☰
Module DamageModule
Functions
smash
::
app
::
lua_bind
All crates
[
−
]
[src]
Module
smash
::
app
::
lua_bind
::
DamageModule
Functions
add_damage
⚠
check_no_reaction
⚠
damage
⚠
damage_log
⚠
end_damage_info_log
⚠
heal
⚠
init_damage
⚠
is_capture_cut
⚠
is_critical_hit
⚠
is_damage_lock
⚠
is_no_reaction_mode_perfect
⚠
is_paralyze
⚠
overwrite_log_reaction_frame
⚠
power_max
⚠
reaction
⚠
reset_no_reaction_mode_status
⚠
set_attacker_info
⚠
set_critical_hit
⚠
set_damage_lock
⚠
set_damage_lock_2nd
⚠
set_damage_mul
⚠
set_damage_mul_2nd
⚠
set_force_damage
⚠
set_force_damage_from_last_damage
⚠
set_force_damage_mul
⚠
set_ignore_capture_cut_no
⚠
set_no_reaction_damage_power
⚠
set_no_reaction_mode_status
⚠
set_no_reaction_no_effect
⚠
set_reaction_mul
⚠
set_reaction_mul_2nd
⚠
set_reaction_mul_4th
⚠
set_weak_param
⚠
sleep
⚠
start_damage_info_log
⚠