[−][src]Struct smash::params::common::CommonParams
Fields
params: u64
precede: i32
precede_extension: i32
clatter_cont_value: f32
bitten_motion_rate_frame: f32
bitten_motion_rate: f32
x26477bf73b: i32
x27dd5e1d47: i32
x273f65dc61: i32
x28664cc49c: i32
walk_stick_x: f32
ground_speed_limit: f32
stop_over_speed_brake_mul: f32
turn_stick_x: f32
turn_frame: f32
turn_speed_mul: f32
walk_motion_rate_max: f32
walk_brake_motion_rate: f32
walk_slow_motion_rate_mul: f32
walk_middle_fast_blend_weight_rate: f32
walk_fast_middle_blend_weight_rate: f32
dash_flick_x: i32
dash_stick_x: f32
dash_s4_frame: f32
dash_speed_keep_frame: i32
dash_escape_frame: f32
turn_dash_frame: i32
re_dash_frame: i32
dash_end_speed_mul: f32
run_stick_x: f32
run_motion_rate_max: f32
turn_run_stick_x: f32
turn_run_frame: i32
run_turn_cancel_start_frame: i32
run_turn_cancel_enable_frame: i32
turn_run_back_cancel_enable_frame: i32
turn_run_stop_brake_mul: f32
run_brake_brake_mul: f32
run_brake_attack_dash_frame: i32
run_brake_stop_shake_speed: f32
run_brake_stop_shake_scale: f32
run_speed_ratio_min: f32
x27173b8eb0: i32
retry_turn_dash_frame: i32
dash_enable_attack_frame: i32
x206138766c: f32
squat_stick_y: f32
squat_damage_reaction_mul: f32
squat_f_stick_x_min: f32
squat_f_stick_x_max: f32
jump_flick_y: i32
jump_stick_y: f32
jump_initial_frame: i32
jump_neutral_y: f32
jump_neutral_x: f32
jump_speed_y_mul: f32
jump_no_aerial_frame: i32
jump_run_stick_y: f32
air_speed_x_limit: f32
air_speed_y_limit: f32
fall_brake_x: f32
fall_comp_mul: f32
fall_neutral: f32
dive_flick_frame_value: i32
dive_cont_value: f32
tread_jump_speed_dec: f32
tread_jump_speed_limit: f32
tread_attack_frame: i32
tread_jump_after_xlu_frame: i32
tread_jump_disable_frame: i32
tread_jump_disable_frame_after_attack: i32
jostle_brake: f32
x135bc3758e: f32
x197c07bace: f32
jostle_speed_attenuation_rate_min: f32
x24ac5df24f: f32
x24caf1aaf8: f32
jostle_speed_attenuation_rate_comp_rate: f32
x1e5d949000: f32
shield_max: f32
shield_scale_min: f32
shield_min_frame: i32
shield_dec1: f32
shield_recovery1: f32
shield_damage_mul: f32
shield_damage_add: f32
shield_setoff_add: f32
shield_setoff_mul: f32
shield_setoff_mul_fighter_shot: f32
shield_stiff_mul_attack_4: f32
shield_stiff_mul_attack_air: f32
shield_setoff_speed_mul: f32
shield_setoff_speed_max: f32
shield_rebound_speed_mul: f32
shield_rebound_speed_add: f32
shield_rebound_ground_brake: f32
shield_rebound_air_brake: f32
shield_ignore_capture_rate: f32
guard_off_cancel_frame: i32
guard_off_enable_shield_frame: i32
guard_off_disable_shield_recovery: i32
shield_just_frame: i32
x2cacbf2a63: f32
just_shield_setoff_mul: f32
just_shield_speed_rate: f32
just_shield_precede_extension: i32
continue_just_shield_count: i32
furafura_stand_whole_hit_xlu_frame: i32
shield_reset: f32
shield_hop_angle: f32
shield_comp_mul: f32
shield_comp_reach_mul: f32
shield_setoff_escape: i32
x20d241cd64: f32
x2434ca61df: f32
guard_damage_just_shield_disable_frame: i32
