[−] List of all items
Structs
- CppHash40Map
- CppHash40MapEntry
- Vector2f
- Vector3f
- Vector4f
- __BindgenBitfieldUnit
- __BindgenUnionField
- __IncompleteArrayField
- __va_list
- app::AreaContactLog
- app::Article
- app::ArticleOperationTarget
- app::AttackAbsoluteData
- app::AttackData
- app::AttackDirectionAxis
- app::AttackHeight
- app::AttackSetOffKind
- app::AttackerAttribute
- app::BattleObject
- app::BattleObjectManager
- app::BattleObjectModuleAccessor
- app::BattleObjectSlow
- app::BattleObjectWorld
- app::BossCommonParamFloat
- app::BossCommonParamInt
- app::BossManager
- app::CameraStatus
- app::Circle
- app::CollisionPart
- app::CollisionShapeType
- app::CutInData
- app::CutInPriority
- app::CutInTransactor
- app::CutInType
- app::DamageInfo
- app::DamageLog
- app::DamageNoReactionMode
- app::EColorKind
- app::EffectScreenBlendType
- app::EffectScreenLayer
- app::Fighter
- app::FighterAvailableFinal
- app::FighterBayonettaFinalModule
- app::FighterBraveSpecialLwCommand
- app::FighterBraveSpecialLwVariousKind
- app::FighterCheckMeleeRuleTime
- app::FighterCloudLinkEventFinal
- app::FighterCutInManager
- app::FighterEntry
- app::FighterEntryID
- app::FighterFacial
- app::FighterInformation
- app::FighterInklingLinkEventPaint
- app::FighterKind
- app::FighterKineticEnergyController
- app::FighterKineticEnergyGravity
- app::FighterKineticEnergyMotion
- app::FighterManager
- app::FighterModuleAccessor
- app::FighterParamAccessor2
- app::FighterPikminLinkEventWeaponPikminChangeMotion
- app::FighterPikminLinkEventWeaponPikminChangeStatus
- app::FighterPikminLinkEventWeaponPikminConstraint
- app::FighterPikminLinkEventWeaponPikminOnFlag
- app::FighterPikminLinkEventWeaponPikminSetFloat
- app::FighterPikminLinkEventWeaponPikminSetInt
- app::FighterPikminLinkEventWeaponPikminSetPowerMulStatus
- app::FighterPikminLinkEventWeaponPikminSyncLR
- app::FighterPikminLinkEventWeaponPikminSyncPos
- app::FighterPitBFinalModule
- app::FighterPokemonLinkEventChange
- app::FighterRidleyLinkEventMotion
- app::FighterRyuLinkEventFinalDeadDamage
- app::FighterRyuLinkEventFinalMoveTarget
- app::FighterSpiritsSupportSkill
- app::GimmickEvent
- app::GimmickEventBarrel
- app::GimmickEventCatch
- app::GimmickEventDrumCheckNeedHide
- app::GimmickEventDrumCheckNeedLock
- app::GimmickEventDrumEscape
- app::GimmickEventDrumPos
- app::GimmickEventDrumRelease
- app::GimmickEventDrumShake
- app::GimmickEventLadder
- app::GimmickEventNotify
- app::GimmickEventPipe
- app::GimmickEventPos
- app::GimmickEventPresenter
- app::GimmickEventSlashEscape
- app::GimmickEventSlashLockInfo
- app::GimmickEventSpring
- app::GimmickEventTornadoEscape
- app::GimmickEventTornadoMoveInfo
- app::GimmickEventTornadoShootInfo
- app::GimmickEventWarp
- app::GroundCliffCheckKind
- app::GroundCollisionLine
- app::GroundCollisionLineHandle
- app::GroundCorrectKind
- app::GroundTouchFlag
- app::GroundTouchID
- app::HitHeight
- app::HitStatus
- app::HitStopMulTarget
- app::Item
- app::ItemAiType
- app::ItemCommonParamFloat
- app::ItemCommonParamInt
- app::ItemKind
- app::ItemKineticFlag
- app::ItemManager
- app::ItemManagerItemKind
- app::ItemModuleAccessor
- app::ItemParamAccessor
- app::ItemPickupSearchMode
- app::ItemSize
- app::ItemSlopeType
- app::ItemSpecializedParamFloat
- app::ItemSpecializedParamInt
- app::ItemStatusParamBool
- app::ItemStatusParamFloat
- app::ItemStatusParamInt
- app::KineticEnergy
- app::KineticEnergyNormal
- app::KineticEnergyRotNormal
- app::LinkAttribute
- app::LinkEvent
- app::LinkEventCapture
- app::LinkEventCaptureDriver
- app::LinkEventCaptureFishingrodDamage
- app::LinkEventCaptureItem
- app::LinkEventCaptureMimikkyu
- app::LinkEventCapturePulled
- app::LinkEventFinal
- app::LinkEventLassoHang
- app::LinkEventMask
- app::LinkEventPos
- app::LinkEventStarShot
- app::LinkEventThrow
- app::LinkEventTouchItem
- app::LinkEventYoshiTamagoDamageEffect
- app::LuaScriptLineID
- app::LuaScriptStatusFuncID
- app::MODEL_COLOR_TYPE
- app::MaterialAnimeKind
- app::MaterialAnimeLoopFlag
- app::MotionNodeRotateCompose
- app::MotionNodeRotateOrder
- app::OnCalcParamEvent
- app::QuickItemTreatType
- app::Rhombus2
- app::ShadowDrawFlag
- app::ShieldFront
- app::ShieldStatus
- app::ShieldType
- app::SituationKind
- app::SpecialPaintKind
- app::StageManager
- app::StopOtherKind
- app::VisibilityMode
- app::Weapon
- app::WeaponKineticEnergyGravity
- app::WeaponRobotHominglaserLinkEventBurst
- app::WeaponRobotHominglaserLinkEventSearch
- app::WeaponShizueFishingrodLinkEventCliff
- app::WeaponShizueFishingrodLinkEventCut
- app::WeaponShizueFishingrodLinkEventReel
- app::WeaponShizueFishingrodLinkEventShoot
- app::WeaponSnakeMissileKineticEnergyNormal
- app::WeaponSnakeNikitaMissileKineticEnergyNormal
- app::WorkKind
- app::enSEType
- app::enStatusBGMType
- app::stWaterAreaInfo
- lib::L2CAgent
- lib::L2CInnerFunctionBase
- lib::L2CTable
- lib::L2CTable_meta
- lib::L2CValue
- lib::LuaConst
- lib::Rect
- lib::utility::Variadic
- lua2cpp::L2CAgentBase
- lua2cpp::L2CAgentGeneratedBase
- lua2cpp::L2CFighterAIActionBase
- lua2cpp::L2CFighterAIAnalystBase
- lua2cpp::L2CFighterAIBase
- lua2cpp::L2CFighterAIModeBase
- lua2cpp::L2CFighterAnimcmdBase
- lua2cpp::L2CFighterAnimcmdEffectCommon
- lua2cpp::L2CFighterAnimcmdExpressionCommon
- lua2cpp::L2CFighterAnimcmdGameCommon
- lua2cpp::L2CFighterAnimcmdSoundCommon
- lua2cpp::L2CFighterBase
- lua2cpp::L2CFighterCommon
- lua2cpp::L2CWeaponCommon
- lua_State
- max_align_t
- params::Params
- params::ParamsHookPluginMissing
- params::ParamsInfo
- params::battle_object::BattleObjectParams
- params::battle_object::BattleObjectParamsStruct0
- params::battle_object::BattleObjectParamsStruct1
- params::battle_object::BattleObjectParamsStruct2
- params::battle_object::BattleObjectParamsStruct3
- params::battle_object::BattleObjectParamsStruct4
- params::battle_object::BattleObjectRGBColor
- params::common::CommonParams
- params::common::JostleData
- params::common::SpecialCommandStickRange
- params::fighter_list::COUNT
- params::fighter_list::FIGHTER_LIST_ORDER
- params::fighter_param::FighterParamTable
- params::fighter_param::FighterParams
- phx::Hash40
- phx::Vector2f
- phx::Vector3f
- phx::Vector4f
- resource::CppVector
- resource::FileInfo
- resource::FileInfoIndex
- resource::FileInfoPath
- resource::FileInfoSubIndex
- resource::FileNX
- resource::FsSearchBody
- resource::Hash40
- resource::HashGroup
- resource::HashIndexGroup
- resource::LoadedArc
- resource::LoadedData
- resource::LoadedSearch
- resource::LoadedTables
- resource::ResServiceState
- resource::SubFile
- resource::Table1Entry
- resource::Table2Entry
- resource::U24
Enums
Unions
Traits
Functions
- app::FL_sv_module_access::capture
- app::FL_sv_module_access::link
- app::FL_sv_module_access::slope
- app::FighterSpecializer_Brave::add_sp
- app::FighterSpecializer_Brave::adjust_flying_ceil
- app::FighterSpecializer_Brave::alloc_log_group
- app::FighterSpecializer_Brave::call_final_module
- app::FighterSpecializer_Brave::check_flying_ceil
- app::FighterSpecializer_Brave::final_module_hit_success
- app::FighterSpecializer_Brave::get_flying_target_pos
- app::FighterSpecializer_Brave::get_special_lw_command_from_index
- app::FighterSpecializer_Brave::get_special_lw_command_sp_cost
- app::FighterSpecializer_Brave::get_special_lw_param_frame
- app::FighterSpecializer_Brave::get_special_lw_various_kind2command
- app::FighterSpecializer_Brave::get_special_lw_various_motion_kind
- app::FighterSpecializer_Brave::lot_critical
- app::FighterSpecializer_Brave::set_sp
- app::FighterSpecializer_Brave::special_lw_active_command
- app::FighterSpecializer_Brave::special_lw_close_window
- app::FighterSpecializer_Brave::special_lw_cursor_decide
- app::FighterSpecializer_Brave::special_lw_deactive_command
- app::FighterSpecializer_Brave::special_lw_decide_command
- app::FighterSpecializer_Brave::special_lw_on_start_command
- app::FighterSpecializer_Brave::special_lw_open_command
- app::FighterSpecializer_Brave::special_lw_select_index
- app::FighterSpecializer_Brave::special_lw_start_cursor_blink
- app::FighterSpecializer_Brave::special_lw_start_select_command
- app::FighterSpecializer_Demon::set_devil
- app::FighterSpecializer_Inkling::change_ink
- app::FighterSpecializer_Inkling::check_roller_ground
- app::FighterSpecializer_Inkling::generate_rollerink
- app::FighterSpecializer_Inkling::get_ink_max
- app::FighterSpecializer_Inkling::get_ink_work_id
- app::FighterSpecializer_Inkling::get_roller_check_velo_y
- app::FighterSpecializer_Inkling::get_sub_ink_special_lw
- app::FighterSpecializer_Inkling::get_sub_ink_special_n
- app::FighterSpecializer_Inkling::is_body_visible
- app::FighterSpecializer_Inkling::is_paintable_rollerink
- app::FighterSpecializer_Inkling::lack_ink
- app::FighterSpecializer_Inkling::request_paint
- app::FighterSpecializer_Jack::add_rebel_gauge
- app::FighterSpecializer_Jack::call_final_module
- app::FighterSpecializer_Jack::check_doyle_summon_dispatch
- app::FighterSpecializer_Jack::final_module_hit_success
- app::FighterSpecializer_Jack::is_cut_in_effect
- app::FighterSpecializer_Jack::set_cut_in_effect
- app::FighterSpecializer_Jack::set_doyle_suspend
- app::FighterSpecializer_Pikmin::hold_pikmin
- app::FighterSpecializer_Pikmin::liberty_pikmin_all
- app::FighterSpecializer_Pikmin::reduce_pikmin_all
- app::FighterSpecializer_Pikmin::reduce_pikmin_all_change_top_pikmin
- app::FighterSpecializer_Pikmin::set_glare_fog_color
- app::FighterSpecializer_Pikmin::sort_pikmin_no_change_status
- app::FighterSpecializer_Pikmin::update_hold_pikmin_param
- app::FighterUtil::adjust_bitten_wario
- app::FighterUtil::adjust_butterflynet
- app::FighterUtil::calc_add_damage_power_for_final
- app::FighterUtil::calc_water_surface_pos
- app::FighterUtil::cancel_face_motion_by_priority
- app::FighterUtil::check_attack_hi4
- app::FighterUtil::check_cliff_separated
- app::FighterUtil::check_cloud_through_out
- app::FighterUtil::check_damage_speed_up
- app::FighterUtil::check_final_dash_ground
- app::FighterUtil::check_hit_dead_effect
- app::FighterUtil::check_melee_rule_time
- app::FighterUtil::cheer_damage
- app::FighterUtil::clung_thrown_diddy_unlink_capture
- app::FighterUtil::end_butterflynet
- app::FighterUtil::exec_big_small
- app::FighterUtil::exec_free_move
- app::FighterUtil::exit_big_small
- app::FighterUtil::flash_eye_info
- app::FighterUtil::get_air_ground_touch_info
- app::FighterUtil::get_bezier_pos
- app::FighterUtil::get_bury_effect_data
- app::FighterUtil::get_cliff_catch_motion_rate
- app::FighterUtil::get_cliff_pos
- app::FighterUtil::get_cliff_trans
- app::FighterUtil::get_cliff_xlu_frame
- app::FighterUtil::get_effect_team_color
- app::FighterUtil::get_ground_correct_kind_air_trans
- app::FighterUtil::get_handi
- app::FighterUtil::get_ice_frame
- app::FighterUtil::get_item_fix_scale
- app::FighterUtil::get_just_shield_se
- app::FighterUtil::get_line_pos_shortest_distance_point
- app::FighterUtil::get_opponent_fighter_num
- app::FighterUtil::get_pos_on_line
- app::FighterUtil::get_shield_type_of_guard
- app::FighterUtil::get_team_color
- app::FighterUtil::get_water_area_info
- app::FighterUtil::init_big_small
- app::FighterUtil::is_available_smash_appeal
- app::FighterUtil::is_exist_past_log_for_back_shield
- app::FighterUtil::is_hammer_motion
- app::FighterUtil::is_hammer_status
- app::FighterUtil::is_hp_mode
- app::FighterUtil::is_meteor_vector
- app::FighterUtil::is_miienemy_fighter_kind
- app::FighterUtil::is_neighbor_floor_line
- app::FighterUtil::is_photo_camera
- app::FighterUtil::is_scaling
- app::FighterUtil::is_smash_appeal_timing
- app::FighterUtil::is_touch_passive_ground
- app::FighterUtil::is_valid_auto_catch_item
- app::FighterUtil::is_valid_entry_id
- app::FighterUtil::is_valid_just_shield
- app::FighterUtil::is_valid_just_shield_reflector
- app::FighterUtil::jump_board_on
- app::FighterUtil::play_sleep_voice
- app::FighterUtil::play_wake_up_voice
- app::FighterUtil::renderer_get_clear_color
- app::FighterUtil::renderer_get_color_rate
- app::FighterUtil::renderer_set_clear_color
- app::FighterUtil::renderer_set_enable_clear_color_setting
- app::FighterUtil::request_critical_hit_cut_in_dolly_stage
- app::FighterUtil::request_critical_hit_cut_in_force
- app::FighterUtil::reset_hit_data
- app::FighterUtil::search_inside_rect
- app::FighterUtil::set_cloud_through_rate
- app::FighterUtil::set_damage_fly_angle
- app::FighterUtil::set_face_motion_by_priority
- app::FighterUtil::set_hit_data
- app::FighterUtil::set_ice_effect
- app::FighterUtil::set_ice_exit_effect
- app::FighterUtil::set_parent_external_stat_bank_handle
- app::FighterUtil::set_pickelblock_mode_ignoreandattack
- app::FighterUtil::set_pickelblock_mode_normal
- app::FighterUtil::set_restart_up_position
- app::FighterUtil::set_stage_disable_reverse_screen
- app::FighterUtil::set_stage_pause_for_final
- app::FighterUtil::set_turn_squat_auto
- app::FighterUtil::set_water_dive_effect
- app::FighterUtil::start_catch_stop
- app::FighterUtil::start_zoom_out
- app::FighterUtil::tread_remove_constraint
- app::FighterUtil::yoshi_egg_time_mul
- app::Fighter_get_fighter_entry_count
- app::Fighter_get_fighter_entry_id
- app::Fighter_get_id_from_entry_id
- app::Fighter_get_joint_from_hit_no
- app::Fighter_is_absolutely_final_status
- app::Fighter_is_fighter_enabled
- app::Fighter_is_final_status_or_stage_transition
- app::Fighter_is_final_status_or_standby
- app::Fighter_is_have_on_mouth
- app::Fighter_is_ready_go
- app::Fighter_set_assistbeat
- app::Fighter_set_final
- app::Fighter_set_opponent_team_slow
- app::Fighter_set_opponent_team_stop
- app::Fighter_waist_joint_id
- app::WeaponSpecializer_PTrainerPTrainer::display_final_window
- app::WeaponSpecializer_PTrainerPTrainer::owner_stock
- app::WeaponSpecializer_PTrainerPTrainer::play_voice
- app::WeaponSpecializer_PTrainerPTrainer::request_change_pokemon
- app::WeaponSpecializer_PTrainerPTrainer::wait_motion
- app::WeaponSpecializer_SimonWhip::add_speed
- app::WeaponSpecializer_SimonWhip::reset_node_fix_flag_list
- app::WeaponSpecializer_SimonWhip::set_2nd_air_resistance
- app::WeaponSpecializer_SimonWhip::set_2nd_gravity
- app::WeaponSpecializer_SimonWhip::set_node_fix_flag_list
- app::WeaponSpecializer_SimonWhip::sleep_attack_by_speed
- app::boss_private::calc_boss_hp_mul
- app::boss_private::clear_energy_all
- app::boss_private::clear_sub1_energy
- app::boss_private::common_param_float
- app::boss_private::common_param_int
- app::boss_private::count_same_probability_mul_from_table
- app::boss_private::count_target_in_range_from_param
- app::boss_private::create_boss
- app::boss_private::create_weapon
- app::boss_private::create_weapon_with_variation
- app::boss_private::get_action_probability_mul
- app::boss_private::get_action_probability_mul_2nd
- app::boss_private::get_damage_mul
- app::boss_private::get_status_kind_from_alias_hash
- app::boss_private::is_boss_no_dead
- app::boss_private::is_boss_stop
- app::boss_private::is_multi_play_mode
- app::boss_private::is_stoppable_se
- app::boss_private::is_target_alive
- app::boss_private::main_energy_from_param
- app::boss_private::main_energy_from_param_inherit
- app::boss_private::main_energy_from_param_inherit_no_boss
- app::boss_private::main_energy_from_param_no_boss
- app::boss_private::search_target
- app::boss_private::select_action
- app::boss_private::self_param_float
- app::boss_private::self_param_int
- app::boss_private::send_event_on_boss_dead
- app::boss_private::send_event_on_boss_defeat
- app::boss_private::send_event_on_boss_entry
- app::boss_private::send_event_on_boss_finish
- app::boss_private::send_event_on_boss_keyoff_bgm
- app::boss_private::set_action_probability_mul
- app::boss_private::set_action_probability_mul_2nd
- app::boss_private::set_action_probability_mul_2nd_from_table
- app::boss_private::set_action_probability_mul_from_table
- app::boss_private::set_stage_sh
- app::boss_private::set_sub1_energy_angle
- app::boss_private::sub1_energy_from_param
- app::boss_private::sub1_energy_from_param_inherit
- app::boss_private::sub1_energy_from_param_inherit_all
- app::boss_private::sub1_energy_from_param_inherit_all_no_boss
- app::boss_private::sub1_energy_from_param_inherit_no_boss
- app::boss_private::sub1_energy_from_param_no_boss
- app::boss_private::unable_energy_all
- app::boss_private::unable_main_energy
- app::boss_private::unable_sub1_energy
- app::debug::add_debug_command
- app::debug::draw_line
- app::debug::log_fatal
- app::debug::log_info
- app::debug::set_draw_color
- app::item_private::regist_status_alias_hash
- app::item_private::restore_yoshi_hit_info
- app::item_private::send_event_mewtowo_thrown
- app::item_private::set_postponed_damage_check_on_process_hit
- app::item_private::setup_ground_collision
- app::lua_bind::AbsorberModule::clean
- app::lua_bind::AbsorberModule::clear_all
- app::lua_bind::AbsorberModule::clear_all_2
- app::lua_bind::AbsorberModule::get_attack_limit
- app::lua_bind::AbsorberModule::get_attack_mul
- app::lua_bind::AbsorberModule::get_center_pos
- app::lua_bind::AbsorberModule::get_group_num
- app::lua_bind::AbsorberModule::get_hop_angle
- app::lua_bind::AbsorberModule::get_life_mul
- app::lua_bind::AbsorberModule::get_lr
- app::lua_bind::AbsorberModule::get_part_size
- app::lua_bind::AbsorberModule::get_pos_x
- app::lua_bind::AbsorberModule::get_speed_mul
- app::lua_bind::AbsorberModule::get_team_no
- app::lua_bind::AbsorberModule::is_front
- app::lua_bind::AbsorberModule::is_hop
- app::lua_bind::AbsorberModule::is_no_hop
- app::lua_bind::AbsorberModule::is_no_m_ball
- app::lua_bind::AbsorberModule::is_shield
- app::lua_bind::AbsorberModule::is_turn
- app::lua_bind::AbsorberModule::set_attack_limit
- app::lua_bind::AbsorberModule::set_attack_mul
- app::lua_bind::AbsorberModule::set_front
- app::lua_bind::AbsorberModule::set_hit_stop_mul
- app::lua_bind::AbsorberModule::set_hop
- app::lua_bind::AbsorberModule::set_life_mul
- app::lua_bind::AbsorberModule::set_no_team
- app::lua_bind::AbsorberModule::set_shield_type
- app::lua_bind::AbsorberModule::set_size
- app::lua_bind::AbsorberModule::set_speed_mul
- app::lua_bind::AbsorberModule::set_status
- app::lua_bind::AbsorberModule::set_status_all
- app::lua_bind::AbsorberModule::set_target_category
- app::lua_bind::AbsorberModule::set_target_property
- app::lua_bind::AbsorberModule::set_turn
- app::lua_bind::AbsorberModule::sleep
- app::lua_bind::AreaContactLog::load_from_l2c_table
- app::lua_bind::AreaContactLog::store_l2c_table
- app::lua_bind::AreaContactLog::store_l2c_table1
- app::lua_bind::AreaModule::add_wind_area_2nd
- app::lua_bind::AreaModule::add_wind_area_2nd_rad
- app::lua_bind::AreaModule::area_instance_size
- app::lua_bind::AreaModule::clean
- app::lua_bind::AreaModule::enable_area
- app::lua_bind::AreaModule::erase_wind
- app::lua_bind::AreaModule::force_update
- app::lua_bind::AreaModule::get_area_contact_count
- app::lua_bind::AreaModule::get_area_contact_log
- app::lua_bind::AreaModule::get_area_contact_target_id
- app::lua_bind::AreaModule::get_area_id
- app::lua_bind::AreaModule::get_area_index_from_id
- app::lua_bind::AreaModule::get_group
- app::lua_bind::AreaModule::get_water_surface_y
- app::lua_bind::AreaModule::get_water_task_id
- app::lua_bind::AreaModule::get_whole
- app::lua_bind::AreaModule::is_enable_area
- app::lua_bind::AreaModule::is_exist_area_instance
- app::lua_bind::AreaModule::is_sleep
- app::lua_bind::AreaModule::is_water
- app::lua_bind::AreaModule::layer
- app::lua_bind::AreaModule::reset_area
- app::lua_bind::AreaModule::set_area_shape_aabb
- app::lua_bind::AreaModule::set_area_shape_circle
- app::lua_bind::AreaModule::set_area_shape_type
- app::lua_bind::AreaModule::set_area_target_group_mask
- app::lua_bind::AreaModule::set_area_target_local_group_mask
- app::lua_bind::AreaModule::set_auto_layer_update
- app::lua_bind::AreaModule::set_center_x0
- app::lua_bind::AreaModule::set_layer
- app::lua_bind::AreaModule::set_whole
- app::lua_bind::AreaModule::sleep
- app::lua_bind::AreaModule::test_water
- app::lua_bind::Article::get_battle_object_id
- app::lua_bind::ArticleModule::add_motion_2nd
- app::lua_bind::ArticleModule::add_motion_partial
- app::lua_bind::ArticleModule::change_motion
- app::lua_bind::ArticleModule::change_motion_from_no
- app::lua_bind::ArticleModule::change_status
- app::lua_bind::ArticleModule::change_status_exist
- app::lua_bind::ArticleModule::generate_article
- app::lua_bind::ArticleModule::generate_article_enable
- app::lua_bind::ArticleModule::generate_article_have_item
- app::lua_bind::ArticleModule::get_active_num
- app::lua_bind::ArticleModule::get_article
- app::lua_bind::ArticleModule::get_float
- app::lua_bind::ArticleModule::get_int
- app::lua_bind::ArticleModule::get_joint_pos
- app::lua_bind::ArticleModule::get_joint_rotate
- app::lua_bind::ArticleModule::get_num
- app::lua_bind::ArticleModule::have
- app::lua_bind::ArticleModule::is_exist
- app::lua_bind::ArticleModule::is_flag
- app::lua_bind::ArticleModule::is_flag_from_no
- app::lua_bind::ArticleModule::is_generatable
- app::lua_bind::ArticleModule::motion_kind
- app::lua_bind::ArticleModule::motion_kind_2nd
- app::lua_bind::ArticleModule::remove
- app::lua_bind::ArticleModule::remove_exist
- app::lua_bind::ArticleModule::remove_exist_object_id
- app::lua_bind::ArticleModule::set_default_visibility
- app::lua_bind::ArticleModule::set_flag
- app::lua_bind::ArticleModule::set_float
- app::lua_bind::ArticleModule::set_frame
- app::lua_bind::ArticleModule::set_frame_2nd
- app::lua_bind::ArticleModule::set_int
- app::lua_bind::ArticleModule::set_item_action
- app::lua_bind::ArticleModule::set_pos
- app::lua_bind::ArticleModule::set_rate
- app::lua_bind::ArticleModule::set_situation_kind
- app::lua_bind::ArticleModule::set_visibility
- app::lua_bind::ArticleModule::set_visibility_whole
- app::lua_bind::ArticleModule::set_weight
- app::lua_bind::ArticleModule::shoot
- app::lua_bind::ArticleModule::shoot_exist
- app::lua_bind::AttackAbsoluteData::load_from_l2c_table
- app::lua_bind::AttackAbsoluteData::store_l2c_table
- app::lua_bind::AttackAbsoluteData::store_l2c_table1
- app::lua_bind::AttackData::load_from_l2c_table
- app::lua_bind::AttackData::store_l2c_table
- app::lua_bind::AttackData::store_l2c_table1
- app::lua_bind::AttackModule::add_power
- app::lua_bind::AttackModule::attack_data
- app::lua_bind::AttackModule::attack_direction
- app::lua_bind::AttackModule::attack_part_speed
- app::lua_bind::AttackModule::attack_reference_pos
- app::lua_bind::AttackModule::center_pos
- app::lua_bind::AttackModule::clear
- app::lua_bind::AttackModule::clear_all
- app::lua_bind::AttackModule::clear_inflict_kind_status
- app::lua_bind::AttackModule::clear_lerp
- app::lua_bind::AttackModule::customize_attack_ratio
- app::lua_bind::AttackModule::damage_effect_mul_scale
- app::lua_bind::AttackModule::damage_shake_scale
- app::lua_bind::AttackModule::disable_tip
- app::lua_bind::AttackModule::enable_attack_r_fix_damage_speed_up_all
- app::lua_bind::AttackModule::enable_safe_pos
- app::lua_bind::AttackModule::get_attack_power_mul_pattern
- app::lua_bind::AttackModule::get_attack_power_mul_scale
- app::lua_bind::AttackModule::get_attacker_attribute
- app::lua_bind::AttackModule::get_critical_attack_damage_mul
- app::lua_bind::AttackModule::get_critical_attack_reaction_mul
- app::lua_bind::AttackModule::get_damage_reaction_mul
- app::lua_bind::AttackModule::get_inflict
- app::lua_bind::AttackModule::get_inflict_status
- app::lua_bind::AttackModule::get_lr
- app::lua_bind::AttackModule::get_offset2
- app::lua_bind::AttackModule::get_power
- app::lua_bind::AttackModule::get_power_apply_defense
- app::lua_bind::AttackModule::get_power_up
- app::lua_bind::AttackModule::get_power_up_attr
- app::lua_bind::AttackModule::group
- app::lua_bind::AttackModule::hit_absolute
- app::lua_bind::AttackModule::hit_absolute_joint
- app::lua_bind::AttackModule::indirect_object_id
- app::lua_bind::AttackModule::indirect_team_no
- app::lua_bind::AttackModule::init_attack_pos
- app::lua_bind::AttackModule::is_attack
- app::lua_bind::AttackModule::is_attack_occur
- app::lua_bind::AttackModule::is_constraint_pos
- app::lua_bind::AttackModule::is_critical_attack
- app::lua_bind::AttackModule::is_hit_abs
- app::lua_bind::AttackModule::is_infliction
- app::lua_bind::AttackModule::is_infliction_status
- app::lua_bind::AttackModule::is_invalid_invincible
- app::lua_bind::AttackModule::is_invalid_xlu
- app::lua_bind::AttackModule::is_no_dead_damage_fly_effect
- app::lua_bind::AttackModule::is_power_up_reaction
- app::lua_bind::AttackModule::lr_check_default
- app::lua_bind::AttackModule::off_target_kind
- app::lua_bind::AttackModule::part_size
- app::lua_bind::AttackModule::pos_x
- app::lua_bind::AttackModule::pos_x_2
- app::lua_bind::AttackModule::pos_y
- app::lua_bind::AttackModule::power_add_status
- app::lua_bind::AttackModule::power_mul
- app::lua_bind::AttackModule::power_mul_2nd
- app::lua_bind::AttackModule::power_mul_3rd
- app::lua_bind::AttackModule::power_mul_4th
- app::lua_bind::AttackModule::power_mul_5th
- app::lua_bind::AttackModule::power_mul_status
- app::lua_bind::AttackModule::power_speed_limit
- app::lua_bind::AttackModule::power_speed_status
- app::lua_bind::AttackModule::reaction_add
- app::lua_bind::AttackModule::reaction_effect
- app::lua_bind::AttackModule::reaction_fix
- app::lua_bind::AttackModule::reaction_mul
- app::lua_bind::AttackModule::reaction_mul_2nd
- app::lua_bind::AttackModule::reaction_mul_3rd
- app::lua_bind::AttackModule::reaction_mul_4th
- app::lua_bind::AttackModule::ref_log_group
- app::lua_bind::AttackModule::relocate
- app::lua_bind::AttackModule::reset_status_attack
- app::lua_bind::AttackModule::set_absolute
- app::lua_bind::AttackModule::set_absolute_lr
- app::lua_bind::AttackModule::set_accept_no_lr
- app::lua_bind::AttackModule::set_add_reaction_frame
- app::lua_bind::AttackModule::set_add_reaction_frame_revised
- app::lua_bind::AttackModule::set_attack
- app::lua_bind::AttackModule::set_attack_2
- app::lua_bind::AttackModule::set_attack_camera_quake
- app::lua_bind::AttackModule::set_attack_camera_quake_forced
- app::lua_bind::AttackModule::set_attack_composition_speed
- app::lua_bind::AttackModule::set_attack_height
- app::lua_bind::AttackModule::set_attack_height_all
- app::lua_bind::AttackModule::set_attack_keep_rumble
- app::lua_bind::AttackModule::set_attack_level
- app::lua_bind::AttackModule::set_attack_no_reaction_search
- app::lua_bind::AttackModule::set_attack_no_weight_reaction
- app::lua_bind::AttackModule::set_attack_no_weight_reaction_all
- app::lua_bind::AttackModule::set_attack_power_mul_pattern
- app::lua_bind::AttackModule::set_attack_power_mul_scale
- app::lua_bind::AttackModule::set_attack_reference_joint_id
- app::lua_bind::AttackModule::set_attack_scale
- app::lua_bind::AttackModule::set_attack_scale_2nd
- app::lua_bind::AttackModule::set_attacker_attribute
- app::lua_bind::AttackModule::set_base_offset
- app::lua_bind::AttackModule::set_captured_same_time_attack
- app::lua_bind::AttackModule::set_captured_same_time_attack_damage_mul
- app::lua_bind::AttackModule::set_catch_only
- app::lua_bind::AttackModule::set_catch_only_all
- app::lua_bind::AttackModule::set_constraint_pos
- app::lua_bind::AttackModule::set_critical_attack_damage_mul
- app::lua_bind::AttackModule::set_critical_attack_reaction_mul
- app::lua_bind::AttackModule::set_customize_attack_ratio
- app::lua_bind::AttackModule::set_damage_effect_mul_scale
- app::lua_bind::AttackModule::set_damage_reaction_mul
- app::lua_bind::AttackModule::set_damage_shake_scale
- app::lua_bind::AttackModule::set_disable_power_add_status_zero
- app::lua_bind::AttackModule::set_final_finish_cut_in
- app::lua_bind::AttackModule::set_force_reaction
- app::lua_bind::AttackModule::set_ice_frame_mul
- app::lua_bind::AttackModule::set_ignore_just_shield
- app::lua_bind::AttackModule::set_indirect_info
- app::lua_bind::AttackModule::set_ink_value
- app::lua_bind::AttackModule::set_invalid_invincible
- app::lua_bind::AttackModule::set_invalid_xlu
- app::lua_bind::AttackModule::set_is_critical_attack
- app::lua_bind::AttackModule::set_latest_absolute
- app::lua_bind::AttackModule::set_latest_no
- app::lua_bind::AttackModule::set_lerp
- app::lua_bind::AttackModule::set_lerp_ratio
- app::lua_bind::AttackModule::set_lr_check_back
- app::lua_bind::AttackModule::set_lr_check_default
- app::lua_bind::AttackModule::set_lr_check_front
- app::lua_bind::AttackModule::set_lr_check_front_lr
- app::lua_bind::AttackModule::set_nearest
- app::lua_bind::AttackModule::set_no_attacker_log
- app::lua_bind::AttackModule::set_no_comp_damage_motion
- app::lua_bind::AttackModule::set_no_damage_fly_smoke_all
- app::lua_bind::AttackModule::set_no_damage_orbit_all
- app::lua_bind::AttackModule::set_no_dead_all
- app::lua_bind::AttackModule::set_no_dead_damage_fly_effect
- app::lua_bind::AttackModule::set_no_finish_camera
- app::lua_bind::AttackModule::set_no_finish_camera_ex
- app::lua_bind::AttackModule::set_no_hop_opponent
- app::lua_bind::AttackModule::set_no_hop_opponent_all
- app::lua_bind::AttackModule::set_no_squat_damage_reaction_mul
- app::lua_bind::AttackModule::set_no_team
- app::lua_bind::AttackModule::set_no_uniq_effect_all
- app::lua_bind::AttackModule::set_no_world_scale
- app::lua_bind::AttackModule::set_node
- app::lua_bind::AttackModule::set_offset
- app::lua_bind::AttackModule::set_offset2
- app::lua_bind::AttackModule::set_optional_hit_effect
- app::lua_bind::AttackModule::set_optional_hit_sound
- app::lua_bind::AttackModule::set_overlap_hit
- app::lua_bind::AttackModule::set_paralyze_frame
- app::lua_bind::AttackModule::set_poison_param
- app::lua_bind::AttackModule::set_pos_x
- app::lua_bind::AttackModule::set_power
- app::lua_bind::AttackModule::set_power_add_status
- app::lua_bind::AttackModule::set_power_mul
- app::lua_bind::AttackModule::set_power_mul_2nd
- app::lua_bind::AttackModule::set_power_mul_3rd
- app::lua_bind::AttackModule::set_power_mul_4th
- app::lua_bind::AttackModule::set_power_mul_5th
- app::lua_bind::AttackModule::set_power_mul_status
- app::lua_bind::AttackModule::set_power_speed_limit
- app::lua_bind::AttackModule::set_power_speed_status
- app::lua_bind::AttackModule::set_power_up
- app::lua_bind::AttackModule::set_power_up_attr
- app::lua_bind::AttackModule::set_power_up_reaction
- app::lua_bind::AttackModule::set_reaction_add
- app::lua_bind::AttackModule::set_reaction_effect
- app::lua_bind::AttackModule::set_reaction_fix
- app::lua_bind::AttackModule::set_reaction_mul
- app::lua_bind::AttackModule::set_reaction_mul_2nd
- app::lua_bind::AttackModule::set_reaction_mul_3rd
- app::lua_bind::AttackModule::set_reaction_mul_4th
- app::lua_bind::AttackModule::set_reflect_attack
- app::lua_bind::AttackModule::set_restrict
- app::lua_bind::AttackModule::set_serial_hit_frame
- app::lua_bind::AttackModule::set_set_off
- app::lua_bind::AttackModule::set_shield_stiff_mul
- app::lua_bind::AttackModule::set_size
- app::lua_bind::AttackModule::set_special_paint
- app::lua_bind::AttackModule::set_speed
- app::lua_bind::AttackModule::set_target_category
- app::lua_bind::AttackModule::set_vec_target_pos
- app::lua_bind::AttackModule::set_vector
- app::lua_bind::AttackModule::set_whole
- app::lua_bind::AttackModule::shield_stiff_mul
- app::lua_bind::AttackModule::size
- app::lua_bind::AttackModule::sleep
- app::lua_bind::AttackModule::sleep_partialy
- app::lua_bind::AttackModule::speed
- app::lua_bind::AttackModule::speed_x
- app::lua_bind::AttackModule::un_ref_log_group
- app::lua_bind::BattleObjectManager::is_active_find_battle_object
- app::lua_bind::BattleObjectSlow::is_adjust
- app::lua_bind::BattleObjectSlow::is_estimate
- app::lua_bind::BattleObjectSlow::rate
- app::lua_bind::BattleObjectWorld::gravity_pos
- app::lua_bind::BattleObjectWorld::gravity_speed_coefficient
- app::lua_bind::BattleObjectWorld::is_disable_reverse
- app::lua_bind::BattleObjectWorld::is_gravity_normal
- app::lua_bind::BattleObjectWorld::scale_z
- app::lua_bind::BossManager::is_stoppable_se
- app::lua_bind::BossManager::notify_on_boss_dead
- app::lua_bind::BossManager::notify_on_boss_defeat
- app::lua_bind::BossManager::notify_on_boss_keyoff_bgm
- app::lua_bind::CameraModule::add_camera_range_offset
- app::lua_bind::CameraModule::add_camera_range_rect
- app::lua_bind::CameraModule::end_final_zoom_out
- app::lua_bind::CameraModule::exit_being_carried
- app::lua_bind::CameraModule::exit_damage_fly
- app::lua_bind::CameraModule::exit_run
- app::lua_bind::CameraModule::get_camera_type
- app::lua_bind::CameraModule::get_camera_type_for_save
- app::lua_bind::CameraModule::get_camera_view_volume_z0_rect
- app::lua_bind::CameraModule::get_internal_camera_target_pos
- app::lua_bind::CameraModule::get_main_camera_range
- app::lua_bind::CameraModule::get_main_camera_target_pos
- app::lua_bind::CameraModule::get_player_no
- app::lua_bind::CameraModule::get_priority
- app::lua_bind::CameraModule::get_quakeKind
- app::lua_bind::CameraModule::is_clip_in
- app::lua_bind::CameraModule::is_clip_in_all
- app::lua_bind::CameraModule::req_quake
- app::lua_bind::CameraModule::req_quake_pos
- app::lua_bind::CameraModule::reset_all
- app::lua_bind::CameraModule::reset_camera_range
- app::lua_bind::CameraModule::reset_main_camera_fov
- app::lua_bind::CameraModule::set_being_carried
- app::lua_bind::CameraModule::set_camera_range_global_rect
- app::lua_bind::CameraModule::set_camera_range_offset
- app::lua_bind::CameraModule::set_camera_type
- app::lua_bind::CameraModule::set_damage_fly
- app::lua_bind::CameraModule::set_enable_camera
- app::lua_bind::CameraModule::set_enable_interpolate_pos
- app::lua_bind::CameraModule::set_enable_update_pos
- app::lua_bind::CameraModule::set_player_no
- app::lua_bind::CameraModule::set_priority
- app::lua_bind::CameraModule::set_run
- app::lua_bind::CameraModule::set_status
- app::lua_bind::CameraModule::set_whole
- app::lua_bind::CameraModule::start_final_zoom_out
- app::lua_bind::CameraModule::stop_quake
- app::lua_bind::CameraModule::un_regist_camera
- app::lua_bind::CameraModule::update_force
- app::lua_bind::CameraModule::zoom_in
- app::lua_bind::CameraModule::zoom_out
- app::lua_bind::CancelModule::enable_cancel
- app::lua_bind::CancelModule::is_enable_cancel
- app::lua_bind::CaptureModule::capture
- app::lua_bind::CaptureModule::capture_2
- app::lua_bind::CaptureModule::capture_cut
- app::lua_bind::CaptureModule::capture_node
- app::lua_bind::CaptureModule::capture_node_value
- app::lua_bind::CaptureModule::capture_to_catch_node_pos_diff
- app::lua_bind::CaptureModule::catch_node_pos_y
- app::lua_bind::CaptureModule::catch_object_id
- app::lua_bind::CaptureModule::catch_pos_y
- app::lua_bind::CaptureModule::check_damage
- app::lua_bind::CaptureModule::check_damage_thrown
- app::lua_bind::CaptureModule::is_capture
- app::lua_bind::CaptureModule::is_catch_hit_stop
- app::lua_bind::CaptureModule::is_ignore_catching
- app::lua_bind::CaptureModule::is_ignore_distance
- app::lua_bind::CaptureModule::is_motion_hi_lw
- app::lua_bind::CaptureModule::is_reaction
- app::lua_bind::CaptureModule::is_thrown
- app::lua_bind::CaptureModule::is_thrown_finish
- app::lua_bind::CaptureModule::motion
- app::lua_bind::CaptureModule::motion_lw
- app::lua_bind::CaptureModule::motion_offset
- app::lua_bind::CaptureModule::motion_offset_lw
- app::lua_bind::CaptureModule::motion_offset_lw_2
- app::lua_bind::CaptureModule::node_offset
- app::lua_bind::CaptureModule::set_capture_node_offset
- app::lua_bind::CaptureModule::set_ignore_catching
- app::lua_bind::CaptureModule::set_ignore_object_id
- app::lua_bind::CaptureModule::set_nodes
- app::lua_bind::CaptureModule::set_send_cut_event
- app::lua_bind::CaptureModule::set_update_pos
- app::lua_bind::CaptureModule::thrown
- app::lua_bind::CaptureModule::thrown_cut
- app::lua_bind::CaptureModule::update_lr_thrown
- app::lua_bind::CaptureModule::update_node_pos
- app::lua_bind::CaptureModule::update_pos_thrown
- app::lua_bind::CatchModule::capture_object_id
- app::lua_bind::CatchModule::capture_pos_x_diff
- app::lua_bind::CatchModule::catch_cut
- app::lua_bind::CatchModule::check_damage
- app::lua_bind::CatchModule::cling_cut
- app::lua_bind::CatchModule::is_catch
- app::lua_bind::CatchModule::set_catch
- app::lua_bind::CatchModule::set_send_cut_event
- app::lua_bind::CatchModule::update_pos_cling
- app::lua_bind::Circle::load_from_l2c_table
- app::lua_bind::Circle::store_l2c_table
- app::lua_bind::Circle::store_l2c_table1
- app::lua_bind::ColorBlendModule::cancel_main_color
- app::lua_bind::ColorBlendModule::get_status
- app::lua_bind::ColorBlendModule::off_burn_color
- app::lua_bind::ColorBlendModule::off_flash
- app::lua_bind::ColorBlendModule::set_burn_color
- app::lua_bind::ColorBlendModule::set_burn_color_frame
- app::lua_bind::ColorBlendModule::set_burn_color_priority
- app::lua_bind::ColorBlendModule::set_disable_camera_depth_influence
- app::lua_bind::ColorBlendModule::set_enable_flash
- app::lua_bind::ColorBlendModule::set_last_attack_direction
- app::lua_bind::ColorBlendModule::set_main_color
- app::lua_bind::ColorBlendModule::set_priority
- app::lua_bind::ColorBlendModule::set_shadow_bloom
- app::lua_bind::ColorBlendModule::set_status
- app::lua_bind::ComboModule::count
- app::lua_bind::ComboModule::reset
- app::lua_bind::ComboModule::set
- app::lua_bind::ControlModule::add_clatter_time
- app::lua_bind::ControlModule::check_button_off
- app::lua_bind::ControlModule::check_button_on
- app::lua_bind::ControlModule::check_button_on_release
- app::lua_bind::ControlModule::check_button_on_trriger
- app::lua_bind::ControlModule::check_button_release
- app::lua_bind::ControlModule::check_button_trigger
- app::lua_bind::ControlModule::clear_command
- app::lua_bind::ControlModule::clear_command_one
- app::lua_bind::ControlModule::clear_rumble_hit_data
- app::lua_bind::ControlModule::delete_reserve_turn_lr
- app::lua_bind::ControlModule::end_clatter
- app::lua_bind::ControlModule::end_clatter_motion_rate
- app::lua_bind::ControlModule::exec_command
- app::lua_bind::ControlModule::get_attack_air_kind
- app::lua_bind::ControlModule::get_attack_air_stick_dir
- app::lua_bind::ControlModule::get_attack_air_stick_x
- app::lua_bind::ControlModule::get_attack_air_stick_y
- app::lua_bind::ControlModule::get_attack_hi3_fb_kind
- app::lua_bind::ControlModule::get_attack_lw3_fb_kind
- app::lua_bind::ControlModule::get_button
- app::lua_bind::ControlModule::get_button_prev
- app::lua_bind::ControlModule::get_clatter_threshold
- app::lua_bind::ControlModule::get_clatter_time
- app::lua_bind::ControlModule::get_command_flag_cat
- app::lua_bind::ControlModule::get_command_life
- app::lua_bind::ControlModule::get_command_life_count_max
- app::lua_bind::ControlModule::get_down_stand_fb_kind
- app::lua_bind::ControlModule::get_flick_after_x
- app::lua_bind::ControlModule::get_flick_after_x_dir
- app::lua_bind::ControlModule::get_flick_after_y
- app::lua_bind::ControlModule::get_flick_bonus
- app::lua_bind::ControlModule::get_flick_bonus_lr
- app::lua_bind::ControlModule::get_flick_no_reset_x
- app::lua_bind::ControlModule::get_flick_no_reset_y
- app::lua_bind::ControlModule::get_flick_sub_x
- app::lua_bind::ControlModule::get_flick_sub_x_dir
- app::lua_bind::ControlModule::get_flick_sub_y
- app::lua_bind::ControlModule::get_flick_sub_y_dir
- app::lua_bind::ControlModule::get_flick_x
- app::lua_bind::ControlModule::get_flick_x_dir
- app::lua_bind::ControlModule::get_flick_y
- app::lua_bind::ControlModule::get_flick_y_dir
- app::lua_bind::ControlModule::get_lr
- app::lua_bind::ControlModule::get_pad_flag
- app::lua_bind::ControlModule::get_release
- app::lua_bind::ControlModule::get_reserve_turn_lr
- app::lua_bind::ControlModule::get_special_command_lr
- app::lua_bind::ControlModule::get_stick_angle
- app::lua_bind::ControlModule::get_stick_dir
- app::lua_bind::ControlModule::get_stick_prev_x
- app::lua_bind::ControlModule::get_stick_prev_y
- app::lua_bind::ControlModule::get_stick_x
- app::lua_bind::ControlModule::get_stick_x_no_clamp
- app::lua_bind::ControlModule::get_stick_y
- app::lua_bind::ControlModule::get_stick_y_no_clamp
- app::lua_bind::ControlModule::get_sub_stick_dir
- app::lua_bind::ControlModule::get_sub_stick_prev_x
- app::lua_bind::ControlModule::get_sub_stick_prev_y
- app::lua_bind::ControlModule::get_sub_stick_x
- app::lua_bind::ControlModule::get_sub_stick_y
- app::lua_bind::ControlModule::get_trigger
- app::lua_bind::ControlModule::get_trigger_count
- app::lua_bind::ControlModule::get_trigger_count_prev
- app::lua_bind::ControlModule::is_clatter_stop
- app::lua_bind::ControlModule::is_clear_command
- app::lua_bind::ControlModule::is_enable_flick_jump
- app::lua_bind::ControlModule::is_input_clatter
- app::lua_bind::ControlModule::is_jump_mini_button
- app::lua_bind::ControlModule::is_remake_command
- app::lua_bind::ControlModule::is_stick_reversed
- app::lua_bind::ControlModule::is_stick_side
- app::lua_bind::ControlModule::is_sub_stickSide
- app::lua_bind::ControlModule::item_heavy_throw_fb_kind
- app::lua_bind::ControlModule::item_light_throw_air_fb4_kind
- app::lua_bind::ControlModule::item_light_throw_air_fb_kind
- app::lua_bind::ControlModule::item_light_throw_fb4_kind
- app::lua_bind::ControlModule::item_light_throw_fb_kind
- app::lua_bind::ControlModule::request_rumble_hit
- app::lua_bind::ControlModule::reset_attack_air_kind
- app::lua_bind::ControlModule::reset_button
- app::lua_bind::ControlModule::reset_down_stand_fb_kind
- app::lua_bind::ControlModule::reset_flick_bonus
- app::lua_bind::ControlModule::reset_flick_bonus_lr
- app::lua_bind::ControlModule::reset_flick_sub_x
- app::lua_bind::ControlModule::reset_flick_sub_y
- app::lua_bind::ControlModule::reset_flick_x
- app::lua_bind::ControlModule::reset_flick_y
- app::lua_bind::ControlModule::reset_main_stick
- app::lua_bind::ControlModule::reset_main_stick_x
- app::lua_bind::ControlModule::reset_main_stick_y
- app::lua_bind::ControlModule::reset_special_command
- app::lua_bind::ControlModule::reset_sub_stick
- app::lua_bind::ControlModule::reset_sub_stick_x
- app::lua_bind::ControlModule::reset_sub_stick_y
- app::lua_bind::ControlModule::reset_trigger
- app::lua_bind::ControlModule::reset_trigger_2
- app::lua_bind::ControlModule::reset_turn_lr
- app::lua_bind::ControlModule::reverse_special_command
- app::lua_bind::ControlModule::reverse_x_frame
- app::lua_bind::ControlModule::set_add_jump_mini_button_life
- app::lua_bind::ControlModule::set_attack_air_kind
- app::lua_bind::ControlModule::set_back_command
- app::lua_bind::ControlModule::set_clatter_shake_scale
- app::lua_bind::ControlModule::set_clatter_stop
- app::lua_bind::ControlModule::set_clatter_time
- app::lua_bind::ControlModule::set_command_life_extend
- app::lua_bind::ControlModule::set_dec_time
- app::lua_bind::ControlModule::set_dec_time_recovery
- app::lua_bind::ControlModule::set_down_stand_fb_kind
- app::lua_bind::ControlModule::set_log_active
- app::lua_bind::ControlModule::set_main_stick_x
- app::lua_bind::ControlModule::set_main_stick_y
- app::lua_bind::ControlModule::set_off
- app::lua_bind::ControlModule::set_reverse_x_frame
- app::lua_bind::ControlModule::set_rumble
- app::lua_bind::ControlModule::set_rumble_all
- app::lua_bind::ControlModule::set_rumble_hit_data
- app::lua_bind::ControlModule::set_special_command
- app::lua_bind::ControlModule::set_special_command_life_count_extend
- app::lua_bind::ControlModule::set_special_command_life_extend
- app::lua_bind::ControlModule::set_stick_reverse
- app::lua_bind::ControlModule::special_s_turn
- app::lua_bind::ControlModule::start_clatter
- app::lua_bind::ControlModule::start_clatter_motion_rate
- app::lua_bind::ControlModule::stop_rumble
- app::lua_bind::ControlModule::stop_rumble_all
- app::lua_bind::ControlModule::stop_rumble_id
- app::lua_bind::ControlModule::stop_rumble_kind
- app::lua_bind::DamageInfo::load_from_l2c_table
- app::lua_bind::DamageInfo::store_l2c_table
- app::lua_bind::DamageInfo::store_l2c_table1
- app::lua_bind::DamageLog::load_from_l2c_table
- app::lua_bind::DamageLog::store_l2c_table
- app::lua_bind::DamageLog::store_l2c_table1
- app::lua_bind::DamageModule::add_damage
- app::lua_bind::DamageModule::check_no_reaction
- app::lua_bind::DamageModule::damage
- app::lua_bind::DamageModule::damage_log
- app::lua_bind::DamageModule::end_damage_info_log
- app::lua_bind::DamageModule::heal
- app::lua_bind::DamageModule::init_damage
- app::lua_bind::DamageModule::is_capture_cut
- app::lua_bind::DamageModule::is_critical_hit
- app::lua_bind::DamageModule::is_damage_lock
- app::lua_bind::DamageModule::is_no_reaction_mode_perfect
- app::lua_bind::DamageModule::is_paralyze
- app::lua_bind::DamageModule::overwrite_log_reaction_frame
- app::lua_bind::DamageModule::power_max
- app::lua_bind::DamageModule::reaction
- app::lua_bind::DamageModule::reset_no_reaction_mode_status
- app::lua_bind::DamageModule::set_attacker_info
- app::lua_bind::DamageModule::set_critical_hit
- app::lua_bind::DamageModule::set_damage_lock
- app::lua_bind::DamageModule::set_damage_lock_2nd
- app::lua_bind::DamageModule::set_damage_mul
- app::lua_bind::DamageModule::set_damage_mul_2nd
- app::lua_bind::DamageModule::set_force_damage
- app::lua_bind::DamageModule::set_force_damage_from_last_damage
- app::lua_bind::DamageModule::set_force_damage_mul
- app::lua_bind::DamageModule::set_ignore_capture_cut_no
- app::lua_bind::DamageModule::set_no_reaction_damage_power
- app::lua_bind::DamageModule::set_no_reaction_mode_status
- app::lua_bind::DamageModule::set_no_reaction_no_effect
- app::lua_bind::DamageModule::set_reaction_mul
- app::lua_bind::DamageModule::set_reaction_mul_2nd
- app::lua_bind::DamageModule::set_reaction_mul_4th
- app::lua_bind::DamageModule::set_weak_param
- app::lua_bind::DamageModule::sleep
- app::lua_bind::DamageModule::start_damage_info_log
- app::lua_bind::EffectModule::clear_all_after_image
- app::lua_bind::EffectModule::clear_screen
- app::lua_bind::EffectModule::color_collection
- app::lua_bind::EffectModule::detach
- app::lua_bind::EffectModule::detach_all
- app::lua_bind::EffectModule::detach_kind
- app::lua_bind::EffectModule::enable_stencil
- app::lua_bind::EffectModule::enable_sync_init_pos_last
- app::lua_bind::EffectModule::end_kind
- app::lua_bind::EffectModule::fill_screen
- app::lua_bind::EffectModule::fill_screen_2
- app::lua_bind::EffectModule::force_update_common_effect
- app::lua_bind::EffectModule::get_dead_effect_rot_z
- app::lua_bind::EffectModule::get_dead_effect_scale
- app::lua_bind::EffectModule::get_last_handle
- app::lua_bind::EffectModule::get_local_matrix
- app::lua_bind::EffectModule::get_variation_effect_kind
- app::lua_bind::EffectModule::is_dead_effect_slant
- app::lua_bind::EffectModule::is_enable_ground_effect
- app::lua_bind::EffectModule::is_end_common
- app::lua_bind::EffectModule::is_exist_common
- app::lua_bind::EffectModule::is_exist_effect
- app::lua_bind::EffectModule::is_sync_scale
- app::lua_bind::EffectModule::is_sync_visibility
- app::lua_bind::EffectModule::is_whole
- app::lua_bind::EffectModule::kill
- app::lua_bind::EffectModule::kill_all
- app::lua_bind::EffectModule::kill_joint_id
- app::lua_bind::EffectModule::kill_kind
- app::lua_bind::EffectModule::kill_status_effect
- app::lua_bind::EffectModule::make_offset_hash
- app::lua_bind::EffectModule::preset_curtail_emitter
- app::lua_bind::EffectModule::preset_lifetime_rate_partial
- app::lua_bind::EffectModule::preset_limit_num
- app::lua_bind::EffectModule::remove
- app::lua_bind::EffectModule::remove_after_image
- app::lua_bind::EffectModule::remove_all
- app::lua_bind::EffectModule::remove_all_after_image
- app::lua_bind::EffectModule::remove_all_continual
- app::lua_bind::EffectModule::remove_all_time
- app::lua_bind::EffectModule::remove_common
- app::lua_bind::EffectModule::remove_continual
- app::lua_bind::EffectModule::remove_post_effect_line
- app::lua_bind::EffectModule::remove_screen
- app::lua_bind::EffectModule::remove_time
- app::lua_bind::EffectModule::req
- app::lua_bind::EffectModule::req_2d
- app::lua_bind::EffectModule::req_after_image
- app::lua_bind::EffectModule::req_after_image_no_parent
- app::lua_bind::EffectModule::req_attach_ground
- app::lua_bind::EffectModule::req_common
- app::lua_bind::EffectModule::req_continual
- app::lua_bind::EffectModule::req_emit
- app::lua_bind::EffectModule::req_follow
- app::lua_bind::EffectModule::req_on_joint
- app::lua_bind::EffectModule::req_screen
- app::lua_bind::EffectModule::req_screen_system
- app::lua_bind::EffectModule::req_time
- app::lua_bind::EffectModule::req_time_follow
- app::lua_bind::EffectModule::request_post_effect_line_circle
- app::lua_bind::EffectModule::request_post_effect_line_parallel_2d
- app::lua_bind::EffectModule::reset_common
- app::lua_bind::EffectModule::reset_screen
- app::lua_bind::EffectModule::set_add_vel
- app::lua_bind::EffectModule::set_alpha
- app::lua_bind::EffectModule::set_alpha_last
- app::lua_bind::EffectModule::set_billboard
- app::lua_bind::EffectModule::set_custom_uv_offset
- app::lua_bind::EffectModule::set_disable_render_offset_last
- app::lua_bind::EffectModule::set_disable_system_slow
- app::lua_bind::EffectModule::set_frame
- app::lua_bind::EffectModule::set_material_anim_last
- app::lua_bind::EffectModule::set_offset_to_next
- app::lua_bind::EffectModule::set_pos
- app::lua_bind::EffectModule::set_post_effect_line_circle_target
- app::lua_bind::EffectModule::set_rate
- app::lua_bind::EffectModule::set_rate_last
- app::lua_bind::EffectModule::set_rgb
- app::lua_bind::EffectModule::set_rgb_partial_last
- app::lua_bind::EffectModule::set_rot
- app::lua_bind::EffectModule::set_scale
- app::lua_bind::EffectModule::set_scale_last
- app::lua_bind::EffectModule::set_slow_rate_mul
- app::lua_bind::EffectModule::set_slow_rate_no_stop_mul
- app::lua_bind::EffectModule::set_sync_scale
- app::lua_bind::EffectModule::set_sync_visibility
- app::lua_bind::EffectModule::set_visible
- app::lua_bind::EffectModule::set_visible_kind
- app::lua_bind::EffectModule::set_whole
