[−][src]Module smash::lua2cpp

Structs

L2CAgentBase
L2CFighterBase
L2CWeaponCommon
L2CFighterAIBase
L2CFighterCommon
L2CFighterAIModeBase
L2CAgentGeneratedBase
L2CFighterAnimcmdBase
L2CFighterAIActionBase
L2CFighterAIAnalystBase
L2CFighterAnimcmdGameCommon
L2CFighterAnimcmdSoundCommon
L2CFighterAnimcmdEffectCommon
L2CFighterAnimcmdExpressionCommon

Functions

L2CAgentBase_call_coroutine⚠
L2CAgentBase_change_context⚠
L2CAgentBase_clean_coroutine⚠
L2CAgentBase_coroutine_yield_⚠
L2CAgentBase_start_coroutine⚠
L2CAgentBase_resume_coroutine⚠
L2CAgentBase_sv_get_status_func⚠
L2CAgentBase_sv_set_status_func⚠
L2CAgentBase_sv_copy_status_func⚠
L2CAgentBase_sv_delete_status_func⚠
L2CAgentBase_reserve_status_data_array⚠
L2CAgentBase_set_coroutine_release_control⚠
L2CAgentBase_get_parent_fiber⚠
L2CAgentBase_get_unused_coroutine_index⚠
L2CAgentBase_is_coroutine_release_control⚠
L2CFighterBase_begin_line⚠
L2CFighterBase_global_init⚠
L2CFighterBase_global_reset⚠
L2CFighterBase_change_status⚠
L2CFighterBase_set_situation⚠
L2CFighterBase_get_stick_rate⚠
L2CFighterBase_is_line_running⚠
L2CFighterBase_call_line_status⚠
L2CFighterBase_call_line_system⚠
L2CFighterBase_line_state__init⚠
L2CFighterBase_set_situation_keep⚠
L2CFighterBase_sub_end_status_msc⚠
L2CFighterBase_sub_pre_status_msc⚠
L2CFighterBase_sub_set_status_msc⚠
L2CFighterBase_sub_end_added_lines⚠
L2CFighterBase_call_line_fix_camera⚠
L2CFighterBase_call_line_status_end⚠
L2CFighterBase_change_status_common⚠
L2CFighterBase_sys_line_system_init⚠
L2CFighterBase_call_line_system_post⚠
L2CFighterBase_sub_begin_added_lines⚠
L2CFighterBase_call_line_fix_pos_slow⚠
L2CFighterBase_call_line_status_shift⚠
L2CFighterBase_sub_situation_passible⚠
L2CFighterBase_call_line_status_system⚠
L2CFighterBase_sys_line_system_control⚠
L2CFighterBase_call_line_map_correction⚠
L2CFighterBase_call_line_waza_customize⚠
L2CFighterBase_sys_line_status_end_init⚠
L2CFighterBase_sub_end_added_lines_common⚠
L2CFighterBase_sys_line_status_shift_init⚠
L2CFighterBase_sys_line_status_end_control⚠
L2CFighterBase_sys_line_status_system_init⚠
L2CFighterBase_sub_begin_added_lines_common⚠
L2CFighterBase_sys_line_status_shift_control⚠
L2CFighterBase_sys_line_status_system_control⚠
L2CFighterBase_main_func__base_global_variable⚠
L2CFighterBase_line_state__get_value_from_index⚠
L2CFighterBase_line_state__set_value_from_index⚠
L2CFighterBase_bind_address_call_line_state__init⚠
L2CFighterBase_bind_address_call_change_status_common⚠
L2CFighterBase_bind_address_call_sys_line_system_init⚠
L2CFighterBase_bind_address_call_sys_line_system_control⚠
L2CFighterBase_bind_address_call_sys_line_status_end_init⚠
L2CFighterBase_bind_address_call_sys_line_status_shift_init⚠
L2CFighterBase_bind_address_call_sys_line_status_end_control⚠
L2CFighterBase_bind_address_call_sys_line_status_system_init⚠
L2CFighterBase_bind_address_call_sys_line_status_shift_control⚠
L2CFighterBase_bind_address_call_sys_line_status_system_control⚠
L2CFighterBase_lerp⚠
L2CFighterBase_sign⚠
L2CFighterBase_bind_address_call_line_state__get_value_from_index⚠
L2CFighterBase_bind_address_call_line_state__set_value_from_index⚠
L2CFighterBase_ENTRY⚠
L2CFighterBase_RESET⚠
L2CFighterBase_SETUP⚠
L2CFighterBase_clamp⚠
L2CFighterBase_shift⚠
L2CFighterBase_end_line⚠
L2CFighterBase_fastshift⚠
L2CWeaponCommon_sub_weapon_common_settings⚠
L2CWeaponCommon_sub_ground_module_is_touch_all_consider_speed⚠
L2CFighterAIBase_add_button⚠
L2CFighterAIBase_wait_until⚠
L2CFighterAIBase_reset_stick⚠
L2CFighterAIBase_vector__dot⚠
L2CFighterAIBase_wait_random⚠
L2CFighterAIBase_add_stick_abs⚠
L2CFighterAIBase_add_stick_deg⚠
L2CFighterAIBase_random_choice⚠
L2CFighterAIBase_vector__cross⚠
L2CFighterAIBase_vector__length⚠
L2CFighterAIBase_vector__distance⚠
L2CFighterAIBase_is_wire_available⚠
L2CFighterAIBase_vector__normalize⚠
L2CFighterAIBase_is_status_kind_run⚠
L2CFighterAIBase_cp_level_to_cp_rank⚠
L2CFighterAIBase_is_status_kind_walk⚠
L2CFighterAIBase_rank_rate_with_range⚠
L2CFighterAIBase_is_absolutely_falling⚠
L2CFighterAIBase_is_target_waiting_you⚠
L2CFighterAIBase_vector__length_square⚠
L2CFighterAIBase_check_range_from_floor⚠
L2CFighterAIBase_common_return_set_goal⚠
L2CFighterAIBase_vector__distance_square⚠
L2CFighterAIBase_is_status_kind_dash_start⚠
L2CFighterAIBase_is_status_kind_escape_able⚠
L2CFighterAIBase_is_interrupt_sp_u_available⚠
L2CFighterAIBase_is_status_kind_dash_b_start⚠
L2CFighterAIBase_is_status_kind_dash_f_start⚠
L2CFighterAIBase_bind_address_call_vector__dot⚠
L2CFighterAIBase_is_status_kind_escape_lr_able⚠
L2CFighterAIBase_main_func__constant_variables⚠
L2CFighterAIBase_bind_address_call_vector__cross⚠
L2CFighterAIBase_bind_address_call_vector__length⚠
L2CFighterAIBase_bind_address_call_vector__distance⚠
L2CFighterAIBase_bind_address_call_vector__normalize⚠
L2CFighterAIBase_bind_address_call_vector__length_square⚠
L2CFighterAIBase_bind_address_call_vector__distance_square⚠
L2CFighterAIBase_lerp⚠
L2CFighterAIBase_sign⚠
L2CFighterAIBase_wait⚠
L2CFighterAIBase_clamp⚠
L2CFighterAIBase_yield_⚠
L2CFighterAIBase_is_zero⚠
L2CFighterAIBase_is_equal⚠
L2CFighterAIBase_add_stick⚠
L2CFighterAIBase_rank_rate⚠
L2CFighterCommon_status_Big⚠
L2CFighterCommon_status_Fly⚠
L2CFighterCommon_status_Ice⚠
L2CFighterCommon_status_Run⚠
L2CFighterCommon_status_Win⚠
L2CFighterCommon_sub_to_end⚠
L2CFighterCommon_SquatRvUniq⚠
L2CFighterCommon_status_Bind⚠
L2CFighterCommon_status_Bury⚠
L2CFighterCommon_status_Dash⚠
L2CFighterCommon_status_Dead⚠
L2CFighterCommon_status_Demo⚠
L2CFighterCommon_status_Down⚠
L2CFighterCommon_status_Fall⚠
L2CFighterCommon_status_Jump⚠
L2CFighterCommon_status_Lose⚠
L2CFighterCommon_status_Pass⚠
L2CFighterCommon_status_Slip⚠
L2CFighterCommon_status_Swim⚠
L2CFighterCommon_status_Turn⚠
L2CFighterCommon_status_Wait⚠
L2CFighterCommon_status_Walk⚠
L2CFighterCommon_sub_IceUniq⚠
L2CFighterCommon_sub_is_dive⚠
L2CFighterCommon_BuryRecovery⚠
L2CFighterCommon_IsThrowStick⚠
L2CFighterCommon_status_Catch⚠
L2CFighterCommon_status_Entry⚠
L2CFighterCommon_status_Glide⚠
L2CFighterCommon_status_Guard⚠
L2CFighterCommon_status_Small⚠
L2CFighterCommon_status_Squat⚠
L2CFighterCommon_status_Throw⚠
L2CFighterCommon_sub_Roulette⚠
L2CFighterCommon_sub_end_move⚠
L2CFighterCommon_sub_fly_uniq⚠
L2CFighterCommon_sub_pass_chk⚠
L2CFighterCommon_sub_pre_Walk⚠
L2CFighterCommon_sub_pre_fall⚠
L2CFighterCommon_sub_set_pass⚠
L2CFighterCommon_CatchDashUniq⚠
L2CFighterCommon_attack_mtrans⚠
L2CFighterCommon_getMotionKind⚠
L2CFighterCommon_is_smash_hold⚠
L2CFighterCommon_status_Appeal⚠
L2CFighterCommon_status_Attack⚠
L2CFighterCommon_status_Damage⚠
L2CFighterCommon_status_Escape⚠
L2CFighterCommon_status_Killer⚠
L2CFighterCommon_status_Ladder⚠
L2CFighterCommon_status_SquatB⚠
L2CFighterCommon_status_SquatF⚠
L2CFighterCommon_status_SwimUp⚠
L2CFighterCommon_status_Thrown⚠
L2CFighterCommon_sub_bury_uniq⚠
L2CFighterCommon_sub_exit_Turn⚠
L2CFighterCommon_FL_get_wall_lr⚠
L2CFighterCommon_ItemLiftCommon⚠
L2CFighterCommon_ThrowLogCommon⚠
L2CFighterCommon_status_DeadSub⚠
L2CFighterCommon_status_DownEat⚠
L2CFighterCommon_status_EscapeB⚠
L2CFighterCommon_status_EscapeF⚠
L2CFighterCommon_status_FallSub⚠
L2CFighterCommon_status_GuardOn⚠
L2CFighterCommon_status_IceJump⚠
L2CFighterCommon_status_Landing⚠
L2CFighterCommon_status_LayDown⚠
L2CFighterCommon_status_Ottotto⚠
L2CFighterCommon_status_Passive⚠
L2CFighterCommon_status_PitFall⚠
L2CFighterCommon_status_Rebirth⚠
L2CFighterCommon_status_Rebound⚠
L2CFighterCommon_status_Run_Sub⚠
L2CFighterCommon_status_SquatRv⚠
L2CFighterCommon_status_Standby⚠
L2CFighterCommon_status_SwimEnd⚠
L2CFighterCommon_status_TurnRun⚠
L2CFighterCommon_status_end_Big⚠
L2CFighterCommon_status_end_Fly⚠
L2CFighterCommon_status_end_Ice⚠
L2CFighterCommon_status_end_Run⚠
L2CFighterCommon_status_end_Win⚠
L2CFighterCommon_status_pre_Big⚠
L2CFighterCommon_status_pre_Fly⚠
L2CFighterCommon_status_pre_Ice⚠
L2CFighterCommon_status_pre_Run⚠
L2CFighterCommon_status_pre_Win⚠
L2CFighterCommon_sub_AirChkDown⚠
L2CFighterCommon_sub_SlipCommon⚠
L2CFighterCommon_sub_attack_air⚠
L2CFighterCommon_sub_guard_cont⚠
L2CFighterCommon_sub_guard_uniq⚠
L2CFighterCommon_sub_ice_mtrans⚠
L2CFighterCommon_ItemSwingCommon⚠
L2CFighterCommon_PassiveWallUniq⚠
L2CFighterCommon_attack_air_uniq⚠
L2CFighterCommon_attack_uniq_chk⚠
L2CFighterCommon_calc_walk_speed⚠
L2CFighterCommon_call_calc_param⚠
L2CFighterCommon_call_leave_stop⚠
L2CFighterCommon_end_pass_ground⚠
L2CFighterCommon_get_motion_kind⚠
L2CFighterCommon_hammer_jump_chk⚠
L2CFighterCommon_init_move_speed⚠
L2CFighterCommon_init_walk_speed⚠
L2CFighterCommon_set_speed_ratio⚠
L2CFighterCommon_set_walk_motion⚠
L2CFighterCommon_status_AirLasso⚠
L2CFighterCommon_status_Big_Main⚠
L2CFighterCommon_status_BossDead⚠
L2CFighterCommon_status_BuryJump⚠
L2CFighterCommon_status_BuryWait⚠
L2CFighterCommon_status_CatchCut⚠
L2CFighterCommon_status_Dash_Sub⚠
L2CFighterCommon_status_DownSpot⚠
L2CFighterCommon_status_DownWait⚠
L2CFighterCommon_status_Fly_Main⚠
L2CFighterCommon_status_FreeMove⚠
L2CFighterCommon_status_FuraFura⚠
L2CFighterCommon_status_GlideEnd⚠
L2CFighterCommon_status_GuardOff⚠
L2CFighterCommon_status_Ice_Main⚠
L2CFighterCommon_status_Jump_sub⚠
L2CFighterCommon_status_MissFoot⚠
L2CFighterCommon_status_Roulette⚠
L2CFighterCommon_status_RunBrake⚠
L2CFighterCommon_status_Run_Main⚠
L2CFighterCommon_status_SlipWait⚠
L2CFighterCommon_status_StopCeil⚠
L2CFighterCommon_status_StopWall⚠
L2CFighterCommon_status_SwimDive⚠
L2CFighterCommon_status_SwimJump⚠
L2CFighterCommon_status_SwimRise⚠
L2CFighterCommon_status_SwimTurn⚠
L2CFighterCommon_status_SwimWait⚠
L2CFighterCommon_status_TurnDash⚠
L2CFighterCommon_status_WarpStar⚠
L2CFighterCommon_status_Win_Main⚠
L2CFighterCommon_status_YoshiEgg⚠
L2CFighterCommon_status_end_Bind⚠
L2CFighterCommon_status_end_Bury⚠
L2CFighterCommon_status_end_Dash⚠
L2CFighterCommon_status_end_Dead⚠
L2CFighterCommon_status_end_Demo⚠
L2CFighterCommon_status_end_Down⚠
L2CFighterCommon_status_end_Fall⚠
L2CFighterCommon_status_end_Jump⚠
L2CFighterCommon_status_end_Pass⚠
L2CFighterCommon_status_end_Slip⚠
L2CFighterCommon_status_end_Swim⚠
L2CFighterCommon_status_end_Turn⚠
L2CFighterCommon_status_end_Wait⚠
L2CFighterCommon_status_end_Walk⚠
L2CFighterCommon_status_pre_Bind⚠
L2CFighterCommon_status_pre_Bury⚠
L2CFighterCommon_status_pre_Dash⚠
L2CFighterCommon_status_pre_Dead⚠
L2CFighterCommon_status_pre_Demo⚠
L2CFighterCommon_status_pre_Down⚠
L2CFighterCommon_status_pre_Fall⚠
L2CFighterCommon_status_pre_Jump⚠
L2CFighterCommon_status_pre_Lose⚠
L2CFighterCommon_status_pre_Pass⚠
L2CFighterCommon_status_pre_Slip⚠
L2CFighterCommon_status_pre_Swim⚠
L2CFighterCommon_status_pre_Turn⚠
L2CFighterCommon_status_pre_Wait⚠
L2CFighterCommon_status_pre_Walk⚠
L2CFighterCommon_sub_IceJumpUniq⚠
L2CFighterCommon_sub_SwimJumpChk⚠
L2CFighterCommon_sub_down_common⚠
L2CFighterCommon_sub_escape_uniq⚠
L2CFighterCommon_sub_exit_common⚠
L2CFighterCommon_sub_glide_check⚠
L2CFighterCommon_sub_hammer_exit⚠
L2CFighterCommon_sub_is_fly_next⚠
L2CFighterCommon_sub_pre_landing⚠
L2CFighterCommon_sub_wait_common⚠
L2CFighterCommon_sub_wait_motion⚠
L2CFighterCommon_check_guard_hold⚠
L2CFighterCommon_check_mach_stamp⚠
L2CFighterCommon_get_kinoko_scale⚠
L2CFighterCommon_init_walk_motion⚠
L2CFighterCommon_status_AttackAir⚠
L2CFighterCommon_status_Bind_Main⚠
L2CFighterCommon_status_BossEntry⚠
L2CFighterCommon_status_Bury_Main⚠
L2CFighterCommon_status_CatchDash⚠
L2CFighterCommon_status_CatchJump⚠
L2CFighterCommon_status_CatchPull⚠
L2CFighterCommon_status_CatchTurn⚠
L2CFighterCommon_status_CatchWait⚠
L2CFighterCommon_status_CliffWait⚠
L2CFighterCommon_status_DamageAir⚠
L2CFighterCommon_status_DamageFly⚠
L2CFighterCommon_status_Dash_Main⚠
L2CFighterCommon_status_Dead_Main⚠
L2CFighterCommon_status_Demo_Main⚠
L2CFighterCommon_status_DownStand⚠
L2CFighterCommon_status_Down_Main⚠
L2CFighterCommon_status_EscapeAir⚠
L2CFighterCommon_status_Fall_Main⚠
L2CFighterCommon_status_ItemSwing⚠
L2CFighterCommon_status_ItemThrow⚠
L2CFighterCommon_status_JumpSquat⚠
L2CFighterCommon_status_Jump_Main⚠
L2CFighterCommon_status_KaseyWarp⚠
L2CFighterCommon_status_LadderEnd⚠
L2CFighterCommon_status_Lose_Main⚠
L2CFighterCommon_status_Pass_Main⚠
L2CFighterCommon_status_PassiveFB⚠
L2CFighterCommon_status_SlipStand⚠
L2CFighterCommon_status_Slip_Main⚠
L2CFighterCommon_status_SquatWait⚠
L2CFighterCommon_status_Squat_sub⚠
L2CFighterCommon_status_Swallowed⚠
L2CFighterCommon_status_SwimDrown⚠
L2CFighterCommon_status_Swim_Main⚠
L2CFighterCommon_status_Throw_Sub⚠
L2CFighterCommon_status_TreadFall⚠
L2CFighterCommon_status_TreadJump⚠
L2CFighterCommon_status_Turn_Main⚠
L2CFighterCommon_status_Wait_Main⚠
L2CFighterCommon_status_WalkBrake⚠
L2CFighterCommon_status_Walk_Main⚠
L2CFighterCommon_status_end_Catch⚠
L2CFighterCommon_status_end_Entry⚠
L2CFighterCommon_status_end_Glide⚠
L2CFighterCommon_status_end_Guard⚠
L2CFighterCommon_status_end_Small⚠
L2CFighterCommon_status_end_Squat⚠
L2CFighterCommon_status_end_Throw⚠
L2CFighterCommon_status_pre_Catch⚠
L2CFighterCommon_status_pre_Entry⚠
L2CFighterCommon_status_pre_Glide⚠
L2CFighterCommon_status_pre_Guard⚠
L2CFighterCommon_status_pre_Small⚠
L2CFighterCommon_status_pre_Squat⚠
L2CFighterCommon_status_pre_Throw⚠
L2CFighterCommon_status_wall_jump⚠
L2CFighterCommon_sub_BuryJumpUniq⚠
L2CFighterCommon_sub_SlipWaitUniq⚠
L2CFighterCommon_sub_SwimDrownChk⚠
L2CFighterCommon_sub_SwimJumpUniq⚠
L2CFighterCommon_sub_check_cancel⚠
L2CFighterCommon_sub_getFlyMotion⚠
L2CFighterCommon_sub_squat_common⚠
L2CFighterCommon_sub_status_Catch⚠
L2CFighterCommon_super_jump_punch⚠
L2CFighterCommon_CaptureWaitCommon⚠
L2CFighterCommon_ItemThrowDashUniq⚠
L2CFighterCommon_call_check_attack⚠
L2CFighterCommon_call_check_damage⚠
L2CFighterCommon_call_on_change_lr⚠
L2CFighterCommon_check_damage_bury⚠
L2CFighterCommon_hammer_set_motion⚠
L2CFighterCommon_is_enable_passive⚠
L2CFighterCommon_item_swing_motion⚠
L2CFighterCommon_rebound_jump_uniq⚠
L2CFighterCommon_status_AttackDash⚠
L2CFighterCommon_status_CaptureCut⚠
L2CFighterCommon_status_Catch_Main⚠
L2CFighterCommon_status_CliffCatch⚠
L2CFighterCommon_status_CliffClimb⚠
L2CFighterCommon_status_ClungDiddy⚠
L2CFighterCommon_status_ClungGanon⚠
L2CFighterCommon_status_DamageFall⚠
L2CFighterCommon_status_DamageSong⚠
L2CFighterCommon_status_DashCommon⚠
L2CFighterCommon_status_DetachWall⚠
L2CFighterCommon_status_DownDamage⚠
L2CFighterCommon_status_Entry_Main⚠
L2CFighterCommon_status_FallAerial⚠
L2CFighterCommon_status_GlideStart⚠
L2CFighterCommon_status_Glide_Main⚠
L2CFighterCommon_status_Guard_Main⚠
L2CFighterCommon_status_HammerFall⚠
L2CFighterCommon_status_HammerJump⚠
L2CFighterCommon_status_HammerTurn⚠
L2CFighterCommon_status_HammerWait⚠
L2CFighterCommon_status_HammerWalk⚠
L2CFighterCommon_status_JumpAerial⚠
L2CFighterCommon_status_KillerJump⚠
L2CFighterCommon_status_KillerMain⚠
L2CFighterCommon_status_KoopaDived⚠
L2CFighterCommon_status_LandingSub⚠
L2CFighterCommon_status_MetamonOut⚠
L2CFighterCommon_status_SlipDamage⚠
L2CFighterCommon_status_SlipStandB⚠
L2CFighterCommon_status_SlipStandF⚠
L2CFighterCommon_status_Small_Main⚠
L2CFighterCommon_status_Squat_Main⚠
L2CFighterCommon_status_ThrowKirby⚠
L2CFighterCommon_status_Throw_Main⚠
L2CFighterCommon_status_TurnCommon⚠
L2CFighterCommon_status_end_Appeal⚠
L2CFighterCommon_status_end_Attack⚠
L2CFighterCommon_status_end_Damage⚠
L2CFighterCommon_status_end_Escape⚠
L2CFighterCommon_status_end_Killer⚠
L2CFighterCommon_status_end_Ladder⚠
L2CFighterCommon_status_end_SquatB⚠
L2CFighterCommon_status_end_SquatF⚠
L2CFighterCommon_status_end_SwimUp⚠
L2CFighterCommon_status_end_Thrown⚠
L2CFighterCommon_status_pre_Appeal⚠
L2CFighterCommon_status_pre_Attack⚠
L2CFighterCommon_status_pre_Damage⚠
L2CFighterCommon_status_pre_Escape⚠
L2CFighterCommon_status_pre_Killer⚠
L2CFighterCommon_status_pre_Ladder⚠
L2CFighterCommon_status_pre_SquatB⚠
L2CFighterCommon_status_pre_SquatF⚠
L2CFighterCommon_status_pre_SwimUp⚠
L2CFighterCommon_status_pre_Thrown⚠
L2CFighterCommon_sub_AirChkPassive⚠
L2CFighterCommon_sub_LadderUniqChk⚠
L2CFighterCommon_sub_StopCeil_uniq⚠
L2CFighterCommon_sub_SwimDrownUniq⚠
L2CFighterCommon_sub_attach_effect⚠
L2CFighterCommon_sub_guard_on_uniq⚠
L2CFighterCommon_sub_pre_ItemThrow⚠
L2CFighterCommon_sub_pre_escape_fb⚠
L2CFighterCommon_sub_remove_effect⚠
L2CFighterCommon_sub_turn_run_uniq⚠
L2CFighterCommon_sub_update_effect⚠
L2CFighterCommon_set_passive_effect⚠
L2CFighterCommon_status_Appeal_Main⚠
L2CFighterCommon_status_Attack_Main⚠
L2CFighterCommon_status_BittenWario⚠
L2CFighterCommon_status_CaptureItem⚠
L2CFighterCommon_status_CaptureJump⚠
L2CFighterCommon_status_CaptureWait⚠
L2CFighterCommon_status_CatchAttack⚠
L2CFighterCommon_status_CliffAttack⚠
L2CFighterCommon_status_CliffEscape⚠
L2CFighterCommon_status_CliffRobbed⚠
L2CFighterCommon_status_DamageSleep⚠
L2CFighterCommon_status_Damage_Main⚠
L2CFighterCommon_status_DownStandFb⚠
L2CFighterCommon_status_DragoonRide⚠
L2CFighterCommon_status_EscapeF_Sub⚠
L2CFighterCommon_status_Escape_Main⚠
L2CFighterCommon_status_FinalDamage⚠
L2CFighterCommon_status_FuraFuraEnd⚠
L2CFighterCommon_status_GimmickDoor⚠
L2CFighterCommon_status_GimmickDrum⚠
L2CFighterCommon_status_GimmickPipe⚠
L2CFighterCommon_status_GlideAttack⚠
L2CFighterCommon_status_GuardDamage⚠
L2CFighterCommon_status_KamuiPierce⚠
L2CFighterCommon_status_LadderCatch⚠
L2CFighterCommon_status_Ladder_Main⚠
L2CFighterCommon_status_OttottoWait⚠
L2CFighterCommon_status_Pass_common⚠
L2CFighterCommon_status_PassiveCeil⚠
L2CFighterCommon_status_PassiveWall⚠
L2CFighterCommon_status_Psychobreak⚠
L2CFighterCommon_status_ReboundJump⚠
L2CFighterCommon_status_ReboundStop⚠
L2CFighterCommon_status_SmashAppeal⚠
L2CFighterCommon_status_SquatB_Main⚠
L2CFighterCommon_status_SquatF_Main⚠
L2CFighterCommon_status_SuicideBomb⚠
L2CFighterCommon_status_SwimUp_Main⚠
L2CFighterCommon_status_Thrown_Main⚠
L2CFighterCommon_status_TreadDamage⚠
L2CFighterCommon_status_TurnRun_Sub⚠
L2CFighterCommon_status_Walk_Common⚠
L2CFighterCommon_status_attach_wall⚠
L2CFighterCommon_status_end_DownEat⚠
L2CFighterCommon_status_end_EscapeB⚠
L2CFighterCommon_status_end_EscapeF⚠
L2CFighterCommon_status_end_GuardOn⚠
L2CFighterCommon_status_end_IceJump⚠
L2CFighterCommon_status_end_Landing⚠
L2CFighterCommon_status_end_LayDown⚠
L2CFighterCommon_status_end_Ottotto⚠
L2CFighterCommon_status_end_Passive⚠
L2CFighterCommon_status_end_PitFall⚠
L2CFighterCommon_status_end_Rebirth⚠
L2CFighterCommon_status_end_Rebound⚠
L2CFighterCommon_status_end_SquatRv⚠
L2CFighterCommon_status_end_Standby⚠
L2CFighterCommon_status_end_SwimEnd⚠
L2CFighterCommon_status_end_TurnRun⚠
L2CFighterCommon_status_pre_DownEat⚠
L2CFighterCommon_status_pre_EscapeB⚠
L2CFighterCommon_status_pre_EscapeF⚠
L2CFighterCommon_status_pre_GuardOn⚠
L2CFighterCommon_status_pre_IceJump⚠
L2CFighterCommon_status_pre_Landing⚠
L2CFighterCommon_status_pre_LayDown⚠
L2CFighterCommon_status_pre_Ottotto⚠
L2CFighterCommon_status_pre_Passive⚠
L2CFighterCommon_status_pre_PitFall⚠
L2CFighterCommon_status_pre_Rebirth⚠
L2CFighterCommon_status_pre_Rebound⚠
L2CFighterCommon_status_pre_SquatRv⚠
L2CFighterCommon_status_pre_Standby⚠
L2CFighterCommon_status_pre_SwimEnd⚠
L2CFighterCommon_status_pre_TurnRun⚠
L2CFighterCommon_sub_BigSmallCommon⚠
L2CFighterCommon_sub_DamageSongExit⚠
L2CFighterCommon_sub_SlipDownCommon⚠
L2CFighterCommon_sub_air_check_dive⚠
L2CFighterCommon_sub_air_lasso_uniq⚠
L2CFighterCommon_sub_down_wait_uniq⚠
L2CFighterCommon_sub_escape_fb_main⚠
L2CFighterCommon_sub_guard_cont_pre⚠
L2CFighterCommon_sub_guard_off_uniq⚠
L2CFighterCommon_sub_is_fall_slowly⚠
L2CFighterCommon_sub_is_leave_cliff⚠
L2CFighterCommon_sub_ottotto_common⚠
L2CFighterCommon_sub_rebirth_common⚠
L2CFighterCommon_sub_set_hammer_bgm⚠
L2CFighterCommon_sub_set_item_shoot⚠
L2CFighterCommon_sub_wall_jump_uniq⚠
L2CFighterCommon_CaptureDamageCommon⚠
L2CFighterCommon_CapturePulledCommon⚠
L2CFighterCommon_FL_get_stick_x_rate⚠
L2CFighterCommon_PassiveWallJumpUniq⚠
L2CFighterCommon_check_attack_mtrans⚠
L2CFighterCommon_damage_air_chk_uniq⚠
L2CFighterCommon_damage_fly_chk_uniq⚠
L2CFighterCommon_global_fighter_init⚠
L2CFighterCommon_run_set_motion_rate⚠
L2CFighterCommon_set_cliff_xlu_frame⚠
L2CFighterCommon_status_AirLassoHang⚠
L2CFighterCommon_status_CaptureYoshi⚠
L2CFighterCommon_status_CatchedGanon⚠
L2CFighterCommon_status_ClungCaptain⚠
L2CFighterCommon_status_DownContinue⚠
L2CFighterCommon_status_DownEat_Main⚠
L2CFighterCommon_status_EscapeB_Main⚠
L2CFighterCommon_status_EscapeF_Main⚠
L2CFighterCommon_status_FinalJumpEnd⚠
L2CFighterCommon_status_GimmickEaten⚠
L2CFighterCommon_status_GlideLanding⚠
L2CFighterCommon_status_GuardOn_Main⚠
L2CFighterCommon_status_IceJump_Main⚠
L2CFighterCommon_status_ItemLiftTurn⚠
L2CFighterCommon_status_ItemLiftWait⚠
L2CFighterCommon_status_ItemLiftWalk⚠
L2CFighterCommon_status_ItemStarring⚠
L2CFighterCommon_status_LadderAttack⚠
L2CFighterCommon_status_LandingLight⚠
L2CFighterCommon_status_Landing_Main⚠
L2CFighterCommon_status_LayDown_Main⚠
L2CFighterCommon_status_MewtwoThrown⚠
L2CFighterCommon_status_Ottotto_Main⚠
L2CFighterCommon_status_Passive_Main⚠
L2CFighterCommon_status_PitFall_Main⚠
L2CFighterCommon_status_Rebirth_Main⚠
L2CFighterCommon_status_Rebound_Main⚠
L2CFighterCommon_status_SavingDamage⚠
L2CFighterCommon_status_SquatRv_Main⚠
L2CFighterCommon_status_Standby_Main⚠
L2CFighterCommon_status_SwimDrownOut⚠
L2CFighterCommon_status_SwimEnd_Main⚠
L2CFighterCommon_status_TurnDash_Sub⚠
L2CFighterCommon_status_TurnRunBrake⚠
L2CFighterCommon_status_TurnRun_Main⚠
L2CFighterCommon_status_WarpStarJump⚠
L2CFighterCommon_status_end_AirLasso⚠
L2CFighterCommon_status_end_BossDead⚠
L2CFighterCommon_status_end_BuryJump⚠
L2CFighterCommon_status_end_BuryWait⚠
L2CFighterCommon_status_end_CatchCut⚠
L2CFighterCommon_status_end_DownSpot⚠
L2CFighterCommon_status_end_DownWait⚠
L2CFighterCommon_status_end_FuraFura⚠
L2CFighterCommon_status_end_GlideEnd⚠
L2CFighterCommon_status_end_GuardOff⚠
L2CFighterCommon_status_end_MissFoot⚠
L2CFighterCommon_status_end_Roulette⚠
L2CFighterCommon_status_end_RunBrake⚠
L2CFighterCommon_status_end_SlipWait⚠
L2CFighterCommon_status_end_StopCeil⚠
L2CFighterCommon_status_end_StopWall⚠
L2CFighterCommon_status_end_SwimDive⚠
L2CFighterCommon_status_end_SwimJump⚠
L2CFighterCommon_status_end_SwimRise⚠
L2CFighterCommon_status_end_SwimTurn⚠
L2CFighterCommon_status_end_SwimWait⚠
L2CFighterCommon_status_end_TurnDash⚠
L2CFighterCommon_status_end_WarpStar⚠
L2CFighterCommon_status_end_YoshiEgg⚠
L2CFighterCommon_status_fall_special⚠
L2CFighterCommon_status_pre_AirLasso⚠
L2CFighterCommon_status_pre_BossDead⚠
L2CFighterCommon_status_pre_BuryJump⚠
L2CFighterCommon_status_pre_BuryWait⚠
L2CFighterCommon_status_pre_CatchCut⚠
L2CFighterCommon_status_pre_DownSpot⚠
L2CFighterCommon_status_pre_DownWait⚠
L2CFighterCommon_status_pre_FreeMove⚠
L2CFighterCommon_status_pre_FuraFura⚠
L2CFighterCommon_status_pre_GlideEnd⚠
L2CFighterCommon_status_pre_GuardOff⚠
L2CFighterCommon_status_pre_Jump_sub⚠
L2CFighterCommon_status_pre_Jump_sub_param⚠
L2CFighterCommon_status_pre_Jump_Common_param⚠
L2CFighterCommon_status_pre_MissFoot⚠
L2CFighterCommon_status_pre_Roulette⚠
L2CFighterCommon_status_pre_RunBrake⚠
L2CFighterCommon_status_pre_SlipWait⚠
L2CFighterCommon_status_pre_StopCeil⚠
L2CFighterCommon_status_pre_StopWall⚠
L2CFighterCommon_status_pre_SwimDive⚠
L2CFighterCommon_status_pre_SwimJump⚠
L2CFighterCommon_status_pre_SwimRise⚠
L2CFighterCommon_status_pre_SwimTurn⚠
L2CFighterCommon_status_pre_SwimWait⚠
L2CFighterCommon_status_pre_TurnDash⚠
L2CFighterCommon_status_pre_WarpStar⚠
L2CFighterCommon_status_pre_YoshiEgg⚠
L2CFighterCommon_sub_DamageFlyCommon⚠
L2CFighterCommon_sub_GetLightItemImm⚠
L2CFighterCommon_sub_GuardDamageUniq⚠
L2CFighterCommon_sub_MissFootPassive⚠
L2CFighterCommon_sub_SlipCommon_Main⚠
L2CFighterCommon_sub_SlipStandCommon⚠
L2CFighterCommon_sub_SwimDropItemChk⚠
L2CFighterCommon_sub_attack_air_kind⚠
L2CFighterCommon_sub_cliff_wait_uniq⚠
L2CFighterCommon_sub_down_common_pre⚠
L2CFighterCommon_sub_end_added_lines⚠
L2CFighterCommon_sub_escape_air_uniq⚠
L2CFighterCommon_sub_get_wait_motion⚠
L2CFighterCommon_sub_smash_hold_uniq⚠
L2CFighterCommon_sub_status_RunBrake⚠
L2CFighterCommon_sub_walk_uniq_check⚠
L2CFighterCommon_ItemThrowHeavyCommon⚠
L2CFighterCommon_delete_clatter_input⚠
L2CFighterCommon_get_walk_motion_kind⚠
L2CFighterCommon_global_fighter_reset⚠
L2CFighterCommon_status_AirLassoReach⚠
L2CFighterCommon_status_Appeal_Common⚠
L2CFighterCommon_status_BossDead_Main⚠
L2CFighterCommon_status_BuryJump_Main⚠
L2CFighterCommon_status_BuryWait_Main⚠
L2CFighterCommon_status_CaptureBeetle⚠
L2CFighterCommon_status_CaptureDamage⚠
L2CFighterCommon_status_CaptureDriver⚠
L2CFighterCommon_status_CaptureNabbit⚠
L2CFighterCommon_status_CapturePulled⚠
L2CFighterCommon_status_CatchCut_Main⚠
L2CFighterCommon_status_CatchDashPull⚠
L2CFighterCommon_status_CatchedReflet⚠
L2CFighterCommon_status_CatchedRidley⚠
L2CFighterCommon_status_CliffCatchSub⚠
L2CFighterCommon_status_CliffWait_Sub⚠
L2CFighterCommon_status_DamageFlyRoll⚠
L2CFighterCommon_status_DamageSongEnd⚠
L2CFighterCommon_status_DownReflectLR⚠
L2CFighterCommon_status_DownSpot_Main⚠
L2CFighterCommon_status_DownWait_Main⚠
L2CFighterCommon_status_DraggedRidley⚠
L2CFighterCommon_status_Escape_common⚠
L2CFighterCommon_status_FallAerialSub⚠
L2CFighterCommon_status_FreeMove_Main⚠
L2CFighterCommon_status_FuraFuraStand⚠
L2CFighterCommon_status_FuraFura_Main⚠
L2CFighterCommon_status_GimmickBarrel⚠
L2CFighterCommon_status_GimmickSpring⚠
L2CFighterCommon_status_GlideEnd_Main⚠
L2CFighterCommon_status_GuardOff_Main⚠
L2CFighterCommon_status_HammerLanding⚠
L2CFighterCommon_status_ItemGrassPull⚠
L2CFighterCommon_status_ItemScrewFall⚠
L2CFighterCommon_status_ItemScrewJump⚠
L2CFighterCommon_status_ItemSwingDash⚠
L2CFighterCommon_status_ItemThrowDash⚠
L2CFighterCommon_status_JumpAerialSub⚠
L2CFighterCommon_status_KamuiFinalEnd⚠
L2CFighterCommon_status_MissFoot_Main⚠
L2CFighterCommon_status_Pass_Main_sub⚠
L2CFighterCommon_status_Roulette_Main⚠
L2CFighterCommon_status_RunBrake_Main⚠
L2CFighterCommon_status_ShulkFinalEnd⚠
L2CFighterCommon_status_SlipWait_Main⚠
L2CFighterCommon_status_StabbedDamage⚠
L2CFighterCommon_status_StabbedRidley⚠
L2CFighterCommon_status_StopCeil_Main⚠
L2CFighterCommon_status_StopWall_Main⚠
L2CFighterCommon_status_SwimDive_Main⚠
L2CFighterCommon_status_SwimJump_Main⚠
L2CFighterCommon_status_SwimRise_Main⚠
L2CFighterCommon_status_SwimTurn_Main⚠
L2CFighterCommon_status_SwimWait_Main⚠
L2CFighterCommon_status_TreadDamageRv⚠
L2CFighterCommon_status_TurnDash_Main⚠
L2CFighterCommon_status_WarpStar_Main⚠
L2CFighterCommon_status_YoshiEgg_Main⚠
L2CFighterCommon_status_end_AttackAir⚠
L2CFighterCommon_status_end_BossEntry⚠
L2CFighterCommon_status_end_CatchDash⚠
L2CFighterCommon_status_end_CatchJump⚠
L2CFighterCommon_status_end_CatchPull⚠
L2CFighterCommon_status_end_CatchTurn⚠
L2CFighterCommon_status_end_CatchWait⚠
L2CFighterCommon_status_end_CliffWait⚠
L2CFighterCommon_status_end_DamageAir⚠
L2CFighterCommon_status_end_DamageFly⚠
L2CFighterCommon_status_end_DownStand⚠
L2CFighterCommon_status_end_EscapeAir⚠
L2CFighterCommon_status_end_ItemSwing⚠
L2CFighterCommon_status_end_ItemThrow⚠
L2CFighterCommon_status_end_JumpSquat⚠
L2CFighterCommon_status_end_KaseyWarp⚠
L2CFighterCommon_status_end_LadderEnd⚠
L2CFighterCommon_status_end_PassiveFB⚠
L2CFighterCommon_status_end_SlipStand⚠
L2CFighterCommon_status_end_SquatWait⚠
L2CFighterCommon_status_end_Swallowed⚠
L2CFighterCommon_status_end_SwimDrown⚠
L2CFighterCommon_status_end_TreadFall⚠
L2CFighterCommon_status_end_TreadJump⚠
L2CFighterCommon_status_end_WalkBrake⚠
L2CFighterCommon_status_end_wall_jump⚠
L2CFighterCommon_status_pre_AttackAir⚠
L2CFighterCommon_status_pre_BossEntry⚠
L2CFighterCommon_status_pre_CatchDash⚠
L2CFighterCommon_status_pre_CatchJump⚠
L2CFighterCommon_status_pre_CatchPull⚠
L2CFighterCommon_status_pre_CatchTurn⚠
L2CFighterCommon_status_pre_CatchWait⚠
L2CFighterCommon_status_pre_CliffWait⚠
L2CFighterCommon_status_pre_DamageAir⚠
L2CFighterCommon_status_pre_DamageFly⚠
L2CFighterCommon_status_pre_DownStand⚠
L2CFighterCommon_status_pre_EscapeAir⚠
L2CFighterCommon_status_pre_Fall_main⚠
L2CFighterCommon_status_pre_ItemSwing⚠
L2CFighterCommon_status_pre_ItemThrow⚠
L2CFighterCommon_status_pre_JumpSquat⚠
L2CFighterCommon_status_pre_KaseyWarp⚠
L2CFighterCommon_status_pre_LadderEnd⚠
L2CFighterCommon_status_pre_PassiveFB⚠
L2CFighterCommon_status_pre_SlipStand⚠
L2CFighterCommon_status_pre_SquatWait⚠
L2CFighterCommon_status_pre_Swallowed⚠
L2CFighterCommon_status_pre_SwimDrown⚠
L2CFighterCommon_status_pre_TreadFall⚠
L2CFighterCommon_status_pre_TreadJump⚠
L2CFighterCommon_status_pre_Wait_main⚠
L2CFighterCommon_status_pre_WalkBrake⚠
L2CFighterCommon_status_pre_wall_jump⚠
L2CFighterCommon_sub_AIRChkGetItemImm⚠
L2CFighterCommon_sub_DamageFlyChkUniq⚠
L2CFighterCommon_sub_FinalJumpEndUniq⚠
L2CFighterCommon_sub_TreadFallPassive⚠
L2CFighterCommon_sub_attach_wall_uniq⚠
L2CFighterCommon_sub_attack_dash_uniq⚠
L2CFighterCommon_sub_check_over_cliff⚠
L2CFighterCommon_sub_damage_fall_uniq⚠
L2CFighterCommon_sub_down_damage_uniq⚠
L2CFighterCommon_sub_down_wait_common⚠
L2CFighterCommon_sub_escape_fb_common⚠
L2CFighterCommon_sub_fall_common_uniq⚠
L2CFighterCommon_sub_hammer_turn_exit⚠
L2CFighterCommon_sub_jump_aerial_uniq⚠
L2CFighterCommon_sub_pre_SwimDrownChk⚠
L2CFighterCommon_sub_squat_check_back⚠
L2CFighterCommon_sub_status_CatchDash⚠
L2CFighterCommon_sub_status_CatchTurn⚠
L2CFighterCommon_sub_wait_common_Main⚠
L2CFighterCommon_super_jump_punch_end⚠
L2CFighterCommon_sys_line_system_init⚠
L2CFighterCommon_update_suplex_offset⚠
L2CFighterCommon_update_thrown_offset⚠
L2CFighterCommon_attack_combo_uniq_chk⚠
L2CFighterCommon_exec_escape_air_slide⚠
L2CFighterCommon_get_swing_motion_data⚠
L2CFighterCommon_status_AirLassoRewind⚠
L2CFighterCommon_status_AttackAir_Main⚠
L2CFighterCommon_status_BittenWarioEnd⚠
L2CFighterCommon_status_BossEntry_Main⚠
L2CFighterCommon_status_CatchDash_Main⚠
L2CFighterCommon_status_CatchJump_Main⚠
L2CFighterCommon_status_CatchPull_Main⚠
L2CFighterCommon_status_CatchTurn_Main⚠
L2CFighterCommon_status_CatchWait_Main⚠
L2CFighterCommon_status_CliffCatchMove⚠
L2CFighterCommon_status_CliffWait_Main⚠
L2CFighterCommon_status_DamageAir_Main⚠
L2CFighterCommon_status_DamageFly_Main⚠
L2CFighterCommon_status_DamageSleepEnd⚠
L2CFighterCommon_status_DamageSongFall⚠
L2CFighterCommon_status_DetachWallFall⚠
L2CFighterCommon_status_DetachWallJump⚠
L2CFighterCommon_status_DollyStageDead⚠
L2CFighterCommon_status_DownStand_Main⚠
L2CFighterCommon_status_EscapeAir_Main⚠
L2CFighterCommon_status_FinalDamageFly⚠
L2CFighterCommon_status_FinalDamageRyu⚠
L2CFighterCommon_status_GenesisGet_New⚠
L2CFighterCommon_status_GimmickTornado⚠
L2CFighterCommon_status_ItemSwing_Main⚠
L2CFighterCommon_status_ItemThrowHeavy⚠
L2CFighterCommon_status_ItemThrow_Loop⚠
L2CFighterCommon_status_ItemThrow_Main⚠
L2CFighterCommon_status_JumpSquat_Main⚠
L2CFighterCommon_status_KaseyWarp_Main⚠
L2CFighterCommon_status_LadderEnd_Main⚠
L2CFighterCommon_status_PassiveFB_Main⚠
L2CFighterCommon_status_ShieldBreakFly⚠
L2CFighterCommon_status_SlipStand_Main⚠
L2CFighterCommon_status_SquatWait_Main⚠
L2CFighterCommon_status_SwallowedDrink⚠
L2CFighterCommon_status_Swallowed_Main⚠
L2CFighterCommon_status_SwimDrown_Main⚠
L2CFighterCommon_status_TreadDamageAir⚠
L2CFighterCommon_status_TreadFall_Main⚠
L2CFighterCommon_status_TreadJump_Main⚠
L2CFighterCommon_status_WalkBrake_Main⚠
L2CFighterCommon_status_air_lasso_main⚠
L2CFighterCommon_status_end_AttackDash⚠
L2CFighterCommon_status_end_CaptureCut⚠
L2CFighterCommon_status_end_CliffCatch⚠
L2CFighterCommon_status_end_CliffClimb⚠
L2CFighterCommon_status_end_ClungDiddy⚠
L2CFighterCommon_status_end_ClungGanon⚠
L2CFighterCommon_status_end_DamageFall⚠
L2CFighterCommon_status_end_DamageSong⚠
L2CFighterCommon_status_end_DetachWall⚠
L2CFighterCommon_status_end_DownDamage⚠
L2CFighterCommon_status_end_FallAerial⚠
L2CFighterCommon_status_end_GlideStart⚠
L2CFighterCommon_status_end_HammerFall⚠
L2CFighterCommon_status_end_HammerJump⚠
L2CFighterCommon_status_end_HammerTurn⚠
L2CFighterCommon_status_end_HammerWait⚠
L2CFighterCommon_status_end_HammerWalk⚠
L2CFighterCommon_status_end_JumpAerial⚠
L2CFighterCommon_status_end_KillerJump⚠
L2CFighterCommon_status_end_KoopaDived⚠
L2CFighterCommon_status_end_MetamonOut⚠
L2CFighterCommon_status_end_SlipDamage⚠
L2CFighterCommon_status_end_SlipStandB⚠
L2CFighterCommon_status_end_SlipStandF⚠
L2CFighterCommon_status_end_ThrowKirby⚠
L2CFighterCommon_status_pre_AttackDash⚠
L2CFighterCommon_status_pre_CaptureCut⚠
L2CFighterCommon_status_pre_CliffCatch⚠
L2CFighterCommon_status_pre_CliffClimb⚠
L2CFighterCommon_status_pre_ClungDiddy⚠
L2CFighterCommon_status_pre_ClungGanon⚠
L2CFighterCommon_status_pre_DamageFall⚠
L2CFighterCommon_status_pre_DamageSong⚠
L2CFighterCommon_status_pre_DashCommon⚠
L2CFighterCommon_status_pre_DetachWall⚠
L2CFighterCommon_status_pre_DownDamage⚠
L2CFighterCommon_status_pre_FallAerial⚠
L2CFighterCommon_status_pre_GlideStart⚠
L2CFighterCommon_status_pre_HammerFall⚠
L2CFighterCommon_status_pre_HammerJump⚠
L2CFighterCommon_status_pre_HammerTurn⚠
L2CFighterCommon_status_pre_HammerWait⚠
L2CFighterCommon_status_pre_HammerWalk⚠
L2CFighterCommon_status_pre_JumpAerial⚠
L2CFighterCommon_status_pre_KillerJump⚠
L2CFighterCommon_status_pre_KoopaDived⚠
L2CFighterCommon_status_pre_MetamonOut⚠
L2CFighterCommon_status_pre_SlipDamage⚠
L2CFighterCommon_status_pre_SlipStandB⚠
L2CFighterCommon_status_pre_SlipStandF⚠
L2CFighterCommon_status_pre_ThrowKirby⚠
L2CFighterCommon_status_pre_TurnCommon⚠
L2CFighterCommon_status_wall_jump_main⚠
L2CFighterCommon_sub_AIRChkDropItemImm⚠
L2CFighterCommon_sub_AirChkPassiveCeil⚠
L2CFighterCommon_sub_AirChkPassiveWall⚠
L2CFighterCommon_sub_DamageFall_common⚠
L2CFighterCommon_sub_attack_air_common⚠
L2CFighterCommon_sub_begin_added_lines⚠
L2CFighterCommon_sub_check_button_jump⚠
L2CFighterCommon_sub_check_capture_cut⚠
L2CFighterCommon_sub_cliff_robbed_uniq⚠
L2CFighterCommon_sub_escape_air_common⚠
L2CFighterCommon_sub_is_item_shoot_air⚠
L2CFighterCommon_sub_roulette_set_step⚠
L2CFighterCommon_sub_shift_status_main⚠
L2CFighterCommon_sub_squat_check_front⚠
L2CFighterCommon_sub_squat_common_Main⚠
L2CFighterCommon_sub_update_bury_shake⚠
L2CFighterCommon_sub_walk_fix_pos_exec⚠
L2CFighterCommon_super_jump_punch_main⚠
L2CFighterCommon_super_jump_punch_uniq⚠
L2CFighterCommon_calc_camera_follow_pos⚠
L2CFighterCommon_damage_ground_chk_uniq⚠
L2CFighterCommon_flip_have_item_capture⚠
L2CFighterCommon_hammer_ground_uniq_chk⚠
L2CFighterCommon_item_swing_dash_motion⚠
L2CFighterCommon_item_swing_motion_rate⚠
L2CFighterCommon_reset_walk_speed_ratio⚠
L2CFighterCommon_set_damage_motion_rate⚠
L2CFighterCommon_setup_escape_air_slide⚠
L2CFighterCommon_status_AirLassoFailure⚠
L2CFighterCommon_status_AirLassoLanding⚠
L2CFighterCommon_status_AttackDash_Main⚠
L2CFighterCommon_status_CaptainFinalEnd⚠
L2CFighterCommon_status_CaptureCut_Main⚠
L2CFighterCommon_status_CaptureJackWire⚠
L2CFighterCommon_status_CaptureKawasaki⚠
L2CFighterCommon_status_CaptureMimikkyu⚠
L2CFighterCommon_status_CatchedAirGanon⚠
L2CFighterCommon_status_CatchedCutGanon⚠
L2CFighterCommon_status_CliffCatch_Main⚠
L2CFighterCommon_status_CliffClimb_Main⚠
L2CFighterCommon_status_ClungDiddy_Main⚠
L2CFighterCommon_status_ClungGanon_Main⚠
L2CFighterCommon_status_DamageFall_Main⚠
L2CFighterCommon_status_DamageSleepFall⚠
L2CFighterCommon_status_DamageSongStart⚠
L2CFighterCommon_status_DamageSong_Main⚠
L2CFighterCommon_status_DetachWall_Main⚠
L2CFighterCommon_status_DownDamage_Main⚠
L2CFighterCommon_status_DownStandAttack⚠
L2CFighterCommon_status_FallAerial_Main⚠
L2CFighterCommon_status_FinalDamageFall⚠
L2CFighterCommon_status_GlideStart_Main⚠
L2CFighterCommon_status_GuardOff_Common⚠
L2CFighterCommon_status_HammerFall_Main⚠
L2CFighterCommon_status_HammerJumpSquat⚠
L2CFighterCommon_status_HammerJump_Main⚠
L2CFighterCommon_status_HammerTurn_Main⚠
L2CFighterCommon_status_HammerWait_Main⚠
L2CFighterCommon_status_HammerWalk_Main⚠
L2CFighterCommon_status_ItemAssistHoist⚠
L2CFighterCommon_status_ItemHeavyPickup⚠
L2CFighterCommon_status_ItemLightPickup⚠
L2CFighterCommon_status_ItemThrowCommon⚠
L2CFighterCommon_status_JumpAerial_Main⚠
L2CFighterCommon_status_KamuiFinalStart⚠
L2CFighterCommon_status_KillerJump_Main⚠
L2CFighterCommon_status_LandingLightSub⚠
L2CFighterCommon_status_Landing_MainSub⚠
L2CFighterCommon_status_LuigiFinalShoot⚠
L2CFighterCommon_status_MetamonOut_Main⚠
L2CFighterCommon_status_PassiveWallJump⚠
L2CFighterCommon_status_ShieldBreakDown⚠
L2CFighterCommon_status_ShieldBreakFall⚠
L2CFighterCommon_status_ShulkFinalStart⚠
L2CFighterCommon_status_SlipDamage_Main⚠
L2CFighterCommon_status_SlipStandAttack⚠
L2CFighterCommon_status_SlipStandB_Main⚠
L2CFighterCommon_status_SlipStandF_Main⚠
L2CFighterCommon_status_SwallowedCancel⚠
L2CFighterCommon_status_SwallowedThrown⚠
L2CFighterCommon_status_ThrowKirby_Main⚠
L2CFighterCommon_status_ThrowKirby_Uniq⚠
L2CFighterCommon_status_end_CaptureItem⚠
L2CFighterCommon_status_end_CaptureJump⚠
L2CFighterCommon_status_end_CaptureWait⚠
L2CFighterCommon_status_end_CatchAttack⚠
L2CFighterCommon_status_end_CliffAttack⚠
L2CFighterCommon_status_end_CliffEscape⚠
L2CFighterCommon_status_end_CliffRobbed⚠
L2CFighterCommon_status_end_DamageSleep⚠
L2CFighterCommon_status_end_DownStandFb⚠
L2CFighterCommon_status_end_DragoonRide⚠
L2CFighterCommon_status_end_FinalDamage⚠
L2CFighterCommon_status_end_FuraFuraEnd⚠
L2CFighterCommon_status_end_GimmickDoor⚠
L2CFighterCommon_status_end_GimmickDrum⚠
L2CFighterCommon_status_end_GimmickPipe⚠
L2CFighterCommon_status_end_GlideAttack⚠
L2CFighterCommon_status_end_GuardDamage⚠
L2CFighterCommon_status_end_KamuiPierce⚠
L2CFighterCommon_status_end_LadderCatch⚠
L2CFighterCommon_status_end_PassiveCeil⚠
L2CFighterCommon_status_end_PassiveWall⚠
L2CFighterCommon_status_end_Psychobreak⚠
L2CFighterCommon_status_end_ReboundJump⚠
L2CFighterCommon_status_end_ReboundStop⚠
L2CFighterCommon_status_end_SuicideBomb⚠
L2CFighterCommon_status_end_TreadDamage⚠
L2CFighterCommon_status_end_attach_wall⚠
L2CFighterCommon_status_pre_BittenWario⚠
L2CFighterCommon_status_pre_CaptureItem⚠
L2CFighterCommon_status_pre_CaptureJump⚠
L2CFighterCommon_status_pre_CaptureWait⚠
L2CFighterCommon_status_pre_CatchAttack⚠
L2CFighterCommon_status_pre_CliffAttack⚠
L2CFighterCommon_status_pre_CliffEscape⚠
L2CFighterCommon_status_pre_CliffRobbed⚠
L2CFighterCommon_status_pre_DamageSleep⚠
L2CFighterCommon_status_pre_DownStandFb⚠
L2CFighterCommon_status_pre_DragoonRide⚠
L2CFighterCommon_status_pre_FinalDamage⚠
L2CFighterCommon_status_pre_FuraFuraEnd⚠
L2CFighterCommon_status_pre_GimmickDoor⚠
L2CFighterCommon_status_pre_GimmickDrum⚠
L2CFighterCommon_status_pre_GimmickPipe⚠
L2CFighterCommon_status_pre_GlideAttack⚠
L2CFighterCommon_status_pre_GuardDamage⚠
L2CFighterCommon_status_pre_Jump_Common⚠
L2CFighterCommon_status_pre_KamuiPierce⚠
L2CFighterCommon_status_pre_LadderCatch⚠
L2CFighterCommon_status_pre_PassiveCeil⚠
L2CFighterCommon_status_pre_PassiveWall⚠
L2CFighterCommon_status_pre_Psychobreak⚠
L2CFighterCommon_status_pre_ReboundJump⚠
L2CFighterCommon_status_pre_ReboundStop⚠
L2CFighterCommon_status_pre_SmashAppeal⚠
L2CFighterCommon_status_pre_SuicideBomb⚠
L2CFighterCommon_status_pre_TreadDamage⚠
L2CFighterCommon_status_pre_Turn_Common⚠
L2CFighterCommon_status_pre_attach_wall⚠
L2CFighterCommon_sub_BigSmallExitCommon⚠
L2CFighterCommon_sub_check_button_frick⚠
L2CFighterCommon_sub_check_command_walk⚠
L2CFighterCommon_sub_cliff_common_input⚠
L2CFighterCommon_sub_clung_diddy_mtrans⚠
L2CFighterCommon_sub_dead_up_star_scale⚠
L2CFighterCommon_sub_landing_uniq_check⚠
L2CFighterCommon_sub_ottotto_common_pre⚠
L2CFighterCommon_sub_rebirth_common_pre⚠
L2CFighterCommon_sub_rebirth_uniq_check⚠
L2CFighterCommon_sub_turn_run_uniq_main⚠
L2CFighterCommon_sub_update_bury_effect⚠
L2CFighterCommon_sub_wait_motion_mtrans⚠
L2CFighterCommon_FL_get_LandingStiffness⚠
L2CFighterCommon_FL_get_walk_motion_rate⚠
L2CFighterCommon_calc_damage_motion_rate⚠
L2CFighterCommon_check_run_brake_l_frame⚠
L2CFighterCommon_clung_thrown_diddy_uniq⚠
L2CFighterCommon_enable_cliff_wait_stans⚠
L2CFighterCommon_end_damage_reflect_stop⚠
L2CFighterCommon_hammer_landing_uniq_chk⚠
L2CFighterCommon_status_BittenWarioStart⚠
L2CFighterCommon_status_BittenWario_Main⚠
L2CFighterCommon_status_CaptureBeitcrane⚠
L2CFighterCommon_status_CaptureBlackhole⚠
L2CFighterCommon_status_CaptureItem_Main⚠
L2CFighterCommon_status_CaptureJump_Main⚠
L2CFighterCommon_status_CaptureWaitYoshi⚠
L2CFighterCommon_status_CaptureWait_Loop⚠
L2CFighterCommon_status_CaptureWait_Main⚠
L2CFighterCommon_status_CatchAttack_Main⚠
L2CFighterCommon_status_CatchPull_common⚠
L2CFighterCommon_status_CatchWait_common⚠
L2CFighterCommon_status_CliffAttack_Main⚠
L2CFighterCommon_status_CliffEscape_Main⚠
L2CFighterCommon_status_CliffRobbed_Main⚠
L2CFighterCommon_status_ClungDamageDiddy⚠
L2CFighterCommon_status_ClungThrownDiddy⚠
L2CFighterCommon_status_DamageFly_Common⚠
L2CFighterCommon_status_DamageSleepStart⚠
L2CFighterCommon_status_DamageSleep_Main⚠
L2CFighterCommon_status_Dash_Main_common⚠
L2CFighterCommon_status_DownStandFb_Main⚠
L2CFighterCommon_status_DownWaitContinue⚠
L2CFighterCommon_status_DragoonRide_Main⚠
L2CFighterCommon_status_DuckhuntFinalEnd⚠
L2CFighterCommon_status_FinalDamageCloud⚠
L2CFighterCommon_status_FinalDamage_Main⚠
L2CFighterCommon_status_FuraFuraEnd_Main⚠
L2CFighterCommon_status_GenesisShoot_New⚠
L2CFighterCommon_status_GimmickDoor_Main⚠
L2CFighterCommon_status_GimmickDrum_Main⚠
L2CFighterCommon_status_GimmickPipe_Main⚠
L2CFighterCommon_status_GlideAttack_Main⚠
L2CFighterCommon_status_GuardDamage_Main⚠
L2CFighterCommon_status_ItemShootAir_New⚠
L2CFighterCommon_status_ItemShootFly_New⚠
L2CFighterCommon_status_JumpSquat_common⚠
L2CFighterCommon_status_KamuiFinalDamage⚠
L2CFighterCommon_status_KamuiPierce_Main⚠
L2CFighterCommon_status_LadderCatch_Main⚠
L2CFighterCommon_status_LandingAttackAir⚠
L2CFighterCommon_status_LandingStiffness⚠
L2CFighterCommon_status_LuigiFinalVacuum⚠
L2CFighterCommon_status_PacmanFinalEaten⚠
L2CFighterCommon_status_PassiveCeil_Main⚠
L2CFighterCommon_status_PassiveWall_Main⚠
L2CFighterCommon_status_Psychobreak_Main⚠
L2CFighterCommon_status_ReboundJump_Main⚠
L2CFighterCommon_status_ReboundStop_Main⚠
L2CFighterCommon_status_RouletteFuraFura⚠
L2CFighterCommon_status_SheikFinalDamage⚠
L2CFighterCommon_status_ShoulderedDonkey⚠
L2CFighterCommon_status_SquatWait_common⚠
L2CFighterCommon_status_SuicideBomb_Main⚠
L2CFighterCommon_status_SwallowedCapture⚠
L2CFighterCommon_status_TreadDamage_Main⚠
L2CFighterCommon_status_TurnRunBrake_Sub⚠
L2CFighterCommon_status_WalkBrake_common⚠
L2CFighterCommon_status_Walk_Main_common⚠
L2CFighterCommon_status_attach_wall_main⚠
L2CFighterCommon_status_attach_wall_wait⚠
L2CFighterCommon_status_end_AirLassoHang⚠
L2CFighterCommon_status_end_CaptureYoshi⚠
L2CFighterCommon_status_end_CatchedGanon⚠
L2CFighterCommon_status_end_ClungCaptain⚠
L2CFighterCommon_status_end_DownContinue⚠
L2CFighterCommon_status_end_FinalJumpEnd⚠
L2CFighterCommon_status_end_GimmickEaten⚠
L2CFighterCommon_status_end_GlideLanding⚠
L2CFighterCommon_status_end_ItemLiftTurn⚠
L2CFighterCommon_status_end_ItemLiftWait⚠
L2CFighterCommon_status_end_ItemLiftWalk⚠
L2CFighterCommon_status_end_ItemStarring⚠
L2CFighterCommon_status_end_LadderAttack⚠
L2CFighterCommon_status_end_LandingLight⚠
L2CFighterCommon_status_end_MewtwoThrown⚠
L2CFighterCommon_status_end_SavingDamage⚠
L2CFighterCommon_status_end_SwimDrownOut⚠
L2CFighterCommon_status_end_TurnRunBrake⚠
L2CFighterCommon_status_end_WarpStarJump⚠
L2CFighterCommon_status_end_fall_special⚠
L2CFighterCommon_status_pre_AirLassoHang⚠
L2CFighterCommon_status_pre_CaptureYoshi⚠
L2CFighterCommon_status_pre_Catch_common⚠
L2CFighterCommon_status_pre_CatchedGanon⚠
L2CFighterCommon_status_pre_ClungCaptain⚠
L2CFighterCommon_status_pre_DownContinue⚠
L2CFighterCommon_status_pre_FinalJumpEnd⚠
L2CFighterCommon_status_pre_GimmickEaten⚠
L2CFighterCommon_status_pre_GlideLanding⚠
L2CFighterCommon_status_pre_ItemLiftTurn⚠
L2CFighterCommon_status_pre_ItemLiftWait⚠
L2CFighterCommon_status_pre_ItemLiftWalk⚠
L2CFighterCommon_status_pre_ItemStarring⚠
L2CFighterCommon_status_pre_LadderAttack⚠
L2CFighterCommon_status_pre_LandingLight⚠
L2CFighterCommon_status_pre_MewtwoThrown⚠
L2CFighterCommon_status_pre_SavingDamage⚠
L2CFighterCommon_status_pre_SwimDrownOut⚠
L2CFighterCommon_status_pre_TurnRunBrake⚠
L2CFighterCommon_status_pre_WarpStarJump⚠
L2CFighterCommon_status_pre_fall_special⚠
L2CFighterCommon_sub_BigSmallCommon_Main⚠
L2CFighterCommon_sub_ItemShootAir_Common⚠
L2CFighterCommon_sub_PacmanFinal_end_eye⚠
L2CFighterCommon_sub_SlipDownCommon_Main⚠
L2CFighterCommon_sub_air_check_stop_ceil⚠
L2CFighterCommon_sub_air_lasso_hang_uniq⚠
L2CFighterCommon_sub_check_command_guard⚠
L2CFighterCommon_sub_check_command_squat⚠
L2CFighterCommon_sub_escape_check_rumble⚠
L2CFighterCommon_sub_fighter_cliff_check⚠
L2CFighterCommon_sub_furafura_stand_uniq⚠
L2CFighterCommon_sub_get_dead_quake_kind⚠
L2CFighterCommon_sub_get_rope_run_motion⚠
L2CFighterCommon_sub_status_AttackCommon⚠
L2CFighterCommon_sub_status_end_EscaleFB⚠
L2CFighterCommon_sub_status_guard_common⚠
L2CFighterCommon_CaptureDamageCommon_Loop⚠
L2CFighterCommon_CapturePulledCommon_Main⚠
L2CFighterCommon_attack_air_common_strans⚠
L2CFighterCommon_check_common_BittenWario⚠
L2CFighterCommon_exec_stop_DollyStageDead⚠
L2CFighterCommon_status_CaptainFinalClash⚠
L2CFighterCommon_status_CaptainFinalStart⚠
L2CFighterCommon_status_CaptureBossgalaga⚠
L2CFighterCommon_status_CaptureMastercore⚠
L2CFighterCommon_status_CaptureMasterhand⚠
L2CFighterCommon_status_CaptureYoshi_Main⚠
L2CFighterCommon_status_CatchedGanon_Main⚠
L2CFighterCommon_status_ClungCaptain_Main⚠
L2CFighterCommon_status_DamageFlyReflectD⚠
L2CFighterCommon_status_DamageFlyReflectU⚠
L2CFighterCommon_status_DownContinue_Main⚠
L2CFighterCommon_status_FinalDamageCommon⚠
L2CFighterCommon_status_FinalDamageFlyRyu⚠
L2CFighterCommon_status_FinalJumpEnd_Main⚠
L2CFighterCommon_status_FoxFinalTargetEnd⚠
L2CFighterCommon_status_GimmickEaten_Main⚠
L2CFighterCommon_status_GimmickSpringBack⚠
L2CFighterCommon_status_GimmickSpringJump⚠
L2CFighterCommon_status_GlideLanding_Main⚠
L2CFighterCommon_status_ItemLiftTurn_Main⚠
L2CFighterCommon_status_ItemLiftWait_Main⚠
L2CFighterCommon_status_ItemLiftWalk_Main⚠
L2CFighterCommon_status_ItemRocketbeltHop⚠
L2CFighterCommon_status_ItemShootJump_New⚠
L2CFighterCommon_status_ItemShootTurn_New⚠
L2CFighterCommon_status_ItemShootWait_New⚠
L2CFighterCommon_status_ItemStarringShoot⚠
L2CFighterCommon_status_ItemStarring_Main⚠
L2CFighterCommon_status_LadderAttack_Main⚠
L2CFighterCommon_status_LadderCatchBottom⚠
L2CFighterCommon_status_LandingLight_Main⚠
L2CFighterCommon_status_LinkFinalArrowHit⚠
L2CFighterCommon_status_Ottotto_Wait_Main⚠
L2CFighterCommon_status_SavingDamage_Main⚠
L2CFighterCommon_status_SwimDrownOut_Main⚠
L2CFighterCommon_status_TurnRunBrake_Main⚠
L2CFighterCommon_status_WarpStarJump_Main⚠
L2CFighterCommon_status_end_AirLassoReach⚠
L2CFighterCommon_status_end_CaptureBeetle⚠
L2CFighterCommon_status_end_CaptureDamage⚠
L2CFighterCommon_status_end_CaptureDriver⚠
L2CFighterCommon_status_end_CaptureNabbit⚠
L2CFighterCommon_status_end_CapturePulled⚠
L2CFighterCommon_status_end_CatchDashPull⚠
L2CFighterCommon_status_end_CatchedReflet⚠
L2CFighterCommon_status_end_CatchedRidley⚠
L2CFighterCommon_status_end_DamageFlyRoll⚠
L2CFighterCommon_status_end_DamageSongEnd⚠
L2CFighterCommon_status_end_DownReflectLR⚠
L2CFighterCommon_status_end_DraggedRidley⚠
L2CFighterCommon_status_end_FuraFuraStand⚠
L2CFighterCommon_status_end_GimmickBarrel⚠
L2CFighterCommon_status_end_GimmickSpring⚠
L2CFighterCommon_status_end_HammerLanding⚠
L2CFighterCommon_status_end_ItemGrassPull⚠
L2CFighterCommon_status_end_ItemScrewFall⚠
L2CFighterCommon_status_end_ItemScrewJump⚠
L2CFighterCommon_status_end_ItemSwingDash⚠
L2CFighterCommon_status_end_ItemThrowDash⚠
L2CFighterCommon_status_end_KamuiFinalEnd⚠
L2CFighterCommon_status_end_ShulkFinalEnd⚠
L2CFighterCommon_status_end_StabbedDamage⚠
L2CFighterCommon_status_end_StabbedRidley⚠
L2CFighterCommon_status_end_TreadDamageRv⚠
L2CFighterCommon_status_fall_special_main⚠
L2CFighterCommon_status_guard_main_common⚠
L2CFighterCommon_status_pre_AirLassoReach⚠
L2CFighterCommon_status_pre_Appeal_common⚠
L2CFighterCommon_status_pre_CaptureBeetle⚠
L2CFighterCommon_status_pre_CaptureDamage⚠
L2CFighterCommon_status_pre_CaptureDriver⚠
L2CFighterCommon_status_pre_CaptureNabbit⚠
L2CFighterCommon_status_pre_CapturePulled⚠
L2CFighterCommon_status_pre_CatchDashPull⚠
L2CFighterCommon_status_pre_CatchedReflet⚠
L2CFighterCommon_status_pre_CatchedRidley⚠
L2CFighterCommon_status_pre_DamageFlyRoll⚠
L2CFighterCommon_status_pre_DamageSongEnd⚠
L2CFighterCommon_status_pre_DownReflectLR⚠
L2CFighterCommon_status_pre_DraggedRidley⚠
L2CFighterCommon_status_pre_FuraFuraStand⚠
L2CFighterCommon_status_pre_GimmickBarrel⚠
L2CFighterCommon_status_pre_GimmickSpring⚠
L2CFighterCommon_status_pre_HammerLanding⚠
L2CFighterCommon_status_pre_ItemGrassPull⚠
L2CFighterCommon_status_pre_ItemScrewFall⚠
L2CFighterCommon_status_pre_ItemScrewJump⚠
L2CFighterCommon_status_pre_ItemSwingDash⚠
L2CFighterCommon_status_pre_ItemThrowDash⚠
L2CFighterCommon_status_pre_KamuiFinalEnd⚠
L2CFighterCommon_status_pre_ShulkFinalEnd⚠
L2CFighterCommon_status_pre_StabbedDamage⚠
L2CFighterCommon_status_pre_StabbedRidley⚠
L2CFighterCommon_status_pre_TreadDamageRv⚠
L2CFighterCommon_sub_DamageFlyCommon_init⚠
L2CFighterCommon_sub_GenesisShootUniq_New⚠
L2CFighterCommon_sub_ItemShootWait_Common⚠
L2CFighterCommon_sub_SlipStandCommon_Main⚠
L2CFighterCommon_sub_capture_octopus_exec⚠
L2CFighterCommon_sub_capture_octopus_exit⚠
L2CFighterCommon_sub_capture_octopus_init⚠
L2CFighterCommon_sub_check_passive_button⚠
L2CFighterCommon_sub_dead_up_fall_process⚠
L2CFighterCommon_sub_down_wait_common_pre⚠
L2CFighterCommon_sub_entry_remove_article⚠
L2CFighterCommon_sub_genesis_get_uniq_New⚠