x16a1c7df3f: f32
escape_flick_y: i32
escape_stick_y: f32
escape_fb_flick_x: i32
escape_fb_stick_x: f32
landing_frame_escape_air: i32
escape_air_slide_stick: f32
escape_air_slide_landing_speed_max: f32
hit_stop_delay_flick: i32
hit_stop_delay_stick: f32
hit_stop_delay_flick_mul: f32
hit_stop_delay_flick_frame: i32
hit_stop_delay_flick_max_count: i32
x256ea4745d: i32
x2373146726: f32
x29dae31932: i32
x339a45c8eb: i32
hit_stop_delay_auto_mul: f32
hit_stop_delay_guard_mul: f32
hit_stop_squat_mul: f32
hit_stop_invalid_jostle_frame: i32
attack_hit_slow_rate: f32
damage_reaction_mul_max: f32
damage_reaction_mul_max_damage: f32
damage_reaction_mul_min_damage: f32
damage_reaction_mul_min_ratio: f32
damage_reaction_mul_min_reaction: f32
damage_reaction_mul_max_reaction: f32
pattern_power_mul: *mut [f32; 10]
shield_pattern_power_mul: f32
attack_100_rebound_speed: f32
rebound_speed_no_cliff_stop: f32
attack_s3_stick_x: f32
attack_s3_stick_dir_hi: f32
attack_s3_stick_dir_lw: f32
attack_hi3_stick_y: f32
back_attack_hi3_stick_x: f32
attack_lw3_stick_y: f32
x1d2513544f: f32
attack_lw3_rebound_speed: f32
attack_lw3_rebound_frame: i32
attack_s4_stick_dir_hi: f32
attack_s4_stick_dir_lw: f32
attack_hi4_flick_y: i32
attack_hi4_stick_y: f32
attack_lw4_flick_y: i32
attack_lw4_stick_y: f32
attack_air_neutral_x: f32
attack_air_neutral_y: f32
mini_jump_attack_mul: f32
attack_jump_mini_attack_enable_frame: i32
jump_mini_attack_enable_frame: i32
landing_air_lasso_motion_rate: i32
attack_air_lasso_enable_frame: i32
x1ef72a672d: f32
status_start_turn_frame: i32
status_start_turn_stick_x: f32
special_stick_x: f32
special_stick_y: f32
special_smash_flick_x: i32
special_air_n_turn_frame: i32
damage_drop_smash_ball: i32
damage_drop_smash_ball_handicap: i32
final_end_fall_speed_y: f32
final_dash_check_degree: f32
discretion_final_point_diff: i32
x2937d404b4: i32
discretion_final_rate: f32
discretion_final_rate_add: f32
discretion_final_rate_max: f32
no_discretion_final_beat_count: i32
special_command_life_max: u8
special_command_neutral_threshold: f32
super_special_command_life_max: u8
special_command_stick_range: *mut [SpecialCommandStickRange; 7]
catch_dash_frame: i32
catch_dash_brake_mul: f32
catch_turn_frame: i32
capture_cut_frame: i32
capture_cut_frame_damage: f32
capture_recovery: f32
capture_clatter_frame: f32
capture_cut_dist_x: f32
capture_cut_dist_y: f32
capture_cut_ground_speed: f32
capture_cut_brake_mul: f32
capture_cut_speed_x: f32
capture_cut_y: f32
catch_rebound_stop_frame: i32
catch_rebound_frame: i32
catch_rebound_speed_x: f32
catch_rebound_jump_speed_x: f32
catch_rebound_jump_y: f32
catch_rebound_jump_cancel_frame: i32
shield_setoff_catch_frame: i32
invalid_capture_frame: i32
cliff_catch_cancel_stick_y: f32
cliff_catch_move_frame: i32
cliff_catch_time_quick: i32
cliff_next_stick: f32
cliff_no_catch_frame: i32
damage_cliff_no_catch_frame: i32
cliff_wait_air_xlu_max_frame: i32
cliff_wait_air_xlu_max_air_frame: i32
cliff_wait_damage_xlu_max_frame: i32