- app::lua_bind::EffectModule::set_whole_attr
- app::lua_bind::EffectModule::sync_visibility
- app::lua_bind::EffectModule::unsync_vis_whole
- app::lua_bind::FighterAreaModuleImpl::disable_fix_jostle_area
- app::lua_bind::FighterAreaModuleImpl::enable_fix_jostle_area
- app::lua_bind::FighterAreaModuleImpl::enable_fix_jostle_area_xy
- app::lua_bind::FighterBayonettaFinalModule::final_end_exec
- app::lua_bind::FighterBayonettaFinalModule::final_end_exit
- app::lua_bind::FighterBayonettaFinalModule::final_end_init
- app::lua_bind::FighterBayonettaFinalModule::final_exec
- app::lua_bind::FighterBayonettaFinalModule::final_exit
- app::lua_bind::FighterBayonettaFinalModule::final_init
- app::lua_bind::FighterBayonettaFinalModule::final_scene01_exec
- app::lua_bind::FighterBayonettaFinalModule::final_scene01_exit
- app::lua_bind::FighterBayonettaFinalModule::final_scene01_init
- app::lua_bind::FighterBayonettaFinalModule::final_start_exec
- app::lua_bind::FighterBayonettaFinalModule::final_start_exit
- app::lua_bind::FighterBayonettaFinalModule::final_start_init
- app::lua_bind::FighterBayonettaFinalModule::restart_other_fighter
- app::lua_bind::FighterCloudLinkEventFinal::load_from_l2c_table
- app::lua_bind::FighterCloudLinkEventFinal::store_l2c_table
- app::lua_bind::FighterCloudLinkEventFinal::store_l2c_table1
- app::lua_bind::FighterControlModuleImpl::check_hit_stop_delay_command
- app::lua_bind::FighterControlModuleImpl::get_param_attack_hi4_flick_y
- app::lua_bind::FighterControlModuleImpl::get_param_attack_lw4_flick_y
- app::lua_bind::FighterControlModuleImpl::get_param_dash_s4_frame
- app::lua_bind::FighterControlModuleImpl::get_stick_button_repeat
- app::lua_bind::FighterControlModuleImpl::get_stick_button_trigger
- app::lua_bind::FighterControlModuleImpl::is_enable_hit_stop_delay
- app::lua_bind::FighterControlModuleImpl::is_enable_hit_stop_delay_life
- app::lua_bind::FighterControlModuleImpl::reserve_on_attack_button
- app::lua_bind::FighterControlModuleImpl::special_command_21416_step
- app::lua_bind::FighterControlModuleImpl::special_command_214214_step
- app::lua_bind::FighterControlModuleImpl::special_command_236236_step
- app::lua_bind::FighterControlModuleImpl::special_command_23634_step
- app::lua_bind::FighterControlModuleImpl::update_attack_air_kind
- app::lua_bind::FighterCutInManager::add_task
- app::lua_bind::FighterCutInManager::is_owner
- app::lua_bind::FighterCutInManager::is_play
- app::lua_bind::FighterCutInManager::is_play_status
- app::lua_bind::FighterCutInManager::request_end
- app::lua_bind::FighterCutInManager::request_start
- app::lua_bind::FighterCutInManager::set_throw_finish_offset
- app::lua_bind::FighterCutInManager::set_throw_finish_zoom_rate
- app::lua_bind::FighterEntry::current_fighter_id
- app::lua_bind::FighterEntry::eat_item
- app::lua_bind::FighterEntry::fighter_num
- app::lua_bind::FighterEntry::get_fighter_id
- app::lua_bind::FighterEntry::heal
- app::lua_bind::FighterInformation::dead_count
- app::lua_bind::FighterInformation::fighter_category
- app::lua_bind::FighterInformation::fighter_color
- app::lua_bind::FighterInformation::get_log_int
- app::lua_bind::FighterInformation::get_no_change_hp
- app::lua_bind::FighterInformation::gravity
- app::lua_bind::FighterInformation::hit_point
- app::lua_bind::FighterInformation::is_battle_event_stick_reverse
- app::lua_bind::FighterInformation::is_last_dead_suicide
- app::lua_bind::FighterInformation::is_on_rebirth
- app::lua_bind::FighterInformation::is_operation_cpu
- app::lua_bind::FighterInformation::set_add_rebirth_wait_frame
- app::lua_bind::FighterInformation::stock_count
- app::lua_bind::FighterInformation::suicide_count
- app::lua_bind::FighterInformation::summon_bomb_ready_frame
- app::lua_bind::FighterInformation::summon_boss_id
- app::lua_bind::FighterInformation::summon_pre_bomb_effect_frame
- app::lua_bind::FighterInformation::summon_suicide_bomb_attack_mul
- app::lua_bind::FighterInformation::summon_suicide_bomb_reaction_mul
- app::lua_bind::FighterInformation::total_beat_count
- app::lua_bind::FighterInklingLinkEventPaint::load_from_l2c_table
- app::lua_bind::FighterInklingLinkEventPaint::new_l2c_table
- app::lua_bind::FighterInklingLinkEventPaint::store_l2c_table
- app::lua_bind::FighterInklingLinkEventPaint::store_l2c_table1
- app::lua_bind::FighterKineticEnergyController::get_accel_x_add
- app::lua_bind::FighterKineticEnergyController::get_accel_x_mul
- app::lua_bind::FighterKineticEnergyController::get_accel_y_add
- app::lua_bind::FighterKineticEnergyController::get_accel_y_mul
- app::lua_bind::FighterKineticEnergyController::mul_x_accel_add
- app::lua_bind::FighterKineticEnergyController::mul_x_accel_mul
- app::lua_bind::FighterKineticEnergyController::mul_x_speed_max
- app::lua_bind::FighterKineticEnergyController::set_accel_x_add
- app::lua_bind::FighterKineticEnergyController::set_accel_x_mul
- app::lua_bind::FighterKineticEnergyController::set_accel_y_add
- app::lua_bind::FighterKineticEnergyController::set_accel_y_mul
- app::lua_bind::FighterKineticEnergyGravity::get_accel
- app::lua_bind::FighterKineticEnergyGravity::get_brake
- app::lua_bind::FighterKineticEnergyGravity::get_limit_speed
- app::lua_bind::FighterKineticEnergyGravity::get_stable_speed
- app::lua_bind::FighterKineticEnergyGravity::set_accel
- app::lua_bind::FighterKineticEnergyGravity::set_brake
- app::lua_bind::FighterKineticEnergyGravity::set_gravity_coefficient
- app::lua_bind::FighterKineticEnergyGravity::set_limit_speed
- app::lua_bind::FighterKineticEnergyGravity::set_speed
- app::lua_bind::FighterKineticEnergyGravity::set_stable_speed
- app::lua_bind::FighterKineticEnergyMotion::get_angle
- app::lua_bind::FighterKineticEnergyMotion::get_angle_whole
- app::lua_bind::FighterKineticEnergyMotion::get_chara_dir
- app::lua_bind::FighterKineticEnergyMotion::get_speed_mul
- app::lua_bind::FighterKineticEnergyMotion::is_cliff_ground_trans
- app::lua_bind::FighterKineticEnergyMotion::reverse_chara_dir
- app::lua_bind::FighterKineticEnergyMotion::set_angle
- app::lua_bind::FighterKineticEnergyMotion::set_angle_whole
- app::lua_bind::FighterKineticEnergyMotion::set_chara_dir
- app::lua_bind::FighterKineticEnergyMotion::set_ground_trans
- app::lua_bind::FighterKineticEnergyMotion::set_speed_mul
- app::lua_bind::FighterKineticEnergyMotion::set_speed_mul_2nd
- app::lua_bind::FighterKineticEnergyMotion::set_update_flag
- app::lua_bind::FighterManager::disable_ko_camera
- app::lua_bind::FighterManager::enable_ko_camera
- app::lua_bind::FighterManager::entry_count
- app::lua_bind::FighterManager::exit_finalbg
- app::lua_bind::FighterManager::exit_movie
- app::lua_bind::FighterManager::get_beat_point_diff_from_top
- app::lua_bind::FighterManager::get_entry_id
- app::lua_bind::FighterManager::get_entry_no
- app::lua_bind::FighterManager::get_fighter_entry
- app::lua_bind::FighterManager::get_fighter_information
- app::lua_bind::FighterManager::get_fighter_pos
- app::lua_bind::FighterManager::get_final_actor_entry_id
- app::lua_bind::FighterManager::get_jack_final_cut_in
- app::lua_bind::FighterManager::get_no_discretion_final_beat_count
- app::lua_bind::FighterManager::get_top_rank_player
- app::lua_bind::FighterManager::get_top_rank_player_num
- app::lua_bind::FighterManager::is_available_discretion_final
- app::lua_bind::FighterManager::is_disable_ko_camera
- app::lua_bind::FighterManager::is_discretion_final_enabled
- app::lua_bind::FighterManager::is_end_movie
- app::lua_bind::FighterManager::is_final
- app::lua_bind::FighterManager::is_homerun_versus
- app::lua_bind::FighterManager::is_melee_mode_homerun
- app::lua_bind::FighterManager::is_melee_mode_online_tournament
- app::lua_bind::FighterManager::is_prepared_movie
- app::lua_bind::FighterManager::is_process_movie
- app::lua_bind::FighterManager::is_process_technique
- app::lua_bind::FighterManager::is_ready_go
- app::lua_bind::FighterManager::is_rebirth_plate_line
- app::lua_bind::FighterManager::is_result_mode
- app::lua_bind::FighterManager::notify_log_event_collision_hit
- app::lua_bind::FighterManager::one_on_one_ratio
- app::lua_bind::FighterManager::prepare_movie
- app::lua_bind::FighterManager::reset_fighter
- app::lua_bind::FighterManager::set_controller_rumble_all
- app::lua_bind::FighterManager::set_cursor_whole
- app::lua_bind::FighterManager::set_dead_up_camera_hit_cursor_status
- app::lua_bind::FighterManager::set_final
- app::lua_bind::FighterManager::set_final_fear_face
- app::lua_bind::FighterManager::set_position_lock
- app::lua_bind::FighterManager::set_visible_finalbg
- app::lua_bind::FighterManager::start_finalbg
- app::lua_bind::FighterManager::start_movie
- app::lua_bind::FighterManager::total_fighter_num
- app::lua_bind::FighterMotionModuleImpl::add_body_type_hash
- app::lua_bind::FighterMotionModuleImpl::add_motion_partial_kirby_copy
- app::lua_bind::FighterMotionModuleImpl::change_motion_force_inherit_frame_kirby_copy
- app::lua_bind::FighterMotionModuleImpl::change_motion_inherit_frame_keep_rate_kirby_copy
- app::lua_bind::FighterMotionModuleImpl::change_motion_inherit_frame_kirby_copy
- app::lua_bind::FighterMotionModuleImpl::change_motion_kirby_copy
- app::lua_bind::FighterMotionModuleImpl::end_frame_from_hash_kirby_copy
- app::lua_bind::FighterMotionModuleImpl::get_cancel_frame
- app::lua_bind::FighterMotionModuleImpl::get_cancel_frame_kirby_copy
- app::lua_bind::FighterMotionModuleImpl::get_hit_normal_frame
- app::lua_bind::FighterMotionModuleImpl::get_hit_xlu_frame
- app::lua_bind::FighterMotionModuleImpl::is_valid_cancel_frame
- app::lua_bind::FighterMotionModuleImpl::motion_kind_kirby_copy_original
- app::lua_bind::FighterMotionModuleImpl::set_blend_waist
- app::lua_bind::FighterMotionModuleImpl::set_frame_sync_anim_cmd_kirby_copy
- app::lua_bind::FighterMotionModuleImpl::set_pause_motion_interpolation_stop
- app::lua_bind::FighterMotionModuleImpl::set_update_finger_and_face_joint
- app::lua_bind::FighterMotionModuleImpl::start_damage_stop_interpolation
- app::lua_bind::FighterParamAccessor2::diddy_special_s_offset
- app::lua_bind::FighterParamAccessor2::donkey_thrown_offset
- app::lua_bind::FighterParamAccessor2::gaogaen_final_offset
- app::lua_bind::FighterParamAccessor2::hit_target_no
- app::lua_bind::FighterParamAccessor2::miifighter_suplex_offset
- app::lua_bind::FighterParamAccessor2::ridley_dragged_offset
- app::lua_bind::FighterParamAccessor2::thrown_offset
- app::lua_bind::FighterPikminLinkEventWeaponPikminChangeMotion::load_from_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminChangeMotion::store_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminChangeMotion::store_l2c_table1
- app::lua_bind::FighterPikminLinkEventWeaponPikminChangeStatus::load_from_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminChangeStatus::store_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminChangeStatus::store_l2c_table1
- app::lua_bind::FighterPikminLinkEventWeaponPikminConstraint::load_from_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminConstraint::store_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminConstraint::store_l2c_table1
- app::lua_bind::FighterPikminLinkEventWeaponPikminOnFlag::load_from_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminOnFlag::store_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminOnFlag::store_l2c_table1
- app::lua_bind::FighterPikminLinkEventWeaponPikminSetFloat::load_from_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminSetFloat::store_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminSetFloat::store_l2c_table1
- app::lua_bind::FighterPikminLinkEventWeaponPikminSetInt::load_from_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminSetInt::store_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminSetInt::store_l2c_table1
- app::lua_bind::FighterPikminLinkEventWeaponPikminSetPowerMulStatus::load_from_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminSetPowerMulStatus::store_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminSetPowerMulStatus::store_l2c_table1
- app::lua_bind::FighterPikminLinkEventWeaponPikminSyncLR::load_from_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminSyncLR::store_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminSyncLR::store_l2c_table1
- app::lua_bind::FighterPikminLinkEventWeaponPikminSyncPos::load_from_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminSyncPos::store_l2c_table
- app::lua_bind::FighterPikminLinkEventWeaponPikminSyncPos::store_l2c_table1
- app::lua_bind::FighterPitBFinalModule::get_hit_group
- app::lua_bind::FighterPitBFinalModule::get_hit_no
- app::lua_bind::FighterPitBFinalModule::get_hit_num
- app::lua_bind::FighterPitBFinalModule::get_hit_object_id
- app::lua_bind::FighterPitBFinalModule::init
- app::lua_bind::FighterPokemonLinkEventChange::load_from_l2c_table
- app::lua_bind::FighterPokemonLinkEventChange::store_l2c_table
- app::lua_bind::FighterPokemonLinkEventChange::store_l2c_table1
- app::lua_bind::FighterRidleyLinkEventMotion::load_from_l2c_table
- app::lua_bind::FighterRidleyLinkEventMotion::store_l2c_table
- app::lua_bind::FighterRidleyLinkEventMotion::store_l2c_table1
- app::lua_bind::FighterRyuLinkEventFinalDeadDamage::load_from_l2c_table
- app::lua_bind::FighterRyuLinkEventFinalDeadDamage::store_l2c_table
- app::lua_bind::FighterRyuLinkEventFinalDeadDamage::store_l2c_table1
- app::lua_bind::FighterRyuLinkEventFinalMoveTarget::load_from_l2c_table
- app::lua_bind::FighterRyuLinkEventFinalMoveTarget::store_l2c_table
- app::lua_bind::FighterRyuLinkEventFinalMoveTarget::store_l2c_table1
- app::lua_bind::FighterSpiritsSupportSkill::is_unsync_vis_whole_effect
- app::lua_bind::FighterSpiritsSupportSkill::is_visible_effect
- app::lua_bind::FighterStatusModuleImpl::off_disable_intrrupt_warp
- app::lua_bind::FighterStatusModuleImpl::reset_log_action_info
- app::lua_bind::FighterStatusModuleImpl::set_fighter_status_data
- app::lua_bind::FighterStopModuleImpl::get_damage_stop_frame
- app::lua_bind::FighterStopModuleImpl::is_damage_stop
- app::lua_bind::FighterWorkModuleImpl::calc_escape_air_slide_param
- app::lua_bind::FighterWorkModuleImpl::calc_param
- app::lua_bind::GimmickEvent::load_from_l2c_table
- app::lua_bind::GimmickEvent::store_l2c_table
- app::lua_bind::GimmickEvent::store_l2c_table1
- app::lua_bind::GimmickEventBarrel::load_from_l2c_table
- app::lua_bind::GimmickEventBarrel::store_l2c_table
- app::lua_bind::GimmickEventBarrel::store_l2c_table1
- app::lua_bind::GimmickEventCatch::load_from_l2c_table
- app::lua_bind::GimmickEventCatch::store_l2c_table
- app::lua_bind::GimmickEventCatch::store_l2c_table1
- app::lua_bind::GimmickEventDrumCheckNeedHide::load_from_l2c_table
- app::lua_bind::GimmickEventDrumCheckNeedHide::store_l2c_table
- app::lua_bind::GimmickEventDrumCheckNeedHide::store_l2c_table1
- app::lua_bind::GimmickEventDrumCheckNeedLock::load_from_l2c_table
- app::lua_bind::GimmickEventDrumCheckNeedLock::store_l2c_table
- app::lua_bind::GimmickEventDrumCheckNeedLock::store_l2c_table1
- app::lua_bind::GimmickEventDrumEscape::load_from_l2c_table
- app::lua_bind::GimmickEventDrumEscape::store_l2c_table
- app::lua_bind::GimmickEventDrumEscape::store_l2c_table1
- app::lua_bind::GimmickEventDrumPos::load_from_l2c_table
- app::lua_bind::GimmickEventDrumPos::store_l2c_table
- app::lua_bind::GimmickEventDrumPos::store_l2c_table1
- app::lua_bind::GimmickEventDrumRelease::load_from_l2c_table
- app::lua_bind::GimmickEventDrumRelease::store_l2c_table
- app::lua_bind::GimmickEventDrumRelease::store_l2c_table1
- app::lua_bind::GimmickEventDrumShake::load_from_l2c_table
- app::lua_bind::GimmickEventDrumShake::store_l2c_table
- app::lua_bind::GimmickEventDrumShake::store_l2c_table1
- app::lua_bind::GimmickEventLadder::load_from_l2c_table
- app::lua_bind::GimmickEventLadder::store_l2c_table
- app::lua_bind::GimmickEventLadder::store_l2c_table1
- app::lua_bind::GimmickEventNotify::load_from_l2c_table
- app::lua_bind::GimmickEventNotify::store_l2c_table
- app::lua_bind::GimmickEventNotify::store_l2c_table1
- app::lua_bind::GimmickEventPipe::load_from_l2c_table
- app::lua_bind::GimmickEventPipe::store_l2c_table
- app::lua_bind::GimmickEventPipe::store_l2c_table1
- app::lua_bind::GimmickEventPos::load_from_l2c_table
- app::lua_bind::GimmickEventPos::store_l2c_table
- app::lua_bind::GimmickEventPos::store_l2c_table1
- app::lua_bind::GimmickEventPresenter::dispatch_event_from_fighter
- app::lua_bind::GimmickEventSlashEscape::load_from_l2c_table
- app::lua_bind::GimmickEventSlashEscape::store_l2c_table
- app::lua_bind::GimmickEventSlashEscape::store_l2c_table1
- app::lua_bind::GimmickEventSlashLockInfo::load_from_l2c_table
- app::lua_bind::GimmickEventSlashLockInfo::store_l2c_table
- app::lua_bind::GimmickEventSlashLockInfo::store_l2c_table1
- app::lua_bind::GimmickEventSpring::load_from_l2c_table
- app::lua_bind::GimmickEventSpring::store_l2c_table
- app::lua_bind::GimmickEventSpring::store_l2c_table1
- app::lua_bind::GimmickEventTornadoEscape::load_from_l2c_table
- app::lua_bind::GimmickEventTornadoEscape::store_l2c_table
- app::lua_bind::GimmickEventTornadoEscape::store_l2c_table1
- app::lua_bind::GimmickEventTornadoMoveInfo::load_from_l2c_table
- app::lua_bind::GimmickEventTornadoMoveInfo::store_l2c_table
- app::lua_bind::GimmickEventTornadoMoveInfo::store_l2c_table1
- app::lua_bind::GimmickEventTornadoShootInfo::load_from_l2c_table
- app::lua_bind::GimmickEventTornadoShootInfo::store_l2c_table
- app::lua_bind::GimmickEventTornadoShootInfo::store_l2c_table1
- app::lua_bind::GimmickEventWarp::load_from_l2c_table
- app::lua_bind::GimmickEventWarp::store_l2c_table
- app::lua_bind::GimmickEventWarp::store_l2c_table1
- app::lua_bind::GrabModule::center_pos
- app::lua_bind::GrabModule::check_rebound
- app::lua_bind::GrabModule::clear
- app::lua_bind::GrabModule::clear_all
- app::lua_bind::GrabModule::is_grab
- app::lua_bind::GrabModule::is_rebound
- app::lua_bind::GrabModule::node
- app::lua_bind::GrabModule::pos_x
- app::lua_bind::GrabModule::relocate
- app::lua_bind::GrabModule::set_check_front
- app::lua_bind::GrabModule::set_constraint
- app::lua_bind::GrabModule::set_power_up
- app::lua_bind::GrabModule::set_rebound
- app::lua_bind::GrabModule::set_scale_2nd
- app::lua_bind::GrabModule::set_size
- app::lua_bind::GrabModule::set_size_mul
- app::lua_bind::GrabModule::size
- app::lua_bind::GrabModule::sleep
- app::lua_bind::GroundModule::attach
- app::lua_bind::GroundModule::attach_ground
- app::lua_bind::GroundModule::can_entry_cliff
- app::lua_bind::GroundModule::can_entry_cliff_hang_data
- app::lua_bind::GroundModule::can_entry_cliff_same
- app::lua_bind::GroundModule::center_pos
- app::lua_bind::GroundModule::check_down_correct_pos
- app::lua_bind::GroundModule::clear_cliff_point
- app::lua_bind::GroundModule::clear_pass_floor
- app::lua_bind::GroundModule::cliff_check
- app::lua_bind::GroundModule::correct
- app::lua_bind::GroundModule::correct_pos
- app::lua_bind::GroundModule::detach
- app::lua_bind::GroundModule::entry_cliff
- app::lua_bind::GroundModule::get_center_pos
- app::lua_bind::GroundModule::get_circle_radius
- app::lua_bind::GroundModule::get_cliff_id_uint32
- app::lua_bind::GroundModule::get_cliff_movement_speed
- app::lua_bind::GroundModule::get_correct
- app::lua_bind::GroundModule::get_correct_pos
- app::lua_bind::GroundModule::get_correct_pos_local
- app::lua_bind::GroundModule::get_distance_to_floor
- app::lua_bind::GroundModule::get_down_correct_edge_pos
- app::lua_bind::GroundModule::get_down_friction
- app::lua_bind::GroundModule::get_down_movement_speed
- app::lua_bind::GroundModule::get_down_pos
- app::lua_bind::GroundModule::get_latest_down_correct_pos
- app::lua_bind::GroundModule::get_left_pos
- app::lua_bind::GroundModule::get_line_movement_speed
- app::lua_bind::GroundModule::get_offset_x
- app::lua_bind::GroundModule::get_offset_y
- app::lua_bind::GroundModule::get_rhombus
- app::lua_bind::GroundModule::get_right_pos
- app::lua_bind::GroundModule::get_shape_kind
- app::lua_bind::GroundModule::get_shape_safe_pos
- app::lua_bind::GroundModule::get_touch_flag
- app::lua_bind::GroundModule::get_touch_line_raw
- app::lua_bind::GroundModule::get_touch_material_type
- app::lua_bind::GroundModule::get_touch_moment_flag
- app::lua_bind::GroundModule::get_touch_normal
- app::lua_bind::GroundModule::get_touch_normal_consider_gravity
- app::lua_bind::GroundModule::get_touch_normal_for_touch_attack_data
- app::lua_bind::GroundModule::get_touch_normal_x
- app::lua_bind::GroundModule::get_touch_normal_x_consider_gravity
- app::lua_bind::GroundModule::get_touch_normal_y
- app::lua_bind::GroundModule::get_touch_normal_y_consider_gravity
- app::lua_bind::GroundModule::get_touch_pos
- app::lua_bind::GroundModule::get_touch_wall_cliff_pos
- app::lua_bind::GroundModule::get_up_pos
- app::lua_bind::GroundModule::get_width
- app::lua_bind::GroundModule::get_z
- app::lua_bind::GroundModule::ground_touch_flag
- app::lua_bind::GroundModule::ground_touch_flag_ex
- app::lua_bind::GroundModule::hang_can_entry_cliff_dir
- app::lua_bind::GroundModule::hang_can_entry_cliff_pos
- app::lua_bind::GroundModule::hang_cliff_dir
- app::lua_bind::GroundModule::hang_cliff_pos
- app::lua_bind::GroundModule::hang_cliff_pos_3f
- app::lua_bind::GroundModule::is_attach
- app::lua_bind::GroundModule::is_attach_cliff
- app::lua_bind::GroundModule::is_attachable
- app::lua_bind::GroundModule::is_cliff_move_exception
- app::lua_bind::GroundModule::is_floor_touch_line
- app::lua_bind::GroundModule::is_floor_vanishing
- app::lua_bind::GroundModule::is_ignore_fighter_other
- app::lua_bind::GroundModule::is_ignore_fighter_other_wall_l
- app::lua_bind::GroundModule::is_ignore_fighter_other_wall_r
- app::lua_bind::GroundModule::is_miss_foot
- app::lua_bind::GroundModule::is_myground_nearcliff
- app::lua_bind::GroundModule::is_near_cliff
- app::lua_bind::GroundModule::is_ottotto
- app::lua_bind::GroundModule::is_ottotto_lr
- app::lua_bind::GroundModule::is_passable_check
- app::lua_bind::GroundModule::is_passable_ground
- app::lua_bind::GroundModule::is_status_cliff
- app::lua_bind::GroundModule::is_still_on_floor
- app::lua_bind::GroundModule::is_touch
- app::lua_bind::GroundModule::is_wall_touch_line
- app::lua_bind::GroundModule::leave_cliff
- app::lua_bind::GroundModule::line_segment_check
- app::lua_bind::GroundModule::modify_rhombus
- app::lua_bind::GroundModule::pass_floor
- app::lua_bind::GroundModule::ray_check
- app::lua_bind::GroundModule::ray_check_get_line
- app::lua_bind::GroundModule::ray_check_get_line_hit_pos
- app::lua_bind::GroundModule::ray_check_get_line_hit_pos_ignore_any
- app::lua_bind::GroundModule::ray_check_get_line_hit_pos_ignore_any_no_culling
- app::lua_bind::GroundModule::ray_check_get_line_hit_pos_no_culling
- app::lua_bind::GroundModule::ray_check_get_line_ignore_any
- app::lua_bind::GroundModule::ray_check_get_line_ignore_any_no_culling
- app::lua_bind::GroundModule::ray_check_get_line_no_culling
- app::lua_bind::GroundModule::ray_check_get_line_target_any
- app::lua_bind::GroundModule::ray_check_get_line_target_any_no_culling
- app::lua_bind::GroundModule::ray_check_hit_normal
- app::lua_bind::GroundModule::ray_check_hit_pos
- app::lua_bind::GroundModule::ray_check_hit_pos_normal
- app::lua_bind::GroundModule::ray_check_hit_pos_normal_no_culling
- app::lua_bind::GroundModule::ray_check_hit_pos_target
- app::lua_bind::GroundModule::reentry_cliff
- app::lua_bind::GroundModule::select_cliff_hangdata
- app::lua_bind::GroundModule::set_attach_ground
- app::lua_bind::GroundModule::set_auto_detach
- app::lua_bind::GroundModule::set_cliff_check
- app::lua_bind::GroundModule::set_cloud_through
- app::lua_bind::GroundModule::set_coll_stop_slidable_length
- app::lua_bind::GroundModule::set_collidable
- app::lua_bind::GroundModule::set_correct
- app::lua_bind::GroundModule::set_correct_ignore_slope
- app::lua_bind::GroundModule::set_gr_collision_mode
- app::lua_bind::GroundModule::set_ignore_boss
- app::lua_bind::GroundModule::set_ignore_fighter_other
- app::lua_bind::GroundModule::set_ignore_friction
- app::lua_bind::GroundModule::set_ignore_line_type1
- app::lua_bind::GroundModule::set_ignore_slide_up
- app::lua_bind::GroundModule::set_init_circle
- app::lua_bind::GroundModule::set_init_shape_kind
- app::lua_bind::GroundModule::set_keep_distant_cliff
- app::lua_bind::GroundModule::set_no_cliff_stop_energy
- app::lua_bind::GroundModule::set_offset_x
- app::lua_bind::GroundModule::set_offset_y
- app::lua_bind::GroundModule::set_passable_check
- app::lua_bind::GroundModule::set_reverse_direction
- app::lua_bind::GroundModule::set_rhombus_modify
- app::lua_bind::GroundModule::set_rhombus_modify_air_lasso
- app::lua_bind::GroundModule::set_rhombus_offset
- app::lua_bind::GroundModule::set_shape_data_rhombus_modify_node_offset
- app::lua_bind::GroundModule::set_shape_flag
- app::lua_bind::GroundModule::set_shape_safe_pos
- app::lua_bind::GroundModule::set_status_ground
- app::lua_bind::GroundModule::set_test_coll_stop
- app::lua_bind::GroundModule::set_test_coll_stop_status
- app::lua_bind::GroundModule::set_update_shape
- app::lua_bind::GroundModule::set_z
- app::lua_bind::GroundModule::test
- app::lua_bind::GroundModule::test_ground
- app::lua_bind::GroundModule::update_force
- app::lua_bind::GroundModule::update_shape
- app::lua_bind::HitModule::cancel_xlu_global
- app::lua_bind::HitModule::clean
- app::lua_bind::HitModule::exist_log
- app::lua_bind::HitModule::get_center_pos
- app::lua_bind::HitModule::get_part_size
- app::lua_bind::HitModule::get_status
- app::lua_bind::HitModule::get_total_status
- app::lua_bind::HitModule::get_total_status_disguise
- app::lua_bind::HitModule::get_whole
- app::lua_bind::HitModule::set_check_catch
- app::lua_bind::HitModule::set_defense_mul_status
- app::lua_bind::HitModule::set_hit_stop_mul
- app::lua_bind::HitModule::set_invincible_frame_global
- app::lua_bind::HitModule::set_no_team
- app::lua_bind::HitModule::set_status
- app::lua_bind::HitModule::set_status_all
- app::lua_bind::HitModule::set_status_joint
- app::lua_bind::HitModule::set_status_joint_default
- app::lua_bind::HitModule::set_total_status_disguise
- app::lua_bind::HitModule::set_whole
- app::lua_bind::HitModule::set_xlu_frame_global
- app::lua_bind::HitModule::set_xlu_global
- app::lua_bind::HitModule::sleep
- app::lua_bind::InkPaintModule::add_ink
- app::lua_bind::InkPaintModule::get_ink_color
- app::lua_bind::InkPaintModule::ink
- app::lua_bind::InkPaintModule::ink_max
- app::lua_bind::InkPaintModule::reset_ink
- app::lua_bind::InkPaintModule::set_ink
- app::lua_bind::InkPaintModule::set_special_paint
- app::lua_bind::Item::action
- app::lua_bind::Item::common_param_float
- app::lua_bind::Item::common_param_int
- app::lua_bind::Item::end_hooked
- app::lua_bind::Item::fall
- app::lua_bind::Item::get_battle_object_id
- app::lua_bind::Item::is_eatable
- app::lua_bind::Item::is_had
- app::lua_bind::Item::item_module_accessor
- app::lua_bind::Item::owner_id
- app::lua_bind::Item::send_touch_message
- app::lua_bind::Item::specialized_param_float
- app::lua_bind::Item::specialized_param_int
- app::lua_bind::Item::start_inhaled
- app::lua_bind::Item::throw_attack
- app::lua_bind::ItemCameraModuleImpl::clamp_camera_subject_pos
- app::lua_bind::ItemCameraModuleImpl::end_camera_subject
- app::lua_bind::ItemCameraModuleImpl::get_camera_subject_pos
- app::lua_bind::ItemCameraModuleImpl::set_camera_subject_enable
- app::lua_bind::ItemCameraModuleImpl::set_camera_subject_pos
- app::lua_bind::ItemCameraModuleImpl::set_camera_subject_pos_4_points
- app::lua_bind::ItemCameraModuleImpl::set_camera_subject_range
- app::lua_bind::ItemCameraModuleImpl::start_camera_subject
- app::lua_bind::ItemDamageModuleImpl::damage_log_value_float
- app::lua_bind::ItemDamageModuleImpl::damage_log_value_int
- app::lua_bind::ItemDamageModuleImpl::is_smash_damage
- app::lua_bind::ItemInkPaintModuleImpl::apply_link_ink_paint
- app::lua_bind::ItemKineticModuleImpl::add_speed_consider_gravity
- app::lua_bind::ItemKineticModuleImpl::add_speed_damage
- app::lua_bind::ItemKineticModuleImpl::clear_speed
- app::lua_bind::ItemKineticModuleImpl::get_kinetic_flags
- app::lua_bind::ItemKineticModuleImpl::get_motion_trans_angle
- app::lua_bind::ItemKineticModuleImpl::get_motion_trans_angle_2nd
- app::lua_bind::ItemKineticModuleImpl::get_motion_trans_rate
- app::lua_bind::ItemKineticModuleImpl::get_motion_trans_rate_2nd
- app::lua_bind::ItemKineticModuleImpl::get_sum_speed_simple
- app::lua_bind::ItemKineticModuleImpl::it_ai_dir_factor
- app::lua_bind::ItemKineticModuleImpl::it_ai_dir_rot_mode
- app::lua_bind::ItemKineticModuleImpl::it_ai_distance_factor
- app::lua_bind::ItemKineticModuleImpl::it_ai_move
- app::lua_bind::ItemKineticModuleImpl::it_ai_type
- app::lua_bind::ItemKineticModuleImpl::it_base_rot
- app::lua_bind::ItemKineticModuleImpl::off_kinetic_flag
- app::lua_bind::ItemKineticModuleImpl::on_kinetic_flag
- app::lua_bind::ItemKineticModuleImpl::set_interpolate_rate
- app::lua_bind::ItemKineticModuleImpl::set_kinetic_flags
- app::lua_bind::ItemKineticModuleImpl::set_motion_trans_angle
- app::lua_bind::ItemKineticModuleImpl::set_motion_trans_angle_2nd
- app::lua_bind::ItemKineticModuleImpl::set_motion_trans_rate
- app::lua_bind::ItemKineticModuleImpl::set_motion_trans_rate_2nd
- app::lua_bind::ItemKineticModuleImpl::set_param_gemini
- app::lua_bind::ItemKineticModuleImpl::set_rot_along_speed_x
- app::lua_bind::ItemKineticModuleImpl::set_slope_type
- app::lua_bind::ItemKineticModuleImpl::set_throw_param
- app::lua_bind::ItemKineticModuleImpl::slope_angle
- app::lua_bind::ItemManager::find_active_item_from_area_id
- app::lua_bind::ItemManager::find_active_item_from_id
- app::lua_bind::ItemManager::get_active_item
- app::lua_bind::ItemManager::get_num_of_active_item
- app::lua_bind::ItemManager::get_num_of_active_item_all
- app::lua_bind::ItemManager::get_num_of_ownered_item
- app::lua_bind::ItemManager::is_change_fighter_restart_position
- app::lua_bind::ItemManager::remove_item_from_id
- app::lua_bind::ItemModule::attach_item
- app::lua_bind::ItemModule::attach_item_2
- app::lua_bind::ItemModule::attach_item_instance
- app::lua_bind::ItemModule::born_item
- app::lua_bind::ItemModule::drop_attach
- app::lua_bind::ItemModule::drop_attach_group
- app::lua_bind::ItemModule::drop_item
- app::lua_bind::ItemModule::eject_attach
- app::lua_bind::ItemModule::eject_attach_item
- app::lua_bind::ItemModule::eject_have_item
- app::lua_bind::ItemModule::get_attach_item_count
- app::lua_bind::ItemModule::get_have_item_hold_kind
- app::lua_bind::ItemModule::get_have_item_id
- app::lua_bind::ItemModule::get_have_item_kind
- app::lua_bind::ItemModule::get_have_item_size
- app::lua_bind::ItemModule::get_have_item_status_param_bool
- app::lua_bind::ItemModule::get_have_item_status_param_float
- app::lua_bind::ItemModule::get_have_item_status_param_int
- app::lua_bind::ItemModule::get_have_item_trait
- app::lua_bind::ItemModule::get_pickable_item_kind
- app::lua_bind::ItemModule::get_pickable_item_object_id
- app::lua_bind::ItemModule::get_pickable_item_size
- app::lua_bind::ItemModule::get_pickable_item_trait
- app::lua_bind::ItemModule::get_shoot_item_bullet
- app::lua_bind::ItemModule::have_item
- app::lua_bind::ItemModule::have_item_instance
- app::lua_bind::ItemModule::is_attach_item
- app::lua_bind::ItemModule::is_have_item
- app::lua_bind::ItemModule::is_success_auto_pickup_item
- app::lua_bind::ItemModule::is_success_pickup_item
- app::lua_bind::ItemModule::pickup_item
- app::lua_bind::ItemModule::remove_all
- app::lua_bind::ItemModule::remove_item
- app::lua_bind::ItemModule::reset_have_item_constraint_node
- app::lua_bind::ItemModule::scale_attach
- app::lua_bind::ItemModule::set_attach_item_action
- app::lua_bind::ItemModule::set_attach_item_visibility
- app::lua_bind::ItemModule::set_change_status_event
- app::lua_bind::ItemModule::set_have_item_action
- app::lua_bind::ItemModule::set_have_item_constraint_joint
- app::lua_bind::ItemModule::set_have_item_hit_sleep
- app::lua_bind::ItemModule::set_have_item_hold_anim
- app::lua_bind::ItemModule::set_have_item_scale_anim
- app::lua_bind::ItemModule::set_have_item_team
- app::lua_bind::ItemModule::set_have_item_visibility
- app::lua_bind::ItemModule::shoot_item_bullet
- app::lua_bind::ItemModule::shoot_item_bullet_blanks
- app::lua_bind::ItemModule::success_auto_pickup_item
- app::lua_bind::ItemModule::throw_item
- app::lua_bind::ItemModule::update_have_item_action_info
- app::lua_bind::ItemModule::use_item
- app::lua_bind::ItemModule::use_item_instance
- app::lua_bind::ItemModule::warp_attach_item
- app::lua_bind::ItemModule::warp_item
- app::lua_bind::ItemMotionAnimcmdModuleImpl::set_fix_rate
- app::lua_bind::ItemParamAccessor::boss_common_param_int
- app::lua_bind::ItemParamAccessor::get_self_param_float
- app::lua_bind::ItemParamAccessor::get_self_param_int
- app::lua_bind::ItemParamAccessor::is_valid_self_param
- app::lua_bind::JostleModule::area_kind
- app::lua_bind::JostleModule::ignore_owner_id
- app::lua_bind::JostleModule::is_sleep
- app::lua_bind::JostleModule::jostle_speed_x
- app::lua_bind::JostleModule::overlap_x
- app::lua_bind::JostleModule::pos_z
- app::lua_bind::JostleModule::priority
- app::lua_bind::JostleModule::reset_area
- app::lua_bind::JostleModule::set_fix
- app::lua_bind::JostleModule::set_force_gap
- app::lua_bind::JostleModule::set_ignore_owner_id
- app::lua_bind::JostleModule::set_ignore_pri
- app::lua_bind::JostleModule::set_ignore_speed_x
- app::lua_bind::JostleModule::set_influence_opponent_weight
- app::lua_bind::JostleModule::set_layer
- app::lua_bind::JostleModule::set_overlap_rate_mul
- app::lua_bind::JostleModule::set_priority
- app::lua_bind::JostleModule::set_propagate_push_speed
- app::lua_bind::JostleModule::set_push_speed_x
- app::lua_bind::JostleModule::set_push_speed_x_2
- app::lua_bind::JostleModule::set_push_speed_x_overlap_rate
- app::lua_bind::JostleModule::set_refer
- app::lua_bind::JostleModule::set_status
- app::lua_bind::JostleModule::set_team
- app::lua_bind::JostleModule::set_weight
- app::lua_bind::JostleModule::sleep
- app::lua_bind::JostleModule::speed_attenuation_rate
- app::lua_bind::JostleModule::target_weight
- app::lua_bind::JostleModule::weight
- app::lua_bind::KineticEnergy::clear_rot_speed
- app::lua_bind::KineticEnergy::clear_speed
- app::lua_bind::KineticEnergy::enable
- app::lua_bind::KineticEnergy::get_rotation
- app::lua_bind::KineticEnergy::get_speed
- app::lua_bind::KineticEnergy::get_speed3f
- app::lua_bind::KineticEnergy::get_speed_x
- app::lua_bind::KineticEnergy::get_speed_y
- app::lua_bind::KineticEnergy::is_enable
- app::lua_bind::KineticEnergy::mul_accel
- app::lua_bind::KineticEnergy::mul_speed
- app::lua_bind::KineticEnergy::off_consider_ground_friction
- app::lua_bind::KineticEnergy::on_consider_ground_friction
- app::lua_bind::KineticEnergy::reflect_accel
- app::lua_bind::KineticEnergy::reflect_speed
- app::lua_bind::KineticEnergy::reset_energy
- app::lua_bind::KineticEnergy::unable
- app::lua_bind::KineticEnergyNormal::get_accel
- app::lua_bind::KineticEnergyNormal::get_brake
- app::lua_bind::KineticEnergyNormal::get_limit_speed
- app::lua_bind::KineticEnergyNormal::get_stable_speed
- app::lua_bind::KineticEnergyNormal::is_consider_ground_normal
- app::lua_bind::KineticEnergyNormal::off_consider_ground_normal
- app::lua_bind::KineticEnergyNormal::on_consider_ground_normal
- app::lua_bind::KineticEnergyNormal::set_accel
- app::lua_bind::KineticEnergyNormal::set_brake
- app::lua_bind::KineticEnergyNormal::set_limit_speed
- app::lua_bind::KineticEnergyNormal::set_speed
- app::lua_bind::KineticEnergyNormal::set_speed_3d
- app::lua_bind::KineticEnergyNormal::set_stable_speed
- app::lua_bind::KineticEnergyRotNormal::get_accel
- app::lua_bind::KineticEnergyRotNormal::get_brake
- app::lua_bind::KineticEnergyRotNormal::get_limit_speed
- app::lua_bind::KineticEnergyRotNormal::get_rot_speed
- app::lua_bind::KineticEnergyRotNormal::get_stable_speed
- app::lua_bind::KineticEnergyRotNormal::set_accel
- app::lua_bind::KineticEnergyRotNormal::set_brake
- app::lua_bind::KineticEnergyRotNormal::set_limit_speed
- app::lua_bind::KineticEnergyRotNormal::set_speed
- app::lua_bind::KineticEnergyRotNormal::set_stable_speed
- app::lua_bind::KineticModule::add_speed
- app::lua_bind::KineticModule::add_speed_outside
- app::lua_bind::KineticModule::change_kinetic
- app::lua_bind::KineticModule::clear_speed_all
- app::lua_bind::KineticModule::clear_speed_attr
- app::lua_bind::KineticModule::clear_speed_energy_id
- app::lua_bind::KineticModule::enable_energy
- app::lua_bind::KineticModule::get_energy
- app::lua_bind::KineticModule::get_kinetic_type
- app::lua_bind::KineticModule::get_sum_rotation
- app::lua_bind::KineticModule::get_sum_speed
- app::lua_bind::KineticModule::get_sum_speed3f
- app::lua_bind::KineticModule::get_sum_speed_length
- app::lua_bind::KineticModule::get_sum_speed_x
- app::lua_bind::KineticModule::get_sum_speed_y
- app::lua_bind::KineticModule::is_enable_energy
- app::lua_bind::KineticModule::is_suspend_energy
- app::lua_bind::KineticModule::mul_accel
- app::lua_bind::KineticModule::mul_speed
- app::lua_bind::KineticModule::reflect_accel
- app::lua_bind::KineticModule::reflect_speed
- app::lua_bind::KineticModule::resume_energy
- app::lua_bind::KineticModule::resume_energy_all
- app::lua_bind::KineticModule::set_consider_ground_friction
- app::lua_bind::KineticModule::sleep
- app::lua_bind::KineticModule::suspend_energy
- app::lua_bind::KineticModule::suspend_energy_all
- app::lua_bind::KineticModule::unable_energy
- app::lua_bind::KineticModule::unable_energy_all
- app::lua_bind::LinkEvent::load_from_l2c_table
- app::lua_bind::LinkEvent::store_l2c_table
- app::lua_bind::LinkEvent::store_l2c_table1
- app::lua_bind::LinkEventCapture::load_from_l2c_table
- app::lua_bind::LinkEventCapture::store_l2c_table
- app::lua_bind::LinkEventCapture::store_l2c_table1
- app::lua_bind::LinkEventCaptureDriver::load_from_l2c_table
- app::lua_bind::LinkEventCaptureDriver::store_l2c_table
- app::lua_bind::LinkEventCaptureDriver::store_l2c_table1
- app::lua_bind::LinkEventCaptureFishingrodDamage::load_from_l2c_table
- app::lua_bind::LinkEventCaptureFishingrodDamage::store_l2c_table
- app::lua_bind::LinkEventCaptureFishingrodDamage::store_l2c_table1
- app::lua_bind::LinkEventCaptureItem::load_from_l2c_table
- app::lua_bind::LinkEventCaptureItem::store_l2c_table
- app::lua_bind::LinkEventCaptureItem::store_l2c_table1
- app::lua_bind::LinkEventCaptureMimikkyu::load_from_l2c_table
- app::lua_bind::LinkEventCaptureMimikkyu::store_l2c_table
- app::lua_bind::LinkEventCaptureMimikkyu::store_l2c_table1
- app::lua_bind::LinkEventCapturePulled::load_from_l2c_table
- app::lua_bind::LinkEventCapturePulled::store_l2c_table
- app::lua_bind::LinkEventCapturePulled::store_l2c_table1
- app::lua_bind::LinkEventFinal::load_from_l2c_table
- app::lua_bind::LinkEventFinal::store_l2c_table
- app::lua_bind::LinkEventFinal::store_l2c_table1
- app::lua_bind::LinkEventLassoHang::load_from_l2c_table
- app::lua_bind::LinkEventLassoHang::store_l2c_table
- app::lua_bind::LinkEventLassoHang::store_l2c_table1
- app::lua_bind::LinkEventMask::load_from_l2c_table
- app::lua_bind::LinkEventMask::store_l2c_table
- app::lua_bind::LinkEventMask::store_l2c_table1
- app::lua_bind::LinkEventPos::load_from_l2c_table
- app::lua_bind::LinkEventPos::store_l2c_table
- app::lua_bind::LinkEventPos::store_l2c_table1
- app::lua_bind::LinkEventStarShot::load_from_l2c_table
- app::lua_bind::LinkEventStarShot::store_l2c_table
- app::lua_bind::LinkEventStarShot::store_l2c_table1
- app::lua_bind::LinkEventThrow::load_from_l2c_table
- app::lua_bind::LinkEventThrow::store_l2c_table
- app::lua_bind::LinkEventThrow::store_l2c_table1
- app::lua_bind::LinkEventTouchItem::load_from_l2c_table
- app::lua_bind::LinkEventTouchItem::store_l2c_table
- app::lua_bind::LinkEventTouchItem::store_l2c_table1
- app::lua_bind::LinkEventYoshiTamagoDamageEffect::load_from_l2c_table
- app::lua_bind::LinkEventYoshiTamagoDamageEffect::store_l2c_table
- app::lua_bind::LinkEventYoshiTamagoDamageEffect::store_l2c_table1
- app::lua_bind::LinkModule::adjust_model_constraint_posture
- app::lua_bind::LinkModule::chk_attribute
- app::lua_bind::LinkModule::chk_link_stop
- app::lua_bind::LinkModule::chk_link_visibility
- app::lua_bind::LinkModule::chk_linked_attribute
- app::lua_bind::LinkModule::get_constraint_model_scale
- app::lua_bind::LinkModule::get_constraint_translate_offset
- app::lua_bind::LinkModule::get_link_scale
- app::lua_bind::LinkModule::get_link_speed
- app::lua_bind::LinkModule::get_model_constraint_flag
- app::lua_bind::LinkModule::get_model_constraint_joint
- app::lua_bind::LinkModule::get_model_constraint_joint_global_position
- app::lua_bind::LinkModule::get_model_constraint_joint_global_position_recursive
- app::lua_bind::LinkModule::get_model_constraint_no
- app::lua_bind::LinkModule::get_model_constraint_target_joint
- app::lua_bind::LinkModule::get_model_constraint_target_joint_rotation
- app::lua_bind::LinkModule::get_model_constraint_target_node_position
- app::lua_bind::LinkModule::get_node_catprue_pos
- app::lua_bind::LinkModule::get_node_object_id
- app::lua_bind::LinkModule::get_node_rotation
- app::lua_bind::LinkModule::get_node_scale
- app::lua_bind::LinkModule::get_node_sum_speed
- app::lua_bind::LinkModule::get_parent_attach_item_visibility
- app::lua_bind::LinkModule::get_parent_battle_object_kind
- app::lua_bind::LinkModule::get_parent_customize_attack_ratio
- app::lua_bind::LinkModule::get_parent_damage
- app::lua_bind::LinkModule::get_parent_damage_power_max
- app::lua_bind::LinkModule::get_parent_damage_reaction
- app::lua_bind::LinkModule::get_parent_have_item_visibility
- app::lua_bind::LinkModule::get_parent_id
- app::lua_bind::LinkModule::get_parent_lr
- app::lua_bind::LinkModule::get_parent_main_color
- app::lua_bind::LinkModule::get_parent_model_joint_global_position
- app::lua_bind::LinkModule::get_parent_model_joint_global_rotation
- app::lua_bind::LinkModule::get_parent_model_visible
- app::lua_bind::LinkModule::get_parent_motion_frame
- app::lua_bind::LinkModule::get_parent_motion_kind
- app::lua_bind::LinkModule::get_parent_motion_rate
- app::lua_bind::LinkModule::get_parent_motion_whole_rate
- app::lua_bind::LinkModule::get_parent_object_id
- app::lua_bind::LinkModule::get_parent_object_id_motion_transactor_link
- app::lua_bind::LinkModule::get_parent_pos
- app::lua_bind::LinkModule::get_parent_power_up_attack
- app::lua_bind::LinkModule::get_parent_power_up_attr
- app::lua_bind::LinkModule::get_parent_power_up_defense
- app::lua_bind::LinkModule::get_parent_prev_pos
- app::lua_bind::LinkModule::get_parent_reaction_mul_4th
- app::lua_bind::LinkModule::get_parent_rot
- app::lua_bind::LinkModule::get_parent_scale
- app::lua_bind::LinkModule::get_parent_shape_center_pos
- app::lua_bind::LinkModule::get_parent_shape_center_pos_object_id
- app::lua_bind::LinkModule::get_parent_situation_kind
- app::lua_bind::LinkModule::get_parent_status_kind
- app::lua_bind::LinkModule::get_parent_stick_x
- app::lua_bind::LinkModule::get_parent_sub_color
- app::lua_bind::LinkModule::get_parent_sum_speed
- app::lua_bind::LinkModule::get_parent_top_angle
- app::lua_bind::LinkModule::get_parent_total_hit_status
- app::lua_bind::LinkModule::is_capture_damage_parent_object_id
- app::lua_bind::LinkModule::is_change_model_constraint_matrix
- app::lua_bind::LinkModule::is_link
- app::lua_bind::LinkModule::is_link_node_attack
- app::lua_bind::LinkModule::is_link_parent_slow
- app::lua_bind::LinkModule::is_link_pos
- app::lua_bind::LinkModule::is_link_power_up
- app::lua_bind::LinkModule::is_linked
- app::lua_bind::LinkModule::is_model_constraint
- app::lua_bind::LinkModule::is_model_constraint_mutual
- app::lua_bind::LinkModule::is_node_damage_capture_cut
- app::lua_bind::LinkModule::is_node_damage_reaction
- app::lua_bind::LinkModule::is_parent_damage_catch_cut
- app::lua_bind::LinkModule::is_parent_damage_reaction
- app::lua_bind::LinkModule::is_parent_effect_sync_scale
- app::lua_bind::LinkModule::is_parent_enable_sub_color
- app::lua_bind::LinkModule::is_parent_flip
- app::lua_bind::LinkModule::is_parent_hit_stop
- app::lua_bind::LinkModule::is_parent_power_up_reaction
- app::lua_bind::LinkModule::is_parent_spycloak
- app::lua_bind::LinkModule::is_valid_link_stop
- app::lua_bind::LinkModule::is_valid_parent_shape
- app::lua_bind::LinkModule::link
- app::lua_bind::LinkModule::model_constraint_node_top_z
- app::lua_bind::LinkModule::off_model_constraint_flag
- app::lua_bind::LinkModule::remove_model_constraint
- app::lua_bind::LinkModule::search_node
- app::lua_bind::LinkModule::search_parent
- app::lua_bind::LinkModule::search_parent_attr
- app::lua_bind::LinkModule::send_event_nodes
- app::lua_bind::LinkModule::send_event_nodes_struct
- app::lua_bind::LinkModule::send_event_nodes_throw
- app::lua_bind::LinkModule::send_event_parents
- app::lua_bind::LinkModule::send_event_parents_struct
- app::lua_bind::LinkModule::set_attribute
- app::lua_bind::LinkModule::set_constraint_rot_offset
- app::lua_bind::LinkModule::set_constraint_rot_offset_x
- app::lua_bind::LinkModule::set_constraint_rot_offset_y
- app::lua_bind::LinkModule::set_constraint_rot_offset_z
- app::lua_bind::LinkModule::set_constraint_scale_offset
- app::lua_bind::LinkModule::set_constraint_translate_offset
- app::lua_bind::LinkModule::set_model_constraint_attribute
- app::lua_bind::LinkModule::set_model_constraint_flag
- app::lua_bind::LinkModule::set_model_constraint_joint
- app::lua_bind::LinkModule::set_model_constraint_pos_ort
- app::lua_bind::LinkModule::set_model_constraint_target_joint
- app::lua_bind::LinkModule::set_node_attacker_info
- app::lua_bind::LinkModule::set_node_depth_offset
- app::lua_bind::LinkModule::set_node_link_scale
- app::lua_bind::LinkModule::set_node_log_damage_player
- app::lua_bind::LinkModule::set_node_scale_power_mul
- app::lua_bind::LinkModule::set_parent_attacker_info
- app::lua_bind::LinkModule::set_parent_hit_stop_frame
- app::lua_bind::LinkModule::set_parent_log_damage_player
- app::lua_bind::LinkModule::set_unreference_parent_scale
- app::lua_bind::LinkModule::unlink
- app::lua_bind::LinkModule::unlink_all
- app::lua_bind::LinkModule::unlink_node
- app::lua_bind::LinkModule::unlink_node_all
- app::lua_bind::LinkModule::update_link_pos
- app::lua_bind::LuaModule::disable_func
- app::lua_bind::LuaModule::disable_line
- app::lua_bind::LuaModule::enable_func
- app::lua_bind::LuaModule::enable_line
- app::lua_bind::LuaModule::get_execute_line
- app::lua_bind::LuaModule::is_valid_func
- app::lua_bind::LuaModule::is_valid_line
- app::lua_bind::LuaModule::reserve_status_data_array
- app::lua_bind::ModelModule::clear_joint_srt
- app::lua_bind::ModelModule::disable_gold_eye
- app::lua_bind::ModelModule::enable_gold_eye
- app::lua_bind::ModelModule::is_visible
- app::lua_bind::ModelModule::joint_global_axis
- app::lua_bind::ModelModule::joint_global_offset_from_top
- app::lua_bind::ModelModule::joint_global_position
- app::lua_bind::ModelModule::joint_global_position_with_offset
- app::lua_bind::ModelModule::joint_global_rotation
- app::lua_bind::ModelModule::joint_rotate
- app::lua_bind::ModelModule::rotation_order
- app::lua_bind::ModelModule::scale
- app::lua_bind::ModelModule::scale_z
- app::lua_bind::ModelModule::set_alpha
- app::lua_bind::ModelModule::set_color_rgb
- app::lua_bind::ModelModule::set_depth_offset
- app::lua_bind::ModelModule::set_depth_stencil
- app::lua_bind::ModelModule::set_emmisive_scale
- app::lua_bind::ModelModule::set_joint_rotate
- app::lua_bind::ModelModule::set_joint_scale
- app::lua_bind::ModelModule::set_joint_srt
- app::lua_bind::ModelModule::set_joint_translate
- app::lua_bind::ModelModule::set_mesh_visibility
- app::lua_bind::ModelModule::set_render_offset_position
- app::lua_bind::ModelModule::set_rotation_order
- app::lua_bind::ModelModule::set_scale
- app::lua_bind::ModelModule::set_scale_z
- app::lua_bind::ModelModule::set_temporary_scale_z
- app::lua_bind::ModelModule::set_visibility
- app::lua_bind::ModelModule::top_joint_global_position_from_joint
- app::lua_bind::ModelModule::virtual_joint_tra
- app::lua_bind::MotionAnimcmdModule::call_script_single
- app::lua_bind::MotionAnimcmdModule::change_script_motion_line_single
- app::lua_bind::MotionAnimcmdModule::change_script_motion_lines
- app::lua_bind::MotionAnimcmdModule::change_script_motion_partial_lines
- app::lua_bind::MotionAnimcmdModule::enable_skip_delay_update
- app::lua_bind::MotionAnimcmdModule::exec_motion_lines
- app::lua_bind::MotionAnimcmdModule::exec_motion_lines_initialize
- app::lua_bind::MotionAnimcmdModule::flush
- app::lua_bind::MotionAnimcmdModule::flush_current_motion
- app::lua_bind::MotionAnimcmdModule::is_sleep
- app::lua_bind::MotionAnimcmdModule::set_sleep
- app::lua_bind::MotionAnimcmdModule::set_sleep_effect
- app::lua_bind::MotionAnimcmdModule::set_sleep_game
- app::lua_bind::MotionAnimcmdModule::set_sleep_sound
- app::lua_bind::MotionModule::add_motion_2nd
- app::lua_bind::MotionModule::add_motion_partial
- app::lua_bind::MotionModule::animcmd_name_hash
- app::lua_bind::MotionModule::calc_joint
- app::lua_bind::MotionModule::change_motion
- app::lua_bind::MotionModule::change_motion_force_inherit_frame
- app::lua_bind::MotionModule::change_motion_inherit_frame
- app::lua_bind::MotionModule::change_motion_inherit_frame_keep_rate
- app::lua_bind::MotionModule::change_motion_kind
- app::lua_bind::MotionModule::clear_joint_srt
- app::lua_bind::MotionModule::enable_shift_material_animation
- app::lua_bind::MotionModule::end_frame
- app::lua_bind::MotionModule::end_frame_2nd
- app::lua_bind::MotionModule::end_frame_from_hash
- app::lua_bind::MotionModule::end_frame_partial
- app::lua_bind::MotionModule::frame
- app::lua_bind::MotionModule::frame_2nd
- app::lua_bind::MotionModule::frame_partial
- app::lua_bind::MotionModule::get_frame_material
- app::lua_bind::MotionModule::is_anim_resource
- app::lua_bind::MotionModule::is_blend
- app::lua_bind::MotionModule::is_changing
