTER_SNAKE_GENERATE_ARTICLE_GRENADE_PIN
FIGHTER_SNAKE_GENERATE_ARTICLE_LOCK_ON_CURSOR
FIGHTER_SNAKE_GENERATE_ARTICLE_LOCK_ON_CURSOR_READY
FIGHTER_SNAKE_GENERATE_ARTICLE_MISSILE
FIGHTER_SNAKE_GENERATE_ARTICLE_NIKITA
FIGHTER_SNAKE_GENERATE_ARTICLE_RETICLE
FIGHTER_SNAKE_GENERATE_ARTICLE_RETICLE_CURSOR
FIGHTER_SNAKE_GENERATE_ARTICLE_RPG7
FIGHTER_SNAKE_GENERATE_ARTICLE_TRENCHMORTAR
FIGHTER_SNAKE_INSTANCE_WORK_FLAG_CYPHER_FALL
FIGHTER_SNAKE_STATUS_APPEAL_FLAG_EXIT
FIGHTER_SNAKE_STATUS_APPEAL_WORK_INT_WAIT_COUNTER
FIGHTER_SNAKE_STATUS_CYPHER_HANG_TRANS_ID_CUT_STICK
FIGHTER_SNAKE_STATUS_CYPHER_HANG_TRANS_ID_CUT_TIME_OUT
FIGHTER_SNAKE_STATUS_ENTRY_FLAG_SPYCLOAK
FIGHTER_SNAKE_STATUS_FINAL_FLAG_WAIT
FIGHTER_SNAKE_STATUS_FINAL_INT_FLASH_FRAME
FIGHTER_SNAKE_STATUS_FINAL_INT_FRAME
FIGHTER_SNAKE_STATUS_FINAL_INT_SITUATION
FIGHTER_SNAKE_STATUS_KIND_APPEAL_END
FIGHTER_SNAKE_STATUS_KIND_APPEAL_WAIT
FIGHTER_SNAKE_STATUS_KIND_FINAL_APPEAL
FIGHTER_SNAKE_STATUS_KIND_FINAL_CAMERA_ZOOM
FIGHTER_SNAKE_STATUS_KIND_FINAL_END
FIGHTER_SNAKE_STATUS_KIND_FINAL_LOCK_ON
FIGHTER_SNAKE_STATUS_KIND_NUM
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_HI_CUT
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_HI_HANG
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_DROP
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_ESTABLISH_GROUND
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_ESTABLISH_JUDGE
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_ESTABLISH_TARGET
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_ESTABLISH_WALL
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_EXPLODING
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_PRODUCE
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_EAR_CLOSE
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_AIR
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_DASH_B
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_DASH_F
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_JUMP
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_JUMP_AERIAL
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_JUMP_SQUAT
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_LANDING
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_WAIT
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_WALK_B
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_WALK_BRAKE_B
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_WALK_BRAKE_F
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_WALK_F
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_THROW
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_S_AWAY_END
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_S_HIT_END
FIGHTER_SNAKE_STATUS_KIND_SPECIAL_S_OPERATION
FIGHTER_SNAKE_STATUS_SMASH_APPEAL_WORK_INT_ADVANCE_COUNT
FIGHTER_SNAKE_STATUS_SPECIAL_HI_FLAG_CYPHER_EXPLOSION
FIGHTER_SNAKE_STATUS_SPECIAL_LW_ESTABLISH_JUDGE_FLAG_TRANS_ESTABLISH_TARGET
FIGHTER_SNAKE_STATUS_SPECIAL_LW_EXPLODING_FLAG_C4_STARTUP
FIGHTER_SNAKE_STATUS_SPECIAL_LW_FLAG_SQUAT
FIGHTER_SNAKE_STATUS_SPECIAL_N_FLAG_BUTTON_SPECIAL_OFF
FIGHTER_SNAKE_STATUS_SPECIAL_N_HOLD_WAIT_WORK_FLOAT_THROW_RATE
FIGHTER_SNAKE_STATUS_SPECIAL_N_THROW_WORK_FLAG_FIRST
FIGHTER_SNAKE_STATUS_SPECIAL_N_THROW_WORK_FLOAT_THROW_RATE
FIGHTER_SNAKE_STATUS_SPECIAL_N_WORK_FLAG_FIRST
FIGHTER_SNAKE_STATUS_SPECIAL_N_WORK_FLOAT_THROW_RATE
FIGHTER_SNAKE_STATUS_SPECIAL_S_FLAG_ENABLE_CANCEL
FIGHTER_SNAKE_STATUS_SPECIAL_S_FLAG_TRANS_AWAY_END
FIGHTER_SNAKE_STATUS_SPECIAL_S_FLAG_TRANS_HIT_END
FIGHTER_SNAKE_STATUS_SPECIAL_S_OPERATION_FLAG_TRANS_AWAY_END
FIGHTER_SNAKE_STATUS_SPECIAL_S_OPERATION_FLAG_TRANS_HIT_END
FIGHTER_SNAKE_STATUS_SPECIAL_S_OPERATION_WORK_FLOAT_COMP_MUL
FIGHTER_SNAKE_STATUS_SPECIAL_S_OPERATION_WORK_FLOAT_PREV_X
FIGHTER_SNAKE_STATUS_SPECIAL_S_OPERATION_WORK_FLOAT_PREV_Y
FIGHTER_SNAKE_STATUS_WORK_INT_MOT_AIR_KIND
FIGHTER_SNAKE_STATUS_WORK_INT_MOT_KIND
FIGHTER_SONIC_GENERATE_ARTICLE_CHAOSEMERALD
FIGHTER_SONIC_GENERATE_ARTICLE_GIMMICKJUMP
FIGHTER_SONIC_GENERATE_ARTICLE_HOMINGTARGET
FIGHTER_SONIC_GENERATE_ARTICLE_SUPERSONIC
FIGHTER_SONIC_INSTANCE_WORK_FLAG_DISABLE_RUN_TRACE
FIGHTER_SONIC_INSTANCE_WORK_FLAG_SPECIAL_HI_FALL
FIGHTER_SONIC_INSTANCE_WORK_FLAG_SPECIAL_N_FALL
FIGHTER_SONIC_INSTANCE_WORK_FLAG_SPECIAL_S_HOLD_JUMP_EFFECT
FIGHTER_SONIC_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_ADD_ATTACK_POWER
FIGHTER_SONIC_INSTANCE_WORK_INT_SPECIAL_N_STATUS_KIND_NEXT
FIGHTER_SONIC_LINK_NO_SUPER_SONIC
FIGHTER_SONIC_STATUS_DASH_FLAG_BRAKE_INCREASE
FIGHTER_SONIC_STATUS_FINAL_FLAG_FINAL_CAMERA
FIGHTER_SONIC_STATUS_FINAL_FLAG_FINAL_CAMERA_DONE
FIGHTER_SONIC_STATUS_KIND_FINAL_END
FIGHTER_SONIC_STATUS_KIND_NUM
FIGHTER_SONIC_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_SONIC_STATUS_KIND_SPECIAL_LW_END
FIGHTER_SONIC_STATUS_KIND_SPECIAL_LW_HOLD
FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_FAIL
FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_HIT
FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_HOMING
FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_HOMING_START
FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_LANDING
FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_REBOUND
FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_DASH
FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_END
FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_HOLD
FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_HOLD_JUMP
FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_REBOUND
FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_TURN
FIGHTER_SONIC_STATUS_KIND_SPIN_JUMP
FIGHTER_SONIC_STATUS_SPECIAL_HI_FLAG_INVOKE_AIR
FIGHTER_SONIC_STATUS_SPECIAL_HI_JUMP_WORK_INT_RECOVER_GRAVITY_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_HI_WORK_INT_ADVANCE_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_HI_WORK_INT_COMP_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_LW_HOLD_WORK_FLOAT_ROT_SPEED
FIGHTER_SONIC_STATUS_SPECIAL_LW_HOLD_WORK_INT_CHARGE_LEVEL
FIGHTER_SONIC_STATUS_SPECIAL_N_FAIL_WORK_INT_ADVANCE_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_N_FLAG_IS_KIRBY
FIGHTER_SONIC_STATUS_SPECIAL_N_HIT_WORK_INT_ADVANCE_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_FLAG_HAS_TARGET_ARTICLE
FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_FLAG_IS_KIRBY
FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_FLAG_TARGET_EXITST
FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_FLAG_TARGET_VANISH
FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_WORK_INT_CONTINUE_COUNT
FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_WORK_INT_HOMING_EXPECT_HIT_FRAME
FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_WORK_INT_TARGET_OBJECT_ID
FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_WORK_INT_TARGET_VANISH_COUNT
FIGHTER_SONIC_STATUS_SPECIAL_N_WORK_FLOAT_ADVANCE_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_ATTACK_ID_DEFAULT
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_ATTACK_REQUEST
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_GROUND_START
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_HOP
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_HOP_WAIT_MTRANS
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_INFLICT_OCCUR
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_MAX_CHARGE
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_MAX_CHARGE_HIT_XLU
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_SPECIAL_LW_HOLD
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WAIT_MTRANS_TYPE_NONE
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WAIT_MTRANS_TYPE_SITUATION_AIR
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WAIT_MTRANS_TYPE_SITUATION_GROUND
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WORK_INT_ADVANCE_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WORK_INT_HOP_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WORK_INT_SPECIAL_LW_CHARGE_LEVEL
FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WORK_INT_WAIT_MTRANS_TYPE
FIGHTER_SONIC_STATUS_SPECIAL_S_END_WORK_INT_WAIT_MTRANS_TYPE_PHASE01
FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_FLAG_MAX_CHARGE
FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_INT_LIMIT_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_JUMP_FLAG_MAX_CHARGE
FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_JUMP_WORK_FLOAT_ADVANCE_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_JUMP_WORK_INT_LIMIT_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_WORK_FLOAT_ADVANCE_COUNTER
FIGHTER_SONIC_STATUS_SPECIAL_S_TURN_WORK_INT_ADVANCE_COUNTER
FIGHTER_SONIC_STATUS_SPIN_JUMP_WORK_FLAG_SPECIAL_LW_HOLD
FIGHTER_SONIC_STATUS_SPIN_JUMP_WORK_ID_FLAG_ENABLE_JUMP_AERIAL
FIGHTER_SONIC_STATUS_WORK_INT_MOT_AIR_KIND
FIGHTER_SONIC_STATUS_WORK_INT_MOT_KIND
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLAG_PASS_CANCEL
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLAG_START
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLAG_TURN_CANCEL
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLOAT_OPPONENT_LR_1ON1
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_CANCEL_FRAME
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_214_STEP
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_236_STEP
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_21416_STEP
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_23634_STEP
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_214214_STEP
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_236236_STEP
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_START
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TERM
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TURN_CANCEL_FRAME
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TURN_COMMAND_214_STEP
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TURN_COMMAND_21416_STEP
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TURN_COMMAND_41236_STEP
FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TURN_COMMAND_214214_STEP
FIGHTER_SPECIAL_COMMAND_USER_STATUS_WORK_ID_PASS_FLAG_COMMAND_EXTEND
FIGHTER_SPECIAL_COMMAND_USER_STATUS_WORK_ID_PASS_FLAG_COMMAND_EXTEND2
FIGHTER_SPECIAL_COMMAND_USER_STATUS_WORK_ID_PASS_FLOAT_OFFSET_Y
FIGHTER_SPECIAL_COMMAND_USER_STATUS_WORK_ID_PASS_FLOAT_SPEED_Y
FIGHTER_SPECIAL_COMMAND_USER_STATUS_WORK_ID_PASS_INT_FRAME
FIGHTER_SPECIFIC_STATUS_ALL
FIGHTER_SPECIFIC_STATUS_BACK_SHIELD
FIGHTER_SPECIFIC_STATUS_BRAVE_STEEL
FIGHTER_SPECIFIC_STATUS_CURRY
FIGHTER_SPECIFIC_STATUS_FLOWER
FIGHTER_SPECIFIC_STATUS_GOLD
FIGHTER_SPECIFIC_STATUS_HEAD_MUSHROOM
FIGHTER_SPECIFIC_STATUS_METAL
FIGHTER_SPECIFIC_STATUS_SCALE
FIGHTER_SPECIFIC_STATUS_SLOW
FIGHTER_SPECIFIC_STATUS_SUPER_STAR
FIGHTER_SPYCLOAK_REVERSE_TYPE_ALL
FIGHTER_SPYCLOAK_REVERSE_TYPE_BRAVE_VARIOUS
FIGHTER_SPYCLOAK_REVERSE_TYPE_FRAME
FIGHTER_SPYCLOAK_REVERSE_TYPE_NUM
FIGHTER_SPYCLOAK_REVERSE_TYPE_OWNER
FIGHTER_SPYCLOAK_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
FIGHTER_SQUAT_WALK_TYPE_NONE
FIGHTER_SQUAT_WALK_TYPE_SQUAT_WALK
FIGHTER_SQUAT_WALK_TYPE_TERM
FIGHTER_SSCOPE_STEP_END
FIGHTER_SSCOPE_STEP_HOLD
FIGHTER_SSCOPE_STEP_HOLD_FIRE
FIGHTER_SSCOPE_STEP_RAPID
FIGHTER_SSCOPE_STEP_START
FIGHTER_STATUS_AIR_LASSO_BODY_FLIP_X
FIGHTER_STATUS_AIR_LASSO_BODY_FLIP_Y
FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_FLAG_REWIND
FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_INT_ARTICLE2_ID
FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_INT_ARTICLE_ID
FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_INT_MOTION_KIND
FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_INT_REWIND_START_FRAME
FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_INT_WAIT_FRAME
FIGHTER_STATUS_AIR_LASSO_FLAG_CHECK
FIGHTER_STATUS_AIR_LASSO_FLAG_HANG_IMMIDIATE
FIGHTER_STATUS_AIR_LASSO_FLAG_IS_CHECK
FIGHTER_STATUS_AIR_LASSO_FLAG_LANDING
FIGHTER_STATUS_AIR_LASSO_FLAG_MAP_COLL_OFFSET
FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_CATCH_SAME_CLIFF
FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_EXTEND_ARM
FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_FALL_ENABLE
FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_LANDING
FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_NOT_ARM
FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_TOUCH
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_BODY_ANGLE
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_BODY_OFFSET
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_HIP_X_PREV
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_ROT_X_PREV
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_SPEED_X
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_SPEED_Y
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_UP_Z
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_ARTICLE_TIP_NODE_ID
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_BODY_ANGLE_INTP
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_BODY_ANGLE_INTP_MAX
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_BODY_FLIP
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_CHECK_CLIFF_JOINT_ID
FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_FRAME
FIGHTER_STATUS_AIR_LASSO_REACH_FLAG_RAY_CHECK
FIGHTER_STATUS_AIR_LASSO_REACH_FLAG_TOUCH
FIGHTER_STATUS_AIR_LASSO_REACH_WORK_FLOAT_CLIFF_POS_X
FIGHTER_STATUS_AIR_LASSO_REACH_WORK_FLOAT_CLIFF_POS_Y
FIGHTER_STATUS_AIR_LASSO_REACH_WORK_FLOAT_MAP_COLL_OFFSET_X
FIGHTER_STATUS_AIR_LASSO_REACH_WORK_FLOAT_MAP_COLL_OFFSET_Y
FIGHTER_STATUS_AIR_LASSO_REACH_WORK_FLOAT_MAP_COLL_OFFSET_Z
FIGHTER_STATUS_AIR_LASSO_REACH_WORK_INT_ARTICLE_ID
FIGHTER_STATUS_AIR_LASSO_REACH_WORK_INT_ARTICLE_STATUS
FIGHTER_STATUS_AIR_LASSO_REACH_WORK_INT_MOTION_KIND_FAILURE
FIGHTER_STATUS_AIR_LASSO_REWIND_FLAG_TOUCH
FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_FLOAT_BODY_ANGLE
FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_FLOAT_UP_Z
FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_INT_ARTICLE_ID
FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_INT_BODY_ANGLE_INTP
FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_INT_BODY_ANGLE_INTP_MAX
FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_INT_FRAME
FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_INT_MOTION_START_FRAME
FIGHTER_STATUS_AIR_LASSO_WORK_FLOAT_MAP_COLL_OFFSET_X
FIGHTER_STATUS_AIR_LASSO_WORK_FLOAT_MAP_COLL_OFFSET_Y
FIGHTER_STATUS_AIR_LASSO_WORK_FLOAT_MAP_COLL_OFFSET_Z
FIGHTER_STATUS_AIR_LASSO_WORK_INT_ARTICLE2_ID
FIGHTER_STATUS_AIR_LASSO_WORK_INT_ARTICLE_ID
FIGHTER_STATUS_AIR_LASSO_WORK_INT_FRAME
FIGHTER_STATUS_APPEAL_WORK_INT_MOTION_KIND_L
FIGHTER_STATUS_APPEAL_WORK_INT_MOTION_KIND_R
FIGHTER_STATUS_ATTACH_WALL_FLAG_MOT_STOP
FIGHTER_STATUS_ATTACH_WALL_FLAG_STICK_Y_NEUTRAL
FIGHTER_STATUS_ATTACH_WALL_WORK_INT_FRAME
FIGHTER_STATUS_ATTACK_100_STEP_END
FIGHTER_STATUS_ATTACK_100_STEP_LOOP
FIGHTER_STATUS_ATTACK_100_STEP_START
FIGHTER_STATUS_ATTACK_AIR_FLAG_ENABLE_LANDING
FIGHTER_STATUS_ATTACK_AIR_FLAG_KEEP_AIR
FIGHTER_STATUS_ATTACK_AIR_FLAG_LANDING_CLEAR_SPEED
FIGHTER_STATUS_ATTACK_AIR_WORK_INT_FRAME
FIGHTER_STATUS_ATTACK_AIR_WORK_INT_MOTION_KIND
FIGHTER_STATUS_ATTACK_DASH_FLAG_ATTACK_HI4_DISABLE
FIGHTER_STATUS_ATTACK_DASH_WORK_INT_CATCH_FRAME
FIGHTER_STATUS_ATTACK_DASH_WORK_INT_FRAME
FIGHTER_STATUS_ATTACK_FLAG_100_CHECK_COMBO_NUM
FIGHTER_STATUS_ATTACK_FLAG_100_CONTINUE
FIGHTER_STATUS_ATTACK_FLAG_100_CONTINUE_CHECK
FIGHTER_STATUS_ATTACK_FLAG_100_CONTINUE_INPUT
FIGHTER_STATUS_ATTACK_FLAG_100_LOOPED
FIGHTER_STATUS_ATTACK_FLAG_CONNECT_COMBO
FIGHTER_STATUS_ATTACK_FLAG_ENABLE_100
FIGHTER_STATUS_ATTACK_FLAG_ENABLE_COMBO
FIGHTER_STATUS_ATTACK_FLAG_ENABLE_COMBO_INPUT
FIGHTER_STATUS_ATTACK_FLAG_ENABLE_COMBO_PRECEDE
FIGHTER_STATUS_ATTACK_FLAG_ENABLE_NO_HIT_COMBO
FIGHTER_STATUS_ATTACK_FLAG_ENABLE_NO_HIT_COMBO_TRIGGER
FIGHTER_STATUS_ATTACK_FLAG_ENABLE_RESTART
FIGHTER_STATUS_ATTACK_FLAG_HOLD
FIGHTER_STATUS_ATTACK_FLAG_RELEASE_BUTTON
FIGHTER_STATUS_ATTACK_FLAG_RESTART
FIGHTER_STATUS_ATTACK_FLAG_RESTART_ATTACK
FIGHTER_STATUS_ATTACK_FLAG_RESTART_COMBO
FIGHTER_STATUS_ATTACK_FLAG_SMASH_SMASH_HOLD_TO_ATTACK
FIGHTER_STATUS_ATTACK_FLAG_START_SMASH_HOLD
FIGHTER_STATUS_ATTACK_WORK_FLOAT_SMASH_PREV_LR
FIGHTER_STATUS_ATTACK_WORK_FLOAT_SMASH_RESTART_FRAME
FIGHTER_STATUS_ATTACK_WORK_FLOAT_SMASH_TARGET_LR
FIGHTER_STATUS_ATTACK_WORK_INT_100_CONTINUE_COUNT
FIGHTER_STATUS_ATTACK_WORK_INT_100_COUNT
FIGHTER_STATUS_ATTACK_WORK_INT_100_HIT_NEAR_COUNT
FIGHTER_STATUS_ATTACK_WORK_INT_100_HIT_NEAR_COUNT_CLIFF_STOP
FIGHTER_STATUS_ATTACK_WORK_INT_100_STEP
FIGHTER_STATUS_ATTACK_WORK_INT_ATTACK11_MOTION
FIGHTER_STATUS_ATTACK_WORK_INT_FRAME
FIGHTER_STATUS_ATTACK_WORK_INT_MOTION_KIND
FIGHTER_STATUS_ATTACK_WORK_INT_SMASH_HOLD_KEEP_FRAME
FIGHTER_STATUS_ATTACK_WORK_INT_SMASH_LOOP_BASE_FRAME
FIGHTER_STATUS_ATTACK_WORK_INT_SMASH_LOOP_FRAME
FIGHTER_STATUS_ATTACK_WORK_INT_SMASH_LOOP_TOTAL_FRAME
FIGHTER_STATUS_ATTR_CLEAR_MOTION_ENERGY
FIGHTER_STATUS_ATTR_DAMAGE
FIGHTER_STATUS_ATTR_DETACH_PIKMIN
FIGHTER_STATUS_ATTR_DISABLE_CURRY_FACE
FIGHTER_STATUS_ATTR_DISABLE_CURRY_SHOT
FIGHTER_STATUS_ATTR_DISABLE_DISSOLVE_CURSOR
FIGHTER_STATUS_ATTR_DISABLE_GROUND_FRICTION
FIGHTER_STATUS_ATTR_DISABLE_INTERRUPT_SCALING
FIGHTER_STATUS_ATTR_DISABLE_INTERRUPT_SPRING
FIGHTER_STATUS_ATTR_DISABLE_INTERRUPT_SUPERSTAR
FIGHTER_STATUS_ATTR_DISABLE_INTERRUPT_WARP
FIGHTER_STATUS_ATTR_DISABLE_ITEM_INTERRUPT
FIGHTER_STATUS_ATTR_DISABLE_SHIELD_RECOVERY
FIGHTER_STATUS_ATTR_DISABLE_SWIM
FIGHTER_STATUS_ATTR_DISABLE_TURN_DAMAGE
FIGHTER_STATUS_ATTR_ENABLE_ROCKETBELT_EJECT
FIGHTER_STATUS_ATTR_FINAL
FIGHTER_STATUS_ATTR_FINAL_DAMAGE
FIGHTER_STATUS_ATTR_HIDE_NAME_CURSOR
FIGHTER_STATUS_ATTR_IGNORE_SPEED_LIMIT
FIGHTER_STATUS_ATTR_INHERIT_CAMERA_RANGE
FIGHTER_STATUS_ATTR_INHERIT_CURSOR
FIGHTER_STATUS_ATTR_INTO_DOOR
FIGHTER_STATUS_ATTR_KEEP_2NDARY
FIGHTER_STATUS_ATTR_KEEP_MOTION_RATE
FIGHTER_STATUS_ATTR_NO_DROP_ITEM
FIGHTER_STATUS_ATTR_SCALE_KINETIC_ENERGY
FIGHTER_STATUS_ATTR_SLOPE_TOP_UNLIMIT
FIGHTER_STATUS_ATTR_START_TURN
FIGHTER_STATUS_BITTEN_WARIO_WORK_FLOAT_MOTION_END_FRAME
FIGHTER_STATUS_BITTEN_WARIO_WORK_INT_MOTION_KIND_AIR
FIGHTER_STATUS_BITTEN_WARIO_WORK_INT_MOTION_KIND_GROUND
FIGHTER_STATUS_BITTEN_WARIO_WORK_INT_MOTION_RATE_FRAME
FIGHTER_STATUS_BITTEN_WARIO_WORK_INT_PARENT_SITUATION
FIGHTER_STATUS_BOSS_DEAD_FLAG_BOSS_STOP_SE
FIGHTER_STATUS_BOSS_DEAD_FLAG_CHANGED_MOTION
FIGHTER_STATUS_BOSS_DEAD_FLAG_FINISH
FIGHTER_STATUS_BOSS_DEAD_FLAG_KEYOFF_BGM
FIGHTER_STATUS_BOSS_DEAD_WORK_INT_SITUATION_KIND_PREVIOUS
FIGHTER_STATUS_BURY_WORK_FLAG_FEW_REMAINING_CLATTER_TIME_EFFECT
FIGHTER_STATUS_BURY_WORK_FLAG_INVALID_NO_REACTION
FIGHTER_STATUS_BURY_WORK_FLAG_RECOVERY
FIGHTER_STATUS_BURY_WORK_FLAG_SWING_BINDPOSE_SKIRT
FIGHTER_STATUS_BURY_WORK_FLOAT_JUMP_FRAME
FIGHTER_STATUS_BURY_WORK_FLOAT_OFFSET_Y
FIGHTER_STATUS_BURY_WORK_FLOAT_SPEED_Y
FIGHTER_STATUS_BURY_WORK_FLOAT_START_CLATTER_TIME
FIGHTER_STATUS_BURY_WORK_INT_FRAME
FIGHTER_STATUS_BURY_WORK_INT_MERIKOMI_EFFECT_HANDLE
FIGHTER_STATUS_BURY_WORK_INT_SMOKE2_EFFECT_FRAME
FIGHTER_STATUS_BURY_WORK_INT_SMOKE_EFFECT_FRAME
FIGHTER_STATUS_CAPTURE_BEITCRANE_WORK_ID_INT_CAPTURE_NODE_BACKUP
FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLAG_END
FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLOAT_CATCH_POS_X
FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLOAT_CATCH_POS_Y
FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLOAT_CATCH_POS_Z
FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLOAT_INHALE_SPEED
FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLOAT_SCALE_BACKUP
FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_INT_CATCH_NODE
FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_INT_END_INVINCIBLE_FRAME
FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_INT_FRAME_COUNT
FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_INT_PARAM_SCALING_FRAME
FIGHTER_STATUS_CAPTURE_BOSSGALAGA_WORK_ID_FLAG_REQUEST_START_CLATTER
FIGHTER_STATUS_CAPTURE_BOSSGALAGA_WORK_ID_FLAG_STARTED_CLATTER
FIGHTER_STATUS_CAPTURE_BOSSGALAGA_WORK_ID_INT_CAPTURE_NODE_BACKUP
FIGHTER_STATUS_CAPTURE_CUT_WORK_INT_SITUATION
FIGHTER_STATUS_CAPTURE_DAMAGE_WORK_FLAG_AIR
FIGHTER_STATUS_CAPTURE_DAMAGE_WORK_FLAG_FIRST
FIGHTER_STATUS_CAPTURE_DAMAGE_WORK_INT_MOTION_KIND_GROUND
FIGHTER_STATUS_CAPTURE_DAMAGE_WORK_INT_MOTION_KIND_OFFSET
FIGHTER_STATUS_CAPTURE_DAMAGE_WORK_INT_SITUATION
FIGHTER_STATUS_CAPTURE_ITEM_WORK_ID_FLAG_CLATTER
FIGHTER_STATUS_CAPTURE_ITEM_WORK_ID_FLOAT_CAPTURE_JUMP_SPEED_X
FIGHTER_STATUS_CAPTURE_ITEM_WORK_ID_FLOAT_CAPTURE_JUMP_SPEED_Y
FIGHTER_STATUS_CAPTURE_ITEM_WORK_ID_INT_CAPTURE_NODE_BACKUP
FIGHTER_STATUS_CAPTURE_MASTERHAND_WORK_FLAG_ENABLE_CLATTER
FIGHTER_STATUS_CAPTURE_MIMIKKYU_WORK_ID_FLAG_CLATTER_END
FIGHTER_STATUS_CAPTURE_NABBIT_WORK_INT_INVINCIBLE_FRAME
FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_AIR
FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_FIRST
FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_GET_MOTION_KIND_RESULT
FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_JUMP
FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_MOTION_END_FLAG
FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_STOP_PULL
FIGHTER_STATUS_CAPTURE_PULLED_WORK_INT_JUMP_BUTTON_COUNT
FIGHTER_STATUS_CAPTURE_PULLED_WORK_INT_MOTION_KIND_GROUND
FIGHTER_STATUS_CAPTURE_PULLED_WORK_INT_MOTION_KIND_OFFSET
FIGHTER_STATUS_CAPTURE_PULLED_WORK_INT_MOTION_KIND_OFFSET_LW
FIGHTER_STATUS_CAPTURE_PULLED_WORK_INT_SITUATION
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLAG_INHALE
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLAG_INHALE_END
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLAG_INHALE_START
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_INHALE_POS_X
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_INHALE_POS_Y
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_INHALE_POS_Z
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_INHALE_SCALE
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_SCALE_BASE
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_START_POS_X
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_START_POS_Y
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_START_POS_Z
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_INT_FRAME_BASE
FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_INT_INHALE_FRAME
FIGHTER_STATUS_CAPTURE_WAIT_WORK_FLAG_AIR
FIGHTER_STATUS_CAPTURE_WAIT_WORK_FLAG_FIRST
FIGHTER_STATUS_CAPTURE_WAIT_WORK_INT_MOTION_KIND_GROUND
FIGHTER_STATUS_CAPTURE_WAIT_WORK_INT_MOTION_KIND_OFFSET
FIGHTER_STATUS_CAPTURE_WAIT_WORK_INT_SITUATION
FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_FLAG_START
FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_FLAG_TERM
FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_FLOAT_START
FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_FLOAT_TERM
FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_INT_START
FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_INT_TERM
FIGHTER_STATUS_CATCHED_RIDLEY_WORK_FLOAT_CAPTURE_CUT_SPEED_X
FIGHTER_STATUS_CATCHED_RIDLEY_WORK_FLOAT_INIT_OFFSET_X
FIGHTER_STATUS_CATCHED_RIDLEY_WORK_FLOAT_INIT_OFFSET_Y
FIGHTER_STATUS_CATCHED_RIDLEY_WORK_FLOAT_INIT_OFFSET_Z
FIGHTER_STATUS_CATCHED_RIDLEY_WORK_FLOAT_SPEED_X
FIGHTER_STATUS_CATCHED_RIDLEY_WORK_INT_OFFSET_COUNT
FIGHTER_STATUS_CATCH_CUT_WORK_INT_SITUATION
FIGHTER_STATUS_CATCH_DASH_WORK_INT_CATCH_TURN_FRAME
FIGHTER_STATUS_CATCH_FLAG_CATCH_WAIT
FIGHTER_STATUS_CATCH_PULL_FLAG_UNNECESSARY_CLEAR_TRANS
FIGHTER_STATUS_CATCH_PULL_WORK_INT_MOTION_KIND
FIGHTER_STATUS_CATCH_WAIT_WORK_INT_IK_LEFT_JOINT_ID
FIGHTER_STATUS_CATCH_WAIT_WORK_INT_IK_RIGHT_JOINT_ID
FIGHTER_STATUS_CATCH_WAIT_WORK_INT_LAST_STRANS
FIGHTER_STATUS_CATCH_WAIT_WORK_INT_MOTION_KIND
FIGHTER_STATUS_CLIFF_CATCH_MOVE_FLAG_AIR_LASSO_CATCH
FIGHTER_STATUS_CLIFF_CATCH_MOVE_WORK_INT_FRAME
FIGHTER_STATUS_CLIFF_FLAG_NEUTRAL
FIGHTER_STATUS_CLIFF_FLAG_TO_CLIMB
FIGHTER_STATUS_CLIFF_FLAG_TO_DAMAGE_FALL
FIGHTER_STATUS_CLIFF_FLAG_TO_FALL
FIGHTER_STATUS_CLIFF_FLAG_TO_GROUND
FIGHTER_STATUS_CLIFF_FLAG_TO_JUMP
FIGHTER_STATUS_CLIFF_FLAG_TO_RELEASE
FIGHTER_STATUS_CLIFF_FLAG_TO_ROB
FIGHTER_STATUS_CLIFF_JUMP_WORK_INT_FRAME
FIGHTER_STATUS_CLIFF_WORK_FLOAT_HIT_NORMAL_FRAME
FIGHTER_STATUS_CLIFF_WORK_INT_CATCH_REST_TIME
FIGHTER_STATUS_CLIFF_WORK_INT_WAIT_FRAME
FIGHTER_STATUS_CLUNG_DIDDY_FLAG_CAPTURE_CUT_JUMP
FIGHTER_STATUS_CLUNG_DIDDY_FLAG_CLUNG_THROWN_ATTACK_DIDDY
FIGHTER_STATUS_CLUNG_DIDDY_FLAG_USE_DX_MOTION
FIGHTER_STATUS_CLUNG_DIDDY_WORK_FLOAT_CLATTER_FRAME_AIR
FIGHTER_STATUS_CLUNG_DIDDY_WORK_FLOAT_CLATTER_FRAME_GROUND
FIGHTER_STATUS_CLUNG_DIDDY_WORK_INT_MOTION_KIND
FIGHTER_STATUS_CLUNG_DIDDY_WORK_INT_THROWN_FRAME
FIGHTER_STATUS_DAMAGE_DISABLE_CLOUD_THROUGH
FIGHTER_STATUS_DAMAGE_FALL_FLAG_DISABLE_MOTION_RATE_TRANS
FIGHTER_STATUS_DAMAGE_FALL_FLAG_PREV_NO_COMP
FIGHTER_STATUS_DAMAGE_FALL_FLAG_REVERSE_MOTION
FIGHTER_STATUS_DAMAGE_FALL_FLAG_TRANSITION
FIGHTER_STATUS_DAMAGE_FALL_WORK_FLOAT_MOT_RATE_COUNTER
FIGHTER_STATUS_DAMAGE_FALL_WORK_FLOAT_PREV_MOT_RATE
FIGHTER_STATUS_DAMAGE_FALL_WORK_INT_NO_TRANSITION_FRAME
FIGHTER_STATUS_DAMAGE_FLAG_ADJUST_VECTOR
FIGHTER_STATUS_DAMAGE_FLAG_DAMAGE_REFLECT_STOP
FIGHTER_STATUS_DAMAGE_FLAG_DEAD_EFFECT
FIGHTER_STATUS_DAMAGE_FLAG_ELEC
FIGHTER_STATUS_DAMAGE_FLAG_ENABLE_DOWN
FIGHTER_STATUS_DAMAGE_FLAG_ENABLE_KINE_GRAVITY
FIGHTER_STATUS_DAMAGE_FLAG_END_REACTION
FIGHTER_STATUS_DAMAGE_FLAG_FALLING
FIGHTER_STATUS_DAMAGE_FLAG_FLY_DISABLE_PASSIVE
FIGHTER_STATUS_DAMAGE_FLAG_FLY_ROLL_ANGLE_RETURN
FIGHTER_STATUS_DAMAGE_FLAG_FLY_ROLL_SET_ANGLE
FIGHTER_STATUS_DAMAGE_FLAG_GROUND
FIGHTER_STATUS_DAMAGE_FLAG_NO_DROP_ITEM
FIGHTER_STATUS_DAMAGE_FLAG_NO_SMOKE
FIGHTER_STATUS_DAMAGE_FLAG_PREVIOUS_DOWN
FIGHTER_STATUS_DAMAGE_FLAG_REACTION_CANCEL
FIGHTER_STATUS_DAMAGE_FLY_REFLECT_WORK_FLOAT_REFLECT_CHK_FRAME
FIGHTER_STATUS_DAMAGE_FLY_SE_KIND_L
FIGHTER_STATUS_DAMAGE_FLY_SE_KIND_LL
FIGHTER_STATUS_DAMAGE_FLY_SE_KIND_M
FIGHTER_STATUS_DAMAGE_FLY_SE_KIND_S
FIGHTER_STATUS_DAMAGE_REFLECT_DIR_DOWN
FIGHTER_STATUS_DAMAGE_REFLECT_DIR_LEFT
FIGHTER_STATUS_DAMAGE_REFLECT_DIR_RIGHT
FIGHTER_STATUS_DAMAGE_REFLECT_DIR_UP
FIGHTER_STATUS_DAMAGE_STOP_RELEASE_ACTION_GROUND_TO_AIR
FIGHTER_STATUS_DAMAGE_STOP_RELEASE_ACTION_GROUND_TO_GROUND
FIGHTER_STATUS_DAMAGE_STOP_RELEASE_ACTION_NONE
FIGHTER_STATUS_DAMAGE_WORK_FLOAT_CORRECT_DAMAGE_VECTOR_ANGLE
FIGHTER_STATUS_DAMAGE_WORK_FLOAT_DAMAGE_MOTION_RATE
FIGHTER_STATUS_DAMAGE_WORK_FLOAT_DAMAGE_REFLECT_MOTION_RATE
FIGHTER_STATUS_DAMAGE_WORK_FLOAT_FLY_DIST
FIGHTER_STATUS_DAMAGE_WORK_FLOAT_FLY_ROLL_ANGLE_RETURN_FRAME
FIGHTER_STATUS_DAMAGE_WORK_FLOAT_REACTION_FRAME
FIGHTER_STATUS_DAMAGE_WORK_FLOAT_ROT_ANGLE
FIGHTER_STATUS_DAMAGE_WORK_FLOAT_START_FALL_Y
FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_X
FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_Y
FIGHTER_STATUS_DAMAGE_WORK_INT_ATTACKER_COLOR
FIGHTER_STATUS_DAMAGE_WORK_INT_ATTACK_DISABLE_FRAME
FIGHTER_STATUS_DAMAGE_WORK_INT_AURA_EFFECT_ID
FIGHTER_STATUS_DAMAGE_WORK_INT_AURA_FRAME
FIGHTER_STATUS_DAMAGE_WORK_INT_CORRECT_DAMAGE_VECTOR_EFFECT_ID
FIGHTER_STATUS_DAMAGE_WORK_INT_DAMAGE_MOTION_KIND
FIGHTER_STATUS_DAMAGE_WORK_INT_DAMAGE_REFLECT_STOP_FRAME
FIGHTER_STATUS_DAMAGE_WORK_INT_EFFECT_ID
FIGHTER_STATUS_DAMAGE_WORK_INT_ESCAPE_DISABLE_FRAME
FIGHTER_STATUS_DAMAGE_WORK_INT_FLY_SE_KIND
FIGHTER_STATUS_DAMAGE_WORK_INT_FRAME
FIGHTER_STATUS_DAMAGE_WORK_INT_HIT_STOP_FRAME
FIGHTER_STATUS_DAMAGE_WORK_INT_MOTION_KIND
FIGHTER_STATUS_DAMAGE_WORK_INT_STOP_RELEASE_ACTION
FIGHTER_STATUS_DAMAGE_WORK_INT_TERM
FIGHTER_STATUS_DAMAGE_WORK_INT_WALL_DAMAGE_REFLECT_MOTION_STOP_FRAME
FIGHTER_STATUS_DASH_FLAG_NO_ESCAPE
FIGHTER_STATUS_DASH_FLAG_NO_S4
FIGHTER_STATUS_DASH_FLAG_NO_SLIP
FIGHTER_STATUS_DASH_FLAG_TURN_DASH
FIGHTER_STATUS_DASH_FLAG_TURN_DASH_ON
FIGHTER_STATUS_DASH_WORK_INT_COUNT
FIGHTER_STATUS_DASH_WORK_INT_DASH_TO_RUN_FRAME
FIGHTER_STATUS_DASH_WORK_INT_ENABLE_ATTACK_FRAME
FIGHTER_STATUS_DASH_WORK_INT_INVALID_ATTACK_ESCAPE_FRAME
FIGHTER_STATUS_DASH_WORK_INT_RETRY_TURN_DASH_FRAME
FIGHTER_STATUS_DASH_WORK_INT_TURN_DASH_FRAME
FIGHTER_STATUS_DASH_WORK_INT_TURN_DASH_FROM_DASH_COUNT
FIGHTER_STATUS_DEAD_FLAG_CAMERA_FOLLOW
FIGHTER_STATUS_DEAD_FLAG_CAMERA_FOLLOW_EXEC
FIGHTER_STATUS_DEAD_FLAG_END_ACTION
FIGHTER_STATUS_DEAD_WORK_FLOAT_FIRST_DISTANCE
FIGHTER_STATUS_DEAD_WORK_FLOAT_LAST_FOLLOW_POS_X
FIGHTER_STATUS_DEAD_WORK_FLOAT_LAST_FOLLOW_POS_Y
FIGHTER_STATUS_DEAD_WORK_FLOAT_LAST_FOLLOW_POS_Z
FIGHTER_STATUS_DEAD_WORK_FLOAT_OFFSET_X
FIGHTER_STATUS_DEAD_WORK_FLOAT_OFFSET_Y
FIGHTER_STATUS_DEAD_WORK_FLOAT_OFFSET_Z
FIGHTER_STATUS_DEAD_WORK_FLOAT_POS_Y
FIGHTER_STATUS_DEAD_WORK_FLOAT_RADIUS
FIGHTER_STATUS_DEAD_WORK_FLOAT_ROT_X
FIGHTER_STATUS_DEAD_WORK_FLOAT_ROT_X_OFFSET
FIGHTER_STATUS_DEAD_WORK_FLOAT_ROT_Z_RANDOM_OFFSET
FIGHTER_STATUS_DEAD_WORK_FLOAT_SCALE_BACKUP
FIGHTER_STATUS_DEAD_WORK_FLOAT_SPEED_DEG
FIGHTER_STATUS_DEAD_WORK_FLOAT_SPEED_X
FIGHTER_STATUS_DEAD_WORK_FLOAT_SPEED_Y
FIGHTER_STATUS_DEAD_WORK_FLOAT_SPEED_Z
FIGHTER_STATUS_DEAD_WORK_INT_DEAD_UP_STEP
FIGHTER_STATUS_DEAD_WORK_INT_FIRST_DISTANCE_GROUP
FIGHTER_STATUS_DEAD_WORK_INT_FRAME
FIGHTER_STATUS_DEAD_WORK_INT_ICE_EFFECT
FIGHTER_STATUS_DEAD_WORK_INT_MOVE_FRAME
FIGHTER_STATUS_DEAD_WORK_INT_OFFSET_X_FIRST_RAND
FIGHTER_STATUS_DEAD_WORK_INT_PHASE
FIGHTER_STATUS_DEAD_WORK_INT_ROT_Z_FIRST_RAND
FIGHTER_STATUS_DEMON_DIVED_WORK_FLAG_CAMERA_UPDATE_POS
FIGHTER_STATUS_DEMON_DIVED_WORK_FLAG_START
FIGHTER_STATUS_DEMON_DIVED_WORK_FLOAT_INIT_OFFSET_X
FIGHTER_STATUS_DEMON_DIVED_WORK_FLOAT_INIT_OFFSET_Y
FIGHTER_STATUS_DEMON_DIVED_WORK_FLOAT_INIT_OFFSET_Z
FIGHTER_STATUS_DEMON_DIVED_WORK_FLOAT_INIT_Y
FIGHTER_STATUS_DEMON_DIVED_WORK_FLOAT_START
FIGHTER_STATUS_DEMON_DIVED_WORK_INT_OFFSET_COUNT
FIGHTER_STATUS_DEMON_DIVED_WORK_INT_START
FIGHTER_STATUS_DEMON_DIVED_WORK_TERM
FIGHTER_STATUS_DIDDY_WORK_KEEP_FLAG_FALL_SPECIAL_FLAG
FIGHTER_STATUS_DIDDY_WORK_KEEP_FLAG_FALL_SPECIAL_FLOAT
FIGHTER_STATUS_DIDDY_WORK_KEEP_FLAG_FALL_SPECIAL_INT
FIGHTER_STATUS_DOLLY_FINAL_TARGET_FLAG_FINISH
FIGHTER_STATUS_DOLLY_FINAL_TARGET_FLOAT_SCALE_BASE
FIGHTER_STATUS_DOLLY_FINAL_TARGET_FLOAT_SCALE_OWNER
FIGHTER_STATUS_DOLLY_FINAL_TARGET_FLOAT_SCALE_Z
FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLAG_REVERT_SPEED_AFTER_CUTIN
FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLAG_START_SHAKE_AFTER_STOP
FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLOAT_ROT_X
FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLOAT_START_DAMAGE_SPEED_X
FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLOAT_START_DAMAGE_SPEED_Y
FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLOAT_START_GRAVITY_SPEED_Y
FIGHTER_STATUS_DOLLY_SUPER_SPECIAL2_CAPTURE_WORK_FLAG_START_GROUND
FIGHTER_STATUS_DOLLY_SUPER_SPECIAL2_CAPTURE_WORK_INT_MOVE_FRAME
FIGHTER_STATUS_DOLLY_SUPER_SPECIAL2_CAPTURE_WORK_INT_STOP_FRAME
FIGHTER_STATUS_DOWN_DAMAGE_FLAG_SITUATION_CHANGE
FIGHTER_STATUS_DOWN_DAMAGE_FLAG_START_AIR
FIGHTER_STATUS_DOWN_FLAG_DAMAGE_3
FIGHTER_STATUS_DOWN_FLAG_NO_DOWN_DAMAGE
FIGHTER_STATUS_DOWN_FLAG_PREV_STATUS_DOWN_EAT
FIGHTER_STATUS_DOWN_FLAG_UP
FIGHTER_STATUS_DOWN_WORK_FLOAT_DOWN_FRAME
FIGHTER_STATUS_DOWN_WORK_FLOAT_RAGDOLL_FRAME
FIGHTER_STATUS_DOWN_WORK_INT_MOTION_KIND
FIGHTER_STATUS_DOWN_WORK_INT_NO_ACTION_FRAME
FIGHTER_STATUS_DRUM_FLAG_IS_BROKEN_DRUM
FIGHTER_STATUS_DRUM_FLAG_IS_EXIT_CLATTER
FIGHTER_STATUS_DRUM_FLAG_IS_HIDE
FIGHTER_STATUS_DRUM_FLAG_IS_NEED_BIND
FIGHTER_STATUS_DRUM_WORK_FLOAT_CLATTER_TIME
FIGHTER_STATUS_ESCAPE_AIR_ADD_XLU_START_FRAME
FIGHTER_STATUS_ESCAPE_AIR_FLAG_END_STIFF
FIGHTER_STATUS_ESCAPE_AIR_FLAG_FALL
FIGHTER_STATUS_ESCAPE_AIR_FLAG_KINE_FALL
FIGHTER_STATUS_ESCAPE_AIR_FLAG_PREV_STATUS_PASSIVE_AIR
FIGHTER_STATUS_ESCAPE_AIR_FLAG_PREV_STATUS_PASSIVE_GROUND
FIGHTER_STATUS_ESCAPE_AIR_FLAG_SLIDE
FIGHTER_STATUS_ESCAPE_AIR_FLAG_SLIDE_ENABLE_CONTROL
FIGHTER_STATUS_ESCAPE_AIR_FLAG_SLIDE_ENABLE_GRAVITY
FIGHTER_STATUS_ESCAPE_AIR_FLAG_SLIDE_KEEP_AIR_TURNED_OFF
FIGHTER_STATUS_ESCAPE_AIR_FLAG_STIFF
FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_FLOAT_BACK_ACCEL
FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_FLOAT_DIR_X
FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_FLOAT_DIR_Y
FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_INT_SLIDE_BACK_END_FRAME
FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_INT_SLIDE_FRAME
FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_INT_SLIDE_STEP
FIGHTER_STATUS_ESCAPE_AIR_STIFF_FRAME
FIGHTER_STATUS_ESCAPE_AIR_STIFF_START_FRAME
FIGHTER_STATUS_ESCAPE_FLAG_HIT_XLU
FIGHTER_STATUS_ESCAPE_FLAG_MOTION_RATE_PENALTY
FIGHTER_STATUS_ESCAPE_WORK_FLOAT_MOTION_RATE_PENALTY
FIGHTER_STATUS_ESCAPE_WORK_INT_CATCH_FRAME
FIGHTER_STATUS_ESCAPE_WORK_INT_ESCAPE_ATTACK
FIGHTER_STATUS_ESCAPE_WORK_INT_FRAME
FIGHTER_STATUS_ESCAPE_WORK_INT_HIT_NORMAL_FRAME
FIGHTER_STATUS_ESCAPE_WORK_INT_HIT_XLU_FRAME
FIGHTER_STATUS_FALL_FLAG_DISABLE_MOTION_INTP
FIGHTER_STATUS_FALL_FLAG_FROM_GROUND
FIGHTER_STATUS_FALL_WORK_FLOAT_MOTION_VALUE
FIGHTER_STATUS_FALL_WORK_INT_FRAME
FIGHTER_STATUS_FALL_WORK_INT_MOTION_KIND_2ND
FIGHTER_STATUS_FALL_WORK_INT_MOTION_KIND_B
FIGHTER_STATUS_FALL_WORK_INT_MOTION_KIND_F
FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_FLAG_ARRIVAL
FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_FLAG_CHANGE_MOTION
FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_FLOAT_BEZIER_PARAM1
FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_FLOAT_BEZIER_PARAM2
FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_FLOAT_POS_X
FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_FLOAT_POS_Y
FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_INT_FRAME
FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_INT_MOVE_FRAME
FIGHTER_STATUS_FINAL_DAMAGE_FLY_KOOPA_WORK_INT_FRAME
FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_FLAG_MOTION2
FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_FLAG_START
FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_FLAG_TERM
FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_WORK_FLOAT_START
FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_WORK_FLOAT_TERM
FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_WORK_INT_MOVE_FRAME
FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_WORK_INT_START
FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_WORK_INT_TERM
FIGHTER_STATUS_FINAL_DAMAGE_RYU_FLAG_SHINSYOURYUKEN
FIGHTER_STATUS_FINAL_FLAG_FINISH
FIGHTER_STATUS_FINAL_FLAG_PREV_NO_COMP
FIGHTER_STATUS_FINAL_FLAG_VISUAL_ATTACK_OTHER_FLAG_STOP
FIGHTER_STATUS_FINAL_FLAG_VISUAL_ATTACK_OTHER_NAME_CURSOR
FIGHTER_STATUS_FINAL_FLAG_VISUAL_ATTACK_OTHER_PREV_NAME_CURSOR
FIGHTER_STATUS_FINAL_JUMP_END_FLAG_ENABLE_LANDING
FIGHTER_STATUS_FINAL_WORK_FLOAT_PARENT_POS_X
FIGHTER_STATUS_FINAL_WORK_FLOAT_PARENT_POS_Y
FIGHTER_STATUS_FINAL_WORK_FLOAT_PARENT_TO_TARGET_X
FIGHTER_STATUS_FINAL_WORK_FLOAT_PARENT_TO_TARGET_Y
FIGHTER_STATUS_FINAL_WORK_FLOAT_SPEED
FIGHTER_STATUS_FINAL_WORK_FLOAT_TARGET_POS_X
FIGHTER_STATUS_FINAL_WORK_FLOAT_TARGET_POS_Y
FIGHTER_STATUS_FINAL_WORK_INT_MOTION_COMP_FRAME
FIGHTER_STATUS_FINAL_WORK_INT_MOTION_KIND
FIGHTER_STATUS_FINAL_WORK_INT_SMOKE_EFFECT_HANDLE
FIGHTER_STATUS_FREE_MOVE_WORK_FLOAT_FREE_MOVE_ROTATE_Y
FIGHTER_STATUS_FURAFURA_STAND_WORK_FLAG_WHOLE_HIT_XLU_END
FIGHTER_STATUS_FURAFURA_STAND_WORK_INT_FRAME_COUNT
FIGHTER_STATUS_GENESIS_GET_FLAG_FIRST
FIGHTER_STATUS_GENESIS_GET_WORK_INT_FRAME
FIGHTER_STATUS_GENESIS_SHOOT_FLAG_FIRST
FIGHTER_STATUS_GENESIS_SHOOT_FLAG_RADIATING
FIGHTER_STATUS_GENESIS_SHOOT_FLAG_REQUEST_RADIATING
FIGHTER_STATUS_GENESIS_SHOOT_FLAG_TURN
FIGHTER_STATUS_GENESIS_SHOOT_WORK_INT_SHOOT_FRAME
FIGHTER_STATUS_GIMMICK_BARREL_FLAG_END_BOUND
FIGHTER_STATUS_GIMMICK_BARREL_FLAG_END_SPEED
FIGHTER_STATUS_GIMMICK_BARREL_FLAG_MOVE_3D
FIGHTER_STATUS_GIMMICK_BARREL_FLAG_MOVE_3D_END
FIGHTER_STATUS_GIMMICK_BARREL_FLAG_REMOVE_EFFECT
FIGHTER_STATUS_GIMMICK_BARREL_FLAG_UPDATE_DIRECTION
FIGHTER_STATUS_GIMMICK_BARREL_STEP_IN
FIGHTER_STATUS_GIMMICK_BARREL_STEP_SHOOT
FIGHTER_STATUS_GIMMICK_BARREL_STEP_SHOOT_WAIT
FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_ARRIVAL_Z
FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_DAMAGE_REACTION_FRAME
FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_FALL_SPEED
FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_HIT_Z
FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_SHOOT_OFFSET_X
FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_SHOOT_OFFSET_Y
FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_SHOOT_SPEED_CONTROL
FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_SHOOT_SPEED_Z
FIGHTER_STATUS_GIMMICK_BARREL_WORK_INT_EFFECT_ID
FIGHTER_STATUS_GIMMICK_BARREL_WORK_INT_GROUND_FLAG
FIGHTER_STATUS_GIMMICK_BARREL_WORK_INT_SOOT_FRAME
FIGHTER_STATUS_GIMMICK_BARREL_WORK_INT_STEP
FIGHTER_STATUS_GIMMICK_DOOR_FLAG_NO_INTO
FIGHTER_STATUS_GIMMICK_DOOR_WORK_FLOAT_CENTER_X
FIGHTER_STATUS_GIMMICK_DOOR_WORK_FLOAT_CENTER_Y
FIGHTER_STATUS_GIMMICK_DOOR_WORK_INT_STEP
FIGHTER_STATUS_GIMMICK_ODIN_SLASHED_FLAG_EXIT_STATUS
FIGHTER_STATUS_GIMMICK_PIPE_FLAG_FALL
FIGHTER_STATUS_GIMMICK_PIPE_STEP_IN
FIGHTER_STATUS_GIMMICK_PIPE_STEP_OUT
FIGHTER_STATUS_GIMMICK_PIPE_STEP_START
FIGHTER_STATUS_GIMMICK_PIPE_STEP_WAIT
FIGHTER_STATUS_GIMMICK_PIPE_WORK_FLOAT_PLANE_W
FIGHTER_STATUS_GIMMICK_PIPE_WORK_FLOAT_PLANE_X
FIGHTER_STATUS_GIMMICK_PIPE_WORK_FLOAT_PLANE_Y
FIGHTER_STATUS_GIMMICK_PIPE_WORK_FLOAT_SCALE_FRAME
FIGHTER_STATUS_GIMMICK_PIPE_WORK_INT_END_CHECK
FIGHTER_STATUS_GIMMICK_PIPE_WORK_INT_STEP
FIGHTER_STATUS_GIMMICK_PIPE_WORK_INT_STOP_FRAME
FIGHTER_STATUS_GIMMICK_SPRING_FLAG_USE_SAFE_POS
FIGHTER_STATUS_GIMMICK_SPRING_WORK_FLOAT_SAFE_POS_X
FIGHTER_STATUS_GIMMICK_SPRING_WORK_FLOAT_SAFE_POS_Y
FIGHTER_STATUS_GIMMICK_SPRING_WORK_FLOAT_SHOOT_ANGLE
FIGHTER_STATUS_GIMMICK_SPRING_WORK_FLOAT_SHOOT_SPEED_Y
FIGHTER_STATUS_GIMMICK_TORNADO_FLAG_CHANGE_MOTION
FIGHTER_STATUS_GIMMICK_TORNADO_FLAG_SHOOT
FIGHTER_STATUS_GIMMICK_TORNADO_WORK_FLOAT_ANGLE
FIGHTER_STATUS_GIMMICK_TORNADO_WORK_INT_REACTION_FRAME
FIGHTER_STATUS_GIMMICK_TORNADO_WORK_INT_SHOOT_LIMIT_FRAME
FIGHTER_STATUS_GIMMICK_TORNADO_WORK_INT_TOUCH_CHECK_FRAME
FIGHTER_STATUS_GLIDE_FLAG_STOP
FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLAG_GOLD_EYE
FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLOAT_HIT_STOP_FRAME
FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLOAT_PREV_SHIELD
FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLOAT_SHIELD_LR
FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLOAT_SHIELD_POWER
FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLOAT_SHIELD_SETOFF_MUL
FIGHTER_STATUS_GUARD_DAMAGE_WORK_INT_DAMAGE
FIGHTER_STATUS_GUARD_DAMAGE_WORK_INT_OBJECT_ID
FIGHTER_STATUS_GUARD_DAMAGE_WORK_INT_PREV_SHIELD_SCALE_FRAME
FIGHTER_STATUS_GUARD_DAMAGE_WORK_INT_STIFF_FRAME
FIGHTER_STATUS_GUARD_OFF_WORK_INT_CANCEL_FRAME
FIGHTER_STATUS_GUARD_ON_WORK_FLAG_DISABLE_HIT_STOP_DELAY_STICK
FIGHTER_STATUS_GUARD_ON_WORK_FLAG_EFFECT
FIGHTER_STATUS_GUARD_ON_WORK_FLAG_HIT_XLU
FIGHTER_STATUS_GUARD_ON_WORK_FLAG_IS_DONE_GUARD_DAMAGE_NUM
FIGHTER_STATUS_GUARD_ON_WORK_FLAG_JUST_SHIELD
FIGHTER_STATUS_GUARD_ON_WORK_FLAG_JUST_SHIELD_SLOW_WHOLE
FIGHTER_STATUS_GUARD_ON_WORK_FLAG_SPECIAL_HI
FIGHTER_STATUS_GUARD_ON_WORK_FLOAT_DELAY_MUL
FIGHTER_STATUS_GUARD_ON_WORK_FLOAT_PREV_X
FIGHTER_STATUS_GUARD_ON_WORK_FLOAT_PREV_Y
FIGHTER_STATUS_GUARD_ON_WORK_FLOAT_REACH_PREV_X
FIGHTER_STATUS_GUARD_ON_WORK_FLOAT_REACH_PREV_Y
FIGHTER_STATUS_GUARD_ON_WORK_INT_CATCH_FRAME
FIGHTER_STATUS_GUARD_ON_WORK_INT_JUST_FRAME
FIGHTER_STATUS_GUARD_ON_WORK_INT_JUST_SHEILD_COUNT
FIGHTER_STATUS_GUARD_ON_WORK_INT_LANDING_EFFECT_FRAME
FIGHTER_STATUS_GUARD_ON_WORK_INT_MIN_FRAME
FIGHTER_STATUS_GUARD_ON_WORK_INT_SCALE_FADE_START_FRAME
FIGHTER_STATUS_GUARD_ON_WORK_INT_SHIELD_DAMAGE2_EFFECT_HANDLE
FIGHTER_STATUS_GUARD_ON_WORK_INT_SHIELD_DAMAGE_EFFECT_HANDLE
FIGHTER_STATUS_HAMMER_FLAG_BGM_STARTED
FIGHTER_STATUS_HAMMER_FLAG_BUTTON_JUMP
FIGHTER_STATUS_HAMMER_FLAG_CHANGE_COLANIM
FIGHTER_STATUS_HAMMER_INT_COUNTER
FIGHTER_STATUS_HAMMER_INT_DISCONNECT_FRAME
FIGHTER_STATUS_HAMMER_INT_DRIFT_DEC_COUNT
FIGHTER_STATUS_HAMMER_INT_DRIFT_FRAME
FIGHTER_STATUS_HAMMER_INT_DRIFT_PAST_FRAME
FIGHTER_STATUS_HAMMER_INT_MOTION_KIND
FIGHTER_STATUS_HAMMER_WALK_FLOAT_SPEED
FIGHTER_STATUS_ICE_FLAG_MTRANS_AIR
FIGHTER_STATUS_ICE_FLAG_TOUCH_GROUND
FIGHTER_STATUS_ICE_WORK_FLOAT_ROT_X
FIGHTER_STATUS_ICE_WORK_FLOAT_ROT_X_SPEED
FIGHTER_STATUS_ICE_WORK_INT_EFFECT
FIGHTER_STATUS_ICE_WORK_INT_FRAME
FIGHTER_STATUS_ICE_WORK_INT_NO_GROUND_FRAME
FIGHTER_STATUS_ICE_WORK_INT_PREV_SHAPE_KIND
FIGHTER_STATUS_ITEM_ASSIST_HOIST_WORK_FLAG_BORN_ITEM
FIGHTER_STATUS_ITEM_ASSIST_HOIST_WORK_FLAG_START
FIGHTER_STATUS_ITEM_ASSIST_HOIST_WORK_FLAG_TERM
FIGHTER_STATUS_ITEM_ASSIST_HOIST_WORK_TERM
FIGHTER_STATUS_ITEM_DRIVER_FLAG_IN_BUS
FIGHTER_STATUS_ITEM_DRIVER_FLAG_TO_BUS
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_CAPTURE_FRAME
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_CAPTURE_JUMP_SPEED_X
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_CAPTURE_JUMP_SPEED_Y
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_CAPTURE_RECOVERY
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_CLATTER_FRAME
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_DEST_DISTANCE
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_FLY_ACCEL
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_FLY_DEG
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_FLY_DISTANCE
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_FLY_MAX_SPEED
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_FLY_SPEED
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_INIT_X
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_INIT_Y
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_MAX_CHANGE_DEGREE
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_OFFSET_X
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_OFFSET_Y
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_OFFSET_Z
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_ROT_Z
FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_ROT_Z_SPEED
FIGHTER_STATUS_ITEM_DRIVER_WORK_INT_FLY_COUNT
FIGHTER_STATUS_ITEM_DRIVER_WORK_INT_JOINT_ID
FIGHTER_STATUS_ITEM_DRIVER_WORK_INT_START_ACCEL_FRAME
FIGHTER_STATUS_ITEM_DRIVER_WORK_INT_XLU_FRAME
FIGHTER_STATUS_ITEM_GRASS_PULL_FLAG_PICKUP_FAILED
FIGHTER_STATUS_ITEM_GRASS_PULL_FLAG_STTUS_END_IF_PICKUP_FAILED
FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_FLOAT_THROW_N_OFFSET_ANIM_START_MOT_FRAME
FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_ITEM_POINTER
FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_NEXT_STEP
FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_PICKABLE_ITEM_GRASS_OBJECT_ID
FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_STEP
FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_THROW_N_OFFSET_ANIM_FRAME_COUNT
FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_THROW_N_OFFSET_ANIM_FRAME_COUNT_MAX
FIGHTER_STATUS_ITEM_KAWASAKI_FLAG_FALL
FIGHTER_STATUS_ITEM_KAWASAKI_FLAG_IN_POT
FIGHTER_STATUS_ITEM_KAWASAKI_WORK_FLOAT_PRE_POT_X
FIGHTER_STATUS_ITEM_KAWASAKI_WORK_FLOAT_PRE_POT_Y
FIGHTER_STATUS_ITEM_KAWASAKI_WORK_FLOAT_PRE_POT_Z
FIGHTER_STATUS_ITEM_KAWASAKI_WORK_INT_FLY_COUNT
FIGHTER_STATUS_ITEM_LIFT_WORK_FLAG_MOTION_FLIP
FIGHTER_STATUS_ITEM_LIFT_WORK_FLAG_START
FIGHTER_STATUS_ITEM_LIFT_WORK_FLAG_STOP
FIGHTER_STATUS_ITEM_LIFT_WORK_FLOAT_SCALE
FIGHTER_STATUS_ITEM_LIFT_WORK_FLOAT_SPEED
FIGHTER_STATUS_ITEM_LIFT_WORK_FLOAT_SPEED_MAX_RATIO
FIGHTER_STATUS_ITEM_LIFT_WORK_FLOAT_START
FIGHTER_STATUS_ITEM_LIFT_WORK_FLOAT_STICK_RATE
FIGHTER_STATUS_ITEM_LIFT_WORK_INT_START
FIGHTER_STATUS_ITEM_LIFT_WORK_INT_STEP
FIGHTER_STATUS_ITEM_LIFT_WORK_TERM
FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_FIRE
FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_FIRST_SUB_ENERGY
FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_JET_ON
FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_PUSH_BUTTON
FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_ROCKETBELT_REPLACE
FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_SMOKE
FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_WORK_INT_HOVER_FRAME
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_CANCEL
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_FFLOWER_RELEASE
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_FFLOWER_SHOOT
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_FIRST_SMOKE_EFFECT
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_FROM_TURN_RUN
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_GENESIS_INTERRUPTED_CHANGE_STATUS
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_JUMP_FLAG_BUTTON
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_JUMP_FLY_NEXT
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_MAGICPOT_RELEASE
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_PASS
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_REVENGESHOOTER_MOTION_RATE
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_SSCOPE_AERIAL_REQ_EFFECT
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_SSCOPE_AERIAL_REQ_SOUND
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_SSCOPE_RELEASE
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_SSCOPE_SHOOT
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_STAFF_MOTION_RATE
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_STAFF_NO_STOP_ONCE
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_STAFF_STOP
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_TO_DASH
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_HOLD_FRAME
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_REVENGESHOOTER_MAX_MOTION_RATE
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_REVENGESHOOTER_MIN_MOTION_RATE
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_STAFF_MOTION_RATE
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_UPPER_FRAME
FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_UPPER_RATE
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_FFLOWER_COUNTER
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_FFLOWER_SHOOT_COUNT
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_FFLOWER_STEP
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_ITEM_KIND
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_MAGICPOT_COUNTER
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_MAGICPOT_EFFECT_COUNTER
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_MAGICPOT_SHOOT_COUNT
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_MAGICPOT_STEP
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_SSCOPE_BULLET
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_SSCOPE_CHARGE
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_SSCOPE_STEP
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STAFF_STOP_FRAME
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STAFF_STOP_FRAME_COUNT
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_AIR
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_DASH_B
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_DASH_F
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_FLY
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_JUMP
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_JUMP_AERIAL
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_JUMP_SQUAT
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_LANDING
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_TURN
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_WAIT
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_WALK_B
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_WALK_BRAKE_B
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_WALK_BRAKE_F
FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_WALK_F
FIGHTER_STATUS_ITEM_SPECIALFLAG_HOIST_WORK_FLAG_HOIST_END
FIGHTER_STATUS_ITEM_SPECIALFLAG_HOIST_WORK_FLAG_HOIST_KEEP
FIGHTER_STATUS_ITEM_SPECIALFLAG_HOIST_WORK_FLAG_HOIST_START
FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_ANGLE
FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_CATCH_POS_X
FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_CATCH_POS_Y
FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_GROUND_SAFE_POS_OFFSET_Y
FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_INHALE_SPEED
FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_SHOOT_SPEED_X
FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_SHOOT_SPEED_Y
FIGHTER_STATUS_ITEM_STARRING_WORK_ID_INT_SHOOT_FRAME
FIGHTER_STATUS_ITEM_STARRING_WORK_ID_INT_SHOOT_NO_INHALE_FRAME
FIGHTER_STATUS_ITEM_STARRING_WORK_ID_INT_SHOOT_NO_PASSABLE_FRAME
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_BAT_REFLECT_SKIP_MOTION
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_CHECK_MTRANS
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_DEATHSCYTHE_SMASH
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_FIREBAR_SWING_ACTION_BEGIN
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_FIREBAR_UPDATED_ATTACK
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_HOLD
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_HOMERUNCONTEST
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_RELEASE_BUTTON
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_RESERVED_START
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_S4_CONTINE
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_SMASH_SMASH_HOLD_TO_ATTACK
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_START
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_START_SMASH_HOLD
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_TERM
FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_TRIGGER_BUTTON
FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_BAT_REFLECT_MOTION_FRAME
FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_BAT_REFLECT_MOTION_RATE
FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_CLUB_REPRODUCTION_SPEED
FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_DEATHSCYTHE_DAMAGE
FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_DEATHSCYTHE_MAX_DAMAGE_SUB
FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_RESERVED_START
FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_SMASH_RESTART_FRAME
FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_START
FIGHTER_STATUS_ITEM_SWING_WORK_INT_FRAME
FIGHTER_STATUS_ITEM_SWING_WORK_INT_MOTION_KIND
FIGHTER_STATUS_ITEM_SWING_WORK_INT_S4_HOLD_FRAME
FIGHTER_STATUS_ITEM_SWING_WORK_INT_SMASH_HOLD_KEEP_FRAME
FIGHTER_STATUS_ITEM_SWING_WORK_INT_SMASH_LOOP_BASE_FRAME
FIGHTER_STATUS_ITEM_SWING_WORK_INT_SMASH_LOOP_FRAME
FIGHTER_STATUS_ITEM_SWING_WORK_INT_SMASH_LOOP_TOTAL_FRAME
FIGHTER_STATUS_ITEM_SWING_WORK_INT_START
FIGHTER_STATUS_ITEM_SWING_WORK_INT_STEP
FIGHTER_STATUS_ITEM_SWING_WORK_INT_TERM
FIGHTER_STATUS_ITEM_SWING_WORK_TERM
FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_CONTINUE
FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_FROM_TURN_RUN
FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_KILLER
FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_LOOP_FIRST
FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_SMASH_SE
FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_START
FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_TERM
FIGHTER_STATUS_ITEM_THROW_WORK_FLOAT_KILLER_ANGLE
FIGHTER_STATUS_ITEM_THROW_WORK_FLOAT_LR
FIGHTER_STATUS_ITEM_THROW_WORK_FLOAT_START
FIGHTER_STATUS_ITEM_THROW_WORK_FLOAT_TERM
FIGHTER_STATUS_ITEM_THROW_WORK_INT_FRAME
FIGHTER_STATUS_ITEM_THROW_WORK_INT_MOTION_KIND
FIGHTER_STATUS_ITEM_THROW_WORK_INT_MOTION_KIND_OPPOSITE
FIGHTER_STATUS_ITEM_THROW_WORK_INT_MOTION_KIND_TMP
FIGHTER_STATUS_ITEM_THROW_WORK_INT_SITUATION
FIGHTER_STATUS_ITEM_THROW_WORK_INT_START
FIGHTER_STATUS_ITEM_THROW_WORK_INT_TERM
FIGHTER_STATUS_ITEM_THROW_WORK_TERM
FIGHTER_STATUS_JACK_FINAL_TARGET_FLAG_FINISH
FIGHTER_STATUS_JACK_FINAL_TARGET_FLOAT_SCALE_BASE
FIGHTER_STATUS_JACK_FINAL_TARGET_FLOAT_SCALE_OWNER
FIGHTER_STATUS_JACK_FINAL_TARGET_INT_EFFECT_FRAME
FIGHTER_STATUS_JUMP_FLAG_AVAILABLE_GLIDE
FIGHTER_STATUS_JUMP_FLAG_BUTTON
FIGHTER_STATUS_JUMP_FLAG_FLY_NEXT
FIGHTER_STATUS_JUMP_FLAG_GIMMICK_SPRING_JUMP
FIGHTER_STATUS_JUMP_FLAG_GIMMICK_SPRING_JUMP_FROM_RING
FIGHTER_STATUS_JUMP_FLAG_GIMMICK_SPRING_JUMP_FROM_SPECIAL
FIGHTER_STATUS_JUMP_FLAG_GLIDE_ENABLE
FIGHTER_STATUS_JUMP_FLAG_GLIDE_INPUT
FIGHTER_STATUS_JUMP_FLAG_GLIDE_INPUT_BACK
FIGHTER_STATUS_JUMP_FLAG_POWBLOCK_QUAKE_JUMP
FIGHTER_STATUS_JUMP_FLAG_RESERVE_ATTACK_BUTTON_ON
FIGHTER_STATUS_JUMP_FLY_NEXT
FIGHTER_STATUS_JUMP_FROM_LADDER
FIGHTER_STATUS_JUMP_FROM_SHOOT
FIGHTER_STATUS_JUMP_FROM_SPRING
FIGHTER_STATUS_JUMP_FROM_SQUAT
FIGHTER_STATUS_JUMP_FROM_TREAD
FIGHTER_STATUS_JUMP_FROM_WATER
FIGHTER_STATUS_JUMP_WORK_INT_BUTTON_ON_FRAME
FIGHTER_STATUS_KAMUI_PIERCE_FLAG_UNLINK
FIGHTER_STATUS_KILLER_JUMP_WORK_FLOAT_ANGLE
FIGHTER_STATUS_KIND_AIR_LASSO
FIGHTER_STATUS_KIND_AIR_LASSO_FAILURE
FIGHTER_STATUS_KIND_AIR_LASSO_HANG
FIGHTER_STATUS_KIND_AIR_LASSO_LANDING
FIGHTER_STATUS_KIND_AIR_LASSO_REACH
FIGHTER_STATUS_KIND_AIR_LASSO_REWIND
FIGHTER_STATUS_KIND_APPEAL
FIGHTER_STATUS_KIND_ATTACH_WALL
FIGHTER_STATUS_KIND_ATTACH_WALL_WAIT
FIGHTER_STATUS_KIND_ATTACK
FIGHTER_STATUS_KIND_ATTACK_100
FIGHTER_STATUS_KIND_ATTACK_AIR
FIGHTER_STATUS_KIND_ATTACK_DASH
FIGHTER_STATUS_KIND_ATTACK_HI3
FIGHTER_STATUS_KIND_ATTACK_HI4
FIGHTER_STATUS_KIND_ATTACK_HI4_HOLD
FIGHTER_STATUS_KIND_ATTACK_HI4_START
FIGHTER_STATUS_KIND_ATTACK_LW3
FIGHTER_STATUS_KIND_ATTACK_LW4
FIGHTER_STATUS_KIND_ATTACK_LW4_HOLD
FIGHTER_STATUS_KIND_ATTACK_LW4_START
FIGHTER_STATUS_KIND_ATTACK_S3
FIGHTER_STATUS_KIND_ATTACK_S4
FIGHTER_STATUS_KIND_ATTACK_S4_HOLD
FIGHTER_STATUS_KIND_ATTACK_S4_START
FIGHTER_STATUS_KIND_BAYONETTA_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_BAYONETTA_FINAL_TARGET_DAMAGE2
FIGHTER_STATUS_KIND_BAYONETTA_FINAL_TARGET_END
FIGHTER_STATUS_KIND_BAYONETTA_FINAL_TARGET_START
FIGHTER_STATUS_KIND_BAYONETTA_FINAL_TARGET_START2
FIGHTER_STATUS_KIND_BIG
FIGHTER_STATUS_KIND_BIND
FIGHTER_STATUS_KIND_BITTEN_WARIO
FIGHTER_STATUS_KIND_BITTEN_WARIO_END
FIGHTER_STATUS_KIND_BITTEN_WARIO_START
FIGHTER_STATUS_KIND_BOSS_DEAD
FIGHTER_STATUS_KIND_BOSS_ENTRY
FIGHTER_STATUS_KIND_BRAVE_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_BRAVE_FINAL_TARGET_END
FIGHTER_STATUS_KIND_BRAVE_FINAL_TARGET_START
FIGHTER_STATUS_KIND_BUDDY_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_BUDDY_FINAL_TARGET_END
FIGHTER_STATUS_KIND_BUDDY_FINAL_TARGET_START
FIGHTER_STATUS_KIND_BURY
FIGHTER_STATUS_KIND_BURY_JUMP
FIGHTER_STATUS_KIND_BURY_WAIT
FIGHTER_STATUS_KIND_CAPTAIN_FINAL_CLASH
FIGHTER_STATUS_KIND_CAPTAIN_FINAL_END
FIGHTER_STATUS_KIND_CAPTAIN_FINAL_FURAFURA
FIGHTER_STATUS_KIND_CAPTAIN_FINAL_START
FIGHTER_STATUS_KIND_CAPTURE_BEETLE
FIGHTER_STATUS_KIND_CAPTURE_BEITCRANE
FIGHTER_STATUS_KIND_CAPTURE_BLACKHOLE
FIGHTER_STATUS_KIND_CAPTURE_BOSSGALAGA
FIGHTER_STATUS_KIND_CAPTURE_CLAPTRAP
FIGHTER_STATUS_KIND_CAPTURE_CUT
FIGHTER_STATUS_KIND_CAPTURE_DAMAGE
FIGHTER_STATUS_KIND_CAPTURE_DAMAGE_YOSHI
FIGHTER_STATUS_KIND_CAPTURE_DRIVER
FIGHTER_STATUS_KIND_CAPTURE_ITEM
FIGHTER_STATUS_KIND_CAPTURE_JACK_WIRE
FIGHTER_STATUS_KIND_CAPTURE_JUMP
FIGHTER_STATUS_KIND_CAPTURE_KAWASAKI
FIGHTER_STATUS_KIND_CAPTURE_MASTERCORE
FIGHTER_STATUS_KIND_CAPTURE_MASTERHAND
FIGHTER_STATUS_KIND_CAPTURE_MASTER_SWORD
FIGHTER_STATUS_KIND_CAPTURE_MIMIKKYU
FIGHTER_STATUS_KIND_CAPTURE_NABBIT
FIGHTER_STATUS_KIND_CAPTURE_PULLED
FIGHTER_STATUS_KIND_CAPTURE_PULLED_FISHINGROD
FIGHTER_STATUS_KIND_CAPTURE_PULLED_OCTOPUS
FIGHTER_STATUS_KIND_CAPTURE_PULLED_PICKEL
FIGHTER_STATUS_KIND_CAPTURE_PULLED_YOSHI
FIGHTER_STATUS_KIND_CAPTURE_TRAIL_KEYHOLE
FIGHTER_STATUS_KIND_CAPTURE_WAIT
FIGHTER_STATUS_KIND_CAPTURE_WAIT_OCTOPUS
FIGHTER_STATUS_KIND_CAPTURE_WAIT_YOSHI
FIGHTER_STATUS_KIND_CAPTURE_YOSHI
FIGHTER_STATUS_KIND_CATCH
FIGHTER_STATUS_KIND_CATCHED_AIR_END_GANON
FIGHTER_STATUS_KIND_CATCHED_AIR_FALL_GANON
FIGHTER_STATUS_KIND_CATCHED_AIR_GANON
FIGHTER_STATUS_KIND_CATCHED_CUT_GANON
FIGHTER_STATUS_KIND_CATCHED_GANON
FIGHTER_STATUS_KIND_CATCHED_PICKEL_TROLLEY
FIGHTER_STATUS_KIND_CATCHED_REFLET
FIGHTER_STATUS_KIND_CATCHED_RIDLEY
FIGHTER_STATUS_KIND_CATCH_ATTACK
FIGHTER_STATUS_KIND_CATCH_CUT
FIGHTER_STATUS_KIND_CATCH_DASH
FIGHTER_STATUS_KIND_CATCH_DASH_PULL
FIGHTER_STATUS_KIND_CATCH_JUMP
FIGHTER_STATUS_KIND_CATCH_PULL
FIGHTER_STATUS_KIND_CATCH_TURN
FIGHTER_STATUS_KIND_CATCH_WAIT
FIGHTER_STATUS_KIND_CHROM_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_CLIFF_ATTACK
FIGHTER_STATUS_KIND_CLIFF_CATCH
FIGHTER_STATUS_KIND_CLIFF_CATCH_MOVE
FIGHTER_STATUS_KIND_CLIFF_CLIMB
FIGHTER_STATUS_KIND_CLIFF_ESCAPE
FIGHTER_STATUS_KIND_CLIFF_JUMP1
FIGHTER_STATUS_KIND_CLIFF_JUMP2
FIGHTER_STATUS_KIND_CLIFF_JUMP3
FIGHTER_STATUS_KIND_CLIFF_ROBBED
FIGHTER_STATUS_KIND_CLIFF_WAIT
FIGHTER_STATUS_KIND_CLOUD_FINAL_DAMAGE
FIGHTER_STATUS_KIND_CLOUD_FINAL_DAMAGE_FALL
FIGHTER_STATUS_KIND_CLOUD_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KIND_CLUNG_CAPTAIN
FIGHTER_STATUS_KIND_CLUNG_DAMAGE_DIDDY
FIGHTER_STATUS_KIND_CLUNG_DIDDY
FIGHTER_STATUS_KIND_CLUNG_GANON
FIGHTER_STATUS_KIND_CLUNG_THROWN_BLANK_DIDDY
FIGHTER_STATUS_KIND_CLUNG_THROWN_DIDDY
FIGHTER_STATUS_KIND_COMMON_NUM
FIGHTER_STATUS_KIND_DAMAGE
FIGHTER_STATUS_KIND_DAMAGE_AIR
FIGHTER_STATUS_KIND_DAMAGE_FALL
FIGHTER_STATUS_KIND_DAMAGE_FLY
FIGHTER_STATUS_KIND_DAMAGE_FLY_METEOR
FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_D
FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_JUMP_BOARD
FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_LR
FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_U
FIGHTER_STATUS_KIND_DAMAGE_FLY_ROLL
FIGHTER_STATUS_KIND_DAMAGE_SLEEP
FIGHTER_STATUS_KIND_DAMAGE_SLEEP_END
FIGHTER_STATUS_KIND_DAMAGE_SLEEP_FALL
FIGHTER_STATUS_KIND_DAMAGE_SLEEP_START
FIGHTER_STATUS_KIND_DAMAGE_SONG
FIGHTER_STATUS_KIND_DAMAGE_SONG_END
FIGHTER_STATUS_KIND_DAMAGE_SONG_FALL
FIGHTER_STATUS_KIND_DAMAGE_SONG_START
FIGHTER_STATUS_KIND_DASH
FIGHTER_STATUS_KIND_DEAD
FIGHTER_STATUS_KIND_DEDEDE_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_DEDEDE_FINAL_TARGET_END
FIGHTER_STATUS_KIND_DEDEDE_FINAL_TARGET_START
FIGHTER_STATUS_KIND_DEMO
FIGHTER_STATUS_KIND_DEMON_DIVED
FIGHTER_STATUS_KIND_DEMON_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_DEMON_FINAL_TARGET_END
FIGHTER_STATUS_KIND_DEMON_FINAL_TARGET_START
FIGHTER_STATUS_KIND_DETACH_WALL
FIGHTER_STATUS_KIND_DETACH_WALL_FALL
FIGHTER_STATUS_KIND_DETACH_WALL_JUMP
FIGHTER_STATUS_KIND_DOLLY_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_DOLLY_FINAL_TARGET_END
FIGHTER_STATUS_KIND_DOLLY_FINAL_TARGET_START
FIGHTER_STATUS_KIND_DOLLY_FINAL_TARGET_WAIT
FIGHTER_STATUS_KIND_DOLLY_STAGE_DEAD
FIGHTER_STATUS_KIND_DOLLY_SUPER_SPECIAL2_CAPTURE
FIGHTER_STATUS_KIND_DOWN
FIGHTER_STATUS_KIND_DOWN_CONTINUE
FIGHTER_STATUS_KIND_DOWN_DAMAGE
FIGHTER_STATUS_KIND_DOWN_EAT
FIGHTER_STATUS_KIND_DOWN_REFLECT_LR
FIGHTER_STATUS_KIND_DOWN_SPOT
FIGHTER_STATUS_KIND_DOWN_STAND
FIGHTER_STATUS_KIND_DOWN_STAND_ATTACK
FIGHTER_STATUS_KIND_DOWN_STAND_FB
FIGHTER_STATUS_KIND_DOWN_WAIT
FIGHTER_STATUS_KIND_DOWN_WAIT_CONTINUE
FIGHTER_STATUS_KIND_DRAGGED_RIDLEY
FIGHTER_STATUS_KIND_DRAGOON_RIDE
FIGHTER_STATUS_KIND_DUCKHUNT_FINAL_END
FIGHTER_STATUS_KIND_DUCKHUNT_FINAL_FURAFURA
FIGHTER_STATUS_KIND_DUCKHUNT_FINAL_START
FIGHTER_STATUS_KIND_EDGE_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_EDGE_FINAL_TARGET_END
FIGHTER_STATUS_KIND_EDGE_FINAL_TARGET_START
FIGHTER_STATUS_KIND_ELEMENT_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_ELEMENT_FINAL_TARGET_END
FIGHTER_STATUS_KIND_ELEMENT_FINAL_TARGET_START
FIGHTER_STATUS_KIND_ENTRY
FIGHTER_STATUS_KIND_ESCAPE
FIGHTER_STATUS_KIND_ESCAPE_AIR
FIGHTER_STATUS_KIND_ESCAPE_AIR_SLIDE
FIGHTER_STATUS_KIND_ESCAPE_B
FIGHTER_STATUS_KIND_ESCAPE_F
FIGHTER_STATUS_KIND_EXTERN_HEAD
FIGHTER_STATUS_KIND_FALCO_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_FALCO_FINAL_TARGET_END
FIGHTER_STATUS_KIND_FALCO_FINAL_TARGET_START
FIGHTER_STATUS_KIND_FALL
FIGHTER_STATUS_KIND_FALL_AERIAL
FIGHTER_STATUS_KIND_FALL_SPECIAL
FIGHTER_STATUS_KIND_FINAL
FIGHTER_STATUS_KIND_FINAL_JUMP_END
FIGHTER_STATUS_KIND_FINAL_VISUAL_ATTACK_OTHER
FIGHTER_STATUS_KIND_FLY
FIGHTER_STATUS_KIND_FOX_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_FOX_FINAL_TARGET_END
FIGHTER_STATUS_KIND_FOX_FINAL_TARGET_START
FIGHTER_STATUS_KIND_FREE_MOVE
FIGHTER_STATUS_KIND_FURAFURA
FIGHTER_STATUS_KIND_FURAFURA_END
FIGHTER_STATUS_KIND_FURAFURA_STAND
FIGHTER_STATUS_KIND_GAOGAEN_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_GAOGAEN_FINAL_TARGET_END
FIGHTER_STATUS_KIND_GAOGAEN_FINAL_TARGET_START
FIGHTER_STATUS_KIND_GEKKOUGA_FINAL_DAMAGE
FIGHTER_STATUS_KIND_GEKKOUGA_FINAL_DAMAGE_FALL
FIGHTER_STATUS_KIND_GEKKOUGA_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KIND_GENESIS_GET
FIGHTER_STATUS_KIND_GENESIS_SHOOT
FIGHTER_STATUS_KIND_GENESIS_SHOOT_END
FIGHTER_STATUS_KIND_GENESIS_SHOOT_START
FIGHTER_STATUS_KIND_GIMMICK_BARREL
FIGHTER_STATUS_KIND_GIMMICK_DOOR
FIGHTER_STATUS_KIND_GIMMICK_DRUM
FIGHTER_STATUS_KIND_GIMMICK_EATEN
FIGHTER_STATUS_KIND_GIMMICK_FISH_CAPTURE
FIGHTER_STATUS_KIND_GIMMICK_JUMP_BOARD
FIGHTER_STATUS_KIND_GIMMICK_JUMP_BOARD_JUMP
FIGHTER_STATUS_KIND_GIMMICK_ODIN_SLASHED
FIGHTER_STATUS_KIND_GIMMICK_PIPE
FIGHTER_STATUS_KIND_GIMMICK_SPRING
FIGHTER_STATUS_KIND_GIMMICK_SPRING_BACK
FIGHTER_STATUS_KIND_GIMMICK_SPRING_JUMP
FIGHTER_STATUS_KIND_GIMMICK_TORNADO
FIGHTER_STATUS_KIND_GLIDE
FIGHTER_STATUS_KIND_GLIDE_ATTACK
FIGHTER_STATUS_KIND_GLIDE_END
FIGHTER_STATUS_KIND_GLIDE_LANDING
FIGHTER_STATUS_KIND_GLIDE_START
FIGHTER_STATUS_KIND_GUARD
FIGHTER_STATUS_KIND_GUARD_DAMAGE
FIGHTER_STATUS_KIND_GUARD_OFF
FIGHTER_STATUS_KIND_GUARD_ON
FIGHTER_STATUS_KIND_HAMMER_FALL
FIGHTER_STATUS_KIND_HAMMER_JUMP
FIGHTER_STATUS_KIND_HAMMER_JUMP_SQUAT
FIGHTER_STATUS_KIND_HAMMER_LANDING
FIGHTER_STATUS_KIND_HAMMER_TURN
FIGHTER_STATUS_KIND_HAMMER_WAIT
FIGHTER_STATUS_KIND_HAMMER_WALK
FIGHTER_STATUS_KIND_ICE
FIGHTER_STATUS_KIND_ICE_JUMP
FIGHTER_STATUS_KIND_IKE_FINAL_DAMAGE
FIGHTER_STATUS_KIND_IKE_FINAL_DAMAGE_FALL
FIGHTER_STATUS_KIND_IKE_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KIND_ITEM_ASSIST_HOIST
FIGHTER_STATUS_KIND_ITEM_GRASS_PULL
FIGHTER_STATUS_KIND_ITEM_HEAVY_PICKUP
FIGHTER_STATUS_KIND_ITEM_LIFT_TURN
FIGHTER_STATUS_KIND_ITEM_LIFT_WAIT
FIGHTER_STATUS_KIND_ITEM_LIFT_WALK
FIGHTER_STATUS_KIND_ITEM_LIGHT_PICKUP
FIGHTER_STATUS_KIND_ITEM_ROCKETBELT_HOP
FIGHTER_STATUS_KIND_ITEM_ROCKETBELT_HOVER
FIGHTER_STATUS_KIND_ITEM_ROCKETBELT_HOVER_KEEP
FIGHTER_STATUS_KIND_ITEM_SCREW_FALL
FIGHTER_STATUS_KIND_ITEM_SCREW_JUMP
FIGHTER_STATUS_KIND_ITEM_SCREW_JUMP_AERIAL
FIGHTER_STATUS_KIND_ITEM_SHOOT_AIR
FIGHTER_STATUS_KIND_ITEM_SHOOT_FLY
FIGHTER_STATUS_KIND_ITEM_SHOOT_JUMP
FIGHTER_STATUS_KIND_ITEM_SHOOT_JUMP_AERIAL
FIGHTER_STATUS_KIND_ITEM_SHOOT_JUMP_SQUAT
FIGHTER_STATUS_KIND_ITEM_SHOOT_LANDING
FIGHTER_STATUS_KIND_ITEM_SHOOT_TURN
FIGHTER_STATUS_KIND_ITEM_SHOOT_WAIT
FIGHTER_STATUS_KIND_ITEM_SHOOT_WALK_B
FIGHTER_STATUS_KIND_ITEM_SHOOT_WALK_BRAKE_B
FIGHTER_STATUS_KIND_ITEM_SHOOT_WALK_BRAKE_F
FIGHTER_STATUS_KIND_ITEM_SHOOT_WALK_F
FIGHTER_STATUS_KIND_ITEM_SPECIALFLAG_HOIST
FIGHTER_STATUS_KIND_ITEM_STARRING
FIGHTER_STATUS_KIND_ITEM_STARRING_SHOOT
FIGHTER_STATUS_KIND_ITEM_SWING
FIGHTER_STATUS_KIND_ITEM_SWING_DASH
FIGHTER_STATUS_KIND_ITEM_SWING_S3
FIGHTER_STATUS_KIND_ITEM_SWING_S4
FIGHTER_STATUS_KIND_ITEM_SWING_S4_HOLD
FIGHTER_STATUS_KIND_ITEM_SWING_S4_START
FIGHTER_STATUS_KIND_ITEM_THROW
FIGHTER_STATUS_KIND_ITEM_THROW_DASH
FIGHTER_STATUS_KIND_ITEM_THROW_HEAVY
FIGHTER_STATUS_KIND_JACK_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_JACK_FINAL_TARGET_END
FIGHTER_STATUS_KIND_JACK_FINAL_TARGET_START
FIGHTER_STATUS_KIND_JUMP
FIGHTER_STATUS_KIND_JUMP_AERIAL
FIGHTER_STATUS_KIND_JUMP_SQUAT
FIGHTER_STATUS_KIND_KAMUI_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_KAMUI_FINAL_TARGET_END
FIGHTER_STATUS_KIND_KAMUI_FINAL_TARGET_START
FIGHTER_STATUS_KIND_KAMUI_PIERCE
FIGHTER_STATUS_KIND_KASEY_WARP
FIGHTER_STATUS_KIND_KILLER
FIGHTER_STATUS_KIND_KILLER_JUMP
FIGHTER_STATUS_KIND_KIRBY_FINAL_CAPTURE
FIGHTER_STATUS_KIND_KOOPA_DIVED
FIGHTER_STATUS_KIND_KOOPA_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KIND_KROOL_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_KROOL_FINAL_TARGET_END
FIGHTER_STATUS_KIND_KROOL_FINAL_TARGET_START
FIGHTER_STATUS_KIND_LADDER
FIGHTER_STATUS_KIND_LADDER_ATTACK
FIGHTER_STATUS_KIND_LADDER_CATCH
FIGHTER_STATUS_KIND_LADDER_CATCH_BOTTOM
FIGHTER_STATUS_KIND_LADDER_END
FIGHTER_STATUS_KIND_LANDING
FIGHTER_STATUS_KIND_LANDING_ATTACK_AIR
FIGHTER_STATUS_KIND_LANDING_DAMAGE_LIGHT
FIGHTER_STATUS_KIND_LANDING_FALL_SPECIAL
FIGHTER_STATUS_KIND_LANDING_LIGHT
FIGHTER_STATUS_KIND_LAY_DOWN
FIGHTER_STATUS_KIND_LINK_FINAL
FIGHTER_STATUS_KIND_LINK_FINAL_ARROW_HIT
FIGHTER_STATUS_KIND_LITTLEMAC_FINAL_DAMAGE
FIGHTER_STATUS_KIND_LITTLEMAC_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KIND_LITTLEMAC_KO_CAPTURE
FIGHTER_STATUS_KIND_LOSE
FIGHTER_STATUS_KIND_LUIGI_FINAL_SHOOT
FIGHTER_STATUS_KIND_LUIGI_FINAL_VACUUM
FIGHTER_STATUS_KIND_MASTER_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_MASTER_FINAL_TARGET_END
FIGHTER_STATUS_KIND_MASTER_FINAL_TARGET_START
FIGHTER_STATUS_KIND_MAX
FIGHTER_STATUS_KIND_METAKNIGHT_FINAL_DAMAGE
FIGHTER_STATUS_KIND_METAKNIGHT_FINAL_DAMAGE_FALL
FIGHTER_STATUS_KIND_METAKNIGHT_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KIND_METAMON_OUT
FIGHTER_STATUS_KIND_MEWTWO_THROWN
FIGHTER_STATUS_KIND_MIIFIGHTER_COUNTER_THROWN
FIGHTER_STATUS_KIND_MIIFIGHTER_FINAL_DAMAGE
FIGHTER_STATUS_KIND_MIIFIGHTER_FINAL_DAMAGE_FALL
FIGHTER_STATUS_KIND_MIIFIGHTER_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KIND_MIIFIGHTER_SUPLEX_AIR_CAPTURED
FIGHTER_STATUS_KIND_MIIFIGHTER_SUPLEX_AIR_FALL
FIGHTER_STATUS_KIND_MIIFIGHTER_SUPLEX_AIR_LANDING
FIGHTER_STATUS_KIND_MIIFIGHTER_SUPLEX_CATCHED
FIGHTER_STATUS_KIND_MIIFIGHTER_SUPLEX_THROWN
FIGHTER_STATUS_KIND_MIISWORDSMAN_COUNTER_DAMAGE
FIGHTER_STATUS_KIND_MISS_FOOT
FIGHTER_STATUS_KIND_MURABITO_FINAL_CAPTURE
FIGHTER_STATUS_KIND_NONE
FIGHTER_STATUS_KIND_OTTOTTO
FIGHTER_STATUS_KIND_OTTOTTO_WAIT
FIGHTER_STATUS_KIND_PACKUN_FINAL_CAPTURE
FIGHTER_STATUS_KIND_PACMAN_FINAL_EATEN
FIGHTER_STATUS_KIND_PALUTENA_FINAL_BLACKHOLE
FIGHTER_STATUS_KIND_PASS
FIGHTER_STATUS_KIND_PASSIVE
FIGHTER_STATUS_KIND_PASSIVE_CEIL
FIGHTER_STATUS_KIND_PASSIVE_FB
FIGHTER_STATUS_KIND_PASSIVE_WALL
FIGHTER_STATUS_KIND_PASSIVE_WALL_JUMP
FIGHTER_STATUS_KIND_PICKEL_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_PICKEL_FINAL_TARGET_END
FIGHTER_STATUS_KIND_PICKEL_FINAL_TARGET_START
FIGHTER_STATUS_KIND_PICKEL_FINAL_TARGET_WAIT
FIGHTER_STATUS_KIND_PIKACHU_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KIND_PIT_FALL
FIGHTER_STATUS_KIND_PLATE_WAIT
FIGHTER_STATUS_KIND_PSYCHOBREAK
FIGHTER_STATUS_KIND_REBIRTH
FIGHTER_STATUS_KIND_REBOUND
FIGHTER_STATUS_KIND_REBOUND_JUMP
FIGHTER_STATUS_KIND_REBOUND_STOP
FIGHTER_STATUS_KIND_REFLET_FINAL_DAMAGE
FIGHTER_STATUS_KIND_REFLET_FINAL_DAMAGE_FALL
FIGHTER_STATUS_KIND_REFLET_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KIND_RIDLEY_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_RIDLEY_FINAL_TARGET_END
FIGHTER_STATUS_KIND_RIDLEY_FINAL_TARGET_START
FIGHTER_STATUS_KIND_ROCKMAN_FINAL_TARGET_END
FIGHTER_STATUS_KIND_ROCKMAN_FINAL_TARGET_SCENE01
FIGHTER_STATUS_KIND_ROCKMAN_FINAL_TARGET_SCENE02
FIGHTER_STATUS_KIND_ROULETTE
FIGHTER_STATUS_KIND_ROULETTE_FURAFURA
FIGHTER_STATUS_KIND_RUN
FIGHTER_STATUS_KIND_RUN_BRAKE
FIGHTER_STATUS_KIND_RYU_FINAL_DAMAGE
FIGHTER_STATUS_KIND_RYU_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KIND_SAVING_DAMAGE
FIGHTER_STATUS_KIND_SAVING_DAMAGE_AIR
FIGHTER_STATUS_KIND_SAVING_DAMAGE_FLY
FIGHTER_STATUS_KIND_SHEIK_FINAL_CAPTURE
FIGHTER_STATUS_KIND_SHIELD_BREAK_DOWN
FIGHTER_STATUS_KIND_SHIELD_BREAK_FALL
FIGHTER_STATUS_KIND_SHIELD_BREAK_FLY
FIGHTER_STATUS_KIND_SHOULDERED_DONKEY
FIGHTER_STATUS_KIND_SHOULDERED_DONKEY_START
FIGHTER_STATUS_KIND_SHOULDERED_DONKEY_THROWN
FIGHTER_STATUS_KIND_SHULK_FINAL_END
FIGHTER_STATUS_KIND_SHULK_FINAL_FURAFURA
FIGHTER_STATUS_KIND_SHULK_FINAL_START
FIGHTER_STATUS_KIND_SIMON_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_SIMON_FINAL_TARGET_END
FIGHTER_STATUS_KIND_SIMON_FINAL_TARGET_START
FIGHTER_STATUS_KIND_SLEEP
FIGHTER_STATUS_KIND_SLEEP_END
FIGHTER_STATUS_KIND_SLEEP_FALL
FIGHTER_STATUS_KIND_SLEEP_START
FIGHTER_STATUS_KIND_SLIP
FIGHTER_STATUS_KIND_SLIP_DAMAGE
FIGHTER_STATUS_KIND_SLIP_STAND
FIGHTER_STATUS_KIND_SLIP_STAND_ATTACK
FIGHTER_STATUS_KIND_SLIP_STAND_B
FIGHTER_STATUS_KIND_SLIP_STAND_F
FIGHTER_STATUS_KIND_SLIP_WAIT
FIGHTER_STATUS_KIND_SMALL
FIGHTER_STATUS_KIND_SMASH_APPEAL
FIGHTER_STATUS_KIND_SPECIAL_HI
FIGHTER_STATUS_KIND_SPECIAL_LW
FIGHTER_STATUS_KIND_SPECIAL_N
FIGHTER_STATUS_KIND_SPECIAL_S
FIGHTER_STATUS_KIND_SQUAT
FIGHTER_STATUS_KIND_SQUAT_B
FIGHTER_STATUS_KIND_SQUAT_F
FIGHTER_STATUS_KIND_SQUAT_RV
FIGHTER_STATUS_KIND_SQUAT_WAIT
FIGHTER_STATUS_KIND_STABBED_DAMAGE
FIGHTER_STATUS_KIND_STABBED_RIDLEY
FIGHTER_STATUS_KIND_STANDBY
FIGHTER_STATUS_KIND_STOP_CEIL
FIGHTER_STATUS_KIND_STOP_WALL
FIGHTER_STATUS_KIND_SUICIDE_BOMB
FIGHTER_STATUS_KIND_SWALLOWED
FIGHTER_STATUS_KIND_SWALLOWED_CANCEL
FIGHTER_STATUS_KIND_SWALLOWED_CANCELED
FIGHTER_STATUS_KIND_SWALLOWED_CAPTURE
FIGHTER_STATUS_KIND_SWALLOWED_DRINK
FIGHTER_STATUS_KIND_SWALLOWED_THROWN
FIGHTER_STATUS_KIND_SWALLOWED_THROWN_STAR
FIGHTER_STATUS_KIND_SWIM
FIGHTER_STATUS_KIND_SWIM_DIVE
FIGHTER_STATUS_KIND_SWIM_DROWN
FIGHTER_STATUS_KIND_SWIM_DROWN_OUT
FIGHTER_STATUS_KIND_SWIM_END
FIGHTER_STATUS_KIND_SWIM_JUMP
FIGHTER_STATUS_KIND_SWIM_RISE
FIGHTER_STATUS_KIND_SWIM_TURN
FIGHTER_STATUS_KIND_SWIM_UP
FIGHTER_STATUS_KIND_SWIM_WAIT
FIGHTER_STATUS_KIND_SWING_GAOGAEN_ATTACH_ROPE
FIGHTER_STATUS_KIND_SWING_GAOGAEN_CATCHED
FIGHTER_STATUS_KIND_SWING_GAOGAEN_FAILURE
FIGHTER_STATUS_KIND_SWING_GAOGAEN_LARIAT
FIGHTER_STATUS_KIND_SWING_GAOGAEN_RETURN
FIGHTER_STATUS_KIND_SWING_GAOGAEN_SHOULDER
FIGHTER_STATUS_KIND_SWING_GAOGAEN_THROWN
FIGHTER_STATUS_KIND_TANTAN_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_TANTAN_FINAL_TARGET_END
FIGHTER_STATUS_KIND_TANTAN_FINAL_TARGET_START
FIGHTER_STATUS_KIND_THROW
FIGHTER_STATUS_KIND_THROWN
FIGHTER_STATUS_KIND_THROW_KIRBY
FIGHTER_STATUS_KIND_TRAIL_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_TRAIL_FINAL_TARGET_END
FIGHTER_STATUS_KIND_TRAIL_REBOUND
FIGHTER_STATUS_KIND_TREAD_DAMAGE
FIGHTER_STATUS_KIND_TREAD_DAMAGE_AIR
FIGHTER_STATUS_KIND_TREAD_DAMAGE_RV
FIGHTER_STATUS_KIND_TREAD_FALL
FIGHTER_STATUS_KIND_TREAD_JUMP
FIGHTER_STATUS_KIND_TURN
FIGHTER_STATUS_KIND_TURN_DASH
FIGHTER_STATUS_KIND_TURN_RUN
FIGHTER_STATUS_KIND_TURN_RUN_BRAKE
FIGHTER_STATUS_KIND_WAIT
FIGHTER_STATUS_KIND_WALK
FIGHTER_STATUS_KIND_WALK_BRAKE
FIGHTER_STATUS_KIND_WALL_JUMP
FIGHTER_STATUS_KIND_WARIO_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_WARIO_FINAL_TARGET_END
FIGHTER_STATUS_KIND_WARIO_FINAL_TARGET_START
FIGHTER_STATUS_KIND_WARPSTAR
FIGHTER_STATUS_KIND_WARPSTAR_JUMP
FIGHTER_STATUS_KIND_WIN
FIGHTER_STATUS_KIND_YOSHI_EGG
FIGHTER_STATUS_KIND_YOSHI_FINAL_TARGET_DAMAGE
FIGHTER_STATUS_KIND_YOSHI_FINAL_TARGET_END
FIGHTER_STATUS_KIND_YOSHI_FINAL_TARGET_START
FIGHTER_STATUS_KIND_ZOROARK_FINAL_DAMAGE
FIGHTER_STATUS_KIND_ZOROARK_FINAL_DAMAGE_FALL
FIGHTER_STATUS_KIND_ZOROARK_FINAL_DAMAGE_FLY
FIGHTER_STATUS_KOOPA_DIVED_WORK_FLAG_CAMERA_UPDATE_POS
FIGHTER_STATUS_KOOPA_DIVED_WORK_FLOAT_INIT_Y
FIGHTER_STATUS_LADDER_FLAG_ATTACK_FALL
FIGHTER_STATUS_LADDER_FLAG_FALL
FIGHTER_STATUS_LADDER_FLAG_INHERIT_MOTION
FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_END_START_X
FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_END_START_Y
FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_END_X
FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_END_Y
FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_UPPER_X
FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_UPPER_Y
FIGHTER_STATUS_LADDER_WORK_INT_STICK_X
FIGHTER_STATUS_LANDING_FLAG_PROG_TURN
FIGHTER_STATUS_LANDING_FLAG_PROG_TURN_RESERVE
FIGHTER_STATUS_LANDING_FLAG_SLIP
FIGHTER_STATUS_LANDING_FLAG_SQUAT_WAIT
FIGHTER_STATUS_LANDING_FLAG_STIFF_CANCEL
FIGHTER_STATUS_LANDING_FLAG_STIFF_CANCEL_CONT
FIGHTER_STATUS_LANDING_WORK_FLOAT_STIFFNESS_FRAME
FIGHTER_STATUS_LANDING_WORK_INT_FRAME
FIGHTER_STATUS_LINK_FINAL_FLAG_ABORT
FIGHTER_STATUS_LINK_FINAL_FLAG_ANIM_CMD_RUN
FIGHTER_STATUS_LINK_FINAL_MSG_MOT_PLAY
FIGHTER_STATUS_LINK_FINAL_MSG_MOT_STOP
FIGHTER_STATUS_LINK_FINAL_MSG_STOP
FIGHTER_STATUS_LINK_FINAL_WORK_INT_MOTION_KIND
FIGHTER_STATUS_LINK_FINAL_WORK_INT_PHASE
FIGHTER_STATUS_LUIGI_FINAL_SHOOT_FLAG_INDIRECT_CHANGED
FIGHTER_STATUS_LUIGI_FINAL_SHOOT_FLOAT_INIT_POWER
FIGHTER_STATUS_LUIGI_FINAL_SHOOT_FLOAT_PARENT_POS_X
FIGHTER_STATUS_LUIGI_FINAL_SHOOT_FLOAT_PARENT_POS_Y
FIGHTER_STATUS_MEWTWO_THROWN_WORK_FLOAT_SPEED_Y
FIGHTER_STATUS_MIIFIGHTER_THROWN_WORK_INT_OPPONENT_OBJCET_ID
FIGHTER_STATUS_OTTOTTO_WORK_INT_FRAME
FIGHTER_STATUS_PACKUN_FINAL_CAPTURE_FLAG_SUSPEND
FIGHTER_STATUS_PACKUN_FINAL_CAPTURE_WORK_FLOAT_ESCAPE_SPEED_X
FIGHTER_STATUS_PACKUN_FINAL_CAPTURE_WORK_FLOAT_ESCAPE_SPEED_Y
FIGHTER_STATUS_PACKUN_FINAL_CAPTURE_WORK_FLOAT_INIT_SCALE
FIGHTER_STATUS_PALUTENA_FINAL_BLACKHOLE_FLAG_IS_BEAM_ATTACK_HIT
FIGHTER_STATUS_PALUTENA_FINAL_BLACKHOLE_FLAG_IS_BEAM_EXIST
FIGHTER_STATUS_PASSIVE_WALL_WORK_INT_STOP_FRAME
FIGHTER_STATUS_PASSIVE_WORK_FLOAT_TOUCH_ANGLE
FIGHTER_STATUS_PASSIVE_WORK_FLOAT_WALL_ANGLE
FIGHTER_STATUS_PASS_FLAG_IS_SET_PASS
FIGHTER_STATUS_PASS_WORK_INT_FRAME
FIGHTER_STATUS_PEACH_WORK_KEEP_FLAG_FALL_SPECIAL_FLAG
FIGHTER_STATUS_PEACH_WORK_KEEP_FLAG_FALL_SPECIAL_FLOAT
FIGHTER_STATUS_PEACH_WORK_KEEP_FLAG_FALL_SPECIAL_INT
FIGHTER_STATUS_REBIRTH_FLAG_AUTO_FALL
FIGHTER_STATUS_REBIRTH_FLAG_DROP_DRAGOON
FIGHTER_STATUS_REBIRTH_FLAG_ENABLE_STRANS
FIGHTER_STATUS_REBIRTH_FLAG_HAS_EFFECT_REBIRTH
FIGHTER_STATUS_REBIRTH_FLAG_MOVE_END
FIGHTER_STATUS_REBIRTH_FLAG_MOVE_POS
FIGHTER_STATUS_REBIRTH_FLAG_NO_MOVE
FIGHTER_STATUS_REBIRTH_FLAG_USE_EFFECT_REBIRTH
FIGHTER_STATUS_REBIRTH_WORK_FLOAT_MOVE_START_X
FIGHTER_STATUS_REBIRTH_WORK_FLOAT_MOVE_START_Y
FIGHTER_STATUS_REBIRTH_WORK_FLOAT_MOVE_TARGET_X
FIGHTER_STATUS_REBIRTH_WORK_FLOAT_MOVE_TARGET_Y
FIGHTER_STATUS_REBIRTH_WORK_INT_FRAME
FIGHTER_STATUS_REBIRTH_WORK_INT_MOVE_ELAPSED_FRAME
FIGHTER_STATUS_REBIRTH_WORK_INT_MOVE_END_FRAME
FIGHTER_STATUS_REBIRTH_WORK_INT_MOVE_TOTAL_FRAME
FIGHTER_STATUS_REBIRTH_WORK_INT_PLATE_EFF_ID
FIGHTER_STATUS_REBOUND_JUMP_WORK_INT_CENCEL_FRAME
FIGHTER_STATUS_ROULETTE_STEP_END
FIGHTER_STATUS_ROULETTE_STEP_FALL
FIGHTER_STATUS_ROULETTE_STEP_LANDING
FIGHTER_STATUS_ROULETTE_STEP_NONE
FIGHTER_STATUS_ROULETTE_STEP_SHOOTING
FIGHTER_STATUS_ROULETTE_STEP_START
FIGHTER_STATUS_ROULETTE_STEP_WAIT
FIGHTER_STATUS_ROULETTE_WORK_FLAG_CONTINUE
FIGHTER_STATUS_ROULETTE_WORK_FLAG_SHOOT
FIGHTER_STATUS_ROULETTE_WORK_FLAG_SHOOTABLE
FIGHTER_STATUS_ROULETTE_WORK_FLAG_SHOOT_END
FIGHTER_STATUS_ROULETTE_WORK_INT_FRAME
FIGHTER_STATUS_ROULETTE_WORK_INT_SHOOT_FRAME
FIGHTER_STATUS_ROULETTE_WORK_INT_STEP
FIGHTER_STATUS_RUN_BRAKE_FLAG_ATTACK_DASH_STRANS_OFF
FIGHTER_STATUS_RUN_BRAKE_FLAG_STOP
FIGHTER_STATUS_RUN_BRAKE_FLAG_STOP_SHAKE
FIGHTER_STATUS_RUN_BRAKE_FLAG_STOP_START
FIGHTER_STATUS_RUN_BRAKE_FLAG_TURN_RUN
FIGHTER_STATUS_RUN_BRAKE_WORK_FLOAT_FRAME
FIGHTER_STATUS_RUN_BRAKE_WORK_FLOAT_START_SPEED
FIGHTER_STATUS_RUN_BRAKE_WORK_INT_FRAME
FIGHTER_STATUS_RUN_FLAG_INIT_SPEED
FIGHTER_STATUS_RUN_WORK_FLOAT_RUN_FRAME
FIGHTER_STATUS_RUN_WORK_FLOAT_SPEED
FIGHTER_STATUS_RUN_WORK_FLOAT_SPEED_MAX_RATIO
FIGHTER_STATUS_RUN_WORK_FLOAT_START_FRAME
FIGHTER_STATUS_SAVING_DAMAGE_WORK_FLAG_DOWN_SPOT
FIGHTER_STATUS_SAVING_DAMAGE_WORK_FLAG_DOWN_SPOT_SLOW
FIGHTER_STATUS_SAVING_DAMAGE_WORK_FLAG_DOWN_SPOT_SLOW_START
FIGHTER_STATUS_SAVING_DAMAGE_WORK_INT_STUN_FRAME
FIGHTER_STATUS_SCALING_FLAG_SET_MOTION
FIGHTER_STATUS_SCALING_WORK_INT_AIR_NEXT_STAUS
FIGHTER_STATUS_SCREW_JUMP_COUNT_MAX
FIGHTER_STATUS_SHIELD_GUARD_WORK_FLAG_SQUAT
FIGHTER_STATUS_SHIELD_GUARD_WORK_INT_FRAME
FIGHTER_STATUS_SHOULDERED_DONKEY_WORK_INT_START_LR
FIGHTER_STATUS_SLIP_WORK_INT_DOWN_FRAME
FIGHTER_STATUS_SPECIAL_N_FLAG_FIRST
FIGHTER_STATUS_SQUAT_FLAG_ENABLE_PASS
FIGHTER_STATUS_SQUAT_FLAG_REQUEST_SQUAT_SE
FIGHTER_STATUS_SQUAT_WALK_WORK_FLOAT_SPEED
FIGHTER_STATUS_SQUAT_WALK_WORK_FLOAT_SPEED_MAX_RATIO
FIGHTER_STATUS_SQUAT_WORK_INT_ADD_SQUAT_PASS_FRAME
FIGHTER_STATUS_SQUAT_WORK_INT_COUNT
FIGHTER_STATUS_SQUAT_WORK_INT_FRAME
FIGHTER_STATUS_STABBED_DAMAGE_WORK_FLAG_DOWN_SPOT
FIGHTER_STATUS_STABBED_DAMAGE_WORK_FLAG_DOWN_SPOT_SLOW
FIGHTER_STATUS_STABBED_DAMAGE_WORK_FLAG_DOWN_SPOT_SLOW_START
FIGHTER_STATUS_STABBED_DAMAGE_WORK_INT_STUN_FRAME
FIGHTER_STATUS_STOP_CEIL_FLAG_FALL
FIGHTER_STATUS_STOP_CEIL_WORK_INT_FALL_FRAME
FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_AIR_MOTION
FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_CHANGE_KINE
FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_CHANGE_KINE_CONTROL
FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_MOVE_TRANS
FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_NO_SET_CLIFF_CHECK
FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_REVERSE_LR
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_AIR_ACCEL_Y
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_AIR_PASS_MUL
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_AIR_START_X_MUL
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_DIR_MUL
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_DIR_STICK_X
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_FALL_X_MUL
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_LR_STICK_X
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_PASS_MUL
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_MOVE_TRANS_END_SPEED_X_MUL
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_MOVE_TRANS_END_SPEED_Y_MUL
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_INT_CONST_LANDING_FRAME
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_INT_MOTION_KIND
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_INT_MOTION_KIND_AIR
FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_INT_STATUS_KIND_END
FIGHTER_STATUS_SWALLOWED_FLAG_THROWN_COPY
FIGHTER_STATUS_SWALLOWED_WORK_FLAG_ARRIVAL
FIGHTER_STATUS_SWALLOWED_WORK_FLAG_COPY_DEDEDE
FIGHTER_STATUS_SWALLOWED_WORK_FLAG_COPY_KROOL
FIGHTER_STATUS_SWALLOWED_WORK_FLAG_SPIT_START
FIGHTER_STATUS_SWALLOWED_WORK_FLAG_THROW_CUT_DAMAGE
FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_OFFSET_X
FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_OFFSET_Y
FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_PARTNER_LR
FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_SUM_SPD_X
FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_SUM_SPD_Y
FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_WALL_REFLECTION_LR
FIGHTER_STATUS_SWALLOWED_WORK_INT_PARTNER_KIND
FIGHTER_STATUS_SWALLOWED_WORK_INT_PARTNER_TASK_ID
FIGHTER_STATUS_SWALLOWED_WORK_INT_STAR_TASK_ID
FIGHTER_STATUS_SWALLOWED_WORK_INT_SWALLOWED_MOTION
FIGHTER_STATUS_SWIM_FLAG_DAMAGE
FIGHTER_STATUS_SWIM_WORK_INT_COUNTER
FIGHTER_STATUS_SWIM_WORK_INT_DROWN_FRAME
FIGHTER_STATUS_SWIM_WORK_INT_EFF_COUNTER
FIGHTER_STATUS_SWIM_WORK_INT_NO_WATER_FRAME
FIGHTER_STATUS_SWIM_WORK_INT_WATER_TASK_ID
FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLAG_IS_HIT_FAILURE
FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLAG_IS_HIT_LARIAT
FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLAG_IS_HIT_SHOULDER
FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLAG_IS_ROPE
FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLOAT_RETURN_SPEED_X
FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLOAT_ROPE_OVER_SPEED_X
FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLOAT_ROPE_POS_X
FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLOAT_THROWN_SPEED_X
FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_CATCH_CLATTER_DAMAGE_MUL_FRAME_ADD
FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_CATCH_CLATTER_DEC_FRAME
FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_CATCH_CLATTER_FRAME
FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_INVALID_CAPTURE_FRAME
FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_MOVE_CANCEL_FRAME
FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_RETURN_AIR_MOTION_FRAME_FIX
FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_THROWN_AIR_MOTION_FRAME_FIX
FIGHTER_STATUS_TELEPORT_FLAG_END_EFFECT
FIGHTER_STATUS_THROWN_WORK_FLAG_DISABLE_PASSIVE
FIGHTER_STATUS_THROWN_WORK_INT_MOTION_KIND
FIGHTER_STATUS_THROWN_WORK_INT_STOP_FRAME
FIGHTER_STATUS_THROW_FLAG_INVINCIBLE
FIGHTER_STATUS_THROW_FLAG_START_AIR
FIGHTER_STATUS_THROW_FLAG_STOP
FIGHTER_STATUS_THROW_WORK_FLOAT_MOTION_RATE
FIGHTER_STATUS_THROW_WORK_INT_STOP_FRAME
FIGHTER_STATUS_THROW_WORK_INT_TARGET_HIT_GROUP
FIGHTER_STATUS_THROW_WORK_INT_TARGET_HIT_NO
FIGHTER_STATUS_THROW_WORK_INT_TARGET_OBJECT
FIGHTER_STATUS_TRAIL_REBOUND_WORK_FLAG_REBOUND_END
FIGHTER_STATUS_TRAIL_REBOUND_WORK_FLOAT_LIMIT_SPEED_Y
FIGHTER_STATUS_TRAIL_REBOUND_WORK_INT_FRAME
FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_ATTACK
FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_CLIFF
FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_ESCAPE
FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_ITEM_THROW
FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_JUMP_AERIAL
FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_LANDING
FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_LASSO
FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_SPECIAL
FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_TREAD_JUMP
FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_WALL_JUMP
FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND
FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_ATTACK
FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_CATCH
FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_ESCAPE
FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_GUARD
FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_ITEM
FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_JUMP
FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_SPECIAL
FIGHTER_STATUS_TRANSITION_TERM_ID_CAPTURE_CUT
FIGHTER_STATUS_TRANSITION_TERM_ID_CAPTURE_WAIT
FIGHTER_STATUS_TRANSITION_TERM_ID_CLIFF_CATCH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_AIR_LASSO
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_APPEAL_LW
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_APPEAL_S
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_APPEAL_U
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_100
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_AIR
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_COMMAND1
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_DASH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_HI3
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_HI4
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_HI4_HOLD
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_HI4_START
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_LW3
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_LW4
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_LW4_HOLD
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_LW4_START
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_S3
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_S4
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_S4_HOLD
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_S4_START
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_SQUAT
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_STAND
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CATCH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CATCH_DASH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CATCH_TURN
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_ATTACK
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_CLIMB
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_ESCAPE
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_JUMP
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_JUMP_BUTTON
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_SPEICAL
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_COMMAND_623NB