cliff_wait_damage_xlu_max_damage: i32
cliff_wait_xlu_min_frame: i32
cliff_robbed_speed_x: f32
cliff_robbed_speed_y: f32
cliff_robbed_no_control_frame: i32
cliff_release_disable_wall_jump_frame: i32
air_lasso_catch_num: i32
air_lasso_cliff_wait_frame: i32
air_lasso_fall_hit_speed_diff: f32
air_lasso_landing_frame: i32
cliff_jump_disable_attack_frame: i32
x2350989590: f32
x1e569ef02: f32
x1dacfbdd50: f32
x1e5e1d72a8: f32
cliff_max_count: i32
x189f0b0c96: i32
cliff_dive_flick_frame_value: i32
cliff_dive_cont_value: f32
cliff_catch_motion_rate: *mut [f32; 8]
x1dff572177: *mut [f32; 4]
pass_flick_y: i32
pass_stick_y: f32
squat_pass_frame: f32
pass_to_ground_attack_frame: f32
pass_speed_y: f32
through_passable_ground_stick_y: f32
slip_wait_frame: i32
slip_damage_rate_max: f32
slip_damage_rate_min: f32
slip_damage_disable_frame: i32
down_frame: f32
stand_stick_y: f32
stand_fb_stick_x: f32
passive_trigger_frame: i32
no_rapid_frame_value: i32
passive_fb_cont_value: f32
passive_ground_damage_speed_mul: f32
passive_wall_stop_frame: i32
air_escape_passive_trigger_frame: i32
invalid_passive_speed: f32
stop_ceil_speed_x_mul: f32
stop_ceil_speed_y_mul: f32
stop_ceil_speed_x_stable_mul: f32
x158bb5418d: f32
wall_jump_flick_x: i32
wall_jump_stick_x: f32
wall_jump_stop_frame: i32
wall_jump_speed_dec: f32
wall_jump_x_speed_dec: f32
wall_jump_disable_cont_frame: i32
wall_jump_disable_frame: i32
wall_jump_interval_frame: i32
attach_wall_frame: i32
attach_wall_frame_mul: f32
attach_wall_slant_max: f32
attach_wall_slant_min: f32
detach_wall_jump_x_mul: f32
attach_wall_disable_frame: i32
x2fd348dc85: i32
x2e6937bde3: f32
damage_ground_mul: f32
damage_air_brake: f32
damage_speed_composition_speed: f32
damage_speed_composition_rate_max: f32
damage_speed_composition_rate_min: f32
damage_speed_no_cliff_stop: f32
damage_speed_no_cliff_stop_guard: f32
damage_speed_no_operation: f32
damage_speed_landing: f32
damage_speed_down: f32
x1f79aed08f: i32
x1e7a52eb8a: i32
damage_fly_speed_y_mul_base_accel: f32
damage_fly_speed_y_mul: f32
damage_fly_correction_max: f32
damage_fly_length_mul_max: f32
damage_fly_length_mul_min: f32
damage_pull_speed_intp_frame: i32
back_damage_effective_frame: i32
wall_damage_start_frame: f32
damage_stop_motion_intp_frame: i32
damage_air_stop_motion_intp_frame: i32
x2f136d6218: f32
x24417028a1: f32
x1ef2617d6a: f32
x255c556cd3: f32
damage_fix_gravity_accel: f32
damage_fix_gravity_speed_y_stable: f32
damage_fix_gravity_accel_frame: i32
damage_fly_attack_speed: f32
damage_fly_attack_frame: i32
damage_fly_escape_speed: f32
damage_fly_escape_frame: i32
damage_fly_reflect_speed: f32
damage_fly_reflect_speed_mul: f32
damage_fly_reflect_down_speed_mul: f32
damage_fly_reflect_down_speed_mul_damage: f32
damage_fly_reflect_d_speed: f32
damage_fly_reflect_d_speed_mul: f32
damage_fly_reflect_reaction_frame_mul: f32
damage_fly_reflect_stop_frame_rate: f32
damage_fly_reflect_stop_frame_min: i32
damage_fly_reflect_stop_frame_max: i32