- app::lua_bind::MotionModule::is_end
- app::lua_bind::MotionModule::is_end_2nd
- app::lua_bind::MotionModule::is_end_partial
- app::lua_bind::MotionModule::is_flag_link
- app::lua_bind::MotionModule::is_flag_start_1_frame
- app::lua_bind::MotionModule::is_flag_start_1_frame_2nd
- app::lua_bind::MotionModule::is_flag_start_1_frame_from_motion_kind
- app::lua_bind::MotionModule::is_flag_start_1_frame_partial
- app::lua_bind::MotionModule::is_flip
- app::lua_bind::MotionModule::is_flip_resource
- app::lua_bind::MotionModule::is_loop_flag
- app::lua_bind::MotionModule::is_looped
- app::lua_bind::MotionModule::is_no_comp
- app::lua_bind::MotionModule::joint_local_rotation
- app::lua_bind::MotionModule::joint_local_tra
- app::lua_bind::MotionModule::joint_rotate
- app::lua_bind::MotionModule::motion_kind
- app::lua_bind::MotionModule::motion_kind_2nd
- app::lua_bind::MotionModule::motion_kind_partial
- app::lua_bind::MotionModule::prev_frame
- app::lua_bind::MotionModule::prev_frame_partial
- app::lua_bind::MotionModule::prev_weight
- app::lua_bind::MotionModule::rate
- app::lua_bind::MotionModule::rate_2nd
- app::lua_bind::MotionModule::rate_partial
- app::lua_bind::MotionModule::remove_motion_partial
- app::lua_bind::MotionModule::remove_motion_partial_comp
- app::lua_bind::MotionModule::resource_id
- app::lua_bind::MotionModule::set_flip
- app::lua_bind::MotionModule::set_force_progress_2nd_weight
- app::lua_bind::MotionModule::set_frame
- app::lua_bind::MotionModule::set_frame_2nd
- app::lua_bind::MotionModule::set_frame_material
- app::lua_bind::MotionModule::set_frame_partial
- app::lua_bind::MotionModule::set_frame_partial_sync_anim_cmd
- app::lua_bind::MotionModule::set_frame_sync_anim_cmd
- app::lua_bind::MotionModule::set_helper_calculation
- app::lua_bind::MotionModule::set_kind_offset
- app::lua_bind::MotionModule::set_link_flip_target_joint
- app::lua_bind::MotionModule::set_loop_flag_material
- app::lua_bind::MotionModule::set_no_comp
- app::lua_bind::MotionModule::set_rate
- app::lua_bind::MotionModule::set_rate_2nd
- app::lua_bind::MotionModule::set_rate_material
- app::lua_bind::MotionModule::set_rate_partial
- app::lua_bind::MotionModule::set_recalc_ik
- app::lua_bind::MotionModule::set_reverse
- app::lua_bind::MotionModule::set_skip_rate
- app::lua_bind::MotionModule::set_stop_interpolation
- app::lua_bind::MotionModule::set_trans_joint_id
- app::lua_bind::MotionModule::set_trans_move_speed_no_scale
- app::lua_bind::MotionModule::set_weight
- app::lua_bind::MotionModule::set_weight_change_motion
- app::lua_bind::MotionModule::set_weight_rate
- app::lua_bind::MotionModule::set_whole_rate
- app::lua_bind::MotionModule::start_flip_interpolation
- app::lua_bind::MotionModule::trans_joint_scale
- app::lua_bind::MotionModule::trans_move_speed
- app::lua_bind::MotionModule::trans_move_speed_2nd
- app::lua_bind::MotionModule::trans_tra
- app::lua_bind::MotionModule::trans_tra_2nd
- app::lua_bind::MotionModule::trans_tra_end_frame
- app::lua_bind::MotionModule::update_dynamic_skeleton_without_complete_matrix
- app::lua_bind::MotionModule::update_rate
- app::lua_bind::MotionModule::update_trans_move_speed
- app::lua_bind::MotionModule::weight
- app::lua_bind::MotionModule::whole_rate
- app::lua_bind::OnCalcParamEvent::load_from_l2c_table
- app::lua_bind::OnCalcParamEvent::store_l2c_table
- app::lua_bind::OnCalcParamEvent::store_l2c_table1
- app::lua_bind::PhysicsModule::clear_2nd_speed
- app::lua_bind::PhysicsModule::get_2nd_active_length
- app::lua_bind::PhysicsModule::get_2nd_active_node_num
- app::lua_bind::PhysicsModule::get_2nd_joint_id
- app::lua_bind::PhysicsModule::get_2nd_joint_num
- app::lua_bind::PhysicsModule::get_2nd_line_length
- app::lua_bind::PhysicsModule::get_2nd_node_num
- app::lua_bind::PhysicsModule::get_2nd_pos
- app::lua_bind::PhysicsModule::get_2nd_speed
- app::lua_bind::PhysicsModule::get_2nd_status
- app::lua_bind::PhysicsModule::get_2nd_tension
- app::lua_bind::PhysicsModule::get_2nd_touch_ground_line_num
- app::lua_bind::PhysicsModule::get_ik_end_joint_id
- app::lua_bind::PhysicsModule::is_2nd_flip
- app::lua_bind::PhysicsModule::is_2nd_precede
- app::lua_bind::PhysicsModule::reset_swing
- app::lua_bind::PhysicsModule::set_2nd_active_node_num
- app::lua_bind::PhysicsModule::set_2nd_air_resistance
- app::lua_bind::PhysicsModule::set_2nd_air_resistance_2
- app::lua_bind::PhysicsModule::set_2nd_back_speed
- app::lua_bind::PhysicsModule::set_2nd_collision_object
- app::lua_bind::PhysicsModule::set_2nd_collision_size
- app::lua_bind::PhysicsModule::set_2nd_disable_collision
- app::lua_bind::PhysicsModule::set_2nd_end_pos
- app::lua_bind::PhysicsModule::set_2nd_fix_flag
- app::lua_bind::PhysicsModule::set_2nd_fixed_tip_num
- app::lua_bind::PhysicsModule::set_2nd_flip
- app::lua_bind::PhysicsModule::set_2nd_friction_rate
- app::lua_bind::PhysicsModule::set_2nd_gravity
- app::lua_bind::PhysicsModule::set_2nd_length
- app::lua_bind::PhysicsModule::set_2nd_line_length_all
- app::lua_bind::PhysicsModule::set_2nd_mass
- app::lua_bind::PhysicsModule::set_2nd_node_num_max
- app::lua_bind::PhysicsModule::set_2nd_pos
- app::lua_bind::PhysicsModule::set_2nd_precede
- app::lua_bind::PhysicsModule::set_2nd_restitution_range
- app::lua_bind::PhysicsModule::set_2nd_restitution_rate
- app::lua_bind::PhysicsModule::set_2nd_restitution_rate_2
- app::lua_bind::PhysicsModule::set_2nd_speed
- app::lua_bind::PhysicsModule::set_2nd_status
- app::lua_bind::PhysicsModule::set_2nd_sync_gravity
- app::lua_bind::PhysicsModule::set_2nd_water_resistance
- app::lua_bind::PhysicsModule::set_2nd_z_range
- app::lua_bind::PhysicsModule::set_enable_floor_collision_line
- app::lua_bind::PhysicsModule::set_ik
- app::lua_bind::PhysicsModule::set_ik_target_dir
- app::lua_bind::PhysicsModule::set_ik_target_pos
- app::lua_bind::PhysicsModule::set_reflect_param_ceil
- app::lua_bind::PhysicsModule::set_reflect_param_floor
- app::lua_bind::PhysicsModule::set_reflect_param_wall
- app::lua_bind::PhysicsModule::set_swing_ground_collision_all
- app::lua_bind::PhysicsModule::set_swing_joint_name
- app::lua_bind::PhysicsModule::set_swing_only_anim
- app::lua_bind::PhysicsModule::set_swing_rate
- app::lua_bind::PhysicsModule::set_swing_rebirth
- app::lua_bind::PhysicsModule::set_swing_special_state
- app::lua_bind::PhysicsModule::stop_charge
- app::lua_bind::PostureModule::add_pos
- app::lua_bind::PostureModule::add_pos_2d
- app::lua_bind::PostureModule::base_scale
- app::lua_bind::PostureModule::init_pos
- app::lua_bind::PostureModule::init_rot
- app::lua_bind::PostureModule::init_rot_2
- app::lua_bind::PostureModule::init_rot_y_lr
- app::lua_bind::PostureModule::init_scale
- app::lua_bind::PostureModule::is_rot_y_lr_different_inner_lr
- app::lua_bind::PostureModule::lr
- app::lua_bind::PostureModule::owner_scale
- app::lua_bind::PostureModule::pos
- app::lua_bind::PostureModule::pos_2d
- app::lua_bind::PostureModule::pos_x
- app::lua_bind::PostureModule::pos_y
- app::lua_bind::PostureModule::pos_z
- app::lua_bind::PostureModule::prev_pos
- app::lua_bind::PostureModule::prev_pos_2d
- app::lua_bind::PostureModule::reverse_lr
- app::lua_bind::PostureModule::reverse_rot_y_lr
- app::lua_bind::PostureModule::rot
- app::lua_bind::PostureModule::rot_x
- app::lua_bind::PostureModule::rot_y
- app::lua_bind::PostureModule::rot_y_lr
- app::lua_bind::PostureModule::rot_z
- app::lua_bind::PostureModule::scale
- app::lua_bind::PostureModule::set_link_scale
- app::lua_bind::PostureModule::set_lr
- app::lua_bind::PostureModule::set_owner_scale
- app::lua_bind::PostureModule::set_pos
- app::lua_bind::PostureModule::set_pos_2d
- app::lua_bind::PostureModule::set_rot
- app::lua_bind::PostureModule::set_scale
- app::lua_bind::PostureModule::set_stick_lr
- app::lua_bind::PostureModule::set_sync_constraint_joint
- app::lua_bind::PostureModule::update_rot_y_lr
- app::lua_bind::ReflectModule::attack_mul
- app::lua_bind::ReflectModule::count
- app::lua_bind::ReflectModule::get_reverse_lr
- app::lua_bind::ReflectModule::is_count_max
- app::lua_bind::ReflectModule::is_reflect
- app::lua_bind::ReflectModule::life_mul
- app::lua_bind::ReflectModule::object_id
- app::lua_bind::ReflectModule::reset_info
- app::lua_bind::ReflectModule::set_attack_mul
- app::lua_bind::ReflectModule::set_collision_no
- app::lua_bind::ReflectModule::set_life_mul
- app::lua_bind::ReflectModule::set_no_speed_mul
- app::lua_bind::ReflectModule::set_object_id
- app::lua_bind::ReflectModule::set_speed_mul
- app::lua_bind::ReflectModule::set_team_no
- app::lua_bind::ReflectModule::speed_mul
- app::lua_bind::ReflectModule::team_no
- app::lua_bind::ReflectorModule::clean
- app::lua_bind::ReflectorModule::clear_all
- app::lua_bind::ReflectorModule::clear_all_2
- app::lua_bind::ReflectorModule::get_attack_limit
- app::lua_bind::ReflectorModule::get_attack_mul
- app::lua_bind::ReflectorModule::get_center_pos
- app::lua_bind::ReflectorModule::get_group_num
- app::lua_bind::ReflectorModule::get_hop_angle
- app::lua_bind::ReflectorModule::get_life_mul
- app::lua_bind::ReflectorModule::get_lr
- app::lua_bind::ReflectorModule::get_part_size
- app::lua_bind::ReflectorModule::get_pos_x
- app::lua_bind::ReflectorModule::get_speed_mul
- app::lua_bind::ReflectorModule::get_team_no
- app::lua_bind::ReflectorModule::is_front
- app::lua_bind::ReflectorModule::is_hop
- app::lua_bind::ReflectorModule::is_no_hop
- app::lua_bind::ReflectorModule::is_no_m_ball
- app::lua_bind::ReflectorModule::is_shield
- app::lua_bind::ReflectorModule::is_turn
- app::lua_bind::ReflectorModule::set_attack_limit
- app::lua_bind::ReflectorModule::set_attack_mul
- app::lua_bind::ReflectorModule::set_front
- app::lua_bind::ReflectorModule::set_hit_stop_mul
- app::lua_bind::ReflectorModule::set_hop
- app::lua_bind::ReflectorModule::set_life_mul
- app::lua_bind::ReflectorModule::set_no_team
- app::lua_bind::ReflectorModule::set_shield_type
- app::lua_bind::ReflectorModule::set_size
- app::lua_bind::ReflectorModule::set_speed_mul
- app::lua_bind::ReflectorModule::set_status
- app::lua_bind::ReflectorModule::set_status_all
- app::lua_bind::ReflectorModule::set_target_category
- app::lua_bind::ReflectorModule::set_target_property
- app::lua_bind::ReflectorModule::set_turn
- app::lua_bind::ReflectorModule::sleep
- app::lua_bind::Rhombus2::load_from_l2c_table
- app::lua_bind::Rhombus2::store_l2c_table
- app::lua_bind::Rhombus2::store_l2c_table1
- app::lua_bind::SearchModule::active_part_num
- app::lua_bind::SearchModule::clear
- app::lua_bind::SearchModule::clear_all
- app::lua_bind::SearchModule::enable_safe_pos
- app::lua_bind::SearchModule::get_size
- app::lua_bind::SearchModule::invalid_attack_mask
- app::lua_bind::SearchModule::is_inflict
- app::lua_bind::SearchModule::is_search
- app::lua_bind::SearchModule::relocate
- app::lua_bind::SearchModule::remove_log_attack
- app::lua_bind::SearchModule::set_check_interval
- app::lua_bind::SearchModule::set_invalid_attack_mask
- app::lua_bind::SearchModule::set_offset
- app::lua_bind::SearchModule::set_pos
- app::lua_bind::SearchModule::set_remove_log_attack
- app::lua_bind::SearchModule::set_size
- app::lua_bind::SearchModule::set_sync_lr
- app::lua_bind::SearchModule::set_sync_situation
- app::lua_bind::SearchModule::set_target_opponent
- app::lua_bind::SearchModule::situation
- app::lua_bind::SearchModule::sleep
- app::lua_bind::ShadowModule::set_draw
- app::lua_bind::ShadowModule::set_draw_status
- app::lua_bind::ShadowModule::set_offset_y
- app::lua_bind::ShadowModule::set_size
- app::lua_bind::ShakeModule::disable_offset
- app::lua_bind::ShakeModule::enable_offset
- app::lua_bind::ShakeModule::extend
- app::lua_bind::ShakeModule::is_shake
- app::lua_bind::ShakeModule::offset
- app::lua_bind::ShakeModule::req
- app::lua_bind::ShakeModule::req_time_scale
- app::lua_bind::ShakeModule::set_axis_xy_kind
- app::lua_bind::ShakeModule::set_ignore_slow
- app::lua_bind::ShakeModule::set_scale_kind
- app::lua_bind::ShakeModule::stop
- app::lua_bind::ShakeModule::stop_kind
- app::lua_bind::ShieldModule::clean
- app::lua_bind::ShieldModule::clear_all
- app::lua_bind::ShieldModule::clear_all_2
- app::lua_bind::ShieldModule::get_attack_limit
- app::lua_bind::ShieldModule::get_attack_mul
- app::lua_bind::ShieldModule::get_center_pos
- app::lua_bind::ShieldModule::get_group_num
- app::lua_bind::ShieldModule::get_hop_angle
- app::lua_bind::ShieldModule::get_life_mul
- app::lua_bind::ShieldModule::get_lr
- app::lua_bind::ShieldModule::get_part_size
- app::lua_bind::ShieldModule::get_pos_x
- app::lua_bind::ShieldModule::get_speed_mul
- app::lua_bind::ShieldModule::get_team_no
- app::lua_bind::ShieldModule::is_front
- app::lua_bind::ShieldModule::is_hop
- app::lua_bind::ShieldModule::is_no_hop
- app::lua_bind::ShieldModule::is_no_m_ball
- app::lua_bind::ShieldModule::is_shield
- app::lua_bind::ShieldModule::is_turn
- app::lua_bind::ShieldModule::set_attack_limit
- app::lua_bind::ShieldModule::set_attack_mul
- app::lua_bind::ShieldModule::set_front
- app::lua_bind::ShieldModule::set_hit_stop_mul
- app::lua_bind::ShieldModule::set_hop
- app::lua_bind::ShieldModule::set_life_mul
- app::lua_bind::ShieldModule::set_no_team
- app::lua_bind::ShieldModule::set_shield_type
- app::lua_bind::ShieldModule::set_size
- app::lua_bind::ShieldModule::set_speed_mul
- app::lua_bind::ShieldModule::set_status
- app::lua_bind::ShieldModule::set_status_all
- app::lua_bind::ShieldModule::set_target_category
- app::lua_bind::ShieldModule::set_target_property
- app::lua_bind::ShieldModule::set_turn
- app::lua_bind::ShieldModule::sleep
- app::lua_bind::SlopeModule::floor_diff_l
- app::lua_bind::SlopeModule::floor_diff_r
- app::lua_bind::SlopeModule::update_model_top_angle
- app::lua_bind::SlowModule::clear
- app::lua_bind::SlowModule::clear_2
- app::lua_bind::SlowModule::clear_whole
- app::lua_bind::SlowModule::frame
- app::lua_bind::SlowModule::is_prev_skip
- app::lua_bind::SlowModule::is_skip
- app::lua_bind::SlowModule::is_slow
- app::lua_bind::SlowModule::mag
- app::lua_bind::SlowModule::rate
- app::lua_bind::SlowModule::rate_ignore_effect
- app::lua_bind::SlowModule::set
- app::lua_bind::SlowModule::set_whole
- app::lua_bind::SlowModule::set_whole_frame
- app::lua_bind::SlowModule::whole_frame
- app::lua_bind::SlowModule::whole_mag
- app::lua_bind::SoundModule::get_auto_se_pitch
- app::lua_bind::SoundModule::get_common_sound_label
- app::lua_bind::SoundModule::get_landing_se
- app::lua_bind::SoundModule::get_no_hit_se
- app::lua_bind::SoundModule::get_play_hit_se_flag
- app::lua_bind::SoundModule::get_se_vol
- app::lua_bind::SoundModule::get_se_vol_db
- app::lua_bind::SoundModule::get_takeout_se
- app::lua_bind::SoundModule::get_takeout_se_status_flag
- app::lua_bind::SoundModule::is_playing
- app::lua_bind::SoundModule::is_playing_status
- app::lua_bind::SoundModule::is_playing_voice
- app::lua_bind::SoundModule::pause_se_all
- app::lua_bind::SoundModule::play_damage_se
- app::lua_bind::SoundModule::play_down_se
- app::lua_bind::SoundModule::play_fly_voice
- app::lua_bind::SoundModule::play_hit_se
- app::lua_bind::SoundModule::play_landing_se
- app::lua_bind::SoundModule::play_landing_se_registered
- app::lua_bind::SoundModule::play_se
- app::lua_bind::SoundModule::play_se_no3d
- app::lua_bind::SoundModule::play_se_pos
- app::lua_bind::SoundModule::play_sequence
- app::lua_bind::SoundModule::play_status_bgm
- app::lua_bind::SoundModule::play_status_se
- app::lua_bind::SoundModule::play_step
- app::lua_bind::SoundModule::play_step_flippable
- app::lua_bind::SoundModule::play_takeout_se
- app::lua_bind::SoundModule::reset_takeout_se
- app::lua_bind::SoundModule::set_auto_se_pitch
- app::lua_bind::SoundModule::set_continue_se_at_game_finish
- app::lua_bind::SoundModule::set_gamespeed_se_calibration
- app::lua_bind::SoundModule::set_landing_se
- app::lua_bind::SoundModule::set_no_hit_se
- app::lua_bind::SoundModule::set_play_hit_se_flag
- app::lua_bind::SoundModule::set_play_inhivit
- app::lua_bind::SoundModule::set_position_sub
- app::lua_bind::SoundModule::set_remain_se
- app::lua_bind::SoundModule::set_se_pitch_cent
- app::lua_bind::SoundModule::set_se_pitch_ratio
- app::lua_bind::SoundModule::set_se_pitch_status
- app::lua_bind::SoundModule::set_se_pitch_status_handle
- app::lua_bind::SoundModule::set_se_speed
- app::lua_bind::SoundModule::set_se_vol
- app::lua_bind::SoundModule::set_se_vol_db
- app::lua_bind::SoundModule::set_takeout_se
- app::lua_bind::SoundModule::set_takeout_se_status
- app::lua_bind::SoundModule::stop_all_sound
- app::lua_bind::SoundModule::stop_loop_se_all
- app::lua_bind::SoundModule::stop_se
- app::lua_bind::SoundModule::stop_se_all
- app::lua_bind::SoundModule::stop_se_handle
- app::lua_bind::SoundModule::stop_status_se
- app::lua_bind::StageManager::is_discretion_final_enabled
- app::lua_bind::StageManager::stage_all_stop
- app::lua_bind::StatusModule::change_status_force
- app::lua_bind::StatusModule::change_status_request
- app::lua_bind::StatusModule::change_status_request_from_script
- app::lua_bind::StatusModule::delete_status_request_from_script
- app::lua_bind::StatusModule::init_settings
- app::lua_bind::StatusModule::is_changing
- app::lua_bind::StatusModule::is_situation_changed
- app::lua_bind::StatusModule::prev_situation_kind
- app::lua_bind::StatusModule::prev_status_kind
- app::lua_bind::StatusModule::set_keep_situation_air
- app::lua_bind::StatusModule::set_situation_kind
- app::lua_bind::StatusModule::set_status_kind_interrupt
- app::lua_bind::StatusModule::set_succeeds_bit
- app::lua_bind::StatusModule::situation_kind
- app::lua_bind::StatusModule::status_kind
- app::lua_bind::StatusModule::status_kind_interrupt
- app::lua_bind::StatusModule::status_kind_next
- app::lua_bind::StatusModule::status_kind_que_from_script
- app::lua_bind::StopModule::cancel_hit_stop
- app::lua_bind::StopModule::cancel_item_stop
- app::lua_bind::StopModule::cancel_other_stop
- app::lua_bind::StopModule::end_stop
- app::lua_bind::StopModule::get_hit_stop_real_frame
- app::lua_bind::StopModule::get_item_stop
- app::lua_bind::StopModule::get_other_stop
- app::lua_bind::StopModule::is_damage
- app::lua_bind::StopModule::is_hit
- app::lua_bind::StopModule::is_item
- app::lua_bind::StopModule::is_other
- app::lua_bind::StopModule::is_special_stop
- app::lua_bind::StopModule::is_stop
- app::lua_bind::StopModule::set_hit_stop_frame
- app::lua_bind::StopModule::set_hit_stop_frame_fix
- app::lua_bind::StopModule::set_item_stop
- app::lua_bind::StopModule::set_link_stop
- app::lua_bind::StopModule::set_other_stop
- app::lua_bind::StopModule::set_special_stop
- app::lua_bind::TeamModule::hit_team_no
- app::lua_bind::TeamModule::hit_team_second_no
- app::lua_bind::TeamModule::metamon_owner_fighter_entry_id
- app::lua_bind::TeamModule::set_hit_team
- app::lua_bind::TeamModule::set_hit_team_second
- app::lua_bind::TeamModule::set_team
- app::lua_bind::TeamModule::set_team_owner_id
- app::lua_bind::TeamModule::set_team_second
- app::lua_bind::TeamModule::team_no
- app::lua_bind::TeamModule::team_owner_id
- app::lua_bind::TeamModule::team_second_no
- app::lua_bind::TurnModule::end_turn
- app::lua_bind::TurnModule::is_extern
- app::lua_bind::TurnModule::is_turn
- app::lua_bind::TurnModule::is_turn_after90
- app::lua_bind::TurnModule::ry_reverse
- app::lua_bind::TurnModule::set_omit_intermediate
- app::lua_bind::TurnModule::set_turn
- app::lua_bind::VisibilityModule::get_whole
- app::lua_bind::VisibilityModule::is_visible
- app::lua_bind::VisibilityModule::is_visible_mesh
- app::lua_bind::VisibilityModule::reset_status_default
- app::lua_bind::VisibilityModule::reset_status_default_all
- app::lua_bind::VisibilityModule::reset_status_default_int64
- app::lua_bind::VisibilityModule::set
- app::lua_bind::VisibilityModule::set_default
- app::lua_bind::VisibilityModule::set_default_all
- app::lua_bind::VisibilityModule::set_default_int64
- app::lua_bind::VisibilityModule::set_int64
- app::lua_bind::VisibilityModule::set_material_anim_priority
- app::lua_bind::VisibilityModule::set_mesh_visibility
- app::lua_bind::VisibilityModule::set_mesh_visibility_int64
- app::lua_bind::VisibilityModule::set_model_visible
- app::lua_bind::VisibilityModule::set_status_default
- app::lua_bind::VisibilityModule::set_status_default_int64
- app::lua_bind::VisibilityModule::set_visibility_mode
- app::lua_bind::VisibilityModule::set_whole
- app::lua_bind::Weapon::get_founder_id
- app::lua_bind::WeaponKineticEnergyGravity::get_limit_speed
- app::lua_bind::WeaponKineticEnergyGravity::set_accel
- app::lua_bind::WeaponKineticEnergyGravity::set_limit_speed
- app::lua_bind::WeaponKineticEnergyGravity::set_speed
- app::lua_bind::WeaponRobotHominglaserLinkEventBurst::load_from_l2c_table
- app::lua_bind::WeaponRobotHominglaserLinkEventBurst::store_l2c_table
- app::lua_bind::WeaponRobotHominglaserLinkEventBurst::store_l2c_table1
- app::lua_bind::WeaponRobotHominglaserLinkEventSearch::load_from_l2c_table
- app::lua_bind::WeaponRobotHominglaserLinkEventSearch::store_l2c_table
- app::lua_bind::WeaponRobotHominglaserLinkEventSearch::store_l2c_table1
- app::lua_bind::WeaponShizueFishingrodLinkEventCliff::load_from_l2c_table
- app::lua_bind::WeaponShizueFishingrodLinkEventCliff::store_l2c_table
- app::lua_bind::WeaponShizueFishingrodLinkEventCliff::store_l2c_table1
- app::lua_bind::WeaponShizueFishingrodLinkEventCut::load_from_l2c_table
- app::lua_bind::WeaponShizueFishingrodLinkEventCut::store_l2c_table
- app::lua_bind::WeaponShizueFishingrodLinkEventCut::store_l2c_table1
- app::lua_bind::WeaponShizueFishingrodLinkEventReel::load_from_l2c_table
- app::lua_bind::WeaponShizueFishingrodLinkEventReel::store_l2c_table
- app::lua_bind::WeaponShizueFishingrodLinkEventReel::store_l2c_table1
- app::lua_bind::WeaponShizueFishingrodLinkEventShoot::load_from_l2c_table
- app::lua_bind::WeaponShizueFishingrodLinkEventShoot::store_l2c_table
- app::lua_bind::WeaponShizueFishingrodLinkEventShoot::store_l2c_table1
- app::lua_bind::WeaponSnakeMissileKineticEnergyNormal::set_direction
- app::lua_bind::WeaponSnakeNikitaMissileKineticEnergyNormal::rot_z
- app::lua_bind::WeaponSnakeNikitaMissileKineticEnergyNormal::set_enable_rot
- app::lua_bind::WeaponSnakeNikitaMissileKineticEnergyNormal::set_rot_z
- app::lua_bind::WorkModule::add_float
- app::lua_bind::WorkModule::add_int
- app::lua_bind::WorkModule::clear_all
- app::lua_bind::WorkModule::clear_transition_term
- app::lua_bind::WorkModule::clear_transition_term_forbid
- app::lua_bind::WorkModule::clear_transition_term_group
- app::lua_bind::WorkModule::count_down_int
- app::lua_bind::WorkModule::dec_int
- app::lua_bind::WorkModule::div_float
- app::lua_bind::WorkModule::div_int
- app::lua_bind::WorkModule::enable_transition_term
- app::lua_bind::WorkModule::enable_transition_term_forbid
- app::lua_bind::WorkModule::enable_transition_term_forbid_group
- app::lua_bind::WorkModule::enable_transition_term_group
- app::lua_bind::WorkModule::enable_transition_term_group_ex
- app::lua_bind::WorkModule::enable_transition_term_group_ex_all
- app::lua_bind::WorkModule::get_float
- app::lua_bind::WorkModule::get_int
- app::lua_bind::WorkModule::get_int64
- app::lua_bind::WorkModule::get_param_float
- app::lua_bind::WorkModule::get_param_int
- app::lua_bind::WorkModule::get_param_int64
- app::lua_bind::WorkModule::inc_int
- app::lua_bind::WorkModule::is_enable_transition_term
- app::lua_bind::WorkModule::is_enable_transition_term_forbid
- app::lua_bind::WorkModule::is_enable_transition_term_group
- app::lua_bind::WorkModule::is_flag
- app::lua_bind::WorkModule::mul_float
- app::lua_bind::WorkModule::mul_int
- app::lua_bind::WorkModule::off_flag
- app::lua_bind::WorkModule::on_flag
- app::lua_bind::WorkModule::rnd_float
- app::lua_bind::WorkModule::rnd_int
- app::lua_bind::WorkModule::set_customize_no
- app::lua_bind::WorkModule::set_flag
- app::lua_bind::WorkModule::set_float
- app::lua_bind::WorkModule::set_int
- app::lua_bind::WorkModule::set_int64
- app::lua_bind::WorkModule::sub_float
- app::lua_bind::WorkModule::sub_int
- app::lua_bind::WorkModule::turn_off_flag
- app::lua_bind::WorkModule::unable_transition_term
- app::lua_bind::WorkModule::unable_transition_term_forbid
- app::lua_bind::WorkModule::unable_transition_term_forbid_group
- app::lua_bind::WorkModule::unable_transition_term_group
- app::lua_bind::WorkModule::unable_transition_term_group_ex
- app::lua_bind::WorkModule::unable_transition_term_group_ex_all
- app::lua_bind::stWaterAreaInfo::load_from_l2c_table
- app::lua_bind::stWaterAreaInfo::store_l2c_table
- app::lua_bind::stWaterAreaInfo::store_l2c_table1
- app::smashball::chase_fighter
- app::smashball::escape_from_fighter
- app::smashball::force_clear_post_effect
- app::smashball::get_auto_handi
- app::smashball::get_equip_draw_ability_num
- app::smashball::is_training_mode
- app::smashball::set_post_effect
- app::stage::back_line_z
- app::stage::calc_offset_with_gravity
- app::stage::get_gravity_position
- app::stage::get_smashball_rect
- app::stage::get_stage_id
- app::sv_animcmd::ADD_SPEED_NO_LIMIT
- app::sv_animcmd::AFTER_IMAGE4_ON_WORK_arg29
- app::sv_animcmd::AFTER_IMAGE4_ON_arg29
- app::sv_animcmd::AFTER_IMAGE_OFF
- app::sv_animcmd::AREA_WIND_2ND
- app::sv_animcmd::AREA_WIND_2ND_RAD
- app::sv_animcmd::AREA_WIND_2ND_RAD_arg9
- app::sv_animcmd::AREA_WIND_2ND_arg10
- app::sv_animcmd::ATK_HIT_ABS
- app::sv_animcmd::ATK_LERP_RATIO
- app::sv_animcmd::ATK_NO_REACTION_SEARCH_WITCH_TIME
- app::sv_animcmd::ATK_POWER
- app::sv_animcmd::ATK_SET_SHIELD_SETOFF_MUL
- app::sv_animcmd::ATK_SET_SHIELD_SETOFF_MUL_arg3
- app::sv_animcmd::ATK_SET_SHIELD_SETOFF_MUL_arg4
- app::sv_animcmd::ATK_SET_SHIELD_SETOFF_MUL_arg5
- app::sv_animcmd::ATTACK
- app::sv_animcmd::ATTACK_ABS
- app::sv_animcmd::ATTACK_IGNORE_THROW
- app::sv_animcmd::BACK_GROUND_EFFECT_STAGE_SET_HIDING_FOR_DIRECTION
- app::sv_animcmd::BURN_COLOR
- app::sv_animcmd::BURN_COLOR_FRAME
- app::sv_animcmd::BURN_COLOR_NORMAL
- app::sv_animcmd::CAM_ZOOM_IN_FINAL
- app::sv_animcmd::CAM_ZOOM_IN_FINAL_arg13
- app::sv_animcmd::CAM_ZOOM_IN_arg5
- app::sv_animcmd::CAM_ZOOM_IN_arg6
- app::sv_animcmd::CAM_ZOOM_OUT
- app::sv_animcmd::CAM_ZOOM_OUT_FINAL
- app::sv_animcmd::CANCEL_FILL_SCREEN
- app::sv_animcmd::CATCH
- app::sv_animcmd::CHECK_FINISH_CAMERA
- app::sv_animcmd::CHECK_FINISH_CAMERA_IF_NOT_HP_MODE
- app::sv_animcmd::CHECK_VALID_FINAL_START_CAMERA
- app::sv_animcmd::CLR_SPEED
- app::sv_animcmd::COLOR_COLLECTION
- app::sv_animcmd::COL_NORMAL
- app::sv_animcmd::COL_PRI
- app::sv_animcmd::CORRECT
- app::sv_animcmd::DOWN_EFFECT
- app::sv_animcmd::EFFECT
- app::sv_animcmd::EFFECT_ALPHA
- app::sv_animcmd::EFFECT_ATTR
- app::sv_animcmd::EFFECT_BRANCH_SITUATION
- app::sv_animcmd::EFFECT_COLOR
- app::sv_animcmd::EFFECT_COLOR_WORK
- app::sv_animcmd::EFFECT_DETACH_KIND
- app::sv_animcmd::EFFECT_DETACH_KIND_WORK
- app::sv_animcmd::EFFECT_FLIP
- app::sv_animcmd::EFFECT_FLIP_ALPHA
- app::sv_animcmd::EFFECT_FLW_POS
- app::sv_animcmd::EFFECT_FLW_POS_NO_STOP
- app::sv_animcmd::EFFECT_FLW_POS_UNSYNC_VIS
- app::sv_animcmd::EFFECT_FLW_UNSYNC_VIS
- app::sv_animcmd::EFFECT_FOLLOW
- app::sv_animcmd::EFFECT_FOLLOW_ALPHA
- app::sv_animcmd::EFFECT_FOLLOW_COLOR
- app::sv_animcmd::EFFECT_FOLLOW_FLIP
- app::sv_animcmd::EFFECT_FOLLOW_FLIP_ALPHA
- app::sv_animcmd::EFFECT_FOLLOW_FLIP_COLOR
- app::sv_animcmd::EFFECT_FOLLOW_FLIP_RND
- app::sv_animcmd::EFFECT_FOLLOW_FLIP_arg13
- app::sv_animcmd::EFFECT_FOLLOW_LIGHT
- app::sv_animcmd::EFFECT_FOLLOW_NO_SCALE
- app::sv_animcmd::EFFECT_FOLLOW_NO_STOP
- app::sv_animcmd::EFFECT_FOLLOW_NO_STOP_FLIP
- app::sv_animcmd::EFFECT_FOLLOW_RND
- app::sv_animcmd::EFFECT_FOLLOW_RND_WORK
- app::sv_animcmd::EFFECT_FOLLOW_UNSYNC_VIS_WHOLE
- app::sv_animcmd::EFFECT_FOLLOW_VARIATION
- app::sv_animcmd::EFFECT_FOLLOW_WORK
- app::sv_animcmd::EFFECT_FOLLOW_arg11
- app::sv_animcmd::EFFECT_FOLLOW_arg12
- app::sv_animcmd::EFFECT_GLOBAL
- app::sv_animcmd::EFFECT_GLOBAL_BACK_GROUND
- app::sv_animcmd::EFFECT_GLOBAL_BACK_GROUND_CENTER_TOP_NODE
- app::sv_animcmd::EFFECT_GLOBAL_BACK_GROUND_CUT_IN_CENTER_POS
- app::sv_animcmd::EFFECT_LIGHT_END
- app::sv_animcmd::EFFECT_OFF
- app::sv_animcmd::EFFECT_OFF_HANDLE
- app::sv_animcmd::EFFECT_OFF_KIND
- app::sv_animcmd::EFFECT_OFF_KIND_WORK
- app::sv_animcmd::EFFECT_REMOVE_ATTR
- app::sv_animcmd::EFFECT_STENCIL_OFF
- app::sv_animcmd::EFFECT_STENCIL_ON
- app::sv_animcmd::EFFECT_VARIATION
- app::sv_animcmd::EFFECT_WORK
- app::sv_animcmd::EFFECT_WORK_R
- app::sv_animcmd::ENABLE_AREA
- app::sv_animcmd::FILL_SCREEN_LEGACY
- app::sv_animcmd::FILL_SCREEN_MODEL_COLOR
- app::sv_animcmd::FILL_SCREEN_arg9
- app::sv_animcmd::FLASH
- app::sv_animcmd::FLASH_FRM
- app::sv_animcmd::FLASH_NO_STOP
- app::sv_animcmd::FLASH_SET_LAST_ATTACK_DIRECTION
- app::sv_animcmd::FOOT_EFFECT
- app::sv_animcmd::FOOT_EFFECT_FLIP
- app::sv_animcmd::FT_ADD_DAMAGE
- app::sv_animcmd::FT_ATTACK_ABS_CAMERA_QUAKE
- app::sv_animcmd::FT_CATCH_STOP
- app::sv_animcmd::FT_DISABLE_CURRY_FACE
- app::sv_animcmd::FT_IS_SAME_FIGHTER_CATEGORY
- app::sv_animcmd::FT_LEAVE_NEAR_OTTOTTO
- app::sv_animcmd::FT_MOTION_CHANGE_HAVE_ITEM
- app::sv_animcmd::FT_MOTION_INTP_TURN_END
- app::sv_animcmd::FT_MOTION_INTP_WAIT
- app::sv_animcmd::FT_MOTION_RATE
- app::sv_animcmd::FT_REMOVE_FINAL_AURA
- app::sv_animcmd::FT_SET_FINAL_FEAR_FACE
- app::sv_animcmd::FT_SET_FINAL_SMASH_LIGHT
- app::sv_animcmd::FT_SHOOTING_ATTACK_GROUND_CHECK_NEW
- app::sv_animcmd::FT_SHOOTING_ATTACK_GROUND_CHECK_NEW_arg5
- app::sv_animcmd::FT_START_ADJUST_MOTION_FRAME_arg1
- app::sv_animcmd::FT_START_CUTIN
- app::sv_animcmd::FT_START_CUTIN_JACK_FINAL
- app::sv_animcmd::FT_START_CUTIN_arg1
- app::sv_animcmd::FT_UPDATE_FACE_MOTION
- app::sv_animcmd::GET_VOICE_REGION
- app::sv_animcmd::GET_VOICE_REGION_NEW
- app::sv_animcmd::GET_VOICE_VARIATION
- app::sv_animcmd::HIT_NO
- app::sv_animcmd::HIT_NODE
- app::sv_animcmd::HIT_RESET_ALL
- app::sv_animcmd::IS_EXIST_ARTICLE
- app::sv_animcmd::IS_FIGHTER_STATUS_KIND
- app::sv_animcmd::IS_GENERATABLE_ARTICLE
- app::sv_animcmd::IS_HAVE_ITEM_KIND
- app::sv_animcmd::IS_MENU
- app::sv_animcmd::IS_RANDOM
- app::sv_animcmd::IS_STATUS_KIND
- app::sv_animcmd::LANDING_EFFECT
- app::sv_animcmd::LANDING_EFFECT_FLIP
- app::sv_animcmd::LAST_EFFECT_SET_ALPHA
- app::sv_animcmd::LAST_EFFECT_SET_COLOR
- app::sv_animcmd::LAST_EFFECT_SET_DISABLE_SYSTEM_SLOW
- app::sv_animcmd::LAST_EFFECT_SET_OFFSET_TO_CAMERA_FLAT
- app::sv_animcmd::LAST_EFFECT_SET_RATE
- app::sv_animcmd::LAST_EFFECT_SET_RATE_WORK
- app::sv_animcmd::LAST_EFFECT_SET_SCALE_W
- app::sv_animcmd::LAST_EFFECT_SET_TOP_OFFSET
- app::sv_animcmd::LAST_EFFECT_SET_WORK_INT
- app::sv_animcmd::LAST_PARTICLE_SET_COLOR
- app::sv_animcmd::PLAY_DAMAGESTOP
- app::sv_animcmd::PLAY_DOWN_SE
- app::sv_animcmd::PLAY_FLY_VOICE
- app::sv_animcmd::PLAY_ITEM_EMPTY_SE
- app::sv_animcmd::PLAY_LANDING_SE
- app::sv_animcmd::PLAY_SE
- app::sv_animcmd::PLAY_SEQUENCE
- app::sv_animcmd::PLAY_SEQUENCE_DAMAGESTOP
- app::sv_animcmd::PLAY_SE_NO_3D
- app::sv_animcmd::PLAY_SE_NO_3D_FORCE_AUTO_PITCH
- app::sv_animcmd::PLAY_SE_REMAIN
- app::sv_animcmd::PLAY_SE_SET_HANDLE
- app::sv_animcmd::PLAY_STATUS
- app::sv_animcmd::PLAY_STEP
- app::sv_animcmd::PLAY_STEP_FLIPPABLE
- app::sv_animcmd::QUAKE
- app::sv_animcmd::QUAKE_STOP
- app::sv_animcmd::REG_LANDING_SE
- app::sv_animcmd::REMOVE_FINAL_SCREEN_EFFECT
- app::sv_animcmd::REQ_FINAL_START_CAMERA
- app::sv_animcmd::REQ_FINAL_START_CAMERA_arg3
- app::sv_animcmd::REVERSE_LR
- app::sv_animcmd::RUMBLE_ALL
- app::sv_animcmd::RUMBLE_DUMMY
- app::sv_animcmd::RUMBLE_FINAL_OTHER
- app::sv_animcmd::RUMBLE_FINAL_TARGET
- app::sv_animcmd::RUMBLE_HIT
- app::sv_animcmd::RUMBLE_HIT_STATUS
- app::sv_animcmd::SA_SET
- app::sv_animcmd::SCREEN_EFFECT_SLOW_WHOLE
- app::sv_animcmd::SEARCH
- app::sv_animcmd::SET_AIR
- app::sv_animcmd::SET_PLAY_INHIVIT
- app::sv_animcmd::SET_RATE_ARTICLE
- app::sv_animcmd::SET_RATE_ARTICLE_V
- app::sv_animcmd::SET_SEARCH_SIZE_EXIST
- app::sv_animcmd::SET_SPEED
- app::sv_animcmd::SET_SPEED_EX
- app::sv_animcmd::SET_TAKEOUT_SE
- app::sv_animcmd::SET_TAKEOUT_SE_STATUS
- app::sv_animcmd::SHOOT_ITEM_BULLET
- app::sv_animcmd::SHOOT_ITEM_BULLET_CHARGE
- app::sv_animcmd::SLOW_OPPONENT
- app::sv_animcmd::START_INFO_FLASH_EYE
- app::sv_animcmd::STICK_LR
- app::sv_animcmd::STOP_SE
- app::sv_animcmd::THROW_ITEM
- app::sv_animcmd::THROW_ITEM_OFFSET
- app::sv_animcmd::THROW_ITEM_OFFSET_arg4
- app::sv_animcmd::THROW_ITEM_REFLET
- app::sv_animcmd::THROW_ITEM_arg3
- app::sv_animcmd::UNABLE_AREA
- app::sv_animcmd::UPDATE_ROT
- app::sv_animcmd::WHOLE_HIT
- app::sv_animcmd::execute
- app::sv_animcmd::frame
- app::sv_animcmd::frame_clear
- app::sv_animcmd::get_value_float
- app::sv_animcmd::get_value_int
- app::sv_animcmd::is_excute
- app::sv_animcmd::stop
- app::sv_animcmd::wait
- app::sv_animcmd::wait_loop
- app::sv_animcmd::wait_loop_clear
- app::sv_animcmd::wait_loop_sync_mot
- app::sv_battle_object::add_speed_outside
- app::sv_battle_object::category
- app::sv_battle_object::end_inhaled
- app::sv_battle_object::entry_id
- app::sv_battle_object::fixed_scaling
- app::sv_battle_object::get_founder_id
- app::sv_battle_object::get_item_hold_kind
- app::sv_battle_object::is_active
- app::sv_battle_object::is_null
- app::sv_battle_object::joint_global_position
- app::sv_battle_object::joint_global_position_with_offset
- app::sv_battle_object::kind
- app::sv_battle_object::log_attack_kind
- app::sv_battle_object::module_accessor
- app::sv_battle_object::notify_event_msc_cmd
- app::sv_battle_object::pos
- app::sv_battle_object::set_float
- app::sv_battle_object::set_power_mul_region_attr_info
- app::sv_fighter_util::adjust_ceil
- app::sv_fighter_util::adjust_joint_pos_change_motion
- app::sv_fighter_util::adjust_wall
- app::sv_fighter_util::check_dead_mode_sub_fighter_after
- app::sv_fighter_util::check_dead_mode_sub_fighter_before
- app::sv_fighter_util::exit_thrown_lay_down
- app::sv_fighter_util::get_attack_hi3_motion
- app::sv_fighter_util::get_attack_lw3_motion
- app::sv_fighter_util::get_attack_s3_s_motion
- app::sv_fighter_util::get_damage_effect_line_radius
- app::sv_fighter_util::get_dead_up_camera_hit_first_rand_offset_x
- app::sv_fighter_util::get_dead_up_camera_hit_first_rand_rot_z
- app::sv_fighter_util::get_dead_up_camera_hit_prob
- app::sv_fighter_util::get_dead_up_start_fall_prob
- app::sv_fighter_util::get_default_fighter_param_air_brake_x
- app::sv_fighter_util::get_default_fighter_param_ground_brake
- app::sv_fighter_util::get_default_fighter_param_ground_speed_limit
- app::sv_fighter_util::get_default_fighter_param_walk_speed_max
- app::sv_fighter_util::get_gravity_radian
- app::sv_fighter_util::get_guard_damage_motion_rate
- app::sv_fighter_util::get_item_lift_motion_rate_mul
- app::sv_fighter_util::get_item_swing_motion_rate
- app::sv_fighter_util::get_kirifuda_position
- app::sv_fighter_util::get_walk_speed_mul
- app::sv_fighter_util::get_world_move_seed
- app::sv_fighter_util::is_attack_air_status
- app::sv_fighter_util::is_exist_lose_fighter
- app::sv_fighter_util::is_free_move_rot_legacy
- app::sv_fighter_util::set_angle_wall_normal
- app::sv_fighter_util::set_dead_camera_hit_rumble
- app::sv_fighter_util::set_dead_rumble
- app::sv_fighter_util::set_dead_up_camera_hit_vis_change
- app::sv_fighter_util::set_on_rebirth
- app::sv_fighter_util::set_restart_pos_bezier_curve
- app::sv_fighter_util::stage_restart_scroll
- app::sv_fighter_util::switch_squat_motion
- app::sv_fighter_util::switch_wait_motion
- app::sv_fighter_util::update_dead_up_camera_hit_first_distance_group
- app::sv_information::is_ready_go
- app::sv_information::slow_rate
- app::sv_kinetic_energy::add_speed
- app::sv_kinetic_energy::clear_speed
- app::sv_kinetic_energy::clear_speed_ex
- app::sv_kinetic_energy::controller_set_accel_x_add
- app::sv_kinetic_energy::controller_set_accel_x_mul
- app::sv_kinetic_energy::enable
- app::sv_kinetic_energy::friction_off
- app::sv_kinetic_energy::friction_on
- app::sv_kinetic_energy::get_accel
- app::sv_kinetic_energy::get_accel_y
- app::sv_kinetic_energy::get_brake_y
- app::sv_kinetic_energy::get_limit_speed_x
- app::sv_kinetic_energy::get_limit_speed_y
- app::sv_kinetic_energy::get_rotation
- app::sv_kinetic_energy::get_rotation_x
- app::sv_kinetic_energy::get_rotation_y
- app::sv_kinetic_energy::get_rotation_z
- app::sv_kinetic_energy::get_speed
- app::sv_kinetic_energy::get_speed3f
- app::sv_kinetic_energy::get_speed_length
- app::sv_kinetic_energy::get_speed_mul
- app::sv_kinetic_energy::get_speed_x
- app::sv_kinetic_energy::get_speed_y
- app::sv_kinetic_energy::get_stable_speed_x
- app::sv_kinetic_energy::get_stable_speed_y
- app::sv_kinetic_energy::is_cliff_ground_trans
- app::sv_kinetic_energy::is_enable
- app::sv_kinetic_energy::is_gravity_fix_accel
- app::sv_kinetic_energy::mul_accel
- app::sv_kinetic_energy::mul_speed
- app::sv_kinetic_energy::mul_x_accel_add
- app::sv_kinetic_energy::mul_x_accel_mul
- app::sv_kinetic_energy::mul_x_speed_max
- app::sv_kinetic_energy::reset_energy
- app::sv_kinetic_energy::resume
- app::sv_kinetic_energy::set_accel
- app::sv_kinetic_energy::set_accel_x_add
- app::sv_kinetic_energy::set_accel_x_mul
- app::sv_kinetic_energy::set_accel_y_add
- app::sv_kinetic_energy::set_accel_y_mul
- app::sv_kinetic_energy::set_angle
- app::sv_kinetic_energy::set_brake
- app::sv_kinetic_energy::set_chara_dir
- app::sv_kinetic_energy::set_damage_speed
- app::sv_kinetic_energy::set_gravity_coefficient
- app::sv_kinetic_energy::set_ground_trans
- app::sv_kinetic_energy::set_limit_speed
- app::sv_kinetic_energy::set_motion_energy_update_flag
- app::sv_kinetic_energy::set_speed
- app::sv_kinetic_energy::set_speed_mul
- app::sv_kinetic_energy::set_speed_mul_2nd
- app::sv_kinetic_energy::set_stable_speed
- app::sv_kinetic_energy::suspend
- app::sv_kinetic_energy::unable
- app::sv_math::bezier_curve
- app::sv_math::is_zero
- app::sv_math::powf
- app::sv_math::rand
- app::sv_math::randf
- app::sv_math::vec2_angle
- app::sv_math::vec2_distance
- app::sv_math::vec2_dot
- app::sv_math::vec2_is_zero
- app::sv_math::vec2_length
- app::sv_math::vec2_length_square
- app::sv_math::vec2_normalize
- app::sv_math::vec2_reflection
- app::sv_math::vec2_rot
- app::sv_math::vec3_between_angle
- app::sv_math::vec3_cross
- app::sv_math::vec3_distance
- app::sv_math::vec3_dot
- app::sv_math::vec3_is_zero
- app::sv_math::vec3_length
- app::sv_math::vec3_length_square
- app::sv_math::vec3_lerp
- app::sv_math::vec3_normalize
- app::sv_math::vec3_rot
- app::sv_module_access::_catch
- app::sv_module_access::article
- app::sv_module_access::attack
- app::sv_module_access::camera
- app::sv_module_access::cancel
- app::sv_module_access::capture
- app::sv_module_access::color_blend
- app::sv_module_access::damage
- app::sv_module_access::effect
- app::sv_module_access::grab
- app::sv_module_access::item
- app::sv_module_access::link
- app::sv_module_access::physics
- app::sv_module_access::search
- app::sv_module_access::shield
- app::sv_module_access::slope
- app::sv_module_access::sound
- app::sv_system::battle_object
- app::sv_system::battle_object_category
- app::sv_system::battle_object_kind
- app::sv_system::battle_object_module_accessor
- app::sv_system::owner_id
- app::utility::get_category
- app::utility::get_kind
- crc32::crc32
- hash40
- lib::L2CAgent_L2CAgent_constr
- lib::L2CAgent__clear_lua_stack
- lib::L2CAgent_clear_lua_stack
- lib::L2CAgent_pop_lua_stack
- lib::L2CAgent_push_lua_stack
- lib::L2CAgent_sv_set_function_hash
- lib::L2CValue_L2CValue
- lib::L2CValue_L2CValue1
- lib::L2CValue_L2CValue2
- lib::L2CValue_L2CValue3
- lib::L2CValue_L2CValue4
- lib::L2CValue_L2CValue5
- lib::L2CValue_L2CValue6
- lib::L2CValue__index_L2CValue
- lib::L2CValue__index_L2CValue_mut
- lib::L2CValue__index_hash40
- lib::L2CValue__index_hash40_mut
- lib::L2CValue__index_int
- lib::L2CValue__index_int_mut
- lib::L2CValue_push_variadic
- lib::lua_bind_get_value
- lib::lua_val
- lua2cpp::L2CAgentBase_L2CAgentBase
- lua2cpp::L2CAgentBase_call_coroutine
- lua2cpp::L2CAgentBase_change_context
- lua2cpp::L2CAgentBase_clean_coroutine
- lua2cpp::L2CAgentBase_coroutine_yield_
- lua2cpp::L2CAgentBase_destr_L2CAgentBase
- lua2cpp::L2CAgentBase_get_parent_fiber
- lua2cpp::L2CAgentBase_get_unused_coroutine_index
- lua2cpp::L2CAgentBase_is_coroutine_release_control
- lua2cpp::L2CAgentBase_reserve_status_data_array
- lua2cpp::L2CAgentBase_resume_coroutine
- lua2cpp::L2CAgentBase_set_coroutine_release_control
- lua2cpp::L2CAgentBase_start_coroutine
- lua2cpp::L2CAgentBase_sv_copy_status_func
- lua2cpp::L2CAgentBase_sv_delete_status_func
- lua2cpp::L2CAgentBase_sv_get_status_func
- lua2cpp::L2CAgentBase_sv_set_status_func
- lua2cpp::L2CAgentGeneratedBase_L2CAgentGeneratedBase
- lua2cpp::L2CAgentGeneratedBase_construct_bind_const_value_table
- lua2cpp::L2CFighterAIActionBase_ENTRY
- lua2cpp::L2CFighterAIActionBase_L2CFighterAIActionBase
- lua2cpp::L2CFighterAIActionBase_bind_address_call_global__COMMON__function_change_phase_to_c_command
- lua2cpp::L2CFighterAIActionBase_bind_address_call_global__COMMON__function_r_jump_exit_check
- lua2cpp::L2CFighterAIActionBase_bind_address_call_global__COMMON__function_r_jump_sp_u_check
- lua2cpp::L2CFighterAIActionBase_bind_address_call_global__COMMON__function_r_jump_timing_check
- lua2cpp::L2CFighterAIActionBase_bind_address_call_global__COMMON__function_set_goal
- lua2cpp::L2CFighterAIActionBase_bind_address_call_global__COMMON__function_sp_u
- lua2cpp::L2CFighterAIActionBase_bind_address_call_global__COMMON__function_sp_u_check
- lua2cpp::L2CFighterAIActionBase_bind_address_call_global__COMMON__phase_r_jump
- lua2cpp::L2CFighterAIActionBase_bind_address_call_global__COMMON__phase_sp_after
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__function_after_wait
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__function_get_padding_wait
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__init
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_attack
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_back
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_bottom
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_front
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_left
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_right
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_throw
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_up
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_CATCH_ATK__phase_wait
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_FINAL__init
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___A_FINAL__phase_init
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___COMMON__phase_button_or_command
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___COMMON__phase_command_end
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___COMMON__phase_command_start
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___COMMON__phase_command_start2
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_AIR__function_set_hi_low
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_AIR__function_set_lr
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_AIR__init
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_end_wait
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_hi_low_wait
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_init
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_lr_wait
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_pre_start
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_AIR__phase_start
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_force_end_check
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_hi_low_use_check
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_is_special_command
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_is_status_shield
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_set_end_frame
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_set_hi_low
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_set_key_frame
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__function_set_stick
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__init
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_check_lr
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_end_wait
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_hi_low_wait
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_init
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_neutral
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_start
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___C_GROUND__phase_start_dash
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___R_ACT_LAST__init
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___R_ACT_LAST__phase_1
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___R_ACT_LAST__phase_2
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___R_JUMP__init
- lua2cpp::L2CFighterAIActionBase_bind_address_call_private___R_JUMP__phase_1
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- lua2cpp::L2CFighterAIActionBase_function_phase_init_for_air
- lua2cpp::L2CFighterAIActionBase_function_phase_init_for_ground
- lua2cpp::L2CFighterAIActionBase_global__COMMON__function_change_phase_to_c_command
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- lua2cpp::L2CFighterAIActionBase_global__COMMON__function_r_jump_sp_u_check
- lua2cpp::L2CFighterAIActionBase_global__COMMON__function_r_jump_timing_check
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- lua2cpp::L2CFighterAIActionBase_local_func__act_c_ground_1
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- lua2cpp::L2CFighterAIActionBase_local_func__act_r_act_last_2
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- lua2cpp::L2CFighterAIActionBase_private___C_GROUND__phase_start_dash
- lua2cpp::L2CFighterAIActionBase_private___R_ACT_LAST__init
- lua2cpp::L2CFighterAIActionBase_private___R_ACT_LAST__phase_1
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- lua2cpp::L2CFighterAIActionBase_regist_action
- lua2cpp::L2CFighterAIActionBase_regist_action_override
- lua2cpp::L2CFighterAIAnalystBase_ENTRY
- lua2cpp::L2CFighterAIAnalystBase_L2CFighterAIAnalystBase
- lua2cpp::L2CFighterAIAnalystBase_call_event_on_dead
- lua2cpp::L2CFighterAIAnalystBase_call_function_update
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- lua2cpp::L2CFighterAIAnalystBase_update_status
- lua2cpp::L2CFighterAIBase_L2CFighterAIBase
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- lua2cpp::L2CFighterAIBase_add_stick_deg
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- lua2cpp::L2CFighterAIBase_cp_level_to_cp_rank
- lua2cpp::L2CFighterAIBase_is_1on1_auto_turn_fighter
- lua2cpp::L2CFighterAIBase_is_absolutely_falling
- lua2cpp::L2CFighterAIBase_is_equal
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- lua2cpp::L2CFighterAIBase_is_status_kind_dash_b_start
- lua2cpp::L2CFighterAIBase_is_status_kind_dash_f_start
- lua2cpp::L2CFighterAIBase_is_status_kind_dash_start
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- lua2cpp::L2CFighterAIBase_is_status_kind_run
- lua2cpp::L2CFighterAIBase_is_status_kind_walk
- lua2cpp::L2CFighterAIBase_is_target_waiting_you
- lua2cpp::L2CFighterAIBase_is_wire_available
- lua2cpp::L2CFighterAIBase_is_zero
- lua2cpp::L2CFighterAIBase_lerp
- lua2cpp::L2CFighterAIBase_local_func__constant_variables_1
- lua2cpp::L2CFighterAIBase_local_func__utility_1_1
- lua2cpp::L2CFighterAIBase_local_func__utility_1_2
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- lua2cpp::L2CFighterAIBase_local_func__utility_1_5
- lua2cpp::L2CFighterAIBase_main_func__constant_variables
- lua2cpp::L2CFighterAIBase_main_func__utility_1
- lua2cpp::L2CFighterAIBase_random_choice
- lua2cpp::L2CFighterAIBase_rank_rate
- lua2cpp::L2CFighterAIBase_rank_rate_with_range
- lua2cpp::L2CFighterAIBase_reset_stick
- lua2cpp::L2CFighterAIBase_sign
- lua2cpp::L2CFighterAIBase_vector__cross
- lua2cpp::L2CFighterAIBase_vector__cross_2d
- lua2cpp::L2CFighterAIBase_vector__distance
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- lua2cpp::L2CFighterAIBase_vector__dot
- lua2cpp::L2CFighterAIBase_vector__dot_2d
- lua2cpp::L2CFighterAIBase_vector__length
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- lua2cpp::L2CFighterAIBase_vector__length_square
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- lua2cpp::L2CFighterAIBase_wait
- lua2cpp::L2CFighterAIBase_wait_random
- lua2cpp::L2CFighterAIBase_wait_until
- lua2cpp::L2CFighterAIBase_yield_
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- lua2cpp::L2CFighterAIModeBase_ACTION_AIR_ATTACK__name
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- lua2cpp::L2CFighterAIModeBase_ACTION_APPEAL__name
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- lua2cpp::L2CFighterAIModeBase_ACTION_ATTACK_123__interrupt_combo
- lua2cpp::L2CFighterAIModeBase_ACTION_ATTACK_123__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_ATTACK_123__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_ATTACK_123__name
- lua2cpp::L2CFighterAIModeBase_ACTION_ATTACK_123__update
- lua2cpp::L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__functon_common_input
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- lua2cpp::L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__interrupt_guard
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- lua2cpp::L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__name
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- lua2cpp::L2CFighterAIModeBase_ACTION_AVOID_DONKEY_SPECIAL_LW__update_on_stop
- lua2cpp::L2CFighterAIModeBase_ACTION_AVOID_GANON_SPECIAL_AIR_S__init
- lua2cpp::L2CFighterAIModeBase_ACTION_AVOID_GANON_SPECIAL_AIR_S__name
- lua2cpp::L2CFighterAIModeBase_ACTION_AVOID_GANON_SPECIAL_AIR_S__update
- lua2cpp::L2CFighterAIModeBase_ACTION_AVOID_KOOPA_SPECIAL_S__init
- lua2cpp::L2CFighterAIModeBase_ACTION_AVOID_KOOPA_SPECIAL_S__name
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- lua2cpp::L2CFighterAIModeBase_ACTION_BUILDUP__cancel
- lua2cpp::L2CFighterAIModeBase_ACTION_BUILDUP__init
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- lua2cpp::L2CFighterAIModeBase_ACTION_BUILDUP__name