L2CFighterCommon_sub_ground_check_ottotto⚠
L2CFighterCommon_sub_is_throw_status_kind⚠
L2CFighterCommon_sub_jump_item_rocketbelt⚠
L2CFighterCommon_sub_off_passive_opponent⚠
L2CFighterCommon_sub_run_brake_uniq_check⚠
L2CFighterCommon_sub_squat_check_back_pre⚠
L2CFighterCommon_attack_mtrans_pre_process⚠
L2CFighterCommon_call_notify_event_gimmick⚠
L2CFighterCommon_can_entry_cliff_air_lasso⚠
L2CFighterCommon_exec_damage_elec_hit_stop⚠
L2CFighterCommon_get_swing_log_attack_kind⚠
L2CFighterCommon_set_roulette_shoot_motion⚠
L2CFighterCommon_start_damage_reflect_stop⚠
L2CFighterCommon_status_CaptureBeetle_Main⚠
L2CFighterCommon_status_CaptureDamageYoshi⚠
L2CFighterCommon_status_CaptureDamage_Main⚠
L2CFighterCommon_status_CaptureDriver_Main⚠
L2CFighterCommon_status_CaptureNabbit_Main⚠
L2CFighterCommon_status_CapturePulledYoshi⚠
L2CFighterCommon_status_CapturePulled_Main⚠
L2CFighterCommon_status_CaptureWaitOctopus⚠
L2CFighterCommon_status_CatchAttack_common⚠
L2CFighterCommon_status_CatchDashPull_Main⚠
L2CFighterCommon_status_CatchedAirEndGanon⚠
L2CFighterCommon_status_CatchedReflet_Main⚠
L2CFighterCommon_status_CatchedRidley_Main⚠
L2CFighterCommon_status_DamageFlyReflectLR⚠
L2CFighterCommon_status_DamageFlyRoll_Main⚠
L2CFighterCommon_status_DamageSongEnd_Main⚠
L2CFighterCommon_status_DownReflectLR_Main⚠
L2CFighterCommon_status_DraggedRidley_Main⚠
L2CFighterCommon_status_DuckhuntFinalStart⚠
L2CFighterCommon_status_FuraFuraStand_Main⚠
L2CFighterCommon_status_GimmickBarrel_Main⚠
L2CFighterCommon_status_GimmickFishCapture⚠
L2CFighterCommon_status_GimmickOdinSlashed⚠
L2CFighterCommon_status_GimmickSpring_Main⚠
L2CFighterCommon_status_GuardDamage_common⚠
L2CFighterCommon_status_HammerLanding_Main⚠
L2CFighterCommon_status_ItemGrassPull_Main⚠
L2CFighterCommon_status_ItemScrewFall_Main⚠
L2CFighterCommon_status_ItemScrewJump_Main⚠
L2CFighterCommon_status_ItemShootWalkB_New⚠
L2CFighterCommon_status_ItemShootWalkF_New⚠
L2CFighterCommon_status_ItemSwingDash_Main⚠
L2CFighterCommon_status_ItemThrowDash_Main⚠
L2CFighterCommon_status_JackFinalTargetEnd⚠
L2CFighterCommon_status_KamuiFinalEnd_Main⚠
L2CFighterCommon_status_LandingDamageLight⚠
L2CFighterCommon_status_PackunFinalCapture⚠
L2CFighterCommon_status_ReboundStop_common⚠
L2CFighterCommon_status_ShulkFinalEnd_Main⚠
L2CFighterCommon_status_ShulkFinalFuraFura⚠
L2CFighterCommon_status_StabbedRidley_Main⚠
L2CFighterCommon_status_SwingGaogaenLariat⚠
L2CFighterCommon_status_SwingGaogaenReturn⚠
L2CFighterCommon_status_SwingGaogaenThrown⚠
L2CFighterCommon_status_TreadDamageRv_Main⚠
L2CFighterCommon_status_end_AirLassoRewind⚠
L2CFighterCommon_status_end_CliffCatchMove⚠
L2CFighterCommon_status_end_DamageSleepEnd⚠
L2CFighterCommon_status_end_DamageSongFall⚠
L2CFighterCommon_status_end_DetachWallFall⚠
L2CFighterCommon_status_end_DetachWallJump⚠
L2CFighterCommon_status_end_DollyStageDead⚠
L2CFighterCommon_status_end_FinalDamageFly⚠
L2CFighterCommon_status_end_GenesisGet_New⚠
L2CFighterCommon_status_end_GimmickTornado⚠
L2CFighterCommon_status_end_ItemThrowHeavy⚠
L2CFighterCommon_status_end_ShieldBreakFly⚠
L2CFighterCommon_status_end_SwallowedDrink⚠
L2CFighterCommon_status_end_TreadDamageAir⚠
L2CFighterCommon_status_pre_AirLassoRewind⚠
L2CFighterCommon_status_pre_BittenWarioEnd⚠
L2CFighterCommon_status_pre_CliffCatchMove⚠
L2CFighterCommon_status_pre_DamageSleepEnd⚠
L2CFighterCommon_status_pre_DamageSongFall⚠
L2CFighterCommon_status_pre_DetachWallFall⚠
L2CFighterCommon_status_pre_DetachWallJump⚠
L2CFighterCommon_status_pre_DollyStageDead⚠
L2CFighterCommon_status_pre_FinalDamageFly⚠
L2CFighterCommon_status_pre_FinalDamageRyu⚠
L2CFighterCommon_status_pre_GenesisGet_New⚠
L2CFighterCommon_status_pre_GimmickTornado⚠
L2CFighterCommon_status_pre_ItemThrowHeavy⚠
L2CFighterCommon_status_pre_JumpAerial_sub⚠
L2CFighterCommon_status_pre_ShieldBreakFly⚠
L2CFighterCommon_status_pre_SwallowedDrink⚠
L2CFighterCommon_status_pre_TreadDamageAir⚠
L2CFighterCommon_sub_AirChkPassiveWallJump⚠
L2CFighterCommon_sub_ItemShootAir_LGun_New⚠
L2CFighterCommon_sub_ItemShootDashB_Common⚠
L2CFighterCommon_sub_ItemShootDashF_Common⚠
L2CFighterCommon_sub_ItemShootWalkB_Common⚠
L2CFighterCommon_sub_ItemShootWalkF_Common⚠
L2CFighterCommon_sub_PacmanFinal_start_eye⚠
L2CFighterCommon_sub_air_check_fall_common⚠
L2CFighterCommon_sub_air_lasso_rewind_uniq⚠
L2CFighterCommon_sub_attach_wall_wait_uniq⚠
L2CFighterCommon_sub_down_chk_reflect_wall⚠
L2CFighterCommon_sub_fighter_change_status⚠
L2CFighterCommon_sub_fly_uniq_process_init⚠
L2CFighterCommon_sub_item_swing_uniq_check⚠
L2CFighterCommon_sub_jump_squat_uniq_check⚠
L2CFighterCommon_sub_run_uniq_process_exit⚠
L2CFighterCommon_sub_run_uniq_process_init⚠
L2CFighterCommon_sub_run_uniq_process_main⚠
L2CFighterCommon_sub_set_func_common_table⚠
L2CFighterCommon_sub_squat_check_front_pre⚠
L2CFighterCommon_sub_tread_fall_uniq_check⚠
L2CFighterCommon_sub_tread_jump_uniq_check⚠
L2CFighterCommon_attack_combo_none_uniq_chk⚠
L2CFighterCommon_attack_mtrans_post_process⚠
L2CFighterCommon_status_Attack_Main_button⚠
L2CFighterCommon_hammer_jump_squat_uniq_chk⚠
L2CFighterCommon_reverse_lr_bossdeadsubfunc⚠
L2CFighterCommon_set_damage_fall_transition⚠
L2CFighterCommon_set_squat_walk_motion_rate⚠
L2CFighterCommon_status_BittenWarioEnd_Main⚠
L2CFighterCommon_status_BuddyFinalTargetEnd⚠
L2CFighterCommon_status_CaptureYoshi_mtrans⚠
L2CFighterCommon_status_CatchedAirFallGanon⚠
L2CFighterCommon_status_CliffCatchMove_Main⚠
L2CFighterCommon_status_DamageSleepEnd_Main⚠
L2CFighterCommon_status_DamageSongFall_Main⚠
L2CFighterCommon_status_DetachWallFall_Main⚠
L2CFighterCommon_status_DetachWallJump_Main⚠
L2CFighterCommon_status_DollyFinalTargetEnd⚠
L2CFighterCommon_status_DollyStageDead_Main⚠
L2CFighterCommon_status_FalcoFinalTargetEnd⚠
L2CFighterCommon_status_FinalDamageFlyCloud⚠
L2CFighterCommon_status_FinalDamageFly_Main⚠
L2CFighterCommon_status_FinalDamageRyu_Main⚠
L2CFighterCommon_status_FoxFinalTargetStart⚠
L2CFighterCommon_status_GenesisGet_Main_New⚠
L2CFighterCommon_status_GenesisShootEnd_New⚠
L2CFighterCommon_status_GimmickTornado_Main⚠
L2CFighterCommon_status_ItemRocketbeltHover⚠
L2CFighterCommon_status_ItemScrewJumpAerial⚠
L2CFighterCommon_status_ItemShootAir_before⚠
L2CFighterCommon_status_ItemThrowHeavy_Main⚠
L2CFighterCommon_status_KroolFinalTargetEnd⚠
L2CFighterCommon_status_LadderAttack_common⚠
L2CFighterCommon_status_LandingAttackAirSub⚠
L2CFighterCommon_status_ShieldBreakFly_Main⚠
L2CFighterCommon_status_SimonFinalTargetEnd⚠
L2CFighterCommon_status_SwallowedDrink_Main⚠
L2CFighterCommon_status_SwallowedThrownStar⚠
L2CFighterCommon_status_SwingGaogaenCatched⚠
L2CFighterCommon_status_SwingGaogaenFailure⚠
L2CFighterCommon_status_TreadDamageAir_Main⚠
L2CFighterCommon_status_WarioFinalTargetEnd⚠
L2CFighterCommon_status_YoshiFinalTargetEnd⚠
L2CFighterCommon_status_air_lasso_hang_main⚠
L2CFighterCommon_status_end_AirLassoFailure⚠
L2CFighterCommon_status_end_AirLassoLanding⚠
L2CFighterCommon_status_end_CaptainFinalEnd⚠
L2CFighterCommon_status_end_CaptureJackWire⚠
L2CFighterCommon_status_end_CaptureKawasaki⚠
L2CFighterCommon_status_end_CaptureMimikkyu⚠
L2CFighterCommon_status_end_CatchedAirGanon⚠
L2CFighterCommon_status_end_CatchedCutGanon⚠
L2CFighterCommon_status_end_DamageSleepFall⚠
L2CFighterCommon_status_end_DamageSongStart⚠
L2CFighterCommon_status_end_DownStandAttack⚠
L2CFighterCommon_status_end_FinalDamageFall⚠
L2CFighterCommon_status_end_HammerJumpSquat⚠
L2CFighterCommon_status_end_ItemAssistHoist⚠
L2CFighterCommon_status_end_ItemHeavyPickup⚠
L2CFighterCommon_status_end_ItemLightPickup⚠
L2CFighterCommon_status_end_KamuiFinalStart⚠
L2CFighterCommon_status_end_LuigiFinalShoot⚠
L2CFighterCommon_status_end_PassiveWallJump⚠
L2CFighterCommon_status_end_ShieldBreakDown⚠
L2CFighterCommon_status_end_ShieldBreakFall⚠
L2CFighterCommon_status_end_ShulkFinalStart⚠
L2CFighterCommon_status_end_SlipStandAttack⚠
L2CFighterCommon_status_end_SwallowedCancel⚠
L2CFighterCommon_status_end_SwallowedThrown⚠
L2CFighterCommon_status_pre_AirLassoFailure⚠
L2CFighterCommon_status_pre_AirLassoLanding⚠
L2CFighterCommon_status_pre_CaptainFinalEnd⚠
L2CFighterCommon_status_pre_CaptureJackWire⚠
L2CFighterCommon_status_pre_CaptureKawasaki⚠
L2CFighterCommon_status_pre_CaptureMimikkyu⚠
L2CFighterCommon_status_pre_CatchedAirGanon⚠
L2CFighterCommon_status_pre_CatchedCutGanon⚠
L2CFighterCommon_status_pre_DamageSleepFall⚠
L2CFighterCommon_status_pre_DamageSongStart⚠
L2CFighterCommon_status_pre_DownStandAttack⚠
L2CFighterCommon_status_pre_FallAerial_main⚠
L2CFighterCommon_status_pre_FinalDamageFall⚠
L2CFighterCommon_status_pre_HammerJumpSquat⚠
L2CFighterCommon_status_pre_ItemAssistHoist⚠
L2CFighterCommon_status_pre_ItemHeavyPickup⚠
L2CFighterCommon_status_pre_ItemLightPickup⚠
L2CFighterCommon_status_pre_LuigiFinalShoot⚠
L2CFighterCommon_status_pre_PassiveWallJump⚠
L2CFighterCommon_status_pre_ShieldBreakDown⚠
L2CFighterCommon_status_pre_ShieldBreakFall⚠
L2CFighterCommon_status_pre_SlipStandAttack⚠
L2CFighterCommon_status_pre_SwallowedCancel⚠
L2CFighterCommon_status_pre_SwallowedThrown⚠
L2CFighterCommon_sub_DamageFly_setup_strans⚠
L2CFighterCommon_sub_ItemShootJump_LGun_New⚠
L2CFighterCommon_sub_ItemShootWait_LGun_New⚠
L2CFighterCommon_sub_air_lasso_failure_uniq⚠
L2CFighterCommon_sub_check_damage_knock_out⚠
L2CFighterCommon_sub_check_discretion_final⚠
L2CFighterCommon_sub_check_jump_in_charging⚠
L2CFighterCommon_sub_dash_uniq_process_exit⚠
L2CFighterCommon_sub_dash_uniq_process_init⚠
L2CFighterCommon_sub_dash_uniq_process_main⚠
L2CFighterCommon_sub_dead_uniq_process_exec⚠
L2CFighterCommon_sub_dead_uniq_process_exit⚠
L2CFighterCommon_sub_dead_uniq_process_init⚠
L2CFighterCommon_sub_dead_up_galaga_process⚠
L2CFighterCommon_sub_demo_uniq_process_init⚠
L2CFighterCommon_sub_down_uniq_process_init⚠
L2CFighterCommon_sub_escape_air_common_main⚠
L2CFighterCommon_sub_fall_uniq_process_exec⚠
L2CFighterCommon_sub_fall_uniq_process_exit⚠
L2CFighterCommon_sub_fall_uniq_process_init⚠
L2CFighterCommon_sub_fighter_pre_end_status⚠
L2CFighterCommon_sub_genesis_get_mtrans_New⚠
L2CFighterCommon_sub_glide_stick_check_uniq⚠
L2CFighterCommon_sub_ground_check_stop_wall⚠
L2CFighterCommon_sub_is_link_final_captured⚠
L2CFighterCommon_sub_rocketbelt_hover_check⚠
L2CFighterCommon_sub_shouldered_donkey_uniq⚠
L2CFighterCommon_sub_squat_wait_mtrans_loop⚠
L2CFighterCommon_sub_status_guard_on_common⚠
L2CFighterCommon_sub_status_pre_FinalCommon⚠
L2CFighterCommon_sub_turn_uniq_process_exit⚠
L2CFighterCommon_sub_turn_uniq_process_init⚠
L2CFighterCommon_sub_turn_uniq_process_main⚠
L2CFighterCommon_sub_uniq_process_Pass_init⚠
L2CFighterCommon_sub_walk_uniq_process_exit⚠
L2CFighterCommon_sub_walk_uniq_process_init⚠
L2CFighterCommon_sub_walk_uniq_process_main⚠
L2CFighterCommon_uniq_process_BuryJump_main⚠
L2CFighterCommon_uniq_process_BuryWait_main⚠
L2CFighterCommon_FL_get_squat_walk_max_speed⚠
L2CFighterCommon_bind_address_call_ThrowUniq⚠
L2CFighterCommon_get_kinoko_scale_table_size⚠
L2CFighterCommon_reaction_frame_mul_speed_up⚠
L2CFighterCommon_status_CaptainFinalEnd_Main⚠
L2CFighterCommon_status_CaptainFinalFuraFura⚠
L2CFighterCommon_status_CaptureJackWire_Main⚠
L2CFighterCommon_status_CaptureKawasaki_Main⚠
L2CFighterCommon_status_CaptureMimikkyu_Main⚠
L2CFighterCommon_status_CapturePulledOctopus⚠
L2CFighterCommon_status_CatchDashPull_common⚠
L2CFighterCommon_status_CatchedAirGanon_Main⚠
L2CFighterCommon_status_CatchedCutGanon_Main⚠
L2CFighterCommon_status_DamageFlyRoll_Common⚠
L2CFighterCommon_status_DamageSleepFall_Main⚠
L2CFighterCommon_status_DamageSongStart_Main⚠
L2CFighterCommon_status_DededeFinalTargetEnd⚠
L2CFighterCommon_status_DollyFinalTargetWait⚠
L2CFighterCommon_status_DownStandAttack_Main⚠
L2CFighterCommon_status_FinalDamageFall_Main⚠
L2CFighterCommon_status_FinalDamageFlyCommon⚠
L2CFighterCommon_status_FinalDamageFlyReflet⚠
L2CFighterCommon_status_FinalDamageLittlemac⚠
L2CFighterCommon_status_FoxFinalTargetDamage⚠
L2CFighterCommon_status_GimmickSpring_Common⚠
L2CFighterCommon_status_GuardOff_Main_common⚠
L2CFighterCommon_status_HammerJumpSquat_Main⚠
L2CFighterCommon_status_ItemAssistHoist_Main⚠
L2CFighterCommon_status_ItemHeavyPickup_Main⚠
L2CFighterCommon_status_ItemLightPickup_Main⚠
L2CFighterCommon_status_ItemShootLanding_New⚠
L2CFighterCommon_status_ItemSpecialflagHoist⚠
L2CFighterCommon_status_JackFinalTargetStart⚠
L2CFighterCommon_status_KamuiFinalStart_Main⚠
L2CFighterCommon_status_LuigiFinalShoot_Main⚠
L2CFighterCommon_status_MurabitoFinalCapture⚠
L2CFighterCommon_status_PassiveWallJump_Main⚠
L2CFighterCommon_status_RidleyFinalTargetEnd⚠
L2CFighterCommon_status_ShieldBreakDown_Main⚠
L2CFighterCommon_status_ShieldBreakFall_Main⚠
L2CFighterCommon_status_ShulkFinalStart_Main⚠
L2CFighterCommon_status_SlipStandAttack_Main⚠
L2CFighterCommon_status_SlipWait_Common_Main⚠
L2CFighterCommon_status_SwallowedCancel_Main⚠
L2CFighterCommon_status_SwallowedThrown_Main⚠
L2CFighterCommon_status_SwingGaogaenShoulder⚠
L2CFighterCommon_status_air_lasso_reach_main⚠
L2CFighterCommon_status_end_CaptureBeitcrane⚠
L2CFighterCommon_status_end_CaptureBlackhole⚠
L2CFighterCommon_status_end_CaptureWaitYoshi⚠
L2CFighterCommon_status_end_ClungDamageDiddy⚠
L2CFighterCommon_status_end_ClungThrownDiddy⚠
L2CFighterCommon_status_end_DamageSleepStart⚠
L2CFighterCommon_status_end_DownWaitContinue⚠
L2CFighterCommon_status_end_DuckhuntFinalEnd⚠
L2CFighterCommon_status_end_FinalDamageCloud⚠
L2CFighterCommon_status_end_GenesisShoot_New⚠
L2CFighterCommon_status_end_ItemShootAir_New⚠
L2CFighterCommon_status_end_ItemShootFly_New⚠
L2CFighterCommon_status_end_KamuiFinalDamage⚠
L2CFighterCommon_status_end_LandingAttackAir⚠
L2CFighterCommon_status_end_LuigiFinalVacuum⚠
L2CFighterCommon_status_end_PacmanFinalEaten⚠
L2CFighterCommon_status_end_RouletteFuraFura⚠
L2CFighterCommon_status_end_SheikFinalDamage⚠
L2CFighterCommon_status_end_ShoulderedDonkey⚠
L2CFighterCommon_status_end_SwallowedCapture⚠
L2CFighterCommon_status_end_attach_wall_wait⚠
L2CFighterCommon_status_landing_fall_special⚠
L2CFighterCommon_status_pre_BittenWarioStart⚠
L2CFighterCommon_status_pre_CaptureBeitcrane⚠
L2CFighterCommon_status_pre_CaptureBlackhole⚠
L2CFighterCommon_status_pre_CaptureWaitYoshi⚠
L2CFighterCommon_status_pre_CatchDash_common⚠
L2CFighterCommon_status_pre_CatchPull_common⚠
L2CFighterCommon_status_pre_CatchTurn_common⚠
L2CFighterCommon_status_pre_ClungDamageDiddy⚠
L2CFighterCommon_status_pre_ClungThrownDiddy⚠
L2CFighterCommon_status_pre_DamageSleepStart⚠
L2CFighterCommon_status_pre_DownWaitContinue⚠
L2CFighterCommon_status_pre_DuckhuntFinalEnd⚠
L2CFighterCommon_status_pre_FinalTargetStart⚠
L2CFighterCommon_status_pre_GenesisShoot_New⚠
L2CFighterCommon_status_pre_ItemShootAir_New⚠
L2CFighterCommon_status_pre_ItemShootFly_New⚠
L2CFighterCommon_status_pre_KamuiFinalDamage⚠
L2CFighterCommon_status_pre_KirbyFinalDamage⚠
L2CFighterCommon_status_pre_LandingAttackAir⚠
L2CFighterCommon_status_pre_LuigiFinalVacuum⚠
L2CFighterCommon_status_pre_PacmanFinalEaten⚠
L2CFighterCommon_status_pre_RouletteFuraFura⚠
L2CFighterCommon_status_pre_SheikFinalDamage⚠
L2CFighterCommon_status_pre_ShoulderedDonkey⚠
L2CFighterCommon_status_pre_SquatWait_common⚠
L2CFighterCommon_status_pre_SwallowedCapture⚠
L2CFighterCommon_status_pre_attach_wall_wait⚠
L2CFighterCommon_sub_AirChkDamageReflectCeil⚠
L2CFighterCommon_sub_AirChkDamageReflectWall⚠
L2CFighterCommon_sub_DamageFlyReflect_effect⚠
L2CFighterCommon_sub_ItemShootAir_Common_New⚠
L2CFighterCommon_sub_ItemShootAir_SScope_New⚠
L2CFighterCommon_sub_ItemShootLanding_Common⚠
L2CFighterCommon_sub_ItemShootWalkB_LGun_New⚠
L2CFighterCommon_sub_ItemShootWalkB_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkF_LGun_New⚠
L2CFighterCommon_sub_air_check_stop_ceil_pre⚠
L2CFighterCommon_sub_big_small_common_mtrans⚠
L2CFighterCommon_sub_captain_finalother_uniq⚠
L2CFighterCommon_sub_cliff_uniq_process_exit⚠
L2CFighterCommon_sub_cliff_uniq_process_init⚠
L2CFighterCommon_sub_cliff_uniq_process_main⚠
L2CFighterCommon_sub_entry_uniq_process_exit⚠
L2CFighterCommon_sub_entry_uniq_process_init⚠
L2CFighterCommon_sub_fighter_common_settings⚠
L2CFighterCommon_sub_get_landing_motion_rate⚠
L2CFighterCommon_sub_landing_attack_air_init⚠
L2CFighterCommon_sub_squat_uniq_process_exit⚠
L2CFighterCommon_sub_squat_uniq_process_init⚠
L2CFighterCommon_sub_squat_uniq_process_main⚠
L2CFighterCommon_sub_status_BittenWario_uniq⚠
L2CFighterCommon_sub_status_CliffCatchCommon⚠
L2CFighterCommon_sub_throw_uniq_process_exit⚠
L2CFighterCommon_sub_throw_uniq_process_init⚠
L2CFighterCommon_sub_wait_item_motion_mtrans⚠
L2CFighterCommon_sys_line_status_end_control⚠
L2CFighterCommon_uniq_process_Bury_exec_stop⚠
L2CFighterCommon_CaptureCommonJumpButtonCount⚠
L2CFighterCommon_ItemThrowLightMotionDecision⚠
L2CFighterCommon_bind_address_call_status_Big⚠
L2CFighterCommon_bind_address_call_status_Fly⚠
L2CFighterCommon_bind_address_call_status_Ice⚠
L2CFighterCommon_bind_address_call_status_Run⚠
L2CFighterCommon_check_damage_fall_transition⚠
L2CFighterCommon_get_cliff_wait_hit_xlu_frame⚠
L2CFighterCommon_status_AttackAir_Main_common⚠
L2CFighterCommon_status_BittenWarioStart_Main⚠
L2CFighterCommon_status_BraveFinalTargetStart⚠
L2CFighterCommon_status_BuddyFinalTargetStart⚠
L2CFighterCommon_status_CaptureBeitcrane_Main⚠
L2CFighterCommon_status_CaptureBlackhole_Main⚠
L2CFighterCommon_status_CaptureWaitYoshi_Main⚠
L2CFighterCommon_status_ClungDamageDiddy_Main⚠
L2CFighterCommon_status_ClungThrownBlankDiddy⚠
L2CFighterCommon_status_DamageSleepStart_Main⚠
L2CFighterCommon_status_DollyFinalTargetStart⚠
L2CFighterCommon_status_DownWaitContinue_Main⚠
L2CFighterCommon_status_DragoonRide_Main_Term⚠
L2CFighterCommon_status_DuckhuntFinalEnd_Main⚠
L2CFighterCommon_status_DuckhuntFinalFuraFura⚠
L2CFighterCommon_status_FalcoFinalTargetStart⚠
L2CFighterCommon_status_FinalDamageFlyPikachu⚠
L2CFighterCommon_status_FinalDamageMetaknight⚠
L2CFighterCommon_status_GaogaenFinalTargetEnd⚠
L2CFighterCommon_status_GenesisShootStart_New⚠
L2CFighterCommon_status_GenesisShoot_Main_New⚠
L2CFighterCommon_status_ItemShootAir_Main_New⚠
L2CFighterCommon_status_ItemShootFly_Main_New⚠
L2CFighterCommon_status_JackFinalTargetDamage⚠
L2CFighterCommon_status_KamuiFinalDamage_Main⚠
L2CFighterCommon_status_KroolFinalTargetStart⚠
L2CFighterCommon_status_LandingAttackAir_Main⚠
L2CFighterCommon_status_LuigiFinalVacuum_Main⚠
L2CFighterCommon_status_PacmanFinalEaten_Main⚠
L2CFighterCommon_status_RockmanFinalTargetEnd⚠
L2CFighterCommon_status_RouletteFuraFura_Main⚠
L2CFighterCommon_status_SheikFinalDamage_Main⚠
L2CFighterCommon_status_SheikFinalDamage_Uniq⚠
L2CFighterCommon_status_ShoulderedDonkeyStart⚠
L2CFighterCommon_status_ShoulderedDonkey_Main⚠
L2CFighterCommon_status_SimonFinalTargetStart⚠
L2CFighterCommon_status_SwallowedCapture_Main⚠
L2CFighterCommon_status_WarioFinalTargetStart⚠
L2CFighterCommon_status_YoshiFinalTargetStart⚠
L2CFighterCommon_status_air_lasso_rewind_main⚠
L2CFighterCommon_status_attach_wall_wait_main⚠
L2CFighterCommon_status_end_CaptainFinalClash⚠
L2CFighterCommon_status_end_CaptainFinalStart⚠
L2CFighterCommon_status_end_CaptureBossgalaga⚠
L2CFighterCommon_status_end_CaptureMastercore⚠
L2CFighterCommon_status_end_CaptureMasterhand⚠
L2CFighterCommon_status_end_DamageFlyReflectD⚠
L2CFighterCommon_status_end_DamageFlyReflectU⚠
L2CFighterCommon_status_end_FoxFinalTargetEnd⚠
L2CFighterCommon_status_end_GimmickSpringBack⚠
L2CFighterCommon_status_end_GimmickSpringJump⚠
L2CFighterCommon_status_end_ItemRocketbeltHop⚠
L2CFighterCommon_status_end_ItemShootJump_New⚠
L2CFighterCommon_status_end_ItemShootTurn_New⚠
L2CFighterCommon_status_end_ItemShootWait_New⚠
L2CFighterCommon_status_end_ItemStarringShoot⚠
L2CFighterCommon_status_end_LadderCatchBottom⚠
L2CFighterCommon_status_end_LinkFinalArrowHit⚠
L2CFighterCommon_status_guard_main_common_air⚠
L2CFighterCommon_status_pre_CaptainFinalClash⚠
L2CFighterCommon_status_pre_CaptureBossgalaga⚠
L2CFighterCommon_status_pre_CaptureMastercore⚠
L2CFighterCommon_status_pre_CaptureMasterhand⚠
L2CFighterCommon_status_pre_DamageFlyReflectD⚠
L2CFighterCommon_status_pre_DamageFlyReflectU⚠
L2CFighterCommon_status_pre_FinalDamageFlyRyu⚠
L2CFighterCommon_status_pre_FoxFinalTargetEnd⚠
L2CFighterCommon_status_pre_GimmickSpringBack⚠
L2CFighterCommon_status_pre_GimmickSpringJump⚠
L2CFighterCommon_status_pre_ItemRocketbeltHop⚠
L2CFighterCommon_status_pre_ItemShootJump_New⚠
L2CFighterCommon_status_pre_ItemShootTurn_New⚠
L2CFighterCommon_status_pre_ItemShootWait_New⚠
L2CFighterCommon_status_pre_ItemStarringShoot⚠
L2CFighterCommon_status_pre_LadderCatchBottom⚠
L2CFighterCommon_status_pre_LinkFinalArrowHit⚠
L2CFighterCommon_status_pre_RefletFinalDamage⚠
L2CFighterCommon_sub_AirChkDamageReflectFloor⚠
L2CFighterCommon_sub_AirChkPassive_for_damage⚠
L2CFighterCommon_sub_ItemShootAir_Common_Main⚠
L2CFighterCommon_sub_ItemShootAir_FFlower_New⚠
L2CFighterCommon_sub_ItemShootCommon_Main_New⚠
L2CFighterCommon_sub_ItemShootJumpCommon_Main⚠
L2CFighterCommon_sub_ItemShootJump_SScope_New⚠
L2CFighterCommon_sub_ItemShootTurn_Common_New⚠
L2CFighterCommon_sub_ItemShootWait_Common_New⚠
L2CFighterCommon_sub_ItemShootWait_SScope_New⚠
L2CFighterCommon_sub_LadderCatchBottom_common⚠
L2CFighterCommon_sub_calc_landing_motion_rate⚠
L2CFighterCommon_sub_damage_uniq_process_exit⚠
L2CFighterCommon_sub_damage_uniq_process_init⚠
L2CFighterCommon_sub_damage_uniq_process_main⚠
L2CFighterCommon_sub_genesis_shoot_mtrans_New⚠
L2CFighterCommon_sub_get_random_damage_motion⚠
L2CFighterCommon_sub_is_fly_next_jump_trigger⚠
L2CFighterCommon_sub_is_not_throw_status_kind⚠
L2CFighterCommon_sub_pre_landing_kinetic_type⚠
L2CFighterCommon_sub_set_fighter_common_table⚠
L2CFighterCommon_sub_status_AttackComboCommon⚠
L2CFighterCommon_sub_status_ItemShootTurn_New⚠
L2CFighterCommon_sub_thrown_uniq_process_exit⚠
L2CFighterCommon_sub_thrown_uniq_process_init⚠
L2CFighterCommon_sub_update_damage_fly_effect⚠
L2CFighterCommon_sub_wait_ground_check_common⚠
L2CFighterCommon_sys_line_waza_customize_init⚠
L2CFighterCommon_bind_address_call_SquatRvUniq⚠
L2CFighterCommon_bind_address_call_status_Bind⚠
L2CFighterCommon_bind_address_call_status_Bury⚠
L2CFighterCommon_bind_address_call_status_Dash⚠
L2CFighterCommon_bind_address_call_status_Dead⚠
L2CFighterCommon_bind_address_call_status_Demo⚠
L2CFighterCommon_bind_address_call_status_Down⚠
L2CFighterCommon_bind_address_call_status_Fall⚠
L2CFighterCommon_bind_address_call_status_Jump⚠
L2CFighterCommon_bind_address_call_status_Pass⚠
L2CFighterCommon_bind_address_call_status_Slip⚠
L2CFighterCommon_bind_address_call_status_Swim⚠
L2CFighterCommon_bind_address_call_status_Turn⚠
L2CFighterCommon_bind_address_call_status_Wait⚠
L2CFighterCommon_bind_address_call_status_Walk⚠
L2CFighterCommon_bind_address_call_sub_IceUniq⚠
L2CFighterCommon_check_guard_attack_special_hi⚠
L2CFighterCommon_status_BraveFinalTargetDamage⚠
L2CFighterCommon_status_BuddyFinalTargetDamage⚠
L2CFighterCommon_status_CaptainFinalClash_Main⚠
L2CFighterCommon_status_CaptainFinalStart_Main⚠
L2CFighterCommon_status_CaptureBossgalaga_Main⚠
L2CFighterCommon_status_CaptureMastercore_Main⚠
L2CFighterCommon_status_CaptureMasterhand_Main⚠
L2CFighterCommon_status_ChromFinalTargetDamage⚠
L2CFighterCommon_status_DamageFlyReflectD_Main⚠
L2CFighterCommon_status_DamageFlyReflectU_Main⚠
L2CFighterCommon_status_DededeFinalTargetStart⚠
L2CFighterCommon_status_DollyFinalTargetDamage⚠
L2CFighterCommon_status_FalcoFinalTargetDamage⚠
L2CFighterCommon_status_FinalDamageFlyGekkouga⚠
L2CFighterCommon_status_FinalDamageFlyRyu_Main⚠
L2CFighterCommon_status_FinalVisualAttackOther⚠
L2CFighterCommon_status_FoxFinalTargetEnd_Main⚠
L2CFighterCommon_status_GimmickSpringBack_Main⚠
L2CFighterCommon_status_ItemRocketbeltHop_Main⚠
L2CFighterCommon_status_ItemScrewJumpAerialSub⚠
L2CFighterCommon_status_ItemShootAirCommon_New⚠
L2CFighterCommon_status_ItemShootAir_after_New⚠
L2CFighterCommon_status_ItemShootJumpSquat_New⚠
L2CFighterCommon_status_ItemShootJump_Main_New⚠
L2CFighterCommon_status_ItemShootTurn_Main_New⚠
L2CFighterCommon_status_ItemShootWait_Main_New⚠
L2CFighterCommon_status_ItemStarringShoot_Main⚠
L2CFighterCommon_status_KroolFinalTargetDamage⚠
L2CFighterCommon_status_LadderCatchBottom_Main⚠
L2CFighterCommon_status_LinkFinalArrowHit_Main⚠
L2CFighterCommon_status_MiifighterSuplexThrown⚠
L2CFighterCommon_status_PalutenaFinalBlackhole⚠
L2CFighterCommon_status_RidleyFinalTargetStart⚠
L2CFighterCommon_status_ShoulderedDonkeyThrown⚠
L2CFighterCommon_status_SimonFinalTargetDamage⚠
L2CFighterCommon_status_SwingGaogaenAttachRope⚠
L2CFighterCommon_status_WarioFinalTargetDamage⚠
L2CFighterCommon_status_YoshiFinalTargetDamage⚠
L2CFighterCommon_status_air_lasso_failure_main⚠
L2CFighterCommon_status_air_lasso_landing_main⚠
L2CFighterCommon_status_end_CaptureDamageYoshi⚠
L2CFighterCommon_status_end_CapturePulledYoshi⚠
L2CFighterCommon_status_end_CaptureWaitOctopus⚠
L2CFighterCommon_status_end_CatchedAirEndGanon⚠
L2CFighterCommon_status_end_DamageFlyReflectLR⚠
L2CFighterCommon_status_end_DuckhuntFinalStart⚠
L2CFighterCommon_status_end_GimmickFishCapture⚠
L2CFighterCommon_status_end_GimmickOdinSlashed⚠
L2CFighterCommon_status_end_ItemShootWalkB_New⚠
L2CFighterCommon_status_end_ItemShootWalkF_New⚠
L2CFighterCommon_status_end_JackFinalTargetEnd⚠
L2CFighterCommon_status_end_LandingDamageLight⚠
L2CFighterCommon_status_end_PackunFinalCapture⚠
L2CFighterCommon_status_end_ShulkFinalFuraFura⚠
L2CFighterCommon_status_end_SwingGaogaenLariat⚠
L2CFighterCommon_status_end_SwingGaogaenReturn⚠
L2CFighterCommon_status_end_SwingGaogaenThrown⚠
L2CFighterCommon_status_pre_CaptureDamageYoshi⚠
L2CFighterCommon_status_pre_CapturePulledYoshi⚠
L2CFighterCommon_status_pre_CaptureWaitOctopus⚠
L2CFighterCommon_status_pre_CatchedAirEndGanon⚠
L2CFighterCommon_status_pre_DamageFlyReflectLR⚠
L2CFighterCommon_status_pre_FinalDamageFlyMain⚠
L2CFighterCommon_status_pre_GimmickFishCapture⚠
L2CFighterCommon_status_pre_GimmickOdinSlashed⚠
L2CFighterCommon_status_pre_ItemShootWalkB_New⚠
L2CFighterCommon_status_pre_ItemShootWalkF_New⚠
L2CFighterCommon_status_pre_JackFinalTargetEnd⚠
L2CFighterCommon_status_pre_LandingDamageLight⚠
L2CFighterCommon_status_pre_PackunFinalCapture⚠
L2CFighterCommon_status_pre_ShulkFinalFuraFura⚠
L2CFighterCommon_status_pre_SwingGaogaenLariat⚠
L2CFighterCommon_status_pre_SwingGaogaenReturn⚠
L2CFighterCommon_status_pre_SwingGaogaenThrown⚠
L2CFighterCommon_status_utility_mediate_motion⚠
L2CFighterCommon_sub_ItemShootAir_MagicPot_New⚠
L2CFighterCommon_sub_ItemShootDashB_Common_New⚠
L2CFighterCommon_sub_ItemShootDashF_Common_New⚠
L2CFighterCommon_sub_ItemShootJumpSquat_Common⚠
L2CFighterCommon_sub_ItemShootJump_FFlower_New⚠
L2CFighterCommon_sub_ItemShootLanding_LGun_New⚠
L2CFighterCommon_sub_ItemShootWait_Common_Main⚠
L2CFighterCommon_sub_ItemShootWait_FFlower_New⚠
L2CFighterCommon_sub_ItemShootWalkB_Common_New⚠
L2CFighterCommon_sub_ItemShootWalkB_SScope_New⚠
L2CFighterCommon_sub_ItemShootWalkF_Common_New⚠
L2CFighterCommon_sub_ItemShootWalkF_SScope_New⚠
L2CFighterCommon_sub_air_check_fall_common_pre⚠
L2CFighterCommon_uniq_process_JumpSquat_exec_status_param⚠
L2CFighterCommon_status_pre_JumpSquat_param⚠
L2CFighterCommon_sub_clung_damage_diddy_mtrans⚠
L2CFighterCommon_sub_jump_squat_uniq_check_sub⚠
L2CFighterCommon_sub_landing_attack_air_common⚠
L2CFighterCommon_sub_landing_fall_special_init⚠
L2CFighterCommon_sub_landing_uniq_check_strans⚠
L2CFighterCommon_sub_landing_uniq_process_exec⚠
L2CFighterCommon_sub_landing_uniq_process_exit⚠
L2CFighterCommon_sub_landing_uniq_process_init⚠
L2CFighterCommon_sub_ottotto_uniq_process_exit⚠
L2CFighterCommon_sub_ottotto_uniq_process_init⚠
L2CFighterCommon_sub_ottotto_uniq_process_main⚠
L2CFighterCommon_sub_rebirth_uniq_process_exit⚠
L2CFighterCommon_sub_rebirth_uniq_process_init⚠
L2CFighterCommon_sub_rebirth_uniq_process_main⚠
L2CFighterCommon_sub_set_meteor_hit_id_to_work⚠
L2CFighterCommon_sub_status_LadderCatch_mtrans⚠
L2CFighterCommon_sub_status_pre_SpecialNCommon⚠
L2CFighterCommon_sub_transition_group_disguise⚠
L2CFighterCommon_sub_uniq_process_Passive_init⚠
L2CFighterCommon_sub_walk_fix_pos_counter_exec⚠
L2CFighterCommon_uniq_process_Bury_exec_status⚠
L2CFighterCommon_uniq_process_Bury_exit_status⚠
L2CFighterCommon_uniq_process_Bury_init_status⚠
L2CFighterCommon_bind_address_call_status_Catch⚠
L2CFighterCommon_bind_address_call_status_Entry⚠
L2CFighterCommon_bind_address_call_status_Glide⚠
L2CFighterCommon_bind_address_call_status_Guard⚠
L2CFighterCommon_bind_address_call_status_Small⚠
L2CFighterCommon_bind_address_call_status_Squat⚠
L2CFighterCommon_bind_address_call_status_Throw⚠
L2CFighterCommon_bind_address_call_sub_fly_uniq⚠
L2CFighterCommon_change_status_jump_mini_attack⚠
L2CFighterCommon_ftStatusUniqProcessDamage_exec⚠
L2CFighterCommon_ftStatusUniqProcessDamage_init⚠
L2CFighterCommon_is_turn_motion_bossdeadsubfunc⚠
L2CFighterCommon_item_lift_walk_set_motion_rate⚠
L2CFighterCommon_main_func__fighter_status_item⚠
L2CFighterCommon_main_func__fighter_status_swim⚠
L2CFighterCommon_process_fix_camera_CaptureWait⚠
L2CFighterCommon_status_BayonettaFinalTargetEnd⚠
L2CFighterCommon_status_CaptureDamageYoshi_Main⚠
L2CFighterCommon_status_CapturePulledFishingrod⚠
L2CFighterCommon_status_CapturePulledYoshi_Main⚠
L2CFighterCommon_status_CaptureWaitOctopus_Main⚠
L2CFighterCommon_status_CatchedAirEndGanon_Main⚠
L2CFighterCommon_status_DamageFinishCamera_exec⚠
L2CFighterCommon_status_DamageFinishCamera_init⚠
L2CFighterCommon_status_DamageFlyReflectLR_Main⚠
L2CFighterCommon_status_DededeFinalTargetDamage⚠
L2CFighterCommon_status_DuckhuntFinalStart_Main⚠
L2CFighterCommon_status_FinalDamageFlyLittlemac⚠
L2CFighterCommon_status_GaogaenFinalTargetStart⚠
L2CFighterCommon_status_GimmickFishCapture_Main⚠
L2CFighterCommon_status_GimmickOdinSlashed_Main⚠
L2CFighterCommon_status_ItemRocketbeltHoverKeep⚠
L2CFighterCommon_status_ItemShootAir_before_New⚠
L2CFighterCommon_status_ItemShootJumpAerial_New⚠
L2CFighterCommon_status_ItemShootWalkBBrake_New⚠
L2CFighterCommon_status_ItemShootWalkB_Main_New⚠
L2CFighterCommon_status_ItemShootWalkFBrake_New⚠
L2CFighterCommon_status_ItemShootWalkF_Main_New⚠
L2CFighterCommon_status_JackFinalTargetEnd_Main⚠
L2CFighterCommon_status_MiifighterCounterThrown⚠
L2CFighterCommon_status_MiifighterSuplexAirFall⚠
L2CFighterCommon_status_PackunFinalCapture_Main⚠
L2CFighterCommon_status_RidleyFinalTargetDamage⚠
L2CFighterCommon_status_ShulkFinalFuraFura_Main⚠
L2CFighterCommon_status_SwingGaogaenLariat_Main⚠
L2CFighterCommon_status_SwingGaogaenReturn_Main⚠
L2CFighterCommon_status_SwingGaogaenThrown_Main⚠
L2CFighterCommon_status_end_BuddyFinalTargetEnd⚠
L2CFighterCommon_status_end_CatchedAirFallGanon⚠
L2CFighterCommon_status_end_DollyFinalTargetEnd⚠
L2CFighterCommon_status_end_FalcoFinalTargetEnd⚠
L2CFighterCommon_status_end_FoxFinalTargetStart⚠
L2CFighterCommon_status_end_GenesisShootEnd_New⚠
L2CFighterCommon_status_end_ItemRocketbeltHover⚠
L2CFighterCommon_status_end_ItemScrewJumpAerial⚠
L2CFighterCommon_status_end_KroolFinalTargetEnd⚠
L2CFighterCommon_status_end_SimonFinalTargetEnd⚠
L2CFighterCommon_status_end_SwallowedThrownStar⚠
L2CFighterCommon_status_end_SwingGaogaenCatched⚠
L2CFighterCommon_status_end_SwingGaogaenFailure⚠
L2CFighterCommon_status_end_WarioFinalTargetEnd⚠
L2CFighterCommon_status_end_YoshiFinalTargetEnd⚠
L2CFighterCommon_status_pre_BuddyFinalTargetEnd⚠
L2CFighterCommon_status_pre_CatchedAirFallGanon⚠
L2CFighterCommon_status_pre_DollyFinalTargetEnd⚠
L2CFighterCommon_status_pre_FalcoFinalTargetEnd⚠
L2CFighterCommon_status_pre_FinalDamageFlyCloud⚠
L2CFighterCommon_status_pre_FinalTargetStartFox⚠
L2CFighterCommon_status_pre_GekkougaFinalDamage⚠
L2CFighterCommon_status_pre_GenesisShootEnd_New⚠
L2CFighterCommon_status_pre_ItemRocketbeltHover⚠
L2CFighterCommon_status_pre_ItemScrewJumpAerial⚠
L2CFighterCommon_status_pre_KroolFinalTargetEnd⚠
L2CFighterCommon_status_pre_SimonFinalTargetEnd⚠
L2CFighterCommon_status_pre_SwallowedThrownStar⚠
L2CFighterCommon_status_pre_SwingGaogaenCatched⚠
L2CFighterCommon_status_pre_SwingGaogaenFailure⚠
L2CFighterCommon_status_pre_WarioFinalTargetEnd⚠
L2CFighterCommon_status_pre_YoshiFinalTargetEnd⚠
L2CFighterCommon_sub_DamageFlyCommon_check_dead⚠
L2CFighterCommon_sub_ItemShootAir_LGun_Main_New⚠
L2CFighterCommon_sub_ItemShootDashB_Common_Main⚠
L2CFighterCommon_sub_ItemShootDashF_Common_Main⚠
L2CFighterCommon_sub_ItemShootJumpAerial_Common⚠
L2CFighterCommon_sub_ItemShootJump_MagicPot_New⚠
L2CFighterCommon_sub_ItemShootWait_MagicPot_New⚠
L2CFighterCommon_sub_ItemShootWalkBBrake_Common⚠
L2CFighterCommon_sub_ItemShootWalkB_Common_Main⚠
L2CFighterCommon_sub_ItemShootWalkB_FFlower_New⚠
L2CFighterCommon_sub_ItemShootWalkFBrake_Common⚠
L2CFighterCommon_sub_ItemShootWalkF_Common_Main⚠
L2CFighterCommon_sub_ItemShootWalkF_FFlower_New⚠
L2CFighterCommon_sub_JackFinalTargetDamage_uniq⚠
L2CFighterCommon_sub_change_motion_by_situation⚠
L2CFighterCommon_sub_down_chk_reflect_wall_init⚠
L2CFighterCommon_sub_fighter_line_status_system⚠
L2CFighterCommon_sub_item_swing_smash_hold_uniq⚠
L2CFighterCommon_sub_landing_cancel_damage_face⚠
L2CFighterCommon_sub_status_SavingDamage_common⚠
L2CFighterCommon_sub_status_end_guard_on_common⚠
L2CFighterCommon_sub_turn_run_uniq_process_exit⚠
L2CFighterCommon_sub_turn_run_uniq_process_init⚠
L2CFighterCommon_sub_turn_run_uniq_process_main⚠
L2CFighterCommon_uniq_process_Bury_exec_fix_pos⚠
L2CFighterCommon_ItemThrowLightMotionDecisionAir⚠
L2CFighterCommon_bind_address_call_CatchDashUniq⚠
L2CFighterCommon_bind_address_call_status_Appeal⚠
L2CFighterCommon_bind_address_call_status_Attack⚠
L2CFighterCommon_bind_address_call_status_Damage⚠
L2CFighterCommon_bind_address_call_status_Escape⚠
L2CFighterCommon_bind_address_call_status_Killer⚠
L2CFighterCommon_bind_address_call_status_Ladder⚠
L2CFighterCommon_bind_address_call_status_SquatB⚠
L2CFighterCommon_bind_address_call_status_SquatF⚠
L2CFighterCommon_bind_address_call_status_SwimUp⚠
L2CFighterCommon_bind_address_call_status_Thrown⚠
L2CFighterCommon_bind_address_call_sub_bury_uniq⚠
L2CFighterCommon_is_finish_FinalDamageFlyPikachu⚠
L2CFighterCommon_is_turned_frame_bossdeadsubfunc⚠
L2CFighterCommon_main_func__fighter_status_guard⚠
L2CFighterCommon_status_BuddyFinalTargetEnd_Main⚠
L2CFighterCommon_status_CatchedAirFallGanon_Main⚠
L2CFighterCommon_status_DollyFinalTargetEnd_Main⚠
L2CFighterCommon_status_FalcoFinalTargetEnd_Main⚠
L2CFighterCommon_status_FinalDamageFlyCloud_Main⚠
L2CFighterCommon_status_FoxFinalTargetStart_Main⚠
L2CFighterCommon_status_GaogaenFinalTargetDamage⚠
L2CFighterCommon_status_GenesisShootEnd_Main_New⚠
L2CFighterCommon_status_ItemRocketbeltHover_Main⚠
L2CFighterCommon_status_ItemScrewJumpAerial_Main⚠
L2CFighterCommon_status_KroolFinalTargetEnd_Main⚠
L2CFighterCommon_status_SimonFinalTargetEnd_Main⚠
L2CFighterCommon_status_SwallowedThrownStar_Main⚠
L2CFighterCommon_status_SwingGaogaenCatched_Main⚠
L2CFighterCommon_status_SwingGaogaenFailure_Main⚠
L2CFighterCommon_status_WarioFinalTargetEnd_Main⚠
L2CFighterCommon_status_YoshiFinalTargetEnd_Main⚠
L2CFighterCommon_status_end_CaptainFinalFuraFura⚠
L2CFighterCommon_status_end_CapturePulledOctopus⚠
L2CFighterCommon_status_end_DededeFinalTargetEnd⚠
L2CFighterCommon_status_end_DollyFinalTargetWait⚠
L2CFighterCommon_status_end_FinalDamageLittlemac⚠
L2CFighterCommon_status_end_FoxFinalTargetDamage⚠
L2CFighterCommon_status_end_ItemShootLanding_New⚠
L2CFighterCommon_status_end_ItemSpecialflagHoist⚠
L2CFighterCommon_status_end_JackFinalTargetStart⚠
L2CFighterCommon_status_end_MurabitoFinalCapture⚠
L2CFighterCommon_status_end_RidleyFinalTargetEnd⚠
L2CFighterCommon_status_end_SwingGaogaenShoulder⚠
L2CFighterCommon_status_end_landing_fall_special⚠
L2CFighterCommon_status_guard_damage_main_common⚠
L2CFighterCommon_status_landing_fall_special_sub⚠
L2CFighterCommon_status_pre_CaptainFinalFuraFura⚠
L2CFighterCommon_status_pre_CapturePulledOctopus⚠
L2CFighterCommon_status_pre_CapturePulled_common⚠
L2CFighterCommon_status_pre_DededeFinalTargetEnd⚠
L2CFighterCommon_status_pre_DollyFinalTargetWait⚠
L2CFighterCommon_status_pre_FinalTargetStartMain⚠
L2CFighterCommon_status_pre_FoxFinalTargetDamage⚠
L2CFighterCommon_status_pre_ItemShootLanding_New⚠
L2CFighterCommon_status_pre_ItemSpecialflagHoist⚠
L2CFighterCommon_status_pre_JackFinalTargetStart⚠
L2CFighterCommon_status_pre_MurabitoFinalCapture⚠
L2CFighterCommon_status_pre_RidleyFinalTargetEnd⚠
L2CFighterCommon_status_pre_SwingGaogaenShoulder⚠
L2CFighterCommon_status_pre_Wait_check_interrupt⚠
L2CFighterCommon_status_pre_landing_fall_special⚠
L2CFighterCommon_sub_ItemShootAir_GenesisSet_New⚠
L2CFighterCommon_sub_ItemShootJumpSquat_LGun_New⚠
L2CFighterCommon_sub_ItemShootJump_LGun_Main_New⚠
L2CFighterCommon_sub_ItemShootJump_enable_aerial⚠
L2CFighterCommon_sub_ItemShootLanding_Common_New⚠
L2CFighterCommon_sub_ItemShootLanding_SScope_New⚠
L2CFighterCommon_sub_ItemShootWait_LGun_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkB_MagicPot_New⚠
L2CFighterCommon_sub_ItemShootWalkF_MagicPot_New⚠
L2CFighterCommon_sub_ShulkFinalStart_init_status⚠
L2CFighterCommon_sub_catch_cut_uniq_process_init⚠
L2CFighterCommon_sub_down_spot_uniq_process_init⚠
L2CFighterCommon_sub_end_damage_fly_roll_to_dead⚠
L2CFighterCommon_sub_fighter_change_status_shift⚠
L2CFighterCommon_sub_fighter_do_control_passable⚠
L2CFighterCommon_sub_item_specialflag_hoist_uniq⚠
L2CFighterCommon_sub_item_swing_smash_start_uniq⚠
L2CFighterCommon_sub_jump_aerial_item_rocketbelt⚠
L2CFighterCommon_sub_landing_ground_check_common⚠
L2CFighterCommon_sub_run_brake_uniq_process_exit⚠
L2CFighterCommon_sub_run_brake_uniq_process_init⚠
L2CFighterCommon_sub_run_brake_uniq_process_main⚠
L2CFighterCommon_sub_set_calc_param_common_table⚠
L2CFighterCommon_sub_set_leave_stop_common_table⚠
L2CFighterCommon_sub_turn_dash_uniq_process_exit⚠
L2CFighterCommon_sub_turn_dash_uniq_process_init⚠
L2CFighterCommon_sub_turn_dash_uniq_process_main⚠
L2CFighterCommon_sub_uniq_process_item_lift_exec⚠
L2CFighterCommon_sub_uniq_process_item_lift_exit⚠
L2CFighterCommon_sub_uniq_process_item_lift_init⚠
L2CFighterCommon_sub_uniq_process_pre_link_final⚠
L2CFighterCommon_sys_line_system_control_fighter⚠
L2CFighterCommon_sys_line_waza_customize_control⚠
L2CFighterCommon_uniq_process_BuryWait_exec_stop⚠
L2CFighterCommon_FL_sub_get_item_walk_start_frame⚠
L2CFighterCommon_FT_UTIL_IS_ITEM_SHOOT_STATUS_NEW⚠
L2CFighterCommon_bind_address_call_status_DownEat⚠
L2CFighterCommon_bind_address_call_status_EscapeB⚠
L2CFighterCommon_bind_address_call_status_EscapeF⚠
L2CFighterCommon_bind_address_call_status_GuardOn⚠
L2CFighterCommon_bind_address_call_status_IceJump⚠
L2CFighterCommon_bind_address_call_status_Landing⚠
L2CFighterCommon_bind_address_call_status_LayDown⚠
L2CFighterCommon_bind_address_call_status_Ottotto⚠
L2CFighterCommon_bind_address_call_status_Passive⚠
L2CFighterCommon_bind_address_call_status_PitFall⚠
L2CFighterCommon_bind_address_call_status_Rebirth⚠
L2CFighterCommon_bind_address_call_status_Rebound⚠
L2CFighterCommon_bind_address_call_status_SquatRv⚠
L2CFighterCommon_bind_address_call_status_Standby⚠
L2CFighterCommon_bind_address_call_status_SwimEnd⚠
L2CFighterCommon_bind_address_call_status_TurnRun⚠
L2CFighterCommon_bind_address_call_status_end_Big⚠
L2CFighterCommon_bind_address_call_status_end_Fly⚠
L2CFighterCommon_bind_address_call_status_end_Ice⚠
L2CFighterCommon_bind_address_call_status_end_Run⚠
L2CFighterCommon_bind_address_call_status_pre_Big⚠
L2CFighterCommon_bind_address_call_status_pre_Fly⚠
L2CFighterCommon_bind_address_call_status_pre_Ice⚠
L2CFighterCommon_bind_address_call_status_pre_Run⚠
L2CFighterCommon_bind_address_call_sub_guard_uniq⚠
L2CFighterCommon_main_func__fighter_status_attack⚠
L2CFighterCommon_main_func__fighter_status_damage⚠
L2CFighterCommon_main_func__fighter_status_ladder⚠
L2CFighterCommon_process_fix_camera_CaptureDamage⚠
L2CFighterCommon_process_fix_camera_CapturePulled⚠
L2CFighterCommon_process_fix_camera_CatchedReflet⚠
L2CFighterCommon_status_BayonettaFinalTargetStart⚠
L2CFighterCommon_status_CaptainFinalFuraFura_Main⚠
L2CFighterCommon_status_CapturePulledOctopus_Main⚠
L2CFighterCommon_status_ClungThrownJumpDiddy_Main⚠
L2CFighterCommon_status_DededeFinalTargetEnd_Main⚠
L2CFighterCommon_status_DollyFinalTargetWait_Main⚠
L2CFighterCommon_status_FoxFinalTargetDamage_Main⚠
L2CFighterCommon_status_ItemShootLanding_Main_New⚠
L2CFighterCommon_status_ItemSpecialflagHoist_Main⚠
L2CFighterCommon_status_JackFinalTargetStart_Main⚠
L2CFighterCommon_status_MiiswordsmanCounterDamage⚠
L2CFighterCommon_status_MurabitoFinalCapture_Main⚠
L2CFighterCommon_status_RidleyFinalTargetEnd_Main⚠
L2CFighterCommon_status_SwingGaogaenShoulder_Main⚠
L2CFighterCommon_status_end_BraveFinalTargetStart⚠
L2CFighterCommon_status_end_BuddyFinalTargetStart⚠
L2CFighterCommon_status_end_ClungThrownBlankDiddy⚠
L2CFighterCommon_status_end_DollyFinalTargetStart⚠
L2CFighterCommon_status_end_DuckhuntFinalFuraFura⚠
L2CFighterCommon_status_end_FalcoFinalTargetStart⚠
L2CFighterCommon_status_end_FinalDamageFlyPikachu⚠
L2CFighterCommon_status_end_GaogaenFinalTargetEnd⚠
L2CFighterCommon_status_end_GenesisShootStart_New⚠
L2CFighterCommon_status_end_JackFinalTargetDamage⚠
L2CFighterCommon_status_end_KroolFinalTargetStart⚠
L2CFighterCommon_status_end_RockmanFinalTargetEnd⚠
L2CFighterCommon_status_end_ShoulderedDonkeyStart⚠
L2CFighterCommon_status_end_SimonFinalTargetStart⚠
L2CFighterCommon_status_end_WarioFinalTargetStart⚠
L2CFighterCommon_status_end_YoshiFinalTargetStart⚠
L2CFighterCommon_status_landing_fall_special_main⚠
L2CFighterCommon_status_pre_ClungThrownBlankDiddy⚠
L2CFighterCommon_status_pre_DollyFinalTargetStart⚠
L2CFighterCommon_status_pre_DuckhuntFinalFuraFura⚠
L2CFighterCommon_status_pre_FinalDamageFlyPikachu⚠
L2CFighterCommon_status_pre_FinalTargetStartShulk⚠
L2CFighterCommon_status_pre_GaogaenFinalTargetEnd⚠
L2CFighterCommon_status_pre_GenesisShootStart_New⚠
L2CFighterCommon_status_pre_JackFinalTargetDamage⚠
L2CFighterCommon_status_pre_RockmanFinalTargetEnd⚠
L2CFighterCommon_status_pre_ShoulderedDonkeyStart⚠
L2CFighterCommon_sub_ItemShootAir_Common_Main_New⚠
L2CFighterCommon_sub_ItemShootAir_SScope_Main_New⚠
L2CFighterCommon_sub_ItemShootJumpCommon_Main_New⚠
L2CFighterCommon_sub_ItemShootJump_GenesisSet_New⚠
L2CFighterCommon_sub_ItemShootLanding_Common_Main⚠
L2CFighterCommon_sub_ItemShootLanding_FFlower_New⚠
L2CFighterCommon_sub_ItemShootTurn_GenesisSet_New⚠
L2CFighterCommon_sub_ItemShootWait_GenesisSet_New⚠
L2CFighterCommon_sub_ItemShootWalkB_LGun_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeB_LGun_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeF_LGun_New⚠
L2CFighterCommon_sub_ItemShootWalkF_LGun_Main_New⚠
L2CFighterCommon_sub_attack_air_kind_set_log_info⚠
L2CFighterCommon_sub_attack_air_uniq_process_exec⚠
L2CFighterCommon_sub_attack_air_uniq_process_exit⚠
L2CFighterCommon_sub_attack_air_uniq_process_init⚠
L2CFighterCommon_sub_catch_pull_uniq_process_exit⚠
L2CFighterCommon_sub_catch_pull_uniq_process_init⚠
L2CFighterCommon_sub_catch_wait_uniq_process_exit⚠
L2CFighterCommon_sub_catch_wait_uniq_process_init⚠
L2CFighterCommon_sub_cliff_wait_uniq_process_init⚠
L2CFighterCommon_sub_damage_uniq_process_mainStop⚠
L2CFighterCommon_sub_dead_uniq_process_fix_camera⚠
L2CFighterCommon_sub_jump_squat_uniq_process_init⚠
L2CFighterCommon_sub_jump_squat_uniq_process_init_param⚠
L2CFighterCommon_sub_set_reaction_frame_by_motion⚠
L2CFighterCommon_sub_squat_wait_mtrans_conditions⚠
L2CFighterCommon_sub_squat_walk_uniq_process_exit⚠
L2CFighterCommon_sub_squat_walk_uniq_process_init⚠
L2CFighterCommon_sub_squat_walk_uniq_process_main⚠
L2CFighterCommon_sub_status_CliffCatch_MainCommon⚠
L2CFighterCommon_sub_transition_specialflag_hoist⚠
L2CFighterCommon_sub_uniq_process_ClungGanon_exit⚠
L2CFighterCommon_sub_uniq_process_ClungGanon_init⚠
L2CFighterCommon_sub_uniq_process_ClungGanon_main⚠
L2CFighterCommon_sub_uniq_process_KoopaDived_exec⚠
L2CFighterCommon_sub_uniq_process_KoopaDived_exit⚠
L2CFighterCommon_sub_uniq_process_KoopaDived_init⚠
L2CFighterCommon_sub_uniq_process_item_swing_init⚠
L2CFighterCommon_sub_uniq_process_link_final_exit⚠
L2CFighterCommon_sub_uniq_process_link_final_init⚠
L2CFighterCommon_sub_uniq_process_link_final_main⚠
L2CFighterCommon_sub_wait_ground_check_common_pre⚠
L2CFighterCommon_sub_walk_brake_uniq_process_exec⚠
L2CFighterCommon_sub_walk_brake_uniq_process_exit⚠
L2CFighterCommon_sub_walk_brake_uniq_process_init⚠
L2CFighterCommon_uniq_process_Gimmick_exit_status⚠
L2CFighterCommon_uniq_process_Gimmick_init_status⚠
L2CFighterCommon_bind_address_call_PassiveWallUniq⚠
L2CFighterCommon_bind_address_call_attack_air_uniq⚠
L2CFighterCommon_bind_address_call_end_pass_ground⚠
L2CFighterCommon_bind_address_call_status_Big_Main⚠
L2CFighterCommon_bind_address_call_status_BossDead⚠
L2CFighterCommon_bind_address_call_status_BuryJump⚠
L2CFighterCommon_bind_address_call_status_BuryWait⚠
L2CFighterCommon_bind_address_call_status_CatchCut⚠
L2CFighterCommon_bind_address_call_status_DownSpot⚠
L2CFighterCommon_bind_address_call_status_DownWait⚠
L2CFighterCommon_bind_address_call_status_Fly_Main⚠
L2CFighterCommon_bind_address_call_status_FuraFura⚠
L2CFighterCommon_bind_address_call_status_GlideEnd⚠
L2CFighterCommon_bind_address_call_status_GuardOff⚠
L2CFighterCommon_bind_address_call_status_Ice_Main⚠
L2CFighterCommon_bind_address_call_status_MissFoot⚠
L2CFighterCommon_bind_address_call_status_Roulette⚠
L2CFighterCommon_bind_address_call_status_RunBrake⚠
L2CFighterCommon_bind_address_call_status_Run_Main⚠
L2CFighterCommon_bind_address_call_status_SlipWait⚠
L2CFighterCommon_bind_address_call_status_StopCeil⚠
L2CFighterCommon_bind_address_call_status_StopWall⚠
L2CFighterCommon_bind_address_call_status_SwimDive⚠
L2CFighterCommon_bind_address_call_status_SwimJump⚠
L2CFighterCommon_bind_address_call_status_SwimRise⚠
L2CFighterCommon_bind_address_call_status_SwimTurn⚠
L2CFighterCommon_bind_address_call_status_SwimWait⚠
L2CFighterCommon_bind_address_call_status_TurnDash⚠
L2CFighterCommon_bind_address_call_status_WarpStar⚠
L2CFighterCommon_bind_address_call_status_Win_Main⚠
L2CFighterCommon_bind_address_call_status_YoshiEgg⚠
L2CFighterCommon_bind_address_call_status_end_Bind⚠
L2CFighterCommon_bind_address_call_status_end_Bury⚠
L2CFighterCommon_bind_address_call_status_end_Dash⚠
L2CFighterCommon_bind_address_call_status_end_Dead⚠
L2CFighterCommon_bind_address_call_status_end_Demo⚠
L2CFighterCommon_bind_address_call_status_end_Down⚠
L2CFighterCommon_bind_address_call_status_end_Fall⚠
L2CFighterCommon_bind_address_call_status_end_Jump⚠
L2CFighterCommon_bind_address_call_status_end_Pass⚠
L2CFighterCommon_bind_address_call_status_end_Slip⚠
L2CFighterCommon_bind_address_call_status_end_Swim⚠
L2CFighterCommon_bind_address_call_status_end_Turn⚠
L2CFighterCommon_bind_address_call_status_end_Wait⚠
L2CFighterCommon_bind_address_call_status_end_Walk⚠
L2CFighterCommon_bind_address_call_status_pre_Bind⚠
L2CFighterCommon_bind_address_call_status_pre_Bury⚠
L2CFighterCommon_bind_address_call_status_pre_Dash⚠
L2CFighterCommon_bind_address_call_status_pre_Dead⚠
L2CFighterCommon_bind_address_call_status_pre_Demo⚠
L2CFighterCommon_bind_address_call_status_pre_Down⚠
L2CFighterCommon_bind_address_call_status_pre_Fall⚠
L2CFighterCommon_bind_address_call_status_pre_Jump⚠
L2CFighterCommon_bind_address_call_status_pre_Pass⚠
L2CFighterCommon_bind_address_call_status_pre_Slip⚠
L2CFighterCommon_bind_address_call_status_pre_Swim⚠
L2CFighterCommon_bind_address_call_status_pre_Turn⚠
L2CFighterCommon_bind_address_call_status_pre_Wait⚠
L2CFighterCommon_bind_address_call_status_pre_Walk⚠
L2CFighterCommon_bind_address_call_sub_IceJumpUniq⚠
L2CFighterCommon_bind_address_call_sub_escape_uniq⚠
L2CFighterCommon_ftStatusUniqProcessDamageAir_init⚠
L2CFighterCommon_ftStatusUniqProcessDamageFly_exec⚠
L2CFighterCommon_ftStatusUniqProcessDamageFly_init⚠
L2CFighterCommon_get_jump_aerial_motion_common_New⚠
L2CFighterCommon_is_capture_pulled_special_fighter⚠
L2CFighterCommon_set_walk_motion_middle_fast_blend⚠
L2CFighterCommon_status_BayonettaFinalTargetDamage⚠
L2CFighterCommon_status_BraveFinalTargetStart_Main⚠
L2CFighterCommon_status_BuddyFinalTargetStart_Main⚠
L2CFighterCommon_status_ClungThrownBlankDiddy_Main⚠
L2CFighterCommon_status_DollyFinalTargetStart_Main⚠
L2CFighterCommon_status_DuckhuntFinalFuraFura_Main⚠
L2CFighterCommon_status_FalcoFinalTargetStart_Main⚠
L2CFighterCommon_status_FinalDamageFlyPikachu_Main⚠
L2CFighterCommon_status_GaogaenFinalTargetEnd_Main⚠
L2CFighterCommon_status_GenesisShootStart_Main_New⚠
L2CFighterCommon_status_JackFinalTargetDamage_Main⚠
L2CFighterCommon_status_KroolFinalTargetStart_Main⚠
L2CFighterCommon_status_MiifighterSuplexAirLanding⚠
L2CFighterCommon_status_RockmanFinalTargetEnd_Main⚠
L2CFighterCommon_status_ShoulderedDonkeyStart_Main⚠
L2CFighterCommon_status_SimonFinalTargetStart_Main⚠
L2CFighterCommon_status_WarioFinalTargetStart_Main⚠
L2CFighterCommon_status_YoshiFinalTargetStart_Main⚠
L2CFighterCommon_status_end_BraveFinalTargetDamage⚠
L2CFighterCommon_status_end_BuddyFinalTargetDamage⚠
L2CFighterCommon_status_end_ChromFinalTargetDamage⚠
L2CFighterCommon_status_end_DededeFinalTargetStart⚠
L2CFighterCommon_status_end_DollyFinalTargetDamage⚠
L2CFighterCommon_status_end_FalcoFinalTargetDamage⚠
L2CFighterCommon_status_end_FinalDamageFlyGekkouga⚠
L2CFighterCommon_status_end_FinalVisualAttackOther⚠
L2CFighterCommon_status_end_ItemShootJumpSquat_New⚠
L2CFighterCommon_status_end_KroolFinalTargetDamage⚠
L2CFighterCommon_status_end_MiifighterSuplexThrown⚠
L2CFighterCommon_status_end_PalutenaFinalBlackhole⚠
L2CFighterCommon_status_end_RidleyFinalTargetStart⚠
L2CFighterCommon_status_end_ShoulderedDonkeyThrown⚠
L2CFighterCommon_status_end_SimonFinalTargetDamage⚠
L2CFighterCommon_status_end_SwingGaogaenAttachRope⚠
L2CFighterCommon_status_end_WarioFinalTargetDamage⚠
L2CFighterCommon_status_end_YoshiFinalTargetDamage⚠
L2CFighterCommon_status_pre_BraveFinalTargetDamage⚠
