#[repr(C)]
#[derive(Debug)]
pub struct FighterParamTable {
pub fighter_kind: u64,
pub walk_accel_mul: f32,
pub walk_accel_add: f32,
pub walk_speed_max: f32,
pub walk_slow_speed_mul: f32,
pub walk_middle_ratio: f32,
pub walk_fast_ratio: f32,
pub ground_brake: f32,
pub dash_speed: f32,
pub run_accel_mul: f32,
pub run_accel_add: f32,
pub run_speed_max: f32,
pub jump_squat_frame: i32,
pub jump_speed_x: f32,
pub jump_speed_x_mul: f32,
pub jump_speed_x_max: f32,
pub jump_aerial_speed_x_mul: f32,
pub jump_initial_y: f32,
pub jump_y: f32,
pub mini_jump_y: f32,
pub jump_aerial_y: f32,
pub air_accel_x_mul: f32,
pub air_accel_x_add: f32,
pub air_speed_x_stable: f32,
pub air_brake_x: f32,
pub air_accel_y: f32,
pub air_speed_y_stable: f32,
pub damage_fly_top_air_accel_y: f32,
pub damage_fly_top_speed_y_stable: f32,
pub air_brake_y: f32,
pub dive_speed_y: f32,
pub weight: f32,
pub air_ground_speed_brake: f32,
pub landing_attack_air_frame_n: f32,
pub landing_attack_air_frame_f: f32,
pub landing_attack_air_frame_b: f32,
pub landing_attack_air_frame_hi: f32,
pub landing_attack_air_frame_lw: f32,
pub landing_frame_light: f32,
pub landing_frame: f32,
pub landing_heavy_frame: i32,
pub scale: f32,
pub shield_radius: f32,
pub shield_break_y: f32,
pub guard_speed_limit: f32,
pub jostle_front: f32,
pub jostle_back: f32,
pub jostle_weight: f32,
pub cliff_jump_x_speed: f32,
pub cliff_jump_y: f32,
pub attack_combo_max: i32,
pub s3_combo_max: i32,
pub s4_combo_max: i32,
pub combo_attack_12_end: f32,
pub combo_attack_13_end: f32,
pub combo_attack_32_end: f32,
pub combo_attack_33_end: f32,
pub combo_attack_42_end: f32,
pub attack100_type: bool,
pub attack_100_enable_cnt: i32,
pub attack_100_rebound_distance: f32,
pub attack_100_rebound_count: i32,
pub attack_lw3_rebound_distance: f32,
pub attack_lw3_rebound_count: i32,
pub attack_s4_smash_hold_attack_up: f32,
pub attack_s4_hold_frame: i32,
pub attack_s4_hold_keep_frame: i32,
pub attack_hi4_smash_hold_attack_up: f32,
pub attack_hi4_hold_frame: i32,
pub attack_hi4_hold_keep_frame: i32,
pub attack_lw4_smash_hold_attack_up: f32,
pub attack_lw4_hold_frame: i32,
pub attack_lw4_hold_keep_frame: i32,
pub attack_4_hold_scale: f32,
pub jump_count_max: i32,
pub squat_walk_type: bool,
pub wall_jump_type: bool,
pub attach_wall_type: bool,
pub x1d633fc2eb: f32,
pub air_lasso_type: bool,
pub x2ea659cf56: bool,
pub x271984ee09: f32,
pub x2bf4bef265: f32,
pub tread_jump_speed_y_mul: f32,
pub tread_mini_jump_speed_y_mul: f32,
pub tread_fall_recovery_frame: i32,
pub tread_range_offset_y: f32,
pub tread_range_w: f32,
pub tread_range_h: f32,
pub tread_range_add_w: f32,
pub tread_range_add_h: f32,
pub entry_stand_scale: f32,
pub cursor_offset_y: f32,
pub dead_rare_se_rate: i32,
pub special_s_brake: f32,
pub wind_resistance: f32,
pub height: f32,
pub expand_height: f32,
pub result_scale_mul: f32,
pub bury_r_depth_node: u64,
pub bury_r_x_offset: f32,
pub bury_r_x_offset_robot: f32,
pub bury_r_y_offset: f32,
pub bury_r_rot_angle: f32,
pub slope_top_angle_max: f32,
pub slope_front_up_max: f32,
pub slope_back_up_max: f32,
pub slope_loose_angle: f32,
pub passive_wall_x_speed: f32,
pub passive_wall_jump_x_speed: f32,
pub passive_wall_jump_y_speed: f32,
pub wall_jump_enable_x_speed: f32,
pub passive_ceil_x_speed: f32,
pub damage_model_scale_x: f32,
pub is_blend_motion_kind: f32,
pub damage_model_scale_z: f32,
pub damage_model_no_hit_frame: i32,
pub se_pitch_big: f32,
pub se_pitch_small: f32,
pub se_pitch_big_mushroom: f32,
pub se_pitch_small_mushroom: f32,
pub se_pitch_big_mushd: f32,