- lua2cpp::L2CFighterAIModeBase_ACTION_BUILDUP__update
- lua2cpp::L2CFighterAIModeBase_ACTION_CLIFF__init
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- lua2cpp::L2CFighterAIModeBase_ACTION_DASH_ROLL_B__name
- lua2cpp::L2CFighterAIModeBase_ACTION_DASH_ROLL_B__update
- lua2cpp::L2CFighterAIModeBase_ACTION_DASH_ROLL_F__init
- lua2cpp::L2CFighterAIModeBase_ACTION_DASH_ROLL_F__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_DASH_ROLL_F__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_DASH_ROLL_F__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_DASH_ROLL_F__name
- lua2cpp::L2CFighterAIModeBase_ACTION_DASH_ROLL_F__update
- lua2cpp::L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_ACTION_DEADAREA_AIR_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_ACTION_DEADAREA_DASH_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_ACTION_DEADAREA_DASH_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_ACTION_DEADAREA_DASH_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_ACTION_DOWN__init
- lua2cpp::L2CFighterAIModeBase_ACTION_DOWN__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_DOWN__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_DOWN__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_DOWN__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_DOWN__name
- lua2cpp::L2CFighterAIModeBase_ACTION_DOWN__update
- lua2cpp::L2CFighterAIModeBase_ACTION_DRAGOON__init
- lua2cpp::L2CFighterAIModeBase_ACTION_DRAGOON__name
- lua2cpp::L2CFighterAIModeBase_ACTION_DRAGOON__update
- lua2cpp::L2CFighterAIModeBase_ACTION_DRILL__init
- lua2cpp::L2CFighterAIModeBase_ACTION_DRILL__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_DRILL__name
- lua2cpp::L2CFighterAIModeBase_ACTION_DRILL__update
- lua2cpp::L2CFighterAIModeBase_ACTION_ENTRY__init
- lua2cpp::L2CFighterAIModeBase_ACTION_ENTRY__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_ACTION_ENTRY__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_ENTRY__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_ENTRY__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_ENTRY__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_ENTRY__name
- lua2cpp::L2CFighterAIModeBase_ACTION_ENTRY__update
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__init
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__name
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR_MOVE__update
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR__init
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR__name
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_AIR__update
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_FAR__init
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_FAR__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_FAR__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_FAR__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_FAR__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_FAR__name
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_FAR__update
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__init
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__name
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE_NEAR__update
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE__init
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE__name
- lua2cpp::L2CFighterAIModeBase_ACTION_ESCAPE__update
- lua2cpp::L2CFighterAIModeBase_ACTION_FALL__init
- lua2cpp::L2CFighterAIModeBase_ACTION_FALL__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_ACTION_FALL__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_FALL__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_FALL__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_FALL__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_FALL__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_FALL__name
- lua2cpp::L2CFighterAIModeBase_ACTION_FALL__update
- lua2cpp::L2CFighterAIModeBase_ACTION_FINAL_END_JUMP__init
- lua2cpp::L2CFighterAIModeBase_ACTION_FINAL_END_JUMP__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_FINAL_END_JUMP__name
- lua2cpp::L2CFighterAIModeBase_ACTION_FINAL_END_JUMP__update
- lua2cpp::L2CFighterAIModeBase_ACTION_GUARD__init
- lua2cpp::L2CFighterAIModeBase_ACTION_GUARD__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_GUARD__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_GUARD__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_GUARD__name
- lua2cpp::L2CFighterAIModeBase_ACTION_GUARD__notify_on_shield
- lua2cpp::L2CFighterAIModeBase_ACTION_GUARD__update
- lua2cpp::L2CFighterAIModeBase_ACTION_GUARD__update_on_stop
- lua2cpp::L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__init
- lua2cpp::L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__interrupt_combo
- lua2cpp::L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__name
- lua2cpp::L2CFighterAIModeBase_ACTION_HIGH_SPEED_DASH__update
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__init
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__name
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK_F__update
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__notify_on_attack_hit
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__notify_on_attack_shield
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_B__init
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_B__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_B__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_B__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_B__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_B__name
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_B__update
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__notify_on_attack_hit
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__notify_on_attack_shield
- lua2cpp::L2CFighterAIModeBase_ACTION_JUMP_S_N_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_ACTION_MACHSTAMP__init
- lua2cpp::L2CFighterAIModeBase_ACTION_MACHSTAMP__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_MACHSTAMP__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_MACHSTAMP__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_MACHSTAMP__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_MACHSTAMP__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_MACHSTAMP__name
- lua2cpp::L2CFighterAIModeBase_ACTION_MACHSTAMP__update
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__init
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__interrupt_combo
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__is_cancelable_phase
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__is_target_on_return
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__lot_action
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__name
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__set_no_return_frame
- lua2cpp::L2CFighterAIModeBase_ACTION_METEOR__update
- lua2cpp::L2CFighterAIModeBase_ACTION_PASS_FLOOR__init
- lua2cpp::L2CFighterAIModeBase_ACTION_PASS_FLOOR__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_ACTION_PASS_FLOOR__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_PASS_FLOOR__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_PASS_FLOOR__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_PASS_FLOOR__name
- lua2cpp::L2CFighterAIModeBase_ACTION_PASS_FLOOR__update
- lua2cpp::L2CFighterAIModeBase_ACTION_PURSUE__init
- lua2cpp::L2CFighterAIModeBase_ACTION_PURSUE__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_ACTION_PURSUE__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_PURSUE__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_PURSUE__name
- lua2cpp::L2CFighterAIModeBase_ACTION_PURSUE__update
- lua2cpp::L2CFighterAIModeBase_ACTION_REBIRTH__init
- lua2cpp::L2CFighterAIModeBase_ACTION_REBIRTH__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_ACTION_REBIRTH__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_REBIRTH__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_REBIRTH__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_REBIRTH__name
- lua2cpp::L2CFighterAIModeBase_ACTION_REBIRTH__update
- lua2cpp::L2CFighterAIModeBase_ACTION_RETURN__init
- lua2cpp::L2CFighterAIModeBase_ACTION_RETURN__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_ACTION_RETURN__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_RETURN__interrupt_combo
- lua2cpp::L2CFighterAIModeBase_ACTION_RETURN__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_RETURN__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_RETURN__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_RETURN__name
- lua2cpp::L2CFighterAIModeBase_ACTION_RETURN__update
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_B__init
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_B__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_B__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_B__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_B__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_B__name
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_B__update
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_F__init
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_F__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_F__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_F__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_F__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_F__name
- lua2cpp::L2CFighterAIModeBase_ACTION_ROLL_F__update
- lua2cpp::L2CFighterAIModeBase_ACTION_RUN_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_ACTION_RUN_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_ACTION_RUN_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_ACTION_RUN__init
- lua2cpp::L2CFighterAIModeBase_ACTION_RUN__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_RUN__name
- lua2cpp::L2CFighterAIModeBase_ACTION_RUN__update
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_L__init
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_L__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_L__name
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_L__reset
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_L__update
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_SQUAT__init
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_SQUAT__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_SQUAT__name
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_SQUAT__reset
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_SQUAT__update
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_S__init
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_S__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_S__name
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_S__reset
- lua2cpp::L2CFighterAIModeBase_ACTION_STROLL_S__update
- lua2cpp::L2CFighterAIModeBase_ACTION_TURN_TURN__init
- lua2cpp::L2CFighterAIModeBase_ACTION_TURN_TURN__name
- lua2cpp::L2CFighterAIModeBase_ACTION_TURN_TURN__update
- lua2cpp::L2CFighterAIModeBase_ACTION_WAIT_L__init
- lua2cpp::L2CFighterAIModeBase_ACTION_WAIT_L__name
- lua2cpp::L2CFighterAIModeBase_ACTION_WAIT_L__update
- lua2cpp::L2CFighterAIModeBase_ACTION_WAIT_SQUAT__init
- lua2cpp::L2CFighterAIModeBase_ACTION_WAIT_SQUAT__name
- lua2cpp::L2CFighterAIModeBase_ACTION_WAIT_SQUAT__update
- lua2cpp::L2CFighterAIModeBase_ACTION_WAIT_S__init
- lua2cpp::L2CFighterAIModeBase_ACTION_WAIT_S__name
- lua2cpp::L2CFighterAIModeBase_ACTION_WAIT_S__update
- lua2cpp::L2CFighterAIModeBase_ACTION_WALK__init
- lua2cpp::L2CFighterAIModeBase_ACTION_WALK__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_ACTION_WALK__name
- lua2cpp::L2CFighterAIModeBase_ACTION_WALK__update
- lua2cpp::L2CFighterAIModeBase_ENTRY
- lua2cpp::L2CFighterAIModeBase_L2CFighterAIModeBase
- lua2cpp::L2CFighterAIModeBase_analyst_is_attacking
- lua2cpp::L2CFighterAIModeBase_analyst_is_attacking_combo
- lua2cpp::L2CFighterAIModeBase_analyst_is_attacking_only_ground
- lua2cpp::L2CFighterAIModeBase_analyst_is_dash
- lua2cpp::L2CFighterAIModeBase_analyst_is_free_to_attack
- lua2cpp::L2CFighterAIModeBase_analyst_is_kind_of_attack
- lua2cpp::L2CFighterAIModeBase_analyst_is_not_need_shield
- lua2cpp::L2CFighterAIModeBase_analyst_is_or_will_be_attacking
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AIR_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_APPEAL__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__interrupt_combo
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ATTACK_123__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__functon_common_input
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__notify_on_shield
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_DONKEY_SPECIAL_LW__update_on_stop
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_GANON_SPECIAL_AIR_S__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_GANON_SPECIAL_AIR_S__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_GANON_SPECIAL_AIR_S__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_KOOPA_SPECIAL_S__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_KOOPA_SPECIAL_S__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_AVOID_KOOPA_SPECIAL_S__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_BUILDUP__cancel
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_BUILDUP__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_BUILDUP__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_BUILDUP__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_BUILDUP__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_CLIFF__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_COMBO__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__function_input_air
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__function_input_ground
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__hit_stop_slide
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DAMAGED__update_on_stop
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ATTACK__exit
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ATTACK__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__exit
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_DASH_F__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B_JUMP_S__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_B__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__exit
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_DASH_B__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_JUMP_B__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_WAIT__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_WAIT__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_WAIT__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_F_WAIT__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__next_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_GUARD__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_B__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DASH_ROLL_F__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_AIR_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_DASH_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_DASH_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DEADAREA_DASH_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DOWN__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DRAGOON__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DRAGOON__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DRAGOON__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DRILL__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DRILL__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DRILL__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_DRILL__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ENTRY__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR_MOVE__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_AIR__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_FAR__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE_NEAR__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ESCAPE__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FALL__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FALL__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FALL__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FALL__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FINAL_END_JUMP__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FINAL_END_JUMP__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FINAL_END_JUMP__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_FINAL_END_JUMP__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__notify_on_shield
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_GUARD__update_on_stop
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__interrupt_combo
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_HIGH_SPEED_DASH__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK_F__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__notify_on_attack_hit
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__notify_on_attack_shield
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_B__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__notify_on_attack_hit
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__notify_on_attack_shield
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_JUMP_S_N_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_MACHSTAMP__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_combo
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__is_cancelable_phase
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__is_target_on_return
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__lot_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__set_no_return_frame
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_METEOR__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PASS_FLOOR__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_PURSUE__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_REBIRTH__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_aerial_jump
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_combo
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RETURN__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_B__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__interrupt_attack
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__interrupt_dive
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__interrupt_guard
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__interrupt_guard_weapon
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_ROLL_F__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RUN_ATTACK__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RUN_ATTACK__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RUN_ATTACK__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RUN__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RUN__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RUN__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_RUN__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_L__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_L__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_L__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_L__reset
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_L__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_SQUAT__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_SQUAT__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_SQUAT__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_SQUAT__reset
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_SQUAT__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_S__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_S__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_S__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_S__reset
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_STROLL_S__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_TURN_TURN__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_TURN_TURN__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_TURN_TURN__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_L__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_L__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_L__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_SQUAT__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_SQUAT__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_SQUAT__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_S__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_S__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WAIT_S__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WALK__init
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WALK__interrupt_auto_avoid_dead_zone
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WALK__name
- lua2cpp::L2CFighterAIModeBase_bind_address_call_ACTION_WALK__update
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__damage___notify_on_damage
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__difficulty___is_action_wait
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__difficulty___is_attack_wait
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__difficulty___start_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__learning___end_observe_guard_status
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__learning___notify_on_capture
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__learning___notify_on_damage
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__learning___notify_on_shield
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__learning___set_guard_rate
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__learning___start_observe_guard_status
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__learning___update_guard_rate_on_damaged
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__learning___update_guard_rate_on_nothing_happend
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__tactics___change_tactics
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__tactics___lock_waza_dash
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__tactics___notify_on_attack_hit
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__tactics___notify_on_attack_shield
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__tactics___notify_on_capture
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__tactics___notify_on_damage
- lua2cpp::L2CFighterAIModeBase_bind_address_call_global__tactics___unlock_waza
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_chase_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_dash_backward_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_dash_forward_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_escape_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_feint_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_guard_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_jump_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_jump_s_attack_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_large_jump_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_roll_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_run_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_small_jump_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_stroll_mode_action
- lua2cpp::L2CFighterAIModeBase_bind_address_call_is_wait_mode_action
- lua2cpp::L2CFighterAIModeBase_call_event_on_attack_hit
- lua2cpp::L2CFighterAIModeBase_call_event_on_attack_shield
- lua2cpp::L2CFighterAIModeBase_call_event_on_capture
- lua2cpp::L2CFighterAIModeBase_call_event_on_damage
- lua2cpp::L2CFighterAIModeBase_call_event_on_dead
- lua2cpp::L2CFighterAIModeBase_call_event_on_shield
- lua2cpp::L2CFighterAIModeBase_call_function_change_mode
- lua2cpp::L2CFighterAIModeBase_call_function_is_cancelable_mode_action_by_attack
- lua2cpp::L2CFighterAIModeBase_call_function_is_running_mode_action
- lua2cpp::L2CFighterAIModeBase_call_function_reset
- lua2cpp::L2CFighterAIModeBase_call_function_set_action_probability_mul_as_charger
- lua2cpp::L2CFighterAIModeBase_call_function_set_action_probability_mul_as_dasher
- lua2cpp::L2CFighterAIModeBase_call_function_set_action_probability_mul_as_forward
- lua2cpp::L2CFighterAIModeBase_call_function_set_action_probability_mul_as_grounder
- lua2cpp::L2CFighterAIModeBase_call_function_set_action_probability_mul_as_jumper
- lua2cpp::L2CFighterAIModeBase_call_function_set_action_probability_mul_as_walker
- lua2cpp::L2CFighterAIModeBase_call_function_update
- lua2cpp::L2CFighterAIModeBase_call_function_update_coroutine
- lua2cpp::L2CFighterAIModeBase_change_ground_guard_action
- lua2cpp::L2CFighterAIModeBase_change_mode_action
- lua2cpp::L2CFighterAIModeBase_change_mode_action_by_interrupt
- lua2cpp::L2CFighterAIModeBase_change_mode_action_no_restart
- lua2cpp::L2CFighterAIModeBase_change_mode_action_no_restart_by_interrupt
- lua2cpp::L2CFighterAIModeBase_change_mode_action_none
- lua2cpp::L2CFighterAIModeBase_change_mode_action_none_by_interrupt
- lua2cpp::L2CFighterAIModeBase_check_line_segment_is_danger
- lua2cpp::L2CFighterAIModeBase_check_line_segment_is_danger_with_info
- lua2cpp::L2CFighterAIModeBase_damage_motion_cancel_cmd_id
- lua2cpp::L2CFighterAIModeBase_deadzone_distance
- lua2cpp::L2CFighterAIModeBase_deadzone_nearest_distance
- lua2cpp::L2CFighterAIModeBase_dive
- lua2cpp::L2CFighterAIModeBase_enum_
- lua2cpp::L2CFighterAIModeBase_escape_distance
- lua2cpp::L2CFighterAIModeBase_floor_pos_with_adjust
- lua2cpp::L2CFighterAIModeBase_get_action_probability_mul_1st
- lua2cpp::L2CFighterAIModeBase_get_action_probability_mul_2nd
- lua2cpp::L2CFighterAIModeBase_get_action_probability_mul_3rd
- lua2cpp::L2CFighterAIModeBase_global__damage___notify_on_damage
- lua2cpp::L2CFighterAIModeBase_global__difficulty___is_action_wait
- lua2cpp::L2CFighterAIModeBase_global__difficulty___is_attack_wait
- lua2cpp::L2CFighterAIModeBase_global__difficulty___start_action
- lua2cpp::L2CFighterAIModeBase_global__learning___end_observe_guard_status
- lua2cpp::L2CFighterAIModeBase_global__learning___notify_on_capture
- lua2cpp::L2CFighterAIModeBase_global__learning___notify_on_damage
- lua2cpp::L2CFighterAIModeBase_global__learning___notify_on_shield
- lua2cpp::L2CFighterAIModeBase_global__learning___set_guard_rate
- lua2cpp::L2CFighterAIModeBase_global__learning___start_observe_guard_status
- lua2cpp::L2CFighterAIModeBase_global__learning___update_guard_rate_on_damaged
- lua2cpp::L2CFighterAIModeBase_global__learning___update_guard_rate_on_nothing_happend
- lua2cpp::L2CFighterAIModeBase_global__tactics___change_tactics
- lua2cpp::L2CFighterAIModeBase_global__tactics___lock_waza_dash
- lua2cpp::L2CFighterAIModeBase_global__tactics___notify_on_attack_hit
- lua2cpp::L2CFighterAIModeBase_global__tactics___notify_on_attack_shield
- lua2cpp::L2CFighterAIModeBase_global__tactics___notify_on_capture
- lua2cpp::L2CFighterAIModeBase_global__tactics___notify_on_damage
- lua2cpp::L2CFighterAIModeBase_global__tactics___unlock_waza
- lua2cpp::L2CFighterAIModeBase_init_events
- lua2cpp::L2CFighterAIModeBase_init_global_variables
- lua2cpp::L2CFighterAIModeBase_init_lines
- lua2cpp::L2CFighterAIModeBase_init_private_variables
- lua2cpp::L2CFighterAIModeBase_init_specializer
- lua2cpp::L2CFighterAIModeBase_is_chase_mode_action
- lua2cpp::L2CFighterAIModeBase_is_cmd_jump_attack
- lua2cpp::L2CFighterAIModeBase_is_cmd_special
- lua2cpp::L2CFighterAIModeBase_is_dash_backward_mode_action
- lua2cpp::L2CFighterAIModeBase_is_dash_forward_mode_action
- lua2cpp::L2CFighterAIModeBase_is_escape_mode_action
- lua2cpp::L2CFighterAIModeBase_is_feint_mode_action
- lua2cpp::L2CFighterAIModeBase_is_guard_mode_action
- lua2cpp::L2CFighterAIModeBase_is_jump_mode_action
- lua2cpp::L2CFighterAIModeBase_is_jump_s_attack_mode_action
- lua2cpp::L2CFighterAIModeBase_is_large_jump_mode_action
- lua2cpp::L2CFighterAIModeBase_is_movement_mode_action
- lua2cpp::L2CFighterAIModeBase_is_normal_cp_type
- lua2cpp::L2CFighterAIModeBase_is_roll_mode_action
- lua2cpp::L2CFighterAIModeBase_is_run_mode_action
- lua2cpp::L2CFighterAIModeBase_is_small_jump_mode_action
- lua2cpp::L2CFighterAIModeBase_is_stroll_mode_action
- lua2cpp::L2CFighterAIModeBase_is_wait_mode_action
- lua2cpp::L2CFighterAIModeBase_local_func__action_air_attack_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_appeal_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_attack_123_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_avoid_donkey_special_lw_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_avoid_ganon_special_air_s_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_avoid_koopa_special_s_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_buildup_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_buildup_2
- lua2cpp::L2CFighterAIModeBase_local_func__action_buildup_3
- lua2cpp::L2CFighterAIModeBase_local_func__action_cliff_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_cliff_2
- lua2cpp::L2CFighterAIModeBase_local_func__action_cliff_3
- lua2cpp::L2CFighterAIModeBase_local_func__action_cliff_4
- lua2cpp::L2CFighterAIModeBase_local_func__action_cliff_5
- lua2cpp::L2CFighterAIModeBase_local_func__action_damaged_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_dash_attack_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_dash_b_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_dash_b_dash_f_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_dash_b_jump_s_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_dash_f_dash_b_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_dash_f_jump_b_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_dash_f_wait_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_dash_guard_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_dash_roll_b_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_dash_roll_f_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_deadarea_air_attack_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_deadarea_dash_attack_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_down_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_down_2
- lua2cpp::L2CFighterAIModeBase_local_func__action_down_3
- lua2cpp::L2CFighterAIModeBase_local_func__action_down_4
- lua2cpp::L2CFighterAIModeBase_local_func__action_dragoon_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_drill_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_escape_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_escape_air_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_escape_air_move_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_escape_air_move_2
- lua2cpp::L2CFighterAIModeBase_local_func__action_escape_air_move_3
- lua2cpp::L2CFighterAIModeBase_local_func__action_escape_far_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_escape_near_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_fall_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_fall_2
- lua2cpp::L2CFighterAIModeBase_local_func__action_guard_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_high_speed_dash_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_jump_attack_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_jump_attack_f_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_jump_s_attack_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_jump_s_b_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_jump_s_n_attack_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_machstamp_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_meteor_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_meteor_2
- lua2cpp::L2CFighterAIModeBase_local_func__action_meteor_3
- lua2cpp::L2CFighterAIModeBase_local_func__action_pass_floor_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_pass_floor_2
- lua2cpp::L2CFighterAIModeBase_local_func__action_pursue_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_rebirth_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_return_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_return_2
- lua2cpp::L2CFighterAIModeBase_local_func__action_return_3
- lua2cpp::L2CFighterAIModeBase_local_func__action_roll_b_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_roll_f_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_run_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_run_attack_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_stroll_l_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_stroll_s_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_stroll_squat_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_turn_turn_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_wait_l_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_wait_s_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_wait_squat_1
- lua2cpp::L2CFighterAIModeBase_local_func__action_walk_1
- lua2cpp::L2CFighterAIModeBase_local_func__mode_action_1
- lua2cpp::L2CFighterAIModeBase_local_func__mode_action_2
- lua2cpp::L2CFighterAIModeBase_local_func__mode_action_interrupt_1
- lua2cpp::L2CFighterAIModeBase_local_func__mode_action_interrupt_10
- lua2cpp::L2CFighterAIModeBase_local_func__mode_action_interrupt_11
- lua2cpp::L2CFighterAIModeBase_local_func__mode_action_interrupt_12
- lua2cpp::L2CFighterAIModeBase_local_func__mode_action_interrupt_2
- lua2cpp::L2CFighterAIModeBase_local_func__mode_action_interrupt_4
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- lua2cpp::L2CFighterAIModeBase_main_func__action_walk
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- lua2cpp::L2CFighterAIModeBase_notify_on_capture
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- lua2cpp::L2CFighterAIModeBase_notify_on_shield
- lua2cpp::L2CFighterAIModeBase_predict_able_to_return_from_here
- lua2cpp::L2CFighterAIModeBase_predict_attack_hit
- lua2cpp::L2CFighterAIModeBase_predict_guard_opponent_attack_probability_air
- lua2cpp::L2CFighterAIModeBase_predict_guard_opponent_attack_probability_ground
- lua2cpp::L2CFighterAIModeBase_predict_target_any_attack_hit
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- lua2cpp::L2CFighterAIModeBase_predict_target_attack_hit_on_list
- lua2cpp::L2CFighterAIModeBase_predict_target_catch_hit_on_list
- lua2cpp::L2CFighterAIModeBase_regist_mode_action
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- lua2cpp::L2CFighterAIModeBase_reset_action_probability_mul_2nd
- lua2cpp::L2CFighterAIModeBase_reset_action_probability_mul_3rd
- lua2cpp::L2CFighterAIModeBase_restrict_air_command_by_no_ground
- lua2cpp::L2CFighterAIModeBase_restrict_always_command
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- lua2cpp::L2CFighterAIModeBase_select_action
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- lua2cpp::L2CFighterAIModeBase_select_aerial_jump_action_air
- lua2cpp::L2CFighterAIModeBase_select_attack_action_air
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- lua2cpp::L2CFighterAIModeBase_select_guard_action_ground
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- lua2cpp::L2CFighterAIModeBase_select_interrupt_action_air_internal
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- lua2cpp::L2CFighterAIModeBase_select_mode_action_air
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- lua2cpp::L2CFighterAIModeBase_select_weapon_guard_action
- lua2cpp::L2CFighterAIModeBase_select_weapon_guard_action_air
- lua2cpp::L2CFighterAIModeBase_select_weapon_guard_action_ground
- lua2cpp::L2CFighterAIModeBase_set_action_probability_mul_1st
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- lua2cpp::L2CFighterAIModeBase_set_action_probability_mul_2nd
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- lua2cpp::L2CFighterAIModeBase_set_action_probability_mul_3rd
- lua2cpp::L2CFighterAIModeBase_set_action_probability_mul_3rd_foreach
- lua2cpp::L2CFighterAIModeBase_set_action_probability_mul_as_charger
- lua2cpp::L2CFighterAIModeBase_set_action_probability_mul_as_dasher
- lua2cpp::L2CFighterAIModeBase_set_action_probability_mul_as_forward
- lua2cpp::L2CFighterAIModeBase_set_action_probability_mul_as_grounder
- lua2cpp::L2CFighterAIModeBase_set_action_probability_mul_as_jumper
- lua2cpp::L2CFighterAIModeBase_set_action_probability_mul_as_walker
- lua2cpp::L2CFighterAIModeBase_specializer_absorb_cmd_id
- lua2cpp::L2CFighterAIModeBase_specializer_aerial_jump_high
- lua2cpp::L2CFighterAIModeBase_specializer_buildup
- lua2cpp::L2CFighterAIModeBase_specializer_can_buildup
- lua2cpp::L2CFighterAIModeBase_specializer_can_use_before_buildmax
- lua2cpp::L2CFighterAIModeBase_specializer_disable_buildmax_cmd_id
- lua2cpp::L2CFighterAIModeBase_specializer_has_absorber
- lua2cpp::L2CFighterAIModeBase_specializer_has_reflector
- lua2cpp::L2CFighterAIModeBase_specializer_interrupt_action
- lua2cpp::L2CFighterAIModeBase_specializer_interrupt_action_on_return
- lua2cpp::L2CFighterAIModeBase_specializer_interrupt_action_on_target_rebirth
- lua2cpp::L2CFighterAIModeBase_specializer_interrupt_action_post
- lua2cpp::L2CFighterAIModeBase_specializer_interrupt_always
- lua2cpp::L2CFighterAIModeBase_specializer_interrupt_combo
- lua2cpp::L2CFighterAIModeBase_specializer_interrupt_dive
- lua2cpp::L2CFighterAIModeBase_specializer_reflect_cmd_id
- lua2cpp::L2CFighterAIModeBase_specializer_restrict_always_command
- lua2cpp::L2CFighterAIModeBase_update_action
- lua2cpp::L2CFighterAIModeBase_update_global_damage
- lua2cpp::L2CFighterAIModeBase_update_global_difficulty
- lua2cpp::L2CFighterAIModeBase_update_global_koopag
- lua2cpp::L2CFighterAIModeBase_update_global_learning
- lua2cpp::L2CFighterAIModeBase_update_global_predict_self
- lua2cpp::L2CFighterAIModeBase_update_global_predict_target
- lua2cpp::L2CFighterAIModeBase_update_global_predict_weapon
- lua2cpp::L2CFighterAIModeBase_update_global_situation
- lua2cpp::L2CFighterAIModeBase_update_global_tactics
- lua2cpp::L2CFighterAIModeBase_update_global_variables
- lua2cpp::L2CFighterAIModeBase_update_interrupt
- lua2cpp::L2CFighterAnimcmdBase_L2CFighterAnimcmdBase
- lua2cpp::L2CFighterAnimcmdEffectCommon_L2CFighterAnimcmdEffectCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_AshleyDarkzone
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_AuraHitDmg
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_AuraHitEff
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_AuraHitEff2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_AuraHitF
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_AuraHitL
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_AuraHitM
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_AuraHitS
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGAssistKawashima
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGAssistKozukata
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGAssistMonsters
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGAssistNightmare
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGAssistShadow
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGAssistShadow2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGAssistSkullkid
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGAssistSkullkid2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGAssistTvgame
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGBayonettaFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGBossFinish
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGBraveFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGBuddyFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGCaptainFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGChromFinal1
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGChromFinal2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGCloudFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGCriticalHit
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGCriticalHit2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGDaisyFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGDededeFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGDiddyFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGDollyFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGDonkeyFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGDonkeyFinal2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGDonkeyFinal2b
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGDuckhuntFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGFinishHit
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGFinishHitHp
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGGamewatchFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGGanonFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGGaogaenFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGGaogaenFinalEnd
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGGekkougaFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGIkeFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGInklingFinalL
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGInklingFinalL2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGInklingFinalR
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGInklingFinalR2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGItemBossgalaga
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGItemDragoon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGItemGenesis2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGItemGenesis3
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGItemSlow
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGJackFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGKamuiFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGKenFinalShinryuken
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGKenFinalShippu
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGKenFinalShippuEnd
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGKirbyFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGKoopaFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGKoopajrFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGKroolFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGLinkFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGLittlemacFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGLittlemacFinal2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGLucarioFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGLucasFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGLucinaFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGLuigiFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGMarioFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGMariodFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGMarthFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGMetaknightFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGMewtwoFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGMiiFighterFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGMiiFighterFinal2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGMiiGunnerFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGMiiswordsManFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGMurabitoFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGNessFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPTrainerFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPackunFinal1
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPackunFinal2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPacmanFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPacmanFinalEnd
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPalutenaFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPeachFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPichuFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPikachuFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPikminFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPikminFinal2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPitBFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPitFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPopoFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGPurinFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRefletFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRefletFinal2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRichterFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRidleyFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRobotFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRockmanFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRosettaFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRoyFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRyuFinalShinkuhado
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRyuFinalShinkuhado2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRyuFinalShinsyoryu
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGRyuFinalShinsyoryuEnd
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGSamusFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGSamusdFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGSheikFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGShizueFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGShulkFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGSimonFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGSnakeFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGSonicFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGSzerosuitFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGTest1
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGTest2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGTest3
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGTest4
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGToonlinkFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGToonlinkFinalStart
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGWarioFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGWarioFinal2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGWiifitFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGWiifitFinal2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGYoshiFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGYoungLinkFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGYoungLinkFinalStart
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BGZeldaFinal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BarrelCannon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BatSwing1Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BatSwing3Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BatSwing4Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BatSwingDashCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BayonettaWitchTimeScreen1
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_BayonettaWitchTimeScreen2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_CaptureBossgalaga
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_CatchCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ChargeMax
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_CloudFinalLimitBreak
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_CloudLimitBreak
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ClubSwing1
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ClubSwing3
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ClubSwing4
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ClubSwing4ChargeCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ClubSwingDash
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ColorNormal
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_CommonPowerDown
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_CommonPowerUp
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Curry
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_CurseHitEff
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Damage
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DamageLevel1
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DamageLevel2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DamageLevel3
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DamageRush
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DamageSong
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DamageSongFallLanding
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DamageSub
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DeathscytheSwing1Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DeathscytheSwing3Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DeathscytheSwing4ChargeCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DeathscytheSwing4Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_DeathscytheSwingDashCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ElecHitDmg
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ElecHitEff
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ElecHitF
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ElecHitL
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ElecHitM
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ElecHitS
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ElecThrowDamage
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ExplosionFlashing
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FallSpecialCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FewRemainingCaptureTime
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FinalAuraCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FinalEndCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitDmg
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitEff
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitEff2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitF
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitF_L
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitL
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitL_L
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitM
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitM_L
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitS
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FireHitS_L