L2CFighterCommon_status_pre_BuddyFinalTargetDamage⚠
L2CFighterCommon_status_pre_ChromFinalTargetDamage⚠
L2CFighterCommon_status_pre_DollyFinalTargetDamage⚠
L2CFighterCommon_status_pre_FalcoFinalTargetDamage⚠
L2CFighterCommon_status_pre_FinalVisualAttackOther⚠
L2CFighterCommon_status_pre_ItemShootJumpSquat_New⚠
L2CFighterCommon_status_pre_KroolFinalTargetDamage⚠
L2CFighterCommon_status_pre_MiifighterSuplexThrown⚠
L2CFighterCommon_status_pre_PalutenaFinalBlackhole⚠
L2CFighterCommon_status_pre_ShoulderedDonkeyThrown⚠
L2CFighterCommon_status_pre_SimonFinalTargetDamage⚠
L2CFighterCommon_status_pre_SwingGaogaenAttachRope⚠
L2CFighterCommon_status_pre_WarioFinalTargetDamage⚠
L2CFighterCommon_status_pre_YoshiFinalTargetDamage⚠
L2CFighterCommon_sub_CaptainFinalStart_init_status⚠
L2CFighterCommon_sub_ItemRocketbeltHop_set_kinetic⚠
L2CFighterCommon_sub_ItemShootAir_FFlower_Main_New⚠
L2CFighterCommon_sub_ItemShootJumpSquat_Common_New⚠
L2CFighterCommon_sub_ItemShootJumpSquat_SScope_New⚠
L2CFighterCommon_sub_ItemShootJump_SScope_Main_New⚠
L2CFighterCommon_sub_ItemShootLanding_MagicPot_New⚠
L2CFighterCommon_sub_ItemShootTurn_Common_Main_New⚠
L2CFighterCommon_sub_ItemShootWait_Common_Main_New⚠
L2CFighterCommon_sub_ItemShootWait_SScope_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkB_GenesisSet_New⚠
L2CFighterCommon_sub_ItemShootWalkF_GenesisSet_New⚠
L2CFighterCommon_sub_air_lasso_landing_limit_speed⚠
L2CFighterCommon_sub_capture_cut_uniq_process_init⚠
L2CFighterCommon_sub_damage_fall_uniq_process_init⚠
L2CFighterCommon_sub_damage_fall_uniq_process_main⚠
L2CFighterCommon_sub_damage_uniq_process_post_main⚠
L2CFighterCommon_sub_dash_uniq_process_exit_common⚠
L2CFighterCommon_sub_down_damage_uniq_process_exit⚠
L2CFighterCommon_sub_down_damage_uniq_process_init⚠
L2CFighterCommon_sub_down_damage_uniq_process_main⚠
L2CFighterCommon_sub_escape_air_common_strans_main⚠
L2CFighterCommon_sub_landing_uniq_check_attack_air⚠
L2CFighterCommon_sub_run_uniq_process_on_change_lr⚠
L2CFighterCommon_sub_set_check_attack_common_table⚠
L2CFighterCommon_sub_set_check_damage_common_table⚠
L2CFighterCommon_sub_set_on_change_lr_common_table⚠
L2CFighterCommon_sub_transition_group_check_ground⚠
L2CFighterCommon_sub_uniq_process_Pass_exec_status⚠
L2CFighterCommon_sub_walk_uniq_process_init_common⚠
L2CFighterCommon_sub_walk_uniq_process_main_common⚠
L2CFighterCommon_uniq_process_BuryJump_exec_status⚠
L2CFighterCommon_uniq_process_BuryJump_exit_status⚠
L2CFighterCommon_uniq_process_BuryJump_init_status⚠
L2CFighterCommon_uniq_process_BuryWait_exec_status⚠
L2CFighterCommon_uniq_process_BuryWait_exit_status⚠
L2CFighterCommon_uniq_process_BuryWait_init_status⚠
L2CFighterCommon_uniq_process_KillerJump_exec_stop⚠
L2CFighterCommon_bind_address_call_status_AttackAir⚠
L2CFighterCommon_bind_address_call_status_Bind_Main⚠
L2CFighterCommon_bind_address_call_status_BossEntry⚠
L2CFighterCommon_bind_address_call_status_Bury_Main⚠
L2CFighterCommon_bind_address_call_status_CatchDash⚠
L2CFighterCommon_bind_address_call_status_CatchJump⚠
L2CFighterCommon_bind_address_call_status_CatchPull⚠
L2CFighterCommon_bind_address_call_status_CatchTurn⚠
L2CFighterCommon_bind_address_call_status_CatchWait⚠
L2CFighterCommon_bind_address_call_status_CliffWait⚠
L2CFighterCommon_bind_address_call_status_DamageAir⚠
L2CFighterCommon_bind_address_call_status_DamageFly⚠
L2CFighterCommon_bind_address_call_status_Dash_Main⚠
L2CFighterCommon_bind_address_call_status_Dead_Main⚠
L2CFighterCommon_bind_address_call_status_Demo_Main⚠
L2CFighterCommon_bind_address_call_status_DownStand⚠
L2CFighterCommon_bind_address_call_status_Down_Main⚠
L2CFighterCommon_bind_address_call_status_EscapeAir⚠
L2CFighterCommon_bind_address_call_status_Fall_Main⚠
L2CFighterCommon_bind_address_call_status_ItemSwing⚠
L2CFighterCommon_bind_address_call_status_ItemThrow⚠
L2CFighterCommon_bind_address_call_status_JumpSquat⚠
L2CFighterCommon_bind_address_call_status_Jump_Main⚠
L2CFighterCommon_bind_address_call_status_KaseyWarp⚠
L2CFighterCommon_bind_address_call_status_LadderEnd⚠
L2CFighterCommon_bind_address_call_status_Lose_Main⚠
L2CFighterCommon_bind_address_call_status_Pass_Main⚠
L2CFighterCommon_bind_address_call_status_PassiveFB⚠
L2CFighterCommon_bind_address_call_status_SlipStand⚠
L2CFighterCommon_bind_address_call_status_Slip_Main⚠
L2CFighterCommon_bind_address_call_status_SquatWait⚠
L2CFighterCommon_bind_address_call_status_Swallowed⚠
L2CFighterCommon_bind_address_call_status_SwimDrown⚠
L2CFighterCommon_bind_address_call_status_Swim_Main⚠
L2CFighterCommon_bind_address_call_status_TreadFall⚠
L2CFighterCommon_bind_address_call_status_TreadJump⚠
L2CFighterCommon_bind_address_call_status_Turn_Main⚠
L2CFighterCommon_bind_address_call_status_Wait_Main⚠
L2CFighterCommon_bind_address_call_status_WalkBrake⚠
L2CFighterCommon_bind_address_call_status_Walk_Main⚠
L2CFighterCommon_bind_address_call_status_end_Catch⚠
L2CFighterCommon_bind_address_call_status_end_Entry⚠
L2CFighterCommon_bind_address_call_status_end_Glide⚠
L2CFighterCommon_bind_address_call_status_end_Guard⚠
L2CFighterCommon_bind_address_call_status_end_Small⚠
L2CFighterCommon_bind_address_call_status_end_Squat⚠
L2CFighterCommon_bind_address_call_status_end_Throw⚠
L2CFighterCommon_bind_address_call_status_pre_Catch⚠
L2CFighterCommon_bind_address_call_status_pre_Entry⚠
L2CFighterCommon_bind_address_call_status_pre_Glide⚠
L2CFighterCommon_bind_address_call_status_pre_Guard⚠
L2CFighterCommon_bind_address_call_status_pre_Small⚠
L2CFighterCommon_bind_address_call_status_pre_Squat⚠
L2CFighterCommon_bind_address_call_status_pre_Throw⚠
L2CFighterCommon_bind_address_call_status_wall_jump⚠
L2CFighterCommon_bind_address_call_sub_BuryJumpUniq⚠
L2CFighterCommon_bind_address_call_sub_SlipWaitUniq⚠
L2CFighterCommon_bind_address_call_sub_SwimJumpUniq⚠
L2CFighterCommon_calc_jostle_speed_attenuation_rate⚠
L2CFighterCommon_get_mini_jump_attack_data_log_info⚠
L2CFighterCommon_init_walk_motion_middle_fast_blend⚠
L2CFighterCommon_status_BraveFinalTargetDamage_Main⚠
L2CFighterCommon_status_BuddyFinalTargetDamage_Main⚠
L2CFighterCommon_status_ChromFinalTargetDamage_Main⚠
L2CFighterCommon_status_DededeFinalTargetStart_Main⚠
L2CFighterCommon_status_DollyFinalTargetDamage_Main⚠
L2CFighterCommon_status_FalcoFinalTargetDamage_Main⚠
L2CFighterCommon_status_FinalDamageFlyGekkouga_Main⚠
L2CFighterCommon_status_FinalVisualAttackOther_Main⚠
L2CFighterCommon_status_ItemShootJumpSquat_Main_New⚠
L2CFighterCommon_status_KroolFinalTargetDamage_Main⚠
L2CFighterCommon_status_MiifighterSuplexAirCaptured⚠
L2CFighterCommon_status_MiifighterSuplexThrown_Main⚠
L2CFighterCommon_status_PalutenaFinalBlackhole_Main⚠
L2CFighterCommon_status_RidleyFinalTargetStart_Main⚠
L2CFighterCommon_status_ShoulderedDonkeyThrown_Main⚠
L2CFighterCommon_status_SimonFinalTargetDamage_Main⚠
L2CFighterCommon_status_SwingGaogaenAttachRope_Main⚠
L2CFighterCommon_status_WarioFinalTargetDamage_Main⚠
L2CFighterCommon_status_YoshiFinalTargetDamage_Main⚠
L2CFighterCommon_status_end_BayonettaFinalTargetEnd⚠
L2CFighterCommon_status_end_CapturePulledFishingrod⚠
L2CFighterCommon_status_end_DededeFinalTargetDamage⚠
L2CFighterCommon_status_end_GaogaenFinalTargetStart⚠
L2CFighterCommon_status_end_ItemRocketbeltHoverKeep⚠
L2CFighterCommon_status_end_ItemShootJumpAerial_New⚠
L2CFighterCommon_status_end_ItemShootWalkBBrake_New⚠
L2CFighterCommon_status_end_ItemShootWalkFBrake_New⚠
L2CFighterCommon_status_end_MiifighterCounterThrown⚠
L2CFighterCommon_status_end_MiifighterSuplexAirFall⚠
L2CFighterCommon_status_end_RidleyFinalTargetDamage⚠
L2CFighterCommon_status_pre_BayonettaFinalTargetEnd⚠
L2CFighterCommon_status_pre_CapturePulledFishingrod⚠
L2CFighterCommon_status_pre_DededeFinalTargetDamage⚠
L2CFighterCommon_status_pre_FinalDamageFlyLittlemac⚠
L2CFighterCommon_status_pre_GekkougaFinalDamageFall⚠
L2CFighterCommon_status_pre_ItemRocketbeltHoverKeep⚠
L2CFighterCommon_status_pre_ItemShootJumpAerial_New⚠
L2CFighterCommon_status_pre_ItemShootWalkBBrake_New⚠
L2CFighterCommon_status_pre_ItemShootWalkFBrake_New⚠
L2CFighterCommon_status_pre_MiifighterCounterThrown⚠
L2CFighterCommon_status_pre_MiifighterSuplexAirFall⚠
L2CFighterCommon_status_pre_RidleyFinalTargetDamage⚠
L2CFighterCommon_sub_DuckhuntFinalStart_init_status⚠
L2CFighterCommon_sub_ItemShootAir_MagicPot_Main_New⚠
L2CFighterCommon_sub_ItemShootDashB_Common_Main_New⚠
L2CFighterCommon_sub_ItemShootDashF_Common_Main_New⚠
L2CFighterCommon_sub_ItemShootJumpAerial_Common_New⚠
L2CFighterCommon_sub_ItemShootJumpAerial_SScope_New⚠
L2CFighterCommon_sub_ItemShootJumpSquat_Common_Main⚠
L2CFighterCommon_sub_ItemShootJumpSquat_FFlower_New⚠
L2CFighterCommon_sub_ItemShootJump_FFlower_Main_New⚠
L2CFighterCommon_sub_ItemShootLanding_LGun_Main_New⚠
L2CFighterCommon_sub_ItemShootWait_FFlower_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBBrake_Common_New⚠
L2CFighterCommon_sub_ItemShootWalkB_Common_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkB_SScope_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeB_SScope_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeF_SScope_New⚠
L2CFighterCommon_sub_ItemShootWalkFBrake_Common_New⚠
L2CFighterCommon_sub_ItemShootWalkF_Common_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkF_SScope_Main_New⚠
L2CFighterCommon_sub_capture_wait_uniq_process_exec⚠
L2CFighterCommon_sub_capture_wait_uniq_process_init⚠
L2CFighterCommon_sub_cliff_uniq_process_exec_status⚠
L2CFighterCommon_sub_cliff_uniq_process_exit_Common⚠
L2CFighterCommon_sub_down_reflect_uniq_process_init⚠
L2CFighterCommon_sub_down_reflect_uniq_process_main⚠
L2CFighterCommon_sub_escape_uniq_process_initStatus⚠
L2CFighterCommon_sub_fighter_remake_control_command⚠
L2CFighterCommon_sub_landing_uniq_process_exec_main⚠
L2CFighterCommon_sub_landing_uniq_process_init_main⚠
L2CFighterCommon_sub_rebirth_uniq_process_init_core⚠
L2CFighterCommon_sub_set_exec_stop_msc_common_table⚠
L2CFighterCommon_sub_tread_fall_unique_process_exec⚠
L2CFighterCommon_sub_tread_fall_unique_process_init⚠
L2CFighterCommon_sub_tread_jump_unique_process_exit⚠
L2CFighterCommon_sub_tread_jump_unique_process_init⚠
L2CFighterCommon_sub_uniq_process_CatchedGanon_exit⚠
L2CFighterCommon_sub_uniq_process_CatchedGanon_init⚠
L2CFighterCommon_sub_uniq_process_ClungCaptain_exit⚠
L2CFighterCommon_sub_uniq_process_ClungCaptain_init⚠
L2CFighterCommon_sub_uniq_process_Passive_exec_stop⚠
L2CFighterCommon_sub_walk_uniq_process_on_change_lr⚠
L2CFighterCommon_uniq_process_BuryJump_exec_fix_pos⚠
L2CFighterCommon_uniq_process_BuryWait_exec_fix_pos⚠
L2CFighterCommon_uniq_process_GimmickBarrel_fix_pos⚠
L2CFighterCommon_uniq_process_JumpSquat_exec_status⚠
L2CFighterCommon_uniq_process_ShoulderedDonkey_main⚠
L2CFighterCommon_FinalVisualAttackOther_check_damage⚠
L2CFighterCommon_bind_address_call_ItemThrowDashUniq⚠
L2CFighterCommon_bind_address_call_check_damage_bury⚠
L2CFighterCommon_bind_address_call_rebound_jump_uniq⚠
L2CFighterCommon_bind_address_call_status_AttackDash⚠
L2CFighterCommon_bind_address_call_status_CaptureCut⚠
L2CFighterCommon_bind_address_call_status_Catch_Main⚠
L2CFighterCommon_bind_address_call_status_CliffCatch⚠
L2CFighterCommon_bind_address_call_status_CliffClimb⚠
L2CFighterCommon_bind_address_call_status_ClungDiddy⚠
L2CFighterCommon_bind_address_call_status_ClungGanon⚠
L2CFighterCommon_bind_address_call_status_DamageFall⚠
L2CFighterCommon_bind_address_call_status_DamageSong⚠
L2CFighterCommon_bind_address_call_status_DetachWall⚠
L2CFighterCommon_bind_address_call_status_DownDamage⚠
L2CFighterCommon_bind_address_call_status_Entry_Main⚠
L2CFighterCommon_bind_address_call_status_FallAerial⚠
L2CFighterCommon_bind_address_call_status_GlideStart⚠
L2CFighterCommon_bind_address_call_status_Glide_Main⚠
L2CFighterCommon_bind_address_call_status_Guard_Main⚠
L2CFighterCommon_bind_address_call_status_HammerFall⚠
L2CFighterCommon_bind_address_call_status_HammerJump⚠
L2CFighterCommon_bind_address_call_status_HammerTurn⚠
L2CFighterCommon_bind_address_call_status_HammerWait⚠
L2CFighterCommon_bind_address_call_status_HammerWalk⚠
L2CFighterCommon_bind_address_call_status_JumpAerial⚠
L2CFighterCommon_bind_address_call_status_KillerJump⚠
L2CFighterCommon_bind_address_call_status_KillerMain⚠
L2CFighterCommon_bind_address_call_status_KoopaDived⚠
L2CFighterCommon_bind_address_call_status_MetamonOut⚠
L2CFighterCommon_bind_address_call_status_SlipDamage⚠
L2CFighterCommon_bind_address_call_status_SlipStandB⚠
L2CFighterCommon_bind_address_call_status_SlipStandF⚠
L2CFighterCommon_bind_address_call_status_Small_Main⚠
L2CFighterCommon_bind_address_call_status_Squat_Main⚠
L2CFighterCommon_bind_address_call_status_Throw_Main⚠
L2CFighterCommon_bind_address_call_status_end_Appeal⚠
L2CFighterCommon_bind_address_call_status_end_Attack⚠
L2CFighterCommon_bind_address_call_status_end_Damage⚠
L2CFighterCommon_bind_address_call_status_end_Escape⚠
L2CFighterCommon_bind_address_call_status_end_Killer⚠
L2CFighterCommon_bind_address_call_status_end_Ladder⚠
L2CFighterCommon_bind_address_call_status_end_SquatB⚠
L2CFighterCommon_bind_address_call_status_end_SquatF⚠
L2CFighterCommon_bind_address_call_status_end_SwimUp⚠
L2CFighterCommon_bind_address_call_status_end_Thrown⚠
L2CFighterCommon_bind_address_call_status_pre_Appeal⚠
L2CFighterCommon_bind_address_call_status_pre_Attack⚠
L2CFighterCommon_bind_address_call_status_pre_Damage⚠
L2CFighterCommon_bind_address_call_status_pre_Escape⚠
L2CFighterCommon_bind_address_call_status_pre_Killer⚠
L2CFighterCommon_bind_address_call_status_pre_Ladder⚠
L2CFighterCommon_bind_address_call_status_pre_SquatB⚠
L2CFighterCommon_bind_address_call_status_pre_SquatF⚠
L2CFighterCommon_bind_address_call_status_pre_SwimUp⚠
L2CFighterCommon_bind_address_call_status_pre_Thrown⚠
L2CFighterCommon_bind_address_call_sub_LadderUniqChk⚠
L2CFighterCommon_bind_address_call_sub_StopCeil_uniq⚠
L2CFighterCommon_bind_address_call_sub_SwimDrownUniq⚠
L2CFighterCommon_bind_address_call_sub_guard_on_uniq⚠
L2CFighterCommon_bind_address_call_sub_turn_run_uniq⚠
L2CFighterCommon_item_shoot_walk_set_motion_rate_New⚠
L2CFighterCommon_main_func__fighter_status_swallowed⚠
L2CFighterCommon_status_BayonettaFinalTargetEnd_Main⚠
L2CFighterCommon_status_CapturePulledFishingrod_Main⚠
L2CFighterCommon_status_DededeFinalTargetDamage_Main⚠
L2CFighterCommon_status_FinalDamageFlyLittlemac_Main⚠
L2CFighterCommon_status_GaogaenFinalTargetStart_Main⚠
L2CFighterCommon_status_ItemRocketbeltHoverKeep_Main⚠
L2CFighterCommon_status_ItemShootJumpAerial_Main_New⚠
L2CFighterCommon_status_ItemShootWalkBBrake_Main_New⚠
L2CFighterCommon_status_ItemShootWalkFBrake_Main_New⚠
L2CFighterCommon_status_LuigiFinalShoot_exec_fix_pos⚠
L2CFighterCommon_status_MiifighterCounterThrown_Main⚠
L2CFighterCommon_status_MiifighterSuplexAirFall_Main⚠
L2CFighterCommon_status_RidleyFinalTargetDamage_Main⚠
L2CFighterCommon_status_end_GaogaenFinalTargetDamage⚠
L2CFighterCommon_status_guard_damage_main_common_air⚠
L2CFighterCommon_status_pre_GaogaenFinalTargetDamage⚠
L2CFighterCommon_status_pre_ItemShootWait_common_New⚠
L2CFighterCommon_sub_FoxFinalTargetStart_init_status⚠
L2CFighterCommon_sub_GimmickTornado_damageFlyRollEnd⚠
L2CFighterCommon_sub_ItemShootJumpAerial_FFlower_New⚠
L2CFighterCommon_sub_ItemShootJumpSquat_MagicPot_New⚠
L2CFighterCommon_sub_ItemShootJump_MagicPot_Main_New⚠
L2CFighterCommon_sub_ItemShootJump_enable_aerial_New⚠
L2CFighterCommon_sub_ItemShootLanding_GenesisSet_New⚠
L2CFighterCommon_sub_ItemShootWait_MagicPot_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBBrake_Common_Main⚠
L2CFighterCommon_sub_ItemShootWalkB_FFlower_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeB_FFlower_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeF_FFlower_New⚠
L2CFighterCommon_sub_ItemShootWalkFBrake_Common_Main⚠
L2CFighterCommon_sub_ItemShootWalkF_FFlower_Main_New⚠
L2CFighterCommon_sub_air_check_superleaf_fall_slowly⚠
L2CFighterCommon_sub_check_passive_button_for_damage⚠
L2CFighterCommon_sub_cliff_uniq_process_exec_fix_pos⚠
L2CFighterCommon_sub_dash_uniq_process_main_internal⚠
L2CFighterCommon_sub_entry_uniq_process_exec_fix_pos⚠
L2CFighterCommon_sub_get_motion_kind_CaptureJackWire⚠
L2CFighterCommon_sub_ground_check_ottotto_motion_end⚠
L2CFighterCommon_sub_item_throw_uniq_process_fix_pos⚠
L2CFighterCommon_sub_landing_ground_check_common_pre⚠
L2CFighterCommon_sub_landing_start_check_damage_face⚠
L2CFighterCommon_sub_saving_damage_uniq_process_init⚠
L2CFighterCommon_sub_saving_damage_uniq_process_main⚠
L2CFighterCommon_sub_set_fix_camera_msc_common_table⚠
L2CFighterCommon_sub_set_ground_correct_by_situation⚠
L2CFighterCommon_sub_set_status_end_msc_common_table⚠
L2CFighterCommon_sub_set_status_pre_msc_common_table⚠
L2CFighterCommon_sub_status_SavingDamage_Main_common⚠
L2CFighterCommon_sub_status_guard_on_main_air_common⚠
L2CFighterCommon_sub_uniq_process_CatchedRidley_exec⚠
L2CFighterCommon_sub_uniq_process_CatchedRidley_exit⚠
L2CFighterCommon_sub_uniq_process_CatchedRidley_init⚠
L2CFighterCommon_sub_uniq_process_DraggedRidley_exec⚠
L2CFighterCommon_sub_uniq_process_DraggedRidley_exit⚠
L2CFighterCommon_sub_uniq_process_DraggedRidley_init⚠
L2CFighterCommon_sub_uniq_process_StabbedRidley_exec⚠
L2CFighterCommon_sub_uniq_process_StabbedRidley_exit⚠
L2CFighterCommon_sub_uniq_process_StabbedRidley_init⚠
L2CFighterCommon_sub_uniq_process_capture_yoshi_exec⚠
L2CFighterCommon_sub_uniq_process_hammer_exec_status⚠
L2CFighterCommon_sub_uniq_process_hammer_exit_status⚠
L2CFighterCommon_sub_uniq_process_hammer_init_status⚠
L2CFighterCommon_uniq_process_KillerJump_exec_status⚠
L2CFighterCommon_uniq_process_KillerJump_exit_status⚠
L2CFighterCommon_uniq_process_KillerJump_init_status⚠
L2CFighterCommon_FighterStatusGuard__set_shield_scale⚠
L2CFighterCommon_bind_address_call_status_Appeal_Main⚠
L2CFighterCommon_bind_address_call_status_Attack_Main⚠
L2CFighterCommon_bind_address_call_status_BittenWario⚠
L2CFighterCommon_bind_address_call_status_CaptureItem⚠
L2CFighterCommon_bind_address_call_status_CaptureJump⚠
L2CFighterCommon_bind_address_call_status_CaptureWait⚠
L2CFighterCommon_bind_address_call_status_CatchAttack⚠
L2CFighterCommon_bind_address_call_status_CliffAttack⚠
L2CFighterCommon_bind_address_call_status_CliffEscape⚠
L2CFighterCommon_bind_address_call_status_CliffRobbed⚠
L2CFighterCommon_bind_address_call_status_DamageSleep⚠
L2CFighterCommon_bind_address_call_status_Damage_Main⚠
L2CFighterCommon_bind_address_call_status_DownStandFb⚠
L2CFighterCommon_bind_address_call_status_DragoonRide⚠
L2CFighterCommon_bind_address_call_status_Escape_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamage⚠
L2CFighterCommon_bind_address_call_status_FuraFuraEnd⚠
L2CFighterCommon_bind_address_call_status_GimmickDoor⚠
L2CFighterCommon_bind_address_call_status_GimmickDrum⚠
L2CFighterCommon_bind_address_call_status_GimmickPipe⚠
L2CFighterCommon_bind_address_call_status_GlideAttack⚠
L2CFighterCommon_bind_address_call_status_GuardDamage⚠
L2CFighterCommon_bind_address_call_status_KamuiPierce⚠
L2CFighterCommon_bind_address_call_status_LadderCatch⚠
L2CFighterCommon_bind_address_call_status_Ladder_Main⚠
L2CFighterCommon_bind_address_call_status_OttottoWait⚠
L2CFighterCommon_bind_address_call_status_PassiveCeil⚠
L2CFighterCommon_bind_address_call_status_PassiveWall⚠
L2CFighterCommon_bind_address_call_status_Psychobreak⚠
L2CFighterCommon_bind_address_call_status_ReboundJump⚠
L2CFighterCommon_bind_address_call_status_ReboundStop⚠
L2CFighterCommon_bind_address_call_status_SmashAppeal⚠
L2CFighterCommon_bind_address_call_status_SquatB_Main⚠
L2CFighterCommon_bind_address_call_status_SquatF_Main⚠
L2CFighterCommon_bind_address_call_status_SuicideBomb⚠
L2CFighterCommon_bind_address_call_status_SwimUp_Main⚠
L2CFighterCommon_bind_address_call_status_Thrown_Main⚠
L2CFighterCommon_bind_address_call_status_TreadDamage⚠
L2CFighterCommon_bind_address_call_status_attach_wall⚠
L2CFighterCommon_bind_address_call_status_end_DownEat⚠
L2CFighterCommon_bind_address_call_status_end_EscapeB⚠
L2CFighterCommon_bind_address_call_status_end_EscapeF⚠
L2CFighterCommon_bind_address_call_status_end_GuardOn⚠
L2CFighterCommon_bind_address_call_status_end_IceJump⚠
L2CFighterCommon_bind_address_call_status_end_Landing⚠
L2CFighterCommon_bind_address_call_status_end_LayDown⚠
L2CFighterCommon_bind_address_call_status_end_Ottotto⚠
L2CFighterCommon_bind_address_call_status_end_Passive⚠
L2CFighterCommon_bind_address_call_status_end_PitFall⚠
L2CFighterCommon_bind_address_call_status_end_Rebirth⚠
L2CFighterCommon_bind_address_call_status_end_Rebound⚠
L2CFighterCommon_bind_address_call_status_end_SquatRv⚠
L2CFighterCommon_bind_address_call_status_end_Standby⚠
L2CFighterCommon_bind_address_call_status_end_SwimEnd⚠
L2CFighterCommon_bind_address_call_status_end_TurnRun⚠
L2CFighterCommon_bind_address_call_status_pre_DownEat⚠
L2CFighterCommon_bind_address_call_status_pre_EscapeB⚠
L2CFighterCommon_bind_address_call_status_pre_EscapeF⚠
L2CFighterCommon_bind_address_call_status_pre_GuardOn⚠
L2CFighterCommon_bind_address_call_status_pre_IceJump⚠
L2CFighterCommon_bind_address_call_status_pre_Landing⚠
L2CFighterCommon_bind_address_call_status_pre_LayDown⚠
L2CFighterCommon_bind_address_call_status_pre_Ottotto⚠
L2CFighterCommon_bind_address_call_status_pre_Passive⚠
L2CFighterCommon_bind_address_call_status_pre_PitFall⚠
L2CFighterCommon_bind_address_call_status_pre_Rebirth⚠
L2CFighterCommon_bind_address_call_status_pre_Rebound⚠
L2CFighterCommon_bind_address_call_status_pre_SquatRv⚠
L2CFighterCommon_bind_address_call_status_pre_Standby⚠
L2CFighterCommon_bind_address_call_status_pre_SwimEnd⚠
L2CFighterCommon_bind_address_call_status_pre_TurnRun⚠
L2CFighterCommon_bind_address_call_sub_air_lasso_uniq⚠
L2CFighterCommon_bind_address_call_sub_down_wait_uniq⚠
L2CFighterCommon_bind_address_call_sub_guard_off_uniq⚠
L2CFighterCommon_bind_address_call_sub_wall_jump_uniq⚠
L2CFighterCommon_set_swing_special_state_SwingGaogaen⚠
L2CFighterCommon_status_GaogaenFinalTargetDamage_Main⚠
L2CFighterCommon_status_end_BayonettaFinalTargetStart⚠
L2CFighterCommon_status_end_MiiswordsmanCounterDamage⚠
L2CFighterCommon_status_pre_BayonettaFinalTargetStart⚠
L2CFighterCommon_status_pre_MiiswordsmanCounterDamage⚠
L2CFighterCommon_sub_ItemShootAir_GenesisSet_Main_New⚠
L2CFighterCommon_sub_ItemShootJumpAerial_MagicPot_New⚠
L2CFighterCommon_sub_ItemShootJumpSquat_LGun_Main_New⚠
L2CFighterCommon_sub_ItemShootLanding_Common_Main_New⚠
L2CFighterCommon_sub_ItemShootLanding_SScope_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkB_MagicPot_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeB_MagicPot_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeF_MagicPot_New⚠
L2CFighterCommon_sub_ItemShootWalkF_MagicPot_Main_New⚠
L2CFighterCommon_sub_ItemShoot_GenesisCommon_Main_New⚠
L2CFighterCommon_sub_capture_damage_uniq_process_exec⚠
L2CFighterCommon_sub_capture_damage_uniq_process_init⚠
L2CFighterCommon_sub_capture_pulled_uniq_process_exec⚠
L2CFighterCommon_sub_capture_pulled_uniq_process_exit⚠
L2CFighterCommon_sub_capture_pulled_uniq_process_init⚠
L2CFighterCommon_sub_capture_uniq_process_exec_common⚠
L2CFighterCommon_sub_change_kinetic_type_by_situation⚠
L2CFighterCommon_sub_fighter_final_end_to_fall_common⚠
L2CFighterCommon_sub_item_shoot_jump_squat_uniq_check⚠
L2CFighterCommon_sub_landing_cancel_check_damage_face⚠
L2CFighterCommon_sub_ottotto_uniq_process_exec_status⚠
L2CFighterCommon_sub_rebirth_uniq_process_exec_status⚠
L2CFighterCommon_sub_set_exec_status_msc_common_table⚠
L2CFighterCommon_sub_set_exit_status_msc_common_table⚠
L2CFighterCommon_sub_set_init_status_msc_common_table⚠
L2CFighterCommon_sub_set_status_line_msc_common_table⚠
L2CFighterCommon_sub_set_status_main_msc_common_table⚠
L2CFighterCommon_sub_stabbed_damage_uniq_process_init⚠
L2CFighterCommon_sub_stabbed_damage_uniq_process_main⚠
L2CFighterCommon_sub_status_guard_off_main_common_air⚠
L2CFighterCommon_sub_status_landing_fall_special_main⚠
L2CFighterCommon_sub_transition_group_check_air_cliff⚠
L2CFighterCommon_sub_transition_group_check_air_lasso⚠
L2CFighterCommon_sub_transition_term_id_cont_disguise⚠
L2CFighterCommon_sub_tread_damage_unique_process_exit⚠
L2CFighterCommon_sub_uniq_process_Passive_exec_status⚠
L2CFighterCommon_sub_uniq_process_Passive_exit_status⚠
L2CFighterCommon_sub_uniq_process_hammer_check_damage⚠
L2CFighterCommon_sub_uniq_process_hammer_exec_fix_pos⚠
L2CFighterCommon_uniq_process_GimmickDoor_exec_status⚠
L2CFighterCommon_uniq_process_GimmickDoor_exit_status⚠
L2CFighterCommon_uniq_process_GimmickDoor_init_status⚠
L2CFighterCommon_uniq_process_GimmickDrum_exit_status⚠
L2CFighterCommon_uniq_process_GimmickDrum_init_status⚠
L2CFighterCommon_uniq_process_GimmickPipe_exit_status⚠
L2CFighterCommon_uniq_process_GimmickPipe_init_status⚠
L2CFighterCommon_FighterStatusGuard__calc_shield_scale⚠
L2CFighterCommon_FighterStatusUniqProcessIce_exec_stop⚠
L2CFighterCommon_bind_address_call_PassiveWallJumpUniq⚠
L2CFighterCommon_bind_address_call_check_attack_mtrans⚠
L2CFighterCommon_bind_address_call_damage_air_chk_uniq⚠
L2CFighterCommon_bind_address_call_damage_fly_chk_uniq⚠
L2CFighterCommon_bind_address_call_status_CaptureYoshi⚠
L2CFighterCommon_bind_address_call_status_CatchedGanon⚠
L2CFighterCommon_bind_address_call_status_ClungCaptain⚠
L2CFighterCommon_bind_address_call_status_DownContinue⚠
L2CFighterCommon_bind_address_call_status_DownEat_Main⚠
L2CFighterCommon_bind_address_call_status_EscapeB_Main⚠
L2CFighterCommon_bind_address_call_status_EscapeF_Main⚠
L2CFighterCommon_bind_address_call_status_FinalJumpEnd⚠
L2CFighterCommon_bind_address_call_status_GimmickEaten⚠
L2CFighterCommon_bind_address_call_status_GlideLanding⚠
L2CFighterCommon_bind_address_call_status_GuardOn_Main⚠
L2CFighterCommon_bind_address_call_status_IceJump_Main⚠
L2CFighterCommon_bind_address_call_status_ItemLiftTurn⚠
L2CFighterCommon_bind_address_call_status_ItemLiftWait⚠
L2CFighterCommon_bind_address_call_status_ItemLiftWalk⚠
L2CFighterCommon_bind_address_call_status_ItemStarring⚠
L2CFighterCommon_bind_address_call_status_LadderAttack⚠
L2CFighterCommon_bind_address_call_status_LandingLight⚠
L2CFighterCommon_bind_address_call_status_Landing_Main⚠
L2CFighterCommon_bind_address_call_status_LayDown_Main⚠
L2CFighterCommon_bind_address_call_status_MewtwoThrown⚠
L2CFighterCommon_bind_address_call_status_Ottotto_Main⚠
L2CFighterCommon_bind_address_call_status_Passive_Main⚠
L2CFighterCommon_bind_address_call_status_PitFall_Main⚠
L2CFighterCommon_bind_address_call_status_Rebirth_Main⚠
L2CFighterCommon_bind_address_call_status_Rebound_Main⚠
L2CFighterCommon_bind_address_call_status_SavingDamage⚠
L2CFighterCommon_bind_address_call_status_SquatRv_Main⚠
L2CFighterCommon_bind_address_call_status_Standby_Main⚠
L2CFighterCommon_bind_address_call_status_SwimDrownOut⚠
L2CFighterCommon_bind_address_call_status_SwimEnd_Main⚠
L2CFighterCommon_bind_address_call_status_TurnRunBrake⚠
L2CFighterCommon_bind_address_call_status_TurnRun_Main⚠
L2CFighterCommon_bind_address_call_status_WarpStarJump⚠
L2CFighterCommon_bind_address_call_status_end_AirLasso⚠
L2CFighterCommon_bind_address_call_status_end_BossDead⚠
L2CFighterCommon_bind_address_call_status_end_BuryJump⚠
L2CFighterCommon_bind_address_call_status_end_BuryWait⚠
L2CFighterCommon_bind_address_call_status_end_CatchCut⚠
L2CFighterCommon_bind_address_call_status_end_DownSpot⚠
L2CFighterCommon_bind_address_call_status_end_DownWait⚠
L2CFighterCommon_bind_address_call_status_end_FuraFura⚠
L2CFighterCommon_bind_address_call_status_end_GlideEnd⚠
L2CFighterCommon_bind_address_call_status_end_GuardOff⚠
L2CFighterCommon_bind_address_call_status_end_MissFoot⚠
L2CFighterCommon_bind_address_call_status_end_Roulette⚠
L2CFighterCommon_bind_address_call_status_end_RunBrake⚠
L2CFighterCommon_bind_address_call_status_end_SlipWait⚠
L2CFighterCommon_bind_address_call_status_end_StopCeil⚠
L2CFighterCommon_bind_address_call_status_end_StopWall⚠
L2CFighterCommon_bind_address_call_status_end_SwimDive⚠
L2CFighterCommon_bind_address_call_status_end_SwimJump⚠
L2CFighterCommon_bind_address_call_status_end_SwimRise⚠
L2CFighterCommon_bind_address_call_status_end_SwimTurn⚠
L2CFighterCommon_bind_address_call_status_end_SwimWait⚠
L2CFighterCommon_bind_address_call_status_end_TurnDash⚠
L2CFighterCommon_bind_address_call_status_end_WarpStar⚠
L2CFighterCommon_bind_address_call_status_end_YoshiEgg⚠
L2CFighterCommon_bind_address_call_status_fall_special⚠
L2CFighterCommon_bind_address_call_status_pre_AirLasso⚠
L2CFighterCommon_bind_address_call_status_pre_BossDead⚠
L2CFighterCommon_bind_address_call_status_pre_BuryJump⚠
L2CFighterCommon_bind_address_call_status_pre_BuryWait⚠
L2CFighterCommon_bind_address_call_status_pre_CatchCut⚠
L2CFighterCommon_bind_address_call_status_pre_DownSpot⚠
L2CFighterCommon_bind_address_call_status_pre_DownWait⚠
L2CFighterCommon_bind_address_call_status_pre_FuraFura⚠
L2CFighterCommon_bind_address_call_status_pre_GlideEnd⚠
L2CFighterCommon_bind_address_call_status_pre_GuardOff⚠
L2CFighterCommon_bind_address_call_status_pre_MissFoot⚠
L2CFighterCommon_bind_address_call_status_pre_Roulette⚠
L2CFighterCommon_bind_address_call_status_pre_RunBrake⚠
L2CFighterCommon_bind_address_call_status_pre_SlipWait⚠
L2CFighterCommon_bind_address_call_status_pre_StopCeil⚠
L2CFighterCommon_bind_address_call_status_pre_StopWall⚠
L2CFighterCommon_bind_address_call_status_pre_SwimDive⚠
L2CFighterCommon_bind_address_call_status_pre_SwimJump⚠
L2CFighterCommon_bind_address_call_status_pre_SwimRise⚠
L2CFighterCommon_bind_address_call_status_pre_SwimTurn⚠
L2CFighterCommon_bind_address_call_status_pre_SwimWait⚠
L2CFighterCommon_bind_address_call_status_pre_TurnDash⚠
L2CFighterCommon_bind_address_call_status_pre_WarpStar⚠
L2CFighterCommon_bind_address_call_status_pre_YoshiEgg⚠
L2CFighterCommon_bind_address_call_sub_GuardDamageUniq⚠
L2CFighterCommon_bind_address_call_sub_cliff_wait_uniq⚠
L2CFighterCommon_bind_address_call_sub_escape_air_uniq⚠
L2CFighterCommon_bind_address_call_sub_smash_hold_uniq⚠
L2CFighterCommon_bind_address_call_sub_walk_uniq_check⚠
L2CFighterCommon_change_status_jump_mini_attack_common⚠
L2CFighterCommon_ftStatusUniqProcessDamageFlyRoll_exec⚠
L2CFighterCommon_ftStatusUniqProcessDamageFlyRoll_init⚠
L2CFighterCommon_ftStatusUniqProcessDamage_exec_common⚠
L2CFighterCommon_ftStatusUniqProcessDamage_init_common⚠
L2CFighterCommon_status_BayonettaFinalTargetStart_Main⚠
L2CFighterCommon_status_end_BayonettaFinalTargetDamage⚠
L2CFighterCommon_status_end_MiifighterSuplexAirLanding⚠
L2CFighterCommon_status_pre_BayonettaFinalTargetDamage⚠
L2CFighterCommon_status_pre_MiifighterSuplexAirLanding⚠
L2CFighterCommon_sub_BuddyFinalTargetStart_init_status⚠
L2CFighterCommon_sub_CaptureJackWire_uniq_process_exec⚠
L2CFighterCommon_sub_CaptureJackWire_uniq_process_init⚠
L2CFighterCommon_sub_FalcoFinalTargetStart_init_status⚠
L2CFighterCommon_sub_ItemShootJumpSquat_GenesisSet_New⚠
L2CFighterCommon_sub_ItemShootJump_GenesisSet_Main_New⚠
L2CFighterCommon_sub_ItemShootLanding_FFlower_Main_New⚠
L2CFighterCommon_sub_ItemShootTurn_GenesisSet_Main_New⚠
L2CFighterCommon_sub_ItemShootWait_GenesisSet_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeB_LGun_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeF_LGun_Main_New⚠
L2CFighterCommon_sub_KamuiFinalTargetStart_init_status⚠
L2CFighterCommon_sub_KroolFinalTargetStart_init_status⚠
L2CFighterCommon_sub_WarioFinalTargetStart_init_status⚠
L2CFighterCommon_sub_capture_blackhole_scale_animation⚠
L2CFighterCommon_sub_capture_wait_uniq_process_fix_pos⚠
L2CFighterCommon_sub_change_motion_by_situation_innner⚠
L2CFighterCommon_sub_damage_uniq_process_init_with_cpp⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuard_execStop⚠
L2CFighterCommon_sub_get_adjust_rate_from_cancel_frame⚠
L2CFighterCommon_sub_ottotto_uniq_process_exec_fix_pos⚠
L2CFighterCommon_sub_rebirth_uniq_process_exec_fix_pos⚠
L2CFighterCommon_sub_set_fix_pos_slow_msc_common_table⚠
L2CFighterCommon_sub_transition_group_check_air_attack⚠
L2CFighterCommon_sub_transition_group_check_air_escape⚠
L2CFighterCommon_sub_uniq_process_CatchedAirGanon_exit⚠
L2CFighterCommon_sub_uniq_process_CatchedAirGanon_init⚠
L2CFighterCommon_sub_uniq_process_ClungGanon_exec_stop⚠
L2CFighterCommon_sub_uniq_process_Passive_exec_fix_pos⚠
L2CFighterCommon_uniq_process_GimmickEaten_exit_status⚠
L2CFighterCommon_uniq_process_GimmickEaten_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessRun_calc_param⚠
L2CFighterCommon_bind_address_call_status_BossDead_Main⚠
L2CFighterCommon_bind_address_call_status_BuryJump_Main⚠
L2CFighterCommon_bind_address_call_status_BuryWait_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureBeetle⚠
L2CFighterCommon_bind_address_call_status_CaptureDamage⚠
L2CFighterCommon_bind_address_call_status_CaptureDriver⚠
L2CFighterCommon_bind_address_call_status_CaptureNabbit⚠
L2CFighterCommon_bind_address_call_status_CapturePulled⚠
L2CFighterCommon_bind_address_call_status_CatchCut_Main⚠
L2CFighterCommon_bind_address_call_status_CatchDashPull⚠
L2CFighterCommon_bind_address_call_status_CatchedReflet⚠
L2CFighterCommon_bind_address_call_status_CatchedRidley⚠
L2CFighterCommon_bind_address_call_status_DamageFlyRoll⚠
L2CFighterCommon_bind_address_call_status_DamageSongEnd⚠
L2CFighterCommon_bind_address_call_status_DownReflectLR⚠
L2CFighterCommon_bind_address_call_status_DownSpot_Main⚠
L2CFighterCommon_bind_address_call_status_DownWait_Main⚠
L2CFighterCommon_bind_address_call_status_DraggedRidley⚠
L2CFighterCommon_bind_address_call_status_FreeMove_Main⚠
L2CFighterCommon_bind_address_call_status_FuraFuraStand⚠
L2CFighterCommon_bind_address_call_status_FuraFura_Main⚠
L2CFighterCommon_bind_address_call_status_GimmickBarrel⚠
L2CFighterCommon_bind_address_call_status_GimmickSpring⚠
L2CFighterCommon_bind_address_call_status_GlideEnd_Main⚠
L2CFighterCommon_bind_address_call_status_GuardOff_Main⚠
L2CFighterCommon_bind_address_call_status_HammerLanding⚠
L2CFighterCommon_bind_address_call_status_ItemGrassPull⚠
L2CFighterCommon_bind_address_call_status_ItemScrewFall⚠
L2CFighterCommon_bind_address_call_status_ItemScrewJump⚠
L2CFighterCommon_bind_address_call_status_ItemSwingDash⚠
L2CFighterCommon_bind_address_call_status_ItemThrowDash⚠
L2CFighterCommon_bind_address_call_status_KamuiFinalEnd⚠
L2CFighterCommon_bind_address_call_status_MissFoot_Main⚠
L2CFighterCommon_bind_address_call_status_Roulette_Main⚠
L2CFighterCommon_bind_address_call_status_RunBrake_Main⚠
L2CFighterCommon_bind_address_call_status_ShulkFinalEnd⚠
L2CFighterCommon_bind_address_call_status_SlipWait_Main⚠
L2CFighterCommon_bind_address_call_status_StabbedDamage⚠
L2CFighterCommon_bind_address_call_status_StabbedRidley⚠
L2CFighterCommon_bind_address_call_status_StopCeil_Main⚠
L2CFighterCommon_bind_address_call_status_StopWall_Main⚠
L2CFighterCommon_bind_address_call_status_SwimDive_Main⚠
L2CFighterCommon_bind_address_call_status_SwimJump_Main⚠
L2CFighterCommon_bind_address_call_status_SwimRise_Main⚠
L2CFighterCommon_bind_address_call_status_SwimTurn_Main⚠
L2CFighterCommon_bind_address_call_status_SwimWait_Main⚠
L2CFighterCommon_bind_address_call_status_TreadDamageRv⚠
L2CFighterCommon_bind_address_call_status_TurnDash_Main⚠
L2CFighterCommon_bind_address_call_status_WarpStar_Main⚠
L2CFighterCommon_bind_address_call_status_YoshiEgg_Main⚠
L2CFighterCommon_bind_address_call_status_end_AttackAir⚠
L2CFighterCommon_bind_address_call_status_end_BossEntry⚠
L2CFighterCommon_bind_address_call_status_end_CatchDash⚠
L2CFighterCommon_bind_address_call_status_end_CatchJump⚠
L2CFighterCommon_bind_address_call_status_end_CatchPull⚠
L2CFighterCommon_bind_address_call_status_end_CatchTurn⚠
L2CFighterCommon_bind_address_call_status_end_CatchWait⚠
L2CFighterCommon_bind_address_call_status_end_CliffWait⚠
L2CFighterCommon_bind_address_call_status_end_DamageAir⚠
L2CFighterCommon_bind_address_call_status_end_DamageFly⚠
L2CFighterCommon_bind_address_call_status_end_DownStand⚠
L2CFighterCommon_bind_address_call_status_end_EscapeAir⚠
L2CFighterCommon_bind_address_call_status_end_ItemSwing⚠
L2CFighterCommon_bind_address_call_status_end_ItemThrow⚠
L2CFighterCommon_bind_address_call_status_end_JumpSquat⚠
L2CFighterCommon_bind_address_call_status_end_KaseyWarp⚠
L2CFighterCommon_bind_address_call_status_end_LadderEnd⚠
L2CFighterCommon_bind_address_call_status_end_PassiveFB⚠
L2CFighterCommon_bind_address_call_status_end_SlipStand⚠
L2CFighterCommon_bind_address_call_status_end_SquatWait⚠
L2CFighterCommon_bind_address_call_status_end_Swallowed⚠
L2CFighterCommon_bind_address_call_status_end_SwimDrown⚠
L2CFighterCommon_bind_address_call_status_end_TreadFall⚠
L2CFighterCommon_bind_address_call_status_end_TreadJump⚠
L2CFighterCommon_bind_address_call_status_end_WalkBrake⚠
L2CFighterCommon_bind_address_call_status_end_wall_jump⚠
L2CFighterCommon_bind_address_call_status_pre_AttackAir⚠
L2CFighterCommon_bind_address_call_status_pre_BossEntry⚠
L2CFighterCommon_bind_address_call_status_pre_CatchDash⚠
L2CFighterCommon_bind_address_call_status_pre_CatchJump⚠
L2CFighterCommon_bind_address_call_status_pre_CatchPull⚠
L2CFighterCommon_bind_address_call_status_pre_CatchTurn⚠
L2CFighterCommon_bind_address_call_status_pre_CatchWait⚠
L2CFighterCommon_bind_address_call_status_pre_CliffWait⚠
L2CFighterCommon_bind_address_call_status_pre_DamageAir⚠
L2CFighterCommon_bind_address_call_status_pre_DamageFly⚠
L2CFighterCommon_bind_address_call_status_pre_DownStand⚠
L2CFighterCommon_bind_address_call_status_pre_EscapeAir⚠
L2CFighterCommon_bind_address_call_status_pre_ItemSwing⚠
L2CFighterCommon_bind_address_call_status_pre_ItemThrow⚠
L2CFighterCommon_bind_address_call_status_pre_JumpSquat⚠
L2CFighterCommon_bind_address_call_status_pre_KaseyWarp⚠
L2CFighterCommon_bind_address_call_status_pre_LadderEnd⚠
L2CFighterCommon_bind_address_call_status_pre_PassiveFB⚠
L2CFighterCommon_bind_address_call_status_pre_SlipStand⚠
L2CFighterCommon_bind_address_call_status_pre_SquatWait⚠
L2CFighterCommon_bind_address_call_status_pre_Swallowed⚠
L2CFighterCommon_bind_address_call_status_pre_SwimDrown⚠
L2CFighterCommon_bind_address_call_status_pre_TreadFall⚠
L2CFighterCommon_bind_address_call_status_pre_TreadJump⚠
L2CFighterCommon_bind_address_call_status_pre_WalkBrake⚠
L2CFighterCommon_bind_address_call_status_pre_wall_jump⚠
L2CFighterCommon_bind_address_call_sub_FinalJumpEndUniq⚠
L2CFighterCommon_bind_address_call_sub_attach_wall_uniq⚠
L2CFighterCommon_bind_address_call_sub_attack_dash_uniq⚠
L2CFighterCommon_bind_address_call_sub_damage_fall_uniq⚠
L2CFighterCommon_bind_address_call_sub_down_damage_uniq⚠
L2CFighterCommon_bind_address_call_sub_fall_common_uniq⚠
L2CFighterCommon_bind_address_call_sub_jump_aerial_uniq⚠
L2CFighterCommon_get_walk_motion_kind_middle_fast_blend⚠
L2CFighterCommon_main_func__fighter_status_final_damage⚠
L2CFighterCommon_status_BayonettaFinalTargetDamage_Main⚠
L2CFighterCommon_status_DamageFinishCamera_StartEndSlow⚠
L2CFighterCommon_status_MiifighterSuplexAirLanding_Main⚠
L2CFighterCommon_status_end_MiifighterSuplexAirCaptured⚠
L2CFighterCommon_status_pre_MiifighterSuplexAirCaptured⚠
L2CFighterCommon_status_pre_landing_fall_special_common⚠
L2CFighterCommon_sub_DededeFinalTargetStart_init_status⚠
L2CFighterCommon_sub_ItemShootJumpAerial_GenesisSet_New⚠
L2CFighterCommon_sub_ItemShootJumpSquat_Common_Main_New⚠
L2CFighterCommon_sub_ItemShootJumpSquat_SScope_Main_New⚠
L2CFighterCommon_sub_ItemShootLanding_MagicPot_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkB_GenesisSet_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeB_GenesisSet_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeF_GenesisSet_New⚠
L2CFighterCommon_sub_ItemShootWalkF_GenesisSet_Main_New⚠
L2CFighterCommon_sub_cliff_catch_move_uniq_process_exit⚠
L2CFighterCommon_sub_cliff_catch_move_uniq_process_init⚠
L2CFighterCommon_sub_remove_exist_article_at_status_end⚠
L2CFighterCommon_sub_squat_walk_uniq_process_calc_param⚠
L2CFighterCommon_sub_transition_group_check_air_landing⚠
L2CFighterCommon_sub_transition_group_check_air_special⚠
L2CFighterCommon_sub_transition_group_check_ground_item⚠
L2CFighterCommon_sub_transition_group_check_ground_jump⚠
L2CFighterCommon_uniq_process_Bury_exec_fix_pos_counter⚠
L2CFighterCommon_uniq_process_GimmickBarrel_exec_status⚠
L2CFighterCommon_uniq_process_GimmickBarrel_exit_status⚠
L2CFighterCommon_uniq_process_GimmickBarrel_init_status⚠
L2CFighterCommon_uniq_process_GimmickSpring_exec_status⚠
L2CFighterCommon_uniq_process_GimmickSpring_exit_status⚠
L2CFighterCommon_uniq_process_GimmickSpring_init_status⚠
L2CFighterCommon_virtual_ftStatusUniqProcessDamage_exec⚠
L2CFighterCommon_virtual_ftStatusUniqProcessDamage_init⚠
L2CFighterCommon_FL_sub_fighter_float_next_tread_speed_y⚠
L2CFighterCommon_FighterStatusCaptrue_set_correct_ground⚠
L2CFighterCommon_FighterStatusDamage__check_smoke_effect⚠
L2CFighterCommon_FighterStatusDamage__effect_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessIce_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessIce_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessIce_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessWalk_calc_param⚠
L2CFighterCommon_bind_address_call_attack_combo_uniq_chk⚠
L2CFighterCommon_bind_address_call_status_AttackAir_Main⚠
L2CFighterCommon_bind_address_call_status_BittenWarioEnd⚠
L2CFighterCommon_bind_address_call_status_BossEntry_Main⚠
L2CFighterCommon_bind_address_call_status_CatchDash_Main⚠
L2CFighterCommon_bind_address_call_status_CatchJump_Main⚠
L2CFighterCommon_bind_address_call_status_CatchPull_Main⚠
L2CFighterCommon_bind_address_call_status_CatchTurn_Main⚠
L2CFighterCommon_bind_address_call_status_CatchWait_Main⚠
L2CFighterCommon_bind_address_call_status_CliffCatchMove⚠
L2CFighterCommon_bind_address_call_status_CliffWait_Main⚠
L2CFighterCommon_bind_address_call_status_DamageAir_Main⚠
L2CFighterCommon_bind_address_call_status_DamageFly_Main⚠
L2CFighterCommon_bind_address_call_status_DamageSleepEnd⚠
L2CFighterCommon_bind_address_call_status_DamageSongFall⚠
L2CFighterCommon_bind_address_call_status_DetachWallFall⚠
L2CFighterCommon_bind_address_call_status_DetachWallJump⚠
L2CFighterCommon_bind_address_call_status_DollyStageDead⚠
L2CFighterCommon_bind_address_call_status_DownStand_Main⚠
L2CFighterCommon_bind_address_call_status_EscapeAir_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFly⚠
L2CFighterCommon_bind_address_call_status_FinalDamageRyu⚠
L2CFighterCommon_bind_address_call_status_GenesisGet_New⚠
L2CFighterCommon_bind_address_call_status_GimmickTornado⚠
L2CFighterCommon_bind_address_call_status_ItemSwing_Main⚠
L2CFighterCommon_bind_address_call_status_ItemThrowHeavy⚠
L2CFighterCommon_bind_address_call_status_ItemThrow_Main⚠
L2CFighterCommon_bind_address_call_status_JumpSquat_Main⚠
L2CFighterCommon_bind_address_call_status_KaseyWarp_Main⚠
L2CFighterCommon_bind_address_call_status_LadderEnd_Main⚠
L2CFighterCommon_bind_address_call_status_PassiveFB_Main⚠
L2CFighterCommon_bind_address_call_status_ShieldBreakFly⚠
L2CFighterCommon_bind_address_call_status_SlipStand_Main⚠
L2CFighterCommon_bind_address_call_status_SquatWait_Main⚠
L2CFighterCommon_bind_address_call_status_SwallowedDrink⚠
L2CFighterCommon_bind_address_call_status_Swallowed_Main⚠
L2CFighterCommon_bind_address_call_status_SwimDrown_Main⚠
L2CFighterCommon_bind_address_call_status_TreadDamageAir⚠
L2CFighterCommon_bind_address_call_status_TreadFall_Main⚠
L2CFighterCommon_bind_address_call_status_TreadJump_Main⚠
L2CFighterCommon_bind_address_call_status_WalkBrake_Main⚠
L2CFighterCommon_bind_address_call_status_air_lasso_main⚠
L2CFighterCommon_bind_address_call_status_end_AttackDash⚠
L2CFighterCommon_bind_address_call_status_end_CaptureCut⚠
L2CFighterCommon_bind_address_call_status_end_CliffCatch⚠
L2CFighterCommon_bind_address_call_status_end_CliffClimb⚠
L2CFighterCommon_bind_address_call_status_end_ClungDiddy⚠
L2CFighterCommon_bind_address_call_status_end_ClungGanon⚠
L2CFighterCommon_bind_address_call_status_end_DamageFall⚠
L2CFighterCommon_bind_address_call_status_end_DamageSong⚠
L2CFighterCommon_bind_address_call_status_end_DetachWall⚠
L2CFighterCommon_bind_address_call_status_end_DownDamage⚠
L2CFighterCommon_bind_address_call_status_end_FallAerial⚠
L2CFighterCommon_bind_address_call_status_end_GlideStart⚠
L2CFighterCommon_bind_address_call_status_end_HammerFall⚠
L2CFighterCommon_bind_address_call_status_end_HammerJump⚠
L2CFighterCommon_bind_address_call_status_end_HammerTurn⚠
L2CFighterCommon_bind_address_call_status_end_HammerWait⚠
L2CFighterCommon_bind_address_call_status_end_HammerWalk⚠
L2CFighterCommon_bind_address_call_status_end_JumpAerial⚠
L2CFighterCommon_bind_address_call_status_end_KillerJump⚠
L2CFighterCommon_bind_address_call_status_end_KoopaDived⚠
L2CFighterCommon_bind_address_call_status_end_MetamonOut⚠
L2CFighterCommon_bind_address_call_status_end_SlipDamage⚠
L2CFighterCommon_bind_address_call_status_end_SlipStandB⚠
L2CFighterCommon_bind_address_call_status_end_SlipStandF⚠
L2CFighterCommon_bind_address_call_status_pre_AttackDash⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureCut⚠
L2CFighterCommon_bind_address_call_status_pre_CliffCatch⚠
L2CFighterCommon_bind_address_call_status_pre_CliffClimb⚠
L2CFighterCommon_bind_address_call_status_pre_ClungDiddy⚠
L2CFighterCommon_bind_address_call_status_pre_ClungGanon⚠
L2CFighterCommon_bind_address_call_status_pre_DamageFall⚠
L2CFighterCommon_bind_address_call_status_pre_DamageSong⚠
L2CFighterCommon_bind_address_call_status_pre_DetachWall⚠
L2CFighterCommon_bind_address_call_status_pre_DownDamage⚠
L2CFighterCommon_bind_address_call_status_pre_FallAerial⚠
L2CFighterCommon_bind_address_call_status_pre_GlideStart⚠
L2CFighterCommon_bind_address_call_status_pre_HammerFall⚠
L2CFighterCommon_bind_address_call_status_pre_HammerJump⚠
L2CFighterCommon_bind_address_call_status_pre_HammerTurn⚠
L2CFighterCommon_bind_address_call_status_pre_HammerWait⚠
L2CFighterCommon_bind_address_call_status_pre_HammerWalk⚠
L2CFighterCommon_bind_address_call_status_pre_JumpAerial⚠
L2CFighterCommon_bind_address_call_status_pre_KillerJump⚠
L2CFighterCommon_bind_address_call_status_pre_KoopaDived⚠
L2CFighterCommon_bind_address_call_status_pre_MetamonOut⚠
L2CFighterCommon_bind_address_call_status_pre_SlipDamage⚠
L2CFighterCommon_bind_address_call_status_pre_SlipStandB⚠
L2CFighterCommon_bind_address_call_status_pre_SlipStandF⚠
L2CFighterCommon_bind_address_call_status_wall_jump_main⚠
L2CFighterCommon_bind_address_call_sub_cliff_robbed_uniq⚠
L2CFighterCommon_bind_address_call_super_jump_punch_uniq⚠
L2CFighterCommon_ftStatusUniqProcessDamageFlyMeteor_exec⚠
L2CFighterCommon_status_MiifighterSuplexAirCaptured_Main⚠
L2CFighterCommon_sub_GaogaenFinalTargetStart_init_status⚠
L2CFighterCommon_sub_ItemShootJumpSquat_FFlower_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBBrake_Common_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeB_SScope_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeF_SScope_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkFBrake_Common_Main_New⚠
L2CFighterCommon_sub_capture_wait_uniq_process_init_core⚠
L2CFighterCommon_sub_cliff_wait_uniq_process_init_common⚠
L2CFighterCommon_sub_damage_fly_refect_uniq_process_main⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_execStop⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuard_execStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuard_exitStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuard_initStatus⚠
L2CFighterCommon_sub_set_map_correction_msc_common_table⚠
L2CFighterCommon_sub_status_guard_off_main_common_cancel⚠
L2CFighterCommon_sub_transition_group_check_ground_catch⚠
L2CFighterCommon_sub_transition_group_check_ground_guard⚠
L2CFighterCommon_sub_uniq_process_ClungGanon_exec_status⚠
L2CFighterCommon_sub_uniq_process_item_swing_exit_status⚠
L2CFighterCommon_super_jump_punch_reset_common_condition⚠
L2CFighterCommon_uniq_process_GimmickTornado_exit_status⚠
L2CFighterCommon_uniq_process_GimmickTornado_init_status⚠
L2CFighterCommon_FighterStatusCapture_set_invalid_capture⚠
L2CFighterCommon_FighterStatusDamage__correctDamageVector⚠
L2CFighterCommon_FighterStatusDamage_init_damage_speed_up⚠
L2CFighterCommon_FighterStatusGuard__check_hit_stop_delay⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_move⚠
L2CFighterCommon_FighterStatusUniqProcessIce_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessIce_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessKiller_exec_stop⚠
L2CFighterCommon_FighterStatusUniqProcessSwim_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwim_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwim_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessThrown_exec_stop⚠
L2CFighterCommon_bind_address_call_damage_ground_chk_uniq⚠
L2CFighterCommon_bind_address_call_hammer_ground_uniq_chk⚠
L2CFighterCommon_bind_address_call_status_AirLassoLanding⚠
L2CFighterCommon_bind_address_call_status_AttackDash_Main⚠
L2CFighterCommon_bind_address_call_status_CaptainFinalEnd⚠
L2CFighterCommon_bind_address_call_status_CaptureCut_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureJackWire⚠
L2CFighterCommon_bind_address_call_status_CaptureKawasaki⚠
L2CFighterCommon_bind_address_call_status_CaptureMimikkyu⚠
L2CFighterCommon_bind_address_call_status_CatchedAirGanon⚠
L2CFighterCommon_bind_address_call_status_CatchedCutGanon⚠
L2CFighterCommon_bind_address_call_status_CliffCatch_Main⚠
L2CFighterCommon_bind_address_call_status_CliffClimb_Main⚠
L2CFighterCommon_bind_address_call_status_ClungDiddy_Main⚠
L2CFighterCommon_bind_address_call_status_ClungGanon_Main⚠
L2CFighterCommon_bind_address_call_status_DamageFall_Main⚠
L2CFighterCommon_bind_address_call_status_DamageSleepFall⚠
L2CFighterCommon_bind_address_call_status_DamageSongStart⚠
L2CFighterCommon_bind_address_call_status_DamageSong_Main⚠
L2CFighterCommon_bind_address_call_status_DetachWall_Main⚠
L2CFighterCommon_bind_address_call_status_DownDamage_Main⚠
