[−][src]Module smash::app::lua_bind::KineticModule
Functions
| add_speed⚠ | Adds the speed specified by the Vector3f to the battle object's current speed |
| add_speed_outside⚠ | |
| change_kinetic⚠ | Changes the current KINETIC_TYPE to the specified value |
| clear_speed_all⚠ | |
| clear_speed_attr⚠ | |
| clear_speed_energy_id⚠ | |
| enable_energy⚠ | |
| get_energy⚠ | |
| get_kinetic_type⚠ | Returns the current KINETIC_TYPE |
| get_sum_rotation⚠ | |
| get_sum_speed⚠ | |
| get_sum_speed3f⚠ | Returns the current velocity based on the specified kinetic energy attribute as a Vector3f |
| get_sum_speed_length⚠ | |
| get_sum_speed_x⚠ | Returns the current x velocity based on the specified kinetic energy attribute |
| get_sum_speed_y⚠ | Returns the current y velocity based on the specified kinetic energy attribute |
| is_enable_energy⚠ | |
| is_suspend_energy⚠ | |
| mul_accel⚠ | multiplies the current (specified type of) acceleration by the provided vector3f |
| mul_speed⚠ | multiplies the current (specified type of) speed by the provided vector3f |
| reflect_accel⚠ | |
| reflect_speed⚠ | |
| resume_energy⚠ | |
| resume_energy_all⚠ | |
| set_consider_ground_friction⚠ | |
| sleep⚠ | |
| suspend_energy⚠ | |
| suspend_energy_all⚠ | |
| unable_energy⚠ | |
| unable_energy_all⚠ |