wall_damage_motion_stop_start_frame: i32
damage_fly_reflect_xlu_frame: i32
damage_fly_reflect_check_frame: f32
damage_fly_reflect_disable_escape_frame: i32
damage_fly_reflect_max: i32
damage_fly_coll_stop_slidable_length: f32
dead_up_damage_speed: f32
x29baab727b: f32
dead_down_damage_speed: f32
dead_rebirth_wait_frame: i32
rebirth_move_frame: i32
rebirth_move_frame_trainer: i32
rebirth_move_frame_inkling: i32
rebirth_wait_frame: i32
rebirth_invincible_frame: i32
x27768e17f0: i32
rebirth_invincible_add_frame: i32
loupe_damage_limit: f32
loupe_damage: f32
loupe_damage_interval: i32
x26a11a0587: f32
x25151f93e9: f32
damage_knock_back_area_width_rate: f32
damage_knock_back_hitstop_frame_rate: f32
damage_knock_back_speed_x_rate: f32
x1e6b5e39f0: f32
x1a12ca7663: f32
x2b4b8f1925: f32
furafura_frame: f32
furafura_recovery_frame: f32
furafura_clatter_frame: f32
damage_song_frame: f32
damage_song_frame_bonus_reaction: f32
damage_song_frame_bonus_damage: f32
damage_song_frame_bonus_rank: f32
damage_song_frame_bonus_handi: f32
damage_song_recovery_frame: f32
damage_song_clatter_frame: f32
damage_song_fall_speed_limit: f32
damage_sleep_fall_speed_y: f32
damage_bind_frame: f32
damage_bind_frame_bonus_reaction: f32
damage_bind_frame_bonus_damage: f32
damage_bind_frame_bonus_rank: f32
damage_bind_frame_bonus_handi: f32
damage_bind_recovery_frame: f32
damage_bind_clatter_frame: f32
invalid_bind_frame: i32
bury_frame: f32
bury_frame_bonus_reaction: f32
bury_frame_bonus_damage: f32
bury_frame_bonus_rank: f32
bury_frame_bonus_handi: f32
bury_recovery: f32
bury_clatter_frame: f32
bury_damage_reaction_sub: f32
bury_jump_y_speed_mul: f32
bury_jump_no_attack_frame_value: f32
bury_invalid_frame: i32
bury_down_frame: i32
bury_physics_invalid_frame: i32
damage_ice_frame_mul: f32
damage_ice_frame_damage_mul: f32
ice_damage_continue_frame_mul: f32
ice_damage_continue_max: i32
damage_ice_frame_max: f32
damage_ice_frame_recovery: f32
damage_ice_frame_recovery_clatter: f32
damage_ice_frame_recovery_damage: f32
damage_ice_damage_dec_mul: f32
damage_ice_damage_reaction_dec_mul: f32
damage_ice_damage_air_brake: f32
damage_ice_fall_y_mul: f32
add_ice_damage_mul: f32
ice_damage_max: f32
ice_damage_reset_frame: i32
damage_ice_jump_stiff_frame: i32
damage_ice_invalid_frame: i32
damage_ice_reflect_speed_mul: f32
damage_ice_reflect_break_speed: f32
damage_ice_rot_speed_min: f32
damage_ice_rot_speed_max: f32
damage_ice_effect_radius: f32
damage_turn_reverse_cont_frame: i32
x26a5243ff4: f32
x20a50442e7: f32
x223d4a2992: f32
x2747b09dbf: f32
shouldered_frame_add: f32
shouldered_frame_mul: f32
x188226f196: f32
x1c1d4e67b6: f32
kirby_swallowed_offset_x: f32
kirby_swallowed_offset_y: f32
kirby_swallowed_speed_x: f32
kirby_swallowed_speed_y: f32
kirby_swallowed_comp_dist: f32
kirby_swallowedthrown_clatter_recover: f32
kirby_swallowedthrown_copy_star_frame: f32
kirby_swallowedescape_speed_x: f32
kirby_swallowedescape_speed_y: f32