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_DASH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE_AIR
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE_B
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE_F
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_FLY
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_FLY_BUTTON
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_FLY_NEXT
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_GLIDE_ATTACK
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_GUARD
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_GUARD_ON
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_GEKIKARA_RUN_BRAKE
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_PICKUP_HEAVY
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_PICKUP_HEAVY_DASH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_PICKUP_LIGHT
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_PICKUP_LIGHT_DASH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_AIR
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_AIR_PASS
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_DASH_B
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_DASH_F
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_JUMP
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_JUMP_BUTTON
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_LANDING
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_S3
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_S4
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_TURN
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_WAIT
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_WALK_B
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_WALK_F
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SWING
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SWING_3
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SWING_4
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SWING_4_HOLD
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SWING_DASH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_THROW
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_THROW_DASH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_THROW_FORCE
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_THROW_FORCE_DASH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_THROW_GUARD
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_AERIAL
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_AERIAL_BUTTON
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_SQUAT
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_SQUAT_BUTTON
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_PASS
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_RUN_BRAKE
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_HI
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_HI_COMMAND
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_LW
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_LW_COMMAND
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_N
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_N2_COMMAND
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_N_COMMAND
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_S
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_S_COMMAND
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SQUAT
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SQUAT_B
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SQUAT_F
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SQUAT_RV
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SQUAT_WAIT
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SUPER_SPECIAL
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SUPER_SPECIAL2
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_B
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_F
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_HI
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_LW
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TREAD_JUMP
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TREAD_JUMP_BUTTON
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TREAD_JUMP_NO_TRIGGER
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TURN
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TURN_DASH
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TURN_RUN
FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_WALK
FIGHTER_STATUS_TRANSITION_TERM_ID_DAMAGE_FALL
FIGHTER_STATUS_TRANSITION_TERM_ID_DAMAGE_FLY_REFLECT_D
FIGHTER_STATUS_TRANSITION_TERM_ID_DAMAGE_FLY_REFLECT_L
FIGHTER_STATUS_TRANSITION_TERM_ID_DAMAGE_FLY_REFLECT_R
FIGHTER_STATUS_TRANSITION_TERM_ID_DAMAGE_FLY_REFLECT_U
FIGHTER_STATUS_TRANSITION_TERM_ID_DASH_TO_RUN
FIGHTER_STATUS_TRANSITION_TERM_ID_DOWN
FIGHTER_STATUS_TRANSITION_TERM_ID_DOWN_DAMAGE_REFLECT_L
FIGHTER_STATUS_TRANSITION_TERM_ID_DOWN_DAMAGE_REFLECT_R
FIGHTER_STATUS_TRANSITION_TERM_ID_DOWN_STAND
FIGHTER_STATUS_TRANSITION_TERM_ID_DOWN_WAIT
FIGHTER_STATUS_TRANSITION_TERM_ID_FALL
FIGHTER_STATUS_TRANSITION_TERM_ID_FALL_SPECIAL
FIGHTER_STATUS_TRANSITION_TERM_ID_FINAL
FIGHTER_STATUS_TRANSITION_TERM_ID_GLIDE
FIGHTER_STATUS_TRANSITION_TERM_ID_GLIDE_LANDING
FIGHTER_STATUS_TRANSITION_TERM_ID_JUMP_START
FIGHTER_STATUS_TRANSITION_TERM_ID_LANDING
FIGHTER_STATUS_TRANSITION_TERM_ID_LANDING_ATTACK_AIR
FIGHTER_STATUS_TRANSITION_TERM_ID_LANDING_FALL_SPECIAL
FIGHTER_STATUS_TRANSITION_TERM_ID_LANDING_LIGHT
FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE
FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_CEIL
FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_FB
FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_WALL
FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_WALL_JUMP
FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_WALL_JUMP_BUTTON
FIGHTER_STATUS_TRANSITION_TERM_ID_RUN
FIGHTER_STATUS_TRANSITION_TERM_ID_SLIP
FIGHTER_STATUS_TRANSITION_TERM_ID_STOP_CEIL
FIGHTER_STATUS_TRANSITION_TERM_ID_THROW_KIRBY_GROUND
FIGHTER_STATUS_TRANSITION_TERM_ID_WAIT
FIGHTER_STATUS_TREAD_FLAG_BUTTON
FIGHTER_STATUS_TREAD_FLAG_LINK_EVENT_RESULT_0
FIGHTER_STATUS_TREAD_FLAG_LINK_EVENT_RESULT_1
FIGHTER_STATUS_TREAD_FLAG_NO_REACTION
FIGHTER_STATUS_TREAD_FLAG_RECOVERY
FIGHTER_STATUS_TREAD_WORK_FLOAT_ATTACK_FRAME
FIGHTER_STATUS_TREAD_WORK_FLOAT_JUMP_SPEED_MUL
FIGHTER_STATUS_TREAD_WORK_FLOAT_LINK_EVENT_RESULT_0
FIGHTER_STATUS_TREAD_WORK_FLOAT_LINK_EVENT_RESULT_1
FIGHTER_STATUS_TREAD_WORK_FLOAT_LINK_EVENT_RESULT_2
FIGHTER_STATUS_TREAD_WORK_INT_LINK_EVENT_RESULT_0
FIGHTER_STATUS_TREAD_WORK_INT_RECOVERY_FRAME
FIGHTER_STATUS_TURN_FLAG_DASH
FIGHTER_STATUS_TURN_FLAG_NO_TURN_TO_ESCAPE
FIGHTER_STATUS_TURN_FLAG_REVERSE
FIGHTER_STATUS_TURN_FLAG_TURN
FIGHTER_STATUS_TURN_RUN_FLAG_STOP
FIGHTER_STATUS_TURN_RUN_FLAG_STOP_SHAKE
FIGHTER_STATUS_TURN_RUN_FLAG_STOP_START
FIGHTER_STATUS_TURN_RUN_FLAG_TO_RUN
FIGHTER_STATUS_TURN_RUN_WORK_FLOAT_START_SPEED
FIGHTER_STATUS_TURN_RUN_WORK_FLOAT_TURN_LR
FIGHTER_STATUS_TURN_RUN_WORK_INT_CATCH_FRAME
FIGHTER_STATUS_TURN_RUN_WORK_INT_RUN_BRAKE_FRAME
FIGHTER_STATUS_TURN_RUN_WORK_INT_TURN_FRAME
FIGHTER_STATUS_TURN_WORK_FLOAT_LR
FIGHTER_STATUS_TURN_WORK_FLOAT_TURN_FRAME
FIGHTER_STATUS_VISUAL_SCENE_FLAG_ABS_SET
FIGHTER_STATUS_VISUAL_SCENE_FLAG_CLEAR_ATTACK
FIGHTER_STATUS_VISUAL_SCENE_FLAG_CLEAR_SLOW
FIGHTER_STATUS_VISUAL_SCENE_FLAG_END_EXIT
FIGHTER_STATUS_VISUAL_SCENE_TARGET_WORK_FLOAT_END_VX
FIGHTER_STATUS_VISUAL_SCENE_TARGET_WORK_FLOAT_END_VY
FIGHTER_STATUS_VISUAL_SCENE_TARGET_WORK_INT_POS_JOINT
FIGHTER_STATUS_VISUAL_SCENE_TARGET_WORK_INT_POS_OBJECT_ID
FIGHTER_STATUS_WALK_BRAKE_FLAG_STOP_START
FIGHTER_STATUS_WALK_FLAG_MOTION_BLEND_MIDDLE_FAST
FIGHTER_STATUS_WALK_FLAG_SLIP
FIGHTER_STATUS_WALK_WORK_FLOAT_SPEED
FIGHTER_STATUS_WALK_WORK_FLOAT_SPEED_FAST_RATIO
FIGHTER_STATUS_WALK_WORK_FLOAT_SPEED_MIDDLE_RATIO
FIGHTER_STATUS_WALK_WORK_FLOAT_SPEED_SLOW_RATIO
FIGHTER_STATUS_WALL_JUMP_WORK_INT_DISABLE_CONT_FRAME
FIGHTER_STATUS_WARPSTAR_FLAG_IS_END
FIGHTER_STATUS_WIN_WORK_INT_EFFECT_HANDLE
FIGHTER_STATUS_WORK_ID_FLAG_CATCH_REBOUND
FIGHTER_STATUS_WORK_ID_FLAG_CATCH_REBOUND_AIR
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_ATTACK_DISABLE_MINI_JUMP_ATTACK
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_CHANGE_STATUS_DLAY_MOTION
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_CHECK_DEAD_AREA_FORCE
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_CLIFF_CATCH_MOVE
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_DISABLE_OUTSIDE_ENERGY
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_DIVE
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_FALL_SLOWLY
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_GRAVITY_STABLE_UNABLE
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_JUMP_MINI
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_LANDING_ATTACK_AIR_SQUAT
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_RUN_FALL
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_START
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_TERM
FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_TURN_ATTACK_S4_REV_PAD
FIGHTER_STATUS_WORK_ID_FLOAT_REBOUND_FRAME
FIGHTER_STATUS_WORK_ID_FLOAT_REBOUND_LR
FIGHTER_STATUS_WORK_ID_FLOAT_REBOUND_MOTION_RATE
FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_DAMAGE_LR
FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_HOLD_RATE
FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_KINETIC_ENERGY_TYPE_ATTACK_SPEED_MUL
FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_KINETIC_MOTION_SPEED_MUL
FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_START
FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_TERM
FIGHTER_STATUS_WORK_ID_INT_DAMAGE_REFLECT_LAST_DIR
FIGHTER_STATUS_WORK_ID_INT_RESERVE_ATTACK_MINI_JUMP_ATTACK_FRAME
FIGHTER_STATUS_WORK_ID_INT_RESERVE_DAMAGE_REFLECT_ESCAPE_DISABLE_FRAME
FIGHTER_STATUS_WORK_ID_INT_RESERVE_JUMP_FROM
FIGHTER_STATUS_WORK_ID_INT_RESERVE_LOG_ATTACK_KIND
FIGHTER_STATUS_WORK_ID_INT_RESERVE_START
FIGHTER_STATUS_WORK_ID_INT_RESERVE_TERM
FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_FLAG
FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_FLOAT
FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_INT
FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_LADDER_FLAG
FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_LADDER_FLOAT
FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_LADDER_INT
FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_SPRING_JUMP_FLAG
FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_SPRING_JUMP_FLOAT
FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_SPRING_JUMP_INT
FIGHTER_STATUS_WORK_ID_RESERVE_TERM
FIGHTER_STATUS_WORK_ID_UTILITY_WORK_FLAG_MOTION_TRANSITION_TERM_ID_MOT_END
FIGHTER_STATUS_WORK_ID_UTILITY_WORK_FLAG_START
FIGHTER_STATUS_WORK_ID_UTILITY_WORK_INT_MOT_AIR_KIND
FIGHTER_STATUS_WORK_ID_UTILITY_WORK_INT_MOT_KIND
FIGHTER_STATUS_WORK_ID_UTILITY_WORK_INT_MTRANS
FIGHTER_STATUS_WORK_ID_UTILITY_WORK_INT_START
FIGHTER_STATUS_WORK_ID_UTILITY_WORK_RESERVE_TERM
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_FAILURE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_FAILURE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_FAILURE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_HANG_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_HANG_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_HANG_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REACH_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REACH_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REACH_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REWIND_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REWIND_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REWIND_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ALL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ALL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ALL_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_APPEAL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_APPEAL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_APPEAL_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_START_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_START_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_START_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_NEAR_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_NEAR_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_NEAR_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_BURY_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_BURY_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_BURY_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_DAMAGE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_DAMAGE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_DAMAGE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_WAIT_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_WAIT_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_WAIT_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_CLIFF_CATCH_MOVE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_CLIFF_WAIT_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_CLIFF_WAIT_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_CLIFF_WAIT_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FALL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FALL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FALL_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_REFLECT_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_REFLECT_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_REFLECT_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_N_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_N_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_N_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_S_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_S_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_S_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_DAMAGE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_DAMAGE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_DAMAGE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_REFLECT_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_REFLECT_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_REFLECT_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ESCAPE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ESCAPE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ESCAPE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_FALL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_FALL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_FALL_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_RYU_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_RYU_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_RYU_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_FOX_REFLECTOR_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_FOX_REFLECTOR_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_FOX_REFLECTOR_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_GAMEWATCH_SPECIAL_HI_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_GAMEWATCH_SPECIAL_HI_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_GAMEWATCH_SPECIAL_HI_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_DAMAGE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_DAMAGE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_DAMAGE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_OFF_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_OFF_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_OFF_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_HAMMER_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_HAMMER_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_HAMMER_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ICE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ICE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ICE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ITEM_SHOOT_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ITEM_SHOOT_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ITEM_SHOOT_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_JUMP_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_JUMP_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_JUMP_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_KIRBY_FINALCUTTER_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_KIRBY_FINALCUTTER_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_KIRBY_FINALCUTTER_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_BOOMERANG_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_BOOMERANG_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_BOOMERANG_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_HOLD_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_HOLD_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_HOLD_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_LUCAS_SPECIAL_HI_AGAIN_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_LUCAS_SPECIAL_HI_AGAIN_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_LUCAS_SPECIAL_HI_AGAIN_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MARTH_FINAL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MARTH_FINAL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MARTH_FINAL_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_ATTACK_GALLERY_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_ATTACK_GALLERY_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_ATTACK_GALLERY_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIFIGHTER_TENCHI_KICK_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIFIGHTER_TENCHI_KICK_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIFIGHTER_TENCHI_KICK_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_ARM_ROCKET_RUSH_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_ARM_ROCKET_RUSH_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_ARM_ROCKET_RUSH_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_CANNONJUMP_JUMP_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_CANNONJUMP_JUMP_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_CANNONJUMP_JUMP_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_REFLECTOR_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_REFLECTOR_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_REFLECTOR_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_ROKET_UNDER_THRUST_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_ROKET_UNDER_THRUST_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_ROKET_UNDER_THRUST_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SDUSH_RUSH_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SDUSH_RUSH_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SDUSH_RUSH_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_HOLD_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_HOLD_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_HOLD_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_HI_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_HI_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_HI_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_LW_WATER_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_LW_WATER_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_LW_WATER_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_NESS_SPECIAL_HI_AGAIN_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_NESS_SPECIAL_HI_AGAIN_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_NESS_SPECIAL_HI_AGAIN_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_NONE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_NONE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_NONE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PALUTENA_SPECIAL_S_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PALUTENA_SPECIAL_S_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PALUTENA_SPECIAL_S_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_AIR_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_AIR_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_AIR_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_FALL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_FALL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_FALL_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_N_HIT_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_N_HIT_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_N_HIT_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIKMIN_SPECIAL_HI_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PIKMIN_SPECIAL_HI_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIKMIN_SPECIAL_HI_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PITB_FINAL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PITB_FINAL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PITB_FINAL_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_HI_RUSH_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_HI_RUSH_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_HI_RUSH_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_HOLD_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_HOLD_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_HOLD_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_CHARGE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_CHARGE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_CHARGE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_SHOOT_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_SHOOT_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_SHOOT_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_POPO_CLIFF_CATCH_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_POPO_CLIFF_CATCH_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_POPO_CLIFF_CATCH_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_JUMP_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_STOP_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_STOP_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_STOP_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_REFLET_SPECIAL_LW_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_REFLET_SPECIAL_LW_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_REFLET_SPECIAL_LW_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_JUMP_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_JUMP_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_JUMP_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_JUMP_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_JUMP_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_JUMP_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ROY_FINAL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ROY_FINAL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ROY_FINAL_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_RUN_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SCALING_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SCALING_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SCALING_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SHEIK_FINAL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SHEIK_FINAL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SHEIK_FINAL_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_ESTABLISH_JUDGE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_ESTABLISH_JUDGE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_ESTABLISH_JUDGE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_JUMP_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_JUMP_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_JUMP_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_FAIL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_FAIL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_FAIL_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_HOMING_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_HOMING_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_HOMING_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_DASH_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_DASH_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_DASH_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_JUMP_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_JUMP_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_JUMP_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_SPIN_JUMP_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_SPIN_JUMP_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_SPIN_JUMP_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_TURN_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_TURN_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_TURN_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_LANDING_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_LANDING_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_LANDING_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_CHARGE_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_CHARGE_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_CHARGE_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_END_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_END_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_END_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_RAM_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_RAM_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_RAM_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SWIM_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SWIM_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SWIM_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_SZEROSUIT_SPECIAL_N_SHOOT_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_SZEROSUIT_SPECIAL_N_SHOOT_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_SZEROSUIT_SPECIAL_N_SHOOT_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_THROWN_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_THROWN_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_THROWN_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_THROW_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_THROW_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_THROW_INT
FIGHTER_STATUS_WORK_KEEP_FLAG_ZELDA_FINAL_FLAG
FIGHTER_STATUS_WORK_KEEP_FLAG_ZELDA_FINAL_FLOAT
FIGHTER_STATUS_WORK_KEEP_FLAG_ZELDA_FINAL_INT
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_LIFT_FLAG
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_LIFT_FLOAT
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_LIFT_INT
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_FLAG
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_FLOAT
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_FLAG
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_FLOAT
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_INT
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_INT
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_KILLER_JUMP_FLAG
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_KILLER_JUMP_FLOAT
FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_KILLER_JUMP_INT
FIGHTER_STATUS_YOSHI_EGG_FLAG_SCALING_END
FIGHTER_STATUS_YOSHI_EGG_FLAG_START
FIGHTER_STATUS_YOSHI_EGG_FLAG_TERM
FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_ANIM_FRAME
FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_CLATTER_TIME
FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_CONTROL_ACCEL_MUL
FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_COUNT_FRAME
FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_RECOVER_SPEED_X
FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_RECOVER_SPEED_Y
FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_SCALE_BACKUP
FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_START
FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_TERM
FIGHTER_STATUS_YOSHI_EGG_WORK_INT_RECOVER_XLU_FRAME
FIGHTER_STATUS_YOSHI_EGG_WORK_INT_START
FIGHTER_STATUS_YOSHI_EGG_WORK_INT_TERM
FIGHTER_STICK_REVERSE_TYPE_HEAD_MUSH
FIGHTER_STICK_REVERSE_TYPE_NUM
FIGHTER_STICK_REVERSE_TYPE_SKULLKID
FIGHTER_STICK_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
FIGHTER_SUB_COLOR_KIND_BLACK
FIGHTER_SUB_COLOR_KIND_BLINK_LIGHT_START
FIGHTER_SUB_COLOR_KIND_BLINK_LIGHT_TERM
FIGHTER_SUB_COLOR_KIND_BLUE
FIGHTER_SUB_COLOR_KIND_DARK
FIGHTER_SUB_COLOR_KIND_DIM
FIGHTER_SUB_COLOR_KIND_GREEN
FIGHTER_SUB_COLOR_KIND_LIGHT
FIGHTER_SUB_COLOR_KIND_NONE
FIGHTER_SUB_COLOR_KIND_OFFSET_CONTRAST
FIGHTER_SUB_COLOR_KIND_RED
FIGHTER_SUB_COLOR_KIND_TERM
FIGHTER_SUB_COLOR_KIND_TOTALLY_BLACK
FIGHTER_SUB_COLOR_KIND_YELLOW
FIGHTER_SWING_ITEM_NO_BAT
FIGHTER_SWING_ITEM_NO_CLUB
FIGHTER_SWING_ITEM_NO_DEATHSCYTHE
FIGHTER_SWING_ITEM_NO_FIREBAR
FIGHTER_SWING_ITEM_NO_KILLSWORD
FIGHTER_SWING_ITEM_NO_LIPSTICK
FIGHTER_SWING_ITEM_NO_STARROD
FIGHTER_SWING_ITEM_NO_SWORD
FIGHTER_SWING_ITEM_STATUS_KIND_INDEX_1
FIGHTER_SWING_ITEM_STATUS_KIND_INDEX_3
FIGHTER_SWING_ITEM_STATUS_KIND_INDEX_4
FIGHTER_SWING_ITEM_STATUS_KIND_INDEX_DASH
FIGHTER_SZEROSUIT_AREA_KIND_TREAD
FIGHTER_SZEROSUIT_CLIFF_HANG_DATA_AIR_LASSO
FIGHTER_SZEROSUIT_CLIFF_HANG_DATA_AIR_LASSO_HANG
FIGHTER_SZEROSUIT_GENERATE_ARTICLE_GUNSHIP
FIGHTER_SZEROSUIT_GENERATE_ARTICLE_PARALYZER_BULLET
FIGHTER_SZEROSUIT_GENERATE_ARTICLE_RETICLE
FIGHTER_SZEROSUIT_GENERATE_ARTICLE_SAMUSP
FIGHTER_SZEROSUIT_GENERATE_ARTICLE_WHIP
FIGHTER_SZEROSUIT_GENERATE_ARTICLE_WHIP2
FIGHTER_SZEROSUIT_INSTANCE_WORK_ID_FLAG_FLIP_JUMP
FIGHTER_SZEROSUIT_INSTANCE_WORK_ID_FLAG_TO_SPECIAL_LANDING
FIGHTER_SZEROSUIT_STATUS_ATTACK_FLAG_S4_SELECT
FIGHTER_SZEROSUIT_STATUS_FINAL_FLAG_CAMERA_CHANGE_NEAR
FIGHTER_SZEROSUIT_STATUS_FINAL_FLAG_CAMERA_OFF
FIGHTER_SZEROSUIT_STATUS_FINAL_FLAG_EXEC_CAMERA_CHANGE
FIGHTER_SZEROSUIT_STATUS_KIND_FINAL_END
FIGHTER_SZEROSUIT_STATUS_KIND_FINAL_LOCK_ON
FIGHTER_SZEROSUIT_STATUS_KIND_NUM
FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_FLIP
FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_KICK
FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_KICK_LANDING
FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_LANDING
FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_START
FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_STEP
FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_N_LANDING
FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_N_SHOOT_H
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_JUMP
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_KICK
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_KICK_ENABLE
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_KICK_REVERSE
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_KICK_REVERSE_ENABLE
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_REVERSE
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_START_WAIT_INPUT
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_TREAD_ENABLE
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_WALL_JUMP_ENABLE
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_FLOAT_MAP_COLL_OFFSET_X
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_FLOAT_MAP_COLL_OFFSET_Y
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_FLOAT_MAP_COLL_OFFSET_Z
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_INT_FRAME
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_INT_TREAD_TARGET_ID
FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_INT_WALL_JUMP_NUM
FIGHTER_SZEROSUIT_STATUS_SPECIAL_N_FLAG_SHOOT
FIGHTER_SZEROSUIT_STATUS_SPECIAL_N_WORK_FLOAT_CHARGE
FIGHTER_SZEROSUIT_STATUS_SPECIAL_S_FLAG_S2
FIGHTER_SZEROSUIT_STATUS_SPECIAL_S_FLAG_S2_CHECK
FIGHTER_SZEROSUIT_STATUS_SPECIAL_S_FLAG_S2_UNABLE
FIGHTER_SZEROSUIT_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
FIGHTER_SZEROSUIT_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
FIGHTER_TANTAN_ARTICLE_TERM
FIGHTER_TANTAN_ATTACK_ABSOLUTE_KIND_FINAL
FIGHTER_TANTAN_CLIFF_HANG_DATA_AIR_LASSO
FIGHTER_TANTAN_CLIFF_HANG_DATA_AIR_LASSO_HANG
FIGHTER_TANTAN_CLIFF_HANG_DATA_AIR_LASSO_IMMIDIATE
FIGHTER_TANTAN_CLIFF_HANG_DATA_START
FIGHTER_TANTAN_CLIFF_HANG_DATA_TERM
FIGHTER_TANTAN_FINAL_MODULE_END_EXEC
FIGHTER_TANTAN_FINAL_MODULE_END_EXIT
FIGHTER_TANTAN_FINAL_MODULE_END_INIT
FIGHTER_TANTAN_FINAL_MODULE_NUM
FIGHTER_TANTAN_FINAL_MODULE_READY_EXEC
FIGHTER_TANTAN_FINAL_MODULE_READY_EXIT
FIGHTER_TANTAN_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_TANTAN_FINAL_MODULE_READY_INIT
FIGHTER_TANTAN_FINAL_MODULE_SCENE_01_EXEC
FIGHTER_TANTAN_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_TANTAN_FINAL_MODULE_SCENE_01_INIT
FIGHTER_TANTAN_FINAL_MODULE_SCENE_02_EXEC
FIGHTER_TANTAN_FINAL_MODULE_SCENE_02_EXIT
FIGHTER_TANTAN_FINAL_MODULE_SCENE_02_INIT
FIGHTER_TANTAN_FINAL_MODULE_SCENE_03_EXEC
FIGHTER_TANTAN_FINAL_MODULE_SCENE_03_EXIT
FIGHTER_TANTAN_FINAL_MODULE_SCENE_03_INIT
FIGHTER_TANTAN_FINAL_MODULE_START_EXEC
FIGHTER_TANTAN_FINAL_MODULE_START_EXIT
FIGHTER_TANTAN_FINAL_MODULE_START_INIT
FIGHTER_TANTAN_FINAL_TARGET_FLAG_ABS_HIT
FIGHTER_TANTAN_FINAL_TARGET_FLAG_CHANGE_MOTION
FIGHTER_TANTAN_FINAL_TARGET_FLAG_SCENE02
FIGHTER_TANTAN_FINAL_TARGET_FLAG_SCENE03
FIGHTER_TANTAN_FINAL_TARGET_FLOAT_MOTION_RATE
FIGHTER_TANTAN_FINAL_TARGET_FLOAT_MOTION_START_FRAME
FIGHTER_TANTAN_FINAL_TARGET_FLOAT_SCALE_BASE
FIGHTER_TANTAN_FINAL_TARGET_FLOAT_SCALE_OWNER
FIGHTER_TANTAN_FINAL_TARGET_FLOAT_SCALE_Z
FIGHTER_TANTAN_FINAL_TARGET_INT_ABS_HIT
FIGHTER_TANTAN_FINAL_TARGET_INT_MOTION_KIND
FIGHTER_TANTAN_FINAL_TARGET_WORK_FLAG_START
FIGHTER_TANTAN_FINAL_TARGET_WORK_FLOAT_START
FIGHTER_TANTAN_FINAL_TARGET_WORK_INT_START
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY1
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY2
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY3
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY4
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY5
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY6
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARM1
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARM2
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARM3
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARM5
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARM6
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARMBULLET1
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARMBULLET2
FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARMBULLET3
FIGHTER_TANTAN_GENERATE_ARTICLE_GONGFINAL
FIGHTER_TANTAN_GENERATE_ARTICLE_PUNCH1
FIGHTER_TANTAN_GENERATE_ARTICLE_PUNCH2
FIGHTER_TANTAN_GENERATE_ARTICLE_PUNCH3
FIGHTER_TANTAN_GENERATE_ARTICLE_RING
FIGHTER_TANTAN_GENERATE_ARTICLE_SPIRALLEFT
FIGHTER_TANTAN_GENERATE_ARTICLE_SPIRALRIGHT
FIGHTER_TANTAN_GENERATE_ARTICLE_SPIRALSIMPLE
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACH_RING
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_F
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_HOP
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BACK_PUNCH_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BACK_PUNCH_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BEHIND_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BEHIND_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BLOCKED_PUNCH_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BLOCKED_PUNCH_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_CANCEL_ENABLE
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_CHARGE
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_CHECK_REVERSE_LR
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_CLEAR_COMMAND_MOVE
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_COMBO_ENABLE
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_COMBO_SPECIAL_BUTTON
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_DRAGON_BEAM_SHOOT
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_IGNORE_FLOOR_PASSABLE
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_IS_CANCEL
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_JUMP_MINI
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_JUMP_MINI_SPECIAL
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_LONG_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_LONG_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_PUNCH_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_REINFORCE_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_REINFORCE_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_REVERSE_LR
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_REWIND_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_REWIND_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_SHIFT_CONTROL_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_SHIFT_CONTROL_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_SHORT_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_SHORT_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_START_HOLD
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_CATCH_REVERSE_ROT
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_DETACH_RING
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_DRAGONIZE_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_ATTACK_BEHIND_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_ATTACK_BEHIND_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_ATTACK_BOTH
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_ATTACK_LONG_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_ATTACK_LONG_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_BACK_BOTH
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_BACK_PUNCH_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_BACK_PUNCH_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_END_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_END_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_REFLECTOR_ATTACK_HI4
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_REFLECTOR_ATTACK_HI4_BREAK
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_SITUATION_GROUND
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AIR_HOP
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AIR_LASSO_IMMIDIATE
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_IS_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_CHANGE_PUNCH_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_START
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_AIR_SPEED_X_MAX_MUL
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_HOLD_RATE_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_HOLD_RATE_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_MAP_COLL_OFFSET_X_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_MAP_COLL_OFFSET_X_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_RESTART_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_SHIFT_ANGLE_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_SHIFT_ANGLE_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_CATCH_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_CATCH_MAP_COLL_OFFSET_X_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_CATCH_MAP_COLL_OFFSET_X_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_CATCH_MOTION_RATE
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ARM_L_BIG_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_2ND_PART_SET
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_BOTH_RESTRICT_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_CANCEL_STATUS_KIND
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_HOLD_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MAP_COLL_FRAME_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MAP_COLL_FRAME_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MINI_JUMP_ATTACK_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MOTION_KIND
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MOTION_KIND_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MOTION_KIND_LEG
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MOTION_KIND_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_NEXT_STATUS
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_SLOW_COUNT
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_SLOW_COUNT_PREV
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_SLOW_MAG
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_SLOW_MAG_PREV
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_STRANS_OFF_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_CATCH_START_COUNT
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_HOLD
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_HOLD_LEG
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_OPPOSITE
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_OPPOSITE_LEG
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_OPPOSITE_PULL
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_PULL
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_PULL_LEG
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_PUNCH_KIND_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_REFLECTOR_ATTACK_HI4_HITSTOP_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_REFLECTOR_ATTACK_HI4_HITSTOP_ID
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_REINFORCE_L_EFFECT_HANDLE_L
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_REINFORCE_L_EFFECT_HANDLE_R
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_SPECIAL_LW_DISABLE_PASS_COUNT
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_SPECIAL_LW_MOTION_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_SPECIAL_LW_WAIT_FRAME
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_SPIRAL_OBJECT_ID
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_START
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_STATUS_KIND_ATTACK_PREV
FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_TERM
FIGHTER_TANTAN_KIRBY_STATUS_SPECIAL_N_FLAG_ATTACK_BLOCKED
FIGHTER_TANTAN_KIRBY_STATUS_SPECIAL_N_FLAG_START
FIGHTER_TANTAN_KIRBY_STATUS_SPECIAL_N_TERM
FIGHTER_TANTAN_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_TANTAN_KIRBY_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_TANTAN_KIRBY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLAG
FIGHTER_TANTAN_KIRBY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLOAT
FIGHTER_TANTAN_KIRBY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
FIGHTER_TANTAN_LINK_NO_FINAL_TARGET_SIZE
FIGHTER_TANTAN_LINK_NO_PUNCH_L
FIGHTER_TANTAN_LINK_NO_PUNCH_R
FIGHTER_TANTAN_LINK_NO_START
FIGHTER_TANTAN_LINK_NO_TERM
FIGHTER_TANTAN_MOTION_PART_SET_KIND_DRAGON
FIGHTER_TANTAN_MOTION_PART_SET_KIND_DRAGON_UNIQUE
FIGHTER_TANTAN_MOTION_PART_SET_KIND_TERM
FIGHTER_TANTAN_MOTION_PART_SET_KIND_UPPER_BODY_L
FIGHTER_TANTAN_MOTION_PART_SET_KIND_UPPER_BODY_R
FIGHTER_TANTAN_PUNCH1_BEAM_STATUS_WORK_KEEP_FLAG_FLAG
FIGHTER_TANTAN_PUNCH1_BEAM_STATUS_WORK_KEEP_FLAG_FLOAT
FIGHTER_TANTAN_PUNCH1_BEAM_STATUS_WORK_KEEP_FLAG_INT
FIGHTER_TANTAN_REFLECTOR_GROUP_ATTACK_DASH
FIGHTER_TANTAN_REFLECTOR_GROUP_ATTACK_HI4
FIGHTER_TANTAN_REFLECTOR_GROUP_TERM
FIGHTER_TANTAN_REFLECTOR_KIND_ATTACK_DASH
FIGHTER_TANTAN_REFLECTOR_KIND_ATTACK_HI4_A
FIGHTER_TANTAN_REFLECTOR_KIND_ATTACK_HI4_B
FIGHTER_TANTAN_REFLECTOR_KIND_TERM
FIGHTER_TANTAN_SEARCH_NO_RING
FIGHTER_TANTAN_SEARCH_NO_TERM
FIGHTER_TANTAN_SPECIAL_LW_VARIOUS_KIND_NONE
FIGHTER_TANTAN_SPECIAL_LW_VARIOUS_KIND_PUNCH_R_1
FIGHTER_TANTAN_SPECIAL_LW_VARIOUS_KIND_PUNCH_R_2
FIGHTER_TANTAN_SPECIAL_LW_VARIOUS_KIND_PUNCH_R_3
FIGHTER_TANTAN_SPECIAL_LW_VARIOUS_NUM
FIGHTER_TANTAN_STATUS_AIR_LASSO_FAILURE_WORK_FLAG_HIT_STATUS_OFF
FIGHTER_TANTAN_STATUS_AIR_LASSO_FAILURE_WORK_FLAG_START
FIGHTER_TANTAN_STATUS_CATCH_DASH_FLAG_START_REACH
FIGHTER_TANTAN_STATUS_CATCH_DASH_FLOAT_SPIRAL_MOTION_RATE
FIGHTER_TANTAN_STATUS_CATCH_DASH_INT_REACH_COUNT
FIGHTER_TANTAN_STATUS_CATCH_DASH_INT_REACH_STOP_COUNT
FIGHTER_TANTAN_STATUS_CATCH_DASH_WORK_FLAG_START
FIGHTER_TANTAN_STATUS_CATCH_DASH_WORK_FLOAT_START
FIGHTER_TANTAN_STATUS_CATCH_DASH_WORK_INT_START
FIGHTER_TANTAN_STATUS_CATCH_FLAG_REWIND_BOTH
FIGHTER_TANTAN_STATUS_CATCH_FLAG_REWIND_L
FIGHTER_TANTAN_STATUS_CATCH_FLAG_REWIND_R
FIGHTER_TANTAN_STATUS_CATCH_FLAG_START_REACH
FIGHTER_TANTAN_STATUS_CATCH_FLOAT_SPIRAL_MOTION_RATE
FIGHTER_TANTAN_STATUS_CATCH_INT_REACH_COUNT
FIGHTER_TANTAN_STATUS_CATCH_INT_REACH_STOP_COUNT
FIGHTER_TANTAN_STATUS_CATCH_TURN_FLAG_START_REACH
FIGHTER_TANTAN_STATUS_CATCH_TURN_FLOAT_SPIRAL_MOTION_RATE
FIGHTER_TANTAN_STATUS_CATCH_TURN_INT_REACH_COUNT
FIGHTER_TANTAN_STATUS_CATCH_TURN_INT_REACH_STOP_COUNT
FIGHTER_TANTAN_STATUS_CATCH_TURN_WORK_FLAG_START
FIGHTER_TANTAN_STATUS_CATCH_TURN_WORK_FLOAT_START
FIGHTER_TANTAN_STATUS_CATCH_TURN_WORK_INT_START
FIGHTER_TANTAN_STATUS_CATCH_WORK_FLAG_START
FIGHTER_TANTAN_STATUS_CATCH_WORK_FLOAT_START
FIGHTER_TANTAN_STATUS_CATCH_WORK_INT_START
FIGHTER_TANTAN_STATUS_FINAL_FLAG_ABS_HIT
FIGHTER_TANTAN_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
FIGHTER_TANTAN_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
FIGHTER_TANTAN_STATUS_FINAL_FLAG_START
FIGHTER_TANTAN_STATUS_FINAL_FLAG_TARGET_CHANGE_MOTION
FIGHTER_TANTAN_STATUS_FINAL_FLAG_TO_SCENE01
FIGHTER_TANTAN_STATUS_FINAL_FLOAT_SCALE_BASE
FIGHTER_TANTAN_STATUS_FINAL_FLOAT_START
FIGHTER_TANTAN_STATUS_FINAL_INT_PUNCH_KIND_R
FIGHTER_TANTAN_STATUS_FINAL_INT_START
FIGHTER_TANTAN_STATUS_FINAL_INT_TARGET_MOTION_INDEX
FIGHTER_TANTAN_STATUS_KIND_ATTACK_COMBO
FIGHTER_TANTAN_STATUS_KIND_ATTACK_FALL
FIGHTER_TANTAN_STATUS_KIND_ATTACK_FALL_AERIAL
FIGHTER_TANTAN_STATUS_KIND_ATTACK_JUMP
FIGHTER_TANTAN_STATUS_KIND_ATTACK_JUMP_AERIAL
FIGHTER_TANTAN_STATUS_KIND_ATTACK_JUMP_SQUAT
FIGHTER_TANTAN_STATUS_KIND_ATTACK_LADDER
FIGHTER_TANTAN_STATUS_KIND_ATTACK_LANDING
FIGHTER_TANTAN_STATUS_KIND_ATTACK_LANDING_LIGHT
FIGHTER_TANTAN_STATUS_KIND_ATTACK_SQUAT
FIGHTER_TANTAN_STATUS_KIND_ATTACK_SQUAT_RV
FIGHTER_TANTAN_STATUS_KIND_ATTACK_SQUAT_WAIT
FIGHTER_TANTAN_STATUS_KIND_ATTACK_WAIT
FIGHTER_TANTAN_STATUS_KIND_ATTACK_WALK
FIGHTER_TANTAN_STATUS_KIND_ATTACK_WALK_BACK
FIGHTER_TANTAN_STATUS_KIND_ATTACK_WALK_BRAKE
FIGHTER_TANTAN_STATUS_KIND_ATTACK_WALK_BRAKE_BACK
FIGHTER_TANTAN_STATUS_KIND_CATCH_PHYSICS_END
FIGHTER_TANTAN_STATUS_KIND_CATCH_PHYSICS_REWIND
FIGHTER_TANTAN_STATUS_KIND_FINAL_END
FIGHTER_TANTAN_STATUS_KIND_FINAL_READY
FIGHTER_TANTAN_STATUS_KIND_FINAL_SCENE01
FIGHTER_TANTAN_STATUS_KIND_FINAL_SCENE02
FIGHTER_TANTAN_STATUS_KIND_FINAL_SCENE03
FIGHTER_TANTAN_STATUS_KIND_NUM
FIGHTER_TANTAN_STATUS_KIND_PREV
FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_AIR
FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_AIR_END
FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_AIR_REACH
FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_GROUND
FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_GROUND_END
FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_GROUND_JUMP
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_AIR_LASSO_FAIL
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_CAN_INPUT_GROUND_ANGLE
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_ENABLE_CONTROL_SPEED
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_GROUND_HIGH_JUMP
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_IS_BLOCKED
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_IS_SPECIAL_HI_AIR_PHYSICS
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_REVERSE_LR
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_REWIND
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_SHOOT_ARM
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_TO_CONTROL_SPEED
FIGHTER_TANTAN_STATUS_SPECIAL_HI_TERM
FIGHTER_TANTAN_STATUS_SPECIAL_HI_WORK_FLOAT_GROUND_ANGLE_RAD
FIGHTER_TANTAN_STATUS_SPECIAL_HI_WORK_FLOAT_GROUND_MOTION_ROT
FIGHTER_TANTAN_STATUS_SPECIAL_HI_WORK_FLOAT_MAP_COLL_OFFSET_X
FIGHTER_TANTAN_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_TANTAN_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_TANTAN_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_TANTAN_STATUS_SPECIAL_LW_TERM
FIGHTER_TANTAN_STATUS_WORK_KEEP_FLAG_SPECIAL_AIR_HI_FLAG
FIGHTER_TANTAN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_FLAG
FIGHTER_TANTAN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_FLOAT
FIGHTER_TANTAN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_INT
FIGHTER_THEME_COLOR_AQUA
FIGHTER_THEME_COLOR_BLACK
FIGHTER_THEME_COLOR_BLUE
FIGHTER_THEME_COLOR_BROWN
FIGHTER_THEME_COLOR_DEF1
FIGHTER_THEME_COLOR_DEF2
FIGHTER_THEME_COLOR_DEF3
FIGHTER_THEME_COLOR_DEF4
FIGHTER_THEME_COLOR_GREEN
FIGHTER_THEME_COLOR_MAX
FIGHTER_THEME_COLOR_ORANGE
FIGHTER_THEME_COLOR_PINK
FIGHTER_THEME_COLOR_PURPLE
FIGHTER_THEME_COLOR_RED
FIGHTER_THEME_COLOR_WHITE
FIGHTER_THEME_COLOR_YELLOW
FIGHTER_THEME_COLOR_YELLWISH
FIGHTER_TOONLINK_ARTICLE_TERM
FIGHTER_TOONLINK_GENERATE_ARTICLE_BOOMERANG
FIGHTER_TOONLINK_GENERATE_ARTICLE_BOW
FIGHTER_TOONLINK_GENERATE_ARTICLE_BOWARROW
FIGHTER_TOONLINK_GENERATE_ARTICLE_FAIRY
FIGHTER_TOONLINK_GENERATE_ARTICLE_HOOKSHOT
FIGHTER_TOONLINK_GENERATE_ARTICLE_HOOKSHOT_HAND
FIGHTER_TOONLINK_GENERATE_ARTICLE_PIG
FIGHTER_TOONLINK_GENERATE_ARTICLE_TAKT
FIGHTER_TOONLINK_GENERATE_ARTICLE_TOONLINKBOMB
FIGHTER_TRAIL_CLIFF_HANG_DATA_SPECIAL_HI
FIGHTER_TRAIL_CLIFF_HANG_DATA_SPECIAL_S
FIGHTER_TRAIL_FINAL_MODULE_END_EXEC
FIGHTER_TRAIL_FINAL_MODULE_END_EXIT
FIGHTER_TRAIL_FINAL_MODULE_END_INIT
FIGHTER_TRAIL_FINAL_MODULE_READY_EXEC
FIGHTER_TRAIL_FINAL_MODULE_READY_EXEC_FIX_POS
FIGHTER_TRAIL_FINAL_MODULE_READY_EXIT
FIGHTER_TRAIL_FINAL_MODULE_READY_INIT
FIGHTER_TRAIL_FINAL_MODULE_SCENE_01_EXEC_FIX_POS
FIGHTER_TRAIL_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_TRAIL_FINAL_MODULE_SCENE_01_INIT
FIGHTER_TRAIL_FINAL_MODULE_SCENE_02_EXEC_FIX_POS
FIGHTER_TRAIL_FINAL_MODULE_SCENE_02_EXIT
FIGHTER_TRAIL_FINAL_MODULE_SCENE_02_INIT
FIGHTER_TRAIL_FINAL_MODULE_SCENE_03_EXEC_FIX_POS
FIGHTER_TRAIL_FINAL_MODULE_SCENE_03_EXIT
FIGHTER_TRAIL_FINAL_MODULE_SCENE_03_INIT
FIGHTER_TRAIL_FINAL_MODULE_SCENE_04_EXEC_FIX_POS
FIGHTER_TRAIL_FINAL_MODULE_SCENE_04_EXIT
FIGHTER_TRAIL_FINAL_MODULE_SCENE_04_INIT
FIGHTER_TRAIL_FINAL_MODULE_START_EXIT
FIGHTER_TRAIL_FINAL_MODULE_START_INIT
FIGHTER_TRAIL_FINAL_TARGET_WORK_FLOAT_INIT_OWNER_SCALE
FIGHTER_TRAIL_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
FIGHTER_TRAIL_FINAL_TARGET_WORK_FLOAT_SCALE_Z
FIGHTER_TRAIL_GENERATE_ARTICLE_BEAM
FIGHTER_TRAIL_GENERATE_ARTICLE_BOX
FIGHTER_TRAIL_GENERATE_ARTICLE_CLOUD
FIGHTER_TRAIL_GENERATE_ARTICLE_FIRE
FIGHTER_TRAIL_GENERATE_ARTICLE_FLOWER
FIGHTER_TRAIL_GENERATE_ARTICLE_HOLE
FIGHTER_TRAIL_GENERATE_ARTICLE_ICE
FIGHTER_TRAIL_GENERATE_ARTICLE_LOCKONCURSOR
FIGHTER_TRAIL_INSTANCE_WORK_ID_FLAG_MAGIC_SELECT_FORBID
FIGHTER_TRAIL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_HOP
FIGHTER_TRAIL_INSTANCE_WORK_ID_FLAG_SPECIAL_N2_HOP
FIGHTER_TRAIL_INSTANCE_WORK_ID_FLAG_SPECIAL_N3_HOP
FIGHTER_TRAIL_INSTANCE_WORK_ID_FLOAT_LANDING_ATTACK_AIR_FRAME_F
FIGHTER_TRAIL_INSTANCE_WORK_ID_FLOAT_LANDING_ATTACK_AIR_FRAME_N
FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_APPEAL_HI_INFO
FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_APPEAL_HI_KIND
FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_ATTACK_AIR_BUTTON_COUNT
FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_FINISH_OBJECT_ID
FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_SPECIAL_N_MAGIC_KIND
FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_STATUS_KIND_ATTACK_PREV
FIGHTER_TRAIL_REFLECTOR_GROUP_SPECIAL_LW
FIGHTER_TRAIL_SHIELD_GROUP_KIND_SPECIAL_LW
FIGHTER_TRAIL_SPECIAL_N_MAGIC_KIND_BLIZZARD
FIGHTER_TRAIL_SPECIAL_N_MAGIC_KIND_FIRE
FIGHTER_TRAIL_SPECIAL_N_MAGIC_KIND_THUNDER
FIGHTER_TRAIL_STATUS_ATTACK_AIR_F_FLAG_CHECK_COMBO_BUTTON_ON
FIGHTER_TRAIL_STATUS_ATTACK_AIR_F_FLAG_CONNECT_COMBO
FIGHTER_TRAIL_STATUS_ATTACK_AIR_F_FLAG_ENABLE_COMBO
FIGHTER_TRAIL_STATUS_ATTACK_AIR_F_FLAG_HIT_SPEED_Y
FIGHTER_TRAIL_STATUS_ATTACK_AIR_N_FLAG_CHECK_COMBO_BUTTON_ON
FIGHTER_TRAIL_STATUS_ATTACK_AIR_N_FLAG_CONNECT_COMBO
FIGHTER_TRAIL_STATUS_ATTACK_AIR_N_FLAG_ENABLE_COMBO
FIGHTER_TRAIL_STATUS_ATTACK_AIR_N_FLAG_HIT_SPEED_Y
FIGHTER_TRAIL_STATUS_ATTACK_S3_FLAG_CHECK_COMBO_BUTTON_ON
FIGHTER_TRAIL_STATUS_FINAL_FLAG_ABS_HIT
FIGHTER_TRAIL_STATUS_FINAL_FLAG_ABS_SET
FIGHTER_TRAIL_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
FIGHTER_TRAIL_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
FIGHTER_TRAIL_STATUS_FINAL_FLAG_HIT
FIGHTER_TRAIL_STATUS_FINAL_WORK_FLOAT_FINAL_INIT_SCALE
FIGHTER_TRAIL_STATUS_FINAL_WORK_FLOAT_FINAL_OWNER_SCALE
FIGHTER_TRAIL_STATUS_FINAL_WORK_INT_START_SITUATION
FIGHTER_TRAIL_STATUS_KIND_ATTACK_AIR_F
FIGHTER_TRAIL_STATUS_KIND_ATTACK_AIR_N
FIGHTER_TRAIL_STATUS_KIND_FINAL_END
FIGHTER_TRAIL_STATUS_KIND_FINAL_READY
FIGHTER_TRAIL_STATUS_KIND_FINAL_SCENE01
FIGHTER_TRAIL_STATUS_KIND_FINAL_SCENE02
FIGHTER_TRAIL_STATUS_KIND_FINAL_SCENE03
FIGHTER_TRAIL_STATUS_KIND_FINAL_SCENE04
FIGHTER_TRAIL_STATUS_KIND_NUM
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_LW_ATTACK
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_LW_REBOUND
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_LW_TURN
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_N1
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_N1_END
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_N1_SHOOT
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_N2
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_N3
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_S_ATTACK
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_S_END
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_S_SEARCH
FIGHTER_TRAIL_STATUS_KIND_SPECIAL_S_TURN
FIGHTER_TRAIL_STATUS_SPECIAL_HI_FLAG_COMMAND_ACCEPT
FIGHTER_TRAIL_STATUS_SPECIAL_HI_FLAG_FALL
FIGHTER_TRAIL_STATUS_SPECIAL_HI_FLAG_JUMP
FIGHTER_TRAIL_STATUS_SPECIAL_HI_FLAG_JUMP_START
FIGHTER_TRAIL_STATUS_SPECIAL_HI_FLAG_RESET_SPEED_MAX_X
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_ATTACK_END
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_ATTACK_HIT
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_DIRECT
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_HIT_STOP
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_SHIELD
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLOAT_ATTACK_POWER
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLOAT_LIMIT_SPEED_Y
FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLOAT_SHIELD_LR
FIGHTER_TRAIL_STATUS_SPECIAL_LW_INT_TARGET_ID
FIGHTER_TRAIL_STATUS_SPECIAL_N1_FLAG_CAN_INPUT
FIGHTER_TRAIL_STATUS_SPECIAL_N1_FLAG_CHANGE_MAGIC
FIGHTER_TRAIL_STATUS_SPECIAL_N1_FLAG_NEXT_SHOOT
FIGHTER_TRAIL_STATUS_SPECIAL_N1_FLAG_SHOOTED
FIGHTER_TRAIL_STATUS_SPECIAL_N1_INT_SHOOT
FIGHTER_TRAIL_STATUS_SPECIAL_N2_FLAG_CHANGE_MAGIC
FIGHTER_TRAIL_STATUS_SPECIAL_N2_FLAG_LAST_SHOOT
FIGHTER_TRAIL_STATUS_SPECIAL_N2_FLAG_SHOOTED
FIGHTER_TRAIL_STATUS_SPECIAL_N2_FLOAT_ANGLE
FIGHTER_TRAIL_STATUS_SPECIAL_N3_FLAG_CHANGE_MAGIC
FIGHTER_TRAIL_STATUS_SPECIAL_N3_FLAG_SHOOTED
FIGHTER_TRAIL_STATUS_SPECIAL_N3_INT_THUNDER_NUM
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_ATTACK_BUTTON
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_CLIFF_STOP
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_SEARCH_BUTTON
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_SEARCH_STICK
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_TOUCH_GROUND
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_TO_SEARCH
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_TO_SEARCH_PREV
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLOAT_BACK_ANGLE
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLOAT_GUIDE_EFFECT_ANGLE_ATTACK
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLOAT_SEARCH_LR
FIGHTER_TRAIL_STATUS_SPECIAL_S_FLOAT_TARGET_ANGLE
FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_ATTACK_COUNT
FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_HIT_NUM
FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_LOCKONCURSOR_FRAME
FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_SEARCH_FRAME
FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_SEARCH_GUIDE_EFFECT_HANDLE
FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_SEARCH_TARGET_ID
FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_TOUCH_GROUND_FRAME
FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLAG
FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLOAT
FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_INT
FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_N_FLAG
FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_N_FLOAT
FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_N_INT
FIGHTER_TREADED_KIND_DISABLE
FIGHTER_TREADED_KIND_ENABLE
FIGHTER_TREADED_KIND_NO_REAC
FIGHTER_TREADED_KIND_TERM
FIGHTER_UTIL_CHECK_ATTACK_HI4_X
FIGHTER_UTIL_CHECK_ATTACK_HI4_Y
FIGHTER_VIRTUAL_NODE_GROUP_COMMON
FIGHTER_VIRTUAL_NODE_GROUP_HIT
FIGHTER_VIRTUAL_NODE_GROUP_INSTANCE
FIGHTER_VIRTUAL_NODE_GROUP_NUM
FIGHTER_VISUAL_SCENE_MODULE_END_EXEC
FIGHTER_VISUAL_SCENE_MODULE_END_EXIT
FIGHTER_VISUAL_SCENE_MODULE_END_INIT
FIGHTER_VISUAL_SCENE_MODULE_READY_EXEC
FIGHTER_VISUAL_SCENE_MODULE_READY_EXIT
FIGHTER_VISUAL_SCENE_MODULE_READY_EXIT_PRE
FIGHTER_VISUAL_SCENE_MODULE_SCENE_01_EXEC_STATUS
FIGHTER_VISUAL_SCENE_MODULE_SCENE_01_EXIT
FIGHTER_VISUAL_SCENE_MODULE_SCENE_01_INIT
FIGHTER_VISUAL_SCENE_MODULE_START_EXIT
FIGHTER_VISUAL_SCENE_MODULE_START_INIT
FIGHTER_WAIST_SIZE_L
FIGHTER_WAIST_SIZE_M
FIGHTER_WAIST_SIZE_S
FIGHTER_WALL_JUMP_TYPE_NONE
FIGHTER_WALL_JUMP_TYPE_NORMAL
FIGHTER_WALL_JUMP_TYPE_TERM
FIGHTER_WARIO_FINAL_MODULE_END_EXEC
FIGHTER_WARIO_FINAL_MODULE_END_EXIT
FIGHTER_WARIO_FINAL_MODULE_END_INIT
FIGHTER_WARIO_FINAL_MODULE_READY_EXEC
FIGHTER_WARIO_FINAL_MODULE_READY_EXIT
FIGHTER_WARIO_FINAL_MODULE_READY_EXIT_PRE
FIGHTER_WARIO_FINAL_MODULE_READY_INIT
FIGHTER_WARIO_FINAL_MODULE_SCENE_01_EXEC_FIX_POS
FIGHTER_WARIO_FINAL_MODULE_SCENE_01_EXIT
FIGHTER_WARIO_FINAL_MODULE_SCENE_01_INIT
FIGHTER_WARIO_FINAL_MODULE_START_EXIT
FIGHTER_WARIO_FINAL_MODULE_START_INIT
FIGHTER_WARIO_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
FIGHTER_WARIO_GASS_LEVEL_FLY
FIGHTER_WARIO_GASS_LEVEL_L
FIGHTER_WARIO_GASS_LEVEL_M
FIGHTER_WARIO_GENERATE_ARTICLE_GARLIC
FIGHTER_WARIO_GENERATE_ARTICLE_WARIOBIKE
FIGHTER_WARIO_GENERATE_ARTICLE_WARIOMAN
FIGHTER_WARIO_INSTANCE_WORK_ID_FLAG_REMOVE_BIKE
FIGHTER_WARIO_INSTANCE_WORK_ID_FLAG_SPECIAL_N_AGAIN
FIGHTER_WARIO_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_BIKE_HP
FIGHTER_WARIO_INSTANCE_WORK_ID_INT_GASS_LEVEL
FIGHTER_WARIO_INSTANCE_WORK_ID_INT_SPECIAL_N_INTERVAL
FIGHTER_WARIO_LINK_NO_BIKE
FIGHTER_WARIO_STATUS_FINAL_FLAG_ABS_HIT
FIGHTER_WARIO_STATUS_FINAL_FLAG_ABS_SET
FIGHTER_WARIO_STATUS_FINAL_FLAG_ATTACK_ABS_RESET
FIGHTER_WARIO_STATUS_FINAL_FLAG_CLEAR_ATTACK
FIGHTER_WARIO_STATUS_FINAL_FLAG_CLEAR_SLOW
FIGHTER_WARIO_STATUS_FINAL_FLAG_END_EXIT
FIGHTER_WARIO_STATUS_FINAL_FLAG_TARGET_MOTION_RATE_SET
FIGHTER_WARIO_STATUS_FINAL_FLAG_TARGET_PRESET_1
FIGHTER_WARIO_STATUS_FINAL_FLAG_TARGET_PRESET_2
FIGHTER_WARIO_STATUS_FINAL_FLAG_TARGET_PRESET_3
FIGHTER_WARIO_STATUS_FINAL_FLAG_TARGET_PRESET_4
FIGHTER_WARIO_STATUS_FINAL_FLAG_WARIOMAN_MOTION_END
FIGHTER_WARIO_STATUS_FINAL_WORK_FLOAT_FINAL_INIT_SCALE
FIGHTER_WARIO_STATUS_FINAL_WORK_FLOAT_FINAL_OWNER_SCALE
FIGHTER_WARIO_STATUS_FINAL_WORK_FLOAT_START_X
FIGHTER_WARIO_STATUS_FINAL_WORK_FLOAT_START_Y
FIGHTER_WARIO_STATUS_FINAL_WORK_FLOAT_TARGET_MOTION_RATE
FIGHTER_WARIO_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
FIGHTER_WARIO_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_WARIO_STATUS_FINAL_WORK_INT_START_SITUATION
FIGHTER_WARIO_STATUS_KIND_FINAL_DASH
FIGHTER_WARIO_STATUS_KIND_FINAL_DASH_END
FIGHTER_WARIO_STATUS_KIND_FINAL_END
FIGHTER_WARIO_STATUS_KIND_FINAL_READY
FIGHTER_WARIO_STATUS_KIND_FINAL_SCENE
FIGHTER_WARIO_STATUS_KIND_NUM
FIGHTER_WARIO_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_WARIO_STATUS_KIND_SPECIAL_LW_LANDING
FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_BITE
FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_BITE_END
FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_BITE_START
FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_BOMB
FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_EAT
FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_END
FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_FOOD
FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_ITEM
FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_LARGE
FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_OPEN_WAIT
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_APPEAL
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_BUMP
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_DOWN
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_DRIVE
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_ESCAPE
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_ESCAPE_START
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_RIDE
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_SEARCH
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_START
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_THROWN_OUT
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_TURN_END
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_TURN_LOOP
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_TURN_START
FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_WHEELIE
FIGHTER_WARIO_STATUS_SPECIAL_HI_FLAG_DISABLE_MOTION_ANGLE
FIGHTER_WARIO_STATUS_SPECIAL_LW_FLAG_CRITICAL_HIT
FIGHTER_WARIO_STATUS_SPECIAL_LW_FLAG_JUMP
FIGHTER_WARIO_STATUS_SPECIAL_LW_FLAG_LANDING_ENABLE
FIGHTER_WARIO_STATUS_SPECIAL_LW_FLAG_MOT_CHANGE
FIGHTER_WARIO_STATUS_SPECIAL_N_FLAG_EAT_CHECK
FIGHTER_WARIO_STATUS_SPECIAL_N_FLAG_EAT_WEAPON_DONE
FIGHTER_WARIO_STATUS_SPECIAL_N_FLAG_ITEM_REMOVE
FIGHTER_WARIO_STATUS_SPECIAL_N_FLAG_ITEM_USE
FIGHTER_WARIO_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
FIGHTER_WARIO_STATUS_SPECIAL_N_WORK_INT_MOT_KIND_AIR
FIGHTER_WARIO_STATUS_SPECIAL_N_WORK_INT_MOT_KIND_GROUND
FIGHTER_WARIO_STATUS_SPECIAL_N_WORK_INT_STATUS_KIND_EAT
FIGHTER_WARIO_STATUS_SPECIAL_N_WORK_INT_WAIT_FRAME_MAX
FIGHTER_WARIO_STATUS_SPECIAL_N_WORK_INT_WAIT_FRAME_MIN
FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_BIKE_IN_AIR
FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_ESCAPE
FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_MOT_CHANGE
FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_RESERVE_JUMP
FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_THROWN_OUT_WHEELIE
FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_WHEELIE_END
FIGHTER_WARIO_STATUS_SPECIAL_S_WORK_FLOAT_TURN_END_INIT_FRAME
FIGHTER_WARIO_STATUS_SPECIAL_S_WORK_INT_DOWN_MOTION_KIND
FIGHTER_WARIO_STATUS_SPECIAL_S_WORK_INT_DOWN_MOTION_KIND_AIR
FIGHTER_WARIO_STATUS_SPECIAL_S_WORK_INT_WSMOKE_EFFECT_HANDLE
FIGHTER_WAZA_CUSTOMIZE_ORIGINAL_SPECIAL_HI
FIGHTER_WAZA_CUSTOMIZE_ORIGINAL_SPECIAL_LW
FIGHTER_WAZA_CUSTOMIZE_ORIGINAL_SPECIAL_MAX
FIGHTER_WAZA_CUSTOMIZE_ORIGINAL_SPECIAL_N
FIGHTER_WAZA_CUSTOMIZE_ORIGINAL_SPECIAL_S
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_HI_1
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_HI_2
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_HI_3
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_HI_4
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_LW_1
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_LW_2
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_LW_3
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_LW_4
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_MAX
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_N_1
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_N_2
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_N_3
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_N_4
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_S_1
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_S_2
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_S_3
FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_S_4
FIGHTER_WIIFIT_ARTICLE_TERM
FIGHTER_WIIFIT_GENERATE_ARTICLE_BALANCEBOARD
FIGHTER_WIIFIT_GENERATE_ARTICLE_HULAHOOP
FIGHTER_WIIFIT_GENERATE_ARTICLE_SILHOUETTE
FIGHTER_WIIFIT_GENERATE_ARTICLE_SILHOUETTEL
FIGHTER_WIIFIT_GENERATE_ARTICLE_SUNBULLET
FIGHTER_WIIFIT_GENERATE_ARTICLE_TOWEL
FIGHTER_WIIFIT_GENERATE_ARTICLE_WIIBO
FIGHTER_WIIFIT_GENERATE_ARTICLE_WIIFITBALL
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_FUKUSHIKI_LANDING
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_HEADING_LANDING
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_HULAHOOP_LANDING
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_FLASHING
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_RESERVE_RELEASE_EFFECT
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_RESERVE_SET_EFFECT
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_N_FLASHING
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_N_HOLD_TO_SHOOT
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SHOOT_BULLET
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_START
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_CATCH_OFFSET_X
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_CATCH_OFFSET_Y
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_FINAL_BLUR_ALPHA
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_JUMP_ROTATION
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_JUMP_SPEED_Y
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_AIR_SPEED_X_MUL
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_AIR_SPEED_Y_MUL
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_ATTACK_RATE
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_DAMAGE_RATE
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_DAMAGE_REACTION_MUL
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_DASH_SPEED_MUL
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_GROUND_BRAKE_MUL
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_RUN_SPEED_MUL
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_WALK_RATE
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_RATE
FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_CHARGE_LEVEL_RATIO
FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_FINAL_SILHOUETTE_COUNT
FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_SPECIAL_LW_EFFECT_RING_ID
FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_SPECIAL_LW_WAZA_EFFECTIVE_FRAME
FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_SPECIAL_LW_WAZA_RESTORE_FRAME
FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_SPECIAL_N_CHARGE_MAX_FRAME
FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_MAX_ID
FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_TERM
FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_AIR_ESCAPE_AIR
FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_AIR_JUMP_AERIAL
FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE
FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_B
FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_F
FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_GROUND_GUARD
FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_GROUND_JUMP
FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_NONE
FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_TERM
FIGHTER_WIIFIT_STATUS_FINAL_FLAG_CONTINUE_BLUR
FIGHTER_WIIFIT_STATUS_FINAL_FLAG_END_BLUR
FIGHTER_WIIFIT_STATUS_FINAL_FLAG_START
FIGHTER_WIIFIT_STATUS_FINAL_FLAG_START_BLUR
FIGHTER_WIIFIT_STATUS_FINAL_TERM
FIGHTER_WIIFIT_STATUS_KIND_FINAL_END
FIGHTER_WIIFIT_STATUS_KIND_FINAL_HOLD
FIGHTER_WIIFIT_STATUS_KIND_NUM
FIGHTER_WIIFIT_STATUS_KIND_PREV
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_HI_END
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_HI_JUMP
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_LW_BREATH
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_LW_FAILURE
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_LW_SUCCESS
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_N_CANCEL
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_N_END
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_N_HOLD
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_N_SHOOT
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_S_HEADING
FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_S_JUMP
FIGHTER_WIIFIT_STATUS_SPECIAL_HI_FLAG_JUMP_RESTART
FIGHTER_WIIFIT_STATUS_SPECIAL_HI_FLAG_JUMP_RESTART_NOW
FIGHTER_WIIFIT_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_WIIFIT_STATUS_SPECIAL_HI_TERM
FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_INIT_SPEED_X
FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_MOTION_RATE_NOW
FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_RESTART_BACKUP_SPEED_Y
FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_RESTART_FRAME
FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_SE_PITCH
FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_FLAG_SET_GRAVITY
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_TERM
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_MOTION_STEP
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_STATUS_FRAME
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_SUBSTANCE_END_FRAME
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_SUCCESS_FRAME_END
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_SUCCESS_FRAME_START
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_INT_AURA_EFFECT_HANDLE
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_INT_CIRCLE_EFFECT_HANDLE
FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_WIIFIT_STATUS_SPECIAL_N_FLAG_START
FIGHTER_WIIFIT_STATUS_SPECIAL_N_FLAG_SUN_BULLET_ABSORBED
FIGHTER_WIIFIT_STATUS_SPECIAL_N_TERM
FIGHTER_WIIFIT_STATUS_SPECIAL_N_WORK_INT_CANCEL_TYPE
FIGHTER_WIIFIT_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_WIIFIT_STATUS_SPECIAL_S_FLAG_HEADING_BALL_SELF
FIGHTER_WIIFIT_STATUS_SPECIAL_S_FLAG_START
FIGHTER_WIIFIT_STATUS_SPECIAL_S_TERM
FIGHTER_WOLF_ARTICLE_TERM
FIGHTER_WOLF_GENERATE_ARTICLE_BLASTER
FIGHTER_WOLF_GENERATE_ARTICLE_BLASTER_BULLET
FIGHTER_WOLF_GENERATE_ARTICLE_ILLUSION
FIGHTER_WOLF_GENERATE_ARTICLE_RETICLE
FIGHTER_WOLF_GENERATE_ARTICLE_WOLFEN
FIGHTER_WOLF_INSTANCE_WORK_ID_FLAG_START
FIGHTER_WOLF_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_WOLF_INSTANCE_WORK_ID_FLOAT_START
FIGHTER_WOLF_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_WOLF_INSTANCE_WORK_ID_INT_START
FIGHTER_WOLF_INSTANCE_WORK_ID_INT_TERM
FIGHTER_WOLF_KINETIC_ENERGY_ID_START
FIGHTER_WOLF_KINETIC_ENERGY_ID_TERM
FIGHTER_WOLF_STATUS_FINAL_FLAG_START
FIGHTER_WOLF_STATUS_FINAL_FLAG_TERM
FIGHTER_WOLF_STATUS_KIND_FINAL_CONTROL
FIGHTER_WOLF_STATUS_KIND_FINAL_END
FIGHTER_WOLF_STATUS_KIND_FINAL_JUMP
FIGHTER_WOLF_STATUS_KIND_NUM
FIGHTER_WOLF_STATUS_KIND_PREV
FIGHTER_WOLF_STATUS_KIND_SPECIAL_HI_BOUND
FIGHTER_WOLF_STATUS_KIND_SPECIAL_HI_RUSH
FIGHTER_WOLF_STATUS_KIND_SPECIAL_HI_RUSH_END
FIGHTER_WOLF_STATUS_KIND_SPECIAL_LW_END
FIGHTER_WOLF_STATUS_KIND_SPECIAL_LW_HIT
FIGHTER_WOLF_STATUS_KIND_SPECIAL_LW_LOOP
FIGHTER_WOLF_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_WOLF_STATUS_SPECIAL_HI_TERM
FIGHTER_WOLF_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_WOLF_STATUS_SPECIAL_LW_TERM
FIGHTER_WOLF_STATUS_SPECIAL_N_FLAG_START
FIGHTER_WOLF_STATUS_SPECIAL_N_TERM
FIGHTER_WOLF_STATUS_SPECIAL_S_FLAG_START
FIGHTER_WOLF_STATUS_SPECIAL_S_TERM
FIGHTER_YOSHI_ARTICLE_TERM
FIGHTER_YOSHI_GENERATE_ARTICLE_STAR
FIGHTER_YOSHI_GENERATE_ARTICLE_TAMAGO
FIGHTER_YOSHI_GENERATE_ARTICLE_YOSHIBG01
FIGHTER_YOSHI_GENERATE_ARTICLE_YOSHIMOB
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_COLOR_ANIM
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_JUMP_AERIAL_ARMOR
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_KILL_EFFECT
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_JUMP
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_TOUCH_WALL
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLOAT_AERIAL_DAMAGE_REACTION
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLOAT_HOP_SPEED
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_GROUND_ANGLE
FIGHTER_YOSHI_INSTANCE_WORK_ID_FLOAT_TERM
FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_AERIAL_TURN_COUNT
FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_HOP_COUNT
FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_SPECIAL_S_JUMP_COUNT
FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_SPECIAL_S_JUMP_WAIT
FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_TERM
FIGHTER_YOSHI_KINETIC_ENERGY_ID_START
FIGHTER_YOSHI_KINETIC_ENERGY_ID_TERM
FIGHTER_YOSHI_MOTION_PART_SET_KIND_FINAL_BREATHING
FIGHTER_YOSHI_MOTION_PART_SET_KIND_TERM
FIGHTER_YOSHI_STATUS_FINAL_FLAG_DASH_HIT
FIGHTER_YOSHI_STATUS_FINAL_FLAG_START
FIGHTER_YOSHI_STATUS_FINAL_FLAG_TERM
FIGHTER_YOSHI_STATUS_FINAL_FLAG_TO_VISUAL_SCENE
FIGHTER_YOSHI_STATUS_FINAL_TERM
FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_ADD_DAMAGE
FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_CHANGE_SCALE_TARGET
FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_INIT_SCALE
FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_OWNER_SCALE
FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_START_X
FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_START_Y
FIGHTER_YOSHI_STATUS_FINAL_WORK_INT_ADD_DAMAGE_COUNT
FIGHTER_YOSHI_STATUS_FINAL_WORK_INT_CHANGE_MOTION_TARGET
FIGHTER_YOSHI_STATUS_FINAL_WORK_INT_DASH_COUNT
FIGHTER_YOSHI_STATUS_FINAL_WORK_INT_START
FIGHTER_YOSHI_STATUS_FLAG_END
FIGHTER_YOSHI_STATUS_FLAG_START
FIGHTER_YOSHI_STATUS_KIND_FINAL_DASH
FIGHTER_YOSHI_STATUS_KIND_FINAL_DASH_END
FIGHTER_YOSHI_STATUS_KIND_FINAL_END
FIGHTER_YOSHI_STATUS_KIND_FINAL_HIT
FIGHTER_YOSHI_STATUS_KIND_FINAL_SCENE01
FIGHTER_YOSHI_STATUS_KIND_NUM
FIGHTER_YOSHI_STATUS_KIND_PREV
FIGHTER_YOSHI_STATUS_KIND_SPECIAL_AIR_LW
FIGHTER_YOSHI_STATUS_KIND_SPECIAL_AIR_S_JUMP
FIGHTER_YOSHI_STATUS_KIND_SPECIAL_LW_LANDING
FIGHTER_YOSHI_STATUS_KIND_SPECIAL_LW_TO_AIR
FIGHTER_YOSHI_STATUS_KIND_SPECIAL_N_1
FIGHTER_YOSHI_STATUS_KIND_SPECIAL_N_2
FIGHTER_YOSHI_STATUS_KIND_SPECIAL_S_END
FIGHTER_YOSHI_STATUS_KIND_SPECIAL_S_LOOP
FIGHTER_YOSHI_STATUS_KIND_SPECIAL_S_TURN
FIGHTER_YOSHI_STATUS_SPECIAL_HI_FLAG_EGG_APPEAR
FIGHTER_YOSHI_STATUS_SPECIAL_HI_FLAG_EGG_SHOOT
FIGHTER_YOSHI_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_YOSHI_STATUS_SPECIAL_HI_FLAG_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_YOSHI_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_HI_WORK_INT_EGG_COUNT
FIGHTER_YOSHI_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_YOSHI_STATUS_SPECIAL_HI_WORK_INT_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_LW_FLAG_FALL
FIGHTER_YOSHI_STATUS_SPECIAL_LW_FLAG_LANDING_ENABLE
FIGHTER_YOSHI_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_YOSHI_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_LW_WORK_FLOAT_START
FIGHTER_YOSHI_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_LW_WORK_INT_COUNT
FIGHTER_YOSHI_STATUS_SPECIAL_LW_WORK_INT_START
FIGHTER_YOSHI_STATUS_SPECIAL_LW_WORK_INT_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_CATCH
FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_SPIT
FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_SPITED
FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_START
FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_SWALLOW
FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_FLOAT_START
FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_FLOAT_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_INT_CAPTURE_ID
FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND
FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND_AIR
FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_INT_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_S_FLAG_DISP_EGG
FIGHTER_YOSHI_STATUS_SPECIAL_S_FLAG_HIDE_EGG
FIGHTER_YOSHI_STATUS_SPECIAL_S_FLAG_MOT_CHANGE
FIGHTER_YOSHI_STATUS_SPECIAL_S_FLAG_START
FIGHTER_YOSHI_STATUS_SPECIAL_S_FLAG_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_ACCEL
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_ANGLE
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_LIFE
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_RESERVE_DIR
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_SPEED
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_SPEED_BACKUP
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_START
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_ATTACK_COUNT
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_ATTACK_GROUP
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_CHANGE_STEP
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_DISP_INDEX
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_EFFECT_FRAME
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_NEXT_STATUS
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_SCALE_INDEX
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_TURN_FLAG
FIGHTER_YOSHI_STATUS_THROW_FLAG_START
FIGHTER_YOSHI_STATUS_THROW_FLAG_TERM
FIGHTER_YOSHI_STATUS_THROW_FLAG_THROWN_VISIBLE
FIGHTER_YOSHI_STATUS_TRANS_ID_END
FIGHTER_YOSHI_STATUS_TRANS_ID_START
FIGHTER_YOSHI_STATUS_WORK_FLOAT_END
FIGHTER_YOSHI_STATUS_WORK_FLOAT_START
FIGHTER_YOSHI_STATUS_WORK_INT_END
FIGHTER_YOSHI_STATUS_WORK_INT_START
FIGHTER_YOSHI_STATUS_WORK_TERM
FIGHTER_YOUNGLINK_ARTICLE_TERM
FIGHTER_YOUNGLINK_GENERATE_ARTICLE_BOOMERANG
FIGHTER_YOUNGLINK_GENERATE_ARTICLE_BOW
FIGHTER_YOUNGLINK_GENERATE_ARTICLE_BOWARROW
FIGHTER_YOUNGLINK_GENERATE_ARTICLE_HOOKSHOT
FIGHTER_YOUNGLINK_GENERATE_ARTICLE_HOOKSHOT_HAND
FIGHTER_YOUNGLINK_GENERATE_ARTICLE_MILK
FIGHTER_YOUNGLINK_GENERATE_ARTICLE_NAVY
FIGHTER_YOUNGLINK_GENERATE_ARTICLE_YOUNGLINKBOMB
FIGHTER_ZELDA_ARTICLE_TERM
FIGHTER_ZELDA_GENERATE_ARTICLE_DEIN
FIGHTER_ZELDA_GENERATE_ARTICLE_DEIN_S
FIGHTER_ZELDA_GENERATE_ARTICLE_PHANTOM
FIGHTER_ZELDA_GENERATE_ARTICLE_TRIFORCE
FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_TOE
FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_REFLECTOR
FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_REFLECTOR_BREAK
FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_BUILD_PHANTOM
FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_DISABLE_GRAVITY
FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_START
FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_TERM
FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_PHANTOM_EFFECT_HANDLE
FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_PHANTOM_SOUND_HANDLE
FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_RUMBLE_HIT_KIND_1
FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_RUMBLE_HIT_KIND_2
FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_START
FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_TERM
FIGHTER_ZELDA_KINETIC_ENERGY_ID_START
FIGHTER_ZELDA_KINETIC_ENERGY_ID_TERM
FIGHTER_ZELDA_REFLECTOR_KIND_NUM
FIGHTER_ZELDA_REFLECTOR_KIND_REFLECTOR
FIGHTER_ZELDA_REFLECTOR_KIND_TERM
FIGHTER_ZELDA_STATUS_FINAL_FLAG_FINISH
FIGHTER_ZELDA_STATUS_FINAL_FLAG_HIT
FIGHTER_ZELDA_STATUS_FINAL_FLAG_MOT_CHANGE
FIGHTER_ZELDA_STATUS_FINAL_FLAG_SEAL
FIGHTER_ZELDA_STATUS_FINAL_FLAG_SEARCH_END
FIGHTER_ZELDA_STATUS_FINAL_FLAG_SHOOT
FIGHTER_ZELDA_STATUS_FINAL_FLAG_START
FIGHTER_ZELDA_STATUS_FINAL_FLAG_TERM
FIGHTER_ZELDA_STATUS_FINAL_WORK_FLOAT_MOVE_POS_X
FIGHTER_ZELDA_STATUS_FINAL_WORK_FLOAT_START
FIGHTER_ZELDA_STATUS_FINAL_WORK_FLOAT_TARGET_DISTANCE
FIGHTER_ZELDA_STATUS_FINAL_WORK_FLOAT_TERM
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP0
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP1
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP2
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP3
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP4
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP5
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP6
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID0
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID1
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID2
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID3
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID4
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID5
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID6
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO0
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO1
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO2
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO3
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO4
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO5
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO6
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NUM
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_START
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_TARGET_OBJECT_ID
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_TERM
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_TRIFORCE_LIFE
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_ZOOM_FRAME
FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_ZOOM_NO
FIGHTER_ZELDA_STATUS_KIND_FINAL_END
FIGHTER_ZELDA_STATUS_KIND_FINAL_FINISH
FIGHTER_ZELDA_STATUS_KIND_FINAL_LOOP
FIGHTER_ZELDA_STATUS_KIND_FINAL_START
FIGHTER_ZELDA_STATUS_KIND_NUM
FIGHTER_ZELDA_STATUS_KIND_PREV
FIGHTER_ZELDA_STATUS_KIND_SPECIAL_HI_2
FIGHTER_ZELDA_STATUS_KIND_SPECIAL_HI_3
FIGHTER_ZELDA_STATUS_KIND_SPECIAL_LW_CHARGE
FIGHTER_ZELDA_STATUS_KIND_SPECIAL_LW_END
FIGHTER_ZELDA_STATUS_KIND_SPECIAL_S_END
FIGHTER_ZELDA_STATUS_KIND_SPECIAL_S_LOOP
FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_1
FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_CHECK_GROUND
FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_CONTROL
FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_DIVE
FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_END
FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_START
FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_TERM
FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_FLOAT_START
FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_INT_CLIFF_CHECK
FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_INT_FRAME
FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_INT_START
FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_INT_START_SITUATION
FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_INT_TERM
FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_ATTACK_PRECEDE
FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_CHARGE_SKIP
FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_FAIL
FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_MAX
FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_START
FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_START_CHARGE
FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_TERM
FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLOAT_CHARGE_LEVEL
FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLOAT_START
FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLOAT_TERM
FIGHTER_ZELDA_STATUS_SPECIAL_LW_INT_CHARGE_FRAME
FIGHTER_ZELDA_STATUS_SPECIAL_LW_INT_START
FIGHTER_ZELDA_STATUS_SPECIAL_LW_INT_TERM
FIGHTER_ZELDA_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
FIGHTER_ZELDA_STATUS_SPECIAL_N_FLAG_REFLECTOR_END
FIGHTER_ZELDA_STATUS_SPECIAL_N_FLAG_REFLECTOR_START
FIGHTER_ZELDA_STATUS_SPECIAL_N_FLAG_START
FIGHTER_ZELDA_STATUS_SPECIAL_N_FLAG_TERM
FIGHTER_ZELDA_STATUS_SPECIAL_N_WORK_INT_START
FIGHTER_ZELDA_STATUS_SPECIAL_N_WORK_INT_STOP_Y
FIGHTER_ZELDA_STATUS_SPECIAL_N_WORK_INT_TERM
FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_1
FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_2
FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_DISABLE_GRAVITY
FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_MOT_CHANGE
FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_START
FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_TERM
FIGHTER_ZELDA_STATUS_SPECIAL_S_WORK_INT_NO_BANG
FIGHTER_ZELDA_STATUS_SPECIAL_S_WORK_INT_START