L2CFighterCommon_bind_address_call_status_DownStandAttack⚠
L2CFighterCommon_bind_address_call_status_FallAerial_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFall⚠
L2CFighterCommon_bind_address_call_status_GlideStart_Main⚠
L2CFighterCommon_bind_address_call_status_HammerFall_Main⚠
L2CFighterCommon_bind_address_call_status_HammerJumpSquat⚠
L2CFighterCommon_bind_address_call_status_HammerJump_Main⚠
L2CFighterCommon_bind_address_call_status_HammerTurn_Main⚠
L2CFighterCommon_bind_address_call_status_HammerWait_Main⚠
L2CFighterCommon_bind_address_call_status_HammerWalk_Main⚠
L2CFighterCommon_bind_address_call_status_ItemAssistHoist⚠
L2CFighterCommon_bind_address_call_status_ItemHeavyPickup⚠
L2CFighterCommon_bind_address_call_status_ItemLightPickup⚠
L2CFighterCommon_bind_address_call_status_JumpAerial_Main⚠
L2CFighterCommon_bind_address_call_status_KamuiFinalStart⚠
L2CFighterCommon_bind_address_call_status_KillerJump_Main⚠
L2CFighterCommon_bind_address_call_status_LuigiFinalShoot⚠
L2CFighterCommon_bind_address_call_status_MetamonOut_Main⚠
L2CFighterCommon_bind_address_call_status_PassiveWallJump⚠
L2CFighterCommon_bind_address_call_status_ShieldBreakDown⚠
L2CFighterCommon_bind_address_call_status_ShieldBreakFall⚠
L2CFighterCommon_bind_address_call_status_ShulkFinalStart⚠
L2CFighterCommon_bind_address_call_status_SlipDamage_Main⚠
L2CFighterCommon_bind_address_call_status_SlipStandAttack⚠
L2CFighterCommon_bind_address_call_status_SlipStandB_Main⚠
L2CFighterCommon_bind_address_call_status_SlipStandF_Main⚠
L2CFighterCommon_bind_address_call_status_SwallowedCancel⚠
L2CFighterCommon_bind_address_call_status_SwallowedThrown⚠
L2CFighterCommon_bind_address_call_status_ThrowKirby_Main⚠
L2CFighterCommon_bind_address_call_status_ThrowKirby_Uniq⚠
L2CFighterCommon_bind_address_call_status_end_CaptureItem⚠
L2CFighterCommon_bind_address_call_status_end_CaptureJump⚠
L2CFighterCommon_bind_address_call_status_end_CaptureWait⚠
L2CFighterCommon_bind_address_call_status_end_CatchAttack⚠
L2CFighterCommon_bind_address_call_status_end_CliffAttack⚠
L2CFighterCommon_bind_address_call_status_end_CliffEscape⚠
L2CFighterCommon_bind_address_call_status_end_CliffRobbed⚠
L2CFighterCommon_bind_address_call_status_end_DamageSleep⚠
L2CFighterCommon_bind_address_call_status_end_DownStandFb⚠
L2CFighterCommon_bind_address_call_status_end_DragoonRide⚠
L2CFighterCommon_bind_address_call_status_end_FinalDamage⚠
L2CFighterCommon_bind_address_call_status_end_FuraFuraEnd⚠
L2CFighterCommon_bind_address_call_status_end_GimmickDoor⚠
L2CFighterCommon_bind_address_call_status_end_GimmickDrum⚠
L2CFighterCommon_bind_address_call_status_end_GimmickPipe⚠
L2CFighterCommon_bind_address_call_status_end_GlideAttack⚠
L2CFighterCommon_bind_address_call_status_end_GuardDamage⚠
L2CFighterCommon_bind_address_call_status_end_KamuiPierce⚠
L2CFighterCommon_bind_address_call_status_end_LadderCatch⚠
L2CFighterCommon_bind_address_call_status_end_PassiveCeil⚠
L2CFighterCommon_bind_address_call_status_end_PassiveWall⚠
L2CFighterCommon_bind_address_call_status_end_Psychobreak⚠
L2CFighterCommon_bind_address_call_status_end_ReboundJump⚠
L2CFighterCommon_bind_address_call_status_end_ReboundStop⚠
L2CFighterCommon_bind_address_call_status_end_SuicideBomb⚠
L2CFighterCommon_bind_address_call_status_end_TreadDamage⚠
L2CFighterCommon_bind_address_call_status_end_attach_wall⚠
L2CFighterCommon_bind_address_call_status_pre_BittenWario⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureItem⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureJump⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureWait⚠
L2CFighterCommon_bind_address_call_status_pre_CatchAttack⚠
L2CFighterCommon_bind_address_call_status_pre_CliffAttack⚠
L2CFighterCommon_bind_address_call_status_pre_CliffEscape⚠
L2CFighterCommon_bind_address_call_status_pre_CliffRobbed⚠
L2CFighterCommon_bind_address_call_status_pre_DamageSleep⚠
L2CFighterCommon_bind_address_call_status_pre_DownStandFb⚠
L2CFighterCommon_bind_address_call_status_pre_DragoonRide⚠
L2CFighterCommon_bind_address_call_status_pre_FinalDamage⚠
L2CFighterCommon_bind_address_call_status_pre_FuraFuraEnd⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickDoor⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickDrum⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickPipe⚠
L2CFighterCommon_bind_address_call_status_pre_GlideAttack⚠
L2CFighterCommon_bind_address_call_status_pre_GuardDamage⚠
L2CFighterCommon_bind_address_call_status_pre_KamuiPierce⚠
L2CFighterCommon_bind_address_call_status_pre_LadderCatch⚠
L2CFighterCommon_bind_address_call_status_pre_PassiveCeil⚠
L2CFighterCommon_bind_address_call_status_pre_PassiveWall⚠
L2CFighterCommon_bind_address_call_status_pre_Psychobreak⚠
L2CFighterCommon_bind_address_call_status_pre_ReboundJump⚠
L2CFighterCommon_bind_address_call_status_pre_ReboundStop⚠
L2CFighterCommon_bind_address_call_status_pre_SmashAppeal⚠
L2CFighterCommon_bind_address_call_status_pre_SuicideBomb⚠
L2CFighterCommon_bind_address_call_status_pre_TreadDamage⚠
L2CFighterCommon_bind_address_call_status_pre_attach_wall⚠
L2CFighterCommon_bind_address_call_sub_landing_uniq_check⚠
L2CFighterCommon_bind_address_call_sub_rebirth_uniq_check⚠
L2CFighterCommon_ftStatusUniqProcessDamageFly_exec_common⚠
L2CFighterCommon_ftStatusUniqProcessDamageFly_init_common⚠
L2CFighterCommon_sub_ItemShootJumpSquat_MagicPot_Main_New⚠
L2CFighterCommon_sub_ItemShootLanding_GenesisSet_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeB_FFlower_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeF_FFlower_Main_New⚠
L2CFighterCommon_sub_attack_air_uniq_process_exec_fix_pos⚠
L2CFighterCommon_sub_check_charge_cancel_jump_mini_attack⚠
L2CFighterCommon_sub_damage_fall_uniq_process_exec_status⚠
L2CFighterCommon_sub_damage_uniq_process_getMotionKindAir⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOff_execStop⚠
L2CFighterCommon_sub_item_shoot_jump_squat_uniq_check_New⚠
L2CFighterCommon_sub_set_reaction_frame_by_current_motion⚠
L2CFighterCommon_sub_set_status_uniq_process_common_table⚠
L2CFighterCommon_sub_status_guard_off_main_common_control⚠
L2CFighterCommon_sub_status_landing_fall_special_main_cmn⚠
L2CFighterCommon_sub_transition_group_check_air_wall_jump⚠
L2CFighterCommon_sub_transition_group_check_ground_attack⚠
L2CFighterCommon_sub_transition_group_check_ground_escape⚠
L2CFighterCommon_sub_tread_damage_air_unique_process_exit⚠
L2CFighterCommon_sub_tread_jump_unique_process_init_inner⚠
L2CFighterCommon_sub_uniq_process_CatchedAirEndGanon_exit⚠
L2CFighterCommon_sub_uniq_process_CatchedAirEndGanon_init⚠
L2CFighterCommon_sub_uniq_process_link_final_exec_fix_pos⚠
L2CFighterCommon_uniq_process_ShoulderedDonkeyThrown_main⚠
L2CFighterCommon_FL_get_walk_motion_rate_middle_fast_blend⚠
L2CFighterCommon_FighterStatusGuard__set_just_shield_scale⚠
L2CFighterCommon_FighterStatusUniqProcessCapture_exec_stop⚠
L2CFighterCommon_FighterStatusUniqProcessDamage_leave_stop⚠
L2CFighterCommon_FighterStatusUniqProcessRebirth_is_bottom⚠
L2CFighterCommon_FighterStatusUniqProcessSwim_exec_fix_pos⚠
L2CFighterCommon_bind_address_call_clung_thrown_diddy_uniq⚠
L2CFighterCommon_bind_address_call_hammer_landing_uniq_chk⚠
L2CFighterCommon_bind_address_call_status_BittenWarioStart⚠
L2CFighterCommon_bind_address_call_status_BittenWario_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureBeitcrane⚠
L2CFighterCommon_bind_address_call_status_CaptureBlackhole⚠
L2CFighterCommon_bind_address_call_status_CaptureItem_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureJump_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureWaitYoshi⚠
L2CFighterCommon_bind_address_call_status_CaptureWait_Main⚠
L2CFighterCommon_bind_address_call_status_CatchAttack_Main⚠
L2CFighterCommon_bind_address_call_status_CliffAttack_Main⚠
L2CFighterCommon_bind_address_call_status_CliffEscape_Main⚠
L2CFighterCommon_bind_address_call_status_CliffRobbed_Main⚠
L2CFighterCommon_bind_address_call_status_ClungDamageDiddy⚠
L2CFighterCommon_bind_address_call_status_ClungThrownDiddy⚠
L2CFighterCommon_bind_address_call_status_DamageSleepStart⚠
L2CFighterCommon_bind_address_call_status_DamageSleep_Main⚠
L2CFighterCommon_bind_address_call_status_DownStandFb_Main⚠
L2CFighterCommon_bind_address_call_status_DownWaitContinue⚠
L2CFighterCommon_bind_address_call_status_DragoonRide_Main⚠
L2CFighterCommon_bind_address_call_status_DuckhuntFinalEnd⚠
L2CFighterCommon_bind_address_call_status_FinalDamageCloud⚠
L2CFighterCommon_bind_address_call_status_FinalDamage_Main⚠
L2CFighterCommon_bind_address_call_status_FuraFuraEnd_Main⚠
L2CFighterCommon_bind_address_call_status_GenesisShoot_New⚠
L2CFighterCommon_bind_address_call_status_GimmickDoor_Main⚠
L2CFighterCommon_bind_address_call_status_GimmickDrum_Main⚠
L2CFighterCommon_bind_address_call_status_GimmickPipe_Main⚠
L2CFighterCommon_bind_address_call_status_GlideAttack_Main⚠
L2CFighterCommon_bind_address_call_status_GuardDamage_Main⚠
L2CFighterCommon_bind_address_call_status_ItemShootAir_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootFly_New⚠
L2CFighterCommon_bind_address_call_status_KamuiFinalDamage⚠
L2CFighterCommon_bind_address_call_status_KamuiPierce_Main⚠
L2CFighterCommon_bind_address_call_status_LadderCatch_Main⚠
L2CFighterCommon_bind_address_call_status_LandingAttackAir⚠
L2CFighterCommon_bind_address_call_status_LuigiFinalVacuum⚠
L2CFighterCommon_bind_address_call_status_PacmanFinalEaten⚠
L2CFighterCommon_bind_address_call_status_PassiveCeil_Main⚠
L2CFighterCommon_bind_address_call_status_PassiveWall_Main⚠
L2CFighterCommon_bind_address_call_status_Psychobreak_Main⚠
L2CFighterCommon_bind_address_call_status_ReboundJump_Main⚠
L2CFighterCommon_bind_address_call_status_ReboundStop_Main⚠
L2CFighterCommon_bind_address_call_status_RouletteFuraFura⚠
L2CFighterCommon_bind_address_call_status_SheikFinalDamage⚠
L2CFighterCommon_bind_address_call_status_ShoulderedDonkey⚠
L2CFighterCommon_bind_address_call_status_SuicideBomb_Main⚠
L2CFighterCommon_bind_address_call_status_SwallowedCapture⚠
L2CFighterCommon_bind_address_call_status_TreadDamage_Main⚠
L2CFighterCommon_bind_address_call_status_attach_wall_main⚠
L2CFighterCommon_bind_address_call_status_attach_wall_wait⚠
L2CFighterCommon_bind_address_call_status_end_AirLassoHang⚠
L2CFighterCommon_bind_address_call_status_end_CaptureYoshi⚠
L2CFighterCommon_bind_address_call_status_end_CatchedGanon⚠
L2CFighterCommon_bind_address_call_status_end_ClungCaptain⚠
L2CFighterCommon_bind_address_call_status_end_DownContinue⚠
L2CFighterCommon_bind_address_call_status_end_FinalJumpEnd⚠
L2CFighterCommon_bind_address_call_status_end_GimmickEaten⚠
L2CFighterCommon_bind_address_call_status_end_GlideLanding⚠
L2CFighterCommon_bind_address_call_status_end_ItemLiftTurn⚠
L2CFighterCommon_bind_address_call_status_end_ItemLiftWait⚠
L2CFighterCommon_bind_address_call_status_end_ItemLiftWalk⚠
L2CFighterCommon_bind_address_call_status_end_ItemStarring⚠
L2CFighterCommon_bind_address_call_status_end_LadderAttack⚠
L2CFighterCommon_bind_address_call_status_end_LandingLight⚠
L2CFighterCommon_bind_address_call_status_end_MewtwoThrown⚠
L2CFighterCommon_bind_address_call_status_end_SavingDamage⚠
L2CFighterCommon_bind_address_call_status_end_SwimDrownOut⚠
L2CFighterCommon_bind_address_call_status_end_TurnRunBrake⚠
L2CFighterCommon_bind_address_call_status_end_WarpStarJump⚠
L2CFighterCommon_bind_address_call_status_end_fall_special⚠
L2CFighterCommon_bind_address_call_status_pre_AirLassoHang⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureYoshi⚠
L2CFighterCommon_bind_address_call_status_pre_CatchedGanon⚠
L2CFighterCommon_bind_address_call_status_pre_ClungCaptain⚠
L2CFighterCommon_bind_address_call_status_pre_DownContinue⚠
L2CFighterCommon_bind_address_call_status_pre_FinalJumpEnd⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickEaten⚠
L2CFighterCommon_bind_address_call_status_pre_GlideLanding⚠
L2CFighterCommon_bind_address_call_status_pre_ItemLiftTurn⚠
L2CFighterCommon_bind_address_call_status_pre_ItemLiftWait⚠
L2CFighterCommon_bind_address_call_status_pre_ItemLiftWalk⚠
L2CFighterCommon_bind_address_call_status_pre_ItemStarring⚠
L2CFighterCommon_bind_address_call_status_pre_LadderAttack⚠
L2CFighterCommon_bind_address_call_status_pre_LandingLight⚠
L2CFighterCommon_bind_address_call_status_pre_MewtwoThrown⚠
L2CFighterCommon_bind_address_call_status_pre_SavingDamage⚠
L2CFighterCommon_bind_address_call_status_pre_SwimDrownOut⚠
L2CFighterCommon_bind_address_call_status_pre_TurnRunBrake⚠
L2CFighterCommon_bind_address_call_status_pre_WarpStarJump⚠
L2CFighterCommon_bind_address_call_status_pre_fall_special⚠
L2CFighterCommon_bind_address_call_sub_air_lasso_hang_uniq⚠
L2CFighterCommon_bind_address_call_sub_furafura_stand_uniq⚠
L2CFighterCommon_get_mini_jump_attack_data_cancel_function⚠
L2CFighterCommon_sub_BayonettaFinalTargetStart_init_status⚠
L2CFighterCommon_sub_ItemShootWalkBrakeB_MagicPot_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeF_MagicPot_Main_New⚠
L2CFighterCommon_sub_capture_pulled_uniq_process_exit_core⚠
L2CFighterCommon_sub_capture_pulled_uniq_process_init_core⚠
L2CFighterCommon_sub_change_motion_by_situation_kirby_copy⚠
L2CFighterCommon_sub_damage_fall_uniq_process_exec_fix_pos⚠
L2CFighterCommon_sub_escape_uniq_process_common_initStatus⚠
L2CFighterCommon_sub_fighter_check_abnormal_fail_in_attack⚠
L2CFighterCommon_sub_fighter_general_term_is_can_wall_jump⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_execStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_exitStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_initStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessPitFall_exitStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessPitFall_initStatus⚠
L2CFighterCommon_sub_get_adjust_rate_from_cancel_frame_inv⚠
L2CFighterCommon_sub_jump_squat_uniq_check_sub_mini_attack⚠
L2CFighterCommon_sub_set_exec_status_post_msc_common_table⚠
L2CFighterCommon_sub_set_notify_event_gimmick_common_table⚠
L2CFighterCommon_sub_transition_group_check_air_item_throw⚠
L2CFighterCommon_sub_transition_group_check_air_tread_jump⚠
L2CFighterCommon_sub_transition_group_check_ground_special⚠
L2CFighterCommon_sub_uniq_process_CatchedAirFallGanon_exit⚠
L2CFighterCommon_sub_uniq_process_CatchedAirFallGanon_init⚠
L2CFighterCommon_sub_uniq_process_hammer_exec_fix_pos_main⚠
L2CFighterCommon_uniq_process_ShoulderedDonkey_exit_status⚠
L2CFighterCommon_uniq_process_ShoulderedDonkey_init_status⚠
L2CFighterCommon_FighterStatusGuard__landing_effect_control⚠
L2CFighterCommon_FighterStatusGuard__set_guard_blend_motion⚠
L2CFighterCommon_FighterStatusRouletteFuraFura_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessDamage_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessKiller_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessKiller_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessKiller_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessKinoko_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessKinoko_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessKinoko_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessThrow_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessThrown_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessThrown_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_exec_stop⚠
L2CFighterCommon_bind_address_call_exec_stop_DollyStageDead⚠
L2CFighterCommon_bind_address_call_status_CaptainFinalClash⚠
L2CFighterCommon_bind_address_call_status_CaptainFinalStart⚠
L2CFighterCommon_bind_address_call_status_CaptureBossgalaga⚠
L2CFighterCommon_bind_address_call_status_CaptureMastercore⚠
L2CFighterCommon_bind_address_call_status_CaptureMasterhand⚠
L2CFighterCommon_bind_address_call_status_CaptureYoshi_Main⚠
L2CFighterCommon_bind_address_call_status_CatchedGanon_Main⚠
L2CFighterCommon_bind_address_call_status_ClungCaptain_Main⚠
L2CFighterCommon_bind_address_call_status_DamageFlyReflectD⚠
L2CFighterCommon_bind_address_call_status_DamageFlyReflectU⚠
L2CFighterCommon_bind_address_call_status_DownContinue_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyRyu⚠
L2CFighterCommon_bind_address_call_status_FinalJumpEnd_Main⚠
L2CFighterCommon_bind_address_call_status_FoxFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_GimmickEaten_Main⚠
L2CFighterCommon_bind_address_call_status_GimmickSpringBack⚠
L2CFighterCommon_bind_address_call_status_GimmickSpringJump⚠
L2CFighterCommon_bind_address_call_status_GlideLanding_Main⚠
L2CFighterCommon_bind_address_call_status_ItemLiftTurn_Main⚠
L2CFighterCommon_bind_address_call_status_ItemLiftWait_Main⚠
L2CFighterCommon_bind_address_call_status_ItemLiftWalk_Main⚠
L2CFighterCommon_bind_address_call_status_ItemRocketbeltHop⚠
L2CFighterCommon_bind_address_call_status_ItemShootJump_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootTurn_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootWait_New⚠
L2CFighterCommon_bind_address_call_status_ItemStarringShoot⚠
L2CFighterCommon_bind_address_call_status_ItemStarring_Main⚠
L2CFighterCommon_bind_address_call_status_LadderAttack_Main⚠
L2CFighterCommon_bind_address_call_status_LadderCatchBottom⚠
L2CFighterCommon_bind_address_call_status_LandingLight_Main⚠
L2CFighterCommon_bind_address_call_status_LinkFinalArrowHit⚠
L2CFighterCommon_bind_address_call_status_Ottotto_Wait_Main⚠
L2CFighterCommon_bind_address_call_status_SavingDamage_Main⚠
L2CFighterCommon_bind_address_call_status_SwimDrownOut_Main⚠
L2CFighterCommon_bind_address_call_status_TurnRunBrake_Main⚠
L2CFighterCommon_bind_address_call_status_WarpStarJump_Main⚠
L2CFighterCommon_bind_address_call_status_end_AirLassoReach⚠
L2CFighterCommon_bind_address_call_status_end_CaptureBeetle⚠
L2CFighterCommon_bind_address_call_status_end_CaptureDamage⚠
L2CFighterCommon_bind_address_call_status_end_CaptureDriver⚠
L2CFighterCommon_bind_address_call_status_end_CaptureNabbit⚠
L2CFighterCommon_bind_address_call_status_end_CapturePulled⚠
L2CFighterCommon_bind_address_call_status_end_CatchDashPull⚠
L2CFighterCommon_bind_address_call_status_end_CatchedReflet⚠
L2CFighterCommon_bind_address_call_status_end_CatchedRidley⚠
L2CFighterCommon_bind_address_call_status_end_DamageFlyRoll⚠
L2CFighterCommon_bind_address_call_status_end_DamageSongEnd⚠
L2CFighterCommon_bind_address_call_status_end_DownReflectLR⚠
L2CFighterCommon_bind_address_call_status_end_DraggedRidley⚠
L2CFighterCommon_bind_address_call_status_end_FuraFuraStand⚠
L2CFighterCommon_bind_address_call_status_end_GimmickBarrel⚠
L2CFighterCommon_bind_address_call_status_end_GimmickSpring⚠
L2CFighterCommon_bind_address_call_status_end_HammerLanding⚠
L2CFighterCommon_bind_address_call_status_end_ItemGrassPull⚠
L2CFighterCommon_bind_address_call_status_end_ItemScrewFall⚠
L2CFighterCommon_bind_address_call_status_end_ItemScrewJump⚠
L2CFighterCommon_bind_address_call_status_end_ItemSwingDash⚠
L2CFighterCommon_bind_address_call_status_end_ItemThrowDash⚠
L2CFighterCommon_bind_address_call_status_end_KamuiFinalEnd⚠
L2CFighterCommon_bind_address_call_status_end_ShulkFinalEnd⚠
L2CFighterCommon_bind_address_call_status_end_StabbedDamage⚠
L2CFighterCommon_bind_address_call_status_end_StabbedRidley⚠
L2CFighterCommon_bind_address_call_status_end_TreadDamageRv⚠
L2CFighterCommon_bind_address_call_status_fall_special_main⚠
L2CFighterCommon_bind_address_call_status_pre_AirLassoReach⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureBeetle⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureDamage⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureDriver⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureNabbit⚠
L2CFighterCommon_bind_address_call_status_pre_CapturePulled⚠
L2CFighterCommon_bind_address_call_status_pre_CatchDashPull⚠
L2CFighterCommon_bind_address_call_status_pre_CatchedReflet⚠
L2CFighterCommon_bind_address_call_status_pre_CatchedRidley⚠
L2CFighterCommon_bind_address_call_status_pre_DamageFlyRoll⚠
L2CFighterCommon_bind_address_call_status_pre_DamageSongEnd⚠
L2CFighterCommon_bind_address_call_status_pre_DownReflectLR⚠
L2CFighterCommon_bind_address_call_status_pre_DraggedRidley⚠
L2CFighterCommon_bind_address_call_status_pre_FuraFuraStand⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickBarrel⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickSpring⚠
L2CFighterCommon_bind_address_call_status_pre_HammerLanding⚠
L2CFighterCommon_bind_address_call_status_pre_ItemGrassPull⚠
L2CFighterCommon_bind_address_call_status_pre_ItemScrewFall⚠
L2CFighterCommon_bind_address_call_status_pre_ItemScrewJump⚠
L2CFighterCommon_bind_address_call_status_pre_ItemSwingDash⚠
L2CFighterCommon_bind_address_call_status_pre_ItemThrowDash⚠
L2CFighterCommon_bind_address_call_status_pre_KamuiFinalEnd⚠
L2CFighterCommon_bind_address_call_status_pre_ShulkFinalEnd⚠
L2CFighterCommon_bind_address_call_status_pre_StabbedDamage⚠
L2CFighterCommon_bind_address_call_status_pre_StabbedRidley⚠
L2CFighterCommon_bind_address_call_status_pre_TreadDamageRv⚠
L2CFighterCommon_bind_address_call_sub_GenesisShootUniq_New⚠
L2CFighterCommon_bind_address_call_sub_genesis_get_uniq_New⚠
L2CFighterCommon_bind_address_call_sub_run_brake_uniq_check⚠
L2CFighterCommon_sub_ItemShootJumpSquat_GenesisSet_Main_New⚠
L2CFighterCommon_sub_capture_wait_octopus_uniq_process_exec⚠
L2CFighterCommon_sub_capture_wait_octopus_uniq_process_exit⚠
L2CFighterCommon_sub_capture_wait_octopus_uniq_process_init⚠
L2CFighterCommon_sub_damage_fly_reflect_d_uniq_process_init⚠
L2CFighterCommon_sub_damage_fly_reflect_u_uniq_process_init⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOff_execStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOff_exitStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOff_initStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootStatus⚠
L2CFighterCommon_sub_saving_damage_uniq_process_main_common⚠
L2CFighterCommon_sub_status_JumpSquat_check_stick_lr_update⚠
L2CFighterCommon_sub_transition_group_check_air_cliff_force⚠
L2CFighterCommon_sub_transition_group_check_air_jump_aerial⚠
L2CFighterCommon_sub_transition_group_check_air_jump_attack⚠
L2CFighterCommon_sub_transition_group_check_special_command⚠
L2CFighterCommon_uniq_process_BuryJump_exec_fix_pos_counter⚠
L2CFighterCommon_uniq_process_BuryWait_exec_fix_pos_counter⚠
L2CFighterCommon_uniq_process_ItemRocketbeltHop_init_status⚠
L2CFighterCommon_uniq_process_ShoulderedDonkey_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessAttack_check_attack⚠
L2CFighterCommon_FighterStatusUniqProcessCapture_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessDragoon_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessDragoon_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_move⚠
L2CFighterCommon_FighterStatusUniqProcessHammer_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessRebirth_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowed_exec_stop⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowed_getOffset⚠
L2CFighterCommon_FighterStatusUniqProcessThrown_check_damage⚠
L2CFighterCommon_bind_address_call_status_CaptureBeetle_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureDamageYoshi⚠
L2CFighterCommon_bind_address_call_status_CaptureDamage_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureDriver_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureNabbit_Main⚠
L2CFighterCommon_bind_address_call_status_CapturePulledYoshi⚠
L2CFighterCommon_bind_address_call_status_CapturePulled_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureWaitOctopus⚠
L2CFighterCommon_bind_address_call_status_CatchDashPull_Main⚠
L2CFighterCommon_bind_address_call_status_CatchedAirEndGanon⚠
L2CFighterCommon_bind_address_call_status_CatchedReflet_Main⚠
L2CFighterCommon_bind_address_call_status_CatchedRidley_Main⚠
L2CFighterCommon_bind_address_call_status_DamageFlyReflectLR⚠
L2CFighterCommon_bind_address_call_status_DamageFlyRoll_Main⚠
L2CFighterCommon_bind_address_call_status_DamageSongEnd_Main⚠
L2CFighterCommon_bind_address_call_status_DownReflectLR_Main⚠
L2CFighterCommon_bind_address_call_status_DraggedRidley_Main⚠
L2CFighterCommon_bind_address_call_status_DuckhuntFinalStart⚠
L2CFighterCommon_bind_address_call_status_FuraFuraStand_Main⚠
L2CFighterCommon_bind_address_call_status_GimmickBarrel_Main⚠
L2CFighterCommon_bind_address_call_status_GimmickFishCapture⚠
L2CFighterCommon_bind_address_call_status_GimmickOdinSlashed⚠
L2CFighterCommon_bind_address_call_status_GimmickSpring_Main⚠
L2CFighterCommon_bind_address_call_status_HammerLanding_Main⚠
L2CFighterCommon_bind_address_call_status_ItemGrassPull_Main⚠
L2CFighterCommon_bind_address_call_status_ItemScrewFall_Main⚠
L2CFighterCommon_bind_address_call_status_ItemScrewJump_Main⚠
L2CFighterCommon_bind_address_call_status_ItemShootWalkB_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootWalkF_New⚠
L2CFighterCommon_bind_address_call_status_ItemSwingDash_Main⚠
L2CFighterCommon_bind_address_call_status_ItemThrowDash_Main⚠
L2CFighterCommon_bind_address_call_status_JackFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_KamuiFinalEnd_Main⚠
L2CFighterCommon_bind_address_call_status_LandingDamageLight⚠
L2CFighterCommon_bind_address_call_status_PackunFinalCapture⚠
L2CFighterCommon_bind_address_call_status_ShulkFinalEnd_Main⚠
L2CFighterCommon_bind_address_call_status_ShulkFinalFuraFura⚠
L2CFighterCommon_bind_address_call_status_StabbedRidley_Main⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenLariat⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenReturn⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenThrown⚠
L2CFighterCommon_bind_address_call_status_TreadDamageRv_Main⚠
L2CFighterCommon_bind_address_call_status_end_AirLassoRewind⚠
L2CFighterCommon_bind_address_call_status_end_CliffCatchMove⚠
L2CFighterCommon_bind_address_call_status_end_DamageSleepEnd⚠
L2CFighterCommon_bind_address_call_status_end_DamageSongFall⚠
L2CFighterCommon_bind_address_call_status_end_DetachWallFall⚠
L2CFighterCommon_bind_address_call_status_end_DetachWallJump⚠
L2CFighterCommon_bind_address_call_status_end_DollyStageDead⚠
L2CFighterCommon_bind_address_call_status_end_FinalDamageFly⚠
L2CFighterCommon_bind_address_call_status_end_GenesisGet_New⚠
L2CFighterCommon_bind_address_call_status_end_GimmickTornado⚠
L2CFighterCommon_bind_address_call_status_end_ItemThrowHeavy⚠
L2CFighterCommon_bind_address_call_status_end_ShieldBreakFly⚠
L2CFighterCommon_bind_address_call_status_end_SwallowedDrink⚠
L2CFighterCommon_bind_address_call_status_end_TreadDamageAir⚠
L2CFighterCommon_bind_address_call_status_pre_AirLassoRewind⚠
L2CFighterCommon_bind_address_call_status_pre_BittenWarioEnd⚠
L2CFighterCommon_bind_address_call_status_pre_CliffCatchMove⚠
L2CFighterCommon_bind_address_call_status_pre_DamageSleepEnd⚠
L2CFighterCommon_bind_address_call_status_pre_DamageSongFall⚠
L2CFighterCommon_bind_address_call_status_pre_DetachWallFall⚠
L2CFighterCommon_bind_address_call_status_pre_DetachWallJump⚠
L2CFighterCommon_bind_address_call_status_pre_DollyStageDead⚠
L2CFighterCommon_bind_address_call_status_pre_FinalDamageFly⚠
L2CFighterCommon_bind_address_call_status_pre_FinalDamageRyu⚠
L2CFighterCommon_bind_address_call_status_pre_GenesisGet_New⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickTornado⚠
L2CFighterCommon_bind_address_call_status_pre_ItemThrowHeavy⚠
L2CFighterCommon_bind_address_call_status_pre_ShieldBreakFly⚠
L2CFighterCommon_bind_address_call_status_pre_SwallowedDrink⚠
L2CFighterCommon_bind_address_call_status_pre_TreadDamageAir⚠
L2CFighterCommon_bind_address_call_sub_air_lasso_rewind_uniq⚠
L2CFighterCommon_bind_address_call_sub_attach_wall_wait_uniq⚠
L2CFighterCommon_bind_address_call_sub_fighter_change_status⚠
L2CFighterCommon_bind_address_call_sub_fly_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_item_swing_uniq_check⚠
L2CFighterCommon_bind_address_call_sub_run_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_run_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_run_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_tread_fall_uniq_check⚠
L2CFighterCommon_bind_address_call_sub_tread_jump_uniq_check⚠
L2CFighterCommon_sub_ItemShootWalkBrakeB_GenesisSet_Main_New⚠
L2CFighterCommon_sub_ItemShootWalkBrakeF_GenesisSet_Main_New⚠
L2CFighterCommon_sub_capture_pulled_uniq_process_exec_common⚠
L2CFighterCommon_sub_capture_pulled_uniq_process_init_common⚠
L2CFighterCommon_sub_check_fly_in_charging_for_cancel_status⚠
L2CFighterCommon_sub_damage_fly_reflect_lr_uniq_process_init⚠
L2CFighterCommon_sub_damage_uniq_process_getMotionKindAirSub⚠
L2CFighterCommon_sub_fighter_general_term_is_can_attach_wall⚠
L2CFighterCommon_sub_fighter_general_term_is_cliff_check_pos⚠
L2CFighterCommon_sub_ftStatusUniqProcessDamageFly_exitStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessDamage_getMotionKind⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_execStop⚠
L2CFighterCommon_uniq_process_GimmickFishCapture_exit_status⚠
L2CFighterCommon_uniq_process_GimmickFishCapture_init_status⚠
L2CFighterCommon_FighterStatusDamage__create_damage_log_table⚠
L2CFighterCommon_FighterStatusPackunFinalCapture_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessAirLasso_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessAirLasso_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessCapture_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessEscapeAir_calc_param⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_is_moved⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_shoot⚠
L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_init_status⚠
L2CFighterCommon_bind_address_call_attack_combo_none_uniq_chk⚠
L2CFighterCommon_bind_address_call_hammer_jump_squat_uniq_chk⚠
L2CFighterCommon_bind_address_call_status_BittenWarioEnd_Main⚠
L2CFighterCommon_bind_address_call_status_BuddyFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_CatchedAirFallGanon⚠
L2CFighterCommon_bind_address_call_status_CliffCatchMove_Main⚠
L2CFighterCommon_bind_address_call_status_DamageSleepEnd_Main⚠
L2CFighterCommon_bind_address_call_status_DamageSongFall_Main⚠
L2CFighterCommon_bind_address_call_status_DetachWallFall_Main⚠
L2CFighterCommon_bind_address_call_status_DetachWallJump_Main⚠
L2CFighterCommon_bind_address_call_status_DollyFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_DollyStageDead_Main⚠
L2CFighterCommon_bind_address_call_status_FalcoFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyCloud⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFly_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageRyu_Main⚠
L2CFighterCommon_bind_address_call_status_FoxFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_GenesisGet_Main_New⚠
L2CFighterCommon_bind_address_call_status_GenesisShootEnd_New⚠
L2CFighterCommon_bind_address_call_status_GimmickTornado_Main⚠
L2CFighterCommon_bind_address_call_status_ItemRocketbeltHover⚠
L2CFighterCommon_bind_address_call_status_ItemScrewJumpAerial⚠
L2CFighterCommon_bind_address_call_status_ItemThrowHeavy_Main⚠
L2CFighterCommon_bind_address_call_status_KroolFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_ShieldBreakFly_Main⚠
L2CFighterCommon_bind_address_call_status_SimonFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_SwallowedDrink_Main⚠
L2CFighterCommon_bind_address_call_status_SwallowedThrownStar⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenCatched⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenFailure⚠
L2CFighterCommon_bind_address_call_status_TreadDamageAir_Main⚠
L2CFighterCommon_bind_address_call_status_WarioFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_YoshiFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_air_lasso_hang_main⚠
L2CFighterCommon_bind_address_call_status_end_AirLassoFailure⚠
L2CFighterCommon_bind_address_call_status_end_AirLassoLanding⚠
L2CFighterCommon_bind_address_call_status_end_CaptainFinalEnd⚠
L2CFighterCommon_bind_address_call_status_end_CaptureJackWire⚠
L2CFighterCommon_bind_address_call_status_end_CaptureKawasaki⚠
L2CFighterCommon_bind_address_call_status_end_CaptureMimikkyu⚠
L2CFighterCommon_bind_address_call_status_end_CatchedAirGanon⚠
L2CFighterCommon_bind_address_call_status_end_CatchedCutGanon⚠
L2CFighterCommon_bind_address_call_status_end_DamageSleepFall⚠
L2CFighterCommon_bind_address_call_status_end_DamageSongStart⚠
L2CFighterCommon_bind_address_call_status_end_DownStandAttack⚠
L2CFighterCommon_bind_address_call_status_end_FinalDamageFall⚠
L2CFighterCommon_bind_address_call_status_end_HammerJumpSquat⚠
L2CFighterCommon_bind_address_call_status_end_ItemAssistHoist⚠
L2CFighterCommon_bind_address_call_status_end_ItemHeavyPickup⚠
L2CFighterCommon_bind_address_call_status_end_ItemLightPickup⚠
L2CFighterCommon_bind_address_call_status_end_KamuiFinalStart⚠
L2CFighterCommon_bind_address_call_status_end_LuigiFinalShoot⚠
L2CFighterCommon_bind_address_call_status_end_PassiveWallJump⚠
L2CFighterCommon_bind_address_call_status_end_ShieldBreakDown⚠
L2CFighterCommon_bind_address_call_status_end_ShieldBreakFall⚠
L2CFighterCommon_bind_address_call_status_end_ShulkFinalStart⚠
L2CFighterCommon_bind_address_call_status_end_SlipStandAttack⚠
L2CFighterCommon_bind_address_call_status_end_SwallowedCancel⚠
L2CFighterCommon_bind_address_call_status_end_SwallowedThrown⚠
L2CFighterCommon_bind_address_call_status_pre_AirLassoFailure⚠
L2CFighterCommon_bind_address_call_status_pre_AirLassoLanding⚠
L2CFighterCommon_bind_address_call_status_pre_CaptainFinalEnd⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureJackWire⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureKawasaki⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureMimikkyu⚠
L2CFighterCommon_bind_address_call_status_pre_CatchedAirGanon⚠
L2CFighterCommon_bind_address_call_status_pre_CatchedCutGanon⚠
L2CFighterCommon_bind_address_call_status_pre_DamageSleepFall⚠
L2CFighterCommon_bind_address_call_status_pre_DamageSongStart⚠
L2CFighterCommon_bind_address_call_status_pre_DownStandAttack⚠
L2CFighterCommon_bind_address_call_status_pre_FinalDamageFall⚠
L2CFighterCommon_bind_address_call_status_pre_HammerJumpSquat⚠
L2CFighterCommon_bind_address_call_status_pre_ItemAssistHoist⚠
L2CFighterCommon_bind_address_call_status_pre_ItemHeavyPickup⚠
L2CFighterCommon_bind_address_call_status_pre_ItemLightPickup⚠
L2CFighterCommon_bind_address_call_status_pre_LuigiFinalShoot⚠
L2CFighterCommon_bind_address_call_status_pre_PassiveWallJump⚠
L2CFighterCommon_bind_address_call_status_pre_ShieldBreakDown⚠
L2CFighterCommon_bind_address_call_status_pre_ShieldBreakFall⚠
L2CFighterCommon_bind_address_call_status_pre_SlipStandAttack⚠
L2CFighterCommon_bind_address_call_status_pre_SwallowedCancel⚠
L2CFighterCommon_bind_address_call_status_pre_SwallowedThrown⚠
L2CFighterCommon_bind_address_call_sub_dash_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_dash_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_dash_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_dead_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_dead_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_dead_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_demo_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_down_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_fall_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_fall_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_fall_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_shouldered_donkey_uniq⚠
L2CFighterCommon_bind_address_call_sub_turn_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_turn_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_turn_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_Pass_init⚠
L2CFighterCommon_bind_address_call_sub_walk_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_walk_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_walk_uniq_process_main⚠
L2CFighterCommon_status_landing_fall_special_air_fall_special⚠
L2CFighterCommon_sub_capture_pulled_octopus_uniq_process_exec⚠
L2CFighterCommon_sub_capture_pulled_octopus_uniq_process_exit⚠
L2CFighterCommon_sub_capture_pulled_octopus_uniq_process_init⚠
L2CFighterCommon_sub_check_jump_in_charging_for_cancel_status⚠
L2CFighterCommon_sub_ftStatusUniqProcessDamageFly_initReflect⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuard_execStop_common⚠
L2CFighterCommon_sub_set_special_start_common_kinetic_setting⚠
L2CFighterCommon_sub_uniq_process_hammer_exec_fix_pos_counter⚠
L2CFighterCommon_FighterStatusDamage__req_fly_roll_smoke_first⚠
L2CFighterCommon_FighterStatusUniqProcessAirLasso_check_attack⚠
L2CFighterCommon_FighterStatusUniqProcessDamage_hit_stop_delay⚠
L2CFighterCommon_FighterStatusUniqProcessItemSwing_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemSwing_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessRebirth_is_final_used⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowed_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowed_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowed_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_exec_fix_pos⚠
L2CFighterCommon_bind_address_call_status_CaptainFinalEnd_Main⚠
L2CFighterCommon_bind_address_call_status_CaptainFinalFuraFura⚠
L2CFighterCommon_bind_address_call_status_CaptureJackWire_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureKawasaki_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureMimikkyu_Main⚠
L2CFighterCommon_bind_address_call_status_CapturePulledOctopus⚠
L2CFighterCommon_bind_address_call_status_CatchedAirGanon_Main⚠
L2CFighterCommon_bind_address_call_status_CatchedCutGanon_Main⚠
L2CFighterCommon_bind_address_call_status_DamageSleepFall_Main⚠
L2CFighterCommon_bind_address_call_status_DamageSongStart_Main⚠
L2CFighterCommon_bind_address_call_status_DededeFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_DollyFinalTargetWait⚠
L2CFighterCommon_bind_address_call_status_DownStandAttack_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFall_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyReflet⚠
L2CFighterCommon_bind_address_call_status_FinalDamageLittlemac⚠
L2CFighterCommon_bind_address_call_status_FoxFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_HammerJumpSquat_Main⚠
L2CFighterCommon_bind_address_call_status_ItemAssistHoist_Main⚠
L2CFighterCommon_bind_address_call_status_ItemHeavyPickup_Main⚠
L2CFighterCommon_bind_address_call_status_ItemLightPickup_Main⚠
L2CFighterCommon_bind_address_call_status_ItemShootLanding_New⚠
L2CFighterCommon_bind_address_call_status_ItemSpecialflagHoist⚠
L2CFighterCommon_bind_address_call_status_JackFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_KamuiFinalStart_Main⚠
L2CFighterCommon_bind_address_call_status_LuigiFinalShoot_Main⚠
L2CFighterCommon_bind_address_call_status_MurabitoFinalCapture⚠
L2CFighterCommon_bind_address_call_status_PassiveWallJump_Main⚠
L2CFighterCommon_bind_address_call_status_RidleyFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_ShieldBreakDown_Main⚠
L2CFighterCommon_bind_address_call_status_ShieldBreakFall_Main⚠
L2CFighterCommon_bind_address_call_status_ShulkFinalStart_Main⚠
L2CFighterCommon_bind_address_call_status_SlipStandAttack_Main⚠
L2CFighterCommon_bind_address_call_status_SwallowedCancel_Main⚠
L2CFighterCommon_bind_address_call_status_SwallowedThrown_Main⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenShoulder⚠
L2CFighterCommon_bind_address_call_status_air_lasso_reach_main⚠
L2CFighterCommon_bind_address_call_status_end_CaptureBeitcrane⚠
L2CFighterCommon_bind_address_call_status_end_CaptureBlackhole⚠
L2CFighterCommon_bind_address_call_status_end_CaptureWaitYoshi⚠
L2CFighterCommon_bind_address_call_status_end_ClungDamageDiddy⚠
L2CFighterCommon_bind_address_call_status_end_ClungThrownDiddy⚠
L2CFighterCommon_bind_address_call_status_end_DamageSleepStart⚠
L2CFighterCommon_bind_address_call_status_end_DownWaitContinue⚠
L2CFighterCommon_bind_address_call_status_end_DuckhuntFinalEnd⚠
L2CFighterCommon_bind_address_call_status_end_FinalDamageCloud⚠
L2CFighterCommon_bind_address_call_status_end_GenesisShoot_New⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootAir_New⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootFly_New⚠
L2CFighterCommon_bind_address_call_status_end_KamuiFinalDamage⚠
L2CFighterCommon_bind_address_call_status_end_LandingAttackAir⚠
L2CFighterCommon_bind_address_call_status_end_LuigiFinalVacuum⚠
L2CFighterCommon_bind_address_call_status_end_PacmanFinalEaten⚠
L2CFighterCommon_bind_address_call_status_end_RouletteFuraFura⚠
L2CFighterCommon_bind_address_call_status_end_SheikFinalDamage⚠
L2CFighterCommon_bind_address_call_status_end_ShoulderedDonkey⚠
L2CFighterCommon_bind_address_call_status_end_SwallowedCapture⚠
L2CFighterCommon_bind_address_call_status_end_attach_wall_wait⚠
L2CFighterCommon_bind_address_call_status_landing_fall_special⚠
L2CFighterCommon_bind_address_call_status_pre_BittenWarioStart⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureBeitcrane⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureBlackhole⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureWaitYoshi⚠
L2CFighterCommon_bind_address_call_status_pre_ClungDamageDiddy⚠
L2CFighterCommon_bind_address_call_status_pre_ClungThrownDiddy⚠
L2CFighterCommon_bind_address_call_status_pre_DamageSleepStart⚠
L2CFighterCommon_bind_address_call_status_pre_DownWaitContinue⚠
L2CFighterCommon_bind_address_call_status_pre_DuckhuntFinalEnd⚠
L2CFighterCommon_bind_address_call_status_pre_FinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_pre_GenesisShoot_New⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootAir_New⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootFly_New⚠
L2CFighterCommon_bind_address_call_status_pre_KamuiFinalDamage⚠
L2CFighterCommon_bind_address_call_status_pre_KirbyFinalDamage⚠
L2CFighterCommon_bind_address_call_status_pre_LandingAttackAir⚠
L2CFighterCommon_bind_address_call_status_pre_LuigiFinalVacuum⚠
L2CFighterCommon_bind_address_call_status_pre_PacmanFinalEaten⚠
L2CFighterCommon_bind_address_call_status_pre_RouletteFuraFura⚠
L2CFighterCommon_bind_address_call_status_pre_SheikFinalDamage⚠
L2CFighterCommon_bind_address_call_status_pre_ShoulderedDonkey⚠
L2CFighterCommon_bind_address_call_status_pre_SwallowedCapture⚠
L2CFighterCommon_bind_address_call_status_pre_attach_wall_wait⚠
L2CFighterCommon_bind_address_call_sub_captain_finalother_uniq⚠
L2CFighterCommon_bind_address_call_sub_cliff_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_cliff_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_entry_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_entry_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_squat_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_squat_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_squat_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_status_BittenWario_uniq⚠
L2CFighterCommon_bind_address_call_sub_throw_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_throw_uniq_process_init⚠
L2CFighterCommon_bind_address_call_uniq_process_Bury_exec_stop⚠
L2CFighterCommon_sub_cliff_catch_move_uniq_process_exec_status⚠
L2CFighterCommon_sub_cliff_catch_move_uniq_process_init_common⚠
L2CFighterCommon_sub_exec_special_start_common_kinetic_setting⚠
L2CFighterCommon_sub_ftStatusUniqProcessDamageFlyRoll_execStop⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_execStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_exitStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_initStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardFunc_updateShield⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_execStop_Inner⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_execShoot_Common⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_exitShoot_Common⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_initShoot_Common⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootAirStatus⚠
L2CFighterCommon_sub_status_uniq_process_ThrowKirby_execFixPos⚠
L2CFighterCommon_sub_status_uniq_process_ThrowKirby_exitStatus⚠
L2CFighterCommon_sub_status_uniq_process_ThrowKirby_initStatus⚠
L2CFighterCommon_virtual_ftStatusUniqProcessDamage_exec_common⚠
L2CFighterCommon_virtual_ftStatusUniqProcessDamage_init_common⚠
L2CFighterCommon_FighterStatusDamage__correctDamageVectorCommon⚠
L2CFighterCommon_FighterStatusDamage__correctDamageVectorEffect⚠
L2CFighterCommon_FighterStatusDamage__requestVectorAdjustEffect⚠
L2CFighterCommon_FighterStatusDollyFinalTargetWait_check_damage⚠
L2CFighterCommon_FighterStatusGuard__check_hit_stop_delay_flick⚠
L2CFighterCommon_FighterStatusUniqProcessCatchPull_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessClungDiddy_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessClungDiddy_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessClungDiddy_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessDamageFly_check_attack⚠
L2CFighterCommon_FighterStatusUniqProcessGuardDamage_leave_stop⚠
L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_get_item⚠
L2CFighterCommon_FighterStatusUniqProcessItemSwing_check_attack⚠
L2CFighterCommon_FighterStatusUniqProcessItemSwing_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessRebirth_is_entry_count⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowed_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowed_exec_fix_pos⚠
L2CFighterCommon_bind_address_call_status_BittenWarioStart_Main⚠
L2CFighterCommon_bind_address_call_status_BraveFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_BuddyFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_CaptureBeitcrane_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureBlackhole_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureWaitYoshi_Main⚠
L2CFighterCommon_bind_address_call_status_ClungDamageDiddy_Main⚠
L2CFighterCommon_bind_address_call_status_ClungThrownBlankDiddy⚠
L2CFighterCommon_bind_address_call_status_DamageSleepStart_Main⚠
L2CFighterCommon_bind_address_call_status_DollyFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_DownWaitContinue_Main⚠
L2CFighterCommon_bind_address_call_status_DragoonRide_Main_Term⚠
L2CFighterCommon_bind_address_call_status_DuckhuntFinalEnd_Main⚠
L2CFighterCommon_bind_address_call_status_DuckhuntFinalFuraFura⚠
L2CFighterCommon_bind_address_call_status_FalcoFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyPikachu⚠
L2CFighterCommon_bind_address_call_status_FinalDamageMetaknight⚠
L2CFighterCommon_bind_address_call_status_GaogaenFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_GenesisShootStart_New⚠
L2CFighterCommon_bind_address_call_status_GenesisShoot_Main_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootAir_Main_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootFly_Main_New⚠
L2CFighterCommon_bind_address_call_status_JackFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_KamuiFinalDamage_Main⚠
L2CFighterCommon_bind_address_call_status_KroolFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_LandingAttackAir_Main⚠
L2CFighterCommon_bind_address_call_status_LuigiFinalVacuum_Main⚠
L2CFighterCommon_bind_address_call_status_PacmanFinalEaten_Main⚠
L2CFighterCommon_bind_address_call_status_RockmanFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_RouletteFuraFura_Main⚠
L2CFighterCommon_bind_address_call_status_SheikFinalDamage_Main⚠
L2CFighterCommon_bind_address_call_status_SheikFinalDamage_Uniq⚠
L2CFighterCommon_bind_address_call_status_ShoulderedDonkeyStart⚠
L2CFighterCommon_bind_address_call_status_ShoulderedDonkey_Main⚠
L2CFighterCommon_bind_address_call_status_SimonFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_SwallowedCapture_Main⚠
L2CFighterCommon_bind_address_call_status_WarioFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_YoshiFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_air_lasso_rewind_main⚠
L2CFighterCommon_bind_address_call_status_attach_wall_wait_main⚠
L2CFighterCommon_bind_address_call_status_end_CaptainFinalClash⚠
L2CFighterCommon_bind_address_call_status_end_CaptainFinalStart⚠
L2CFighterCommon_bind_address_call_status_end_CaptureBossgalaga⚠
L2CFighterCommon_bind_address_call_status_end_CaptureMastercore⚠
L2CFighterCommon_bind_address_call_status_end_CaptureMasterhand⚠
L2CFighterCommon_bind_address_call_status_end_DamageFlyReflectD⚠
L2CFighterCommon_bind_address_call_status_end_DamageFlyReflectU⚠
L2CFighterCommon_bind_address_call_status_end_FoxFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_GimmickSpringBack⚠
L2CFighterCommon_bind_address_call_status_end_GimmickSpringJump⚠
L2CFighterCommon_bind_address_call_status_end_ItemRocketbeltHop⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootJump_New⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootTurn_New⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootWait_New⚠
L2CFighterCommon_bind_address_call_status_end_ItemStarringShoot⚠
L2CFighterCommon_bind_address_call_status_end_LadderCatchBottom⚠
L2CFighterCommon_bind_address_call_status_end_LinkFinalArrowHit⚠
L2CFighterCommon_bind_address_call_status_pre_CaptainFinalClash⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureBossgalaga⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureMastercore⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureMasterhand⚠
L2CFighterCommon_bind_address_call_status_pre_DamageFlyReflectD⚠
L2CFighterCommon_bind_address_call_status_pre_DamageFlyReflectU⚠
L2CFighterCommon_bind_address_call_status_pre_FinalDamageFlyRyu⚠
L2CFighterCommon_bind_address_call_status_pre_FoxFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickSpringBack⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickSpringJump⚠
L2CFighterCommon_bind_address_call_status_pre_ItemRocketbeltHop⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootJump_New⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootTurn_New⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootWait_New⚠
L2CFighterCommon_bind_address_call_status_pre_ItemStarringShoot⚠
L2CFighterCommon_bind_address_call_status_pre_LadderCatchBottom⚠