kirby_swallowedthrown_frame: f32
damage_fly_ind_speed_max: f32
damage_fly_ind_speed_min: f32
damage_fly_ind_speed_succeed_mul: f32
damage_fly_ind_weight_mul: f32
x1fc3fbf722: f32
ganon_special_s_reaction_frame: i32
ganon_special_s_fall_speed: f32
ganon_special_s_fall_hold_frame: f32
ganon_special_s_fall_clatter_frame: f32
ganon_special_s_fall_clatter_add_frame: f32
ganon_special_s_fall_clatter_add_frame_up_limit: f32
ganon_special_s_fall_clatter_add_frame_down_limit: f32
ganon_special_s_cut_speed_x: f32
ganon_special_s_cut_brake_x: f32
ganon_special_s_cut_speed_y: f32
ganon_special_s_cut_accel_y: f32
ganon_special_s_cut_cancel_frame: i32
ganon_special_s_passive_trigger_frame: i32
x2926d3af20: f32
mewtwo_thrown_reaction_frame_mul: f32
mewtwo_thrown_reaction_frame_max: i32
damage_bind_extra_frame: f32
damage_bind_extra_frame_bonus_reaction: f32
damage_bind_extra_frame_bonus_damage: f32
damage_bind_extra_frame_bonus_rank: f32
damage_bind_extra_frame_bonus_handi: f32
damage_bind_extra_recovery_frame: f32
damage_bind_extra_clatter_frame: f32
x254ef48ec6: f32
gamewatch_stock_icon_scale_max: f32
x2572f9b19f: f32
gamewatch_stock_icon_scale_min: f32
bitten_frame: f32
bitten_frame_extend_damage_mul: f32
bitten_clatter_frame: f32
laydown_no_action_frame: f32
laydown_no_action_frame_max: f32
laydown_damage_max: f32
ike_final_damage_fly_speed: f32
ike_final_offset_y: f32
diddy_clung_frame: f32
diddy_clung_damage_mul: f32
diddy_clung_handicap_frame: f32
diddy_clung_air_mul: f32
diddy_clung_clatter_frame: f32
dedede_swallowed_offset_x: f32
dedede_swallowed_offset_y: f32
dedede_swallowed_speed_x: f32
dedede_swallowed_speed_y: f32
dedede_swallowed_comp_dist: f32
dedede_swallowedthrown_clatter_recover: f32
x271637cd82: f32
x289f33225f: f32
x28e83412c9: f32
x2ac7b91111: f32
dedede_swallowedescape_speed_x: f32
dedede_swallowedescape_speed_y: f32
dedede_swallowedthrown_frame: f32
dedede_swallowedthrown_clatter_frame: f32
x25e72e042c: f32
x216fd7d6e2: f32
palutena_final_blackhole_motion_rate: f32
lisire_frame: f32
lisire_clatter_frame: f32
lisire_clatter_invalid_damage: f32
lisire_capture_cut_speed_x: f32
lisire_capture_cut_speed_y: f32
saving_damage_start_frame: f32
saving_damage_base_frame: f32
saving_damage_frame_lv2: f32
saving_damage_frame_lv3: f32
saving_damage_air_frame_lv2: f32
saving_damage_air_frame_lv3: f32
pierce_cut_frame: i32
pierce_cut_frame_damage: f32
pierce_recovery: f32
pierce_clatter_frame: f32
pierce_motion_rate: f32
rollerink_max_speed_x_mul: f32
rollerink_friction: f32
ridley_s_interpolate_frame: i32
ridley_s_base_frame: i32
ridley_s_damage_frame_mul: f32
ridley_s_max_frame: i32
ridley_s_min_frame: i32
ridley_s_recovery_frame: i32
ridley_s_clatter_frame: i32
x132e4896ce: f32
ridley_s_capture_cut_speed_mul: f32
stabbed_damage_start_frame: f32
stabbed_damage_base_frame: f32
stabbed_damage_frame: f32
stabbed_damage_comp_frame: i32
krool_swallowed_offset_x: f32
krool_swallowed_offset_y: f32
krool_swallowed_speed_x: f32