FIGHTER_ZELDA_STATUS_SPECIAL_S_WORK_INT_STOP_TIME
FIGHTER_ZELDA_STATUS_SPECIAL_S_WORK_INT_STOP_Y
FIGHTER_ZELDA_STATUS_SPECIAL_S_WORK_INT_TERM
FIGHTER_metaknight_ARTICLE_TERM
FIHGTER_ROBOT_AREA_KIND_FINAL_ROCK_ON
FLAG_BREAKABLE
FLAG_CLOUD
FLAG_DECELERATION
FLAG_DIVE
FLAG_FALL
FLAG_HANG_L
FLAG_HANG_R
FLAG_IGNORE
FLAG_IGNORE_BOSS
FLAG_IGNORE_FIGHTER_OTHER
FLAG_IGNORE_LINE_TYPE1
FLAG_IGNORE_LINK_FROM_LEFT
FLAG_IGNORE_LINK_FROM_RIGHT
FLAG_IGNORE_RAY_CHECK
FLAG_IMMEDIATE_RELANDING_BAN
FLAG_ITEM
FLAG_LEFT
FLAG_LENGTH0
FLAG_NONE
FLAG_NOT_ATTACH
FLAG_NOT_EXPAND_NEAR_SEARCH
FLAG_PACKMAN_FINAL_IGNORE
FLAG_PICKEL_BLOCK
FLAG_RIGHT
FLAG_THROUGHABLE
FLAG_UNDER
FLAG_UNPAINTABLE
FLAG_UPPER
FLAG_VIRTUAL_HIT_LINE_ALL
FLAG_VIRTUAL_HIT_LINE_DOWN
FLAG_VIRTUAL_HIT_LINE_LEFT
FLAG_VIRTUAL_HIT_LINE_RIGHT
FLAG_VIRTUAL_HIT_LINE_UP
FLAG_VIRTUAL_WALL_HIT_LINE
FL_ABSORBER
FL_EXPLOSION_10
FL_EXPLOSION_30
FL_MA_MSC_CAPTURE_MAX
FL_MA_MSC_CMD_CAPTURE_CATCH_POS_Y
FL_MA_MSC_CMD_CAPTURE_NODE_OFFSET_X
FL_MA_MSC_CMD_CAPTURE_NODE_OFFSET_Y
FL_MA_MSC_CMD_CAPTURE_PARENT_PARAM
FL_MA_MSC_CMD_ITEM_HAVE_ITEM_PARAM_FLOAT
FL_MA_MSC_CMD_ITEM_MAX
FL_MA_MSC_CMD_SOUND_GET_VOLUME
FL_MA_MSC_CMD_SOUND_MAX
FL_MA_MSC_EFFECT_GET_DEAD_EFFECT_ROT_Z
FL_MA_MSC_EFFECT_MAX
FL_MA_MSC_IT_CONST_FLOAT_CLUB_REPRODUCTION_SPEED
FL_MA_MSC_LINK_GET_MODEL_CONSTRAINT_TARGET_NODE_POSITION_X
FL_MA_MSC_LINK_GET_MODEL_CONSTRAINT_TARGET_NODE_POSITION_Y
FL_MA_MSC_LINK_GET_MODEL_CONSTRAINT_TARGET_NODE_POSITION_Z
FL_MA_MSC_LINK_GET_PARENT_LR
FL_MA_MSC_LINK_GET_PARENT_MODEL_NODE_GLOBAL_POSITION_X
FL_MA_MSC_LINK_GET_PARENT_MODEL_NODE_GLOBAL_POSITION_Y
FL_MA_MSC_LINK_GET_PARENT_MODEL_NODE_GLOBAL_POSITION_Z
FL_MA_MSC_LINK_GET_PARENT_MOTION_FRAME
FL_MA_MSC_LINK_GET_PARENT_SCALE
FL_MA_MSC_LINK_GET_PARENT_TOP_ANGLE
FL_MA_MSC_LINK_IS_MODEL_CONSTRAINT
FL_MA_MSC_LINK_MAX
FL_MA_MSC_SLOPE_GET_TOP_ANGLE
FL_MA_MSC_SLOPE_MAX
FL_MSC_CMD_BATTLE_OBJECT_MANAGER_PARAM_GET_FLOAT
FL_MSC_CMD_BATTLE_OBJECT_MANAGER_PARAM_MAX
FL_REFLECTOR
FL_SPEED_DAMAGE
FOX_ST_SP_AIR_S
FS_SUCCEEDS_KEEP_ATTACK
FS_SUCCEEDS_KEEP_ATTACK_ABSOLUTE
FS_SUCCEEDS_KEEP_CANCEL
FS_SUCCEEDS_KEEP_COLOR_BLEND
FS_SUCCEEDS_KEEP_EFFECT
FS_SUCCEEDS_KEEP_GRAB
FS_SUCCEEDS_KEEP_HIT
FS_SUCCEEDS_KEEP_NO_REACTION
FS_SUCCEEDS_KEEP_ROT_Y_LR
FS_SUCCEEDS_KEEP_RUMBLE
FS_SUCCEEDS_KEEP_SEARCH
FS_SUCCEEDS_KEEP_SHIELD
FS_SUCCEEDS_KEEP_SITUATION
FS_SUCCEEDS_KEEP_SLOPE
FS_SUCCEEDS_KEEP_SOUND
FS_SUCCEEDS_KEEP_TRANSITION
FS_SUCCEEDS_KEEP_VISIBILITY
FS_SUCCEEDS_MAX
FT_LUACRIO_MACH_STATUS_WORK_ID_FLAG_PASS_XLU_YESNO
FT_SHEIK_STATUS_SPECIAL_HI_FLAG_FALL
FT_SHEIK_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
FT_SHEIK_STATUS_SPECIAL_HI_FLAG_MOVE_END
FT_SHEIK_STATUS_SPECIAL_HI_FLAG_START
FT_SHEIK_STATUS_SPECIAL_HI_FLAG_TERM
FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_SPEED_G
FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_SPEED_X
FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_SPEED_Y
FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_START
FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_X
FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_Y
FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
FT_SHEIK_STATUS_SPECIAL_HI_WORK_INT_FRAME
FT_SHEIK_STATUS_SPECIAL_HI_WORK_INT_START
FT_SHEIK_STATUS_SPECIAL_HI_WORK_INT_TERM
FT_SHEIK_STATUS_SPECIAL_HI_WORK_INT_XLU_FRAME
FT_SHEIK_STATUS_SPECIAL_N_FLAG_EFFECT
FT_SHEIK_STATUS_SPECIAL_N_FLAG_INTERRUPT
FT_SHEIK_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
FT_SHEIK_STATUS_SPECIAL_N_FLAG_START
FT_SHEIK_STATUS_SPECIAL_N_FLAG_TERM
FT_SHEIK_STATUS_SPECIAL_N_WORK_FLOAT_START
FT_SHEIK_STATUS_SPECIAL_N_WORK_FLOAT_TERM
FT_SHEIK_STATUS_SPECIAL_N_WORK_INT_ATTACK_COUNT
FT_SHEIK_STATUS_SPECIAL_N_WORK_INT_CANCEL_STATUS
FT_SHEIK_STATUS_SPECIAL_N_WORK_INT_START
FT_SHEIK_STATUS_SPECIAL_N_WORK_INT_TERM
FT_SHEIK_STATUS_SPECIAL_S_WORK_FLOAT_START
FT_SHEIK_STATUS_SPECIAL_S_WORK_FLOAT_TERM
FT_VAR_FLOAT_STICK_X
FT_VAR_FLOAT_STICK_X_BACK
FT_VAR_FLOAT_STICK_X_FRONT
FT_VAR_FLOAT_STICK_Y
FT_VAR_INT_STICK_FLICK_X
FT_VAR_INT_STICK_FLICK_Y
FT_VAR_INT_TEAM_COLOR
GAOGAEN_ST_REVENGE
GAOGAEN_ST_SP_S_LARIAT
GF_SCENE_ROOT_LAYER_ALL
GF_SCENE_ROOT_LAYER_CHARA
GF_SCENE_ROOT_LAYER_EFFECT
GF_SCENE_ROOT_LAYER_EFFECT2D
GF_SCENE_ROOT_LAYER_EFFECT_FIGHTER
GF_SCENE_ROOT_LAYER_FIGHTER
GF_SCENE_ROOT_LAYER_GROUND
GF_SCENE_ROOT_LAYER_GROUND2
GF_SCENE_ROOT_LAYER_GROUND_AND_CHARA
GF_SCENE_ROOT_LAYER_INFO
GF_SCENE_ROOT_LAYER_MAX
GF_SCENE_ROOT_LAYER_SPECIAL_STAGE_OBJECT
GF_SCENE_ROOT_LAYER_STAGE_OBJECT
GIMMICK_AREA_KIND_AIR_DOOR
GIMMICK_AREA_KIND_AUTO_DOOR
GIMMICK_AREA_KIND_BALLOON_WARP_LEFT
GIMMICK_AREA_KIND_BALLOON_WARP_RIGHT
GIMMICK_AREA_KIND_BARREL_CANNON_NATURAL
GIMMICK_AREA_KIND_BARREL_CANNON_NATURAL_AUTO
GIMMICK_AREA_KIND_BARREL_CANNON_PATH
GIMMICK_AREA_KIND_BARREL_CANNON_PATH_AUTO
GIMMICK_AREA_KIND_BELTCONVEYOR
GIMMICK_AREA_KIND_BLOCK
GIMMICK_AREA_KIND_CATAPULT
GIMMICK_AREA_KIND_DOOR
GIMMICK_AREA_KIND_DRUM
GIMMICK_AREA_KIND_ELEVATOR
GIMMICK_AREA_KIND_HITPOINT_EFFECT
GIMMICK_AREA_KIND_JUMP_BOARD
GIMMICK_AREA_KIND_LADDER
GIMMICK_AREA_KIND_PERIPHERAL_LOCK
GIMMICK_AREA_KIND_PERIPHERAL_LOCK_CATCH
GIMMICK_AREA_KIND_PIPE
GIMMICK_AREA_KIND_POISON
GIMMICK_AREA_KIND_POW
GIMMICK_AREA_KIND_SLASH
GIMMICK_AREA_KIND_SPRING
GIMMICK_AREA_KIND_TORNADO
GIMMICK_AREA_KIND_TOSS
GIMMICK_AREA_KIND_TRANSZONE
GIMMICK_AREA_KIND_TREASURE
GIMMICK_AREA_KIND_TRIGGER_BLOCK
GIMMICK_AREA_KIND_TRUCK
GIMMICK_AREA_KIND_TRUCK_RUNNING
GIMMICK_AREA_KIND_WARP
GIMMICK_AREA_KIND_WATER
GIMMICK_AREA_KIND_WIND
GIMMICK_AREA_KIND_WIND_SECONDARY_ONLY
GIMMICK_AREA_KIND_YAKUMONO_BELTCONVEYOR
GIMMICK_AREA_KIND_YAKUMONO_WIND
GIMMICK_BARREL_EVENT_KIND_BREAK
GIMMICK_BARREL_EVENT_KIND_CHECK_CAN_ENTER
GIMMICK_BARREL_EVENT_KIND_CROSS
GIMMICK_BARREL_EVENT_KIND_END_PATH
GIMMICK_BARREL_EVENT_KIND_EXPLOSION
GIMMICK_BARREL_EVENT_KIND_HIT
GIMMICK_BARREL_EVENT_KIND_IN
GIMMICK_BARREL_EVENT_KIND_POS
GIMMICK_BARREL_EVENT_KIND_SET_PATH
GIMMICK_BARREL_EVENT_KIND_SET_RECT
GIMMICK_BARREL_EVENT_KIND_SET_SPEED
GIMMICK_BARREL_EVENT_KIND_SHOOT
GIMMICK_BARREL_EVENT_KIND_SHOOT_TRIGGER
GIMMICK_BARREL_EVENT_START
GIMMICK_BARREL_EVENT_TERM
GIMMICK_CATAPULT_EVENT_KIND_ON
GIMMICK_CATAPULT_EVENT_KIND_POS
GIMMICK_CATAPULT_EVENT_KIND_SHOOT
GIMMICK_CATAPULT_EVENT_START
GIMMICK_CATAPULT_EVENT_TERM
GIMMICK_CATCH_EVENT_KIND_CATCH
GIMMICK_CATCH_EVENT_KIND_GET_INFO
GIMMICK_CATCH_EVENT_KIND_POS
GIMMICK_CATCH_EVENT_START
GIMMICK_CATCH_EVENT_TERM
GIMMICK_CHAPPY_EVENT_KIND_IN
GIMMICK_CHAPPY_EVENT_KIND_POS
GIMMICK_CHAPPY_EVENT_START
GIMMICK_CHAPPY_EVENT_TERM
GIMMICK_DOOR_EVENT_KIND_IN
GIMMICK_DOOR_EVENT_START
GIMMICK_DOOR_EVENT_TERM
GIMMICK_DRUM_EVENT_KIND_CHECK_NEED_HIDE
GIMMICK_DRUM_EVENT_KIND_CHECK_NEED_LOCK
GIMMICK_DRUM_EVENT_KIND_ESCAPE
GIMMICK_DRUM_EVENT_KIND_POS
GIMMICK_DRUM_EVENT_KIND_RELEASE
GIMMICK_DRUM_EVENT_KIND_SHAKE
GIMMICK_EVENT_KIND_BOOT
GIMMICK_EVENT_KIND_DISABLE
GIMMICK_EVENT_KIND_EXIT
GIMMICK_EVENT_KIND_START
GIMMICK_EVENT_KIND_TERM
GIMMICK_EVENT_MAX
GIMMICK_EVENT_TO_FIGHTER
GIMMICK_EVENT_TO_GIMMICK
GIMMICK_JUMP_BOARD_ACTIVATE_KIND_FORCE
GIMMICK_JUMP_BOARD_ACTIVATE_KIND_JUMP
GIMMICK_JUMP_BOARD_ACTIVATE_KIND_NONE
GIMMICK_JUMP_BOARD_ACTIVATE_KIND_SITUATION
GIMMICK_JUMP_BOARD_ATTACK_NO_FRAME
GIMMICK_JUMP_BOARD_ATTACK_NO_MAX
GIMMICK_JUMP_BOARD_ATTACK_NO_SHOOT
GIMMICK_JUMP_BOARD_EVENT_KIND_CHECK_BUSY
GIMMICK_JUMP_BOARD_EVENT_KIND_ITEM
GIMMICK_JUMP_BOARD_EVENT_KIND_JUMP_SQUAT_START
GIMMICK_JUMP_BOARD_EVENT_KIND_ON
GIMMICK_JUMP_BOARD_EVENT_KIND_POS
GIMMICK_JUMP_BOARD_EVENT_KIND_SHOOT
GIMMICK_JUMP_BOARD_EVENT_START
GIMMICK_JUMP_BOARD_EVENT_TERM
GIMMICK_LADDER_EVENT_KIND_GET_INFO
GIMMICK_LADDER_EVENT_START
GIMMICK_LADDER_EVENT_TERM
GIMMICK_PIPE_EVENT_KIND_CANCEL
GIMMICK_PIPE_EVENT_KIND_COMMIT_APPEAR
GIMMICK_PIPE_EVENT_KIND_COMMIT_DISAPPEAR
GIMMICK_PIPE_EVENT_KIND_SET_APPEAR
GIMMICK_PIPE_EVENT_KIND_SET_DISAPPEAR
GIMMICK_PIPE_EVENT_START
GIMMICK_PIPE_EVENT_TERM
GIMMICK_SHELL_EVENT_KIND_NOTIFY
GIMMICK_SHELL_EVENT_START
GIMMICK_SHELL_EVENT_TERM
GIMMICK_SLASH_EVENT_KIND_CHECK_NEED_LOCK
GIMMICK_SLASH_EVENT_KIND_ESCAPE
GIMMICK_SLASH_EVENT_KIND_LOCK_INFO
GIMMICK_SLASH_EVENT_KIND_UNLOCK
GIMMICK_SLASH_EVENT_KIND_UNLOCK_INFO
GIMMICK_SLASH_EVENT_TERM
GIMMICK_SPRING_EVENT_KIND_BREAK
GIMMICK_SPRING_EVENT_KIND_FALL
GIMMICK_SPRING_EVENT_KIND_FALL_SPECIAL
GIMMICK_SPRING_EVENT_KIND_ON
GIMMICK_SPRING_EVENT_KIND_POS
GIMMICK_SPRING_EVENT_KIND_SHOOT
GIMMICK_SPRING_EVENT_START
GIMMICK_SPRING_EVENT_TERM
GIMMICK_TORNADO_EVENT_KIND_CHECK_NEED_LOCK
GIMMICK_TORNADO_EVENT_KIND_ESCAPE
GIMMICK_TORNADO_EVENT_KIND_REQUEST_POS
GIMMICK_TORNADO_EVENT_KIND_SHOOT
GIMMICK_TORNADO_EVENT_KIND_SHOOT_INFO
GIMMICK_TORNADO_EVENT_START
GIMMICK_TORNADO_EVENT_TERM
GIMMICK_WARP_EVENT_KIND_CHECK_CAN_ENTER
GIMMICK_WARP_EVENT_KIND_WARPIN
GIMMICK_WARP_EVENT_KIND_WARPOUT
GIMMICK_WARP_EVENT_START
GIMMICK_WARP_EVENT_TERM
GRCORRECT_SHAPE_CIRCLE
GRCORRECT_SHAPE_CIRCLE_FOLLOW_NODE
GRCORRECT_SHAPE_NONE
GRCORRECT_SHAPE_RHOMBUS
GRCORRECT_SHAPE_RHOMBUS_FOLLOW_NODE
GRCORRECT_SHAPE_RHOMBUS_MODIFY
GROUND_CLIFF_CHECK_KIND_ALWAYS
GROUND_CLIFF_CHECK_KIND_ALWAYS_BACK
GROUND_CLIFF_CHECK_KIND_ALWAYS_BOTH_SIDES
GROUND_CLIFF_CHECK_KIND_ALWAYS_BOTH_SIDES_NEAR
GROUND_CLIFF_CHECK_KIND_NONE
GROUND_CLIFF_CHECK_KIND_ON_DROP
GROUND_CLIFF_CHECK_KIND_ON_DROP_BOTH_SIDES
GROUND_CLIFF_CHECK_KIND_TERM
GROUND_COLL_ATTR_AKUUKAN
GROUND_COLL_ATTR_ASASE
GROUND_COLL_ATTR_ASASE_EARTH
GROUND_COLL_ATTR_BRICK
GROUND_COLL_ATTR_CARPET
GROUND_COLL_ATTR_CLOUD
GROUND_COLL_ATTR_CLOUD_NO_THROUGH
GROUND_COLL_ATTR_CREATURE
GROUND_COLL_ATTR_DAMAGE1
GROUND_COLL_ATTR_DAMAGE2
GROUND_COLL_ATTR_DAMAGE3
GROUND_COLL_ATTR_DANBOURU
GROUND_COLL_ATTR_DEATH
GROUND_COLL_ATTR_GAMEWATCH
GROUND_COLL_ATTR_GLASS
GROUND_COLL_ATTR_GRASS
GROUND_COLL_ATTR_HOMERUN
GROUND_COLL_ATTR_ICE
GROUND_COLL_ATTR_ICE_NO_SLIP
GROUND_COLL_ATTR_IRON
GROUND_COLL_ATTR_JACK_MEMENTOES
GROUND_COLL_ATTR_MARIO
GROUND_COLL_ATTR_MAX
GROUND_COLL_ATTR_NIBUIRON
GROUND_COLL_ATTR_NOATTR
GROUND_COLL_ATTR_NONE
GROUND_COLL_ATTR_NUMENUME
GROUND_COLL_ATTR_OIL
GROUND_COLL_ATTR_PLANKTON
GROUND_COLL_ATTR_RINGMAT
GROUND_COLL_ATTR_ROCK
GROUND_COLL_ATTR_SAND
GROUND_COLL_ATTR_SLIPDX
GROUND_COLL_ATTR_SNOW
GROUND_COLL_ATTR_SOFT
GROUND_COLL_ATTR_SOIL
GROUND_COLL_ATTR_SP_ADHESION
GROUND_COLL_ATTR_SP_ELECTRIC_SHOCK
GROUND_COLL_ATTR_SP_FLAME
GROUND_COLL_ATTR_SP_FREEZING
GROUND_COLL_ATTR_SP_POISON
GROUND_COLL_ATTR_SP_SLEEP
GROUND_COLL_ATTR_TURUTURU
GROUND_COLL_ATTR_WIRENETTING
GROUND_COLL_ATTR_WOOD
GROUND_CORRECT_KIND_AIR
GROUND_CORRECT_KIND_AIR_PASSABLE_OFF
GROUND_CORRECT_KIND_AIR_TRANS
GROUND_CORRECT_KIND_CLIFF
GROUND_CORRECT_KIND_GROUND
GROUND_CORRECT_KIND_GROUND_CLIFF_STOP
GROUND_CORRECT_KIND_GROUND_CLIFF_STOP_ATTACK
GROUND_CORRECT_KIND_GROUND_CLIFF_STOP_FRONT
GROUND_CORRECT_KIND_GROUND_OTTOTTO
GROUND_CORRECT_KIND_KEEP
GROUND_CORRECT_KIND_NONE
GROUND_CORRECT_KIND_TERM
GROUND_CORRECT_SHAPE_FLAG_GROUND
GROUND_CORRECT_SHAPE_FLAG_IGNORE_SCALE
GROUND_CORRECT_SHAPE_FLAG_TERM
GROUND_CORRECT_SHAPE_RHOMBUS_FLAG_MIN_D
GROUND_CORRECT_SHAPE_RHOMBUS_FLAG_MIN_L
GROUND_CORRECT_SHAPE_RHOMBUS_FLAG_MIN_R
GROUND_CORRECT_SHAPE_RHOMBUS_FLAG_MIN_U
GROUND_CORRECT_SHAPE_RHOMBUS_FLAG_TERM
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_ADDITIONAL_TRANS_NODE
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_FIX
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_FREE_Y
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_FRONT_FIX
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_MIN_LR
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_MIN_U
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_NO_MODIFY
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_NO_OFS
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_TERM
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_UP_FIX
GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_PRE_START
GROUND_CORRECT_SHAPE_RHOMBUS_PRE_START
GROUND_DEAD_AREA_CHECK_RESULT_MASK_ALL
GROUND_DEAD_AREA_CHECK_RESULT_MASK_NONE
GROUND_DEAD_AREA_CHECK_RESULT_MASK_OUTSIDE_DOWN
GROUND_DEAD_AREA_CHECK_RESULT_MASK_OUTSIDE_LEFT
GROUND_DEAD_AREA_CHECK_RESULT_MASK_OUTSIDE_RIGHT
GROUND_DEAD_AREA_CHECK_RESULT_MASK_OUTSIDE_UP
GROUND_DEAD_AREA_CHECK_RESULT_MASK_TERM
GROUND_DEAD_AREA_CHECK_RESULT_NONE
GROUND_DEAD_AREA_CHECK_RESULT_OUTSIDE_DOWN
GROUND_DEAD_AREA_CHECK_RESULT_OUTSIDE_LEFT
GROUND_DEAD_AREA_CHECK_RESULT_OUTSIDE_RIGHT
GROUND_DEAD_AREA_CHECK_RESULT_OUTSIDE_UP
GROUND_DEAD_AREA_CHECK_RESULT_TERM
GROUND_SHAPE_NO_MAIN
GROUND_SHAPE_NO_TERM
GROUND_TOUCH_FLAG_ALL
GROUND_TOUCH_FLAG_DOWN
GROUND_TOUCH_FLAG_DOWN_LEFT
GROUND_TOUCH_FLAG_DOWN_RIGHT
GROUND_TOUCH_FLAG_DOWN_SIDE
GROUND_TOUCH_FLAG_LEFT
GROUND_TOUCH_FLAG_LEFT_SIDE
GROUND_TOUCH_FLAG_NONE
GROUND_TOUCH_FLAG_RIGHT
GROUND_TOUCH_FLAG_RIGHT_SIDE
GROUND_TOUCH_FLAG_SIDE
GROUND_TOUCH_FLAG_UP
GROUND_TOUCH_FLAG_UP_LEFT
GROUND_TOUCH_FLAG_UP_RIGHT
GROUND_TOUCH_FLAG_UP_SIDE
GROUND_TOUCH_ID_DOWN
GROUND_TOUCH_ID_DOWN_LEFT
GROUND_TOUCH_ID_DOWN_RIGHT
GROUND_TOUCH_ID_LEFT
GROUND_TOUCH_ID_MAX
GROUND_TOUCH_ID_MAX_LRUD
GROUND_TOUCH_ID_MIN
GROUND_TOUCH_ID_NONE
GROUND_TOUCH_ID_RIGHT
GROUND_TOUCH_ID_UP
GROUND_TOUCH_ID_UP_LEFT
GROUND_TOUCH_ID_UP_RIGHT
GROUP_CATEGORY_EFFECT
GROUP_CATEGORY_GROUND
GROUP_CATEGORY_LOUPE_0
GROUP_CATEGORY_LOUPE_1
GROUP_CATEGORY_LOUPE_2
GROUP_CATEGORY_LOUPE_3
GROUP_CATEGORY_LOUPE_4
GROUP_CATEGORY_LOUPE_5
GROUP_CATEGORY_LOUPE_6
GROUP_CATEGORY_LOUPE_7
GROUP_CATEGORY_MASK
GROUP_CATEGORY_UI
GROUP_CATEGORY_UI_2
GUILE_ATTACK_KIND_FRONT_JUMP_ATTACK
GUILE_ATTACK_KIND_NONE
GUILE_ATTACK_KIND_NUM
GUILE_ATTACK_KIND_SONICBOOM_LONG_HARD
GUILE_ATTACK_KIND_SONICBOOM_LONG_LIGHT
GUILE_ATTACK_KIND_SONICBOOM_MEDIUM_HARD
GUILE_ATTACK_KIND_SONICBOOM_MEDIUM_LIGHT
GUILE_ATTACK_KIND_SONICBOOM_SHORT_HARD
GUILE_ATTACK_KIND_SONICBOOM_SHORT_LIGHT
GUILE_ATTACK_KIND_SUMMERSAULTKICK_HARD
GUILE_ATTACK_KIND_SUMMERSAULTKICK_LIGHT
GUILE_ATTACK_KIND_VERTICAL_JUMP_ATTACK
GUILE_WEIGHT_KIND_HARD
GUILE_WEIGHT_KIND_LIGHT
GUILE_WEIGHT_KIND_NONE
GUILE_WEIGHT_KIND_NUM
GW_ST_OIL_MAX
HIT_HEIGHT_CENTER
HIT_HEIGHT_HIGH
HIT_HEIGHT_LOW
HIT_HEIGHT_TERM
HIT_STATUS_INVINCIBLE
HIT_STATUS_MASK_ALL
HIT_STATUS_MASK_INVINCIBLE
HIT_STATUS_MASK_NI
HIT_STATUS_MASK_NORMAL
HIT_STATUS_MASK_NX
HIT_STATUS_MASK_OFF
HIT_STATUS_MASK_XLU
HIT_STATUS_NORMAL
HIT_STATUS_OFF
HIT_STATUS_TERM
HIT_STATUS_VALID_TERM
HIT_STATUS_XLU
HIT_STOP_MUL_TARGET_ALL
HIT_STOP_MUL_TARGET_OPPONENT
HIT_STOP_MUL_TARGET_SELF
HIT_STOP_MUL_TARGET_TERM
IKE_ST_SP_U_NO_CLIFF
ITEMMARXCUTTER_ACTION_SET_ANGLE
ITEM_AKIRA_INSTANCE_WORK_FLAG_PAA
ITEM_AKIRA_SHIELD_GROUP_KIND_ALL
ITEM_AKIRA_SHIELD_GROUP_KIND_BULLET
ITEM_AKIRA_SHIELD_PROTECT_KIND_ALL
ITEM_AKIRA_SHIELD_PROTECT_KIND_BULLET
ITEM_AKIRA_SHIELD_PROTECT_KIND_NONE
ITEM_AKIRA_SHIELD_PROTECT_KIND_NUM
ITEM_AKIRA_STATUS_KIND_ATTACK_HIDANTAI
ITEM_AKIRA_STATUS_KIND_ATTACK_HIDANTAI_LANDING
ITEM_AKIRA_STATUS_KIND_ATTACK_MOUKO_KOUHAZAN
ITEM_AKIRA_STATUS_KIND_ATTACK_RENKANTAI
ITEM_AKIRA_STATUS_KIND_ATTACK_RIMON_CHOCHU
ITEM_AKIRA_STATUS_KIND_ATTACK_TETSUZANKOU
ITEM_AKIRA_STATUS_KIND_ATTACK_TOKYAKU
ITEM_AKIRA_STATUS_KIND_ATTACK_VERTICAL_TOKYAKU
ITEM_AKIRA_STATUS_KIND_BACK_STEP
ITEM_AKIRA_STATUS_KIND_FRONT_STEP
ITEM_AKIRA_STATUS_KIND_GUARD
ITEM_AKIRA_STATUS_KIND_GUARD_BREAK
ITEM_AKIRA_STATUS_KIND_WALK
ITEM_ALUCARD_INSTANCE_WORK_ATTACK_CONSECUTIVE_EFFECT_HANDLE
ITEM_ALUCARD_INSTANCE_WORK_ATTACK_CONSECUTIVE_LOOP_NUM
ITEM_ALUCARD_INSTANCE_WORK_ATTACK_MIST_LOOP_EFFECT_HANDLE
ITEM_ALUCARD_INSTANCE_WORK_FLAG_ATTACK_MOVE_ENERGY_APPLICATE
ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_ANIMCMD_PARTIAL_ATTACK_CONSECUTIVE_END
ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_ANIMCMD_PARTIAL_ATTACK_CONSECUTIVE_FINISH_END
ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_CHANGE_FORM
ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_DIVE_KICK_ENERGY_START
ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_TRANSFORM_END_READY
ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_VALMECEU_DIR_CHANGE
ITEM_ALUCARD_INSTANCE_WORK_FLAG_TURN_MOVE_ENERGY_APPLICATE
ITEM_ALUCARD_STATUS_KIND_ATTACK_CONSECUTIVE
ITEM_ALUCARD_STATUS_KIND_ATTACK_DIVE_KICK
ITEM_ALUCARD_STATUS_KIND_ATTACK_JUMP_SLASH
ITEM_ALUCARD_STATUS_KIND_BACK_DASH
ITEM_ALUCARD_STATUS_KIND_BAT_ATTACK
ITEM_ALUCARD_STATUS_KIND_BAT_ATTACK_BRAKE
ITEM_ALUCARD_STATUS_KIND_DIVE_KICK_AFTER_HOP_JUMP
ITEM_ALUCARD_STATUS_KIND_ESCAPE_MIST_AIR
ITEM_ALUCARD_STATUS_KIND_ESCAPE_MIST_GROUND
ITEM_ALUCARD_STATUS_KIND_TRANSFORM_FOR_BAT
ITEM_ALUCARD_STATUS_KIND_TRANSFORM_FOR_HUMAN
ITEM_ALUCARD_STATUS_KIND_TRANSFORM_FOR_HUMAN_JUMP_AIR
ITEM_ANIMCMD_KIND_BEGIN
ITEM_ANIMCMD_KIND_EFFECT
ITEM_ANIMCMD_KIND_GAME
ITEM_ANIMCMD_KIND_NUM
ITEM_ANIMCMD_KIND_SOUND
ITEM_AREA_KIND_BODY
ITEM_AREA_KIND_NUM
ITEM_AREA_KIND_PICKUP
ITEM_AREA_KIND_SPECIALIZER
ITEM_AREA_KIND_WIND
ITEM_ASHLEY_STATUS_KIND_EFFECT_DOING
ITEM_ASHLEY_STATUS_KIND_EFFECT_END
ITEM_ASHLEY_STATUS_KIND_EFFECT_START
ITEM_ASSIST_INSTANCE_WORK_FLOAT_ASSIST_OFFSET_X
ITEM_ATTACKLOG_NONE
ITEM_ATTACKLOG_NORMAL
ITEM_ATTACK_HITSTOP_KIND_NONE
ITEM_ATTACK_HITSTOP_KIND_NORMAL
ITEM_ATTACK_HITSTOP_KIND_PARENT
ITEM_ATTACK_HITSTOP_KIND_TERM
ITEM_BACKSHIELD_ACTION_INFINITY
ITEM_BACKSHIELD_ACTION_SET_HAVE_COUNTER
ITEM_BACKSHIELD_INSTANCE_WORK_FLAG_DAMAGE
ITEM_BACKSHIELD_INSTANCE_WORK_FLAG_EATEN
ITEM_BACKSHIELD_INSTANCE_WORK_FLAG_ENABLE
ITEM_BACKSHIELD_INSTANCE_WORK_FLAG_LIFE_INFINITY
ITEM_BACKSHIELD_INSTANCE_WORK_FLOAT_NOW_FIGHTER_LR
ITEM_BACKSHIELD_INSTANCE_WORK_FLOAT_PRE_FIGHTER_LR
ITEM_BACKSHIELD_INSTANCE_WORK_FLOAT_ROTATE_ANGLE_DEG
ITEM_BACKSHIELD_INSTANCE_WORK_FLOAT_TARGET_ANGLE_DEG
ITEM_BACKSHIELD_INSTANCE_WORK_INT_EQUIPPED
ITEM_BACKSHIELD_INSTANCE_WORK_INT_EXEC_CHASE_FIGHTER
ITEM_BACKSHIELD_INSTANCE_WORK_INT_LIFE_FRAME
ITEM_BACKSHIELD_INSTANCE_WORK_INT_UNABLE_POCKET
ITEM_BACKSHIELD_STATUS_KIND_BUMP
ITEM_BADGE_ACTION_INFINITY
ITEM_BADGE_ACTION_SET_HAVE_COUNTER
ITEM_BADGE_ACTION_TERM
ITEM_BADGE_STATUS_KIND_BUMP
ITEM_BAITOCRANE_INSTANCE_WORK_FLAG_GRAB
ITEM_BAITOCRANE_STATUS_KIND_CATCH
ITEM_BAITOCRANE_STATUS_KIND_DOWN
ITEM_BAITOCRANE_STATUS_KIND_MOVE
ITEM_BAITOCRANE_STATUS_KIND_RELEASE
ITEM_BAITOCRANE_STATUS_KIND_UP_FAILED
ITEM_BAITOCRANE_STATUS_KIND_UP_SUCCESS
ITEM_BAITO_MESSAGE_KIND_APPEARL
ITEM_BAITO_MESSAGE_KIND_CATCH_FAILED
ITEM_BAITO_MESSAGE_KIND_LOST_FAILED
ITEM_BAITO_MESSAGE_KIND_LOST_SUCCESS
ITEM_BAITO_STATUS_KIND_APPEAL
ITEM_BAITO_STATUS_KIND_CATCH_FAILED
ITEM_BAITO_STATUS_KIND_DEADAREA
ITEM_BAITO_STATUS_KIND_PREPARATION
ITEM_BANANA_ACTION_BANANAGUN_THROW
ITEM_BANANA_ACTION_SPECIAL_THROW
ITEM_BANANA_ACTION_TERM
ITEM_BANANA_INSTANCE_WORK_FLAG_DIDDY_SPECIAL_THROW
ITEM_BANANA_INSTANCE_WORK_FLAG_HAVED
ITEM_BANANA_INSTANCE_WORK_FLAG_SLIP
ITEM_BARREL_STATUS_KIND_MOVE
ITEM_BEETLE_STATUS_KIND_BUMP
ITEM_BEETLE_STATUS_KIND_FALLING
ITEM_BEETLE_STATUS_KIND_FALLING_BROKEN
ITEM_BEETLE_STATUS_KIND_FIGHTER_DEAD_GRAB_RELEASE
ITEM_BEETLE_STATUS_KIND_FLY
ITEM_BEETLE_STATUS_KIND_FLY_AWAY
ITEM_BEETLE_STATUS_KIND_FLY_TURN_ATTACK
ITEM_BEETLE_STATUS_KIND_FLY_TURN_REFLECT
ITEM_BLACKBALL_STATUS_KIND_AIR_ATTACK
ITEM_BLACKBALL_STATUS_KIND_AIR_BOND
ITEM_BLACKBALL_STATUS_KIND_AIR_WAIT
ITEM_BOMBCHU_STATUS_KIND_GROUND_FLY
ITEM_BOMBERMANBOMB_INSTANCE_WORK_FLAG_DANGER
ITEM_BOMBERMANBOMB_INSTANCE_WORK_FLAG_DESTROYED
ITEM_BOMBERMANBOMB_JUMP_REVERSE
ITEM_BOMBERMAN_INSTANCE_WORK_FLAG_BOMBCREATE
ITEM_BOMBERMAN_INSTANCE_WORK_FLAG_BOMBPUT
ITEM_BOMBERMAN_INSTANCE_WORK_FLAG_REMOCON_TRIGGER
ITEM_BOMBERMAN_MESSAGE_KIND_BOMBPUNCH_HIT
ITEM_BOMBERMAN_MESSAGE_KIND_DANGER_BOMB
ITEM_BOMBERMAN_MESSAGE_KIND_REMOCON_AREA_REQUEST
ITEM_BOMBERMAN_MESSAGE_KIND_REMOCON_TRIGGER
ITEM_BOMBERMAN_MESSAGE_KIND_REMOCON_TRIGGER_REQUEST
ITEM_BOMBERMAN_MESSAGE_KIND_UPDATE_BOMB
ITEM_BOMBERMAN_STATUS_KIND_BOMBESCAPE
ITEM_BOMBERMAN_STATUS_KIND_BOMBPUNCH_AIR
ITEM_BOMBERMAN_STATUS_KIND_BOMBPUNCH_GROUND
ITEM_BOMBERMAN_STATUS_KIND_BOMBPUT_AIR
ITEM_BOMBERMAN_STATUS_KIND_BOMBPUT_GROUND
ITEM_BOMBERMAN_STATUS_KIND_REMOCON_TRIGGER_AIR
ITEM_BOMBERMAN_STATUS_KIND_REMOCON_TRIGGER_GROUND
ITEM_BOMBER_INSTANCE_WORK_FLAG_BORN_END
ITEM_BOMBER_STATUS_KIND_BORN2
ITEM_BOMBER_STATUS_KIND_BORN_FALL
ITEM_BOMBER_STATUS_KIND_BORN_LANDING
ITEM_BOMBER_STATUS_KIND_CLIFF
ITEM_BOMBER_STATUS_KIND_ENTER_LANDING
ITEM_BOMBER_STATUS_KIND_TURN
ITEM_BOMBHEI_STATUS_KIND_ENTER_FALL
ITEM_BOMBHEI_STATUS_KIND_ENTER_LANDING
ITEM_BOMBHEI_STATUS_KIND_TURN
ITEM_BOOK_STATUS_KIND_BEFORE_BORN
ITEM_BOOMERANG_INSTANCE_WORK_INT_ATTACK_POWER_FLY
ITEM_BOOMERANG_INSTANCE_WORK_INT_ATTACK_POWER_TURN
ITEM_BOOMERANG_STATUS_KIND_BUMP_REFLECT
ITEM_BOOMERANG_STATUS_KIND_BUMP_WALL
ITEM_BOOMERANG_STATUS_KIND_FLY
ITEM_BOOMERANG_STATUS_KIND_TURN
ITEM_BOSSGALAGA_INSTANCE_WORK_FLAG_ANIM_WAIT
ITEM_BOSSGALAGA_INSTANCE_WORK_FLAG_DAMAGE_COLOR
ITEM_BOSSGALAGA_INSTANCE_WORK_FLAG_DIR_LEFT
ITEM_BOSSGALAGA_INSTANCE_WORK_FLAG_PULL
ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_ANIM_RAD
ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_CATCH_FIGHTER_SIZE
ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_CATCH_OFFSET_X
ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_CATCH_OFFSET_Y
ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_CLATTER_FRAME
ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_ROTATE_DEG
ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_SPEED_X
ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_SPEED_Y
ITEM_BOSSGALAGA_INSTANCE_WORK_INT_ANIM_COUNT
ITEM_BOSSGALAGA_INSTANCE_WORK_INT_ANIM_FRAME
ITEM_BOSSGALAGA_INSTANCE_WORK_INT_BEAM_EFFECT_HANDLE
ITEM_BOSSGALAGA_INSTANCE_WORK_INT_CUT_FRAME
ITEM_BOSSGALAGA_INSTANCE_WORK_INT_EFFECT_FRAME_INDEX
ITEM_BOSSGALAGA_INSTANCE_WORK_INT_EFFECT_REMAIN_FRAME
ITEM_BOSSGALAGA_STATUS_KIND_BEAM
ITEM_BOSSGALAGA_STATUS_KIND_FLYAWAY
ITEM_BOSSGALAGA_STATUS_KIND_FLYSKY
ITEM_BOSSGALAGA_STATUS_KIND_FLYTARGET
ITEM_BOSSGALAGA_STATUS_KIND_TURNDOWN
ITEM_BOSSGALAGA_STATUS_KIND_WAIT
ITEM_BOSSGALAGA_STATUS_WORK_FLOAT_DEAD_POS_X
ITEM_BOSSGALAGA_STATUS_WORK_FLOAT_DEAD_POS_Y
ITEM_BOSSGALAGA_STATUS_WORK_FLOAT_DEAD_POS_Z
ITEM_BOSS_MODE_ADVENTURE_FINAL_BATTLE_2ND
ITEM_BOSS_MODE_ADVENTURE_HARD
ITEM_BOSS_MODE_ADVENTURE_HARD_FINAL_BATTLE_2ND
ITEM_BOSS_MODE_ADVENTURE_VERY_EASY
ITEM_BOSS_MODE_ADVENTURE_VERY_EASY_FINAL_BATTLE_2ND
ITEM_BOSS_MODE_DEFAULT
ITEM_BOSS_MODE_STANDARD
ITEM_BOSS_MODE_STANDARD_SERIES
ITEM_BOUND_FLAG_ALL
ITEM_BOUND_FLAG_CEILING
ITEM_BOUND_FLAG_DUMMY
ITEM_BOUND_FLAG_FLOOR
ITEM_BOUND_FLAG_GROUND
ITEM_BOUND_FLAG_NONE
ITEM_BOUND_FLAG_THROW
ITEM_BOUND_FLAG_WALL
ITEM_BUDDYBOMB_ACTION_SPECIAL_LW
ITEM_BUDDYBOMB_BOUND_KIND_HORIZONTAL
ITEM_BUDDYBOMB_BOUND_KIND_NONE
ITEM_BUDDYBOMB_BOUND_KIND_VERTICAL
ITEM_BUDDYBOMB_INSTANCE_WORK_FLAG_SPECIAL_LW
ITEM_BUDDYBOMB_INSTANCE_WORK_INT_SPECIAL_LW_BOUND_KIND
ITEM_BUMPER_STATUS_KIND_AIR_ATTACK
ITEM_BUMPER_STATUS_KIND_AIR_BOND
ITEM_BUMPER_STATUS_KIND_AIR_WAIT
ITEM_BUMPER_STATUS_KIND_BOND_WALL
ITEM_BUMPER_STATUS_KIND_BOND_WALL_ATTACK
ITEM_BUMPER_STATUS_KIND_GROUND_ATTACK
ITEM_BUMPER_STATUS_KIND_GROUND_BOND
ITEM_BUMPER_STATUS_KIND_GROUND_WAIT
ITEM_CAMERA_KIND_CENTER
ITEM_CAMERA_KIND_NONE
ITEM_CAMERA_KIND_NORMAL
ITEM_CAMERA_KIND_TERM
ITEM_CARRIERBOX_INSTANCE_WORK_FLAG_WARPED
ITEM_CARRIERBOX_STATUS_KIND_MOVE
ITEM_CHEWING_STATUS_KIND_BOND
ITEM_CHEWING_STATUS_KIND_GROUND_BOND
ITEM_CHEWING_STATUS_KIND_HAVE_SLEEP
ITEM_CHICKENPARTY_INSTANCE_WORK_FLAG_IS_BOSS
ITEM_CHICKENPARTY_STATUS_KIND_COUNTER
ITEM_CHICKENPARTY_STATUS_KIND_HOP
ITEM_CHICKENPARTY_STATUS_KIND_JUMP
ITEM_CHICKENPARTY_STATUS_KIND_RUSH
ITEM_CHICKENPARTY_STATUS_KIND_TURN
ITEM_CHICKENPARTY_STATUS_KIND_TURNJUMP
ITEM_CHICKENPARTY_STATUS_KIND_WARP
ITEM_CHICKEN_STATUS_KIND_COUNTER
ITEM_CHICKEN_STATUS_KIND_DAMAGE
ITEM_CHICKEN_STATUS_KIND_ESCAPE
ITEM_CHICKEN_STATUS_KIND_FLY
ITEM_CHICKEN_STATUS_KIND_JUMP
ITEM_CHICKEN_STATUS_KIND_TURN
ITEM_CHICKEN_STATUS_KIND_WAIT
ITEM_CLAPTRAP_STATUS_KIND_ATTACK_BITE_REMOVE
ITEM_CLAPTRAP_STATUS_KIND_ATTACK_BITE_REMOVE_ON_FINISH
ITEM_CLAPTRAP_STATUS_KIND_LOW_JUMP
ITEM_CLUBSHOT_ACTION_SHOOT
ITEM_CLUBSHOT_ACTION_TERM
ITEM_CLUBSHOT_INSTANCE_WORK_FLAG_NEAR_GROUND
ITEM_COLLISION_TEAM
ITEM_COMMON_PARAM_FLOAT_AIR_BRAKE_X
ITEM_COMMON_PARAM_FLOAT_APPEARING_EFFECT_SCALE
ITEM_COMMON_PARAM_FLOAT_BOUND_MINSPEED
ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_CEILING_MUL_X
ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_CEILING_MUL_Y
ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_MUL_X
ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_MUL_Y
ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_THROW_ADD_X
ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_THROW_ADD_Y
ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_THROW_MUL
ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_WALL_ADD_Y
ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_WALL_MUL_X
ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_WALL_MUL_Y
ITEM_COMMON_PARAM_FLOAT_CAPTURED_MOTION_FRAME_LOOP
ITEM_COMMON_PARAM_FLOAT_CAPTURED_MOTION_FRAME_START
ITEM_COMMON_PARAM_FLOAT_CAPTURED_MOTION_RATE
ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_X_MURABITO
ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_X_SNAKE
ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_Y_MURABITO
ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_Y_SNAKE
ITEM_COMMON_PARAM_FLOAT_CARRIER_Y_SPEED
ITEM_COMMON_PARAM_FLOAT_CLIP_SPHERE_OFFY
ITEM_COMMON_PARAM_FLOAT_CLIP_SPHERE_R
ITEM_COMMON_PARAM_FLOAT_CURSOR_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_CUT_IN_CAMERA_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_CUT_IN_ZOOM_RATE
ITEM_COMMON_PARAM_FLOAT_DEDEDE_ADD_SPEED_Y
ITEM_COMMON_PARAM_FLOAT_DEMON_DIVED_CAPTURE_MOTION_FRAME
ITEM_COMMON_PARAM_FLOAT_DEMON_DIVED_CAPTURE_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_DEMON_DIVED_CAPTURE_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_DEMON_DIVED_CAPTURE_OFFSET_Z
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_MOTION_FRAME
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_ROT_X
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_ROT_Y
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_ROT_Z
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_Z
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_MOTION_FRAME
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_MOTION_FRAME2
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_X
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_X2
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_Y
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_Y2
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_Z
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_Z2
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_X2
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_Y2
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_Z
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_Z2
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_MOTION_FRAME
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_ROT_X
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_ROT_Y
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_ROT_Z
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_Z
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_MOTION_FRAME
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_ROT_X
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_ROT_Y
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_ROT_Z
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_Z
ITEM_COMMON_PARAM_FLOAT_DIDDY_CLUNG_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_DIDDY_CLUNG_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_DOLLY_SUPER_SPECIAL2_CAPTURE_MOTION_FRAME
ITEM_COMMON_PARAM_FLOAT_DOLLY_SUPER_SPECIAL2_CAPTURE_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_DOLLY_SUPER_SPECIAL2_CAPTURE_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_DOLLY_SUPER_SPECIAL2_CAPTURE_OFFSET_Z
ITEM_COMMON_PARAM_FLOAT_DONKEY_SHOULDERED_MOTION_FRAME
ITEM_COMMON_PARAM_FLOAT_EGG_COLLISION_OFFSET_Y_1
ITEM_COMMON_PARAM_FLOAT_EGG_COLLISION_OFFSET_Y_2
ITEM_COMMON_PARAM_FLOAT_EGG_COLLISION_SIZE
ITEM_COMMON_PARAM_FLOAT_EGG_GROUND_COLLISION_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_EGG_GROUND_COLLISION_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_EGG_GROUND_COLLISION_SIZE
ITEM_COMMON_PARAM_FLOAT_EGG_SCALE
ITEM_COMMON_PARAM_FLOAT_GAOGAEN_ROPE_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_GAOGAEN_ROPE_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_GRAVITY_ACCEL
ITEM_COMMON_PARAM_FLOAT_GRAVITY_ACCEL_MAX
ITEM_COMMON_PARAM_FLOAT_GROUND_BRAKE_X
ITEM_COMMON_PARAM_FLOAT_HITSIZE
ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_X_B
ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_Y_B
ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_Z
ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_Z_B
ITEM_COMMON_PARAM_FLOAT_HP
ITEM_COMMON_PARAM_FLOAT_JOSTLE_SCALE
ITEM_COMMON_PARAM_FLOAT_LOST_EFFECT_SCALE
ITEM_COMMON_PARAM_FLOAT_LR_DIR
ITEM_COMMON_PARAM_FLOAT_MAPCOLL_SIZE_DOWN
ITEM_COMMON_PARAM_FLOAT_MAPCOLL_SIZE_HALFWIDTH
ITEM_COMMON_PARAM_FLOAT_MAPCOLL_SIZE_UP
ITEM_COMMON_PARAM_FLOAT_MARIO_THROWN_B_MOTION_FRAME_LOOP
ITEM_COMMON_PARAM_FLOAT_MARIO_THROWN_B_MOTION_FRAME_START
ITEM_COMMON_PARAM_FLOAT_MARIO_THROWN_B_MOTION_RATE
ITEM_COMMON_PARAM_FLOAT_MAX_ROT_X_BY_TANTAN_STAGE
ITEM_COMMON_PARAM_FLOAT_MAX_ROT_Y_BY_TANTAN_STAGE
ITEM_COMMON_PARAM_FLOAT_MAX_ROT_Z_BY_TANTAN_STAGE
ITEM_COMMON_PARAM_FLOAT_NURURI_SIZE_DOWN
ITEM_COMMON_PARAM_FLOAT_NURURI_SIZE_LEFT
ITEM_COMMON_PARAM_FLOAT_NURURI_SIZE_RIGHT
ITEM_COMMON_PARAM_FLOAT_NURURI_SIZE_UP
ITEM_COMMON_PARAM_FLOAT_OUTER_LIMIT_SPEED_X
ITEM_COMMON_PARAM_FLOAT_OUTER_LIMIT_SPEED_Y
ITEM_COMMON_PARAM_FLOAT_PICKEL_CAPTURE_FENCE_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_PICKEL_CAPTURE_FENCE_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_PICKEL_CAPTURE_FENCE_SCALE
ITEM_COMMON_PARAM_FLOAT_PICKUP_RANGE_OFFX
ITEM_COMMON_PARAM_FLOAT_PICKUP_RANGE_OFFY
ITEM_COMMON_PARAM_FLOAT_PICKUP_RANGE_SIZEH
ITEM_COMMON_PARAM_FLOAT_PICKUP_RANGE_SIZEW
ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET1_X
ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET1_Y
ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET1_Z
ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET2_X
ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET2_Y
ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET2_Z
ITEM_COMMON_PARAM_FLOAT_ROT_APPEAR_MUL
ITEM_COMMON_PARAM_FLOAT_ROT_BRAKE
ITEM_COMMON_PARAM_FLOAT_ROT_COEF_X
ITEM_COMMON_PARAM_FLOAT_ROT_COEF_Y
ITEM_COMMON_PARAM_FLOAT_ROT_COEF_Z
ITEM_COMMON_PARAM_FLOAT_ROT_LIMIT_SPEED_X
ITEM_COMMON_PARAM_FLOAT_ROT_LIMIT_SPEED_Y
ITEM_COMMON_PARAM_FLOAT_ROT_SPEED
ITEM_COMMON_PARAM_FLOAT_SCALE
ITEM_COMMON_PARAM_FLOAT_SEARCH_DETECT_ADD_SPEED_MUL
ITEM_COMMON_PARAM_FLOAT_SHADOW_SIZE
ITEM_COMMON_PARAM_FLOAT_STAR_POWER
ITEM_COMMON_PARAM_FLOAT_STAR_SCALE
ITEM_COMMON_PARAM_FLOAT_STOP_LIMIT_SPEED_X
ITEM_COMMON_PARAM_FLOAT_STOP_LIMIT_SPEED_Y
ITEM_COMMON_PARAM_FLOAT_TERM
ITEM_COMMON_PARAM_FLOAT_THROW_POWER_SPEED_ADD
ITEM_COMMON_PARAM_FLOAT_THROW_POWER_SPEED_MUL
ITEM_COMMON_PARAM_FLOAT_THROW_SPEED_MUL
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_MOTION_FRAME
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_ROT_X
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_ROT_Y
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_ROT_Z
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_Z
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_MOTION_FRAME
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_ROT_X
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_ROT_Y
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_ROT_Z
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_Y
ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_Z
ITEM_COMMON_PARAM_FLOAT_WARIO_BITE_MOTION_FRAME
ITEM_COMMON_PARAM_FLOAT_WARIO_BITE_OFFSET_X
ITEM_COMMON_PARAM_FLOAT_WARIO_BITE_OFFSET_Y
ITEM_COMMON_PARAM_HASH_CAPTURED_MOTION
ITEM_COMMON_PARAM_HASH_CAPTURED_NODE
ITEM_COMMON_PARAM_HASH_CLUNG_NODE
ITEM_COMMON_PARAM_HASH_DEMON_DIVED_CAPTURE_JOINT
ITEM_COMMON_PARAM_HASH_DEMON_DIVED_CAPTURE_MOTION
ITEM_COMMON_PARAM_HASH_DEMON_THROWN_B_JOINT
ITEM_COMMON_PARAM_HASH_DEMON_THROWN_B_MOTION
ITEM_COMMON_PARAM_HASH_DEMON_THROWN_COMMAND_JOINT
ITEM_COMMON_PARAM_HASH_DEMON_THROWN_COMMAND_JOINT2
ITEM_COMMON_PARAM_HASH_DEMON_THROWN_COMMAND_MOTION
ITEM_COMMON_PARAM_HASH_DEMON_THROWN_COMMAND_MOTION2
ITEM_COMMON_PARAM_HASH_DEMON_THROWN_F_JOINT
ITEM_COMMON_PARAM_HASH_DEMON_THROWN_F_MOTION
ITEM_COMMON_PARAM_HASH_DEMON_THROWN_LW_JOINT
ITEM_COMMON_PARAM_HASH_DEMON_THROWN_LW_MOTION
ITEM_COMMON_PARAM_HASH_DOLLY_SUPER_SPECIAL2_CAPTURE_JOINT
ITEM_COMMON_PARAM_HASH_DOLLY_SUPER_SPECIAL2_CAPTURE_MOTION
ITEM_COMMON_PARAM_HASH_GROUP
ITEM_COMMON_PARAM_HASH_HOOKED_NODE
ITEM_COMMON_PARAM_HASH_HOOKED_NODE_B
ITEM_COMMON_PARAM_HASH_PALUTENA_TARGET_NODE
ITEM_COMMON_PARAM_HASH_PIKMIN_ATTACH_NODE
ITEM_COMMON_PARAM_HASH_STATUS_WHEN_REFLECT_COUNT_MAX
ITEM_COMMON_PARAM_HASH_TERM
ITEM_COMMON_PARAM_HASH_THROWN_NODE
ITEM_COMMON_PARAM_HASH_TRAIL_THROWN_F_JOINT
ITEM_COMMON_PARAM_HASH_TRAIL_THROWN_F_MOTION
ITEM_COMMON_PARAM_HASH_TRAIL_THROWN_HI_JOINT
ITEM_COMMON_PARAM_HASH_TRAIL_THROWN_HI_MOTION
ITEM_COMMON_PARAM_HASH_WARIO_BITE_MOTION
ITEM_COMMON_PARAM_HASH_WARIO_BITE_NODE
ITEM_COMMON_PARAM_INT_ADD_FIGHTER_ATTACK_LOG
ITEM_COMMON_PARAM_INT_AI_PRI
ITEM_COMMON_PARAM_INT_ATTACKLOG_TYPE
ITEM_COMMON_PARAM_INT_ATTACK_HITSTOP_KIND
ITEM_COMMON_PARAM_INT_BOUND_FLAG
ITEM_COMMON_PARAM_INT_CAMERA_KIND
ITEM_COMMON_PARAM_INT_CAMERA_SLEEP_ON_FINAL
ITEM_COMMON_PARAM_INT_CAN_JUMP_BY_TANTAN_STAGE
ITEM_COMMON_PARAM_INT_CAPTURED
ITEM_COMMON_PARAM_INT_CAPTURE_MURABITO_SIZE
ITEM_COMMON_PARAM_INT_COUNTERACT_SPIRITS_POWER
ITEM_COMMON_PARAM_INT_CURSOR_DISPLAY_TYPE
ITEM_COMMON_PARAM_INT_DEADAREA_KIND
ITEM_COMMON_PARAM_INT_DEMON_THROWN_COMMAND_CONSTRAINT_TOP_FRAME
ITEM_COMMON_PARAM_INT_EATABLE
ITEM_COMMON_PARAM_INT_ENEMY_CAN_ATTACK
ITEM_COMMON_PARAM_INT_FLASH_KIND
ITEM_COMMON_PARAM_INT_FLIP_TYPE
ITEM_COMMON_PARAM_INT_FLIP_TYPE_DUCKHUNT
ITEM_COMMON_PARAM_INT_GROUND_DAMAGE_ENABLE
ITEM_COMMON_PARAM_INT_HAVE_KIND
ITEM_COMMON_PARAM_INT_HAVE_OFFSET
ITEM_COMMON_PARAM_INT_HITEFFECT_KIND
ITEM_COMMON_PARAM_INT_HITSTOP_MUL_AS_CARRIER
ITEM_COMMON_PARAM_INT_HIT_KIND
ITEM_COMMON_PARAM_INT_IGNORE_DELETE_BY_DOLLY_STAGE
ITEM_COMMON_PARAM_INT_IGNORE_DELETE_BY_STAGE
ITEM_COMMON_PARAM_INT_IGNORE_EFFECT_Z
ITEM_COMMON_PARAM_INT_JOSTLE_PRIORITY
ITEM_COMMON_PARAM_INT_MURABITO_GEN
ITEM_COMMON_PARAM_INT_PAINTABLE
ITEM_COMMON_PARAM_INT_PICKEL_CAPTURE_FENCE_TYPE
ITEM_COMMON_PARAM_INT_PIKMIN_ATTACH_KIND
ITEM_COMMON_PARAM_INT_REFLECT_KIND
ITEM_COMMON_PARAM_INT_SCALE_TYPE
ITEM_COMMON_PARAM_INT_SEARCH_DETECT_ADD_SPEED
ITEM_COMMON_PARAM_INT_SGW
ITEM_COMMON_PARAM_INT_SHIELD_KIND
ITEM_COMMON_PARAM_INT_SHOOT_SAFE_POS
ITEM_COMMON_PARAM_INT_SIZE_KIND
ITEM_COMMON_PARAM_INT_SLOPE_TYPE
ITEM_COMMON_PARAM_INT_TERM
ITEM_COMMON_PARAM_INT_THROWN_ROT_KIND
ITEM_COMMON_PARAM_INT_TRAIT_ORIGINAL
ITEM_COMMON_STATUS_KIND_TERM
ITEM_CRAPTRAP_INSTANCE_WORK_FLAG_BITE_RELEASE
ITEM_CRAZYHANDFIRE_ACTION_PURGE
ITEM_CRAZYHANDFIRE_ACTION_RELEASE
ITEM_CRAZYHANDFIRE_STATUS_KIND_PURGE
ITEM_CRAZYHANDGRAVITYBALL_ACTION_SET_DUET
ITEM_CRAZYHANDGRAVITYBALL_ACTION_SET_RAD
ITEM_CRAZYHANDGRAVITYBALL_INSTANCE_WORK_FLAG_LOST
ITEM_CRAZYHANDGRAVITYBALL_INSTANCE_WORK_FLAG_THROW
ITEM_CRAZYHANDGRAVITYBALL_STATUS_KIND_ATTACK
ITEM_CRAZYHANDSEARCHLIGHT_INSTANCE_WORK_FLAG_ATTACK_END
ITEM_CRAZYHANDSEARCHLIGHT_INSTANCE_WORK_FLAG_CHASE_END
ITEM_CRAZYHANDSEARCHLIGHT_INSTANCE_WORK_INT_EFFECT_GROUND
ITEM_CRAZYHANDSEARCHLIGHT_STATUS_KIND_SEARCH_1
ITEM_CRAZYHANDSEARCHLIGHT_STATUS_KIND_SEARCH_2
ITEM_CRAZYHANDSEARCHLIGHT_STATUS_KIND_SEARCH_3
ITEM_CRAZYHANDSEARCHLIGHT_STATUS_KIND_SEARCH_4
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_BOMB_CHASE
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_BOMB_INDEX
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_BOMB_MIDDLE
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_BOMB_PINKY
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_BOMB_RING
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_CATCH_HOMING_END
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FINDER_SHIRINK_START
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_END_PURGE
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_INDEX
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_MIDDLE
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_PINKY
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_RELEASE
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_RING
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_THUMB
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_GROW_FINGER_HOMING_END
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_NIGIRU_HOMING_END
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_NOTAUTSU_CHASE
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_NOTAUTSU_JOSTLE_OFF
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_NOTAUTSU_JOSTLE_ON
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_RELEASE
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_SCRATCH_JOSTLE_OFF
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_SCRATCH_JOSTLE_ON
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_SHOCK_WAVE_CREATE
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_THROW
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_WYUBIBEAM_START
ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_YUBIBEAM_BEAMSTART
ITEM_CRAZYHAND_INSTANCE_WORK_FLOAT_FIRE_CHARIOT_RADIUS
ITEM_CRAZYHAND_INSTANCE_WORK_FLOAT_FIRE_CHARIOT_ROTATE
ITEM_CRAZYHAND_INSTANCE_WORK_FLOAT_FIRE_CHARIOT_SPEED
ITEM_CRAZYHAND_INSTANCE_WORK_FLOAT_HIPPATAKU_GA_HEIGHT
ITEM_CRAZYHAND_INSTANCE_WORK_INT_FIRE_CHARIOT_MODE
ITEM_CRAZYHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_1
ITEM_CRAZYHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_2
ITEM_CRAZYHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_3
ITEM_CRAZYHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_4
ITEM_CRAZYHAND_STATUS_KIND_BARK
ITEM_CRAZYHAND_STATUS_KIND_BOMB_ATTACK
ITEM_CRAZYHAND_STATUS_KIND_BOMB_ATTACK_END
ITEM_CRAZYHAND_STATUS_KIND_BOMB_ATTACK_START
ITEM_CRAZYHAND_STATUS_KIND_COMPOUND_ATTACK_WAIT
ITEM_CRAZYHAND_STATUS_KIND_DEBUG_CONTROL
ITEM_CRAZYHAND_STATUS_KIND_DEBUG_FIRE_CHARIOT_3
ITEM_CRAZYHAND_STATUS_KIND_DEBUG_FIRE_CHARIOT_5
ITEM_CRAZYHAND_STATUS_KIND_DEBUG_WAIT
ITEM_CRAZYHAND_STATUS_KIND_DEBUG_WAIT_WIDTH_MASTERHAND
ITEM_CRAZYHAND_STATUS_KIND_DIG_END
ITEM_CRAZYHAND_STATUS_KIND_DIG_LOOP
ITEM_CRAZYHAND_STATUS_KIND_DIG_PRE_MOVE
ITEM_CRAZYHAND_STATUS_KIND_DIG_START
ITEM_CRAZYHAND_STATUS_KIND_DOWN_END
ITEM_CRAZYHAND_STATUS_KIND_DOWN_FALL
ITEM_CRAZYHAND_STATUS_KIND_DOWN_LANDING
ITEM_CRAZYHAND_STATUS_KIND_DOWN_LOOP
ITEM_CRAZYHAND_STATUS_KIND_DOWN_START
ITEM_CRAZYHAND_STATUS_KIND_DRILL_ATTACK
ITEM_CRAZYHAND_STATUS_KIND_DRILL_END
ITEM_CRAZYHAND_STATUS_KIND_DRILL_START
ITEM_CRAZYHAND_STATUS_KIND_ELECTROSHOCK
ITEM_CRAZYHAND_STATUS_KIND_ELECTROSHOCK_END
ITEM_CRAZYHAND_STATUS_KIND_ELECTROSHOCK_START
ITEM_CRAZYHAND_STATUS_KIND_FINDER
ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT
ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT_END
ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT_LOOP
ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT_PRE_MOVE
ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT_READY
ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT_START
ITEM_CRAZYHAND_STATUS_KIND_GOOPAA
ITEM_CRAZYHAND_STATUS_KIND_GRAVITY_BALL_END
ITEM_CRAZYHAND_STATUS_KIND_GRAVITY_BALL_LOOP
ITEM_CRAZYHAND_STATUS_KIND_GRAVITY_BALL_START
ITEM_CRAZYHAND_STATUS_KIND_GROW_FINGER_END
ITEM_CRAZYHAND_STATUS_KIND_GROW_FINGER_LOOP
ITEM_CRAZYHAND_STATUS_KIND_GROW_FINGER_START
ITEM_CRAZYHAND_STATUS_KIND_HIKOUKI
ITEM_CRAZYHAND_STATUS_KIND_HIKOUKI_END
ITEM_CRAZYHAND_STATUS_KIND_HIKOUKI_START
ITEM_CRAZYHAND_STATUS_KIND_HIPPATAKU
ITEM_CRAZYHAND_STATUS_KIND_HIPPATAKU_HOLD
ITEM_CRAZYHAND_STATUS_KIND_KUMO
ITEM_CRAZYHAND_STATUS_KIND_KUMO_PRE_MOVE
ITEM_CRAZYHAND_STATUS_KIND_LOOK_ATTACK
ITEM_CRAZYHAND_STATUS_KIND_LOOK_END
ITEM_CRAZYHAND_STATUS_KIND_LOOK_LOOP
ITEM_CRAZYHAND_STATUS_KIND_LOOK_START
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_CANCEL
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_CAPTURE
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_CENTER_MOVE
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_HOMING
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_MISS_END
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_MISS_MOVE
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_START
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_START1
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_START2
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_THROW_END_2
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_THROW_END_3
ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_UMERU_HOMING
ITEM_CRAZYHAND_STATUS_KIND_NOTAUTSU
ITEM_CRAZYHAND_STATUS_KIND_NOTAUTSU_PRE_MOVE
ITEM_CRAZYHAND_STATUS_KIND_PH_ATTACK
ITEM_CRAZYHAND_STATUS_KIND_PH_ATTACK_MOVE
ITEM_CRAZYHAND_STATUS_KIND_PH_RANDOM_TIME_WAIT
ITEM_CRAZYHAND_STATUS_KIND_RND_WAIT
ITEM_CRAZYHAND_STATUS_KIND_SCRATCH_BLOW
ITEM_CRAZYHAND_STATUS_KIND_SCRATCH_BLOW_LOOP
ITEM_CRAZYHAND_STATUS_KIND_SCRATCH_BLOW_START
ITEM_CRAZYHAND_STATUS_KIND_TRANS_PHASE
ITEM_CRAZYHAND_STATUS_KIND_TURN
ITEM_CRAZYHAND_STATUS_KIND_WAIT_CHASE
ITEM_CRAZYHAND_STATUS_KIND_WAIT_FEINT
ITEM_CRAZYHAND_STATUS_KIND_WAIT_TELEPORT
ITEM_CRAZYHAND_STATUS_KIND_WAIT_TIME
ITEM_CRAZYHAND_STATUS_KIND_WAIT_TO_POINT
ITEM_CRAZYHAND_STATUS_KIND_WFINGER_BEAM_START
ITEM_CRAZYHAND_STATUS_KIND_YUBI_BEAM
ITEM_CROSSBOMB_ACTION_PLAYABLEROLL
ITEM_CROSSBOMB_ACTION_TERM
ITEM_CROSSBOMB_STATUS_KIND_TIMEUP
ITEM_CURSOR_DISPLAY_TYPE_OFF
ITEM_CURSOR_DISPLAY_TYPE_ON
ITEM_CYBORG_STATUS_KIND_ATTACK
ITEM_CYBORG_STATUS_KIND_ATTACK_AIR
ITEM_DAISYDAIKON_ACTION_SPECIAL_INIT
ITEM_DAISYDAIKON_ACTION_TERM
ITEM_DAISYDAIKON_INSTANCE_WORK_INT_ATTACK_POWER
ITEM_DARKKNIGHT_INSTANCE_WORK_FLAG_IS_SLASHDOWN_CANCEL_FRAME
ITEM_DARKKNIGHT_INSTANCE_WORK_FLAG_IS_SLASHUP_CANCEL_FRAME
ITEM_DARKKNIGHT_STATUS_KIND_ATTACK_DOUBLE_SLASH_DOWN_UP
ITEM_DARKKNIGHT_STATUS_KIND_ATTACK_DOUBLE_SLASH_UP_DOWN
ITEM_DARKKNIGHT_STATUS_KIND_ATTACK_SLASH_DOWN_GROUND
ITEM_DARKKNIGHT_STATUS_KIND_ATTACK_SLASH_UP_AIR
ITEM_DARKKNIGHT_STATUS_KIND_ATTACK_SLASH_UP_GROUND
ITEM_DARKKNIGHT_STATUS_KIND_TERM
ITEM_DARKRAISHOT_STATUS_KIND_ACTIVE
ITEM_DARKRAISHOT_STATUS_KIND_MOVE
ITEM_DARKRAI_STATUS_KIND_LOSTWAIT
ITEM_DARKRAI_STATUS_KIND_READY
ITEM_DARKRAI_STATUS_KIND_SHOT
ITEM_DARZBOMB_INSTANCE_WORK_INT_DELAY
ITEM_DARZCENTIPEDE_INSTANCE_WORK_FLOAT_POS_X
ITEM_DARZCENTIPEDE_INSTANCE_WORK_FLOAT_POS_Y
ITEM_DARZCENTIPEDE_INSTANCE_WORK_FLOAT_ROT_Z
ITEM_DARZCENTIPEDE_STATUS_KIND_FOLLOW_RUN
ITEM_DARZCENTIPEDE_STATUS_KIND_HEAD_RUN
ITEM_DARZPIERCE_INSTANCE_WORK_FLAG_ATTACKED
ITEM_DARZPIERCE_INSTANCE_WORK_FLAG_ODD
ITEM_DARZPIERCE_STATUS_KIND_PIERCE
ITEM_DARZPIERCE_STATUS_KIND_PIERCE_END
ITEM_DARZPIERCE_STATUS_KIND_PIERCE_HOLD_LOOP
ITEM_DARZPIERCE_STATUS_KIND_PIERCE_LOOP
ITEM_DARZPIERCE_STATUS_KIND_PIERCE_START
ITEM_DARZPILLAR_INSTANCE_WORK_FLOAT_FLOOR_EFFECT_SCALE
ITEM_DARZPILLAR_INSTANCE_WORK_FLOAT_MAIN_EFFECT_SCALE
ITEM_DARZPILLAR_INSTANCE_WORK_INT_FLOOR_EFFECT_HANDLE
ITEM_DARZPILLAR_INSTANCE_WORK_INT_MAIN_EFFECT_HANDLE
ITEM_DARZPILLAR_STATUS_KIND_SHOOT
ITEM_DARZSPACERUSHSTENCIL_CONSTRAINT_ID_STENCIL_A
ITEM_DARZSPACERUSHSTENCIL_CONSTRAINT_ID_STENCIL_B
ITEM_DARZSPACERUSH_INSTANCE_WORK_FLAG_SE_OPEN_IN
ITEM_DARZSPACERUSH_INSTANCE_WORK_FLAG_SE_OPEN_OUT
ITEM_DARZSPACERUSH_INSTANCE_WORK_INT_ENTRANCE_EFFECT_HANDLE
ITEM_DARZSPACERUSH_INSTANCE_WORK_INT_EXIT_EFFECT_HANDLE
ITEM_DARZSPACERUSH_INSTANCE_WORK_INT_PARAM_HASH
ITEM_DARZTEARUP_KIND_1
ITEM_DARZTEARUP_KIND_2
ITEM_DARZTEARUP_KIND_3
ITEM_DARZTEARUP_KIND_ANGER
ITEM_DARZ_INSTANCE_WORK_FLAG_DEAD_HIDE_HUD
ITEM_DARZ_INSTANCE_WORK_FLAG_DOWN_FALL
ITEM_DARZ_INSTANCE_WORK_FLAG_DOWN_LANDING
ITEM_DARZ_INSTANCE_WORK_FLAG_HOMING_END
ITEM_DARZ_INSTANCE_WORK_FLAG_SHOW_STAGE_FLOATING_PLATES
ITEM_DARZ_INSTANCE_WORK_FLAG_SPAWN_SHOT
ITEM_DARZ_INSTANCE_WORK_FLAG_STOP_INGAME_SE
ITEM_DARZ_INSTANCE_WORK_FLAG_STOP_STAGE_SOUND
ITEM_DARZ_INSTANCE_WORK_FLAG_ZOOM_END
ITEM_DARZ_INSTANCE_WORK_FLAG_ZOOM_IN
ITEM_DARZ_INSTANCE_WORK_FLAG_ZOOM_OUT
ITEM_DARZ_INSTANCE_WORK_START_BRAKE
ITEM_DARZ_MESSAGE_KIND_CENTIPEDE_FINISH
ITEM_DARZ_MESSAGE_KIND_CENTIPEDE_LOST_REQUEST
ITEM_DARZ_MESSAGE_KIND_PIERCE_ATTACK
ITEM_DARZ_MESSAGE_KIND_PIERCE_LOST_REQUEST
ITEM_DARZ_MESSAGE_KIND_PIERCE_RIDE
ITEM_DARZ_MESSAGE_KIND_STENCIL_LOST_REQUEST
ITEM_DARZ_MESSAGE_KIND_TEARUP_LOST_REQUEST
ITEM_DARZ_STATUS_KIND_CENTIPEDE_LOOP
ITEM_DARZ_STATUS_KIND_CENTIPEDE_START
ITEM_DARZ_STATUS_KIND_CHANGE_ANGRY
ITEM_DARZ_STATUS_KIND_CHASE_HAMMER
ITEM_DARZ_STATUS_KIND_CROSS_BOMB
ITEM_DARZ_STATUS_KIND_DARK_PILLAR
ITEM_DARZ_STATUS_KIND_DARK_PILLAR_END
ITEM_DARZ_STATUS_KIND_DARK_PILLAR_LOOP
ITEM_DARZ_STATUS_KIND_DARK_PILLAR_START
ITEM_DARZ_STATUS_KIND_DOWN_CHASE_SPEAR
ITEM_DARZ_STATUS_KIND_DOWN_END
ITEM_DARZ_STATUS_KIND_DOWN_LOOP
ITEM_DARZ_STATUS_KIND_DOWN_START
ITEM_DARZ_STATUS_KIND_GATLING_ANGER
ITEM_DARZ_STATUS_KIND_GATLING_ANGER_HOLD_LOOP
ITEM_DARZ_STATUS_KIND_GATLING_END
ITEM_DARZ_STATUS_KIND_GATLING_HOLD_LOOP
ITEM_DARZ_STATUS_KIND_GATLING_LOOP
ITEM_DARZ_STATUS_KIND_GATLING_START
ITEM_DARZ_STATUS_KIND_MANAGER_VANISH
ITEM_DARZ_STATUS_KIND_MANAGER_WAIT
ITEM_DARZ_STATUS_KIND_PIERCE_LOOP
ITEM_DARZ_STATUS_KIND_PIERCE_START
ITEM_DARZ_STATUS_KIND_SPACE_RUSH_END
ITEM_DARZ_STATUS_KIND_SPACE_RUSH_LOOP
ITEM_DARZ_STATUS_KIND_SPACE_RUSH_START
ITEM_DARZ_STATUS_KIND_SUMMON_FIGHTER
ITEM_DARZ_STATUS_KIND_SUMMON_FIGHTER_WAIT
ITEM_DARZ_STATUS_KIND_TEAR_UP
ITEM_DARZ_STATUS_KIND_TEAR_UP_ANGER
ITEM_DARZ_STATUS_KIND_TEAR_UP_START
ITEM_DARZ_STATUS_KIND_TELEPORT
ITEM_DARZ_STATUS_KIND_TORRENT
ITEM_DEAD_AREA_KIND_NONE
ITEM_DEAD_AREA_KIND_REMOVE
ITEM_DEAD_AREA_KIND_REMOVE_ALL
ITEM_DEAD_AREA_KIND_REMOVE_CLIP
ITEM_DEAD_AREA_KIND_REMOVE_NOT_XLU
ITEM_DEAD_AREA_KIND_TERM
ITEM_DEDENNE_STATUS_KIND_AIR_DISCHARGE
ITEM_DEDENNE_STATUS_KIND_CHARGE
ITEM_DEDENNE_STATUS_KIND_JUMP
ITEM_DEOXYS_STATUS_KIND_BEAM
ITEM_DEOXYS_STATUS_KIND_UP
ITEM_DEOXYS_STATUS_KIND_UPSTART
ITEM_DIDDYPEANUTST_ACTION_FINAL
ITEM_DIDDYPEANUTST_ACTION_TERM
ITEM_DIDDYPEANUTS_STATUS_KIND_BEFORE_BORN
ITEM_DIDDYPEANUTS_STATUS_KIND_THROW_BOUND
ITEM_DOLL_ACTION_SPECIAL_INIT
ITEM_DOLL_ACTION_TERM
ITEM_DOLL_INSTANCE_WORK_FLAG_FIRST_DAMAGE
ITEM_DOLL_INSTANCE_WORK_FLOAT_ROT_SPEED
ITEM_DOLL_INSTANCE_WORK_FLOAT_ROT_Z
ITEM_DOLL_INSTANCE_WORK_INT_LIFE
ITEM_DOLPHINBOMB_STATUS_KIND_FALLING
ITEM_DOLPHINBOMB_STATUS_KIND_FALLING_WAIT
ITEM_DOLPHINBOMB_STATUS_KIND_FLYING
ITEM_DOLPHINBOMB_STATUS_KIND_INSTALLATION
ITEM_DOSEISAN_STATUS_KIND_FALL_MOVE
ITEM_DOSEISAN_STATUS_KIND_FUTTOBI_AFTER
ITEM_DOSEISAN_STATUS_KIND_GROUND_MOVE
ITEM_DOSEISAN_STATUS_KIND_GROUND_TURN
ITEM_DOSEISAN_STATUS_KIND_THROW_COMEBACK
ITEM_DOSSUN_STATUS_KIND_PRESAGE
ITEM_DOSSUN_STATUS_KIND_RISING
ITEM_DOSSUN_STATUS_KIND_WARP
ITEM_DRACULA2FIRESHOT_STATUS_KIND_FIRE_PILLAR
ITEM_DRACULA2_FIRESHOT_KIND_ENABLE_FIRE_PILLAR
ITEM_DRACULA2_FIRESHOT_KIND_UNABLE_FIRE_PILLAR
ITEM_DRACULA2_INSTANCE_WORK_FLAG_SPAWN_SHOT
ITEM_DRACULA2_INSTANCE_WORK_FLAG_VANISH_MODEL
ITEM_DRACULA2_MESSAGE_KIND_SHOT_ANGLE
ITEM_DRACULA2_STATUS_KIND_BACK_JUMP
ITEM_DRACULA2_STATUS_KIND_FIRE_SHOT_END
ITEM_DRACULA2_STATUS_KIND_FIRE_SHOT_LOOP
ITEM_DRACULA2_STATUS_KIND_FIRE_SHOT_START
ITEM_DRACULA2_STATUS_KIND_FRONT_JUMP
ITEM_DRACULA2_STATUS_KIND_HOMING_SHOT_END
ITEM_DRACULA2_STATUS_KIND_HOMING_SHOT_LOOP
ITEM_DRACULA2_STATUS_KIND_HOMING_SHOT_START
ITEM_DRACULA2_STATUS_KIND_SHOCK_WAVE
ITEM_DRACULA2_STATUS_KIND_SHOCK_WAVE_TURN
ITEM_DRACULA2_STATUS_KIND_SLASH
ITEM_DRACULA2_STATUS_KIND_SLASH_THREE
ITEM_DRACULA2_STATUS_KIND_SQUASH_END
ITEM_DRACULA2_STATUS_KIND_SQUASH_END_TURN
ITEM_DRACULA2_STATUS_KIND_SQUASH_START
ITEM_DRACULA2_STATUS_KIND_STEP_SLASH
ITEM_DRACULA2_STATUS_KIND_STEP_STRIKE
ITEM_DRACULA2_STATUS_KIND_STRIKE
ITEM_DRACULA2_STATUS_KIND_TURN
ITEM_DRACULA2_STATUS_KIND_TURN_SLASH
ITEM_DRACULA2_STATUS_KIND_WAIT
ITEM_DRACULA3WAY_ACTION_SET_ANGLE
ITEM_DRACULA3WAY_ACTION_SET_SPEED_Y_MUL
ITEM_DRACULA3WAY_ACTION_SET_TURN_SPEED_Y_MUL
ITEM_DRACULABAT_ACTION_SET_ANGRY
ITEM_DRACULABAT_ACTION_SET_GOAL_X
ITEM_DRACULAFILL_ACTION_SET_ANGLE
ITEM_DRACULAFILL_ACTION_SET_SHOT_LEVEL
ITEM_DRACULAFILL_ACTION_TYPE_CURVE
ITEM_DRACULAFILL_ACTION_TYPE_STRAIGHT
ITEM_DRACULAPILLAR_ACTION_TYPE_CHASE
ITEM_DRACULAPILLAR_ACTION_TYPE_FENCE_LAST
ITEM_DRACULAPILLAR_INSTANCE_WORK_FLOAT_FLOOR_EFFECT_SCALE
ITEM_DRACULAPILLAR_INSTANCE_WORK_FLOAT_MAIN_EFFECT_SCALE
ITEM_DRACULAPILLAR_INSTANCE_WORK_INT_FLOOR_EFFECT_HANDLE
ITEM_DRACULAPILLAR_INSTANCE_WORK_INT_MAIN_EFFECT_HANDLE
ITEM_DRACULAPILLAR_STATUS_KIND_SHOOT
ITEM_DRACULA_INSTANCE_WORK_FLAG_SHOOT
ITEM_DRACULA_INSTANCE_WORK_FLAG_UNVISIBLE
ITEM_DRACULA_STATUS_KIND_ATTACK_3WAY_END
ITEM_DRACULA_STATUS_KIND_ATTACK_3WAY_MAIN
ITEM_DRACULA_STATUS_KIND_ATTACK_3WAY_START
ITEM_DRACULA_STATUS_KIND_ATTACK_FILL_END
ITEM_DRACULA_STATUS_KIND_ATTACK_FILL_MAIN
ITEM_DRACULA_STATUS_KIND_ATTACK_FILL_START
ITEM_DRACULA_STATUS_KIND_ATTACK_PILLAR_END
ITEM_DRACULA_STATUS_KIND_ATTACK_PILLAR_MAIN
ITEM_DRACULA_STATUS_KIND_ATTACK_PILLAR_START
ITEM_DRACULA_STATUS_KIND_ATTACK_RUSH_END
ITEM_DRACULA_STATUS_KIND_ATTACK_RUSH_MAIN
ITEM_DRACULA_STATUS_KIND_ATTACK_RUSH_START
ITEM_DRACULA_STATUS_KIND_ATTACK_STRAIGHT_END
ITEM_DRACULA_STATUS_KIND_ATTACK_STRAIGHT_MAIN
ITEM_DRACULA_STATUS_KIND_ATTACK_STRAIGHT_START
ITEM_DRACULA_STATUS_KIND_ATTACK_TURN_3WAY_END
ITEM_DRACULA_STATUS_KIND_ATTACK_TURN_3WAY_MAIN
ITEM_DRACULA_STATUS_KIND_ATTACK_TURN_3WAY_START
ITEM_DRACULA_STATUS_KIND_CHANGE_START
ITEM_DRACULA_STATUS_KIND_TELEPORT_END
ITEM_DRACULA_STATUS_KIND_TELEPORT_MAIN
ITEM_DRACULA_STATUS_KIND_TELEPORT_START
ITEM_DRACULA_STATUS_KIND_WAIT
ITEM_DRAGOONSET_INSTANCE_WORK_FLAG_ATTACK
ITEM_DRAGOONSET_INSTANCE_WORK_FLOAT_CURSOR_X
ITEM_DRAGOONSET_INSTANCE_WORK_FLOAT_CURSOR_Y
ITEM_DRILLSHOT_STATUS_KIND_MOVELEFT
ITEM_DRILLSHOT_STATUS_KIND_MOVERIGHT
ITEM_DRILLSHOT_STATUS_KIND_STICK
ITEM_DRILLSHOT_STATUS_KIND_STOP
ITEM_DRIVER_INSTANCE_WORK_FLAG_REVERSE_FIGHTER
ITEM_DRIVER_INSTANCE_WORK_FLAG_REVERSE_LR
ITEM_DRIVER_INSTANCE_WORK_FLOAT_FIGHTER_LR
ITEM_DRIVER_STATUS_KIND_APPEAR_LANDING
ITEM_DRIVER_STATUS_KIND_APPEAR_RIDE
ITEM_DRIVER_STATUS_KIND_APPEAR_RUN_START
ITEM_DRIVER_STATUS_KIND_APPEAR_RUN_START_TURN
ITEM_DRIVER_STATUS_KIND_CARRY_RUN
ITEM_DRIVER_STATUS_KIND_CARRY_TURN
ITEM_DRIVER_STATUS_KIND_JUMP_CHOICE
ITEM_DRIVER_STATUS_KIND_JUMP_STEP
ITEM_DRIVER_STATUS_KIND_RUN_START
ITEM_DRIVER_STATUS_KIND_TURN
ITEM_DRIVER_STATUS_KIND_TURN_CHOICE
ITEM_DRIVER_STATUS_KIND_TURN_SHORT
ITEM_EIEVUI_INSTANCE_WORK_INT_CURRENT_FRAME
ITEM_EIEVUI_STATUS_KIND_ATTACK
ITEM_EIEVUI_STATUS_KIND_BRAKE
ITEM_EIEVUI_STATUS_KIND_SEARCH
ITEM_ELEKASHOT3_INSTANCE_WORK_INT_PARENT_TARGET_ID
ITEM_ELEKA_STATUS_KIND_APPEAR
ITEM_ELEKA_STATUS_KIND_DIFFUSIONSHOT
ITEM_ELEKA_STATUS_KIND_HOMINGSHOT
ITEM_ELEKA_STATUS_KIND_MOVECONTINUE
ITEM_ELEKA_STATUS_KIND_SELECTACTION
ITEM_ELEKA_STATUS_KIND_SPEEDSHOT
ITEM_ELEKA_STATUS_KIND_TERM
ITEM_ELEKA_STATUS_KIND_WAIT
ITEM_ELEKA_STATUS_KIND_WARP
ITEM_ELEKA_STATUS_KIND_WARP_END
ITEM_ELEKA_STATUS_KIND_WARP_START
ITEM_EXPLOSIONBOMB_ACTION_MISFIRE
ITEM_EXPLOSIONBOMB_ACTION_PULL_WIRE
ITEM_EXPLOSIONBOMB_ACTION_TERM
ITEM_EXPLOSIONBOMB_ACTION_WIRE
ITEM_EXRES_TERM
ITEM_EXRES_TO_BIG
ITEM_EXRES_TO_SMALL
ITEM_FAIRYBOTTLE_ACTION_HIT_ATTACK
ITEM_FAIRYBOTTLE_ACTION_TERM
ITEM_FAIRYBOTTLE_ACTION_USE_FAIRY
ITEM_FAIRYBOTTLE_INSTANCE_WORK_FLAG_CAN_TOUCH
ITEM_FAIRYBOTTLE_INSTANCE_WORK_FLAG_IS_BOSS
ITEM_FAIRYBOTTLE_INSTANCE_WORK_FLAG_USE_FAIRY
ITEM_FIGHTER_VAR_FLOAT_ITEM_THROW_ANGLE
ITEM_FIGHTER_VAR_FLOAT_ITEM_THROW_POWER
ITEM_FIGHTER_VAR_FLOAT_ITEM_THROW_SPEED
ITEM_FIGURE_ACTION_SLEEP
ITEM_FIGURE_ACTION_TERM
ITEM_FIGURE_ACTION_TOUCH_GET
ITEM_FIREBAR_ACTION_SWINGHIT
ITEM_FIREBAR_ACTION_TERM
ITEM_FIREBAR_INSTANCE_WORK_INT_EFFECT_ID
ITEM_FIREFLOWER_ACTION_CLOSE
ITEM_FIREFLOWER_ACTION_OPEN
ITEM_FIREFLOWER_ACTION_TERM
ITEM_FLASH_KIND_NONE
ITEM_FLASH_KIND_NORMAL
ITEM_FLASH_KIND_TERM
ITEM_FLIP_CATEGORY_DUCKHUNT
ITEM_FLIP_CATEGORY_NONE
ITEM_FLIP_CATEGORY_NORMAL
ITEM_FLIP_CATEGORY_TERM
ITEM_FLIP_TYPE_NONE
ITEM_FLIP_TYPE_TERM
ITEM_FLIP_TYPE_X_ROT
ITEM_FLIP_TYPE_Y_ROT
ITEM_FLIP_TYPE_Z_ROT
ITEM_FLYANDHANDFLY_ACTION_LOST
ITEM_FLYANDHANDFLY_ACTION_SET_ANGLE
ITEM_FLYANDHANDFLY_INSTANCE_WORK_FLAG_DEAD
ITEM_FLYANDHANDFLY_INSTANCE_WORK_FLAG_LOST
ITEM_FLYANDHANDFLY_INSTANCE_WORK_FLOAT_TARGET_LENGTH
ITEM_FLYANDHANDFLY_INSTANCE_WORK_INT_CREATE_TIME
ITEM_FLYANDHANDFLY_STATUS_KIND_DEAD
ITEM_FLYANDHANDFLY_STATUS_KIND_MOVE1
ITEM_FLYANDHANDFLY_STATUS_KIND_MOVE2
ITEM_FLYANDHANDFLY_STATUS_KIND_MOVE3
ITEM_FLYANDHANDFLY_STATUS_KIND_MOVE4
ITEM_FLYANDHAND_STATUS_KIND_MOVE1
ITEM_FLYANDHAND_STATUS_KIND_MOVE2
ITEM_FLYANDHAND_STATUS_KIND_MOVE3
ITEM_FOKKOSHOT_STATUS_KIND_HIT
ITEM_FOKKOSHOT_STATUS_KIND_PILLAR
ITEM_FOKKOSHOT_STATUS_KIND_SHOT
ITEM_FOKKO_STATUS_KIND_SHOT
ITEM_FREEZER_STATUS_KIND_TURN
ITEM_GALLEOMMISSILE_ACTION_SET_TYPE_MISSILE
ITEM_GALLEOMMISSILE_ACTION_SET_TYPE_SHOOT
ITEM_GALLEOMMISSILE_STATUS_KIND_TAKE_FROM_POCKET
ITEM_GALLEOM_INSTANCE_WORK_FLAG_CATCH
ITEM_GALLEOM_INSTANCE_WORK_FLAG_CHANGE_FORM
ITEM_GALLEOM_INSTANCE_WORK_FLAG_DISABLE_CLATTER
ITEM_GALLEOM_INSTANCE_WORK_FLAG_MISSILE
ITEM_GALLEOM_INSTANCE_WORK_FLAG_SHOCKWAVE
ITEM_GALLEOM_INSTANCE_WORK_FLAG_TANK_DEAD
ITEM_GALLEOM_INSTANCE_WORK_FLAG_THROW
ITEM_GALLEOM_STATUS_KIND_ANGER
ITEM_GALLEOM_STATUS_KIND_DOUBLE_ARM_PRESS
ITEM_GALLEOM_STATUS_KIND_DOUBLE_LARIAT_CHARGE
ITEM_GALLEOM_STATUS_KIND_DOUBLE_LARIAT_MAIN
ITEM_GALLEOM_STATUS_KIND_DOUBLE_LARIAT_SQUAT
ITEM_GALLEOM_STATUS_KIND_FALL_DOWN
ITEM_GALLEOM_STATUS_KIND_GRAB
ITEM_GALLEOM_STATUS_KIND_GRAB_CRUSH
ITEM_GALLEOM_STATUS_KIND_GRAB_CRUSH_MISS
ITEM_GALLEOM_STATUS_KIND_GRAB_MISS
ITEM_GALLEOM_STATUS_KIND_HAMMER_KNUCKLE
ITEM_GALLEOM_STATUS_KIND_LARGE_JUMP_CHARGE
ITEM_GALLEOM_STATUS_KIND_LARGE_JUMP_LANDING
ITEM_GALLEOM_STATUS_KIND_LARGE_JUMP_MAIN
ITEM_GALLEOM_STATUS_KIND_LARGE_JUMP_SQUAT
ITEM_GALLEOM_STATUS_KIND_MISSILE
ITEM_GALLEOM_STATUS_KIND_RUSH_CHARGE
ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_CHARGE
ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_MAIN
ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_RETURN
ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_RETURN_TRANSFORM
ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_TRANSFORM
ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_WAIT
ITEM_GALLEOM_STATUS_KIND_RUSH_FINISH_END
ITEM_GALLEOM_STATUS_KIND_RUSH_FINISH_START
ITEM_GALLEOM_STATUS_KIND_RUSH_MAIN
ITEM_GALLEOM_STATUS_KIND_RUSH_RETURN
ITEM_GALLEOM_STATUS_KIND_RUSH_RETURN_TRANSFORM
ITEM_GALLEOM_STATUS_KIND_RUSH_TRANSFORM
ITEM_GALLEOM_STATUS_KIND_SHOOT_END
ITEM_GALLEOM_STATUS_KIND_SHOOT_MAIN
ITEM_GALLEOM_STATUS_KIND_SHOOT_START
ITEM_GALLEOM_STATUS_KIND_STEP_CRUSH
ITEM_GALLEOM_STATUS_KIND_TURN
ITEM_GALLEOM_STATUS_KIND_TURN_GRAB
ITEM_GALLEOM_STATUS_KIND_UPPERCUT
ITEM_GALLEOM_STATUS_KIND_WAIT
ITEM_GALLEOM_STATUS_KIND_WALK_BACK
ITEM_GALLEOM_STATUS_KIND_WALK_FRONT
ITEM_GAME_PARAM_FLOAT_APPEAR_DUCK_POW_BASE
ITEM_GAME_PARAM_FLOAT_APPEAR_DUCK_POW_TOP
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_DOWN_ADD_ANGLE_MAX
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_DOWN_ADD_ANGLE_MIN
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_DOWN_REACTION_MUL_MAX
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_DOWN_SPEED_Y_MAX
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_DOWN_SPEED_Y_MIN
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_NOT_ADJUST_SPEED_X
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_UP_ADD_ANGLE_MAX
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_UP_ADD_ANGLE_MIN
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_UP_REACTION_MUL_MAX
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_UP_SPEED_Y_MAX
ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_UP_SPEED_Y_MIN
ITEM_GAME_PARAM_FLOAT_CAMERA_DISTANCE_AS_NO_FLASHING
ITEM_GAME_PARAM_FLOAT_CAMERA_DISTANCE_AS_NO_FLASHING_ON_ORTHO
ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_DEDEDE_OFFSET_X
ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_DEDEDE_OFFSET_Y
ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_KIRBY_OFFSET_X
ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_KIRBY_OFFSET_Y
ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_KROOL_OFFSET_X
ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_KROOL_OFFSET_Y
ITEM_GAME_PARAM_FLOAT_CARRIER_HIT_STOP_MUL
ITEM_GAME_PARAM_FLOAT_CP_BATTLE_EXCEPTED_PROBABILITY_MUL
ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_MANY_PLAYER_PER_MUL
ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_PER
ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_STOCK_PER
ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_TYPE_DRAGOON_AND_GENESIS_PER
ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_TYPE_DRAGOON_PER
ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_TYPE_GENESIS_PER
ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_A_BEGIN
ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_A_END
ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_B_BEGIN
ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_B_END
ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_C_BEGIN
ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_C_END
ITEM_GAME_PARAM_FLOAT_DROP_SMASHBALL_DROP_PERSENT
ITEM_GAME_PARAM_FLOAT_DROP_SMASHBALL_NODROP_PERSENT
ITEM_GAME_PARAM_FLOAT_DROP_SMASHBALL_PERSENT
ITEM_GAME_PARAM_FLOAT_LANDING_SMOOTH_ALPHA
ITEM_GAME_PARAM_FLOAT_PUT_IN_POCKET_LIFE_TIME_MUL
ITEM_GAME_PARAM_FLOAT_RADIUS_TO_SLEEP_CAMERA_ON_FINAL_STATUS
ITEM_GAME_PARAM_FLOAT_SMASHBALL_DROP_NORMAL_TIME_MUL
ITEM_GAME_PARAM_FLOAT_SMASHBALL_GAME_MAX_MINUTE
ITEM_GAME_PARAM_FLOAT_SMASHBALL_RESTART_SEC
ITEM_GAME_PARAM_FLOAT_SMASHBALL_START_SEC
ITEM_GAME_PARAM_FLOAT_SPEED_DAMAGE_SPEED_X_MUL
ITEM_GAME_PARAM_FLOAT_SPEED_DAMAGE_SPEED_Y_MUL
ITEM_GAME_PARAM_FLOAT_SWALLOWED_THROWN_STAR_CANCEL_HOP_Y
ITEM_GAME_PARAM_FLOAT_TERM
ITEM_GAME_PARAM_FLOAT_THROW_BOUND_WALL_ADD_Y_MUL
ITEM_GAME_PARAM_FLOAT_THROW_BOUND_WALL_ADD_Y_MUL_SPEED
ITEM_GAME_PARAM_FLOAT_THROW_GROUND_HOP_ROT_MUL
ITEM_GAME_PARAM_FLOAT_THROW_HIT_HOP_ROT_MUL
ITEM_GAME_PARAM_FLOAT_THROW_HOP_ROT_MUL_MAX
ITEM_GAME_PARAM_FLOAT_THROW_REACTION_MUL
ITEM_GAME_PARAM_FLOAT_THROW_ROT_SPEED_RAND_MAX
ITEM_GAME_PARAM_FLOAT_THROW_ROT_SPEED_RAND_MIN
ITEM_GAME_PARAM_INT_APPEAR_NO_DAMAGE_FRAME
ITEM_GAME_PARAM_INT_APPEAR_NO_DAMAGE_FRAME_BOMB
ITEM_GAME_PARAM_INT_APPEAR_NO_DAMAGE_FRAME_BOMB_IN_KUSUDAMA
ITEM_GAME_PARAM_INT_APPEAR_NO_PICKUP_FRAME
ITEM_GAME_PARAM_INT_BOMB_CAPTURE_ADD_LIFETIME
ITEM_GAME_PARAM_INT_BOMB_CONFIRM_STOP_FRAME
ITEM_GAME_PARAM_INT_CAPTURED_IGNORE_TIME
ITEM_GAME_PARAM_INT_CAPTURED_TIME
ITEM_GAME_PARAM_INT_CAPTURED_TIME_ADD_PER_DAMAGE
ITEM_GAME_PARAM_INT_CAPTURE_SWALLOWED_DEDEDE_FRAME
ITEM_GAME_PARAM_INT_CAPTURE_SWALLOWED_KIRBY_FRAME
ITEM_GAME_PARAM_INT_CAPTURE_SWALLOWED_KROOL_FRAME
ITEM_GAME_PARAM_INT_DRAGOON_MATCH_MAX_MINUTE
ITEM_GAME_PARAM_INT_DRAGOON_MATCH_STOCK_MIN_SEC
ITEM_GAME_PARAM_INT_DRAGOON_MATCH_STOCK_MUL_SEC
ITEM_GAME_PARAM_INT_EDIT_STAGE_LIFE_FRAME
ITEM_GAME_PARAM_INT_HEALING_ITEM_START_SEC
ITEM_GAME_PARAM_INT_MELEE_LIFE_FRAME
ITEM_GAME_PARAM_INT_NO_GROUND_DAMAGE_FRAME
ITEM_GAME_PARAM_INT_PUT_IN_POCKET_LIFE_TIME_MIN
ITEM_GAME_PARAM_INT_REMOVE_BOUND_COUNT
ITEM_GAME_PARAM_INT_REMOVE_BOUND_PER
ITEM_GAME_PARAM_INT_REMOVE_FLASH_FRAME
ITEM_GAME_PARAM_INT_SMASHBALL_HEAVY_PROBABILITY
ITEM_GAME_PARAM_INT_SMASHBALL_INTERVAL_AFTER_SMASHBOMB
ITEM_GAME_PARAM_INT_SMASHBOMB_HEAVY_PROBABILITY
ITEM_GAME_PARAM_INT_SMASHBOMB_INTERVAL_AFTER_SMASHBALL
ITEM_GAME_PARAM_INT_SMASHBOMB_PROBABILITY
ITEM_GAME_PARAM_INT_SMASHBOMB_PROBABILITY_AFTER_SMASH_BALL
ITEM_GAME_PARAM_INT_SWALLOWED_THROWN_STAR_FRAME
ITEM_GAME_PARAM_INT_TERM
ITEM_GANONBOSSSHOT2_INSTANCE_WORK_FLAG_VALUE_BOMB_END
ITEM_GANONBOSSSHOT2_INSTANCE_WORK_FLOAT_VALUE_BOMB_SCALE
ITEM_GANONBOSSSHOT2_STATUS_KIND_STRAIGHT_MOVE
ITEM_GANONBOSSSHOT2_STATUS_KIND_TARGET_HOMING_MOVE
ITEM_GANONBOSSSHOT_ACTION_SET_ANGLE
ITEM_GANONBOSS_INSTANCE_WORK_FLAG_HOMING_BOMB_SHOOT
ITEM_GANONBOSS_INSTANCE_WORK_FLAG_IS_TOUCH
ITEM_GANONBOSS_INSTANCE_WORK_FLAG_VANISH_MODEL
ITEM_GANONBOSS_INSTANCE_WORK_FLAG_WAIT_END
ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_1
ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_2
ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_3
ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_4
ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_5
ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_6
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BACK_SLASH
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BIG_JUMP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BIG_JUMP_END
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BIG_JUMP_LANDING
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_BACK_JUMP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_END
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_HOLD
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_INIT
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_KEEP_BACK_JUMP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_KEEP_TURN_JUMP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_LOOP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_START
ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_TURN_JUMP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_DOUBLE_SLASH_EXEC
ITEM_GANONBOSS_STATUS_KIND_ATTACK_DOUBLE_SLASH_START
ITEM_GANONBOSS_STATUS_KIND_ATTACK_DOUBLE_SLASH_TURN
ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_BACK
ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_ENTRY
ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_HOLD
ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_SHOOT
ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_START
ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_TURN
ITEM_GANONBOSS_STATUS_KIND_ATTACK_JUMP_SLASH_CHARGE
ITEM_GANONBOSS_STATUS_KIND_ATTACK_JUMP_SLASH_EXEC
ITEM_GANONBOSS_STATUS_KIND_ATTACK_JUMP_SLASH_START
ITEM_GANONBOSS_STATUS_KIND_ATTACK_JUMP_SLASH_TURN
ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_END
ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_HOLD
ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_LOOP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_LOOP_END
ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_READY_BACK_JUMP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_READY_JUMP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_READY_TURN_JUMP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_START
ITEM_GANONBOSS_STATUS_KIND_ATTACK_SLASH_UP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_SPIN_SLASH_END
ITEM_GANONBOSS_STATUS_KIND_ATTACK_SPIN_SLASH_END_REVERSE
ITEM_GANONBOSS_STATUS_KIND_ATTACK_SPIN_SLASH_LOOP
ITEM_GANONBOSS_STATUS_KIND_ATTACK_SPIN_SLASH_START
ITEM_GANONBOSS_STATUS_KIND_ATTACK_THUNDER_SLASH_EXEC
ITEM_GANONBOSS_STATUS_KIND_ATTACK_THUNDER_SLASH_RETURN
ITEM_GANONBOSS_STATUS_KIND_ATTACK_THUNDER_SLASH_START
ITEM_GANONBOSS_STATUS_KIND_ATTACK_THUNDER_SLASH_TURN
ITEM_GANONBOSS_STATUS_KIND_BACK_JUMP
ITEM_GANONBOSS_STATUS_KIND_DEBUG_TURN
ITEM_GANONBOSS_STATUS_KIND_DOWN_END
ITEM_GANONBOSS_STATUS_KIND_DOWN_LOOP
ITEM_GANONBOSS_STATUS_KIND_DOWN_START
ITEM_GANONBOSS_STATUS_KIND_RETURN_JUMP
ITEM_GANONBOSS_STATUS_KIND_RETURN_START
ITEM_GANONBOSS_STATUS_KIND_RETURN_WALK
ITEM_GANONBOSS_STATUS_KIND_TURN_JUMP
ITEM_GANONBOSS_STATUS_KIND_WALK_BACK
ITEM_GANONBOSS_STATUS_KIND_WALK_FRONT
ITEM_GENESECT_STATUS_KIND_ATTACK_LASER
ITEM_GENESECT_STATUS_KIND_JUMP
ITEM_GENESECT_STATUS_KIND_JUMP_AIR
ITEM_GENESECT_STATUS_KIND_TURN
ITEM_GENESECT_STATUS_KIND_WAIT
ITEM_GENESISSET_ACTION_AFTER_RADIATING
ITEM_GENESISSET_ACTION_BEFORE_RADIATING
ITEM_GENESISSET_ACTION_RADIATING
ITEM_GENESISSET_ACTION_TERM
ITEM_GENESISSET_STATUS_KIND_END
ITEM_GENID_00
ITEM_GENID_01
ITEM_GENID_02
ITEM_GENID_03
ITEM_GENID_04
ITEM_GENID_05
ITEM_GENID_06
ITEM_GENID_07
ITEM_GENID_08
ITEM_GENID_09
ITEM_GENID_10
ITEM_GENID_11
ITEM_GENID_12
ITEM_GENID_13
ITEM_GENID_14
ITEM_GENID_15
ITEM_GENID_16
ITEM_GENID_17
ITEM_GENID_18
ITEM_GENID_19
ITEM_GENID_RANDOM
ITEM_GEN_APPEAR_DOWN
ITEM_GEN_APPEAR_DUCK
ITEM_GEN_APPEAR_FALL
ITEM_GEN_APPEAR_NONE
ITEM_GEN_APPEAR_NUM
ITEM_GEN_APPEAR_TERM
ITEM_GEN_APPEAR_UP
ITEM_GEN_LEVEL_EASY
ITEM_GEN_LEVEL_HARD
ITEM_GEN_LEVEL_NORMAL
ITEM_GEN_LEVEL_NUM
ITEM_GEN_LEVEL_VERY_EASY
ITEM_GEN_LEVEL_VERY_HARD
ITEM_GEN_LIFE_INFINITY
ITEM_GEN_LIFE_NORMAL
ITEM_GEN_LIFE_NUM
ITEM_GEN_LIFE_TERM
ITEM_GHIRAHIM_INSTANCE_WORK_FLAG_CHANGE_ATTACK
ITEM_GHIRAHIM_STATUS_KIND_APPEAL
ITEM_GHIRAHIM_STATUS_KIND_ATKTELEPORT
ITEM_GHIRAHIM_STATUS_KIND_BACK_JUMP
ITEM_GHIRAHIM_STATUS_KIND_CUTDOWN_AIR
ITEM_GHIRAHIM_STATUS_KIND_CUTDOWN_GROUND
ITEM_GHIRAHIM_STATUS_KIND_DASHCUT
ITEM_GHIRAHIM_STATUS_KIND_JUMP_VERTICAL
ITEM_GHIRAHIM_STATUS_KIND_KNIFE_AIR
ITEM_GHIRAHIM_STATUS_KIND_KNIFE_GROUND
ITEM_GIRATINA_STATUS_KIND_BACKSTEP
ITEM_GIRATINA_STATUS_KIND_BACKSTEPFALL
ITEM_GIRATINA_STATUS_KIND_SHOT
ITEM_GIRATINA_STATUS_KIND_WAIT
ITEM_GOGOAT_STATUS_KIND_JUMP
ITEM_GOGOAT_STATUS_KIND_RUN
ITEM_GOGOAT_STATUS_KIND_RUNEND
ITEM_GOGOAT_STATUS_KIND_RUNSTART
ITEM_GOGOAT_STATUS_KIND_TURN
ITEM_GOGOAT_STATUS_KIND_TURNCAMERA
ITEM_GOGOAT_STATUS_KIND_TURNCLIFF
ITEM_GOGOAT_STATUS_KIND_TURNWALL
ITEM_GOGOAT_STATUS_KIND_TURN_JUMP
ITEM_GOGOAT_STATUS_KIND_WAIT
ITEM_GOLDENHAMMER_ACTION_ATTACK_OFF
ITEM_GOLDENHAMMER_ACTION_ATTACK_ON
ITEM_GOLDENHAMMER_ACTION_FLASHING_ON
ITEM_GOLDENHAMMER_ACTION_TERM
ITEM_GOLDENHAMMER_STATUS_KIND_APPEAR_AIR
ITEM_GOLDENHAMMER_STATUS_KIND_APPEAR_GROUND
ITEM_GOLDENHAMMER_STATUS_KIND_WAIT_AIR
ITEM_GOLDENHAMMER_STATUS_KIND_WAIT_GROUND
ITEM_GRASS_ACTION_AFTER_RAISE
ITEM_GRASS_ACTION_BEFORE_RAISE
ITEM_GRASS_ACTION_BEFORE_WEED_OUT
ITEM_GRASS_ACTION_NONE
ITEM_GRASS_ACTION_TERM
ITEM_GRASS_INSTANCE_WORK_INT_CREATE_OBJECT_ID
ITEM_GREENSHELL_STATUS_KIND_MOVE
ITEM_GUILESHOT_STATUS_KIND_HARD
ITEM_GUILESHOT_STATUS_KIND_LIGHT
ITEM_GUILE_ACTION_INITIALIZE
ITEM_GUILE_ACTION_OTHERS
ITEM_GUILE_INSTANCE_WORK_FLAG_TURN_RIGHT
ITEM_GUILE_INSTANCE_WORK_FLAG_VISIBLE_KUSI
ITEM_GUILE_STATUS_KIND_FRONT_JUMP
ITEM_GUILE_STATUS_KIND_HIGH_KICK_AIR
ITEM_GUILE_STATUS_KIND_MIDDLE_KICK_AIR
ITEM_GUILE_STATUS_KIND_SONICBOOM
ITEM_GUILE_STATUS_KIND_SQUAT
ITEM_GUILE_STATUS_KIND_SQUAT_GUARD
ITEM_GUILE_STATUS_KIND_SQUAT_REVERSE
ITEM_GUILE_STATUS_KIND_SQUAT_WAIT
ITEM_GUILE_STATUS_KIND_SUMMERSAULT_HARD
ITEM_GUILE_STATUS_KIND_SUMMERSAULT_LIGHT
ITEM_GUILE_STATUS_KIND_VERTICAL_JUMP
ITEM_HAMMERBROS_INSTANCE_WORK_FLAG_BOUND
ITEM_HAMMERBROS_STATUS_KIND_JUMP
ITEM_HAMMERBROS_STATUS_KIND_JUMP_HAMMER
ITEM_HAMMERBROS_STATUS_KIND_WAIT
ITEM_HAMMER_ACTION_ATTACK_OFF
ITEM_HAMMER_ACTION_ATTACK_ON
ITEM_HAMMER_ACTION_DROP_HEAD
ITEM_HAMMER_ACTION_FLASHING_ON
ITEM_HAMMER_ACTION_TERM
ITEM_HARIMARON_STATUS_KIND_ATTACK
ITEM_HASSAM_STATUS_KIND_ATTACK_AIR_END
ITEM_HASSAM_STATUS_KIND_ATTACK_AIR_LOOP
ITEM_HASSAM_STATUS_KIND_ATTACK_AIR_START
ITEM_HASSAM_STATUS_KIND_ATTACK_GROUND_END
ITEM_HASSAM_STATUS_KIND_ATTACK_GROUND_LOOP
ITEM_HASSAM_STATUS_KIND_ATTACK_GROUND_START
ITEM_HAVE_KIND_GET
ITEM_HAVE_KIND_GRIP
ITEM_HAVE_KIND_HAVE
ITEM_HAVE_KIND_MOTION
ITEM_HAVE_KIND_NONE
ITEM_HAVE_KIND_PICKUP
ITEM_HAVE_KIND_PLATE
ITEM_HAVE_KIND_TERM
ITEM_HAVE_OFFSET_M2_Y180_ROT
ITEM_HAVE_OFFSET_NONE
ITEM_HEALBALL_EVENT_STICK_DROP
ITEM_HEALBALL_INSTANCE_WORK_FLOAT_HOW_MANY_DROP_RATE
ITEM_HEALBALL_INSTANCE_WORK_FLOAT_RECOVER_REMAIN
ITEM_HEALBALL_INSTANCE_WORK_INT_UN_CHEWING_TASKID
ITEM_HEALBALL_STATUS_KIND_BUMP
ITEM_HEALBALL_STATUS_KIND_HAVE_SLEEP
ITEM_HEBIGARASU_INSTANCE_WORK_FLAG_ASSIST_BEAT_REQUEST
ITEM_HEBIGARASU_INSTANCE_WORK_FLAG_LOST
ITEM_HEBIGARASU_INSTANCE_WORK_FLAG_NO_DAMAGE_STUN
ITEM_HEBIGARASU_INSTANCE_WORK_FLAG_NO_DEAD
ITEM_HEBIGARASU_STATUS_KIND_APPEAR
ITEM_HEBIGARASU_STATUS_KIND_ATTACK_DOWN
ITEM_HEBIGARASU_STATUS_KIND_ATTACK_MIDDLE
ITEM_HEBIGARASU_STATUS_KIND_ATTACK_UP
ITEM_HEBIGARASU_STATUS_KIND_DAMAGE_STUN
ITEM_HEBIGARASU_STATUS_KIND_DEAD
ITEM_HEBIGARASU_STATUS_KIND_DIVE
ITEM_HEBIGARASU_STATUS_KIND_EXIT
ITEM_HEBIGARASU_STATUS_KIND_HIDING
ITEM_HEBIGARASU_STATUS_KIND_HIDING_FIRST
ITEM_HEBIGARASU_STATUS_KIND_VANISH
ITEM_HIT_EFFECT_KIND_EFFECT_ONLY
ITEM_HIT_EFFECT_KIND_FLASHING_ONLY
ITEM_HIT_EFFECT_KIND_FULL
ITEM_HIT_EFFECT_KIND_NONE
ITEM_HIT_KIND_FLY
ITEM_HIT_KIND_LR
ITEM_HIT_KIND_NONE
ITEM_HIT_KIND_STOP
ITEM_HIT_KIND_TERM
ITEM_HOLYWATER_ACTION_SPECIAL_THROW
ITEM_HOLYWATER_ACTION_TERM
ITEM_HOLYWATER_STATUS_KIND_FIRE_PILLAR
ITEM_HONEYCOMBBEE_STATUS_KIND_ADVENT
ITEM_HONEYCOMBBEE_STATUS_KIND_PASSING
ITEM_INSTANCE_WORK_FLAG_AI_IS_IN_EFFECT
ITEM_INSTANCE_WORK_FLAG_AI_SOON_TO_BE_ATTACK
ITEM_INSTANCE_WORK_FLAG_ANGRY
ITEM_INSTANCE_WORK_FLAG_APPLY_WORLD_MOVE
ITEM_INSTANCE_WORK_FLAG_AUTO_PLAY_BOUND_EFFECT
ITEM_INSTANCE_WORK_FLAG_AUTO_PLAY_LOST_EFFECT
ITEM_INSTANCE_WORK_FLAG_BOSS_DEAD
ITEM_INSTANCE_WORK_FLAG_BOSS_KEYOFF_BGM
ITEM_INSTANCE_WORK_FLAG_BOSS_STOP_SE
ITEM_INSTANCE_WORK_FLAG_DAMAGE_FLASHING_BOSS
ITEM_INSTANCE_WORK_FLAG_DISABLE_AUTO_GRAVITY_MOVE
ITEM_INSTANCE_WORK_FLAG_DISABLE_JOSTLE
ITEM_INSTANCE_WORK_FLAG_DMAGE_CAMERA_QUAKE
ITEM_INSTANCE_WORK_FLAG_EATABLE
ITEM_INSTANCE_WORK_FLAG_FORCE_WHOLE_HIT_NORMAL
ITEM_INSTANCE_WORK_FLAG_GROUND_DAMAGE
ITEM_INSTANCE_WORK_FLAG_GROUND_LOST
ITEM_INSTANCE_WORK_FLAG_HAVE_POSITION_ONLY
ITEM_INSTANCE_WORK_FLAG_HAVE_SILENT
ITEM_INSTANCE_WORK_FLAG_HAVE_STICK
ITEM_INSTANCE_WORK_FLAG_IGNORE_DELETE_BY_STAGE
ITEM_INSTANCE_WORK_FLAG_IMMORTAL
ITEM_INSTANCE_WORK_FLAG_IS_SMASH_DAMAGE
ITEM_INSTANCE_WORK_FLAG_JUMP_AIR_ENABLE
ITEM_INSTANCE_WORK_FLAG_KEEP_TARGET_ON_FIGHTER_CHANGE
ITEM_INSTANCE_WORK_FLAG_MISS_TARGET_BY_CHANGING
ITEM_INSTANCE_WORK_FLAG_NO_DAMAGE_FROM_KUSUDAMA
ITEM_INSTANCE_WORK_FLAG_NUM
ITEM_INSTANCE_WORK_FLAG_PATCH_5_0_0
ITEM_INSTANCE_WORK_FLAG_PATCH_6_0_0
ITEM_INSTANCE_WORK_FLAG_POKEMON_CHANGE_START
ITEM_INSTANCE_WORK_FLAG_PRE_START
ITEM_INSTANCE_WORK_FLAG_REACTION
ITEM_INSTANCE_WORK_FLAG_RECEIVE_FINAL_STATUS_EVENT
ITEM_INSTANCE_WORK_FLAG_RECEIVE_STAGE_TRANSITION_EVENT
ITEM_INSTANCE_WORK_FLAG_REFLECT_GROUND
ITEM_INSTANCE_WORK_FLAG_RUN_START
ITEM_INSTANCE_WORK_FLAG_SPEED_DAMAGE
ITEM_INSTANCE_WORK_FLAG_TAKE_OFF
ITEM_INSTANCE_WORK_FLAG_TARGETABLE
ITEM_INSTANCE_WORK_FLAG_TARGET_FOUND
ITEM_INSTANCE_WORK_FLAG_TERM
ITEM_INSTANCE_WORK_FLAG_TIMER_SLOW
ITEM_INSTANCE_WORK_FLAG_TURN_DAMAGE
ITEM_INSTANCE_WORK_FLAG_TURN_DAMAGE_IS_NO_REACTION
ITEM_INSTANCE_WORK_FLAG_UPDATE_POSTURE_OWNER_SCALE
ITEM_INSTANCE_WORK_FLAG_VALUE_1
ITEM_INSTANCE_WORK_FLAG_VALUE_2
ITEM_INSTANCE_WORK_FLAG_VALUE_3
ITEM_INSTANCE_WORK_FLAG_VALUE_4
ITEM_INSTANCE_WORK_FLAG_VALUE_5
ITEM_INSTANCE_WORK_FLAG_VALUE_6
ITEM_INSTANCE_WORK_FLAG_VANISH
ITEM_INSTANCE_WORK_FLAG_VIA_EXIT
ITEM_INSTANCE_WORK_FLAG_WATER
ITEM_INSTANCE_WORK_FLOAT_AI_VALUE_1
ITEM_INSTANCE_WORK_FLOAT_AI_VALUE_2
ITEM_INSTANCE_WORK_FLOAT_BASE_SCALE
ITEM_INSTANCE_WORK_FLOAT_BULLET_FLOAT
ITEM_INSTANCE_WORK_FLOAT_BULLET_MUL
ITEM_INSTANCE_WORK_FLOAT_DAMAGE_BRAKE_MUL_AIR
ITEM_INSTANCE_WORK_FLOAT_DAMAGE_BRAKE_MUL_GROUND
ITEM_INSTANCE_WORK_FLOAT_DAMAGE_MAX
ITEM_INSTANCE_WORK_FLOAT_DAMAGE_MUL
ITEM_INSTANCE_WORK_FLOAT_DAMAGE_REACTION_MUL
ITEM_INSTANCE_WORK_FLOAT_DAMAGE_SPEED_MUL
ITEM_INSTANCE_WORK_FLOAT_DOWN_DAMAGE_MUL
ITEM_INSTANCE_WORK_FLOAT_EQUIPMENT_FRAME
ITEM_INSTANCE_WORK_FLOAT_HIT_EFFECT_SCALE_MUL
ITEM_INSTANCE_WORK_FLOAT_HP
ITEM_INSTANCE_WORK_FLOAT_HP_MAX
ITEM_INSTANCE_WORK_FLOAT_INHALED_COUNT
ITEM_INSTANCE_WORK_FLOAT_KIILADARZ_ATTACK_MUL
ITEM_INSTANCE_WORK_FLOAT_LANDING_FRAME
ITEM_INSTANCE_WORK_FLOAT_LEVEL
ITEM_INSTANCE_WORK_FLOAT_NUM
ITEM_INSTANCE_WORK_FLOAT_POWER_UP_ASSIST
ITEM_INSTANCE_WORK_FLOAT_POWER_UP_POKEMON
ITEM_INSTANCE_WORK_FLOAT_POWER_UP_SHOOT
ITEM_INSTANCE_WORK_FLOAT_POWER_UP_THROW
ITEM_INSTANCE_WORK_FLOAT_PRE_START
ITEM_INSTANCE_WORK_FLOAT_SCALE_ANIM_MAX
ITEM_INSTANCE_WORK_FLOAT_SCALE_ANIM_MIN
ITEM_INSTANCE_WORK_FLOAT_SCALE_ANIM_NOW
ITEM_INSTANCE_WORK_FLOAT_STRENGTH
ITEM_INSTANCE_WORK_FLOAT_TARGET_POS_X
ITEM_INSTANCE_WORK_FLOAT_TARGET_POS_Y
ITEM_INSTANCE_WORK_FLOAT_TARGET_POS_Z
ITEM_INSTANCE_WORK_FLOAT_TERM
ITEM_INSTANCE_WORK_FLOAT_VALUE_1
ITEM_INSTANCE_WORK_FLOAT_VALUE_2
ITEM_INSTANCE_WORK_FLOAT_VALUE_3
ITEM_INSTANCE_WORK_FLOAT_VALUE_4
ITEM_INSTANCE_WORK_FLOAT_VALUE_5
ITEM_INSTANCE_WORK_FLOAT_VALUE_6
ITEM_INSTANCE_WORK_FLOAT_VALUE_7
ITEM_INSTANCE_WORK_FLOAT_VALUE_8
ITEM_INSTANCE_WORK_INT_ADVENTURE_ROUND
ITEM_INSTANCE_WORK_INT_AI_VALUE_1
ITEM_INSTANCE_WORK_INT_ATTACKER_ATTRIBUTE
ITEM_INSTANCE_WORK_INT_ATTACK_KIND
ITEM_INSTANCE_WORK_INT_ATTACK_SERIAL_ID
ITEM_INSTANCE_WORK_INT_BOMB_COUNTER
ITEM_INSTANCE_WORK_INT_BOMB_COUNTER_MAX
ITEM_INSTANCE_WORK_INT_BOSS_MODE
ITEM_INSTANCE_WORK_INT_BOUND_COUNT
ITEM_INSTANCE_WORK_INT_BOUND_FLAG
ITEM_INSTANCE_WORK_INT_BULLET
ITEM_INSTANCE_WORK_INT_COUNTER
ITEM_INSTANCE_WORK_INT_COUNTER_2
ITEM_INSTANCE_WORK_INT_COUNTER_3
ITEM_INSTANCE_WORK_INT_FORCE_REMOVE_COUNTER
ITEM_INSTANCE_WORK_INT_GROUND_DAMAGE_COUNT
ITEM_INSTANCE_WORK_INT_HAVE_COUNT
ITEM_INSTANCE_WORK_INT_HAVE_NODE_HASH
ITEM_INSTANCE_WORK_INT_HIT_COUNT
ITEM_INSTANCE_WORK_INT_HIT_EFFECT_KIND
ITEM_INSTANCE_WORK_INT_HIT_KIND
ITEM_INSTANCE_WORK_INT_HIT_STOP_ATTACK_SUSPEND_FRAME
ITEM_INSTANCE_WORK_INT_IGNORE_CAPTURE_COUNT
ITEM_INSTANCE_WORK_INT_INK_COLOR
ITEM_INSTANCE_WORK_INT_LIFE_TIME
ITEM_INSTANCE_WORK_INT_LIFE_TIME_EDITSTAGE
ITEM_INSTANCE_WORK_INT_LIFE_TIME_FORCE_COUNTER1
ITEM_INSTANCE_WORK_INT_LIFE_TIME_FORCE_COUNTER2
ITEM_INSTANCE_WORK_INT_LIFE_TIME_MAX
ITEM_INSTANCE_WORK_INT_MESSAGE
ITEM_INSTANCE_WORK_INT_NO_DAMAGE_FRAME
ITEM_INSTANCE_WORK_INT_NO_GROUND_DAMAGE_FRAME
ITEM_INSTANCE_WORK_INT_NO_GROUND_DAMAGE_FRAME_MAX
ITEM_INSTANCE_WORK_INT_NO_PICKUP_FRAME
ITEM_INSTANCE_WORK_INT_NUM
ITEM_INSTANCE_WORK_INT_PARAMETER_ITEM_KIND
ITEM_INSTANCE_WORK_INT_PRE_START
ITEM_INSTANCE_WORK_INT_PUT_IN_POCKET_COUNT
ITEM_INSTANCE_WORK_INT_SCALE_ANIM_COUNTER
ITEM_INSTANCE_WORK_INT_SCALE_ANIM_COUNTER_LIMIT
ITEM_INSTANCE_WORK_INT_SCALE_ANIM_NODE_HASH
ITEM_INSTANCE_WORK_INT_SCALE_ANIM_TYPE
ITEM_INSTANCE_WORK_INT_SE_BOUND_HASH
ITEM_INSTANCE_WORK_INT_SE_LOST_HASH
ITEM_INSTANCE_WORK_INT_SE_WATER_HASH
ITEM_INSTANCE_WORK_INT_SYSTEM_SEARCH_DETECT_TYPE
ITEM_INSTANCE_WORK_INT_TARGET_TASK_ID
ITEM_INSTANCE_WORK_INT_TERM
ITEM_INSTANCE_WORK_INT_THROWN_MOTION_HASH
ITEM_INSTANCE_WORK_INT_THROW_COUNT
ITEM_INSTANCE_WORK_INT_THROW_FRAME
ITEM_INSTANCE_WORK_INT_TRACKING_COUNTER
ITEM_INSTANCE_WORK_INT_TRAIT_FLAG
ITEM_INSTANCE_WORK_INT_VALUE_1
ITEM_INSTANCE_WORK_INT_VALUE_2
ITEM_INSTANCE_WORK_INT_VALUE_3
ITEM_INSTANCE_WORK_INT_VALUE_4
ITEM_INSTANCE_WORK_INT_VALUE_5
ITEM_INSTANCE_WORK_INT_VALUE_6
ITEM_INSTANCE_WORK_INT_VALUE_7
ITEM_INSTANCE_WORK_INT_VALUE_8
ITEM_INSTANCE_WORK_INT_VARIATION
ITEM_JEFF_INSTANCE_WORK_FLOAT_ROCKET_ROTATE
ITEM_JIRO_STATUS_KIND_CHASE_OFF
ITEM_JIRO_STATUS_KIND_EX_RUN
ITEM_JIRO_STATUS_KIND_HOLD
ITEM_JIRO_STATUS_KIND_HOLD_SPECIAL
ITEM_JIRO_STATUS_KIND_HOP
ITEM_JIRO_STATUS_KIND_RUN
ITEM_JIRO_STATUS_KIND_TURN_RUN
ITEM_JIRO_STATUS_KIND_WALL_BURY
ITEM_JOE_STATUS_KIND_ATTACK1
ITEM_JOE_STATUS_KIND_ATTACK2
ITEM_JOE_STATUS_KIND_FINISH
ITEM_JOSTLE_PRIORITY_HIGH
ITEM_JOSTLE_PRIORITY_LOW
ITEM_JOSTLE_PRIORITY_LOWEST
ITEM_JOSTLE_PRIORITY_MIDDLE
ITEM_KAPUKOKEKO_STATUS_KIND_ATTACK
ITEM_KAPUKOKEKO_STATUS_KIND_ATTACK_END
ITEM_KAPUKOKEKO_STATUS_KIND_ATTACK_START
ITEM_KAPUKOKEKO_STATUS_KIND_ELECTRIC_FIELD
ITEM_KASEY_INSTANCE_WORK_FLAG_APPEAR_FIGHTER
ITEM_KASEY_INSTANCE_WORK_FLAG_CATCHED_FIGHTER
ITEM_KASEY_STATUS_KIND_TELEPORT
ITEM_KASEY_STATUS_KIND_TELEPORT_END
ITEM_KASEY_STATUS_KIND_TELEPORT_START
ITEM_KASEY_STATUS_KIND_TELEPORT_WAIT
ITEM_KASEY_STATUS_KIND_TERM
ITEM_KAWASAKIPOT_ACTION_CATCH
ITEM_KAWASAKIPOT_ACTION_COOK
ITEM_KAWASAKIPOT_ACTION_COOK_END
ITEM_KAWASAKIPOT_ACTION_LOST
ITEM_KAWASAKIPOT_ACTION_RELEASE
ITEM_KAWASAKIPOT_ACTION_TERM
ITEM_KAWASAKI_INSTANCE_WORK_FLAG_COOK_MOVE
ITEM_KAWASAKI_INSTANCE_WORK_FLAG_SHOOT
ITEM_KAWASAKI_INSTANCE_WORK_FLAG_SLOPE_SLANT
ITEM_KAWASAKI_INSTANCE_WORK_FLAG_SPAWN_PRESENT
ITEM_KAWASAKI_INSTANCE_WORK_FLAG_SWING_CANCEL
ITEM_KAWASAKI_INSTANCE_WORK_FLAG_SWING_SLOPE
ITEM_KAWASAKI_STATUS_KIND_ATTACK_COOK_END
ITEM_KAWASAKI_STATUS_KIND_ATTACK_COOK_MAIN
ITEM_KAWASAKI_STATUS_KIND_ATTACK_COOK_START
ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_AIR_END
ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_AIR_MAIN
ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_AIR_START
ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_END
ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_MAIN
ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_START
ITEM_KAWASAKI_STATUS_KIND_ATTACK_SWING
ITEM_KAWASHIMASHOT_MESSAGE_KIND_LOST
ITEM_KAWASHIMASHOT_MESSAGE_KIND_TOUCH
ITEM_KAWASHIMASHOT_STATUS_KIND_BIGBOMB
ITEM_KAWASHIMASHOT_STATUS_KIND_BOMB
ITEM_KAWASHIMASHOT_STATUS_KIND_DAMAGE
ITEM_KAWASHIMASHOT_STATUS_KIND_MOVE
ITEM_KAWASHIMASHOT_STATUS_KIND_TOUCH
ITEM_KAWASHIMA_STATUS_KIND_FLY
ITEM_KELDEO_STATUS_KIND_RUN
ITEM_KELDEO_STATUS_KIND_SLASH_ATTACK
ITEM_KELDEO_STATUS_KIND_TURN
ITEM_KELDEO_STATUS_KIND_WAIT_GROUND
ITEM_KELDEO_STATUS_KIND_WARP
ITEM_KIILABOMB_INSTANCE_WORK_INT_DELAY
ITEM_KIILACORE_ACTION_ATTACK_END
ITEM_KIILACORE_ACTION_ATTACK_START
ITEM_KIILACORE_ACTION_DAMAGE
ITEM_KIILACORE_ACTION_DAMAGE_FOR_DARZ
ITEM_KIILACORE_ACTION_INIT_DIRECTION
ITEM_KIILACORE_ACTION_INIT_POS
ITEM_KIILACORE_STATUS_KIND_ATTACK
ITEM_KIILACORE_STATUS_KIND_ATTACK_END
ITEM_KIILACORE_STATUS_KIND_ATTACK_STOP
ITEM_KIILACROSSBOMB_STATUS_KIND_DEAD
ITEM_KIILACRUSHWING_INSTANCE_WORK_FLAG_ATTACK_END
ITEM_KIILACRUSHWING_STATUS_KIND_ATTACK
ITEM_KIILACRUSHWING_STATUS_KIND_CHARGE
ITEM_KIILADARZ_INSTANCE_WORK_FLAG_DARZ_DOWN_CHASE_ENABLE
ITEM_KIILADARZ_INSTANCE_WORK_FLAG_DARZ_VANISH
ITEM_KIILADARZ_INSTANCE_WORK_FLAG_KIILA_DOWN_CHASE_ENABLE
ITEM_KIILADARZ_INSTANCE_WORK_FLAG_KIILA_VANISH
ITEM_KIILADARZ_MESSAGE_KIND_COMMON_ATTACK_CHASE
ITEM_KIILADARZ_MESSAGE_KIND_COMMON_CHASE_DAMAGED_END
ITEM_KIILADARZ_MESSAGE_KIND_COMMON_CHASE_DAMAGED_START
ITEM_KIILADARZ_MESSAGE_KIND_COMMON_PARTNER_DEAD
ITEM_KIILADARZ_MESSAGE_KIND_COMMON_SAME_ATTACK
ITEM_KIILADARZ_MESSAGE_KIND_COMMON_TRANS_PHASE
ITEM_KIILADARZ_MESSAGE_KIND_COMMON_VANISH
ITEM_KIILADARZ_MESSAGE_KIND_COMMON_WAIT
ITEM_KIILADARZ_MESSAGE_KIND_DARZ_CENTIPEDE
ITEM_KIILADARZ_MESSAGE_KIND_DARZ_CHASE_HAMMER
ITEM_KIILADARZ_MESSAGE_KIND_DARZ_CROSS_BOMB
ITEM_KIILADARZ_MESSAGE_KIND_DARZ_DARK_PILLAR
ITEM_KIILADARZ_MESSAGE_KIND_DARZ_GATLING
ITEM_KIILADARZ_MESSAGE_KIND_DARZ_PIERCE
ITEM_KIILADARZ_MESSAGE_KIND_DARZ_SPACE_RUSH
ITEM_KIILADARZ_MESSAGE_KIND_DARZ_SUMMON_FIGHTER
ITEM_KIILADARZ_MESSAGE_KIND_DARZ_TEAR_UP
ITEM_KIILADARZ_MESSAGE_KIND_DARZ_TORRENT
ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_ANGER
ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_DOWN
ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_END
ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_RESET
ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_TELEPORT
ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_WAIT
ITEM_KIILADARZ_MESSAGE_KIND_KIILA_CHASE_SPEAR
ITEM_KIILADARZ_MESSAGE_KIND_KIILA_CROSS_BOMB
ITEM_KIILADARZ_MESSAGE_KIND_KIILA_CRUSH_DOWN
ITEM_KIILADARZ_MESSAGE_KIND_KIILA_EXPLODE_SHOT
ITEM_KIILADARZ_MESSAGE_KIND_KIILA_LASER_RUSH
ITEM_KIILADARZ_MESSAGE_KIND_KIILA_SMART_BOMB
ITEM_KIILADARZ_MESSAGE_KIND_KIILA_STATIC_MISSILE
ITEM_KIILADARZ_MESSAGE_KIND_KIILA_SUMMON_FIGHTER
ITEM_KIILADARZ_MESSAGE_KIND_KIILA_THREAT
ITEM_KIILADARZ_MESSAGE_KIND_KIILA_TORRENT
ITEM_KIILADARZ_MESSAGE_KIND_TERM
ITEM_KIILADARZ_STATUS_KIND_ANGRY_ANGRY
ITEM_KIILADARZ_STATUS_KIND_ATTACK_COMBINATION_START
ITEM_KIILADARZ_STATUS_KIND_ATTACK_COMBINATION__END
ITEM_KIILADARZ_STATUS_KIND_BOSS_SINGLE_WAIT
ITEM_KIILADARZ_STATUS_KIND_DOWN_DOWN
ITEM_KIILADARZ_STATUS_KIND_DOWN_HAMMER
ITEM_KIILADARZ_STATUS_KIND_RESET_RESET
ITEM_KIILADARZ_STATUS_KIND_SPEAR_DOWN
ITEM_KIILADARZ_STATUS_KIND_TELEPORT_TELEPORT
ITEM_KIILADARZ_STATUS_KIND_WAIT_WAIT
ITEM_KIILAEXPLODESHOT2_ACTION_SET_ANGLE
ITEM_KIILAEXPLODESHOT2_INSTANCE_WORK_INT_SE_NO
ITEM_KIILAEXPLODESHOT2_INSTANCE_WORK_INT_WAIT_FRAME
ITEM_KIILAEXPLODESHOT2_STATUS_KIND_SHOOT1
ITEM_KIILAEXPLODESHOT2_STATUS_KIND_SHOOT2
ITEM_KIILALASER_ACTION_ADD_ATTACK
ITEM_KIILALASER_ACTION_INITIALIZE
ITEM_KIILALASER_INSTANCE_WORK_FLOAT_X1
ITEM_KIILALASER_INSTANCE_WORK_FLOAT_X2
ITEM_KIILALASER_INSTANCE_WORK_FLOAT_Y1
ITEM_KIILALASER_INSTANCE_WORK_FLOAT_Y2
ITEM_KIILALASER_STATUS_KIND_SHOOT
ITEM_KIILATORRENT_ACTION_START
ITEM_KIILATORRENT_ACTION_START_REVERSE
ITEM_KIILATORRENT_INSTANCE_WORK_FLAG_IS_DUET
ITEM_KIILATORRENT_INSTANCE_WORK_INT_PARAMETER_IDX
ITEM_KIILA_INSTANCE_WORK_FLAG_CROSS_BOMB_START
ITEM_KIILA_INSTANCE_WORK_FLAG_DEAD_HIDE_HUD
ITEM_KIILA_INSTANCE_WORK_FLAG_DOWN_LANDING
ITEM_KIILA_INSTANCE_WORK_FLAG_ENERGY_SHOT_SHOOT
ITEM_KIILA_INSTANCE_WORK_FLAG_EXPLODE_SHOT_CREATE
ITEM_KIILA_INSTANCE_WORK_FLAG_SHOW_STAGE_FLOATING_PLATES
ITEM_KIILA_INSTANCE_WORK_FLAG_STATIC_MISSILE_CORE_HIT_CHANGE
ITEM_KIILA_INSTANCE_WORK_FLAG_STOP_INGAME_SE
ITEM_KIILA_INSTANCE_WORK_FLAG_STOP_STAGE_SOUND
ITEM_KIILA_INSTANCE_WORK_FLAG_ZOOM_END
ITEM_KIILA_INSTANCE_WORK_FLAG_ZOOM_IN
ITEM_KIILA_INSTANCE_WORK_FLAG_ZOOM_OUT
ITEM_KIILA_INSTANCE_WORK_INT_EFFECT_AURA
ITEM_KIILA_INSTANCE_WORK_INT_EFFECT_AURA_ANGER
ITEM_KIILA_STATUS_KIND_CHANGE_ANGRY
ITEM_KIILA_STATUS_KIND_CHASE_SPEAR
ITEM_KIILA_STATUS_KIND_CROSS_BOMB
ITEM_KIILA_STATUS_KIND_CRUSH_DOWN
ITEM_KIILA_STATUS_KIND_CRUSH_DOWN_LOOP
ITEM_KIILA_STATUS_KIND_CRUSH_DOWN_START
ITEM_KIILA_STATUS_KIND_DOWN_CHASE_HUMMER
ITEM_KIILA_STATUS_KIND_DOWN_END
ITEM_KIILA_STATUS_KIND_DOWN_FALL
ITEM_KIILA_STATUS_KIND_DOWN_LOOP
ITEM_KIILA_STATUS_KIND_DOWN_START
ITEM_KIILA_STATUS_KIND_ENERGY_SMART_BOMB
ITEM_KIILA_STATUS_KIND_ENERGY_SMART_BOMB_END
ITEM_KIILA_STATUS_KIND_ENERGY_SMART_BOMB_HOLD
ITEM_KIILA_STATUS_KIND_ENERGY_SMART_BOMB_START
ITEM_KIILA_STATUS_KIND_EXPLODE_SHOT
ITEM_KIILA_STATUS_KIND_EXPLODE_SHOT_END
ITEM_KIILA_STATUS_KIND_EXPLODE_SHOT_LOOP
ITEM_KIILA_STATUS_KIND_EXPLODE_SHOT_START
ITEM_KIILA_STATUS_KIND_LASER_RUSH_END
ITEM_KIILA_STATUS_KIND_LASER_RUSH_LOOP
ITEM_KIILA_STATUS_KIND_LASER_RUSH_START
ITEM_KIILA_STATUS_KIND_MANAGER_VANISH
ITEM_KIILA_STATUS_KIND_MANAGER_WAIT
ITEM_KIILA_STATUS_KIND_STATIC_MISSILE_END
ITEM_KIILA_STATUS_KIND_STATIC_MISSILE_LOOP
ITEM_KIILA_STATUS_KIND_STATIC_MISSILE_START
ITEM_KIILA_STATUS_KIND_SUMMON_FIGHTER
ITEM_KIILA_STATUS_KIND_SUMMON_FIGHTER_WAIT
ITEM_KIILA_STATUS_KIND_TELEPORT
ITEM_KIILA_STATUS_KIND_THREAT_END
ITEM_KIILA_STATUS_KIND_THREAT_LOOP
ITEM_KIILA_STATUS_KIND_THREAT_START
ITEM_KIILA_STATUS_KIND_TORRENT
ITEM_KILLEREYE_INSTANCE_WORK_FLAG_IS_FLASHING_END
ITEM_KILLEREYE_STATUS_KIND_AIRINSTALLATION
ITEM_KILLEREYE_STATUS_KIND_AIRSHOT
ITEM_KILLEREYE_STATUS_KIND_AIRSHOT_READY
ITEM_KILLEREYE_STATUS_KIND_AIRWAIT
ITEM_KILLEREYE_STATUS_KIND_DAMAGE
ITEM_KILLEREYE_STATUS_KIND_INSTALLATION
ITEM_KILLEREYE_STATUS_KIND_SHOT
ITEM_KILLEREYE_STATUS_KIND_SHOT_READY
ITEM_KILLEREYE_STATUS_KIND_TURN
ITEM_KILLEREYE_STATUS_KIND_WAIT
ITEM_KILLERTRANSFORM_ACTION_CANCEL_TRANSFORM
ITEM_KILLERTRANSFORM_ACTION_TERM
ITEM_KILLSWORD_PARAM_BOOL_IS_CRITICAL_ATTACK
ITEM_KILLSWORD_STATUS_PARAM_FLOAT_CRITICAL_POWER_MUL
ITEM_KILLSWORD_STATUS_PARAM_FLOAT_CRITICAL_REACTION_MUL
ITEM_KIND_AKIRA
ITEM_KIND_ALUCARD
ITEM_KIND_ANDROSS
ITEM_KIND_ANDROSSSHOT
ITEM_KIND_ARCEUS
ITEM_KIND_ASHLEY
ITEM_KIND_ASSIST
ITEM_KIND_BACKSHIELD
ITEM_KIND_BADGE
ITEM_KIND_BAITO
ITEM_KIND_BAITOCRANE
ITEM_KIND_BANANA
ITEM_KIND_BANANAGUN
ITEM_KIND_BANANAGUNSHOT
ITEM_KIND_BANANAGUN_EMPTY
ITEM_KIND_BARREL
ITEM_KIND_BEAMSWORD
ITEM_KIND_BEETLE
ITEM_KIND_BLACKBALL
ITEM_KIND_BOMBCHU
ITEM_KIND_BOMBER
ITEM_KIND_BOMBERMAN
ITEM_KIND_BOMBERMANBOMB
ITEM_KIND_BOMBERMANBOMB2
ITEM_KIND_BOMBERMANBOMBMANAGER
ITEM_KIND_BOMBHEI
ITEM_KIND_BOOK
ITEM_KIND_BOOMERANG
ITEM_KIND_BOSSGALAGA
ITEM_KIND_BOX
ITEM_KIND_BUDDYBOMB
ITEM_KIND_BUMPER
ITEM_KIND_CAPSULE
ITEM_KIND_CARRIERBOX
ITEM_KIND_CHEWING
ITEM_KIND_CHICKEN
ITEM_KIND_CHICKENPARTY
ITEM_KIND_CLAPTRAP
ITEM_KIND_CLUB
ITEM_KIND_CLUBSHOT
ITEM_KIND_CRAZYHAND
ITEM_KIND_CRAZYHANDBOMB
ITEM_KIND_CRAZYHANDFIRE
ITEM_KIND_CRAZYHANDGRAVITYBALL
ITEM_KIND_CRAZYHANDSEARCHLIGHT
ITEM_KIND_CRAZYHANDSHOCKWAVE
ITEM_KIND_CROSSBOMB
ITEM_KIND_CURRY
ITEM_KIND_CURRYSHOT
ITEM_KIND_CYBORG