L2CFighterCommon_bind_address_call_status_pre_LinkFinalArrowHit⚠
L2CFighterCommon_bind_address_call_sub_damage_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_damage_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_damage_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_thrown_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_thrown_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sys_line_waza_customize_init⚠
L2CFighterCommon_main_func__fighter_status_rockman_final_target⚠
L2CFighterCommon_sub_ftStatusUniqProcessDamageFly_getMotionKind⚠
L2CFighterCommon_sub_ftStatusUniqProcessDamage_getMotionKindSub⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuard_execStatus_common⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuard_exitStatus_common⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuard_initStatus_common⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exit_LGun_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootStatus_New⚠
L2CFighterCommon_sub_set_uniq_process_final_damage_common_table⚠
L2CFighterCommon_sub_transition_group_check_air_cliff_air_lasso⚠
L2CFighterCommon_sub_uniq_process_CatchedRidley_exec_fix_camera⚠
L2CFighterCommon_FighterStatusDamage__is_elec_or_paralyze_damage⚠
L2CFighterCommon_FighterStatusJackFinalTargetDamage_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWario_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWario_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWario_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessClungDiddy_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessClungDiddy_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessClungGanon_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamage_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamage_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamage_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickDrum_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_correct_x⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_correct_y⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_stop⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_fall_item⚠
L2CFighterCommon_FighterStatusUniqProcessKoopaDived_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowed_getOffsetKind⚠
L2CFighterCommon_bind_address_call_status_BraveFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_BuddyFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_CaptainFinalClash_Main⚠
L2CFighterCommon_bind_address_call_status_CaptainFinalStart_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureBossgalaga_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureMastercore_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureMasterhand_Main⚠
L2CFighterCommon_bind_address_call_status_ChromFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_DamageFlyReflectD_Main⚠
L2CFighterCommon_bind_address_call_status_DamageFlyReflectU_Main⚠
L2CFighterCommon_bind_address_call_status_DededeFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_DollyFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_FalcoFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyGekkouga⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyRyu_Main⚠
L2CFighterCommon_bind_address_call_status_FinalVisualAttackOther⚠
L2CFighterCommon_bind_address_call_status_FoxFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_GimmickSpringBack_Main⚠
L2CFighterCommon_bind_address_call_status_ItemRocketbeltHop_Main⚠
L2CFighterCommon_bind_address_call_status_ItemShootJumpSquat_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootJump_Main_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootTurn_Main_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootWait_Main_New⚠
L2CFighterCommon_bind_address_call_status_ItemStarringShoot_Main⚠
L2CFighterCommon_bind_address_call_status_KroolFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_LadderCatchBottom_Main⚠
L2CFighterCommon_bind_address_call_status_LinkFinalArrowHit_Main⚠
L2CFighterCommon_bind_address_call_status_MiifighterSuplexThrown⚠
L2CFighterCommon_bind_address_call_status_PalutenaFinalBlackhole⚠
L2CFighterCommon_bind_address_call_status_RidleyFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_ShoulderedDonkeyThrown⚠
L2CFighterCommon_bind_address_call_status_SimonFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenAttachRope⚠
L2CFighterCommon_bind_address_call_status_WarioFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_YoshiFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_air_lasso_failure_main⚠
L2CFighterCommon_bind_address_call_status_air_lasso_landing_main⚠
L2CFighterCommon_bind_address_call_status_end_CaptureDamageYoshi⚠
L2CFighterCommon_bind_address_call_status_end_CapturePulledYoshi⚠
L2CFighterCommon_bind_address_call_status_end_CaptureWaitOctopus⚠
L2CFighterCommon_bind_address_call_status_end_CatchedAirEndGanon⚠
L2CFighterCommon_bind_address_call_status_end_DamageFlyReflectLR⚠
L2CFighterCommon_bind_address_call_status_end_DuckhuntFinalStart⚠
L2CFighterCommon_bind_address_call_status_end_GimmickFishCapture⚠
L2CFighterCommon_bind_address_call_status_end_GimmickOdinSlashed⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootWalkB_New⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootWalkF_New⚠
L2CFighterCommon_bind_address_call_status_end_JackFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_LandingDamageLight⚠
L2CFighterCommon_bind_address_call_status_end_PackunFinalCapture⚠
L2CFighterCommon_bind_address_call_status_end_ShulkFinalFuraFura⚠
L2CFighterCommon_bind_address_call_status_end_SwingGaogaenLariat⚠
L2CFighterCommon_bind_address_call_status_end_SwingGaogaenReturn⚠
L2CFighterCommon_bind_address_call_status_end_SwingGaogaenThrown⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureDamageYoshi⚠
L2CFighterCommon_bind_address_call_status_pre_CapturePulledYoshi⚠
L2CFighterCommon_bind_address_call_status_pre_CaptureWaitOctopus⚠
L2CFighterCommon_bind_address_call_status_pre_CatchedAirEndGanon⚠
L2CFighterCommon_bind_address_call_status_pre_DamageFlyReflectLR⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickFishCapture⚠
L2CFighterCommon_bind_address_call_status_pre_GimmickOdinSlashed⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootWalkB_New⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootWalkF_New⚠
L2CFighterCommon_bind_address_call_status_pre_JackFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_LandingDamageLight⚠
L2CFighterCommon_bind_address_call_status_pre_PackunFinalCapture⚠
L2CFighterCommon_bind_address_call_status_pre_ShulkFinalFuraFura⚠
L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenLariat⚠
L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenReturn⚠
L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenThrown⚠
L2CFighterCommon_bind_address_call_sub_landing_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_landing_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_landing_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_ottotto_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_ottotto_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_rebirth_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_rebirth_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_Passive_init⚠
L2CFighterCommon_bind_address_call_uniq_process_Bury_exec_status⚠
L2CFighterCommon_bind_address_call_uniq_process_Bury_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_Bury_init_status⚠
L2CFighterCommon_sub_ftStatusUniqProcessDamageFlyRoll_exitStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exitStatus_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_New⚠
L2CFighterCommon_uniq_process_ShoulderedDonkeyThrown_exit_status⚠
L2CFighterCommon_uniq_process_ShoulderedDonkeyThrown_init_status⚠
L2CFighterCommon_FighterStatusBuddyFinalTargetDamage_check_damage⚠
L2CFighterCommon_FighterStatusChromFinalTargetDamage_check_damage⚠
L2CFighterCommon_FighterStatusDamage__is_enable_damage_fly_effect⚠
L2CFighterCommon_FighterStatusDollyFinalTargetDamage_check_damage⚠
L2CFighterCommon_FighterStatusGuard__set_guard_blend_motion_angle⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoHang_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoHang_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWario_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWario_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureItem_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureYoshi_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureYoshi_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamage_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamage_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickDrum_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_exec_stop⚠
L2CFighterCommon_FighterStatusUniqProcessMewtwoThrown_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessPsychobreak_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessRebirth_is_operation_cpu⚠
L2CFighterCommon_FighterStatusWarioFinalTargetDamage_check_damage⚠
L2CFighterCommon_FighterStatusYoshiFinalTargetDamage_check_damage⚠
L2CFighterCommon_bind_address_call_process_fix_camera_CaptureWait⚠
L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_CaptureDamageYoshi_Main⚠
L2CFighterCommon_bind_address_call_status_CapturePulledFishingrod⚠
L2CFighterCommon_bind_address_call_status_CapturePulledYoshi_Main⚠
L2CFighterCommon_bind_address_call_status_CaptureWaitOctopus_Main⚠
L2CFighterCommon_bind_address_call_status_CatchedAirEndGanon_Main⚠
L2CFighterCommon_bind_address_call_status_DamageFlyReflectLR_Main⚠
L2CFighterCommon_bind_address_call_status_DededeFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_DuckhuntFinalStart_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyLittlemac⚠
L2CFighterCommon_bind_address_call_status_GaogaenFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_GimmickFishCapture_Main⚠
L2CFighterCommon_bind_address_call_status_GimmickOdinSlashed_Main⚠
L2CFighterCommon_bind_address_call_status_ItemRocketbeltHoverKeep⚠
L2CFighterCommon_bind_address_call_status_ItemShootJumpAerial_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootWalkBBrake_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootWalkB_Main_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootWalkFBrake_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootWalkF_Main_New⚠
L2CFighterCommon_bind_address_call_status_JackFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_MiifighterCounterThrown⚠
L2CFighterCommon_bind_address_call_status_MiifighterSuplexAirFall⚠
L2CFighterCommon_bind_address_call_status_PackunFinalCapture_Main⚠
L2CFighterCommon_bind_address_call_status_RidleyFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_ShulkFinalFuraFura_Main⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenLariat_Main⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenReturn_Main⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenThrown_Main⚠
L2CFighterCommon_bind_address_call_status_end_BuddyFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_CatchedAirFallGanon⚠
L2CFighterCommon_bind_address_call_status_end_DollyFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_FalcoFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_FoxFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_GenesisShootEnd_New⚠
L2CFighterCommon_bind_address_call_status_end_ItemRocketbeltHover⚠
L2CFighterCommon_bind_address_call_status_end_ItemScrewJumpAerial⚠
L2CFighterCommon_bind_address_call_status_end_KroolFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_SimonFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_SwallowedThrownStar⚠
L2CFighterCommon_bind_address_call_status_end_SwingGaogaenCatched⚠
L2CFighterCommon_bind_address_call_status_end_SwingGaogaenFailure⚠
L2CFighterCommon_bind_address_call_status_end_WarioFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_YoshiFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_BuddyFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_CatchedAirFallGanon⚠
L2CFighterCommon_bind_address_call_status_pre_DollyFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_FalcoFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_FinalDamageFlyCloud⚠
L2CFighterCommon_bind_address_call_status_pre_FinalTargetStartFox⚠
L2CFighterCommon_bind_address_call_status_pre_GekkougaFinalDamage⚠
L2CFighterCommon_bind_address_call_status_pre_GenesisShootEnd_New⚠
L2CFighterCommon_bind_address_call_status_pre_ItemRocketbeltHover⚠
L2CFighterCommon_bind_address_call_status_pre_ItemScrewJumpAerial⚠
L2CFighterCommon_bind_address_call_status_pre_KroolFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_SimonFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_SwallowedThrownStar⚠
L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenCatched⚠
L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenFailure⚠
L2CFighterCommon_bind_address_call_status_pre_WarioFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_YoshiFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_sub_JackFinalTargetDamage_uniq⚠
L2CFighterCommon_bind_address_call_sub_fighter_line_status_system⚠
L2CFighterCommon_bind_address_call_sub_item_swing_smash_hold_uniq⚠
L2CFighterCommon_bind_address_call_sub_turn_run_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_turn_run_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_turn_run_uniq_process_main⚠
L2CFighterCommon_main_func__fighter_status_bayonetta_final_target⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_execStatus_common⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_exitStatus_common⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_initStatus_common⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exit_SScope_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessShieldBreakFly_initStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootGroundStatus⚠
L2CFighterCommon_sub_uniq_process_link_final_exec_fix_pos_counter⚠
L2CFighterCommon_uniq_process_ShoulderedDonkeyThrown_exec_fix_pos⚠
L2CFighterCommon_FighterStatusGuard__is_continue_just_shield_count⚠
L2CFighterCommon_FighterStatusRidleyFinalTargetDamage_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoReach_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureDriver_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureNabbit_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureNabbit_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureYoshi_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCatchedGanon_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessClungCaptain_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickBarrel_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickBarrel_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_ladder⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exit_ladder⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_init_ladder⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessMewtwoThrown_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessSwim_exec_fix_pos_counter⚠
L2CFighterCommon_bind_address_call_status_BuddyFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_CatchedAirFallGanon_Main⚠
L2CFighterCommon_bind_address_call_status_DollyFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_FalcoFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyCloud_Main⚠
L2CFighterCommon_bind_address_call_status_FoxFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_GaogaenFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_GenesisShootEnd_Main_New⚠
L2CFighterCommon_bind_address_call_status_ItemRocketbeltHover_Main⚠
L2CFighterCommon_bind_address_call_status_ItemScrewJumpAerial_Main⚠
L2CFighterCommon_bind_address_call_status_KroolFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_SimonFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_SwallowedThrownStar_Main⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenCatched_Main⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenFailure_Main⚠
L2CFighterCommon_bind_address_call_status_WarioFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_YoshiFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_end_CaptainFinalFuraFura⚠
L2CFighterCommon_bind_address_call_status_end_CapturePulledOctopus⚠
L2CFighterCommon_bind_address_call_status_end_DededeFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_DollyFinalTargetWait⚠
L2CFighterCommon_bind_address_call_status_end_FinalDamageLittlemac⚠
L2CFighterCommon_bind_address_call_status_end_FoxFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootLanding_New⚠
L2CFighterCommon_bind_address_call_status_end_ItemSpecialflagHoist⚠
L2CFighterCommon_bind_address_call_status_end_JackFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_MurabitoFinalCapture⚠
L2CFighterCommon_bind_address_call_status_end_RidleyFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_SwingGaogaenShoulder⚠
L2CFighterCommon_bind_address_call_status_end_landing_fall_special⚠
L2CFighterCommon_bind_address_call_status_pre_CaptainFinalFuraFura⚠
L2CFighterCommon_bind_address_call_status_pre_CapturePulledOctopus⚠
L2CFighterCommon_bind_address_call_status_pre_DededeFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_DollyFinalTargetWait⚠
L2CFighterCommon_bind_address_call_status_pre_FoxFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootLanding_New⚠
L2CFighterCommon_bind_address_call_status_pre_ItemSpecialflagHoist⚠
L2CFighterCommon_bind_address_call_status_pre_JackFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_pre_MurabitoFinalCapture⚠
L2CFighterCommon_bind_address_call_status_pre_RidleyFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenShoulder⚠
L2CFighterCommon_bind_address_call_status_pre_landing_fall_special⚠
L2CFighterCommon_bind_address_call_sub_ShulkFinalStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_catch_cut_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_down_spot_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_fighter_change_status_shift⚠
L2CFighterCommon_bind_address_call_sub_item_specialflag_hoist_uniq⚠
L2CFighterCommon_bind_address_call_sub_run_brake_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_run_brake_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_run_brake_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_turn_dash_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_turn_dash_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_turn_dash_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_item_lift_exec⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_item_lift_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_item_lift_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_pre_link_final⚠
L2CFighterCommon_bind_address_call_sys_line_system_control_fighter⚠
L2CFighterCommon_bind_address_call_sys_line_waza_customize_control⚠
L2CFighterCommon_bind_address_call_uniq_process_BuryWait_exec_stop⚠
L2CFighterCommon_status_landing_fall_special_air_fall_special_main⚠
L2CFighterCommon_sub_ftStatusUniqProcessDamageFly_getMotionKindSub⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exit_FFlower_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toEnd_SScope_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_execShoot_Common_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_exitShoot_Common_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_initShoot_Common_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootAirStatus_New⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoReach_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoRewind_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoRewind_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureBeetle_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureDriver_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureNabbit_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureNabbit_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessCatchedReflet_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCatchedRidley_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageIke_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageIke_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessStabbedRidley_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedDrink_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedDrink_init_status⚠
L2CFighterCommon_bind_address_call_process_fix_camera_CaptureDamage⚠
L2CFighterCommon_bind_address_call_process_fix_camera_CapturePulled⚠
L2CFighterCommon_bind_address_call_process_fix_camera_CatchedReflet⚠
L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_CaptainFinalFuraFura_Main⚠
L2CFighterCommon_bind_address_call_status_CapturePulledOctopus_Main⚠
L2CFighterCommon_bind_address_call_status_ClungThrownJumpDiddy_Main⚠
L2CFighterCommon_bind_address_call_status_DededeFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_DollyFinalTargetWait_Main⚠
L2CFighterCommon_bind_address_call_status_FoxFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_ItemShootLanding_Main_New⚠
L2CFighterCommon_bind_address_call_status_ItemSpecialflagHoist_Main⚠
L2CFighterCommon_bind_address_call_status_JackFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_MiiswordsmanCounterDamage⚠
L2CFighterCommon_bind_address_call_status_MurabitoFinalCapture_Main⚠
L2CFighterCommon_bind_address_call_status_RidleyFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenShoulder_Main⚠
L2CFighterCommon_bind_address_call_status_end_BraveFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_BuddyFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_ClungThrownBlankDiddy⚠
L2CFighterCommon_bind_address_call_status_end_DollyFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_DuckhuntFinalFuraFura⚠
L2CFighterCommon_bind_address_call_status_end_FalcoFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_FinalDamageFlyPikachu⚠
L2CFighterCommon_bind_address_call_status_end_GaogaenFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_GenesisShootStart_New⚠
L2CFighterCommon_bind_address_call_status_end_JackFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_KroolFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_RockmanFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_ShoulderedDonkeyStart⚠
L2CFighterCommon_bind_address_call_status_end_SimonFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_WarioFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_YoshiFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_landing_fall_special_main⚠
L2CFighterCommon_bind_address_call_status_pre_ClungThrownBlankDiddy⚠
L2CFighterCommon_bind_address_call_status_pre_DollyFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_pre_DuckhuntFinalFuraFura⚠
L2CFighterCommon_bind_address_call_status_pre_FinalDamageFlyPikachu⚠
L2CFighterCommon_bind_address_call_status_pre_FinalTargetStartShulk⚠
L2CFighterCommon_bind_address_call_status_pre_GaogaenFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_GenesisShootStart_New⚠
L2CFighterCommon_bind_address_call_status_pre_JackFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_RockmanFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_ShoulderedDonkeyStart⚠
L2CFighterCommon_bind_address_call_sub_attack_air_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_attack_air_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_attack_air_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_catch_pull_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_catch_pull_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_catch_wait_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_catch_wait_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_cliff_wait_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_damage_uniq_process_mainStop⚠
L2CFighterCommon_bind_address_call_sub_dead_uniq_process_fix_camera⚠
L2CFighterCommon_bind_address_call_sub_jump_squat_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_squat_walk_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_squat_walk_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_squat_walk_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_ClungGanon_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_ClungGanon_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_KoopaDived_exec⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_KoopaDived_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_KoopaDived_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_link_final_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_link_final_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_link_final_main⚠
L2CFighterCommon_bind_address_call_sub_walk_brake_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_walk_brake_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_walk_brake_uniq_process_init⚠
L2CFighterCommon_sub_ftStatusUniqProcessDamageFly_execFixPosCounter⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_execStop_common⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_Common⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exit_MagicPot_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toEnd_FFlower_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toHold_SScope_New⚠
L2CFighterCommon_sub_transition_group_check_ground_jump_mini_attack⚠
L2CFighterCommon_uniq_process_ShoulderedDonkey_exec_fix_pos_counter⚠
L2CFighterCommon_FighterStatusBuddyFinalTargetDamage_exec_fix_camera⚠
L2CFighterCommon_FighterStatusDamage__set_delay_motion_interpolation⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoFailure_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWario_init_status_sub⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureKawasaki_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessDamage_check_hit_stop_delay⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFall_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFall_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamage_exec_fix_camera⚠
L2CFighterCommon_FighterStatusUniqProcessItemStarringShoot_exec_stop⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedCancel_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedCancel_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedDrink_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedThrown_init_status⚠
L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_BraveFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_BuddyFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_ClungThrownBlankDiddy_Main⚠
L2CFighterCommon_bind_address_call_status_DollyFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_DuckhuntFinalFuraFura_Main⚠
L2CFighterCommon_bind_address_call_status_FalcoFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyPikachu_Main⚠
L2CFighterCommon_bind_address_call_status_GaogaenFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_GenesisShootStart_Main_New⚠
L2CFighterCommon_bind_address_call_status_JackFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_KroolFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_MiifighterSuplexAirLanding⚠
L2CFighterCommon_bind_address_call_status_RockmanFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_ShoulderedDonkeyStart_Main⚠
L2CFighterCommon_bind_address_call_status_SimonFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_WarioFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_YoshiFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_end_BraveFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_BuddyFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_ChromFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_DededeFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_DollyFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_FalcoFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_FinalDamageFlyGekkouga⚠
L2CFighterCommon_bind_address_call_status_end_FinalVisualAttackOther⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootJumpSquat_New⚠
L2CFighterCommon_bind_address_call_status_end_KroolFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_MiifighterSuplexThrown⚠
L2CFighterCommon_bind_address_call_status_end_PalutenaFinalBlackhole⚠
L2CFighterCommon_bind_address_call_status_end_RidleyFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_ShoulderedDonkeyThrown⚠
L2CFighterCommon_bind_address_call_status_end_SimonFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_SwingGaogaenAttachRope⚠
L2CFighterCommon_bind_address_call_status_end_WarioFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_YoshiFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_BraveFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_BuddyFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_ChromFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_DollyFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_FalcoFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_FinalVisualAttackOther⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootJumpSquat_New⚠
L2CFighterCommon_bind_address_call_status_pre_KroolFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_MiifighterSuplexThrown⚠
L2CFighterCommon_bind_address_call_status_pre_PalutenaFinalBlackhole⚠
L2CFighterCommon_bind_address_call_status_pre_ShoulderedDonkeyThrown⚠
L2CFighterCommon_bind_address_call_status_pre_SimonFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenAttachRope⚠
L2CFighterCommon_bind_address_call_status_pre_WarioFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_YoshiFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_sub_CaptainFinalStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_capture_cut_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_damage_fall_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_damage_uniq_process_post_main⚠
L2CFighterCommon_bind_address_call_sub_down_damage_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_down_damage_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_landing_uniq_check_attack_air⚠
L2CFighterCommon_bind_address_call_sub_run_uniq_process_on_change_lr⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_Pass_exec_status⚠
L2CFighterCommon_bind_address_call_uniq_process_BuryJump_exec_status⚠
L2CFighterCommon_bind_address_call_uniq_process_BuryJump_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_BuryJump_init_status⚠
L2CFighterCommon_bind_address_call_uniq_process_BuryWait_exec_status⚠
L2CFighterCommon_bind_address_call_uniq_process_BuryWait_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_BuryWait_init_status⚠
L2CFighterCommon_bind_address_call_uniq_process_KillerJump_exec_stop⚠
L2CFighterCommon_sub_FighterStatusDamage_correctDamageVectorExecStop⚠
L2CFighterCommon_sub_exec_special_start_common_kinetic_setting_inner⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_initStatus_Inner⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_attachHoldAnim_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_detachHoldAnim_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toEnd_MagicPot_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toHold_FFlower_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toRapid_SScope_New⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureBlackhole_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureBlackhole_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureBlackhole_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureClaptrap_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureKawasaki_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureMimikkyu_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureWaitYoshi_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureWaitYoshi_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessCatchedAirGanon_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessClungDamageDiddy_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessClungDamageDiddy_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessClungThrownDiddy_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageCloud_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFall_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFall_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickFishCapture_exec_stop⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_fix_pos_ladder⚠
L2CFighterCommon_FighterStatusUniqProcessGimmick_notify_event_gimmick⚠
L2CFighterCommon_FighterStatusUniqProcessKirbyFinalDamage_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessRebirth_is_last_dead_suicide⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedCancel_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedCapture_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedCapture_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedCapture_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedThrown_exec_fix_pos⚠
L2CFighterCommon_bind_address_call_status_BraveFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_BuddyFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_ChromFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_DededeFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_DollyFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_FalcoFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyGekkouga_Main⚠
L2CFighterCommon_bind_address_call_status_FinalVisualAttackOther_Main⚠
L2CFighterCommon_bind_address_call_status_ItemShootJumpSquat_Main_New⚠
L2CFighterCommon_bind_address_call_status_KroolFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_MiifighterSuplexAirCaptured⚠
L2CFighterCommon_bind_address_call_status_MiifighterSuplexThrown_Main⚠
L2CFighterCommon_bind_address_call_status_PalutenaFinalBlackhole_Main⚠
L2CFighterCommon_bind_address_call_status_RidleyFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_ShoulderedDonkeyThrown_Main⚠
L2CFighterCommon_bind_address_call_status_SimonFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_SwingGaogaenAttachRope_Main⚠
L2CFighterCommon_bind_address_call_status_WarioFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_YoshiFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_end_BayonettaFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_end_CapturePulledFishingrod⚠
L2CFighterCommon_bind_address_call_status_end_DededeFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_GaogaenFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_ItemRocketbeltHoverKeep⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootJumpAerial_New⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootWalkBBrake_New⚠
L2CFighterCommon_bind_address_call_status_end_ItemShootWalkFBrake_New⚠
L2CFighterCommon_bind_address_call_status_end_MiifighterCounterThrown⚠
L2CFighterCommon_bind_address_call_status_end_MiifighterSuplexAirFall⚠
L2CFighterCommon_bind_address_call_status_end_RidleyFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_BayonettaFinalTargetEnd⚠
L2CFighterCommon_bind_address_call_status_pre_CapturePulledFishingrod⚠
L2CFighterCommon_bind_address_call_status_pre_DededeFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_FinalDamageFlyLittlemac⚠
L2CFighterCommon_bind_address_call_status_pre_GekkougaFinalDamageFall⚠
L2CFighterCommon_bind_address_call_status_pre_ItemRocketbeltHoverKeep⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootJumpAerial_New⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootWalkBBrake_New⚠
L2CFighterCommon_bind_address_call_status_pre_ItemShootWalkFBrake_New⚠
L2CFighterCommon_bind_address_call_status_pre_MiifighterCounterThrown⚠
L2CFighterCommon_bind_address_call_status_pre_MiifighterSuplexAirFall⚠
L2CFighterCommon_bind_address_call_status_pre_RidleyFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_sub_DuckhuntFinalStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_capture_wait_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_capture_wait_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_cliff_uniq_process_exec_status⚠
L2CFighterCommon_bind_address_call_sub_down_reflect_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_down_reflect_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_escape_uniq_process_initStatus⚠
L2CFighterCommon_bind_address_call_sub_tread_fall_unique_process_exec⚠
L2CFighterCommon_bind_address_call_sub_tread_fall_unique_process_init⚠
L2CFighterCommon_bind_address_call_sub_tread_jump_unique_process_exit⚠
L2CFighterCommon_bind_address_call_sub_tread_jump_unique_process_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedGanon_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedGanon_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_ClungCaptain_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_ClungCaptain_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_Passive_exec_stop⚠
L2CFighterCommon_bind_address_call_sub_walk_uniq_process_on_change_lr⚠
L2CFighterCommon_bind_address_call_uniq_process_JumpSquat_exec_status⚠
L2CFighterCommon_sub_FighterStatusDamage_get_damage_fly_angle_compose⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_execStatus_common⚠
L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_exitStatus_common⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_LGun_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_LGun_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exit_GenesisSet_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_LGun_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toHold_MagicPot_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootGroundStatus_New⚠
L2CFighterCommon_sub_set_special_start_inherit_common_kinetic_setting⚠
L2CFighterCommon_FighterStatusCapture_set_invalid_capture_SwingGaogaen⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWario_exec_fix_pos_slow⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureBeitcrane_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureBlackhole_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureBlackhole_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureMasterhand_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureMasterhand_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureWaitYoshi_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureWaitYoshi_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessClungDamageDiddy_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessClungDamageDiddy_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessClungThrownDiddy_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessClungThrownDiddy_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyIke_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyIke_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyRyu_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyRyu_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_ladder_end⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_init_ladder_end⚠
L2CFighterCommon_FighterStatusUniqProcessItemShootWalkB_calc_param_New⚠
L2CFighterCommon_FighterStatusUniqProcessItemShootWalkF_calc_param_New⚠
L2CFighterCommon_FighterStatusUniqProcessItemStarringShoot_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemStarringShoot_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemStarringShoot_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessShoulderedDonkey_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedCapture_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedCapture_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_exec_fix_pos_counter⚠
L2CFighterCommon_bind_address_call_FinalVisualAttackOther_check_damage⚠
L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetEnd_Main⚠
L2CFighterCommon_bind_address_call_status_CapturePulledFishingrod_Main⚠
L2CFighterCommon_bind_address_call_status_DededeFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_FinalDamageFlyLittlemac_Main⚠
L2CFighterCommon_bind_address_call_status_GaogaenFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_ItemRocketbeltHoverKeep_Main⚠
L2CFighterCommon_bind_address_call_status_ItemShootJumpAerial_Main_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootWalkBBrake_Main_New⚠
L2CFighterCommon_bind_address_call_status_ItemShootWalkFBrake_Main_New⚠
L2CFighterCommon_bind_address_call_status_MiifighterCounterThrown_Main⚠
L2CFighterCommon_bind_address_call_status_MiifighterSuplexAirFall_Main⚠
L2CFighterCommon_bind_address_call_status_RidleyFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_end_GaogaenFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_GaogaenFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_sub_FoxFinalTargetStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_saving_damage_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_saving_damage_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedRidley_exec⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedRidley_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedRidley_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_DraggedRidley_exec⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_DraggedRidley_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_DraggedRidley_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_StabbedRidley_exec⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_StabbedRidley_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_StabbedRidley_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_capture_yoshi_exec⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_hammer_exec_status⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_hammer_exit_status⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_hammer_init_status⚠
L2CFighterCommon_bind_address_call_uniq_process_KillerJump_exec_status⚠
L2CFighterCommon_bind_address_call_uniq_process_KillerJump_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_KillerJump_init_status⚠
L2CFighterCommon_sub_FighterStatusDamage_get_coll_stop_slidable_length⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_Staff_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_Drill_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_Staff_New⚠
L2CFighterCommon_FighterStatusDamage__get_damage_stop_motion_intp_frame⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_init_status_sub⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureBossgalaga_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureDamageYoshi_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureDamageYoshi_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureMastercore_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureMasterhand_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureMasterhand_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessCapturePulledYoshi_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessCapturePulledYoshi_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyRyu_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyRyu_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_exec_fix_camera⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_exec_fix_camera⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageZoroark_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageZoroark_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageZoroark_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickFishCapture_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_stop_ladder⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickOdinSlashed_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickOdinSlashed_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessRebirth_check_discretion_final⚠
L2CFighterCommon_FighterStatusUniqProcessRebirth_is_item_appearance_off⚠
L2CFighterCommon_bind_address_call_FighterStatusGuard__set_shield_scale⚠
L2CFighterCommon_bind_address_call_status_GaogaenFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_end_BayonettaFinalTargetStart⚠
L2CFighterCommon_bind_address_call_status_end_MiiswordsmanCounterDamage⚠
L2CFighterCommon_bind_address_call_status_pre_MiiswordsmanCounterDamage⚠
L2CFighterCommon_bind_address_call_sub_capture_damage_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_capture_damage_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_capture_pulled_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_capture_pulled_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_capture_pulled_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_ottotto_uniq_process_exec_status⚠
L2CFighterCommon_bind_address_call_sub_rebirth_uniq_process_exec_status⚠
L2CFighterCommon_bind_address_call_sub_stabbed_damage_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_stabbed_damage_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_tread_damage_unique_process_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_Passive_exec_status⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_Passive_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickDoor_exec_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickDoor_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickDoor_init_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickDrum_init_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickPipe_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickPipe_init_status⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_Common_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_SScope_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_SScope_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_SScope_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_common_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_loopMotion_SScope_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toHoldFire_SScope_New⚠
L2CFighterCommon_FighterStatusDamage__get_dolly_stadium_wall_break_speed⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoReach_exec_fix_pos_slow⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureDamageYoshi_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureDamageYoshi_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessCaptureDriver_exec_fix_pos_slow⚠
L2CFighterCommon_FighterStatusUniqProcessCatchedAirEndGanon_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFall_exec_fix_camera⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyCloud_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyCloud_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyCloud_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyKoopa_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyKoopa_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageZoroark_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadderAttack_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_ladder_catch⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedThrownStar_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedThrownStar_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedThrownStar_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwingGaogaenLariat_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusGuard__calc_shield_scale⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessIce_exec_stop⚠
L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetStart_Main⚠
L2CFighterCommon_bind_address_call_status_end_BayonettaFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_end_MiifighterSuplexAirLanding⚠
L2CFighterCommon_bind_address_call_status_pre_BayonettaFinalTargetDamage⚠
L2CFighterCommon_bind_address_call_status_pre_MiifighterSuplexAirLanding⚠
L2CFighterCommon_bind_address_call_sub_BuddyFinalTargetStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_CaptureJackWire_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_CaptureJackWire_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_FalcoFinalTargetStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_KamuiFinalTargetStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_KroolFinalTargetStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_WarioFinalTargetStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_damage_uniq_process_init_with_cpp⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuard_execStop⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirGanon_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirGanon_init⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_ClungGanon_exec_stop⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickEaten_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickEaten_init_status⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_FFlower_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_FFlower_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_FFlower_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_isMotionEnd_SScope_New⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoCommon_notify_event_link⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoHang_exec_map_correction⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_init_status_sub⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWario_exec_fix_pos_counter⚠
L2CFighterCommon_FighterStatusUniqProcessCatchedAirFallGanon_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyCloud_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageLittlemac_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickDrum_notify_event_gimmick⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exit_ladder_attack⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_fix_pos_ladder_end⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_init_ladder_attack⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_notify_event_gimmick⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedThrownStar_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessSwallowedThrownStar_exec_fix_pos⚠