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FirebarSwing1
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FirebarSwing3
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FirebarSwing4
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FirebarSwing4ChargeCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FirebarSwingDash
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_FuraFuraCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_GamerMotherLight
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_GlobalInvincible
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_GoldenHammer
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_GoldenHammerEnd
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_GuardDamageCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_GuardLandingEffect
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_GuardOnCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Hammer
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_HammerEnd
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_IceHitDmg
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_InvalidCapture
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Invincible
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_JackCounter
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_JackFinalDamageCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_JustShield
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_JustShieldScreen
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_KikaiDamageL
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_KikaiDamageM
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_KikaiDamageS
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_KillSwordSwing1Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_KillSwordSwing3Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_KillSwordSwing4Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_KillSwordSwing4CommonCharge
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_KillSwordSwingDashCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_KnockOut
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_KnockOutLoop
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_LipStickSwing1
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_LipStickSwing3
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_LipStickSwing4
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_LipStickSwing4ChargeCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_LipStickSwingDash
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_MetamonEnd
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_MiiSwordsmanShippuSlashChargeMax
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_MonadArtsDamageBuster
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_MonadArtsDamageSmash
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_NormalHitDmg
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Override
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Override2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PalutenaSpecialLw2Penalty
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PassiveCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PowerPellet
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PowerPelletBlue
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PowerPelletGreen
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PowerPelletRed
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PowerPelletYellow
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitDmg
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitEff
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitEff2
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitF
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitL
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitM
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_PurpleFireHitS
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Rebirth
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_RefletSpecialLwDamage
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Rolling
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ScopeAirFireCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ScopeAirRapidCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ScopeAirStartCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ScopeFireUpperCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ScopeRapidUpperCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ScopeStartUpperCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ScrewCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ShieldBreak
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ShulkCounter
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ShulkVision
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ShulkVisionOpponent
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_SmashHold
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_SpeedBooster
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_StarMuteki
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_StarRodSwing1Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_StarRodSwing3Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_StarRodSwing4ChargeCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_StarRodSwing4Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_StarRodSwingDashCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_StreetpassPowerDown
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_StreetpassPowerUp
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Swing1ImpactSword
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Swing3ImpactSword
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Swing4Impact
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Swing4ImpactSword
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_SwordSwing1Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_SwordSwing3Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_SwordSwing4ChargeCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_SwordSwing4Common
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_SwordSwingDashCommon
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_TeleportEnd
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_TeleportStart
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_ThunderGet
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_WarioChargeMax
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_WiifitSpecialLwSuccess
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_WiifitSpecialNChargeMax
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_WitchTime
- lua2cpp::L2CFighterAnimcmdEffectCommon_effect_Xlu
- lua2cpp::L2CFighterAnimcmdExpressionCommon_L2CFighterAnimcmdExpressionCommon
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_AirCatchHitRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_AttachWallRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_AvailableFinalRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_BarrelScrewRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_BindRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_BuryRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CameraHitRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CaptureCutRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CaptureGimmckFishRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CaptureJumpRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CaptureMasterHandRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CaptureNabbitRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CapturePulledHiRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CapturePulledLwRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CaptureWaitHiRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CaptureWaitLwRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CatchCutRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CatchPullRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CeilDamageRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ChargeSuperScopeRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CliffCatchRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_CliffJump2Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_Damage100Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageFallRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageFlyHiRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageFlyLRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageFlyLwRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageFlyMRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageFlyMeteorRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageFlyNRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageFlyRollRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageFlyTopRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageLv1Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageLv2Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageLv3Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageLv4Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DamageLv5Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DeadRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DownBackDRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DownBackURumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DownBoundDRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DownBoundURumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DownForwardDRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_DownForwardURumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_EndBigRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_EndSmallRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_EscapeAirRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_EscapeAirSlideRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_EscapeBRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_EscapeFRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_EscapeNRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FinalCutinRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireBananaGunRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireCurryRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireDrillRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireFireFlowerRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireMagicPotRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireRayGunRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireRevengeShooterRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireStaffRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireSteelDiverRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireSuperScopeRapidRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireSuperScopeRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FireWalkMashRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FuraFuraEndRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FuraFuraRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FuraFuraStartDRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_FuraFuraStartURumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GetBigRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GetGoldRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GetMetalRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GetSmallRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GetSpParts1Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GetSpParts2Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GetSpParts3Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GetSuperStarRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GimmickPipeRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_Guard100Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GuardLv1Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GuardLv2Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GuardLv3Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GuardLv4Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GuardLv5Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GuardOffRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_GuardOnRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_HummerHitRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ItemHeavyThrow4Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ItemHeavyThrowRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ItemLightThrow4Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ItemLightThrowDashRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ItemLightThrowDropRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ItemLightThrowRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ItemShootEmptyRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpAerialBackRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpAerialF1Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpAerialF2Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpAerialF3Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpAerialF4Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpAerialF5Rumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpAerialFrontRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpBackMiniRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpBackRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpFrontMiniRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JumpFrontRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_JustGuardRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_KillerJumpRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_KillerRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_LandingFallSpecialHVRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_LandingFallSpecialRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_LandingHeavyHVRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_LandingHeavyRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_LandingLightHVRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_LandingLightRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_PassiveCeilRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_PassiveRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_PassiveStandBRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_PassiveStandFRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_PassiveWallJumpRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_PassiveWallRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ReboundRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_RocketBeltHoverRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SamusEscapeBRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SamusEscapeFRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ScrewAirRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ScrewRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_ShieldBreakFlyRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SleepEndRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SleepLoopRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SlipEscapeBRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SlipEscapeFRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_StarFallEndRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_StarFallRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_StepJumpRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_StepPoseAirRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_StepPoseRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_StopCeilRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_StopWallRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SuperLeafFallRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SwallowedRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SwimDiveRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SwimDrownOutRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_SwimDrownRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_UsePowBlockRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_WallDamageRumble
- lua2cpp::L2CFighterAnimcmdExpressionCommon_expression_WarpStarRumble
- lua2cpp::L2CFighterAnimcmdGameCommon_L2CFighterAnimcmdGameCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_BatSwing1Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_BatSwing3Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_BatSwing4Common1
- lua2cpp::L2CFighterAnimcmdGameCommon_game_BatSwing4Common2
- lua2cpp::L2CFighterAnimcmdGameCommon_game_BatSwingDashCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_BatSwingDashCommon2
- lua2cpp::L2CFighterAnimcmdGameCommon_game_CaptureCutCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_ClubSwing1Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_ClubSwing3Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_ClubSwing4Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_ClubSwingDashCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_ClubSwingDashCommon2
- lua2cpp::L2CFighterAnimcmdGameCommon_game_DeathscytheSwing1Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_DeathscytheSwing3Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_DeathscytheSwing4Charge
- lua2cpp::L2CFighterAnimcmdGameCommon_game_DeathscytheSwing4Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_DeathscytheSwingDashCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_DeathscytheSwingDashCommon2
- lua2cpp::L2CFighterAnimcmdGameCommon_game_FirebarSwing1Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_FirebarSwing3Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_FirebarSwing4Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_FirebarSwingDashCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_FirebarSwingDashCommon2
- lua2cpp::L2CFighterAnimcmdGameCommon_game_HighSpeedDash
- lua2cpp::L2CFighterAnimcmdGameCommon_game_JustShieldBomber
- lua2cpp::L2CFighterAnimcmdGameCommon_game_KillSwordSwing1Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_KillSwordSwing3Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_KillSwordSwing4Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_KillSwordSwing4CommonCharge
- lua2cpp::L2CFighterAnimcmdGameCommon_game_KillSwordSwingDashCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_KillSwordSwingDashCommon2
- lua2cpp::L2CFighterAnimcmdGameCommon_game_LipStickSwing1Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_LipStickSwing3Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_LipStickSwing4Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_LipStickSwingDashCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_LipStickSwingDashCommon2
- lua2cpp::L2CFighterAnimcmdGameCommon_game_LuigiFinalShootIndirectCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_LuigiFinalShootIndirectNoReactionCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_RevengeshooterShootAirCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_RevengeshooterShootUpperCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_ScrewCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_StaffShootAirCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_StaffShootUpperCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_StarRodSwing1Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_StarRodSwing3Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_StarRodSwing4Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_StarRodSwingDashCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_StarRodSwingDashCommon2
- lua2cpp::L2CFighterAnimcmdGameCommon_game_StarShotCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_SuicideBomb
- lua2cpp::L2CFighterAnimcmdGameCommon_game_SwordSwing1Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_SwordSwing3Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_SwordSwing4Common
- lua2cpp::L2CFighterAnimcmdGameCommon_game_SwordSwingDashCommon
- lua2cpp::L2CFighterAnimcmdGameCommon_game_SwordSwingDashCommon2
- lua2cpp::L2CFighterAnimcmdSoundCommon_L2CFighterAnimcmdSoundCommon
- lua2cpp::L2CFighterAnimcmdSoundCommon_sound_CapturePulledWiifitHi
- lua2cpp::L2CFighterBase_ENTRY
- lua2cpp::L2CFighterBase_L2CFighterBase
- lua2cpp::L2CFighterBase_RESET
- lua2cpp::L2CFighterBase_SETUP
- lua2cpp::L2CFighterBase_Vector2__create
- lua2cpp::L2CFighterBase_Vector2__cross
- lua2cpp::L2CFighterBase_Vector2__distance
- lua2cpp::L2CFighterBase_Vector2__distance_square
- lua2cpp::L2CFighterBase_Vector2__dot
- lua2cpp::L2CFighterBase_Vector2__length
- lua2cpp::L2CFighterBase_Vector2__length_square
- lua2cpp::L2CFighterBase_Vector2__normalize
- lua2cpp::L2CFighterBase_Vector2__xy
- lua2cpp::L2CFighterBase_Vector2_mt____add
- lua2cpp::L2CFighterBase_Vector2_mt____div
- lua2cpp::L2CFighterBase_Vector2_mt____eq
- lua2cpp::L2CFighterBase_Vector2_mt____mul
- lua2cpp::L2CFighterBase_Vector2_mt____sub
- lua2cpp::L2CFighterBase_Vector2_mt____unm
- lua2cpp::L2CFighterBase_Vector3__create
- lua2cpp::L2CFighterBase_Vector3__create_bezier_curve
- lua2cpp::L2CFighterBase_Vector3__cross
- lua2cpp::L2CFighterBase_Vector3__distance
- lua2cpp::L2CFighterBase_Vector3__distance_square
- lua2cpp::L2CFighterBase_Vector3__dot
- lua2cpp::L2CFighterBase_Vector3__length
- lua2cpp::L2CFighterBase_Vector3__length_square
- lua2cpp::L2CFighterBase_Vector3__normalize
- lua2cpp::L2CFighterBase_Vector3__xyz
- lua2cpp::L2CFighterBase_Vector3_mt____add
- lua2cpp::L2CFighterBase_Vector3_mt____div
- lua2cpp::L2CFighterBase_Vector3_mt____eq
- lua2cpp::L2CFighterBase_Vector3_mt____mul
- lua2cpp::L2CFighterBase_Vector3_mt____sub
- lua2cpp::L2CFighterBase_Vector3_mt____unm
- lua2cpp::L2CFighterBase_Vector4__create
- lua2cpp::L2CFighterBase_Vector4__distance
- lua2cpp::L2CFighterBase_Vector4__distance_square
- lua2cpp::L2CFighterBase_Vector4__dot
- lua2cpp::L2CFighterBase_Vector4__length
- lua2cpp::L2CFighterBase_Vector4__length_square
- lua2cpp::L2CFighterBase_Vector4__normalize
- lua2cpp::L2CFighterBase_Vector4__xyzw
- lua2cpp::L2CFighterBase_Vector4_mt____add
- lua2cpp::L2CFighterBase_Vector4_mt____div
- lua2cpp::L2CFighterBase_Vector4_mt____eq
- lua2cpp::L2CFighterBase_Vector4_mt____mul
- lua2cpp::L2CFighterBase_Vector4_mt____sub
- lua2cpp::L2CFighterBase_Vector4_mt____unm
- lua2cpp::L2CFighterBase_begin_line
- lua2cpp::L2CFighterBase_bind_address_call_Vector2_mt____add
- lua2cpp::L2CFighterBase_bind_address_call_Vector2_mt____div
- lua2cpp::L2CFighterBase_bind_address_call_Vector2_mt____eq
- lua2cpp::L2CFighterBase_bind_address_call_Vector2_mt____mul
- lua2cpp::L2CFighterBase_bind_address_call_Vector2_mt____sub
- lua2cpp::L2CFighterBase_bind_address_call_Vector2_mt____unm
- lua2cpp::L2CFighterBase_bind_address_call_Vector3_mt____add
- lua2cpp::L2CFighterBase_bind_address_call_Vector3_mt____div
- lua2cpp::L2CFighterBase_bind_address_call_Vector3_mt____eq
- lua2cpp::L2CFighterBase_bind_address_call_Vector3_mt____mul
- lua2cpp::L2CFighterBase_bind_address_call_Vector3_mt____sub
- lua2cpp::L2CFighterBase_bind_address_call_Vector3_mt____unm
- lua2cpp::L2CFighterBase_bind_address_call_Vector4_mt____add
- lua2cpp::L2CFighterBase_bind_address_call_Vector4_mt____div
- lua2cpp::L2CFighterBase_bind_address_call_Vector4_mt____eq
- lua2cpp::L2CFighterBase_bind_address_call_Vector4_mt____mul
- lua2cpp::L2CFighterBase_bind_address_call_Vector4_mt____sub
- lua2cpp::L2CFighterBase_bind_address_call_Vector4_mt____unm
- lua2cpp::L2CFighterBase_bind_address_call_change_status_common
- lua2cpp::L2CFighterBase_bind_address_call_line_state__get_value_from_index
- lua2cpp::L2CFighterBase_bind_address_call_line_state__init
- lua2cpp::L2CFighterBase_bind_address_call_line_state__set_value_from_index
- lua2cpp::L2CFighterBase_bind_address_call_sys_line_status_end_control
- lua2cpp::L2CFighterBase_bind_address_call_sys_line_status_end_init
- lua2cpp::L2CFighterBase_bind_address_call_sys_line_status_shift_control
- lua2cpp::L2CFighterBase_bind_address_call_sys_line_status_shift_init
- lua2cpp::L2CFighterBase_bind_address_call_sys_line_status_system_control
- lua2cpp::L2CFighterBase_bind_address_call_sys_line_status_system_init
- lua2cpp::L2CFighterBase_bind_address_call_sys_line_system_control
- lua2cpp::L2CFighterBase_bind_address_call_sys_line_system_init
- lua2cpp::L2CFighterBase_call_line_fix_camera
- lua2cpp::L2CFighterBase_call_line_fix_pos_slow
- lua2cpp::L2CFighterBase_call_line_map_correction
- lua2cpp::L2CFighterBase_call_line_status
- lua2cpp::L2CFighterBase_call_line_status_end
- lua2cpp::L2CFighterBase_call_line_status_shift
- lua2cpp::L2CFighterBase_call_line_status_system
- lua2cpp::L2CFighterBase_call_line_system
- lua2cpp::L2CFighterBase_call_line_system_post
- lua2cpp::L2CFighterBase_call_line_waza_customize
- lua2cpp::L2CFighterBase_change_status
- lua2cpp::L2CFighterBase_change_status_common
- lua2cpp::L2CFighterBase_clamp
- lua2cpp::L2CFighterBase_end_line
- lua2cpp::L2CFighterBase_fastshift
- lua2cpp::L2CFighterBase_get_stick_rate
- lua2cpp::L2CFighterBase_global_init
- lua2cpp::L2CFighterBase_global_reset
- lua2cpp::L2CFighterBase_is_line_running
- lua2cpp::L2CFighterBase_lerp
- lua2cpp::L2CFighterBase_line_state__get_value_from_index
- lua2cpp::L2CFighterBase_line_state__init
- lua2cpp::L2CFighterBase_line_state__set_value_from_index
- lua2cpp::L2CFighterBase_local_func__base_global_variable_1
- lua2cpp::L2CFighterBase_local_func__vector2_1
- lua2cpp::L2CFighterBase_local_func__vector3_1
- lua2cpp::L2CFighterBase_local_func__vector4_1
- lua2cpp::L2CFighterBase_main_func__base_global_variable
- lua2cpp::L2CFighterBase_main_func__vector2
- lua2cpp::L2CFighterBase_main_func__vector3
- lua2cpp::L2CFighterBase_main_func__vector4
- lua2cpp::L2CFighterBase_set_situation
- lua2cpp::L2CFighterBase_set_situation_keep
- lua2cpp::L2CFighterBase_shift
- lua2cpp::L2CFighterBase_sign
- lua2cpp::L2CFighterBase_sub_begin_added_lines
- lua2cpp::L2CFighterBase_sub_begin_added_lines_common
- lua2cpp::L2CFighterBase_sub_end_added_lines
- lua2cpp::L2CFighterBase_sub_end_added_lines_common
- lua2cpp::L2CFighterBase_sub_end_status_msc
- lua2cpp::L2CFighterBase_sub_pre_status_msc
- lua2cpp::L2CFighterBase_sub_set_status_msc
- lua2cpp::L2CFighterBase_sub_situation_passible
- lua2cpp::L2CFighterBase_sys_line_status_end_control
- lua2cpp::L2CFighterBase_sys_line_status_end_init
- lua2cpp::L2CFighterBase_sys_line_status_shift_control
- lua2cpp::L2CFighterBase_sys_line_status_shift_init
- lua2cpp::L2CFighterBase_sys_line_status_system_control
- lua2cpp::L2CFighterBase_sys_line_status_system_init
- lua2cpp::L2CFighterBase_sys_line_system_control
- lua2cpp::L2CFighterBase_sys_line_system_init
- lua2cpp::L2CFighterCommon_BuryRecovery
- lua2cpp::L2CFighterCommon_CaptureCommonJumpButtonCount
- lua2cpp::L2CFighterCommon_CaptureDamageCommon
- lua2cpp::L2CFighterCommon_CaptureDamageCommon_Loop
- lua2cpp::L2CFighterCommon_CapturePulledCommon
- lua2cpp::L2CFighterCommon_CapturePulledCommon_Main
- lua2cpp::L2CFighterCommon_CaptureWaitCommon
- lua2cpp::L2CFighterCommon_CatchCont
- lua2cpp::L2CFighterCommon_CatchDashUniq
- lua2cpp::L2CFighterCommon_FL_get_LandingStiffness
- lua2cpp::L2CFighterCommon_FL_get_squat_walk_max_speed
- lua2cpp::L2CFighterCommon_FL_get_stick_x_rate
- lua2cpp::L2CFighterCommon_FL_get_walk_motion_rate
- lua2cpp::L2CFighterCommon_FL_get_walk_motion_rate_middle_fast_blend
- lua2cpp::L2CFighterCommon_FL_get_wall_lr
- lua2cpp::L2CFighterCommon_FL_sub_fighter_float_next_tread_speed_y
- lua2cpp::L2CFighterCommon_FL_sub_get_item_walk_start_frame
- lua2cpp::L2CFighterCommon_FT_UTIL_IS_ITEM_SHOOT_STATUS_NEW
- lua2cpp::L2CFighterCommon_FighterStatusBuddyFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusBuddyFinalTargetDamage_exec_fix_camera
- lua2cpp::L2CFighterCommon_FighterStatusCaptrue_set_correct_ground
- lua2cpp::L2CFighterCommon_FighterStatusCapture_set_invalid_capture
- lua2cpp::L2CFighterCommon_FighterStatusCapture_set_invalid_capture_SwingGaogaen
- lua2cpp::L2CFighterCommon_FighterStatusChromFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusDamage__check_dolly_stadium_wall_break_to_death
- lua2cpp::L2CFighterCommon_FighterStatusDamage__check_smoke_effect
- lua2cpp::L2CFighterCommon_FighterStatusDamage__correctDamageVector
- lua2cpp::L2CFighterCommon_FighterStatusDamage__correctDamageVectorCommon
- lua2cpp::L2CFighterCommon_FighterStatusDamage__correctDamageVectorEffect
- lua2cpp::L2CFighterCommon_FighterStatusDamage__create_damage_log_table
- lua2cpp::L2CFighterCommon_FighterStatusDamage__effect_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusDamage__get_damage_stop_motion_intp_frame
- lua2cpp::L2CFighterCommon_FighterStatusDamage__get_dolly_stadium_wall_break_speed
- lua2cpp::L2CFighterCommon_FighterStatusDamage__is_elec_or_paralyze_damage
- lua2cpp::L2CFighterCommon_FighterStatusDamage__is_enable_damage_fly_effect
- lua2cpp::L2CFighterCommon_FighterStatusDamage__req_fly_roll_smoke_first
- lua2cpp::L2CFighterCommon_FighterStatusDamage__requestVectorAdjustEffect
- lua2cpp::L2CFighterCommon_FighterStatusDamage__set_delay_motion_interpolation
- lua2cpp::L2CFighterCommon_FighterStatusDamage_init_damage_speed_up
- lua2cpp::L2CFighterCommon_FighterStatusDollyFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusDollyFinalTargetWait_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusGuard__calc_shield_scale
- lua2cpp::L2CFighterCommon_FighterStatusGuard__check_hit_stop_delay
- lua2cpp::L2CFighterCommon_FighterStatusGuard__check_hit_stop_delay_flick
- lua2cpp::L2CFighterCommon_FighterStatusGuard__is_continue_just_shield_count
- lua2cpp::L2CFighterCommon_FighterStatusGuard__landing_effect_control
- lua2cpp::L2CFighterCommon_FighterStatusGuard__set_guard_blend_motion
- lua2cpp::L2CFighterCommon_FighterStatusGuard__set_guard_blend_motion_angle
- lua2cpp::L2CFighterCommon_FighterStatusGuard__set_just_shield_scale
- lua2cpp::L2CFighterCommon_FighterStatusGuard__set_shield_scale
- lua2cpp::L2CFighterCommon_FighterStatusJackFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusPackunFinalCapture_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusRidleyFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusRouletteFuraFura_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoCommon_change_motion_sync_shoulder
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoCommon_exec_map_correction
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoCommon_notify_event_link
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoFailure_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoHang_exec_map_correction
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoHang_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoHang_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoReach_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoReach_exec_fix_pos_common
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoReach_exec_fix_pos_slow
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoReach_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoRewind_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLassoRewind_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLasso_check_attack
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLasso_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAirLasso_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAttack100_check_attack
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAttackLw3_check_attack
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessAttack_check_attack
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage2_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage2_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage2_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage2_set_init_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_core
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_fix_camera
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_get_damage_motion_rand
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_get_gomorrah_joint_global_position
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_set_damage_reaction
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamage_set_init_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetDamageget_damage_motion_rand
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetEnd_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetStart2_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTargetStart_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBayonettaFinalTarget_get_final_actor_module_accessor
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioEnd_init_status_sub
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWarioStart_init_status_sub
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWario_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWario_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWario_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWario_exec_fix_pos_slow
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWario_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWario_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWario_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessBittenWario_init_status_sub
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureBeetle_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureBeitcrane_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureBlackhole_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureBlackhole_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureBlackhole_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureBlackhole_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureBlackhole_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureBossgalaga_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureClaptrap_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureDamageYoshi_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureDamageYoshi_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureDamageYoshi_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureDamageYoshi_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureDriver_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureDriver_exec_fix_pos_slow
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureDriver_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureItem_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureKawasaki_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureKawasaki_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureMastercore_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureMasterhand_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureMasterhand_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureMasterhand_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureMasterhand_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureMimikkyu_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureNabbit_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureNabbit_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureNabbit_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureNabbit_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCapturePulledYoshi_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCapturePulledYoshi_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureWaitYoshi_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureWaitYoshi_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureWaitYoshi_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureWaitYoshi_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureYoshi_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureYoshi_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCaptureYoshi_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCapture_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCapture_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCapture_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCatchPull_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCatchedAirEndGanon_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCatchedAirFallGanon_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCatchedAirGanon_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCatchedGanon_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCatchedReflet_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessCatchedRidley_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungCaptain_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungDamageDiddy_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungDamageDiddy_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungDamageDiddy_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungDamageDiddy_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungDiddy_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungDiddy_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungDiddy_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungDiddy_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungDiddy_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungGanon_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungThrownDiddy_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungThrownDiddy_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessClungThrownDiddy_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessDamageFly_check_attack
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessDamage_check_hit_stop_delay
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessDamage_check_hit_stop_delay_flick
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessDamage_hit_stop_delay
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessDamage_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessDamage_leave_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessDragoon_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessDragoon_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessEscapeAir_calc_param
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageCloud_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFallMetaknight_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFallMetaknight_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFall_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFall_exec_fix_camera
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFall_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFall_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFall_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyCloud_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyCloud_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyCloud_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyCloud_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyIke_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyIke_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyIke_init_status_main
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyKoopa_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyKoopa_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyLittlemac_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyLittlemac_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyLittlemac_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyMetaknight_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyMetaknight_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyRyu_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyRyu_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyRyu_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyRyu_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyZoroark_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFlyZoroark_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_exec_fix_camera
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageFly_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageIke_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageIke_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageLittlemac_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageMetaknight_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageMetaknight_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageMetaknight_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_exec_fix_camera
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageRyu_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageZoroark_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageZoroark_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageZoroark_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamageZoroark_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamage_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamage_exec_fix_camera
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamage_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamage_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamage_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamage_get_damage_motion_rand
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessFinalDamage_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGaogaenFinalTargetStart_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickBarrel_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickBarrel_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickBarrel_notify_event_gimmick
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickDrum_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickDrum_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickDrum_notify_event_gimmick
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickEaten_notify_event_gimmick
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickFishCapture_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickFishCapture_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickFishCapture_update_posture
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadderAttack_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_adjust_ladder_movement
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_correct_x
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_correct_y
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_ladder
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_ladder_catch
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_ladder_catch_bottom
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_ladder_end
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_ladder_flip_rotation
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exec_stop_ladder
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exit_ladder
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exit_ladder_attack
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_fix_pos_ladder
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_fix_pos_ladder_catch
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_fix_pos_ladder_catch_bottom
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_fix_pos_ladder_end
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_init_ladder
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_init_ladder_attack
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_init_ladder_catch_bottom
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_init_ladder_end
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickLadder_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickOdinSlashed_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickOdinSlashed_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickOdinSlashed_notify_event_gimmick
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_is_moved
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_move
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickPipe_notify_event_gimmick
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickSpring_notify_event_gimmick
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickSpring_set_pos_and_safe_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_move
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_move_for_hyrule_tornado
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_notify_event_gimmick
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmickTornado_shoot
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGimmick_notify_event_gimmick
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessGuardDamage_leave_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessHammer_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessIce_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessIce_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessIce_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessIce_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessIce_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessIce_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_fall_item
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_get_item
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemGrassPull_update_grasspickup_kinetic_speed
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_button_push_check
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_check_rocketbelt_fire_end
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_check_rocketbelt_fire_start
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_check_rocketbelt_smoke_end
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_check_rocketbelt_smoke_start
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_control_burner
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_control_effect
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_control_rumble
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemRocketbeltHover_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemShootWalkB_calc_param_New
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemShootWalkF_calc_param_New
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemStarringShoot_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemStarringShoot_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemStarringShoot_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemStarringShoot_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemSwing_check_attack
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemSwing_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemSwing_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemSwing_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessItemSwing_update_attack_num_by_firebar_ball_num
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessKiller_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessKiller_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessKiller_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessKiller_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessKinoko_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessKinoko_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessKinoko_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessKirbyFinalDamage_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessKoopaDived_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessMewtwoThrown_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessMewtwoThrown_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessMiifighterCounterThrown_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessMiifighterSuplexAirCaptured_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessMiifighterSuplexAirFall_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessMiifighterSuplexAirLanding_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessMiifighterSuplexThrown_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessPsychobreak_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRebirth_check_discretion_final
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRebirth_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRebirth_is_bottom
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRebirth_is_entry_count
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRebirth_is_final_used
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRebirth_is_item_appearance_off
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRebirth_is_last_dead_suicide
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRebirth_is_operation_cpu
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetEnd_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene01_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene01_set_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene02_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene02_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene02_get_damage_motion_rand
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTargetScene02_set_damage_reaction
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRockmanFinalTarget_get_final_actor_module_accessor
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessRun_calc_param
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessShoulderedDonkeyThrown_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessShoulderedDonkey_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessStabbedRidley_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedCancel_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedCancel_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedCancel_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedCapture_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedCapture_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedCapture_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedCapture_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedCapture_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedDrink_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedDrink_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedDrink_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedThrownStar_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedThrownStar_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedThrownStar_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedThrownStar_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedThrownStar_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedThrown_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowedThrown_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowed_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowed_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowed_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowed_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowed_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowed_getOffset
