[−][src]Function smash::app::lua_bind::PhysicsModule::set_2nd_active_node_num
pub unsafe extern "C" fn set_2nd_active_node_num(
arg1: *mut BattleObjectModuleAccessor,
arg2: f32
)
pub unsafe extern "C" fn set_2nd_active_node_num(
arg1: *mut BattleObjectModuleAccessor,
arg2: f32
)