L2CFighterCommon_FighterStatusUniqProcessSwingGaogaenFailure_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessRun_calc_param⚠
L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetDamage_Main⚠
L2CFighterCommon_bind_address_call_status_MiifighterSuplexAirLanding_Main⚠
L2CFighterCommon_bind_address_call_status_end_MiifighterSuplexAirCaptured⚠
L2CFighterCommon_bind_address_call_status_pre_MiifighterSuplexAirCaptured⚠
L2CFighterCommon_bind_address_call_sub_DededeFinalTargetStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_cliff_catch_move_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_cliff_catch_move_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_squat_walk_uniq_process_calc_param⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickBarrel_exec_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickBarrel_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickBarrel_init_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickSpring_exec_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickSpring_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickSpring_init_status⚠
L2CFighterCommon_sub_ftStatusUniqProcessDownDamage_execNormalDamageCommon⚠
L2CFighterCommon_sub_ftStatusUniqProcessDownDamage_initNormalDamageCommon⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_MagicPot_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_MagicPot_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_MagicPot_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_loopMotion_MagicPot_New⚠
L2CFighterCommon_uniq_process_ShoulderedDonkeyThrown_exec_fix_pos_counter⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoReach_exec_fix_pos_common⚠
L2CFighterCommon_FighterStatusUniqProcessDamage_check_hit_stop_delay_flick⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyZoroark_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyZoroark_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageMetaknight_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageMetaknight_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageMetaknight_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickEaten_notify_event_gimmick⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickFishCapture_update_posture⚠
L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetEnd_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessSwim_get_water_surface_offset_pos⚠
L2CFighterCommon_FighterStatusUniqProcessSwingGaogaenShoulder_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__check_smoke_effect⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__effect_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessIce_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessIce_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessIce_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessWalk_calc_param⚠
L2CFighterCommon_bind_address_call_status_MiifighterSuplexAirCaptured_Main⚠
L2CFighterCommon_bind_address_call_sub_GaogaenFinalTargetStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_damage_fly_refect_uniq_process_main⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOn_execStop⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuard_execStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuard_exitStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuard_initStatus⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_ClungGanon_exec_status⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_item_swing_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickTornado_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickTornado_init_status⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_isMotionEnd_MagicPot_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessShoot_initShoot_CommonAirUpper_New⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoCommon_exec_map_correction⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyIke_init_status_main⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamage_get_damage_motion_rand⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickBarrel_notify_event_gimmick⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_fix_pos_ladder_catch⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickSpring_notify_event_gimmick⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickSpring_set_pos_and_safe_pos⚠
L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_exec_fix_pos_counter⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_control_burner⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_control_effect⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_control_rumble⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__correctDamageVector⚠
L2CFighterCommon_bind_address_call_FighterStatusGuard__check_hit_stop_delay⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessIce_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKiller_exec_stop⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwim_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwim_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwim_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessThrown_exec_stop⚠
L2CFighterCommon_bind_address_call_sub_damage_fall_uniq_process_exec_status⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOff_execStop⚠
L2CFighterCommon_bind_address_call_sub_item_shoot_jump_squat_uniq_check_New⚠
L2CFighterCommon_bind_address_call_sub_tread_damage_air_unique_process_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirEndGanon_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirEndGanon_init⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_GenesisSet_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_GenesisSet_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_GenesisSet_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_SteelDiver_New⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetEnd_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_exec_fix_pos_counter⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyLittlemac_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyLittlemac_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyLittlemac_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_notify_event_gimmick⚠
L2CFighterCommon_FighterStatusUniqProcessMiifighterSuplexThrown_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessShoulderedDonkeyThrown_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusGuard__set_just_shield_scale⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCapture_exec_stop⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessDamage_leave_stop⚠
L2CFighterCommon_bind_address_call_sub_BayonettaFinalTargetStart_init_status⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOn_execStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOn_exitStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOn_initStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessPitFall_exitStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessPitFall_initStatus⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirFallGanon_exit⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirFallGanon_init⚠
L2CFighterCommon_bind_address_call_uniq_process_ShoulderedDonkey_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_ShoulderedDonkey_init_status⚠
L2CFighterCommon_sub_attack_air_inherit_jump_aerial_motion_uniq_process_exec⚠
L2CFighterCommon_sub_attack_air_inherit_jump_aerial_motion_uniq_process_exit⚠
L2CFighterCommon_sub_attack_air_inherit_jump_aerial_motion_uniq_process_init⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_LGun_New⚠
L2CFighterCommon_RESET⚠
L2CFighterCommon_FighterStatusDamage__check_dolly_stadium_wall_break_to_death⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_core⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_stop⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyMetaknight_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyMetaknight_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessGaogaenFinalTargetStart_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_adjust_ladder_movement⚠
L2CFighterCommon_FighterStatusUniqProcessMiifighterCounterThrown_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessMiifighterSuplexAirFall_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusGuard__landing_effect_control⚠
L2CFighterCommon_bind_address_call_FighterStatusGuard__set_guard_blend_motion⚠
L2CFighterCommon_bind_address_call_FighterStatusRouletteFuraFura_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKiller_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKiller_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKiller_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessThrow_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessThrown_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessYoshiEgg_exec_stop⚠
L2CFighterCommon_bind_address_call_sub_capture_wait_octopus_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_capture_wait_octopus_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_capture_wait_octopus_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_damage_fly_reflect_d_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_damage_fly_reflect_u_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOff_execStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOff_exitStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOff_initStatus⚠
L2CFighterCommon_bind_address_call_uniq_process_ItemRocketbeltHop_init_status⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_setup_status_kind_table_New⚠
L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_exec_fix_pos_counter⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFallMetaknight_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessFinalDamageFallMetaknight_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_button_push_check⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAttack_check_attack⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessDragoon_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessDragoon_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessHammer_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowed_exec_stop⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessThrown_check_damage⚠
L2CFighterCommon_bind_address_call_sub_damage_fly_reflect_lr_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessDamageFly_exitStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardDamage_execStop⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickFishCapture_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_GimmickFishCapture_init_status⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_SScope_New⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetStart_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_ladder_catch_bottom⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_init_ladder_catch_bottom⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_move_for_hyrule_tornado⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__create_damage_log_table⚠
L2CFighterCommon_bind_address_call_FighterStatusPackunFinalCapture_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLasso_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLasso_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCapture_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessEscapeAir_calc_param⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessYoshiEgg_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessYoshiEgg_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessYoshiEgg_init_status⚠
L2CFighterCommon_bind_address_call_sub_capture_pulled_octopus_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_capture_pulled_octopus_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_capture_pulled_octopus_uniq_process_init⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_FFlower_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_Revengeshooter_New⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_Revengeshooter_New⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_set_init_pos⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_ladder_flip_rotation⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickOdinSlashed_notify_event_gimmick⚠
L2CFighterCommon_FighterStatusUniqProcessMiifighterSuplexAirLanding_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__req_fly_roll_smoke_first⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLasso_check_attack⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemSwing_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemSwing_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowed_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowed_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowed_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessYoshiEgg_check_damage⚠
L2CFighterCommon_bind_address_call_sub_cliff_catch_move_uniq_process_exec_status⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardDamage_execStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardDamage_exitStatus⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardDamage_initStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_MagicPot_New⚠
L2CFighterCommon_FighterStatusUniqProcessMiifighterSuplexAirCaptured_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__correctDamageVectorCommon⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__correctDamageVectorEffect⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__requestVectorAdjustEffect⚠
L2CFighterCommon_bind_address_call_FighterStatusDollyFinalTargetWait_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusGuard__check_hit_stop_delay_flick⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchPull_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDiddy_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDiddy_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDiddy_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessDamageFly_check_attack⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGuardDamage_leave_stop⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemSwing_check_attack⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowed_check_damage⚠
L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedRidley_exec_fix_camera⚠
L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_fix_pos_ladder_catch_bottom⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__is_elec_or_paralyze_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusJackFinalTargetDamage_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWario_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWario_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWario_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDiddy_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungGanon_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamage_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamage_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickDrum_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickLadder_exec_stop⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickPipe_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKoopaDived_check_damage⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessItemShoot_execStatus_New⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessItemShoot_exitStatus_New⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessItemShoot_initStatus_New⚠
L2CFighterCommon_bind_address_call_uniq_process_ShoulderedDonkeyThrown_exit_status⚠
L2CFighterCommon_bind_address_call_uniq_process_ShoulderedDonkeyThrown_init_status⚠
L2CFighterCommon_sub_escape_air_inherit_jump_aerial_motion_uniq_process_initStatus⚠
L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_GenesisSet_New⚠
L2CFighterCommon_FighterStatusUniqProcessAirLassoCommon_change_motion_sync_shoulder⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_fix_camera⚠
L2CFighterCommon_bind_address_call_FighterStatusBuddyFinalTargetDamage_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__is_enable_damage_fly_effect⚠
L2CFighterCommon_bind_address_call_FighterStatusDollyFinalTargetDamage_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusGuard__set_guard_blend_motion_angle⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoHang_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoHang_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWario_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureItem_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureYoshi_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureYoshi_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamage_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickPipe_exec_fix_pos⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickTornado_exec_stop⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMewtwoThrown_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessPsychobreak_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusWarioFinalTargetDamage_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusYoshiFinalTargetDamage_check_damage⚠
L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessShieldBreakFly_initStatus⚠
L2CFighterCommon_bind_address_call_FighterStatusGuard__is_continue_just_shield_count⚠
L2CFighterCommon_bind_address_call_FighterStatusRidleyFinalTargetDamage_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoReach_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDriver_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureNabbit_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureNabbit_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureYoshi_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedGanon_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungCaptain_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickLadder_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickLadder_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickLadder_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemGrassPull_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemGrassPull_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemGrassPull_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMewtwoThrown_check_damage⚠
L2CFighterCommon_bind_address_call_status_landing_fall_special_air_fall_special_main⚠
L2CFighterCommon_sub_attack_air_inherit_jump_aerial_motion_uniq_process_exec_fix_pos⚠
L2CFighterCommon_sub_escape_air_inherit_jump_aerial_motion_uniq_process_exec_fix_pos⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoRewind_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoRewind_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioEnd_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioEnd_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBeetle_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDriver_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureNabbit_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedReflet_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedRidley_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFly_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFly_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFly_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageIke_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageIke_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageRyu_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageRyu_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageRyu_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickTornado_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessStabbedRidley_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedDrink_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedDrink_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_check_rocketbelt_fire_end⚠
L2CFighterCommon_bind_address_call_FighterStatusBuddyFinalTargetDamage_exec_fix_camera⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__set_delay_motion_interpolation⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoFailure_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioEnd_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureKawasaki_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFall_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFall_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFly_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageRyu_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamage_exec_fix_camera⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemStarringShoot_exec_stop⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCancel_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCancel_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedThrown_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_set_damage_reaction⚠
L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_update_grasspickup_kinetic_speed⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_check_rocketbelt_smoke_end⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioStart_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioStart_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBlackhole_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBlackhole_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBlackhole_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureClaptrap_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureKawasaki_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureMimikkyu_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureWaitYoshi_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureWaitYoshi_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedAirGanon_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDamageDiddy_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDamageDiddy_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungThrownDiddy_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageCloud_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFall_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickFishCapture_exec_stop⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmick_notify_event_gimmick⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKirbyFinalDamage_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCapture_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCapture_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCapture_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_check_rocketbelt_fire_start⚠
L2CFighterCommon_FighterStatusUniqProcessItemSwing_update_attack_num_by_firebar_ball_num⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioStart_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWario_exec_fix_pos_slow⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBeitcrane_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBlackhole_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureMasterhand_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureMasterhand_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureWaitYoshi_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDamageDiddy_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungThrownDiddy_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyIke_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyIke_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyRyu_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyRyu_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemShootWalkB_calc_param_New⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemShootWalkF_calc_param_New⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemStarringShoot_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemStarringShoot_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemStarringShoot_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessShoulderedDonkey_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCapture_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamageget_damage_motion_rand⚠
L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_check_rocketbelt_smoke_start⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__get_damage_stop_motion_intp_frame⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBossgalaga_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDamageYoshi_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDamageYoshi_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureMastercore_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureMasterhand_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCapturePulledYoshi_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCapturePulledYoshi_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyRyu_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFly_exec_fix_camera⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageRyu_exec_fix_camera⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageZoroark_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageZoroark_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageZoroark_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickFishCapture_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickOdinSlashed_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickOdinSlashed_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_get_damage_motion_rand⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__get_dolly_stadium_wall_break_speed⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoReach_exec_fix_pos_slow⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDamageYoshi_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDriver_exec_fix_pos_slow⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedAirEndGanon_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFall_exec_fix_camera⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyCloud_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyCloud_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyCloud_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyKoopa_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyKoopa_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageZoroark_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickLadderAttack_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemRocketbeltHover_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemRocketbeltHover_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemRocketbeltHover_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedThrownStar_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedThrownStar_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedThrownStar_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwingGaogaenLariat_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTarget_get_final_actor_module_accessor⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoHang_exec_map_correction⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedAirFallGanon_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageLittlemac_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickDrum_notify_event_gimmick⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickPipe_notify_event_gimmick⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedThrownStar_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwingGaogaenFailure_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyZoroark_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyZoroark_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageMetaknight_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageMetaknight_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageMetaknight_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickEaten_notify_event_gimmick⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessRockmanFinalTargetEnd_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwingGaogaenShoulder_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTarget_get_final_actor_module_accessor⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoCommon_exec_map_correction⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickBarrel_notify_event_gimmick⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickSpring_notify_event_gimmick⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetEnd_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyLittlemac_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyLittlemac_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyLittlemac_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickTornado_notify_event_gimmick⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMiifighterSuplexThrown_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessShoulderedDonkeyThrown_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusDamage__check_dolly_stadium_wall_break_to_death⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_stop⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyMetaknight_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyMetaknight_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGaogaenFinalTargetStart_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMiifighterCounterThrown_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMiifighterSuplexAirFall_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFallMetaknight_exit_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFallMetaknight_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetStart_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickOdinSlashed_notify_event_gimmick⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMiifighterSuplexAirLanding_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMiifighterSuplexAirCaptured_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_fix_camera⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_get_gomorrah_joint_global_position⚠
L2CFighterCommon_sub_fall⚠
L2CFighterCommon_CatchCont⚠
L2CFighterCommon_ThrowUniq⚠
L2CFighterAIModeBase_init_lines⚠
L2CFighterAIModeBase_init_events⚠
L2CFighterAIModeBase_select_action⚠
L2CFighterAIModeBase_update_action⚠
L2CFighterAIModeBase_is_cmd_special⚠
L2CFighterAIModeBase_analyst_is_dash⚠
L2CFighterAIModeBase_escape_distance⚠
L2CFighterAIModeBase_ACTION_RUN__init⚠
L2CFighterAIModeBase_ACTION_RUN__name⚠
L2CFighterAIModeBase_init_specializer⚠
L2CFighterAIModeBase_notify_on_damage⚠
L2CFighterAIModeBase_notify_on_shield⚠
L2CFighterAIModeBase_update_interrupt⚠
L2CFighterAIModeBase_ACTION_DOWN__init⚠
L2CFighterAIModeBase_ACTION_DOWN__name⚠
L2CFighterAIModeBase_ACTION_FALL__init⚠
L2CFighterAIModeBase_ACTION_FALL__name⚠
L2CFighterAIModeBase_ACTION_WALK__init⚠
L2CFighterAIModeBase_ACTION_WALK__name⚠
L2CFighterAIModeBase_deadzone_distance⚠
L2CFighterAIModeBase_is_normal_cp_type⚠
L2CFighterAIModeBase_notify_on_capture⚠
L2CFighterAIModeBase_ACTION_CLIFF__init⚠
L2CFighterAIModeBase_ACTION_CLIFF__name⚠
L2CFighterAIModeBase_ACTION_COMBO__init⚠
L2CFighterAIModeBase_ACTION_COMBO__name⚠
L2CFighterAIModeBase_ACTION_DRILL__init⚠
L2CFighterAIModeBase_ACTION_DRILL__name⚠
L2CFighterAIModeBase_ACTION_ENTRY__init⚠
L2CFighterAIModeBase_ACTION_ENTRY__name⚠
L2CFighterAIModeBase_ACTION_GUARD__init⚠
L2CFighterAIModeBase_ACTION_GUARD__name⚠
L2CFighterAIModeBase_ACTION_RUN__update⚠
L2CFighterAIModeBase_call_event_on_dead⚠
L2CFighterAIModeBase_change_mode_action⚠
L2CFighterAIModeBase_is_cmd_jump_attack⚠
L2CFighterAIModeBase_is_run_mode_action⚠
L2CFighterAIModeBase_predict_attack_hit⚠
L2CFighterAIModeBase_regist_mode_action⚠
L2CFighterAIModeBase_ACTION_APPEAL__init⚠
L2CFighterAIModeBase_ACTION_APPEAL__name⚠
L2CFighterAIModeBase_ACTION_DASH_B__init⚠
L2CFighterAIModeBase_ACTION_DASH_B__name⚠
L2CFighterAIModeBase_ACTION_DOWN__update⚠
L2CFighterAIModeBase_ACTION_ESCAPE__init⚠
L2CFighterAIModeBase_ACTION_ESCAPE__name⚠
L2CFighterAIModeBase_ACTION_FALL__update⚠
L2CFighterAIModeBase_ACTION_METEOR__init⚠
L2CFighterAIModeBase_ACTION_METEOR__name⚠
L2CFighterAIModeBase_ACTION_PURSUE__init⚠
L2CFighterAIModeBase_ACTION_PURSUE__name⚠
L2CFighterAIModeBase_ACTION_RETURN__init⚠
L2CFighterAIModeBase_ACTION_RETURN__name⚠
L2CFighterAIModeBase_ACTION_ROLL_B__init⚠
L2CFighterAIModeBase_ACTION_ROLL_B__name⚠
L2CFighterAIModeBase_ACTION_ROLL_F__init⚠
L2CFighterAIModeBase_ACTION_ROLL_F__name⚠
L2CFighterAIModeBase_ACTION_WAIT_L__init⚠
L2CFighterAIModeBase_ACTION_WAIT_L__name⚠
L2CFighterAIModeBase_ACTION_WAIT_S__init⚠
L2CFighterAIModeBase_ACTION_WAIT_S__name⚠
L2CFighterAIModeBase_ACTION_WALK__update⚠
L2CFighterAIModeBase_call_function_reset⚠
L2CFighterAIModeBase_is_jump_mode_action⚠
L2CFighterAIModeBase_is_roll_mode_action⚠
L2CFighterAIModeBase_is_wait_mode_action⚠
L2CFighterAIModeBase_specializer_buildup⚠
L2CFighterAIModeBase_ACTION_BUILDUP__init⚠
L2CFighterAIModeBase_ACTION_BUILDUP__name⚠
L2CFighterAIModeBase_ACTION_CLIFF__update⚠
L2CFighterAIModeBase_ACTION_COMBO__update⚠
L2CFighterAIModeBase_ACTION_DAMAGED__init⚠
L2CFighterAIModeBase_ACTION_DAMAGED__name⚠
L2CFighterAIModeBase_ACTION_DRAGOON__init⚠
L2CFighterAIModeBase_ACTION_DRAGOON__name⚠
L2CFighterAIModeBase_ACTION_DRILL__update⚠
L2CFighterAIModeBase_ACTION_ENTRY__update⚠
L2CFighterAIModeBase_ACTION_GUARD__update⚠
L2CFighterAIModeBase_ACTION_REBIRTH__init⚠
L2CFighterAIModeBase_ACTION_REBIRTH__name⚠
L2CFighterAIModeBase_analyst_is_attacking⚠
L2CFighterAIModeBase_call_event_on_damage⚠
L2CFighterAIModeBase_call_event_on_shield⚠
L2CFighterAIModeBase_call_function_update⚠
L2CFighterAIModeBase_is_chase_mode_action⚠
L2CFighterAIModeBase_is_feint_mode_action⚠
L2CFighterAIModeBase_is_guard_mode_action⚠
L2CFighterAIModeBase_notify_on_attack_hit⚠
L2CFighterAIModeBase_update_global_damage⚠
L2CFighterAIModeBase_update_global_koopag⚠
L2CFighterAIModeBase_ACTION_APPEAL__update⚠
L2CFighterAIModeBase_ACTION_DASH_B__update⚠
L2CFighterAIModeBase_ACTION_ESCAPE__update⚠
L2CFighterAIModeBase_ACTION_JUMP_S_B__init⚠
L2CFighterAIModeBase_ACTION_JUMP_S_B__name⚠
L2CFighterAIModeBase_ACTION_METEOR__update⚠
L2CFighterAIModeBase_ACTION_PURSUE__update⚠
L2CFighterAIModeBase_ACTION_RETURN__update⚠
L2CFighterAIModeBase_ACTION_ROLL_B__update⚠
L2CFighterAIModeBase_ACTION_ROLL_F__update⚠
L2CFighterAIModeBase_ACTION_STROLL_L__init⚠
L2CFighterAIModeBase_ACTION_STROLL_L__name⚠
L2CFighterAIModeBase_ACTION_STROLL_S__init⚠
L2CFighterAIModeBase_ACTION_STROLL_S__name⚠
L2CFighterAIModeBase_ACTION_WAIT_L__update⚠
L2CFighterAIModeBase_ACTION_WAIT_S__update⚠
L2CFighterAIModeBase_call_event_on_capture⚠
L2CFighterAIModeBase_floor_pos_with_adjust⚠
L2CFighterAIModeBase_init_global_variables⚠
L2CFighterAIModeBase_is_escape_mode_action⚠
L2CFighterAIModeBase_is_stroll_mode_action⚠
L2CFighterAIModeBase_main_func__action_run⚠
L2CFighterAIModeBase_update_global_tactics⚠
L2CFighterAIModeBase_ACTION_BUILDUP__cancel⚠
L2CFighterAIModeBase_ACTION_BUILDUP__update⚠
L2CFighterAIModeBase_ACTION_DAMAGED__update⚠
L2CFighterAIModeBase_ACTION_DRAGOON__update⚠
L2CFighterAIModeBase_ACTION_MACHSTAMP__init⚠
L2CFighterAIModeBase_ACTION_MACHSTAMP__name⚠
L2CFighterAIModeBase_ACTION_REBIRTH__update⚠
L2CFighterAIModeBase_ACTION_STROLL_L__reset⚠
L2CFighterAIModeBase_ACTION_STROLL_S__reset⚠
L2CFighterAIModeBase_ACTION_TURN_TURN__init⚠
L2CFighterAIModeBase_ACTION_TURN_TURN__name⚠
L2CFighterAIModeBase_init_private_variables⚠
L2CFighterAIModeBase_main_func__action_down⚠
L2CFighterAIModeBase_main_func__action_fall⚠
L2CFighterAIModeBase_main_func__action_walk⚠
L2CFighterAIModeBase_select_dive_action_air⚠
L2CFighterAIModeBase_select_mode_action_air⚠
L2CFighterAIModeBase_update_global_learning⚠
L2CFighterAIModeBase_ACTION_AIR_ATTACK__init⚠
L2CFighterAIModeBase_ACTION_AIR_ATTACK__name⚠
L2CFighterAIModeBase_ACTION_DASH_GUARD__init⚠
L2CFighterAIModeBase_ACTION_DASH_GUARD__name⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR__init⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR__name⚠
L2CFighterAIModeBase_ACTION_ESCAPE_FAR__init⚠
L2CFighterAIModeBase_ACTION_ESCAPE_FAR__name⚠
L2CFighterAIModeBase_ACTION_JUMP_S_B__update⚠
L2CFighterAIModeBase_ACTION_PASS_FLOOR__init⚠
L2CFighterAIModeBase_ACTION_PASS_FLOOR__name⚠
L2CFighterAIModeBase_ACTION_RUN_ATTACK__init⚠
L2CFighterAIModeBase_ACTION_RUN_ATTACK__name⚠
L2CFighterAIModeBase_ACTION_STROLL_L__update⚠
L2CFighterAIModeBase_ACTION_STROLL_S__update⚠
L2CFighterAIModeBase_ACTION_WAIT_SQUAT__init⚠
L2CFighterAIModeBase_ACTION_WAIT_SQUAT__name⚠
L2CFighterAIModeBase_change_mode_action_none⚠
L2CFighterAIModeBase_is_movement_mode_action⚠
L2CFighterAIModeBase_main_func__action_cliff⚠
L2CFighterAIModeBase_main_func__action_combo⚠
L2CFighterAIModeBase_main_func__action_drill⚠
L2CFighterAIModeBase_main_func__action_guard⚠
L2CFighterAIModeBase_notify_on_attack_shield⚠
L2CFighterAIModeBase_restrict_always_command⚠
L2CFighterAIModeBase_select_action_from_list⚠
L2CFighterAIModeBase_select_guard_action_air⚠
L2CFighterAIModeBase_specializer_can_buildup⚠
L2CFighterAIModeBase_update_global_situation⚠
L2CFighterAIModeBase_update_global_variables⚠
L2CFighterAIModeBase_ACTION_DASH_ATTACK__exit⚠
L2CFighterAIModeBase_ACTION_DASH_ATTACK__init⚠
L2CFighterAIModeBase_ACTION_DASH_ATTACK__name⚠
L2CFighterAIModeBase_ACTION_DASH_F_WAIT__init⚠
L2CFighterAIModeBase_ACTION_DASH_F_WAIT__name⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_B__init⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_B__name⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_F__init⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_F__name⚠
L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__init⚠
L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__name⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK__init⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK__name⚠
L2CFighterAIModeBase_ACTION_MACHSTAMP__update⚠
L2CFighterAIModeBase_ACTION_TURN_TURN__update⚠
L2CFighterAIModeBase_call_event_on_attack_hit⚠
L2CFighterAIModeBase_main_func__action_appeal⚠
L2CFighterAIModeBase_main_func__action_dash_b⚠
L2CFighterAIModeBase_main_func__action_escape⚠
L2CFighterAIModeBase_main_func__action_meteor⚠
L2CFighterAIModeBase_main_func__action_pursue⚠
L2CFighterAIModeBase_main_func__action_return⚠
L2CFighterAIModeBase_main_func__action_roll_b⚠
L2CFighterAIModeBase_main_func__action_roll_f⚠
L2CFighterAIModeBase_main_func__action_wait_l⚠
L2CFighterAIModeBase_main_func__action_wait_s⚠
L2CFighterAIModeBase_select_attack_action_air⚠
L2CFighterAIModeBase_specializer_has_absorber⚠
L2CFighterAIModeBase_update_global_difficulty⚠
L2CFighterAIModeBase_ACTION_AIR_ATTACK__update⚠
L2CFighterAIModeBase_ACTION_DASH_GUARD__update⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR__update⚠
L2CFighterAIModeBase_ACTION_ESCAPE_FAR__update⚠
L2CFighterAIModeBase_ACTION_METEOR__lot_action⚠
L2CFighterAIModeBase_ACTION_PASS_FLOOR__update⚠
L2CFighterAIModeBase_ACTION_RUN_ATTACK__update⚠
L2CFighterAIModeBase_ACTION_STROLL_SQUAT__init⚠
L2CFighterAIModeBase_ACTION_STROLL_SQUAT__name⚠
L2CFighterAIModeBase_ACTION_WAIT_SQUAT__update⚠
L2CFighterAIModeBase_analyst_is_free_to_attack⚠
L2CFighterAIModeBase_analyst_is_kind_of_attack⚠
L2CFighterAIModeBase_call_function_change_mode⚠
L2CFighterAIModeBase_deadzone_nearest_distance⚠
L2CFighterAIModeBase_is_large_jump_mode_action⚠
L2CFighterAIModeBase_is_small_jump_mode_action⚠
L2CFighterAIModeBase_main_func__action_buildup⚠
L2CFighterAIModeBase_main_func__action_damaged⚠
L2CFighterAIModeBase_main_func__action_dragoon⚠
L2CFighterAIModeBase_main_func__action_rebirth⚠
L2CFighterAIModeBase_predict_target_attack_hit⚠
L2CFighterAIModeBase_restrict_buildmax_command⚠
L2CFighterAIModeBase_select_mode_action_ground⚠
L2CFighterAIModeBase_specializer_absorb_cmd_id⚠
L2CFighterAIModeBase_specializer_has_reflector⚠
L2CFighterAIModeBase_ACTION_DASH_ATTACK__update⚠
L2CFighterAIModeBase_ACTION_DASH_B_DASH_F__exit⚠
L2CFighterAIModeBase_ACTION_DASH_B_DASH_F__init⚠
L2CFighterAIModeBase_ACTION_DASH_B_DASH_F__name⚠
L2CFighterAIModeBase_ACTION_DASH_B_JUMP_S__init⚠
L2CFighterAIModeBase_ACTION_DASH_B_JUMP_S__name⚠
L2CFighterAIModeBase_ACTION_DASH_F_DASH_B__exit⚠
L2CFighterAIModeBase_ACTION_DASH_F_DASH_B__init⚠
L2CFighterAIModeBase_ACTION_DASH_F_DASH_B__name⚠
L2CFighterAIModeBase_ACTION_DASH_F_JUMP_B__init⚠
L2CFighterAIModeBase_ACTION_DASH_F_JUMP_B__name⚠
L2CFighterAIModeBase_ACTION_DASH_F_WAIT__update⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_B__update⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_F__update⚠
L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__update⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__init⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__name⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK__update⚠
L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__init⚠
L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__name⚠
L2CFighterAIModeBase_ACTION_STROLL_SQUAT__reset⚠
L2CFighterAIModeBase_analyst_is_attacking_combo⚠
L2CFighterAIModeBase_analyst_is_not_need_shield⚠
L2CFighterAIModeBase_change_ground_guard_action⚠
L2CFighterAIModeBase_main_func__action_jump_s_b⚠
L2CFighterAIModeBase_main_func__action_stroll_l⚠
L2CFighterAIModeBase_main_func__action_stroll_s⚠
L2CFighterAIModeBase_select_guard_action_ground⚠
L2CFighterAIModeBase_select_weapon_guard_action⚠
L2CFighterAIModeBase_specializer_interrupt_dive⚠
L2CFighterAIModeBase_specializer_reflect_cmd_id⚠
L2CFighterAIModeBase_update_global_predict_self⚠
L2CFighterAIModeBase_ACTION_DOWN__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_FALL__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_FINAL_END_JUMP__init⚠
L2CFighterAIModeBase_ACTION_FINAL_END_JUMP__name⚠
L2CFighterAIModeBase_ACTION_STROLL_SQUAT__update⚠
L2CFighterAIModeBase_call_event_on_attack_shield⚠
L2CFighterAIModeBase_damage_motion_cancel_cmd_id⚠
L2CFighterAIModeBase_is_dash_forward_mode_action⚠
L2CFighterAIModeBase_main_func__action_machstamp⚠
L2CFighterAIModeBase_main_func__action_turn_turn⚠
L2CFighterAIModeBase_select_attack_action_ground⚠
L2CFighterAIModeBase_select_interrupt_action_air⚠
L2CFighterAIModeBase_specializer_interrupt_combo⚠
L2CFighterAIModeBase_ACTION_CLIFF__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_COMBO__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_DASH_B_DASH_F__update⚠
L2CFighterAIModeBase_ACTION_DASH_B_JUMP_S__update⚠
L2CFighterAIModeBase_ACTION_DASH_F_DASH_B__update⚠
L2CFighterAIModeBase_ACTION_DASH_F_JUMP_B__update⚠
L2CFighterAIModeBase_ACTION_DOWN__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_ENTRY__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__init⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__name⚠
L2CFighterAIModeBase_ACTION_FALL__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_GUARD__update_on_stop⚠
L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__init⚠
L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__name⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__update⚠
L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__update⚠
L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__init⚠
L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__name⚠
L2CFighterAIModeBase_check_line_segment_is_danger⚠
L2CFighterAIModeBase_is_dash_backward_mode_action⚠
L2CFighterAIModeBase_is_jump_s_attack_mode_action⚠
L2CFighterAIModeBase_main_func__action_air_attack⚠
L2CFighterAIModeBase_main_func__action_dash_guard⚠
L2CFighterAIModeBase_main_func__action_escape_air⚠
L2CFighterAIModeBase_main_func__action_escape_far⚠
L2CFighterAIModeBase_main_func__action_pass_floor⚠
L2CFighterAIModeBase_main_func__action_run_attack⚠
L2CFighterAIModeBase_main_func__action_wait_squat⚠
L2CFighterAIModeBase_predict_target_any_catch_hit⚠
L2CFighterAIModeBase_specializer_aerial_jump_high⚠
L2CFighterAIModeBase_specializer_interrupt_action⚠
L2CFighterAIModeBase_specializer_interrupt_always⚠
L2CFighterAIModeBase_update_global_predict_target⚠
L2CFighterAIModeBase_update_global_predict_weapon⚠
L2CFighterAIModeBase_ACTION_APPEAL__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_CLIFF__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_COMBO__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_DOWN__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_ENTRY__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_ESCAPE__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_FALL__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_FINAL_END_JUMP__update⚠
L2CFighterAIModeBase_ACTION_GUARD__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_METEOR__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_PURSUE__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_RETURN__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_ROLL_B__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_ROLL_F__interrupt_dive⚠
L2CFighterAIModeBase_change_mode_action_no_restart⚠
L2CFighterAIModeBase_global__tactics___unlock_waza⚠
L2CFighterAIModeBase_main_func__action_dash_attack⚠
L2CFighterAIModeBase_main_func__action_dash_f_wait⚠
L2CFighterAIModeBase_main_func__action_dash_roll_b⚠
L2CFighterAIModeBase_main_func__action_dash_roll_f⚠
L2CFighterAIModeBase_main_func__action_escape_near⚠
L2CFighterAIModeBase_main_func__action_jump_attack⚠
L2CFighterAIModeBase_predict_target_any_attack_hit⚠
L2CFighterAIModeBase_select_aerial_jump_action_air⚠
L2CFighterAIModeBase_ACTION_APPEAL__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_CLIFF__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_COMBO__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_DAMAGED__hit_stop_slide⚠
L2CFighterAIModeBase_ACTION_DAMAGED__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_DAMAGED__update_on_stop⚠
L2CFighterAIModeBase_ACTION_DASH_B__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_DASH_GUARD__next_action⚠
L2CFighterAIModeBase_ACTION_ENTRY__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__update⚠
L2CFighterAIModeBase_ACTION_ESCAPE__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_GUARD__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_GUARD__notify_on_shield⚠
L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__update⚠
L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__update⚠
L2CFighterAIModeBase_ACTION_METEOR__interrupt_combo⚠
L2CFighterAIModeBase_ACTION_METEOR__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_REBIRTH__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_RETURN__interrupt_combo⚠
L2CFighterAIModeBase_ACTION_RETURN__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_ROLL_B__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_ROLL_F__interrupt_guard⚠
L2CFighterAIModeBase_call_function_update_coroutine⚠
L2CFighterAIModeBase_main_func__action_stroll_squat⚠
L2CFighterAIModeBase_select_interrupt_action_ground⚠
L2CFighterAIModeBase_select_weapon_guard_action_air⚠
L2CFighterAIModeBase_ACTION_APPEAL__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_DAMAGED__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_DASH_B__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_ESCAPE__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_JUMP_S_B__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_METEOR__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_REBIRTH__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_RETURN__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_ROLL_B__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_ROLL_F__interrupt_attack⚠
L2CFighterAIModeBase_analyst_is_or_will_be_attacking⚠
L2CFighterAIModeBase_change_mode_action_by_interrupt⚠
L2CFighterAIModeBase_main_func__action_dash_b_dash_f⚠
L2CFighterAIModeBase_main_func__action_dash_b_jump_s⚠
L2CFighterAIModeBase_main_func__action_dash_f_dash_b⚠
L2CFighterAIModeBase_main_func__action_dash_f_jump_b⚠
L2CFighterAIModeBase_main_func__action_jump_attack_f⚠
L2CFighterAIModeBase_main_func__action_jump_s_attack⚠
L2CFighterAIModeBase_ACTION_BUILDUP__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_DAMAGED__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__init⚠
L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__name⚠
L2CFighterAIModeBase_ACTION_JUMP_S_B__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_MACHSTAMP__interrupt_dive⚠
L2CFighterAIModeBase_analyst_is_attacking_only_ground⚠
L2CFighterAIModeBase_global__tactics___change_tactics⚠
L2CFighterAIModeBase_global__tactics___lock_waza_dash⚠
L2CFighterAIModeBase_main_func__action_final_end_jump⚠
L2CFighterAIModeBase_main_func__mode_global_variables⚠
L2CFighterAIModeBase_predict_able_to_return_from_here⚠
L2CFighterAIModeBase_predict_target_catch_hit_on_list⚠
L2CFighterAIModeBase_select_interrupt_action_ground_c⚠
L2CFighterAIModeBase_ACTION_AIR_ATTACK__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_DEADAREA_DASH_ATTACK__init⚠
L2CFighterAIModeBase_ACTION_DEADAREA_DASH_ATTACK__name⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_ESCAPE_FAR__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_JUMP_S_B__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_MACHSTAMP__interrupt_guard⚠
L2CFighterAIModeBase_global__damage___notify_on_damage⚠
L2CFighterAIModeBase_global__difficulty___start_action⚠
L2CFighterAIModeBase_global__learning___set_guard_rate⚠
L2CFighterAIModeBase_main_func__action_escape_air_move⚠
L2CFighterAIModeBase_main_func__action_high_speed_dash⚠
L2CFighterAIModeBase_main_func__action_jump_s_n_attack⚠
L2CFighterAIModeBase_main_func__mode_private_variables⚠
L2CFighterAIModeBase_predict_target_attack_hit_on_list⚠
L2CFighterAIModeBase_restrict_air_command_by_no_ground⚠
L2CFighterAIModeBase_select_weapon_guard_action_ground⚠
L2CFighterAIModeBase_specializer_interrupt_action_post⚠
L2CFighterAIModeBase_ACTION_AIR_ATTACK__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_AVOID_KOOPA_SPECIAL_S__init⚠
L2CFighterAIModeBase_ACTION_AVOID_KOOPA_SPECIAL_S__name⚠
L2CFighterAIModeBase_ACTION_DAMAGED__function_input_air⚠
