[][src]Function smash::app::lua_bind::StatusModule::change_status_request_from_script

pub unsafe extern "C" fn change_status_request_from_script(
    arg1: *mut BattleObjectModuleAccessor,
    arg2: c_int,
    arg3: bool
) -> u64

Changes the current status_kind for the object

Arguments

Example

// if your are doing an aerial and your current frame is 5 or fewer frames away from the end of the anim, transition to FALL
if MotionModule::end_frame(module_accessor) - MotionModule::frame(module_accessor) <= 5 {
    StatusModule::change_status_request_from_script(module_accessor, *FIGHTER_STATUS_KIND_WAIT, true);
}