[][src]Module smash::app::lua_bind::HitModule

Functions

cancel_xlu_global
clean
exist_log
get_center_pos
get_part_size
get_status
get_total_status
get_total_status_disguise
get_whole
set_check_catch
set_defense_mul_status
set_hit_stop_mul
set_invincible_frame_global
set_no_team
set_status
set_status_all
set_status_joint
set_status_joint_default
set_total_status_disguise
set_whole

Sets the current "hit status"... I.E. HIT_STATUS_NORMAL, HIT_STATUS_XLU, or HIT_STATUS_INVINCIBLE

set_xlu_frame_global
set_xlu_global
sleep