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowed_getOffsetKind
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwallowed_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwim_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwim_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwim_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwim_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwim_get_water_surface_offset_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwim_init_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwingGaogaenFailure_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwingGaogaenLariat_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessSwingGaogaenShoulder_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessThrow_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessThrown_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessThrown_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessThrown_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessThrown_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessWalk_calc_param
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_exec_fix_pos
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_exec_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_exec_stop
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_exit_status
- lua2cpp::L2CFighterCommon_FighterStatusUniqProcessYoshiEgg_init_status
- lua2cpp::L2CFighterCommon_FighterStatusWarioFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_FighterStatusYoshiFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_FinalVisualAttackOther_check_damage
- lua2cpp::L2CFighterCommon_IsThrowStick
- lua2cpp::L2CFighterCommon_ItemLiftCommon
- lua2cpp::L2CFighterCommon_ItemSwingCommon
- lua2cpp::L2CFighterCommon_ItemSwingS4Uniq
- lua2cpp::L2CFighterCommon_ItemThrowDashUniq
- lua2cpp::L2CFighterCommon_ItemThrowHeavyCommon
- lua2cpp::L2CFighterCommon_ItemThrowLightMotionDecision
- lua2cpp::L2CFighterCommon_ItemThrowLightMotionDecisionAir
- lua2cpp::L2CFighterCommon_L2CFighterCommon
- lua2cpp::L2CFighterCommon_PassiveWallJumpUniq
- lua2cpp::L2CFighterCommon_PassiveWallUniq
- lua2cpp::L2CFighterCommon_RESET
- lua2cpp::L2CFighterCommon_SquatRvUniq
- lua2cpp::L2CFighterCommon_ThrowLogCommon
- lua2cpp::L2CFighterCommon_ThrowUniq
- lua2cpp::L2CFighterCommon_attack_100_start_uniq_chk
- lua2cpp::L2CFighterCommon_attack_air_common_strans
- lua2cpp::L2CFighterCommon_attack_air_uniq
- lua2cpp::L2CFighterCommon_attack_combo_none_uniq_chk
- lua2cpp::L2CFighterCommon_attack_combo_uniq_chk
- lua2cpp::L2CFighterCommon_attack_lw4_mtrans
- lua2cpp::L2CFighterCommon_attack_mtrans
- lua2cpp::L2CFighterCommon_attack_mtrans_post_process
- lua2cpp::L2CFighterCommon_attack_mtrans_pre_process
- lua2cpp::L2CFighterCommon_attack_s3_mtrans
- lua2cpp::L2CFighterCommon_attack_s4_mtrans
- lua2cpp::L2CFighterCommon_attack_uniq_chk
- lua2cpp::L2CFighterCommon_bind_address_call_CatchDashUniq
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusBuddyFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusBuddyFinalTargetDamage_exec_fix_camera
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__check_dolly_stadium_wall_break_to_death
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__check_smoke_effect
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__correctDamageVector
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__correctDamageVectorCommon
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__correctDamageVectorEffect
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__create_damage_log_table
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__effect_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__get_damage_stop_motion_intp_frame
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__get_dolly_stadium_wall_break_speed
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__is_elec_or_paralyze_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__is_enable_damage_fly_effect
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__req_fly_roll_smoke_first
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__requestVectorAdjustEffect
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDamage__set_delay_motion_interpolation
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDollyFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusDollyFinalTargetWait_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusGuard__calc_shield_scale
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusGuard__check_hit_stop_delay
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusGuard__check_hit_stop_delay_flick
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusGuard__is_continue_just_shield_count
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusGuard__landing_effect_control
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusGuard__set_guard_blend_motion
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusGuard__set_guard_blend_motion_angle
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusGuard__set_just_shield_scale
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusGuard__set_shield_scale
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusJackFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusPackunFinalCapture_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusRidleyFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusRouletteFuraFura_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoCommon_exec_map_correction
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoFailure_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoHang_exec_map_correction
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoHang_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoHang_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoReach_exec_fix_pos_slow
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoReach_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoRewind_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLassoRewind_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLasso_check_attack
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLasso_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAirLasso_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAttack100_check_attack
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAttackLw3_check_attack
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessAttack_check_attack
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage2_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage2_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_fix_camera
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetDamage_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetEnd_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetStart2_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBayonettaFinalTargetStart_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioEnd_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioEnd_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioEnd_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioStart_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioStart_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWarioStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWario_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWario_exec_fix_pos_slow
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWario_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWario_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessBittenWario_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBeetle_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBeitcrane_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBlackhole_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBlackhole_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBlackhole_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBlackhole_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureBossgalaga_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureClaptrap_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDamageYoshi_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDamageYoshi_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDamageYoshi_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDriver_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDriver_exec_fix_pos_slow
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureDriver_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureItem_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureKawasaki_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureKawasaki_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureMastercore_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureMasterhand_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureMasterhand_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureMasterhand_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureMimikkyu_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureNabbit_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureNabbit_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureNabbit_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCapturePulledYoshi_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCapturePulledYoshi_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureWaitYoshi_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureWaitYoshi_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureWaitYoshi_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureYoshi_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureYoshi_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCaptureYoshi_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCapture_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCapture_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchPull_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedAirEndGanon_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedAirFallGanon_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedAirGanon_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedGanon_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedReflet_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessCatchedRidley_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungCaptain_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDamageDiddy_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDamageDiddy_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDamageDiddy_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDiddy_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDiddy_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDiddy_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungDiddy_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungGanon_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungThrownDiddy_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessClungThrownDiddy_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessDamageFly_check_attack
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessDamage_leave_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessDragoon_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessDragoon_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessEscapeAir_calc_param
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageCloud_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFallMetaknight_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFallMetaknight_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFall_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFall_exec_fix_camera
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFall_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFall_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyCloud_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyCloud_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyCloud_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyIke_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyIke_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyKoopa_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyKoopa_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyLittlemac_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyLittlemac_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyLittlemac_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyMetaknight_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyMetaknight_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyRyu_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyRyu_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyRyu_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyZoroark_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFlyZoroark_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFly_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFly_exec_fix_camera
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFly_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFly_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageFly_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageIke_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageIke_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageLittlemac_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageMetaknight_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageMetaknight_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageMetaknight_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageRyu_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageRyu_exec_fix_camera
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageRyu_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageRyu_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageRyu_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageZoroark_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageZoroark_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageZoroark_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamageZoroark_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamage_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamage_exec_fix_camera
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamage_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessFinalDamage_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGaogaenFinalTargetStart_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickBarrel_notify_event_gimmick
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickDrum_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickDrum_notify_event_gimmick
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickEaten_notify_event_gimmick
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickFishCapture_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickFishCapture_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickLadderAttack_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickLadder_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickLadder_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickLadder_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickLadder_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickOdinSlashed_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickOdinSlashed_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickOdinSlashed_notify_event_gimmick
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickPipe_exec_fix_pos
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickPipe_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickPipe_notify_event_gimmick
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickSpring_notify_event_gimmick
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickTornado_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickTornado_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmickTornado_notify_event_gimmick
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGimmick_notify_event_gimmick
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessGuardDamage_leave_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessHammer_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessIce_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessIce_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessIce_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessIce_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessIce_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemGrassPull_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemGrassPull_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemGrassPull_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemRocketbeltHover_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemRocketbeltHover_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemRocketbeltHover_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemShootWalkB_calc_param_New
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemShootWalkF_calc_param_New
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemStarringShoot_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemStarringShoot_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemStarringShoot_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemStarringShoot_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemSwing_check_attack
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemSwing_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessItemSwing_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKiller_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKiller_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKiller_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKiller_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKirbyFinalDamage_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessKoopaDived_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMewtwoThrown_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMewtwoThrown_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMiifighterCounterThrown_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMiifighterSuplexAirCaptured_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMiifighterSuplexAirFall_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMiifighterSuplexAirLanding_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessMiifighterSuplexThrown_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessPsychobreak_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessRockmanFinalTargetEnd_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessRockmanFinalTargetScene01_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessRockmanFinalTargetScene02_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessRockmanFinalTargetScene02_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessRun_calc_param
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessShoulderedDonkeyThrown_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessShoulderedDonkey_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessStabbedRidley_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCancel_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCancel_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCapture_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCapture_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCapture_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedCapture_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedDrink_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedDrink_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedThrownStar_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedThrownStar_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedThrownStar_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedThrownStar_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowedThrown_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowed_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowed_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowed_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowed_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwallowed_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwim_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwim_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwim_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwingGaogaenFailure_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwingGaogaenLariat_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessSwingGaogaenShoulder_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessThrow_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessThrown_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessThrown_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessThrown_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessWalk_calc_param
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessYoshiEgg_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessYoshiEgg_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessYoshiEgg_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessYoshiEgg_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusUniqProcessYoshiEgg_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusWarioFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FighterStatusYoshiFinalTargetDamage_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_FinalVisualAttackOther_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_ItemSwingS4Uniq
- lua2cpp::L2CFighterCommon_bind_address_call_ItemThrowDashUniq
- lua2cpp::L2CFighterCommon_bind_address_call_PassiveWallJumpUniq
- lua2cpp::L2CFighterCommon_bind_address_call_PassiveWallUniq
- lua2cpp::L2CFighterCommon_bind_address_call_SquatRvUniq
- lua2cpp::L2CFighterCommon_bind_address_call_ThrowUniq
- lua2cpp::L2CFighterCommon_bind_address_call_attack_100_start_uniq_chk
- lua2cpp::L2CFighterCommon_bind_address_call_attack_air_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_attack_combo_none_uniq_chk
- lua2cpp::L2CFighterCommon_bind_address_call_attack_combo_uniq_chk
- lua2cpp::L2CFighterCommon_bind_address_call_check_attack_mtrans
- lua2cpp::L2CFighterCommon_bind_address_call_check_damage_bury
- lua2cpp::L2CFighterCommon_bind_address_call_clung_thrown_diddy_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_damage_air_chk_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_damage_fly_chk_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_damage_ground_chk_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_end_pass_ground
- lua2cpp::L2CFighterCommon_bind_address_call_exec_stop_DollyStageDead
- lua2cpp::L2CFighterCommon_bind_address_call_hammer_ground_uniq_chk
- lua2cpp::L2CFighterCommon_bind_address_call_hammer_jump_squat_uniq_chk
- lua2cpp::L2CFighterCommon_bind_address_call_hammer_landing_uniq_chk
- lua2cpp::L2CFighterCommon_bind_address_call_process_fix_camera_CaptureDamage
- lua2cpp::L2CFighterCommon_bind_address_call_process_fix_camera_CapturePulled
- lua2cpp::L2CFighterCommon_bind_address_call_process_fix_camera_CaptureWait
- lua2cpp::L2CFighterCommon_bind_address_call_process_fix_camera_CatchedReflet
- lua2cpp::L2CFighterCommon_bind_address_call_rebound_jump_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_status_AirLassoLanding
- lua2cpp::L2CFighterCommon_bind_address_call_status_Appeal
- lua2cpp::L2CFighterCommon_bind_address_call_status_Appeal_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Attack
- lua2cpp::L2CFighterCommon_bind_address_call_status_Attack100
- lua2cpp::L2CFighterCommon_bind_address_call_status_Attack100_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackAir_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackDash_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackHi3
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackHi3_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackHi4
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackHi4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackHi4Hold_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackHi4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackHi4Start_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackHi4_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackLw3
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackLw3_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackLw4
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackLw4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackLw4Hold_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackLw4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackLw4Start_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackLw4_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackS3
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackS3_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackS4
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackS4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackS4Hold_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackS4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackS4Start_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_AttackS4_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Attack_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetDamage2
- lua2cpp::L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetDamage2_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetStart2
- lua2cpp::L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetStart2_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BayonettaFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Big
- lua2cpp::L2CFighterCommon_bind_address_call_status_Big_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Bind
- lua2cpp::L2CFighterCommon_bind_address_call_status_Bind_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BittenWario
- lua2cpp::L2CFighterCommon_bind_address_call_status_BittenWarioEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_BittenWarioEnd_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BittenWarioStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_BittenWarioStart_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BittenWario_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BossDead
- lua2cpp::L2CFighterCommon_bind_address_call_status_BossDead_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BossEntry
- lua2cpp::L2CFighterCommon_bind_address_call_status_BossEntry_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BraveFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_BraveFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BraveFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_BraveFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BuddyFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_BuddyFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BuddyFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_BuddyFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BuddyFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_BuddyFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Bury
- lua2cpp::L2CFighterCommon_bind_address_call_status_BuryJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_BuryJump_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_BuryWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_BuryWait_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Bury_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptainFinalClash
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptainFinalClash_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptainFinalEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptainFinalEnd_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptainFinalFuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptainFinalFuraFura_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptainFinalStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptainFinalStart_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureBeetle
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureBeetle_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureBeitcrane
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureBeitcrane_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureBlackhole
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureBlackhole_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureBossgalaga
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureBossgalaga_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureCut
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureCut_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureDamageYoshi
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureDamageYoshi_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureDamage_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureDriver
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureDriver_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureItem
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureItem_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureJackWire
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureJackWire_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureJump_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureKawasaki
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureKawasaki_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureMastercore
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureMastercore_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureMasterhand
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureMasterhand_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureMimikkyu
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureMimikkyu_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureNabbit
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureNabbit_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CapturePulled
- lua2cpp::L2CFighterCommon_bind_address_call_status_CapturePulledFishingrod
- lua2cpp::L2CFighterCommon_bind_address_call_status_CapturePulledFishingrod_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CapturePulledOctopus
- lua2cpp::L2CFighterCommon_bind_address_call_status_CapturePulledOctopus_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CapturePulledYoshi
- lua2cpp::L2CFighterCommon_bind_address_call_status_CapturePulledYoshi_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CapturePulled_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_CaptureWaitOctopus
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- lua2cpp::L2CFighterCommon_bind_address_call_status_MetamonOut
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- lua2cpp::L2CFighterCommon_bind_address_call_status_MiifighterSuplexAirCaptured
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- lua2cpp::L2CFighterCommon_bind_address_call_status_MiifighterSuplexAirLanding
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- lua2cpp::L2CFighterCommon_bind_address_call_status_Pass
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- lua2cpp::L2CFighterCommon_bind_address_call_status_Roulette
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- lua2cpp::L2CFighterCommon_bind_address_call_status_Roulette_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Run
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- lua2cpp::L2CFighterCommon_bind_address_call_status_ShoulderedDonkey_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_ShulkFinalEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_ShulkFinalEnd_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_ShulkFinalFuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_ShulkFinalFuraFura_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_ShulkFinalStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_ShulkFinalStart_Main
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SimonFinalTargetDamage_Main
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SimonFinalTargetStart
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- lua2cpp::L2CFighterCommon_bind_address_call_status_Slip
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SlipStand
- lua2cpp::L2CFighterCommon_bind_address_call_status_SlipStandAttack
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SlipStandB
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SlipStandF
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SlipStand_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SlipWait
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- lua2cpp::L2CFighterCommon_bind_address_call_status_Small
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SquatWait
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- lua2cpp::L2CFighterCommon_bind_address_call_status_StabbedDamage
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- lua2cpp::L2CFighterCommon_bind_address_call_status_Standby
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SwallowedDrink
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwallowedDrink_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwallowedThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwallowedThrownStar
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwallowedThrownStar_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwallowedThrown_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Swallowed_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Swim
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimDive
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimDrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimDrownOut
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimDrown_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimEnd_Main
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimRise
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimRise_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimTurn
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimUp
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- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwimWait_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Swim_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenAttachRope
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenAttachRope_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenCatched
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenCatched_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenFailure
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenFailure_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenLariat
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenLariat_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenReturn
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenReturn_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenShoulder
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenShoulder_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_SwingGaogaenThrown_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Throw
- lua2cpp::L2CFighterCommon_bind_address_call_status_ThrowKirby_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_ThrowKirby_Uniq
- lua2cpp::L2CFighterCommon_bind_address_call_status_Throw_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Thrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_Thrown_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_TreadDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_TreadDamageAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_TreadDamageAir_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_TreadDamageRv
- lua2cpp::L2CFighterCommon_bind_address_call_status_TreadDamageRv_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_TreadDamage_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_TreadFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_TreadFall_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_TreadJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_TreadJump_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Turn
- lua2cpp::L2CFighterCommon_bind_address_call_status_TurnDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_TurnDash_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_TurnRun
- lua2cpp::L2CFighterCommon_bind_address_call_status_TurnRunBrake
- lua2cpp::L2CFighterCommon_bind_address_call_status_TurnRunBrake_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_TurnRun_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Turn_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Wait
- lua2cpp::L2CFighterCommon_bind_address_call_status_Wait_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Walk
- lua2cpp::L2CFighterCommon_bind_address_call_status_WalkBrake
- lua2cpp::L2CFighterCommon_bind_address_call_status_WalkBrake_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Walk_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_WarioFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_WarioFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_WarioFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_WarioFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_WarioFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_WarioFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_WarpStar
- lua2cpp::L2CFighterCommon_bind_address_call_status_WarpStarJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_WarpStarJump_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_WarpStar_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_Win_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_YoshiEgg
- lua2cpp::L2CFighterCommon_bind_address_call_status_YoshiEgg_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_YoshiFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_YoshiFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_YoshiFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_YoshiFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_YoshiFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_YoshiFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_bind_address_call_status_air_lasso_failure_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_air_lasso_hang_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_air_lasso_landing_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_air_lasso_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_air_lasso_reach_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_air_lasso_rewind_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_attach_wall
- lua2cpp::L2CFighterCommon_bind_address_call_status_attach_wall_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_attach_wall_wait
- lua2cpp::L2CFighterCommon_bind_address_call_status_attach_wall_wait_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AirLasso
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AirLassoFailure
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AirLassoHang
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AirLassoLanding
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AirLassoReach
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AirLassoRewind
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Appeal
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Attack
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Attack100
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackHi3
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackHi4
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackHi4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackHi4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackLw3
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackLw4
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackLw4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackLw4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackS3
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackS4
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackS4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_AttackS4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BayonettaFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BayonettaFinalTargetDamage2
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BayonettaFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BayonettaFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BayonettaFinalTargetStart2
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Big
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Bind
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BossDead
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BossEntry
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BraveFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BraveFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BuddyFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BuddyFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BuddyFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Bury
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BuryJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_BuryWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptainFinalClash
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptainFinalEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptainFinalFuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptainFinalStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureBeetle
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureBeitcrane
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureBlackhole
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureBossgalaga
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureCut
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureDamageYoshi
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureDriver
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureItem
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureJackWire
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureKawasaki
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureMastercore
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureMasterhand
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureMimikkyu
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureNabbit
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CapturePulled
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CapturePulledFishingrod
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CapturePulledOctopus
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CapturePulledYoshi
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureWaitOctopus
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureWaitYoshi
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CaptureYoshi
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Catch
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchCut
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchDashPull
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchPull
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchTurn
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchedAirEndGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchedAirFallGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchedAirGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchedCutGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchedGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchedReflet
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CatchedRidley
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ChromFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CliffAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CliffCatch
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CliffCatchMove
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CliffClimb
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CliffEscape
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CliffJump1
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CliffJump2
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CliffJump3
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CliffRobbed
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_CliffWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ClungCaptain
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ClungDamageDiddy
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ClungDiddy
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ClungGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ClungThrownBlankDiddy
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ClungThrownDiddy
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Damage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageFly
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageFlyReflectD
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageFlyReflectLR
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageFlyReflectU
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageFlyRoll
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageSleep
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageSleepEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageSleepFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageSleepStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageSong
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageSongEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageSongFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DamageSongStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Dash
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Dead
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DededeFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DededeFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DededeFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Demo
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DetachWall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DetachWallFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DetachWallJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DollyFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DollyFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DollyFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DollyFinalTargetWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DollyStageDead
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DollySuperSpecial2Capture
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Down
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DownContinue
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DownDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DownEat
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DownReflectLR
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DownSpot
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DownStand
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DownStandAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DownStandFb
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DownWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DownWaitContinue
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DraggedRidley
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DragoonRide
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DuckhuntFinalEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DuckhuntFinalFuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_DuckhuntFinalStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Entry
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Escape
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_EscapeAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_EscapeB
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_EscapeF
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FalcoFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FalcoFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FalcoFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Fall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FallAerial
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FinalDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FinalDamageCloud
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FinalDamageFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FinalDamageFly
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FinalDamageFlyGekkouga
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FinalDamageFlyPikachu
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FinalDamageLittlemac
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FinalJumpEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FinalVisualAttackOther
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Fly
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FoxFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FoxFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FoxFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FuraFuraEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_FuraFuraStand
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GaogaenFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GaogaenFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GaogaenFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GenesisGet_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GenesisShootEnd_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GenesisShootStart_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GenesisShoot_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickBarrel
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickDoor
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickDrum
