[−][src]Function smash::app::lua_bind::PostureModule::set_lr
pub unsafe extern "C" fn set_lr(
arg1: *mut BattleObjectModuleAccessor,
arg2: f32
)
Sets the direction faced for the current battle object.
Arguments
-
module_accessor
- Pointer to BattleObjectModuleAccessor -
'facing_dir' - The direction to set the character to... -1 = left, 1 = right