L2CFighterAIModeBase_ACTION_DASH_GUARD__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__update⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_ESCAPE_FAR__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_FALL__interrupt_aerial_jump⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_MACHSTAMP__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_METEOR__is_cancelable_phase⚠
L2CFighterAIModeBase_ACTION_METEOR__is_target_on_return⚠
L2CFighterAIModeBase_ACTION_METEOR__set_no_return_frame⚠
L2CFighterAIModeBase_ACTION_PASS_FLOOR__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RUN__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RUN__name⚠
L2CFighterAIModeBase_global__tactics___notify_on_damage⚠
L2CFighterAIModeBase_ACTION_AIR_ATTACK__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_COMBO__interrupt_aerial_jump⚠
L2CFighterAIModeBase_ACTION_DASH_GUARD__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_B__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_F__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_DEADAREA_DASH_ATTACK__update⚠
L2CFighterAIModeBase_ACTION_DOWN__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_ENTRY__interrupt_aerial_jump⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_ESCAPE_FAR__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_FALL__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_PASS_FLOOR__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FALL__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FALL__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WALK__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WALK__name⚠
L2CFighterAIModeBase_global__difficulty___is_action_wait⚠
L2CFighterAIModeBase_global__difficulty___is_attack_wait⚠
L2CFighterAIModeBase_global__learning___notify_on_damage⚠
L2CFighterAIModeBase_global__learning___notify_on_shield⚠
L2CFighterAIModeBase_global__tactics___notify_on_capture⚠
L2CFighterAIModeBase_select_interrupt_action_ground_dash⚠
L2CFighterAIModeBase_specializer_can_use_before_buildmax⚠
L2CFighterAIModeBase_specializer_disable_buildmax_cmd_id⚠
L2CFighterAIModeBase_specializer_restrict_always_command⚠
L2CFighterAIModeBase_ACTION_APPEAL__interrupt_aerial_jump⚠
L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__init⚠
L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__name⚠
L2CFighterAIModeBase_ACTION_AVOID_KOOPA_SPECIAL_S__update⚠
L2CFighterAIModeBase_ACTION_CLIFF__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_COMBO__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_DASH_B_JUMP_S__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_B__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_F__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_ENTRY__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_GUARD__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_METEOR__interrupt_aerial_jump⚠
L2CFighterAIModeBase_ACTION_PURSUE__interrupt_aerial_jump⚠
L2CFighterAIModeBase_ACTION_RETURN__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DRILL__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DRILL__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RUN__update⚠
L2CFighterAIModeBase_bind_address_call_is_run_mode_action⚠
L2CFighterAIModeBase_call_function_is_running_mode_action⚠
L2CFighterAIModeBase_change_mode_action_none_by_interrupt⚠
L2CFighterAIModeBase_global__learning___notify_on_capture⚠
L2CFighterAIModeBase_select_interrupt_action_air_internal⚠
L2CFighterAIModeBase_set_action_probability_mul_as_dasher⚠
L2CFighterAIModeBase_set_action_probability_mul_as_jumper⚠
L2CFighterAIModeBase_set_action_probability_mul_as_walker⚠
L2CFighterAIModeBase_ACTION_APPEAL__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_DAMAGED__function_input_ground⚠
L2CFighterAIModeBase_ACTION_DAMAGED__interrupt_aerial_jump⚠
L2CFighterAIModeBase_ACTION_DASH_B_JUMP_S__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_DASH_B__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_DASH_F_JUMP_B__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_ESCAPE__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_METEOR__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_REBIRTH__interrupt_aerial_jump⚠
L2CFighterAIModeBase_ACTION_RETURN__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_ROLL_B__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_ROLL_F__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FALL__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_L__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_L__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_S__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_S__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WALK__update⚠
L2CFighterAIModeBase_bind_address_call_is_jump_mode_action⚠
L2CFighterAIModeBase_bind_address_call_is_roll_mode_action⚠
L2CFighterAIModeBase_bind_address_call_is_wait_mode_action⚠
L2CFighterAIModeBase_main_func__action_deadarea_air_attack⚠
L2CFighterAIModeBase_select_interrupt_action_ground_common⚠
L2CFighterAIModeBase_set_action_probability_mul_as_charger⚠
L2CFighterAIModeBase_set_action_probability_mul_as_forward⚠
L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__update⚠
L2CFighterAIModeBase_ACTION_AVOID_GANON_SPECIAL_AIR_S__init⚠
L2CFighterAIModeBase_ACTION_AVOID_GANON_SPECIAL_AIR_S__name⚠
L2CFighterAIModeBase_ACTION_DAMAGED__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_DASH_B_DASH_F__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_DASH_B_JUMP_S__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_DASH_F_DASH_B__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_DASH_F_JUMP_B__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_REBIRTH__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_BUILDUP__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_BUILDUP__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DRAGOON__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DRAGOON__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DRILL__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__name⚠
L2CFighterAIModeBase_bind_address_call_is_chase_mode_action⚠
L2CFighterAIModeBase_bind_address_call_is_feint_mode_action⚠
L2CFighterAIModeBase_bind_address_call_is_guard_mode_action⚠
L2CFighterAIModeBase_check_line_segment_is_danger_with_info⚠
L2CFighterAIModeBase_global__tactics___notify_on_attack_hit⚠
L2CFighterAIModeBase_main_func__action_deadarea_dash_attack⚠
L2CFighterAIModeBase_set_action_probability_mul_as_grounder⚠
L2CFighterAIModeBase_specializer_interrupt_action_on_return⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__interrupt_combo⚠
L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_JUMP_S_B__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_L__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_L__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_S__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_S__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_L__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_S__update⚠
L2CFighterAIModeBase_bind_address_call_is_escape_mode_action⚠
L2CFighterAIModeBase_bind_address_call_is_stroll_mode_action⚠
L2CFighterAIModeBase_main_func__action_avoid_koopa_special_s⚠
L2CFighterAIModeBase_ACTION_AVOID_GANON_SPECIAL_AIR_S__update⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_MACHSTAMP__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_PASS_FLOOR__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_BUILDUP__cancel⚠
L2CFighterAIModeBase_bind_address_call_ACTION_BUILDUP__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DRAGOON__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_L__reset⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_S__reset⚠
L2CFighterAIModeBase_bind_address_call_ACTION_TURN_TURN__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_TURN_TURN__name⚠
L2CFighterAIModeBase_ACTION_AIR_ATTACK__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_ESCAPE_FAR__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_PASS_FLOOR__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RUN_ATTACK__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RUN_ATTACK__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_L__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_S__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_SQUAT__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_SQUAT__name⚠
L2CFighterAIModeBase_global__tactics___notify_on_attack_shield⚠
L2CFighterAIModeBase_main_func__action_avoid_donkey_special_lw⚠
L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__interrupt_dive⚠
L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__notify_on_attack_hit⚠
L2CFighterAIModeBase_ACTION_RUN__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ATTACK__exit⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ATTACK__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ATTACK__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_WAIT__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_WAIT__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_TURN_TURN__update⚠
L2CFighterAIModeBase_change_mode_action_no_restart_by_interrupt⚠
L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_FALL__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_WALK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__lot_action⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RUN_ATTACK__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_SQUAT__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_SQUAT__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_SQUAT__update⚠
L2CFighterAIModeBase_bind_address_call_is_large_jump_mode_action⚠
L2CFighterAIModeBase_bind_address_call_is_small_jump_mode_action⚠
L2CFighterAIModeBase_global__learning___end_observe_guard_status⚠
L2CFighterAIModeBase_main_func__action_avoid_ganon_special_air_s⚠
L2CFighterAIModeBase_ACTION_DASH_B_JUMP_S__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_DRILL__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__notify_on_attack_hit⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ATTACK__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__exit⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__exit⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_WAIT__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_SQUAT__reset⚠
L2CFighterAIModeBase_ACTION_DASH_B__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__notify_on_attack_shield⚠
L2CFighterAIModeBase_ACTION_METEOR__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_PURSUE__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FINAL_END_JUMP__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FINAL_END_JUMP__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_SQUAT__update⚠
L2CFighterAIModeBase_bind_address_call_is_dash_forward_mode_action⚠
L2CFighterAIModeBase_global__learning___start_observe_guard_status⚠
L2CFighterAIModeBase_predict_guard_opponent_attack_probability_air⚠
L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__update_on_stop⚠
L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__update_on_stop⚠
L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__name⚠
L2CFighterAIModeBase_bind_address_call_is_dash_backward_mode_action⚠
L2CFighterAIModeBase_bind_address_call_is_jump_s_attack_mode_action⚠
L2CFighterAIModeBase_specializer_interrupt_action_on_target_rebirth⚠
L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__notify_on_attack_shield⚠
L2CFighterAIModeBase_ACTION_STROLL_L__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_STROLL_S__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FINAL_END_JUMP__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_global__tactics___unlock_waza⚠
L2CFighterAIModeBase_global__learning___update_guard_rate_on_damaged⚠
L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__notify_on_shield⚠
L2CFighterAIModeBase_ACTION_MACHSTAMP__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__hit_stop_slide⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__update_on_stop⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__next_action⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__notify_on_shield⚠
L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_combo⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_combo⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__interrupt_guard⚠
L2CFighterAIModeBase_predict_guard_opponent_attack_probability_ground⚠
L2CFighterAIModeBase_ACTION_AIR_ATTACK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_DASH_GUARD__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__interrupt_attack⚠
L2CFighterAIModeBase_call_function_is_cancelable_mode_action_by_attack⚠
L2CFighterAIModeBase_dive⚠
L2CFighterAIModeBase_ACTION_DASH_ATTACK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_DASH_F_WAIT__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_B__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_DASH_ROLL_F__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_BUILDUP__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_global__tactics___change_tactics⚠
L2CFighterAIModeBase_bind_address_call_global__tactics___lock_waza_dash⚠
L2CFighterAIModeBase_call_function_set_action_probability_mul_as_dasher⚠
L2CFighterAIModeBase_call_function_set_action_probability_mul_as_jumper⚠
L2CFighterAIModeBase_call_function_set_action_probability_mul_as_walker⚠
L2CFighterAIModeBase_ACTION_STROLL_SQUAT__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_DASH_ATTACK__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_DASH_ATTACK__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_global__damage___notify_on_damage⚠
L2CFighterAIModeBase_bind_address_call_global__difficulty___start_action⚠
L2CFighterAIModeBase_bind_address_call_global__learning___set_guard_rate⚠
L2CFighterAIModeBase_call_function_set_action_probability_mul_as_charger⚠
L2CFighterAIModeBase_call_function_set_action_probability_mul_as_forward⚠
L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__functon_common_input⚠
L2CFighterAIModeBase_ACTION_DASH_B_DASH_F__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_DASH_B_JUMP_S__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_DASH_F_DASH_B__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_DASH_F_JUMP_B__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_KOOPA_SPECIAL_S__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_KOOPA_SPECIAL_S__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__function_input_air⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__is_cancelable_phase⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__is_target_on_return⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__set_no_return_frame⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_global__tactics___notify_on_damage⚠
L2CFighterAIModeBase_call_function_set_action_probability_mul_as_grounder⚠
L2CFighterAIModeBase_ACTION_FINAL_END_JUMP__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_DASH_ATTACK__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_global__difficulty___is_action_wait⚠
L2CFighterAIModeBase_bind_address_call_global__difficulty___is_attack_wait⚠
L2CFighterAIModeBase_bind_address_call_global__learning___notify_on_damage⚠
L2CFighterAIModeBase_bind_address_call_global__learning___notify_on_shield⚠
L2CFighterAIModeBase_bind_address_call_global__tactics___notify_on_capture⚠
L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__interrupt_guard_weapon⚠
L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_KOOPA_SPECIAL_S__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_global__learning___notify_on_capture⚠
L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__function_input_ground⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__interrupt_guard_weapon⚠
L2CFighterAIModeBase_global__learning___update_guard_rate_on_nothing_happend⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_GANON_SPECIAL_AIR_S__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_GANON_SPECIAL_AIR_S__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_global__tactics___notify_on_attack_hit⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__interrupt_combo⚠
L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_GANON_SPECIAL_AIR_S__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__interrupt_aerial_jump⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_global__tactics___notify_on_attack_shield⚠
L2CFighterAIModeBase_ENTRY⚠
L2CFighterAIModeBase_enum_⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__interrupt_dive⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__notify_on_attack_hit⚠
L2CFighterAIModeBase_bind_address_call_ACTION_RUN__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_WALK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_global__learning___end_observe_guard_status⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DRILL__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__notify_on_attack_hit⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__notify_on_attack_shield⚠
L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_global__learning___start_observe_guard_status⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__update_on_stop⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__notify_on_attack_shield⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_L__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_S__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_global__learning___update_guard_rate_on_damaged⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__notify_on_shield⚠
L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ATTACK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_WAIT__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_SQUAT__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__functon_common_input⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_FINAL_END_JUMP__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__interrupt_guard_weapon⚠
L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__interrupt_auto_avoid_dead_zone⚠
L2CFighterAIModeBase_bind_address_call_global__learning___update_guard_rate_on_nothing_happend⚠
L2CAgentGeneratedBase_construct_bind_const_value_table⚠
L2CFighterAIActionBase_init_lines⚠
L2CFighterAIActionBase_change_phase⚠
L2CFighterAIActionBase_regist_action⚠
L2CFighterAIActionBase_main_func__act_c_air⚠
L2CFighterAIActionBase_init_global_variables⚠
L2CFighterAIActionBase_main_func__act_r_jump⚠
L2CFighterAIActionBase_private___C_AIR__init⚠
L2CFighterAIActionBase_init_private_variables⚠
L2CFighterAIActionBase_main_func__act_a_final⚠
L2CFighterAIActionBase_private___R_JUMP__init⚠
L2CFighterAIActionBase_regist_action_override⚠
L2CFighterAIActionBase_main_func__act_c_ground⚠
L2CFighterAIActionBase_main_func__phase_r_jump⚠
L2CFighterAIActionBase_private___A_FINAL__init⚠
L2CFighterAIActionBase_main_func__function_sp_u⚠
L2CFighterAIActionBase_private___C_GROUND__init⚠
L2CFighterAIActionBase_main_func__act_r_act_last⚠
L2CFighterAIActionBase_main_func__phase_sp_after⚠
L2CFighterAIActionBase_main_func__act_a_catch_atk⚠
L2CFighterAIActionBase_main_func__phase_c_command⚠
L2CFighterAIActionBase_private___R_ACT_LAST__init⚠
L2CFighterAIActionBase_call_function_change_action⚠
L2CFighterAIActionBase_function_phase_init_for_air⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__init⚠
L2CFighterAIActionBase_private___C_AIR__phase_init⚠
L2CFighterAIActionBase_global__COMMON__phase_r_jump⚠
L2CFighterAIActionBase_main_func__function_set_goal⚠
L2CFighterAIActionBase_private___C_AIR__phase_start⚠
L2CFighterAIActionBase_global__COMMON__function_sp_u⚠
L2CFighterAIActionBase_private___A_FINAL__phase_init⚠
L2CFighterAIActionBase_call_function_update_coroutine⚠
L2CFighterAIActionBase_function_phase_init_for_ground⚠
L2CFighterAIActionBase_global__COMMON__phase_sp_after⚠
L2CFighterAIActionBase_main_func__function_sp_u_check⚠
L2CFighterAIActionBase_private___C_AIR__phase_lr_wait⚠
L2CFighterAIActionBase_private___C_GROUND__phase_init⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__phase_up⚠
L2CFighterAIActionBase_private___C_AIR__phase_end_wait⚠
L2CFighterAIActionBase_private___C_GROUND__phase_start⚠
L2CFighterAIActionBase_private___C_AIR__function_set_lr⚠
L2CFighterAIActionBase_private___C_AIR__phase_pre_start⚠
L2CFighterAIActionBase_global__COMMON__function_set_goal⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__phase_back⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__phase_left⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__phase_wait⚠
L2CFighterAIActionBase_private___C_GROUND__phase_neutral⚠
L2CFighterAIActionBase_main_func__action_global_variables⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__phase_front⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__phase_right⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__phase_throw⚠
L2CFighterAIActionBase_private___C_AIR__phase_hi_low_wait⚠
L2CFighterAIActionBase_private___C_GROUND__phase_check_lr⚠
L2CFighterAIActionBase_private___C_GROUND__phase_end_wait⚠
L2CFighterAIActionBase_global__COMMON__function_sp_u_check⚠
L2CFighterAIActionBase_main_func__action_private_variables⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__phase_attack⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__phase_bottom⚠
L2CFighterAIActionBase_private___COMMON__phase_command_end⚠
L2CFighterAIActionBase_private___C_AIR__function_set_hi_low⚠
L2CFighterAIActionBase_private___C_GROUND__phase_start_dash⚠
L2CFighterAIActionBase_main_func__function_r_jump_exit_check⚠
L2CFighterAIActionBase_main_func__function_r_jump_sp_u_check⚠
L2CFighterAIActionBase_private___COMMON__phase_command_start⚠
L2CFighterAIActionBase_private___C_GROUND__phase_hi_low_wait⚠
L2CFighterAIActionBase_private___C_GROUND__function_set_stick⚠
L2CFighterAIActionBase_bind_address_call_private___C_AIR__init⚠
L2CFighterAIActionBase_main_func__function_r_jump_timing_check⚠
L2CFighterAIActionBase_private___C_GROUND__function_set_hi_low⚠
L2CFighterAIActionBase_bind_address_call_private___R_JUMP__init⚠
L2CFighterAIActionBase_bind_address_call_private___A_FINAL__init⚠
L2CFighterAIActionBase_private___COMMON__phase_button_or_command⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__init⚠
L2CFighterAIActionBase_global__COMMON__function_r_jump_exit_check⚠
L2CFighterAIActionBase_global__COMMON__function_r_jump_sp_u_check⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__function_after_wait⚠
L2CFighterAIActionBase_private___C_GROUND__function_set_end_frame⚠
L2CFighterAIActionBase_private___C_GROUND__function_set_key_frame⚠
L2CFighterAIActionBase_bind_address_call_private___R_ACT_LAST__init⚠
L2CFighterAIActionBase_global__COMMON__function_r_jump_timing_check⚠
L2CFighterAIActionBase_private___C_GROUND__function_force_end_check⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__init⚠
L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_init⚠
L2CFighterAIActionBase_private___C_GROUND__function_hi_low_use_check⚠
L2CFighterAIActionBase_private___C_GROUND__function_is_status_shield⚠
L2CFighterAIActionBase_bind_address_call_global__COMMON__phase_r_jump⚠
L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_start⚠
L2CFighterAIActionBase_bind_address_call_global__COMMON__function_sp_u⚠
L2CFighterAIActionBase_bind_address_call_private___A_FINAL__phase_init⚠
L2CFighterAIActionBase_private___C_GROUND__function_is_special_command⚠
L2CFighterAIActionBase_bind_address_call_global__COMMON__phase_sp_after⚠
L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_lr_wait⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_init⚠
L2CFighterAIActionBase_private___A_CATCH_ATK__function_get_padding_wait⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_up⚠
L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_end_wait⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_start⚠
L2CFighterAIActionBase_exit⚠
L2CFighterAIActionBase_bind_address_call_private___C_AIR__function_set_lr⚠
L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_pre_start⚠
L2CFighterAIActionBase_global__COMMON__function_change_phase_to_c_command⚠
L2CFighterAIActionBase_bind_address_call_global__COMMON__function_set_goal⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_back⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_left⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_wait⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_neutral⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_front⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_right⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_throw⚠
L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_hi_low_wait⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_check_lr⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_end_wait⚠
L2CFighterAIActionBase_bind_address_call_global__COMMON__function_sp_u_check⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_attack⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_bottom⚠
L2CFighterAIActionBase_bind_address_call_private___COMMON__phase_command_end⚠
L2CFighterAIActionBase_bind_address_call_private___C_AIR__function_set_hi_low⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_start_dash⚠
L2CFighterAIActionBase_bind_address_call_private___COMMON__phase_command_start⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_hi_low_wait⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_set_stick⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_set_hi_low⚠
L2CFighterAIActionBase_bind_address_call_private___COMMON__phase_button_or_command⚠
L2CFighterAIActionBase_ENTRY⚠
L2CFighterAIActionBase_bind_address_call_global__COMMON__function_r_jump_exit_check⚠
L2CFighterAIActionBase_bind_address_call_global__COMMON__function_r_jump_sp_u_check⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__function_after_wait⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_set_end_frame⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_set_key_frame⚠
L2CFighterAIActionBase_bind_address_call_global__COMMON__function_r_jump_timing_check⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_force_end_check⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_hi_low_use_check⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_is_status_shield⚠
L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_is_special_command⚠
L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__function_get_padding_wait⚠
L2CFighterAIActionBase_bind_address_call_global__COMMON__function_change_phase_to_c_command⚠
L2CFighterAIAnalystBase_init_lines⚠
L2CFighterAIAnalystBase_init_events⚠
L2CFighterAIAnalystBase_change_status⚠
L2CFighterAIAnalystBase_update_status⚠
L2CFighterAIAnalystBase_call_event_on_dead⚠
L2CFighterAIAnalystBase_call_function_update⚠
L2CFighterAIAnalystBase_update_chanced_frame⚠
L2CFighterAIAnalystBase_init_global_variables⚠
L2CFighterAIAnalystBase_init_private_variables⚠
L2CFighterAIAnalystBase_main_func__analyst_global_variables⚠
L2CFighterAIAnalystBase_main_func__analyst_private_variables⚠
L2CFighterAIAnalystBase_ENTRY⚠
L2CFighterAnimcmdGameCommon_game_ScrewCommon⚠
L2CFighterAnimcmdGameCommon_game_SuicideBomb⚠
L2CFighterAnimcmdGameCommon_game_HighSpeedDash⚠
L2CFighterAnimcmdGameCommon_game_StarShotCommon⚠
L2CFighterAnimcmdGameCommon_game_CaptureCutCommon⚠
L2CFighterAnimcmdGameCommon_game_JustShieldBomber⚠
L2CFighterAnimcmdGameCommon_game_BatSwingDashCommon⚠
L2CFighterAnimcmdGameCommon_game_ClubSwingDashCommon⚠
L2CFighterAnimcmdGameCommon_game_StaffShootAirCommon⚠
L2CFighterAnimcmdGameCommon_game_SwordSwingDashCommon⚠
L2CFighterAnimcmdGameCommon_game_StaffShootUpperCommon⚠
L2CFighterAnimcmdGameCommon_game_FirebarSwingDashCommon⚠
L2CFighterAnimcmdGameCommon_game_StarRodSwingDashCommon⚠
L2CFighterAnimcmdGameCommon_game_LipStickSwingDashCommon⚠
L2CFighterAnimcmdGameCommon_game_KillSwordSwingDashCommon⚠
L2CFighterAnimcmdGameCommon_game_DeathscytheSwingDashCommon⚠
L2CFighterAnimcmdGameCommon_game_RevengeshooterShootAirCommon⚠
L2CFighterAnimcmdGameCommon_game_LuigiFinalShootIndirectCommon⚠
L2CFighterAnimcmdGameCommon_game_RevengeshooterShootUpperCommon⚠
L2CFighterAnimcmdGameCommon_game_LuigiFinalShootIndirectNoReactionCommon⚠
L2CFighterAnimcmdSoundCommon_sound_CapturePulledWiifitHi⚠
L2CFighterAnimcmdEffectCommon_effect_Xlu⚠
L2CFighterAnimcmdEffectCommon_effect_Curry⚠
L2CFighterAnimcmdEffectCommon_effect_Damage⚠
L2CFighterAnimcmdEffectCommon_effect_Hammer⚠
L2CFighterAnimcmdEffectCommon_effect_Rebirth⚠
L2CFighterAnimcmdEffectCommon_effect_Rolling⚠
L2CFighterAnimcmdEffectCommon_effect_AuraHitF⚠
L2CFighterAnimcmdEffectCommon_effect_AuraHitL⚠
L2CFighterAnimcmdEffectCommon_effect_AuraHitM⚠
L2CFighterAnimcmdEffectCommon_effect_AuraHitS⚠
L2CFighterAnimcmdEffectCommon_effect_ElecHitF⚠
L2CFighterAnimcmdEffectCommon_effect_ElecHitL⚠
L2CFighterAnimcmdEffectCommon_effect_ElecHitM⚠
L2CFighterAnimcmdEffectCommon_effect_ElecHitS⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitF⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitL⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitM⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitS⚠
L2CFighterAnimcmdEffectCommon_effect_KnockOut⚠
L2CFighterAnimcmdEffectCommon_effect_Override⚠
L2CFighterAnimcmdEffectCommon_effect_ChargeMax⚠
L2CFighterAnimcmdEffectCommon_effect_DamageSub⚠
L2CFighterAnimcmdEffectCommon_effect_HammerEnd⚠
L2CFighterAnimcmdEffectCommon_effect_IceHitDmg⚠
L2CFighterAnimcmdEffectCommon_effect_SmashHold⚠
L2CFighterAnimcmdEffectCommon_effect_WitchTime⚠
L2CFighterAnimcmdEffectCommon_effect_AuraHitDmg⚠
L2CFighterAnimcmdEffectCommon_effect_AuraHitEff⚠
L2CFighterAnimcmdEffectCommon_effect_BGIkeFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGItemSlow⚠
L2CFighterAnimcmdEffectCommon_effect_BGPitFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGRoyFinal⚠
L2CFighterAnimcmdEffectCommon_effect_DamageRush⚠
L2CFighterAnimcmdEffectCommon_effect_DamageSong⚠
L2CFighterAnimcmdEffectCommon_effect_ElecHitDmg⚠
L2CFighterAnimcmdEffectCommon_effect_ElecHitEff⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitDmg⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitEff⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitF_L⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitL_L⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitM_L⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitS_L⚠
L2CFighterAnimcmdEffectCommon_effect_Invincible⚠
L2CFighterAnimcmdEffectCommon_effect_JustShield⚠
L2CFighterAnimcmdEffectCommon_effect_MetamonEnd⚠
L2CFighterAnimcmdEffectCommon_effect_StarMuteki⚠
L2CFighterAnimcmdEffectCommon_effect_ThunderGet⚠
L2CFighterAnimcmdEffectCommon_effect_BGFinishHit⚠
L2CFighterAnimcmdEffectCommon_effect_BGJackFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGLinkFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGNessFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPitBFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPopoFinal⚠
L2CFighterAnimcmdEffectCommon_effect_CatchCommon⚠
L2CFighterAnimcmdEffectCommon_effect_ColorNormal⚠
L2CFighterAnimcmdEffectCommon_effect_CurseHitEff⚠
L2CFighterAnimcmdEffectCommon_effect_JackCounter⚠
L2CFighterAnimcmdEffectCommon_effect_PowerPellet⚠
L2CFighterAnimcmdEffectCommon_effect_ScrewCommon⚠
L2CFighterAnimcmdEffectCommon_effect_ShieldBreak⚠
L2CFighterAnimcmdEffectCommon_effect_ShulkVision⚠
L2CFighterAnimcmdEffectCommon_effect_TeleportEnd⚠
L2CFighterAnimcmdEffectCommon_effect_BGBossFinish⚠
L2CFighterAnimcmdEffectCommon_effect_BGBraveFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGBuddyFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGCloudFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGDaisyFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGDiddyFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGDollyFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGGanonFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGKamuiFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGKirbyFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGKoopaFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGKroolFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGLucasFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGLuigiFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGMarioFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGMarthFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPeachFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPichuFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPurinFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGRobotFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGSamusFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGSheikFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGShulkFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGSimonFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGSnakeFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGSonicFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGWarioFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGYoshiFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGZeldaFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BarrelCannon⚠
L2CFighterAnimcmdEffectCommon_effect_GoldenHammer⚠
L2CFighterAnimcmdEffectCommon_effect_KikaiDamageL⚠
L2CFighterAnimcmdEffectCommon_effect_KikaiDamageM⚠
L2CFighterAnimcmdEffectCommon_effect_KikaiDamageS⚠
L2CFighterAnimcmdEffectCommon_effect_KnockOutLoop⚠
L2CFighterAnimcmdEffectCommon_effect_NormalHitDmg⚠
L2CFighterAnimcmdEffectCommon_effect_ShulkCounter⚠
L2CFighterAnimcmdEffectCommon_effect_SpeedBooster⚠
L2CFighterAnimcmdEffectCommon_effect_BGCriticalHit⚠
L2CFighterAnimcmdEffectCommon_effect_BGDededeFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGDonkeyFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGFinishHitHp⚠
L2CFighterAnimcmdEffectCommon_effect_BGItemDragoon⚠
L2CFighterAnimcmdEffectCommon_effect_BGLucinaFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGMariodFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGMewtwoFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPacmanFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPikminFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGRefletFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGRidleyFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGSamusdFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGShizueFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGWiifitFinal⚠
L2CFighterAnimcmdEffectCommon_effect_ClubSwingDash⚠
L2CFighterAnimcmdEffectCommon_effect_CommonPowerUp⚠
L2CFighterAnimcmdEffectCommon_effect_GuardOnCommon⚠
L2CFighterAnimcmdEffectCommon_effect_PassiveCommon⚠
L2CFighterAnimcmdEffectCommon_effect_TeleportStart⚠
L2CFighterAnimcmdEffectCommon_effect_AshleyDarkzone⚠
L2CFighterAnimcmdEffectCommon_effect_BGAssistShadow⚠
L2CFighterAnimcmdEffectCommon_effect_BGAssistTvgame⚠
L2CFighterAnimcmdEffectCommon_effect_BGCaptainFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGGaogaenFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGKoopajrFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGLucarioFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPikachuFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGRichterFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGRockmanFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGRosettaFinal⚠
L2CFighterAnimcmdEffectCommon_effect_FinalEndCommon⚠
L2CFighterAnimcmdEffectCommon_effect_FuraFuraCommon⚠
L2CFighterAnimcmdEffectCommon_effect_InvalidCapture⚠
L2CFighterAnimcmdEffectCommon_effect_PowerPelletRed⚠
L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitF⚠
L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitL⚠
L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitM⚠
L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitS⚠
L2CFighterAnimcmdEffectCommon_effect_WarioChargeMax⚠
L2CFighterAnimcmdEffectCommon_effect_BGDuckhuntFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGGekkougaFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGInklingFinalL⚠
L2CFighterAnimcmdEffectCommon_effect_BGInklingFinalR⚠
L2CFighterAnimcmdEffectCommon_effect_BGMurabitoFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPTrainerFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPalutenaFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGToonlinkFinal⚠
L2CFighterAnimcmdEffectCommon_effect_CloudLimitBreak⚠
L2CFighterAnimcmdEffectCommon_effect_CommonPowerDown⚠
L2CFighterAnimcmdEffectCommon_effect_ElecThrowDamage⚠
L2CFighterAnimcmdEffectCommon_effect_FinalAuraCommon⚠
L2CFighterAnimcmdEffectCommon_effect_GoldenHammerEnd⚠
L2CFighterAnimcmdEffectCommon_effect_PowerPelletBlue⚠
L2CFighterAnimcmdEffectCommon_effect_BGAssistKozukata⚠
L2CFighterAnimcmdEffectCommon_effect_BGAssistMonsters⚠
L2CFighterAnimcmdEffectCommon_effect_BGAssistSkullkid⚠
L2CFighterAnimcmdEffectCommon_effect_BGBayonettaFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGGamewatchFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGItemBossgalaga⚠
L2CFighterAnimcmdEffectCommon_effect_BGKenFinalShippu⚠
L2CFighterAnimcmdEffectCommon_effect_BGLittlemacFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGMiiGunnerFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGPacmanFinalEnd⚠
L2CFighterAnimcmdEffectCommon_effect_BGSzerosuitFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGYoungLinkFinal⚠
L2CFighterAnimcmdEffectCommon_effect_FirebarSwingDash⚠
L2CFighterAnimcmdEffectCommon_effect_GamerMotherLight⚠
L2CFighterAnimcmdEffectCommon_effect_GlobalInvincible⚠
L2CFighterAnimcmdEffectCommon_effect_JustShieldScreen⚠
L2CFighterAnimcmdEffectCommon_effect_PowerPelletGreen⚠
L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitDmg⚠
L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitEff⚠
L2CFighterAnimcmdEffectCommon_effect_BGAssistKawashima⚠
L2CFighterAnimcmdEffectCommon_effect_BGAssistNightmare⚠
L2CFighterAnimcmdEffectCommon_effect_BGGaogaenFinalEnd⚠
L2CFighterAnimcmdEffectCommon_effect_BGMetaknightFinal⚠
L2CFighterAnimcmdEffectCommon_effect_BGMiiFighterFinal⚠
L2CFighterAnimcmdEffectCommon_effect_CaptureBossgalaga⚠
L2CFighterAnimcmdEffectCommon_effect_ExplosionFlashing⚠
L2CFighterAnimcmdEffectCommon_effect_FallSpecialCommon⚠
L2CFighterAnimcmdEffectCommon_effect_GuardDamageCommon⚠
L2CFighterAnimcmdEffectCommon_effect_LipStickSwingDash⚠
L2CFighterAnimcmdEffectCommon_effect_PowerPelletYellow⚠
L2CFighterAnimcmdEffectCommon_effect_StreetpassPowerUp⚠
L2CFighterAnimcmdEffectCommon_effect_BatSwingDashCommon⚠
L2CFighterAnimcmdEffectCommon_effect_GuardLandingEffect⚠
L2CFighterAnimcmdEffectCommon_effect_ScopeAirFireCommon⚠
L2CFighterAnimcmdEffectCommon_effect_BGKenFinalShippuEnd⚠
L2CFighterAnimcmdEffectCommon_effect_BGMiiswordsManFinal⚠
L2CFighterAnimcmdEffectCommon_effect_ScopeAirRapidCommon⚠
L2CFighterAnimcmdEffectCommon_effect_ScopeAirStartCommon⚠
L2CFighterAnimcmdEffectCommon_effect_ShulkVisionOpponent⚠
L2CFighterAnimcmdEffectCommon_effect_StreetpassPowerDown⚠
L2CFighterAnimcmdEffectCommon_effect_BGKenFinalShinryuken⚠
L2CFighterAnimcmdEffectCommon_effect_BGRyuFinalShinkuhado⚠
L2CFighterAnimcmdEffectCommon_effect_BGRyuFinalShinsyoryu⚠
L2CFighterAnimcmdEffectCommon_effect_BGToonlinkFinalStart⚠
L2CFighterAnimcmdEffectCommon_effect_CloudFinalLimitBreak⚠
L2CFighterAnimcmdEffectCommon_effect_MonadArtsDamageSmash⚠
L2CFighterAnimcmdEffectCommon_effect_ScopeFireUpperCommon⚠
L2CFighterAnimcmdEffectCommon_effect_SwordSwingDashCommon⚠
L2CFighterAnimcmdEffectCommon_effect_BGYoungLinkFinalStart⚠
L2CFighterAnimcmdEffectCommon_effect_DamageSongFallLanding⚠
L2CFighterAnimcmdEffectCommon_effect_JackFinalDamageCommon⚠
L2CFighterAnimcmdEffectCommon_effect_MonadArtsDamageBuster⚠
L2CFighterAnimcmdEffectCommon_effect_RefletSpecialLwDamage⚠
L2CFighterAnimcmdEffectCommon_effect_ScopeRapidUpperCommon⚠
L2CFighterAnimcmdEffectCommon_effect_ScopeStartUpperCommon⚠
L2CFighterAnimcmdEffectCommon_effect_StarRodSwingDashCommon⚠
L2CFighterAnimcmdEffectCommon_effect_WiifitSpecialLwSuccess⚠
L2CFighterAnimcmdEffectCommon_effect_BGRyuFinalShinsyoryuEnd⚠
L2CFighterAnimcmdEffectCommon_effect_FewRemainingCaptureTime⚠
L2CFighterAnimcmdEffectCommon_effect_WiifitSpecialNChargeMax⚠
L2CFighterAnimcmdEffectCommon_effect_KillSwordSwingDashCommon⚠
L2CFighterAnimcmdEffectCommon_effect_DeathscytheSwingDashCommon⚠
L2CFighterAnimcmdEffectCommon_effect_MiiSwordsmanShippuSlashChargeMax⚠
L2CFighterAnimcmdExpressionCommon_expression_BindRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_BuryRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DeadRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ScrewRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_EndBigRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GetBigRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_KillerRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_EscapeBRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_EscapeFRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_EscapeNRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GetGoldRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GuardOnRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_PassiveRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ReboundRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CatchCutRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_EndSmallRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FuraFuraRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GetMetalRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GetSmallRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GuardOffRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpBackRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ScrewAirRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SleepEndRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_StarFallRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_StepJumpRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_StepPoseRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_StopCeilRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_StopWallRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SwimDiveRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_WarpStarRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CameraHitRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CatchPullRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DownBackDRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DownBackURumble⚠
L2CFighterAnimcmdExpressionCommon_expression_EscapeAirRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireCurryRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireDrillRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireStaffRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_HummerHitRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpFrontRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JustGuardRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SleepLoopRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SwallowedRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SwimDrownRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_AttachWallRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CaptureCutRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CeilDamageRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CliffCatchRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageFallRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageFlyLRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageFlyMRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageFlyNRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DownBoundDRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DownBoundURumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FinalCutinRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireRayGunRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_KillerJumpRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_WallDamageRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_AirCatchHitRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_BarrelScrewRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CaptureJumpRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageFlyHiRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageFlyLwRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FuraFuraEndRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GimmickPipeRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_PassiveCeilRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_PassiveWallRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SlipEscapeBRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SlipEscapeFRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_StarFallEndRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_StepPoseAirRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_UsePowBlockRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageFlyTopRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DownForwardDRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DownForwardURumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireMagicPotRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireWalkMashRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GetSuperStarRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpBackMiniRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_LandingHeavyRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_LandingLightRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SamusEscapeBRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SamusEscapeFRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SwimDrownOutRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CaptureNabbitRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CaptureWaitHiRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CaptureWaitLwRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageFlyRollRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireBananaGunRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpFrontMiniRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_PassiveStandBRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_PassiveStandFRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_SuperLeafFallRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_AvailableFinalRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_EscapeAirSlideRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireFireFlowerRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireSteelDiverRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireSuperScopeRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FuraFuraStartDRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FuraFuraStartURumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ItemHeavyThrowRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ItemLightThrowRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ItemShootEmptyRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpAerialBackRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_LandingHeavyHVRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_LandingLightHVRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ShieldBreakFlyRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CapturePulledHiRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CapturePulledLwRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageFlyMeteorRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpAerialFrontRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_PassiveWallJumpRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_RocketBeltHoverRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ChargeSuperScopeRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CaptureGimmckFishRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_CaptureMasterHandRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireRevengeShooterRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ItemLightThrowDashRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ItemLightThrowDropRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_LandingFallSpecialRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_FireSuperScopeRapidRumble⚠
L2CFighterAnimcmdExpressionCommon_expression_LandingFallSpecialHVRumble⚠
L2CAgentBase_L2CAgentBase⚠
L2CAgentBase_destr_L2CAgentBase⚠
L2CAgentGeneratedBase_L2CAgentGeneratedBase⚠
L2CFighterAIActionBase_L2CFighterAIActionBase⚠
L2CFighterAIActionBase_bind_address_call_private___COMMON__phase_command_start2⚠
L2CFighterAIActionBase_bind_address_call_private___R_ACT_LAST__phase_1⚠
L2CFighterAIActionBase_bind_address_call_private___R_ACT_LAST__phase_2⚠
L2CFighterAIActionBase_bind_address_call_private___R_JUMP__phase_1⚠
L2CFighterAIActionBase_local_func__act_a_catch_atk_1⚠
L2CFighterAIActionBase_local_func__act_c_air_1⚠
L2CFighterAIActionBase_local_func__act_c_ground_1⚠
L2CFighterAIActionBase_local_func__act_r_act_last_1⚠
L2CFighterAIActionBase_local_func__act_r_act_last_2⚠
L2CFighterAIActionBase_local_func__act_r_act_last_3⚠
L2CFighterAIActionBase_local_func__act_r_jump_1⚠
L2CFighterAIActionBase_local_func__act_r_jump_2⚠
L2CFighterAIActionBase_local_func__action_global_variables_1⚠
L2CFighterAIActionBase_local_func__action_private_variables_1⚠
L2CFighterAIActionBase_local_func__function_r_jump_sp_u_check_1⚠
L2CFighterAIActionBase_local_func__function_sp_u_1⚠
L2CFighterAIActionBase_local_func__function_sp_u_2⚠
L2CFighterAIActionBase_local_func__function_sp_u_check_1⚠
L2CFighterAIActionBase_local_func__phase_c_command_1⚠
L2CFighterAIActionBase_local_func__phase_sp_after_1⚠
L2CFighterAIActionBase_local_func__phase_sp_after_2⚠
L2CFighterAIActionBase_local_func__phase_sp_after_3⚠