ITEM_KIND_DAISYDAIKON
ITEM_KIND_DARKKNIGHT
ITEM_KIND_DARKRAI
ITEM_KIND_DARKRAISHOT
ITEM_KIND_DARZ
ITEM_KIND_DARZCENTIPEDE
ITEM_KIND_DARZCROSSBOMB
ITEM_KIND_DARZGATLINGSHOT
ITEM_KIND_DARZPIERCE
ITEM_KIND_DARZPILLAR
ITEM_KIND_DARZSPACERUSH
ITEM_KIND_DARZSPACERUSHSTENCIL
ITEM_KIND_DARZTEARUP
ITEM_KIND_DARZTENTACLESHOT
ITEM_KIND_DARZTORRENT
ITEM_KIND_DEATHSCYTHE
ITEM_KIND_DEDENNE
ITEM_KIND_DEDENNESHOT
ITEM_KIND_DEKU
ITEM_KIND_DEOXYS
ITEM_KIND_DEVIL
ITEM_KIND_DIDDYPEANUTS
ITEM_KIND_DOLL
ITEM_KIND_DOLPHINBOMB
ITEM_KIND_DOSEISAN
ITEM_KIND_DOSSUN
ITEM_KIND_DRACULA
ITEM_KIND_DRACULA2
ITEM_KIND_DRACULA2FIRESHOT
ITEM_KIND_DRACULA2HOMINGSHOT
ITEM_KIND_DRACULA2SHOCKWAVE
ITEM_KIND_DRACULA2SQUASHSHOCKWAVE
ITEM_KIND_DRACULA3WAY
ITEM_KIND_DRACULABAT
ITEM_KIND_DRACULAFILL
ITEM_KIND_DRACULAPILLAR
ITEM_KIND_DRACULASTRAIGHT
ITEM_KIND_DRAGOON
ITEM_KIND_DRAGOONSET
ITEM_KIND_DRAGOONSIGHT
ITEM_KIND_DRILL
ITEM_KIND_DRILLSHOT
ITEM_KIND_DRILL_EMPTY
ITEM_KIND_DRIVER
ITEM_KIND_EIEVUI
ITEM_KIND_ELEKA
ITEM_KIND_ELEKASHOT
ITEM_KIND_ELEKASHOT2
ITEM_KIND_ELEKASHOT3
ITEM_KIND_ENTEI
ITEM_KIND_EXPLOSIONBOMB
ITEM_KIND_EX_BOMB
ITEM_KIND_EX_EMPTY
ITEM_KIND_EX_RND_ANY
ITEM_KIND_EX_RND_ONE
ITEM_KIND_FAIRYBOTTLE
ITEM_KIND_FINALDAISY
ITEM_KIND_FINALPEACH
ITEM_KIND_FIRE
ITEM_KIND_FIREBAR
ITEM_KIND_FIREFLOWER
ITEM_KIND_FIREFLOWERSHOT
ITEM_KIND_FLYANDHAND
ITEM_KIND_FLYANDHANDFLY
ITEM_KIND_FOKKO
ITEM_KIND_FOKKOSHOT
ITEM_KIND_FOR_DUET_AKIRA
ITEM_KIND_FOR_DUET_ALUCARD
ITEM_KIND_FOR_DUET_ANDROSS
ITEM_KIND_FOR_DUET_ANDROSSSHOT
ITEM_KIND_FOR_DUET_ARCEUS
ITEM_KIND_FOR_DUET_ASHLEY
ITEM_KIND_FOR_DUET_ASSIST
ITEM_KIND_FOR_DUET_BACKSHIELD
ITEM_KIND_FOR_DUET_BADGE
ITEM_KIND_FOR_DUET_BAITO
ITEM_KIND_FOR_DUET_BAITOCRANE
ITEM_KIND_FOR_DUET_BANANA
ITEM_KIND_FOR_DUET_BANANAGUN
ITEM_KIND_FOR_DUET_BANANAGUNSHOT
ITEM_KIND_FOR_DUET_BARREL
ITEM_KIND_FOR_DUET_BEAMSWORD
ITEM_KIND_FOR_DUET_BEETLE
ITEM_KIND_FOR_DUET_BLACKBALL
ITEM_KIND_FOR_DUET_BOMBCHU
ITEM_KIND_FOR_DUET_BOMBER
ITEM_KIND_FOR_DUET_BOMBERMAN
ITEM_KIND_FOR_DUET_BOMBERMANBOMB
ITEM_KIND_FOR_DUET_BOMBERMANBOMB2
ITEM_KIND_FOR_DUET_BOMBERMANBOMBMANAGER
ITEM_KIND_FOR_DUET_BOMBHEI
ITEM_KIND_FOR_DUET_BOOK
ITEM_KIND_FOR_DUET_BOOMERANG
ITEM_KIND_FOR_DUET_BOSSGALAGA
ITEM_KIND_FOR_DUET_BOX
ITEM_KIND_FOR_DUET_BUDDYBOMB
ITEM_KIND_FOR_DUET_BUMPER
ITEM_KIND_FOR_DUET_CAPSULE
ITEM_KIND_FOR_DUET_CARRIERBOX
ITEM_KIND_FOR_DUET_CHEWING
ITEM_KIND_FOR_DUET_CHICKEN
ITEM_KIND_FOR_DUET_CHICKENPARTY
ITEM_KIND_FOR_DUET_CLAPTRAP
ITEM_KIND_FOR_DUET_CLUB
ITEM_KIND_FOR_DUET_CLUBSHOT
ITEM_KIND_FOR_DUET_CRAZYHAND
ITEM_KIND_FOR_DUET_CRAZYHANDBOMB
ITEM_KIND_FOR_DUET_CRAZYHANDFIRE
ITEM_KIND_FOR_DUET_CRAZYHANDGRAVITYBALL
ITEM_KIND_FOR_DUET_CRAZYHANDSEARCHLIGHT
ITEM_KIND_FOR_DUET_CRAZYHANDSHOCKWAVE
ITEM_KIND_FOR_DUET_CROSSBOMB
ITEM_KIND_FOR_DUET_CURRY
ITEM_KIND_FOR_DUET_CURRYSHOT
ITEM_KIND_FOR_DUET_CYBORG
ITEM_KIND_FOR_DUET_DAISYDAIKON
ITEM_KIND_FOR_DUET_DARKKNIGHT
ITEM_KIND_FOR_DUET_DARKRAI
ITEM_KIND_FOR_DUET_DARKRAISHOT
ITEM_KIND_FOR_DUET_DARZ
ITEM_KIND_FOR_DUET_DARZCENTIPEDE
ITEM_KIND_FOR_DUET_DARZCROSSBOMB
ITEM_KIND_FOR_DUET_DARZGATLINGSHOT
ITEM_KIND_FOR_DUET_DARZPIERCE
ITEM_KIND_FOR_DUET_DARZPILLAR
ITEM_KIND_FOR_DUET_DARZSPACERUSH
ITEM_KIND_FOR_DUET_DARZSPACERUSHSTENCIL
ITEM_KIND_FOR_DUET_DARZTEARUP
ITEM_KIND_FOR_DUET_DARZTENTACLESHOT
ITEM_KIND_FOR_DUET_DARZTORRENT
ITEM_KIND_FOR_DUET_DEATHSCYTHE
ITEM_KIND_FOR_DUET_DEDENNE
ITEM_KIND_FOR_DUET_DEDENNESHOT
ITEM_KIND_FOR_DUET_DEKU
ITEM_KIND_FOR_DUET_DEOXYS
ITEM_KIND_FOR_DUET_DEVIL
ITEM_KIND_FOR_DUET_DIDDYPEANUTS
ITEM_KIND_FOR_DUET_DOLL
ITEM_KIND_FOR_DUET_DOLPHINBOMB
ITEM_KIND_FOR_DUET_DOSEISAN
ITEM_KIND_FOR_DUET_DOSSUN
ITEM_KIND_FOR_DUET_DRACULA
ITEM_KIND_FOR_DUET_DRACULA2
ITEM_KIND_FOR_DUET_DRACULA2FIRESHOT
ITEM_KIND_FOR_DUET_DRACULA2HOMINGSHOT
ITEM_KIND_FOR_DUET_DRACULA2SHOCKWAVE
ITEM_KIND_FOR_DUET_DRACULA2SQUASHSHOCKWAVE
ITEM_KIND_FOR_DUET_DRACULA3WAY
ITEM_KIND_FOR_DUET_DRACULABAT
ITEM_KIND_FOR_DUET_DRACULAFILL
ITEM_KIND_FOR_DUET_DRACULAPILLAR
ITEM_KIND_FOR_DUET_DRACULASTRAIGHT
ITEM_KIND_FOR_DUET_DRAGOON
ITEM_KIND_FOR_DUET_DRAGOONSET
ITEM_KIND_FOR_DUET_DRAGOONSIGHT
ITEM_KIND_FOR_DUET_DRILL
ITEM_KIND_FOR_DUET_DRILLSHOT
ITEM_KIND_FOR_DUET_DRIVER
ITEM_KIND_FOR_DUET_EIEVUI
ITEM_KIND_FOR_DUET_ELEKA
ITEM_KIND_FOR_DUET_ELEKASHOT
ITEM_KIND_FOR_DUET_ELEKASHOT2
ITEM_KIND_FOR_DUET_ELEKASHOT3
ITEM_KIND_FOR_DUET_ENTEI
ITEM_KIND_FOR_DUET_EXPLOSIONBOMB
ITEM_KIND_FOR_DUET_FAIRYBOTTLE
ITEM_KIND_FOR_DUET_FINALDAISY
ITEM_KIND_FOR_DUET_FINALPEACH
ITEM_KIND_FOR_DUET_FIRE
ITEM_KIND_FOR_DUET_FIREBAR
ITEM_KIND_FOR_DUET_FIREFLOWER
ITEM_KIND_FOR_DUET_FIREFLOWERSHOT
ITEM_KIND_FOR_DUET_FLYANDHAND
ITEM_KIND_FOR_DUET_FLYANDHANDFLY
ITEM_KIND_FOR_DUET_FOKKO
ITEM_KIND_FOR_DUET_FOKKOSHOT
ITEM_KIND_FOR_DUET_FREEZER
ITEM_KIND_FOR_DUET_GALLEOM
ITEM_KIND_FOR_DUET_GALLEOMMISSILE
ITEM_KIND_FOR_DUET_GALLEOMSHOCKWAVE
ITEM_KIND_FOR_DUET_GANONBOSS
ITEM_KIND_FOR_DUET_GANONBOSSSHOT
ITEM_KIND_FOR_DUET_GANONBOSSSHOT2
ITEM_KIND_FOR_DUET_GENESECT
ITEM_KIND_FOR_DUET_GENESECTRAPIDSHOT
ITEM_KIND_FOR_DUET_GENESIS
ITEM_KIND_FOR_DUET_GENESISSET
ITEM_KIND_FOR_DUET_GHIRAHIM
ITEM_KIND_FOR_DUET_GHIRAHIMKNIFE
ITEM_KIND_FOR_DUET_GHIRAHIMKNIFE2
ITEM_KIND_FOR_DUET_GIRATINA
ITEM_KIND_FOR_DUET_GIRATINASHOT
ITEM_KIND_FOR_DUET_GOGOAT
ITEM_KIND_FOR_DUET_GOLDENHAMMER
ITEM_KIND_FOR_DUET_GOROH
ITEM_KIND_FOR_DUET_GRASS
ITEM_KIND_FOR_DUET_GREENSHELL
ITEM_KIND_FOR_DUET_GUILE
ITEM_KIND_FOR_DUET_GUILESHOT
ITEM_KIND_FOR_DUET_HAMMER
ITEM_KIND_FOR_DUET_HAMMERBROS
ITEM_KIND_FOR_DUET_HAMMERBROSHAMMER
ITEM_KIND_FOR_DUET_HAMMERHEAD
ITEM_KIND_FOR_DUET_HARIMARON
ITEM_KIND_FOR_DUET_HASSAM
ITEM_KIND_FOR_DUET_HEALBALL
ITEM_KIND_FOR_DUET_HEART
ITEM_KIND_FOR_DUET_HEBIGARASU
ITEM_KIND_FOR_DUET_HITODEMAN
ITEM_KIND_FOR_DUET_HITODEMANSHOT
ITEM_KIND_FOR_DUET_HOMERUNBAT
ITEM_KIND_FOR_DUET_HOMERUNBATHR
ITEM_KIND_FOR_DUET_HONEYCOMB
ITEM_KIND_FOR_DUET_HONEYCOMBBEE
ITEM_KIND_FOR_DUET_JEFF
ITEM_KIND_FOR_DUET_JEFFPENCILBULLET
ITEM_KIND_FOR_DUET_JEFFPENCILROCKET
ITEM_KIND_FOR_DUET_JIRO
ITEM_KIND_FOR_DUET_JOE
ITEM_KIND_FOR_DUET_JOESHOT
ITEM_KIND_FOR_DUET_KABIGON
ITEM_KIND_FOR_DUET_KAPUKOKEKO
ITEM_KIND_FOR_DUET_KAPUKOKEKOSHOT
ITEM_KIND_FOR_DUET_KASEY
ITEM_KIND_FOR_DUET_KAWASAKI
ITEM_KIND_FOR_DUET_KAWASAKIPOT
ITEM_KIND_FOR_DUET_KAWASAKISHOT
ITEM_KIND_FOR_DUET_KAWASHIMA
ITEM_KIND_FOR_DUET_KAWASHIMASHOT
ITEM_KIND_FOR_DUET_KELDEO
ITEM_KIND_FOR_DUET_KIILA
ITEM_KIND_FOR_DUET_KIILACORE
ITEM_KIND_FOR_DUET_KIILACROSSBOMB
ITEM_KIND_FOR_DUET_KIILACRUSHWING
ITEM_KIND_FOR_DUET_KIILADARZMANAGER
ITEM_KIND_FOR_DUET_KIILAEXPLODESHOT1
ITEM_KIND_FOR_DUET_KIILAEXPLODESHOT2
ITEM_KIND_FOR_DUET_KIILALASER
ITEM_KIND_FOR_DUET_KIILASHOCKWAVE
ITEM_KIND_FOR_DUET_KIILASMARTBOMB
ITEM_KIND_FOR_DUET_KIILASTRAIGHTSHOT
ITEM_KIND_FOR_DUET_KIILATORRENT
ITEM_KIND_FOR_DUET_KILLER
ITEM_KIND_FOR_DUET_KILLEREYE
ITEM_KIND_FOR_DUET_KILLEREYESHOT
ITEM_KIND_FOR_DUET_KILLERTRANSFORM
ITEM_KIND_FOR_DUET_KILLSWORD
ITEM_KIND_FOR_DUET_KIREIHANA
ITEM_KIND_FOR_DUET_KITERUGUMA
ITEM_KIND_FOR_DUET_KNUCKLES
ITEM_KIND_FOR_DUET_KOFUURAI
ITEM_KIND_FOR_DUET_KOOPAG
ITEM_KIND_FOR_DUET_KOZUKATA
ITEM_KIND_FOR_DUET_KOZUKATAGHOST
ITEM_KIND_FOR_DUET_KOZUKATASIGHT
ITEM_KIND_FOR_DUET_KROOLCROWN
ITEM_KIND_FOR_DUET_KRYSTAL
ITEM_KIND_FOR_DUET_KRYSTALSHOT
ITEM_KIND_FOR_DUET_KUSUDAMA
ITEM_KIND_FOR_DUET_KYOGRE
ITEM_KIND_FOR_DUET_KYOGRESHOT
ITEM_KIND_FOR_DUET_KYUREM
ITEM_KIND_FOR_DUET_LATIASLATIOS
ITEM_KIND_FOR_DUET_LIN
ITEM_KIND_FOR_DUET_LINKARROW
ITEM_KIND_FOR_DUET_LINKBOMB
ITEM_KIND_FOR_DUET_LIOLEUS
ITEM_KIND_FOR_DUET_LIOLEUSBOSS
ITEM_KIND_FOR_DUET_LIOLEUSBOSSBARREL
ITEM_KIND_FOR_DUET_LIOLEUSBOSSBOMBHEI
ITEM_KIND_FOR_DUET_LIOLEUSBOSSSHOT
ITEM_KIND_FOR_DUET_LIOLEUSBOSSSHOT2
ITEM_KIND_FOR_DUET_LIOLEUSBOSSSMARTBOMB
ITEM_KIND_FOR_DUET_LIOLEUSSHOT
ITEM_KIND_FOR_DUET_LOG
ITEM_KIND_FOR_DUET_LUGIA
ITEM_KIND_FOR_DUET_LUGIASHOT
ITEM_KIND_FOR_DUET_LUNALA
ITEM_KIND_FOR_DUET_LUNALASHOT
ITEM_KIND_FOR_DUET_MAAIIKA
ITEM_KIND_FOR_DUET_MACHSTAMP
ITEM_KIND_FOR_DUET_MAGICBALL
ITEM_KIND_FOR_DUET_MAGICPOT
ITEM_KIND_FOR_DUET_MAGICPOTWIND
ITEM_KIND_FOR_DUET_MARSHADOW
ITEM_KIND_FOR_DUET_MARUMINE
ITEM_KIND_FOR_DUET_MARX
ITEM_KIND_FOR_DUET_MARXCHASEEYE
ITEM_KIND_FOR_DUET_MARXCUTTER
ITEM_KIND_FOR_DUET_MARXEYELASER
ITEM_KIND_FOR_DUET_MARXICEBOMB1
ITEM_KIND_FOR_DUET_MARXICEBOMB2
ITEM_KIND_FOR_DUET_MARXPLANTBODY
ITEM_KIND_FOR_DUET_MARXPLANTSEED
ITEM_KIND_FOR_DUET_MASTERBALL
ITEM_KIND_FOR_DUET_MASTERHAND
ITEM_KIND_FOR_DUET_MASTERHANDBULLET
ITEM_KIND_FOR_DUET_MASTERHANDCHAKRAM
ITEM_KIND_FOR_DUET_MASTERHANDENERGYSHOT
ITEM_KIND_FOR_DUET_MASTERHANDIRONBALL
ITEM_KIND_FOR_DUET_MASTERHANDKENZAN
ITEM_KIND_FOR_DUET_MASTERHANDPAINTBALL
ITEM_KIND_FOR_DUET_MASTERHANDSATELLITE
ITEM_KIND_FOR_DUET_MASTERHANDSATELLITESHOT
ITEM_KIND_FOR_DUET_MAXIMTOMATO
ITEM_KIND_FOR_DUET_MECHAKOOPA
ITEM_KIND_FOR_DUET_MELOETTA
ITEM_KIND_FOR_DUET_MELOETTASHOT
ITEM_KIND_FOR_DUET_METAGROSS
ITEM_KIND_FOR_DUET_METALBLADE
ITEM_KIND_FOR_DUET_METALBLOCK
ITEM_KIND_FOR_DUET_METAMON
ITEM_KIND_FOR_DUET_METROID
ITEM_KIND_FOR_DUET_MEW
ITEM_KIND_FOR_DUET_MIDNA
ITEM_KIND_FOR_DUET_MIJUMARU
ITEM_KIND_FOR_DUET_MIMIKKYU
ITEM_KIND_FOR_DUET_MONSTERS
ITEM_KIND_FOR_DUET_MONSTERSCHILD
ITEM_KIND_FOR_DUET_MOON
ITEM_KIND_FOR_DUET_MOTHERBRAIN
ITEM_KIND_FOR_DUET_MOTHERBRAINSHOT
ITEM_KIND_FOR_DUET_MOTHERBRAINSHOT2
ITEM_KIND_FOR_DUET_MURABITOFRUIT
ITEM_KIND_FOR_DUET_MUSHD
ITEM_KIND_FOR_DUET_MUSHROOM
ITEM_KIND_FOR_DUET_NAMAKOBUSHI
ITEM_KIND_FOR_DUET_NASSYA
ITEM_KIND_FOR_DUET_NIGHTMARE
ITEM_KIND_FOR_DUET_NIKKI
ITEM_KIND_FOR_DUET_NIKKIILLUST1
ITEM_KIND_FOR_DUET_NIKKIILLUST2
ITEM_KIND_FOR_DUET_NIKKIILLUST3
ITEM_KIND_FOR_DUET_NIKKIILLUST4
ITEM_KIND_FOR_DUET_NIKKIILLUST5
ITEM_KIND_FOR_DUET_NIKKIILLUST6
ITEM_KIND_FOR_DUET_NINTENDOGS
ITEM_KIND_FOR_DUET_NINTENDOGSHI
ITEM_KIND_FOR_DUET_NYARTH
ITEM_KIND_FOR_DUET_NYARTHSHOT
ITEM_KIND_FOR_DUET_PACMANAPPLE
ITEM_KIND_FOR_DUET_PACMANBELL
ITEM_KIND_FOR_DUET_PACMANBOSS
ITEM_KIND_FOR_DUET_PACMANCHERRY
ITEM_KIND_FOR_DUET_PACMANKEY
ITEM_KIND_FOR_DUET_PACMANMELON
ITEM_KIND_FOR_DUET_PACMANORANGE
ITEM_KIND_FOR_DUET_PACMANSTRAWBERRY
ITEM_KIND_FOR_DUET_PALKIA
ITEM_KIND_FOR_DUET_PASARAN
ITEM_KIND_FOR_DUET_PEACHDAIKON
ITEM_KIND_FOR_DUET_PELLET
ITEM_KIND_FOR_DUET_PEROPPAFU
ITEM_KIND_FOR_DUET_PICKELBOMB
ITEM_KIND_FOR_DUET_PICKELOBJECT
ITEM_KIND_FOR_DUET_PITFALL
ITEM_KIND_FOR_DUET_PLAYABLE_MASTERHAND
ITEM_KIND_FOR_DUET_PLAYABLE_MASTERHANDBULLET
ITEM_KIND_FOR_DUET_PLAYABLE_MASTERHANDCHAKRAM
ITEM_KIND_FOR_DUET_PLAYABLE_MASTERHANDIRONBALL
ITEM_KIND_FOR_DUET_POKEBALL
ITEM_KIND_FOR_DUET_POWBLOCK
ITEM_KIND_FOR_DUET_POWDERBOX
ITEM_KIND_FOR_DUET_POWERESA
ITEM_KIND_FOR_DUET_PRIZEHR
ITEM_KIND_FOR_DUET_RAICHUA
ITEM_KIND_FOR_DUET_RAYGUN
ITEM_KIND_FOR_DUET_RAYGUNSHOT
ITEM_KIND_FOR_DUET_REVENGESHOOTER
ITEM_KIND_FOR_DUET_REVENGESHOOTERSHOT
ITEM_KIND_FOR_DUET_RICHTERHOLYWATER
ITEM_KIND_FOR_DUET_RIKI
ITEM_KIND_FOR_DUET_RIPSTICK
ITEM_KIND_FOR_DUET_RIPSTICKFLOWER
ITEM_KIND_FOR_DUET_RIPSTICKSHOT
ITEM_KIND_FOR_DUET_ROBIN
ITEM_KIND_FOR_DUET_ROBINLIFT
ITEM_KIND_FOR_DUET_ROBINPRESS
ITEM_KIND_FOR_DUET_ROBINSHOT
ITEM_KIND_FOR_DUET_ROBOTGYRO
ITEM_KIND_FOR_DUET_ROCKETBELT
ITEM_KIND_FOR_DUET_RODIN
ITEM_KIND_FOR_DUET_RODINARML
ITEM_KIND_FOR_DUET_RODINARMR
ITEM_KIND_FOR_DUET_RODINARMSTRAIGHT
ITEM_KIND_FOR_DUET_RODINARMUPPER
ITEM_KIND_FOR_DUET_ROKON
ITEM_KIND_FOR_DUET_ROKONA
ITEM_KIND_FOR_DUET_ROKONASHOT
ITEM_KIND_FOR_DUET_ROKONSHOT
ITEM_KIND_FOR_DUET_SABLE
ITEM_KIND_FOR_DUET_SANDBAG
ITEM_KIND_FOR_DUET_SANDBAGHR
ITEM_KIND_FOR_DUET_SCREW
ITEM_KIND_FOR_DUET_SENSORBOMB
ITEM_KIND_FOR_DUET_SHADOW
ITEM_KIND_FOR_DUET_SHERIFF
ITEM_KIND_FOR_DUET_SHERIFFSHOT
ITEM_KIND_FOR_DUET_SHIOKARAZU
ITEM_KIND_FOR_DUET_SHOVELKNIGHT
ITEM_KIND_FOR_DUET_SHOVELKNIGHTPITFALL
ITEM_KIND_FOR_DUET_SHOVELKNIGHTSHOT
ITEM_KIND_FOR_DUET_SIMONHOLYWATER
ITEM_KIND_FOR_DUET_SIRNIGHT
ITEM_KIND_FOR_DUET_SKULLKID
ITEM_KIND_FOR_DUET_SLOW
ITEM_KIND_FOR_DUET_SMARTBOMB
ITEM_KIND_FOR_DUET_SMASHBALL
ITEM_KIND_FOR_DUET_SMASHBALLHEAVY
ITEM_KIND_FOR_DUET_SMASHBOMB
ITEM_KIND_FOR_DUET_SMASHBOMBHEAVY
ITEM_KIND_FOR_DUET_SMOKESCREEN
ITEM_KIND_FOR_DUET_SNAKECBOX
ITEM_KIND_FOR_DUET_SNAKEGRENADE
ITEM_KIND_FOR_DUET_SOCCERBALL
ITEM_KIND_FOR_DUET_SOLGALEO
ITEM_KIND_FOR_DUET_SPECIALFLAG
ITEM_KIND_FOR_DUET_SPRINGMAN
ITEM_KIND_FOR_DUET_SPRINGMANSHOT
ITEM_KIND_FOR_DUET_STAFF
ITEM_KIND_FOR_DUET_STAFFROULETTE
ITEM_KIND_FOR_DUET_STAFFROULETTESHOT
ITEM_KIND_FOR_DUET_STAFFSHOT
ITEM_KIND_FOR_DUET_STAFY
ITEM_KIND_FOR_DUET_STARMAN
ITEM_KIND_FOR_DUET_STARMANGAMMABEAM
ITEM_KIND_FOR_DUET_STARMANOMEGABEAM
ITEM_KIND_FOR_DUET_STARRING
ITEM_KIND_FOR_DUET_STARROD
ITEM_KIND_FOR_DUET_STARRODSHOT
ITEM_KIND_FOR_DUET_START
ITEM_KIND_FOR_DUET_STEELDIVER
ITEM_KIND_FOR_DUET_STEELDIVERSHOT
ITEM_KIND_FOR_DUET_ST_APPLE
ITEM_KIND_FOR_DUET_ST_CRAB
ITEM_KIND_FOR_DUET_ST_FRUIT
ITEM_KIND_FOR_DUET_ST_FRUITBOMB
ITEM_KIND_FOR_DUET_ST_ICE_YASAI
ITEM_KIND_FOR_DUET_ST_SHELL
ITEM_KIND_FOR_DUET_ST_USA_EGG
ITEM_KIND_FOR_DUET_ST_YAMABUKI_EGG
ITEM_KIND_FOR_DUET_SUICUNE
ITEM_KIND_FOR_DUET_SUKAPON
ITEM_KIND_FOR_DUET_SUKAPONSHOT
ITEM_KIND_FOR_DUET_SUPERLEAF
ITEM_KIND_FOR_DUET_SUPERLEAFTAIL
ITEM_KIND_FOR_DUET_SUPERSCOPE
ITEM_KIND_FOR_DUET_SUPERSCOPESHOT
ITEM_KIND_FOR_DUET_SUPERSTAR
ITEM_KIND_FOR_DUET_TABEMONO
ITEM_KIND_FOR_DUET_TAKAMARU
ITEM_KIND_FOR_DUET_TAKAMARUSHOT
ITEM_KIND_FOR_DUET_TEAMHEALFIELD
ITEM_KIND_FOR_DUET_TERM
ITEM_KIND_FOR_DUET_THUNDER
ITEM_KIND_FOR_DUET_THUNDERSWORD
ITEM_KIND_FOR_DUET_TIKI
ITEM_KIND_FOR_DUET_TIKISHOT
ITEM_KIND_FOR_DUET_TOGEDEMARU
ITEM_KIND_FOR_DUET_TOGEDEMARUSHOT
ITEM_KIND_FOR_DUET_TOGEPY
ITEM_KIND_FOR_DUET_TOGEZOSHELL
ITEM_KIND_FOR_DUET_TOONLINKBOMB
ITEM_KIND_FOR_DUET_TOSAKINTO
ITEM_KIND_FOR_DUET_TSUTARJA
ITEM_KIND_FOR_DUET_TSUTARJASHOT
ITEM_KIND_FOR_DUET_TVGAME
ITEM_KIND_FOR_DUET_TVGAMESHOT
ITEM_KIND_FOR_DUET_UNIRA
ITEM_KIND_FOR_DUET_USAGIHAT
ITEM_KIND_FOR_DUET_VICTINI
ITEM_KIND_FOR_DUET_VINCE
ITEM_KIND_FOR_DUET_WALKMUSH
ITEM_KIND_FOR_DUET_WALKMUSHFLOWER
ITEM_KIND_FOR_DUET_WALKMUSHSHOT
ITEM_KIND_FOR_DUET_WALUIGI
ITEM_KIND_FOR_DUET_WANWAN
ITEM_KIND_FOR_DUET_WANWANPILE
ITEM_KIND_FOR_DUET_WARIOBIKE
ITEM_KIND_FOR_DUET_WARIOBIKEA
ITEM_KIND_FOR_DUET_WARIOBIKEB
ITEM_KIND_FOR_DUET_WARIOBIKEC
ITEM_KIND_FOR_DUET_WARIOBIKED
ITEM_KIND_FOR_DUET_WARIOBIKEE
ITEM_KIND_FOR_DUET_WARPSTAR
ITEM_KIND_FOR_DUET_WIIFITBALL
ITEM_KIND_FOR_DUET_WILYCAPSULE
ITEM_KIND_FOR_DUET_WILYCAPSULESHOT
ITEM_KIND_FOR_DUET_WILYCAPSULESHOT2
ITEM_KIND_FOR_DUET_WILYCAPSULEWILY
ITEM_KIND_FOR_DUET_WOOD
ITEM_KIND_FOR_DUET_WRIGHT
ITEM_KIND_FOR_DUET_WRIGHTBUIL
ITEM_KIND_FOR_DUET_XERNEAS
ITEM_KIND_FOR_DUET_YAYAKOMA
ITEM_KIND_FOR_DUET_YOUNGLINKBOMB
ITEM_KIND_FOR_DUET_YUKINOOH
ITEM_KIND_FOR_DUET_ZERO
ITEM_KIND_FOR_DUET_ZEROSHOT
ITEM_KIND_FOR_DUET_ZOROARK
ITEM_KIND_FOR_HUD_TERM
ITEM_KIND_FREEZER
ITEM_KIND_GALLEOM
ITEM_KIND_GALLEOMMISSILE
ITEM_KIND_GALLEOMSHOCKWAVE
ITEM_KIND_GANONBOSS
ITEM_KIND_GANONBOSSSHOT
ITEM_KIND_GANONBOSSSHOT2
ITEM_KIND_GENESECT
ITEM_KIND_GENESECTRAPIDSHOT
ITEM_KIND_GENESIS
ITEM_KIND_GENESISSET
ITEM_KIND_GHIRAHIM
ITEM_KIND_GHIRAHIMKNIFE
ITEM_KIND_GHIRAHIMKNIFE2
ITEM_KIND_GIRATINA
ITEM_KIND_GIRATINASHOT
ITEM_KIND_GOGOAT
ITEM_KIND_GOLDENHAMMER
ITEM_KIND_GOROH
ITEM_KIND_GRASS
ITEM_KIND_GREENSHELL
ITEM_KIND_GUILE
ITEM_KIND_GUILESHOT
ITEM_KIND_HAMMER
ITEM_KIND_HAMMERBROS
ITEM_KIND_HAMMERBROSHAMMER
ITEM_KIND_HAMMERHEAD
ITEM_KIND_HARIMARON
ITEM_KIND_HASSAM
ITEM_KIND_HEALBALL
ITEM_KIND_HEART
ITEM_KIND_HEBIGARASU
ITEM_KIND_HITODEMAN
ITEM_KIND_HITODEMANSHOT
ITEM_KIND_HOMERUNBAT
ITEM_KIND_HOMERUNBATHR
ITEM_KIND_HONEYCOMB
ITEM_KIND_HONEYCOMBBEE
ITEM_KIND_JEFF
ITEM_KIND_JEFFPENCILBULLET
ITEM_KIND_JEFFPENCILROCKET
ITEM_KIND_JIRO
ITEM_KIND_JOE
ITEM_KIND_JOESHOT
ITEM_KIND_KABIGON
ITEM_KIND_KAPUKOKEKO
ITEM_KIND_KAPUKOKEKOSHOT
ITEM_KIND_KASEY
ITEM_KIND_KAWASAKI
ITEM_KIND_KAWASAKIPOT
ITEM_KIND_KAWASAKISHOT
ITEM_KIND_KAWASHIMA
ITEM_KIND_KAWASHIMASHOT
ITEM_KIND_KELDEO
ITEM_KIND_KIILA
ITEM_KIND_KIILACORE
ITEM_KIND_KIILACROSSBOMB
ITEM_KIND_KIILACRUSHWING
ITEM_KIND_KIILADARZMANAGER
ITEM_KIND_KIILAEXPLODESHOT1
ITEM_KIND_KIILAEXPLODESHOT2
ITEM_KIND_KIILALASER
ITEM_KIND_KIILASHOCKWAVE
ITEM_KIND_KIILASMARTBOMB
ITEM_KIND_KIILASTRAIGHTSHOT
ITEM_KIND_KIILATORRENT
ITEM_KIND_KILLER
ITEM_KIND_KILLEREYE
ITEM_KIND_KILLEREYESHOT
ITEM_KIND_KILLERTRANSFORM
ITEM_KIND_KILLSWORD
ITEM_KIND_KIREIHANA
ITEM_KIND_KITERUGUMA
ITEM_KIND_KNUCKLES
ITEM_KIND_KOFUURAI
ITEM_KIND_KOOPAG
ITEM_KIND_KOZUKATA
ITEM_KIND_KOZUKATAGHOST
ITEM_KIND_KOZUKATASIGHT
ITEM_KIND_KROOLCROWN
ITEM_KIND_KRYSTAL
ITEM_KIND_KRYSTALSHOT
ITEM_KIND_KUSUDAMA
ITEM_KIND_KYOGRE
ITEM_KIND_KYOGRESHOT
ITEM_KIND_KYUREM
ITEM_KIND_LATIASLATIOS
ITEM_KIND_LIN
ITEM_KIND_LINKARROW
ITEM_KIND_LINKBOMB
ITEM_KIND_LIOLEUS
ITEM_KIND_LIOLEUSBOSS
ITEM_KIND_LIOLEUSBOSSBARREL
ITEM_KIND_LIOLEUSBOSSBOMBHEI
ITEM_KIND_LIOLEUSBOSSSHOT
ITEM_KIND_LIOLEUSBOSSSHOT2
ITEM_KIND_LIOLEUSBOSSSMARTBOMB
ITEM_KIND_LIOLEUSSHOT
ITEM_KIND_LOG
ITEM_KIND_LOT_START
ITEM_KIND_LUGIA
ITEM_KIND_LUGIASHOT
ITEM_KIND_LUNALA
ITEM_KIND_LUNALASHOT
ITEM_KIND_MAAIIKA
ITEM_KIND_MACHSTAMP
ITEM_KIND_MAGICBALL
ITEM_KIND_MAGICPOT
ITEM_KIND_MAGICPOTWIND
ITEM_KIND_MARSHADOW
ITEM_KIND_MARUMINE
ITEM_KIND_MARX
ITEM_KIND_MARXCHASEEYE
ITEM_KIND_MARXCUTTER
ITEM_KIND_MARXEYELASER
ITEM_KIND_MARXICEBOMB1
ITEM_KIND_MARXICEBOMB2
ITEM_KIND_MARXPLANTBODY
ITEM_KIND_MARXPLANTSEED
ITEM_KIND_MASTERBALL
ITEM_KIND_MASTERHAND
ITEM_KIND_MASTERHANDBULLET
ITEM_KIND_MASTERHANDCHAKRAM
ITEM_KIND_MASTERHANDENERGYSHOT
ITEM_KIND_MASTERHANDIRONBALL
ITEM_KIND_MASTERHANDKENZAN
ITEM_KIND_MASTERHANDPAINTBALL
ITEM_KIND_MASTERHANDSATELLITE
ITEM_KIND_MASTERHANDSATELLITESHOT
ITEM_KIND_MAXIMTOMATO
ITEM_KIND_MECHAKOOPA
ITEM_KIND_MELOETTA
ITEM_KIND_MELOETTASHOT
ITEM_KIND_METAGROSS
ITEM_KIND_METALBLADE
ITEM_KIND_METALBLOCK
ITEM_KIND_METAMON
ITEM_KIND_METROID
ITEM_KIND_MEW
ITEM_KIND_MIDNA
ITEM_KIND_MIJUMARU
ITEM_KIND_MIMIKKYU
ITEM_KIND_MONSTERS
ITEM_KIND_MONSTERSCHILD
ITEM_KIND_MOON
ITEM_KIND_MOTHERBRAIN
ITEM_KIND_MOTHERBRAINSHOT
ITEM_KIND_MOTHERBRAINSHOT2
ITEM_KIND_MURABITOFRUIT
ITEM_KIND_MUSHD
ITEM_KIND_MUSHROOM
ITEM_KIND_NAMAKOBUSHI
ITEM_KIND_NASSYA
ITEM_KIND_NIGHTMARE
ITEM_KIND_NIKKI
ITEM_KIND_NIKKIILLUST1
ITEM_KIND_NIKKIILLUST2
ITEM_KIND_NIKKIILLUST3
ITEM_KIND_NIKKIILLUST4
ITEM_KIND_NIKKIILLUST5
ITEM_KIND_NIKKIILLUST6
ITEM_KIND_NINTENDOGS
ITEM_KIND_NINTENDOGSHI
ITEM_KIND_NONE
ITEM_KIND_NYARTH
ITEM_KIND_NYARTHSHOT
ITEM_KIND_PACMANAPPLE
ITEM_KIND_PACMANBELL
ITEM_KIND_PACMANBOSS
ITEM_KIND_PACMANCHERRY
ITEM_KIND_PACMANKEY
ITEM_KIND_PACMANMELON
ITEM_KIND_PACMANORANGE
ITEM_KIND_PACMANSTRAWBERRY
ITEM_KIND_PALKIA
ITEM_KIND_PASARAN
ITEM_KIND_PEACHDAIKON
ITEM_KIND_PELLET
ITEM_KIND_PEROPPAFU
ITEM_KIND_PICKELBOMB
ITEM_KIND_PICKELOBJECT
ITEM_KIND_PITFALL
ITEM_KIND_PLAYABLE_MASTERHAND
ITEM_KIND_PLAYABLE_MASTERHANDBULLET
ITEM_KIND_PLAYABLE_MASTERHANDCHAKRAM
ITEM_KIND_PLAYABLE_MASTERHANDIRONBALL
ITEM_KIND_POKEBALL
ITEM_KIND_POWBLOCK
ITEM_KIND_POWDERBOX
ITEM_KIND_POWERESA
ITEM_KIND_PRIZEHR
ITEM_KIND_RAICHUA
ITEM_KIND_RAYGUN
ITEM_KIND_RAYGUNSHOT
ITEM_KIND_REVENGESHOOTER
ITEM_KIND_REVENGESHOOTERSHOT
ITEM_KIND_RICHTERHOLYWATER
ITEM_KIND_RIKI
ITEM_KIND_RIPSTICK
ITEM_KIND_RIPSTICKFLOWER
ITEM_KIND_RIPSTICKSHOT
ITEM_KIND_ROBIN
ITEM_KIND_ROBINLIFT
ITEM_KIND_ROBINPRESS
ITEM_KIND_ROBINSHOT
ITEM_KIND_ROBOTGYRO
ITEM_KIND_ROCKETBELT
ITEM_KIND_RODIN
ITEM_KIND_RODINARML
ITEM_KIND_RODINARMR
ITEM_KIND_RODINARMSTRAIGHT
ITEM_KIND_RODINARMUPPER
ITEM_KIND_ROKON
ITEM_KIND_ROKONA
ITEM_KIND_ROKONASHOT
ITEM_KIND_ROKONSHOT
ITEM_KIND_SABLE
ITEM_KIND_SANDBAG
ITEM_KIND_SANDBAGHR
ITEM_KIND_SCREW
ITEM_KIND_SENSORBOMB
ITEM_KIND_SHADOW
ITEM_KIND_SHERIFF
ITEM_KIND_SHERIFFSHOT
ITEM_KIND_SHIOKARAZU
ITEM_KIND_SHOVELKNIGHT
ITEM_KIND_SHOVELKNIGHTPITFALL
ITEM_KIND_SHOVELKNIGHTSHOT
ITEM_KIND_SIMONHOLYWATER
ITEM_KIND_SIRNIGHT
ITEM_KIND_SKULLKID
ITEM_KIND_SLOW
ITEM_KIND_SMARTBOMB
ITEM_KIND_SMASHBALL
ITEM_KIND_SMASHBALLHEAVY
ITEM_KIND_SMASHBOMB
ITEM_KIND_SMASHBOMBHEAVY
ITEM_KIND_SMOKESCREEN
ITEM_KIND_SNAKECBOX
ITEM_KIND_SNAKEGRENADE
ITEM_KIND_SOCCERBALL
ITEM_KIND_SOLGALEO
ITEM_KIND_SPECIALFLAG
ITEM_KIND_SPRINGMAN
ITEM_KIND_SPRINGMANSHOT
ITEM_KIND_STAFF
ITEM_KIND_STAFFROULETTE
ITEM_KIND_STAFFROULETTESHOT
ITEM_KIND_STAFFSHOT
ITEM_KIND_STAFY
ITEM_KIND_STARMAN
ITEM_KIND_STARMANGAMMABEAM
ITEM_KIND_STARMANOMEGABEAM
ITEM_KIND_STARRING
ITEM_KIND_STARROD
ITEM_KIND_STARRODSHOT
ITEM_KIND_STEELDIVER
ITEM_KIND_STEELDIVERSHOT
ITEM_KIND_ST_APPLE
ITEM_KIND_ST_CRAB
ITEM_KIND_ST_FRUIT
ITEM_KIND_ST_FRUITBOMB
ITEM_KIND_ST_ICE_YASAI
ITEM_KIND_ST_SHELL
ITEM_KIND_ST_USA_EGG
ITEM_KIND_ST_YAMABUKI_EGG
ITEM_KIND_SUICUNE
ITEM_KIND_SUKAPON
ITEM_KIND_SUKAPONSHOT
ITEM_KIND_SUPERLEAF
ITEM_KIND_SUPERLEAFTAIL
ITEM_KIND_SUPERSCOPE
ITEM_KIND_SUPERSCOPESHOT
ITEM_KIND_SUPERSTAR
ITEM_KIND_TABEMONO
ITEM_KIND_TAKAMARU
ITEM_KIND_TAKAMARUSHOT
ITEM_KIND_TEAMHEALFIELD
ITEM_KIND_TERM
ITEM_KIND_THUNDER
ITEM_KIND_THUNDERSWORD
ITEM_KIND_TIKI
ITEM_KIND_TIKISHOT
ITEM_KIND_TOGEDEMARU
ITEM_KIND_TOGEDEMARUSHOT
ITEM_KIND_TOGEPY
ITEM_KIND_TOGEZOSHELL
ITEM_KIND_TOONLINKBOMB
ITEM_KIND_TOSAKINTO
ITEM_KIND_TSUTARJA
ITEM_KIND_TSUTARJASHOT
ITEM_KIND_TVGAME
ITEM_KIND_TVGAMESHOT
ITEM_KIND_UNIRA
ITEM_KIND_USAGIHAT
ITEM_KIND_VICTINI
ITEM_KIND_VINCE
ITEM_KIND_WALKMUSH
ITEM_KIND_WALKMUSHFLOWER
ITEM_KIND_WALKMUSHSHOT
ITEM_KIND_WALUIGI
ITEM_KIND_WANWAN
ITEM_KIND_WANWANPILE
ITEM_KIND_WARIOBIKE
ITEM_KIND_WARIOBIKEA
ITEM_KIND_WARIOBIKEB
ITEM_KIND_WARIOBIKEC
ITEM_KIND_WARIOBIKED
ITEM_KIND_WARIOBIKEE
ITEM_KIND_WARPSTAR
ITEM_KIND_WIIFITBALL
ITEM_KIND_WILYCAPSULE
ITEM_KIND_WILYCAPSULESHOT
ITEM_KIND_WILYCAPSULESHOT2
ITEM_KIND_WILYCAPSULEWILY
ITEM_KIND_WOOD
ITEM_KIND_WRIGHT
ITEM_KIND_WRIGHTBUIL
ITEM_KIND_XERNEAS
ITEM_KIND_YAYAKOMA
ITEM_KIND_YOUNGLINKBOMB
ITEM_KIND_YUKINOOH
ITEM_KIND_ZERO
ITEM_KIND_ZEROSHOT
ITEM_KIND_ZOROARK
ITEM_KINETIC_ENERGY_ID_CONTROL
ITEM_KINETIC_ENERGY_ID_CONTROL_ROT
ITEM_KINETIC_ENERGY_ID_DAMAGE
ITEM_KINETIC_ENERGY_ID_GRAVITY
ITEM_KINETIC_ENERGY_ID_GROUND
ITEM_KINETIC_ENERGY_ID_GROUND_MOVEMENT
ITEM_KINETIC_ENERGY_ID_JOSTLE
ITEM_KINETIC_ENERGY_ID_MOTION
ITEM_KINETIC_ENERGY_ID_MOTION_LINKED_MAIN
ITEM_KINETIC_ENERGY_ID_MOTION_LINKED_SUB1
ITEM_KINETIC_ENERGY_ID_NONE
ITEM_KINETIC_ENERGY_ID_OUTER
ITEM_KINETIC_ENERGY_ID_ROT
ITEM_KINETIC_ENERGY_ID_STOP
ITEM_KINETIC_ENERGY_ID_TERM
ITEM_KINETIC_ENERGY_ID_WIND
ITEM_KINETIC_FLAG_AI_BOUND
ITEM_KINETIC_FLAG_AI_BOUND_X
ITEM_KINETIC_FLAG_AI_MOVE_NO_SET_SPEED
ITEM_KINETIC_FLAG_BOUND_X_ON_SLANT
ITEM_KINETIC_FLAG_CLIFF_NO_JOSTLE
ITEM_KINETIC_FLAG_DIRECT_TRANSN
ITEM_KINETIC_FLAG_DISABLE_AUTO_GRAVITY_ROT_Z
ITEM_KINETIC_FLAG_MOTION_ENERGY_OFF
ITEM_KINETIC_FLAG_NONE
ITEM_KINETIC_FLAG_NO_OUTSIDE_ATTACK
ITEM_KINETIC_FLAG_NO_WIND
ITEM_KINETIC_FLAG_ROLLING_NO_UPDATE_ROT
ITEM_KINETIC_FLAG_SANDBAG
ITEM_KINETIC_FLAG_THROW_KEEP_AIR
ITEM_KINETIC_FLAG_Z_LR_TRANSN
ITEM_KINETIC_TYPE_BOND
ITEM_KINETIC_TYPE_DAMAGE
ITEM_KINETIC_TYPE_GEMINI
ITEM_KINETIC_TYPE_HAVE
ITEM_KINETIC_TYPE_MOTION_LINKED
ITEM_KINETIC_TYPE_NONE
ITEM_KINETIC_TYPE_NORMAL
ITEM_KINETIC_TYPE_ROLLING
ITEM_KINETIC_TYPE_TEETOTUM
ITEM_KINETIC_TYPE_TERM
ITEM_KINETIC_TYPE_UNIQ
ITEM_KIREIHANA_STATUS_KIND_DANCE
ITEM_KIREIHANA_STATUS_KIND_GREET_AIR
ITEM_KIREIHANA_STATUS_KIND_GREET_GROUND
ITEM_KITERUGUMA_STATUS_KIND_ATTACK_BACK
ITEM_KITERUGUMA_STATUS_KIND_ATTACK_FRONT
ITEM_KITERUGUMA_STATUS_KIND_ATTACK_UPPER
ITEM_KITERUGUMA_STATUS_KIND_WALK
ITEM_KITERUGUMA_STATUS_KIND_WALK_START
ITEM_KNUCKLES_INSTANCE_WORK_FLAG_CHANGE_SPHERE
ITEM_KNUCKLES_INSTANCE_WORK_FLAG_EXIT_FLIP_OFF
ITEM_KNUCKLES_STATUS_KIND_JUMPING_OUT_UPPER
ITEM_KNUCKLES_STATUS_KIND_NONE
ITEM_KNUCKLES_STATUS_KIND_PUNCH_COMBO
ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_AIR_START
ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_CANCEL
ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_GROUND_START
ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_HIT
ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_HOMING
ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_LANDING
ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_REBOUND
ITEM_KOFUURAI_STATUS_KIND_ATTACK
ITEM_KOFUURAI_STATUS_KIND_TURN
ITEM_KOFUURAI_STATUS_KIND_WAIT_GROUND
ITEM_KOZUKATAGHOST_KIND_MAX
ITEM_KOZUKATASIGHT_CAMERA_PRIORITY
ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_DEL_CURSOR
ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_END_SOUND_EFFECT
ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_EXIT_FINDER
ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_EXIT_KOZUKATA
ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_LOST
ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_SHUTTER_END
ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_SPAWN_GHOST
ITEM_KOZUKATASIGHT_STATUS_KIND_DEBUG_SHUTTER_1
ITEM_KOZUKATASIGHT_STATUS_KIND_DEBUG_SHUTTER_2
ITEM_KOZUKATASIGHT_STATUS_KIND_DEBUG_SHUTTER_3
ITEM_KOZUKATASIGHT_STATUS_KIND_DEBUG_SHUTTER_4
ITEM_KOZUKATASIGHT_STATUS_KIND_LAST_MOVE
ITEM_KOZUKATASIGHT_STATUS_KIND_RANDOM_MOVE
ITEM_KOZUKATASIGHT_STATUS_KIND_SHUTTER
ITEM_KOZUKATASIGHT_STATUS_KIND_SHUTTER_WAIT
ITEM_KOZUKATASIGHT_STATUS_KIND_TARGET_MOVE
ITEM_KOZUKATA_INSTANCE_WORK_FLAG_SPAWN_SIGHT
ITEM_KOZUKATA_INSTANCE_WORK_FLAG_START_CAMERA
ITEM_KOZUKATA_INSTANCE_WORK_FLAG_VISIBLE_SIGHT
ITEM_KOZUKATA_MESSAGE_KIND_EXIT
ITEM_KOZUKATA_MESSAGE_KIND_FORCE_EXIT_SIGHT
ITEM_KOZUKATA_MESSAGE_KIND_SLEEP_CAMERA_SUBJECT
ITEM_KOZUKATA_MESSAGE_KIND_VISIBLE_SIGHT
ITEM_KROOLCROWN_ACTION_EATEN
ITEM_KROOLCROWN_ACTION_ID_CREATE_OWNER_DEAD
ITEM_KROOLCROWN_ACTION_SET_SCALE
ITEM_KROOLCROWN_ACTION_TERM
ITEM_KROOLCROWN_STATUS_KIND_WAIT_RESPAWN
ITEM_KRYSTAL_ACTION_ICEBRAST_SHOOT_AIR
ITEM_KRYSTAL_ACTION_ICEBRAST_SHOOT_LANDING
ITEM_KRYSTAL_ACTION_OTHERS
ITEM_KRYSTAL_INSTANCE_WORK_FLAG_IS_FIRST_LANDING
ITEM_KRYSTAL_INSTANCE_WORK_FLAG_IS_SHOOT
ITEM_KRYSTAL_STATUS_KIND_ATTACK_ICEBRAST_AIR
ITEM_KRYSTAL_STATUS_KIND_ATTACK_ICEBRAST_GROUND
ITEM_KRYSTAL_STATUS_KIND_ATTACK_STAFF_AIR
ITEM_KRYSTAL_STATUS_KIND_ATTACK_STAFF_GROUND
ITEM_KRYSTAL_STATUS_KIND_ESCAPE_GROUND
ITEM_KYOGRE_STATUS_KIND_ATTACKLOOP
ITEM_KYOGRE_STATUS_KIND_ATTACKSTART
ITEM_KYOGRE_STATUS_KIND_FLY
ITEM_KYOGRE_STATUS_KIND_TURN
ITEM_KYUREM_STATUS_KIND_ENDATTACK
ITEM_LAYOUT_FILL
ITEM_LAYOUT_RANDOM
ITEM_LIFETIME_TYPE_ALWAYS
ITEM_LIFETIME_TYPE_ALWAYS_GROUND_LOST
ITEM_LIFETIME_TYPE_INVALID
ITEM_LIFETIME_TYPE_ITEM_DEFAULT
ITEM_LIFETIME_TYPE_NONE
ITEM_LINKARROW_ACTION_INIT_GROUND_DOWN
ITEM_LINKARROW_ACTION_INIT_GROUND_LEFT
ITEM_LINKARROW_ACTION_INIT_GROUND_RIGHT
ITEM_LINKARROW_ACTION_INIT_GROUND_UP
ITEM_LINKARROW_INSTANCE_WORK_FLAG_CAPTURED
ITEM_LINKARROW_INSTANCE_WORK_OFFSET_X
ITEM_LINKARROW_INSTANCE_WORK_OFFSET_Y
ITEM_LINKARROW_INSTANCE_WORK_OFFSET_Z
ITEM_LINKARROW_INSTANCE_WORK_ROT_X
ITEM_LINKARROW_INSTANCE_WORK_ROT_Y
ITEM_LINKARROW_INSTANCE_WORK_ROT_Z
ITEM_LINKARROW_STATUS_KIND_STICK
ITEM_LINKARROW_STATUS_KIND_STICK_AIR
ITEM_LINKBOMB_INSTANCE_WORK_FLAG_HOP
ITEM_LINKBOMB_INSTANCE_WORK_FLAG_IS_BLAST
ITEM_LINKBOMB_INSTANCE_WORK_FLAG_IS_RIGHT
ITEM_LINKBOMB_INSTANCE_WORK_FLAG_LOST
ITEM_LINKBOMB_STATUS_KIND_HITSTOP_BEFORE_BORN
ITEM_LINK_NO_CREATEOWNER
ITEM_LINK_NO_CUTIN
ITEM_LINK_NO_FINAL
ITEM_LINK_NO_HAVE
ITEM_LINK_NO_MESSAGE
ITEM_LINK_NO_NUM
ITEM_LINK_NO_PRE_START
ITEM_LINK_NO_TARGET
ITEM_LINK_NO_TEAMOWNER
ITEM_LINK_NO_TERM
ITEM_LINK_NO_VACUUM
ITEM_LIN_INSTANCE_WORK_FLAG_ENABLE_COUNTER
ITEM_LIN_STATUS_KIND_ATTACK_AIR
ITEM_LIN_STATUS_KIND_ATTACK_GROUND
ITEM_LIN_STATUS_KIND_COUNTER_ATTACK
ITEM_LIN_STATUS_KIND_START_AIR
ITEM_LIN_STATUS_KIND_START_GROUND
ITEM_LIOLEUSBOSSSHOT_ACTION_SET_ANGLE
ITEM_LIOLEUSBOSSSHOT_ACTION_SET_ANGLE3
ITEM_LIOLEUSBOSSSHOT_ACTION_SET_ANGLE_BACKJUMP
ITEM_LIOLEUSBOSS_DEAD_KIND_AIR
ITEM_LIOLEUSBOSS_DEAD_KIND_GROUND
ITEM_LIOLEUSBOSS_DEAD_KIND_HOLE
ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_LANDING
ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_MOVING_ON_Z_AXIS
ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_RESTART
ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_SHOOT
ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_START_BRAKE
ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_START_ENERGY
ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_STOP_HOLE_EFFECT
ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_TAIL_CUT_CREATE_ITEM
ITEM_LIOLEUSBOSS_INSTANCE_WORK_INT_DEAD_KIND
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_ASSAULT
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_ASSAULT_START
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_BACK_JUMP_FIREBALL
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_BACK_JUMP_FIREBALL2
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_CHARGE_FIREBALL
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_CHARGE_FIREBALL_END
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_CHARGE_FIREBALL_HOLD
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_CHARGE_FIREBALL_START
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_CHARGE_FIREBALL_START_AIR
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3_AIR
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3_AIR_END
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3_AIR_START
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3_END
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3_START
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL_AIR
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_GLIDE
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_GLIDE_END
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_GLIDE_END2
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_GLIDE_START
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_HOWLING
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_HOWLING_AIR
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_NAIL_AIR
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TACKLE
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TACKLE_END
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TACKLE_JUMP
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TACKLE_START
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TACKLE_TURN
ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TAIL
ITEM_LIOLEUSBOSS_STATUS_KIND_CHANGE_MODE_AIR
ITEM_LIOLEUSBOSS_STATUS_KIND_CHANGE_MODE_GROUND
ITEM_LIOLEUSBOSS_STATUS_KIND_DEAD_AIR
ITEM_LIOLEUSBOSS_STATUS_KIND_DEAD_AIR_START
ITEM_LIOLEUSBOSS_STATUS_KIND_DEBUG_ATTACK_TACKLE_JUMP
ITEM_LIOLEUSBOSS_STATUS_KIND_DEBUG_CONTROL
ITEM_LIOLEUSBOSS_STATUS_KIND_DEBUG_WAIT_AIR
ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_AIR_END
ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_AIR_LOOP
ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_AIR_START
ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_END
ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_LOOP
ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_START
ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_TAIL_CUT_END
ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_TAIL_CUT_START
ITEM_LIOLEUSBOSS_STATUS_KIND_FLY
ITEM_LIOLEUSBOSS_STATUS_KIND_FLY_END
ITEM_LIOLEUSBOSS_STATUS_KIND_FLY_TURN
ITEM_LIOLEUSBOSS_STATUS_KIND_HOLE_END
ITEM_LIOLEUSBOSS_STATUS_KIND_HOLE_LOOP
ITEM_LIOLEUSBOSS_STATUS_KIND_HOLE_START
ITEM_LIOLEUSBOSS_STATUS_KIND_KIZETSU_END
ITEM_LIOLEUSBOSS_STATUS_KIND_KIZETSU_LOOP
ITEM_LIOLEUSBOSS_STATUS_KIND_KIZETSU_START
ITEM_LIOLEUSBOSS_STATUS_KIND_MOVE_TACKLE
ITEM_LIOLEUSBOSS_STATUS_KIND_MOVE_TACKLE_END
ITEM_LIOLEUSBOSS_STATUS_KIND_MOVE_TACKLE_START
ITEM_LIOLEUSBOSS_STATUS_KIND_MOVE_TACKLE_TURN
ITEM_LIOLEUSBOSS_STATUS_KIND_STEP_AIR
ITEM_LIOLEUSBOSS_STATUS_KIND_TERM
ITEM_LIOLEUSBOSS_STATUS_KIND_TURN
ITEM_LIOLEUSBOSS_STATUS_KIND_TURN_AIR
ITEM_LIOLEUSBOSS_STATUS_KIND_WAIT
ITEM_LIOLEUSBOSS_STATUS_KIND_WAIT_AIR
ITEM_LIOLEUS_INSTANCE_WORK_FLAG_CHANGE_MODE_GROUND_ATTACH
ITEM_LIOLEUS_INSTANCE_WORK_FLAG_INITIALIZE_ATTACH_GROUND
ITEM_LIOLEUS_INSTANCE_WORK_FLAG_INITIALIZE_CHECK_GROUND
ITEM_LIOLEUS_INSTANCE_WORK_FLAG_SHOOT
ITEM_LIOLEUS_INSTANCE_WORK_FLAG_START_BRAKE
ITEM_LIOLEUS_INSTANCE_WORK_FLAG_START_ENERGY
ITEM_LIOLEUS_INSTANCE_WORK_FLAG_TAIL_CUT_CREATE_ITEM
ITEM_LIOLEUS_STATUS_KIND_ATTACK_BACK_JUMP_FIREBALL
ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL
ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3
ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3_AIR
ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3_AIR_END
ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3_AIR_START
ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3_END
ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3_START
ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL_AIR
ITEM_LIOLEUS_STATUS_KIND_ATTACK_HOWLING
ITEM_LIOLEUS_STATUS_KIND_ATTACK_HOWLING_AIR
ITEM_LIOLEUS_STATUS_KIND_ATTACK_NAIL_AIR
ITEM_LIOLEUS_STATUS_KIND_ATTACK_TACKLE
ITEM_LIOLEUS_STATUS_KIND_ATTACK_TACKLE_END
ITEM_LIOLEUS_STATUS_KIND_ATTACK_TACKLE_START
ITEM_LIOLEUS_STATUS_KIND_ATTACK_TAIL
ITEM_LIOLEUS_STATUS_KIND_CHANGE_MODE_AIR
ITEM_LIOLEUS_STATUS_KIND_CHANGE_MODE_GROUND
ITEM_LIOLEUS_STATUS_KIND_DEAD
ITEM_LIOLEUS_STATUS_KIND_DEAD_AIR_END
ITEM_LIOLEUS_STATUS_KIND_DEAD_AIR_LOOP
ITEM_LIOLEUS_STATUS_KIND_DEAD_AIR_START
ITEM_LIOLEUS_STATUS_KIND_DOWN_TAIL_CUT_END
ITEM_LIOLEUS_STATUS_KIND_DOWN_TAIL_CUT_START
ITEM_LIOLEUS_STATUS_KIND_LEAVE_AIR
ITEM_LIOLEUS_STATUS_KIND_LEAVE_LANDING
ITEM_LIOLEUS_STATUS_KIND_TURN
ITEM_LIOLEUS_STATUS_KIND_TURN_AIR
ITEM_LIOLEUS_STATUS_KIND_WAIT
ITEM_LIOLEUS_STATUS_KIND_WAIT_AIR
ITEM_LIOLEUS_STATUS_KIND_WAIT_AIR_MOVE_LANDING
ITEM_LIOLEUS_STATUS_KIND_WAIT_AIR_SEARCH_GROUND
ITEM_LOG_ACTION_SPECIAL_INIT
ITEM_LOG_ACTION_TERM
ITEM_LOG_INSTANCE_WORK_FLAG_FIRST_DAMAGE
ITEM_LOG_INSTANCE_WORK_FLOAT_ROT_SPEED
ITEM_LOG_INSTANCE_WORK_FLOAT_ROT_Z
ITEM_LOG_INSTANCE_WORK_INT_LIFE
ITEM_LOT_STATE_BOMB
ITEM_LOT_STATE_ERROR
ITEM_LOT_STATE_HIT
ITEM_LOT_STATE_MISS
ITEM_LUA_SCRIPT_STATUS_FUNC_STATUS
ITEM_LUA_SCRIPT_STATUS_FUNC_STATUS_COROUTINE
ITEM_LUA_SCRIPT_STATUS_FUNC_STATUS_SETTING
ITEM_LUA_SCRIPT_STATUS_FUNC_TERM
ITEM_LUGIA_STATUS_KIND_ATTACK
ITEM_LUNALA_INSTANCE_WORK_FLAG_ROT_START
ITEM_LUNALA_MESSAGE_KIND_MOVE_RAY
ITEM_LUNALA_STATUS_KIND_MOVE
ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_CHARGE
ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_END
ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_MAIN
ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_READY
ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_SHOOT
ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_START
ITEM_MAAIIKA_STATUS_KIND_TUMBLE
ITEM_MAAIIKA_STATUS_KIND_WAIT
ITEM_MAGICBALL_INSTANCE_WORK_FLAG_SOUND_THROW_FIRE
ITEM_MAGICBALL_INSTANCE_WORK_FLAG_THROW_UPDOWN
ITEM_MAGICBALL_STATUS_KIND_MAGIC_THROW
ITEM_MAGICBALL_STATUS_KIND_NORMAL_TO_MAGIC
ITEM_MAGICPOTWIND_ACTION_SHOOT
ITEM_MAGICPOTWIND_ACTION_TERM
ITEM_MAGICPOTWIND_INSTANCE_WORK_FLAG_VIOLENT_WIND
ITEM_MAGICPOTWIND_INSTANCE_WORK_FLOAT_DIRECTION_X
ITEM_MAGICPOTWIND_INSTANCE_WORK_FLOAT_DIRECTION_Y
ITEM_MAGICPOTWIND_INSTANCE_WORK_FLOAT_SCALE
ITEM_MAGICPOT_ACTION_AIRFLOW_END
ITEM_MAGICPOT_ACTION_AIRFLOW_START
ITEM_MAGICPOT_ACTION_TERM
ITEM_MAGICPOT_STATUS_KIND_VIOLENT
ITEM_MARSHADOW_INSTANCE_WORK_FLAG_ATTACK_LANDING
ITEM_MARSHADOW_INSTANCE_WORK_FLAG_ATTACK_MOVE
ITEM_MARSHADOW_INSTANCE_WORK_FLAG_SLOPE_SLANT
ITEM_MARSHADOW_STATUS_KIND_ATTACK
ITEM_MARSHADOW_STATUS_KIND_DIVE_ATTACK
ITEM_MARSHADOW_STATUS_KIND_DIVE_END
ITEM_MARSHADOW_STATUS_KIND_DIVE_MAIN
ITEM_MARSHADOW_STATUS_KIND_DIVE_START
ITEM_MARSHADOW_STATUS_KIND_DIVE_WAIT
ITEM_MARUMINE_STATUS_KIND_DUD_BORN
ITEM_MARUMINE_STATUS_KIND_ENTER_FALL
ITEM_MARUMINE_STATUS_KIND_ENTER_LANDING
ITEM_MARXCHASEEYE_INSTANCE_WORK_FLAG_INIT_VISIBLE
ITEM_MARXCHASEEYE_STATUS_KIND_START
ITEM_MARXCUTTER_INSTANCE_WORK_FLAG_LEFT_ROTATION
ITEM_MARXEYELASER_INSTANCE_WORK_FLAG_VISIBILITY_OFF
ITEM_MARXEYELASER_INSTANCE_WORK_FLAG_VISIBILITY_ON
ITEM_MARXEYELASER_INSTANCE_WORK_INT_LASER_EFFECT_1
ITEM_MARXEYELASER_INSTANCE_WORK_INT_LASER_EFFECT_2
ITEM_MARXEYELASER_INSTANCE_WORK_INT_LASER_EFFECT_3
ITEM_MARXEYELASER_INSTANCE_WORK_INT_LASER_EFFECT_4
ITEM_MARXEYELASER_INSTANCE_WORK_INT_LASER_EFFECT_5
ITEM_MARXEYELASER_STATUS_KIND_LASER_END
ITEM_MARXEYELASER_STATUS_KIND_LASER_FINISH
ITEM_MARXEYELASER_STATUS_KIND_LASER_HOLD
ITEM_MARXEYELASER_STATUS_KIND_LASER_LOOP
ITEM_MARXEYELASER_STATUS_KIND_LASER_LOST_READY
ITEM_MARXEYELASER_STATUS_KIND_LASER_START
ITEM_MARXPLANTBODY_INSTANCE_WORK_INT_WITHER_FRAME
ITEM_MARXPLANTBODY_STATUS_KIND_EXTINCTION_EXEC
ITEM_MARXPLANTBODY_STATUS_KIND_EXTINCTION_START
ITEM_MARXPLANTBODY_STATUS_KIND_GROW
ITEM_MARXPLANTBODY_STATUS_KIND_WITHER
ITEM_MARXPLANTSEED_INSTANCE_WORK_FLAG_UNABLE_DISP
ITEM_MARXPLANTSEED_INSTANDE_WORK_INT_INFO_INDEX
ITEM_MARX_CHASE_EYE_MESSAGE_KIND_CHASE_START
ITEM_MARX_EYELASER_MESSAGE_KIND_FACET_LOST
ITEM_MARX_EYELASER_MESSAGE_KIND_FACET_LR
ITEM_MARX_EYELASER_MESSAGE_KIND_FACET_START
ITEM_MARX_INSTANCE_WORK_FLAG_4_CUTTER
ITEM_MARX_INSTANCE_WORK_FLAG_BLACK_HOLE_VANISH
ITEM_MARX_INSTANCE_WORK_FLAG_ENTRY_FIGHTER_VISIBLE
ITEM_MARX_INSTANCE_WORK_FLAG_ENTRY_STOP
ITEM_MARX_INSTANCE_WORK_FLAG_FLIP_RESET
ITEM_MARX_INSTANCE_WORK_FLAG_FLY_OUT_HIT_ENABLE
ITEM_MARX_INSTANCE_WORK_FLAG_FOLLOW_EYE_CREATE
ITEM_MARX_INSTANCE_WORK_FLAG_ICE_BOMB_SHOOT
ITEM_MARX_INSTANCE_WORK_FLAG_IS_CAMERANGE_INSIDE_TELEPORT_READY
ITEM_MARX_INSTANCE_WORK_FLAG_PLANT_EXTINCTION_START
ITEM_MARX_INSTANCE_WORK_FLAG_THICK_LASER_END
ITEM_MARX_INSTANCE_WORK_FLAG_THICK_LASER_START
ITEM_MARX_INSTANCE_WORK_FLOAT_THICK_LASER_GA_HEIGHT
ITEM_MARX_INSTANCE_WORK_FLOAT_THICK_LASER_MOVE_LR
ITEM_MARX_INSTANCE_WORK_INT_BLACK_HOLE_EFFECT
ITEM_MARX_INSTANCE_WORK_INT_THICK_LASER_EFFECT
ITEM_MARX_INSTANCE_WORK_INT_THICK_LASER_SIGN_WAIT_FRAME
ITEM_MARX_PLANT_MESSAGE_KIND_EXTINCTION_START
ITEM_MARX_PLANT_MESSAGE_KIND_GROWS_CANCEL
ITEM_MARX_STATUS_KIND_ATTACK_4_CUTTER
ITEM_MARX_STATUS_KIND_ATTACK_BLACK_HOLE_END
ITEM_MARX_STATUS_KIND_ATTACK_BLACK_HOLE_LOOP
ITEM_MARX_STATUS_KIND_ATTACK_BLACK_HOLE_READY
ITEM_MARX_STATUS_KIND_ATTACK_BLACK_HOLE_START
ITEM_MARX_STATUS_KIND_ATTACK_CAPILLARY_END
ITEM_MARX_STATUS_KIND_ATTACK_CAPILLARY_LOOP
ITEM_MARX_STATUS_KIND_ATTACK_CAPILLARY_START
ITEM_MARX_STATUS_KIND_ATTACK_FACET_EYE_LASER
ITEM_MARX_STATUS_KIND_ATTACK_FACET_EYE_LASER_END
ITEM_MARX_STATUS_KIND_ATTACK_FACET_EYE_LASER_START
ITEM_MARX_STATUS_KIND_ATTACK_FLY_OUT
ITEM_MARX_STATUS_KIND_ATTACK_FLY_OUT_HOMING
ITEM_MARX_STATUS_KIND_ATTACK_FLY_OUT_HOMING_END
ITEM_MARX_STATUS_KIND_ATTACK_FOLLOW_EYE_END
ITEM_MARX_STATUS_KIND_ATTACK_FOLLOW_EYE_LOOP
ITEM_MARX_STATUS_KIND_ATTACK_FOLLOW_EYE_START
ITEM_MARX_STATUS_KIND_ATTACK_ICE_BOMB_LOOP
ITEM_MARX_STATUS_KIND_ATTACK_ICE_BOMB_SHOOT
ITEM_MARX_STATUS_KIND_ATTACK_ICE_BOMB_START
ITEM_MARX_STATUS_KIND_ATTACK_PLANT_GROWS
ITEM_MARX_STATUS_KIND_ATTACK_PLANT_SOW_SEED
ITEM_MARX_STATUS_KIND_ATTACK_PLANT_START
ITEM_MARX_STATUS_KIND_ATTACK_THICK_LASER_END
ITEM_MARX_STATUS_KIND_ATTACK_THICK_LASER_LOOP
ITEM_MARX_STATUS_KIND_ATTACK_THICK_LASER_START
ITEM_MARX_STATUS_KIND_AVOID_TELEPORT
ITEM_MARX_STATUS_KIND_DEAD_REACTION
ITEM_MARX_STATUS_KIND_DEBUG_CONTROL
ITEM_MARX_STATUS_KIND_MOVE_STRAIGHT
ITEM_MARX_STATUS_KIND_MOVE_TELEPORT
ITEM_MASTERHANDBULLET_ACTION_CHANGE_MOTION_SHOOT2
ITEM_MASTERHANDBULLET_ACTION_SET_ANGLE
ITEM_MASTERHANDBULLET_ACTION_SET_ANGLE_DELAY
ITEM_MASTERHANDBULLET_STATUS_KIND_SHOOT
ITEM_MASTERHANDCHAKRAM_ACTION_SHOOT1
ITEM_MASTERHANDCHAKRAM_ACTION_SHOOT2
ITEM_MASTERHANDCHAKRAM_ACTION_SHOOT3
ITEM_MASTERHANDENERGYSHOT_ACTION_SHOOT
ITEM_MASTERHANDENERGYSHOT_STATUS_KIND_THROW2
ITEM_MASTERHANDIRONBALL_ACTION_SET_BOUND
ITEM_MASTERHANDIRONBALL_ACTION_SET_STRAIGHT
ITEM_MASTERHANDIRONBALL_STATUS_KIND_MOVE1
ITEM_MASTERHANDIRONBALL_STATUS_KIND_MOVE2
ITEM_MASTERHANDIRONBALL_STATUS_KIND_PRE_MOVE
ITEM_MASTERHANDKENZAN_STATUS_KIND_NEEDLE
ITEM_MASTERHANDPAINTBALL_ACTION_ROT
ITEM_MASTERHANDPAINTBALL_INSTANCE_WORK_FLOAT_B
ITEM_MASTERHANDPAINTBALL_INSTANCE_WORK_FLOAT_G
ITEM_MASTERHANDPAINTBALL_INSTANCE_WORK_FLOAT_R
ITEM_MASTERHANDSATELLITESHOT_ACTION_BEAM_DELETE
ITEM_MASTERHANDSATELLITESHOT_ACTION_BEAM_SHOOT
ITEM_MASTERHANDSATELLITESHOT_ACTION_DELETE
ITEM_MASTERHANDSATELLITESHOT_ACTION_SET_DUET
ITEM_MASTERHANDSATELLITESHOT_INSTANCE_WORK_FLAG_SATELLITE_BEAM_END
ITEM_MASTERHANDSATELLITESHOT_INSTANCE_WORK_FLAG_SATELLITE_BEAM_MOVE_DONE
ITEM_MASTERHANDSATELLITESHOT_INSTANCE_WORK_INT_POS_IDX
ITEM_MASTERHANDSATELLITESHOT_STATUS_KIND_SHOOT
ITEM_MASTERHANDSATELLITESHOT_STATUS_KIND_SHOOT_END
ITEM_MASTERHANDSATELLITE_ACTION_HIT_BEAM
ITEM_MASTERHANDSATELLITE_ACTION_LOST
ITEM_MASTERHANDSATELLITE_ACTION_SET_ROT
ITEM_MASTERHANDSATELLITE_ACTION_SHRINK
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_CATCH_HOMING_END
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_CHAKRAM_CREATE
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_CHAKRAM_THROW
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_IRON_BALL_CREATE
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_IRON_BALL_THROW
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_PAINT_BALL_CREATE
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_PAINT_BALL_THROW
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_RELEASE
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_THROW
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_WYUBIBEAM_SE_STOP
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_WYUBIBEAM_START
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_YUBIBEAM_BEAMSTART
ITEM_MASTERHAND_INSTANCE_WORK_FLAG_YUBIDEPPOU
ITEM_MASTERHAND_INSTANCE_WORK_FLOAT_HIPPATAKU_GA_HEIGHT
ITEM_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_1
ITEM_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_2
ITEM_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_3
ITEM_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_4
ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_BARK
ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_ELECTROSHOCK
ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_FINDER
ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_GOOPAA
ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_READY
ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_SCRATCH_BLOW
ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_START
ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_WFINGER_BEAM
ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHANDGRAVITYBALL_REMOVE
ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHANDLOOK_ATTACK
ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHANDLOOK_CHACE_START
ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHANDLOOK_END
ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHANDWFINGERBEAM_SE_END
ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHAND_DEAD
ITEM_MASTERHAND_MESSAGE_KIND_DEBUG_WAIT
ITEM_MASTERHAND_MESSAGE_KIND_MASTERHAND_DEAD
ITEM_MASTERHAND_MESSAGE_KIND_PAINTBALL_BORN
ITEM_MASTERHAND_STATUS_KIND_BARK
ITEM_MASTERHAND_STATUS_KIND_CHAKRAM_END
ITEM_MASTERHAND_STATUS_KIND_CHAKRAM_PRE_MOVE
ITEM_MASTERHAND_STATUS_KIND_CHAKRAM_START
ITEM_MASTERHAND_STATUS_KIND_COMPOUND_ATTACK_WAIT
ITEM_MASTERHAND_STATUS_KIND_DEBUG_CONTROL
ITEM_MASTERHAND_STATUS_KIND_DEBUG_WAIT
ITEM_MASTERHAND_STATUS_KIND_DOWN_END
ITEM_MASTERHAND_STATUS_KIND_DOWN_FALL
ITEM_MASTERHAND_STATUS_KIND_DOWN_LANDING
ITEM_MASTERHAND_STATUS_KIND_DOWN_LOOP
ITEM_MASTERHAND_STATUS_KIND_DOWN_START
ITEM_MASTERHAND_STATUS_KIND_DRILL_ATTACK
ITEM_MASTERHAND_STATUS_KIND_DRILL_END
ITEM_MASTERHAND_STATUS_KIND_DRILL_START
ITEM_MASTERHAND_STATUS_KIND_ELECTROSHOCK
ITEM_MASTERHAND_STATUS_KIND_ELECTROSHOCK_END
ITEM_MASTERHAND_STATUS_KIND_ELECTROSHOCK_START
ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT
ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_CHARGE_LOOP
ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_LOOP
ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_RUSH
ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_RUSH_END
ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_START_DOWN
ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_START_UP
ITEM_MASTERHAND_STATUS_KIND_FINDER
ITEM_MASTERHAND_STATUS_KIND_GOOPAA
ITEM_MASTERHAND_STATUS_KIND_HIKOUKI
ITEM_MASTERHAND_STATUS_KIND_HIKOUKI_END
ITEM_MASTERHAND_STATUS_KIND_HIKOUKI_START
ITEM_MASTERHAND_STATUS_KIND_HIPPATAKU
ITEM_MASTERHAND_STATUS_KIND_HIPPATAKU_HOLD
ITEM_MASTERHAND_STATUS_KIND_IRON_BALL
ITEM_MASTERHAND_STATUS_KIND_IRON_BALL_END
ITEM_MASTERHAND_STATUS_KIND_IRON_BALL_PRE_MOVE
ITEM_MASTERHAND_STATUS_KIND_IRON_BALL_START
ITEM_MASTERHAND_STATUS_KIND_KENZAN
ITEM_MASTERHAND_STATUS_KIND_KENZAN_END
ITEM_MASTERHAND_STATUS_KIND_KENZAN_PRE_MOVE
ITEM_MASTERHAND_STATUS_KIND_KENZAN_START
ITEM_MASTERHAND_STATUS_KIND_NIGIRU
ITEM_MASTERHAND_STATUS_KIND_NIGIRU_CANCEL
ITEM_MASTERHAND_STATUS_KIND_NIGIRU_CAPTURE
ITEM_MASTERHAND_STATUS_KIND_NIGIRU_CENTER_MOVE
ITEM_MASTERHAND_STATUS_KIND_NIGIRU_HOMING
ITEM_MASTERHAND_STATUS_KIND_NIGIRU_MISS_END
ITEM_MASTERHAND_STATUS_KIND_NIGIRU_MISS_MOVE
ITEM_MASTERHAND_STATUS_KIND_NIGIRU_THROW_END_1
ITEM_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_END
ITEM_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_HOLD
ITEM_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_HOMING
ITEM_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_START
ITEM_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_START_MOVE
ITEM_MASTERHAND_STATUS_KIND_PAINT_BALL
ITEM_MASTERHAND_STATUS_KIND_PAINT_BALL_END
ITEM_MASTERHAND_STATUS_KIND_PAINT_BALL_START
ITEM_MASTERHAND_STATUS_KIND_PH_ATTACK
ITEM_MASTERHAND_STATUS_KIND_PH_ATTACK_MOVE
ITEM_MASTERHAND_STATUS_KIND_PH_RANDOM_TIME_WAIT
ITEM_MASTERHAND_STATUS_KIND_RND_WAIT
ITEM_MASTERHAND_STATUS_KIND_SATELLITE_GUN_END
ITEM_MASTERHAND_STATUS_KIND_SATELLITE_GUN_FIRING
ITEM_MASTERHAND_STATUS_KIND_SATELLITE_GUN_HOLD
ITEM_MASTERHAND_STATUS_KIND_SATELLITE_GUN_SHOOT
ITEM_MASTERHAND_STATUS_KIND_SATELLITE_GUN_START
ITEM_MASTERHAND_STATUS_KIND_SCRATCH_BLOW
ITEM_MASTERHAND_STATUS_KIND_SCRATCH_BLOW_LOOP
ITEM_MASTERHAND_STATUS_KIND_SCRATCH_BLOW_START
ITEM_MASTERHAND_STATUS_KIND_TRANS_PHASE
ITEM_MASTERHAND_STATUS_KIND_TURN
ITEM_MASTERHAND_STATUS_KIND_WAIT_CHASE
ITEM_MASTERHAND_STATUS_KIND_WAIT_FEINT
ITEM_MASTERHAND_STATUS_KIND_WAIT_TELEPORT
ITEM_MASTERHAND_STATUS_KIND_WAIT_TIME
ITEM_MASTERHAND_STATUS_KIND_WAIT_TO_POINT
ITEM_MASTERHAND_STATUS_KIND_WFINGER_BEAM_START
ITEM_MASTERHAND_STATUS_KIND_YUBIDEPPOU
ITEM_MASTERHAND_STATUS_KIND_YUBIDEPPOU_END
ITEM_MASTERHAND_STATUS_KIND_YUBIDEPPOU_HOMING
ITEM_MASTERHAND_STATUS_KIND_YUBIDEPPOU_START
ITEM_MASTERHAND_STATUS_KIND_YUBIPACCHIN
ITEM_MASTERHAND_STATUS_KIND_YUBIPACCHIN_END
ITEM_MASTERHAND_STATUS_KIND_YUBIPACCHIN_END_START
ITEM_MASTERHAND_STATUS_KIND_YUBIPACCHIN_HOMING
ITEM_MASTERHAND_STATUS_KIND_YUBIPACCHIN_START
ITEM_MASTERHAND_STATUS_KIND_YUBI_BEAM
ITEM_MECHAKOOPA_ACTION_INJECTION
ITEM_MECHAKOOPA_ACTION_TERM
ITEM_MECHAKOOPA_INSTANCE_WORK_FLAG_TEAM_ATTACK
ITEM_MECHAKOOPA_INSTANCE_WORK_FLAG_THROW
ITEM_MECHAKOOPA_STATUS_KIND_BOUND
ITEM_MECHAKOOPA_STATUS_KIND_DEAD
ITEM_MECHAKOOPA_STATUS_KIND_GETUP
ITEM_MECHAKOOPA_STATUS_KIND_HOP
ITEM_MECHAKOOPA_STATUS_KIND_HOP_TO_LOST
ITEM_MECHAKOOPA_STATUS_KIND_INJECTION
ITEM_MECHAKOOPA_STATUS_KIND_MOVE
ITEM_MECHAKOOPA_STATUS_KIND_STOP
ITEM_MECHAKOOPA_STATUS_KIND_TURN
ITEM_MELOETTA_STATUS_KIND_ATTACK
ITEM_MELOETTA_STATUS_KIND_MOVE
ITEM_MELOETTA_STATUS_KIND_TURN
ITEM_METAGROSS_STATUS_KIND_ATTACK
ITEM_METAGROSS_STATUS_KIND_WAIT
ITEM_METALBLADE_ACTION_SPECIAL_THROW
ITEM_METALBLADE_ACTION_TERM
ITEM_METALBLADE_INSTANCE_WORK_FLAG_DROP
ITEM_METALBLADE_INSTANCE_WORK_FLAG_REFLECT
ITEM_METALBLADE_INSTANCE_WORK_FLAG_SPECIAL_THROW
ITEM_METALBLADE_INSTANCE_WORK_FLAG_SPEED_REVERSE
ITEM_METALBLADE_INSTANCE_WORK_INT_INIT_SPEED_REVERSE_FRAME
ITEM_METALBLADE_INSTANCE_WORK_INT_STICK_TOUCH_ID
ITEM_METALBLADE_STATUS_KIND_STICK_AIR
ITEM_METALBLADE_STATUS_KIND_STICK_GROUND
ITEM_METAMON_ACTION_DEATH
ITEM_METAMON_ACTION_KO
ITEM_METAMON_ACTION_TERM
ITEM_METAMON_ACTION_TIMEUP
ITEM_METAMON_ACTION_TIMEUP_STAY
ITEM_METAMON_INSTANCE_WORK_EFFECT_SCALE
ITEM_METAMON_INSTANCE_WORK_FLAG_FIGHTER_ON
ITEM_METAMON_STATUS_KIND_FIGHTER_TO_METAMON
ITEM_METAMON_STATUS_KIND_METAMON_TO_FIGHTER
ITEM_METAMON_STATUS_KIND_WAIT
ITEM_METROID_STATUS_KIND_ICE
ITEM_MIDNA_STATUS_KIND_RETURN_GROUND
ITEM_MIDNA_STATUS_KIND_SWING_ARM
ITEM_MIDNA_STATUS_KIND_TELEPORT
ITEM_MIDNA_STATUS_KIND_THROW_ATTACK
ITEM_MIDNA_STATUS_KIND_WAIT
ITEM_MIJUMARU_STATUS_KIND_ATTACK
ITEM_MIJUMARU_STATUS_KIND_ATTACKEND
ITEM_MIJUMARU_STATUS_KIND_ATTACKSTART
ITEM_MIJUMARU_STATUS_KIND_TURN
ITEM_MIMIKKYU_INSTANCE_WORK_FLAG_CAPTURED_FIGHTER_SCALE_BEGIN
ITEM_MIMIKKYU_INSTANCE_WORK_FLAG_CATCH_CUT
ITEM_MIMIKKYU_INSTANCE_WORK_FLAG_COMPLETE_CAPTURE
ITEM_MIMIKKYU_INSTANCE_WORK_INT_TARGET_ID
ITEM_MIMIKKYU_STATUS_KIND_ATTACK
ITEM_MIMIKKYU_STATUS_KIND_ATTACK_AIR
ITEM_MIMIKKYU_STATUS_KIND_CAPTURE_END
ITEM_MIMIKKYU_STATUS_KIND_CAPTURE_LOOP
ITEM_MIMIKKYU_STATUS_KIND_CAPTURE_LOOP_FALL
ITEM_MIMIKKYU_STATUS_KIND_CAPTURE_LOOP_LANDING
ITEM_MIMIKKYU_STATUS_KIND_CAPTURE_START
ITEM_MIMIKKYU_STATUS_KIND_JUMP
ITEM_MIMIKKYU_STATUS_KIND_RUN
ITEM_MIMIKKYU_STATUS_KIND_TURN
ITEM_MIMIKKYU_STATUS_KIND_WALK
ITEM_MONSTERSCHILD_STATUS_KIND_EXIT
ITEM_MONSTERSCHILD_STATUS_KIND_MOVE
ITEM_MONSTERS_MESSAGE_KIND_LOST
ITEM_MONSTERS_MESSAGE_KIND_MOVE_START
ITEM_MONSTERS_MESSAGE_KIND_SMASH_DEAD
ITEM_MONSTERS_MESSAGE_KIND_SYNC_HP
ITEM_MONSTERS_STATUS_KIND_MOVE
ITEM_MONSTERS_STATUS_KIND_ROOT_WAIT
ITEM_MOON_INSTANCE_WORK_DEBRIS_RISE_EFFECT_HADNLE
ITEM_MOON_INSTANCE_WORK_FLAG_DEBRIS_RISE_EFFECT_REMOVE
ITEM_MOON_INSTANCE_WORK_FLAG_SHOCKWAVE_EFFECT_REMOVE
ITEM_MOON_INSTANCE_WORK_SHOCKWAVE_EFFECT_HANDLE
ITEM_MOON_STATUS_KIND_APPEAR
ITEM_MOON_STATUS_KIND_IMPACT
ITEM_MOTHERBRAIN_STATUS_KIND_EXPLODING
ITEM_MOTHERBRAIN_STATUS_KIND_GROW
ITEM_MOTHERBRAIN_STATUS_KIND_INITIAL_HIDE
ITEM_MOTHERBRAIN_STATUS_KIND_LOST_NO_SPACE
ITEM_MOTHERBRAIN_STATUS_KIND_SHOT_BLASTER_LASER
ITEM_MOTHERBRAIN_STATUS_KIND_SHOT_RING_LASER
ITEM_MOTHERBRAIN_STATUS_KIND_SLIDING
ITEM_MOTHERBRAIN_STATUS_KIND_TURN
ITEM_MOTHERBRAIN_STATUS_KIND_WAIT
ITEM_MURABITO_GEN_EQUIP
ITEM_MURABITO_GEN_HAND
ITEM_MURABITO_GEN_HAVE
ITEM_MURABITO_GEN_NONE
ITEM_MURABITO_GEN_QUICK
ITEM_MURABITO_GEN_SHOOT
ITEM_MURABITO_GEN_USE
ITEM_MUSHROOM_STATUS_KIND_TURN
ITEM_NAMAKOBUSHI_INSTANCE_WORK_FLAG_IS_ATTACK_CANCEL
ITEM_NAMAKOBUSHI_INSTANCE_WORK_INT_COUNTER_TREAD_UNABLE
ITEM_NAMAKOBUSHI_STATUS_KIND_AIR_TOBIDASU
ITEM_NAMAKOBUSHI_STATUS_KIND_CLIFF_TOBIDASU
ITEM_NAMAKOBUSHI_STATUS_KIND_TOBIDASU
ITEM_NAMAKOBUSHI_STATUS_KIND_TREAD_CLIFF_TOBIDASU
ITEM_NAMAKOBUSHI_STATUS_KIND_TREAD_TOBIDASU
ITEM_NAMAKOBUSHI_STATUS_KIND_TREAD_TURN_CLIFF_TOBIDASU
ITEM_NAMAKOBUSHI_STATUS_KIND_TREAD_TURN_TOBIDASU
ITEM_NAMAKOBUSHI_STATUS_KIND_TURN_CLIFF_TOBIDASU
ITEM_NAMAKOBUSHI_STATUS_KIND_TURN_TOBIDASU
ITEM_NASYA_INSTANCE_WORK_FLAG_START_UPDATE_COLLISION
ITEM_NASYA_INSTANCE_WORK_INT_LEFT_COL_IDX
ITEM_NASYA_INSTANCE_WORK_INT_RIGHT_COL_IDX
ITEM_NASYA_STATUS_KIND_WALK
ITEM_NASYA_STATUS_KIND_WALK_END
ITEM_NASYA_STATUS_KIND_WALK_START
ITEM_NIGHTMARE_INSTANCE_WORK_FLAG_END_ATTACK
ITEM_NIGHTMARE_INSTANCE_WORK_FLAG_END_BLIND
ITEM_NIGHTMARE_INSTANCE_WORK_FLAG_START_BLIND
ITEM_NIGHTMARE_INSTANCE_WORK_INT_SCALING_STATUS
ITEM_NIGHTMARE_STATUS_KIND_ORB_FLY
ITEM_NIGHTMARE_STATUS_KIND_WIZARD_APPEAR
ITEM_NIKKIILLUST1_INSTANCE_WORK_INT_ATTACK_COUNT
ITEM_NIKKIILLUST6_INSTANCE_WORK_FLOAT_TARGET_OFFSET
ITEM_NIKKI_INSTANCE_WORK_FLAG_CAMERA_FRONT
ITEM_NIKKI_INSTANCE_WORK_FLOAT_NEAR_CLIP_OFFSET
ITEM_NIKKI_INSTANCE_WORK_FLOAT_OFFSET_Z
ITEM_NIKKI_INSTANCE_WORK_FLOAT_ROT_Y
ITEM_NIKKI_INSTANCE_WORK_FLOAT_SCREEN_POS_X
ITEM_NIKKI_INSTANCE_WORK_FLOAT_SCREEN_POS_Y
ITEM_NIKKI_STATUS_KIND_CHANGE_FRONT
ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST1
ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST2
ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST3
ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST4
ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST5
ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST6
ITEM_NIKKI_STATUS_KIND_DRAW
ITEM_NYARTHSHOT_STATUS_KIND_SHOOT
ITEM_NYARTHSHOT_STATUS_KIND_SLEEP
ITEM_NYARTH_STATUS_KIND_SHOOT
ITEM_NYARTH_STATUS_KIND_SHOOT_AIR
ITEM_PACMANAPPLE_STATUS_KIND_SPECIAL_HAVE
ITEM_PACMANBELL_INSTANCE_WORK_INT_THROW_FRAME
ITEM_PACMANBELL_INSTANCE_WORK_INT_TOP_DEAD_CENTRE
ITEM_PACMANBELL_STATUS_KIND_SPECIAL_HAVE
ITEM_PACMANBOSS_INSTANCE_WORK_FLOAT_ROT_ANGLE
ITEM_PACMANBOSS_INSTANCE_WORK_INT_ROT_FRAME
ITEM_PACMANBOSS_INSTANCE_WORK_INT_STATE
ITEM_PACMANBOSS_INSTANCE_WORK_INT_THROW_FRAME
ITEM_PACMANBOSS_STATUS_KIND_SPECIAL_HAVE
ITEM_PACMANCHERRY_STATUS_KIND_SPECIAL_HAVE
ITEM_PACMANKEY_STATUS_KIND_SPECIAL_HAVE
ITEM_PACMANMELON_STATUS_KIND_SPECIAL_HAVE
ITEM_PACMANORANGE_STATUS_KIND_SPECIAL_HAVE
ITEM_PACMANSTRAWBERRY_STATUS_KIND_SPECIAL_HAVE
ITEM_PACMAN_ACTION_CHARGE_HAVE
ITEM_PACMAN_ACTION_TERM
ITEM_PACMAN_INSTANCE_WORK_FLAG_DROP
ITEM_PACMAN_INSTANCE_WORK_FLAG_HIT
ITEM_PACMAN_INSTANCE_WORK_FLAG_HOP
ITEM_PACMAN_INSTANCE_WORK_FLAG_THROW
ITEM_PACMAN_INSTANCE_WORK_FLAG_UNABLE_PICKUP
ITEM_PACMAN_INSTANCE_WORK_INT_BOUND_COUNT
ITEM_PACMAN_INSTANCE_WORK_INT_LIFE
ITEM_PALKIA_STATUS_KIND_CUT
ITEM_PALKIA_STATUS_KIND_ROLL
ITEM_PALKIA_STATUS_KIND_ROLL_END
ITEM_PARTIAL_MOTION_NUM
ITEM_PARTIAL_MOTION_SLOT_0
ITEM_PARTIAL_MOTION_SLOT_1
ITEM_PASARAN_INSTANCE_WORK_FLAG_IS_BOSS
ITEM_PASARAN_INSTANCE_WORK_FLOAT_ATK_SIZE
ITEM_PASARAN_INSTANCE_WORK_FLOAT_POWER
ITEM_PASARAN_INSTANCE_WORK_FLOAT_SCALE
ITEM_PASARAN_INSTANCE_WORK_INT_HIT_STOP_CNT
ITEM_PASARAN_STATUS_KIND_GROUND_FLY
ITEM_PEACHDAIKON_ACTION_SPECIAL_INIT
ITEM_PEACHDAIKON_ACTION_TERM
ITEM_PEACHDAIKON_INSTANCE_WORK_INT_ATTACK_POWER
ITEM_PEACHDAIKON_STATUS_KIND_THROW_BOUND
ITEM_PEROPPAFU_STATUS_KIND_ATTACK
ITEM_PEROPPAFU_STATUS_KIND_END
ITEM_PEROPPAFU_STATUS_KIND_START
ITEM_PICKELBOMB_ACTION_SPECIAL_LW
ITEM_PICKELBOMB_INSTANCE_WORK_FLAG_FIRE
ITEM_PICKELBOMB_INSTANCE_WORK_FLAG_FLASH
ITEM_PICKELBOMB_INSTANCE_WORK_FLOAT_LIFE
ITEM_PICKELBOMB_INSTANCE_WORK_INT_OBJECT_ID
ITEM_PICKELBOMB_INSTANCE_WORK_INT_SE_HANDLE
ITEM_PICKELOBJECT_ACTION_INIT
ITEM_PICKELOBJECT_ACTION_LIMIT_OVER
ITEM_PICKELOBJECT_ACTION_RESET_STATUS
ITEM_PICKELOBJECT_ACTION_UPDATE_COLLISION
ITEM_PICKELOBJECT_INSTANCE_WORK_FLAG_COLLISION_ENABLED
ITEM_PICKELOBJECT_INSTANCE_WORK_FLAG_COLLISION_UPDATED
ITEM_PICKELOBJECT_INSTANCE_WORK_FLAG_COLLISION_UPDATE_AS_MOVE
ITEM_PICKELOBJECT_INSTANCE_WORK_FLAG_DONE_REPLACE_HP
ITEM_PICKELOBJECT_INSTANCE_WORK_FLAG_HEADING
ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_LD_X
ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_LD_Y
ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_LU_X
ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_LU_Y
ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_RD_X
ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_RD_Y
ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_RU_X
ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_RU_Y
ITEM_PICKELOBJECT_INSTANCE_WORK_INT_BROKE_OBJECT_ID
ITEM_PICKELOBJECT_INSTANCE_WORK_INT_COLLSION_HANDLE
ITEM_PICKELOBJECT_INSTANCE_WORK_INT_GENERATE_OWNER_ID
ITEM_PICKELOBJECT_INSTANCE_WORK_INT_MATERIAL_KIND
ITEM_PICKELOBJECT_INSTANCE_WORK_INT_WALL_LEFT_OBJECT_ID
ITEM_PICKELOBJECT_INSTANCE_WORK_INT_WALL_LEFT_PRESS_FRAME
ITEM_PICKELOBJECT_INSTANCE_WORK_INT_WALL_RIGHT_OBJECT_ID
ITEM_PICKELOBJECT_INSTANCE_WORK_INT_WALL_RIGHT_PRESS_FRAME
ITEM_PICKELOBJECT_STATUS_KIND_FLOAT
ITEM_PICKELOBJECT_STATUS_KIND_PRE_LOST
ITEM_PICKELOBJECT_STATUS_WORK_FLOAT_FIGHTER_HEADING_JOSTLE_DOWN_GROUND_POS_X
ITEM_PICKELOBJECT_STATUS_WORK_FLOAT_FIGHTER_HEADING_JOSTLE_DOWN_GROUND_POS_Y
ITEM_PICKELOBJECT_STATUS_WORK_FLOAT_HP_DAMAGE_FOR_AI
ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_HEADING_LONG_FRAME
ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_HEADING_OBJECT_ID
ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_HEADING_PRESS_FRAME
ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_LANDING_FRAME
ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_LANDING_OBJECT_ID
ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_LANDING_PRESS_FRAME
ITEM_PICKELOBJECT_STATUS_WORK_INT_HEADING_FRAME
ITEM_PICKELOBJECT_STATUS_WORK_INT_SIDE_LR_EFFECT_HANDLE
ITEM_PICKELOBJECT_STATUS_WORK_INT_SIDE_LR_MISS_EFFECT_HANDLE
ITEM_PICKELOBJECT_STATUS_WORK_INT_SIDE_UD_EFFECT_HANDLE
ITEM_PICKELOBJECT_STATUS_WORK_INT_SIDE_UD_MISS_EFFECT_HANDLE
ITEM_PICKELOBJECT_STATUS_WORK_INT_STATUS_FRAME
ITEM_PICKUP_SEARCH_MODE_GRASS
ITEM_PICKUP_SEARCH_MODE_IGNORE_GRASS
ITEM_PICKUP_SEARCH_MODE_NORMAL
ITEM_PIKMIN_ATTACH_KIND_MATRIX
ITEM_PIKMIN_ATTACH_KIND_NONE
ITEM_PIKMIN_ATTACH_KIND_TRANS
ITEM_PIKMIN_ATTACH_KIND_TRANS_NO_ROT
ITEM_PITFALL_STATUS_KIND_THROUGH_AIR
ITEM_PITFALL_STATUS_KIND_THROUGH_GROUND
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_CHAKRAM_CREATE
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_CHAKRAM_THROW
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_IRON_BALL_CREATE
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_IRON_BALL_THROW
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_WYUBIBEAM_START
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_YUBIBEAM_BEAMSTART
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_YUBIBEAM_MOVE_ENABLE
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_YUBIDEPPOU
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLOAT_HIPPATAKU_GA_HEIGHT
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_1
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_2
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_3
ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_4
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_CHAKRAM_END
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_CHAKRAM_START
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DOWN_END
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DOWN_FALL
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DOWN_LANDING
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DOWN_LOOP
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DOWN_START
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DRILL_END
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DRILL_FALL
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DRILL_START
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DRILL_SUKA
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_ENTRY
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_HIPPATAKU
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_HIPPATAKU_HOLD
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_IRON_BALL
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_IRON_BALL_END
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_IRON_BALL_START
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_MOVE
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_END
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_FALL
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_HOLD
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_SUKA
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_TURN
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_TURN_DUSH
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_WAIT
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIDEPPOU
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIDEPPOU_END
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIDEPPOU_HOMING
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIDEPPOU_START
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIPACCHIN
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIPACCHIN_END
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIPACCHIN_END_START
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIPACCHIN_START
ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBI_BEAM
ITEM_POWBLOCK_INSTANCE_WORK_INT_ATTACK_OBJECT_ID
ITEM_POWBLOCK_STATUS_KIND_BOUNCE
ITEM_POWBLOCK_STATUS_KIND_EFFECT_MOTION
ITEM_POWERESA_ACTION_INIT
ITEM_POWERESA_ACTION_TERM
ITEM_POWERESA_INSTANCE_WORK_FLOAT_DAMAGE
ITEM_POWERESA_INSTANCE_WORK_INT_OWNER_ID
ITEM_POWERESA_INSTANCE_WORK_INT_TEAM_NO
ITEM_PRIZEHR_ACTION_KIND_1
ITEM_PRIZEHR_ACTION_KIND_2
ITEM_PRIZEHR_ACTION_KIND_3
ITEM_PRIZEHR_ACTION_KIND_4
ITEM_PRIZEHR_ACTION_KIND_5
ITEM_PROPERTY_PARAM_INT_PARENT_MESSAGE
ITEM_PROPERTY_PARAM_INT_RIDE_NODE_HASH
ITEM_PROPERTY_PARAM_INT_SCALE_NODE_HASH
ITEM_PROPERTY_PARAM_INT_TABEMONO_SE_HASH
ITEM_RAICHUA_STATUS_KIND_LANDING_AIR
ITEM_RAICHUA_STATUS_KIND_RUN_AIR
ITEM_REFLECT_KIND_BORN
ITEM_REFLECT_KIND_NONE
ITEM_REFLECT_KIND_REFLECT
ITEM_REFLECT_KIND_TERM
ITEM_REVENGESHOOTERSHOT_INSTANCE_WORK_FLOAT_ATTACK_POWER
ITEM_REVENGESHOOTERSHOT_INSTANCE_WORK_FLOAT_ATTACK_SIZE
ITEM_REVENGESHOOTER_ACTION_INITIALIZE
ITEM_REVENGESHOOTER_ACTION_OTHERS
ITEM_REVENGESHOOTER_STATUS_PARAM_FLOAT_SHOOT_MOTION_RATE
ITEM_RIKI_STATUS_KIND_APPLY_EFFECT
ITEM_RIKI_STATUS_KIND_WAIT
ITEM_RIPSTICKSHOT_ACTION_SHOOT
ITEM_RIPSTICKSHOT_ACTION_TERM
ITEM_ROBINPRESS_STATUS_KIND_DOWN
ITEM_ROBINPRESS_STATUS_KIND_UP
ITEM_ROBINSHOT_STATUS_KIND_CORRECT
ITEM_ROBINSHOT_STATUS_KIND_DAMAGE
ITEM_ROBINSHOT_STATUS_KIND_SEARCH
ITEM_ROBIN_INSTANCE_WORK_FLAG_SHOOT
ITEM_ROBIN_STATUS_KIND_ATTACK
ITEM_ROBIN_STATUS_KIND_LIFT
ITEM_ROBIN_STATUS_KIND_PRESS
ITEM_ROBIN_STATUS_KIND_SEARCH
ITEM_ROBIN_STATUS_KIND_TELEPORT
ITEM_ROBIN_STATUS_KIND_WAIT
ITEM_ROBOTGYRO_ACTION_SET_CHARGE_FRAME
ITEM_ROBOTGYRO_ACTION_TERM
ITEM_ROBOTGYRO_INSTANCE_WORK_FLAG_ROBOT_THROW
ITEM_ROBOTGYRO_INSTANCE_WORK_FLOAT_CHARGE
ITEM_ROBOTGYRO_STATUS_KIND_FURAFURA
ITEM_ROCKETBELT_ACTION_FALL_JET_SMOKE_END
ITEM_ROCKETBELT_ACTION_FALL_JET_SMOKE_START
ITEM_ROCKETBELT_ACTION_FLY_JET_FIRE_END
ITEM_ROCKETBELT_ACTION_FLY_JET_FIRE_START
ITEM_ROCKETBELT_ACTION_INFINITY
ITEM_ROCKETBELT_ACTION_JUMP_JET_FIRE
ITEM_ROCKETBELT_ACTION_SET_ENERGY
ITEM_ROCKETBELT_ACTION_SET_HAVE_COUNTER
ITEM_ROCKETBELT_INSTANCE_WORK_FLAG_HAVE_INFINITY
ITEM_ROCKETBELT_INSTANCE_WORK_INT_HAVE_COUNTER
ITEM_ROCKETBELT_INSTANCE_WORK_SMOKELOOP_FRONT_EFFECT_HANDLE
ITEM_ROCKETBELT_INSTANCE_WORK_SMOKELOOP_REAR_EFFECT_HANDLE
ITEM_ROCKETBELT_STATUS_KIND_FLY_AWAY
ITEM_RODIN_INSTANCE_WORK_FLAG_HEEL_DROP_START
ITEM_RODIN_INSTANCE_WORK_FLAG_ITEM_CREATE
ITEM_RODIN_INSTANCE_WORK_FLAG_ITEM_THROW
ITEM_RODIN_INSTANCE_WORK_FLAG_LANDING_CHECK_ENABLE
ITEM_RODIN_INSTANCE_WORK_FLAG_SPAWN_ARM_LEFT
ITEM_RODIN_INSTANCE_WORK_FLAG_SPAWN_ARM_RIGHT
ITEM_RODIN_INSTANCE_WORK_FLAG_SPAWN_ARM_STRAIGHT
ITEM_RODIN_INSTANCE_WORK_FLAG_SPAWN_ARM_UPPER
ITEM_RODIN_INSTANCE_WORK_FLAG_WALL_CHECK_ENABLE
ITEM_RODIN_MESSAGE_KIND_CANCEL
ITEM_RODIN_MESSAGE_KIND_HIT_STOP
ITEM_RODIN_STATUS_KIND_ATTACK_HEELDROP
ITEM_RODIN_STATUS_KIND_ATTACK_KICKDOWN
ITEM_RODIN_STATUS_KIND_ATTACK_KICKUP
ITEM_RODIN_STATUS_KIND_ATTACK_ONETWO
ITEM_RODIN_STATUS_KIND_ATTACK_STRAIGHT
ITEM_RODIN_STATUS_KIND_ATTACK_TRAMPLE
ITEM_RODIN_STATUS_KIND_ATTACK_UPPER
ITEM_RODIN_STATUS_KIND_FLUTTER
ITEM_RODIN_STATUS_KIND_HEELDROP_LANDING
ITEM_RODIN_STATUS_KIND_KICKDOWN_LANDING
ITEM_ROKONASHOT_STATUS_KIND_HIT
ITEM_ROKONASHOT_STATUS_KIND_PILLAR
ITEM_ROKONASHOT_STATUS_KIND_SHOT
ITEM_ROKONA_STATUS_KIND_SHOT
ITEM_ROKONSHOT_STATUS_KIND_HIT
ITEM_ROKONSHOT_STATUS_KIND_PILLAR
ITEM_ROKONSHOT_STATUS_KIND_SHOT
ITEM_SABLE_STATUS_KIND_FROG_CHANGE
ITEM_SABLE_STATUS_KIND_FROG_FALL
ITEM_SABLE_STATUS_KIND_FROG_JUMP
ITEM_SABLE_STATUS_KIND_FROG_JUMP_AIR
ITEM_SABLE_STATUS_KIND_FROG_LANDING
ITEM_SABLE_STATUS_KIND_FROG_SMASH
ITEM_SABLE_STATUS_KIND_PRINCE_APPEAL
ITEM_SABLE_STATUS_KIND_PRINCE_CHANGE
ITEM_SABLE_STATUS_KIND_SNAKE_CHANGE
ITEM_SABLE_STATUS_KIND_SNAKE_FALL
ITEM_SABLE_STATUS_KIND_SNAKE_LANDING
ITEM_SABLE_STATUS_KIND_SNAKE_RUN
ITEM_SABLE_STATUS_KIND_SNAKE_SMASH
ITEM_SABLE_STATUS_KIND_SNAKE_TURN
ITEM_SABLE_STATUS_KIND_WAIT
ITEM_SANDBAG_ACTION_GOHOUBI_EFFECT
ITEM_SANDBAG_ACTION_HEAL
ITEM_SANDBAG_ACTION_KIND_QUICK_MAX
ITEM_SANDBAG_ACTION_KIND_QUICK_X1
ITEM_SANDBAG_ACTION_KIND_QUICK_X2
ITEM_SANDBAG_ACTION_KIND_QUICK_X3
ITEM_SANDBAG_ACTION_KIND_STOP_SE_ALL
ITEM_SANDBAG_ACTION_KIND_TIMEUP
ITEM_SANDBAG_ACTION_SCROLL
ITEM_SANDBAG_ACTION_SONICBOOM1
ITEM_SANDBAG_ACTION_SONICBOOM2
ITEM_SANDBAG_ACTION_SONICBOOM3
ITEM_SANDBAG_ACTION_SONICBOOM4
ITEM_SANDBAG_ACTION_TERM
ITEM_SANDBAG_INSTANCE_WORK_FLAG_IS_AVAILABLE_TO_BREAK_VARRIER
ITEM_SANDBAG_INSTANCE_WORK_FLAG_NO_LANDING_SMOKE
ITEM_SANDBAG_INSTANCE_WORK_FLAG_NO_POCKET
ITEM_SANDBAG_INSTANCE_WORK_FLOAT_PREDICT_LANDING_POS_X
ITEM_SANDBAG_INSTANCE_WORK_FLOAT_PREDICT_STOP_POS_X
ITEM_SANDBAG_INSTANCE_WORK_INT_FINISH_LEVEL
ITEM_SANDBAG_STATUS_KIND_CAPTURE_THROW
ITEM_SANDBAG_STATUS_KIND_CATCH
ITEM_SANDBAG_STATUS_KIND_CATCH_CUT
ITEM_SANDBAG_STATUS_KIND_DOWN
ITEM_SCALE_ANIM_TYPE_INTERPOLATE
ITEM_SCALE_ANIM_TYPE_KEEP
ITEM_SCALE_ANIM_TYPE_LOOP
ITEM_SCALE_ANIM_TYPE_NONE
ITEM_SCALE_ANIM_TYPE_NORMAL
ITEM_SCALE_ANIM_TYPE_SMALL_TO_NORMAL
ITEM_SCALE_ANIM_TYPE_TERM
ITEM_SCALE_TYPE_FIGHTER
ITEM_SCALE_TYPE_NORMAL
ITEM_SCALE_TYPE_TERM
ITEM_SCREW_ACTION_INFINITY
ITEM_SCREW_ACTION_RESET
ITEM_SCREW_ACTION_SET_HAVE_COUNTER
ITEM_SCREW_ACTION_TERM
ITEM_SCREW_INSTANCE_WORK_FLAG_HAVE_INFINITY
ITEM_SCREW_INSTANCE_WORK_INT_HAVE_COUNTER
ITEM_SCREW_STATUS_KIND_BUMP
ITEM_SEARCH_NO_NUM
ITEM_SEARCH_NO_SPECIALIZER
ITEM_SEARCH_NO_SPECIALIZER_2ND
ITEM_SEARCH_NO_SYSTEM
ITEM_SENSORBOMB_STATUS_KIND_NOHAVE_AIR
ITEM_SENSORBOMB_STATUS_KIND_NOHAVE_GROUND
ITEM_SHADOW_STATUS_KIND_ATTACK_END
ITEM_SHADOW_STATUS_KIND_ATTACK_SLOW
ITEM_SHADOW_STATUS_KIND_ATTACK_SLOW_LOOP
ITEM_SHADOW_STATUS_KIND_ATTACK_STOP
ITEM_SHADOW_STATUS_KIND_ATTACK_STOP_LOOP
ITEM_SHERIFF_STATUS_KIND_SELECTWALK
ITEM_SHERIFF_STATUS_KIND_WALKDOWN
ITEM_SHERIFF_STATUS_KIND_WALKLEFT
ITEM_SHERIFF_STATUS_KIND_WALKRIGHT
ITEM_SHERIFF_STATUS_KIND_WALKTARGETX
ITEM_SHERIFF_STATUS_KIND_WALKTARGETY
ITEM_SHERIFF_STATUS_KIND_WALKUP
ITEM_SHIELD_KIND_BORN
ITEM_SHIELD_KIND_HOP
ITEM_SHIELD_KIND_LOST
ITEM_SHIELD_KIND_NONE
ITEM_SHIELD_KIND_NO_HOP
ITEM_SHIELD_KIND_TERM
ITEM_SHIOKARAZU_BGM_KIND_KIMIIRONISOMETE
ITEM_SHIOKARAZU_BGM_KIND_SHIOKARABUSHI
ITEM_SHIOKARAZU_STATUS_KIND_ZOOM_WAIT
ITEM_SHOVELKNIGHT_ACTION_KIND_FORCE_LOST
ITEM_SHOVELKNIGHT_INSTANCE_WORK_FLAG_DIG_GROUND_OBJECT_CREATE
ITEM_SHOVELKNIGHT_INSTANCE_WORK_FLAG_TURN_VISIBILITY_CHANGE
ITEM_SHOVELKNIGHT_REFLECTOR_KIND_SHOVEL
ITEM_SHOVELKNIGHT_REFLECTOR_KIND_TERM
ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_DIG_AIR
ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_DIG_GROUND
ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_LOWER_STAB
ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_LOWER_STAB_END
ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_LOWER_STAB_HOP
ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_LOWER_STAB_LANDING
ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_LOWER_STAB_START
ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_REFLECT_AIR
ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_REFLECT_GROUND
ITEM_SIRNIGHT_STATUS_KIND_ENTRY_AIR
ITEM_SIRNIGHT_STATUS_KIND_ENTRY_GROUND
ITEM_SIRNIGHT_STATUS_KIND_TURN
ITEM_SIRNIGHT_STATUS_KIND_WALK
ITEM_SIZE_HEAVY
ITEM_SIZE_INVALID
ITEM_SIZE_KIND_LARGE
ITEM_SIZE_KIND_SMALL
ITEM_SIZE_KIND_TERM
ITEM_SIZE_LIGHT
ITEM_SIZE_MASK_ALL
ITEM_SKULLKID_INSTANCE_WORK_FLAG_FLIP_SCREEN
ITEM_SKULLKID_STATUS_KIND_APPLY_EFFECT
ITEM_SLOPE_TYPE_KEEPANGLE
ITEM_SLOPE_TYPE_KILLEREYE
ITEM_SLOPE_TYPE_NONE
ITEM_SLOPE_TYPE_SLANT
ITEM_SLOPE_TYPE_SLANT_KEEP_Y_ROT
ITEM_SLOPE_TYPE_SLANT_SMOOTH
ITEM_SLOPE_TYPE_TERM
ITEM_SLOPE_TYPE_UP
ITEM_SLOPE_TYPE_UP_SMOOTH
ITEM_SLOW_KIND_NORMAL
ITEM_SLOW_KIND_TERM
ITEM_SLOW_RESULT_ALL
ITEM_SLOW_RESULT_HAZURE
ITEM_SLOW_RESULT_NORMAL
ITEM_SLOW_RESULT_TERM
ITEM_SMARTBOMB_ACTION_PLAYABLEROLL
ITEM_SMARTBOMB_ACTION_TERM
ITEM_SMASHBALLHEAVY_ACTION_DROP_RESTART
ITEM_SMASHBALLHEAVY_ACTION_TERM
ITEM_SMASHBALLHEAVY_STATUS_KIND_MOVE
ITEM_SMASHBALLHEAVY_STATUS_KIND_RESTART
ITEM_SMASHBALLHEAVY_STATUS_KIND_ROLLSTART
ITEM_SMASHBALLHEAVY_STATUS_KIND_WAIT_RESPAWN
ITEM_SMASHBALL_STATUS_FIGHTER_DRAWING
ITEM_SMASHBALL_STATUS_KIND_BOUND
ITEM_SMASHBALL_STATUS_KIND_EXIT
ITEM_SMASHBALL_STATUS_KIND_THROUGH
ITEM_SMOKESCREEN_STATUS_KIND_HAVE_SLEEP
ITEM_SNAKECBOX_ACTION_ENABLE_PICKUP
ITEM_SNAKECBOX_ACTION_RESULT
ITEM_SNAKECBOX_ACTION_TERM
ITEM_SNAKECBOX_INSTANCE_WORK_FLAG_FOR_RESULT
ITEM_SOCCERBALL_INSTANCE_WORK_INT_ATTACK_POWER
ITEM_SOCCERBALL_STATUS_KIND_WARP
ITEM_SOLGALEO_INSTANCE_WORK_FLAG_EFFECT_HANDLE_FIRE
ITEM_SOLGALEO_INSTANCE_WORK_FLAG_EFFECT_HANDLE_FIRE2
ITEM_SOLGALEO_INSTANCE_WORK_FLAG_TAKE_OFF
ITEM_SOLGALEO_STATUS_KIND_ATTACK
ITEM_SOLGALEO_STATUS_KIND_ATTACK_END
ITEM_SOLGALEO_STATUS_KIND_ATTACK_ROT
ITEM_SOLGALEO_STATUS_KIND_ATTACK_SLEEP
ITEM_SOLGALEO_STATUS_KIND_ATTACK_START
ITEM_SPECIALFLAG_ACTION_HOIST_END_FAILURE
ITEM_SPECIALFLAG_ACTION_HOIST_END_SUCCESS
ITEM_SPECIALFLAG_ACTION_HOIST_START
ITEM_SPECIALFLAG_ACTION_TERM
ITEM_SPECIALIZED_PARAM_FLOAT_AIR_BRAKE_X
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_MINSPEED
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_CEILING_MUL_X
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_CEILING_MUL_Y
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_MUL_X
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_MUL_Y
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_THROW_ADD_X
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_THROW_ADD_Y
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_THROW_MUL
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_WALL_ADD_Y
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_WALL_MUL_X
ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_WALL_MUL_Y
ITEM_SPECIALIZED_PARAM_FLOAT_CLIP_SPHERE_OFFY
ITEM_SPECIALIZED_PARAM_FLOAT_CLIP_SPHERE_R
ITEM_SPECIALIZED_PARAM_FLOAT_GRAVITY_ACCEL
ITEM_SPECIALIZED_PARAM_FLOAT_GRAVITY_ACCEL_MAX
ITEM_SPECIALIZED_PARAM_FLOAT_GROUND_BRAKE_X
ITEM_SPECIALIZED_PARAM_FLOAT_HITSIZE
ITEM_SPECIALIZED_PARAM_FLOAT_MAPCOLL_SIZE_DOWN
ITEM_SPECIALIZED_PARAM_FLOAT_MAPCOLL_SIZE_HALFWIDTH
ITEM_SPECIALIZED_PARAM_FLOAT_MAPCOLL_SIZE_UP
ITEM_SPECIALIZED_PARAM_FLOAT_SCALE
ITEM_SPECIALIZED_PARAM_FLOAT_THROW_POWER_SPEED_ADD
ITEM_SPECIALIZED_PARAM_FLOAT_THROW_POWER_SPEED_MUL
ITEM_SPECIALIZED_PARAM_FLOAT_THROW_SPEED_MUL
ITEM_SPECIAL_FORCE_TYPE_CAPTURE
ITEM_SPECIAL_FORCE_TYPE_DEDEDE_SWALLOW
ITEM_SPECIAL_FORCE_TYPE_LUIGI_VACUUM
ITEM_SPECIAL_FORCE_TYPE_NUM
ITEM_SPECIAL_FORCE_TYPE_POCKET
ITEM_SPECIAL_FORCE_TYPE_SHIZUE_HOOKED
ITEM_SPECIAL_FORCE_TYPE_STAGE_GIMMICK_WARP
ITEM_SPRINGMANSHOT_ACTION_BRAKE
ITEM_SPRINGMANSHOT_ACTION_LOST
ITEM_SPRINGMANSHOT_ACTION_SET_SIDE
ITEM_SPRINGMANSHOT_INSTANCE_WORK_INT_PARENT_TARGET_ID
ITEM_SPRINGMANSHOT_STATUS_KIND_HOP
ITEM_SPRINGMAN_ACTION_PUNCH_L_HIT_STOP
ITEM_SPRINGMAN_ACTION_PUNCH_L_HOP
ITEM_SPRINGMAN_ACTION_PUNCH_L_MISS
ITEM_SPRINGMAN_ACTION_PUNCH_R_HIT_STOP
ITEM_SPRINGMAN_ACTION_PUNCH_R_HOP
ITEM_SPRINGMAN_ACTION_PUNCH_R_MISS
ITEM_SPRINGMAN_ARM_STATUS_NONE
ITEM_SPRINGMAN_ARM_STATUS_RETURN
ITEM_SPRINGMAN_ARM_STATUS_SHOOT
ITEM_SPRINGMAN_ARM_STATUS_STOP
ITEM_SPRINGMAN_INSTANCE_WORK_FLAG_NO_REACTION
ITEM_SPRINGMAN_INSTANCE_WORK_FLAG_SHOOT
ITEM_SPRINGMAN_SHIELD_GROUP_KIND_ALL
ITEM_SPRINGMAN_SHIELD_GROUP_KIND_BULLET
ITEM_SPRINGMAN_SHIELD_PROTECT_KIND_ALL
ITEM_SPRINGMAN_SHIELD_PROTECT_KIND_BULLET
ITEM_SPRINGMAN_SHIELD_PROTECT_KIND_NONE
ITEM_SPRINGMAN_SHIELD_PROTECT_KIND_NUM
ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1L_END
ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1L_MAIN
ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1L_START
ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1R_END
ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1R_MAIN
ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1R_START
ITEM_SPRINGMAN_STATUS_KIND_ATTACK_RUSH_END
ITEM_SPRINGMAN_STATUS_KIND_ATTACK_RUSH_MAIN
ITEM_SPRINGMAN_STATUS_KIND_ATTACK_RUSH_START
ITEM_SPRINGMAN_STATUS_KIND_GUARD
ITEM_SPRINGMAN_STATUS_KIND_GUARD_BREAK
ITEM_SPRINGMAN_STATUS_KIND_STEP_IN
ITEM_SPRINGMAN_STATUS_KIND_STEP_OUT
ITEM_STAFFSHOT_INSTANCE_WORK_FLOAT_CREATE_POS_X
ITEM_STAFFSHOT_INSTANCE_WORK_INT_EFFECT_HANDLE
ITEM_STAFF_ACTION_ROULETTE_SHOOT_PRE
ITEM_STAFY_STATUS_KIND_ATTACK_AIR
ITEM_STAFY_STATUS_KIND_ATTACK_GROUND
ITEM_STAFY_STATUS_KIND_WALK
ITEM_STARMAN_STATUS_KIND_ATTACKING_PK_BEAM_GAMMA
ITEM_STARMAN_STATUS_KIND_ATTACKING_PK_BEAM_OMEGA
ITEM_STARMAN_STATUS_KIND_HOLD_ATTACKING_PK_BEAM_GAMMA
ITEM_STARMAN_STATUS_KIND_HOLD_ATTACKING_PK_BEAM_OMEGA
ITEM_STARMAN_STATUS_KIND_TELEPORT
ITEM_STARMAN_STATUS_KIND_WAIT
ITEM_STARRING_INSTANCE_WORK_FLAG_SHOOT
ITEM_STARRING_STATUS_KIND_FIXED
ITEM_STARRING_STATUS_KIND_FIXED_SHOOT
ITEM_STARRING_STATUS_KIND_FIXING
ITEM_STARRODSHOT_ACTION_SHOOT
ITEM_STARRODSHOT_ACTION_TERM
ITEM_STATUS_KIND_BORN
ITEM_STATUS_KIND_CAPTURE
ITEM_STATUS_KIND_CAPTURE_BEGIN
ITEM_STATUS_KIND_CAPTURE_CUT
ITEM_STATUS_KIND_CAPTURE_DEMON_DIVED
ITEM_STATUS_KIND_CAPTURE_FISHINGROD
ITEM_STATUS_KIND_CAPTURE_GAOGAEN
ITEM_STATUS_KIND_CAPTURE_GAOGAEN_ATTACH_ROPE
ITEM_STATUS_KIND_CAPTURE_GAOGAEN_RETURN
ITEM_STATUS_KIND_CAPTURE_GAOGAEN_THROW
ITEM_STATUS_KIND_CAPTURE_KAWASAKI_COOK
ITEM_STATUS_KIND_CAPTURE_KAWASAKI_TOSS
ITEM_STATUS_KIND_CAPTURE_MASTER_SWORD
ITEM_STATUS_KIND_CAPTURE_MEWTWO
ITEM_STATUS_KIND_CAPTURE_MIIFIGHTER_SUPLEX
ITEM_STATUS_KIND_CAPTURE_MURABITO
ITEM_STATUS_KIND_CAPTURE_PICKEL
ITEM_STATUS_KIND_CAPTURE_REFLET
ITEM_STATUS_KIND_CAPTURE_RIDLEY
ITEM_STATUS_KIND_CAPTURE_ROCKMAN
ITEM_STATUS_KIND_CAPTURE_SHOULDER
ITEM_STATUS_KIND_CAPTURE_SNAKE
ITEM_STATUS_KIND_CAPTURE_TERM
ITEM_STATUS_KIND_CAPTURE_YOSHI
ITEM_STATUS_KIND_CAPTURE_YOSHI_EGG
ITEM_STATUS_KIND_CAPTURE_YOSHI_WAIT
ITEM_STATUS_KIND_CLUNG
ITEM_STATUS_KIND_CLUNG_DIDDY
ITEM_STATUS_KIND_CLUNG_GANON
ITEM_STATUS_KIND_DAMAGE
ITEM_STATUS_KIND_DEAD
ITEM_STATUS_KIND_DOLLY_SUPER_SPECIAL2_CAPTURE
ITEM_STATUS_KIND_ENTRY
ITEM_STATUS_KIND_ESCAPE_AIR
ITEM_STATUS_KIND_ESCAPE_FALL
ITEM_STATUS_KIND_ESCAPE_JUMP
ITEM_STATUS_KIND_EXIT
ITEM_STATUS_KIND_FALL
ITEM_STATUS_KIND_FOR_ASSIST_START
ITEM_STATUS_KIND_FOR_ASSIST_TERM
ITEM_STATUS_KIND_FOR_BOSS_START
ITEM_STATUS_KIND_FOR_BOSS_TERM
ITEM_STATUS_KIND_FOR_POKEMON_START
ITEM_STATUS_KIND_FOR_POKEMON_TERM
ITEM_STATUS_KIND_HAVE
ITEM_STATUS_KIND_INITIALIZE
ITEM_STATUS_KIND_JUMP
ITEM_STATUS_KIND_JUMP_AIR
ITEM_STATUS_KIND_KOOPA_DIVED
ITEM_STATUS_KIND_LANDING
ITEM_STATUS_KIND_LEAVE
ITEM_STATUS_KIND_LOST
ITEM_STATUS_KIND_MAX
ITEM_STATUS_KIND_MIIFIGHTER_COUNTER_THROWN
ITEM_STATUS_KIND_NONE
ITEM_STATUS_KIND_PASS_FLOOR
ITEM_STATUS_KIND_RUN
ITEM_STATUS_KIND_SPHAVE
ITEM_STATUS_KIND_STANDBY
ITEM_STATUS_KIND_START
ITEM_STATUS_KIND_SWALLOWED
ITEM_STATUS_KIND_SWALLOWED_DRINK
ITEM_STATUS_KIND_SWALLOWED_THROWN_STAR
ITEM_STATUS_KIND_TERM
ITEM_STATUS_KIND_THROW
ITEM_STATUS_KIND_THROWN
ITEM_STATUS_KIND_THROWN_DIDDY
ITEM_STATUS_KIND_THROWN_YOSHI
ITEM_STATUS_KIND_TRANS_PHASE
ITEM_STATUS_KIND_TURN
ITEM_STATUS_KIND_WAIT
ITEM_STATUS_KIND_WARIO_BITE
ITEM_STATUS_KIND_WARP
ITEM_STATUS_KIND_YOSHI_EGG
ITEM_STATUS_PARAM_BOOL_RESULT
ITEM_STATUS_PARAM_FLOAT_RESULT
ITEM_STATUS_PARAM_FLOAT_VITAL_UP
ITEM_STATUS_PARAM_INT_RESULT
ITEM_STATUS_WORK_FLAG_CLUNG_PRE_START
ITEM_STATUS_WORK_FLAG_CLUNG_START_FRAME
ITEM_STATUS_WORK_FLAG_DAMAGE
ITEM_STATUS_WORK_FLAG_DEAD
ITEM_STATUS_WORK_FLAG_DOLLY_SUPER_SPECIAL2_CAPTURE_START_FRAME
ITEM_STATUS_WORK_FLAG_DOLLY_SUPER_SPECIAL2_PRE_START
ITEM_STATUS_WORK_FLAG_FOUND
ITEM_STATUS_WORK_FLAG_HIT
ITEM_STATUS_WORK_FLAG_LOT_CREATE_BOMB
ITEM_STATUS_WORK_FLAG_MOVE
ITEM_STATUS_WORK_FLAG_NEAR_TARGET
ITEM_STATUS_WORK_FLAG_NUM
ITEM_STATUS_WORK_FLAG_PRE_START
ITEM_STATUS_WORK_FLAG_TERM
ITEM_STATUS_WORK_FLAG_USE_SPEED_POWER
ITEM_STATUS_WORK_FLOAT_0
ITEM_STATUS_WORK_FLOAT_1
ITEM_STATUS_WORK_FLOAT_2
ITEM_STATUS_WORK_FLOAT_3
ITEM_STATUS_WORK_FLOAT_4
ITEM_STATUS_WORK_FLOAT_5
ITEM_STATUS_WORK_FLOAT_NUM
ITEM_STATUS_WORK_FLOAT_PRE_START
ITEM_STATUS_WORK_FLOAT_TERM
ITEM_STATUS_WORK_INT_0
ITEM_STATUS_WORK_INT_1
ITEM_STATUS_WORK_INT_2
ITEM_STATUS_WORK_INT_3
ITEM_STATUS_WORK_INT_4
ITEM_STATUS_WORK_INT_5
ITEM_STATUS_WORK_INT_NO_RHOMBUS_UPDATE_COUNT
ITEM_STATUS_WORK_INT_NUM
ITEM_STATUS_WORK_INT_PRE_START
ITEM_STATUS_WORK_INT_TERM
ITEM_ST_APPLE_STATUS_KIND_NORMAL
ITEM_ST_CRAB_STATUS_KIND_ANGRY
ITEM_ST_ICE_YASAI_INSTANCE_WORK_INT_EAT_SE_HASH
ITEM_ST_SHELL_ACTION_BLOW_UP
ITEM_ST_SHELL_ACTION_ENABLE
ITEM_ST_SHELL_ACTION_STAGE_GIMMICK
ITEM_ST_SHELL_ACTION_UNABLE
ITEM_ST_SHELL_STATUS_KIND_DAMAGE_FLY
ITEM_ST_SHELL_STATUS_KIND_GETUP
ITEM_ST_SHELL_STATUS_KIND_MOVE
ITEM_ST_SHELL_STATUS_KIND_MOVE_FALL
ITEM_ST_SHELL_STATUS_KIND_MOVE_TURN
ITEM_ST_SHELL_STATUS_KIND_STAGE_GIMMICK
ITEM_ST_SHELL_STATUS_KIND_WAIT_RESPAWN
ITEM_SUKAPONSHOT_STATUS_KIND_HOP
ITEM_SUKAPON_INSTANCE_WORK_FLAG_SHOOT
ITEM_SUKAPON_INSTANCE_WORK_FLAG_THROW
ITEM_SUKAPON_INSTANCE_WORK_INT_DOWN_BOUND_COUNT
ITEM_SUKAPON_SHIELD_GROUP_KIND_ALL
ITEM_SUKAPON_SHIELD_GROUP_KIND_BULLET
ITEM_SUKAPON_SHIELD_PROTECT_KIND_ALL
ITEM_SUKAPON_SHIELD_PROTECT_KIND_BULLET
ITEM_SUKAPON_SHIELD_PROTECT_KIND_NONE
ITEM_SUKAPON_SHIELD_PROTECT_KIND_NUM
ITEM_SUKAPON_STATUS_KIND_ATTACK_GRAB
ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING2_END
ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING2_MAIN
ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING2_START
ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING_END
ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING_HOP
ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING_MAIN
ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING_START
ITEM_SUKAPON_STATUS_KIND_ATTACK_SHOOT
ITEM_SUKAPON_STATUS_KIND_ATTACK_THROW
ITEM_SUKAPON_STATUS_KIND_DOWN
ITEM_SUKAPON_STATUS_KIND_DOWN_BOUND
ITEM_SUKAPON_STATUS_KIND_DOWN_END
ITEM_SUKAPON_STATUS_KIND_GUARD
ITEM_SUKAPON_STATUS_KIND_GUARD_BREAK
ITEM_SUPERLEAFTAIL_ACTION_FLY_END
ITEM_SUPERLEAFTAIL_ACTION_FLY_START
ITEM_SUPERLEAFTAIL_ACTION_TERM
ITEM_SUPERLEAF_ACTION_INFINITY
ITEM_SUPERLEAF_ACTION_SET_EAR_VISIBLE
ITEM_SUPERLEAF_ACTION_SET_HAVE_COUNTER
ITEM_SUPERLEAF_ACTION_SET_NODE_SRT
ITEM_SUPERLEAF_INSTANCE_WORK_FLAG_HAVE_INFINITY
ITEM_SUPERLEAF_INSTANCE_WORK_INT_HAVE_COUNTER
ITEM_SUPERLEAF_STATUS_KIND_BUMP
ITEM_SUPERSCOPESHOT_ACTION_SHOOT
ITEM_SUPERSCOPESHOT_ACTION_TERM
ITEM_SUPERSCOPE_ACTION_CHARGE_END
ITEM_SUPERSCOPE_ACTION_CHARGE_START
ITEM_SUPERSCOPE_ACTION_TERM
ITEM_SUPERSTAR_STATUS_KIND_HIT_LR
ITEM_SUPERSTAR_STATUS_KIND_HIT_UP
ITEM_SUPERSTAR_STATUS_KIND_JUMP
ITEM_SWING_ACTION_BEGIN
ITEM_SWING_ACTION_BEGIN2
ITEM_SWING_ACTION_EFFECT
ITEM_SWING_ACTION_END
ITEM_SWING_ACTION_TERM
ITEM_SYSTEM_SEARCH_DETECT_ADD_SPEED
ITEM_SYSTEM_SEARCH_DETECT_NONE
ITEM_TABEMONO_INSTANCE_WORK_INT_EAT_SE_HASH
ITEM_TAKAMARU_INSTANCE_WORK_FLAG_SPAWN_SHOT
ITEM_TAKAMARU_STATUS_KIND_ATTACKSWORD
ITEM_TAKAMARU_STATUS_KIND_HISYAKAKU_AIR
ITEM_TAKAMARU_STATUS_KIND_HISYAKAKU_GROUND
ITEM_TAKAMARU_STATUS_KIND_JUMP_VERTICAL
ITEM_TARGET_TYPE_CAMERA_TARGET
ITEM_TARGET_TYPE_EX
ITEM_TARGET_TYPE_IKE_FINAL
ITEM_TARGET_TYPE_MANY_SIDE
ITEM_TARGET_TYPE_MANY_SIDE_FIX
ITEM_TARGET_TYPE_MANY_SIDE_FROM_ORIGIN
ITEM_TARGET_TYPE_MYSELF
ITEM_TARGET_TYPE_NEAR_FIGHTER
ITEM_TARGET_TYPE_NEAR_FIGHTER_ALL
ITEM_TARGET_TYPE_NONE
ITEM_TARGET_TYPE_RANDOM_FIGHTER
ITEM_TARGET_TYPE_RANDOM_FIGHTER_ALL
ITEM_TARGET_TYPE_RANDOM_FIGHTER_ASSIST
ITEM_TARGET_TYPE_RANDOM_ITEM
ITEM_TARGET_TYPE_RANDOM_OUT_OF_CAMERA
ITEM_TARGET_TYPE_RANDOM_OUT_OF_CAMERA_LR
ITEM_TARGET_TYPE_TARGET
ITEM_TARGET_TYPE_TERM
ITEM_TARGET_TYPE_UNDER_GROUND
ITEM_TARGET_TYPE_UPDATE
ITEM_TEAMHEALFIELD_STATUS_KIND_BOND_AIR
ITEM_TEAMHEALFIELD_STATUS_KIND_BOND_FALL
ITEM_TEAMHEALFIELD_STATUS_KIND_BOND_GROUND
ITEM_TEAMHEALING_ACTION_DAMAGE
ITEM_TEAMHEALING_ACTION_HEALING
ITEM_TEAMHEALING_ACTION_TERM
ITEM_TEAM_2ND_ASSIST_BEGIN
ITEM_TEAM_2ND_ASSIST_END
ITEM_TEAM_NO_DARZ
ITEM_TEAM_NO_KIILA
ITEM_THUNDERSWORD_MESSAGE_KIND_SET_NO_ATTACK_PICKUP_FRAME
ITEM_THUNDERSWORD_STATUS_KIND_BEFORE_BORN
ITEM_THUNDER_RESULT_GIANT
ITEM_THUNDER_RESULT_HAZURE
ITEM_THUNDER_RESULT_NORMAL
ITEM_THUNDER_RESULT_TERM
ITEM_TIKISHOT_INSTANCE_WORK_FLAG_ATTACK_END
ITEM_TIKI_INSTANCE_WORK_FLAG_BREATH_EMBERS_START_EFFECT
ITEM_TIKI_INSTANCE_WORK_FLAG_BREATH_READY
ITEM_TIKI_INSTANCE_WORK_FLAG_HIT_ENABLE
ITEM_TIKI_INSTANCE_WORK_FLAG_NECK_RETURN_START
ITEM_TIKI_INSTANCE_WORK_FLAG_SPREAD_STOP
ITEM_TIKI_INSTANCE_WORK_INT_TRANSFORM_EFFECT_HANDLE
ITEM_TIKI_MESSAGE_KIND_ANGLE
ITEM_TIKI_STATUS_KIND_DRAGON_BREATH
ITEM_TIKI_STATUS_KIND_DRAGON_MOVE_EXEC
ITEM_TIKI_STATUS_KIND_DRAGON_MOVE_SHORT
ITEM_TIKI_STATUS_KIND_DRAGON_MOVE_START
ITEM_TIKI_STATUS_KIND_TRANSFORM_DRAGON_END
ITEM_TIKI_STATUS_KIND_TRANSFORM_DRAGON_RELEASE
ITEM_TIKI_STATUS_KIND_TRANSFORM_DRAGON_START
ITEM_TOGEDEMARU_STATUS_KIND_ATTACK
ITEM_TOGEDEMARU_STATUS_KIND_ATTACK_FAILED
ITEM_TOGEDEMARU_STATUS_KIND_ATTACK_SUCCEEDED_END
ITEM_TOGEDEMARU_STATUS_KIND_ATTACK_SUCCEEDED_LOOP
ITEM_TOGEDEMARU_STATUS_KIND_ATTACK_SUCCEEDED_START
ITEM_TOGEDEMARU_STATUS_KIND_JUMP
ITEM_TOGEDEMARU_STATUS_KIND_JUMP_FALL
ITEM_TOGEDEMARU_STATUS_KIND_JUMP_LANDING
ITEM_TOGEDEMARU_STATUS_KIND_WAIT
ITEM_TOGEZOSHELL_STATUS_KIND_DROP
ITEM_TOGEZOSHELL_STATUS_KIND_HOMING
ITEM_TOSAKINTO_STATUS_KIND_JUMP_1
ITEM_TOSAKINTO_STATUS_KIND_JUMP_2
ITEM_TOSAKINTO_STATUS_KIND_JUMP_3
ITEM_TRAIT_ALL
ITEM_TRAIT_FLAG_ASSIST
ITEM_TRAIT_FLAG_ASSIST_SUB
ITEM_TRAIT_FLAG_ASSIST_WEAPON
ITEM_TRAIT_FLAG_ASSIST_WEAPON_BOMB
ITEM_TRAIT_FLAG_ASSIST_WEAPON_SPEED_ROT
ITEM_TRAIT_FLAG_BALL
ITEM_TRAIT_FLAG_BALL_THROW
ITEM_TRAIT_FLAG_BOMB
ITEM_TRAIT_FLAG_BOSS
ITEM_TRAIT_FLAG_BOSS_WEAPON
ITEM_TRAIT_FLAG_BOSS_WEAPON_THROW
ITEM_TRAIT_FLAG_CARRIER
ITEM_TRAIT_FLAG_CARRIER_THROW
ITEM_TRAIT_FLAG_EQUIP
ITEM_TRAIT_FLAG_FIGHTER
ITEM_TRAIT_FLAG_FIGHTER_BALL
ITEM_TRAIT_FLAG_FIGHTER_RECOVER_QUICK_FOOD
ITEM_TRAIT_FLAG_FIGHTER_THROW
ITEM_TRAIT_FLAG_FIGHTER_THROW_BOMB
ITEM_TRAIT_FLAG_FIGHTER_THROW_BOMB_NO_COUNT
ITEM_TRAIT_FLAG_FIGHTER_THROW_NO_COUNT
ITEM_TRAIT_FLAG_FIGHTER_THROW_WEAPON_NO_COUNT
ITEM_TRAIT_FLAG_FOOD
ITEM_TRAIT_FLAG_NONE
ITEM_TRAIT_FLAG_NO_BOUND_REMOVE
ITEM_TRAIT_FLAG_NO_COUNT
ITEM_TRAIT_FLAG_NO_INHALED
ITEM_TRAIT_FLAG_NO_THROW
ITEM_TRAIT_FLAG_POKEMON
ITEM_TRAIT_FLAG_POKEMON_THROW
ITEM_TRAIT_FLAG_POKEMON_THROW_BOMB
ITEM_TRAIT_FLAG_POKEMON_WEAPON
ITEM_TRAIT_FLAG_POKEMON_WEAPON_SPEED_ROT
ITEM_TRAIT_FLAG_QUICK
ITEM_TRAIT_FLAG_QUICK_FOOD
ITEM_TRAIT_FLAG_RECOVER
ITEM_TRAIT_FLAG_RECOVER_QUICK
ITEM_TRAIT_FLAG_RECOVER_QUICK_FOOD
ITEM_TRAIT_FLAG_SHOOT
ITEM_TRAIT_FLAG_SPECIAL
ITEM_TRAIT_FLAG_SPECIAL_BOMB
ITEM_TRAIT_FLAG_SPECIAL_CARRIER_NO_THROW
ITEM_TRAIT_FLAG_SPECIAL_NO_BOUND_REMOVE
ITEM_TRAIT_FLAG_SPECIAL_NO_BOUND_REMOVE_BOMB
ITEM_TRAIT_FLAG_SPECIAL_NO_BOUND_REMOVE_WEAPON
ITEM_TRAIT_FLAG_SPECIAL_QUICK
ITEM_TRAIT_FLAG_SPECIAL_WEAPON_NO_INHALED
ITEM_TRAIT_FLAG_SPEED_ROT
ITEM_TRAIT_FLAG_SUB
ITEM_TRAIT_FLAG_SWING
ITEM_TRAIT_FLAG_SWING_NO_BOUND_REMOVE
ITEM_TRAIT_FLAG_SWING_NO_THROW
ITEM_TRAIT_FLAG_THROW
ITEM_TRAIT_FLAG_THROW_BOMB
ITEM_TRAIT_FLAG_THROW_BOMB_NO_COUNT
ITEM_TRAIT_FLAG_THROW_CARRIER
ITEM_TRAIT_FLAG_THROW_NO_BOUND_REMOVE
ITEM_TRAIT_FLAG_THROW_NO_BOUND_REMOVE_BOMB
ITEM_TRAIT_FLAG_THROW_NO_BOUND_REMOVE_NO_COUNT
ITEM_TRAIT_FLAG_THROW_NO_COUNT
ITEM_TRAIT_FLAG_THROW_WEAPON_NO_COUNT
ITEM_TRAIT_FLAG_TOUCH
ITEM_TRAIT_FLAG_WEAPON
ITEM_TRAIT_FLAG_WEAPON_NO_INHALED
ITEM_TRAIT_FLAG_WEAPON_NO_INHALED_SPEED_ROT
ITEM_TRWATK_F
ITEM_TVGAMESHOT_STATUS_KIND_HIDE
ITEM_TVGAMESHOT_STATUS_KIND_MOVE
ITEM_TVGAMESHOT_STATUS_KIND_SHOWRESULT
ITEM_TVGAME_STATUS_KIND_MOVE
ITEM_TVGAME_STATUS_KIND_RESUME
ITEM_UNIRA_INSTANCE_WORK_FLAG_DIRECT_ATTACK_FLAG
ITEM_UNIRA_INSTANCE_WORK_FLAG_IS_BOSS
ITEM_UNIRA_INSTANCE_WORK_FLAG_UP_FLAG
ITEM_UNIRA_STATUS_KIND_AIR_WAIT
ITEM_UNIRA_STATUS_KIND_TOUCH_LR
ITEM_UNIRA_STATUS_KIND_TOUCH_UP
ITEM_UNIRA_STATUS_KIND_WAIT_DOWN
ITEM_UNIRA_STATUS_KIND_WAIT_UP
ITEM_USAGIHAT_ACTION_INFINITY
ITEM_USAGIHAT_ACTION_SET_HAVE_COUNTER
ITEM_USAGIHAT_ACTION_TERM
ITEM_USAGIHAT_INSTANCE_WORK_FLAG_HAVE_INFINITY
ITEM_USAGIHAT_INSTANCE_WORK_INT_HAVE_COUNTER
ITEM_USAGIHAT_STATUS_KIND_BUMP
ITEM_VARIATION_AUTO
ITEM_VARIATION_BARREL_FUTURE
ITEM_VARIATION_BARREL_OFFSET
ITEM_VARIATION_BARREL_PRESENT
ITEM_VARIATION_BARREL_TERM
ITEM_VARIATION_BARREL_WOOD
ITEM_VARIATION_BOMBHEI_ADVENTURE
ITEM_VARIATION_BOMBHEI_EVENT
ITEM_VARIATION_BOMBHEI_NORMAL
ITEM_VARIATION_BOMBHEI_OFFSET
ITEM_VARIATION_BOMBHEI_SUDDENDEATH
ITEM_VARIATION_BOMBHEI_TERM
ITEM_VARIATION_BOMBHEI_TIMEBOMB
ITEM_VARIATION_BOSS_COMMON_OFFSET
ITEM_VARIATION_BOSS_COMMON_STANDARD
ITEM_VARIATION_BOSS_COMMON_TERM
ITEM_VARIATION_BOX_FUTURE
ITEM_VARIATION_BOX_OFFSET
ITEM_VARIATION_BOX_PRESENT
ITEM_VARIATION_BOX_TERM
ITEM_VARIATION_BOX_WOOD
ITEM_VARIATION_CARRIERBOX_FUTURE
ITEM_VARIATION_CARRIERBOX_OFFSET
ITEM_VARIATION_CARRIERBOX_PRESENT
ITEM_VARIATION_CARRIERBOX_TERM
ITEM_VARIATION_CARRIERBOX_WOOD
ITEM_VARIATION_CRAZYHAND_ADVENTURE1
ITEM_VARIATION_CRAZYHAND_ADVENTURE2
ITEM_VARIATION_CRAZYHAND_ADVENTURE3
ITEM_VARIATION_CRAZYHAND_MASTERHAND_STANDARD