krool_swallowed_speed_y: f32
krool_swallowed_comp_dist: f32
capture_fishingrod_cut_dist_x: f32
capture_fishingrod_cut_dist_y: f32
jack_final_finish_stop_frame: i32
jack_final_effect_frame: i32
jack_final_disable_color_blend_frame: i32
jack_final_motion_rate: f32
buddy_final_target_motion_rate: f32
x29a409f389: f32
buddy_final_target_scale_scene02: f32
buddy_final_target_scale_scene04: f32
dolly_super_special2_capture_cut_dist_x: f32
dolly_super_special2_capture_cut_dist_y: f32
dolly_final_motion_rate: f32
master_final_target_motion_rate_scene03: f32
x171c818663: i32
x1c6b1d2d15: f32
x1a99c94c70: i32
ground_damage_disable_frame: i32
ground_speed_inherit_limit: f32
wind_air_brake: f32
damage_fly_cloud_through_speed: f32
damage_fly_cloud_through_out_speed_mul: f32
ladder_stick_y: f32
ladder_cancel_frame: i32
no_ladder_frame: i32
ladder_speed_u_max: f32
ladder_speed_d_max: f32
ladder_attack_speed_mul: f32
ladder_jump_y_mul: f32
ladder_break_stick_frame: i32
ladder_break_stick_x: f32
x21cccfef4d: i32
swim_dive_speed_x_mul: f32
swim_dive_speed_y_mul: f32
swim_rise_accel_y: f32
swim_rise_stable_speed_y: f32
swim_accel_mul: f32
swim_speed_mul: f32
swim_brake: f32
swim_jump_charge_frame: i32
swim_jump_charge_accel_y: f32
swim_jump_speed_y_mul: f32
swim_jump_speed_y_dec_count: i32
swim_effect_interval_frame: i32
swim_drown_frame: i32
swim_drown_frame_dec_damage_rate: f32
swim_drown_speed_x_mul: f32
swim_drown_out_frame: i32
swim_drown_out_accel_y_mul: f32
swim_drown_effect_interval_frame: i32
fish_capture_cut_frame: i32
fish_capture_cut_frame_damage: f32
fish_capture_recovery: f32
fish_capture_clatter_frame: f32
fish_capture_motion_rate: f32
drum_cut_frame: i32
drum_cut_frame_damage: f32
drum_recovery: f32
drum_clatter_frame: f32
tornado_gravity_accel: f32
tornado_gravity_stable_speed: f32
pipe_scale: f32
pipe_scale_frame: i32
dolly_stage_dead_effect_scale: f32
x2538ad968e: f32
x26e4e3ac52: f32
x1efb1634f6: f32
x21564fe2e4: f32
x216a42ddbd: f32
x25e456e000: f32
x25d85bdf59: f32
x218c76be24: f32
x21b07b817d: f32
x259f3f6fa2: f32
x25a33250fb: f32
x20ba6c8d91: f32
x236c01592b: f32
x25c98d4952: i32
x266f8ee56b: i32
dolly_stage_lr_dead_wait_frame: i32
x2050ea1791: i32
dolly_stage_wall_break_speed_x_min: f32
x226a745dba: u64
x1b73ccfd57: u64
x22c3ebdbcd: u64
dolly_stage_wall_init_speed: f32
dolly_stage_wall_accel: f32
dolly_stage_wall_limit_speed: f32
dolly_stage_wall_motion_rate: f32
dolly_stage_wall_accel_after: f32
dolly_stage_wall_limit_speed_after: f32
dolly_stage_performance_frame: i32
dolly_stage_slow_rate: f32
dolly_stage_slow_frame: i32
dolly_stage_zoom_rate: f32
dolly_stage_zoom_in_frame: i32
dolly_stage_camera_offset_x: f32
dolly_stage_camera_offset_y: f32
dolly_stage_critical_1_on_1: i32
dolly_stage_finish_hit_stop_frame: i32
dolly_stage_finish_zoom_rate: f32
dolly_stage_finish_camera_offset_x: f32
dolly_stage_finish_camera_offset_y: f32
dolly_stage_other_stop_frame_1_on_1: i32
dolly_stage_shake_frame_1_on_1: i32
x1deeba57d3: u64