pub se_pitch_small_mushd: f32,
pub se_pitch_big_thunder: f32,
pub se_pitch_small_thunder: f32,
pub final_start_turn_frame: i32,
pub scroll_rate_change_frame: i32,
pub scroll_rate: f32,
pub x13e3bcfb18: bool,
pub x18f0607a99: bool,
pub x1408832504: bool,
pub dead_end_final: bool,
pub final_end_jump_y: f32,
pub charge_final_attack_mul: f32,
pub charge_final_attack_reaction_mul: f32,
pub star_scale: f32,
pub star_attack_power: i32,
pub egg_scale: f32,
pub egg_collision_offset_1_x: f32,
pub egg_collision_offset_1_y: f32,
pub egg_collision_offset_1_z: f32,
pub egg_collision_offset_2_x: f32,
pub egg_collision_offset_2_y: f32,
pub egg_collision_offset_2_z: f32,
pub egg_collision_size: f32,
pub bitten_wario_adjust_scale_node: u64,
pub bitten_wario_adjust_scale_value: f32,
pub palutena_autoaimbullet_target_node: u64,
pub palutena_autoaimbullet_target_offset_x: f32,
pub palutena_autoaimbullet_target_offset_y: f32,
pub palutena_autoaimbullet_target_offset_z: f32,
pub psychobreak_offset_y: f32,
pub damage_fall_center_offset_y: f32,
pub zelda_triforce_scale: f32,
pub zelda_triforce_offset_y: f32,
pub ridley_stabbed_node: u64,
pub ridley_stabbed_offset_x: f32,
pub ridley_stabbed_offset_y: f32,
pub ridley_stabbed_offset_z: f32,
pub ridley_stabbed_rhombus_offset_y: f32,
pub gamewatch_stockicon_scale: f32,
pub packun_final_capture_offset_y: f32,
pub packun_final_capture_scale: f32,
pub x2ab2a23d0d: f32,
pub x2a3504f64e: f32,
pub jack_final_target_scale: f32,
pub jack_final_target_rot_y: f32,
pub jack_final_target_effect_offset_x: f32,
pub jack_final_target_effect_offset_y: f32,
pub jack_final_target_effect_offset_z: f32,
pub buddy_final_target_offset_x: f32,
pub buddy_final_target_offset_y: f32,
pub buddy_final_target_offset_z: f32,
pub buddy_final_target_scale: f32,
pub dolly_super_special2_offset_x: f32,
pub dolly_super_special2_offset_y: f32,
pub dolly_super_special2_offset_z: f32,
pub dolly_super_special2_offset_x_ground: f32,
pub dolly_super_special2_offset_y_ground: f32,
pub dolly_super_special2_offset_z_ground: f32,
pub x23b5b18326: f32,
pub x23c2b6b3b0: f32,
pub x235bbfe20a: f32,
pub x23576d985f: f32,
pub x23206aa8c9: f32,
pub x23b963f973: f32,
pub x294bf073a1: f32,
pub x293cf74337: f32,
pub x29a5fe128d: f32,
pub master_final_target_offset_x: f32,
pub master_final_target_offset_y: f32,
pub master_final_target_offset_z: f32,
pub x1ec3673edd: u64,
pub x2234f9e1e4: f32,
pub x2243fed172: f32,
pub x22daf780c8: f32,
pub x2456dfb0c0: f32,
pub x2421d88056: f32,
pub x24b8d1d1ec: f32,
pub x24b91ddbfe: f32,
pub x24ce1aeb68: f32,
pub x245713bad2: f32,
pub x223ce059e4: u64,
pub x23ed975439: f32,
pub x1f905c13fb: f32,
pub x1fe75b236d: f32,
pub x1f7e5272d7: f32,
pub x1cba8b77b5: f32,
pub x23ca50df2b: u64,
pub x295785c851: f32,
pub x24dea774ab: f32,
pub x2be31da05e: f32,
pub x2b7e124128: f32,
pub x19373c12d3: f32,
pub x19327d6d0a: i32,
pub x1a4e9ff7cc: f32,
pub x1dea250ce6: f32,
pub x1d9d223c70: f32,
pub x19f190006a: i32,
pub xf5c75804b: u64,
pub x137b567280: f32,
pub x130c514216: f32,
pub x13955813ac: f32,
pub x11e69673b4: f32,
pub x161eafe03d: f32,
pub x1607b4d17c: f32,
pub x1687a6b187: f32,
pub x169ebd80c6: f32,
pub item_lift_accel_mul: f32,
pub item_lift_accel_add: f32,
pub item_lift_speed_max: f32,
pub throw_item_speed_mul: f32,
pub throw_item_power_mul: f32,
pub shoot_walk_accel_mul: f32,
pub shoot_walk_accel_add: f32,
pub shoot_walk_speed_max: f32,
pub shoot_dash_speed_f: f32,
pub shoot_dash_speed_b: f32,
pub item_range_front: f32,
pub item_range_front_max: f32,
pub item_range_back: f32,
pub item_range_h: f32,