ITEM_VARIATION_CRAZYHAND_OFFSET
ITEM_VARIATION_CRAZYHAND_TERM
ITEM_VARIATION_CROSSBOMB_NORMAL
ITEM_VARIATION_CROSSBOMB_OFFSET
ITEM_VARIATION_CROSSBOMB_PLAYABLEROLL
ITEM_VARIATION_CROSSBOMB_TERM
ITEM_VARIATION_DAISYDAIKON_1
ITEM_VARIATION_DAISYDAIKON_2
ITEM_VARIATION_DAISYDAIKON_3
ITEM_VARIATION_DAISYDAIKON_4
ITEM_VARIATION_DAISYDAIKON_5
ITEM_VARIATION_DAISYDAIKON_6
ITEM_VARIATION_DAISYDAIKON_7
ITEM_VARIATION_DAISYDAIKON_8
ITEM_VARIATION_DAISYDAIKON_OFFSET
ITEM_VARIATION_DAISYDAIKON_TERM
ITEM_VARIATION_DARZ_DARKMAP
ITEM_VARIATION_DARZ_FINALMAP
ITEM_VARIATION_DARZ_KIILA
ITEM_VARIATION_DARZ_OFFSET
ITEM_VARIATION_DARZ_TERM
ITEM_VARIATION_DEKU_LIOLEUS
ITEM_VARIATION_DEKU_NORMAL
ITEM_VARIATION_DEKU_OFFSET
ITEM_VARIATION_DEKU_TERM
ITEM_VARIATION_DRACULA_OFFSET
ITEM_VARIATION_DRACULA_SOLO_DEBUG
ITEM_VARIATION_DRACULA_TERM
ITEM_VARIATION_DRAGOON_OFFSET
ITEM_VARIATION_DRAGOON_PARTS_A
ITEM_VARIATION_DRAGOON_PARTS_B
ITEM_VARIATION_DRAGOON_PARTS_C
ITEM_VARIATION_DRAGOON_TERM
ITEM_VARIATION_GENESIS_OFFSET
ITEM_VARIATION_GENESIS_PARTS_A
ITEM_VARIATION_GENESIS_PARTS_B
ITEM_VARIATION_GENESIS_PARTS_C
ITEM_VARIATION_GENESIS_TERM
ITEM_VARIATION_HAMMER_NORMAL
ITEM_VARIATION_HAMMER_NO_HAZURE
ITEM_VARIATION_HAMMER_OFFSET
ITEM_VARIATION_HAMMER_TERM
ITEM_VARIATION_HEART_FULL
ITEM_VARIATION_HEART_NORMAL
ITEM_VARIATION_HEART_OFFSET
ITEM_VARIATION_HEART_TERM
ITEM_VARIATION_INVALID
ITEM_VARIATION_KIILA_DARZ
ITEM_VARIATION_KIILA_FINALMAP
ITEM_VARIATION_KIILA_LIGHTMAP
ITEM_VARIATION_KIILA_OFFSET
ITEM_VARIATION_KIILA_TERM
ITEM_VARIATION_MARXPLANTBODY_MARXPLANTBODY_1
ITEM_VARIATION_MARXPLANTBODY_MARXPLANTBODY_2
ITEM_VARIATION_MARXPLANTBODY_MARXPLANTBODY_3
ITEM_VARIATION_MARX_PLANT_BODY_OFFSET
ITEM_VARIATION_MARX_PLANT_BODY_TERM
ITEM_VARIATION_MASTERHAND_ADVENTURE1
ITEM_VARIATION_MASTERHAND_ADVENTURE2
ITEM_VARIATION_MASTERHAND_ADVENTURE3
ITEM_VARIATION_MASTERHAND_CRAZYHAND_STANDARD
ITEM_VARIATION_MASTERHAND_OFFSET
ITEM_VARIATION_MASTERHAND_TERM
ITEM_VARIATION_MURABITOFRUIT_APPLE
ITEM_VARIATION_MURABITOFRUIT_CHERRY
ITEM_VARIATION_MURABITOFRUIT_OFFSET
ITEM_VARIATION_MURABITOFRUIT_ORANGE
ITEM_VARIATION_MURABITOFRUIT_PEACH
ITEM_VARIATION_MURABITOFRUIT_PEAR
ITEM_VARIATION_MURABITOFRUIT_TERM
ITEM_VARIATION_NONE
ITEM_VARIATION_PEACHDAIKON_1
ITEM_VARIATION_PEACHDAIKON_2
ITEM_VARIATION_PEACHDAIKON_3
ITEM_VARIATION_PEACHDAIKON_4
ITEM_VARIATION_PEACHDAIKON_5
ITEM_VARIATION_PEACHDAIKON_6
ITEM_VARIATION_PEACHDAIKON_7
ITEM_VARIATION_PEACHDAIKON_8
ITEM_VARIATION_PEACHDAIKON_OFFSET
ITEM_VARIATION_PEACHDAIKON_TERM
ITEM_VARIATION_PELLET_BLUE1
ITEM_VARIATION_PELLET_BLUE5
ITEM_VARIATION_PELLET_BLUE10
ITEM_VARIATION_PELLET_BLUE20
ITEM_VARIATION_PELLET_BLUE_BEGIN
ITEM_VARIATION_PELLET_BLUE_END
ITEM_VARIATION_PELLET_OFFSET
ITEM_VARIATION_PELLET_RED1
ITEM_VARIATION_PELLET_RED5
ITEM_VARIATION_PELLET_RED10
ITEM_VARIATION_PELLET_RED20
ITEM_VARIATION_PELLET_RED_BEGIN
ITEM_VARIATION_PELLET_RED_END
ITEM_VARIATION_PELLET_TERM
ITEM_VARIATION_PELLET_YELLOW1
ITEM_VARIATION_PELLET_YELLOW5
ITEM_VARIATION_PELLET_YELLOW10
ITEM_VARIATION_PELLET_YELLOW20
ITEM_VARIATION_PELLET_YELLOW_BEGIN
ITEM_VARIATION_PELLET_YELLOW_END
ITEM_VARIATION_PITFALL_LIOLEUS
ITEM_VARIATION_PITFALL_NORMAL
ITEM_VARIATION_PITFALL_OFFSET
ITEM_VARIATION_PITFALL_TERM
ITEM_VARIATION_PLAYABLE_MASTERHAND_BONUS
ITEM_VARIATION_PLAYABLE_MASTERHAND_KUMITE
ITEM_VARIATION_PLAYABLE_MASTERHAND_OFFSET
ITEM_VARIATION_PLAYABLE_MASTERHAND_TERM
ITEM_VARIATION_ROBOTGYRO_1P
ITEM_VARIATION_ROBOTGYRO_2P
ITEM_VARIATION_ROBOTGYRO_3P
ITEM_VARIATION_ROBOTGYRO_4P
ITEM_VARIATION_ROBOTGYRO_5P
ITEM_VARIATION_ROBOTGYRO_6P
ITEM_VARIATION_ROBOTGYRO_7P
ITEM_VARIATION_ROBOTGYRO_8P
ITEM_VARIATION_ROBOTGYRO_OFFSET
ITEM_VARIATION_ROBOTGYRO_TERM
ITEM_VARIATION_ROCKETBELT_ADVENTURE
ITEM_VARIATION_ROCKETBELT_NORMAL
ITEM_VARIATION_ROCKETBELT_OFFSET
ITEM_VARIATION_ROCKETBELT_TERM
ITEM_VARIATION_SMARTBOMB_EVENTSTAGE
ITEM_VARIATION_SMARTBOMB_FINALSTAGE
ITEM_VARIATION_SMARTBOMB_NORMAL
ITEM_VARIATION_SMARTBOMB_OFFSET
ITEM_VARIATION_SMARTBOMB_PLAYABLEROLL
ITEM_VARIATION_SMARTBOMB_TERM
ITEM_VARIATION_ST_FRUITBOMB_COCONUT
ITEM_VARIATION_ST_FRUITBOMB_DURIAN
ITEM_VARIATION_ST_FRUITBOMB_OFFSET
ITEM_VARIATION_ST_FRUITBOMB_TERM
ITEM_VARIATION_ST_FRUIT_APPLE
ITEM_VARIATION_ST_FRUIT_BANANA
ITEM_VARIATION_ST_FRUIT_CHERRY
ITEM_VARIATION_ST_FRUIT_DELICIOUS_APPLE
ITEM_VARIATION_ST_FRUIT_DELICIOUS_CHERRY
ITEM_VARIATION_ST_FRUIT_DELICIOUS_ORANGE
ITEM_VARIATION_ST_FRUIT_DELICIOUS_PEACH
ITEM_VARIATION_ST_FRUIT_DELICIOUS_PEAR
ITEM_VARIATION_ST_FRUIT_LEMON
ITEM_VARIATION_ST_FRUIT_LYCHEE
ITEM_VARIATION_ST_FRUIT_MANGO
ITEM_VARIATION_ST_FRUIT_OFFSET
ITEM_VARIATION_ST_FRUIT_ORANGE
ITEM_VARIATION_ST_FRUIT_PEACH
ITEM_VARIATION_ST_FRUIT_PEAR
ITEM_VARIATION_ST_FRUIT_TERM
ITEM_VARIATION_ST_ICE_YASAI_CABBAGE
ITEM_VARIATION_ST_ICE_YASAI_CARROT
ITEM_VARIATION_ST_ICE_YASAI_CORN
ITEM_VARIATION_ST_ICE_YASAI_CUCUMBER
ITEM_VARIATION_ST_ICE_YASAI_EGGPLANT
ITEM_VARIATION_ST_ICE_YASAI_HAKUSAI
ITEM_VARIATION_ST_ICE_YASAI_MUSHROOM
ITEM_VARIATION_ST_ICE_YASAI_OFFSET
ITEM_VARIATION_ST_ICE_YASAI_POTATO
ITEM_VARIATION_ST_ICE_YASAI_PUMPKIN
ITEM_VARIATION_ST_ICE_YASAI_TERM
ITEM_VARIATION_ST_ICE_YASAI_TURNIP
ITEM_VARIATION_TABEMONO_APPLE
ITEM_VARIATION_TABEMONO_CANDY
ITEM_VARIATION_TABEMONO_CHEESE
ITEM_VARIATION_TABEMONO_CHERRIES
ITEM_VARIATION_TABEMONO_CHERRYPIE
ITEM_VARIATION_TABEMONO_CHOCOLATE
ITEM_VARIATION_TABEMONO_COLA
ITEM_VARIATION_TABEMONO_CORNPOTAGE
ITEM_VARIATION_TABEMONO_DAISY
ITEM_VARIATION_TABEMONO_DONUT
ITEM_VARIATION_TABEMONO_EBITEN
ITEM_VARIATION_TABEMONO_FRANKFURTER
ITEM_VARIATION_TABEMONO_FRIEDEGG
ITEM_VARIATION_TABEMONO_GAMEWATCHAPPLE
ITEM_VARIATION_TABEMONO_GRAPE
ITEM_VARIATION_TABEMONO_HAMBURGER
ITEM_VARIATION_TABEMONO_HAMBURGERSTEAK
ITEM_VARIATION_TABEMONO_HOTDOG
ITEM_VARIATION_TABEMONO_KIWI
ITEM_VARIATION_TABEMONO_KUSHIYAKI
ITEM_VARIATION_TABEMONO_LEMON
ITEM_VARIATION_TABEMONO_MILK
ITEM_VARIATION_TABEMONO_MONTBLANC
ITEM_VARIATION_TABEMONO_NORMAL_TERM
ITEM_VARIATION_TABEMONO_OFFSET
ITEM_VARIATION_TABEMONO_PAN
ITEM_VARIATION_TABEMONO_PANCAKE
ITEM_VARIATION_TABEMONO_PASTA
ITEM_VARIATION_TABEMONO_PEACH
ITEM_VARIATION_TABEMONO_PEAR
ITEM_VARIATION_TABEMONO_PINEAPPLE
ITEM_VARIATION_TABEMONO_PIZZA
ITEM_VARIATION_TABEMONO_POPCORN
ITEM_VARIATION_TABEMONO_RICEBALL
ITEM_VARIATION_TABEMONO_ROASTCHICKEN
ITEM_VARIATION_TABEMONO_SALAD
ITEM_VARIATION_TABEMONO_SHORTCAKE
ITEM_VARIATION_TABEMONO_STEAK
ITEM_VARIATION_TABEMONO_STEAMEDBUN
ITEM_VARIATION_TABEMONO_TEA
ITEM_VARIATION_TABEMONO_TENSHIN
ITEM_VINCE_INSTANCE_WORK_INT_EASEL_EFFECT_HANDLE
ITEM_VINCE_INSTANCE_WORK_INT_EASEL_EFFECT_KIND
ITEM_VINCE_STATUS_KIND_DRAW
ITEM_VINCE_STATUS_KIND_DRAW_END
ITEM_VINCE_STATUS_KIND_DRAW_START
ITEM_VINCE_STATUS_KIND_PRE_DRAW
ITEM_WALKMUSHFLOWER_ACTION_DROP
ITEM_WALKMUSHFLOWER_ACTION_REVERSE_OFF
ITEM_WALKMUSHFLOWER_ACTION_REVERSE_ON
ITEM_WALKMUSHFLOWER_ACTION_SWING
ITEM_WALKMUSHFLOWER_ACTION_TERM
ITEM_WALKMUSHSHOT_ACTION_SHOOT
ITEM_WALKMUSHSHOT_ACTION_TERM
ITEM_WALKMUSHSHOT_CONSTANT_ANGLE_DIV_NUM
ITEM_WALKMUSH_STATUS_KIND_ENTER_LANDING
ITEM_WALKMUSH_STATUS_KIND_TURN
ITEM_WALUIGI_STATUS_KIND_ATTACK_AIR
ITEM_WALUIGI_STATUS_KIND_ATTACK_GROUND
ITEM_WALUIGI_STATUS_KIND_FINISH
ITEM_WALUIGI_STATUS_KIND_PREFINISH
ITEM_WANWAN_STATUS_KIND_BITE_ATTACKING
ITEM_WANWAN_STATUS_KIND_BITE_BACK
ITEM_WANWAN_STATUS_KIND_BITE_FALL
ITEM_WANWAN_STATUS_KIND_BITE_HOLD_ATTACKING
ITEM_WANWAN_STATUS_KIND_INITIAL_HIDE
ITEM_WANWAN_STATUS_KIND_LIFT_UP
ITEM_WANWAN_STATUS_KIND_MOVING
ITEM_WANWAN_STATUS_KIND_TURNING
ITEM_WARIOBIKE_INSTANCE_WORK_INT_CREATE_FIGHTER_ID
ITEM_WIIFITBALL_ACTION_SPECIAL_INIT
ITEM_WIIFITBALL_ACTION_TERM
ITEM_WIIFITBALL_INSTANCE_WORK_FLAG_ATTACK_START
ITEM_WIIFITBALL_INSTANCE_WORK_FLAG_INIT_GRAVITY
ITEM_WIIFITBALL_INSTANCE_WORK_FLAG_INIT_THROW
ITEM_WIIFITBALL_INSTANCE_WORK_FLAG_START_GROUND
ITEM_WIIFITBALL_INSTANCE_WORK_FLOAT_INIT_WIND_SPEED_X
ITEM_WIIFITBALL_INSTANCE_WORK_FLOAT_SHOT_CALC_KATAMUKI
ITEM_WIIFITBALL_INSTANCE_WORK_FLOAT_SHOT_CALC_TAKASA
ITEM_WIIFITBALL_INSTANCE_WORK_INT_BOUND_COUNT
ITEM_WIIFITBALL_INSTANCE_WORK_INT_INIT_GRAVITY_FRAME
ITEM_WIIFITBALL_INSTANCE_WORK_INT_LIFE
ITEM_WILYCAPSULE_HOMING_SHOT_KIND_FIRE
ITEM_WILYCAPSULE_HOMING_SHOT_KIND_ICE
ITEM_WILYCAPSULE_HOMING_SHOT_KIND_PARALYZE
ITEM_WILYCAPSULE_INSTANCE_WORK_FLAG_RUSH_BRAKE_START
ITEM_WILYCAPSULE_INSTANCE_WORK_FLAG_RUSH_MOVE_START
ITEM_WILYCAPSULE_INSTANCE_WORK_FLAG_SHOT_START
ITEM_WILYCAPSULE_STATUS_KIND_HOMING_SHOT
ITEM_WILYCAPSULE_STATUS_KIND_RUSH
ITEM_WILYCAPSULE_STATUS_KIND_TERM
ITEM_WILYCAPSULE_STATUS_KIND_THUNDER_SHOT
ITEM_WILYCAPSULE_STATUS_KIND_WARP
ITEM_WILYCAPSULE_STATUS_KIND_WARP_END
ITEM_WILYCAPSULE_STATUS_KIND_WARP_START
ITEM_WILYCAPSULE_THUNDER_SHOT_KIND_1ST
ITEM_WILYCAPSULE_THUNDER_SHOT_KIND_2ND
ITEM_WILYCAPSULE_THUNDER_SHOT_KIND_PARENT
ITEM_WOOD_INSTANCE_WORK_INT_LOG_GROUP
ITEM_WOOD_INSTANCE_WORK_INT_STATE
ITEM_WRIGHT_INSTANCE_WORK_FLAG_SPAWN_BUILDING
ITEM_WRIGHT_MESSAGE_KIND_COUNTER_ATTACK
ITEM_WRIGHT_STATUS_KIND_SPAWN_BUILDING
ITEM_YAYAKOMA_STATUS_KIND_FLY
ITEM_YAYAKOMA_STATUS_KIND_JUMP
ITEM_YAYAKOMA_STATUS_KIND_JUMPCHECK
ITEM_YAYAKOMA_STATUS_KIND_WAIT
ITEM_YAYAKOMA_STATUS_KIND_WALK
ITEM_YOUNGLINKBOMB_INSTANCE_WORK_FLAG_LOST
ITEM_YUKINOOH_STATUS_KIND_BLIZZARD
ITEM_YUKINOOH_STATUS_KIND_FREEZEPUNCH
ITEM_YUKINOOH_STATUS_KIND_WAIT
ITEM_YUKINOOH_STATUS_KIND_WALL
ITEM_ZERO_INSTANCE_WORK_FLAG_CAN_LANDING
ITEM_ZERO_INSTANCE_WORK_FLAG_IS_TRANS_MOVE
ITEM_ZERO_INSTANCE_WORK_FLAG_SHOT_START
ITEM_ZERO_STATUS_KIND_ATTACK_3SLASH
ITEM_ZERO_STATUS_KIND_ATTACK_GENMUZERO
ITEM_ZERO_STATUS_KIND_ATTACK_GENMUZERO_AIR
ITEM_ZERO_STATUS_KIND_ATTACK_KUUENZAN
ITEM_ZERO_STATUS_KIND_ATTACK_RYUUENJIN
ITEM_ZERO_STATUS_KIND_DASH_AIR
ITEM_ZERO_STATUS_KIND_DASH_GROUND
ITEM_ZOROARK_INSTANCE_WORK_FLAG_IS_LOST_TARGET
ITEM_ZOROARK_INSTANCE_WORK_FLAG_THROW_UP_GRAVITY_START
ITEM_ZOROARK_INSTANCE_WORK_FLOAT_FINAL_X
ITEM_ZOROARK_INSTANCE_WORK_FLOAT_FINAL_Y
ITEM_ZOROARK_INSTANCE_WORK_FLOAT_THROWUP_LR
ITEM_ZOROARK_INSTANCE_WORK_INT_CUR_ACTION
ITEM_ZOROARK_INSTANCE_WORK_INT_FURYSWIPES_COUNT
ITEM_ZOROARK_INSTANCE_WORK_INT_TARGET_STATE
ITEM_ZOROARK_INSTANCE_WORK_INT_TASK_ID
ITEM_ZOROARK_STATUS_KIND_FAILWAIT
ITEM_ZOROARK_STATUS_KIND_FURYSWIPES
ITEM_ZOROARK_STATUS_KIND_PRESWIPE
ITEM_ZOROARK_STATUS_KIND_SLAM
ITEM_ZOROARK_STATUS_KIND_TELEPORT
ITEM_ZOROARK_STATUS_KIND_THROWUP
ITEM_ZOROARK_STATUS_KIND_WAIT
IT_AI_TYPE_MANUAL
IT_AI_TYPE_MOVE_TARGET
IT_AI_TYPE_MOVE_TARGET_PASS
IT_AI_TYPE_MOVE_TARGET_STOP
IT_AI_TYPE_NUM
IT_AREA_GROUP_BODY
IT_AREA_GROUP_NORMAL
IT_AREA_GROUP_PICKUP_LARGE
IT_AREA_GROUP_PICKUP_SMALL
IT_AREA_GROUP_ROLLUP
IT_AREA_GROUP_TERM
IT_VAR_INT_HAVED_FIGHTER_HIT_NO_HIGH
IT_VAR_INT_HAVED_FIGHTER_HIT_NO_MIDDLE
IT_VAR_INT_HAVED_TASK
JACK_ST_DOYLE_EXIST
JACK_ST_REBEL_GAUGE_MAX
JACK_ST_SP_HI_HOP
JACK_ST_SP_N_NO_ESCAPE
JACK_ST_SP_U_NO_CLIFF
JOSTLE_GAP_BACK
JOSTLE_GAP_FRONT
JOSTLE_GAP_MIDDLE
JOSTLE_GAP_NONE
JOSTLE_GAP_TERM
JOSTLE_KIND_AIR
JOSTLE_KIND_CLIFF
JOSTLE_KIND_GROUND
JOSTLE_KIND_NONE
JOSTLE_KIND_NORMAL
JOSTLE_KIND_TERM
JOSTLE_LAYER_AIR
JOSTLE_LAYER_ALL
JOSTLE_LAYER_CLIFF
JOSTLE_LAYER_GROUND
JOSTLE_LAYER_NONE
JOSTLE_LAYER_OVER
JOSTLE_LAYER_TERM
JOSTLE_PRI_HIGH
JOSTLE_PRI_LOW
JOSTLE_PRI_LOWEST
JOSTLE_PRI_MIDDLE
JOSTLE_PRI_PIKMIN_0
JOSTLE_PRI_PIKMIN_1
JOSTLE_PRI_PIKMIN_2
JOSTLE_PRI_PIKMIN_3
JOSTLE_PRI_PIKMIN_4
JOSTLE_PRI_PIKMIN_5
JOSTLE_PRI_TERM
KAWASHIMASHOT_INSTANCE_WORK_INT_VALUE
KAWASHIMA_DIRECTION_BOTTOM
KAWASHIMA_DIRECTION_LEFT
KAWASHIMA_DIRECTION_NONE
KAWASHIMA_DIRECTION_RIGHT
KAWASHIMA_DIRECTION_TOP
KINETIC_ENERGY_RESERVE_ATTRIBUTE_ALL
KINETIC_ENERGY_RESERVE_ATTRIBUTE_DAMAGE
KINETIC_ENERGY_RESERVE_ATTRIBUTE_EXTERN
KINETIC_ENERGY_RESERVE_ATTRIBUTE_EXTERN2
KINETIC_ENERGY_RESERVE_ATTRIBUTE_GROUND
KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_DAMAGE
KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_EXTERN
KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_EXTERN2
KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_GROUND
KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_MAIN
KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_NUM
KINETIC_ENERGY_RESERVE_ATTRIBUTE_MAIN
KINETIC_ENERGY_RESERVE_ATTRIBUTE_NONE
KINETIC_ENERGY_RESERVE_ID_NONE
KINETIC_ENERGY_RESERVE_ID_NUM
KINETIC_ENERGY_RESERVE_SUB_INIT_TYPE_NONE
KINETIC_ENERGY_RESERVE_SUB_INIT_TYPE_NUM
KINETIC_OUTSIDE_ENERGY_TERM
KINETIC_OUTSIDE_ENERGY_TYPE_ATTACK
KINETIC_OUTSIDE_ENERGY_TYPE_ATTACK_NO_STOP
KINETIC_OUTSIDE_ENERGY_TYPE_DAMAGE_RESERVED
KINETIC_OUTSIDE_ENERGY_TYPE_MOVEMENT_GROUND
KINETIC_OUTSIDE_ENERGY_TYPE_NONE
KINETIC_OUTSIDE_ENERGY_TYPE_WATER
KINETIC_OUTSIDE_ENERGY_TYPE_WIND
KINETIC_OUTSIDE_ENERGY_TYPE_WIND_NO_ADDITION
KINETIC_TYPE_NONE
KIRBY_DEMON_ST_SP_N
KIRBY_MASTER_ST_SP_N_HOLD
KIRBY_PICKEL_ST_SP_N_BLOCK
KIRBY_ST_COPY
KIRBY_ST_STONE
KOOPAJR_ST_DIS_SP_S
LINK_ATTRIBUTE_ADJUST_PARENT_SHAPE
LINK_ATTRIBUTE_LINK_GROUND_CRUSH
LINK_ATTRIBUTE_LINK_PARENT_RUMBLE
LINK_ATTRIBUTE_LINK_PARENT_SCALE_POWER_MUL
LINK_ATTRIBUTE_REFERENCE_PARENT_ATTACK
LINK_ATTRIBUTE_REFERENCE_PARENT_ATTACK_STOP
LINK_ATTRIBUTE_REFERENCE_PARENT_COLOR_BLEND
LINK_ATTRIBUTE_REFERENCE_PARENT_CONTROLLER
LINK_ATTRIBUTE_REFERENCE_PARENT_CONTROLLER_CLATTER
LINK_ATTRIBUTE_REFERENCE_PARENT_FLIP
LINK_ATTRIBUTE_REFERENCE_PARENT_GRCOL_OBJ_TYPE
LINK_ATTRIBUTE_REFERENCE_PARENT_GROUND_DAMAGE
LINK_ATTRIBUTE_REFERENCE_PARENT_GROUND_LAYER
LINK_ATTRIBUTE_REFERENCE_PARENT_INK_PAINT
LINK_ATTRIBUTE_REFERENCE_PARENT_LIGHT
LINK_ATTRIBUTE_REFERENCE_PARENT_LR
LINK_ATTRIBUTE_REFERENCE_PARENT_MODEL_COLOR
LINK_ATTRIBUTE_REFERENCE_PARENT_MODEL_SCALE
LINK_ATTRIBUTE_REFERENCE_PARENT_POS
LINK_ATTRIBUTE_REFERENCE_PARENT_POWER_UP
LINK_ATTRIBUTE_REFERENCE_PARENT_SCALE
LINK_ATTRIBUTE_REFERENCE_PARENT_SE_PITCH
LINK_ATTRIBUTE_REFERENCE_PARENT_SHAKE
LINK_ATTRIBUTE_REFERENCE_PARENT_SLOPE
LINK_ATTRIBUTE_REFERENCE_PARENT_SLOW
LINK_ATTRIBUTE_REFERENCE_PARENT_STOP
LINK_ATTRIBUTE_REFERENCE_PARENT_SUB_COLOR
LINK_ATTRIBUTE_REFERENCE_PARENT_VISIBILITY
LINK_ATTRIBUTE_REFERENCE_PRE_START
LINK_ATTRIBUTE_TERM
LINK_EVENT_SEND_ALL
LINK_NO_ARTICLE
LINK_NO_CAPTURE
LINK_NO_CAPTURE_STOP
LINK_NO_CONSTRAINT
LINK_NO_NONE
LINK_NO_TERM
LINK_ST_SP_LW
LITTLEMAC_ST_KO_GAGE_MAX
LITTLEMAC_ST_SP_S
LOG_ATTACK_KIND_NONE
LOG_ATTACK_SERIAL_ID_DUMMY
LOG_ATTACK_SERIAL_ID_EX
LOG_ATTACK_SERIAL_ID_NONE
LUA_FALSE
LUA_SCRIPT_LINE_FIX_CAMERA
LUA_SCRIPT_LINE_FIX_POS_SLOW
LUA_SCRIPT_LINE_INVALID
LUA_SCRIPT_LINE_MAP_CORRECTION
LUA_SCRIPT_LINE_MAX
LUA_SCRIPT_LINE_STATUS
LUA_SCRIPT_LINE_STATUS_END
LUA_SCRIPT_LINE_STATUS_SHIFT
LUA_SCRIPT_LINE_STATUS_SYSTEM
LUA_SCRIPT_LINE_SYSTEM
LUA_SCRIPT_LINE_SYSTEM_POST
LUA_SCRIPT_LINE_WAZA_CUSTOMIZE
LUA_SCRIPT_STATUS_FUNC_CALC_PARAM
LUA_SCRIPT_STATUS_FUNC_CHECK_ATTACK
LUA_SCRIPT_STATUS_FUNC_CHECK_DAMAGE
LUA_SCRIPT_STATUS_FUNC_EXEC_STATUS
LUA_SCRIPT_STATUS_FUNC_EXEC_STATUS_POST
LUA_SCRIPT_STATUS_FUNC_EXEC_STOP
LUA_SCRIPT_STATUS_FUNC_EXIT_STATUS
LUA_SCRIPT_STATUS_FUNC_FIX_CAMERA
LUA_SCRIPT_STATUS_FUNC_FIX_POS_SLOW
LUA_SCRIPT_STATUS_FUNC_INIT_STATUS
LUA_SCRIPT_STATUS_FUNC_LEAVE_STOP
LUA_SCRIPT_STATUS_FUNC_MAP_CORRECTION
LUA_SCRIPT_STATUS_FUNC_MAX
LUA_SCRIPT_STATUS_FUNC_NOTIFY_EVENT_GIMMICK
LUA_SCRIPT_STATUS_FUNC_ON_CHANGE_LR
LUA_SCRIPT_STATUS_FUNC_RESERVE1
LUA_SCRIPT_STATUS_FUNC_RESERVE2
LUA_SCRIPT_STATUS_FUNC_RESERVE3
LUA_SCRIPT_STATUS_FUNC_RESERVE4
LUA_SCRIPT_STATUS_FUNC_RESERVE5
LUA_SCRIPT_STATUS_FUNC_STATUS_END
LUA_SCRIPT_STATUS_FUNC_STATUS_MAIN
LUA_SCRIPT_STATUS_FUNC_STATUS_PRE
LUA_SCRIPT_STATUS_FUNC_TERM
LUA_TRUE
LUA_VOID
MARIOD_ST_SP_LW_HOP
MASTER_ST_SP_HI_HOP
MASTER_ST_SP_HI_HOP2
MASTER_ST_SP_LW_ENABLE_TURN
MASTER_ST_SP_N_DISABLE_CANCEL
MASTER_ST_SP_N_HOLD
MASTER_ST_SP_U_NO_CLIFF
MATERIAL_ANIME_KIND_STATIC
MATERIAL_ANIME_LOOP_FLAG_DATA
MATERIAL_ANIME_LOOP_FLAG_DEFAULT
MATERIAL_ANIME_LOOP_FLAG_NUM
MATERIAL_ANIME_LOOP_FLAG_OFF
MATERIAL_ANIME_LOOP_FLAG_ON
MA_MSC_ARTICLE_GET_ACTIVE_NUM
MA_MSC_ARTICLE_IS_EXIST
MA_MSC_ARTICLE_MAX
MA_MSC_ATTACK_IS_ATTACK
MA_MSC_ATTACK_MAX
MA_MSC_ATTACK_SET_NO_TEAM
MA_MSC_ATTACK_SET_OFFSET
MA_MSC_ATTACK_SET_OVERLAP_HIT
MA_MSC_CAPTURE_MAX
MA_MSC_CMD_AI_AI_INFO_RESET
MA_MSC_CMD_AI_AI_OFF
MA_MSC_CMD_AI_AI_ON
MA_MSC_CMD_AI_AI_RESET
MA_MSC_CMD_AI_GET_FIGHTER_POS
MA_MSC_CMD_AI_GET_FIGHTER_POS_X
MA_MSC_CMD_AI_GET_FIGHTER_POS_Y
MA_MSC_CMD_AI_NUM
MA_MSC_CMD_AI_SET_FOUND_NEAREST_TARGET
MA_MSC_CMD_ARTICLE_DISPLAY_ALL
MA_MSC_CMD_ARTICLE_GENERATE_ARTICLE
MA_MSC_CMD_ARTICLE_GENERATE_ARTICLE_ENABLE
MA_MSC_CMD_ARTICLE_GENERATE_ARTICLE_HAVE_ITEM
MA_MSC_CMD_ARTICLE_GENERATE_ARTICLE_LINK_PARENTS
MA_MSC_CMD_ARTICLE_GET_NUM_REST_GENERATABLE_ARTICLE
MA_MSC_CMD_ARTICLE_HAVE_ARTICLE
MA_MSC_CMD_ARTICLE_IS_EXIST_ARTICLE
MA_MSC_CMD_ARTICLE_IS_GENERATABLE
MA_MSC_CMD_ARTICLE_ITEM_ACTION_SET_ARTICLE
MA_MSC_CMD_ARTICLE_MAX
MA_MSC_CMD_ARTICLE_MOT_CHANGE_ARTICLE_NO
MA_MSC_CMD_ARTICLE_MOT_CHANGE_EXIST_ARTICLE
MA_MSC_CMD_ARTICLE_PH_2ND_OFF_ARTICLE
MA_MSC_CMD_ARTICLE_PH_2ND_ON_ARTICLE
MA_MSC_CMD_ARTICLE_REMOVE_ARTICLE
MA_MSC_CMD_ARTICLE_REMOVE_EXIST_ARTICLE
MA_MSC_CMD_ARTICLE_SA_SET_ARTICLE
MA_MSC_CMD_ARTICLE_SET_FLAG_ARTICLE
MA_MSC_CMD_ARTICLE_SET_FRAME_ARTICLE
MA_MSC_CMD_ARTICLE_SET_OFFSET_ARTICLE
MA_MSC_CMD_ARTICLE_SET_RATE_ARTICLE
MA_MSC_CMD_ARTICLE_SET_ROT_ARTICLE
MA_MSC_CMD_ARTICLE_SHOOT_ARTICLE
MA_MSC_CMD_ARTICLE_SHOOT_EXIST_ARTICLE
MA_MSC_CMD_ARTICLE_UPDATE_LOG_ATTACK_INFO_ARTICLE
MA_MSC_CMD_ARTICLE_VIS_BACK_DEFAULT_ARTICLE
MA_MSC_CMD_ARTICLE_VIS_SET_ARTICLE
MA_MSC_CMD_ARTICLE_VIS_WHOLE_ARTICLE
MA_MSC_CMD_ATTACK
MA_MSC_CMD_ATTACK_ABS
MA_MSC_CMD_ATTACK_ABS_STRENGTH
MA_MSC_CMD_ATTACK_CAPSULE
MA_MSC_CMD_ATTACK_CAPSULE_IGNORE_THROW
MA_MSC_CMD_ATTACK_CATEGORY
MA_MSC_CMD_ATTACK_CLR
MA_MSC_CMD_ATTACK_CLR_ALL
MA_MSC_CMD_ATTACK_FP
MA_MSC_CMD_ATTACK_FP_CAPSULE
MA_MSC_CMD_ATTACK_FP_CAPSULE_IGNORE_THROW
MA_MSC_CMD_ATTACK_FP_CAPSULE_STRENGTH
MA_MSC_CMD_ATTACK_FP_IGNORE_THROW
MA_MSC_CMD_ATTACK_FP_IND
MA_MSC_CMD_ATTACK_FP_STRENGTH
MA_MSC_CMD_ATTACK_HIT_ABS
MA_MSC_CMD_ATTACK_IGNORE_THROW
MA_MSC_CMD_ATTACK_IND
MA_MSC_CMD_ATTACK_INFLICTION_OFF
MA_MSC_CMD_ATTACK_IS_HIT_ABS
MA_MSC_CMD_ATTACK_IS_INFLICTION
MA_MSC_CMD_ATTACK_IS_INFLICTION_STATUS
MA_MSC_CMD_ATTACK_IS_OCCUR
MA_MSC_CMD_ATTACK_MAX
MA_MSC_CMD_ATTACK_NODE
MA_MSC_CMD_ATTACK_OFFSET_FROM_NODE
MA_MSC_CMD_ATTACK_PART_SIZE
MA_MSC_CMD_ATTACK_POWER
MA_MSC_CMD_ATTACK_POWER_ADD
MA_MSC_CMD_ATTACK_POWER_MUL
MA_MSC_CMD_ATTACK_RESERVE
MA_MSC_CMD_ATTACK_SET_ACCEPT_NO_LR
MA_MSC_CMD_ATTACK_SET_ATTACK_SCALE
MA_MSC_CMD_ATTACK_SET_CHECK_BACK
MA_MSC_CMD_ATTACK_SET_CHECK_FRONT
MA_MSC_CMD_ATTACK_SET_CHECK_FRONT_LR
MA_MSC_CMD_ATTACK_SET_DAMAGE_SHAKE_SCALE
MA_MSC_CMD_ATTACK_SET_LERP
MA_MSC_CMD_ATTACK_SET_LERP_RATIO
MA_MSC_CMD_ATTACK_SET_POWER_ADD_STATUS
MA_MSC_CMD_ATTACK_SET_POWER_MUL_STATUS
MA_MSC_CMD_ATTACK_SET_REACTION_MUL
MA_MSC_CMD_ATTACK_SET_REFERENCE_NODE
MA_MSC_CMD_ATTACK_SET_VECTOR
MA_MSC_CMD_ATTACK_SIZE
MA_MSC_CMD_ATTACK_SLEEP
MA_MSC_CMD_ATTACK_STRENGTH
MA_MSC_CMD_ATTACK_WHOLE
MA_MSC_CMD_CAMERA_CAM_DISABLE_ZOOM_REQ
MA_MSC_CMD_CAMERA_CAM_ENABLE_ZOOM_REQ
MA_MSC_CMD_CAMERA_CAM_OFFSET
MA_MSC_CMD_CAMERA_CAM_RECT
MA_MSC_CMD_CAMERA_CAM_RESET
MA_MSC_CMD_CAMERA_ENABLE_UPDATE_QUAKE_ONLY
MA_MSC_CMD_CAMERA_INTERPORATE_TEMPORARY_CAMERA
MA_MSC_CMD_CAMERA_MAX
MA_MSC_CMD_CAMERA_SET_TEMPORARY_CAMERA
MA_MSC_CMD_CAMERA_SET_UPDATE_POS
MA_MSC_CMD_CANCEL_ENABLE_CANCEL
MA_MSC_CMD_CANCEL_IS_CANCEL
MA_MSC_CMD_CANCEL_MAX
MA_MSC_CMD_CANCEL_UNABLE_CANCEL
MA_MSC_CMD_CANCEL_UNABLE_CANCEL_STATUS
MA_MSC_CMD_CAPTURE_CAPTURE_CUT
MA_MSC_CMD_CAPTURE_IS_MOTION_HI_LW
MA_MSC_CMD_CAPTURE_MOTION_OFFSET
MA_MSC_CMD_CAPTURE_MOTION_OFFSET_LW
MA_MSC_CMD_CAPTURE_SET_IGNORE_OBJECT_ID
MA_MSC_CMD_CAPTURE_THROWN
MA_MSC_CMD_CAPTURE_THROWN_CUT
MA_MSC_CMD_CAPTURE_UPDATE_NODE_POS
MA_MSC_CMD_CAPTURE_UPDATE_POS_THROWN
MA_MSC_CMD_CATCH_CATCH_CUT
MA_MSC_CMD_CATCH_CLING_CUT
MA_MSC_CMD_CATCH_IS_CATCH
MA_MSC_CMD_CATCH_MAX
MA_MSC_CMD_CATCH_SET_CATCH
MA_MSC_CMD_CATCH_SET_SEND_CUT_EVENT
MA_MSC_CMD_CATCH_UPDATE_POS_CLING
MA_MSC_CMD_COLOR_BLEND_COL_NORMAL
MA_MSC_CMD_COLOR_BLEND_COL_PRI
MA_MSC_CMD_COLOR_BLEND_FLASH
MA_MSC_CMD_COLOR_BLEND_FLASH_FRM
MA_MSC_CMD_COLOR_BLEND_FLASH_OFF
MA_MSC_CMD_COLOR_BLEND_MAX
MA_MSC_CMD_CONTROL_MAX
MA_MSC_CMD_CONTROL_RUMBLE
MA_MSC_CMD_CONTROL_RUMBLE_STATUS
MA_MSC_CMD_DISABLE_DEAD_DAMAGE_FLY_EFFECT
MA_MSC_CMD_EFFECT_AFTER_IMAGE2_ON
MA_MSC_CMD_EFFECT_AFTER_IMAGE3_ON
MA_MSC_CMD_EFFECT_AFTER_IMAGE_OFF
MA_MSC_CMD_EFFECT_EFFECT
MA_MSC_CMD_EFFECT_EFFECT_COMMON
MA_MSC_CMD_EFFECT_EFFECT_FLIP
MA_MSC_CMD_EFFECT_EFFECT_FLIP_COLOR
MA_MSC_CMD_EFFECT_EFFECT_FLW_POS
MA_MSC_CMD_EFFECT_EFFECT_FOLLOW
MA_MSC_CMD_EFFECT_EFFECT_FOLLOW_ALPHA
MA_MSC_CMD_EFFECT_EFFECT_OFF_HANDLE
MA_MSC_CMD_EFFECT_EFFECT_OFF_KIND
MA_MSC_CMD_EFFECT_EFFECT_PAUSE
MA_MSC_CMD_EFFECT_EFFECT_REMOVE_ATTR
MA_MSC_CMD_EFFECT_EFFECT_REMOVE_COMMON
MA_MSC_CMD_EFFECT_EFFECT_RESET_COMMON
MA_MSC_CMD_EFFECT_EFFECT_RESUME
MA_MSC_CMD_EFFECT_FLIP_START
MA_MSC_CMD_EFFECT_FLIP_TERM
MA_MSC_CMD_EFFECT_FOOT_EFFECT
MA_MSC_CMD_EFFECT_LANDING_EFFECT
MA_MSC_CMD_EFFECT_MAX
MA_MSC_CMD_ENABLE_DEAD_DAMAGE_FLY_EFFECT
MA_MSC_CMD_GET_CAPTURE_NODE
MA_MSC_CMD_GRAB_CLEAR
MA_MSC_CMD_GRAB_CLEAR_ALL
MA_MSC_CMD_GRAB_IS_GRAB
MA_MSC_CMD_GRAB_MAX
MA_MSC_CMD_GRAB_SET
MA_MSC_CMD_GRAB_SET_CAPSULE
MA_MSC_CMD_GRAB_SET_SIZE
MA_MSC_CMD_ITEM_BORN_ITEM
MA_MSC_CMD_ITEM_CREATE_HAVE_ITEM
MA_MSC_CMD_ITEM_CREATE_THROW_ITEM
MA_MSC_CMD_ITEM_DROP_ATTACH_ITEM_GROUP
MA_MSC_CMD_ITEM_DROP_ITEM
MA_MSC_CMD_ITEM_GET_HAVE_ITEM_SIZE
MA_MSC_CMD_ITEM_GET_PICKABLE_ITEM_KIND
MA_MSC_CMD_ITEM_GET_SHOOT_ITEM_BULLET
MA_MSC_CMD_ITEM_HAVE_ITEM_KIND
MA_MSC_CMD_ITEM_HAVE_ITEM_PARAM_INT
MA_MSC_CMD_ITEM_IS_GET_PICKABLE_ITEM
MA_MSC_CMD_ITEM_ITEM_ACTION
MA_MSC_CMD_ITEM_ITEM_CONSTRAINT_NODE
MA_MSC_CMD_ITEM_ITEM_SCALE_ANIM
MA_MSC_CMD_ITEM_PICKUP_ITEM
MA_MSC_CMD_ITEM_REMOVE_ITEM
MA_MSC_CMD_ITEM_RESET_HAVE_ITEM_CONSTRAINT_NODE
MA_MSC_CMD_ITEM_SET_ATTACH_ITEM_ACTION
MA_MSC_CMD_ITEM_SET_CHANGE_STATUS_EVENT
MA_MSC_CMD_ITEM_SET_HAVE_ITEM_ACTION
MA_MSC_CMD_ITEM_SET_HAVE_ITEM_HOLD_ANIM
MA_MSC_CMD_ITEM_SHOOT_ITEM_BULLET
MA_MSC_CMD_ITEM_SHOOT_ITEM_BULLET_ANGLE
MA_MSC_CMD_ITEM_SHOOT_ITEM_BULLET_BLANKS
MA_MSC_CMD_ITEM_SHOOT_ITEM_BULLET_CHARGE
MA_MSC_CMD_ITEM_SQUAT_WAIT_MOTION_KIND
MA_MSC_CMD_ITEM_THROW_DROP_ITEM
MA_MSC_CMD_ITEM_THROW_ITEM
MA_MSC_CMD_ITEM_THROW_ITEM_OFFSET
MA_MSC_CMD_ITEM_THROW_ITEM_OFFSET_MOTION
MA_MSC_CMD_ITEM_THROW_ITEM_REFLET
MA_MSC_CMD_ITEM_UPDATE_HAVE_ITEM_ACTION_INFO
MA_MSC_CMD_ITEM_USE_ITEM
MA_MSC_CMD_ITEM_VIS_ATTACH_ITEM
MA_MSC_CMD_ITEM_VIS_ATTACH_ITEM_GROUP
MA_MSC_CMD_ITEM_VIS_HAVE_ITEM
MA_MSC_CMD_ITEM_WAIT_MOTION_KIND
MA_MSC_CMD_LINK_CONSTRAINT
MA_MSC_CMD_LINK_CONSTRAINT_POSTURE
MA_MSC_CMD_LINK_EVENT_NODES
MA_MSC_CMD_LINK_EVENT_PARENTS
MA_MSC_CMD_LINK_GET_NODE_CATEGORY
MA_MSC_CMD_LINK_GET_PARENT_STATUS_KIND
MA_MSC_CMD_LINK_MAX
MA_MSC_CMD_LINK_OFF_ATTR
MA_MSC_CMD_LINK_ON_ATTR
MA_MSC_CMD_LINK_PLAY_SE_PARENT
MA_MSC_CMD_LINK_REMOVE_CONSTRAINT
MA_MSC_CMD_LINK_SET_CONSTRAINT_OWN_NODE
MA_MSC_CMD_LINK_SET_CONSTRAINT_TGT_NODE
MA_MSC_CMD_LINK_UNLINK
MA_MSC_CMD_PHYSICS_MAX
MA_MSC_CMD_PHYSICS_PH_2ND_BOTH
MA_MSC_CMD_PHYSICS_PH_2ND_GRAVITY
MA_MSC_CMD_PHYSICS_PH_RAGDOLL
MA_MSC_CMD_PHYSICS_PH_RAGDOLL_GRAVITY
MA_MSC_CMD_PHYSICS_PH_SWING_OFF
MA_MSC_CMD_PHYSICS_PH_SWING_ON
MA_MSC_CMD_PHYSICS_PH_SWING_STOP
MA_MSC_CMD_PHYSICS_PH_SWING_WIND_OFF
MA_MSC_CMD_PHYSICS_SET_SWING_INTP
MA_MSC_CMD_PHYSICS_START_CHARGE
MA_MSC_CMD_PHYSICS_STOP_CHARGE
MA_MSC_CMD_PHYSICS_SWING_FLOOR_HIT_ALL
MA_MSC_CMD_POSTURE_MAX
MA_MSC_CMD_POSTURE_STICK_LR
MA_MSC_CMD_REFLECTOR
MA_MSC_CMD_SEARCH_NONE
MA_MSC_CMD_SEARCH_NUM
MA_MSC_CMD_SEARCH_SEARCH
MA_MSC_CMD_SEARCH_SEARCH_FP
MA_MSC_CMD_SEARCH_SEARCH_SCH_CLR
MA_MSC_CMD_SEARCH_SEARCH_SCH_CLR_ALL
MA_MSC_CMD_SEARCH_SEARCH_SCH_SIZE
MA_MSC_CMD_SEARCH_SET_OPPONENT
MA_MSC_CMD_SEARCH_SET_REMOVE_LOG_ATTACK
MA_MSC_CMD_SET_CAPTURE_NODE
MA_MSC_CMD_SET_SEND_CUT_EVENT
MA_MSC_CMD_SHIELD
MA_MSC_CMD_SHIELD_MAX
MA_MSC_CMD_SHIELD_OFF
MA_MSC_CMD_SHIELD_OFF_ALL
MA_MSC_CMD_SHIELD_ON
MA_MSC_CMD_SHIELD_SET_FRONT
MA_MSC_CMD_SHIELD_SET_TURN
MA_MSC_CMD_SLOEP_SLOPE_KIND_L
MA_MSC_CMD_SLOEP_SLOPE_KIND_LR
MA_MSC_CMD_SLOEP_SLOPE_KIND_MAX
MA_MSC_CMD_SLOEP_SLOPE_KIND_NONE
MA_MSC_CMD_SLOEP_SLOPE_KIND_R
MA_MSC_CMD_SLOEP_SLOPE_KIND_TOP
MA_MSC_CMD_SLOPE_MAX
MA_MSC_CMD_SLOPE_SLOPE
MA_MSC_CMD_SLOPE_SLOPE_INTP
MA_MSC_CMD_SLOPE_SLOPE_TOE
MA_MSC_CMD_SLOPE_SLOPE_TOP_UNLIMIT
MA_MSC_CMD_SOUND_GET_COMMON_SOUND_LABEL
MA_MSC_CMD_SOUND_GET_PITCH
MA_MSC_CMD_SOUND_GET_VOLUME
MA_MSC_CMD_SOUND_INTERRUPT_BGM
MA_MSC_CMD_SOUND_IS_PLAYING
MA_MSC_CMD_SOUND_IS_PLAYING_STATUS
MA_MSC_CMD_SOUND_MAX
MA_MSC_CMD_SOUND_PLAY_DAMAGESTOP
MA_MSC_CMD_SOUND_PLAY_DOWN_SE
MA_MSC_CMD_SOUND_PLAY_FLY_VOICE
MA_MSC_CMD_SOUND_PLAY_LANDING_SE
MA_MSC_CMD_SOUND_PLAY_LANDING_SE_REG
MA_MSC_CMD_SOUND_PLAY_SE
MA_MSC_CMD_SOUND_PLAY_SEQUENCE
MA_MSC_CMD_SOUND_PLAY_SEQUENCE_DAMAGESTOP
MA_MSC_CMD_SOUND_PLAY_SE_NO_3D
MA_MSC_CMD_SOUND_PLAY_SE_REMAIN
MA_MSC_CMD_SOUND_PLAY_STATUS
MA_MSC_CMD_SOUND_PLAY_STEP
MA_MSC_CMD_SOUND_PLAY_STEP_FLIPPABLE
MA_MSC_CMD_SOUND_REG_LANDING_SE
MA_MSC_CMD_SOUND_RESUME_BGM
MA_MSC_CMD_SOUND_SET_PITCH
MA_MSC_CMD_SOUND_SET_PITCH_STATUS
MA_MSC_CMD_SOUND_SET_PITCH_STATUS_HANDLE
MA_MSC_CMD_SOUND_SET_PLAY_HIT_SE_FLAG
MA_MSC_CMD_SOUND_SET_PLAY_INHIVIT
MA_MSC_CMD_SOUND_SET_TAKEOUT_SE
MA_MSC_CMD_SOUND_SET_TAKEOUT_SE_STATUS
MA_MSC_CMD_SOUND_SET_VOLUME
MA_MSC_CMD_SOUND_STOP_SE
MA_MSC_CMD_SOUND_STOP_SE_BY_HANDLE
MA_MSC_CMD_SOUND_STOP_SE_STATUS
MA_MSC_COLOR_BLEND_LIGHT_AXIS
MA_MSC_COLOR_BLEND_LIGHT_AXIS_FRM
MA_MSC_COLOR_BLEND_LIGHT_OFF
MA_MSC_COLOR_BLEND_LIGHT_POINT
MA_MSC_COLOR_BLEND_MAX
MA_MSC_COLOR_BLEND_SET_FLASH_SPEED_RATE
MA_MSC_COLOR_BLEND_SET_LIGHT_CONE_BORDER
MA_MSC_COLOR_BLEND_SET_LIGHT_LENGTH
MA_MSC_COLOR_BLEND_SET_LIGHT_RADIUS
MA_MSC_DAMAGE_DAMAGE_NO_REACTION
MA_MSC_DAMAGE_MAX
MA_MSC_DAMAGE_SET_IGNORE_CAPTURE_CUT_NO
MA_MSC_EFFECT_FILL_SCREEN_LEGACY
MA_MSC_EFFECT_GET_LAST_HANDLE
MA_MSC_EFFECT_MAX
MA_MSC_EFFECT_MAX_SCREEN
MA_MSC_EFFECT_REMOVE
MA_MSC_EFFECT_REMOVE_COMMON
MA_MSC_EFFECT_REQUEST_FOLLOW
MA_MSC_EFFECT_SET_DISABLE_LANDING_EFFECT
MA_MSC_EFFECT_SET_FRAME
MA_MSC_EFFECT_SET_POS
MA_MSC_EFFECT_SET_ROT
MA_MSC_EFFECT_SET_SCALE
MA_MSC_EFFECT_SET_SYNC_SCALE
MA_MSC_EFFECT_SET_SYNC_VISIBILITY
MA_MSC_EFFECT_SET_VISIBLE
MA_MSC_FIGHTER_AUDIENCE_CHECK_CHEER
MA_MSC_FIGHTER_AUDIENCE_CHECK_TUMULT_FALL_SPECIAL
MA_MSC_FIGHTER_AUDIENCE_MAX
MA_MSC_ITEM_CHECK_HAVE_ITEM_TRAIT
MA_MSC_ITEM_CHECK_PICKABLE_ITEM_TRAIT
MA_MSC_ITEM_IS_HAVE_ITEM
MA_MSC_ITEM_IS_PICKABLE_ITEM_HEAVY
MA_MSC_ITEM_IS_PICKABLE_ITEM_LIGHT
MA_MSC_ITEM_IS_PICKUP_ITEM_SUCCESS
MA_MSC_ITEM_MAX
MA_MSC_IT_CONST_INT_HAZURE_FRAME
MA_MSC_IT_CONST_INT_RESULT
MA_MSC_LINK_ADJUST_MODEL_CONSTRAINT_POSTURE
MA_MSC_LINK_ADJUST_MODEL_CONSTRAINT_POSTURE_FLAG
MA_MSC_LINK_GET_MODEL_CONSTRAINT_NODE
MA_MSC_LINK_GET_NODE_OBJECT_CATEGORY
MA_MSC_LINK_GET_NODE_OBJECT_ID
MA_MSC_LINK_GET_PARENT_SITUATION_KIND
MA_MSC_LINK_IS_LINK
MA_MSC_LINK_IS_LINKED
MA_MSC_LINK_IS_MODEL_CONSTRAINT
MA_MSC_LINK_LINK
MA_MSC_LINK_MAX
MA_MSC_LINK_REMOVE_MODEL_CONSTRAINT
MA_MSC_LINK_SEND_EVENT_NODES
MA_MSC_LINK_SEND_EVENT_PARENTS
MA_MSC_LINK_SET_MODEL_CONSTRAINT_POS_ORT
MA_MSC_LINK_SET_PARENT_ATTACKER_INFO
MA_MSC_LINK_UNLINK
MA_MSC_POSTURE_MAX
MA_MSC_POSTURE_UPDATE_ROT
MA_MSC_SET_IGNORE_CATCHING
MA_MSC_SHIELD_MAX
MA_MSC_SHIELD_SET_STATUS
MA_MSC_SOUND_MAX
MA_MSC_SOUND_STOP_STATUS_SE
MESH_VISIBILITY_FALSE
MESH_VISIBILITY_NONE
MESH_VISIBILITY_TRUE
MIIENEMYG_SPECIAL_HI1_CANNON_JUMP
MIIENEMYG_SPECIAL_HI2_BOTTOM_SHOOT
MIIENEMYG_SPECIAL_HI3_ARM_ROCKET
MIIENEMYG_SPECIAL_LW1_GROUND_BOMB
MIIENEMYG_SPECIAL_LW2_REFLECTOR
MIIENEMYG_SPECIAL_LW3_ABSORBER
MIIENEMYG_SPECIAL_N1_GUNNER_CHARGE
MIIENEMYG_SPECIAL_N2_RAPID_SHOT
MIIENEMYG_SPECIAL_N3_GRENADE_LAUNCHER
MIIENEMYG_SPECIAL_S1_MIIMISSILE
MIIENEMYG_SPECIAL_S2_FLAME_PILLAR
MIIENEMYG_SPECIAL_S3_STEALTH_BOMB
MIIENEMYS_SPECIAL_HI1_RSLASH
MIIENEMYS_SPECIAL_HI2_SDUSH
MIIENEMYS_SPECIAL_HI3_ROKET_UNDER_THRUST
MIIENEMYS_SPECIAL_LW1_COUNTER
MIIENEMYS_SPECIAL_LW2_REVERSE_SLASH
MIIENEMYS_SPECIAL_LW3_JET_STUB
MIIENEMYS_SPECIAL_N1_RAPID_SLASH
MIIENEMYS_SPECIAL_N2_SYURIKEN
MIIENEMYS_SPECIAL_N3_TORNADO_SHOT
MIIENEMYS_SPECIAL_S1_CHAKRAM
MIIENEMYS_SPECIAL_S2_SHIPPU_SLASH
MIIENEMYS_SPECIAL_S3_HENSOKU_SLASH
MIIFIGHTER_SPECIAL_LW_REVERSAL_KICK
MODEL_COLOR_TYPE_COLOR_BLEND
MODEL_COLOR_TYPE_NORMAL
MODEL_COLOR_TYPE_NUM
MODEL_EYE_TYPE_DARK
MODEL_EYE_TYPE_GOLD
MODEL_EYE_TYPE_LIGHT
MODEL_EYE_TYPE_TERM
MOTION_MATERIAL_ANIM_KIND_ITEM0
MOTION_MATERIAL_ANIM_KIND_ITEM1
MOTION_MATERIAL_ANIM_KIND_STATIC
MOTION_NODE_ROTATE_COMPOSE_AFTER
MOTION_NODE_ROTATE_COMPOSE_BEFORE
MOTION_NODE_ROTATE_COMPOSE_NONE
MOTION_NODE_ROTATE_COMPOSE_WORLD
MOTION_NODE_ROTATE_COMPOSE_WORLD_AFTER
MOTION_NODE_ROTATE_ORDER_XYZ
MOTION_NODE_ROTATE_ORDER_ZXY
MOTION_NODE_ROTATE_ORDER_ZYX
MOTION_PART_SET_KIND_DEFAULT
MOTION_SOURCE_KIND_BLEND
MOTION_SOURCE_KIND_FIRST
MOTION_SOURCE_KIND_SECOND
MSC_CMD_BATTLE_OBJECT_MANAGER_MAX
MSC_CMD_BATTLE_OBJECT_MANAGER_PARAM_GET_INT
PACKUN_ST_SP_S
PACMANBOSS_STATE_FIRST
PACMANBOSS_STATE_ROT
PACMANBOSS_STATE_ROT_END
PACMAN_SPECIAL_N_ITEM_KIND_NUM
PACMAN_SPECIAL_N_ITEM_MAX_NUM
PACMAN_SPECIAL_N_RANK_MAX
PACMAN_SPECIAL_N_RANK_MIN
PACMAN_SPECIAL_N_RANK_NUM
PACMAN_SPECIAL_S_EFFECT_INVALID
PACMAN_SPECIAL_S_PUT_ESA_NUM
PACMAN_ST_DIS_SP_S
PACMAN_ST_FRUITS
PACMAN_TRAMPOLINE_COLOR_BLUE
PACMAN_TRAMPOLINE_COLOR_RED
PEACH_ST_DIS_FLOAT
PEACH_ST_FLOAT
PH2NDARY_CHAIN_BACK
PH2NDARY_CHAIN_FIX_ENDS
PH2NDARY_CHAIN_FIX_TIP
PH2NDARY_CHAIN_FREE
PH2NDARY_CHAIN_INVALID
PH2NDARY_CHAIN_NORMAL
PH2NDARY_COLL_ALL
PH2NDARY_COLL_CEIL
PH2NDARY_COLL_FLOOR
PH2NDARY_COLL_NONE
PH2NDARY_COLL_WALL
PH2NDARY_CRAW_BACK
PH2NDARY_CRAW_BACK_FALL
PH2NDARY_CRAW_COLLIDE
PH2NDARY_CRAW_FALL
PH2NDARY_CRAW_FREE
PH2NDARY_CRAW_HANG
PH2NDARY_CRAW_INVALID
PH2NDARY_CRAW_MAX
PH2NDARY_CRAW_MOVE
PH2NDARY_CRAW_NONE
PH2NDARY_CRAW_SLEEP
PH2NDARY_HIT_ANY
PH2NDARY_HIT_NONE
PH2NDARY_HIT_WALL
PH2NDARY_LINE_CHANGE
PH2NDARY_LINE_ENABLE
PH2NDARY_LINE_NONE
PH2NDARY_WEAPON_TYPE_BAND
PH2NDARY_WEAPON_TYPE_CHAIN
PH2NDARY_WEAPON_TYPE_CRAW
PH2NDARY_WEAPON_TYPE_LASH
PH2NDARY_WEAPON_TYPE_MASTER
PH2NDARY_WEAPON_TYPE_PICKEL
PH2NDARY_WEAPON_TYPE_PLUNGER
PH2NDARY_WEAPON_TYPE_ROD
PH2NDARY_WEAPON_TYPE_SAMUS
PH2NDARY_WEAPON_TYPE_TANTAN
PH2NDARY_WEAPON_TYPE_WANWAN
PH2NDARY_WEAPON_TYPE_YOYO
PH2NDARY_CRAW_2POS
PHYSICS_SWING_SPECIAL_STATE_BINDPOSE
PHYSICS_SWING_SPECIAL_STATE_BINDPOSE_SKIRT
PHYSICS_SWING_SPECIAL_STATE_CURVE
PHYSICS_SWING_SPECIAL_STATE_CURVE_SKIRT
PHYSICS_SWING_SPECIAL_STATE_DEFAULT
PHYSICS_SWING_SPECIAL_STATE_DYNAMICS
PHYSICS_SWING_SPECIAL_STATE_INVALID
PHYSICS_SWING_SPECIAL_STATE_SCALE_EFFECT
PICKEL_ST_ATTACK_AIR_LW
PICKEL_ST_ATTACK_AIR_LW_CANCELABLE
PICKEL_ST_ATTACK_THROW_LW
PICKEL_ST_ON_SP_N_BLOCK
PICKEL_ST_SP_D
PICKEL_ST_SP_D_DIS_WIRE
PICKEL_ST_SP_D_TNT_EXIST
PICKEL_ST_SP_F
PICKEL_ST_SP_F_JUMP
PICKEL_ST_SP_F_POWERED_RAIL
PICKEL_ST_SP_F_RAIL
PICKEL_ST_SP_F_TROLLEY
PICKEL_ST_SP_N_BLOCK
PICKEL_ST_SP_N_CRAFT
PICKEL_ST_SP_N_DIGGING
PICKEL_ST_SP_N_WORK_BENCH
PICKEL_ST_SP_U
PICKEL_ST_SP_U_CANCELABLE
PICKEL_ST_SP_U_NO_RISE
PIKMIN_ST_HEAVY
POKEMON_ST_DIS_SP_LW
POPO_ST_SINGLE
QUICK_ITEM_TREAT_TYPE_FORCE_HAVE
QUICK_ITEM_TREAT_TYPE_FORCE_USE
QUICK_ITEM_TREAT_TYPE_TERM
QUICK_ITEM_TREAT_TYPE_USE_EXCEPT_FOOD
REFLET_ST_SP_HI_READY
REFLET_ST_SP_N_READY
ROBOT_ST_GYRO_READY
ROSETTA_ST_TICO_FREE
RYU_ST_HIT_CANCEL
SHADOW_DRAW_FLAG_OWNER
SHADOW_DRAW_FLAG_STAGE
SHADOW_DRAW_FLAG_TERM
SHADOW_MODE_CIRCLE
SHADOW_MODE_NONE
SHADOW_MODE_PROJECTION
SHADOW_MODE_PROJECTION_LOUPE
SHADOW_MODE_TERM
SHEIK_ST_SP_AIR_D
SHIELD_FRONT_LR
SHIELD_FRONT_NONE
SHIELD_FRONT_POS
SHIELD_STATUS_NONE
SHIELD_STATUS_NORMAL
SHIELD_STATUS_NORMAL_GLOBAL
SHIELD_STATUS_TERM
SHIELD_TYPE_GUARD
SHIELD_TYPE_JUST_SHIELD
SHIELD_TYPE_JUST_SHIELD_REFLECTOR
SHIELD_TYPE_UNDEFINED
SHIZUE_ST_SP_LW_READY
SHULK_ST_MONAD_BUSTER_UNABLE
SHULK_ST_MONAD_EFFECTED
SHULK_ST_MONAD_JUMP
SHULK_ST_MONAD_JUMP_UNABLE
SHULK_ST_MONAD_SELECT
SHULK_ST_MONAD_SHIELD_UNABLE
SHULK_ST_MONAD_SMASH_UNABLE
SHULK_ST_MONAD_SPEED
SHULK_ST_MONAD_SPEED_UNABLE
SITUATION_KIND_AIR
SITUATION_KIND_CLIFF
SITUATION_KIND_GROUND
SITUATION_KIND_LADDER
SITUATION_KIND_NONE
SITUATION_KIND_ODD
SITUATION_KIND_OUTFIELD
SITUATION_KIND_RESTRAINT
SITUATION_KIND_TERM
SITUATION_KIND_WATER
SLOPE_STATUS_L
SLOPE_STATUS_LR
SLOPE_STATUS_NONE
SLOPE_STATUS_PART
SLOPE_STATUS_R
SLOPE_STATUS_TERM
SLOPE_STATUS_TOP
SLOPE_STATUS_TPART
SLOW_NO_INVALID
SNAKE_ST_SP_HI
SNAKE_ST_SP_HI_USING
SNAKE_ST_SP_LW_READY
SO_VAR_FLOAT_LR
SO_VAR_FLOAT_MOTION_RATE
SO_VAR_FLOAT_MOTION_RATE_TOTAL
SO_VAR_INT_CURRENT_STATUS
SO_VAR_INT_HAVE_ITEM_KIND
SO_VAR_INT_PREV_STATUS
SPECIAL_PAINT_NONE
SPECIAL_PAINT_OIL
SPECIAL_PAINT_SQUID_TO_HUMAN
SPECIAL_PAINT_TERM
STAGEBUS_REV_L
STAGEBUS_REV_M
STAGEBUS_REV_NONE
STAGEBUS_REV_OUTDOOR
STAGEBUS_REV_S
STAGE_GIMMICK_NONE
STAGE_GIMMICK_TYPE_AREA
STAGE_GIMMICK_TYPE_AREA_OVERLAP
STAGE_GIMMICK_TYPE_TERM
STAGE_GIMMICK_TYPE_YAKUMONO
STAGE_GIMMICK_TYPE_YAKUMONO_OVERLAP
STAGE_KIRIFUDA_KIND_IKE_1
STAGE_KIRIFUDA_KIND_IKE_2
STAGE_KIRIFUDA_KIND_NESS
STAGE_KIRIFUDA_KIND_PIKMIN
STAGE_KIRIFUDA_KIND_PIKMIN_EXTRA_1
STAGE_KIRIFUDA_KIND_PIKMIN_EXTRA_2
STAGE_KIRIFUDA_KIND_PIT
STATUS_BGM_GOLDENHAMMER
STATUS_BGM_HAMMER
STATUS_BGM_SUPERSTAR
STATUS_KIND_NONE
STATUS_SCRIPT_LINE_ALL
STATUS_SCRIPT_LINE_CHECK_ATTACK
STATUS_SCRIPT_LINE_CHECK_DAMAGE
STATUS_SCRIPT_LINE_EXEC_NO_STOP_POST
STATUS_SCRIPT_LINE_FIX_CAMERA
STATUS_SCRIPT_LINE_FIX_POS_SLOW
STATUS_SCRIPT_LINE_LEAVE_STOP
STATUS_SCRIPT_LINE_MAP_CORRECTION
STATUS_SCRIPT_LINE_ON_CHANGE_LR
STATUS_TRANS_CHECK_FLAG_CONTROLLER
STAT_SKILL_ESCAPE_UP
STAT_SKILL_HIGH_SPEED_DASH
STAT_SKILL_JUST_GUARD_UP
STAT_SKILL_JUST_SHIELD_REFLECT
STAT_SKILL_MACH_STAMP
STAT_SKILL_SHIELD_HEAL
STAT_SKILL_SLOW_SUPER_ARMOR
STAT_SKILL_SUPER_ARMOR
STAT_SPIRITS_EVENT_SPEEDUP
STOP_OTHER_KIND_FINISH_CAMERA
STOP_OTHER_KIND_NONE
STOP_OTHER_KIND_NORMAL
STOP_OTHER_KIND_NUM
ST_AREA_GROUP_GIMMICK_ELEVATOR
ST_AREA_GROUP_GIMMICK_LADDER
ST_AREA_GROUP_GIMMICK_NORMAL
ST_AREA_GROUP_MASK_NORMAL_ALL
ST_AREA_GROUP_SPACE_ASASE
ST_AREA_GROUP_SPACE_MOVEMENT_AREA
ST_AREA_GROUP_SPACE_NORMAL
ST_AREA_GROUP_SPACE_WATER
ST_AREA_GROUP_SPACE_WIND
ST_AREA_GROUP_START
ST_AREA_GROUP_TERM
SZEROSUIT_ST_SP_AIR_LW
TANTAN_ST_APPEND_ATTACK
TANTAN_ST_ATK_F_CONFIRM
TANTAN_ST_DRAGON
TANTAN_ST_LEFT_READY
TANTAN_ST_LEFT_REWIND
TANTAN_ST_RIGHT_READY
TANTAN_ST_RIGHT_REWIND
TANTAN_ST_SP_HI_HOP
TANTAN_ST_SP_LW
TANTAN_ST_SP_U_NO_CLIFF
TEAM_2ND_ID_NONE
TEAM_2ND_ID_TERM
TEAM_EVENT_ID_GENERAL
TEAM_EVENT_ID_NONE
TEAM_EVENT_ID_NUM
TEAM_NONE
TEAM_WIND
TRAIL_BLEND_ADD
TRAIL_BLEND_ADD_SRC_ONE
TRAIL_BLEND_ALPHA
TRAIL_BLEND_BLEND_SRC_ONE
TRAIL_BLEND_DADD
TRAIL_BLEND_DBLEND
TRAIL_BLEND_DMUL
TRAIL_BLEND_DSUB
TRAIL_BLEND_MAX
TRAIL_BLEND_MUL
TRAIL_BLEND_MUL_COLOR
TRAIL_BLEND_NEG
TRAIL_BLEND_OPAQUE
TRAIL_BLEND_SUB
TRAIL_CULL_BACK
TRAIL_CULL_BACK_AFTER_FRONT
TRAIL_CULL_FRONT
TRAIL_CULL_NONE
TRAIL_ST_SP_U_ADD
TYPE_ITEM
TYPE_WEAPON
UNIQ_STAT_ATK_HOLD
UNIQ_STAT_ATK_HOLD_FAST
UNIQ_STAT_ATTACK
UNIQ_STAT_ATTACK_GROUND
UNIQ_STAT_CATCH
UNIQ_STAT_CATCH_END
UNIQ_STAT_CLIFF
UNIQ_STAT_COUNTER
UNIQ_STAT_DAMAGE
UNIQ_STAT_DOWN
UNIQ_STAT_ESCAPE
UNIQ_STAT_FALL_SP
UNIQ_STAT_FIXDMG
UNIQ_STAT_GENESIS
UNIQ_STAT_GUARD
UNIQ_STAT_JUMP_SQUAT
UNIQ_STAT_MEWTWO_THROWN
UNIQ_STAT_REBIRTH
VAR_FLOAT_TABLE_LENGTH
VAR_INT_TABLE_LENGTH
VISIBILITY_MODE_GUARANTEE
VISIBILITY_MODE_NO_GUARANTEE
VOICE_DEFAULT
VOICE_EU_EN
VOICE_EU_FR
VOICE_EU_GR
VOICE_EU_IT
VOICE_EU_NL
VOICE_EU_RU
VOICE_EU_SP
VOICE_KR_KO
VOICE_US_EN
VOICE_US_FR
VOICE_US_SP
VOICE_ZH_CN
VOICE_ZH_TW
WANWANPILE_MESSAGE_ID_READY
WANWAN_MESSAGE_ID_INITIAL_SEARCH
WANWAN_MESSAGE_ID_READY
WARIO_ST_BIKE_READY
WEAPON_ANIMCMD_EFFECT
WEAPON_ANIMCMD_GAME
WEAPON_ANIMCMD_SOUND
WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_FLAG_CONSTRAINT_ROT_N
WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_FLOAT_BAT_FRAME
WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_FLOAT_MOTION_RATE
WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_INT_COSTUME_KIND
WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_INT_INTER_FRAME
WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_INT_PARENT_STATUS_KIND
WEAPON_BAYONETTA_BAT_STATUS_KIND_BATWITHIN
WEAPON_BAYONETTA_BAT_STATUS_KIND_BATWITHIN_END
WEAPON_BAYONETTA_BAT_STATUS_KIND_NUM
WEAPON_BAYONETTA_GOMORRAH_INSTANCE_WORK_ID_INT_COSTUME_KIND
WEAPON_BAYONETTA_GOMORRAH_STATUS_KIND_FINAL_VISUAL_SCENE01
WEAPON_BAYONETTA_GOMORRAH_STATUS_KIND_NUM
WEAPON_BAYONETTA_HAIR_INSTANCE_WORK_ID_INT_COSTUME_KIND
WEAPON_BAYONETTA_HAIR_STATUS_KIND_FINAL_VISUAL_SCENE01
WEAPON_BAYONETTA_HAIR_STATUS_KIND_NUM
WEAPON_BAYONETTA_SPECIALN_BULLET_INSTANCE_WORK_ID_FLAG_CHARGE_BULLET
WEAPON_BAYONETTA_SPECIALN_BULLET_STATUS_KIND_MOVE
WEAPON_BAYONETTA_SPECIALN_BULLET_STATUS_KIND_NUM
WEAPON_BAYONETTA_SPECIALN_BULLET_STATUS_KIND_STAY
WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_FLAG_CANCEL_EFFECT
WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_FLAG_DISABLE_LINK_STOP
WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_FLAG_INTERRUPTION
WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_FLAG_REMOVE
WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_INT_COSTUME_KIND
WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_INT_MOTION_KIND
WEAPON_BAYONETTA_WICKEDWEAVEARM_MOTION_PART_SET_KIND_MATERIAL
WEAPON_BAYONETTA_WICKEDWEAVEARM_STATUS_KIND_ATTACK_HI4
WEAPON_BAYONETTA_WICKEDWEAVEARM_STATUS_KIND_ATTACK_S4
WEAPON_BAYONETTA_WICKEDWEAVEARM_STATUS_KIND_INTERRUPTION
WEAPON_BAYONETTA_WICKEDWEAVEARM_STATUS_KIND_NUM
WEAPON_BAYONETTA_WICKEDWEAVELEG_INSTANCE_WORK_ID_FLAG_CANCEL_EFFECT
WEAPON_BAYONETTA_WICKEDWEAVELEG_INSTANCE_WORK_ID_FLAG_DISABLE_LINK_STOP
WEAPON_BAYONETTA_WICKEDWEAVELEG_INSTANCE_WORK_ID_FLAG_INTERRUPTION
WEAPON_BAYONETTA_WICKEDWEAVELEG_INSTANCE_WORK_ID_FLAG_REMOVE
WEAPON_BAYONETTA_WICKEDWEAVELEG_INSTANCE_WORK_ID_INT_COSTUME_KIND
WEAPON_BAYONETTA_WICKEDWEAVELEG_MOTION_PART_SET_KIND_MATERIAL
WEAPON_BAYONETTA_WICKEDWEAVELEG_STATUS_KIND_ATTACK_LW4
WEAPON_BAYONETTA_WICKEDWEAVELEG_STATUS_KIND_INTERRUPTION
WEAPON_BAYONETTA_WICKEDWEAVELEG_STATUS_KIND_NUM
WEAPON_BRAVE_CRASH_STATUS_KIND_END1
WEAPON_BRAVE_CRASH_STATUS_KIND_NUM
WEAPON_BRAVE_CRASH_STATUS_KIND_START1
WEAPON_BRAVE_CRASH_STATUS_KIND_START2
WEAPON_BRAVE_DEATHBALL_STATUS_KIND_HIT1
WEAPON_BRAVE_DEATHBALL_STATUS_KIND_NUM
WEAPON_BRAVE_DEATHBALL_STATUS_KIND_START1
WEAPON_BRAVE_DEATHBALL_STATUS_KIND_START2
WEAPON_BRAVE_EXPLOSION_STATUS_KIND_EXPLODE1
WEAPON_BRAVE_EXPLOSION_STATUS_KIND_EXPLODE2
WEAPON_BRAVE_EXPLOSION_STATUS_KIND_MOVE1
WEAPON_BRAVE_EXPLOSION_STATUS_KIND_MOVE2
WEAPON_BRAVE_EXPLOSION_STATUS_KIND_NUM
WEAPON_BRAVE_FIREBALL_INSTANCE_WORK_ID_FLAG_ATTACK
WEAPON_BRAVE_FIREBALL_INSTANCE_WORK_ID_FLAG_HIT_WALL
WEAPON_BRAVE_FIREBALL_INSTANCE_WORK_ID_INT_EFFECT_HANDLE_M_0
WEAPON_BRAVE_FIREBALL_INSTANCE_WORK_ID_INT_EFFECT_HANDLE_M_1
WEAPON_BRAVE_FIREBALL_INSTANCE_WORK_ID_INT_GROUND_EFFECT_COUNT
WEAPON_BRAVE_FIREBALL_STATUS_KIND_BURST_L
WEAPON_BRAVE_FIREBALL_STATUS_KIND_BURST_M
WEAPON_BRAVE_FIREBALL_STATUS_KIND_BURST_S
WEAPON_BRAVE_FIREBALL_STATUS_KIND_FLY_L
WEAPON_BRAVE_FIREBALL_STATUS_KIND_FLY_M
WEAPON_BRAVE_FIREBALL_STATUS_KIND_FLY_S
WEAPON_BRAVE_FIREBALL_STATUS_KIND_NUM
WEAPON_BRAVE_FLASH_STATUS_KIND_HIT1
WEAPON_BRAVE_FLASH_STATUS_KIND_HIT2
WEAPON_BRAVE_FLASH_STATUS_KIND_NUM
WEAPON_BRAVE_FLASH_STATUS_KIND_START1
WEAPON_BRAVE_FLASH_STATUS_KIND_START2
WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_COLLISION_CHECK
WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_IS_HEAD
WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_SELF_REMOVE
WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLOAT_MOVE_DIST
WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_INT_FIGHTER_OBJECT_ID
WEAPON_BRAVE_LIGHTNING_STATUS_KIND_NUM
WEAPON_BRAVE_LIGHTNING_STATUS_KIND_REGULAR
WEAPON_BRAVE_SLEEP_INSTANCE_WORK_ID_FLAG_TOUCH_GROUND
WEAPON_BRAVE_SLEEP_STATUS_KIND_NUM
WEAPON_BRAVE_SLEEP_STATUS_KIND_START
WEAPON_BRAVE_SPARK_STATUS_KIND_NUM
WEAPON_BRAVE_SPARK_STATUS_KIND_S1
WEAPON_BRAVE_SPARK_STATUS_KIND_S2
WEAPON_BRAVE_SPARK_STATUS_KIND_S32
WEAPON_BRAVE_TORNADO_STATUS_KIND_FLY_L
WEAPON_BRAVE_TORNADO_STATUS_KIND_FLY_M
WEAPON_BRAVE_TORNADO_STATUS_KIND_FLY_S
WEAPON_BRAVE_TORNADO_STATUS_KIND_NUM
WEAPON_BUDDY_BULLET_INSTANCE_WORK_ID_INT_BOUND_KIND
WEAPON_BUDDY_BULLET_INSTANCE_WORK_ID_INT_BUDDY_FOUNDER_ID
WEAPON_BUDDY_BULLET_INSTANCE_WORK_ID_INT_LEVEL
WEAPON_BUDDY_BULLET_INSTANCE_WORK_ID_INT_TYPE
WEAPON_BUDDY_BULLET_LEVEL_WEAK_1
WEAPON_BUDDY_BULLET_LEVEL_WEAK_2
WEAPON_BUDDY_BULLET_STATUS_KIND_EXPLODE
WEAPON_BUDDY_BULLET_STATUS_KIND_FLY
WEAPON_BUDDY_BULLET_STATUS_KIND_NUM
WEAPON_BUDDY_BULLET_STATUS_WORK_ID_FLAG_BOUNDED
WEAPON_BUDDY_BULLET_STATUS_WORK_ID_FLOAT_ROT_Z
WEAPON_BUDDY_BULLET_TYPE_MISSILE
WEAPON_BUDDY_PAD_INSTANCE_WORK_ID_FLOAT_DEGREE
WEAPON_BUDDY_PAD_STATUS_KIND_BOUND
WEAPON_BUDDY_PAD_STATUS_KIND_FALL
WEAPON_BUDDY_PAD_STATUS_KIND_NUM
WEAPON_BUDDY_PAD_STATUS_KIND_START
WEAPON_BUDDY_PAD_STATUS_KIND_WAIT
WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_BOUND_ROT_START
WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_FALL_HIT
WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_FALL_LAY_HIT
WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_FALL_LEANING_TO_THE_LEFT
WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_FALL_LEANING_TO_THE_RIGHT
WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_REFLECTED
WEAPON_BUDDY_PAD_STATUS_WORK_KEEP_FLAG_BOUND_FLAG
WEAPON_BUDDY_PAD_STATUS_WORK_KEEP_FLAG_BOUND_FLOAT
WEAPON_BUDDY_PAD_STATUS_WORK_KEEP_FLAG_BOUND_INT
WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_FLAG_START
WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_FLAG_VISUAL_SCENE
WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_FLOAT_START
WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_INT_START
WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_INT_TERM
WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_ENTRY
WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_NONE
WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_NUM
WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_RIDE
WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_SCENE02
WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_SCENE03
WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_START
WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_FLOAT_MOTION_FRAME
WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_FLOAT_START
WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_INT_OWNER_OBJECT_ID
WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_INT_START
WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_INT_TERM
WEAPON_CAPTAIN_FALCONPUNCH_STATUS_KIND_NONE
WEAPON_CAPTAIN_FALCONPUNCH_STATUS_KIND_NUM
WEAPON_CAPTAIN_FALCONPUNCH_STATUS_KIND_SPECIAL_N
WEAPON_CAPTAIN_FALCONPUNCH_STATUS_KIND_SPECIAL_N_TURN
WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLAG_ATTACK_POWER_LOW
WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLAG_HIT_COLLISION_HIT
WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLAG_START
WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLOAT_GROUND_ANGLE
WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_INT_EFFECT_KIND
WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_INT_START
WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_INT_TERM
WEAPON_CLOUD_WAVE_STATUS_KIND_HIT
WEAPON_CLOUD_WAVE_STATUS_KIND_NONE
WEAPON_CLOUD_WAVE_STATUS_KIND_NUM
WEAPON_CLOUD_WAVE_STATUS_KIND_REGULAR
WEAPON_DEDEDE_GORDO_INSTANCE_WORK_ID_FLAG_SELF_SHOT_OBJECT
WEAPON_DEDEDE_GORDO_INSTANCE_WORK_ID_FLAG_SWALLOWED_VISIBILITY
WEAPON_DEDEDE_GORDO_MOTION_PART_SET_KIND_FACE
WEAPON_DEDEDE_GORDO_STATUS_KIND_ATTACK
WEAPON_DEDEDE_GORDO_STATUS_KIND_DEAD
WEAPON_DEDEDE_GORDO_STATUS_KIND_DEAD_WATER
WEAPON_DEDEDE_GORDO_STATUS_KIND_FALL
WEAPON_DEDEDE_GORDO_STATUS_KIND_GET
WEAPON_DEDEDE_GORDO_STATUS_KIND_HOP
WEAPON_DEDEDE_GORDO_STATUS_KIND_NUM
WEAPON_DEDEDE_GORDO_STATUS_KIND_START
WEAPON_DEDEDE_GORDO_STATUS_KIND_THROW
WEAPON_DEDEDE_GORDO_STATUS_KIND_WALL_STOP
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_BOUND
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_CONTINUE_MOT
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_DEAD_STAY
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_PARENTS_SITUATION_AIR
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_PARENTS_SITUATION_CHANGE
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_REMOVE
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_REMOVE_FACE_MOTION
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_REMOVE_HIT
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_THROW_ON
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_VISIBILITY_ON
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLOAT_ANGLE
WEAPON_DEDEDE_GORDO_STATUS_WORK_FLOAT_ANGLE_SPEED
WEAPON_DEDEDE_GORDO_STATUS_WORK_INT_BOUND_COUNT
WEAPON_DEDEDE_GORDO_STATUS_WORK_INT_DEAD_REMOVE_COUNT
WEAPON_DEDEDE_GORDO_STATUS_WORK_INT_HOP_LIFE
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_ATTACK
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_FALL
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_JUMP
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_JUMPSQUAT
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_LANDING
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_NUM
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_PASS
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_START
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_TURN
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_WAIT
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_WALK
WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_WIN
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_CONTINUE_MOT1
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_CONTINUE_MOT2
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_EFFECT_HOLD_MAX_ON
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_EFFECT_HOLD_ON
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_HOLD_MAX
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_PARENTS_SITUATION_AIR
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_PARENTS_SITUATION_CHANGE
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_INT_EFFECT_ID_HOLE
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_INT_EFFECT_ID_HOLE2
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_INT_EFFECT_ID_HOLE_MAX
WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_INT_EFFECT_ID_HOLE_MAX2
WEAPON_DEDEDE_NEWDEDEDEHAMMER_STATUS_KIND_NUM
WEAPON_DEDEDE_STARMISSILE_STATUS_KIND_FLY
WEAPON_DEDEDE_STARMISSILE_STATUS_KIND_NUM
WEAPON_DEDEDE_STAR_STATUS_KIND_FLY
WEAPON_DEDEDE_STAR_STATUS_KIND_NUM
WEAPON_DEMON_BLASTERCHEST_INSTANCE_WORK_ID_FLOAT_START
WEAPON_DEMON_BLASTERCHEST_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_DEMON_BLASTERCHEST_INSTANCE_WORK_ID_INT_START
WEAPON_DEMON_BLASTERCHEST_INSTANCE_WORK_ID_INT_TERM
WEAPON_DEMON_BLASTERCHEST_STATUS_KIND_FINAL
WEAPON_DEMON_BLASTERCHEST_STATUS_KIND_NONE
WEAPON_DEMON_BLASTERCHEST_STATUS_KIND_NUM
WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_FLAG_EFFECT
WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_FLAG_START
WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_INT_EFFECT_COUNT
WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_INT_START
WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_INT_TERM
WEAPON_DEMON_BLASTERHEAD_STATUS_KIND_FINAL
WEAPON_DEMON_BLASTERHEAD_STATUS_KIND_FINAL_SHOOT
WEAPON_DEMON_BLASTERHEAD_STATUS_KIND_NONE
WEAPON_DEMON_BLASTERHEAD_STATUS_KIND_NUM
WEAPON_DEMON_BLASTERWING_INSTANCE_WORK_ID_FLOAT_START
WEAPON_DEMON_BLASTERWING_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_DEMON_BLASTERWING_INSTANCE_WORK_ID_INT_START
WEAPON_DEMON_BLASTERWING_INSTANCE_WORK_ID_INT_TERM
WEAPON_DEMON_BLASTERWING_STATUS_KIND_FINAL
WEAPON_DEMON_BLASTERWING_STATUS_KIND_FINAL_SHOOT
WEAPON_DEMON_BLASTERWING_STATUS_KIND_NONE
WEAPON_DEMON_BLASTERWING_STATUS_KIND_NUM
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_FOLLOW_POS_X
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_FOLLOW_POS_Y
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_SHOT_EFFECT_POS_X
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_SHOT_EFFECT_POS_Y
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_SPEED_X
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_SPEED_Y
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_START
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_BEAM_EFFECT_HANDLE
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_HEAD_EFFECT_HANDLE
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_SHOT_EFFECT_HANDLE
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_START
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_TERM
WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_TYPE
WEAPON_DEMON_BLASTER_STATUS_KIND_FLY
WEAPON_DEMON_BLASTER_STATUS_KIND_NONE
WEAPON_DEMON_BLASTER_STATUS_KIND_NUM
WEAPON_DEMON_BLASTER_STATUS_KIND_STAY
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLAG_CHECK_PASSABLE_GROUND
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLAG_FORBID_FOLLOW_NODE
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLAG_HIT_GROUND
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLAG_START
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLAG_TERM
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_GROUND_HIT_NORMAL_X
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_GROUND_HIT_NORMAL_Y
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_GROUND_HIT_POS_X
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_GROUND_HIT_POS_Y
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_START
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_TERM
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_INT_HIT_COUNT
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_INT_START
WEAPON_DEMON_BLASTER_STATUS_WORK_ID_INT_TERM
WEAPON_DEMON_BLASTER_TYPE_AIR_HI
WEAPON_DEMON_BLASTER_TYPE_AIR_LW
WEAPON_DEMON_BLASTER_TYPE_AIR_N
WEAPON_DEMON_BLASTER_TYPE_HI
WEAPON_DEMON_BLASTER_TYPE_LW
WEAPON_DEMON_BLASTER_TYPE_N
WEAPON_DEMON_BLASTER_TYPE_NUM
WEAPON_DEMON_BLASTER_TYPE_THROW
WEAPON_DEMON_DEMONP_INSTANCE_WORK_ID_FLOAT_START
WEAPON_DEMON_DEMONP_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_DEMON_DEMONP_INSTANCE_WORK_ID_INT_START
WEAPON_DEMON_DEMONP_INSTANCE_WORK_ID_INT_TERM
WEAPON_DEMON_DEMONP_STATUS_KIND_FINAL
WEAPON_DEMON_DEMONP_STATUS_KIND_NONE
WEAPON_DEMON_DEMONP_STATUS_KIND_NUM
WEAPON_DIDDY_BARRELJET_KINETIC_ENERGY_ID_GRAVITY
WEAPON_DIDDY_BARRELJET_KINETIC_ENERGY_ID_NORMAL
WEAPON_DIDDY_BARRELJET_STATUS_KIND_EXPLOSION
WEAPON_DIDDY_BARRELJET_STATUS_KIND_FLY
WEAPON_DIDDY_BARRELJET_STATUS_KIND_NUM
WEAPON_DIDDY_BARRELJET_STATUS_KIND_WAIT
WEAPON_DIDDY_BARRELJET_STATUS_KIND_WIN2
WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLAG_FLY_TARGET_ANGLE_ARRIVAL
WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_FLY_ANGLE
WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_FLY_ANGLE_SPEED
WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_FLY_IMPELLENT
WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_FLY_TARGET_ANGLE
WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_ROLL_ANGLE
WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_ROLL_ANGLE_SPEED
WEAPON_DIDDY_BARRELJET_STATUS_WORK_INT_EXPLOSION_LIFE
WEAPON_DIDDY_BARRELJET_STATUS_WORK_INT_FLY_ANGLE_SET_COUNT
WEAPON_DIDDY_BARRELJET_STATUS_WORK_INT_FLY_CONTROL_FRAME
WEAPON_DIDDY_BARRELJET_STATUS_WORK_INT_FLY_IMPELLENT_COUNT
WEAPON_DIDDY_BARRELJET_STATUS_WORK_INT_FLY_NO_CONTROL_FRAME
WEAPON_DIDDY_BUNSHIN_GENERATE_ARTICLE_BARRELJETS
WEAPON_DIDDY_BUNSHIN_INSTANCE_WORK_ID_FLAG_INIT_SOUND
WEAPON_DIDDY_BUNSHIN_INSTANCE_WORK_ID_FLOAT_ANGLE_X
WEAPON_DIDDY_BUNSHIN_INSTANCE_WORK_ID_INT_FLY_DIR
WEAPON_DIDDY_BUNSHIN_INSTANCE_WORK_ID_INT_NO
WEAPON_DIDDY_BUNSHIN_INSTANCE_WORK_ID_INT_WAIT_FLY_COUNT
WEAPON_DIDDY_BUNSHIN_STATUS_KIND_FLY
WEAPON_DIDDY_BUNSHIN_STATUS_KIND_NUM
WEAPON_DIDDY_BUNSHIN_STATUS_KIND_WAIT_FLY
WEAPON_DIDDY_EXPLOSION_INSTANCE_WORK_ID_INT_LIFE
WEAPON_DIDDY_EXPLOSION_STATUS_KIND_FLY
WEAPON_DIDDY_EXPLOSION_STATUS_KIND_NUM
WEAPON_DIDDY_GUN_STATUS_KIND_HAD
WEAPON_DIDDY_GUN_STATUS_KIND_HAD_BREAK
WEAPON_DIDDY_GUN_STATUS_KIND_HAD_DANGER
WEAPON_DIDDY_GUN_STATUS_KIND_NUM
WEAPON_DIDDY_PEANUTS_INSTANCE_WORK_ID_FLOAT_ROT_Y
WEAPON_DIDDY_PEANUTS_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_DIDDY_PEANUTS_INSTANCE_WORK_ID_INT_LIFE
WEAPON_DIDDY_PEANUTS_STATUS_KIND_BREAK
WEAPON_DIDDY_PEANUTS_STATUS_KIND_FLY
WEAPON_DIDDY_PEANUTS_STATUS_KIND_FLY_WIN_1
WEAPON_DIDDY_PEANUTS_STATUS_KIND_NUM
WEAPON_DIDDY_PEANUTS_STATUS_WORK_FLOAT_ANGLE
WEAPON_DOLLY_BURST_INSTANCE_WORK_ID_FLAG_AIR
WEAPON_DOLLY_BURST_INSTANCE_WORK_ID_INT_MOTION_KIND
WEAPON_DOLLY_BURST_STATUS_KIND_NUM
WEAPON_DOLLY_BURST_STATUS_KIND_REGULAR
WEAPON_DOLLY_CAP_INSTANCE_WORK_ID_FLOAT_ROT_SPEED_X
WEAPON_DOLLY_CAP_INSTANCE_WORK_ID_FLOAT_ROT_SPEED_Y
WEAPON_DOLLY_CAP_INSTANCE_WORK_ID_FLOAT_SPEED_X
WEAPON_DOLLY_CAP_INSTANCE_WORK_ID_FLOAT_SPEED_Y
WEAPON_DOLLY_CAP_STATUS_KIND_NUM
WEAPON_DOLLY_CAP_STATUS_KIND_REGULAR
WEAPON_DOLLY_FIRE_INSTANCE_WORK_ID_FLOAT_GROUND_ANGLE
WEAPON_DOLLY_FIRE_STATUS_KIND_HIT
WEAPON_DOLLY_FIRE_STATUS_KIND_NUM
WEAPON_DOLLY_FIRE_STATUS_KIND_REGULAR
WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_FLAG_TYPE_AIR
WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_FLOAT_GROUND_ANGLE
WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_FLOAT_SPEED_AIR
WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_FLOAT_SPEED_GROUND
WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_FLOAT_SWALLOWED_SPEED_MUL
WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_INT_STRENGTH
WEAPON_DOLLY_WAVE_STATUS_KIND_HIT
WEAPON_DOLLY_WAVE_STATUS_KIND_NORMAL
WEAPON_DOLLY_WAVE_STATUS_KIND_NUM
WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_FLAG_START
WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_INT_START
WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_INT_TERM
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_FLY
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_HOP_BY_3PS
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_HOP_BY_ATTACK
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_HOP_BY_ATTACK_SAME_TEAM
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_HOP_BY_FIGTHER
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_IS_REFLECTED
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_IS_TAKENOUT
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_LETS_REVERSE
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_RECORD_YARARE_SPEED
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_BASE_HOP_SPEED_X
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_FALL_ACCEL
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_GIVEN_ATTACK_POWER
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_GROUND_MOVEMENT_SPEED_X
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_GROUND_MOVEMENT_SPEED_Y
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_HP
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_MAX_FALL_SPEED
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_NEXT_ROT_SPEED
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_PRE_HOP_INIT_SPEED_Y
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_ROTATION_SPEED
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_SPIN_DIR
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_YARARE_SPEED_X
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_YARARE_SPEED_Y
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_3PS_USER_ID
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_EXPLODE_EFFECT_HANDLE
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_GUN_MARK_TYPE
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_HOP_TIMES
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_INVALID_HOP_FRAMES
WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_MAX_COUNT
WEAPON_DUCKHUNT_CAN_LINK_NO
WEAPON_DUCKHUNT_CAN_STATUS_KIND_EXPLODE
WEAPON_DUCKHUNT_CAN_STATUS_KIND_FADEOUT
WEAPON_DUCKHUNT_CAN_STATUS_KIND_FLY
WEAPON_DUCKHUNT_CAN_STATUS_KIND_NUM
WEAPON_DUCKHUNT_CAN_STATUS_KIND_READY
WEAPON_DUCKHUNT_CAN_STATUS_KIND_VANISHEND
WEAPON_DUCKHUNT_CAN_STATUS_KIND_WIN
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_BY_SMASH
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_FLY
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_ADD_ACCEL_Y
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_FLOOR_HIT
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_OPPONENT_BREAK
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_REFLECTED
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_TAKENOUT
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_WALL_HIT
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_ACCEL_Y
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_ORIGINAL_ROT_X
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_ORIGINAL_ROT_Y
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_ORIGINAL_ROT_Z
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_RELEASE_POS_X
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_RELEASE_POS_Y
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_RELEASE_POS_Z
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_ROT_ANGLE_AXIS
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_TARGET_ROT_X
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_TARGET_ROT_Y
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_TARGET_ROT_Z
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_INT_BROKEN_EFFECT_HANDLE
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_INT_HIT_INVALID_FRAME
WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_INT_RESTORE_COUNT
WEAPON_DUCKHUNT_CLAY_LINK_NO
WEAPON_DUCKHUNT_CLAY_STATUS_KIND_FLY
WEAPON_DUCKHUNT_CLAY_STATUS_KIND_HIT
WEAPON_DUCKHUNT_CLAY_STATUS_KIND_NUM
WEAPON_DUCKHUNT_CLAY_STATUS_KIND_READY
WEAPON_DUCKHUNT_CLAY_STATUS_KIND_VANISHEND
WEAPON_DUCKHUNT_FINALBIRD_STATUS_KIND_FLY
WEAPON_DUCKHUNT_FINALBIRD_STATUS_KIND_NUM
WEAPON_DUCKHUNT_FINALCAN_STATUS_KIND_NUM
WEAPON_DUCKHUNT_FINALCAN_STATUS_KIND_SCENE03
WEAPON_DUCKHUNT_FINALCAN_STATUS_KIND_SCENE05
WEAPON_DUCKHUNT_FINALDUCK_STATUS_KIND_NUM
WEAPON_DUCKHUNT_FINALDUCK_STATUS_KIND_START
WEAPON_DUCKHUNT_FINALENEMY_INSTANCE_WORK_ID_FLOAT_ROT_Y
WEAPON_DUCKHUNT_FINALENEMY_INSTANCE_WORK_ID_KIND
WEAPON_DUCKHUNT_FINALENEMY_INSTANCE_WORK_ID_ROT_PATTERN
WEAPON_DUCKHUNT_FINALENEMY_INSTANCE_WORK_ID_ROT_WAIT_FRAME
WEAPON_DUCKHUNT_FINALENEMY_INSTANCE_WORK_ID_WAIT_FRAME
WEAPON_DUCKHUNT_FINALENEMY_KIND_GUN_A
WEAPON_DUCKHUNT_FINALENEMY_KIND_GUN_B
WEAPON_DUCKHUNT_FINALENEMY_KIND_GUN_C
WEAPON_DUCKHUNT_FINALENEMY_KIND_GUN_D
WEAPON_DUCKHUNT_FINALENEMY_STATUS_KIND_DAMAGE
WEAPON_DUCKHUNT_FINALENEMY_STATUS_KIND_DAMAGE_SLOW
WEAPON_DUCKHUNT_FINALENEMY_STATUS_KIND_NUM
WEAPON_DUCKHUNT_FINALENEMY_STATUS_KIND_WAIT
WEAPON_DUCKHUNT_FINALGUNMAN_STATUS_KIND_NUM
WEAPON_DUCKHUNT_FINALGUNMAN_STATUS_KIND_SCENE01
WEAPON_DUCKHUNT_FINALGUNMAN_STATUS_KIND_SCENE04
WEAPON_DUCKHUNT_GUNMANBULLET_STATUS_KIND_MOVE
WEAPON_DUCKHUNT_GUNMANBULLET_STATUS_KIND_NUM
WEAPON_DUCKHUNT_GUNMAN_GENERATE_ARTICLE_GUNMANBULLET
WEAPON_DUCKHUNT_GUNMAN_GENERATE_ARTICLE_KUROFUKUHAT
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLAG_AIR_START
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLAG_DEAD_DAMAGE_FLY
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLAG_RESULT_SHOT
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLAG_RESULT_SHOT_AFTER
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_DEAD
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLOAT_DIE_SMOKE_SCALE
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLOAT_GUN_OFFSET_Y
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLOAT_GUN_OFFSET_Z
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLOAT_YARARE_SPEED_X
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLOAT_YARARE_SPEED_Y
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_INT_DAMAGE_FLY_BOUND_NUM
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_INT_RESULT_COUNTER
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_INT_RESULT_MUZZLEFLASH_EFFECT_HANDLE_ID
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_KIND
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_RAY_EFFECT_HANDLE_ID
WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_SHOOT_COUNT
WEAPON_DUCKHUNT_GUNMAN_KIND_BOSS
WEAPON_DUCKHUNT_GUNMAN_KIND_HIGE
WEAPON_DUCKHUNT_GUNMAN_KIND_KUROFUKU
WEAPON_DUCKHUNT_GUNMAN_KIND_NOPPO
WEAPON_DUCKHUNT_GUNMAN_KIND_SONBURERO
WEAPON_DUCKHUNT_GUNMAN_STATUS_COMMON_WORK_FLAG_BOUNDED
WEAPON_DUCKHUNT_GUNMAN_STATUS_COMMON_WORK_FLAG_VISIBILITY_CHANGED
WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_DEAD
WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_NUM
WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_READY
WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_SHOOT
WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_WIN3_L
WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_WIN3_R
WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_WIN3_L2
WEAPON_DUCKHUNT_KUROFUKUHAT_STATUS_KIND_MOVE
WEAPON_DUCKHUNT_KUROFUKUHAT_STATUS_KIND_NUM
WEAPON_DUCKHUNT_RETICLE_INSTANCE_WORK_ID_FLOAT_SIZE
WEAPON_DUCKHUNT_RETICLE_STATUS_KIND_MOVE
WEAPON_DUCKHUNT_RETICLE_STATUS_KIND_NUM
WEAPON_DUCKHUNT_RETICLE_USER_ID_SMASH
WEAPON_EDGE_BACKGROUND_INSTANCE_WORK_ID_FLOAT_START
WEAPON_EDGE_BACKGROUND_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_EDGE_BACKGROUND_INSTANCE_WORK_ID_INT_START
WEAPON_EDGE_BACKGROUND_INSTANCE_WORK_ID_INT_TERM
WEAPON_EDGE_BACKGROUND_STATUS_KIND_NONE
WEAPON_EDGE_BACKGROUND_STATUS_KIND_NUM
WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_FLAG_ATTACK
WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_FLAG_HIT_WALL
WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_FLAG_START
WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_INT_START
WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_INT_TERM
WEAPON_EDGE_FIRE_STATUS_KIND_BURST_L
WEAPON_EDGE_FIRE_STATUS_KIND_BURST_M
WEAPON_EDGE_FIRE_STATUS_KIND_BURST_S
WEAPON_EDGE_FIRE_STATUS_KIND_FLY_L
WEAPON_EDGE_FIRE_STATUS_KIND_FLY_M
WEAPON_EDGE_FIRE_STATUS_KIND_FLY_S
WEAPON_EDGE_FIRE_STATUS_KIND_NONE
WEAPON_EDGE_FIRE_STATUS_KIND_NUM
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLAG_HIT
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLAG_START
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLOAT_POWER
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLOAT_RATIO
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLOAT_START
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_FOUNDER_ID
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_LIFE
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_START
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_TARGET_ID
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_TARGET_ID_MAX
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_TARGET_NUM
WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_TERM
WEAPON_EDGE_FLARE1_LINK_NO_HIT
WEAPON_EDGE_FLARE1_LINK_NO_START
WEAPON_EDGE_FLARE1_LINK_NO_TERM
WEAPON_EDGE_FLARE1_STATUS_KIND_END
WEAPON_EDGE_FLARE1_STATUS_KIND_FLY
WEAPON_EDGE_FLARE1_STATUS_KIND_NONE
WEAPON_EDGE_FLARE1_STATUS_KIND_NUM
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_LAST
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_PASTLOG
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_REFLECT
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_START
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_UN_REF_LOG_GROUP
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_LENGTH
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_OFFSET_X
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_OFFSET_Y
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_RADIUS
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_REFLECT_X
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_REFLECT_Y
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_START
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_DELAY
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_FRAME
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_INDEX
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_LOG_GROUP
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_OBJECT_ID
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_START
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_TERM
WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_XLU_FRAME
WEAPON_EDGE_FLARE2_LINK_NO_START
WEAPON_EDGE_FLARE2_LINK_NO_TERM
WEAPON_EDGE_FLARE2_STATUS_KIND_END
WEAPON_EDGE_FLARE2_STATUS_KIND_EXP
WEAPON_EDGE_FLARE2_STATUS_KIND_FLY
WEAPON_EDGE_FLARE2_STATUS_KIND_NONE
WEAPON_EDGE_FLARE2_STATUS_KIND_NUM
WEAPON_EDGE_FLARE2_STATUS_KIND_PRE
WEAPON_EDGE_FLARE2_STATUS_KIND_REF
WEAPON_EDGE_FLARE2_STATUS_KIND_TRY
WEAPON_EDGE_FLAREDUMMY_ARTICLE_TERM
WEAPON_EDGE_FLAREDUMMY_GENERATE_ARTICLE_FLARE2
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLAG_CHANGE
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLAG_FINAL_VISUAL_SCENE
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLAG_START
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_POWER
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK_ATTR
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_RATIO
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_START
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_COUNT
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_FRAME
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_FRAME_EXT
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_INDEX
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_LOG_GROUP
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_OBJECT_ID
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_START
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_STATUS
WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_TERM
WEAPON_EDGE_FLAREDUMMY_LINK_NO_START
WEAPON_EDGE_FLAREDUMMY_LINK_NO_TARGET
WEAPON_EDGE_FLAREDUMMY_LINK_NO_TERM
WEAPON_EDGE_FLAREDUMMY_STATUS_KIND_FLY
WEAPON_EDGE_FLAREDUMMY_STATUS_KIND_NONE
WEAPON_EDGE_FLAREDUMMY_STATUS_KIND_NUM
WEAPON_EDGE_FLAREDUMMY_STATUS_KIND_TRY
WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_EFFECT_ID
WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLAG_HIT
WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLAG_START
WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLOAT_ATTACK_RATIO
WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLOAT_DAMAGE
WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLOAT_START
WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_INT_START
WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_INT_TERM
WEAPON_EDGE_FLASH_STATUS_KIND_ATTACK
WEAPON_EDGE_FLASH_STATUS_KIND_NONE
WEAPON_EDGE_FLASH_STATUS_KIND_NUM
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLAG_AIR
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLAG_ATTACK_FINISH
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLAG_START
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLOAT_START
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_INT_ATTACK_TARGET_ID_1
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_INT_ATTACK_TARGET_ID_2
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_INT_ATTACK_TARGET_ID_3
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_INT_START
WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_INT_TERM
WEAPON_EFLAME_BLAZEPILLAR_STATUS_KIND_FINAL_ATTACK
WEAPON_EFLAME_BLAZEPILLAR_STATUS_KIND_NONE
WEAPON_EFLAME_BLAZEPILLAR_STATUS_KIND_NUM
WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLAG_FLICK
WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLAG_START
WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLAG_TAKE_FROM_POCKET
WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_INT_START
WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_INT_TERM
WEAPON_EFLAME_ESWORD_KINETIC_ENERGY_ID_MOTION
WEAPON_EFLAME_ESWORD_KINETIC_ENERGY_ID_START
WEAPON_EFLAME_ESWORD_KINETIC_ENERGY_ID_TERM
WEAPON_EFLAME_ESWORD_LINK_NO_CONSTRAINT
WEAPON_EFLAME_ESWORD_LINK_NO_START
WEAPON_EFLAME_ESWORD_MOTION_PART_SET_KIND_OPEM_CLOSE
WEAPON_EFLAME_ESWORD_MOTION_PART_SET_KIND_TERM
WEAPON_EFLAME_ESWORD_STATUS_KIND_HAVE
WEAPON_EFLAME_ESWORD_STATUS_KIND_NONE
WEAPON_EFLAME_ESWORD_STATUS_KIND_NUM
WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_BACK
WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_FLY
WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_HOP
WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_REFLECTED
WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_ROTATE
WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_VANISH
WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLAG_ANGLE_LOCK
WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLAG_CATCHED
WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLAG_FINISH
WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLAG_GENERATED_LAST_GROUND_EFFECT
WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLAG_START
WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLOAT_BASE_ANGLE
WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLOAT_SPEED_ANGLE_RAD
WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLOAT_START
WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_INT_GROUND_EFFECT_INTERVAL
WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_INT_START
WEAPON_EFLAME_FIREPILLAR_INSTANCE_WORK_ID_FLOAT_START
WEAPON_EFLAME_FIREPILLAR_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_EFLAME_FIREPILLAR_INSTANCE_WORK_ID_INT_START
WEAPON_EFLAME_FIREPILLAR_INSTANCE_WORK_ID_INT_TERM
WEAPON_EFLAME_FIREPILLAR_STATUS_KIND_NONE
WEAPON_EFLAME_FIREPILLAR_STATUS_KIND_NUM
WEAPON_EFLAME_FIREPILLAR_STATUS_KIND_SPECIAL_HI
WEAPON_EFLAME_WINDUMMY_ARTICLE_TERM
WEAPON_EFLAME_WINDUMMY_GENERATE_ARTICLE_WINSWORD
WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_INT_CHANGE_FRAME
WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_INT_FIGHTER_ENTRY_ID
WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_INT_START
WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_INT_TERM
WEAPON_ELEMENT_CHANGER_LINK_NO_FIGHTER
WEAPON_ELEMENT_CHANGER_LINK_NO_PRE_START
WEAPON_ELEMENT_CHANGER_LINK_NO_TERM
WEAPON_ELEMENT_CHANGER_STATUS_KIND_NONE
WEAPON_ELEMENT_CHANGER_STATUS_KIND_NUM
WEAPON_ELEMENT_CHANGER_STATUS_KIND_WAIT
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLAG_FINAL_ATTACK_DETACH
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLAG_FINAL_HIT
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLAG_FINAL_START_GROUND_ENABLE
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLAG_START
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLOAT_PARENT_MODEL_SCALE
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_AIR_ATTACK
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_AIR_END
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_AIR_START
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_ATTACK
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_END
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_START
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_PARENT_KIND
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_START
WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_TERM
WEAPON_ELEMENT_DIVER_KINETIC_ENERGY_ID_MOTION
WEAPON_ELEMENT_DIVER_KINETIC_ENERGY_ID_START
WEAPON_ELEMENT_DIVER_KINETIC_ENERGY_ID_TERM
WEAPON_ELEMENT_DIVER_STATUS_KIND_APPEAL
WEAPON_ELEMENT_DIVER_STATUS_KIND_DEMO
WEAPON_ELEMENT_DIVER_STATUS_KIND_ENTRY
WEAPON_ELEMENT_DIVER_STATUS_KIND_FINAL_ATTACK
WEAPON_ELEMENT_DIVER_STATUS_KIND_FINAL_START
WEAPON_ELEMENT_DIVER_STATUS_KIND_FINAL_VISUAL_SCENE
WEAPON_ELEMENT_DIVER_STATUS_KIND_NONE
WEAPON_ELEMENT_DIVER_STATUS_KIND_NUM
WEAPON_ELEMENT_WINDUMMY_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ELEMENT_WINDUMMY_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ELEMENT_WINDUMMY_INSTANCE_WORK_ID_INT_START
WEAPON_ELEMENT_WINDUMMY_INSTANCE_WORK_ID_INT_TERM
WEAPON_ELEMENT_WINDUMMY_STATUS_KIND_NONE
WEAPON_ELEMENT_WINDUMMY_STATUS_KIND_NUM
WEAPON_ELEMENT_WINDUMMY_STATUS_KIND_RESULT
WEAPON_ELEMENT_WINSWORD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ELEMENT_WINSWORD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ELEMENT_WINSWORD_INSTANCE_WORK_ID_INT_START
WEAPON_ELEMENT_WINSWORD_INSTANCE_WORK_ID_INT_TERM
WEAPON_ELEMENT_WINSWORD_STATUS_KIND_NONE
WEAPON_ELEMENT_WINSWORD_STATUS_KIND_NUM
WEAPON_ELIGHT_BEAM_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ELIGHT_BEAM_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ELIGHT_BEAM_INSTANCE_WORK_ID_INT_START
WEAPON_ELIGHT_BEAM_INSTANCE_WORK_ID_INT_TERM
WEAPON_ELIGHT_BEAM_STATUS_KIND_FINAL_ATTACK
WEAPON_ELIGHT_BEAM_STATUS_KIND_NONE
WEAPON_ELIGHT_BEAM_STATUS_KIND_NUM
WEAPON_ELIGHT_BUNSHIN_ARTICLE_TERM
WEAPON_ELIGHT_BUNSHIN_GENERATE_ARTICLE_ESWORD
WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_FLAG_FINISH
WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_FLAG_START
WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_INT_START
WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_INT_TERM
WEAPON_ELIGHT_BUNSHIN_STATUS_KIND_NONE
WEAPON_ELIGHT_BUNSHIN_STATUS_KIND_NUM
WEAPON_ELIGHT_ESWORD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ELIGHT_ESWORD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ELIGHT_ESWORD_INSTANCE_WORK_ID_INT_START
WEAPON_ELIGHT_ESWORD_INSTANCE_WORK_ID_INT_TERM
WEAPON_ELIGHT_ESWORD_LINK_NO_CONSTRAINT
WEAPON_ELIGHT_ESWORD_LINK_NO_START
WEAPON_ELIGHT_ESWORD_MOTION_PART_SET_KIND_OPEM_CLOSE
WEAPON_ELIGHT_ESWORD_MOTION_PART_SET_KIND_TERM
WEAPON_ELIGHT_ESWORD_STATUS_KIND_HAVE
WEAPON_ELIGHT_ESWORD_STATUS_KIND_NONE
WEAPON_ELIGHT_ESWORD_STATUS_KIND_NUM
WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLAG_ATTACK
WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLAG_HIT_WALL
WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLAG_START
WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLOAT_SPEED_X
WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLOAT_SPEED_Y
WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_INT_START
WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_INT_TERM
WEAPON_ELIGHT_EXPROSIVESHOT_STATUS_KIND_BURST
WEAPON_ELIGHT_EXPROSIVESHOT_STATUS_KIND_FLY
WEAPON_ELIGHT_EXPROSIVESHOT_STATUS_KIND_NONE
WEAPON_ELIGHT_EXPROSIVESHOT_STATUS_KIND_NUM
WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_INT_ATTACK_KIND
WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_INT_GROUND_COLLISION_FRAME
WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_INT_START
WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_INT_TERM
WEAPON_ELIGHT_METEOR_STATUS_KIND_FINAL_ATTACK
WEAPON_ELIGHT_METEOR_STATUS_KIND_NONE
WEAPON_ELIGHT_METEOR_STATUS_KIND_NUM
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLAG_ATTACK
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLAG_HIT_WALL
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLAG_START
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLOAT_ANGLE_DEG
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLOAT_SPEED_X
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLOAT_SPEED_Y
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_INT_START
WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_INT_TERM
WEAPON_ELIGHT_SPREADBULLET_STATUS_KIND_FLY
WEAPON_ELIGHT_SPREADBULLET_STATUS_KIND_NONE
WEAPON_ELIGHT_SPREADBULLET_STATUS_KIND_NUM
WEAPON_ELIGHT_WINDUMMY_ARTICLE_TERM
WEAPON_ELIGHT_WINDUMMY_GENERATE_ARTICLE_WINSWORD
WEAPON_FALCO_ARWING_STATUS_WORK_FLAG_SET_DEPTH_OFFSET
WEAPON_FALCO_BLASTER_BULLET_INSTANCE_WORK_ID_INT_EFFECT_ID
WEAPON_FALCO_BLASTER_BULLET_STATUS_KIND_FLY
WEAPON_FALCO_BLASTER_BULLET_STATUS_KIND_NUM
WEAPON_FALCO_BLASTER_BULLET_STATUS_KIND_STAY
WEAPON_FALCO_ILLUSION_INSTANCE_WORK_ID_FLAG_STOP
WEAPON_FALCO_ILLUSION_INSTANCE_WORK_ID_INT_LIFE
WEAPON_FALCO_ILLUSION_STATUS_KIND_MOVE_AIR
WEAPON_FALCO_ILLUSION_STATUS_KIND_MOVE_GROUND
WEAPON_FALCO_ILLUSION_STATUS_KIND_NUM
WEAPON_FALCO_ILLUSION_STATUS_KIND_STOP
WEAPON_FOX_ARWING_STATUS_WORK_FLAG_SET_DEPTH_OFFSET
WEAPON_FOX_BLASTER_BULLET_INSTANCE_WORK_ID_INT_EFFECT_ID
WEAPON_FOX_BLASTER_BULLET_STATUS_KIND_FLY
WEAPON_FOX_BLASTER_BULLET_STATUS_KIND_NUM
WEAPON_FOX_BLASTER_BULLET_STATUS_KIND_STAY
WEAPON_FOX_ILLUSION_INSTANCE_WORK_ID_FLAG_STOP
WEAPON_FOX_ILLUSION_INSTANCE_WORK_ID_INT_LIFE
WEAPON_FOX_ILLUSION_STATUS_KIND_MOVE_AIR
WEAPON_FOX_ILLUSION_STATUS_KIND_MOVE_GROUND
WEAPON_FOX_ILLUSION_STATUS_KIND_NUM
WEAPON_FOX_ILLUSION_STATUS_KIND_STOP
WEAPON_GAMEWATCH_BOMB_STATUS_KIND_BURST
WEAPON_GAMEWATCH_BOMB_STATUS_KIND_FLY
WEAPON_GAMEWATCH_BOMB_STATUS_KIND_NUM
WEAPON_GAMEWATCH_BOMB_STATUS_KIND_WAIT
WEAPON_GAMEWATCH_BOMB_STATUS_WORK_FLAG_DAMAGE
WEAPON_GAMEWATCH_BOMB_STATUS_WORK_FLAG_REFLECT
WEAPON_GAMEWATCH_BOMB_STATUS_WORK_FLOAT_SPEED_Y
WEAPON_GAMEWATCH_BOMB_STATUS_WORK_INT_COUNT
WEAPON_GAMEWATCH_BOMB_STATUS_WORK_INT_MOVE_FRAME
WEAPON_GAMEWATCH_BREATH_STATUS_KIND_FLY
WEAPON_GAMEWATCH_BREATH_STATUS_KIND_NUM
WEAPON_GAMEWATCH_BREATH_STATUS_KIND_WAIT
WEAPON_GAMEWATCH_BREATH_STATUS_WORK_FLAG_REFLECT
WEAPON_GAMEWATCH_BREATH_STATUS_WORK_FLOAT_SPEED_Y
WEAPON_GAMEWATCH_BREATH_STATUS_WORK_INT_MOVE_FRAME
WEAPON_GAMEWATCH_FOOD_STATUS_KIND_MOVE
WEAPON_GAMEWATCH_FOOD_STATUS_KIND_NUM
WEAPON_GAMEWATCH_FOOD_STATUS_KIND_STOP
WEAPON_GAMEWATCH_NORMAL_WEAPON_KIND_CHAIR
WEAPON_GAMEWATCH_NORMAL_WEAPON_KIND_MANHOLE
WEAPON_GAMEWATCH_NORMAL_WEAPON_KIND_SPRAY
WEAPON_GAMEWATCH_NORMAL_WEAPON_KIND_TROPICALFISH
WEAPON_GAMEWATCH_NORMAL_WEAPON_KIND_TURTLE
WEAPON_GAMEWATCH_OCTOPUS_ATTACK_ABSOLUTE_KIND_LEG
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_FLAG_CATCH_OBJECT_LEG_A
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_FLAG_FIX_LEG_A
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_FLAG_IGNORE_OBJECT_0
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_CATCH_DAMAGE_FRAME_LEG_A
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_CATCH_DISABLE_FRAME_LEG_A
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_CATCH_OBJECT_ID_LEG_A
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_CATCH_PATTERN_LEG_A
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_CATCH_PATTERN_LEG_A_FIX
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_IGNORE_OBJECT_FRMAE_0
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_SE_COUNT
WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_SE_ID
WEAPON_GAMEWATCH_OCTOPUS_LEG_A_PATTERN_1
WEAPON_GAMEWATCH_OCTOPUS_LEG_A_PATTERN_2
WEAPON_GAMEWATCH_OCTOPUS_LEG_SIZE
WEAPON_GAMEWATCH_OCTOPUS_SE_INTERVAL
WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_ATTACK
WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_END
WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_HOLD
WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_NUM
WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_START
WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_WAIT
WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLAG_FLASH
WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLAG_MOT_CHANGE
WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLAG_START_ATTACK
WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLOAT_LIFE
WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLOAT_MOTION_RATE
WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLOAT_START_POS_X
WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_INT_CATCH_PATTERN_LEG_A
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLAG_DASH
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLAG_HITSTOP
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLAG_START
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLAG_STEPPING
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLOAT_START
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLOAT_VELOCITY_DX
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLOAT_VELOCITY_DY
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_INT_INVINCIBLE_FRAME
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_INT_START
WEAPON_GANON_BEAST_INSTANCE_WORK_ID_INT_TERM
WEAPON_GANON_BEAST_STATUS_KIND_ATTACK
WEAPON_GANON_BEAST_STATUS_KIND_NONE
WEAPON_GANON_BEAST_STATUS_KIND_NUM
WEAPON_GANON_BEAST_STATUS_KIND_START
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_DASH
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_HITSTOP
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_HIT_RUMBLE_CHECK
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_START
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_STEPPING
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLOAT_START
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLOAT_VELOCITY_DX
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLOAT_VELOCITY_DY
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_INT_INVINCIBLE_FRAME
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_INT_START
WEAPON_GANON_GANOND_INSTANCE_WORK_ID_INT_TERM
WEAPON_GANON_GANOND_KINETIC_ENERGY_ID_MOTION
WEAPON_GANON_GANOND_KINETIC_ENERGY_ID_START
WEAPON_GANON_GANOND_KINETIC_ENERGY_ID_TERM
WEAPON_GANON_GANOND_STATUS_KIND_ATTACK
WEAPON_GANON_GANOND_STATUS_KIND_NONE
WEAPON_GANON_GANOND_STATUS_KIND_NUM
WEAPON_GANON_GANOND_STATUS_KIND_START
WEAPON_GANON_SWORD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_GANON_SWORD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_GANON_SWORD_INSTANCE_WORK_ID_INT_START
WEAPON_GANON_SWORD_INSTANCE_WORK_ID_INT_TERM
WEAPON_GANON_SWORD_STATUS_KIND_APPEAL
WEAPON_GANON_SWORD_STATUS_KIND_NONE
WEAPON_GANON_SWORD_STATUS_KIND_NUM
WEAPON_GAOGAEN_CHAMPIONBELT_INSTANCE_WORK_ID_FLOAT_START
WEAPON_GAOGAEN_CHAMPIONBELT_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_GAOGAEN_CHAMPIONBELT_INSTANCE_WORK_ID_INT_START
WEAPON_GAOGAEN_CHAMPIONBELT_INSTANCE_WORK_ID_INT_TERM
WEAPON_GAOGAEN_CHAMPIONBELT_STATUS_KIND_NONE
WEAPON_GAOGAEN_CHAMPIONBELT_STATUS_KIND_NUM
WEAPON_GAOGAEN_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_GAOGAEN_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_GAOGAEN_MONSTERBALL_INSTANCE_WORK_ID_INT_START
WEAPON_GAOGAEN_MONSTERBALL_INSTANCE_WORK_ID_INT_TERM
WEAPON_GAOGAEN_MONSTERBALL_STATUS_KIND_NONE
WEAPON_GAOGAEN_MONSTERBALL_STATUS_KIND_NUM
WEAPON_GAOGAEN_ROPE2_INSTANCE_WORK_ID_FLOAT_START
WEAPON_GAOGAEN_ROPE2_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_GAOGAEN_ROPE2_INSTANCE_WORK_ID_INT_START
WEAPON_GAOGAEN_ROPE2_INSTANCE_WORK_ID_INT_TERM
WEAPON_GAOGAEN_ROPE2_STATUS_KIND_NONE
WEAPON_GAOGAEN_ROPE2_STATUS_KIND_NUM
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLAG_START
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLAG_SWING_THROWN
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLAG_SWING_THROWN_FIGHTER_HIT
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_CANCEL_FRAME
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_GAOGAEN_OBJECT_ID
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_REBOUND_FRAME
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_START
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_TERM
WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_THROWN_FIGHTER_OBJECT_ID
WEAPON_GAOGAEN_ROPE_LINK_NO_ATTACH
WEAPON_GAOGAEN_ROPE_LINK_NO_START
WEAPON_GAOGAEN_ROPE_STATUS_KIND_APPEAR
WEAPON_GAOGAEN_ROPE_STATUS_KIND_BEND
WEAPON_GAOGAEN_ROPE_STATUS_KIND_END
WEAPON_GAOGAEN_ROPE_STATUS_KIND_END_WAIT
WEAPON_GAOGAEN_ROPE_STATUS_KIND_NONE
WEAPON_GAOGAEN_ROPE_STATUS_KIND_NUM
WEAPON_GAOGAEN_ROPE_STATUS_KIND_WAIT
WEAPON_GEKKOUGA_GEKKOUGAS_GENERATE_ARTICLE_BUNSHIN
WEAPON_GEKKOUGA_GEKKOUGAS_GENERATE_ARTICLE_MOON
WEAPON_GEKKOUGA_GEKKOUGAS_GENERATE_ARTICLE_TATAMI
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_ATTACK_END
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_CHANGE_STATUS
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_ENABLE_FINISH
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_HIT
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_MOVE_START
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_REQUEST_LOOP_DAMAGE_MOTION
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_TARGET_NOREAC_OFF
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_ATTACK_LR
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_ANGLE
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_FRAME