L2CFighterAIActionBase_local_func__phase_sp_after_4⚠
L2CFighterAIActionBase_local_func__phase_sp_after_5⚠
L2CFighterAIActionBase_private___COMMON__phase_command_start2⚠
L2CFighterAIActionBase_private___R_ACT_LAST__phase_1⚠
L2CFighterAIActionBase_private___R_ACT_LAST__phase_2⚠
L2CFighterAIActionBase_private___R_JUMP__phase_1⚠
L2CFighterAIAnalystBase_L2CFighterAIAnalystBase⚠
L2CFighterAIBase_L2CFighterAIBase⚠
L2CFighterAIBase_bind_address_call_vector__cross_2d⚠
L2CFighterAIBase_bind_address_call_vector__distance_2d⚠
L2CFighterAIBase_bind_address_call_vector__distance_square_2d⚠
L2CFighterAIBase_bind_address_call_vector__dot_2d⚠
L2CFighterAIBase_bind_address_call_vector__length_2d⚠
L2CFighterAIBase_bind_address_call_vector__length_square_2d⚠
L2CFighterAIBase_bind_address_call_vector__normalize_2d⚠
L2CFighterAIBase_is_1on1_auto_turn_fighter⚠
L2CFighterAIBase_local_func__constant_variables_1⚠
L2CFighterAIBase_local_func__utility_1_1⚠
L2CFighterAIBase_local_func__utility_1_2⚠
L2CFighterAIBase_local_func__utility_1_3⚠
L2CFighterAIBase_local_func__utility_1_4⚠
L2CFighterAIBase_local_func__utility_1_5⚠
L2CFighterAIBase_main_func__utility_1⚠
L2CFighterAIBase_vector__cross_2d⚠
L2CFighterAIBase_vector__distance_2d⚠
L2CFighterAIBase_vector__distance_square_2d⚠
L2CFighterAIBase_vector__dot_2d⚠
L2CFighterAIBase_vector__length_2d⚠
L2CFighterAIBase_vector__length_square_2d⚠
L2CFighterAIBase_vector__normalize_2d⚠
L2CFighterAIModeBase_ACTION_ATTACK_123__init⚠
L2CFighterAIModeBase_ACTION_ATTACK_123__name⚠
L2CFighterAIModeBase_ACTION_ATTACK_123__update⚠
L2CFighterAIModeBase_ACTION_ATTACK_123__interrupt_combo⚠
L2CFighterAIModeBase_ACTION_ATTACK_123__interrupt_guard⚠
L2CFighterAIModeBase_ACTION_ATTACK_123__interrupt_attack⚠
L2CFighterAIModeBase_ACTION_ATTACK_123__interrupt_guard_weapon⚠
L2CFighterAIModeBase_L2CFighterAIModeBase⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__init⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__name⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__update⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__interrupt_combo⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__interrupt_guard⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__interrupt_attack⚠
L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__interrupt_guard_weapon⚠
L2CFighterAIModeBase_get_action_probability_mul_1st⚠
L2CFighterAIModeBase_get_action_probability_mul_2nd⚠
L2CFighterAIModeBase_get_action_probability_mul_3rd⚠
L2CFighterAIModeBase_local_func__action_air_attack_1⚠
L2CFighterAIModeBase_local_func__action_appeal_1⚠
L2CFighterAIModeBase_local_func__action_attack_123_1⚠
L2CFighterAIModeBase_local_func__action_avoid_donkey_special_lw_1⚠
L2CFighterAIModeBase_local_func__action_avoid_ganon_special_air_s_1⚠
L2CFighterAIModeBase_local_func__action_avoid_koopa_special_s_1⚠
L2CFighterAIModeBase_local_func__action_buildup_1⚠
L2CFighterAIModeBase_local_func__action_buildup_2⚠
L2CFighterAIModeBase_local_func__action_buildup_3⚠
L2CFighterAIModeBase_local_func__action_cliff_1⚠
L2CFighterAIModeBase_local_func__action_cliff_2⚠
L2CFighterAIModeBase_local_func__action_cliff_3⚠
L2CFighterAIModeBase_local_func__action_cliff_4⚠
L2CFighterAIModeBase_local_func__action_cliff_5⚠
L2CFighterAIModeBase_local_func__action_damaged_1⚠
L2CFighterAIModeBase_local_func__action_dash_attack_1⚠
L2CFighterAIModeBase_local_func__action_dash_b_1⚠
L2CFighterAIModeBase_local_func__action_dash_b_dash_f_1⚠
L2CFighterAIModeBase_local_func__action_dash_b_jump_s_1⚠
L2CFighterAIModeBase_local_func__action_dash_f_dash_b_1⚠
L2CFighterAIModeBase_local_func__action_dash_f_jump_b_1⚠
L2CFighterAIModeBase_local_func__action_dash_f_wait_1⚠
L2CFighterAIModeBase_local_func__action_dash_guard_1⚠
L2CFighterAIModeBase_local_func__action_dash_roll_b_1⚠
L2CFighterAIModeBase_local_func__action_dash_roll_f_1⚠
L2CFighterAIModeBase_local_func__action_deadarea_air_attack_1⚠
L2CFighterAIModeBase_local_func__action_deadarea_dash_attack_1⚠
L2CFighterAIModeBase_local_func__action_down_1⚠
L2CFighterAIModeBase_local_func__action_down_2⚠
L2CFighterAIModeBase_local_func__action_down_3⚠
L2CFighterAIModeBase_local_func__action_down_4⚠
L2CFighterAIModeBase_local_func__action_dragoon_1⚠
L2CFighterAIModeBase_local_func__action_drill_1⚠
L2CFighterAIModeBase_local_func__action_escape_1⚠
L2CFighterAIModeBase_local_func__action_escape_air_1⚠
L2CFighterAIModeBase_local_func__action_escape_air_move_1⚠
L2CFighterAIModeBase_local_func__action_escape_air_move_2⚠
L2CFighterAIModeBase_local_func__action_escape_air_move_3⚠
L2CFighterAIModeBase_local_func__action_escape_far_1⚠
L2CFighterAIModeBase_local_func__action_escape_near_1⚠
L2CFighterAIModeBase_local_func__action_fall_1⚠
L2CFighterAIModeBase_local_func__action_fall_2⚠
L2CFighterAIModeBase_local_func__action_guard_1⚠
L2CFighterAIModeBase_local_func__action_high_speed_dash_1⚠
L2CFighterAIModeBase_local_func__action_jump_attack_1⚠
L2CFighterAIModeBase_local_func__action_jump_attack_f_1⚠
L2CFighterAIModeBase_local_func__action_jump_s_attack_1⚠
L2CFighterAIModeBase_local_func__action_jump_s_b_1⚠
L2CFighterAIModeBase_local_func__action_jump_s_n_attack_1⚠
L2CFighterAIModeBase_local_func__action_machstamp_1⚠
L2CFighterAIModeBase_local_func__action_meteor_1⚠
L2CFighterAIModeBase_local_func__action_meteor_2⚠
L2CFighterAIModeBase_local_func__action_meteor_3⚠
L2CFighterAIModeBase_local_func__action_pass_floor_1⚠
L2CFighterAIModeBase_local_func__action_pass_floor_2⚠
L2CFighterAIModeBase_local_func__action_pursue_1⚠
L2CFighterAIModeBase_local_func__action_rebirth_1⚠
L2CFighterAIModeBase_local_func__action_return_1⚠
L2CFighterAIModeBase_local_func__action_return_2⚠
L2CFighterAIModeBase_local_func__action_return_3⚠
L2CFighterAIModeBase_local_func__action_roll_b_1⚠
L2CFighterAIModeBase_local_func__action_roll_f_1⚠
L2CFighterAIModeBase_local_func__action_run_1⚠
L2CFighterAIModeBase_local_func__action_run_attack_1⚠
L2CFighterAIModeBase_local_func__action_stroll_l_1⚠
L2CFighterAIModeBase_local_func__action_stroll_s_1⚠
L2CFighterAIModeBase_local_func__action_stroll_squat_1⚠
L2CFighterAIModeBase_local_func__action_turn_turn_1⚠
L2CFighterAIModeBase_local_func__action_wait_l_1⚠
L2CFighterAIModeBase_local_func__action_wait_s_1⚠
L2CFighterAIModeBase_local_func__action_wait_squat_1⚠
L2CFighterAIModeBase_local_func__action_walk_1⚠
L2CFighterAIModeBase_local_func__mode_action_1⚠
L2CFighterAIModeBase_local_func__mode_action_2⚠
L2CFighterAIModeBase_local_func__mode_action_interrupt_1⚠
L2CFighterAIModeBase_local_func__mode_action_interrupt_2⚠
L2CFighterAIModeBase_local_func__mode_action_interrupt_4⚠
L2CFighterAIModeBase_local_func__mode_action_interrupt_8⚠
L2CFighterAIModeBase_local_func__mode_action_interrupt_9⚠
L2CFighterAIModeBase_local_func__mode_action_interrupt_10⚠
L2CFighterAIModeBase_local_func__mode_action_interrupt_11⚠
L2CFighterAIModeBase_local_func__mode_action_interrupt_12⚠
L2CFighterAIModeBase_local_func__mode_global_variables_1⚠
L2CFighterAIModeBase_local_func__mode_global_variables_2⚠
L2CFighterAIModeBase_local_func__mode_global_variables_3⚠
L2CFighterAIModeBase_local_func__mode_global_variables_4⚠
L2CFighterAIModeBase_local_func__mode_global_variables_5⚠
L2CFighterAIModeBase_local_func__mode_global_variables_6⚠
L2CFighterAIModeBase_local_func__mode_global_variables_7⚠
L2CFighterAIModeBase_local_func__mode_global_variables_8⚠
L2CFighterAIModeBase_local_func__mode_global_variables_9⚠
L2CFighterAIModeBase_local_func__mode_global_variables_10⚠
L2CFighterAIModeBase_local_func__mode_global_variables_11⚠
L2CFighterAIModeBase_local_func__mode_global_variables_12⚠
L2CFighterAIModeBase_local_func__mode_global_variables_13⚠
L2CFighterAIModeBase_local_func__mode_global_variables_14⚠
L2CFighterAIModeBase_local_func__mode_global_variables_15⚠
L2CFighterAIModeBase_local_func__mode_global_variables_16⚠
L2CFighterAIModeBase_local_func__mode_global_variables_17⚠
L2CFighterAIModeBase_local_func__mode_global_variables_18⚠
L2CFighterAIModeBase_local_func__mode_global_variables_19⚠
L2CFighterAIModeBase_local_func__mode_line_1⚠
L2CFighterAIModeBase_local_func__mode_line_2⚠
L2CFighterAIModeBase_local_func__mode_line_3⚠
L2CFighterAIModeBase_local_func__mode_line_4⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_1⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_2⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_3⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_4⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_5⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_6⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_7⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_8⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_9⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_10⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_11⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_12⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_13⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_14⚠
L2CFighterAIModeBase_local_func__mode_predict_utility_15⚠
L2CFighterAIModeBase_local_func__mode_private_variables_1⚠
L2CFighterAIModeBase_local_func__mode_private_variables_2⚠
L2CFighterAIModeBase_local_func__mode_private_variables_3⚠
L2CFighterAIModeBase_local_func__mode_private_variables_4⚠
L2CFighterAIModeBase_local_func__mode_private_variables_5⚠
L2CFighterAIModeBase_local_func__mode_private_variables_6⚠
L2CFighterAIModeBase_local_func__mode_private_variables_7⚠
L2CFighterAIModeBase_local_func__mode_private_variables_8⚠
L2CFighterAIModeBase_local_func__mode_private_variables_9⚠
L2CFighterAIModeBase_local_func__mode_private_variables_10⚠
L2CFighterAIModeBase_local_func__mode_private_variables_11⚠
L2CFighterAIModeBase_local_func__mode_private_variables_12⚠
L2CFighterAIModeBase_local_func__mode_private_variables_13⚠
L2CFighterAIModeBase_local_func__mode_private_variables_14⚠
L2CFighterAIModeBase_local_func__mode_private_variables_15⚠
L2CFighterAIModeBase_local_func__mode_private_variables_16⚠
L2CFighterAIModeBase_local_func__mode_private_variables_17⚠
L2CFighterAIModeBase_local_func__mode_private_variables_18⚠
L2CFighterAIModeBase_local_func__mode_private_variables_19⚠
L2CFighterAIModeBase_local_func__mode_private_variables_20⚠
L2CFighterAIModeBase_local_func__mode_private_variables_21⚠
L2CFighterAIModeBase_local_func__mode_private_variables_22⚠
L2CFighterAIModeBase_local_func__mode_private_variables_23⚠
L2CFighterAIModeBase_local_func__mode_private_variables_24⚠
L2CFighterAIModeBase_local_func__mode_private_variables_25⚠
L2CFighterAIModeBase_local_func__mode_private_variables_26⚠
L2CFighterAIModeBase_local_func__mode_private_variables_27⚠
L2CFighterAIModeBase_local_func__mode_private_variables_28⚠
L2CFighterAIModeBase_local_func__mode_private_variables_29⚠
L2CFighterAIModeBase_local_func__mode_private_variables_30⚠
L2CFighterAIModeBase_local_func__mode_private_variables_31⚠
L2CFighterAIModeBase_local_func__mode_private_variables_32⚠
L2CFighterAIModeBase_local_func__mode_private_variables_33⚠
L2CFighterAIModeBase_local_func__mode_private_variables_34⚠
L2CFighterAIModeBase_local_func__mode_private_variables_35⚠
L2CFighterAIModeBase_local_func__mode_private_variables_36⚠
L2CFighterAIModeBase_local_func__mode_private_variables_37⚠
L2CFighterAIModeBase_local_func__mode_private_variables_38⚠
L2CFighterAIModeBase_local_func__mode_private_variables_39⚠
L2CFighterAIModeBase_local_func__mode_private_variables_40⚠
L2CFighterAIModeBase_local_func__mode_private_variables_41⚠
L2CFighterAIModeBase_local_func__mode_private_variables_42⚠
L2CFighterAIModeBase_local_func__mode_private_variables_43⚠
L2CFighterAIModeBase_local_func__mode_private_variables_44⚠
L2CFighterAIModeBase_local_func__mode_private_variables_45⚠
L2CFighterAIModeBase_local_func__mode_private_variables_46⚠
L2CFighterAIModeBase_local_func__mode_private_variables_47⚠
L2CFighterAIModeBase_local_func__mode_private_variables_48⚠
L2CFighterAIModeBase_local_func__mode_private_variables_49⚠
L2CFighterAIModeBase_local_func__mode_private_variables_50⚠
L2CFighterAIModeBase_local_func__mode_private_variables_51⚠
L2CFighterAIModeBase_local_func__mode_private_variables_52⚠
L2CFighterAIModeBase_local_func__mode_private_variables_53⚠
L2CFighterAIModeBase_local_func__mode_private_variables_54⚠
L2CFighterAIModeBase_local_func__mode_private_variables_55⚠
L2CFighterAIModeBase_local_func__mode_private_variables_56⚠
L2CFighterAIModeBase_local_func__mode_private_variables_57⚠
L2CFighterAIModeBase_local_func__mode_private_variables_58⚠
L2CFighterAIModeBase_local_func__mode_private_variables_59⚠
L2CFighterAIModeBase_local_func__mode_private_variables_60⚠
L2CFighterAIModeBase_local_func__mode_private_variables_61⚠
L2CFighterAIModeBase_local_func__mode_private_variables_62⚠
L2CFighterAIModeBase_local_func__mode_private_variables_63⚠
L2CFighterAIModeBase_local_func__mode_private_variables_64⚠
L2CFighterAIModeBase_local_func__mode_private_variables_65⚠
L2CFighterAIModeBase_local_func__mode_private_variables_66⚠
L2CFighterAIModeBase_local_func__mode_private_variables_67⚠
L2CFighterAIModeBase_local_func__mode_private_variables_68⚠
L2CFighterAIModeBase_local_func__mode_private_variables_69⚠
L2CFighterAIModeBase_local_func__mode_private_variables_70⚠
L2CFighterAIModeBase_local_func__mode_private_variables_71⚠
L2CFighterAIModeBase_local_func__mode_private_variables_72⚠
L2CFighterAIModeBase_local_func__mode_private_variables_73⚠
L2CFighterAIModeBase_local_func__mode_private_variables_74⚠
L2CFighterAIModeBase_local_func__mode_private_variables_75⚠
L2CFighterAIModeBase_local_func__mode_private_variables_76⚠
L2CFighterAIModeBase_local_func__mode_private_variables_77⚠
L2CFighterAIModeBase_local_func__mode_private_variables_78⚠
L2CFighterAIModeBase_local_func__mode_private_variables_79⚠
L2CFighterAIModeBase_local_func__mode_private_variables_80⚠
L2CFighterAIModeBase_local_func__mode_private_variables_81⚠
L2CFighterAIModeBase_local_func__mode_private_variables_82⚠
L2CFighterAIModeBase_local_func__mode_private_variables_83⚠
L2CFighterAIModeBase_local_func__mode_private_variables_84⚠
L2CFighterAIModeBase_local_func__mode_private_variables_85⚠
L2CFighterAIModeBase_local_func__mode_private_variables_86⚠
L2CFighterAIModeBase_local_func__mode_private_variables_87⚠
L2CFighterAIModeBase_local_func__mode_private_variables_88⚠
L2CFighterAIModeBase_local_func__mode_private_variables_89⚠
L2CFighterAIModeBase_local_func__mode_private_variables_90⚠
L2CFighterAIModeBase_local_func__mode_private_variables_91⚠
L2CFighterAIModeBase_local_func__mode_private_variables_92⚠
L2CFighterAIModeBase_local_func__mode_private_variables_93⚠
L2CFighterAIModeBase_local_func__mode_private_variables_94⚠
L2CFighterAIModeBase_local_func__mode_private_variables_95⚠
L2CFighterAIModeBase_local_func__mode_private_variables_96⚠
L2CFighterAIModeBase_local_func__mode_private_variables_97⚠
L2CFighterAIModeBase_local_func__mode_private_variables_98⚠
L2CFighterAIModeBase_local_func__mode_private_variables_99⚠
L2CFighterAIModeBase_local_func__mode_private_variables_100⚠
L2CFighterAIModeBase_local_func__mode_private_variables_101⚠
L2CFighterAIModeBase_local_func__mode_private_variables_102⚠
L2CFighterAIModeBase_local_func__mode_private_variables_103⚠
L2CFighterAIModeBase_local_func__mode_private_variables_104⚠
L2CFighterAIModeBase_local_func__mode_private_variables_105⚠
L2CFighterAIModeBase_local_func__mode_private_variables_106⚠
L2CFighterAIModeBase_local_func__mode_private_variables_107⚠
L2CFighterAIModeBase_local_func__mode_private_variables_108⚠
L2CFighterAIModeBase_local_func__mode_private_variables_109⚠
L2CFighterAIModeBase_local_func__mode_private_variables_110⚠
L2CFighterAIModeBase_local_func__mode_private_variables_111⚠
L2CFighterAIModeBase_local_func__mode_private_variables_112⚠
L2CFighterAIModeBase_local_func__mode_private_variables_113⚠
L2CFighterAIModeBase_local_func__mode_private_variables_114⚠
L2CFighterAIModeBase_local_func__mode_private_variables_115⚠
L2CFighterAIModeBase_local_func__mode_private_variables_116⚠
L2CFighterAIModeBase_local_func__mode_private_variables_117⚠
L2CFighterAIModeBase_local_func__mode_private_variables_118⚠
L2CFighterAIModeBase_local_func__mode_private_variables_119⚠
L2CFighterAIModeBase_local_func__mode_private_variables_120⚠
L2CFighterAIModeBase_local_func__mode_private_variables_121⚠
L2CFighterAIModeBase_local_func__mode_private_variables_122⚠
L2CFighterAIModeBase_local_func__mode_private_variables_123⚠
L2CFighterAIModeBase_local_func__mode_private_variables_124⚠
L2CFighterAIModeBase_local_func__mode_private_variables_125⚠
L2CFighterAIModeBase_local_func__mode_private_variables_126⚠
L2CFighterAIModeBase_local_func__mode_private_variables_127⚠
L2CFighterAIModeBase_local_func__mode_private_variables_128⚠
L2CFighterAIModeBase_local_func__mode_private_variables_129⚠
L2CFighterAIModeBase_local_func__mode_private_variables_130⚠
L2CFighterAIModeBase_local_func__mode_private_variables_131⚠
L2CFighterAIModeBase_local_func__mode_private_variables_132⚠
L2CFighterAIModeBase_local_func__mode_private_variables_133⚠
L2CFighterAIModeBase_local_func__mode_private_variables_134⚠
L2CFighterAIModeBase_local_func__mode_private_variables_135⚠
L2CFighterAIModeBase_local_func__mode_private_variables_136⚠
L2CFighterAIModeBase_local_func__mode_private_variables_137⚠
L2CFighterAIModeBase_local_func__mode_private_variables_138⚠
L2CFighterAIModeBase_local_func__mode_private_variables_139⚠
L2CFighterAIModeBase_local_func__mode_private_variables_140⚠
L2CFighterAIModeBase_local_func__mode_private_variables_141⚠
L2CFighterAIModeBase_local_func__mode_private_variables_142⚠
L2CFighterAIModeBase_local_func__mode_private_variables_143⚠
L2CFighterAIModeBase_local_func__mode_private_variables_144⚠
L2CFighterAIModeBase_local_func__mode_private_variables_145⚠
L2CFighterAIModeBase_local_func__mode_private_variables_146⚠
L2CFighterAIModeBase_local_func__mode_private_variables_147⚠
L2CFighterAIModeBase_local_func__mode_private_variables_148⚠
L2CFighterAIModeBase_local_func__mode_private_variables_149⚠
L2CFighterAIModeBase_local_func__mode_private_variables_150⚠
L2CFighterAIModeBase_local_func__mode_private_variables_151⚠
L2CFighterAIModeBase_local_func__mode_private_variables_152⚠
L2CFighterAIModeBase_local_func__mode_private_variables_153⚠
L2CFighterAIModeBase_local_func__mode_private_variables_154⚠
L2CFighterAIModeBase_main_func__action_attack_123⚠
L2CFighterAIModeBase_main_func__action_entry_1⚠
L2CFighterAIModeBase_reset_action_probability_mul_1st⚠
L2CFighterAIModeBase_reset_action_probability_mul_2nd⚠
L2CFighterAIModeBase_reset_action_probability_mul_3rd⚠
L2CFighterAIModeBase_set_action_probability_mul_1st⚠
L2CFighterAIModeBase_set_action_probability_mul_1st_foreach⚠
L2CFighterAIModeBase_set_action_probability_mul_2nd⚠
L2CFighterAIModeBase_set_action_probability_mul_2nd_foreach⚠
L2CFighterAIModeBase_set_action_probability_mul_3rd⚠
L2CFighterAIModeBase_set_action_probability_mul_3rd_foreach⚠
L2CFighterAnimcmdBase_L2CFighterAnimcmdBase⚠
L2CFighterAnimcmdEffectCommon_L2CFighterAnimcmdEffectCommon⚠
L2CFighterAnimcmdEffectCommon_effect_AuraHitEff2⚠
L2CFighterAnimcmdEffectCommon_effect_BGAssistShadow2⚠
L2CFighterAnimcmdEffectCommon_effect_BGAssistSkullkid2⚠
L2CFighterAnimcmdEffectCommon_effect_BGChromFinal1⚠
L2CFighterAnimcmdEffectCommon_effect_BGChromFinal2⚠
L2CFighterAnimcmdEffectCommon_effect_BGCriticalHit2⚠
L2CFighterAnimcmdEffectCommon_effect_BGDonkeyFinal2⚠
L2CFighterAnimcmdEffectCommon_effect_BGDonkeyFinal2b⚠
L2CFighterAnimcmdEffectCommon_effect_BGInklingFinalL2⚠
L2CFighterAnimcmdEffectCommon_effect_BGInklingFinalR2⚠
L2CFighterAnimcmdEffectCommon_effect_BGItemGenesis2⚠
L2CFighterAnimcmdEffectCommon_effect_BGItemGenesis3⚠
L2CFighterAnimcmdEffectCommon_effect_BGLittlemacFinal2⚠
L2CFighterAnimcmdEffectCommon_effect_BGMiiFighterFinal2⚠
L2CFighterAnimcmdEffectCommon_effect_BGPackunFinal1⚠
L2CFighterAnimcmdEffectCommon_effect_BGPackunFinal2⚠
L2CFighterAnimcmdEffectCommon_effect_BGPikminFinal2⚠
L2CFighterAnimcmdEffectCommon_effect_BGRefletFinal2⚠
L2CFighterAnimcmdEffectCommon_effect_BGRyuFinalShinkuhado2⚠
L2CFighterAnimcmdEffectCommon_effect_BGTest1⚠
L2CFighterAnimcmdEffectCommon_effect_BGTest2⚠
L2CFighterAnimcmdEffectCommon_effect_BGTest3⚠
L2CFighterAnimcmdEffectCommon_effect_BGTest4⚠
L2CFighterAnimcmdEffectCommon_effect_BGWarioFinal2⚠
L2CFighterAnimcmdEffectCommon_effect_BGWiifitFinal2⚠
L2CFighterAnimcmdEffectCommon_effect_BatSwing1Common⚠
L2CFighterAnimcmdEffectCommon_effect_BatSwing3Common⚠
L2CFighterAnimcmdEffectCommon_effect_BatSwing4Common⚠
L2CFighterAnimcmdEffectCommon_effect_BayonettaWitchTimeScreen1⚠
L2CFighterAnimcmdEffectCommon_effect_BayonettaWitchTimeScreen2⚠
L2CFighterAnimcmdEffectCommon_effect_ClubSwing1⚠
L2CFighterAnimcmdEffectCommon_effect_ClubSwing3⚠
L2CFighterAnimcmdEffectCommon_effect_ClubSwing4⚠
L2CFighterAnimcmdEffectCommon_effect_ClubSwing4ChargeCommon⚠
L2CFighterAnimcmdEffectCommon_effect_DamageLevel1⚠
L2CFighterAnimcmdEffectCommon_effect_DamageLevel2⚠
L2CFighterAnimcmdEffectCommon_effect_DamageLevel3⚠
L2CFighterAnimcmdEffectCommon_effect_DeathscytheSwing1Common⚠
L2CFighterAnimcmdEffectCommon_effect_DeathscytheSwing3Common⚠
L2CFighterAnimcmdEffectCommon_effect_DeathscytheSwing4Common⚠
L2CFighterAnimcmdEffectCommon_effect_DeathscytheSwing4ChargeCommon⚠
L2CFighterAnimcmdEffectCommon_effect_FireHitEff2⚠
L2CFighterAnimcmdEffectCommon_effect_FirebarSwing1⚠
L2CFighterAnimcmdEffectCommon_effect_FirebarSwing3⚠
L2CFighterAnimcmdEffectCommon_effect_FirebarSwing4⚠
L2CFighterAnimcmdEffectCommon_effect_FirebarSwing4ChargeCommon⚠
L2CFighterAnimcmdEffectCommon_effect_KillSwordSwing1Common⚠
L2CFighterAnimcmdEffectCommon_effect_KillSwordSwing3Common⚠
L2CFighterAnimcmdEffectCommon_effect_KillSwordSwing4Common⚠
L2CFighterAnimcmdEffectCommon_effect_KillSwordSwing4CommonCharge⚠
L2CFighterAnimcmdEffectCommon_effect_LipStickSwing1⚠
L2CFighterAnimcmdEffectCommon_effect_LipStickSwing3⚠
L2CFighterAnimcmdEffectCommon_effect_LipStickSwing4⚠
L2CFighterAnimcmdEffectCommon_effect_LipStickSwing4ChargeCommon⚠
L2CFighterAnimcmdEffectCommon_effect_Override2⚠
L2CFighterAnimcmdEffectCommon_effect_PalutenaSpecialLw2Penalty⚠
L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitEff2⚠
L2CFighterAnimcmdEffectCommon_effect_StarRodSwing1Common⚠
L2CFighterAnimcmdEffectCommon_effect_StarRodSwing3Common⚠
L2CFighterAnimcmdEffectCommon_effect_StarRodSwing4Common⚠
L2CFighterAnimcmdEffectCommon_effect_StarRodSwing4ChargeCommon⚠
L2CFighterAnimcmdEffectCommon_effect_Swing1ImpactSword⚠
L2CFighterAnimcmdEffectCommon_effect_Swing3ImpactSword⚠
L2CFighterAnimcmdEffectCommon_effect_Swing4Impact⚠
L2CFighterAnimcmdEffectCommon_effect_Swing4ImpactSword⚠
L2CFighterAnimcmdEffectCommon_effect_SwordSwing1Common⚠
L2CFighterAnimcmdEffectCommon_effect_SwordSwing3Common⚠
L2CFighterAnimcmdEffectCommon_effect_SwordSwing4Common⚠
L2CFighterAnimcmdEffectCommon_effect_SwordSwing4ChargeCommon⚠
L2CFighterAnimcmdExpressionCommon_L2CFighterAnimcmdExpressionCommon⚠
L2CFighterAnimcmdExpressionCommon_expression_CliffJump2Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_Damage100Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageLv1Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageLv2Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageLv3Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageLv4Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_DamageLv5Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GetSpParts1Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GetSpParts2Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GetSpParts3Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_Guard100Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GuardLv1Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GuardLv2Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GuardLv3Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GuardLv4Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_GuardLv5Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ItemHeavyThrow4Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_ItemLightThrow4Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpAerialF1Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpAerialF2Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpAerialF3Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpAerialF4Rumble⚠
L2CFighterAnimcmdExpressionCommon_expression_JumpAerialF5Rumble⚠
L2CFighterAnimcmdGameCommon_L2CFighterAnimcmdGameCommon⚠
L2CFighterAnimcmdGameCommon_game_BatSwing1Common⚠
L2CFighterAnimcmdGameCommon_game_BatSwing3Common⚠
L2CFighterAnimcmdGameCommon_game_BatSwing4Common1⚠
L2CFighterAnimcmdGameCommon_game_BatSwing4Common2⚠
L2CFighterAnimcmdGameCommon_game_BatSwingDashCommon2⚠
L2CFighterAnimcmdGameCommon_game_ClubSwing1Common⚠
L2CFighterAnimcmdGameCommon_game_ClubSwing3Common⚠
L2CFighterAnimcmdGameCommon_game_ClubSwing4Common⚠
L2CFighterAnimcmdGameCommon_game_ClubSwingDashCommon2⚠
L2CFighterAnimcmdGameCommon_game_DeathscytheSwing1Common⚠
L2CFighterAnimcmdGameCommon_game_DeathscytheSwing3Common⚠
L2CFighterAnimcmdGameCommon_game_DeathscytheSwing4Charge⚠
L2CFighterAnimcmdGameCommon_game_DeathscytheSwing4Common⚠
L2CFighterAnimcmdGameCommon_game_DeathscytheSwingDashCommon2⚠
L2CFighterAnimcmdGameCommon_game_FirebarSwing1Common⚠
L2CFighterAnimcmdGameCommon_game_FirebarSwing3Common⚠
L2CFighterAnimcmdGameCommon_game_FirebarSwing4Common⚠
L2CFighterAnimcmdGameCommon_game_FirebarSwingDashCommon2⚠
L2CFighterAnimcmdGameCommon_game_KillSwordSwing1Common⚠
L2CFighterAnimcmdGameCommon_game_KillSwordSwing3Common⚠
L2CFighterAnimcmdGameCommon_game_KillSwordSwing4Common⚠
L2CFighterAnimcmdGameCommon_game_KillSwordSwing4CommonCharge⚠
L2CFighterAnimcmdGameCommon_game_KillSwordSwingDashCommon2⚠
L2CFighterAnimcmdGameCommon_game_LipStickSwing1Common⚠
L2CFighterAnimcmdGameCommon_game_LipStickSwing3Common⚠
L2CFighterAnimcmdGameCommon_game_LipStickSwing4Common⚠
L2CFighterAnimcmdGameCommon_game_LipStickSwingDashCommon2⚠
L2CFighterAnimcmdGameCommon_game_StarRodSwing1Common⚠
L2CFighterAnimcmdGameCommon_game_StarRodSwing3Common⚠
L2CFighterAnimcmdGameCommon_game_StarRodSwing4Common⚠
L2CFighterAnimcmdGameCommon_game_StarRodSwingDashCommon2⚠
L2CFighterAnimcmdGameCommon_game_SwordSwing1Common⚠
L2CFighterAnimcmdGameCommon_game_SwordSwing3Common⚠
L2CFighterAnimcmdGameCommon_game_SwordSwing4Common⚠
L2CFighterAnimcmdGameCommon_game_SwordSwingDashCommon2⚠
L2CFighterAnimcmdSoundCommon_L2CFighterAnimcmdSoundCommon⚠
L2CFighterBase_L2CFighterBase⚠
L2CFighterBase_Vector2__xy⚠
L2CFighterBase_Vector2__dot⚠
L2CFighterBase_Vector2__cross⚠
L2CFighterBase_Vector2__create⚠
L2CFighterBase_Vector2__length⚠
L2CFighterBase_Vector2_mt____eq⚠
L2CFighterBase_Vector2__distance⚠
L2CFighterBase_Vector2_mt____add⚠
L2CFighterBase_Vector2_mt____div⚠
L2CFighterBase_Vector2_mt____mul⚠
L2CFighterBase_Vector2_mt____sub⚠
L2CFighterBase_Vector2_mt____unm⚠
L2CFighterBase_Vector2__normalize⚠
L2CFighterBase_Vector2__length_square⚠
L2CFighterBase_Vector2__distance_square⚠
L2CFighterBase_Vector3__dot⚠
L2CFighterBase_Vector3__xyz⚠
L2CFighterBase_Vector3__cross⚠
L2CFighterBase_Vector3__create⚠
L2CFighterBase_Vector3__length⚠
L2CFighterBase_Vector3_mt____eq⚠
L2CFighterBase_Vector3__distance⚠
L2CFighterBase_Vector3_mt____add⚠
L2CFighterBase_Vector3_mt____div⚠
L2CFighterBase_Vector3_mt____mul⚠
L2CFighterBase_Vector3_mt____sub⚠
L2CFighterBase_Vector3_mt____unm⚠
L2CFighterBase_Vector3__normalize⚠
L2CFighterBase_Vector3__length_square⚠
L2CFighterBase_Vector3__distance_square⚠
L2CFighterBase_Vector3__create_bezier_curve⚠
L2CFighterBase_Vector4__dot⚠
L2CFighterBase_Vector4__xyzw⚠
L2CFighterBase_Vector4__create⚠
L2CFighterBase_Vector4__length⚠
L2CFighterBase_Vector4_mt____eq⚠
L2CFighterBase_Vector4__distance⚠
L2CFighterBase_Vector4_mt____add⚠
L2CFighterBase_Vector4_mt____div⚠
L2CFighterBase_Vector4_mt____mul⚠
L2CFighterBase_Vector4_mt____sub⚠
L2CFighterBase_Vector4_mt____unm⚠
L2CFighterBase_Vector4__normalize⚠
L2CFighterBase_Vector4__length_square⚠
L2CFighterBase_Vector4__distance_square⚠
L2CFighterBase_bind_address_call_Vector2_mt____eq⚠
L2CFighterBase_bind_address_call_Vector2_mt____add⚠
L2CFighterBase_bind_address_call_Vector2_mt____div⚠
L2CFighterBase_bind_address_call_Vector2_mt____mul⚠
L2CFighterBase_bind_address_call_Vector2_mt____sub⚠
L2CFighterBase_bind_address_call_Vector2_mt____unm⚠
L2CFighterBase_bind_address_call_Vector3_mt____eq⚠
L2CFighterBase_bind_address_call_Vector3_mt____add⚠
L2CFighterBase_bind_address_call_Vector3_mt____div⚠
L2CFighterBase_bind_address_call_Vector3_mt____mul⚠
L2CFighterBase_bind_address_call_Vector3_mt____sub⚠
L2CFighterBase_bind_address_call_Vector3_mt____unm⚠
L2CFighterBase_bind_address_call_Vector4_mt____eq⚠
L2CFighterBase_bind_address_call_Vector4_mt____add⚠
L2CFighterBase_bind_address_call_Vector4_mt____div⚠
L2CFighterBase_bind_address_call_Vector4_mt____mul⚠
L2CFighterBase_bind_address_call_Vector4_mt____sub⚠
L2CFighterBase_bind_address_call_Vector4_mt____unm⚠
L2CFighterBase_local_func__base_global_variable_1⚠
L2CFighterBase_local_func__vector2_1⚠
L2CFighterBase_local_func__vector3_1⚠
L2CFighterBase_local_func__vector4_1⚠
L2CFighterBase_main_func__vector2⚠
L2CFighterBase_main_func__vector3⚠
L2CFighterBase_main_func__vector4⚠
L2CFighterCommon_FighterStatusUniqProcessAttack100_check_attack⚠
L2CFighterCommon_FighterStatusUniqProcessAttackLw3_check_attack⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage2_exit_status⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage2_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage2_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage2_set_init_pos⚠
L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetStart2_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene01_set_pos⚠
L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene01_init_status⚠
L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene02_exec_status⚠
L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene02_check_damage⚠
L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene02_set_damage_reaction⚠
L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene02_get_damage_motion_rand⚠
L2CFighterCommon_ItemSwingS4Uniq⚠
L2CFighterCommon_L2CFighterCommon⚠
L2CFighterCommon_attack_100_start_uniq_chk⚠
L2CFighterCommon_attack_lw4_mtrans⚠
L2CFighterCommon_attack_s3_mtrans⚠
L2CFighterCommon_attack_s4_mtrans⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAttack100_check_attack⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAttackLw3_check_attack⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage2_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage2_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetStart2_check_damage⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessRockmanFinalTargetScene01_init_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessRockmanFinalTargetScene02_exec_status⚠
L2CFighterCommon_bind_address_call_FighterStatusUniqProcessRockmanFinalTargetScene02_check_damage⚠
L2CFighterCommon_bind_address_call_ItemSwingS4Uniq⚠
L2CFighterCommon_bind_address_call_attack_100_start_uniq_chk⚠
L2CFighterCommon_bind_address_call_status_Attack100⚠
L2CFighterCommon_bind_address_call_status_Attack100_Main⚠
L2CFighterCommon_bind_address_call_status_AttackHi3⚠
L2CFighterCommon_bind_address_call_status_AttackHi3_Main⚠
L2CFighterCommon_bind_address_call_status_AttackHi4⚠
L2CFighterCommon_bind_address_call_status_AttackHi4Hold⚠
L2CFighterCommon_bind_address_call_status_AttackHi4Start⚠
L2CFighterCommon_bind_address_call_status_AttackHi4_Main⚠
L2CFighterCommon_bind_address_call_status_AttackHi4Hold_main⚠
L2CFighterCommon_bind_address_call_status_AttackHi4Start_Main⚠
L2CFighterCommon_bind_address_call_status_AttackLw3⚠
L2CFighterCommon_bind_address_call_status_AttackLw3_Main⚠
L2CFighterCommon_bind_address_call_status_AttackLw4⚠
L2CFighterCommon_bind_address_call_status_AttackLw4Hold⚠
L2CFighterCommon_bind_address_call_status_AttackLw4Start⚠
L2CFighterCommon_bind_address_call_status_AttackLw4_Main⚠
L2CFighterCommon_bind_address_call_status_AttackLw4Hold_main⚠
L2CFighterCommon_bind_address_call_status_AttackLw4Start_Main⚠
L2CFighterCommon_bind_address_call_status_AttackS3⚠
L2CFighterCommon_bind_address_call_status_AttackS3_Main⚠
L2CFighterCommon_bind_address_call_status_AttackS4⚠
L2CFighterCommon_bind_address_call_status_AttackS4Hold⚠
L2CFighterCommon_bind_address_call_status_AttackS4Start⚠
L2CFighterCommon_bind_address_call_status_AttackS4_Main⚠
L2CFighterCommon_bind_address_call_status_AttackS4Hold_main⚠
L2CFighterCommon_bind_address_call_status_AttackS4Start_Main⚠
L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetDamage2⚠
L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetDamage2_Main⚠
L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetStart2⚠
L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetStart2_Main⚠
L2CFighterCommon_bind_address_call_status_CliffJump1⚠
L2CFighterCommon_bind_address_call_status_CliffJump1_Main⚠
L2CFighterCommon_bind_address_call_status_CliffJump2⚠
L2CFighterCommon_bind_address_call_status_CliffJump2_Main⚠
L2CFighterCommon_bind_address_call_status_CliffJump3⚠
L2CFighterCommon_bind_address_call_status_CliffJump3_Main⚠
L2CFighterCommon_bind_address_call_status_DollySuperSpecial2Capture⚠
L2CFighterCommon_bind_address_call_status_DollySuperSpecial2Capture_Main⚠
L2CFighterCommon_bind_address_call_status_ItemSwingS3⚠
L2CFighterCommon_bind_address_call_status_ItemSwingS3_Main⚠
L2CFighterCommon_bind_address_call_status_ItemSwingS4⚠
L2CFighterCommon_bind_address_call_status_ItemSwingS4Hold⚠
L2CFighterCommon_bind_address_call_status_ItemSwingS4Start⚠
L2CFighterCommon_bind_address_call_status_ItemSwingS4_Main⚠
L2CFighterCommon_bind_address_call_status_ItemSwingS4Hold_Main⚠
L2CFighterCommon_bind_address_call_status_ItemSwingS4Start_Main⚠
L2CFighterCommon_bind_address_call_status_RockmanFinalTargetScene01⚠
L2CFighterCommon_bind_address_call_status_RockmanFinalTargetScene01_Main⚠
L2CFighterCommon_bind_address_call_status_RockmanFinalTargetScene02⚠
L2CFighterCommon_bind_address_call_status_RockmanFinalTargetScene02_Main⚠
L2CFighterCommon_bind_address_call_status_end_Attack100⚠
L2CFighterCommon_bind_address_call_status_end_AttackHi3⚠
L2CFighterCommon_bind_address_call_status_end_AttackHi4⚠
L2CFighterCommon_bind_address_call_status_end_AttackHi4Hold⚠
L2CFighterCommon_bind_address_call_status_end_AttackHi4Start⚠
L2CFighterCommon_bind_address_call_status_end_AttackLw3⚠
L2CFighterCommon_bind_address_call_status_end_AttackLw4⚠
L2CFighterCommon_bind_address_call_status_end_AttackLw4Hold⚠
L2CFighterCommon_bind_address_call_status_end_AttackLw4Start⚠
L2CFighterCommon_bind_address_call_status_end_AttackS3⚠
L2CFighterCommon_bind_address_call_status_end_AttackS4⚠
L2CFighterCommon_bind_address_call_status_end_AttackS4Hold⚠
L2CFighterCommon_bind_address_call_status_end_AttackS4Start⚠
L2CFighterCommon_bind_address_call_status_end_BayonettaFinalTargetDamage2⚠
L2CFighterCommon_bind_address_call_status_end_BayonettaFinalTargetStart2⚠
L2CFighterCommon_bind_address_call_status_end_CliffJump1⚠
L2CFighterCommon_bind_address_call_status_end_CliffJump2⚠
L2CFighterCommon_bind_address_call_status_end_CliffJump3⚠
L2CFighterCommon_bind_address_call_status_end_DollySuperSpecial2Capture⚠
L2CFighterCommon_bind_address_call_status_end_ItemSwingS3⚠
L2CFighterCommon_bind_address_call_status_end_ItemSwingS4⚠
L2CFighterCommon_bind_address_call_status_end_ItemSwingS4Hold⚠
L2CFighterCommon_bind_address_call_status_end_ItemSwingS4Start⚠
L2CFighterCommon_bind_address_call_status_end_RockmanFinalTargetScene01⚠
L2CFighterCommon_bind_address_call_status_end_RockmanFinalTargetScene02⚠
L2CFighterCommon_bind_address_call_status_pre_Attack100⚠
L2CFighterCommon_bind_address_call_status_pre_AttackHi3⚠
L2CFighterCommon_bind_address_call_status_pre_AttackHi4⚠
L2CFighterCommon_bind_address_call_status_pre_AttackHi4Hold⚠
L2CFighterCommon_bind_address_call_status_pre_AttackHi4Start⚠
L2CFighterCommon_bind_address_call_status_pre_AttackLw3⚠
L2CFighterCommon_bind_address_call_status_pre_AttackLw4⚠
L2CFighterCommon_bind_address_call_status_pre_AttackLw4Hold⚠
L2CFighterCommon_bind_address_call_status_pre_AttackLw4Start⚠
L2CFighterCommon_bind_address_call_status_pre_AttackS3⚠
L2CFighterCommon_bind_address_call_status_pre_AttackS4⚠
L2CFighterCommon_bind_address_call_status_pre_AttackS4Hold⚠
L2CFighterCommon_bind_address_call_status_pre_AttackS4Start⚠
L2CFighterCommon_bind_address_call_status_pre_BayonettaFinalTargetDamage2⚠
L2CFighterCommon_bind_address_call_status_pre_BayonettaFinalTargetStart2⚠
L2CFighterCommon_bind_address_call_status_pre_CliffJump1⚠
L2CFighterCommon_bind_address_call_status_pre_CliffJump2⚠
L2CFighterCommon_bind_address_call_status_pre_CliffJump3⚠
L2CFighterCommon_bind_address_call_status_pre_DollySuperSpecial2Capture⚠
L2CFighterCommon_bind_address_call_status_pre_ItemSwingS3⚠
L2CFighterCommon_bind_address_call_status_pre_ItemSwingS4⚠
L2CFighterCommon_bind_address_call_status_pre_ItemSwingS4Hold⚠
L2CFighterCommon_bind_address_call_status_pre_ItemSwingS4Start⚠
L2CFighterCommon_bind_address_call_status_pre_RockmanFinalTargetScene01⚠
L2CFighterCommon_bind_address_call_status_pre_RockmanFinalTargetScene02⚠
L2CFighterCommon_bind_address_call_sub_DollySuperSpecial2Capture_check_damage⚠
L2CFighterCommon_bind_address_call_sub_DollySuperSpecial2Capture_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_DollySuperSpecial2Capture_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_DollySuperSpecial2Capture_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_attack3_uniq_check⚠
L2CFighterCommon_bind_address_call_sub_attack_100_uniq_check⚠
L2CFighterCommon_bind_address_call_sub_attack_s4_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_attack_xx4_uniq_process_exec⚠
L2CFighterCommon_bind_address_call_sub_attack_xx4_uniq_process_init⚠
L2CFighterCommon_bind_address_call_sub_attack_xx4_common_uniq_process_exit⚠
L2CFighterCommon_bind_address_call_sub_cliff_jump2_uniq⚠
L2CFighterCommon_check_100_count⚠
L2CFighterCommon_check_100_count_button⚠
L2CFighterCommon_check_ryu_final_damage_03⚠
L2CFighterCommon_check_turn_attack_s4_pad_rev⚠
L2CFighterCommon_item_swing3_motion⚠
L2CFighterCommon_item_swing_motion4⚠
L2CFighterCommon_item_swing_motion4_hold⚠
L2CFighterCommon_local_func__fighter_common_line_system_1⚠
L2CFighterCommon_local_func__fighter_common_line_system_2⚠
L2CFighterCommon_local_func__fighter_global_variable_1⚠
L2CFighterCommon_local_func__fighter_global_variable_2⚠
L2CFighterCommon_local_func__fighter_status_attack_1⚠
L2CFighterCommon_local_func__fighter_status_attack_2⚠
L2CFighterCommon_local_func__fighter_status_attack_3⚠
L2CFighterCommon_local_func__fighter_status_attack_4⚠
L2CFighterCommon_local_func__fighter_status_attack_5⚠
L2CFighterCommon_local_func__fighter_status_bayonetta_final_target_1⚠
L2CFighterCommon_local_func__fighter_status_bayonetta_final_target_2⚠
L2CFighterCommon_local_func__fighter_status_bitten_wario_1⚠
L2CFighterCommon_local_func__fighter_status_bitten_wario_end_1⚠
L2CFighterCommon_local_func__fighter_status_bitten_wario_start_1⚠
L2CFighterCommon_local_func__fighter_status_bury_1⚠
L2CFighterCommon_local_func__fighter_status_capture_1⚠
L2CFighterCommon_local_func__fighter_status_capture_blackhole_1⚠
L2CFighterCommon_local_func__fighter_status_capture_blackhole_2⚠
L2CFighterCommon_local_func__fighter_status_capture_blackhole_3⚠
L2CFighterCommon_local_func__fighter_status_capture_blackhole_4⚠
L2CFighterCommon_local_func__fighter_status_capture_blackhole_5⚠
L2CFighterCommon_local_func__fighter_status_capture_blackhole_6⚠
L2CFighterCommon_local_func__fighter_status_capture_octopus_1⚠
L2CFighterCommon_local_func__fighter_status_capture_yoshi_1⚠
L2CFighterCommon_local_func__fighter_status_capture_yoshi_2⚠
L2CFighterCommon_local_func__fighter_status_capture_yoshi_3⚠
L2CFighterCommon_local_func__fighter_status_capture_yoshi_4⚠
L2CFighterCommon_local_func__fighter_status_capture_yoshi_5⚠
L2CFighterCommon_local_func__fighter_status_catch_1⚠
L2CFighterCommon_local_func__fighter_status_damage_1⚠
L2CFighterCommon_local_func__fighter_status_damage_2⚠
L2CFighterCommon_local_func__fighter_status_damage_3⚠
L2CFighterCommon_local_func__fighter_status_damage_4⚠
L2CFighterCommon_local_func__fighter_status_damage_5⚠
L2CFighterCommon_local_func__fighter_status_damage_6⚠
L2CFighterCommon_local_func__fighter_status_damage_7⚠
L2CFighterCommon_local_func__fighter_status_damage_8⚠
L2CFighterCommon_local_func__fighter_status_damage_9⚠
L2CFighterCommon_local_func__fighter_status_damage_10⚠
L2CFighterCommon_local_func__fighter_status_damage_11⚠
L2CFighterCommon_local_func__fighter_status_damage_12⚠
L2CFighterCommon_local_func__fighter_status_damage_13⚠
L2CFighterCommon_local_func__fighter_status_damage_14⚠
L2CFighterCommon_local_func__fighter_status_damage_15⚠
L2CFighterCommon_local_func__fighter_status_damage_16⚠
L2CFighterCommon_local_func__fighter_status_damage_17⚠
L2CFighterCommon_local_func__fighter_status_damage_18⚠
L2CFighterCommon_local_func__fighter_status_damage_19⚠
L2CFighterCommon_local_func__fighter_status_final_damage_1⚠
L2CFighterCommon_local_func__fighter_status_guard_1⚠
L2CFighterCommon_local_func__fighter_status_guard_2⚠
L2CFighterCommon_local_func__fighter_status_item_1⚠
L2CFighterCommon_local_func__fighter_status_item_2⚠
L2CFighterCommon_local_func__fighter_status_item_3⚠
L2CFighterCommon_local_func__fighter_status_item_4⚠
L2CFighterCommon_local_func__fighter_status_item_5⚠
L2CFighterCommon_local_func__fighter_status_item_6⚠
L2CFighterCommon_local_func__fighter_status_item_7⚠
L2CFighterCommon_local_func__fighter_status_item_8⚠
L2CFighterCommon_local_func__fighter_status_item_9⚠
L2CFighterCommon_local_func__fighter_status_item_10⚠
L2CFighterCommon_local_func__fighter_status_item_11⚠
L2CFighterCommon_local_func__fighter_status_item_starring_1⚠
L2CFighterCommon_local_func__fighter_status_item_starring_2⚠
L2CFighterCommon_local_func__fighter_status_item_starring_3⚠
L2CFighterCommon_local_func__fighter_status_item_starring_4⚠
L2CFighterCommon_local_func__fighter_status_item_starring_5⚠
L2CFighterCommon_local_func__fighter_status_item_swing_1⚠
L2CFighterCommon_local_func__fighter_status_item_swing_2⚠
L2CFighterCommon_local_func__fighter_status_item_swing_3⚠
L2CFighterCommon_local_func__fighter_status_item_swing_4⚠
L2CFighterCommon_local_func__fighter_status_item_swing_5⚠
L2CFighterCommon_local_func__fighter_status_item_swing_6⚠
L2CFighterCommon_local_func__fighter_status_item_swing_7⚠
L2CFighterCommon_local_func__fighter_status_item_swing_8⚠
L2CFighterCommon_local_func__fighter_status_item_swing_9⚠
L2CFighterCommon_local_func__fighter_status_item_swing_10⚠
L2CFighterCommon_local_func__fighter_status_item_swing_11⚠
L2CFighterCommon_local_func__fighter_status_item_swing_12⚠
L2CFighterCommon_local_func__fighter_status_item_swing_13⚠
L2CFighterCommon_local_func__fighter_status_item_swing_14⚠
L2CFighterCommon_local_func__fighter_status_jump_1⚠
L2CFighterCommon_local_func__fighter_status_mewtwo_thrown_1⚠
L2CFighterCommon_local_func__fighter_status_rockman_final_target_1⚠
L2CFighterCommon_remove_exist_article2⚠
L2CFighterCommon_status_Attack100⚠
L2CFighterCommon_status_Attack100_Main⚠
L2CFighterCommon_status_AttackHi3⚠
L2CFighterCommon_status_AttackHi3_Main⚠
L2CFighterCommon_status_AttackHi3_Common⚠
L2CFighterCommon_status_AttackHi3_Main_minjump⚠
L2CFighterCommon_status_AttackHi4⚠
L2CFighterCommon_status_AttackHi4Hold⚠
L2CFighterCommon_status_AttackHi4Start⚠
L2CFighterCommon_status_AttackHi4_Main⚠
L2CFighterCommon_status_AttackHi4_common⚠
L2CFighterCommon_status_AttackHi4Hold_main⚠
L2CFighterCommon_status_AttackHi4Start_Main⚠
L2CFighterCommon_status_AttackHi4Hold_common⚠
L2CFighterCommon_status_AttackHi4Start_common⚠
L2CFighterCommon_status_AttackLw3⚠
L2CFighterCommon_status_AttackLw3_Main⚠
L2CFighterCommon_status_AttackLw3_common⚠
L2CFighterCommon_status_AttackLw4⚠
L2CFighterCommon_status_AttackLw4Hold⚠
L2CFighterCommon_status_AttackLw4Start⚠
L2CFighterCommon_status_AttackLw4_Main⚠
L2CFighterCommon_status_AttackLw4_common⚠
L2CFighterCommon_status_AttackLw4Hold_main⚠
L2CFighterCommon_status_AttackLw4Start_Main⚠
L2CFighterCommon_status_AttackLw4Hold_common⚠
L2CFighterCommon_status_AttackLw4Start_common⚠
L2CFighterCommon_status_AttackS3⚠
L2CFighterCommon_status_AttackS3_Main⚠
L2CFighterCommon_status_AttackS3Common⚠
L2CFighterCommon_status_AttackS4⚠
L2CFighterCommon_status_AttackS4Hold⚠
L2CFighterCommon_status_AttackS4Start⚠
L2CFighterCommon_status_AttackS4_Main⚠
L2CFighterCommon_status_AttackS4Hold_main⚠
L2CFighterCommon_status_AttackS4Start_Main⚠
L2CFighterCommon_status_AttackS4Start_Common⚠
L2CFighterCommon_status_BayonettaFinalTargetDamage2⚠
L2CFighterCommon_status_BayonettaFinalTargetDamage2_Main⚠
L2CFighterCommon_status_BayonettaFinalTargetStart2⚠
L2CFighterCommon_status_BayonettaFinalTargetStart2_Main⚠
L2CFighterCommon_status_CliffJump1⚠
L2CFighterCommon_status_CliffJump1_Main⚠
L2CFighterCommon_status_CliffJump2⚠
L2CFighterCommon_status_CliffJump2_Main⚠
L2CFighterCommon_status_CliffJump3⚠
L2CFighterCommon_status_CliffJump3_Main⚠
L2CFighterCommon_status_DollySuperSpecial2Capture⚠
L2CFighterCommon_status_DollySuperSpecial2Capture_Main⚠
L2CFighterCommon_status_ItemSwingS3⚠
L2CFighterCommon_status_ItemSwingS3_Main⚠
L2CFighterCommon_status_ItemSwingS4⚠
L2CFighterCommon_status_ItemSwingS4Hold⚠
L2CFighterCommon_status_ItemSwingS4Start⚠
L2CFighterCommon_status_ItemSwingS4_Main⚠
L2CFighterCommon_status_ItemSwingS4Hold_Main⚠
L2CFighterCommon_status_ItemSwingS4Start_Main⚠
L2CFighterCommon_status_RockmanFinalTargetScene01⚠
L2CFighterCommon_status_RockmanFinalTargetScene01_Main⚠
L2CFighterCommon_status_RockmanFinalTargetScene02⚠
L2CFighterCommon_status_RockmanFinalTargetScene02_Main⚠
L2CFighterCommon_status_end_Attack100⚠
L2CFighterCommon_status_end_AttackHi3⚠
L2CFighterCommon_status_end_AttackHi4⚠
L2CFighterCommon_status_end_AttackHi4Hold⚠
L2CFighterCommon_status_end_AttackHi4Start⚠
L2CFighterCommon_status_end_AttackLw3⚠
L2CFighterCommon_status_end_AttackLw4⚠
L2CFighterCommon_status_end_AttackLw4Hold⚠
L2CFighterCommon_status_end_AttackLw4Start⚠
L2CFighterCommon_status_end_AttackS3⚠
L2CFighterCommon_status_end_AttackS4⚠
L2CFighterCommon_status_end_AttackS4Hold⚠
L2CFighterCommon_status_end_AttackS4Start⚠
L2CFighterCommon_status_end_AttackXX4Start⚠
L2CFighterCommon_status_end_BayonettaFinalTargetDamage2⚠
L2CFighterCommon_status_end_BayonettaFinalTargetStart2⚠
L2CFighterCommon_status_end_CliffJump1⚠
L2CFighterCommon_status_end_CliffJump2⚠
L2CFighterCommon_status_end_CliffJump3⚠
L2CFighterCommon_status_end_DollySuperSpecial2Capture⚠
L2CFighterCommon_status_end_ItemSwingS3⚠
L2CFighterCommon_status_end_ItemSwingS4⚠
L2CFighterCommon_status_end_ItemSwingS4Hold⚠
L2CFighterCommon_status_end_ItemSwingS4Start⚠
L2CFighterCommon_status_end_RockmanFinalTargetScene01⚠
L2CFighterCommon_status_end_RockmanFinalTargetScene02⚠
L2CFighterCommon_status_pre_Attack100⚠
L2CFighterCommon_status_pre_AttackHi3⚠
L2CFighterCommon_status_pre_AttackHi4⚠
L2CFighterCommon_status_pre_AttackHi4Hold⚠
L2CFighterCommon_status_pre_AttackHi4Start⚠
L2CFighterCommon_status_pre_AttackHi4Hold_Common⚠
L2CFighterCommon_status_pre_AttackHi4Start_common⚠
L2CFighterCommon_status_pre_AttackLw3⚠
L2CFighterCommon_status_pre_AttackLw3_common⚠
L2CFighterCommon_status_pre_AttackLw4⚠
L2CFighterCommon_status_pre_AttackLw4Hold⚠
L2CFighterCommon_status_pre_AttackLw4Start⚠
L2CFighterCommon_status_pre_AttackLw4Hold_Common⚠
L2CFighterCommon_status_pre_AttackS3⚠
L2CFighterCommon_status_pre_AttackS3_common⚠
L2CFighterCommon_status_pre_AttackS4⚠
L2CFighterCommon_status_pre_AttackS4Hold⚠
L2CFighterCommon_status_pre_AttackS4Start⚠
L2CFighterCommon_status_pre_AttackS4_Common⚠
L2CFighterCommon_status_pre_AttackS4Hold_Common⚠
L2CFighterCommon_status_pre_BayonettaFinalTargetDamage2⚠
L2CFighterCommon_status_pre_BayonettaFinalTargetStart2⚠
L2CFighterCommon_status_pre_CliffJump1⚠
L2CFighterCommon_status_pre_CliffJump2⚠
L2CFighterCommon_status_pre_CliffJump3⚠
L2CFighterCommon_status_pre_DollySuperSpecial2Capture⚠
L2CFighterCommon_status_pre_ItemSwingS3⚠
L2CFighterCommon_status_pre_ItemSwingS4⚠
L2CFighterCommon_status_pre_ItemSwingS4Hold⚠
L2CFighterCommon_status_pre_ItemSwingS4Start⚠
L2CFighterCommon_status_pre_ItemSwingS4Hold_Common⚠
L2CFighterCommon_status_pre_RockmanFinalTargetScene01⚠
L2CFighterCommon_status_pre_RockmanFinalTargetScene02⚠
L2CFighterCommon_sub_AttackS4⚠
L2CFighterCommon_sub_DollySuperSpecial2Capture_check_damage⚠
L2CFighterCommon_sub_DollySuperSpecial2Capture_uniq_process_exec⚠
L2CFighterCommon_sub_DollySuperSpecial2Capture_uniq_process_exit⚠
L2CFighterCommon_sub_DollySuperSpecial2Capture_uniq_process_init⚠
L2CFighterCommon_sub_attack3_uniq_check⚠
L2CFighterCommon_sub_attack_100_uniq_check⚠
L2CFighterCommon_sub_attack_s4_turn_rev⚠
L2CFighterCommon_sub_attack_s4_uniq_process_exit⚠
L2CFighterCommon_sub_attack_s4_common_uniq_process_init⚠
L2CFighterCommon_sub_attack_xx4_uniq_process_exec⚠
L2CFighterCommon_sub_attack_xx4_uniq_process_init⚠
L2CFighterCommon_sub_attack_xx4_common_uniq_process_exit⚠
L2CFighterCommon_sub_cliff_jump2_uniq⚠
L2CFighterCommon_sub_end_attack_s4_turn_rev⚠
L2CFighterCommon_sub_set_attack_s4_power_mul⚠
L2CFighterCommon_sub_status_Attack100_common⚠
L2CFighterCommon_sub_status_AttackHi4Start_common⚠
L2CWeaponCommon_L2CWeaponCommon⚠
_create_agent_fighter_ai_action_common⚠
_create_agent_fighter_ai_analyst_common⚠
_create_agent_fighter_ai_mode_common⚠
_create_agent_fighter_animcmd_effect_common⚠
_create_agent_fighter_animcmd_expression_common⚠
_create_agent_fighter_animcmd_game_common⚠
_create_agent_fighter_animcmd_game_pfushigisou⚠
_create_agent_fighter_animcmd_game_plizardon⚠
_create_agent_fighter_animcmd_game_pzenigame⚠
_create_agent_fighter_animcmd_game_ryu⚠
_create_agent_fighter_animcmd_sound_common⚠
_create_agent_fighter_status_script_common⚠