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickEaten
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickFishCapture
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickOdinSlashed
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickPipe
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickSpring
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickSpringBack
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickSpringJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GimmickTornado
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Glide
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GlideAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GlideEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GlideLanding
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GlideStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Guard
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GuardDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GuardOff
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_GuardOn
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_HammerFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_HammerJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_HammerJumpSquat
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_HammerLanding
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_HammerTurn
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_HammerWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_HammerWalk
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Ice
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_IceJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemAssistHoist
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemGrassPull
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemHeavyPickup
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemLiftTurn
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemLiftWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemLiftWalk
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemLightPickup
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemRocketbeltHop
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemRocketbeltHover
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemRocketbeltHoverKeep
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemScrewFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemScrewJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemScrewJumpAerial
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootAir_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootFly_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootJumpAerial_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootJumpSquat_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootJump_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootLanding_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootTurn_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootWait_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootWalkBBrake_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootWalkB_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootWalkFBrake_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemShootWalkF_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemSpecialflagHoist
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemStarring
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemStarringShoot
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemSwing
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemSwingDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemSwingS3
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemSwingS4
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemSwingS4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemSwingS4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemThrow
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemThrowDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ItemThrowHeavy
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_JackFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_JackFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_JackFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Jump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_JumpAerial
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_JumpSquat
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_KamuiFinalDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_KamuiFinalEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_KamuiFinalStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_KamuiPierce
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_KaseyWarp
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Killer
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_KillerJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_KoopaDived
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_KroolFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_KroolFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_KroolFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Ladder
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LadderAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LadderCatch
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LadderCatchBottom
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LadderEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Landing
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LandingAttackAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LandingDamageLight
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LandingLight
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LayDown
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LinkFinalArrowHit
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LuigiFinalShoot
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_LuigiFinalVacuum
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_MetamonOut
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_MewtwoThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_MiifighterCounterThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_MiifighterSuplexAirCaptured
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_MiifighterSuplexAirFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_MiifighterSuplexAirLanding
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_MiifighterSuplexThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_MiiswordsmanCounterDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_MissFoot
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_MurabitoFinalCapture
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Ottotto
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_PackunFinalCapture
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_PacmanFinalEaten
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_PalutenaFinalBlackhole
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Pass
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Passive
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_PassiveCeil
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_PassiveFB
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_PassiveWall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_PassiveWallJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_PitFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Psychobreak
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Rebirth
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Rebound
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ReboundJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ReboundStop
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_RidleyFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_RidleyFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_RidleyFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_RockmanFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_RockmanFinalTargetScene01
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_RockmanFinalTargetScene02
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Roulette
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_RouletteFuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Run
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_RunBrake
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SavingDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SheikFinalDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ShieldBreakDown
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ShieldBreakFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ShieldBreakFly
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ShoulderedDonkey
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ShoulderedDonkeyStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ShoulderedDonkeyThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ShulkFinalEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ShulkFinalFuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_ShulkFinalStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SimonFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SimonFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SimonFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Slip
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SlipDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SlipStand
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SlipStandAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SlipStandB
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SlipStandF
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SlipWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Small
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Squat
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SquatB
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SquatF
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SquatRv
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SquatWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_StabbedDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_StabbedRidley
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Standby
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_StopCeil
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_StopWall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SuicideBomb
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Swallowed
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwallowedCancel
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwallowedCapture
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwallowedDrink
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwallowedThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwallowedThrownStar
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Swim
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwimDive
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwimDrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwimDrownOut
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwimEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwimJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwimRise
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwimTurn
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwimUp
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwimWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwingGaogaenAttachRope
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwingGaogaenCatched
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwingGaogaenFailure
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwingGaogaenLariat
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwingGaogaenReturn
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwingGaogaenShoulder
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_SwingGaogaenThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Throw
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Thrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_TreadDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_TreadDamageAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_TreadDamageRv
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_TreadFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_TreadJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Turn
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_TurnDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_TurnRun
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_TurnRunBrake
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Wait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_Walk
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_WalkBrake
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_WarioFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_WarioFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_WarioFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_WarpStar
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_WarpStarJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_YoshiEgg
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_YoshiFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_YoshiFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_YoshiFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_attach_wall
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_attach_wall_wait
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_fall_special
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_landing_fall_special
- lua2cpp::L2CFighterCommon_bind_address_call_status_end_wall_jump
- lua2cpp::L2CFighterCommon_bind_address_call_status_fall_special
- lua2cpp::L2CFighterCommon_bind_address_call_status_fall_special_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_landing_fall_special
- lua2cpp::L2CFighterCommon_bind_address_call_status_landing_fall_special_air_fall_special_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_landing_fall_special_main
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AirLasso
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AirLassoFailure
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AirLassoHang
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AirLassoLanding
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AirLassoReach
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AirLassoRewind
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Appeal
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Attack
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Attack100
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackHi3
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackHi4
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackHi4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackHi4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackLw3
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackLw4
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackLw4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackLw4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackS3
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackS4
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackS4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_AttackS4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BayonettaFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BayonettaFinalTargetDamage2
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BayonettaFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BayonettaFinalTargetStart2
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Big
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Bind
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BittenWario
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BittenWarioEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BittenWarioStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BossDead
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BossEntry
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BraveFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BuddyFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BuddyFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Bury
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BuryJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_BuryWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptainFinalClash
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptainFinalEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptainFinalFuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureBeetle
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureBeitcrane
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureBlackhole
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureBossgalaga
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureCut
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureDamageYoshi
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureDriver
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureItem
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureJackWire
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureKawasaki
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureMastercore
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureMasterhand
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureMimikkyu
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureNabbit
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CapturePulled
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CapturePulledFishingrod
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CapturePulledOctopus
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CapturePulledYoshi
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureWaitOctopus
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureWaitYoshi
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CaptureYoshi
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Catch
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchCut
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchDashPull
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchPull
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchTurn
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchedAirEndGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchedAirFallGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchedAirGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchedCutGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchedGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchedReflet
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CatchedRidley
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ChromFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CliffAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CliffCatch
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CliffCatchMove
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CliffClimb
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CliffEscape
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CliffJump1
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CliffJump2
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CliffJump3
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CliffRobbed
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_CliffWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ClungCaptain
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ClungDamageDiddy
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ClungDiddy
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ClungGanon
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ClungThrownBlankDiddy
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ClungThrownDiddy
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Damage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageFly
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageFlyReflectD
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageFlyReflectLR
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageFlyReflectU
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageFlyRoll
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageSleep
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageSleepEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageSleepFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageSleepStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageSong
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageSongEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageSongFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DamageSongStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Dash
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Dead
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DededeFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DededeFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Demo
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DetachWall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DetachWallFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DetachWallJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DollyFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DollyFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DollyFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DollyFinalTargetWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DollyStageDead
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DollySuperSpecial2Capture
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Down
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DownContinue
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DownDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DownEat
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DownReflectLR
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DownSpot
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DownStand
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DownStandAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DownStandFb
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DownWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DownWaitContinue
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DraggedRidley
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DragoonRide
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DuckhuntFinalEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_DuckhuntFinalFuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Entry
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Escape
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_EscapeAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_EscapeB
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_EscapeF
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FalcoFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FalcoFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Fall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FallAerial
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalDamageFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalDamageFly
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalDamageFlyCloud
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalDamageFlyLittlemac
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalDamageFlyPikachu
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalDamageFlyRyu
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalDamageRyu
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalJumpEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalTargetStart
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- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalTargetStartShulk
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FinalVisualAttackOther
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Fly
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FoxFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FoxFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FuraFuraEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_FuraFuraStand
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GaogaenFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GaogaenFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GekkougaFinalDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GekkougaFinalDamageFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GenesisGet_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GenesisShootEnd_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GenesisShootStart_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GenesisShoot_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickBarrel
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickDoor
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickDrum
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickEaten
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickFishCapture
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickOdinSlashed
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickPipe
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickSpring
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickSpringBack
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickSpringJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GimmickTornado
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Glide
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GlideAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GlideEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GlideLanding
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GlideStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Guard
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GuardDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GuardOff
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_GuardOn
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_HammerFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_HammerJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_HammerJumpSquat
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_HammerLanding
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_HammerTurn
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_HammerWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_HammerWalk
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Ice
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_IceJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemAssistHoist
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemGrassPull
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemHeavyPickup
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemLiftTurn
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemLiftWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemLiftWalk
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemLightPickup
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemRocketbeltHop
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemRocketbeltHover
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemRocketbeltHoverKeep
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemScrewFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemScrewJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemScrewJumpAerial
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootAir_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootFly_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootJumpAerial_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootJumpSquat_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootJump_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootLanding_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootTurn_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootWait_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootWalkBBrake_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootWalkB_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootWalkFBrake_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemShootWalkF_New
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemSpecialflagHoist
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemStarring
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemStarringShoot
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemSwing
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemSwingDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemSwingS3
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemSwingS4
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemSwingS4Hold
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemSwingS4Start
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemThrow
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemThrowDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ItemThrowHeavy
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_JackFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_JackFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_JackFinalTargetStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Jump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_JumpAerial
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_JumpSquat
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_KamuiFinalDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_KamuiFinalEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_KamuiPierce
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_KaseyWarp
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Killer
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_KillerJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_KirbyFinalDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_KoopaDived
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_KroolFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_KroolFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Ladder
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LadderAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LadderCatch
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LadderCatchBottom
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LadderEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Landing
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LandingAttackAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LandingDamageLight
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LandingLight
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LayDown
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LinkFinalArrowHit
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LuigiFinalShoot
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_LuigiFinalVacuum
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_MetamonOut
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_MewtwoThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_MiifighterCounterThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_MiifighterSuplexAirCaptured
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_MiifighterSuplexAirFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_MiifighterSuplexAirLanding
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_MiifighterSuplexThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_MiiswordsmanCounterDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_MissFoot
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_MurabitoFinalCapture
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Ottotto
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_PackunFinalCapture
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_PacmanFinalEaten
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_PalutenaFinalBlackhole
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Pass
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Passive
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_PassiveCeil
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_PassiveFB
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_PassiveWall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_PassiveWallJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_PitFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Psychobreak
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Rebirth
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Rebound
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ReboundJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ReboundStop
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_RidleyFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_RidleyFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_RockmanFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_RockmanFinalTargetScene01
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_RockmanFinalTargetScene02
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Roulette
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_RouletteFuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Run
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_RunBrake
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SavingDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SheikFinalDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ShieldBreakDown
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ShieldBreakFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ShieldBreakFly
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ShoulderedDonkey
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ShoulderedDonkeyStart
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ShoulderedDonkeyThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ShulkFinalEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_ShulkFinalFuraFura
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SimonFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SimonFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Slip
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SlipDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SlipStand
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SlipStandAttack
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SlipStandB
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SlipStandF
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SlipWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Small
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SmashAppeal
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Squat
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SquatB
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SquatF
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SquatRv
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SquatWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_StabbedDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_StabbedRidley
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Standby
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_StopCeil
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_StopWall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SuicideBomb
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Swallowed
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwallowedCancel
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwallowedCapture
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwallowedDrink
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwallowedThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwallowedThrownStar
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Swim
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwimDive
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwimDrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwimDrownOut
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwimEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwimJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwimRise
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwimTurn
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwimUp
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwimWait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenAttachRope
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenCatched
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenFailure
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenLariat
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenReturn
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenShoulder
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_SwingGaogaenThrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Throw
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Thrown
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_TreadDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_TreadDamageAir
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_TreadDamageRv
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_TreadFall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_TreadJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Turn
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_TurnDash
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_TurnRun
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_TurnRunBrake
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Wait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_Walk
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_WalkBrake
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_WarioFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_WarioFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_WarpStar
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_WarpStarJump
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_YoshiEgg
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_YoshiFinalTargetDamage
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_YoshiFinalTargetEnd
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_attach_wall
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_attach_wall_wait
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_fall_special
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_landing_fall_special
- lua2cpp::L2CFighterCommon_bind_address_call_status_pre_wall_jump
- lua2cpp::L2CFighterCommon_bind_address_call_status_wall_jump
- lua2cpp::L2CFighterCommon_bind_address_call_status_wall_jump_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_BayonettaFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_BuddyFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_BuryJumpUniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_CaptainFinalStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_CaptureJackWire_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_CaptureJackWire_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_DededeFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_DollySuperSpecial2Capture_check_damage
- lua2cpp::L2CFighterCommon_bind_address_call_sub_DollySuperSpecial2Capture_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_DollySuperSpecial2Capture_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_DollySuperSpecial2Capture_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_DuckhuntFinalStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_FalcoFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_FinalJumpEndUniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_FoxFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_GaogaenFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_GenesisShootUniq_New
- lua2cpp::L2CFighterCommon_bind_address_call_sub_GuardDamageUniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_IceJumpUniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_IceUniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_JackFinalTargetDamage_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_KamuiFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_KroolFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_LadderUniqChk
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ShulkFinalStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_SlipWaitUniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_StopCeil_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_SwimDrownUniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_SwimJumpUniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_WarioFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_air_lasso_hang_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_air_lasso_rewind_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_air_lasso_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attach_wall_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attach_wall_wait_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attack3_uniq_check
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attack_100_uniq_check
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attack_air_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attack_air_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attack_air_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attack_dash_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attack_s4_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attack_xx4_common_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attack_xx4_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_attack_xx4_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_bury_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_captain_finalother_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_cut_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_damage_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_damage_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_pulled_octopus_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_pulled_octopus_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_pulled_octopus_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_pulled_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_pulled_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_pulled_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_wait_octopus_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_wait_octopus_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_wait_octopus_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_wait_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_capture_wait_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_catch_cut_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_catch_pull_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_catch_pull_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_catch_wait_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_catch_wait_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_cliff_catch_move_uniq_process_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_cliff_catch_move_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_cliff_catch_move_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_cliff_jump2_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_cliff_robbed_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_cliff_uniq_process_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_cliff_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_cliff_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_cliff_wait_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_cliff_wait_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_fall_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_fall_uniq_process_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_fall_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_fly_refect_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_fly_reflect_d_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_fly_reflect_lr_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_fly_reflect_u_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_uniq_process_init_with_cpp
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_uniq_process_mainStop
- lua2cpp::L2CFighterCommon_bind_address_call_sub_damage_uniq_process_post_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_dash_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_dash_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_dash_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_dead_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_dead_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_dead_uniq_process_fix_camera
- lua2cpp::L2CFighterCommon_bind_address_call_sub_dead_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_demo_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_down_damage_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_down_damage_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_down_damage_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_down_reflect_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_down_reflect_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_down_spot_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_down_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_down_wait_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_entry_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_entry_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_escape_air_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_escape_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_escape_uniq_process_initStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_fall_common_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_fall_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_fall_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_fall_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_fighter_change_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_fighter_change_status_shift
- lua2cpp::L2CFighterCommon_bind_address_call_sub_fighter_line_status_system
- lua2cpp::L2CFighterCommon_bind_address_call_sub_fly_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_fly_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessDamageFly_exitStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardDamage_execStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardDamage_execStop
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardDamage_exitStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardDamage_initStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOff_execStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOff_execStop
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOff_exitStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOff_initStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOn_execStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOn_execStop
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOn_exitStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuardOn_initStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuard_execStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuard_execStop
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuard_exitStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessGuard_initStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessItemShoot_execStatus_New
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessItemShoot_exitStatus_New
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessItemShoot_initStatus_New
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessPitFall_exitStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessPitFall_initStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ftStatusUniqProcessShieldBreakFly_initStatus
- lua2cpp::L2CFighterCommon_bind_address_call_sub_furafura_stand_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_genesis_get_uniq_New
- lua2cpp::L2CFighterCommon_bind_address_call_sub_guard_off_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_guard_on_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_guard_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_item_shoot_jump_squat_uniq_check_New
- lua2cpp::L2CFighterCommon_bind_address_call_sub_item_specialflag_hoist_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_item_swing_smash_hold_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_item_swing_uniq_check
- lua2cpp::L2CFighterCommon_bind_address_call_sub_jump_aerial_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_jump_squat_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_landing_uniq_check
- lua2cpp::L2CFighterCommon_bind_address_call_sub_landing_uniq_check_attack_air
- lua2cpp::L2CFighterCommon_bind_address_call_sub_landing_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_landing_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_landing_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ottotto_uniq_process_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ottotto_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_ottotto_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_rebirth_uniq_check
- lua2cpp::L2CFighterCommon_bind_address_call_sub_rebirth_uniq_process_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_rebirth_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_rebirth_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_run_brake_uniq_check
- lua2cpp::L2CFighterCommon_bind_address_call_sub_run_brake_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_run_brake_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_run_brake_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_run_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_run_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_run_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_run_uniq_process_on_change_lr
- lua2cpp::L2CFighterCommon_bind_address_call_sub_saving_damage_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_saving_damage_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_shouldered_donkey_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_smash_hold_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_squat_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_squat_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_squat_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_squat_walk_uniq_process_calc_param