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_SPEED
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_START_FRAME
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_TARGET_X
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_TARGET_Y
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_OFFSET_LR
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_TARGET_BASE_POS_X
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_TARGET_BASE_POS_Y
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_TO_TARGET_LR
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_INT_BLACKOUT_FRAME
WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_INT_REQUEST_LOOP_DAMAGE_MOTION
WEAPON_GEKKOUGA_GEKKOUGAS_KINETIC_ENERGY_ID_MOTION
WEAPON_GEKKOUGA_GEKKOUGAS_LINK_NO_FINAL
WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_EFFECT_WAIT
WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL
WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_ATTACK
WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_CHANGE
WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_END
WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_HIT
WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_JUMP
WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_START
WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_NUM
WEAPON_GEKKOUGA_MOON_STATUS_KIND_MOVE
WEAPON_GEKKOUGA_MOON_STATUS_KIND_NUM
WEAPON_GEKKOUGA_SHURIKEN_INSTANCE_WORK_ID_FLAG_CHANGE_FLY_MOT
WEAPON_GEKKOUGA_SHURIKEN_INSTANCE_WORK_ID_FLOAT_CHARGE_LEVEL_RATIO
WEAPON_GEKKOUGA_SHURIKEN_INSTANCE_WORK_ID_INT_HIT_COUNT
WEAPON_GEKKOUGA_SHURIKEN_INSTANCE_WORK_ID_INT_VANISH_COUNT
WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_HOLD
WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_MAX_SHOT
WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_MAX_START
WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_MAX_VANISH
WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_NUM
WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_SHOT
WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_START
WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_VANISH
WEAPON_GEKKOUGA_WATER_STATUS_KIND_HIT
WEAPON_GEKKOUGA_WATER_STATUS_KIND_L
WEAPON_GEKKOUGA_WATER_STATUS_KIND_NUM
WEAPON_GEKKOUGA_WATER_STATUS_KIND_R
WEAPON_IKE_SWORD_INSTANCE_WORK_FLAG_FINAL
WEAPON_IKE_SWORD_INSTANCE_WORK_FLAG_THROW_RIGHT_ABOVE
WEAPON_IKE_SWORD_INSTANCE_WORK_ID_FLAG_START
WEAPON_IKE_SWORD_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_IKE_SWORD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_IKE_SWORD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_IKE_SWORD_INSTANCE_WORK_ID_INT_START
WEAPON_IKE_SWORD_INSTANCE_WORK_ID_INT_TERM
WEAPON_IKE_SWORD_KINETIC_ENERGY_ID_MOTION
WEAPON_IKE_SWORD_KINETIC_ENERGY_ID_START
WEAPON_IKE_SWORD_KINETIC_ENERGY_ID_TERM
WEAPON_IKE_SWORD_STATUS_KIND_APPEAL_LW
WEAPON_IKE_SWORD_STATUS_KIND_FLY
WEAPON_IKE_SWORD_STATUS_KIND_HAD
WEAPON_IKE_SWORD_STATUS_KIND_NONE
WEAPON_IKE_SWORD_STATUS_KIND_NUM
WEAPON_IKE_SWORD_STATUS_KIND_SPECIAL_HI_2
WEAPON_IKE_SWORD_STATUS_SPECIAL_HI_WORK_ID_FLAG_HAVE
WEAPON_IKE_SWORD_STATUS_SPECIAL_HI_WORK_ID_FLAG_RELEASE
WEAPON_IKE_SWORD_STATUS_SPECIAL_HI_WORK_ID_FLAG_START
WEAPON_IKE_SWORD_STATUS_SPECIAL_HI_WORK_ID_FLAG_TERM
WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_ANGLE
WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_CALC_X
WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_EQUATION_A
WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_EQUATION_B
WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_EQUATION_C
WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_SPD_X
WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_TARGET_POS_X
WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_TARGET_POS_Y
WEAPON_INKLING_BLASTER_INSTANCE_WORK_ID_FLOAT_B
WEAPON_INKLING_BLASTER_INSTANCE_WORK_ID_FLOAT_G
WEAPON_INKLING_BLASTER_INSTANCE_WORK_ID_FLOAT_R
WEAPON_INKLING_BRUSH_INSTANCE_WORK_ID_FLOAT_B
WEAPON_INKLING_BRUSH_INSTANCE_WORK_ID_FLOAT_G
WEAPON_INKLING_BRUSH_INSTANCE_WORK_ID_FLOAT_R
WEAPON_INKLING_INKBULLET_INSTANCE_WORK_ID_FLAG_HIT
WEAPON_INKLING_INKBULLET_INSTANCE_WORK_ID_FLAG_HIT_WALL
WEAPON_INKLING_INKBULLET_INSTANCE_WORK_ID_FLOAT_B
WEAPON_INKLING_INKBULLET_INSTANCE_WORK_ID_FLOAT_G
WEAPON_INKLING_INKBULLET_INSTANCE_WORK_ID_FLOAT_R
WEAPON_INKLING_INKBULLET_STATUS_KIND_FLY
WEAPON_INKLING_INKBULLET_STATUS_KIND_HIT
WEAPON_INKLING_INKBULLET_STATUS_KIND_NUM
WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_FLAG_CHANGE_DEGREE
WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_FLOAT_B
WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_FLOAT_G
WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_FLOAT_R
WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_FLOAT_SHOOT_DEGREE
WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_INT_FIRE_COUNT
WEAPON_INKLING_MEGAPHONELASER_STATUS_KIND_FINISH
WEAPON_INKLING_MEGAPHONELASER_STATUS_KIND_FIRE
WEAPON_INKLING_MEGAPHONELASER_STATUS_KIND_NUM
WEAPON_INKLING_MEGAPHONELASER_STATUS_KIND_START
WEAPON_INKLING_ROLLERINK_INSTANCE_WORK_ID_FLAG_REMOVE
WEAPON_INKLING_ROLLERINK_STATUS_KIND_FINISH
WEAPON_INKLING_ROLLERINK_STATUS_KIND_NORMAL
WEAPON_INKLING_ROLLERINK_STATUS_KIND_NUM
WEAPON_INKLING_ROLLER_INSTANCE_WORK_ID_FLOAT_B
WEAPON_INKLING_ROLLER_INSTANCE_WORK_ID_FLOAT_G
WEAPON_INKLING_ROLLER_INSTANCE_WORK_ID_FLOAT_R
WEAPON_INKLING_ROLLER_STATUS_KIND_DASH
WEAPON_INKLING_ROLLER_STATUS_KIND_END
WEAPON_INKLING_ROLLER_STATUS_KIND_LANDING
WEAPON_INKLING_ROLLER_STATUS_KIND_NUM
WEAPON_INKLING_ROLLER_STATUS_KIND_RUN
WEAPON_INKLING_ROLLER_STATUS_KIND_RUN_TURN
WEAPON_INKLING_ROLLER_STATUS_KIND_START
WEAPON_INKLING_ROLLER_STATUS_KIND_STOP_WALL
WEAPON_INKLING_ROLLER_STATUS_KIND_WALK
WEAPON_INKLING_ROLLER_STATUS_KIND_WALK_TURN
WEAPON_INKLING_ROLLER_STATUS_KIND_WIN
WEAPON_INKLING_SLOSHER_INSTANCE_WORK_ID_FLOAT_B
WEAPON_INKLING_SLOSHER_INSTANCE_WORK_ID_FLOAT_G
WEAPON_INKLING_SLOSHER_INSTANCE_WORK_ID_FLOAT_R
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLAG_DOWN_LIFE
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLAG_EXPLODE
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLAG_HOP
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLAG_LANDING
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_ATTACK
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_B
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_CHARGE_RATE
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_G
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_INK
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_R
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_RADIUS
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_STOP_FRAME
WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_INT_BOUND_NUM
WEAPON_INKLING_SPLASHBOMB_STATUS_KIND_EXPLODE
WEAPON_INKLING_SPLASHBOMB_STATUS_KIND_HAVE
WEAPON_INKLING_SPLASHBOMB_STATUS_KIND_NUM
WEAPON_INKLING_SPLASHBOMB_STATUS_KIND_THROWN
WEAPON_INKLING_SPLASH_INSTANCE_WORK_ID_FLOAT_B
WEAPON_INKLING_SPLASH_INSTANCE_WORK_ID_FLOAT_G
WEAPON_INKLING_SPLASH_INSTANCE_WORK_ID_FLOAT_R
WEAPON_INKLING_SPLASH_STATUS_KIND_NORMAL
WEAPON_INKLING_SPLASH_STATUS_KIND_NUM
WEAPON_INKLING_SQUID_INSTANCE_WORK_ID_FLOAT_B
WEAPON_INKLING_SQUID_INSTANCE_WORK_ID_FLOAT_G
WEAPON_INKLING_SQUID_INSTANCE_WORK_ID_FLOAT_R
WEAPON_INKLING_SQUID_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_ROT_X
WEAPON_INKLING_SQUID_INSTANCE_WORK_ID_INT_JET_EFFECT_HANDLE
WEAPON_INKLING_SQUID_STATUS_KIND_NONE
WEAPON_INKLING_SQUID_STATUS_KIND_NUM
WEAPON_INKLING_SQUID_STATUS_KIND_SPECIAL_HI_FALL
WEAPON_INKLING_SQUID_STATUS_KIND_SPECIAL_HI_JUMP
WEAPON_INKLING_SQUID_STATUS_KIND_SPECIAL_HI_ROT
WEAPON_INKLING_SQUID_STATUS_KIND_SPECIAL_HI_STOP_CEIL
WEAPON_INSTANCE_WORK_ID_FLAG_NO_DEAD
WEAPON_INSTANCE_WORK_ID_FLAG_SOUND_MUTE
WEAPON_INSTANCE_WORK_ID_FLAG_SWALLOWED
WEAPON_INSTANCE_WORK_ID_FLAG_WARP_AREA_CHECK
WEAPON_INSTANCE_WORK_ID_INT_CUSTOMIZE_NO
WEAPON_INSTANCE_WORK_ID_INT_INIT_LIFE
WEAPON_INSTANCE_WORK_ID_INT_LIFE
WEAPON_INSTANCE_WORK_ID_INT_LINK_OWNER
WEAPON_JACK_BACKGROUND_STATUS_KIND_NUM
WEAPON_JACK_BUS_STATUS_KIND_NUM
WEAPON_JACK_DOYLE_GENERATE_ARTICLE_FIRE2
WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_FOLLOW_DAMAGE
WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_FOLLOW_DAMAGE_VANISH
WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_FOLLOW_KINETIC
WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_FOLLOW_NEXT_DAMAGE_VANISH_END
WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_FOLLOW_VANISH_CANCEL
WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_MUTE_VOICE
WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_INT_FOLLOW_MOTION
WEAPON_JACK_DOYLE_MOTION_PART_SET_KIND_MATERIAL
WEAPON_JACK_DOYLE_STATUS_FOLLOW_FLAG_CHANGE_MOTION
WEAPON_JACK_DOYLE_STATUS_FOLLOW_FLAG_VANISH_END
WEAPON_JACK_DOYLE_STATUS_KIND_DISAPPEAR
WEAPON_JACK_DOYLE_STATUS_KIND_ENTRY
WEAPON_JACK_DOYLE_STATUS_KIND_FOLLOW
WEAPON_JACK_DOYLE_STATUS_KIND_HIDE
WEAPON_JACK_DOYLE_STATUS_KIND_LEAVE
WEAPON_JACK_DOYLE_STATUS_KIND_NUM
WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_HI
WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_HI_END
WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_LW
WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_LW_COUNTER
WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_LW_REFLECTOR
WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_S
WEAPON_JACK_DOYLE_STATUS_KIND_SUSPEND
WEAPON_JACK_FIRE_INSTANCE_WORK_ID_INT_PARAM_ID
WEAPON_JACK_FIRE_STATUS_KIND_FLY
WEAPON_JACK_FIRE_STATUS_KIND_HIT
WEAPON_JACK_FIRE_STATUS_KIND_NUM
WEAPON_JACK_MONA_STATUS_KIND_NUM
WEAPON_JACK_WINDUMMY_STATUS_KIND_NUM
WEAPON_JACK_WINDUMMY_STATUS_KIND_WIN
WEAPON_JACK_WING_STATUS_KIND_NUM
WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLAG_CHECK_GROUND
WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLOAT_CONTRACT_SPEED
WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLOAT_EC_LENGTH
WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLOAT_EC_TARGET_LENGTH
WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLOAT_EXTEND_SPEED
WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLOAT_TARGET_FRAME
WEAPON_JACK_WIREROPE_STATUS_KIND_BACK
WEAPON_JACK_WIREROPE_STATUS_KIND_CONTRACT
WEAPON_JACK_WIREROPE_STATUS_KIND_EXHAUST
WEAPON_JACK_WIREROPE_STATUS_KIND_EXTEND
WEAPON_JACK_WIREROPE_STATUS_KIND_HANG
WEAPON_JACK_WIREROPE_STATUS_KIND_HANG_REWIND
WEAPON_JACK_WIREROPE_STATUS_KIND_NUM
WEAPON_JACK_WIREROPE_STATUS_KIND_REACH
WEAPON_JACK_WIREROPE_STATUS_KIND_REWIND
WEAPON_JACK_WIREROPE_STATUS_KIND_WAIT
WEAPON_KAMUI_DRAGONHAND_INSTANCE_WORK_ID_FLAG_IS_KAMUI
WEAPON_KAMUI_DRAGONHAND_INSTANCE_WORK_ID_FLOAT_HOLD_RATE
WEAPON_KAMUI_RYUSENSYA_INSTANCE_WORK_ID_FLAG_WN_REMOVED
WEAPON_KAMUI_RYUSENSYA_INSTANCE_WORK_ID_FLOAT_HOLD_RATE
WEAPON_KAMUI_RYUSENSYA_STATUS_KIND_NUM
WEAPON_KAMUI_RYUSENSYA_STATUS_KIND_REGULAR
WEAPON_KAMUI_SPEARHAND_INSTANCE_WORK_ID_FLAG_PIERCE_GROUND
WEAPON_KAMUI_SPEARHAND_STATUS_WORK_FLAG_PIERCE_PLAY_MISSED_SE
WEAPON_KAMUI_SPEARHAND_STATUS_WORK_FLAG_PIERCE_RELEASE
WEAPON_KAMUI_WATERDRAGON_INSTANCE_WORK_ID_FLAG_SET_CRITICAL_HIT_SE
WEAPON_KAMUI_WATERDRAGON_INSTANCE_WORK_ID_FLAG_SYNC_SPYCLOAK
WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_FLAG_ADD_ATTACK
WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_FLAG_START
WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_FLOAT_START
WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_INT_ADD_ATTACK_COUNT
WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_INT_ADD_ATTACK_DEC_FRAME
WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_INT_START
WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_INT_TERM
WEAPON_KEN_SHINRYUKEN_STATUS_KIND_FINAL
WEAPON_KEN_SHINRYUKEN_STATUS_KIND_NONE
WEAPON_KEN_SHINRYUKEN_STATUS_KIND_NUM
WEAPON_KIND_BAYONETTA_BAT
WEAPON_KIND_BAYONETTA_GOMORRAH
WEAPON_KIND_BAYONETTA_HAIR
WEAPON_KIND_BAYONETTA_SPECIALN_BULLET
WEAPON_KIND_BAYONETTA_WICKEDWEAVEARM
WEAPON_KIND_BAYONETTA_WICKEDWEAVELEG
WEAPON_KIND_BRAVE_BLUE
WEAPON_KIND_BRAVE_CRASH
WEAPON_KIND_BRAVE_DEATHBALL
WEAPON_KIND_BRAVE_EXPLOSION
WEAPON_KIND_BRAVE_FIREBALL
WEAPON_KIND_BRAVE_FLASH
WEAPON_KIND_BRAVE_LIGHTNING
WEAPON_KIND_BRAVE_SLEEP
WEAPON_KIND_BRAVE_SPARK
WEAPON_KIND_BRAVE_TORNADO
WEAPON_KIND_BUDDY_BIGBIRD
WEAPON_KIND_BUDDY_BIGBIRDBASE
WEAPON_KIND_BUDDY_BIRD
WEAPON_KIND_BUDDY_BULLET
WEAPON_KIND_BUDDY_HORN
WEAPON_KIND_BUDDY_PAD
WEAPON_KIND_BUDDY_PARTNER
WEAPON_KIND_BUDDY_PIECE
WEAPON_KIND_BUDDY_STRINGS
WEAPON_KIND_CAPTAIN_BLUEFALCON
WEAPON_KIND_CAPTAIN_FALCONPUNCH
WEAPON_KIND_CHROM_SWORD
WEAPON_KIND_CLOUD_WAVE
WEAPON_KIND_DAISY_KASSAR
WEAPON_KIND_DAISY_KINOPIO
WEAPON_KIND_DAISY_KINOPIOSPORE
WEAPON_KIND_DEDEDE_GORDO
WEAPON_KIND_DEDEDE_JETHAMMER
WEAPON_KIND_DEDEDE_MASK
WEAPON_KIND_DEDEDE_MISSILE
WEAPON_KIND_DEDEDE_NEWDEDEDEHAMMER
WEAPON_KIND_DEDEDE_SHRINE
WEAPON_KIND_DEDEDE_STAR
WEAPON_KIND_DEDEDE_STAR_MISSILE
WEAPON_KIND_DEDEDE_WADDLEDEE
WEAPON_KIND_DEMON_BLASTER
WEAPON_KIND_DEMON_BLASTERCHEST
WEAPON_KIND_DEMON_BLASTERHEAD
WEAPON_KIND_DEMON_BLASTERWING
WEAPON_KIND_DEMON_DEMONP
WEAPON_KIND_DIDDY_BARRELJET
WEAPON_KIND_DIDDY_BARRELJETS
WEAPON_KIND_DIDDY_BUNSHIN
WEAPON_KIND_DIDDY_DKBARREL
WEAPON_KIND_DIDDY_EXPLOSION
WEAPON_KIND_DIDDY_GUN
WEAPON_KIND_DIDDY_LOCK_ON_CURSOR
WEAPON_KIND_DIDDY_PEANUTS
WEAPON_KIND_DOLLY_BURST
WEAPON_KIND_DOLLY_CAP
WEAPON_KIND_DOLLY_FIRE
WEAPON_KIND_DOLLY_WAVE
WEAPON_KIND_DONKEY_DKBARREL
WEAPON_KIND_DUCKHUNT_CAN
WEAPON_KIND_DUCKHUNT_CLAY
WEAPON_KIND_DUCKHUNT_FINALBIRD
WEAPON_KIND_DUCKHUNT_FINALCAN
WEAPON_KIND_DUCKHUNT_FINALDOG
WEAPON_KIND_DUCKHUNT_FINALDUCK
WEAPON_KIND_DUCKHUNT_FINALENEMY
WEAPON_KIND_DUCKHUNT_FINALGRASS
WEAPON_KIND_DUCKHUNT_FINALGUNMAN
WEAPON_KIND_DUCKHUNT_GRASS
WEAPON_KIND_DUCKHUNT_GUNMAN
WEAPON_KIND_DUCKHUNT_GUNMANBULLET
WEAPON_KIND_DUCKHUNT_KUROFUKUHAT
WEAPON_KIND_DUCKHUNT_RETICLE
WEAPON_KIND_EDGE_BACKGROUND
WEAPON_KIND_EDGE_FIRE
WEAPON_KIND_EDGE_FLARE1
WEAPON_KIND_EDGE_FLARE2
WEAPON_KIND_EDGE_FLAREDUMMY
WEAPON_KIND_EDGE_FLASH
WEAPON_KIND_EFLAME_BLAZEPILLAR
WEAPON_KIND_EFLAME_ESWORD
WEAPON_KIND_EFLAME_FIREPILLAR
WEAPON_KIND_EFLAME_WINDUMMY
WEAPON_KIND_EFLAME_WINSWORD
WEAPON_KIND_ELEMENT_CHANGER
WEAPON_KIND_ELEMENT_DIVER
WEAPON_KIND_ELIGHT_BEAM
WEAPON_KIND_ELIGHT_BUNSHIN
WEAPON_KIND_ELIGHT_ESWORD
WEAPON_KIND_ELIGHT_EXPROSIVESHOT
WEAPON_KIND_ELIGHT_METEOR
WEAPON_KIND_ELIGHT_SPREADBULLET
WEAPON_KIND_ELIGHT_WINDUMMY
WEAPON_KIND_ELIGHT_WINSWORD
WEAPON_KIND_ENEMY_YELLOWDEVIL_BEAM
WEAPON_KIND_FALCO_ARWING
WEAPON_KIND_FALCO_ARWINGSHOT
WEAPON_KIND_FALCO_BLASTER
WEAPON_KIND_FALCO_BLASTER_BULLET
WEAPON_KIND_FALCO_ILLUSION
WEAPON_KIND_FALCO_RETICLE
WEAPON_KIND_FOX_ARWING
WEAPON_KIND_FOX_ARWINGSHOT
WEAPON_KIND_FOX_BLASTER
WEAPON_KIND_FOX_BLASTER_BULLET
WEAPON_KIND_FOX_ILLUSION
WEAPON_KIND_FOX_RETICLE
WEAPON_KIND_GAMEWATCH_BOMB
WEAPON_KIND_GAMEWATCH_BREATH
WEAPON_KIND_GAMEWATCH_ENTRY
WEAPON_KIND_GAMEWATCH_FOOD
WEAPON_KIND_GAMEWATCH_NORMAL_WEAPON
WEAPON_KIND_GAMEWATCH_OCTOPUS
WEAPON_KIND_GAMEWATCH_OIL
WEAPON_KIND_GAMEWATCH_PANEL
WEAPON_KIND_GAMEWATCH_PARACHUTE
WEAPON_KIND_GAMEWATCH_RESCUE
WEAPON_KIND_GANON_BEAST
WEAPON_KIND_GANON_GANOND
WEAPON_KIND_GANON_SWORD
WEAPON_KIND_GAOGAEN_CHAMPIONBELT
WEAPON_KIND_GAOGAEN_MONSTERBALL
WEAPON_KIND_GAOGAEN_ROPE
WEAPON_KIND_GAOGAEN_ROPE2
WEAPON_KIND_GEKKOUGA_BUNSHIN
WEAPON_KIND_GEKKOUGA_GEKKOUGAS
WEAPON_KIND_GEKKOUGA_MONSTERBALL
WEAPON_KIND_GEKKOUGA_MOON
WEAPON_KIND_GEKKOUGA_SHURIKEN
WEAPON_KIND_GEKKOUGA_TATAMI
WEAPON_KIND_GEKKOUGA_WATER
WEAPON_KIND_IKE_SWORD
WEAPON_KIND_INKLING_BLASTER
WEAPON_KIND_INKLING_BRUSH
WEAPON_KIND_INKLING_COPY_INKLINGGUN
WEAPON_KIND_INKLING_COPY_INKLINGTANK
WEAPON_KIND_INKLING_INKBULLET
WEAPON_KIND_INKLING_MEGAPHONELASER
WEAPON_KIND_INKLING_ROLLER
WEAPON_KIND_INKLING_ROLLERINK
WEAPON_KIND_INKLING_SLOSHER
WEAPON_KIND_INKLING_SPLASH
WEAPON_KIND_INKLING_SPLASHBOMB
WEAPON_KIND_INKLING_SQUID
WEAPON_KIND_JACK_BACKGROUND
WEAPON_KIND_JACK_BUS
WEAPON_KIND_JACK_DOYLE
WEAPON_KIND_JACK_FIRE
WEAPON_KIND_JACK_FIRE2
WEAPON_KIND_JACK_MONA
WEAPON_KIND_JACK_WINDUMMY
WEAPON_KIND_JACK_WING
WEAPON_KIND_JACK_WIREROPE
WEAPON_KIND_KAMUI_DRAGONHAND
WEAPON_KIND_KAMUI_RYUSENSYA
WEAPON_KIND_KAMUI_SPEARHAND
WEAPON_KIND_KAMUI_WATERDRAGON
WEAPON_KIND_KAMUI_WATERSTREAM
WEAPON_KIND_KEN_HADOKEN
WEAPON_KIND_KEN_SHINKUHADOKEN
WEAPON_KIND_KEN_SHINRYUKEN
WEAPON_KIND_KIRBY_FINALCUTTER
WEAPON_KIND_KIRBY_FINALCUTTERSHOT
WEAPON_KIND_KIRBY_HAMMER
WEAPON_KIND_KIRBY_HAT
WEAPON_KIND_KIRBY_MIIPARTSHEAD
WEAPON_KIND_KIRBY_RESERVE
WEAPON_KIND_KIRBY_ROSETTATICOMISSILE
WEAPON_KIND_KIRBY_SIMPLE
WEAPON_KIND_KIRBY_SIMPLE2L
WEAPON_KIND_KIRBY_SIMPLE2R
WEAPON_KIND_KIRBY_STARMISSILE
WEAPON_KIND_KIRBY_STONE
WEAPON_KIND_KIRBY_ULTRASWORD
WEAPON_KIND_KIRBY_ULTRASWORDHAT
WEAPON_KIND_KIRBY_WARPSTAR
WEAPON_KIND_KIRBY_WINDUMMY
WEAPON_KIND_KOOPAG_BREATH
WEAPON_KIND_KOOPAJR_BATTEN
WEAPON_KIND_KOOPAJR_CANNONBALL
WEAPON_KIND_KOOPAJR_HAMMER
WEAPON_KIND_KOOPAJR_KART
WEAPON_KIND_KOOPAJR_MAGICHAND
WEAPON_KIND_KOOPAJR_PICOPICOHAMMER
WEAPON_KIND_KOOPAJR_REMAINCLOWN
WEAPON_KIND_KOOPAJR_SHADOWMARIO
WEAPON_KIND_KOOPA_BREATH
WEAPON_KIND_KOOPA_KOOPAG
WEAPON_KIND_KROOL_BACKPACK
WEAPON_KIND_KROOL_BLUNDERBUSS
WEAPON_KIND_KROOL_CROWN
WEAPON_KIND_KROOL_IRONBALL
WEAPON_KIND_KROOL_PIRATEHAT
WEAPON_KIND_KROOL_SPITBALL
WEAPON_KIND_LINK_ANCIENT_BOW
WEAPON_KIND_LINK_ANCIENT_BOWARROW
WEAPON_KIND_LINK_BOOMERANG
WEAPON_KIND_LINK_BOW
WEAPON_KIND_LINK_BOWARROW
WEAPON_KIND_LINK_NAVY
WEAPON_KIND_LINK_PARASAIL
WEAPON_KIND_LINK_SWORD_BEAM
WEAPON_KIND_LITTLEMAC_CHAMPIONBELT
WEAPON_KIND_LITTLEMAC_DOCLOUIS
WEAPON_KIND_LITTLEMAC_LITTLEMACG
WEAPON_KIND_LITTLEMAC_SWEATLITTLEMAC
WEAPON_KIND_LITTLEMAC_THROWSWEAT
WEAPON_KIND_LUCARIO_AURABALL
WEAPON_KIND_LUCARIO_LUCARIOM
WEAPON_KIND_LUCARIO_QIGONG
WEAPON_KIND_LUCAS_BONNIE
WEAPON_KIND_LUCAS_DOSEITABLE
WEAPON_KIND_LUCAS_HIMOHEBI
WEAPON_KIND_LUCAS_HIMOHEBI2
WEAPON_KIND_LUCAS_KUMATORA
WEAPON_KIND_LUCAS_NEEDLE
WEAPON_KIND_LUCAS_PK_FIRE
WEAPON_KIND_LUCAS_PK_FREEZE
WEAPON_KIND_LUCAS_PK_STARSTORM
WEAPON_KIND_LUCAS_PK_THUNDER
WEAPON_KIND_LUCINA_MASK
WEAPON_KIND_LUIGI_DOKAN
WEAPON_KIND_LUIGI_FIREBALL
WEAPON_KIND_LUIGI_OBAKYUMU
WEAPON_KIND_LUIGI_PLUNGER
WEAPON_KIND_MARIOD_CAPSULEBLOCK
WEAPON_KIND_MARIOD_DRCAPSULE
WEAPON_KIND_MARIOD_DRMANTLE
WEAPON_KIND_MARIOD_HUGE_CAPSULE
WEAPON_KIND_MARIOD_STETHOSCOPE
WEAPON_KIND_MARIO_CAPPY
WEAPON_KIND_MARIO_DOKAN
WEAPON_KIND_MARIO_FIREBALL
WEAPON_KIND_MARIO_HUGE_FLAME
WEAPON_KIND_MARIO_MANTLE
WEAPON_KIND_MARIO_PUMP
WEAPON_KIND_MARIO_PUMP_WATER
WEAPON_KIND_MASTER_ARROW1
WEAPON_KIND_MASTER_ARROW2
WEAPON_KIND_MASTER_AXE
WEAPON_KIND_MASTER_BACKGROUND
WEAPON_KIND_MASTER_BATON
WEAPON_KIND_MASTER_BOW
WEAPON_KIND_MASTER_SPEAR
WEAPON_KIND_MASTER_SWORD
WEAPON_KIND_MASTER_SWORD2
WEAPON_KIND_MASTER_SWORDFLARE
WEAPON_KIND_METAKNIGHT_BUNSHIN
WEAPON_KIND_METAKNIGHT_FOURWINGS
WEAPON_KIND_METAKNIGHT_MANTLE
WEAPON_KIND_MEWTWO_BINDBALL
WEAPON_KIND_MEWTWO_ESCAPEAIRDUMMY
WEAPON_KIND_MEWTWO_MEWTWOM
WEAPON_KIND_MEWTWO_PSYCHOBREAK
WEAPON_KIND_MEWTWO_SEARCH
WEAPON_KIND_MEWTWO_SHADOWBALL
WEAPON_KIND_MIIENEMYG_ATTACKAIRF_BULLET
WEAPON_KIND_MIIENEMYG_RAPIDSHOT_BULLET
WEAPON_KIND_MIIFIGHTER_HAT
WEAPON_KIND_MIIFIGHTER_IRONBALL
WEAPON_KIND_MIIGUNNER_ATTACKAIRF_BULLET
WEAPON_KIND_MIIGUNNER_BOTTOMSHOOT
WEAPON_KIND_MIIGUNNER_FLAMEPILLAR
WEAPON_KIND_MIIGUNNER_FULLTHROTTLE
WEAPON_KIND_MIIGUNNER_GRENADELAUNCHER
WEAPON_KIND_MIIGUNNER_GROUNDBOMB
WEAPON_KIND_MIIGUNNER_GUNNERCHARGE
WEAPON_KIND_MIIGUNNER_HAT
WEAPON_KIND_MIIGUNNER_LASER
WEAPON_KIND_MIIGUNNER_MIIMISSILE
WEAPON_KIND_MIIGUNNER_RAPIDSHOT_BULLET
WEAPON_KIND_MIIGUNNER_STEALTHBOMB
WEAPON_KIND_MIIGUNNER_STEALTHBOMB_S
WEAPON_KIND_MIIGUNNER_SUPERMISSILE
WEAPON_KIND_MIISWORDSMAN_CHAKRAM
WEAPON_KIND_MIISWORDSMAN_HAT
WEAPON_KIND_MIISWORDSMAN_LIGHTSHURIKEN
WEAPON_KIND_MIISWORDSMAN_TORNADOSHOT
WEAPON_KIND_MIISWORDSMAN_WAVE
WEAPON_KIND_MURABITO_BALLOON
WEAPON_KIND_MURABITO_BEETLE
WEAPON_KIND_MURABITO_BOWLING_BALL
WEAPON_KIND_MURABITO_BULLET
WEAPON_KIND_MURABITO_BUTTERFLYNET
WEAPON_KIND_MURABITO_CLAYROCKET
WEAPON_KIND_MURABITO_FIREWORK
WEAPON_KIND_MURABITO_FLOWERPOT
WEAPON_KIND_MURABITO_FURNITURE
WEAPON_KIND_MURABITO_HELMET
WEAPON_KIND_MURABITO_HOUSE
WEAPON_KIND_MURABITO_MONEYBAG
WEAPON_KIND_MURABITO_SEED
WEAPON_KIND_MURABITO_SLINGSHOT
WEAPON_KIND_MURABITO_SPRINKLING_WATER
WEAPON_KIND_MURABITO_SPROUT
WEAPON_KIND_MURABITO_STUMP
WEAPON_KIND_MURABITO_TIMMY
WEAPON_KIND_MURABITO_TOMMY
WEAPON_KIND_MURABITO_TOMNOOK
WEAPON_KIND_MURABITO_TREE
WEAPON_KIND_MURABITO_UMBRELLA
WEAPON_KIND_MURABITO_WEEDS
WEAPON_KIND_NESS_PAULA
WEAPON_KIND_NESS_PK_FIRE
WEAPON_KIND_NESS_PK_FLASH
WEAPON_KIND_NESS_PK_STARSTORM
WEAPON_KIND_NESS_PK_THUNDER
WEAPON_KIND_NESS_POO
WEAPON_KIND_NESS_YOYO
WEAPON_KIND_NESS_YOYO_HEAD
WEAPON_KIND_NONE
WEAPON_KIND_PACKUN_BOSSPACKUN
WEAPON_KIND_PACKUN_MARIO
WEAPON_KIND_PACKUN_POISONBREATH
WEAPON_KIND_PACKUN_SPIKEBALL
WEAPON_KIND_PACMAN_ARTISTICPOINT
WEAPON_KIND_PACMAN_BIGPACMAN
WEAPON_KIND_PACMAN_ESA
WEAPON_KIND_PACMAN_FAIRY
WEAPON_KIND_PACMAN_FIREHYDRANT
WEAPON_KIND_PACMAN_FIREHYDRANT_WATER
WEAPON_KIND_PACMAN_TRAMPOLINE
WEAPON_KIND_PALUTENA_AUTOAIMBULLET
WEAPON_KIND_PALUTENA_AUTORETICLE
WEAPON_KIND_PALUTENA_BEAM
WEAPON_KIND_PALUTENA_BLACKHOLE
WEAPON_KIND_PALUTENA_EXPLOSIVEFLAME
WEAPON_KIND_PALUTENA_EXPLOSIVEFLAME_RESERVE
WEAPON_KIND_PALUTENA_GATE
WEAPON_KIND_PALUTENA_GODWING
WEAPON_KIND_PALUTENA_REFLECTIONBOARD
WEAPON_KIND_PEACH_KASSAR
WEAPON_KIND_PEACH_KINOPIO
WEAPON_KIND_PEACH_KINOPIOSPORE
WEAPON_KIND_PFUSHIGISOU_LEAFCUTTER
WEAPON_KIND_PFUSHIGISOU_SEED
WEAPON_KIND_PFUSHIGISOU_VINE
WEAPON_KIND_PICHU_CLOUD
WEAPON_KIND_PICHU_DENGEKI
WEAPON_KIND_PICHU_DENGEKIDAMA
WEAPON_KIND_PICHU_KAMINARI
WEAPON_KIND_PICHU_MONSTERBALL
WEAPON_KIND_PICHU_SPECIALUPDUMMY
WEAPON_KIND_PICHU_VORTEX
WEAPON_KIND_PICKEL_AXE
WEAPON_KIND_PICKEL_BUILDING
WEAPON_KIND_PICKEL_CRACK
WEAPON_KIND_PICKEL_ENTRYOBJECT
WEAPON_KIND_PICKEL_FENCE
WEAPON_KIND_PICKEL_FIRE
WEAPON_KIND_PICKEL_FISHINGROD
WEAPON_KIND_PICKEL_FORGE
WEAPON_KIND_PICKEL_MASKFINAL
WEAPON_KIND_PICKEL_MELT
WEAPON_KIND_PICKEL_PICK
WEAPON_KIND_PICKEL_PLATE
WEAPON_KIND_PICKEL_PUSHFINAL
WEAPON_KIND_PICKEL_PUSHOBJECT
WEAPON_KIND_PICKEL_RAIL
WEAPON_KIND_PICKEL_SCARIER
WEAPON_KIND_PICKEL_SHOVEL
WEAPON_KIND_PICKEL_STONE
WEAPON_KIND_PICKEL_STUFF
WEAPON_KIND_PICKEL_SWORD
WEAPON_KIND_PICKEL_TABLE
WEAPON_KIND_PICKEL_TROLLEY
WEAPON_KIND_PICKEL_WING
WEAPON_KIND_PIKACHU_CLOUD
WEAPON_KIND_PIKACHU_DENGEKI
WEAPON_KIND_PIKACHU_DENGEKIDAMA
WEAPON_KIND_PIKACHU_KAMINARI
WEAPON_KIND_PIKACHU_MONSTERBALL
WEAPON_KIND_PIKACHU_SPECIALUPDUMMY
WEAPON_KIND_PIKACHU_VORTEX
WEAPON_KIND_PIKMIN_DOLFIN
WEAPON_KIND_PIKMIN_PIKMIN
WEAPON_KIND_PIKMIN_WIN1
WEAPON_KIND_PIKMIN_WIN2
WEAPON_KIND_PIKMIN_WIN3
WEAPON_KIND_PITB_BOW
WEAPON_KIND_PITB_BOWARROW
WEAPON_KIND_PIT_BOW
WEAPON_KIND_PIT_BOWARROW
WEAPON_KIND_PIT_CHARIOT
WEAPON_KIND_PIT_CHARIOTSIGHT
WEAPON_KIND_PIT_HORSE
WEAPON_KIND_PLIZARDON_BREATH
WEAPON_KIND_PLIZARDON_DAIMONJI
WEAPON_KIND_PLIZARDON_EXPLOSION
WEAPON_KIND_POPO_BLIZZARD
WEAPON_KIND_POPO_CONDOR
WEAPON_KIND_POPO_ICEBERG
WEAPON_KIND_POPO_ICEBERG_HIT
WEAPON_KIND_POPO_ICEBERG_WIND
WEAPON_KIND_POPO_ICESHOT
WEAPON_KIND_POPO_RUBBER
WEAPON_KIND_POPO_WHITEBEAR
WEAPON_KIND_PTRAINER_MBALL
WEAPON_KIND_PTRAINER_PFUSHIGISOU
WEAPON_KIND_PTRAINER_PLIZARDON
WEAPON_KIND_PTRAINER_PTRAINER
WEAPON_KIND_PTRAINER_PZENIGAME
WEAPON_KIND_PURIN_CAP
WEAPON_KIND_PURIN_MONSTERBALL
WEAPON_KIND_PZENIGAME_WATER
WEAPON_KIND_REFLET_BOOK
WEAPON_KIND_REFLET_CHROM
WEAPON_KIND_REFLET_ELWIND
WEAPON_KIND_REFLET_GIGAFIRE
WEAPON_KIND_REFLET_THUNDER
WEAPON_KIND_REFLET_WINDOW
WEAPON_KIND_RICHTER_AXE
WEAPON_KIND_RICHTER_COFFIN
WEAPON_KIND_RICHTER_CROSS
WEAPON_KIND_RICHTER_CRYSTAL
WEAPON_KIND_RICHTER_STAKE
WEAPON_KIND_RICHTER_WHIP
WEAPON_KIND_RICHTER_WHIP2
WEAPON_KIND_RICHTER_WHIPHAND
WEAPON_KIND_RICHTER_WHIPWIRE
WEAPON_KIND_RIDLEY_BREATH
WEAPON_KIND_RIDLEY_GUNSHIP
WEAPON_KIND_ROBOT_BEAM
WEAPON_KIND_ROBOT_FINAL_BEAM
WEAPON_KIND_ROBOT_GYRO
WEAPON_KIND_ROBOT_GYRO_HOLDER
WEAPON_KIND_ROBOT_HOMINGLASER
WEAPON_KIND_ROBOT_HOMINGTARGET
WEAPON_KIND_ROBOT_HUGEBEAM
WEAPON_KIND_ROBOT_MAINLASER
WEAPON_KIND_ROBOT_NARROWBEAM
WEAPON_KIND_ROBOT_WIDEBEAM
WEAPON_KIND_ROCKMAN_AIRSHOOTER
WEAPON_KIND_ROCKMAN_BLACKHOLE
WEAPON_KIND_ROCKMAN_BRUCE
WEAPON_KIND_ROCKMAN_CHARGESHOT
WEAPON_KIND_ROCKMAN_CRASHBOMB
WEAPON_KIND_ROCKMAN_FORTE
WEAPON_KIND_ROCKMAN_HARDKNUCKLE
WEAPON_KIND_ROCKMAN_LEAFSHIELD
WEAPON_KIND_ROCKMAN_LEFTARM
WEAPON_KIND_ROCKMAN_RIGHTARM
WEAPON_KIND_ROCKMAN_ROCKBUSTER
WEAPON_KIND_ROCKMAN_ROCKMANDASH
WEAPON_KIND_ROCKMAN_ROCKMANEXE
WEAPON_KIND_ROCKMAN_ROCKMANX
WEAPON_KIND_ROCKMAN_RUSHCOIL
WEAPON_KIND_ROCKMAN_SHOOTINGSTARROCKMAN
WEAPON_KIND_ROSETTA_METEOR
WEAPON_KIND_ROSETTA_POINTER
WEAPON_KIND_ROSETTA_POWERSTAR
WEAPON_KIND_ROSETTA_RING
WEAPON_KIND_ROSETTA_STARPIECE
WEAPON_KIND_ROSETTA_TICO
WEAPON_KIND_ROY_SWORD
WEAPON_KIND_RYU_HADOKEN
WEAPON_KIND_RYU_SACK
WEAPON_KIND_RYU_SHINKUHADOKEN
WEAPON_KIND_SAMUSD_BOMB
WEAPON_KIND_SAMUSD_BUNSHIN
WEAPON_KIND_SAMUSD_CSHOT
WEAPON_KIND_SAMUSD_GBEAM
WEAPON_KIND_SAMUSD_GUN
WEAPON_KIND_SAMUSD_LASER
WEAPON_KIND_SAMUSD_LASER2
WEAPON_KIND_SAMUSD_MISSILE
WEAPON_KIND_SAMUSD_SUPERMISSILE
WEAPON_KIND_SAMUSD_TRANSPORTATION
WEAPON_KIND_SAMUS_BOMB
WEAPON_KIND_SAMUS_CSHOT
WEAPON_KIND_SAMUS_GBEAM
WEAPON_KIND_SAMUS_GUN
WEAPON_KIND_SAMUS_LASER
WEAPON_KIND_SAMUS_LASER2
WEAPON_KIND_SAMUS_MISSILE
WEAPON_KIND_SAMUS_SUPERMISSILE
WEAPON_KIND_SAMUS_TRANSPORTATION
WEAPON_KIND_SHEIK_FUSIN
WEAPON_KIND_SHEIK_KNIFE
WEAPON_KIND_SHEIK_NEEDLE
WEAPON_KIND_SHEIK_NEEDLEHAVE
WEAPON_KIND_SHIZUE_BALLOON
WEAPON_KIND_SHIZUE_BROOM
WEAPON_KIND_SHIZUE_BUCKET
WEAPON_KIND_SHIZUE_BULLET
WEAPON_KIND_SHIZUE_BUTTERFLYNET
WEAPON_KIND_SHIZUE_CLAYROCKET
WEAPON_KIND_SHIZUE_CRACKER
WEAPON_KIND_SHIZUE_FISHINGLINE
WEAPON_KIND_SHIZUE_FISHINGROD
WEAPON_KIND_SHIZUE_FURNITURE
WEAPON_KIND_SHIZUE_MONEYBAG
WEAPON_KIND_SHIZUE_OFFICE
WEAPON_KIND_SHIZUE_PICOPICOHAMMER
WEAPON_KIND_SHIZUE_POMPON
WEAPON_KIND_SHIZUE_POT
WEAPON_KIND_SHIZUE_SLINGSHOT
WEAPON_KIND_SHIZUE_SWING
WEAPON_KIND_SHIZUE_TIMMY
WEAPON_KIND_SHIZUE_TOMMY
WEAPON_KIND_SHIZUE_TOMNOOK
WEAPON_KIND_SHIZUE_TRAFFICSIGN
WEAPON_KIND_SHIZUE_UMBRELLA
WEAPON_KIND_SHIZUE_WEEDS
WEAPON_KIND_SHULK_DUNBAN
WEAPON_KIND_SHULK_FIORA
WEAPON_KIND_SHULK_RIKI
WEAPON_KIND_SIMON_AXE
WEAPON_KIND_SIMON_COFFIN
WEAPON_KIND_SIMON_CROSS
WEAPON_KIND_SIMON_CRYSTAL
WEAPON_KIND_SIMON_STAKE
WEAPON_KIND_SIMON_WHIP
WEAPON_KIND_SIMON_WHIP2
WEAPON_KIND_SIMON_WHIPHAND
WEAPON_KIND_SIMON_WHIPWIRE
WEAPON_KIND_SNAKE_C4
WEAPON_KIND_SNAKE_C4_SWITCH
WEAPON_KIND_SNAKE_CYPHER
WEAPON_KIND_SNAKE_FLARE_GRENADES
WEAPON_KIND_SNAKE_GRENADE
WEAPON_KIND_SNAKE_LOCK_ON_CURSOR
WEAPON_KIND_SNAKE_LOCK_ON_CURSOR_READY
WEAPON_KIND_SNAKE_MISSILE
WEAPON_KIND_SNAKE_NIKITA
WEAPON_KIND_SNAKE_NIKITA_MISSILE
WEAPON_KIND_SNAKE_RETICLE
WEAPON_KIND_SNAKE_RETICLE_CURSOR
WEAPON_KIND_SNAKE_RPG7
WEAPON_KIND_SNAKE_TRENCHMORTAR
WEAPON_KIND_SNAKE_TRENCHMORTAR_BULLET
WEAPON_KIND_SONIC_CHAOSEMERALD
WEAPON_KIND_SONIC_GIMMICKJUMP
WEAPON_KIND_SONIC_HOMINGTARGET
WEAPON_KIND_SONIC_SUPERSONIC
WEAPON_KIND_SZEROSUIT_GUNSHIP
WEAPON_KIND_SZEROSUIT_LASER
WEAPON_KIND_SZEROSUIT_PARALYZER
WEAPON_KIND_SZEROSUIT_PARALYZER_BULLET
WEAPON_KIND_SZEROSUIT_RETICLE
WEAPON_KIND_SZEROSUIT_SAMUSP
WEAPON_KIND_SZEROSUIT_WHIP
WEAPON_KIND_SZEROSUIT_WHIP2
WEAPON_KIND_TANTAN_ALLY1
WEAPON_KIND_TANTAN_ALLY2
WEAPON_KIND_TANTAN_ALLY3
WEAPON_KIND_TANTAN_ALLY4
WEAPON_KIND_TANTAN_ALLY5
WEAPON_KIND_TANTAN_ALLY6
WEAPON_KIND_TANTAN_ALLYARM1
WEAPON_KIND_TANTAN_ALLYARM2
WEAPON_KIND_TANTAN_ALLYARM3
WEAPON_KIND_TANTAN_ALLYARM5
WEAPON_KIND_TANTAN_ALLYARM6
WEAPON_KIND_TANTAN_ALLYARMBULLET1
WEAPON_KIND_TANTAN_ALLYARMBULLET2
WEAPON_KIND_TANTAN_ALLYARMBULLET3
WEAPON_KIND_TANTAN_BEAM
WEAPON_KIND_TANTAN_GONGFINAL
WEAPON_KIND_TANTAN_PUNCH1
WEAPON_KIND_TANTAN_PUNCH2
WEAPON_KIND_TANTAN_PUNCH3
WEAPON_KIND_TANTAN_RING
WEAPON_KIND_TANTAN_SPIRALLEFT
WEAPON_KIND_TANTAN_SPIRALLEFTLOUPE
WEAPON_KIND_TANTAN_SPIRALRIGHT
WEAPON_KIND_TANTAN_SPIRALRIGHTLOUPE
WEAPON_KIND_TANTAN_SPIRALSIMPLE
WEAPON_KIND_TERM
WEAPON_KIND_TOONLINK_BOOMERANG
WEAPON_KIND_TOONLINK_BOW
WEAPON_KIND_TOONLINK_BOWARROW
WEAPON_KIND_TOONLINK_FAIRY
WEAPON_KIND_TOONLINK_HOOKSHOT
WEAPON_KIND_TOONLINK_HOOKSHOT_HAND
WEAPON_KIND_TOONLINK_PIG
WEAPON_KIND_TOONLINK_TAKT
WEAPON_KIND_WARIO_GARLIC
WEAPON_KIND_WARIO_WARIOBIKE
WEAPON_KIND_WARIO_WARIOMAN
WEAPON_KIND_WIIFIT_BALANCEBOARD
WEAPON_KIND_WIIFIT_HULAHOOP
WEAPON_KIND_WIIFIT_SILHOUETTE
WEAPON_KIND_WIIFIT_SILHOUETTEL
WEAPON_KIND_WIIFIT_SUNBULLET
WEAPON_KIND_WIIFIT_TOWEL
WEAPON_KIND_WIIFIT_WIIBO
WEAPON_KIND_WOLF_BLASTER
WEAPON_KIND_WOLF_BLASTER_BULLET
WEAPON_KIND_WOLF_ILLUSION
WEAPON_KIND_WOLF_RETICLE
WEAPON_KIND_WOLF_WOLFEN
WEAPON_KIND_YOSHI_STAR
WEAPON_KIND_YOSHI_TAMAGO
WEAPON_KIND_YOSHI_YOSHIBG01
WEAPON_KIND_YOSHI_YOSHIMOB
WEAPON_KIND_YOUNGLINK_BOOMERANG
WEAPON_KIND_YOUNGLINK_BOW
WEAPON_KIND_YOUNGLINK_BOWARROW
WEAPON_KIND_YOUNGLINK_HOOKSHOT
WEAPON_KIND_YOUNGLINK_HOOKSHOT_HAND
WEAPON_KIND_YOUNGLINK_MILK
WEAPON_KIND_YOUNGLINK_NAVY
WEAPON_KIND_ZELDA_DEIN
WEAPON_KIND_ZELDA_DEIN_S
WEAPON_KIND_ZELDA_PHANTOM
WEAPON_KIND_ZELDA_TRIFORCE
WEAPON_KINETIC_ENERGY_RESERVE_ID_NORMAL
WEAPON_KINETIC_ENERGY_RESERVE_ID_ROT_NORMAL
WEAPON_KINETIC_TYPE_DEDEDE_GORDO_ATTACK
WEAPON_KINETIC_TYPE_DEDEDE_GORDO_DEAD
WEAPON_KINETIC_TYPE_DEDEDE_GORDO_GET
WEAPON_KINETIC_TYPE_DEDEDE_GORDO_HOP
WEAPON_KINETIC_TYPE_DEDEDE_GORDO_THROW
WEAPON_KINETIC_TYPE_DEDEDE_GORDO_THROW_HIT
WEAPON_KINETIC_TYPE_DEDEDE_GORDO_WALL_STOP
WEAPON_KINETIC_TYPE_DEDEDE_GORDO_WATER_DEAD
WEAPON_KINETIC_TYPE_DIDDY_BARRELJET_FLY
WEAPON_KINETIC_TYPE_DIDDY_BARRELJET_STOP
WEAPON_KINETIC_TYPE_EFLAME_ESWORD_BRAKE
WEAPON_KINETIC_TYPE_EFLAME_ESWORD_START
WEAPON_KINETIC_TYPE_EFLAME_ESWORD_TERM
WEAPON_KINETIC_TYPE_GANON_GANOND_START
WEAPON_KINETIC_TYPE_GANON_GANOND_TERM
WEAPON_KINETIC_TYPE_GANON_GANOND_TRANS_MOVE
WEAPON_KINETIC_TYPE_GEKKOUGA_GEKKOUGAS_FINAL_ATTACK
WEAPON_KINETIC_TYPE_GENERIC_RESET
WEAPON_KINETIC_TYPE_IKE_SWORD_SPECIAL_HI
WEAPON_KINETIC_TYPE_IKE_SWORD_START
WEAPON_KINETIC_TYPE_IKE_SWORD_TERM
WEAPON_KINETIC_TYPE_KIRBY_ROSETTATICOMISSILE_SPECIAL_N_CHARGE
WEAPON_KINETIC_TYPE_KIRBY_ROSETTATICOMISSILE_SPECIAL_N_SHOOT
WEAPON_KINETIC_TYPE_KIRBY_ROSETTATICOMISSILE_SPECIAL_N_START
WEAPON_KINETIC_TYPE_KOOPAJR_CANNONBALL_HOP
WEAPON_KINETIC_TYPE_KOOPAJR_CANNONBALL_SHOOT
WEAPON_KINETIC_TYPE_KOOPAJR_REMAINCLOWN_FALL
WEAPON_KINETIC_TYPE_KROOL_CROWN_BOUND
WEAPON_KINETIC_TYPE_KROOL_CROWN_FALL
WEAPON_KINETIC_TYPE_KROOL_CROWN_HOP
WEAPON_KINETIC_TYPE_KROOL_CROWN_THROW
WEAPON_KINETIC_TYPE_KROOL_IRONBALL_HOP
WEAPON_KINETIC_TYPE_KROOL_IRONBALL_SHOOT
WEAPON_KINETIC_TYPE_LITTLEMAC_LITTLEMACG_START
WEAPON_KINETIC_TYPE_LITTLEMAC_LITTLEMACG_TERM
WEAPON_KINETIC_TYPE_LITTLEMAC_LITTLEMACG_TRANS_MOVE
WEAPON_KINETIC_TYPE_MIIFIGHTER_IRONBALL_FLY
WEAPON_KINETIC_TYPE_MURABITO_BOWLING_BALL_FALL
WEAPON_KINETIC_TYPE_MURABITO_BULLET_SHOOT
WEAPON_KINETIC_TYPE_MURABITO_CLAYROCKET_FALL
WEAPON_KINETIC_TYPE_MURABITO_CLAYROCKET_FLY
WEAPON_KINETIC_TYPE_MURABITO_FLOWERPOT_BOUND
WEAPON_KINETIC_TYPE_MURABITO_FLOWERPOT_THROW
WEAPON_KINETIC_TYPE_MURABITO_TOMNOOK_MOTION
WEAPON_KINETIC_TYPE_MURABITO_TREE_BOUND
WEAPON_KINETIC_TYPE_MURABITO_TREE_FALL
WEAPON_KINETIC_TYPE_NONE
WEAPON_KINETIC_TYPE_NORMAL
WEAPON_KINETIC_TYPE_PACMAN_FIREHYDRANT_DAMAGE
WEAPON_KINETIC_TYPE_PACMAN_FIREHYDRANT_FALL
WEAPON_KINETIC_TYPE_PACMAN_FIREHYDRANT_GROUND
WEAPON_KINETIC_TYPE_PIKMIN_DOLFIN_FINAL_FALL
WEAPON_KINETIC_TYPE_PIKMIN_DOLFIN_FINAL_FLY
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_ACTION_COMP
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_AIR_FOLLOW
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_APPROACH
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_ATTACK_HI4
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_ATTACK_S4
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_CATCH_DASH
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_CATCH_FAILURE_RETURN
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_CATCH_FAILURE_WAIT
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_CATCH_RETURN
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_CLING_REMOVE
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_DEATH
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_DEATH_AIR
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_FALL
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_FALL_FOLLOW
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_GROUND_FOLLOW
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_GROUND_STOP
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_JUMP_AERIAL_FOLLOW
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_JUMP_FOLLOW
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_MOTION
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_PULL_OUT
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_RESET_FALL
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_SPECIAL_LW_COMP
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_SPECIAL_S
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_TURN
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_WATER_FOLLOW
WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_WATER_STOP
WEAPON_KINETIC_TYPE_POPO_ICEBERG_DECLINE
WEAPON_KINETIC_TYPE_POPO_ICEBERG_RISE
WEAPON_KINETIC_TYPE_POPO_ICESHOT_MOVE_AIR
WEAPON_KINETIC_TYPE_POPO_ICESHOT_MOVE_GROUND
WEAPON_KINETIC_TYPE_POPO_ICESHOT_START_FALL
WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_FALL
WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_GROUND_STOP
WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_MOTION
WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_MOTION_LOOP
WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_START
WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_TERM
WEAPON_KINETIC_TYPE_RESET
WEAPON_KINETIC_TYPE_ROSETTA_TICO_ATTACK_100_REBOUND
WEAPON_KINETIC_TYPE_ROSETTA_TICO_BRAKE
WEAPON_KINETIC_TYPE_ROSETTA_TICO_DAMAGE_AIR
WEAPON_KINETIC_TYPE_ROSETTA_TICO_DAMAGE_FLY
WEAPON_KINETIC_TYPE_ROSETTA_TICO_DAMAGE_FLY_REFLECT_LR
WEAPON_KINETIC_TYPE_ROSETTA_TICO_DAMAGE_FLY_REFLECT_U
WEAPON_KINETIC_TYPE_ROSETTA_TICO_DAMAGE_GROUND
WEAPON_KINETIC_TYPE_ROSETTA_TICO_DEMO
WEAPON_KINETIC_TYPE_ROSETTA_TICO_FALL
WEAPON_KINETIC_TYPE_ROSETTA_TICO_FOLLOW
WEAPON_KINETIC_TYPE_ROSETTA_TICO_FREE_ATTACK
WEAPON_KINETIC_TYPE_ROSETTA_TICO_GROUND_MOVE
WEAPON_KINETIC_TYPE_ROSETTA_TICO_JUMP
WEAPON_KINETIC_TYPE_ROSETTA_TICO_MOTION_TRANS
WEAPON_KINETIC_TYPE_ROSETTA_TICO_MOTION_TRANS_FOLLOW
WEAPON_KINETIC_TYPE_ROSETTA_TICO_MOTION_TRANS_FREE_ATTACK
WEAPON_KINETIC_TYPE_ROSETTA_TICO_SPECIAL_HI_END
WEAPON_KINETIC_TYPE_ROSETTA_TICO_SPECIAL_HI_JUMP
WEAPON_KINETIC_TYPE_ROSETTA_TICO_SPECIAL_N_SHOOT
WEAPON_KINETIC_TYPE_SONIC_SUPERSONIC_FINAL_MOVE
WEAPON_KINETIC_TYPE_SONIC_SUPERSONIC_FINAL_MOVE_END
WEAPON_KINETIC_TYPE_STOP
WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_AIR
WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_AIR_DOWN
WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_AIR_NO_RIDER
WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_DAMAGE
WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_GROUND
WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_GROUND_DOWN
WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_GROUND_NO_RIDER
WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_TURN
WEAPON_KINETIC_TYPE_ZELDA_PHANTOM_ATTACK
WEAPON_KINETIC_TYPE_ZELDA_PHANTOM_START
WEAPON_KINETIC_TYPE_ZELDA_PHANTOM_TERM
WEAPON_KIRBY_FINALCUTTERSHOT_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
WEAPON_KIRBY_FINALCUTTERSHOT_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
WEAPON_KIRBY_FINALCUTTERSHOT_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
WEAPON_KIRBY_FINALCUTTERSHOT_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_KIRBY_FINALCUTTERSHOT_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_KIRBY_FINALCUTTERSHOT_STATUS_KIND_NUM
WEAPON_KIRBY_FINALCUTTERSHOT_STATUS_KIND_REGULAR
WEAPON_KIRBY_HAMMER_STATUS_KIND_NUM
WEAPON_KIRBY_HAMMER_STATUS_KIND_REGULAR
WEAPON_KIRBY_HAMMER_STATUS_KIND_REGULAR_AIR
WEAPON_KIRBY_HAT_STATUS_KIND_NUM
WEAPON_KIRBY_HAT_STATUS_KIND_REGULAR
WEAPON_KIRBY_ROSETTATICOMISSILE_INSTANCE_WORK_ID_INT_SHOOT_SMOKE_FRAME
WEAPON_KIRBY_ROSETTATICOMISSILE_STATUS_KIND_NUM
WEAPON_KIRBY_ROSETTATICOMISSILE_STATUS_KIND_SPECIAL_N_CHARGE
WEAPON_KIRBY_ROSETTATICOMISSILE_STATUS_KIND_SPECIAL_N_END
WEAPON_KIRBY_ROSETTATICOMISSILE_STATUS_KIND_SPECIAL_N_SHOOT
WEAPON_KIRBY_ROSETTATICOMISSILE_STATUS_KIND_SPECIAL_N_START
WEAPON_KIRBY_STARMISSILE_INSTANCE_WORK_ID_FLAG_IS_WEAPON
WEAPON_KIRBY_STARMISSILE_KIND_COPY_CANCEL
WEAPON_KIRBY_STARMISSILE_STATUS_KIND_FLY
WEAPON_KIRBY_STARMISSILE_STATUS_KIND_FLY_COPY
WEAPON_KIRBY_STARMISSILE_STATUS_KIND_NUM
WEAPON_KIRBY_STARMISSILE_STATUS_WORK_FLAG_SHOT_CANCELED
WEAPON_KIRBY_STARMISSILE_STATUS_WORK_FLOAT_ANGLE
WEAPON_KIRBY_STARMISSILE_STATUS_WORK_FLOAT_BRAKE
WEAPON_KIRBY_STARMISSILE_STATUS_WORK_INT_KIND
WEAPON_KIRBY_STARMISSILE_STATUS_WORK_INT_LIFE
WEAPON_KIRBY_STONE_INSTANCE_WORK_ID_INT_STONE_KIND
WEAPON_KIRBY_STONE_STATUS_KIND_DUMMY
WEAPON_KIRBY_STONE_STATUS_KIND_NUM
WEAPON_KIRBY_ULTRASWORDHAT_STATUS_KIND_NUM
WEAPON_KIRBY_ULTRASWORDHAT_STATUS_KIND_REGULAR
WEAPON_KIRBY_ULTRASWORD_STATUS_KIND_NUM
WEAPON_KIRBY_ULTRASWORD_STATUS_KIND_REGULAR
WEAPON_KIRBY_WINDUMMY_STATUS_KIND_NUM
WEAPON_KIRBY_WINDUMMY_STATUS_KIND_WIN
WEAPON_KOOPAJR_BATTEN_INSTANCE_WORK_ID_FLAG_CHANGE_EFFECT
WEAPON_KOOPAJR_BATTEN_STATUS_KIND_FINAL
WEAPON_KOOPAJR_BATTEN_STATUS_KIND_FINAL_START
WEAPON_KOOPAJR_BATTEN_STATUS_KIND_NUM
WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_FLAG_ATTACK
WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_FLAG_HIT_WALL
WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_FLAG_HOP
WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_FLOAT_CHARGE
WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_INT_BOUND_NUM
WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_INT_GRAVITY_FRAME
WEAPON_KOOPAJR_CANNONBALL_KINETIC_ENERGY_ID_GRAVITY
WEAPON_KOOPAJR_CANNONBALL_STATUS_KIND_HOP
WEAPON_KOOPAJR_CANNONBALL_STATUS_KIND_NUM
WEAPON_KOOPAJR_CANNONBALL_STATUS_KIND_SHOOT
WEAPON_KOOPAJR_KART_INSTANCE_WORK_ID_FLAG_NO_FLOOR
WEAPON_KOOPAJR_REMAINCLOWN_INSTANCE_WORK_ID_INT_BURST_FRAME
WEAPON_KOOPAJR_REMAINCLOWN_INSTANCE_WORK_ID_INT_START_SITUATION_KIND
WEAPON_KOOPAJR_REMAINCLOWN_STATUS_KIND_BURST
WEAPON_KOOPAJR_REMAINCLOWN_STATUS_KIND_FALL
WEAPON_KOOPAJR_REMAINCLOWN_STATUS_KIND_NUM
WEAPON_KOOPAJR_SHADOWMARIO_INSTANCE_WORK_ID_FLAG_GENERATE_BATTEN
WEAPON_KOOPAJR_SHADOWMARIO_INSTANCE_WORK_ID_FLAG_JUMP
WEAPON_KOOPAJR_SHADOWMARIO_INSTANCE_WORK_ID_FLOAT_OFFSET_X
WEAPON_KOOPAJR_SHADOWMARIO_INSTANCE_WORK_ID_FLOAT_OFFSET_Y
WEAPON_KOOPAJR_SHADOWMARIO_INSTANCE_WORK_ID_FLOAT_OFFSET_Z
WEAPON_KOOPAJR_SHADOWMARIO_STATUS_KIND_FINAL
WEAPON_KOOPAJR_SHADOWMARIO_STATUS_KIND_FINAL_START
WEAPON_KOOPAJR_SHADOWMARIO_STATUS_KIND_NUM
WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_FLOAT_SIZE_RATE
WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_FLOAT_SPEED_MUL
WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_FLOAT_START
WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_INT_HIT_FRAME
WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_INT_KIND
WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_INT_START
WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_INT_TERM
WEAPON_KOOPA_BREATH_STATUS_KIND_MOVE
WEAPON_KOOPA_BREATH_STATUS_KIND_NONE
WEAPON_KOOPA_BREATH_STATUS_KIND_NUM
WEAPON_KOOPA_KOOPAG_FINAL_TARGET_NUM
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_ATTACK_HIT
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_CAMERA_ZOOM_IN
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_CAMERA_ZOOM_OUT
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_CAMERA_ZOOM_OUT_START
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_END_UP
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_FINAL_CHARGE
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_REQUEST_RUMBLE
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_START
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_POS_Y
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_POS_Z
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_SIGHT_POS_X
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_SIGHT_POS_Y
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_STAGE_SCALE
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_STAGE_X
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_STAGE_Y
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_STAGE_Z
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_START
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_ATTACK_FRAME
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_ATTACK_HIT_MOVE_NUM
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_ATTACK_HIT_NUM
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_ATTACK_HIT_OBJECT_ID
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_ATTACK_HIT_OBJECT_ID_TERM
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_MOVE_FRAME
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_SIGHT_EFFECT_ID
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_START
WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_TERM
WEAPON_KOOPA_KOOPAG_LINK_NO_FINAL
WEAPON_KOOPA_KOOPAG_LINK_NO_PRE_START
WEAPON_KOOPA_KOOPAG_LINK_NO_TERM
WEAPON_KOOPA_KOOPAG_STATUS_KIND_ATTACK
WEAPON_KOOPA_KOOPAG_STATUS_KIND_END
WEAPON_KOOPA_KOOPAG_STATUS_KIND_NONE
WEAPON_KOOPA_KOOPAG_STATUS_KIND_NUM
WEAPON_KOOPA_KOOPAG_STATUS_KIND_START
WEAPON_KROOL_BACKPACK_STATUS_KIND_DAMAGE_END
WEAPON_KROOL_BACKPACK_STATUS_KIND_FALL
WEAPON_KROOL_BACKPACK_STATUS_KIND_FLY
WEAPON_KROOL_BACKPACK_STATUS_KIND_FLY_WIND
WEAPON_KROOL_BACKPACK_STATUS_KIND_LANDING
WEAPON_KROOL_BACKPACK_STATUS_KIND_NUM
WEAPON_KROOL_BACKPACK_STATUS_KIND_START
WEAPON_KROOL_BACKPACK_STATUS_KIND_TOP
WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_END
WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_FIRE
WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_LOOP
WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_NUM
WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_SPIT
WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_SUCTION
WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_SWALLOW
WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLAG_IS_BOUND
WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLAG_IS_REBOUND
WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLAG_IS_THROW_MOTION_END
WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLAG_IS_U_TURN_SHIFT_MOTION_FRAME_RESERVE
WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLOAT_MOTION_RATE
WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLOAT_ROT_NODE_POS_X
WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLOAT_ROT_NODE_POS_Y
WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_INT_FALL_COUNT
WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_INT_REBOUND_AFTER_FRAME_COUNT
WEAPON_KROOL_CROWN_STATUS_KIND_HOP
WEAPON_KROOL_CROWN_STATUS_KIND_NUM
WEAPON_KROOL_CROWN_STATUS_KIND_SHOT
WEAPON_KROOL_CROWN_STATUS_KIND_THROW
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_HIT_CEIL
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_HOP
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_HOP_ATTACK_CLEAR
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_SPIT
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_SWALLOWED
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_SWALLOWED_EXEC
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLOAT_TEMP_SPEED_X
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLOAT_TEMP_SPEED_Y
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_INT_BOUND_EFFECT_NUM
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_INT_BOUND_NUM
WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_INT_COUNT
WEAPON_KROOL_IRONBALL_KINETIC_ENERGY_ID_GRAVITY
WEAPON_KROOL_IRONBALL_STATUS_KIND_END
WEAPON_KROOL_IRONBALL_STATUS_KIND_HOP
WEAPON_KROOL_IRONBALL_STATUS_KIND_NUM
WEAPON_KROOL_IRONBALL_STATUS_KIND_SHOOT
WEAPON_KROOL_SPITBALL_INSTANCE_WORK_ID_FLAG_BACK_SHOOT
WEAPON_KROOL_SPITBALL_INSTANCE_WORK_ID_FLAG_RESERVE_SHOW_OWNER
WEAPON_KROOL_SPITBALL_INSTANCE_WORK_ID_FLAG_SHOW_OWNER
WEAPON_KROOL_SPITBALL_INSTANCE_WORK_ID_FLAG_UP_SHOOT
WEAPON_KROOL_SPITBALL_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_KROOL_SPITBALL_STATUS_KIND_FLY
WEAPON_KROOL_SPITBALL_STATUS_KIND_HOP
WEAPON_KROOL_SPITBALL_STATUS_KIND_NUM
WEAPON_LASSO_INSTANCE_WORK_ID_FLAG_CLIFF_OFFSET
WEAPON_LASSO_INSTANCE_WORK_ID_FLAG_HANG_IMMIDIATE
WEAPON_LASSO_INSTANCE_WORK_ID_FLOAT_CLIFF_OFFSET_X
WEAPON_LASSO_INSTANCE_WORK_ID_FLOAT_CLIFF_OFFSET_Y
WEAPON_LASSO_INSTANCE_WORK_ID_FLOAT_REACH_ANGLE
WEAPON_LASSO_INSTANCE_WORK_ID_FLOAT_STRECH_LENGTH
WEAPON_LASSO_INSTANCE_WORK_ID_FLOAT_STRECH_LENGTH_INIT
WEAPON_LASSO_STATUS_HANG_REWIND_WORK_ID_FLAG_END_HIDE
WEAPON_LASSO_STATUS_HANG_REWIND_WORK_ID_FLOAT_STRECH_BACK_SPEED
WEAPON_LASSO_STATUS_KIND_REACH
WEAPON_LASSO_STATUS_KIND_REWIND
WEAPON_LASSO_STATUS_REACH_WORK_ID_INT_REWIND_FRAME
WEAPON_LASSO_STATUS_REWIND_WORK_ID_FLAG_END
WEAPON_LASSO_STATUS_REWIND_WORK_ID_FLOAT_STRECH_BACK_SPEED
WEAPON_LASSO_STATUS_SHOOT_WORK_ID_FLAG_HIT
WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_PULL_FLAG
WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_PULL_FLOAT
WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_PULL_INT
WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_SHOOT_FLAG
WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_SHOOT_FLOAT
WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_SHOOT_INT
WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_WAIT_FLAG
WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_WAIT_FLOAT
WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_WAIT_INT
WEAPON_LINK_ANCIENTBOWARROW_INSTANCE_WORK_ID_FLAG_WALL_HIT
WEAPON_LINK_ANCIENTBOWARROW_INSTANCE_WORK_ID_FLOAT_DIST
WEAPON_LINK_ANCIENTBOWARROW_INSTANCE_WORK_ID_INT_HIT_OBJECT_ID
WEAPON_LINK_ANCIENTBOWARROW_INSTANCE_WORK_ID_INT_STICK_LIFE
WEAPON_LINK_ANCIENTBOWARROW_STATUS_KIND_FLY
WEAPON_LINK_ANCIENTBOWARROW_STATUS_KIND_HAVE
WEAPON_LINK_ANCIENTBOWARROW_STATUS_KIND_NUM
WEAPON_LINK_ANCIENTBOWARROW_STATUS_KIND_STICK
WEAPON_LINK_ANCIENTBOWARROW_STATUS_KIND_STICK_WALL
WEAPON_LINK_ANCIENTBOW_STATUS_KIND_HAVE
WEAPON_LINK_ANCIENTBOW_STATUS_KIND_NUM
WEAPON_LINK_NO_CONSTRAINT
WEAPON_LINK_SWORDBEAM_INSTANCE_WORK_ID_FLAG_HIT
WEAPON_LINK_SWORDBEAM_INSTANCE_WORK_ID_FLOAT_CHARGE_RATE
WEAPON_LINK_SWORDBEAM_INSTANCE_WORK_ID_INT_EFFECT_HANDLE
WEAPON_LINK_SWORDBEAM_STATUS_KIND_FLY
WEAPON_LINK_SWORDBEAM_STATUS_KIND_HIT
WEAPON_LINK_SWORDBEAM_STATUS_KIND_NUM
WEAPON_LINK_SWORDBEAM_STATUS_KIND_VANISH
WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_FLAG_START
WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_FLOAT_START
WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_INT_START
WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_INT_TERM
WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_FLAG_START
WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_FLOAT_START
WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_INT_START
WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_INT_TERM
WEAPON_LITTLEMAC_DOCLOUIS_MOTION_PART_SET_KIND_FACE
WEAPON_LITTLEMAC_DOCLOUIS_MOTION_PART_SET_KIND_TERM
WEAPON_LITTLEMAC_LITTLEMACG_INSTANCE_WORK_ID_FLOAT_START
WEAPON_LITTLEMAC_LITTLEMACG_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_LITTLEMAC_LITTLEMACG_INSTANCE_WORK_ID_INT_START
WEAPON_LITTLEMAC_LITTLEMACG_INSTANCE_WORK_ID_INT_TERM
WEAPON_LITTLEMAC_LITTLEMACG_KINETIC_ENERGY_ID_MOTION
WEAPON_LITTLEMAC_LITTLEMACG_KINETIC_ENERGY_ID_START
WEAPON_LITTLEMAC_LITTLEMACG_KINETIC_ENERGY_ID_TERM
WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_ATTACK
WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_DASH
WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_DASH_END
WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_END
WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_HIT
WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_NONE
WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_NUM
WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_START
WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_FLAG_START
WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_FLOAT_START
WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_INT_START
WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_INT_TERM
WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_FLAG_START
WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_FLOAT_START
WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_INT_START
WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_INT_TERM
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_AURAPOWER
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_CHARGE_RATE
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_EFFECT_JOINT_SCALE
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FLICKER_ACCEL
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FLICKER_ANGLE
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FLICKER_SCALE
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FLICKER_SPEED
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FX
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FY
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_PX
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_PY
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_SCALE
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_SE_AURAPOWER_HIGH
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_SE_AURAPOWER_MIDDLE
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_CHARGE_FRAME
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_EF_ID_AURABALL
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_FLICKER_COUNTER
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_OWNER_FT_KIND
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_PARAM_MAX_CHARGE_FRAME
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_START
WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_TERM
WEAPON_LUCARIO_AURABALL_STATUS_KIND_CHARGE
WEAPON_LUCARIO_AURABALL_STATUS_KIND_NONE
WEAPON_LUCARIO_AURABALL_STATUS_KIND_NUM
WEAPON_LUCARIO_AURABALL_STATUS_KIND_SHOOT
WEAPON_LUCARIO_AURABALL_STATUS_KIND_START
WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_FLOAT_FINAL_ANGLE_REVERT_DELTA
WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_FLOAT_FINAL_CURRENT_ANGLE
WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_FLOAT_FINAL_TARGET_LR
WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_FLOAT_START
WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_INT_FINAL_INTERVAL
WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_INT_START
WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_INT_TERM
WEAPON_LUCARIO_LUCARIOM_POSTURE_ROT_NODE_ROTN
WEAPON_LUCARIO_LUCARIOM_POSTURE_ROT_NODE_TOPN
WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_FINAL
WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_FINAL_END
WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_FINAL_ENTRY
WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_FINAL_START
WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_NONE
WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_NUM
WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_OFFSET_AIR_X
WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_OFFSET_AIR_Y
WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_OFFSET_X
WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_OFFSET_Y
WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_START
WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_INT_START
WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_INT_TERM
WEAPON_LUCARIO_QIGONG_STATUS_KIND_NONE
WEAPON_LUCARIO_QIGONG_STATUS_KIND_NUM
WEAPON_LUCARIO_QIGONG_STATUS_KIND_SHOOT
WEAPON_LUCAS_HIMOHEBI2_STATUS_KIND_HANG_REWIND
WEAPON_LUCAS_HIMOHEBI2_STATUS_KIND_NUM
WEAPON_LUCAS_HIMOHEBI2_STATUS_KIND_REACH
WEAPON_LUCAS_HIMOHEBI2_STATUS_KIND_REWIND
WEAPON_LUCAS_HIMOHEBI_STATUS_KIND_NUM
WEAPON_LUCAS_HIMOHEBI_STATUS_KIND_PULL
WEAPON_LUCAS_PK_FIRE_KINETIC_ENERGY_ID_GRAVITY
WEAPON_LUCAS_PK_FIRE_STATUS_KIND_NUM
WEAPON_LUCAS_PK_FIRE_STATUS_KIND_PILLAR
WEAPON_LUCAS_PK_FIRE_STATUS_KIND_SHOOT
WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_FLAG_MAX
WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_FLOAT_COUNT
WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_INT_EFFECT_HANDLE
WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_INT_FRAME
WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_INT_NO_BOMB_FRAME
WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_INT_POWER
WEAPON_LUCAS_PK_FREEZE_KINETIC_ENERGY_ID_GRAVITY
WEAPON_LUCAS_PK_FREEZE_STATUS_KIND_BANG
WEAPON_LUCAS_PK_FREEZE_STATUS_KIND_MOVE
WEAPON_LUCAS_PK_FREEZE_STATUS_KIND_NO_BANG
WEAPON_LUCAS_PK_FREEZE_STATUS_KIND_NUM
WEAPON_LUCAS_PK_FREEZE_STATUS_KIND_TAME
WEAPON_LUCAS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_DEST_X
WEAPON_LUCAS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_DEST_Y
WEAPON_LUCAS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_LENGTH
WEAPON_LUCAS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_MOVE_DEG
WEAPON_LUCAS_PK_STARSTORM_INSTANCE_WORK_ID_INT_SHOOT_NUM
WEAPON_LUCAS_PK_STARSTORM_STATUS_KIND_MOVE
WEAPON_LUCAS_PK_STARSTORM_STATUS_KIND_NUM
WEAPON_LUCAS_PK_THUNDER_CHILD_MAX
WEAPON_LUCAS_PK_THUNDER_INSTANCE_WORK_ID_FLAG_CREATE_CHILD
WEAPON_LUCAS_PK_THUNDER_INSTANCE_WORK_ID_INT_CHILD_NUM
WEAPON_LUCAS_PK_THUNDER_INSTANCE_WORK_ID_INT_CHILD_REG_TIMER
WEAPON_LUCAS_PK_THUNDER_STATUS_KIND_MOVE
WEAPON_LUCAS_PK_THUNDER_STATUS_KIND_NUM
WEAPON_LUCAS_PK_THUNDER_STATUS_KIND_VANISH
WEAPON_LUCAS_PK_THUNDER_STATUS_WORK_ID_FLAG_VANISH_DONE
WEAPON_LUCAS_PK_THUNDER_STATUS_WORK_ID_FLOAT_ANGLE
WEAPON_LUCAS_PK_THUNDER_STATUS_WORK_ID_INT_VANISH_COUNT
WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_FLAG_START
WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_FLOAT_START
WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_INT_START
WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_INT_TERM
WEAPON_LUIGI_FIREBALL_STATUS_KIND_NUM
WEAPON_LUIGI_FIREBALL_STATUS_KIND_START
WEAPON_LUIGI_OBAKYUMU_INSTANCE_WORK_ID_FLAG_SHOOT
WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_AIR_CATCH
WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_CATCH
WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_CONNECTOR_EXHAUST
WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_END
WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_FAIL
WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_SHOOT
WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_SHOOT_READY
WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_START
WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_VACUUM
WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_NUM
WEAPON_LUIGI_PLUNGER_EXHAUST_WORK_ID_FLAG_HIT_GROUND
WEAPON_LUIGI_PLUNGER_EXHAUST_WORK_ID_INT_LIFE
WEAPON_LUIGI_PLUNGER_INSTANCE_WORK_ID_FLAG_AIR_LASSO
WEAPON_LUIGI_PLUNGER_INSTANCE_WORK_ID_FLAG_HIT_GROUND
WEAPON_LUIGI_PLUNGER_STATUS_KIND_EXHAUST
WEAPON_LUIGI_PLUNGER_STATUS_KIND_NUM
WEAPON_LUIGI_PLUNGER_STATUS_KIND_PULL
WEAPON_LUIGI_PLUNGER_STATUS_KIND_SHOOT
WEAPON_LUIGI_PLUNGER_STATUS_KIND_STOP_GROUND
WEAPON_LUIGI_PLUNGER_STATUS_KIND_WAIT
WEAPON_LUIGI_PLUNGER_STATUS_WORK_KEEP_FLAG_EXHAUST_FLAG
WEAPON_LUIGI_PLUNGER_STATUS_WORK_KEEP_FLAG_EXHAUST_FLOAT
WEAPON_LUIGI_PLUNGER_STATUS_WORK_KEEP_FLAG_EXHAUST_INT
WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_FLAG_START
WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_INT_START
WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_INT_TERM
WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_FLOAT_BOUND_ROT_RAD
WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_INT_BOUND_COUNT
WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_INT_START
WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_INT_TERM
WEAPON_MARIOD_DRCAPSULE_STATUS_KIND_HAVED
WEAPON_MARIOD_DRCAPSULE_STATUS_KIND_NONE
WEAPON_MARIOD_DRCAPSULE_STATUS_KIND_NUM
WEAPON_MARIOD_DRCAPSULE_STATUS_KIND_REGULAR
WEAPON_MARIOD_DRMANTLE_STATUS_KIND_DUMMY
WEAPON_MARIOD_DRMANTLE_STATUS_KIND_NONE
WEAPON_MARIOD_DRMANTLE_STATUS_KIND_TERM
WEAPON_MARIOD_HUGECAPSULE_ARTICLE_TERM
WEAPON_MARIOD_HUGECAPSULE_GENERATE_ARTICLE_DRCAPSULE
WEAPON_MARIOD_HUGECAPSULE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MARIOD_HUGECAPSULE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MARIOD_HUGECAPSULE_INSTANCE_WORK_ID_INT_LIFE
WEAPON_MARIOD_HUGECAPSULE_INSTANCE_WORK_ID_INT_START
WEAPON_MARIOD_HUGECAPSULE_INSTANCE_WORK_ID_INT_TERM
WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_01
WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_02
WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_03
WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_04
WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_05
WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_06
WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_TERM
WEAPON_MARIOD_HUGECAPSULE_STATUS_KIND_NONE
WEAPON_MARIOD_HUGECAPSULE_STATUS_KIND_NUM
WEAPON_MARIOD_HUGECAPSULE_STATUS_KIND_REGULAR
WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_FLAG_START
WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_INT_START
WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_INT_TERM
WEAPON_MARIOD_STETHOSCOPE_STATUS_KIND_DUMMY
WEAPON_MARIOD_STETHOSCOPE_STATUS_KIND_NONE
WEAPON_MARIOD_STETHOSCOPE_STATUS_KIND_NUM
WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_FLAG_START
WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_INT_START
WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_INT_TERM
WEAPON_MARIO_CAPPY_STATUS_KIND_DUMMY
WEAPON_MARIO_CAPPY_STATUS_KIND_NONE
WEAPON_MARIO_CAPPY_STATUS_KIND_NUM
WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_FLAG_START
WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_INT_START
WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_INT_TERM
WEAPON_MARIO_DOKAN_STATUS_KIND_DUMMY
WEAPON_MARIO_DOKAN_STATUS_KIND_NONE
WEAPON_MARIO_DOKAN_STATUS_KIND_NUM
WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_FLOAT_BOUND_ROT_RAD
WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_INT_BOUND_COUNT
WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_INT_START
WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_INT_TERM
WEAPON_MARIO_FIREBALL_STATUS_KIND_NONE
WEAPON_MARIO_FIREBALL_STATUS_KIND_NUM
WEAPON_MARIO_FIREBALL_STATUS_KIND_REGULAR
WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_EFFECT_POS1_X
WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_EFFECT_POS1_Y
WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_EFFECT_POS2_X
WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_EFFECT_POS2_Y
WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_INT_LIFE
WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_INT_START
WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_INT_TERM
WEAPON_MARIO_HUGE_FLAME_STATUS_KIND_NONE
WEAPON_MARIO_HUGE_FLAME_STATUS_KIND_NUM
WEAPON_MARIO_HUGE_FLAME_STATUS_KIND_REGULAR
WEAPON_MARIO_MANTLE_STATUS_KIND_DUMMY
WEAPON_MARIO_MANTLE_STATUS_KIND_NONE
WEAPON_MARIO_MANTLE_STATUS_KIND_TERM
WEAPON_MARIO_PUMP_ARTICLE_TERM
WEAPON_MARIO_PUMP_GENERATE_ARTICLE_WATER
WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_FLOAT_CHARGE
WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_FLOAT_POWERUP
WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_INT_START
WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_INT_TERM
WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_INT_WATER_RES_ID
WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_INT_WATER_SHOOT_NUM
WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_INT_WATER_SPAN_FRAME
WEAPON_MARIO_PUMP_STATUS_KIND_END
WEAPON_MARIO_PUMP_STATUS_KIND_NONE
WEAPON_MARIO_PUMP_STATUS_KIND_SHOOT
WEAPON_MARIO_PUMP_STATUS_KIND_TERM
WEAPON_MARIO_PUMP_STATUS_KIND_WAIT
WEAPON_MARIO_PUMP_STATUS_WORK_FLAG_START
WEAPON_MARIO_PUMP_STATUS_WORK_FLAG_TERM
WEAPON_MARIO_PUMP_STATUS_WORK_FLOAT_ANGLE
WEAPON_MARIO_PUMP_STATUS_WORK_FLOAT_START
WEAPON_MARIO_PUMP_STATUS_WORK_FLOAT_TERM
WEAPON_MARIO_PUMP_STATUS_WORK_INT_START
WEAPON_MARIO_PUMP_STATUS_WORK_INT_TERM
WEAPON_MARIO_PUMP_WATER_INSTANCE_WORK_ID_FLAG_CLASH_GROUND
WEAPON_MARIO_PUMP_WATER_INSTANCE_WORK_ID_FLAG_START
WEAPON_MARIO_PUMP_WATER_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_MARIO_PUMP_WATER_STATUS_KIND_CLASH
WEAPON_MARIO_PUMP_WATER_STATUS_KIND_DIE
WEAPON_MARIO_PUMP_WATER_STATUS_KIND_NONE
WEAPON_MARIO_PUMP_WATER_STATUS_KIND_REGULAR
WEAPON_MARIO_PUMP_WATER_STATUS_KIND_TERM
WEAPON_MASTER_ARROW1_REFLECTED_STATUS_NONE
WEAPON_MASTER_ARROW1_REFLECTED_STATUS_WAIT
WEAPON_MASTER_ARROW1_STATUS_KIND_FLY
WEAPON_MASTER_ARROW1_STATUS_KIND_HAVED
WEAPON_MASTER_ARROW1_STATUS_KIND_NUM
WEAPON_MASTER_ARROW1_STATUS_KIND_SEARCH
WEAPON_MASTER_ARROW1_STATUS_KIND_STAY
WEAPON_MASTER_ARROW1_STATUS_KIND_VANISH
WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_EFFECT_NEST_POS_X_START
WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_EFFECT_NEST_POS_Y_START
WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_EFFECT_TIP_POS_X_START
WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_EFFECT_TIP_POS_Y_START
WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_END_POS_X
WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_END_POS_Y
WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_HIT_POS_X
WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_HIT_POS_Y
WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_PRE_MOVE_POS_X
WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_PRE_MOVE_POS_Y
WEAPON_MASTER_ARROW1_STATUS_WORK_ID_FLAG_ATTACKED
WEAPON_MASTER_ARROW1_STATUS_WORK_ID_FLAG_HIT_GROUND
WEAPON_MASTER_ARROW1_STATUS_WORK_ID_FLAG_SEARCH_HIT_COLLISION
WEAPON_MASTER_ARROW1_STATUS_WORK_INT_EFFECT_HANDLE_START
WEAPON_MASTER_ARROW1_STATUS_WORK_INT_REFLECTED_STATUS
WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLAG_MOVE_ATTACK
WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLAG_PULLED
WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLAG_SET_BASE_ATTACK
WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLOAT_BASE_ATTACK_X
WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLOAT_BASE_ATTACK_Y
WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLOAT_BASE_ATTACK_Z
WEAPON_MASTER_AXE_INSTANCE_WORK_ID_INT_CRITICAL_ATTACK_ID
WEAPON_MASTER_AXE_STATUS_KIND_NUM
WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW
WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW_CANCEL
WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW_HIT
WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW_LANDING_1
WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW_LANDING_2
WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW_TURN
WEAPON_MASTER_BOW_STATUS_KIND_HAVE
WEAPON_MASTER_BOW_STATUS_KIND_NUM
WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLAG_HIT_EFFECT
WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLAG_HIT_EFFECT_DETACH
WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLAG_PHYSICS
WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLAG_PHYSICS_ENABLE
WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLOAT_2ND_AIR_RESISTANCE
WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLOAT_2ND_GRAVITY
WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLOAT_CONNECT_DIST_MAX
WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_INT_COLOR
WEAPON_MASTER_SWORD_STATUS_EXTEND_INT_FRAME
WEAPON_MASTER_SWORD_STATUS_FAIL_FLOAT_BACK_SPEED
WEAPON_MASTER_SWORD_STATUS_FAIL_INT_STOP_FRAME
WEAPON_MASTER_SWORD_STATUS_KIND_BACK
WEAPON_MASTER_SWORD_STATUS_KIND_CONNECT
WEAPON_MASTER_SWORD_STATUS_KIND_EXHAUST
WEAPON_MASTER_SWORD_STATUS_KIND_EXTEND
WEAPON_MASTER_SWORD_STATUS_KIND_FAIL
WEAPON_MASTER_SWORD_STATUS_KIND_FAIL_WAIT
WEAPON_MASTER_SWORD_STATUS_KIND_HANG
WEAPON_MASTER_SWORD_STATUS_KIND_HANG_REWIND
WEAPON_MASTER_SWORD_STATUS_KIND_NUM
WEAPON_MASTER_SWORD_STATUS_KIND_REACH
WEAPON_MASTER_SWORD_STATUS_KIND_REWIND
WEAPON_MASTER_SWORD_STATUS_KIND_WAIT
WEAPON_METAKNIGHT_BUNSHIN_INSTANCE_WORK_ID_FLOAT_START
WEAPON_METAKNIGHT_BUNSHIN_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_METAKNIGHT_BUNSHIN_INSTANCE_WORK_ID_INT_START
WEAPON_METAKNIGHT_BUNSHIN_INSTANCE_WORK_ID_INT_TERM
WEAPON_METAKNIGHT_BUNSHIN_STATUS_KIND_NONE
WEAPON_METAKNIGHT_BUNSHIN_STATUS_KIND_NUM
WEAPON_METAKNIGHT_FOURWINGS_INSTANCE_WORK_ID_FLOAT_START
WEAPON_METAKNIGHT_FOURWINGS_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_METAKNIGHT_FOURWINGS_INSTANCE_WORK_ID_INT_START
WEAPON_METAKNIGHT_FOURWINGS_INSTANCE_WORK_ID_INT_TERM
WEAPON_METAKNIGHT_FOURWINGS_STATUS_KIND_NONE
WEAPON_METAKNIGHT_FOURWINGS_STATUS_KIND_NUM
WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_FLAG_START
WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_INT_START
WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_INT_TERM
WEAPON_METAKNIGHT_MANTLE_STATUS_KIND_DEFAULT
WEAPON_METAKNIGHT_MANTLE_STATUS_KIND_FINAL
WEAPON_METAKNIGHT_MANTLE_STATUS_KIND_NONE
WEAPON_METAKNIGHT_MANTLE_STATUS_KIND_NUM
WEAPON_MEWTWO_BINDBALL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MEWTWO_BINDBALL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MEWTWO_BINDBALL_INSTANCE_WORK_ID_INT_START
WEAPON_MEWTWO_BINDBALL_INSTANCE_WORK_ID_INT_TERM
WEAPON_MEWTWO_BINDBALL_STATUS_KIND_NONE
WEAPON_MEWTWO_BINDBALL_STATUS_KIND_NUM
WEAPON_MEWTWO_BINDBALL_STATUS_KIND_SHOOT
WEAPON_MEWTWO_ESCAPEAIRDUMMY_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MEWTWO_ESCAPEAIRDUMMY_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MEWTWO_ESCAPEAIRDUMMY_INSTANCE_WORK_ID_INT_START
WEAPON_MEWTWO_ESCAPEAIRDUMMY_INSTANCE_WORK_ID_INT_TERM
WEAPON_MEWTWO_ESCAPEAIRDUMMY_STATUS_KIND_ESCAPE_AIR
WEAPON_MEWTWO_ESCAPEAIRDUMMY_STATUS_KIND_NONE
WEAPON_MEWTWO_ESCAPEAIRDUMMY_STATUS_KIND_NUM
WEAPON_MEWTWO_MEWTWOM_ARTICLE_TERM
WEAPON_MEWTWO_MEWTWOM_GENERATE_ARTICLE_PSYCHOBREAK
WEAPON_MEWTWO_MEWTWOM_GENERATE_ARTICLE_SEARCH
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLAG_FINAL_TIME_END_FLASH
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLAG_INVINCIBLE
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLAG_START
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLOAT_ATTACK_POWER_MAX
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_INT_INVINCIBLE_FRAME
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_INT_PSYCHOBREAK_OBJECT_ID
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_INT_RUSH_ANGLE_CURRENT
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_INT_START
WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_INT_TERM
WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_CHANGE
WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_END
WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_NONE
WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_NUM
WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_SHOOT
WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_WAIT
WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_FLAG_HIT_ABS
WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_FLAG_START
WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_INT_START
WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_INT_TERM
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_KIND_HIT
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_KIND_NONE
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_KIND_NUM
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_KIND_WAIT
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_FLAG_START
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_FLAG_TERM
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_FLOAT_START
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_FLOAT_TERM
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_INT_START
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_INT_TERM
WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_INT_WAIT_FRAME
WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_FLAG_START
WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_EFFECT_INTERVAL
WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_START
WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_TARGET_NUM
WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID_TAIL
WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_TERM
WEAPON_MEWTWO_SEARCH_STATUS_KIND_MOVE
WEAPON_MEWTWO_SEARCH_STATUS_KIND_NONE
WEAPON_MEWTWO_SEARCH_STATUS_KIND_NUM
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLAG_START
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLAG_THROW_F
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_CHARGE_RATE
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FLICKER_ACCEL
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FLICKER_ANGLE
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FLICKER_SCALE
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FLICKER_SPEED
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FX
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FY
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_PX
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_PY
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_SCALE
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_CHARGE_FRAME
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_EF_ID_SHADOWBALL
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_FLICKER_COUNTER
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_OWNER_FT_KIND
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_PARAM_MAX_CHARGE_FRAME
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_SHOOT_MOTION_KIND
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_START
WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_TERM
WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_CHARGE
WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_HIT_GROUND
WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_NONE
WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_NUM
WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_SHOOT
WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_START
WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_FLOAT_REFLECTED_SPEED_X
WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_FLOAT_REFLECTED_SPEED_Y
WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLAG_DAMAGE_REFLECT
WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLAG_DAMAGE_REFLECTED
WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLAG_FALL_MAX_SPEED
WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLAG_HIT
WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLAG_TOUCH
WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLOAT_POWER_RATE
WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_INT_FALL_MAX_SPEED_COUNT
WEAPON_MIIFIGHTER_IRONBALL_KINETIC_ENERGY_ID_GRAVITY
WEAPON_MIIFIGHTER_IRONBALL_STATUS_KIND_FLY
WEAPON_MIIFIGHTER_IRONBALL_STATUS_KIND_HAVED
WEAPON_MIIFIGHTER_IRONBALL_STATUS_KIND_NUM
WEAPON_MIIGUNNER_ATTACKAIRF_BULLET_STATUS_KIND_FLY
WEAPON_MIIGUNNER_ATTACKAIRF_BULLET_STATUS_KIND_NUM
WEAPON_MIIGUNNER_ATTACKAIRF_BULLET_STATUS_KIND_STAY
WEAPON_MIIGUNNER_BOTTOMSHOOT_STATUS_KIND_NUM
WEAPON_MIIGUNNER_BOTTOMSHOOT_STATUS_KIND_SHOOT
WEAPON_MIIGUNNER_FLAMEPILLAR_KINETIC_ENERGY_ID_GRAVITY
WEAPON_MIIGUNNER_FLAMEPILLAR_STATUS_KIND_NUM
WEAPON_MIIGUNNER_FLAMEPILLAR_STATUS_KIND_PILLAR
WEAPON_MIIGUNNER_FLAMEPILLAR_STATUS_KIND_SHOOT
WEAPON_MIIGUNNER_FULLTHROTTLE_INSTANCE_WORK_ID_FLAG_STOP_ROLL
WEAPON_MIIGUNNER_FULLTHROTTLE_INSTANCE_WORK_ID_FLOAT_DST
WEAPON_MIIGUNNER_FULLTHROTTLE_INSTANCE_WORK_ID_INT_FINAL_MOT2ND
WEAPON_MIIGUNNER_FULLTHROTTLE_INSTANCE_WORK_ID_INT_LIFE
WEAPON_MIIGUNNER_FULLTHROTTLE_STATUS_KIND_CHARGE
WEAPON_MIIGUNNER_FULLTHROTTLE_STATUS_KIND_END
WEAPON_MIIGUNNER_FULLTHROTTLE_STATUS_KIND_NUM
WEAPON_MIIGUNNER_FULLTHROTTLE_STATUS_KIND_SHOOT
WEAPON_MIIGUNNER_GRENADELAUNCHER_INSTANCE_WORK_ID_FLOAT_ROTATE
WEAPON_MIIGUNNER_GRENADELAUNCHER_INSTANCE_WORK_ID_INT_BOUND_COUNT
WEAPON_MIIGUNNER_GRENADELAUNCHER_STATUS_KIND_EXPLODE
WEAPON_MIIGUNNER_GRENADELAUNCHER_STATUS_KIND_FLY
WEAPON_MIIGUNNER_GRENADELAUNCHER_STATUS_KIND_NUM
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_FLOAT_REFLECTED_SPEED_X
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_FLOAT_REFLECTED_SPEED_Y
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_FLAG_DAMAGE_REFLECT
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_FLAG_DAMAGE_REFLECTED
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_FLAG_FLASH_START
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_FLAG_REFLECT
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_FLAG_TOUCH
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_INT_BOUND_COUNT
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_INT_DAMAGE_REFLECT_AFTER_COUNT
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_INT_HIT_AFTER_COUNT
WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_INT_RANDOM_ROT_Z
WEAPON_MIIGUNNER_GROUNDBOMB_STATUS_KIND_BURST_ATTACK
WEAPON_MIIGUNNER_GROUNDBOMB_STATUS_KIND_FLY
WEAPON_MIIGUNNER_GROUNDBOMB_STATUS_KIND_NUM
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLAG_GROUND_TOUCH
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_CHARGE
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_CHARGE_OFFSET_X
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_CHARGE_OFFSET_Y
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_CHARGE_OFFSET_Z
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_SHOOT_ANGLE
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_SHOOT_LR
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_TRANS_JOINT_SCALE
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_INT_EFH_BULLET
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_INT_EFH_BULLET_FOLLOW
WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_INT_OWNER_FT_KIND
WEAPON_MIIGUNNER_GUNNERCHARGE_STATUS_KIND_CHARGE
WEAPON_MIIGUNNER_GUNNERCHARGE_STATUS_KIND_NUM
WEAPON_MIIGUNNER_GUNNERCHARGE_STATUS_KIND_SHOOT
WEAPON_MIIGUNNER_LASER_INSTANCE_WORK_ID_FLOAT_DST
WEAPON_MIIGUNNER_LASER_INSTANCE_WORK_ID_INT_LIFE
WEAPON_MIIGUNNER_LASER_STATUS_KIND_CHARGE
WEAPON_MIIGUNNER_LASER_STATUS_KIND_NUM
WEAPON_MIIGUNNER_LASER_STATUS_KIND_SHOOT
WEAPON_MIIGUNNER_MIIMISSILE_INSTANCE_WORK_ID_FLOAT_MODEL_ROT_ANGLE
WEAPON_MIIGUNNER_MIIMISSILE_STATUS_KIND_HOMING
WEAPON_MIIGUNNER_MIIMISSILE_STATUS_KIND_H_BURST
WEAPON_MIIGUNNER_MIIMISSILE_STATUS_KIND_NUM
WEAPON_MIIGUNNER_RAPIDSHOT_BULLET_INSTANCE_WORK_ID_FLAG_GROUND_TOUCH
WEAPON_MIIGUNNER_RAPIDSHOT_BULLET_STATUS_KIND_FLY
WEAPON_MIIGUNNER_RAPIDSHOT_BULLET_STATUS_KIND_NUM
WEAPON_MIIGUNNER_RAPIDSHOT_BULLET_STATUS_KIND_STAY
WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_KIND_MOVE
WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_KIND_NUM
WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_KIND_TAME
WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_WORK_FLAG_REFLECT
WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_WORK_FLOAT_ANGLE
WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_WORK_FLOAT_COUNT
WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_WORK_FLOAT_LIFE
WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_WORK_FLOAT_SPEED
WEAPON_MIIGUNNER_STEALTHBOMB_S_INSTANCE_WORK_ID_FLOAT_RATE
WEAPON_MIIGUNNER_STEALTHBOMB_S_STATUS_KIND_BANG
WEAPON_MIIGUNNER_STEALTHBOMB_S_STATUS_KIND_NUM
WEAPON_MIIGUNNER_SUPERMISSILE_INSTANCE_WORK_ID_FLOAT_MODEL_ROT_ANGLE
WEAPON_MIIGUNNER_SUPERMISSILE_STATUS_KIND_NUM
WEAPON_MIIGUNNER_SUPERMISSILE_STATUS_KIND_STRAIGHT
WEAPON_MIIGUNNER_SUPERMISSILE_STATUS_KIND_S_BURST
WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLAG_1F_FALL
WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLAG_ENABLE_FALL
WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLAG_FLICK
WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLOAT_FALL_ANGLE
WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_FALL
WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_FLY
WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_HAVED
WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_HOP
WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_NUM
WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_START
WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_STICK
WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_INSTANCE_WORK_ID_FLAG_GROUND_TOUCH
WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_STATUS_KIND_FLY
WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_STATUS_KIND_HAVED
WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_STATUS_KIND_NUM
WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_STATUS_KIND_START
WEAPON_MIISWORDSMAN_TORNADOSHOT_INSTANCE_WORK_ID_INT_PREV_STATUS
WEAPON_MIISWORDSMAN_TORNADOSHOT_KINETIC_ENERGY_ID_GRAVITY
WEAPON_MIISWORDSMAN_TORNADOSHOT_STATUS_KIND_FLY
WEAPON_MIISWORDSMAN_TORNADOSHOT_STATUS_KIND_NUM
WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_FLOAT_INIT_SCALE
WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_FLOAT_SCALE_MAX
WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_FLOAT_SCALE_MUL
WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_INT_EFFECT_TYPE
WEAPON_MIISWORDSMAN_WAVE_STATUS_KIND_FLY
WEAPON_MIISWORDSMAN_WAVE_STATUS_KIND_NUM
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLAG_BURST
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLAG_SINGLE
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_ROT_X
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_ROT_Z
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_TEAM_COLOR_B
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_TEAM_COLOR_G
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_TEAM_COLOR_R
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_TOP_ANGLE
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_INT_FRAME
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_INT_NO
WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_INT_TEAM_COLOR
WEAPON_MURABITO_BALLOON_MOTION_PART_SET_KIND_MATERIAL
WEAPON_MURABITO_BALLOON_STATUS_KIND_BURST
WEAPON_MURABITO_BALLOON_STATUS_KIND_DETACH
WEAPON_MURABITO_BALLOON_STATUS_KIND_NUM
WEAPON_MURABITO_BALLOON_STATUS_KIND_WAIT
WEAPON_MURABITO_BOWLING_BALL_STATUS_KIND_BURST
WEAPON_MURABITO_BOWLING_BALL_STATUS_KIND_FALL
WEAPON_MURABITO_BOWLING_BALL_STATUS_KIND_NUM
WEAPON_MURABITO_BOWLING_BALL_STATUS_KIND_WAIT
WEAPON_MURABITO_BULLET_INSTANCE_WORK_ID_FLAG_FRONT
WEAPON_MURABITO_BULLET_STATUS_KIND_NUM
WEAPON_MURABITO_BULLET_STATUS_KIND_SHOOT
WEAPON_MURABITO_BULLET_STATUS_KIND_WAIT
WEAPON_MURABITO_CLAYROCKET_CONTROL_SPEED_NEGATIVE
WEAPON_MURABITO_CLAYROCKET_CONTROL_SPEED_NORMAL
WEAPON_MURABITO_CLAYROCKET_CONTROL_SPEED_POSITIVE
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_BURST
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_DETACH
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_GET_OFF
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_GROUND
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_LOCK_DIRECTION
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_LODGED
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_NOTIFY_PANIC
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_PANIC
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_RIDE
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_RIDE_BURST
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_RIDE_REFLECTED
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_SHOOT
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_DIRECTION_X
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_DIRECTION_Y
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_GRAVITY_ANGLE
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_HP
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_LODGED_POS_X
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_LODGED_POS_Y
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_LODGED_THETA
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_MODEL_ANGLE
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_SAFE_POS_X
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_SAFE_POS_Y
WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_INT_CONTROL_SPEED
WEAPON_MURABITO_CLAYROCKET_SHOOT_DAMAGE
WEAPON_MURABITO_CLAYROCKET_SHOOT_FLY
WEAPON_MURABITO_CLAYROCKET_SHOOT_GET_OFF
WEAPON_MURABITO_CLAYROCKET_SHOOT_RIDE
WEAPON_MURABITO_CLAYROCKET_SHOOT_SHOOT
WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_BURST
WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_FALL
WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_FLY
WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_NUM
WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_READY
WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_RIDE
WEAPON_MURABITO_CLAYROCKET_STATUS_WORK_FLAG_FALL
WEAPON_MURABITO_CLAYROCKET_STATUS_WORK_INT_END_FRAME
WEAPON_MURABITO_CLAYROCKET_STATUS_WORK_INT_FRAME
WEAPON_MURABITO_FLOWERPOT_INSTANCE_WORK_ID_FLAG_ASASE
WEAPON_MURABITO_FLOWERPOT_INSTANCE_WORK_ID_FLAG_BOUND
WEAPON_MURABITO_FLOWERPOT_INSTANCE_WORK_ID_FLAG_WATER
WEAPON_MURABITO_FLOWERPOT_INSTANCE_WORK_ID_INT_DISABLE_TOUCH_FRAME
WEAPON_MURABITO_FLOWERPOT_STATUS_KIND_BURST
WEAPON_MURABITO_FLOWERPOT_STATUS_KIND_CARRIED
WEAPON_MURABITO_FLOWERPOT_STATUS_KIND_NUM
WEAPON_MURABITO_FLOWERPOT_STATUS_KIND_THROWED
WEAPON_MURABITO_SEED_STATUS_KIND_HAVED
WEAPON_MURABITO_SEED_STATUS_KIND_NUM
WEAPON_MURABITO_SEED_STATUS_KIND_PLANTED
WEAPON_MURABITO_SLINGSHOT_GENERATE_ARTICLE_BULLET
WEAPON_MURABITO_SLINGSHOT_INSTANCE_WORK_ID_FLAG_FRONT
WEAPON_MURABITO_SLINGSHOT_STATUS_KIND_NUM
WEAPON_MURABITO_SLINGSHOT_STATUS_KIND_SHOOT
WEAPON_MURABITO_SPRINKLING_WATER_INSTANCE_WORK_ID_FLAG_EFFECT_REQUEST
WEAPON_MURABITO_SPRINKLING_WATER_STATUS_KIND_FLOW
WEAPON_MURABITO_SPRINKLING_WATER_STATUS_KIND_NUM
WEAPON_MURABITO_SPROUT_INSTANCE_WORK_ID_FLOAT_ROT
WEAPON_MURABITO_SPROUT_INSTANCE_WORK_ID_INT_GROW
WEAPON_MURABITO_SPROUT_STATUS_DISAPPEAR_WORK_FLOAT_ADD_ALPHA
WEAPON_MURABITO_SPROUT_STATUS_DISAPPEAR_WORK_FLOAT_ALPHA
WEAPON_MURABITO_SPROUT_STATUS_GROW_WORK_INT_PREV_GROW
WEAPON_MURABITO_SPROUT_STATUS_KIND_APPEAR
WEAPON_MURABITO_SPROUT_STATUS_KIND_DISAPPEAR
WEAPON_MURABITO_SPROUT_STATUS_KIND_GROW
WEAPON_MURABITO_SPROUT_STATUS_KIND_NUM
WEAPON_MURABITO_STUMP_STATUS_KIND_DISAPPEAR
WEAPON_MURABITO_STUMP_STATUS_KIND_NUM
WEAPON_MURABITO_STUMP_STATUS_KIND_WAIT
WEAPON_MURABITO_TIMMY_STATUS_KIND_APPEAR
WEAPON_MURABITO_TIMMY_STATUS_KIND_CONSTRUCT
WEAPON_MURABITO_TIMMY_STATUS_KIND_CONSTRUCT_END
WEAPON_MURABITO_TIMMY_STATUS_KIND_END
WEAPON_MURABITO_TIMMY_STATUS_KIND_FAILURE
WEAPON_MURABITO_TIMMY_STATUS_KIND_NUM
WEAPON_MURABITO_TOMMY_STATUS_KIND_APPEAR
WEAPON_MURABITO_TOMMY_STATUS_KIND_CONSTRUCT
WEAPON_MURABITO_TOMMY_STATUS_KIND_CONSTRUCT_END
WEAPON_MURABITO_TOMMY_STATUS_KIND_END
WEAPON_MURABITO_TOMMY_STATUS_KIND_FAILURE
WEAPON_MURABITO_TOMMY_STATUS_KIND_NUM
WEAPON_MURABITO_TOMNOOK_ATTACK_ABSOLUTE_KIND_BOMB
WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_FURNITURE_01
WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_FURNITURE_02
WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_FURNITURE_03
WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_FURNITURE_04
WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_HOUSE
WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_MONEYBAG
WEAPON_MURABITO_TOMNOOK_INSTANCE_WORK_ID_FLAG_ATTACK
WEAPON_MURABITO_TOMNOOK_INSTANCE_WORK_ID_FLAG_CATCH
WEAPON_MURABITO_TOMNOOK_INSTANCE_WORK_ID_FLAG_VIS_WHOLE
WEAPON_MURABITO_TOMNOOK_STATUS_KIND_APPEAR
WEAPON_MURABITO_TOMNOOK_STATUS_KIND_CONSTRUCT
WEAPON_MURABITO_TOMNOOK_STATUS_KIND_CONSTRUCT_END
WEAPON_MURABITO_TOMNOOK_STATUS_KIND_END
WEAPON_MURABITO_TOMNOOK_STATUS_KIND_FAILURE
WEAPON_MURABITO_TOMNOOK_STATUS_KIND_MONEY
WEAPON_MURABITO_TOMNOOK_STATUS_KIND_NUM
WEAPON_MURABITO_TREE_GENERATE_ARTICLE_STUMP
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLAG_CRACK
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLAG_CRACK_LEFT
