[][src]Module smash::app::lua_bind::DamageModule

Functions

add_damage
check_no_reaction
damage
damage_log
end_damage_info_log
heal
init_damage
is_capture_cut
is_critical_hit
is_damage_lock
is_no_reaction_mode_perfect
is_paralyze
overwrite_log_reaction_frame
power_max
reaction
reset_no_reaction_mode_status
set_attacker_info
set_critical_hit
set_damage_lock
set_damage_lock_2nd
set_damage_mul
set_damage_mul_2nd
set_force_damage
set_force_damage_from_last_damage
set_force_damage_mul
set_ignore_capture_cut_no
set_no_reaction_damage_power
set_no_reaction_mode_status
set_no_reaction_no_effect
set_reaction_mul
set_reaction_mul_2nd
set_reaction_mul_4th
set_weak_param
sleep
start_damage_info_log