pub item_range_air_front: f32,
pub item_range_air_back: f32,
pub item_range_air_h: f32,
pub item_grip_offset_x: f32,
pub item_grip_offset_y: f32,
pub item_grip_offset_z: f32,
pub item_grip_offset_rot_x: f32,
pub item_grip_offset_rot_y: f32,
pub item_grip_offset_rot_z: f32,
pub badge_scale: f32,
pub superleaftail_scale: f32,
pub backshield_offset_y: f32,
pub bossgalaga_offset_y: f32,
pub baitocrane_offset_y: f32,
pub driver_offset_x: f32,
pub driver_scale: f32,
pub effect_scale: f32,
pub x11b9282bf8: f32,
pub x11d4f5cf13: f32,
pub x11a49f3b9c: f32,
pub damage_fly_smoke_node: u64,
pub damage_fly_smoke_offset_x: f32,
pub damage_fly_smoke_offset_y: f32,
pub damage_fly_roll_smoke_node: u64,
pub damage_fly_roll_smoke_offset_x: f32,
pub damage_fly_roll_smoke_offset_y: f32,
pub fire_hit_size: u64,
pub ice_node: u64,
pub ice_offset_y: f32,
pub ice_offset_z: f32,
pub ice_radius: f32,
pub ice_jump_speed_y_mul: f32,
pub ice_jump_speed_x: f32,
pub x1a786b5238: u64,
pub x2080da265f: u64,
pub x204850f761: u64,
pub photo_camera_depth: f32,
pub photo_camera_depth_ortho: f32,
pub camera_range_center_y: f32,
pub camera_range_front: f32,
pub camera_range_back: f32,
pub camera_range_up: f32,
pub camera_range_down: f32,
pub camera_range_2nd_center_y: f32,
pub camera_range_2nd_front: f32,
pub camera_range_2nd_back: f32,
pub camera_range_2nd_up: f32,
pub camera_range_2nd_down: f32,
pub zoom_camera_range_center_y: u64,
pub zoom_camera_range_front: f32,
pub zoom_camera_range_back: f32,
pub zoom_camera_range_up: f32,
pub zoom_camera_range_down: f32,
pub clip_sphere_node: u64,
pub clip_sphere_offset_x: f32,
pub clip_sphere_offset_y: f32,
pub clip_sphere_offset_z: f32,
pub clip_sphere_radius: f32,
pub pose_offset_y: f32,
pub dead_up_camera_hit_offset: f32,
pub dead_up_camera_hit_rot_min: f32,
pub dead_up_camera_hit_rot_max: f32,
pub dead_up_camera_hit_distance: f32,
pub dead_up_camera_hit_offset_y: f32,
pub finish_camera_zoom_mul: f32,
pub finish_camera_zoom_mul_thrown: f32,
pub critical_hit_camera_zoom_mul: f32,
pub x12aff73dbe: u64,
pub x1236fe6c04: u64,
pub ladder_range_offset_y: f32,
pub ladder_range_w: f32,
pub ladder_range_h: f32,
pub ladder_attack_lw_fall: bool,
pub barrel_shoot_node: u64,
pub barrel_smoke_offset_y: f32,
pub barrel_attack_node: u64,
pub barrel_attack_offset_x: f32,
pub barrel_attack_offset_y: f32,
pub barrel_attack_offset_z: f32,
pub barrel_attack_size: f32,
pub x0e0b4b30ac: bool,
pub x1f897884d1: f32,
pub x1ffe7fb447: f32,
pub x228658238e: f32,
pub x22f15f1318: f32,
pub x259b7edbff: f32,
pub x25ec79eb69: f32,
pub dolly_stage_wall_check_dead_offset_x: f32,
pub x2a23dea6e7: f32,
pub damage_attack_size: f32,
pub escape_air_landing_frame: i32,
pub x17e10662a4: bool,
pub fly_speed_y_mul: f32,
pub attack_s4_turn: bool,
pub x145620fd97: bool,
pub x13042acb2d: bool,
pub dead_up_fall_oh_ko: bool,
pub x187608007b: bool,
pub x13cf982a55: bool,
pub lw4_combo_max: i32,
pub high_speed_dash_attack_offset_x: f32,
pub high_speed_dash_attack_offset_y: f32,
pub high_speed_dash_attack_offset_z: f32,
pub item_range_offset_y: f32,
pub item_range_air_offset_y: f32,
pub size: i32,
pub skin_kind: i32,
pub metal_sound_level: i32,
pub bury_motion_height: i32,
pub bury_r_motion_height: i32,
pub attack_combo_type: i32,
pub aerial_type: i32,
}
#[repr(C)]
#[derive(Debug)]
pub struct FighterParams {
pub params: super::Params,
pub fighter_param_table: *mut [FighterParamTable; 90],
pad_00: [u64; 2],
}
impl super::Filepath for FighterParams {
fn filepath() -> &'static str {
"fighter/common/param/fighter_param.prc"
}
}