dolly_stage_other_stop_frame: i32
dolly_stage_shake_frame: i32
dolly_stage_shake_kind: u64
dolly_stage_shake_frame_after_stop: i32
x2138bce73b: u64
x299d40d0e4: i32
x2432db3f21: i32
x2ab1f047fe: f32
x2280060bab: f32
x19a0a89335: i32
x1b6ba65a59: i32
x1b0a9b5aef: i32
x1dcffb7a42: i32
x1de596c2e9: i32
x20104fc69e: i32
x299c29178b: i32
team_attack_shot_rate: f32
team_attack_heal_rate: f32
charge_final_add_gauge_by_time: f32
charge_final_add_gauge_by_attack: f32
charge_final_add_gauge_by_damage_mul: f32
charge_final_add_gauge_by_attack_mul: f32
charge_final_add_gauge_by_time_mul: f32
charge_final_gauge_decrease_start_frame: i32
charge_final_remove_frame: i32
x2873df4aed: *mut [f32; 7]
x2d073b8b11: f32
x2d2bae85ee: f32
x2b0de64f73: f32
x223f5d53c2: f32
x2203506c9b: f32
x232ccb683f: f32
x2212ae242a: f32
x222ea31b73: f32
x3346e488ff: f32
x337ae9b7a6: f32
x33fe2103c5: f32
x33c22c3c9c: f32
handi_boost_max: f32
handi_boost_base_player_num: f32
handi_boost_correct_player_max: f32
handi_boost_correct_player_min: f32
handi_boost_start_time: i32
handi_boost_each_time: i32
handi_boost_correct_time_add: f32
handi_boost_correct_time_max: f32
handi_boost_attack_reaction_mul: f32
handi_boost_attack_damage_mul: f32
handi_boost_defense_mul: f32
handi_boost_min: f32
handi_boost_attack_reaction_mul_max: f32
handi_boost_attack_damage_mul_max: f32
handi_boost_defense_mul_max: f32
x3801d6748a: f32
ground_speed_x_limit: f32
common_air_speed_x_limit: f32
air_speed_up_limit: f32
air_speed_down_limit: f32
power_up_attack_limit: f32
power_up_point_max: i32
power_up_point_min: i32
squat_b_stick_x_min: f32
squat_b_stick_x_max: f32
fall_stick_x: f32
cliff_climb_stick: f32
x25b62d6370: f32
dead_down_damage_check_bottom: f32
bitten_flick_frame: i32
shield_size: f32
throw_invincible_frame: i32
damage_motion_rate: f32
passive_wall_xlu_frame: i32
x162f182153: f32
capture_landing_offset: f32
damage_reaction_fix_mul: f32
escape_air_brake: f32
bury_damage_reaction_mul: f32
x21624f7f0f: f32
smash_hold_reaction_mul: f32
run_brake_stop_speed: f32
walk_accel_mul: f32
run_accel_mul: f32
run_brake_dash_frame: i32
run_brake_attack_escape_frame: i32
dash_s4_frame_easy: f32
dash_s4_frame_hard: f32
attack_hi4_flick_y_easy: i32
attack_hi4_flick_y_hard: i32
attack_lw4_flick_y_easy: i32
attack_lw4_flick_y_hard: i32
jostle_data: JostleData
escape_penalty_frame: i32
escape_penalty_max_count: i32
escape_penalty_recovry_frame: i32
escape_penalty_motion_rate: f32
escape_f_penalty_motion_rate: f32
escape_b_penalty_motion_rate: f32
escape_air_penalty_motion_rate: f32
invalid_paralyze_frame: f32
Trait Implementations
impl Debug for CommonParams
[src]
impl Filepath for CommonParams
[src]
impl TryFrom<u64> for &'static mut CommonParams
[src]
Auto Trait Implementations
impl RefUnwindSafe for CommonParams
impl !Send for CommonParams
impl !Sync for CommonParams
impl Unpin for CommonParams
impl UnwindSafe for CommonParams
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,