[][src]Struct smash::Vector4f

#[repr(C)]pub struct Vector4f {
    pub x: f32,
    pub y: f32,
    pub z: f32,
    pub w: f32,
}

Fields

x: f32y: f32z: f32w: f32

Trait Implementations

impl Clone for Vector4f[src]

impl Copy for Vector4f[src]

impl Debug for Vector4f[src]

Auto Trait Implementations

impl RefUnwindSafe for Vector4f

impl Send for Vector4f

impl Sync for Vector4f

impl Unpin for Vector4f

impl UnwindSafe for Vector4f

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.