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLAG_DISAPPEAR
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLAG_MELEE_NO_RANDOM
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_HP
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_RATE
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_SMOKE_ROT_X
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_SMOKE_ROT_Y
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_SMOKE_ROT_Z
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_SPEED_X
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_SPEED_Y
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_INT_CRACK_LEFT
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_INT_CRACK_RIGHT
WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_INT_DISAPPEAR_MOTION_KIND
WEAPON_MURABITO_TREE_STATUS_DISAPPEAR_WORK_FLAG_DEAD
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLAG_ATTACK_CLEAR
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLAG_HIT
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLAG_LINE_HIT
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLAG_LINE_HIT_FLOOR
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_POS_X
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_POS_Y
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_POS_X
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_POS_Y
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_VEC_X_0
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_VEC_X_1
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_VEC_Y_0
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_VEC_Y_1
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_MOTION_ANGLE
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_WOOD_ANGLE
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_WOOD_SPEED
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_INT_HIT_NUM
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_INT_ITEM_INTERVAL
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_INT_ITEM_NUM
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_INT_LINE_CHECK_DISABLE_FRAME
WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_INT_LINE_CHECK_DISABLE_PASSABLE_FRAME
WEAPON_MURABITO_TREE_STATUS_KIND_APPEAR
WEAPON_MURABITO_TREE_STATUS_KIND_DISAPPEAR
WEAPON_MURABITO_TREE_STATUS_KIND_FALLEN
WEAPON_MURABITO_TREE_STATUS_KIND_NUM
WEAPON_MURABITO_TREE_STATUS_KIND_STAND
WEAPON_MURABITO_TREE_STATUS_STAND_WORK_FLAG_HIT
WEAPON_MURABITO_WEEDS_STATUS_KIND_NUM
WEAPON_MURABITO_WEEDS_STATUS_KIND_READY
WEAPON_NESS_PK_FIRE_INSTANCE_WORK_ID_INT_MOTION
WEAPON_NESS_PK_FIRE_INSTANCE_WORK_ID_INT_PILLAR_MOTION
WEAPON_NESS_PK_FIRE_KINETIC_ENERGY_ID_GRAVITY
WEAPON_NESS_PK_FIRE_STATUS_KIND_NUM
WEAPON_NESS_PK_FIRE_STATUS_KIND_PILLAR
WEAPON_NESS_PK_FIRE_STATUS_KIND_SHOOT
WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_FLAG_MAX
WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_FLOAT_COUNT
WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_INT_EFFECT_HANDLE
WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_INT_FRAME
WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_INT_NO_BOMB_FRAME
WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_INT_POWER
WEAPON_NESS_PK_FLASH_KINETIC_ENERGY_ID_GRAVITY
WEAPON_NESS_PK_FLASH_STATUS_KIND_BANG
WEAPON_NESS_PK_FLASH_STATUS_KIND_MOVE
WEAPON_NESS_PK_FLASH_STATUS_KIND_NO_BANG
WEAPON_NESS_PK_FLASH_STATUS_KIND_NUM
WEAPON_NESS_PK_FLASH_STATUS_KIND_TAME
WEAPON_NESS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_NESS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_CENTER_OFFSET_X
WEAPON_NESS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_LENGTH
WEAPON_NESS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_MOVE_DEG
WEAPON_NESS_PK_STARSTORM_INSTANCE_WORK_ID_INT_SHOOT_NUM
WEAPON_NESS_PK_STARSTORM_STATUS_KIND_MOVE
WEAPON_NESS_PK_STARSTORM_STATUS_KIND_NUM
WEAPON_NESS_PK_THUNDER_CHILD_MAX
WEAPON_NESS_PK_THUNDER_INSTANCE_WORK_ID_FLAG_CREATE_CHILD
WEAPON_NESS_PK_THUNDER_INSTANCE_WORK_ID_INT_CHILD_NUM
WEAPON_NESS_PK_THUNDER_INSTANCE_WORK_ID_INT_CHILD_REG_TIMER
WEAPON_NESS_PK_THUNDER_STATUS_KIND_MOVE
WEAPON_NESS_PK_THUNDER_STATUS_KIND_NUM
WEAPON_NESS_PK_THUNDER_STATUS_KIND_VANISH
WEAPON_NESS_PK_THUNDER_STATUS_WORK_ID_FLAG_VANISH_DONE
WEAPON_NESS_PK_THUNDER_STATUS_WORK_ID_FLOAT_ANGLE
WEAPON_NESS_PK_THUNDER_STATUS_WORK_ID_INT_VANISH_COUNT
WEAPON_NESS_YOYOHEAD_KINETIC_TYPE_SHOT
WEAPON_NESS_YOYO_HEAD_INSTANCE_WORK_ID_FLAG_ATTACK_HI
WEAPON_NESS_YOYO_HEAD_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
WEAPON_NESS_YOYO_HEAD_INSTANCE_WORK_ID_INT_ROT_FRAME
WEAPON_NESS_YOYO_HEAD_STATUS_KIND_HAVE
WEAPON_NESS_YOYO_HEAD_STATUS_KIND_NUM
WEAPON_NESS_YOYO_HEAD_STATUS_KIND_SHOT
WEAPON_NESS_YOYO_HEAD_STATUS_KIND_SHOT_FALL
WEAPON_NESS_YOYO_HEAD_STATUS_KIND_TAKEUP
WEAPON_NESS_YOYO_HEAD_STATUS_WORK_FLAG_ROT_STOP
WEAPON_NESS_YOYO_HEAD_STATUS_WORK_FLOAT_PARENT_THROW_X
WEAPON_NESS_YOYO_HEAD_STATUS_WORK_FLOAT_PARENT_THROW_Y
WEAPON_NESS_YOYO_HEAD_STATUS_WORK_FLOAT_ROT
WEAPON_NESS_YOYO_HEAD_STATUS_WORK_INT_TAKEUP_INTP_FRAME
WEAPON_NESS_YOYO_LINK_NO_YOYO
WEAPON_NESS_YOYO_STATUS_KIND_NUM
WEAPON_NESS_YOYO_STATUS_KIND_SHOT
WEAPON_NESS_YOYO_STATUS_KIND_SHOT_FALL
WEAPON_NESS_YOYO_STATUS_KIND_TAKEUP
WEAPON_PACKUN_BOSSPACKUN_INSTANCE_WORK_ID_FLAG_FIRST_LANDING
WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_END
WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_FALL
WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_FLAME
WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_HOP
WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_HOP_LANDING
WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_LANDING
WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_NUM
WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_START
WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_TURN
WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_END_CAPTURE
WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_FLAME_DAMAGE_LEFT
WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_FLAME_DAMAGE_RIGHT
WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_FLAME_EFFECT_LEFT
WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_FLAME_EFFECT_RIGHT
WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_HOP_HIGH
WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_HOP_LANDING_HOP_SPEED_Y_ADD
WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_HOP_LANDING_START_TURN
WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_HOP_LANDING_TURN
WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLOAT_NECK_ROTATE_DEGREE
WEAPON_PACKUN_POISONBREATH_INSTANCE_WORK_ID_FLOAT_CHARGE_RATIO
WEAPON_PACKUN_POISONBREATH_KINETIC_ENERGY_ID_ENV_WIND
WEAPON_PACKUN_POISONBREATH_KINETIC_ENERGY_ID_NORMAL
WEAPON_PACKUN_POISONBREATH_STATUS_KIND_NUM
WEAPON_PACKUN_POISONBREATH_STATUS_KIND_SHOOT
WEAPON_PACKUN_POISONBREATH_STATUS_KIND_START
WEAPON_PACKUN_POISONBREATH_STATUS_SHOOT_WORK_FLAG_DONE_REMOVE_EFFECT
WEAPON_PACKUN_POISONBREATH_STATUS_WORK_FLOAT_SCALE
WEAPON_PACKUN_POISONBREATH_STATUS_WORK_FLOAT_START_SCALE
WEAPON_PACKUN_POISONBREATH_STATUS_WORK_KEEP_FLAG_SHOOT_FLAG
WEAPON_PACKUN_POISONBREATH_STATUS_WORK_KEEP_FLAG_SHOOT_FLOAT
WEAPON_PACKUN_POISONBREATH_STATUS_WORK_KEEP_FLAG_SHOOT_INT
WEAPON_PACKUN_SPIKEBALL_HOP_REASON_DOWN_HIT
WEAPON_PACKUN_SPIKEBALL_HOP_REASON_LEFT_HIT
WEAPON_PACKUN_SPIKEBALL_HOP_REASON_RIGHT_HIT
WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_FLAG_KIRBY
WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_FLAG_REACTIVE
WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_FLOAT_POS_X_START
WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_FLOAT_POS_Y_START
WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_FLOAT_SPEED_RATE
WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_INT_OWNER_ID
WEAPON_PACKUN_SPIKEBALL_STATUS_HOP_WORK_FLAG_ATTACK_HIT_BOUND
WEAPON_PACKUN_SPIKEBALL_STATUS_HOP_WORK_FLAG_CLEARED_ATTACK
WEAPON_PACKUN_SPIKEBALL_STATUS_HOP_WORK_FLOAT_DEGREE
WEAPON_PACKUN_SPIKEBALL_STATUS_HOP_WORK_INT_HOP_NUM
WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_END
WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_FALL
WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_HOP
WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_LOOP
WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_NUM
WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_SHOOT
WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_START
WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_WAIT
WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLAG_FOLLOW_DOWN_Y
WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLAG_FOLLOW_UP_Y
WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLAG_FOLLOW_X
WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLOAT_DIFF_X_FROM_FOUNDER
WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLOAT_DOWN_LOWER_Y
WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLOAT_MOTION_FRAME
WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_INT_HIT_REASON
WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_INT_UPDOWN_STATUS
WEAPON_PACKUN_SPIKEBALL_STATUS_SHOOT_WORK_FLAG_PASSABLE_END
WEAPON_PACKUN_SPIKEBALL_STATUS_SHOOT_WORK_FLOAT_ADD_ACCEL_X
WEAPON_PACKUN_SPIKEBALL_STATUS_START_WORK_FLAG_IS_GROUND
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_HOP_FLAG
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_HOP_FLOAT
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_HOP_INT
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_LOOP_FLAG
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_LOOP_FLOAT
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_START_FLAG
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_START_FLOAT
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_START_INT
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_WAIT_FLAG
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_WAIT_FLOAT
WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_WAIT_INT
WEAPON_PACKUN_SPIKEBALL_UD_DOWN
WEAPON_PACKUN_SPIKEBALL_UD_NONE
WEAPON_PACKUN_SPIKEBALL_UD_UP
WEAPON_PACMAN_BIGPACMAN_AREA_KIND_SEARCH_ITEM
WEAPON_PACMAN_BIGPACMAN_ATTACK_ABSOLUTE_KIND_EAT
WEAPON_PACMAN_BIGPACMAN_ATTACK_ABSOLUTE_KIND_FINISH_EAT
WEAPON_PACMAN_BIGPACMAN_DIRECTION_LEFT
WEAPON_PACMAN_BIGPACMAN_DIRECTION_RIGHT
WEAPON_PACMAN_BIGPACMAN_DIRECTION_UP
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLAG_EAT
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLAG_FINISH_SPEED
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLAG_FLASH
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_ACCEL
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_FINISH_POS_X
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_FINISH_POS_Y
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_MOVE_DEGREE
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_PARTIAL_MOTION_RATE
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_PATH_DEGREE
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_PREV_MOVE_FRAME
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_START_LR
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_START_POS_X
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_START_POS_Y
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_INT_FINISH_EFFECT_HANDLE
WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_INT_NO_EAT_FRAME
WEAPON_PACMAN_BIGPACMAN_MOTION_PART_SET_KIND_MATERIAL
WEAPON_PACMAN_BIGPACMAN_STATUS_KIND_EAT
WEAPON_PACMAN_BIGPACMAN_STATUS_KIND_ENTRY
WEAPON_PACMAN_BIGPACMAN_STATUS_KIND_MOVE
WEAPON_PACMAN_BIGPACMAN_STATUS_KIND_NUM
WEAPON_PACMAN_BIGPACMAN_STATUS_KIND_START
WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_FLAG_STOP
WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_FLOAT_PREV_POS_X
WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_FLOAT_PREV_POS_Y
WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_INT_TOUCH_FLAG
WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_INT_TOUCH_SE_COUNT
WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_INT_TOUCH_SE_HANDLE
WEAPON_PACMAN_ESA_STATUS_KIND_REMOVE
WEAPON_PACMAN_ESA_STATUS_KIND_SHOOT
WEAPON_PACMAN_ESA_STATUS_KIND_START
WEAPON_PACMAN_ESA_STATUS_KIND_TERM
WEAPON_PACMAN_ESA_STATUS_KIND_WAIT
WEAPON_PACMAN_ESA_STATUS_WORK_ID_FLAG_PUT_ESA
WEAPON_PACMAN_FIREHYDRANT_GENERATE_ARTICLE_WATER
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_DECCEL
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_FLY_TOUCH
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_HIT
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_INIT_CENTER
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_KEEP_ANGLE
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_ROT_REVERSE
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_SET_CENTER
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_USE_EDGE
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_USE_LEFT_EDGE
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_USE_RIGHT_EDGE
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_WATER_REVERSE
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_WATER_UP
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_GROUND_ANGLE
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_GROUND_ANGLE_PRE
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_HIT_ROT_SPEED
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_OFFSET
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_ROT
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_ROT_CENTER_X
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_ROT_CENTER_Y
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_ROT_NUM
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_WATER_OFFSET_UP
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_WATER_OFFSET_X
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_WATER_OFFSET_Y
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_DOWN_LIFE
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_HIT_COUNT
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_HP
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_PRE_SHOT_EFFECT_ID_0
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_PRE_SHOT_EFFECT_ID_1
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_ROT_LR
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_SHOOT_NUM
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_SMASH_REFLECT_NUM
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_TOUCH_POS
WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_WAIT_SHOOT
WEAPON_PACMAN_FIREHYDRANT_ROT_LEFT
WEAPON_PACMAN_FIREHYDRANT_ROT_RIGHT
WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_APPEAR
WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_DOWN
WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_DOWN_FALL
WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_FALL
WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_FLY
WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_NUM
WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_REMOVE
WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_WAIT
WEAPON_PACMAN_FIREHYDRANT_WATER_INSTANCE_WORK_ID_FLAG_SHOOT_UP
WEAPON_PACMAN_FIREHYDRANT_WATER_INSTANCE_WORK_ID_INT_HIT_EFFECT_FRAME
WEAPON_PACMAN_FIREHYDRANT_WATER_INSTANCE_WORK_ID_INT_HIT_EFFECT_WAIT
WEAPON_PACMAN_FIREHYDRANT_WATER_STATUS_KIND_HIT
WEAPON_PACMAN_FIREHYDRANT_WATER_STATUS_KIND_REMOVE
WEAPON_PACMAN_FIREHYDRANT_WATER_STATUS_KIND_SHOOT
WEAPON_PACMAN_FIREHYDRANT_WATER_STATUS_KIND_TERM
WEAPON_PACMAN_TRAMPOLINE_AREA_KIND_BODY
WEAPON_PACMAN_TRAMPOLINE_AREA_KIND_OWNER
WEAPON_PACMAN_TRAMPOLINE_INSTANCE_WORK_FLAG_AREA_BODY
WEAPON_PACMAN_TRAMPOLINE_INSTANCE_WORK_FLAG_DEAD_AREA
WEAPON_PACMAN_TRAMPOLINE_INSTANCE_WORK_FLAG_ON_JUMP
WEAPON_PACMAN_TRAMPOLINE_INSTANCE_WORK_INT_AREA_BODY_FRAME
WEAPON_PACMAN_TRAMPOLINE_INSTANCE_WORK_INT_RIDER_NUM
WEAPON_PACMAN_TRAMPOLINE_MOTION_PART_SET_KIND_MATERIAL
WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_BREAK
WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_NUM
WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_REMOVE
WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_SHAKE
WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_START
WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_WAIT
WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_FLAG_HAS_EFFECT_BOUND
WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_FLAG_START
WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_INT_START
WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_INT_TERM
WEAPON_PALUTENA_AUTOAIMBULLET_STATUS_KIND_NONE
WEAPON_PALUTENA_AUTOAIMBULLET_STATUS_KIND_NUM
WEAPON_PALUTENA_AUTOAIMBULLET_STATUS_KIND_SHOT
WEAPON_PALUTENA_AUTORETICLE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PALUTENA_AUTORETICLE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PALUTENA_AUTORETICLE_INSTANCE_WORK_ID_INT_LIFE
WEAPON_PALUTENA_AUTORETICLE_INSTANCE_WORK_ID_INT_START
WEAPON_PALUTENA_AUTORETICLE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PALUTENA_AUTORETICLE_STATUS_KIND_NONE
WEAPON_PALUTENA_AUTORETICLE_STATUS_KIND_NUM
WEAPON_PALUTENA_AUTORETICLE_STATUS_KIND_STAY
WEAPON_PALUTENA_AUTORETICLE_STATUS_KIND_VANISH
WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_FLAG_START
WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_FLOAT_BEAM_LENGTH
WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_INT_START
WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_INT_TERM
WEAPON_PALUTENA_BEAM_STATUS_KIND_BEAM
WEAPON_PALUTENA_BEAM_STATUS_KIND_NONE
WEAPON_PALUTENA_BEAM_STATUS_KIND_NUM
WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_FLAG_START
WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_INT_START
WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PALUTENA_BLACKHOLE_STATUS_KIND_BLACKHOLE
WEAPON_PALUTENA_BLACKHOLE_STATUS_KIND_NONE
WEAPON_PALUTENA_BLACKHOLE_STATUS_KIND_NUM
WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLAG_RESERVE_MISS
WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLAG_START
WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLOAT_INIT_X
WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_INT_START
WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_INT_TERM
WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_INSTANCE_WORK_ID_INT_START
WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_STATUS_KIND_NONE
WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_STATUS_KIND_NUM
WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_STATUS_KIND_WAIT
WEAPON_PALUTENA_EXPLOSIVEFLAME_STATUS_KIND_CHECK
WEAPON_PALUTENA_EXPLOSIVEFLAME_STATUS_KIND_EXPLODE
WEAPON_PALUTENA_EXPLOSIVEFLAME_STATUS_KIND_MISS
WEAPON_PALUTENA_EXPLOSIVEFLAME_STATUS_KIND_NONE
WEAPON_PALUTENA_EXPLOSIVEFLAME_STATUS_KIND_NUM
WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_FLAG_START
WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_INT_START
WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PALUTENA_GODWING_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PALUTENA_GODWING_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PALUTENA_GODWING_INSTANCE_WORK_ID_INT_START
WEAPON_PALUTENA_GODWING_INSTANCE_WORK_ID_INT_TERM
WEAPON_PALUTENA_GODWING_STATUS_KIND_HAVED
WEAPON_PALUTENA_GODWING_STATUS_KIND_NONE
WEAPON_PALUTENA_GODWING_STATUS_KIND_NUM
WEAPON_PALUTENA_REFLECTIONBOARD_INSTANCE_WORK_ID_FLOAT_DAMAGE_STORE
WEAPON_PALUTENA_REFLECTIONBOARD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PALUTENA_REFLECTIONBOARD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PALUTENA_REFLECTIONBOARD_INSTANCE_WORK_ID_INT_START
WEAPON_PALUTENA_REFLECTIONBOARD_INSTANCE_WORK_ID_INT_TERM
WEAPON_PALUTENA_REFLECTIONBOARD_REFLECTOR_KIND_NUM
WEAPON_PALUTENA_REFLECTIONBOARD_REFLECTOR_KIND_REFLECTOR
WEAPON_PALUTENA_REFLECTIONBOARD_REFLECTOR_KIND_TERM
WEAPON_PALUTENA_REFLECTIONBOARD_STATUS_KIND_BREAK
WEAPON_PALUTENA_REFLECTIONBOARD_STATUS_KIND_NONE
WEAPON_PALUTENA_REFLECTIONBOARD_STATUS_KIND_NUM
WEAPON_PALUTENA_REFLECTIONBOARD_STATUS_KIND_SHOOT
WEAPON_PEACH_KASSAR_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PEACH_KASSAR_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PEACH_KASSAR_INSTANCE_WORK_ID_INT_START
WEAPON_PEACH_KASSAR_INSTANCE_WORK_ID_INT_TERM
WEAPON_PEACH_KASSAR_STATUS_KIND_MAIN
WEAPON_PEACH_KASSAR_STATUS_KIND_NONE
WEAPON_PEACH_KASSAR_STATUS_KIND_NUM
WEAPON_PEACH_KASSAR_STATUS_KIND_WIN
WEAPON_PEACH_KINOPIOSPORE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PEACH_KINOPIOSPORE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PEACH_KINOPIOSPORE_INSTANCE_WORK_ID_INT_NO
WEAPON_PEACH_KINOPIOSPORE_INSTANCE_WORK_ID_INT_START
WEAPON_PEACH_KINOPIOSPORE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PEACH_KINOPIOSPORE_STATUS_KIND_NONE
WEAPON_PEACH_KINOPIOSPORE_STATUS_KIND_NUM
WEAPON_PEACH_KINOPIOSPORE_STATUS_KIND_SHOT
WEAPON_PEACH_KINOPIO_INSTANCE_WORK_FLOAT_LR
WEAPON_PEACH_KINOPIO_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PEACH_KINOPIO_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PEACH_KINOPIO_INSTANCE_WORK_ID_INT_START
WEAPON_PEACH_KINOPIO_INSTANCE_WORK_ID_INT_TERM
WEAPON_PEACH_KINOPIO_STATUS_KIND_DUMMY
WEAPON_PEACH_KINOPIO_STATUS_KIND_NONE
WEAPON_PEACH_KINOPIO_STATUS_KIND_NUM
WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_FLY_ANGLE
WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_FLY_ANGLE_TARGET
WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_OWN_ANGLE
WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_OWN_ANGLE_ACCEL
WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_INT_REANGLE_COUNTER
WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_INT_START
WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_INT_TERM
WEAPON_PFUSHIGISOU_LEAFCUTTER_STATUS_KIND_CLASH
WEAPON_PFUSHIGISOU_LEAFCUTTER_STATUS_KIND_MOVE
WEAPON_PFUSHIGISOU_LEAFCUTTER_STATUS_KIND_NONE
WEAPON_PFUSHIGISOU_LEAFCUTTER_STATUS_KIND_NUM
WEAPON_PFUSHIGISOU_SEED_INSTANCE_WORK_ID_FLAG_HARD
WEAPON_PFUSHIGISOU_SEED_INSTANCE_WORK_ID_FLAG_KIRBY
WEAPON_PFUSHIGISOU_SEED_INSTANCE_WORK_ID_FLAG_START
WEAPON_PFUSHIGISOU_SEED_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PFUSHIGISOU_SEED_STATUS_KIND_CLASH
WEAPON_PFUSHIGISOU_SEED_STATUS_KIND_CLASH_GROUND
WEAPON_PFUSHIGISOU_SEED_STATUS_KIND_MOVE
WEAPON_PFUSHIGISOU_SEED_STATUS_KIND_NONE
WEAPON_PFUSHIGISOU_SEED_STATUS_KIND_NUM
WEAPON_PFUSHIGISOU_VINE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PFUSHIGISOU_VINE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PFUSHIGISOU_VINE_INSTANCE_WORK_ID_INT_START
WEAPON_PFUSHIGISOU_VINE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_EXHAUST
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_FAILURE
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_HANG
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_HANG_REWIND
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_NONE
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_NUM
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_PULL
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_REACH
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_REWIND
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_SHOOT
WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_WAIT
WEAPON_PICHU_CLOUD_GENERATE_ARTICLE_KAMINARI
WEAPON_PICHU_CLOUD_GENERATE_ARTICLE_TERM
WEAPON_PICKEL_BUILDING_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_BUILDING_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_BUILDING_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_BUILDING_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_BUILDING_STATUS_KIND_NONE
WEAPON_PICKEL_BUILDING_STATUS_KIND_NUM
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLAG_EFFECT
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLAG_MODEL
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLAG_OVERLAP_INVISIBLE
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLAG_START
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_ATTACH_GROUND_ID
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_EFFECT_ID
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_EXIST_FRAME
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_MINING_COLLISION_LINE_ID
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_MINING_COUNT
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_MINING_END_FRAME
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_REMOVE_FRAME
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_CRACK_KINETIC_ENERGY_ID_GROUND_MOVEMENT
WEAPON_PICKEL_CRACK_KINETIC_ENERGY_ID_START
WEAPON_PICKEL_CRACK_KINETIC_ENERGY_ID_TERM
WEAPON_PICKEL_CRACK_STATUS_KIND_NONE
WEAPON_PICKEL_CRACK_STATUS_KIND_NUM
WEAPON_PICKEL_ENTRYOBJECT_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_ENTRYOBJECT_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_ENTRYOBJECT_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_ENTRYOBJECT_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_ENTRYOBJECT_STATUS_KIND_NONE
WEAPON_PICKEL_ENTRYOBJECT_STATUS_KIND_NUM
WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLAG_BREAK
WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLAG_COMPLETE
WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLAG_START
WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLOAT_COMPLETE_RATIO
WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_INT_TYPE
WEAPON_PICKEL_FENCE_LINK_NO_ATTACH
WEAPON_PICKEL_FENCE_LINK_NO_PRE_START
WEAPON_PICKEL_FENCE_LINK_NO_TERM
WEAPON_PICKEL_FENCE_STATUS_KIND_NONE
WEAPON_PICKEL_FENCE_STATUS_KIND_NUM
WEAPON_PICKEL_FENCE_STATUS_KIND_REGULAR
WEAPON_PICKEL_FIRE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_FIRE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_FIRE_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_FIRE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_FIRE_STATUS_KIND_NONE
WEAPON_PICKEL_FIRE_STATUS_KIND_NUM
WEAPON_PICKEL_FISHINGROD_AREA_KIND_FIND_WATER
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_ENABLE_REWIND
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_IN_WATER
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_PULL_FIX_LINE_LENGTH
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_PULL_LINE_UPDATE
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_START
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_TOUCH_FLOOR
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLOAT_FLOAT_SPEED_Y
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLOAT_LINE_JOINT_LENGTH
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLOAT_PULL_START_FRAME
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_INT_TARGET_JOINT_ID
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_INT_WATER_EFFECT_HANDLE
WEAPON_PICKEL_FISHINGROD_PARAM_KIND_ALL
WEAPON_PICKEL_FISHINGROD_PARAM_KIND_FLOAT
WEAPON_PICKEL_FISHINGROD_PARAM_KIND_LINE
WEAPON_PICKEL_FISHINGROD_STATUS_KIND_EXHAUST
WEAPON_PICKEL_FISHINGROD_STATUS_KIND_NONE
WEAPON_PICKEL_FISHINGROD_STATUS_KIND_NUM
WEAPON_PICKEL_FISHINGROD_STATUS_KIND_PULL
WEAPON_PICKEL_FISHINGROD_STATUS_KIND_REWIND
WEAPON_PICKEL_FISHINGROD_STATUS_KIND_SHOOT
WEAPON_PICKEL_FISHINGROD_STATUS_KIND_START
WEAPON_PICKEL_FISHINGROD_STATUS_KIND_WAIT
WEAPON_PICKEL_FORGE_AREA_KIND_BODY
WEAPON_PICKEL_FORGE_AREA_KIND_NUM
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_HI_PRIORITY
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_INIT_ATTACK
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_REFLECT
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_START
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_THROW_MODE
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_UPDATE_ATTACK
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLOAT_MAP_COLL_Y
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_INT_LANDING_NUM
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_INT_LANDING_NUM_PREV
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_FORGE_STATUS_KIND_FALL
WEAPON_PICKEL_FORGE_STATUS_KIND_NONE
WEAPON_PICKEL_FORGE_STATUS_KIND_NUM
WEAPON_PICKEL_FORGE_STATUS_KIND_WAIT
WEAPON_PICKEL_MASKFINAL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_MASKFINAL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_MASKFINAL_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_MASKFINAL_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_MASKFINAL_STATUS_KIND_NONE
WEAPON_PICKEL_MASKFINAL_STATUS_KIND_NUM
WEAPON_PICKEL_MASKFINAL_STATUS_KIND_REGULAR
WEAPON_PICKEL_MELT_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_MELT_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_MELT_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_MELT_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_MELT_STATUS_KIND_NONE
WEAPON_PICKEL_MELT_STATUS_KIND_NUM
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLAG_IGNITION
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLAG_RIDE
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLAG_START
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLOAT_RADIUS
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLOAT_SCALE
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_NEXT
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_OBJECT_ID
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_PREV
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_SEARCH_ID
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_PLATE_LINK_NO_CONTACT
WEAPON_PICKEL_PLATE_LINK_NO_START
WEAPON_PICKEL_PLATE_LINK_NO_TERM
WEAPON_PICKEL_PLATE_SEARCH_NO_FIGHTER
WEAPON_PICKEL_PLATE_SEARCH_NO_ITEM
WEAPON_PICKEL_PLATE_SEARCH_NO_PICKELBOMB
WEAPON_PICKEL_PLATE_SEARCH_NO_TERM
WEAPON_PICKEL_PLATE_STATUS_KIND_NONE
WEAPON_PICKEL_PLATE_STATUS_KIND_NUM
WEAPON_PICKEL_PLATE_STATUS_KIND_OFF
WEAPON_PICKEL_PLATE_STATUS_KIND_ON
WEAPON_PICKEL_PLATE_STATUS_KIND_READY
WEAPON_PICKEL_PUSHFINAL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_PUSHFINAL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_PUSHFINAL_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_PUSHFINAL_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_PUSHFINAL_STATUS_KIND_FINAL
WEAPON_PICKEL_PUSHFINAL_STATUS_KIND_NONE
WEAPON_PICKEL_PUSHFINAL_STATUS_KIND_NUM
WEAPON_PICKEL_PUSHOBJECT_AREA_KIND_BODY
WEAPON_PICKEL_PUSHOBJECT_AREA_KIND_NUM
WEAPON_PICKEL_PUSHOBJECT_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_PUSHOBJECT_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_PUSHOBJECT_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_PUSHOBJECT_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_PUSHOBJECT_STATUS_KIND_NONE
WEAPON_PICKEL_PUSHOBJECT_STATUS_KIND_NUM
WEAPON_PICKEL_PUSHOBJECT_STATUS_KIND_THROW_F
WEAPON_PICKEL_PUSHOBJECT_STATUS_KIND_THROW_HI
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_IS_LEFT
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_IS_POWERED
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_IS_PROMOTED
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_IS_TROLLEY_DEACTIVATED
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_START
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_TYPE_AIR
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_WITH_TORCH
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_LIFETIME
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_LIFETIME_MAX
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_LIFETIME_MUL_ON_TROLLEY_DEACTIVATED
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_NEXT_RAIL_OBJECT_ID
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_PREV_RAIL_OBJECT_ID
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_RAIL_GENERATION
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_TORCH_EFFECT_ID
WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_TORCH_FLASH_EFFECT_ID
WEAPON_PICKEL_RAIL_LINK_NO_START
WEAPON_PICKEL_RAIL_LINK_NO_TERM
WEAPON_PICKEL_RAIL_LINK_NO_TROLLEY
WEAPON_PICKEL_RAIL_STATUS_KIND_NONE
WEAPON_PICKEL_RAIL_STATUS_KIND_NORMAL
WEAPON_PICKEL_RAIL_STATUS_KIND_NUM
WEAPON_PICKEL_SCARIER_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_SCARIER_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_SCARIER_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_SCARIER_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_SCARIER_STATUS_KIND_NONE
WEAPON_PICKEL_SCARIER_STATUS_KIND_NUM
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_FLAG_START
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_FLOAT_SCALE
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_FRAME
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_NEXT
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_OBJECT_ID
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_PREV
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_SEARCH_ID
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_STONE_LINK_NO_CONTACT
WEAPON_PICKEL_STONE_LINK_NO_START
WEAPON_PICKEL_STONE_LINK_NO_TERM
WEAPON_PICKEL_STONE_STATUS_KIND_FIRE
WEAPON_PICKEL_STONE_STATUS_KIND_LOST
WEAPON_PICKEL_STONE_STATUS_KIND_NONE
WEAPON_PICKEL_STONE_STATUS_KIND_NUM
WEAPON_PICKEL_STONE_STATUS_KIND_WAIT
WEAPON_PICKEL_STUFF_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_STUFF_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_STUFF_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_STUFF_INSTANCE_WORK_ID_INT_STUFF_KIND
WEAPON_PICKEL_STUFF_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_STUFF_KIND_BED
WEAPON_PICKEL_STUFF_KIND_MELTOBJECT
WEAPON_PICKEL_STUFF_KIND_SHIELD
WEAPON_PICKEL_STUFF_STATUS_KIND_NONE
WEAPON_PICKEL_STUFF_STATUS_KIND_NUM
WEAPON_PICKEL_SWORD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_SWORD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_SWORD_INSTANCE_WORK_ID_INT_MATERIAL_KIND
WEAPON_PICKEL_SWORD_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_SWORD_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_SWORD_KINETIC_ENERGY_ID_MOTION
WEAPON_PICKEL_SWORD_KINETIC_ENERGY_ID_START
WEAPON_PICKEL_SWORD_KINETIC_ENERGY_ID_TERM
WEAPON_PICKEL_SWORD_STATUS_KIND_BREAK
WEAPON_PICKEL_SWORD_STATUS_KIND_NONE
WEAPON_PICKEL_SWORD_STATUS_KIND_NUM
WEAPON_PICKEL_TABLE_AREA_KIND_BODY
WEAPON_PICKEL_TABLE_AREA_KIND_JOSTLE
WEAPON_PICKEL_TABLE_AREA_KIND_NUM
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLAG_BREAK
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLAG_IS_FLAT_STAGE
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLAG_START
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLOAT_HP
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLOAT_JOSTLE_POS_Z
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_INT_START_AREA_FRAME
WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_TABLE_KINETIC_ENERGY_ID_JOSTLE
WEAPON_PICKEL_TABLE_KINETIC_ENERGY_ID_START
WEAPON_PICKEL_TABLE_KINETIC_ENERGY_ID_TERM
WEAPON_PICKEL_TABLE_STATUS_KIND_AIR
WEAPON_PICKEL_TABLE_STATUS_KIND_BREAK
WEAPON_PICKEL_TABLE_STATUS_KIND_GROUND
WEAPON_PICKEL_TABLE_STATUS_KIND_NONE
WEAPON_PICKEL_TABLE_STATUS_KIND_NUM
WEAPON_PICKEL_TROLLEY_ARTICLE_TERM
WEAPON_PICKEL_TROLLEY_DRIVE_KIND_NORMAL_RAIL
WEAPON_PICKEL_TROLLEY_DRIVE_KIND_OFF_RAIL
WEAPON_PICKEL_TROLLEY_DRIVE_KIND_POWERED_RAIL
WEAPON_PICKEL_TROLLEY_GENERATE_ARTICLE_RAIL
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_ARTICLE_TYPE_AIR
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_ARTICLE_WITH_TORCH
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_ATTACK_CHECK
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_GENERATE_POWERED_RAIL
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_INIT_POS
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_IS_WALL
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_IS_WALL_LEFT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_MURABITO_SHOOT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_NO_ATTACK_HIT_MOTION
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_REFLECT_COUNT_MAX
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_SEARCH_CHECK_FOR_CATCH
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_SEARCH_CHECK_FOR_RIDE
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_SITUATION_KIND_WATER
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_START
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_TYPE_AIR
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_VACANT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_ADD_ROT_Z
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_ARTICLE_LR
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_ARTICLE_POS_X
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_ARTICLE_POS_Y
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_ARTICLE_POS_Z
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_CURRENT_ROT_Z
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_GENERATE_RAIL_POS_X
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_GENERATE_RAIL_POS_Y
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_HP
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_NEXT_ROT_Z
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_SCALE_ON_CATCHED_FIGHTER
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_STICK_EFFECT_INTERVAL_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_ADD_ROT_Z_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_ARTICLE_FOUNDER_ID
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_ARTICLE_GENERATION
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_CURRENT_POWERED_RAIL_OBJECT_GENERATION
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DASH_EFFECT_ID
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DISABLE_ATTACK_COLLISION_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DRIVE_KIND
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DRIVE_KIND_PREV
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DRIVE_SOUND_HANDLE
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DRIVE_SOUND_KIND
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_GENERATE_RAIL_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_GENERATE_RAIL_INTERVAL
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_GENERATE_RAIL_INTERVAL_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_ID_FOR_CATCH
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_IGNORE_OFF_RAIL_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_KEEP_POWERED_RAIL_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_LIFETIME
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_LR_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_NO_GRAVITY_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_OFF_RAIL_EFFECT_ID
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_PICKEL_JUMP_DISABLE_FRAME
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_PICKEL_RESTORE_TEAM_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_PICKEL_RE_RIDE_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_PICKEL_RE_RIDE_DISABLE_FRAME
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_POWERED_RAIL_BUTTON_AVAILABLE_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_POWERED_RAIL_EFFECT_INTERVAL
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_RAIL_OBJECT_ID_LEFT_END
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_RAIL_OBJECT_ID_RIGHT_END
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_SITUATION_AIR_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_SPECIAL_S_REPEAT_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_SPEED_SLOW_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_START_STATUS_COUNT
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_WALL_EFFECT_INTERVAL
WEAPON_PICKEL_TROLLEY_KINETIC_ENERGY_ID_GRAVITY
WEAPON_PICKEL_TROLLEY_KINETIC_ENERGY_ID_GROUND_MOVEMENT
WEAPON_PICKEL_TROLLEY_KINETIC_ENERGY_ID_JOSTLE
WEAPON_PICKEL_TROLLEY_KINETIC_ENERGY_ID_START
WEAPON_PICKEL_TROLLEY_KINETIC_ENERGY_ID_TERM
WEAPON_PICKEL_TROLLEY_LINK_NO_CAPTURE
WEAPON_PICKEL_TROLLEY_LINK_NO_START
WEAPON_PICKEL_TROLLEY_LINK_NO_TEMPORARY
WEAPON_PICKEL_TROLLEY_LINK_NO_TERM
WEAPON_PICKEL_TROLLEY_STATUS_KIND_DRIVE
WEAPON_PICKEL_TROLLEY_STATUS_KIND_NONE
WEAPON_PICKEL_TROLLEY_STATUS_KIND_NUM
WEAPON_PICKEL_TROLLEY_STATUS_KIND_START
WEAPON_PICKEL_WING_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PICKEL_WING_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PICKEL_WING_INSTANCE_WORK_ID_INT_START
WEAPON_PICKEL_WING_INSTANCE_WORK_ID_INT_TERM
WEAPON_PICKEL_WING_STATUS_KIND_END
WEAPON_PICKEL_WING_STATUS_KIND_NONE
WEAPON_PICKEL_WING_STATUS_KIND_NUM
WEAPON_PICKEL_WING_STATUS_KIND_START
WEAPON_PIERCE_INSTANCE_WORK_ID_FLAG_PIERCE_GROUND
WEAPON_PIERCE_INSTANCE_WORK_ID_FLOAT_ATTACH_PREV_HIT_POS_X
WEAPON_PIERCE_INSTANCE_WORK_ID_FLOAT_ATTACH_PREV_HIT_POS_Y
WEAPON_PIKACHU_CLOUD_GENERATE_ARTICLE_KAMINARI
WEAPON_PIKACHU_CLOUD_INSTANCE_WORK_ID_FLAG_ACTIVATE_KAMINARI
WEAPON_PIKACHU_CLOUD_INSTANCE_WORK_ID_FLAG_SELF_REMOVE
WEAPON_PIKACHU_CLOUD_INSTANCE_WORK_ID_INT_INTERVAL_COUNT
WEAPON_PIKACHU_CLOUD_INSTANCE_WORK_ID_INT_KAMINARI_COUNT
WEAPON_PIKACHU_CLOUD_STATUS_KIND_NUM
WEAPON_PIKACHU_CLOUD_STATUS_KIND_REGULAR
WEAPON_PIKACHU_DENGEKIDAMA_STATUS_KIND_NUM
WEAPON_PIKACHU_DENGEKIDAMA_STATUS_KIND_REGULAR
WEAPON_PIKACHU_DENGEKI_INSTANCE_WORK_ID_FLOAT_ATK_CLR_FRAME
WEAPON_PIKACHU_DENGEKI_INSTANCE_WORK_ID_INT_HITTEST_FRAME
WEAPON_PIKACHU_DENGEKI_STATUS_KIND_NUM
WEAPON_PIKACHU_DENGEKI_STATUS_KIND_REGULAR
WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_COLLISION_CHECK
WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_IS_HEAD
WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_SELF_REMOVE
WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_INT_FIGHTER_OBJECT_ID
WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_INT_LIFE
WEAPON_PIKACHU_KAMINARI_STATUS_KIND_NUM
WEAPON_PIKACHU_KAMINARI_STATUS_KIND_REGULAR
WEAPON_PIKACHU_SPECIALUPDUMMY_STATUS_KIND_FLY
WEAPON_PIKACHU_SPECIALUPDUMMY_STATUS_KIND_NUM
WEAPON_PIKACHU_VORTEX_INSTANCE_WORK_ID_INT_CAMERA_TYPE
WEAPON_PIKACHU_VORTEX_INSTANCE_WORK_ID_INT_OWNER_OBJECT_ID
WEAPON_PIKACHU_VORTEX_STATUS_KIND_END
WEAPON_PIKACHU_VORTEX_STATUS_KIND_HIT
WEAPON_PIKACHU_VORTEX_STATUS_KIND_NORMAL
WEAPON_PIKACHU_VORTEX_STATUS_KIND_NUM
WEAPON_PIKACHU_VORTEX_STATUS_KIND_RETURN
WEAPON_PIKMIN_DOLFIN_KINETIC_ENERGY_ID_GENERAL
WEAPON_PIKMIN_DOLFIN_STATUS_FINAL_ATTACK_WORK_INT_ADVANCE_COUNTER
WEAPON_PIKMIN_DOLFIN_STATUS_FINAL_FALL_WORK_INT_FALL_COUNTER
WEAPON_PIKMIN_DOLFIN_STATUS_FINAL_FLY_WORK_FLAG_FINAL_STATUS_ON
WEAPON_PIKMIN_DOLFIN_STATUS_FINAL_FLY_WORK_INT_CAM_ROT_COUNTER
WEAPON_PIKMIN_DOLFIN_STATUS_FINAL_FLY_WORK_INT_WAIT_COUNTER
WEAPON_PIKMIN_DOLFIN_STATUS_KIND_ATTACK
WEAPON_PIKMIN_DOLFIN_STATUS_KIND_ENTRY
WEAPON_PIKMIN_DOLFIN_STATUS_KIND_EXPLOSION
WEAPON_PIKMIN_DOLFIN_STATUS_KIND_FALL
WEAPON_PIKMIN_DOLFIN_STATUS_KIND_FLY
WEAPON_PIKMIN_DOLFIN_STATUS_KIND_START
WEAPON_PIKMIN_DOLFIN_STATUS_KIND_TERM
WEAPON_PIKMIN_PIKMIN_ATTACK_ABSOLUTE_KIND_CATCH
WEAPON_PIKMIN_PIKMIN_ATTACK_ABSOLUTE_KIND_THROW
WEAPON_PIKMIN_PIKMIN_DIST_TARGET_TYPE_ALL
WEAPON_PIKMIN_PIKMIN_DIST_TARGET_TYPE_DOWN
WEAPON_PIKMIN_PIKMIN_DIST_TARGET_TYPE_UP
WEAPON_PIKMIN_PIKMIN_DIST_TARGET_TYPE_X
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_AUTONOMY
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_FALL_DEAD
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_CATCH_FAILURE_GROUND_FOLLOW_FORCE
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_CATCH_FAILURE_WAIT_END
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_CATCH_RETURN_END
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_HOMERUN_CONTEST
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_SPECIAL_HI_DISABLE_AIR_FOLLOW
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_SPECIAL_S_CLING_CARRIER
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_SPECIAL_S_CLING_ENEMY
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_SPECIAL_S_PICK_UP_ITEM
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_JUMP
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_TAKE_FROM_POCKET
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_UNABLE_HIDE_WAIT
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_MOTION_SPEED_X_MUL
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_OWNER_LR_CURRENT
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_OWNER_LR_FOLLOW
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_OWNER_LR_SPECIAL_HI_SET
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_OWNER_X
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_OWNER_Y
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_PARTICULAR_GRAVITY_LIMIT_SPEED
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_TARGET_X
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_TARGET_Y
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_THROW_POWER_UP_DEFAULT
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_ACTION_COMP_FRAME
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_CATCH_TARGET_BATTLE_OBJECT_ID
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_DROWN_COUNT
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_DROWN_DEAD_FRAME
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_HOLD_INDEX
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_HOLD_NUM
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_HP
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_JUMP_COUNT
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_OWNER_CONDITION_CURRENT
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_OWNER_CONDITION_FOLLOW
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_OWNER_OPTION_FLAG_FOLLOW
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_SPECIAL_S_ITEM_OBJECT_ID
WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_VARIATION
WEAPON_PIKMIN_PIKMIN_KINETIC_ENERGY_ID_GENERAL
WEAPON_PIKMIN_PIKMIN_KINETIC_ENERGY_ID_GRAVITY
WEAPON_PIKMIN_PIKMIN_LINK_NO_PARENT
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_AIR
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_BORING_INDICATION
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_DAMAGE_FLY
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_HIDE_INDICATION
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_MOVE
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_MOVE_SHORT
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_TURN
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_WAIT
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_WATER
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_WATER_SURFACE
WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_WATER_WAIT
WEAPON_PIKMIN_PIKMIN_OWNER_INFO_OPTION_FLAG_CLIFF_STOP_CORRECT
WEAPON_PIKMIN_PIKMIN_OWNER_INFO_OPTION_FLAG_UNABLE_PASSABLE_CHECK
WEAPON_PIKMIN_PIKMIN_STATUS_ATTACK_HI4_FLAG_UNIQ_ON
WEAPON_PIKMIN_PIKMIN_STATUS_ATTACK_HI4_WORK_INT_SUPPORT_FALL_COUNT
WEAPON_PIKMIN_PIKMIN_STATUS_ATTACK_S4_WORK_FLOAT_AIR_Y
WEAPON_PIKMIN_PIKMIN_STATUS_ATTACK_S4_WORK_FLOAT_GROUND_Y
WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_START_WORK_FLAG_DASH_START
WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_WAIT_WORK_FLAG_ADDED_CLATTER_TIME
WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_WAIT_WORK_FLAG_THROW_B
WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_WAIT_WORK_FLAG_THROW_F
WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_WAIT_WORK_FLAG_THROW_HI
WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_WAIT_WORK_FLAG_THROW_LW
WEAPON_PIKMIN_PIKMIN_STATUS_DAMAGE_FLY_WORK_INT_REACTION_FRAME
WEAPON_PIKMIN_PIKMIN_STATUS_DEAD_WAIT_WORK_FLOAT_RAND
WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_FLAG_IS_CHECK_AUTONOMY
WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_FLAG_IS_PERPLEXED
WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_FLOAT_PERPLEXED_DIST_SQ
WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_FLOAT_PERPLEXED_TARGET_DIST
WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_INT_PERPLEXED_CHECK_INTERVAL
WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_INT_PERPLEXED_COUNTER
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_AIR_FOLLOW
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_APPROACH
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_AIR
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_HI4
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_HI4_LANDING
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_HI4_START
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_LW4
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_LW4_START
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_S4
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_S4_LANDING
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_S4_START
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_BORING_WAIT
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_ATTACK
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_CUT
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_CUT_SUB
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_DASH
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_DASH_SUB
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_FAILURE_RETURN
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_FAILURE_WAIT
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_RETURN
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_RETURN_SUB
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_START
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_START_SUB
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_WAIT
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_WAIT_SUB
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DAMAGE_FLY
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DAMAGE_LANDING
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DEATH
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DEATH_WAIT
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DROWN_DEAD
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DROWN_FOLLOW
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DROWN_WAIT
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_FALL
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_GROUND_FOLLOW
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_HIDE_WAIT
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_JUMP
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_JUMP_AERIAL
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_LANDING
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_NUM
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_PASS
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_PULL_OUT
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_PULL_OUT_LANDING
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_PULL_OUT_START
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_HI_HANG
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_HI_HANG_START
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_HI_SET
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_LW_COMP
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_LW_RESPOND
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S_CLING
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S_CLING_REMOVE
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S_CLING_SLEEP
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S_LANDING
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S_START
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPIN
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPIN_LANDING
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_B
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_B_SUB
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_F
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_F_SUB
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_HI
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_HI_SUB
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_LW
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_LW_SUB
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_TURN
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_TURN_WAIT
WEAPON_PIKMIN_PIKMIN_STATUS_KIND_WAIT
WEAPON_PIKMIN_PIKMIN_STATUS_PULL_OUT_START_WORK_FLOAT_MOT_RATE
WEAPON_PIKMIN_PIKMIN_STATUS_PULL_OUT_WORK_FLOAT_GROUND_Y
WEAPON_PIKMIN_PIKMIN_STATUS_PULL_OUT_WORK_FLOAT_OWNER_X
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_HI_HANG_START_WORK_FLOAT_ROT_Z
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_HI_HANG_START_WORK_INT_INDEX
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_HI_HANG_WORK_INT_INDEX
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_HI_SET_WORK_FLOAT_POS_X_OFFSET
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_LW_WORK_FLAG_DOWN_MOVE
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_LW_WORK_FLOAT_BASE_POS_X
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_LW_WORK_FLOAT_BASE_POS_Y
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_LW_WORK_INT_TOTAL_JUMP_FRAME
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_CLING_WORK_FLAG_IS_CONSTRAINT
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_CLING_WORK_FLAG_IS_EXIT
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_FLAG_FLICK_THROW
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_FLAG_LANDING
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_FLAG_POKEMON_CHANGE_START
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_FLOAT_GROUND_Y
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_FLOAT_START_ROT
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_INT_CLATTER_TIME
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_INT_POKEMON_TRAINER_OBJECT_ID
WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_INT_TARGET_NODE
WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_FLAG_MOTION_STARTED
WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_INT_MOTION_KIND
WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_INT_MOTION_START_DELAY_FRAME
WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_INT_TARGET_HIT_GROUP
WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_INT_TARGET_HIT_NO
WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_INT_TARGET_TASK
WEAPON_PIKMIN_PIKMIN_STATUS_WAIT_WORK_INT_NO_SLEEP_FRAME
WEAPON_PIKMIN_PIKMIN_VARIATION_BLUE
WEAPON_PIKMIN_PIKMIN_VARIATION_RED
WEAPON_PIKMIN_PIKMIN_VARIATION_VIOLET
WEAPON_PIKMIN_PIKMIN_VARIATION_WHITE
WEAPON_PIKMIN_PIKMIN_VARIATION_YELLOW
WEAPON_PIT_BOWARROW_INSTANCE_WORK_ID_FLAG_DIR_S
WEAPON_PIT_BOWARROW_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_PIT_BOWARROW_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_PIT_BOWARROW_STATUS_FLY_WORK_ID_FLOAT_ATTACK_POWER
WEAPON_PIT_BOWARROW_STATUS_FLY_WORK_ID_FLOAT_CHARGE
WEAPON_PIT_BOWARROW_STATUS_KIND_FLY
WEAPON_PIT_BOWARROW_STATUS_KIND_HAVED
WEAPON_PIT_BOWARROW_STATUS_KIND_NUM
WEAPON_PIT_BOWARROW_STATUS_KIND_STICK
WEAPON_PIT_BOWARROW_STATUS_STICK_WORK_ID_INT_LIFE
WEAPON_PIT_CHARIOTSIGHT_INSTANCE_WORK_ID_FLOAT_CAMERA_ZOOM_POS_X
WEAPON_PIT_CHARIOTSIGHT_INSTANCE_WORK_ID_FLOAT_CAMERA_ZOOM_POS_Y
WEAPON_PIT_CHARIOTSIGHT_INSTANCE_WORK_ID_FLOAT_CURSOR_X
WEAPON_PIT_CHARIOTSIGHT_INSTANCE_WORK_ID_FLOAT_CURSOR_Y
WEAPON_PIT_CHARIOTSIGHT_INSTANCE_WORK_ID_INT_TARGET_FRAME
WEAPON_PIT_CHARIOTSIGHT_STATUS_KIND_FINAL
WEAPON_PIT_CHARIOTSIGHT_STATUS_KIND_NUM
WEAPON_PIT_CHARIOT_STATUS_KIND_FINAL
WEAPON_PIT_CHARIOT_STATUS_KIND_FINAL_ATTACK
WEAPON_PIT_CHARIOT_STATUS_KIND_NUM
WEAPON_PIT_HORSE_INSTANCE_WORK_ID_FLAG_RIGHT
WEAPON_PIT_HORSE_INSTANCE_WORK_ID_INT_CHARIOT_ID
WEAPON_PIT_HORSE_STATUS_KIND_FINAL
WEAPON_PIT_HORSE_STATUS_KIND_FINAL_ATTACK
WEAPON_PIT_HORSE_STATUS_KIND_NUM
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLAG_START
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLOAT_SCALE
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLOAT_SPEED_MUL
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_INT_HIT_FRAME
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_INT_KIND
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_INT_START
WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_INT_TERM
WEAPON_PLIZARDON_BREATH_STATUS_KIND_MOVE
WEAPON_PLIZARDON_BREATH_STATUS_KIND_NONE
WEAPON_PLIZARDON_BREATH_STATUS_KIND_NUM
WEAPON_PLIZARDON_BREATH_STATUS_KIND_VANISH
WEAPON_PLIZARDON_BREATH_STATUS_WORK_FLAG_START
WEAPON_PLIZARDON_BREATH_STATUS_WORK_FLAG_TERM
WEAPON_PLIZARDON_BREATH_STATUS_WORK_FLOAT_START
WEAPON_PLIZARDON_BREATH_STATUS_WORK_FLOAT_TERM
WEAPON_PLIZARDON_BREATH_STATUS_WORK_INT_START
WEAPON_PLIZARDON_BREATH_STATUS_WORK_INT_TERM
WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_FLAG_LAST
WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_FLAG_START
WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_INT_START
WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_INT_TERM
WEAPON_PLIZARDON_DAIMONJI_STATUS_KIND_MOVE
WEAPON_PLIZARDON_DAIMONJI_STATUS_KIND_NONE
WEAPON_PLIZARDON_DAIMONJI_STATUS_KIND_NUM
WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_FLAG_START
WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_INT_LIFE
WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_INT_START
WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_INT_TERM
WEAPON_PLIZARDON_EXPLOSION_STATUS_KIND_NONE
WEAPON_PLIZARDON_EXPLOSION_STATUS_KIND_NUM
WEAPON_PLIZARDON_EXPLOSION_STATUS_KIND_START
WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_FLAG_START
WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_INT_START
WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_INT_TERM
WEAPON_POPO_BLIZZARD_STATUS_KIND_DUMMY
WEAPON_POPO_BLIZZARD_STATUS_KIND_NUM
WEAPON_POPO_CONDOR_INSTANCE_WORK_ID_FLAG_CAN_CATCH
WEAPON_POPO_CONDOR_INSTANCE_WORK_ID_FLAG_NO_TURN
WEAPON_POPO_CONDOR_INSTANCE_WORK_ID_INT_OWNER_ID
WEAPON_POPO_CONDOR_STATUS_KIND_ENTRY
WEAPON_POPO_CONDOR_STATUS_KIND_FLY
WEAPON_POPO_CONDOR_STATUS_KIND_MOVE_END
WEAPON_POPO_CONDOR_STATUS_KIND_NUM
WEAPON_POPO_CONDOR_STATUS_KIND_TURN
WEAPON_POPO_CONDOR_STATUS_LOOP_WORK_INT_TURN_COUNTER
WEAPON_POPO_ICEBERG_INSTANCE_WORK_ID_FLAG_CHANGE_ATTACK_UPDATE_BASE
WEAPON_POPO_ICEBERG_STATUS_COMMON_WORK_FLOAT_ROTATE_DEGREE
WEAPON_POPO_ICEBERG_STATUS_COMMON_WORK_INT_ADVANCE_COUNTER
WEAPON_POPO_ICEBERG_STATUS_KIND_DECLINE
WEAPON_POPO_ICEBERG_STATUS_KIND_DISAPPEAR
WEAPON_POPO_ICEBERG_STATUS_KIND_NUM
WEAPON_POPO_ICEBERG_STATUS_KIND_RISE
WEAPON_POPO_ICEBERG_STATUS_KIND_WAIT
WEAPON_POPO_ICEBERG_WIND_STATUS_KIND_DUMMY
WEAPON_POPO_ICEBERG_WIND_STATUS_KIND_NUM
WEAPON_POPO_ICESHOT_INSTANCE_WORK_ID_FLAG_REMOVE
WEAPON_POPO_ICESHOT_INSTANCE_WORK_ID_FLOAT_ROT_DEGREE
WEAPON_POPO_ICESHOT_INSTANCE_WORK_ID_FLOAT_TOP_DEGREE
WEAPON_POPO_ICESHOT_INSTANCE_WORK_ID_INT_LIFE_FRAME
WEAPON_POPO_ICESHOT_KINETIC_ENERGY_ID_GENERAL
WEAPON_POPO_ICESHOT_STATUS_KIND_MOVE
WEAPON_POPO_ICESHOT_STATUS_KIND_NUM
WEAPON_POPO_ICESHOT_STATUS_KIND_REMOVE
WEAPON_POPO_ICESHOT_STATUS_KIND_START_FALL
WEAPON_POPO_ICESHOT_STATUS_WORK_FLAG_DAMAGE_TO_AIR
WEAPON_POPO_ICESHOT_STATUS_WORK_FLAG_GROUND_TO_AIR
WEAPON_POPO_ICESHOT_STATUS_WORK_FLAG_INIT_ROTATE
WEAPON_POPO_ICESHOT_STATUS_WORK_FLAG_TO_AIR_HOP
WEAPON_POPO_ICESHOT_STATUS_WORK_FLOAT_GROUND_EFFECT_HANDLE_LR
WEAPON_POPO_ICESHOT_STATUS_WORK_FLOAT_ROTATE_DEGREE
WEAPON_POPO_ICESHOT_STATUS_WORK_FLOAT_ROTATE_DEGREE_SPEED
WEAPON_POPO_ICESHOT_STATUS_WORK_INT_GROUND_EFFECT_HANDLE
WEAPON_POPO_ICESHOT_STATUS_WORK_INT_ROTATE_Y_REVERSE_COUNTER
WEAPON_POPO_ICESHOT_STATUS_WORK_INT_ROTATE_Y_REVERSE_FRAME
WEAPON_POPO_ICE_SHOT_ATTACK_ID_MAIN
WEAPON_POPO_RUBBER_INSTANCE_WORK_ID_FLAG_DEACTIVATE
WEAPON_POPO_RUBBER_LINK_NO_PARTNER
WEAPON_POPO_RUBBER_STATUS_KIND_FALL
WEAPON_POPO_RUBBER_STATUS_KIND_LOOSE
WEAPON_POPO_RUBBER_STATUS_KIND_NUM
WEAPON_POPO_RUBBER_STATUS_KIND_REWIND
WEAPON_POPO_RUBBER_STATUS_KIND_SHOOT
WEAPON_POPO_RUBBER_STATUS_KIND_WAIT
WEAPON_POPO_WHITEBEAR_STATUS_KIND_DUMMY
WEAPON_POPO_WHITEBEAR_STATUS_KIND_NUM
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_ENABLE_OPEN
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_EXIST_PARTICLE
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_NO_REMOVE
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_POKE_APPEAR
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_REMAIN_PARTICLE
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_SHOOT
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_SHOOT_FIX
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_SHOOT_OPEN
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_START
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLOAT_FLY_OFFSET_X
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLOAT_FLY_OFFSET_Y
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLOAT_FLY_OFFSET_Z
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_FLY_FRAME
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_FRAME
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_LIFE
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_MOVE_ELAPSED_FRAME
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_MOVE_FRAME
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_OPEN_WAIT_FRAME
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_PLATE_EFF_ID
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_START
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_START_KIND
WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_TERM
WEAPON_PTRAINER_MBALL_LINK_NO_POKEMON
WEAPON_PTRAINER_MBALL_LINK_NO_PRE_START
WEAPON_PTRAINER_MBALL_LINK_NO_TERM
WEAPON_PTRAINER_MBALL_STATUS_KIND_CHANGE_FLY
WEAPON_PTRAINER_MBALL_STATUS_KIND_CHANGE_FLY_MISS
WEAPON_PTRAINER_MBALL_STATUS_KIND_CHANGE_OPEN
WEAPON_PTRAINER_MBALL_STATUS_KIND_CHANGE_OPEN_WAIT
WEAPON_PTRAINER_MBALL_STATUS_KIND_ENTRY_FLY
WEAPON_PTRAINER_MBALL_STATUS_KIND_ENTRY_OPEN
WEAPON_PTRAINER_MBALL_STATUS_KIND_FINAL_FLY
WEAPON_PTRAINER_MBALL_STATUS_KIND_HAVED
WEAPON_PTRAINER_MBALL_STATUS_KIND_NONE
WEAPON_PTRAINER_MBALL_STATUS_KIND_NUM
WEAPON_PTRAINER_PLIZARDON_ARTICLE_TERM
WEAPON_PTRAINER_PLIZARDON_GENERATE_ARTICLE_DAIMONJI
WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_FLAG_START
WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_INT_START
WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_INT_TERM
WEAPON_PTRAINER_PLIZARDON_STATUS_FINAL_WORK_FLAG_LAST_DAIMONJI
WEAPON_PTRAINER_PLIZARDON_STATUS_FINAL_WORK_FLAG_START
WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_FLAG_START
WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_INT_POKEMON_NO
WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_INT_START
WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_INT_TERM
WEAPON_PTRAINER_POKEMON_STATUS_KIND_FINAL
WEAPON_PTRAINER_POKEMON_STATUS_KIND_NONE
WEAPON_PTRAINER_POKEMON_STATUS_KIND_NUM
WEAPON_PTRAINER_PTRAINER_AREA_KIND_BODY
WEAPON_PTRAINER_PTRAINER_AREA_KIND_NUM
WEAPON_PTRAINER_PTRAINER_ARTICLE_TERM
WEAPON_PTRAINER_PTRAINER_FINAL_WINDOW_KIND_MSG_1
WEAPON_PTRAINER_PTRAINER_FINAL_WINDOW_KIND_MSG_2
WEAPON_PTRAINER_PTRAINER_FINAL_WINDOW_KIND_MSG_OFF
WEAPON_PTRAINER_PTRAINER_FINAL_WINDOW_KIND_OFF
WEAPON_PTRAINER_PTRAINER_FINAL_WINDOW_KIND_ON
WEAPON_PTRAINER_PTRAINER_GENERATE_ARTICLE_MBALL
WEAPON_PTRAINER_PTRAINER_GENERATE_ARTICLE_PFUSHIGISOU
WEAPON_PTRAINER_PTRAINER_GENERATE_ARTICLE_PLIZARDON
WEAPON_PTRAINER_PTRAINER_GENERATE_ARTICLE_PZENIGAME
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_CHANGE_PREPARED
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_ENABLE_CHANGE_POKEMON
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_ENABLE_INFIELD
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_ENABLE_OUTFIELD
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_ENABLE_POKEMON
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_INVISIBLE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_INVISIBLE_SUSPEND
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_LOW_MODE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_MBALL_UPPER
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_NO_MOVE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_OUTFIELD_INVISIBLE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_PLAY_DEAD_VOICE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_START
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_STOCK_DISTRIBUTE_WAIT
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_TARGET_SAME_BLOCK
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_TRAIT_NO_FALL
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_DIR
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_DIST
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_DIST_TARGET_X
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_DIST_TARGET_Y
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_PATH_DIST_EDGE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_PATH_DIVISION
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_PATH_LR
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_POKEMON_ATTACK
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_RUN_LINE_LENGTH
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_STATUS_LR
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_DIR_HORZ
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_DIR_VERT
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_LR
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_X
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_Y
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_Z
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TURN
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_BEAT_AFTER
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_CHANGE_AFTER
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_FIGHTER_ENTRY_ID
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_FINAL_ID
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_INVISIBLE_FRAME
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_INVISIBLE_TYPE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_MOVE_FRAME
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_NO_CHANGE_FRAME
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_NO_REACTION_FRAME
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_NO_RUN_FRAME
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_OUTFIELD_FRAME
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_POKEMON_CHARGE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_POKEMON_NO
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_START
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_START_KIND
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_TERM
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_VOICE_ID
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_VOICE_RESERVE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_WANDERING_MODULE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_WARP_EFF_HANDLE
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_WIN_NO
WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_WIN_SUB_NO
WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_GRAVITY
WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_GROUND_MOVEMENT
WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_JOSTLE
WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_MOTION
WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_START
WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_STOP
WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_TERM
WEAPON_PTRAINER_PTRAINER_LINK_NO_POKEMON
WEAPON_PTRAINER_PTRAINER_LINK_NO_PRE_START
WEAPON_PTRAINER_PTRAINER_LINK_NO_TERM
WEAPON_PTRAINER_PTRAINER_MOTION_PART_SET_KIND_FACE
WEAPON_PTRAINER_PTRAINER_MOTION_PART_SET_KIND_TERM
WEAPON_PTRAINER_PTRAINER_POKEMON_NUM
WEAPON_PTRAINER_PTRAINER_REACTION_HORZ_FRONT
WEAPON_PTRAINER_PTRAINER_REACTION_HORZ_L
WEAPON_PTRAINER_PTRAINER_REACTION_HORZ_R
WEAPON_PTRAINER_PTRAINER_REACTION_HORZ_TERM
WEAPON_PTRAINER_PTRAINER_REACTION_KIND_FRONT
WEAPON_PTRAINER_PTRAINER_REACTION_KIND_LR
WEAPON_PTRAINER_PTRAINER_REACTION_KIND_TERM
WEAPON_PTRAINER_PTRAINER_REACTION_VERT_HI
WEAPON_PTRAINER_PTRAINER_REACTION_VERT_LW
WEAPON_PTRAINER_PTRAINER_REACTION_VERT_MIDDLE
WEAPON_PTRAINER_PTRAINER_REACTION_VERT_TERM
WEAPON_PTRAINER_PTRAINER_STATUS_APPEAL_WORK_KEEP_FLAG
WEAPON_PTRAINER_PTRAINER_STATUS_APPEAL_WORK_KEEP_FLOAT
WEAPON_PTRAINER_PTRAINER_STATUS_APPEAL_WORK_KEEP_INT
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_AIR_WAIT
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_APPEAL
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_APPEAL_OUTFIELD
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_DEMO
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_ENTRY
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_ENTRY_OUTFIELD
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_FALL
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_FINAL
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_LANDING
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_MISS
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_MOVE
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_NONE
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_NUM
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_REACTION
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_RESTART_CHANGE
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_RESTART_CHANGE_OUTFIELD
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_RUN
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_RUN_STOP
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_SPECIAL_LW
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_SPECIAL_LW_OUTFIELD
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_TURN
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_WAIT
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_WAIT_LOSE
WEAPON_PTRAINER_PTRAINER_STATUS_KIND_WAIT_OUTFIELD
WEAPON_PTRAINER_PTRAINER_STATUS_REACTION_WORK_KEEP_FLAG
WEAPON_PTRAINER_PTRAINER_STATUS_REACTION_WORK_KEEP_FLOAT
WEAPON_PTRAINER_PTRAINER_STATUS_REACTION_WORK_KEEP_INT
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLAG_FINAL_END
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLAG_FINAL_TURN
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLAG_ON_CHANGE
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLAG_START
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLAG_VOICE
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLOAT_MOTION_END_FRAME
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLOAT_START
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLOAT_TURN_DIR_SPEED
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLOAT_TURN_DIR_TARGET
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_LEFT_ARTICLE_KIND
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_LEFT_OBJECT_ID
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_LEFT_POKEMON_ID
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_LOOP
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_RIGHT_ARTICLE_KIND
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_WINDOW_KIND
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_WINDOW_KIND_PREV
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_MOTION_KIND
WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_START
WEAPON_PTRAINER_PTRAINER_VC_CHANGE_FUSHIGISOU
WEAPON_PTRAINER_PTRAINER_VC_CHANGE_LIZARDON
WEAPON_PTRAINER_PTRAINER_VC_CHANGE_RETURN
WEAPON_PTRAINER_PTRAINER_VC_CHANGE_TERM
WEAPON_PTRAINER_PTRAINER_VC_CHANGE_ZENIGAME
WEAPON_PTRAINER_PTRAINER_VC_RETURN_DAMAGE_S
WEAPON_PTRAINER_PTRAINER_VC_RETURN_DAMAGE_SS
WEAPON_PTRAINER_PTRAINER_VC_RETURN_DAMAGE_TERM
WEAPON_PTRAINER_PTRAINER_VOICE_KIND_CALL
WEAPON_PTRAINER_PTRAINER_VOICE_KIND_CHANGE
WEAPON_PTRAINER_PTRAINER_VOICE_KIND_DEAD
WEAPON_PTRAINER_PTRAINER_VOICE_KIND_ENTRY
WEAPON_PTRAINER_PTRAINER_VOICE_KIND_WIN
WEAPON_PTRIANER_MBALL_START_KIND_CHANGE
WEAPON_PTRIANER_MBALL_START_KIND_CHANGE_MISS
WEAPON_PTRIANER_MBALL_START_KIND_ENTRY
WEAPON_PTRIANER_MBALL_START_KIND_FINAL
WEAPON_PTRIANER_MBALL_START_KIND_TERM
WEAPON_PURIN_CAP_INSTANCE_WORK_ID_FLAG_START
WEAPON_PURIN_CAP_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PURIN_CAP_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PURIN_CAP_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PURIN_CAP_INSTANCE_WORK_ID_INT_START
WEAPON_PURIN_CAP_INSTANCE_WORK_ID_INT_TERM
WEAPON_PURIN_CAP_STATUS_KIND_DUMMY
WEAPON_PURIN_CAP_STATUS_KIND_NONE
WEAPON_PURIN_CAP_STATUS_KIND_NUM
WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_FLAG_START
WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_INT_START
WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_INT_TERM
WEAPON_PZENIGAME_WATER_INSTANCE_WORK_ID_FLOAT_START
WEAPON_PZENIGAME_WATER_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_PZENIGAME_WATER_INSTANCE_WORK_ID_INT_START
WEAPON_PZENIGAME_WATER_INSTANCE_WORK_ID_INT_TERM
WEAPON_PZENIGAME_WATER_STATUS_KIND_CLASH
WEAPON_PZENIGAME_WATER_STATUS_KIND_DIE
WEAPON_PZENIGAME_WATER_STATUS_KIND_NONE
WEAPON_PZENIGAME_WATER_STATUS_KIND_NUM
WEAPON_PZENIGAME_WATER_STATUS_KIND_REGULAR
WEAPON_REFLET_CHROM_INSTANCE_WORK_ID_FLAG_LAUNCH_HIT
WEAPON_REFLET_CHROM_MOTION_PART_SET_KIND_FACE
WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_ATTACK
WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_DASH
WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_ENTRY
WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_LAUNCH
WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_MISS
WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_MOVE
WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_READY
WEAPON_REFLET_CHROM_STATUS_KIND_NUM
WEAPON_REFLET_CHROM_STATUS_KIND_WIN
WEAPON_REFLET_ELWIND_STATUS_KIND_LANDING
WEAPON_REFLET_ELWIND_STATUS_KIND_NUM
WEAPON_REFLET_ELWIND_STATUS_KIND_SHOOT0
WEAPON_REFLET_ELWIND_STATUS_KIND_SHOOT1
WEAPON_REFLET_GIGAFIRE_INSTANCE_WORK_ID_FLAG_VANISH
WEAPON_REFLET_GIGAFIRE_INSTANCE_WORK_ID_FLOAT_HP
WEAPON_REFLET_GIGAFIRE_STATUS_KIND_BURN
WEAPON_REFLET_GIGAFIRE_STATUS_KIND_CHARGE
WEAPON_REFLET_GIGAFIRE_STATUS_KIND_NUM
WEAPON_REFLET_GIGAFIRE_STATUS_KIND_RISE
WEAPON_REFLET_GIGAFIRE_STATUS_KIND_SHOOT0
WEAPON_REFLET_GIGAFIRE_STATUS_KIND_VANISH
WEAPON_REFLET_THUNDER_INSTANCE_WORK_ID_FLAG_IS_REFLECT
WEAPON_REFLET_THUNDER_INSTANCE_WORK_ID_FLOAT_TRON_X_LENGTH
WEAPON_REFLET_THUNDER_INSTANCE_WORK_ID_FLOAT_TRON_X_ORIGINAL_LENGTH
WEAPON_REFLET_THUNDER_INSTANCE_WORK_ID_INT_EFFECT_ID_BULLET
WEAPON_REFLET_THUNDER_STATUS_KIND_GIGA_SPARK
WEAPON_REFLET_THUNDER_STATUS_KIND_NUM
WEAPON_REFLET_THUNDER_STATUS_KIND_SHOOT0
WEAPON_REFLET_THUNDER_STATUS_KIND_SHOOT1
WEAPON_REFLET_THUNDER_STATUS_KIND_SHOOT2
WEAPON_REFLET_THUNDER_STATUS_KIND_TRON0
WEAPON_REFLET_THUNDER_STATUS_KIND_TRON1
WEAPON_REFLET_THUNDER_STATUS_KIND_TRON_VANISH
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLAG_CHANGE_SCALE
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLAG_START
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLOAT_ATTACK_MUL
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLOAT_CHARGE_RATE
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLOAT_SCALE
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLOAT_START
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_INT_BOUND_NUM
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_INT_BREATH_NUM
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_INT_CHANGE_SCALE_LIFE
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_INT_START
WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_INT_TERM
WEAPON_RIDLEY_BREATH_STATUS_KIND_FLY
WEAPON_RIDLEY_BREATH_STATUS_KIND_HIT
WEAPON_RIDLEY_BREATH_STATUS_KIND_NONE
WEAPON_RIDLEY_BREATH_STATUS_KIND_NUM
WEAPON_RIDLEY_BREATH_STATUS_KIND_VANISH
WEAPON_RIDLEY_GUNSHIP_INSTANCE_WORK_ID_FLOAT_START
WEAPON_RIDLEY_GUNSHIP_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_RIDLEY_GUNSHIP_INSTANCE_WORK_ID_INT_START
WEAPON_RIDLEY_GUNSHIP_INSTANCE_WORK_ID_INT_TARGET_NUM
WEAPON_RIDLEY_GUNSHIP_INSTANCE_WORK_ID_INT_TERM
WEAPON_RIDLEY_GUNSHIP_STATUS_KIND_FALL
WEAPON_RIDLEY_GUNSHIP_STATUS_KIND_NONE
WEAPON_RIDLEY_GUNSHIP_STATUS_KIND_NORMAL
WEAPON_RIDLEY_GUNSHIP_STATUS_KIND_NUM
WEAPON_ROBOT_BEAM_INSTANCE_WORK_ID_FLAG_STRONG
WEAPON_ROBOT_BEAM_STATUS_KIND_FLY
WEAPON_ROBOT_BEAM_STATUS_KIND_NUM
WEAPON_ROBOT_BEAM_STATUS_KIND_STAY
WEAPON_ROBOT_FINAL_BEAM_STATUS_KIND_END
WEAPON_ROBOT_FINAL_BEAM_STATUS_KIND_NUM
WEAPON_ROBOT_FINAL_BEAM_STATUS_KIND_PATTERN1
WEAPON_ROBOT_FINAL_BEAM_STATUS_KIND_PATTERN2
WEAPON_ROBOT_FINAL_BEAM_STATUS_KIND_PATTERN3
WEAPON_ROBOT_GYRO_HOLDER_STATUS_KIND_END
WEAPON_ROBOT_GYRO_HOLDER_STATUS_KIND_HOLD
WEAPON_ROBOT_GYRO_HOLDER_STATUS_KIND_NUM
WEAPON_ROBOT_GYRO_HOLDER_STATUS_KIND_START
WEAPON_ROBOT_GYRO_HOLDER_STATUS_WORK_FLAG_CONTINUE_MOT
WEAPON_ROBOT_GYRO_HOLDER_STATUS_WORK_FLAG_PARENTS_SITUATION_AIR
WEAPON_ROBOT_GYRO_HOLDER_STATUS_WORK_FLAG_PARENTS_SITUATION_CHANGE
WEAPON_ROBOT_GYRO_HOLDER_STATUS_WORK_INT_MOTION_KIND
WEAPON_ROBOT_GYRO_HOLDER_STATUS_WORK_INT_MOTION_KIND_AIR
WEAPON_ROBOT_GYRO_STATUS_KIND_HOLD
WEAPON_ROBOT_GYRO_STATUS_KIND_HOLD_MAX
WEAPON_ROBOT_GYRO_STATUS_KIND_NUM
WEAPON_ROBOT_GYRO_STATUS_KIND_START
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLAG_BURST
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLAG_HOMING
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLAG_HOMING_DISABLE
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLAG_LOCK_ON
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLOAT_ANGLE_MUL
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLOAT_TARGET_POS_X
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLOAT_TARGET_POS_Y
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_INT_ARTICLE_OBJECT_ID
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_INT_INDEX
WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
WEAPON_ROBOT_HOMINGLASER_STATUS_KIND_FLY
WEAPON_ROBOT_HOMINGLASER_STATUS_KIND_NUM
WEAPON_ROBOT_HUGEBEAM_STATUS_KIND_BEAM
WEAPON_ROBOT_HUGEBEAM_STATUS_KIND_NUM
WEAPON_ROBOT_MAINLASER_INSTANCE_WORK_ID_FLOAT_LENGTH
WEAPON_ROBOT_MAINLASER_STATUS_KIND_END
WEAPON_ROBOT_MAINLASER_STATUS_KIND_FIRE
WEAPON_ROBOT_MAINLASER_STATUS_KIND_NUM
WEAPON_ROBOT_NARROWBEAM_INSTANCE_WORK_ID_FLOAT_BEAM_LENGTH
WEAPON_ROBOT_NARROWBEAM_INSTANCE_WORK_ID_INT_ID
WEAPON_ROBOT_NARROWBEAM_STATUS_KIND_BEAM
WEAPON_ROBOT_NARROWBEAM_STATUS_KIND_NUM
WEAPON_ROBOT_WIDEBEAM_INSTANCE_WORK_ID_FLOAT_BEAM_LENGTH
WEAPON_ROBOT_WIDEBEAM_STATUS_KIND_BEAM
WEAPON_ROBOT_WIDEBEAM_STATUS_KIND_NUM
WEAPON_ROCKMAN_AIRSHOOTER_INSTANCE_WORK_ID_FLAG_ATTACK_VECTOR_REVERSE_UD_CHECK
WEAPON_ROCKMAN_AIRSHOOTER_STATUS_KIND_NUM
WEAPON_ROCKMAN_AIRSHOOTER_STATUS_KIND_REGULAR
WEAPON_ROCKMAN_BLACKHOLE_STATUS_KIND_BOMB
WEAPON_ROCKMAN_BLACKHOLE_STATUS_KIND_END
WEAPON_ROCKMAN_BLACKHOLE_STATUS_KIND_MOVE
WEAPON_ROCKMAN_BLACKHOLE_STATUS_KIND_NUM
WEAPON_ROCKMAN_BLACKHOLE_STATUS_WORK_FLAG_FINAL_SUCCESS
WEAPON_ROCKMAN_BLACKHOLE_STATUS_WORK_FLAG_HIT
WEAPON_ROCKMAN_BLACKHOLE_STATUS_WORK_FLAG_PULL
WEAPON_ROCKMAN_BLACKHOLE_STATUS_WORK_FLAG_SEND_ATTACK_END
WEAPON_ROCKMAN_BLACKHOLE_STATUS_WORK_INT_NO_BANG
WEAPON_ROCKMAN_CHARGESHOT_INSTANCE_WORK_ID_FLAG_GROUND_TOUCH
WEAPON_ROCKMAN_CHARGESHOT_INSTANCE_WORK_ID_FLOAT_HOLD_RATE
WEAPON_ROCKMAN_CHARGESHOT_STATUS_KIND_NUM
WEAPON_ROCKMAN_CHARGESHOT_STATUS_KIND_REGULAR
WEAPON_ROCKMAN_CRASHBOMB_INSTANCE_WORK_ID_FLAG_CHANGING
WEAPON_ROCKMAN_CRASHBOMB_INSTANCE_WORK_ID_FLAG_DROP_FALL
WEAPON_ROCKMAN_CRASHBOMB_INSTANCE_WORK_ID_INT_NOW_STICK_BATTLE_OBJECT_ID
WEAPON_ROCKMAN_CRASHBOMB_STATUS_KIND_EXPLODE
WEAPON_ROCKMAN_CRASHBOMB_STATUS_KIND_FLY
WEAPON_ROCKMAN_CRASHBOMB_STATUS_KIND_NUM
WEAPON_ROCKMAN_CRASHBOMB_STATUS_KIND_REBOUND
WEAPON_ROCKMAN_CRASHBOMB_STATUS_KIND_STICK
WEAPON_ROCKMAN_HARDKNUCKLE_INSTANCE_WORK_ID_FLAG_ATTACK_VECTOR_REVERSE_UD_CHECK
WEAPON_ROCKMAN_HARDKNUCKLE_STATUS_KIND_NUM
WEAPON_ROCKMAN_HARDKNUCKLE_STATUS_KIND_REGULAR
WEAPON_ROCKMAN_HARDKNUCKLE_STATUS_KIND_STICK
WEAPON_ROCKMAN_LEAFSHIELD_INSTANCE_WORK_ID_FLOAT_INIT_LR
WEAPON_ROCKMAN_LEAFSHIELD_STATUS_KIND_FLY
WEAPON_ROCKMAN_LEAFSHIELD_STATUS_KIND_NUM
WEAPON_ROCKMAN_LEAFSHIELD_STATUS_KIND_SHIELD
WEAPON_ROCKMAN_LEAFSHIELD_STATUS_SHIELD_WORK_FLAG_SHIELD_MOTION_NOW
WEAPON_ROCKMAN_ROCKBUSTER_STATUS_KIND_NUM
WEAPON_ROCKMAN_ROCKBUSTER_STATUS_KIND_REGULAR
WEAPON_ROCKMAN_ROCKMANDASH_STATUS_KIND_NUM
WEAPON_ROCKMAN_ROCKMANDASH_STATUS_KIND_SCENE01
WEAPON_ROCKMAN_ROCKMANEXE_STATUS_KIND_NUM
WEAPON_ROCKMAN_ROCKMANEXE_STATUS_KIND_SCENE01
WEAPON_ROCKMAN_ROCKMANX_INSTANCE_WORK_ID_FLAG_VISIBILITY_CHANGE
WEAPON_ROCKMAN_ROCKMANX_STATUS_KIND_NUM
WEAPON_ROCKMAN_ROCKMANX_STATUS_KIND_SCENE01
WEAPON_ROCKMAN_RUSHCOIL_AREA_KIND_SPRING
WEAPON_ROCKMAN_RUSHCOIL_INSTANCE_WORK_ID_FLAG_EXIT
WEAPON_ROCKMAN_RUSHCOIL_INSTANCE_WORK_ID_FLAG_FIRST_JUMP_END
WEAPON_ROCKMAN_RUSHCOIL_INSTANCE_WORK_ID_FLAG_JUMP
WEAPON_ROCKMAN_RUSHCOIL_INSTANCE_WORK_ID_INT_SQUAT_FRAME
WEAPON_ROCKMAN_RUSHCOIL_STATUS_COIL_WORK_ID_FLAG_FIRST
WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_COIL
WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_COIL_SQUAT
WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_EMERGENCY_EXIT
WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_EXIT
WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_FALL
WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_LANDING
WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_NUM
WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_WAIT
WEAPON_ROCKMAN_SHOOTINGSTARROCKMAN_INSTANCE_WORK_ID_FLAG_VISIBILITY_CHANGE
WEAPON_ROCKMAN_SHOOTINGSTARROCKMAN_STATUS_KIND_NUM
WEAPON_ROCKMAN_SHOOTINGSTARROCKMAN_STATUS_KIND_SCENE01
WEAPON_ROSETTA_METEOR_STATUS_KIND_NUM
WEAPON_ROSETTA_METEOR_STATUS_KIND_SHOOT
WEAPON_ROSETTA_POINTER_STATUS_KIND_CAPTURE
WEAPON_ROSETTA_POINTER_STATUS_KIND_NUM
WEAPON_ROSETTA_POWERSTAR_GENERATE_ARTICLE_METEOR
WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_FLOAT_ADD_ANGLE
WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_FLOAT_ADD_SCALE
WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_FLOAT_METEOR_ANGLE
WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_INT_SHOOT_END_FRAME
WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_INT_SHOOT_INTERVAL
WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_INT_SHOOT_START_FRAME
WEAPON_ROSETTA_POWERSTAR_STATUS_KIND_END
WEAPON_ROSETTA_POWERSTAR_STATUS_KIND_LOOP
WEAPON_ROSETTA_POWERSTAR_STATUS_KIND_NUM
WEAPON_ROSETTA_POWERSTAR_STATUS_KIND_START
WEAPON_ROSETTA_RING_INSTANCE_WORK_ID_INT_MOTION_KIND
WEAPON_ROSETTA_RING_STATUS_KIND_CONSTRAINT
WEAPON_ROSETTA_RING_STATUS_KIND_NUM
WEAPON_ROSETTA_STARPIECE_INSTANCE_WORK_ID_FLAG_BURST
WEAPON_ROSETTA_STARPIECE_INSTANCE_WORK_ID_FLOAT_ROT
WEAPON_ROSETTA_STARPIECE_STATUS_KIND_BURST
WEAPON_ROSETTA_STARPIECE_STATUS_KIND_NUM
WEAPON_ROSETTA_STARPIECE_STATUS_KIND_SHOOT
WEAPON_ROSETTA_TICO_GENERATE_ARTICLE_STARPIECE
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_APPEAL
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_CAMERA_OFF
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_CANCEL
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_CATCH_PARENT
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_CHANGE_MOTION_PARENT
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_DAMAGE_PARENT
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_DEAD_DAMAGE
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_DEAD_INHALED
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_DEAD_OUTSIDE
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_DEAD_PARENT
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_ENABLE_TRANSITION_SELF
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_FOLLOW_SYNC_MOTION_PARENT
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_FREE
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_FREE_DISABLE_JUMP
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_LOITER_MOVE
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_MENU_MODE
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_NO_DEAD
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_PLAYED_DEAD_SE
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_REBIRTH_XLU
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_RETURN
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_TARGET_FLIP
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_TARGET_MOVE
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_TARGET_SAME_FLOOR
