[][src]Module smash::app::lua_bind::PhysicsModule

Functions

clear_2nd_speed
get_2nd_status
get_2nd_line_length
get_2nd_node_num
get_2nd_active_node_num
get_2nd_active_length
get_2nd_tension
get_2nd_joint_num
get_2nd_joint_id
get_2nd_pos
get_2nd_speed
get_2nd_touch_ground_line_num
get_ik_end_joint_id
is_2nd_precede
is_2nd_flip
reset_swing
set_2nd_gravity
set_2nd_status
set_2nd_end_pos
set_2nd_line_length_all
set_2nd_active_node_num
set_2nd_precede
set_2nd_flip
set_2nd_back_speed
set_2nd_air_resistance
set_2nd_water_resistance
set_2nd_collision_size
set_2nd_mass
set_2nd_disable_collision
set_2nd_fix_flag
set_2nd_length
set_2nd_pos
set_2nd_speed
set_2nd_node_num_max
set_2nd_collision_object
set_2nd_sync_gravity
set_2nd_restitution_range
set_2nd_restitution_rate
set_2nd_friction_rate
set_2nd_fixed_tip_num
set_2nd_z_range
set_2nd_air_resistance_2
set_2nd_restitution_rate_2
set_enable_floor_collision_line
set_ik
set_ik_target_dir
set_ik_target_pos
set_reflect_param_ceil
set_reflect_param_floor
set_reflect_param_wall
set_swing_ground_collision_all
set_swing_joint_name
set_swing_only_anim
set_swing_rate
set_swing_rebirth
set_swing_special_state
stop_charge