[][src]Module smash::app::lua_bind::PostureModule

Functions

add_pos
add_pos_2d
base_scale
init_pos
init_rot
init_rot_2
init_rot_y_lr
init_scale
is_rot_y_lr_different_inner_lr
lr

Returns the current direction the current battle object is facing. -1 = left, 1 = right

owner_scale
pos
pos_2d
pos_x

Returns stage X position of the object

pos_y

Returns stage Y position of the object

pos_z

Returns stage Z position of the object

prev_pos
prev_pos_2d
reverse_lr

Reverses the direction that the current battle object is facing

reverse_rot_y_lr
rot
rot_x
rot_y
rot_y_lr
rot_z
scale
set_link_scale
set_lr

Sets the direction faced for the current battle object.

set_owner_scale
set_pos
set_pos_2d
set_rot
set_scale
set_stick_lr
set_sync_constraint_joint
update_rot_y_lr

Updates the current battle object's orientation. Usually used in conjunction with PostureModule::set_lr or PostureModule::reverse_lr