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_TOGGLE_TWINKLE_EFFECT
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_TRANSITION_SELF
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_ATTACK_LR
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_MOTION_TRANS_ADD_SPEED_X
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_MOTION_TRANS_ADD_SPEED_Y
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_LR
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_ROT_X
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_ROT_Y
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_ROT_Z
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_SPEED_X
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_SPEED_Y
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_TARGET_LENGTH
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_TARGET_LR
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_TARGET_X
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_TARGET_Y
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_TARGET_Z
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_ATTACKER_COLOR
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_ATTACK_MOTION_KIND
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_DAMAGE_FLY_REFLECT_COUNT
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_DAMAGE_REACTION_FRAME
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_FOLLOW_SPEED_UP_FRAME
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_HIT_WALL_FRAME
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_JUMP_COUNT
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_MOTION_TRANS_ADD_SPEED_FRAME
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_PARENT_MOTION_KIND
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_PARENT_SITUATION_KIND
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_PARENT_STATUS_KIND
WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_RETURN_EFFECT_HANDLE
WEAPON_ROSETTA_TICO_KINETIC_ENERGY_ID_GRAVITY
WEAPON_ROSETTA_TICO_KINETIC_ENERGY_ID_JOSTLE
WEAPON_ROSETTA_TICO_KINETIC_ENERGY_ID_NORMAL
WEAPON_ROSETTA_TICO_REFLECT_DIRECTION_LEFT
WEAPON_ROSETTA_TICO_REFLECT_DIRECTION_RIGHT
WEAPON_ROSETTA_TICO_REFLECT_DIRECTION_UP
WEAPON_ROSETTA_TICO_SEARCH_KIND_FREE_ATTACK_LR
WEAPON_ROSETTA_TICO_STATUS_ATTACK_3_KIND_HI
WEAPON_ROSETTA_TICO_STATUS_ATTACK_3_KIND_LW
WEAPON_ROSETTA_TICO_STATUS_ATTACK_3_KIND_S
WEAPON_ROSETTA_TICO_STATUS_ATTACK_3_WORK_INT_KIND
WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_KIND_HI
WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_KIND_LW
WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_KIND_S
WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_FLAG_START_SMASH_HOLD
WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_FLOAT_ATTACK_MUL
WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_FLOAT_MOTION_FRAME
WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_FLOAT_REACTION_MUL
WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_INT_SMASH_KIND
WEAPON_ROSETTA_TICO_STATUS_ATTACK_100_WORK_FLAG_CONTINU
WEAPON_ROSETTA_TICO_STATUS_ATTACK_100_WORK_FLAG_CONTINUE_CHECK
WEAPON_ROSETTA_TICO_STATUS_ATTACK_100_WORK_FLAG_ENABLE_COMBO_PRECEDE
WEAPON_ROSETTA_TICO_STATUS_ATTACK_100_WORK_FLAG_LOOPED
WEAPON_ROSETTA_TICO_STATUS_ATTACK_100_WORK_INT_MOTION_LOOP_NUM
WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_FLAG_ATTACK_LW4_KINETIC_PARAM
WEAPON_ROSETTA_TICO_STATUS_ATTACK_COMMON_WORK_INT_PARENT_MOTION
WEAPON_ROSETTA_TICO_STATUS_ATTACK_WORK_FLAG_CONNECT_COMBO
WEAPON_ROSETTA_TICO_STATUS_ATTACK_WORK_FLAG_ENABLE_100
WEAPON_ROSETTA_TICO_STATUS_ATTACK_WORK_FLAG_ENABLE_COMBO
WEAPON_ROSETTA_TICO_STATUS_ATTACK_WORK_INT_100_COUNT
WEAPON_ROSETTA_TICO_STATUS_COMMON_WORK_FLAG_CATCH_SPEED
WEAPON_ROSETTA_TICO_STATUS_COMMON_WORK_FLAG_JOSTLE_WAIT
WEAPON_ROSETTA_TICO_STATUS_COMMON_WORK_INT_COMMAND_FLAG_CAT1
WEAPON_ROSETTA_TICO_STATUS_COMMON_WORK_INT_PAD_FLAG
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_ELEC
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_ENABLE_AURA
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_ENABLE_DOWN
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_ENABLE_GRAVITY
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_END_REACTION
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_REACTION_CANCEL
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLOAT_FLY_START_POS_X
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLOAT_FLY_START_POS_Y
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_AURA_COLOR
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_AURA_EFFECT_HANDLE
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_AURA_FRAME
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_CHECK_REFLECT_FRAME
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_FRAME
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_HIT_STOP_FRAME
WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_REFLECT_DIRECTION
WEAPON_ROSETTA_TICO_STATUS_DEMO_WORK_FLAG_SETUP
WEAPON_ROSETTA_TICO_STATUS_FOLLOW_TURN_WORK_INT_MOTION
WEAPON_ROSETTA_TICO_STATUS_FOLLOW_WORK_FLAG_MOVE
WEAPON_ROSETTA_TICO_STATUS_FREE_BRAKE_WORK_INT_FRAME
WEAPON_ROSETTA_TICO_STATUS_FREE_BRAKE_WORK_INT_MOTION
WEAPON_ROSETTA_TICO_STATUS_FREE_GROUND_MOVE_WORK_INT_FALL_FRAME
WEAPON_ROSETTA_TICO_STATUS_FREE_JUMP_SQUAT_LR
WEAPON_ROSETTA_TICO_STATUS_FREE_WAIT_WORK_FLOAT_TARGET_LENGTH
WEAPON_ROSETTA_TICO_STATUS_FREE_WAIT_WORK_INT_WAIT_FRAME
WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK
WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_3
WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_4
WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_4_HOLD
WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_4_START
WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_100
WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_100_END
WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_AIR
WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_DASH
WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE
WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE_AIR
WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE_FALL
WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE_FLY
WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE_FLY_REFLECT_LR
WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE_FLY_REFLECT_U
WEAPON_ROSETTA_TICO_STATUS_KIND_DEAD
WEAPON_ROSETTA_TICO_STATUS_KIND_DEMO
WEAPON_ROSETTA_TICO_STATUS_KIND_DOWN
WEAPON_ROSETTA_TICO_STATUS_KIND_DRAGOON
WEAPON_ROSETTA_TICO_STATUS_KIND_ENTRY
WEAPON_ROSETTA_TICO_STATUS_KIND_FINAL
WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW
WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW_APPEAL
WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW_GUARD
WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW_HAPPY
WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW_TURN
WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW_WORRY
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_APPEAL
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_BRAKE
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_FALL
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_GROUND_MOVE
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_GUARD
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_HAPPY
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_JUMP
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_JUMP_SQUAT
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_LANDING
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_TURN
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_WAIT
WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_WORRY
WEAPON_ROSETTA_TICO_STATUS_KIND_NONE
WEAPON_ROSETTA_TICO_STATUS_KIND_NUM
WEAPON_ROSETTA_TICO_STATUS_KIND_REBIRTH
WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_HI_END
WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_HI_JUMP
WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_HI_START
WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_LW
WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_N_CHARGE
WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_N_END
WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_N_SHOOT
WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_N_START
WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_S
WEAPON_ROSETTA_TICO_STATUS_KIND_STANDBY
WEAPON_ROSETTA_TICO_STATUS_KIND_WARP
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_HI_WORK_INT_FRAME
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_HI_WORK_INT_INTERRUPT_FRAME
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_HI_WORK_INT_INTERRUPT_STATUS_KIND
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_HI_WORK_INT_INTERRUPT_STATUS_KIND_NEXT
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_COMMON_WORK_FLAG_REFLECT
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_COMMON_WORK_FLOAT_CHARGE_MOTION_RATE
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_COMMON_WORK_FLOAT_RATE
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_SHOOT_WORK_FLAG_HIT
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_SHOOT_WORK_FLAG_HIT_FIGHTER
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_SHOOT_WORK_INT_RUN_SMOKE_FRAME
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_FLAG_END
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_FLAG_LIMIT
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_FLAG_SHOOT
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_FLAG_UNSYNC_LR
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_INT_SHOOT_FRAME
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_INT_SHOOT_NUM
WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_INT_SHOOT_PATERN
WEAPON_ROSETTA_TICO_STATUS_STANDBY_WORK_INT_FRAME
WEAPON_ROSETTA_TICO_STATUS_WARP_WORK_FLOAT_WARP_POS
WEAPON_ROY_SWORD_INSTANCE_WORK_ID_FLAG_START
WEAPON_ROY_SWORD_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_ROY_SWORD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ROY_SWORD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ROY_SWORD_INSTANCE_WORK_ID_INT_START
WEAPON_ROY_SWORD_INSTANCE_WORK_ID_INT_TERM
WEAPON_RYU_HADOKEN_INSTANCE_WORK_ID_FLAG_COMMAND
WEAPON_RYU_HADOKEN_INSTANCE_WORK_ID_FLAG_HIT_END
WEAPON_RYU_HADOKEN_INSTANCE_WORK_ID_FLAG_LAST_HIT
WEAPON_RYU_HADOKEN_INSTANCE_WORK_ID_INT_STRENGTH
WEAPON_RYU_HADOKEN_INSTANCE_WORK_ID_INT_TYPE
WEAPON_RYU_HADOKEN_STATUS_KIND_MOVE
WEAPON_RYU_HADOKEN_STATUS_KIND_NUM
WEAPON_RYU_HADOKEN_TYPE_NORMAL
WEAPON_RYU_HADOKEN_TYPE_SYAKUNETU
WEAPON_RYU_SACK_STATUS_KIND_NUM
WEAPON_RYU_SACK_STATUS_KIND_WIN2
WEAPON_RYU_SACK_STATUS_KIND_WIN2_WAIT
WEAPON_RYU_SHINKUHADOKEN_STATUS_KIND_MOVE
WEAPON_RYU_SHINKUHADOKEN_STATUS_KIND_NUM
WEAPON_SAMUSD_BUNSHIN_INSTANCE_WORK_ID_FLOAT_START
WEAPON_SAMUSD_BUNSHIN_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_SAMUSD_BUNSHIN_INSTANCE_WORK_ID_INT_START
WEAPON_SAMUSD_BUNSHIN_INSTANCE_WORK_ID_INT_TERM
WEAPON_SAMUSD_BUNSHIN_STATUS_KIND_NONE
WEAPON_SAMUSD_BUNSHIN_STATUS_KIND_NUM
WEAPON_SAMUS_BOMB_INSTANCE_WORK_ID_INT_BOMBJUMP
WEAPON_SAMUS_BOMB_INSTANCE_WORK_ID_INT_LIFE
WEAPON_SAMUS_BOMB_INSTANCE_WORK_ID_INT_RANDOM_ROT_Z
WEAPON_SAMUS_BOMB_STATUS_KIND_BURST_ATTACK
WEAPON_SAMUS_BOMB_STATUS_KIND_FALL
WEAPON_SAMUS_BOMB_STATUS_KIND_NUM
WEAPON_SAMUS_CSHOT_INSTANCE_WORK_ID_FLOAT_CHARGE
WEAPON_SAMUS_CSHOT_INSTANCE_WORK_ID_FLOAT_SHOOT_LR
WEAPON_SAMUS_CSHOT_INSTANCE_WORK_ID_INT_EFH_BULLET
WEAPON_SAMUS_CSHOT_INSTANCE_WORK_ID_INT_EFH_BULLET_FOLLOW
WEAPON_SAMUS_CSHOT_INSTANCE_WORK_ID_INT_EFH_BULLET_FOLLOW_SUB
WEAPON_SAMUS_CSHOT_STATUS_KIND_CHARGE
WEAPON_SAMUS_CSHOT_STATUS_KIND_NUM
WEAPON_SAMUS_CSHOT_STATUS_KIND_SHOOT
WEAPON_SAMUS_GBEAM_INSTANCE_WORK_ID_MOTION_WHOLE_RATE
WEAPON_SAMUS_GBEAM_STATUS_KIND_EXHAUST
WEAPON_SAMUS_GBEAM_STATUS_KIND_HANG_REWIND
WEAPON_SAMUS_GBEAM_STATUS_KIND_NUM
WEAPON_SAMUS_GBEAM_STATUS_KIND_PULL
WEAPON_SAMUS_GBEAM_STATUS_KIND_REACH
WEAPON_SAMUS_GBEAM_STATUS_KIND_REWIND
WEAPON_SAMUS_GBEAM_STATUS_KIND_SHOOT
WEAPON_SAMUS_GBEAM_STATUS_KIND_WAIT
WEAPON_SAMUS_GUN_STATUS_KIND_FINAL
WEAPON_SAMUS_GUN_STATUS_KIND_NUM
WEAPON_SAMUS_GUN_STATUS_KIND_S4S
WEAPON_SAMUS_LASER2_INSTANCE_WORK_ID_FLOAT_DST
WEAPON_SAMUS_LASER2_INSTANCE_WORK_ID_INT_LIFE
WEAPON_SAMUS_LASER2_STATUS_KIND_LOWER
WEAPON_SAMUS_LASER2_STATUS_KIND_NUM
WEAPON_SAMUS_LASER2_STATUS_KIND_UPPER
WEAPON_SAMUS_LASER_INSTANCE_WORK_ID_FLOAT_DST
WEAPON_SAMUS_LASER_INSTANCE_WORK_ID_INT_LIFE
WEAPON_SAMUS_LASER_STATUS_KIND_CHARGE
WEAPON_SAMUS_LASER_STATUS_KIND_NUM
WEAPON_SAMUS_LASER_STATUS_KIND_SHOOT
WEAPON_SAMUS_MISSILE_INSTANCE_WORK_ID_FLOAT_ROT
WEAPON_SAMUS_MISSILE_INSTANCE_WORK_ID_INT_LIFE
WEAPON_SAMUS_MISSILE_STATUS_KIND_HOMING
WEAPON_SAMUS_MISSILE_STATUS_KIND_H_BURST
WEAPON_SAMUS_MISSILE_STATUS_KIND_NUM
WEAPON_SAMUS_MISSILE_WORK_FLOAT_GRAVITY_ANGLE
WEAPON_SAMUS_SUPERMISSILE_STATUS_KIND_NUM
WEAPON_SAMUS_SUPERMISSILE_STATUS_KIND_READY
WEAPON_SAMUS_SUPERMISSILE_STATUS_KIND_STRAIGHT
WEAPON_SAMUS_SUPERMISSILE_STATUS_KIND_S_BURST
WEAPON_SAMUS_SUPERMISSILE_STATUS_KIND_WIN
WEAPON_SAMUS_SUPERMISSILE_STATUS_READY_WORK_ID_INT_FRAME
WEAPON_SAMUS_SUPERMISSILE_STATUS_STRAIGHT_WORK_ID_INT_FRAME
WEAPON_SAMUS_TRANSPORTATION_STATUS_KIND_DUMMY
WEAPON_SAMUS_TRANSPORTATION_STATUS_KIND_NUM
WEAPON_SHEIK_FUSIN_INSTANCE_WORK_ID_FLOAT_START
WEAPON_SHEIK_FUSIN_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_SHEIK_FUSIN_INSTANCE_WORK_ID_INT_START
WEAPON_SHEIK_FUSIN_INSTANCE_WORK_ID_INT_TERM
WEAPON_SHEIK_FUSIN_STATUS_KIND_DUMMY
WEAPON_SHEIK_FUSIN_STATUS_KIND_NONE
WEAPON_SHEIK_FUSIN_STATUS_KIND_NUM
WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLAG_APPEAL
WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLAG_SE
WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLAG_START
WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_INT_START
WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_INT_TERM
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_FAILURE
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_FALL
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_HAD
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_HANG
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_NONE
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_NUM
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_REACH
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_REWIND
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_SHOT
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_SHOT_FALL
WEAPON_SHEIK_IRONWIRE_STATUS_KIND_TAKEUP
WEAPON_SHEIK_KNIFE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_SHEIK_KNIFE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_SHEIK_KNIFE_INSTANCE_WORK_ID_INT_START
WEAPON_SHEIK_KNIFE_INSTANCE_WORK_ID_INT_TERM
WEAPON_SHEIK_KNIFE_STATUS_KIND_NONE
WEAPON_SHEIK_KNIFE_STATUS_KIND_NUM
WEAPON_SHEIK_NEEDLEHAVE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_SHEIK_NEEDLEHAVE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_SHEIK_NEEDLEHAVE_INSTANCE_WORK_ID_INT_START
WEAPON_SHEIK_NEEDLEHAVE_INSTANCE_WORK_ID_INT_TERM
WEAPON_SHEIK_NEEDLEHAVE_STATUS_KIND_DUMMY
WEAPON_SHEIK_NEEDLEHAVE_STATUS_KIND_NONE
WEAPON_SHEIK_NEEDLEHAVE_STATUS_KIND_NUM
WEAPON_SHEIK_NEEDLE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_SHEIK_NEEDLE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_SHEIK_NEEDLE_INSTANCE_WORK_ID_INT_NEXT_STATUS_KIND
WEAPON_SHEIK_NEEDLE_INSTANCE_WORK_ID_INT_START
WEAPON_SHEIK_NEEDLE_INSTANCE_WORK_ID_INT_TERM
WEAPON_SHEIK_NEEDLE_STATUS_KIND_DROP
WEAPON_SHEIK_NEEDLE_STATUS_KIND_JUMP
WEAPON_SHEIK_NEEDLE_STATUS_KIND_MOVE
WEAPON_SHEIK_NEEDLE_STATUS_KIND_NONE
WEAPON_SHEIK_NEEDLE_STATUS_KIND_NUM
WEAPON_SHEIK_NEEDLE_STATUS_KIND_STAY
WEAPON_SHEIK_NEEDLE_STATUS_WORK_FLAG_INFLICT
WEAPON_SHEIK_NEEDLE_STATUS_WORK_FLAG_START
WEAPON_SHEIK_NEEDLE_STATUS_WORK_FLAG_TERM
WEAPON_SHEIK_NEEDLE_STATUS_WORK_FLOAT_START
WEAPON_SHEIK_NEEDLE_STATUS_WORK_FLOAT_TERM
WEAPON_SHEIK_NEEDLE_STATUS_WORK_INT_RANDOM
WEAPON_SHEIK_NEEDLE_STATUS_WORK_INT_START
WEAPON_SHEIK_NEEDLE_STATUS_WORK_INT_TERM
WEAPON_SHIZUE_CLAYROCKET_INSTANCE_WORK_ID_FLAG_BURST_DAMAGE
WEAPON_SHIZUE_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_DAMAGE
WEAPON_SHIZUE_CLAYROCKET_INSTANCE_WORK_ID_INT_DAMAGE_OBJECT_ID
WEAPON_SHIZUE_CLAYROCKET_INSTANCE_WORK_ID_INT_DAMAGE_TEAM_NO
WEAPON_SHIZUE_CLAYROCKET_STATUS_KIND_BURST
WEAPON_SHIZUE_CLAYROCKET_STATUS_KIND_DISAPPEAR
WEAPON_SHIZUE_CLAYROCKET_STATUS_KIND_FLY
WEAPON_SHIZUE_CLAYROCKET_STATUS_KIND_NUM
WEAPON_SHIZUE_CLAYROCKET_STATUS_KIND_READY
WEAPON_SHIZUE_CLAYROCKET_STATUS_WORK_ID_FLAG_HIT
WEAPON_SHIZUE_FISHINGLINE_STATUS_KIND_HANG_REWIND
WEAPON_SHIZUE_FISHINGLINE_STATUS_KIND_NUM
WEAPON_SHIZUE_FISHINGLINE_STATUS_KIND_REACH
WEAPON_SHIZUE_FISHINGLINE_STATUS_KIND_REWIND
WEAPON_SHIZUE_FISHINGROD_AREA_KIND_FIND_WATER
WEAPON_SHIZUE_FISHINGROD_AREA_KIND_ITEM_SEARCH
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_ENABLE_BOUND
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_ENABLE_HOOK
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_FLICK
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_FLOAT_TOUCH_FLOOR
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_HIT
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_HOOK
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_IN_WATER
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLOAT_FLOAT_SPEED_Y
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLOAT_HOOK_RESTITUTION_RATE
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLOAT_LINE_JOINT_LENGTH
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLOAT_LINE_LENGTH
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_HOOK_JOINT_ID
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_LINE_JOINT_ID_END
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_LINE_JOINT_ID_START
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_SHOOT_FRAME
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_TARGET_OBJECT_CATEGORY
WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
WEAPON_SHIZUE_FISHINGROD_MOTION_PART_SET_KIND_WAIT
WEAPON_SHIZUE_FISHINGROD_SEARCH_NO_HOOK
WEAPON_SHIZUE_FISHINGROD_SEARCH_NO_HOOK_THROW_ITEM
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_CATCH_WAIT
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_CUT
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_END
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_HIT
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_ITEM
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_NUM
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_REEL
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_SHOOT
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_START
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_THROW
WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_WAIT
WEAPON_SHIZUE_PICOPICOHAMMER_STATUS_KIND_ATTACK
WEAPON_SHIZUE_PICOPICOHAMMER_STATUS_KIND_NUM
WEAPON_SHIZUE_SLINGSHOT_GENERATE_ARTICLE_BULLET
WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_FURNITURE_01
WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_FURNITURE_02
WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_FURNITURE_03
WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_FURNITURE_04
WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_MONEYBAG
WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_OFFICE
WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_FLAG_START
WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_FLOAT_START
WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_INT_START
WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_INT_TERM
WEAPON_SHULK_DUNBAN_STATUS_KIND_ATTACK
WEAPON_SHULK_DUNBAN_STATUS_KIND_ENTRY
WEAPON_SHULK_DUNBAN_STATUS_KIND_NONE
WEAPON_SHULK_DUNBAN_STATUS_KIND_NUM
WEAPON_SHULK_FIORA_INSTANCE_WORK_ID_FLOAT_START
WEAPON_SHULK_FIORA_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_SHULK_FIORA_INSTANCE_WORK_ID_INT_START
WEAPON_SHULK_FIORA_INSTANCE_WORK_ID_INT_TERM
WEAPON_SHULK_FIORA_STATUS_KIND_ATTACK
WEAPON_SHULK_FIORA_STATUS_KIND_ENTRY
WEAPON_SHULK_FIORA_STATUS_KIND_NONE
WEAPON_SHULK_FIORA_STATUS_KIND_NUM
WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_FLAG_START
WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_FLOAT_START
WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_INT_START
WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_INT_TERM
WEAPON_SHULK_RIKI_STATUS_KIND_ATTACK
WEAPON_SHULK_RIKI_STATUS_KIND_ENTRY
WEAPON_SHULK_RIKI_STATUS_KIND_NONE
WEAPON_SHULK_RIKI_STATUS_KIND_NUM
WEAPON_SIMON_AXE_GROUND_TOUCH_MAX
WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLAG_HOP_BOUND
WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLAG_HOP_LANDING
WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLAG_NO_OFFSET
WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLOAT_PREV_CENTER_X
WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLOAT_PREV_CENTER_Y
WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLOAT_STICK_X
WEAPON_SIMON_AXE_KINETIC_ENERGY_ID_GRAVITY
WEAPON_SIMON_AXE_MAP_COLLISION_DATA_KIND_HOP_H
WEAPON_SIMON_AXE_MAP_COLLISION_DATA_KIND_HOP_V
WEAPON_SIMON_AXE_MAP_COLLISION_DATA_KIND_LANDING
WEAPON_SIMON_AXE_STATUS_FLY_WORK_FLOAT_MOTION_RATE_VAL
WEAPON_SIMON_AXE_STATUS_HOP_WORK_FLAG_HORIZON
WEAPON_SIMON_AXE_STATUS_HOP_WORK_FLOAT_GROUND_TOUCH_NORMAL_X
WEAPON_SIMON_AXE_STATUS_HOP_WORK_FLOAT_GROUND_TOUCH_NORMAL_Y
WEAPON_SIMON_AXE_STATUS_HOP_WORK_FLOAT_GROUND_TOUCH_POS_X
WEAPON_SIMON_AXE_STATUS_HOP_WORK_FLOAT_GROUND_TOUCH_POS_Y
WEAPON_SIMON_AXE_STATUS_HOP_WORK_INT_GROUND_TOUCH_FLAG
WEAPON_SIMON_AXE_STATUS_HOP_WORK_INT_GROUND_TOUCH_NUM
WEAPON_SIMON_AXE_STATUS_KIND_FLY
WEAPON_SIMON_AXE_STATUS_KIND_HAVED
WEAPON_SIMON_AXE_STATUS_KIND_HOP
WEAPON_SIMON_AXE_STATUS_KIND_NUM
WEAPON_SIMON_COFFIN_INSTANCE_WORK_ID_FLAG_START_ROT_Y
WEAPON_SIMON_COFFIN_INSTANCE_WORK_ID_FLOAT_ROT_Y
WEAPON_SIMON_COFFIN_INSTANCE_WORK_ID_FLOAT_ROT_Y_SPEED
WEAPON_SIMON_COFFIN_STATUS_KIND_NORMAL
WEAPON_SIMON_COFFIN_STATUS_KIND_NUM
WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLAG_FLICK
WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLAG_FORCE_TURN
WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLAG_REFLECT
WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLOAT_ROT_SPEED_TURN
WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_SIMON_CROSS_STATUS_FLY_WORK_INT_TURN_FRAME
WEAPON_SIMON_CROSS_STATUS_KIND_FLY
WEAPON_SIMON_CROSS_STATUS_KIND_HAVED
WEAPON_SIMON_CROSS_STATUS_KIND_NUM
WEAPON_SIMON_CROSS_STATUS_KIND_SWALLOWED
WEAPON_SIMON_CROSS_STATUS_KIND_TURN
WEAPON_SIMON_CROSS_STATUS_TURN_WORK_INT_STAY_FRAME
WEAPON_SIMON_WHIPWIRE_STATUS_KIND_EXHAUST
WEAPON_SIMON_WHIPWIRE_STATUS_KIND_HANG_REWIND
WEAPON_SIMON_WHIPWIRE_STATUS_KIND_REACH
WEAPON_SIMON_WHIPWIRE_STATUS_KIND_REWIND
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_ATTACK_SLEEP
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_BOUND_SE_ONCE
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_SE_CHAIN_REQUESTED
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_SE_GROUND
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_SE_REQUESTED
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_WALL
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_VISIBILITY_CHAIN_2
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_DEFAULT_AIR_RESISTANCE
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_DEFAULT_GRAVITY
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_X
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_X_CHAIN_SE
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_X_REINPUT
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_Y
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_Y_CHAIN_SE
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_Y_REINPUT
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_CHAIN_SE_STICK_COUNT
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_MOVE_STICK_COUNT
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_REINPUT_COUNTER
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_SE_HANDLE
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_SE_REQUEST_AFTER_FRAME
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_SE_SPEED_AFTER_FRAME
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_TIP_NODE_MOVE_AFTER_COUNT
WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_REFLECT_PHYSICS_UPDATE_COUNT
WEAPON_SIMON_WHIP_STATUS_KIND_HOLD
WEAPON_SIMON_WHIP_STATUS_KIND_HOLD_END
WEAPON_SIMON_WHIP_STATUS_KIND_HOLD_START
WEAPON_SIMON_WHIP_STATUS_KIND_NORMAL
WEAPON_SIMON_WHIP_STATUS_KIND_NUM
WEAPON_SNAKE_C4_INSTANCE_WORK_ID_FLAG_GROUND
WEAPON_SNAKE_C4_INSTANCE_WORK_ID_FLAG_SQUAT
WEAPON_SNAKE_C4_KINETIC_ENERGY_ID_GRAVITY
WEAPON_SNAKE_C4_KINETIC_ENERGY_ID_GROUND_MOVEMENT
WEAPON_SNAKE_C4_LINK_NO_STICK
WEAPON_SNAKE_C4_STATUS_DROP_FALL_WORK_FLAG_DISAPPEAR
WEAPON_SNAKE_C4_STATUS_ESTABLISH_GROUND_WORK_FLAG_FALL
WEAPON_SNAKE_C4_STATUS_ESTABLISH_GROUND_WORK_FLAG_START_CHECK_STICK
WEAPON_SNAKE_C4_STATUS_ESTABLISH_GROUND_WORK_FLAG_STICK
WEAPON_SNAKE_C4_STATUS_ESTABLISH_GROUND_WORK_FLOAT_RAY_LENGTH
WEAPON_SNAKE_C4_STATUS_ESTABLISH_WALL_WORK_FLAG_FALL
WEAPON_SNAKE_C4_STATUS_ESTABLISH_WALL_WORK_FLAG_START_CHECK_STICK
WEAPON_SNAKE_C4_STATUS_ESTABLISH_WALL_WORK_FLAG_STICK
WEAPON_SNAKE_C4_STATUS_KIND_DISAPPEAR
WEAPON_SNAKE_C4_STATUS_KIND_DROP_FALL
WEAPON_SNAKE_C4_STATUS_KIND_ESTABLISH_GROUND
WEAPON_SNAKE_C4_STATUS_KIND_ESTABLISH_TARGET
WEAPON_SNAKE_C4_STATUS_KIND_ESTABLISH_WALL
WEAPON_SNAKE_C4_STATUS_KIND_EXPLOSION
WEAPON_SNAKE_C4_STATUS_KIND_NUM
WEAPON_SNAKE_C4_STATUS_KIND_START
WEAPON_SNAKE_C4_STATUS_KIND_STICK_OTHER
WEAPON_SNAKE_C4_STATUS_KIND_STICK_TARGET
WEAPON_SNAKE_C4_INSTANCE_WORK_ID_FLAG_C3
WEAPON_SNAKE_CYPHER_INSTANCE_WORK_ID_INT_HP
WEAPON_SNAKE_CYPHER_INSTANCE_WORK_ID_INT_LIFE_COUNT
WEAPON_SNAKE_CYPHER_STATUS_KIND_ATTACH
WEAPON_SNAKE_CYPHER_STATUS_KIND_DETACH
WEAPON_SNAKE_CYPHER_STATUS_KIND_EXPLOSION
WEAPON_SNAKE_CYPHER_STATUS_KIND_FLY
WEAPON_SNAKE_CYPHER_STATUS_KIND_NUM
WEAPON_SNAKE_FLAREGRENADES_INSTANCE_WORK_ID_FLAG_STOP
WEAPON_SNAKE_FLAREGRENADES_INSTANCE_WORK_ID_FLAG_STOP_ROT
WEAPON_SNAKE_FLAREGRENADES_INSTANCE_WORK_ID_FLOAT_ROT
WEAPON_SNAKE_FLAREGRENADES_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
WEAPON_SNAKE_FLARE_GRENADES_STATUS_KIND_END
WEAPON_SNAKE_FLARE_GRENADES_STATUS_KIND_FLY
WEAPON_SNAKE_FLARE_GRENADES_STATUS_KIND_HAVED
WEAPON_SNAKE_FLARE_GRENADES_STATUS_KIND_NUM
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLAG_LOCK_ON
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_DIRECTION_X
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_DIRECTION_Y
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_DIRECTION_Z
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_OFFSET_X
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_OFFSET_Y
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_OFFSET_Z
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_ORIGIN_X
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_ORIGIN_Y
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_ORIGIN_Z
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_INT_DELAY_FRAME
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_INT_GUIDE_POINT_OFFSET_ID
WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_INT_MISSILE_ID
WEAPON_SNAKE_MISSILE_KINETIC_ENERGY_ID_NORMAL
WEAPON_SNAKE_MISSILE_STATUS_KIND_EXPLOSION
WEAPON_SNAKE_MISSILE_STATUS_KIND_FLY
WEAPON_SNAKE_MISSILE_STATUS_KIND_NUM
WEAPON_SNAKE_MISSILE_STATUS_KIND_WAIT
WEAPON_SNAKE_MISSILE_STATUS_WAIT_WORK_INT_FRAME
WEAPON_SNAKE_NIKITA_GENERATE_ARTICLE_MISSILE
WEAPON_SNAKE_NIKITA_INSTANCE_WORK_ID_FLAG_AWAY
WEAPON_SNAKE_NIKITA_INSTANCE_WORK_ID_FLAG_LIGHT_ON
WEAPON_SNAKE_NIKITA_INSTANCE_WORK_ID_FLAG_SHOOT
WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_FLAG_IS_AUTONOMY
WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_FLOAT_DAMAGE_ROT
WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_FLOAT_HP
WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_FLOAT_ROTZ_STABLE_MAX
WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_FLOAT_ROTZ_STABLE_MIN
WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_FLOAT_TOPNB_ROTX
WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_INT_COUNTER
WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_INT_DAMAGE_ROT_FRAME
WEAPON_SNAKE_NIKITA_MISSILE_KINETIC_ENERGY_ID_GRAVITY
WEAPON_SNAKE_NIKITA_MISSILE_KINETIC_ENERGY_ID_NORMAL
WEAPON_SNAKE_NIKITA_MISSILE_KINETIC_ENERGY_ID_ROT_NORMAL
WEAPON_SNAKE_NIKITA_MISSILE_POSTURE_ROT_NODE_ROTN
WEAPON_SNAKE_NIKITA_MISSILE_POSTURE_ROT_NODE_TOPNB
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLAG_BRAKE_START
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLAG_IS_STRAIGHT
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_BRAKE_ROT_DIFF
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_LIMIT_ANGLE
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_PREV_ROT
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_STABLE_SPEED
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_START_Y
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_TURN_STABLE_SPEED
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_INT_ATTACK_RESTART_COUNT
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_INT_BRAKE_COUNT
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_INT_FALL_COUNT
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_INT_SE_INTERVAL
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_INT_SMOKE_EFFECT_HANDLE
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_KIND_EXPLOSION
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_KIND_FLY
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_KIND_NUM
WEAPON_SNAKE_NIKITA_MISSILE_STATUS_KIND_STOP_FALL
WEAPON_SNAKE_RETICLE_CURSOR_STATUS_KIND_FINISH
WEAPON_SNAKE_RETICLE_CURSOR_STATUS_KIND_NUM
WEAPON_SNAKE_RETICLE_CURSOR_STATUS_KIND_SHOOT
WEAPON_SNAKE_RETICLE_CURSOR_STATUS_KIND_START
WEAPON_SNAKE_RETICLE_STATUS_KIND_END
WEAPON_SNAKE_RETICLE_STATUS_KIND_LOCK_ON
WEAPON_SNAKE_RETICLE_STATUS_KIND_NUM
WEAPON_SNAKE_RETICLE_STATUS_KIND_SHOOT
WEAPON_SNAKE_TRENCHMORTAR_BULLET_KINETIC_ENERGY_ID_GRAVITY
WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_FLAG_ENABLE_ADVANCE_STATUS
WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_FLAG_SKIP_FIRST_FRAME
WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_KIND_EXIT
WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_KIND_FLY
WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_KIND_IMPACT
WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_KIND_NUM
WEAPON_SNAKE_TRENCHMORTAR_GENERATE_ARTICLE_BULLET
WEAPON_SONIC_GIMMICKJUMP_AREA_KIND_BODY
WEAPON_SONIC_GIMMICKJUMP_INSTANCE_WORK_FLAG_FALL_HIT
WEAPON_SONIC_GIMMICKJUMP_INSTANCE_WORK_FLAG_ON_JUMP
WEAPON_SONIC_GIMMICKJUMP_INSTANCE_WORK_INT_EXIST_COUNTER
WEAPON_SONIC_GIMMICKJUMP_INSTANCE_WORK_INT_MOTION_KIND
WEAPON_SONIC_GIMMICKJUMP_INSTANCE_WORK_INT_MOTION_KIND_AIR
WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_BOUND
WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_FALL
WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_NUM
WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_REMOVE
WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_SPRING
WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_SPRING_SQUAT
WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_START
WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_WAIT
WEAPON_SONIC_HOMINGTARGET_STATUS_KIND_STAY
WEAPON_SONIC_SUPERSONIC_INSTANCE_WORK_ID_FLASHING
WEAPON_SONIC_SUPERSONIC_INSTANCE_WORK_ID_FLOAT_START_X
WEAPON_SONIC_SUPERSONIC_INSTANCE_WORK_ID_FLOAT_START_Y
WEAPON_SONIC_SUPERSONIC_KINETIC_ENERGY_ID_GENERAL
WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_MOVE_WORK_INT_EXIST_COUNTER
WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_MOVE_WORK_INT_RESTART_COUNTER
WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLAG_TO_END
WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_CAMERA_POS_X
WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_CAMERA_POS_Y
WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_CAMERA_POS_Z
WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_DEGREE
WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_MOVE_END_Y
WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_MOVE_START_Y
WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_RESTART_BASE_Y
WEAPON_SONIC_SUPERSONIC_STATUS_KIND_END
WEAPON_SONIC_SUPERSONIC_STATUS_KIND_IDLE
WEAPON_SONIC_SUPERSONIC_STATUS_KIND_MOVE
WEAPON_SONIC_SUPERSONIC_STATUS_KIND_MOVE_END
WEAPON_SONIC_SUPERSONIC_STATUS_KIND_PRE_END
WEAPON_SONIC_SUPERSONIC_STATUS_KIND_REMOVE
WEAPON_SONIC_SUPERSONIC_STATUS_KIND_RISE
WEAPON_SONIC_SUPERSONIC_STATUS_KIND_START
WEAPON_SONIC_SUPERSONIC_STATUS_KIND_TERM
WEAPON_STATUS_WORK_KEEP_FLAG_ALL_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_ALL_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_ALL_INT
WEAPON_STATUS_WORK_KEEP_FLAG_NONE_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_NONE_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_NONE_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PACKUN_BOSSPACKUN_FLAME_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PACKUN_BOSSPACKUN_FLAME_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PACKUN_BOSSPACKUN_FLAME_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_ATTACK_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_ATTACK_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_ATTACK_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FALL_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FALL_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FALL_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FLY_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FLY_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FLY_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_ATTACK_S4_LANDING_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_ATTACK_S4_LANDING_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_ATTACK_S4_LANDING_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_CATCH_WAIT_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_CATCH_WAIT_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_CATCH_WAIT_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_HANG_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_HANG_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_HANG_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_START_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_START_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_START_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_CLING_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_CLING_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_CLING_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_LANDING_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_LANDING_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_LANDING_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_THROW_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_THROW_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_THROW_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_TURN_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_TURN_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_TURN_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_WATER_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_WATER_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_WATER_INT
WEAPON_STATUS_WORK_KEEP_FLAG_PIT_BOW_ARROW_FLY_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_PIT_BOW_ARROW_FLY_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_PIT_BOW_ARROW_FLY_INT
WEAPON_STATUS_WORK_KEEP_FLAG_POPO_ICEBERG_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_POPO_ICEBERG_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_POPO_ICEBERG_INT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_3_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_3_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_3_INT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_4_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_4_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_4_INT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_DAMAGE_FLY_REFLECT_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_DAMAGE_FLY_REFLECT_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_DAMAGE_FLY_REFLECT_INT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FOLLOW_TURN_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FOLLOW_TURN_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FOLLOW_TURN_INT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_BRAKE_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_BRAKE_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_BRAKE_INT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_WAIT_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_WAIT_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_WAIT_INT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_HI_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_HI_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_HI_INT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_N_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_N_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_N_INT
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_DROP_FALL_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_DROP_FALL_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_DROP_FALL_INT
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_ESTABLISH_TARGET_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_ESTABLISH_TARGET_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_ESTABLISH_TARGET_INT
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_STICK_TARGET_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_STICK_TARGET_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_STICK_TARGET_INT
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_NIKITA_MISSILE_EXPLOSION_FLAG
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_NIKITA_MISSILE_EXPLOSION_FLOAT
WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_NIKITA_MISSILE_EXPLOSION_INT
WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_END
WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_ENTRY
WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_NUM
WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_SHOOT
WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_START
WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_WAIT
WEAPON_SZEROSUIT_LASER_INSTANCE_WORK_ID_INT_SAMUSP_SHOOT_FRAME
WEAPON_SZEROSUIT_LASER_LINK_NO_GUNSHIP
WEAPON_SZEROSUIT_LASER_LINK_NO_RETICLE
WEAPON_SZEROSUIT_LASER_LINK_NO_SAMUSP
WEAPON_SZEROSUIT_LASER_STATUS_KIND_NUM
WEAPON_SZEROSUIT_LASER_STATUS_KIND_SHOOT
WEAPON_SZEROSUIT_LASER_STATUS_WORK_FLAG_BEAM_EFFECT
WEAPON_SZEROSUIT_LASER_STATUS_WORK_FLAG_START_ATTACK
WEAPON_SZEROSUIT_LASER_STATUS_WORK_FLOAT_EFFECT_ALPHA
WEAPON_SZEROSUIT_LASER_STATUS_WORK_INT_EFFECT_HANDLE
WEAPON_SZEROSUIT_PARALYZER_BULLET_STATUS_KIND_END
WEAPON_SZEROSUIT_PARALYZER_BULLET_STATUS_KIND_NUM
WEAPON_SZEROSUIT_PARALYZER_BULLET_STATUS_KIND_SHOOT
WEAPON_SZEROSUIT_PARALYZER_BULLET_STATUS_WORK_FLAG_TAME
WEAPON_SZEROSUIT_RETICLE_STATUS_KIND_ATTACK
WEAPON_SZEROSUIT_RETICLE_STATUS_KIND_END
WEAPON_SZEROSUIT_RETICLE_STATUS_KIND_MAIN
WEAPON_SZEROSUIT_RETICLE_STATUS_KIND_NUM
WEAPON_SZEROSUIT_RETICLE_STATUS_KIND_WAIT
WEAPON_SZEROSUIT_RETICLE_STATUS_WORK_FLAG_EFFECT_CHANGED
WEAPON_SZEROSUIT_RETICLE_STATUS_WORK_FLOAT_EFFECT_RATE
WEAPON_SZEROSUIT_RETICLE_STATUS_WORK_FLOAT_ROTATE_DEGREE
WEAPON_SZEROSUIT_RETICLE_STATUS_WORK_FLOAT_ROTATE_DEGREE_ONCE
WEAPON_SZEROSUIT_RETICLE_STATUS_WORK_INT_EFFECT_HANDLE
WEAPON_SZEROSUIT_SAMUSP_LINK_NO_GUNSHIP
WEAPON_SZEROSUIT_SAMUSP_LINK_NO_RETICLE
WEAPON_SZEROSUIT_SAMUSP_STATUS_KIND_END
WEAPON_SZEROSUIT_SAMUSP_STATUS_KIND_NUM
WEAPON_SZEROSUIT_SAMUSP_STATUS_KIND_START
WEAPON_SZEROSUIT_SAMUSP_STATUS_KIND_WAIT
WEAPON_SZEROSUIT_SAMUSP_STATUS_WORK_FLOAT_PREV_X
WEAPON_SZEROSUIT_SAMUSP_STATUS_WORK_FLOAT_PREV_Y
WEAPON_SZEROSUIT_SAMUSP_STATUS_WORK_FLOAT_REACH_PREV_X
WEAPON_SZEROSUIT_SAMUSP_STATUS_WORK_FLOAT_REACH_PREV_Y
WEAPON_SZEROSUIT_SAMUSP_STATUS_WORK_INT_COUNT
WEAPON_SZEROSUIT_WHIP2_MOTION_PART_SET_KIND_MATERIAL
WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_EXHAUST
WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_HANG_REWIND
WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_NUM
WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_REACH
WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_REWIND
WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_SHOOT
WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_WAIT
WEAPON_SZEROSUIT_WHIP_STATUS_KIND_NUM
WEAPON_SZEROSUIT_WHIP_STATUS_KIND_PULL
WEAPON_SZEROSUIT_WHIP_STATUS_KIND_WAIT
WEAPON_TANTAN_ALLY1_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TANTAN_ALLY1_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_ALLY1_INSTANCE_WORK_ID_INT_START
WEAPON_TANTAN_ALLY1_INSTANCE_WORK_ID_INT_TERM
WEAPON_TANTAN_ALLY1_STATUS_KIND_NONE
WEAPON_TANTAN_ALLY1_STATUS_KIND_NUM
WEAPON_TANTAN_ALLY1_STATUS_KIND_SCENE01
WEAPON_TANTAN_ALLY1_STATUS_KIND_SCENE02
WEAPON_TANTAN_ALLYARM1_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TANTAN_ALLYARM1_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_ALLYARM1_INSTANCE_WORK_ID_INT_INDEX
WEAPON_TANTAN_ALLYARM1_INSTANCE_WORK_ID_INT_START
WEAPON_TANTAN_ALLYARM1_INSTANCE_WORK_ID_INT_TERM
WEAPON_TANTAN_ALLYARM1_STATUS_KIND_NONE
WEAPON_TANTAN_ALLYARM1_STATUS_KIND_NUM
WEAPON_TANTAN_ALLYARM1_STATUS_KIND_SCENE01
WEAPON_TANTAN_ALLYARM1_STATUS_KIND_SCENE02
WEAPON_TANTAN_ALLYARMBULLET1_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TANTAN_ALLYARMBULLET1_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_ALLYARMBULLET1_INSTANCE_WORK_ID_INT_INDEX
WEAPON_TANTAN_ALLYARMBULLET1_INSTANCE_WORK_ID_INT_START
WEAPON_TANTAN_ALLYARMBULLET1_INSTANCE_WORK_ID_INT_TERM
WEAPON_TANTAN_ALLYARMBULLET1_STATUS_KIND_NONE
WEAPON_TANTAN_ALLYARMBULLET1_STATUS_KIND_NUM
WEAPON_TANTAN_ALLYARMBULLET1_STATUS_KIND_SCENE01
WEAPON_TANTAN_ALLYARMBULLET1_STATUS_KIND_SCENE02
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLAG_BEAM_EFFECT_DONE
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLAG_INIT_ATTACK_SLEEP
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLAG_IS_REINFORCE
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLAG_START
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_OFFSET_X
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_OFFSET_Y
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_PARENT_JOINT_POS_X
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_PARENT_JOINT_POS_Y
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_TIP_POS_X
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_TIP_POS_Y
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_TIP_POS_Z
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_BEAM_EFFECT_HANDLE
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_BEAM_NEST_ADD_EFFECT_HANDLE
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_BEAM_NEST_BASE_EFFECT_HANDLE
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_BEAM_TIP_ADD_EFFECT_HANDLE
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_BEAM_TIP_BASE_EFFECT_HANDLE
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_START
WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_TERM
WEAPON_TANTAN_BEAM_STATUS_KIND_END
WEAPON_TANTAN_BEAM_STATUS_KIND_NONE
WEAPON_TANTAN_BEAM_STATUS_KIND_NUM
WEAPON_TANTAN_BEAM_STATUS_KIND_SHOOT
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_ATTACK_HIT_COLLISION
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_FOUNDER_SCALING
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_HIT_GROUND
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_INIT_LENGTH
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_INIT_ROTATE_DEGREE
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_START
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_SUCCESSFUL
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_TERM
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_WARP
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_ATTACK_HIT_POS_X
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_ATTACK_HIT_POS_Y
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_HIT_OPPONENT_DISTANCE
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_LENGTH
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_ROTATE_DEGREE
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_START
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_INT_HIT_GROUND_EFFECT_HANDLE
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_INT_HIT_GROUND_LINE_ID
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_INT_START
WEAPON_TANTAN_BEAM_STATUS_WORK_ID_INT_TERM
WEAPON_TANTAN_GONGFINAL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TANTAN_GONGFINAL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_GONGFINAL_INSTANCE_WORK_ID_INT_START
WEAPON_TANTAN_GONGFINAL_INSTANCE_WORK_ID_INT_TERM
WEAPON_TANTAN_GONGFINAL_STATUS_KIND_NONE
WEAPON_TANTAN_GONGFINAL_STATUS_KIND_NUM
WEAPON_TANTAN_PUNCH1_ARTICLE_TERM
WEAPON_TANTAN_PUNCH1_GENERATE_ARTICLE_BEAM
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_AIR
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_BOUND
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_CHANGE_HIT_EFFECT
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_HIT_NOT_SHOT
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_HIT_SHIELD
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_HIT_SHOT
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_IS_DRAGONIZE
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_IS_KIRBY
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_IS_LEFT
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_IS_LONG
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_IS_REINFORCE
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_START
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_CHILD_POWER_UP_ATTACK
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_CHILD_POWER_UP_ATTACK_ATTR
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK_ATTR
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_INT_MOTION_KIND
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_INT_START
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_INT_TERM
WEAPON_TANTAN_PUNCH1_LINK_NO_START
WEAPON_TANTAN_PUNCH1_LINK_NO_TANTAN
WEAPON_TANTAN_PUNCH1_LINK_NO_TERM
WEAPON_TANTAN_PUNCH1_MOTION_PART_SET_KIND_HOLD
WEAPON_TANTAN_PUNCH1_MOTION_PART_SET_KIND_TERM
WEAPON_TANTAN_PUNCH1_STATUS_KIND_ATTACK_HOLD
WEAPON_TANTAN_PUNCH1_STATUS_KIND_BACK
WEAPON_TANTAN_PUNCH1_STATUS_KIND_BOUND
WEAPON_TANTAN_PUNCH1_STATUS_KIND_DAMAGE
WEAPON_TANTAN_PUNCH1_STATUS_KIND_DRAGON_BEAM_END
WEAPON_TANTAN_PUNCH1_STATUS_KIND_DRAGON_BEAM_READY
WEAPON_TANTAN_PUNCH1_STATUS_KIND_DRAGON_BEAM_SHOOT_LOOP
WEAPON_TANTAN_PUNCH1_STATUS_KIND_DRAGON_BEAM_START
WEAPON_TANTAN_PUNCH1_STATUS_KIND_KIRBY_START
WEAPON_TANTAN_PUNCH1_STATUS_KIND_NONE
WEAPON_TANTAN_PUNCH1_STATUS_KIND_NUM
WEAPON_TANTAN_PUNCH1_STATUS_KIND_SHOOT
WEAPON_TANTAN_PUNCH1_STATUS_WORK_FLAG_DAMAGE_END
WEAPON_TANTAN_PUNCH1_STATUS_WORK_FLAG_FORCE_END
WEAPON_TANTAN_PUNCH1_STATUS_WORK_FLAG_START
WEAPON_TANTAN_PUNCH1_STATUS_WORK_FLAG_TARGET_EXIST
WEAPON_TANTAN_PUNCH1_STATUS_WORK_FLAG_TO_BEAM_STATUS
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLAG_TERM
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_DRAGON_DEGREE
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_DRAGON_ROTATE_X_DEGREE
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_DRAGON_ROTATE_Y_DEGREE
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_INIT_PARENT_ROTATE_X
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_INIT_PARENT_ROTATE_Y
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_INIT_PARENT_ROTATE_Z
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_START
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_TARGET_POS_X
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_TARGET_POS_Y
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_TARGET_POS_Z
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_INT_TERM
WEAPON_TANTAN_PUNCH1_STATUS_WORK_INT_START
WEAPON_TANTAN_PUNCH1_STATUS_WORK_INT_TARGET_CATEGORY
WEAPON_TANTAN_PUNCH1_STATUS_WORK_INT_TARGET_OBJECT_ID
WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_INT_PUNCH3_WIND_EFFECT_HANDLE
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_IS_AIR
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_IS_LONG
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_IS_REINFORCE
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_START
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_TARGET
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_ANGLE_BASE
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_REWIND_SPEED
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_SPEED
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_TARGET_X
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_TARGET_Y
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_THETA
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_INT_REWIND_FRAME
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_INT_START
WEAPON_TANTAN_RING_INSTANCE_WORK_ID_INT_TERM
WEAPON_TANTAN_RING_LINK_NO_ATTACH
WEAPON_TANTAN_RING_LINK_NO_START
WEAPON_TANTAN_RING_LINK_NO_TERM
WEAPON_TANTAN_RING_POSTURE_ROT_NODE_ROTN
WEAPON_TANTAN_RING_POSTURE_ROT_NODE_TOPN
WEAPON_TANTAN_RING_STATUS_KIND_FLY
WEAPON_TANTAN_RING_STATUS_KIND_NONE
WEAPON_TANTAN_RING_STATUS_KIND_NUM
WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_FLAG_START
WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_INT_START
WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_INT_TERM
WEAPON_TANTAN_SPIRALLEFTLOUPE_LINK_NO_START
WEAPON_TANTAN_SPIRALLEFTLOUPE_LINK_NO_TANTAN
WEAPON_TANTAN_SPIRALLEFTLOUPE_LINK_NO_TERM
WEAPON_TANTAN_SPIRALLEFTLOUPE_STATUS_KIND_NONE
WEAPON_TANTAN_SPIRALLEFTLOUPE_STATUS_KIND_NUM
WEAPON_TANTAN_SPIRALLEFTLOUPE_STATUS_KIND_REGULARE
WEAPON_TANTAN_SPIRALLEFT_ARTICLE_TERM
WEAPON_TANTAN_SPIRALLEFT_GENERATE_ARTICLE_PUNCH1
WEAPON_TANTAN_SPIRALLEFT_GENERATE_ARTICLE_PUNCH2
WEAPON_TANTAN_SPIRALLEFT_GENERATE_ARTICLE_PUNCH3
WEAPON_TANTAN_SPIRALLEFT_GENERATE_ARTICLE_SPIRALLEFTLOUPE
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_HIT
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IGNORE_LINE_TYPE1
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_AIR
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_CATCH_PHYSICS
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_CURVE
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_DRAGONIZE
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_KIRBY_COPY
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_LEFT
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_LONG
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_PHYSICS
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_REINFORCE
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_SPECIAL_HI_AIR_PHYSICS
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_WARP
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_START
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_ATTACK_MUL
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_ATTACK_MUL_SCALE
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_ATTACK_SHIELD_STIFF_MUL
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_GRAVITY_ANGLE
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_INIT_LENGTH
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK_ATTR
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_PUNCH_CHILD_POWER_UP_ATTACK
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_PUNCH_CHILD_POWER_UP_ATTACK_ATTR
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_REWIND_FRAME_MUL
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_SHOOT_FRAME_MUL
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_INT_IGNORE_FLAG
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_INT_PUNCH_KIND
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_INT_PUNCH_OBJECT_ID
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_INT_START
WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_INT_TERM
WEAPON_TANTAN_SPIRALLEFT_MOTION_PART_SET_KIND_FLARE
WEAPON_TANTAN_SPIRALLEFT_MOTION_PART_SET_KIND_TERM
WEAPON_TANTAN_SPIRALLEFT_STATUS_BOUND_FLAG_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_BOUND_FLOAT_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_BOUND_INT_FRAME
WEAPON_TANTAN_SPIRALLEFT_STATUS_BOUND_INT_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_FLAG_INIT
WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_FLAG_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_FLOAT_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_FLOAT_WEIGHT
WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_INT_FRAME
WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_INT_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_INIT_FOUNDER_SCALING
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_INIT_PHYSICS_TIP_POS
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_INIT_ROTATE_Z
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_KIRBY_ATTACK_BLOCKED
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_TERM
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_UPDATE_DRAGON_NEST_TIP_POS
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_UPDATE_RESERVE_UPDATE_DRAGON_PHYSICS_TIP_POS
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_MOTION_FRAME
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_NEST_POS_X
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_NEST_POS_Y
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_NEST_POS_Z
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_PHYSICS_TIP_POS_X
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_PHYSICS_TIP_POS_Y
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_PHYSICS_TIP_ROTATE_Z
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_TERM
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_TIP_POS_X
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_TIP_POS_Y
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_INT_FOUNDER_SCALING_TYPE
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_INT_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_INT_TERM
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_BOUND
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_DAMAGE
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_DRAGON_BEAM
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_EXHAUST
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_FAILURE
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_HANG
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_HANG_REWIND
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_KIRBY_BACK
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_KIRBY_BEAM
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_KIRBY_END
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_KIRBY_SHOOT
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_KIRBY_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_NONE
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_NUM
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_PULL
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_REACH
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_REWIND
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_SHOOT
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_SPECIAL_HI_AIR
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_WAIT
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIRBY_HIT
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIRBY_NONE
WEAPON_TANTAN_SPIRALLEFT_STATUS_KIRBY_NO_HIT
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_CLEAR_TIP_SPEED
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_IGNORE_FLOOR
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_INIT_FINISH_PAUSE_TIP_ROTATE
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_SET_TIP_RESIST_Y
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_TERM
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_BACK_SPEED
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_FINISH_PAUSE_TIP_ROTATE_X
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_FINISH_PAUSE_TIP_ROTATE_Y
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_FINISH_PAUSE_TIP_ROTATE_Z
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_FRAME_MUL
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_SPEED
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_INT_BRAKE_FRAME
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_INT_FRAME
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_INT_PHASE
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_INT_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_PHASE_BRAKE
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_PHASE_END
WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_PHASE_REWIND
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_CLEAR_TIP_SPEED
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_HIT_SLOW
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_IGNORE_FLOOR
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_INIT_FINISH_PAUSE_TIP_ROTATE
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_REFLECT_GROUND
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_SET_TIP_RESIST_Y
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_CONTROL_ANGLE
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_CURVE_ANGLE
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_FINISH_PAUSE_TIP_ROTATE_X
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_FINISH_PAUSE_TIP_ROTATE_Y
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_FINISH_PAUSE_TIP_ROTATE_Z
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_X_ANGLE
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_BEAM_SHOOT_COUNTER
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_BEAM_START_COUNTER
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_BRAKE_FRAME
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_CONTROL_WAIT_FRAME
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_CURVE_WAIT_FRAME
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_FRAME
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_KIRBY_END_MOTION_FRAME
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_KIRBY_HIT_STATUS
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_PHASE
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_START
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_PHASE_BRAKE
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_PHASE_HOLD
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_PHASE_REWIND
WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_PHASE_SHOOT
WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_KIRBY_FLAG
WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_KIRBY_FLOAT
WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_KIRBY_INT
WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_REWIND_FLAG
WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_REWIND_FLOAT
WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_REWIND_INT
WEAPON_TANTAN_SPIRALRIGHT_ARTICLE_TERM
WEAPON_TANTAN_SPIRALRIGHT_GENERATE_ARTICLE_PUNCH1
WEAPON_TANTAN_SPIRALRIGHT_GENERATE_ARTICLE_PUNCH2
WEAPON_TANTAN_SPIRALRIGHT_GENERATE_ARTICLE_PUNCH3
WEAPON_TANTAN_SPIRALRIGHT_GENERATE_ARTICLE_SPIRALRIGHTLOUPE
WEAPON_TANTAN_SPIRALSIMPLE_ARTICLE_TERM
WEAPON_TANTAN_SPIRALSIMPLE_GENERATE_ARTICLE_PUNCH1
WEAPON_TANTAN_SPIRALSIMPLE_STATUS_KIND_NONE
WEAPON_TANTAN_SPIRALSIMPLE_STATUS_KIND_NUM
WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_FLAG_START
WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_INT_START
WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_INT_TERM
WEAPON_TOONLINK_FAIRY_STATUS_KIND_DUMMY
WEAPON_TOONLINK_FAIRY_STATUS_KIND_NONE
WEAPON_TOONLINK_FAIRY_STATUS_KIND_NUM
WEAPON_TOONLINK_HOOKSHOTHAND_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TOONLINK_HOOKSHOTHAND_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TOONLINK_HOOKSHOTHAND_INSTANCE_WORK_ID_INT_START
WEAPON_TOONLINK_HOOKSHOTHAND_INSTANCE_WORK_ID_INT_TERM
WEAPON_TOONLINK_HOOKSHOTHAND_STATUS_KIND_DUMMY
WEAPON_TOONLINK_HOOKSHOTHAND_STATUS_KIND_NONE
WEAPON_TOONLINK_HOOKSHOTHAND_STATUS_KIND_NUM
WEAPON_TOONLINK_HOOKSHOT_ARTICLE_TERM
WEAPON_TOONLINK_HOOKSHOT_GENERATE_ARTICLE_HEAD
WEAPON_TOONLINK_HOOKSHOT_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TOONLINK_HOOKSHOT_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TOONLINK_HOOKSHOT_INSTANCE_WORK_ID_INT_START
WEAPON_TOONLINK_HOOKSHOT_INSTANCE_WORK_ID_INT_TERM
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_EXHAUST
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_FAILURE
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_HANG
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_HANG_REWIND
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_NONE
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_NUM
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_PULL
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_REACH
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_REWIND
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_SHOOT
WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_WAIT
WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_FLAG_START
WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_INT_START
WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_INT_TERM
WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_FLAG_START
WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_FLOAT_START
WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_INT_START
WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_INT_TERM
WEAPON_TOONLINK_TAKT_STATUS_KIND_DUMMY
WEAPON_TOONLINK_TAKT_STATUS_KIND_NONE
WEAPON_TOONLINK_TAKT_STATUS_KIND_NUM
WEAPON_TRAIL_BEAM_INSTANCE_WORK_ID_FLOAT_ANGLE
WEAPON_TRAIL_BEAM_INSTANCE_WORK_ID_FLOAT_END_X
WEAPON_TRAIL_BEAM_INSTANCE_WORK_ID_FLOAT_END_Y
WEAPON_TRAIL_BEAM_INSTANCE_WORK_ID_FLOAT_POS_X
WEAPON_TRAIL_BEAM_INSTANCE_WORK_ID_FLOAT_POS_Y
WEAPON_TRAIL_BEAM_STATUS_KIND_FLY
WEAPON_TRAIL_BEAM_STATUS_KIND_NUM
WEAPON_TRAIL_BEAM_STATUS_KIND_STAY
WEAPON_TRAIL_BEAM_STATUS_WORK_FLAG_FLY_END
WEAPON_TRAIL_BEAM_STATUS_WORK_FLAG_FLY_HIT
WEAPON_TRAIL_CLOUD_STATUS_KIND_NUM
WEAPON_TRAIL_CLOUD_STATUS_KIND_START
WEAPON_TRAIL_FIRE_INSTANCE_WORK_ID_FLAG_ATTACK
WEAPON_TRAIL_FIRE_INSTANCE_WORK_ID_FLAG_HIT_WALL
WEAPON_TRAIL_FIRE_INSTANCE_WORK_ID_INT_MOTION_KIND
WEAPON_TRAIL_FIRE_STATUS_KIND_BURST
WEAPON_TRAIL_FIRE_STATUS_KIND_FLY
WEAPON_TRAIL_FIRE_STATUS_KIND_NUM
WEAPON_TRAIL_FLOWER_STATUS_KIND_NUM
WEAPON_TRAIL_HOLE_INSTANCE_WORK_ID_FLAG_GROUND
WEAPON_TRAIL_HOLE_STATUS_KIND_EXPANSION
WEAPON_TRAIL_HOLE_STATUS_KIND_NUM
WEAPON_TRAIL_HOLE_STATUS_KIND_STAY
WEAPON_TRAIL_HOLE_STATUS_KIND_VANISH
WEAPON_TRAIL_HOLE_STATUS_WORK_FLAG_PULL
WEAPON_TRAIL_HOLE_STATUS_WORK_FLAG_SEND_ATTACK_END
WEAPON_TRAIL_HOLE_STATUS_WORK_FLOAT_INIT_SCALE
WEAPON_TRAIL_HOLE_STATUS_WORK_KEEP_FLAG_FLAG
WEAPON_TRAIL_HOLE_STATUS_WORK_KEEP_FLAG_FLOAT
WEAPON_TRAIL_HOLE_STATUS_WORK_KEEP_FLAG_INT
WEAPON_TRAIL_ICE_INSTANCE_WORK_ID_FLAG_FROM_POCKET
WEAPON_TRAIL_ICE_INSTANCE_WORK_ID_FLAG_HIT_WALL
WEAPON_TRAIL_ICE_STATUS_KIND_FLY
WEAPON_TRAIL_ICE_STATUS_KIND_NUM
WEAPON_TRAIL_LOCKONCURSOR_INSTANCE_WORK_ID_INT_COUNT
WEAPON_TRAIL_LOCKONCURSOR_STATUS_KIND_FIX
WEAPON_TRAIL_LOCKONCURSOR_STATUS_KIND_NUM
WEAPON_TRAIL_LOCKONCURSOR_STATUS_KIND_START
WEAPON_TRAIL_THUNDER_GENERATE_NUM
WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLAG_IS_REFLECT
WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLAG_IS_SWALLOWED
WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLAG_SET_NOT_GROUND_THROUGH
WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLAG_SITUATION_AIR
WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLOAT_DIR
WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLOAT_FALL_START_POS_Y
WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLOAT_FALL_START_SCALE
WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_INT_GENERATE_FRAME
WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_INT_NUM
WEAPON_TRAIL_THUNDER_STATUS_KIND_AIR_END
WEAPON_TRAIL_THUNDER_STATUS_KIND_FALL
WEAPON_TRAIL_THUNDER_STATUS_KIND_LANDING
WEAPON_TRAIL_THUNDER_STATUS_KIND_NUM
WEAPON_TRAIL_THUNDER_STATUS_KIND_WAIT
WEAPON_WARIO_WARIOBIKE_INSTANCE_WORK_ID_FLAG_BROKEN_ATTACK
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_ENTRY
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_NUM
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_APPEAL
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_BUMP
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_DOWN
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_DRIVE
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_ESCAPE
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_ESCAPE_START
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_ITEM
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_RIDE
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_START
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_TURN_END
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_TURN_LOOP
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_TURN_START
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_WHEELIE
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_WIN_2
WEAPON_WARIO_WARIOBIKE_STATUS_KIND_WIN_2_WAIT
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_BUMP_WARIO_AWAY
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_CALL_SE_ACCEL
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_GROUND_C
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_GROUND_F
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_GROUND_R
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_MOT_CHANGE
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_SITUATION_CHANGE
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_SPEED_LEQUAL_ZERO
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_TURN_TO_ITEM
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_WALL_L
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_WALL_R
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_WHEELIE_SITUATION_AIR
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLOAT_AIR_SPEED_Y
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLOAT_INIT_POS_Z
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLOAT_LOOP_FRAME
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLOAT_LR
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_COMMAND_FLAG_CAT_1
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_EFFECT_ID
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_START_FRAME
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_TARGET_HIT_GROUP
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_TARGET_HIT_NO
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_TARGET_OBJECT
WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_WHEELIE_KEEP_FRAME
WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_FLAG_START
WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_FLOAT_START
WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_INT_START
WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_INT_TERM
WEAPON_WIIFIT_HULAHOOP_COLOR_BLUE
WEAPON_WIIFIT_HULAHOOP_COLOR_GREEN
WEAPON_WIIFIT_HULAHOOP_COLOR_MAX
WEAPON_WIIFIT_HULAHOOP_COLOR_ORANGE
WEAPON_WIIFIT_HULAHOOP_COLOR_PURPLE
WEAPON_WIIFIT_HULAHOOP_COLOR_RED
WEAPON_WIIFIT_HULAHOOP_COLOR_SET_BLS_OR_WH
WEAPON_WIIFIT_HULAHOOP_COLOR_SET_GR_RDS_OR
WEAPON_WIIFIT_HULAHOOP_COLOR_SET_MAX
WEAPON_WIIFIT_HULAHOOP_COLOR_SET_PR_WH_GR
WEAPON_WIIFIT_HULAHOOP_COLOR_WHITE
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLAG_START
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLAG_VIS_OFF_1
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLAG_VIS_OFF_2
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLAG_VIS_OFF_3
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_LR
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_MOTION_RATE
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_OFFSET_RAND_Y
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_ROTATION
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_SCALE_RATE
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_START
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_START_FRAME
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_BREAK_LIFE
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_EFFECT_ID_TWINKLE_CENTER
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_EFFECT_ID_TWINKLE_LOW
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_EFFECT_ID_TWINKLE_UP
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_MOTION_NO
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_START
WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_TERM
WEAPON_WIIFIT_HULAHOOP_STATUS_KIND_BREAK
WEAPON_WIIFIT_HULAHOOP_STATUS_KIND_NONE
WEAPON_WIIFIT_HULAHOOP_STATUS_KIND_NUM
WEAPON_WIIFIT_HULAHOOP_STATUS_KIND_SHOOT
WEAPON_WIIFIT_HULAHOOP_STATUS_KIND_WAIT
WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_FLAG_REMOVE_REQUEST
WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_FLAG_START
WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_FLAG_TERM
WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_FLOAT_START
WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_FLOAT_TERM
WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_INT_START
WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_INT_TERM
WEAPON_WIIFIT_HULAHOOP_TYPE_BUST
WEAPON_WIIFIT_HULAHOOP_TYPE_HIP
WEAPON_WIIFIT_HULAHOOP_TYPE_MAX
WEAPON_WIIFIT_HULAHOOP_TYPE_NECK
WEAPON_WIIFIT_SILHOUETTEL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_WIIFIT_SILHOUETTEL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_WIIFIT_SILHOUETTEL_INSTANCE_WORK_ID_INT_START
WEAPON_WIIFIT_SILHOUETTEL_INSTANCE_WORK_ID_INT_TERM
WEAPON_WIIFIT_SILHOUETTEL_STATUS_KIND_NONE
WEAPON_WIIFIT_SILHOUETTEL_STATUS_KIND_NUM
WEAPON_WIIFIT_SILHOUETTEL_STATUS_KIND_REGULAR
WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_INT_EFFECT_VALUE
WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_INT_START
WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_INT_TERM
WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_INT_TYPE
WEAPON_WIIFIT_SILHOUETTE_STATUS_KIND_NONE
WEAPON_WIIFIT_SILHOUETTE_STATUS_KIND_NUM
WEAPON_WIIFIT_SILHOUETTE_STATUS_KIND_REGULAR
WEAPON_WIIFIT_SILHOUETTE_TYPE_FIRST
WEAPON_WIIFIT_SILHOUETTE_TYPE_NUM
WEAPON_WIIFIT_SILHOUETTE_TYPE_SECOND
WEAPON_WIIFIT_SILHOUETTE_TYPE_THIRD
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLAG_GROUND_TOUCH
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLAG_START
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_CHARGE_LEVEL_RATIO
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_EFFECT_BULLET_ALPHA
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_EFFECT_HOLD_ALPHA
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_EFFECT_HOLD_LENSFLARE
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_OFFSET_Y
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_SHOOT_SCALE
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_START
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_EFFECT_ID_BULLET
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_EFFECT_ID_HOLD
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_EFFECT_ID_LENSFLARE
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_EFFECT_ID_SHOT
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_START
WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_TERM
WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_ABSORBED
WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_HOLD
WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_NONE
WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_NUM
WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_SHOOT
WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_VANISH
WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_WAIT
WEAPON_WIIFIT_SUNBULLET_STATUS_WORK_FLAG_START
WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_FLAG_START
WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_FLOAT_START
WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_INT_START
WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_INT_TERM
WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_FLAG_START
WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_FLOAT_START
WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_INT_START
WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_INT_TERM
WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_FLAG_START
WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_FLOAT_START
WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_INT_START
WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_INT_TERM
WEAPON_YOSHI_STAR_STATUS_KIND_MOVE
WEAPON_YOSHI_STAR_STATUS_KIND_NONE
WEAPON_YOSHI_STAR_STATUS_KIND_NUM
WEAPON_YOSHI_STAR_STATUS_WORK_FLAG_REMOVE
WEAPON_YOSHI_STAR_STATUS_WORK_FLAG_START
WEAPON_YOSHI_STAR_STATUS_WORK_FLAG_TERM
WEAPON_YOSHI_STAR_STATUS_WORK_FLOAT_START
WEAPON_YOSHI_STAR_STATUS_WORK_FLOAT_TERM
WEAPON_YOSHI_STAR_STATUS_WORK_INT_START
WEAPON_YOSHI_STAR_STATUS_WORK_INT_TERM
WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_DARK
WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_GOLD
WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_LIGHT
WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_METAL
WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_METAMON
WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_SPYCLOAK
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLAG_EVENT
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLAG_ON_DEACTIVATE
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLAG_START
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLOAT_ROT
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLOAT_START
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_INT_BOUND_NUM
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_INT_COLOR
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_INT_SPECIAL_HI_BURST_FRAME
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_INT_START
WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_INT_TERM
WEAPON_YOSHI_TAMAGO_STATUS_KIND_BURST
WEAPON_YOSHI_TAMAGO_STATUS_KIND_NONE
WEAPON_YOSHI_TAMAGO_STATUS_KIND_NUM
WEAPON_YOSHI_TAMAGO_STATUS_KIND_SPIT
WEAPON_YOSHI_TAMAGO_STATUS_KIND_THROWED
WEAPON_YOSHI_TAMAGO_STATUS_SPIT_WORK_INT_GROUND_CORRECT_SHAPE_TYPE_BACKUP
WEAPON_YOSHI_TAMAGO_STATUS_WORK_FLAG_START
WEAPON_YOSHI_TAMAGO_STATUS_WORK_FLAG_TERM
WEAPON_YOSHI_TAMAGO_STATUS_WORK_FLOAT_START
WEAPON_YOSHI_TAMAGO_STATUS_WORK_FLOAT_TERM
WEAPON_YOSHI_TAMAGO_STATUS_WORK_INT_START
WEAPON_YOSHI_TAMAGO_STATUS_WORK_INT_TERM
WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_FLOAT_START
WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_INT_ANIM_PATTERN_NUM
WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_INT_START
WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_INT_TERM
WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_INT_YOSHI_MAX_NUM
WEAPON_YOSHI_YOSHIBG01_STATUS_KIND_NONE
WEAPON_YOSHI_YOSHIBG01_STATUS_KIND_NUM
WEAPON_YOSHI_YOSHIMOB_ARTICLE_TERM
WEAPON_YOSHI_YOSHIMOB_GENERATE_ARTICLE_SUB
WEAPON_YOSHI_YOSHIMOB_INSTANCE_WORK_ID_FLOAT_START
WEAPON_YOSHI_YOSHIMOB_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_YOSHI_YOSHIMOB_INSTANCE_WORK_ID_INT_START
WEAPON_YOSHI_YOSHIMOB_INSTANCE_WORK_ID_INT_TERM
WEAPON_YOSHI_YOSHIMOB_STATUS_KIND_NONE
WEAPON_YOSHI_YOSHIMOB_STATUS_KIND_NUM
WEAPON_YOSHI_YOSHIMOB_STATUS_KIND_RUN
WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_FLAG_START
WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_FLOAT_START
WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_INT_START
WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_INT_TERM
WEAPON_ZELDA_DEIN_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ZELDA_DEIN_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ZELDA_DEIN_INSTANCE_WORK_ID_INT_START
WEAPON_ZELDA_DEIN_INSTANCE_WORK_ID_INT_TERM
WEAPON_ZELDA_DEIN_STATUS_KIND_MOVE
WEAPON_ZELDA_DEIN_STATUS_KIND_NONE
WEAPON_ZELDA_DEIN_STATUS_KIND_NUM
WEAPON_ZELDA_DEIN_STATUS_KIND_TAME
WEAPON_ZELDA_DEIN_STATUS_WORK_FLAG_REFLECT
WEAPON_ZELDA_DEIN_STATUS_WORK_FLAG_START
WEAPON_ZELDA_DEIN_STATUS_WORK_FLAG_TERM
WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_ANGLE
WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_COUNT
WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_LIFE
WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_SPEED
WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_START
WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_TERM
WEAPON_ZELDA_DEIN_STATUS_WORK_INT_EP
WEAPON_ZELDA_DEIN_STATUS_WORK_INT_OWNER_ID
WEAPON_ZELDA_DEIN_STATUS_WORK_INT_START
WEAPON_ZELDA_DEIN_STATUS_WORK_INT_TEAM
WEAPON_ZELDA_DEIN_STATUS_WORK_INT_TERM
WEAPON_ZELDA_DEIN_S_INSTANCE_WORK_ID_FLOAT_RATE
WEAPON_ZELDA_DEIN_S_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ZELDA_DEIN_S_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ZELDA_DEIN_S_INSTANCE_WORK_ID_INT_START
WEAPON_ZELDA_DEIN_S_INSTANCE_WORK_ID_INT_TERM
WEAPON_ZELDA_DEIN_S_STATUS_KIND_BANG
WEAPON_ZELDA_DEIN_S_STATUS_KIND_NONE
WEAPON_ZELDA_DEIN_S_STATUS_KIND_NUM
WEAPON_ZELDA_DEIN_S_STATUS_WORK_FLAG_START
WEAPON_ZELDA_DEIN_S_STATUS_WORK_FLAG_TERM
WEAPON_ZELDA_DEIN_S_STATUS_WORK_FLOAT_START
WEAPON_ZELDA_DEIN_S_STATUS_WORK_FLOAT_TERM
WEAPON_ZELDA_DEIN_S_STATUS_WORK_INT_START
WEAPON_ZELDA_DEIN_S_STATUS_WORK_INT_TERM
WEAPON_ZELDA_PHANTOM_AREA_KIND_BODY
WEAPON_ZELDA_PHANTOM_AREA_KIND_NUM
WEAPON_ZELDA_PHANTOM_BUILD_STEP_01_A
WEAPON_ZELDA_PHANTOM_BUILD_STEP_01_B
WEAPON_ZELDA_PHANTOM_BUILD_STEP_02
WEAPON_ZELDA_PHANTOM_BUILD_STEP_03_A
WEAPON_ZELDA_PHANTOM_BUILD_STEP_03_B
WEAPON_ZELDA_PHANTOM_BUILD_STEP_04_A
WEAPON_ZELDA_PHANTOM_BUILD_STEP_04_B
WEAPON_ZELDA_PHANTOM_BUILD_STEP_05
WEAPON_ZELDA_PHANTOM_BUILD_STEP_06_A
WEAPON_ZELDA_PHANTOM_BUILD_STEP_06_B
WEAPON_ZELDA_PHANTOM_BUILD_STEP_07
WEAPON_ZELDA_PHANTOM_BUILD_STEP_08
WEAPON_ZELDA_PHANTOM_BUILD_STEP_09
WEAPON_ZELDA_PHANTOM_BUILD_STEP_NONE
WEAPON_ZELDA_PHANTOM_BUILD_STEP_TERM
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_CANCEL
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_DISABLE_RUMBLE
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_END
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_FADE
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_REBUILD
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_REFLECT
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_START
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_SUBSTANTIATION
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_TERM
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_ADD_ALPHA
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_ALPHA
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_CHARGE_LEVEL
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_HP
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_SUBSTANTIATION_X
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_INT_BUILD_NEXT
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_INT_BUILD_STEP
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_INT_SITUATION
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_INT_START
WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_INT_TERM
WEAPON_ZELDA_PHANTOM_KINETIC_ENERGY_ID_DAMAGE
WEAPON_ZELDA_PHANTOM_KINETIC_ENERGY_ID_ENV_WIND
WEAPON_ZELDA_PHANTOM_KINETIC_ENERGY_ID_NORMAL
WEAPON_ZELDA_PHANTOM_KINETIC_ENERGY_ID_START
WEAPON_ZELDA_PHANTOM_KINETIC_ENERGY_ID_TERM
WEAPON_ZELDA_PHANTOM_STATUS_KIND_ATTACK
WEAPON_ZELDA_PHANTOM_STATUS_KIND_BUILD
WEAPON_ZELDA_PHANTOM_STATUS_KIND_CANCEL
WEAPON_ZELDA_PHANTOM_STATUS_KIND_DISAPPEAR
WEAPON_ZELDA_PHANTOM_STATUS_KIND_NONE
WEAPON_ZELDA_PHANTOM_STATUS_KIND_NUM
WEAPON_ZELDA_PHANTOM_STATUS_KIND_START
WEAPON_ZELDA_TRIFORCE_INSTANCE_WORK_ID_FLOAT_START
WEAPON_ZELDA_TRIFORCE_INSTANCE_WORK_ID_FLOAT_TERM
WEAPON_ZELDA_TRIFORCE_INSTANCE_WORK_ID_INT_START
WEAPON_ZELDA_TRIFORCE_INSTANCE_WORK_ID_INT_TERM
WEAPON_ZELDA_TRIFORCE_STATUS_KIND_BURST
WEAPON_ZELDA_TRIFORCE_STATUS_KIND_END
WEAPON_ZELDA_TRIFORCE_STATUS_KIND_FAILURE
WEAPON_ZELDA_TRIFORCE_STATUS_KIND_INHALE
WEAPON_ZELDA_TRIFORCE_STATUS_KIND_NONE
WEAPON_ZELDA_TRIFORCE_STATUS_KIND_NUM
WEAPON_ZELDA_TRIFORCE_STATUS_KIND_SEAL
WEAPON_ZELDA_TRIFORCE_STATUS_KIND_START
WEAPON_ZELDA_TRIFORCE_STATUS_KIND_VANISH
WEAPON_ZELDA_TRIFORCE_STATUS_WORK_FLAG_CATCH
WEAPON_ZELDA_TRIFORCE_STATUS_WORK_FLAG_START
WEAPON_ZELDA_TRIFORCE_STATUS_WORK_FLAG_TERM
WEAPON_ZELDA_TRIFORCE_STATUS_WORK_FLOAT_START
WEAPON_ZELDA_TRIFORCE_STATUS_WORK_FLOAT_TERM
WEAPON_ZELDA_TRIFORCE_STATUS_WORK_INT_HIT_OBJECT_ID
WEAPON_ZELDA_TRIFORCE_STATUS_WORK_INT_START
WEAPON_ZELDA_TRIFORCE_STATUS_WORK_INT_TERM
WIIFIT_ST_BREATHING
WIIFIT_ST_BREATHING_GAUGE
WN_AREA_GROUP_ABNORMAL
WN_AREA_GROUP_BODY
WN_AREA_GROUP_SPRING
WN_AREA_GROUP_TERM
WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_APPLY_FLY_SPEED
WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_FLICK
WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_INFLICTION
WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_REFLECT
WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_REMOVE_SELF
WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_TO_HOP
WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLOAT_ANGLE
WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLOAT_SPEED
WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLOAT_TURN_DIST
WN_LINK_BOOMERANG_INSTANCE_WORK_ID_INT_LIFE
WN_LINK_BOOMERANG_POSTURE_ROT_NODE_ROTN
WN_LINK_BOOMERANG_POSTURE_ROT_NODE_TOPN
WN_LINK_BOOMERANG_STATUS_KIND_FLY
WN_LINK_BOOMERANG_STATUS_KIND_HAVED
WN_LINK_BOOMERANG_STATUS_KIND_HOP
WN_LINK_BOOMERANG_STATUS_KIND_NUM
WN_LINK_BOOMERANG_STATUS_KIND_START
WN_LINK_BOOMERANG_STATUS_KIND_SWALLOWED
WN_LINK_BOOMERANG_STATUS_KIND_TURN
WN_LINK_BOOMERANG_TURN_WORK_FLAG_LINK_EVENT_RESULT_01
WN_LINK_BOOMERANG_TURN_WORK_FLOAT_LINK_EVENT_RESULT_01
WN_LINK_BOOMERANG_TURN_WORK_INT_BACK_ROT_FRAME
WN_LINK_BOOMERANG_TURN_WORK_INT_FOLLOW_FRAME
WN_LINK_BOOMERANG_TURN_WORK_INT_LINK_EVENT_RESULT_01
WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLAG_DOUBLE
WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLAG_STICK_HEAD
WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_CHARGE
WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_SHOT_ANGLE
WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_STICK_ANGLE_RAND
WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_STICK_X
WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_STICK_Y
WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_STICK_Z
WN_LINK_BOWARROW_INSTANCE_WORK_ID_INT_SHOOT_NUM
WN_LINK_BOWARROW_STATUS_FLY_WORK_FLOAT_ROTATE_SPEED
WN_LINK_BOWARROW_STATUS_FLY_WORK_FLOAT_ROTATE_Z
WN_LINK_BOWARROW_STATUS_FLY_WORK_INT_ATTACK_POWER
WN_LINK_BOWARROW_STATUS_KIND_FLY
WN_LINK_BOWARROW_STATUS_KIND_HAVED
WN_LINK_BOWARROW_STATUS_KIND_HIT_STICK
WN_LINK_BOWARROW_STATUS_KIND_NUM
WN_LINK_BOWARROW_STATUS_KIND_STICK
WN_LINK_BOWARROW_STATUS_STICK_WORK_FLOAT_RAND
WN_LINK_BOWARROW_STATUS_TURN_WORK_INT_STAY_COUNT
WN_LINK_BOW_STATUS_KIND_BACK
WN_LINK_BOW_STATUS_KIND_HAVE
WN_LINK_BOW_STATUS_KIND_NUM
WORK_KIND_INSTANCE_WORK
WORK_KIND_NONE
WORK_KIND_STATUS_WORK
WORK_KIND_TERM
WORK_KIND_TRANSITION
WORK_KIND_TRANSITION_GROUP
WORK_KIND_WORK_SIZE
ePL_CKIND_BLUE
ePL_CKIND_CPU
ePL_CKIND_GREEN
ePL_CKIND_RED
ePL_CKIND_TERMINATE
ePL_CKIND_YELLOW
ePL_CKING_BLACK
ePL_CKING_CYAN
ePL_CKING_MAGENTA
ePL_CKING_ORANGE