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Module FighterManager
Functions
smash
::
app
::
lua_bind
All crates
[
−
]
[src]
Module
smash
::
app
::
lua_bind
::
FighterManager
Functions
disable_ko_camera
⚠
enable_ko_camera
⚠
entry_count
⚠
exit_finalbg
⚠
exit_movie
⚠
get_beat_point_diff_from_top
⚠
get_entry_id
⚠
get_entry_no
⚠
get_fighter_entry
⚠
get_fighter_information
⚠
get_fighter_pos
⚠
get_final_actor_entry_id
⚠
get_jack_final_cut_in
⚠
get_no_discretion_final_beat_count
⚠
get_top_rank_player
⚠
get_top_rank_player_num
⚠
is_available_discretion_final
⚠
is_disable_ko_camera
⚠
is_discretion_final_enabled
⚠
is_end_movie
⚠
is_final
⚠
is_homerun_versus
⚠
is_melee_mode_homerun
⚠
is_melee_mode_online_tournament
⚠
is_prepared_movie
⚠
is_process_movie
⚠
is_process_technique
⚠
is_ready_go
⚠
is_rebirth_plate_line
⚠
is_result_mode
⚠
notify_log_event_collision_hit
⚠
one_on_one_ratio
⚠
prepare_movie
⚠
reset_fighter
⚠
set_controller_rumble_all
⚠
set_cursor_whole
⚠
set_dead_up_camera_hit_cursor_status
⚠
set_final
⚠
set_final_fear_face
⚠
set_position_lock
⚠
set_visible_finalbg
⚠
start_finalbg
⚠
start_movie
⚠
total_fighter_num
⚠