[][src]Module smash::app::lua_bind::FighterManager

Functions

disable_ko_camera
enable_ko_camera
entry_count
exit_finalbg
exit_movie
get_beat_point_diff_from_top
get_entry_id
get_entry_no
get_fighter_entry
get_fighter_information
get_fighter_pos
get_final_actor_entry_id
get_jack_final_cut_in
get_no_discretion_final_beat_count
get_top_rank_player
get_top_rank_player_num
is_available_discretion_final
is_disable_ko_camera
is_discretion_final_enabled
is_end_movie
is_final
is_homerun_versus
is_melee_mode_homerun
is_melee_mode_online_tournament
is_prepared_movie
is_process_movie
is_process_technique
is_ready_go
is_rebirth_plate_line
is_result_mode
notify_log_event_collision_hit
one_on_one_ratio
prepare_movie
reset_fighter
set_controller_rumble_all
set_cursor_whole
set_dead_up_camera_hit_cursor_status
set_final
set_final_fear_face
set_position_lock
set_visible_finalbg
start_finalbg
start_movie
total_fighter_num