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Module PhysicsModule
Functions
smash
::
app
::
lua_bind
All crates
[
−
]
[src]
Module
smash
::
app
::
lua_bind
::
PhysicsModule
Functions
clear_2nd_speed
⚠
get_2nd_status
⚠
get_2nd_line_length
⚠
get_2nd_node_num
⚠
get_2nd_active_node_num
⚠
get_2nd_active_length
⚠
get_2nd_tension
⚠
get_2nd_joint_num
⚠
get_2nd_joint_id
⚠
get_2nd_pos
⚠
get_2nd_speed
⚠
get_2nd_touch_ground_line_num
⚠
get_ik_end_joint_id
⚠
is_2nd_precede
⚠
is_2nd_flip
⚠
reset_swing
⚠
set_2nd_gravity
⚠
set_2nd_status
⚠
set_2nd_end_pos
⚠
set_2nd_line_length_all
⚠
set_2nd_active_node_num
⚠
set_2nd_precede
⚠
set_2nd_flip
⚠
set_2nd_back_speed
⚠
set_2nd_air_resistance
⚠
set_2nd_water_resistance
⚠
set_2nd_collision_size
⚠
set_2nd_mass
⚠
set_2nd_disable_collision
⚠
set_2nd_fix_flag
⚠
set_2nd_length
⚠
set_2nd_pos
⚠
set_2nd_speed
⚠
set_2nd_node_num_max
⚠
set_2nd_collision_object
⚠
set_2nd_sync_gravity
⚠
set_2nd_restitution_range
⚠
set_2nd_restitution_rate
⚠
set_2nd_friction_rate
⚠
set_2nd_fixed_tip_num
⚠
set_2nd_z_range
⚠
set_2nd_air_resistance_2
⚠
set_2nd_restitution_rate_2
⚠
set_enable_floor_collision_line
⚠
set_ik
⚠
set_ik_target_dir
⚠
set_ik_target_pos
⚠
set_reflect_param_ceil
⚠
set_reflect_param_floor
⚠
set_reflect_param_wall
⚠
set_swing_ground_collision_all
⚠
set_swing_joint_name
⚠
set_swing_only_anim
⚠
set_swing_rate
⚠
set_swing_rebirth
⚠
set_swing_special_state
⚠
stop_charge
⚠