[−][src]Module smash::app::lua_bind::KineticModule

Functions

add_speed⚠

Adds the speed specified by the Vector3f to the battle object's current speed

add_speed_outside⚠
change_kinetic⚠

Changes the current KINETIC_TYPE to the specified value

clear_speed_all⚠
clear_speed_attr⚠
clear_speed_energy_id⚠
enable_energy⚠
get_energy⚠
get_kinetic_type⚠

Returns the current KINETIC_TYPE

get_sum_rotation⚠
get_sum_speed⚠
get_sum_speed3f⚠

Returns the current velocity based on the specified kinetic energy attribute as a Vector3f

get_sum_speed_length⚠
get_sum_speed_x⚠

Returns the current x velocity based on the specified kinetic energy attribute

get_sum_speed_y⚠

Returns the current y velocity based on the specified kinetic energy attribute

is_enable_energy⚠
is_suspend_energy⚠
mul_accel⚠

multiplies the current (specified type of) acceleration by the provided vector3f

mul_speed⚠

multiplies the current (specified type of) speed by the provided vector3f

reflect_accel⚠
reflect_speed⚠
resume_energy⚠
resume_energy_all⚠
set_consider_ground_friction⚠
sleep⚠
suspend_energy⚠
suspend_energy_all⚠
unable_energy⚠
unable_energy_all⚠