[][src]Struct smash::app::AttackData

#[repr(C)]pub struct AttackData {
    pub x: f32,
    pub y: f32,
    pub z: f32,
    pub unk1: u32,
    pub x2: f32,
    pub y2: f32,
    pub z2: f32,
    pub unk2: u32,
    pub power: f32,
    pub size: f32,
    pub vector: i32,
    pub r_eff: i32,
    pub r_fix: i32,
    pub r_add: i32,
    pub slip: f32,
    pub stop_frame: f32,
    pub stop_delay: f32,
    pub node: u64,
    pub check_type: u16,
    pub target_situation: u16,
    pub target_lr: u16,
    pub target_part: u16,
    pub attr: u64,
    pub sound_level: u16,
    pub sound_attr: u16,
}

Use to hold hitbox data

Potential Actual Struct

Fields

x: f32y: f32z: f32unk1: u32x2: f32y2: f32z2: f32unk2: u32power: f32size: f32vector: i32r_eff: i32r_fix: i32r_add: i32slip: f32stop_frame: f32stop_delay: f32node: u64check_type: u16target_situation: u16target_lr: u16target_part: u16attr: u64sound_level: u16sound_attr: u16

Trait Implementations

impl Clone for AttackData[src]

impl Copy for AttackData[src]

impl Debug for AttackData[src]

Auto Trait Implementations

impl RefUnwindSafe for AttackData

impl Send for AttackData

impl Sync for AttackData

impl Unpin for AttackData

impl UnwindSafe for AttackData

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.