- lua2cpp::L2CFighterCommon_bind_address_call_sub_squat_walk_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_squat_walk_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_squat_walk_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_stabbed_damage_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_stabbed_damage_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_status_BittenWario_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_throw_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_throw_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_thrown_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_thrown_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_tread_damage_air_unique_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_tread_damage_unique_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_tread_fall_uniq_check
- lua2cpp::L2CFighterCommon_bind_address_call_sub_tread_fall_unique_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_tread_fall_unique_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_tread_jump_uniq_check
- lua2cpp::L2CFighterCommon_bind_address_call_sub_tread_jump_unique_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_tread_jump_unique_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_turn_dash_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_turn_dash_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_turn_dash_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_turn_run_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sub_turn_run_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_turn_run_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_turn_run_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_turn_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_turn_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_turn_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirEndGanon_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirEndGanon_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirFallGanon_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirFallGanon_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirGanon_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedAirGanon_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedGanon_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedGanon_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedRidley_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedRidley_exec_fix_camera
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedRidley_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_CatchedRidley_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_ClungCaptain_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_ClungCaptain_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_ClungGanon_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_ClungGanon_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_ClungGanon_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_ClungGanon_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_DraggedRidley_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_DraggedRidley_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_DraggedRidley_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_KoopaDived_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_KoopaDived_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_KoopaDived_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_Pass_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_Pass_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_Passive_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_Passive_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_Passive_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_Passive_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_StabbedRidley_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_StabbedRidley_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_StabbedRidley_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_capture_yoshi_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_hammer_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_hammer_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_hammer_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_item_lift_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_item_lift_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_item_lift_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_item_swing_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_link_final_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_link_final_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_link_final_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_uniq_process_pre_link_final
- lua2cpp::L2CFighterCommon_bind_address_call_sub_walk_brake_uniq_process_exec
- lua2cpp::L2CFighterCommon_bind_address_call_sub_walk_brake_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_walk_brake_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_walk_uniq_check
- lua2cpp::L2CFighterCommon_bind_address_call_sub_walk_uniq_process_exit
- lua2cpp::L2CFighterCommon_bind_address_call_sub_walk_uniq_process_init
- lua2cpp::L2CFighterCommon_bind_address_call_sub_walk_uniq_process_main
- lua2cpp::L2CFighterCommon_bind_address_call_sub_walk_uniq_process_on_change_lr
- lua2cpp::L2CFighterCommon_bind_address_call_sub_wall_jump_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_super_jump_punch_uniq
- lua2cpp::L2CFighterCommon_bind_address_call_sys_line_system_control_fighter
- lua2cpp::L2CFighterCommon_bind_address_call_sys_line_waza_customize_control
- lua2cpp::L2CFighterCommon_bind_address_call_sys_line_waza_customize_init
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_BuryJump_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_BuryJump_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_BuryJump_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_BuryWait_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_BuryWait_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_BuryWait_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_BuryWait_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_Bury_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_Bury_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_Bury_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_Bury_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickBarrel_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickBarrel_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickBarrel_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickDoor_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickDoor_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickDoor_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickDrum_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickEaten_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickEaten_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickFishCapture_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickFishCapture_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickPipe_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickPipe_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickSpring_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickSpring_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickSpring_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickTornado_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_GimmickTornado_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_ItemRocketbeltHop_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_JumpSquat_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_KillerJump_exec_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_KillerJump_exec_stop
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_KillerJump_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_KillerJump_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_ShoulderedDonkeyThrown_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_ShoulderedDonkeyThrown_init_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_ShoulderedDonkey_exit_status
- lua2cpp::L2CFighterCommon_bind_address_call_uniq_process_ShoulderedDonkey_init_status
- lua2cpp::L2CFighterCommon_calc_camera_follow_pos
- lua2cpp::L2CFighterCommon_calc_damage_motion_rate
- lua2cpp::L2CFighterCommon_calc_jostle_speed_attenuation_rate
- lua2cpp::L2CFighterCommon_calc_walk_speed
- lua2cpp::L2CFighterCommon_call_calc_param
- lua2cpp::L2CFighterCommon_call_check_attack
- lua2cpp::L2CFighterCommon_call_check_damage
- lua2cpp::L2CFighterCommon_call_leave_stop
- lua2cpp::L2CFighterCommon_call_notify_event_gimmick
- lua2cpp::L2CFighterCommon_call_on_change_lr
- lua2cpp::L2CFighterCommon_can_entry_cliff_air_lasso
- lua2cpp::L2CFighterCommon_change_status_jump_mini_attack
- lua2cpp::L2CFighterCommon_change_status_jump_mini_attack_common
- lua2cpp::L2CFighterCommon_check_100_count
- lua2cpp::L2CFighterCommon_check_100_count_button
- lua2cpp::L2CFighterCommon_check_attack_mtrans
- lua2cpp::L2CFighterCommon_check_common_BittenWario
- lua2cpp::L2CFighterCommon_check_damage_bury
- lua2cpp::L2CFighterCommon_check_damage_fall_transition
- lua2cpp::L2CFighterCommon_check_guard_attack_special_hi
- lua2cpp::L2CFighterCommon_check_guard_hold
- lua2cpp::L2CFighterCommon_check_mach_stamp
- lua2cpp::L2CFighterCommon_check_run_brake_l_frame
- lua2cpp::L2CFighterCommon_check_ryu_final_damage_03
- lua2cpp::L2CFighterCommon_check_turn_attack_s4_pad_rev
- lua2cpp::L2CFighterCommon_clung_thrown_diddy_uniq
- lua2cpp::L2CFighterCommon_damage_air_chk_uniq
- lua2cpp::L2CFighterCommon_damage_fly_chk_uniq
- lua2cpp::L2CFighterCommon_damage_ground_chk_uniq
- lua2cpp::L2CFighterCommon_delete_clatter_input
- lua2cpp::L2CFighterCommon_enable_cliff_wait_stans
- lua2cpp::L2CFighterCommon_end_damage_reflect_stop
- lua2cpp::L2CFighterCommon_end_pass_ground
- lua2cpp::L2CFighterCommon_exec_damage_elec_hit_stop
- lua2cpp::L2CFighterCommon_exec_escape_air_slide
- lua2cpp::L2CFighterCommon_exec_stop_DollyStageDead
- lua2cpp::L2CFighterCommon_flip_have_item_capture
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamageAir_init
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamageFlyMeteor_exec
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamageFlyRoll_exec
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamageFlyRoll_init
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamageFly_exec
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamageFly_exec_common
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamageFly_init
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamageFly_init_common
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamage_exec
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamage_exec_common
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamage_init
- lua2cpp::L2CFighterCommon_ftStatusUniqProcessDamage_init_common
- lua2cpp::L2CFighterCommon_getMotionKind
- lua2cpp::L2CFighterCommon_get_cliff_wait_hit_xlu_frame
- lua2cpp::L2CFighterCommon_get_jump_aerial_motion_common_New
- lua2cpp::L2CFighterCommon_get_kinoko_scale
- lua2cpp::L2CFighterCommon_get_kinoko_scale_table_size
- lua2cpp::L2CFighterCommon_get_mini_jump_attack_data_cancel_function
- lua2cpp::L2CFighterCommon_get_mini_jump_attack_data_log_info
- lua2cpp::L2CFighterCommon_get_motion_kind
- lua2cpp::L2CFighterCommon_get_swing_log_attack_kind
- lua2cpp::L2CFighterCommon_get_swing_motion_data
- lua2cpp::L2CFighterCommon_get_walk_motion_kind
- lua2cpp::L2CFighterCommon_get_walk_motion_kind_middle_fast_blend
- lua2cpp::L2CFighterCommon_global_fighter_init
- lua2cpp::L2CFighterCommon_global_fighter_reset
- lua2cpp::L2CFighterCommon_hammer_ground_uniq_chk
- lua2cpp::L2CFighterCommon_hammer_jump_chk
- lua2cpp::L2CFighterCommon_hammer_jump_squat_uniq_chk
- lua2cpp::L2CFighterCommon_hammer_landing_uniq_chk
- lua2cpp::L2CFighterCommon_hammer_set_motion
- lua2cpp::L2CFighterCommon_init_move_speed
- lua2cpp::L2CFighterCommon_init_walk_motion
- lua2cpp::L2CFighterCommon_init_walk_motion_middle_fast_blend
- lua2cpp::L2CFighterCommon_init_walk_speed
- lua2cpp::L2CFighterCommon_is_capture_pulled_special_fighter
- lua2cpp::L2CFighterCommon_is_enable_passive
- lua2cpp::L2CFighterCommon_is_finish_FinalDamageFlyPikachu
- lua2cpp::L2CFighterCommon_is_smash_hold
- lua2cpp::L2CFighterCommon_is_turn_motion_bossdeadsubfunc
- lua2cpp::L2CFighterCommon_is_turned_frame_bossdeadsubfunc
- lua2cpp::L2CFighterCommon_item_lift_walk_set_motion_rate
- lua2cpp::L2CFighterCommon_item_shoot_walk_set_motion_rate_New
- lua2cpp::L2CFighterCommon_item_swing3_motion
- lua2cpp::L2CFighterCommon_item_swing_dash_motion
- lua2cpp::L2CFighterCommon_item_swing_motion
- lua2cpp::L2CFighterCommon_item_swing_motion4
- lua2cpp::L2CFighterCommon_item_swing_motion4_hold
- lua2cpp::L2CFighterCommon_item_swing_motion_rate
- lua2cpp::L2CFighterCommon_local_func__fighter_common_line_system_1
- lua2cpp::L2CFighterCommon_local_func__fighter_common_line_system_2
- lua2cpp::L2CFighterCommon_local_func__fighter_global_variable_1
- lua2cpp::L2CFighterCommon_local_func__fighter_global_variable_2
- lua2cpp::L2CFighterCommon_local_func__fighter_status_attack_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_attack_2
- lua2cpp::L2CFighterCommon_local_func__fighter_status_attack_3
- lua2cpp::L2CFighterCommon_local_func__fighter_status_attack_4
- lua2cpp::L2CFighterCommon_local_func__fighter_status_attack_5
- lua2cpp::L2CFighterCommon_local_func__fighter_status_bayonetta_final_target_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_bayonetta_final_target_2
- lua2cpp::L2CFighterCommon_local_func__fighter_status_bitten_wario_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_bitten_wario_end_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_bitten_wario_start_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_bury_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_blackhole_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_blackhole_2
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_blackhole_3
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_blackhole_4
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_blackhole_5
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_blackhole_6
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_octopus_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_yoshi_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_yoshi_2
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_yoshi_3
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_yoshi_4
- lua2cpp::L2CFighterCommon_local_func__fighter_status_capture_yoshi_5
- lua2cpp::L2CFighterCommon_local_func__fighter_status_catch_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_10
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_11
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_12
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_13
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_14
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_15
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_16
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_17
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_18
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_19
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_2
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_3
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_4
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_5
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_6
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_7
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_8
- lua2cpp::L2CFighterCommon_local_func__fighter_status_damage_9
- lua2cpp::L2CFighterCommon_local_func__fighter_status_final_damage_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_guard_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_guard_2
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_10
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_11
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_2
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_3
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_4
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_5
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_6
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_7
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_8
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_9
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_starring_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_starring_2
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_starring_3
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_starring_4
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_starring_5
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_10
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_11
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_12
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_13
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_14
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_2
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_3
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_4
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_5
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_6
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_7
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_8
- lua2cpp::L2CFighterCommon_local_func__fighter_status_item_swing_9
- lua2cpp::L2CFighterCommon_local_func__fighter_status_jump_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_mewtwo_thrown_1
- lua2cpp::L2CFighterCommon_local_func__fighter_status_rockman_final_target_1
- lua2cpp::L2CFighterCommon_main_func__fighter_status_attack
- lua2cpp::L2CFighterCommon_main_func__fighter_status_bayonetta_final_target
- lua2cpp::L2CFighterCommon_main_func__fighter_status_damage
- lua2cpp::L2CFighterCommon_main_func__fighter_status_final_damage
- lua2cpp::L2CFighterCommon_main_func__fighter_status_guard
- lua2cpp::L2CFighterCommon_main_func__fighter_status_item
- lua2cpp::L2CFighterCommon_main_func__fighter_status_ladder
- lua2cpp::L2CFighterCommon_main_func__fighter_status_rockman_final_target
- lua2cpp::L2CFighterCommon_main_func__fighter_status_swallowed
- lua2cpp::L2CFighterCommon_main_func__fighter_status_swim
- lua2cpp::L2CFighterCommon_process_fix_camera_CaptureDamage
- lua2cpp::L2CFighterCommon_process_fix_camera_CapturePulled
- lua2cpp::L2CFighterCommon_process_fix_camera_CaptureWait
- lua2cpp::L2CFighterCommon_process_fix_camera_CatchedReflet
- lua2cpp::L2CFighterCommon_reaction_frame_mul_speed_up
- lua2cpp::L2CFighterCommon_rebound_jump_uniq
- lua2cpp::L2CFighterCommon_remove_exist_article2
- lua2cpp::L2CFighterCommon_reset_walk_speed_ratio
- lua2cpp::L2CFighterCommon_reverse_lr_bossdeadsubfunc
- lua2cpp::L2CFighterCommon_run_set_motion_rate
- lua2cpp::L2CFighterCommon_set_cliff_xlu_frame
- lua2cpp::L2CFighterCommon_set_damage_fall_transition
- lua2cpp::L2CFighterCommon_set_damage_motion_rate
- lua2cpp::L2CFighterCommon_set_passive_effect
- lua2cpp::L2CFighterCommon_set_roulette_shoot_motion
- lua2cpp::L2CFighterCommon_set_speed_ratio
- lua2cpp::L2CFighterCommon_set_squat_walk_motion_rate
- lua2cpp::L2CFighterCommon_set_swing_special_state_SwingGaogaen
- lua2cpp::L2CFighterCommon_set_walk_motion
- lua2cpp::L2CFighterCommon_set_walk_motion_middle_fast_blend
- lua2cpp::L2CFighterCommon_setup_escape_air_slide
- lua2cpp::L2CFighterCommon_start_damage_reflect_stop
- lua2cpp::L2CFighterCommon_status_AirLasso
- lua2cpp::L2CFighterCommon_status_AirLassoFailure
- lua2cpp::L2CFighterCommon_status_AirLassoHang
- lua2cpp::L2CFighterCommon_status_AirLassoLanding
- lua2cpp::L2CFighterCommon_status_AirLassoReach
- lua2cpp::L2CFighterCommon_status_AirLassoRewind
- lua2cpp::L2CFighterCommon_status_Appeal
- lua2cpp::L2CFighterCommon_status_Appeal_Common
- lua2cpp::L2CFighterCommon_status_Appeal_Main
- lua2cpp::L2CFighterCommon_status_Attack
- lua2cpp::L2CFighterCommon_status_Attack100
- lua2cpp::L2CFighterCommon_status_Attack100_Main
- lua2cpp::L2CFighterCommon_status_AttackAir
- lua2cpp::L2CFighterCommon_status_AttackAir_Main
- lua2cpp::L2CFighterCommon_status_AttackAir_Main_common
- lua2cpp::L2CFighterCommon_status_AttackDash
- lua2cpp::L2CFighterCommon_status_AttackDash_Main
- lua2cpp::L2CFighterCommon_status_AttackHi3
- lua2cpp::L2CFighterCommon_status_AttackHi3_Common
- lua2cpp::L2CFighterCommon_status_AttackHi3_Main
- lua2cpp::L2CFighterCommon_status_AttackHi3_Main_minjump
- lua2cpp::L2CFighterCommon_status_AttackHi4
- lua2cpp::L2CFighterCommon_status_AttackHi4Hold
- lua2cpp::L2CFighterCommon_status_AttackHi4Hold_common
- lua2cpp::L2CFighterCommon_status_AttackHi4Hold_main
- lua2cpp::L2CFighterCommon_status_AttackHi4Start
- lua2cpp::L2CFighterCommon_status_AttackHi4Start_Main
- lua2cpp::L2CFighterCommon_status_AttackHi4Start_common
- lua2cpp::L2CFighterCommon_status_AttackHi4_Main
- lua2cpp::L2CFighterCommon_status_AttackHi4_common
- lua2cpp::L2CFighterCommon_status_AttackLw3
- lua2cpp::L2CFighterCommon_status_AttackLw3_Main
- lua2cpp::L2CFighterCommon_status_AttackLw3_common
- lua2cpp::L2CFighterCommon_status_AttackLw4
- lua2cpp::L2CFighterCommon_status_AttackLw4Hold
- lua2cpp::L2CFighterCommon_status_AttackLw4Hold_common
- lua2cpp::L2CFighterCommon_status_AttackLw4Hold_main
- lua2cpp::L2CFighterCommon_status_AttackLw4Start
- lua2cpp::L2CFighterCommon_status_AttackLw4Start_Main
- lua2cpp::L2CFighterCommon_status_AttackLw4Start_common
- lua2cpp::L2CFighterCommon_status_AttackLw4_Main
- lua2cpp::L2CFighterCommon_status_AttackLw4_common
- lua2cpp::L2CFighterCommon_status_AttackS3
- lua2cpp::L2CFighterCommon_status_AttackS3Common
- lua2cpp::L2CFighterCommon_status_AttackS3_Main
- lua2cpp::L2CFighterCommon_status_AttackS4
- lua2cpp::L2CFighterCommon_status_AttackS4Hold
- lua2cpp::L2CFighterCommon_status_AttackS4Hold_main
- lua2cpp::L2CFighterCommon_status_AttackS4Start
- lua2cpp::L2CFighterCommon_status_AttackS4Start_Common
- lua2cpp::L2CFighterCommon_status_AttackS4Start_Main
- lua2cpp::L2CFighterCommon_status_AttackS4_Main
- lua2cpp::L2CFighterCommon_status_Attack_Main
- lua2cpp::L2CFighterCommon_status_Attack_Main_button
- lua2cpp::L2CFighterCommon_status_BayonettaFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_BayonettaFinalTargetDamage2
- lua2cpp::L2CFighterCommon_status_BayonettaFinalTargetDamage2_Main
- lua2cpp::L2CFighterCommon_status_BayonettaFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_BayonettaFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_BayonettaFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_BayonettaFinalTargetStart
- lua2cpp::L2CFighterCommon_status_BayonettaFinalTargetStart2
- lua2cpp::L2CFighterCommon_status_BayonettaFinalTargetStart2_Main
- lua2cpp::L2CFighterCommon_status_BayonettaFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_Big
- lua2cpp::L2CFighterCommon_status_Big_Main
- lua2cpp::L2CFighterCommon_status_Bind
- lua2cpp::L2CFighterCommon_status_Bind_Main
- lua2cpp::L2CFighterCommon_status_BittenWario
- lua2cpp::L2CFighterCommon_status_BittenWarioEnd
- lua2cpp::L2CFighterCommon_status_BittenWarioEnd_Main
- lua2cpp::L2CFighterCommon_status_BittenWarioStart
- lua2cpp::L2CFighterCommon_status_BittenWarioStart_Main
- lua2cpp::L2CFighterCommon_status_BittenWario_Main
- lua2cpp::L2CFighterCommon_status_BossDead
- lua2cpp::L2CFighterCommon_status_BossDead_Main
- lua2cpp::L2CFighterCommon_status_BossEntry
- lua2cpp::L2CFighterCommon_status_BossEntry_Main
- lua2cpp::L2CFighterCommon_status_BraveFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_BraveFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_BraveFinalTargetStart
- lua2cpp::L2CFighterCommon_status_BraveFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_BuddyFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_BuddyFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_BuddyFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_BuddyFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_BuddyFinalTargetStart
- lua2cpp::L2CFighterCommon_status_BuddyFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_Bury
- lua2cpp::L2CFighterCommon_status_BuryJump
- lua2cpp::L2CFighterCommon_status_BuryJump_Main
- lua2cpp::L2CFighterCommon_status_BuryWait
- lua2cpp::L2CFighterCommon_status_BuryWait_Main
- lua2cpp::L2CFighterCommon_status_Bury_Main
- lua2cpp::L2CFighterCommon_status_CaptainFinalClash
- lua2cpp::L2CFighterCommon_status_CaptainFinalClash_Main
- lua2cpp::L2CFighterCommon_status_CaptainFinalEnd
- lua2cpp::L2CFighterCommon_status_CaptainFinalEnd_Main
- lua2cpp::L2CFighterCommon_status_CaptainFinalFuraFura
- lua2cpp::L2CFighterCommon_status_CaptainFinalFuraFura_Main
- lua2cpp::L2CFighterCommon_status_CaptainFinalStart
- lua2cpp::L2CFighterCommon_status_CaptainFinalStart_Main
- lua2cpp::L2CFighterCommon_status_CaptureBeetle
- lua2cpp::L2CFighterCommon_status_CaptureBeetle_Main
- lua2cpp::L2CFighterCommon_status_CaptureBeitcrane
- lua2cpp::L2CFighterCommon_status_CaptureBeitcrane_Main
- lua2cpp::L2CFighterCommon_status_CaptureBlackhole
- lua2cpp::L2CFighterCommon_status_CaptureBlackhole_Main
- lua2cpp::L2CFighterCommon_status_CaptureBossgalaga
- lua2cpp::L2CFighterCommon_status_CaptureBossgalaga_Main
- lua2cpp::L2CFighterCommon_status_CaptureCut
- lua2cpp::L2CFighterCommon_status_CaptureCut_Main
- lua2cpp::L2CFighterCommon_status_CaptureDamage
- lua2cpp::L2CFighterCommon_status_CaptureDamageYoshi
- lua2cpp::L2CFighterCommon_status_CaptureDamageYoshi_Main
- lua2cpp::L2CFighterCommon_status_CaptureDamage_Main
- lua2cpp::L2CFighterCommon_status_CaptureDriver
- lua2cpp::L2CFighterCommon_status_CaptureDriver_Main
- lua2cpp::L2CFighterCommon_status_CaptureItem
- lua2cpp::L2CFighterCommon_status_CaptureItem_Main
- lua2cpp::L2CFighterCommon_status_CaptureJackWire
- lua2cpp::L2CFighterCommon_status_CaptureJackWire_Main
- lua2cpp::L2CFighterCommon_status_CaptureJump
- lua2cpp::L2CFighterCommon_status_CaptureJump_Main
- lua2cpp::L2CFighterCommon_status_CaptureKawasaki
- lua2cpp::L2CFighterCommon_status_CaptureKawasaki_Main
- lua2cpp::L2CFighterCommon_status_CaptureMastercore
- lua2cpp::L2CFighterCommon_status_CaptureMastercore_Main
- lua2cpp::L2CFighterCommon_status_CaptureMasterhand
- lua2cpp::L2CFighterCommon_status_CaptureMasterhand_Main
- lua2cpp::L2CFighterCommon_status_CaptureMimikkyu
- lua2cpp::L2CFighterCommon_status_CaptureMimikkyu_Main
- lua2cpp::L2CFighterCommon_status_CaptureNabbit
- lua2cpp::L2CFighterCommon_status_CaptureNabbit_Main
- lua2cpp::L2CFighterCommon_status_CapturePulled
- lua2cpp::L2CFighterCommon_status_CapturePulledFishingrod
- lua2cpp::L2CFighterCommon_status_CapturePulledFishingrod_Main
- lua2cpp::L2CFighterCommon_status_CapturePulledOctopus
- lua2cpp::L2CFighterCommon_status_CapturePulledOctopus_Main
- lua2cpp::L2CFighterCommon_status_CapturePulledYoshi
- lua2cpp::L2CFighterCommon_status_CapturePulledYoshi_Main
- lua2cpp::L2CFighterCommon_status_CapturePulled_Main
- lua2cpp::L2CFighterCommon_status_CaptureWait
- lua2cpp::L2CFighterCommon_status_CaptureWaitOctopus
- lua2cpp::L2CFighterCommon_status_CaptureWaitOctopus_Main
- lua2cpp::L2CFighterCommon_status_CaptureWaitYoshi
- lua2cpp::L2CFighterCommon_status_CaptureWaitYoshi_Main
- lua2cpp::L2CFighterCommon_status_CaptureWait_Loop
- lua2cpp::L2CFighterCommon_status_CaptureWait_Main
- lua2cpp::L2CFighterCommon_status_CaptureYoshi
- lua2cpp::L2CFighterCommon_status_CaptureYoshi_Main
- lua2cpp::L2CFighterCommon_status_CaptureYoshi_mtrans
- lua2cpp::L2CFighterCommon_status_Catch
- lua2cpp::L2CFighterCommon_status_CatchAttack
- lua2cpp::L2CFighterCommon_status_CatchAttack_Main
- lua2cpp::L2CFighterCommon_status_CatchAttack_common
- lua2cpp::L2CFighterCommon_status_CatchCut
- lua2cpp::L2CFighterCommon_status_CatchCut_Main
- lua2cpp::L2CFighterCommon_status_CatchDash
- lua2cpp::L2CFighterCommon_status_CatchDashPull
- lua2cpp::L2CFighterCommon_status_CatchDashPull_Main
- lua2cpp::L2CFighterCommon_status_CatchDashPull_common
- lua2cpp::L2CFighterCommon_status_CatchDash_Main
- lua2cpp::L2CFighterCommon_status_CatchJump
- lua2cpp::L2CFighterCommon_status_CatchJump_Main
- lua2cpp::L2CFighterCommon_status_CatchPull
- lua2cpp::L2CFighterCommon_status_CatchPull_Main
- lua2cpp::L2CFighterCommon_status_CatchPull_common
- lua2cpp::L2CFighterCommon_status_CatchTurn
- lua2cpp::L2CFighterCommon_status_CatchTurn_Main
- lua2cpp::L2CFighterCommon_status_CatchWait
- lua2cpp::L2CFighterCommon_status_CatchWait_Main
- lua2cpp::L2CFighterCommon_status_CatchWait_common
- lua2cpp::L2CFighterCommon_status_Catch_Main
- lua2cpp::L2CFighterCommon_status_CatchedAirEndGanon
- lua2cpp::L2CFighterCommon_status_CatchedAirEndGanon_Main
- lua2cpp::L2CFighterCommon_status_CatchedAirFallGanon
- lua2cpp::L2CFighterCommon_status_CatchedAirFallGanon_Main
- lua2cpp::L2CFighterCommon_status_CatchedAirGanon
- lua2cpp::L2CFighterCommon_status_CatchedAirGanon_Main
- lua2cpp::L2CFighterCommon_status_CatchedCutGanon
- lua2cpp::L2CFighterCommon_status_CatchedCutGanon_Main
- lua2cpp::L2CFighterCommon_status_CatchedGanon
- lua2cpp::L2CFighterCommon_status_CatchedGanon_Main
- lua2cpp::L2CFighterCommon_status_CatchedReflet
- lua2cpp::L2CFighterCommon_status_CatchedReflet_Main
- lua2cpp::L2CFighterCommon_status_CatchedRidley
- lua2cpp::L2CFighterCommon_status_CatchedRidley_Main
- lua2cpp::L2CFighterCommon_status_ChromFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_ChromFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_CliffAttack
- lua2cpp::L2CFighterCommon_status_CliffAttack_Main
- lua2cpp::L2CFighterCommon_status_CliffCatch
- lua2cpp::L2CFighterCommon_status_CliffCatchMove
- lua2cpp::L2CFighterCommon_status_CliffCatchMove_Main
- lua2cpp::L2CFighterCommon_status_CliffCatchSub
- lua2cpp::L2CFighterCommon_status_CliffCatch_Main
- lua2cpp::L2CFighterCommon_status_CliffClimb
- lua2cpp::L2CFighterCommon_status_CliffClimb_Main
- lua2cpp::L2CFighterCommon_status_CliffEscape
- lua2cpp::L2CFighterCommon_status_CliffEscape_Main
- lua2cpp::L2CFighterCommon_status_CliffJump1
- lua2cpp::L2CFighterCommon_status_CliffJump1_Main
- lua2cpp::L2CFighterCommon_status_CliffJump2
- lua2cpp::L2CFighterCommon_status_CliffJump2_Main
- lua2cpp::L2CFighterCommon_status_CliffJump3
- lua2cpp::L2CFighterCommon_status_CliffJump3_Main
- lua2cpp::L2CFighterCommon_status_CliffRobbed
- lua2cpp::L2CFighterCommon_status_CliffRobbed_Main
- lua2cpp::L2CFighterCommon_status_CliffWait
- lua2cpp::L2CFighterCommon_status_CliffWait_Main
- lua2cpp::L2CFighterCommon_status_CliffWait_Sub
- lua2cpp::L2CFighterCommon_status_ClungCaptain
- lua2cpp::L2CFighterCommon_status_ClungCaptain_Main
- lua2cpp::L2CFighterCommon_status_ClungDamageDiddy
- lua2cpp::L2CFighterCommon_status_ClungDamageDiddy_Main
- lua2cpp::L2CFighterCommon_status_ClungDiddy
- lua2cpp::L2CFighterCommon_status_ClungDiddy_Main
- lua2cpp::L2CFighterCommon_status_ClungGanon
- lua2cpp::L2CFighterCommon_status_ClungGanon_Main
- lua2cpp::L2CFighterCommon_status_ClungThrownBlankDiddy
- lua2cpp::L2CFighterCommon_status_ClungThrownBlankDiddy_Main
- lua2cpp::L2CFighterCommon_status_ClungThrownDiddy
- lua2cpp::L2CFighterCommon_status_ClungThrownJumpDiddy_Main
- lua2cpp::L2CFighterCommon_status_Damage
- lua2cpp::L2CFighterCommon_status_DamageAir
- lua2cpp::L2CFighterCommon_status_DamageAir_Main
- lua2cpp::L2CFighterCommon_status_DamageFall
- lua2cpp::L2CFighterCommon_status_DamageFall_Main
- lua2cpp::L2CFighterCommon_status_DamageFinishCamera_StartEndSlow
- lua2cpp::L2CFighterCommon_status_DamageFinishCamera_exec
- lua2cpp::L2CFighterCommon_status_DamageFinishCamera_init
- lua2cpp::L2CFighterCommon_status_DamageFly
- lua2cpp::L2CFighterCommon_status_DamageFlyReflectD
- lua2cpp::L2CFighterCommon_status_DamageFlyReflectD_Main
- lua2cpp::L2CFighterCommon_status_DamageFlyReflectLR
- lua2cpp::L2CFighterCommon_status_DamageFlyReflectLR_Main
- lua2cpp::L2CFighterCommon_status_DamageFlyReflectU
- lua2cpp::L2CFighterCommon_status_DamageFlyReflectU_Main
- lua2cpp::L2CFighterCommon_status_DamageFlyRoll
- lua2cpp::L2CFighterCommon_status_DamageFlyRoll_Common
- lua2cpp::L2CFighterCommon_status_DamageFlyRoll_Main
- lua2cpp::L2CFighterCommon_status_DamageFly_Common
- lua2cpp::L2CFighterCommon_status_DamageFly_Main
- lua2cpp::L2CFighterCommon_status_DamageSleep
- lua2cpp::L2CFighterCommon_status_DamageSleepEnd
- lua2cpp::L2CFighterCommon_status_DamageSleepEnd_Main
- lua2cpp::L2CFighterCommon_status_DamageSleepFall
- lua2cpp::L2CFighterCommon_status_DamageSleepFall_Main
- lua2cpp::L2CFighterCommon_status_DamageSleepStart
- lua2cpp::L2CFighterCommon_status_DamageSleepStart_Main
- lua2cpp::L2CFighterCommon_status_DamageSleep_Main
- lua2cpp::L2CFighterCommon_status_DamageSong
- lua2cpp::L2CFighterCommon_status_DamageSongEnd
- lua2cpp::L2CFighterCommon_status_DamageSongEnd_Main
- lua2cpp::L2CFighterCommon_status_DamageSongFall
- lua2cpp::L2CFighterCommon_status_DamageSongFall_Main
- lua2cpp::L2CFighterCommon_status_DamageSongStart
- lua2cpp::L2CFighterCommon_status_DamageSongStart_Main
- lua2cpp::L2CFighterCommon_status_DamageSong_Main
- lua2cpp::L2CFighterCommon_status_Damage_Main
- lua2cpp::L2CFighterCommon_status_Dash
- lua2cpp::L2CFighterCommon_status_DashCommon
- lua2cpp::L2CFighterCommon_status_Dash_Main
- lua2cpp::L2CFighterCommon_status_Dash_Main_common
- lua2cpp::L2CFighterCommon_status_Dash_Sub
- lua2cpp::L2CFighterCommon_status_Dead
- lua2cpp::L2CFighterCommon_status_DeadSub
- lua2cpp::L2CFighterCommon_status_Dead_Main
- lua2cpp::L2CFighterCommon_status_DededeFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_DededeFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_DededeFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_DededeFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_DededeFinalTargetStart
- lua2cpp::L2CFighterCommon_status_DededeFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_Demo
- lua2cpp::L2CFighterCommon_status_Demo_Main
- lua2cpp::L2CFighterCommon_status_DetachWall
- lua2cpp::L2CFighterCommon_status_DetachWallFall
- lua2cpp::L2CFighterCommon_status_DetachWallFall_Main
- lua2cpp::L2CFighterCommon_status_DetachWallJump
- lua2cpp::L2CFighterCommon_status_DetachWallJump_Main
- lua2cpp::L2CFighterCommon_status_DetachWall_Main
- lua2cpp::L2CFighterCommon_status_DollyFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_DollyFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_DollyFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_DollyFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_DollyFinalTargetStart
- lua2cpp::L2CFighterCommon_status_DollyFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_DollyFinalTargetWait
- lua2cpp::L2CFighterCommon_status_DollyFinalTargetWait_Main
- lua2cpp::L2CFighterCommon_status_DollyStageDead
- lua2cpp::L2CFighterCommon_status_DollyStageDead_Main
- lua2cpp::L2CFighterCommon_status_DollySuperSpecial2Capture
- lua2cpp::L2CFighterCommon_status_DollySuperSpecial2Capture_Main
- lua2cpp::L2CFighterCommon_status_Down
- lua2cpp::L2CFighterCommon_status_DownContinue
- lua2cpp::L2CFighterCommon_status_DownContinue_Main
- lua2cpp::L2CFighterCommon_status_DownDamage
- lua2cpp::L2CFighterCommon_status_DownDamage_Main
- lua2cpp::L2CFighterCommon_status_DownEat
- lua2cpp::L2CFighterCommon_status_DownEat_Main
- lua2cpp::L2CFighterCommon_status_DownReflectLR
- lua2cpp::L2CFighterCommon_status_DownReflectLR_Main
- lua2cpp::L2CFighterCommon_status_DownSpot
- lua2cpp::L2CFighterCommon_status_DownSpot_Main
- lua2cpp::L2CFighterCommon_status_DownStand
- lua2cpp::L2CFighterCommon_status_DownStandAttack
- lua2cpp::L2CFighterCommon_status_DownStandAttack_Main
- lua2cpp::L2CFighterCommon_status_DownStandFb
- lua2cpp::L2CFighterCommon_status_DownStandFb_Main
- lua2cpp::L2CFighterCommon_status_DownStand_Main
- lua2cpp::L2CFighterCommon_status_DownWait
- lua2cpp::L2CFighterCommon_status_DownWaitContinue
- lua2cpp::L2CFighterCommon_status_DownWaitContinue_Main
- lua2cpp::L2CFighterCommon_status_DownWait_Main
- lua2cpp::L2CFighterCommon_status_Down_Main
- lua2cpp::L2CFighterCommon_status_DraggedRidley
- lua2cpp::L2CFighterCommon_status_DraggedRidley_Main
- lua2cpp::L2CFighterCommon_status_DragoonRide
- lua2cpp::L2CFighterCommon_status_DragoonRide_Main
- lua2cpp::L2CFighterCommon_status_DragoonRide_Main_Term
- lua2cpp::L2CFighterCommon_status_DuckhuntFinalEnd
- lua2cpp::L2CFighterCommon_status_DuckhuntFinalEnd_Main
- lua2cpp::L2CFighterCommon_status_DuckhuntFinalFuraFura
- lua2cpp::L2CFighterCommon_status_DuckhuntFinalFuraFura_Main
- lua2cpp::L2CFighterCommon_status_DuckhuntFinalStart
- lua2cpp::L2CFighterCommon_status_DuckhuntFinalStart_Main
- lua2cpp::L2CFighterCommon_status_Entry
- lua2cpp::L2CFighterCommon_status_Entry_Main
- lua2cpp::L2CFighterCommon_status_Escape
- lua2cpp::L2CFighterCommon_status_EscapeAir
- lua2cpp::L2CFighterCommon_status_EscapeAir_Main
- lua2cpp::L2CFighterCommon_status_EscapeB
- lua2cpp::L2CFighterCommon_status_EscapeB_Main
- lua2cpp::L2CFighterCommon_status_EscapeF
- lua2cpp::L2CFighterCommon_status_EscapeF_Main
- lua2cpp::L2CFighterCommon_status_EscapeF_Sub
- lua2cpp::L2CFighterCommon_status_Escape_Main
- lua2cpp::L2CFighterCommon_status_Escape_common
- lua2cpp::L2CFighterCommon_status_FalcoFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_FalcoFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_FalcoFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_FalcoFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_FalcoFinalTargetStart
- lua2cpp::L2CFighterCommon_status_FalcoFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_Fall
- lua2cpp::L2CFighterCommon_status_FallAerial
- lua2cpp::L2CFighterCommon_status_FallAerialSub
- lua2cpp::L2CFighterCommon_status_FallAerial_Main
- lua2cpp::L2CFighterCommon_status_FallSub
- lua2cpp::L2CFighterCommon_status_Fall_Main
- lua2cpp::L2CFighterCommon_status_FinalDamage
- lua2cpp::L2CFighterCommon_status_FinalDamageCloud
- lua2cpp::L2CFighterCommon_status_FinalDamageCommon
- lua2cpp::L2CFighterCommon_status_FinalDamageFall
- lua2cpp::L2CFighterCommon_status_FinalDamageFall_Main
- lua2cpp::L2CFighterCommon_status_FinalDamageFly
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyCloud
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyCloud_Main
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyCommon
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyGekkouga
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyGekkouga_Main
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyLittlemac
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyLittlemac_Main
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyPikachu
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyPikachu_Main
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyReflet
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyRyu
- lua2cpp::L2CFighterCommon_status_FinalDamageFlyRyu_Main
- lua2cpp::L2CFighterCommon_status_FinalDamageFly_Main
- lua2cpp::L2CFighterCommon_status_FinalDamageLittlemac
- lua2cpp::L2CFighterCommon_status_FinalDamageMetaknight
- lua2cpp::L2CFighterCommon_status_FinalDamageRyu
- lua2cpp::L2CFighterCommon_status_FinalDamageRyu_Main
- lua2cpp::L2CFighterCommon_status_FinalDamage_Main
- lua2cpp::L2CFighterCommon_status_FinalJumpEnd
- lua2cpp::L2CFighterCommon_status_FinalJumpEnd_Main
- lua2cpp::L2CFighterCommon_status_FinalVisualAttackOther
- lua2cpp::L2CFighterCommon_status_FinalVisualAttackOther_Main
- lua2cpp::L2CFighterCommon_status_Fly
- lua2cpp::L2CFighterCommon_status_Fly_Main
- lua2cpp::L2CFighterCommon_status_FoxFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_FoxFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_FoxFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_FoxFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_FoxFinalTargetStart
- lua2cpp::L2CFighterCommon_status_FoxFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_FreeMove
- lua2cpp::L2CFighterCommon_status_FreeMove_Main
- lua2cpp::L2CFighterCommon_status_FuraFura
- lua2cpp::L2CFighterCommon_status_FuraFuraEnd
- lua2cpp::L2CFighterCommon_status_FuraFuraEnd_Main
- lua2cpp::L2CFighterCommon_status_FuraFuraStand
- lua2cpp::L2CFighterCommon_status_FuraFuraStand_Main
- lua2cpp::L2CFighterCommon_status_FuraFura_Main
- lua2cpp::L2CFighterCommon_status_GaogaenFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_GaogaenFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_GaogaenFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_GaogaenFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_GaogaenFinalTargetStart
- lua2cpp::L2CFighterCommon_status_GaogaenFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_GenesisGet_Main_New
- lua2cpp::L2CFighterCommon_status_GenesisGet_New
- lua2cpp::L2CFighterCommon_status_GenesisShootEnd_Main_New
- lua2cpp::L2CFighterCommon_status_GenesisShootEnd_New
- lua2cpp::L2CFighterCommon_status_GenesisShootStart_Main_New
- lua2cpp::L2CFighterCommon_status_GenesisShootStart_New
- lua2cpp::L2CFighterCommon_status_GenesisShoot_Main_New
- lua2cpp::L2CFighterCommon_status_GenesisShoot_New
- lua2cpp::L2CFighterCommon_status_GimmickBarrel
- lua2cpp::L2CFighterCommon_status_GimmickBarrel_Main
- lua2cpp::L2CFighterCommon_status_GimmickDoor
- lua2cpp::L2CFighterCommon_status_GimmickDoor_Main
- lua2cpp::L2CFighterCommon_status_GimmickDrum
- lua2cpp::L2CFighterCommon_status_GimmickDrum_Main
- lua2cpp::L2CFighterCommon_status_GimmickEaten
- lua2cpp::L2CFighterCommon_status_GimmickEaten_Main
- lua2cpp::L2CFighterCommon_status_GimmickFishCapture
- lua2cpp::L2CFighterCommon_status_GimmickFishCapture_Main
- lua2cpp::L2CFighterCommon_status_GimmickOdinSlashed
- lua2cpp::L2CFighterCommon_status_GimmickOdinSlashed_Main
- lua2cpp::L2CFighterCommon_status_GimmickPipe
- lua2cpp::L2CFighterCommon_status_GimmickPipe_Main
- lua2cpp::L2CFighterCommon_status_GimmickSpring
- lua2cpp::L2CFighterCommon_status_GimmickSpringBack
- lua2cpp::L2CFighterCommon_status_GimmickSpringBack_Main
- lua2cpp::L2CFighterCommon_status_GimmickSpringJump
- lua2cpp::L2CFighterCommon_status_GimmickSpring_Common
- lua2cpp::L2CFighterCommon_status_GimmickSpring_Main
- lua2cpp::L2CFighterCommon_status_GimmickTornado
- lua2cpp::L2CFighterCommon_status_GimmickTornado_Main
- lua2cpp::L2CFighterCommon_status_Glide
- lua2cpp::L2CFighterCommon_status_GlideAttack
- lua2cpp::L2CFighterCommon_status_GlideAttack_Main
- lua2cpp::L2CFighterCommon_status_GlideEnd
- lua2cpp::L2CFighterCommon_status_GlideEnd_Main
- lua2cpp::L2CFighterCommon_status_GlideLanding
- lua2cpp::L2CFighterCommon_status_GlideLanding_Main
- lua2cpp::L2CFighterCommon_status_GlideStart
- lua2cpp::L2CFighterCommon_status_GlideStart_Main
- lua2cpp::L2CFighterCommon_status_Glide_Main
- lua2cpp::L2CFighterCommon_status_Guard
- lua2cpp::L2CFighterCommon_status_GuardDamage
- lua2cpp::L2CFighterCommon_status_GuardDamage_Main
- lua2cpp::L2CFighterCommon_status_GuardDamage_common
- lua2cpp::L2CFighterCommon_status_GuardOff
- lua2cpp::L2CFighterCommon_status_GuardOff_Common
- lua2cpp::L2CFighterCommon_status_GuardOff_Main
- lua2cpp::L2CFighterCommon_status_GuardOff_Main_common
- lua2cpp::L2CFighterCommon_status_GuardOn
- lua2cpp::L2CFighterCommon_status_GuardOn_Main
- lua2cpp::L2CFighterCommon_status_Guard_Main
- lua2cpp::L2CFighterCommon_status_HammerFall
- lua2cpp::L2CFighterCommon_status_HammerFall_Main
- lua2cpp::L2CFighterCommon_status_HammerJump
- lua2cpp::L2CFighterCommon_status_HammerJumpSquat
- lua2cpp::L2CFighterCommon_status_HammerJumpSquat_Main
- lua2cpp::L2CFighterCommon_status_HammerJump_Main
- lua2cpp::L2CFighterCommon_status_HammerLanding
- lua2cpp::L2CFighterCommon_status_HammerLanding_Main
- lua2cpp::L2CFighterCommon_status_HammerTurn
- lua2cpp::L2CFighterCommon_status_HammerTurn_Main
- lua2cpp::L2CFighterCommon_status_HammerWait
- lua2cpp::L2CFighterCommon_status_HammerWait_Main
- lua2cpp::L2CFighterCommon_status_HammerWalk
- lua2cpp::L2CFighterCommon_status_HammerWalk_Main
- lua2cpp::L2CFighterCommon_status_Ice
- lua2cpp::L2CFighterCommon_status_IceJump
- lua2cpp::L2CFighterCommon_status_IceJump_Main
- lua2cpp::L2CFighterCommon_status_Ice_Main
- lua2cpp::L2CFighterCommon_status_ItemAssistHoist
- lua2cpp::L2CFighterCommon_status_ItemAssistHoist_Main
- lua2cpp::L2CFighterCommon_status_ItemGrassPull
- lua2cpp::L2CFighterCommon_status_ItemGrassPull_Main
- lua2cpp::L2CFighterCommon_status_ItemHeavyPickup
- lua2cpp::L2CFighterCommon_status_ItemHeavyPickup_Main
- lua2cpp::L2CFighterCommon_status_ItemLiftTurn
- lua2cpp::L2CFighterCommon_status_ItemLiftTurn_Main
- lua2cpp::L2CFighterCommon_status_ItemLiftWait
- lua2cpp::L2CFighterCommon_status_ItemLiftWait_Main
- lua2cpp::L2CFighterCommon_status_ItemLiftWalk
- lua2cpp::L2CFighterCommon_status_ItemLiftWalk_Main
- lua2cpp::L2CFighterCommon_status_ItemLightPickup
- lua2cpp::L2CFighterCommon_status_ItemLightPickup_Main
- lua2cpp::L2CFighterCommon_status_ItemRocketbeltHop
- lua2cpp::L2CFighterCommon_status_ItemRocketbeltHop_Main
- lua2cpp::L2CFighterCommon_status_ItemRocketbeltHover
- lua2cpp::L2CFighterCommon_status_ItemRocketbeltHoverKeep
- lua2cpp::L2CFighterCommon_status_ItemRocketbeltHoverKeep_Main
- lua2cpp::L2CFighterCommon_status_ItemRocketbeltHover_Main
- lua2cpp::L2CFighterCommon_status_ItemScrewFall
- lua2cpp::L2CFighterCommon_status_ItemScrewFall_Main
- lua2cpp::L2CFighterCommon_status_ItemScrewJump
- lua2cpp::L2CFighterCommon_status_ItemScrewJumpAerial
- lua2cpp::L2CFighterCommon_status_ItemScrewJumpAerialSub
- lua2cpp::L2CFighterCommon_status_ItemScrewJumpAerial_Main
- lua2cpp::L2CFighterCommon_status_ItemScrewJump_Main
- lua2cpp::L2CFighterCommon_status_ItemShootAirCommon_New
- lua2cpp::L2CFighterCommon_status_ItemShootAir_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootAir_New
- lua2cpp::L2CFighterCommon_status_ItemShootAir_after_New
- lua2cpp::L2CFighterCommon_status_ItemShootAir_before
- lua2cpp::L2CFighterCommon_status_ItemShootAir_before_New
- lua2cpp::L2CFighterCommon_status_ItemShootFly_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootFly_New
- lua2cpp::L2CFighterCommon_status_ItemShootJumpAerial_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootJumpAerial_New
- lua2cpp::L2CFighterCommon_status_ItemShootJumpSquat_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootJumpSquat_New
- lua2cpp::L2CFighterCommon_status_ItemShootJump_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootJump_New
- lua2cpp::L2CFighterCommon_status_ItemShootLanding_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootLanding_New
- lua2cpp::L2CFighterCommon_status_ItemShootTurn_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootTurn_New
- lua2cpp::L2CFighterCommon_status_ItemShootWait_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootWait_New
- lua2cpp::L2CFighterCommon_status_ItemShootWalkBBrake_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootWalkBBrake_New
- lua2cpp::L2CFighterCommon_status_ItemShootWalkB_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootWalkB_New
- lua2cpp::L2CFighterCommon_status_ItemShootWalkFBrake_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootWalkFBrake_New
- lua2cpp::L2CFighterCommon_status_ItemShootWalkF_Main_New
- lua2cpp::L2CFighterCommon_status_ItemShootWalkF_New
- lua2cpp::L2CFighterCommon_status_ItemSpecialflagHoist
- lua2cpp::L2CFighterCommon_status_ItemSpecialflagHoist_Main
- lua2cpp::L2CFighterCommon_status_ItemStarring
- lua2cpp::L2CFighterCommon_status_ItemStarringShoot
- lua2cpp::L2CFighterCommon_status_ItemStarringShoot_Main
- lua2cpp::L2CFighterCommon_status_ItemStarring_Main
- lua2cpp::L2CFighterCommon_status_ItemSwing
- lua2cpp::L2CFighterCommon_status_ItemSwingDash
- lua2cpp::L2CFighterCommon_status_ItemSwingDash_Main
- lua2cpp::L2CFighterCommon_status_ItemSwingS3
- lua2cpp::L2CFighterCommon_status_ItemSwingS3_Main
- lua2cpp::L2CFighterCommon_status_ItemSwingS4
- lua2cpp::L2CFighterCommon_status_ItemSwingS4Hold
- lua2cpp::L2CFighterCommon_status_ItemSwingS4Hold_Main
- lua2cpp::L2CFighterCommon_status_ItemSwingS4Start
- lua2cpp::L2CFighterCommon_status_ItemSwingS4Start_Main
- lua2cpp::L2CFighterCommon_status_ItemSwingS4_Main
- lua2cpp::L2CFighterCommon_status_ItemSwing_Main
- lua2cpp::L2CFighterCommon_status_ItemThrow
- lua2cpp::L2CFighterCommon_status_ItemThrowCommon
- lua2cpp::L2CFighterCommon_status_ItemThrowDash
- lua2cpp::L2CFighterCommon_status_ItemThrowDash_Main
- lua2cpp::L2CFighterCommon_status_ItemThrowHeavy
- lua2cpp::L2CFighterCommon_status_ItemThrowHeavy_Main
- lua2cpp::L2CFighterCommon_status_ItemThrow_Loop
- lua2cpp::L2CFighterCommon_status_ItemThrow_Main
- lua2cpp::L2CFighterCommon_status_JackFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_JackFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_JackFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_JackFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_JackFinalTargetStart
- lua2cpp::L2CFighterCommon_status_JackFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_Jump
- lua2cpp::L2CFighterCommon_status_JumpAerial
- lua2cpp::L2CFighterCommon_status_JumpAerialSub
- lua2cpp::L2CFighterCommon_status_JumpAerial_Main
- lua2cpp::L2CFighterCommon_status_JumpSquat
- lua2cpp::L2CFighterCommon_status_JumpSquat_Main
- lua2cpp::L2CFighterCommon_status_JumpSquat_common
- lua2cpp::L2CFighterCommon_status_Jump_Main
- lua2cpp::L2CFighterCommon_status_Jump_sub
- lua2cpp::L2CFighterCommon_status_KamuiFinalDamage
- lua2cpp::L2CFighterCommon_status_KamuiFinalDamage_Main
- lua2cpp::L2CFighterCommon_status_KamuiFinalEnd
- lua2cpp::L2CFighterCommon_status_KamuiFinalEnd_Main
- lua2cpp::L2CFighterCommon_status_KamuiFinalStart
- lua2cpp::L2CFighterCommon_status_KamuiFinalStart_Main
- lua2cpp::L2CFighterCommon_status_KamuiPierce
- lua2cpp::L2CFighterCommon_status_KamuiPierce_Main
- lua2cpp::L2CFighterCommon_status_KaseyWarp
- lua2cpp::L2CFighterCommon_status_KaseyWarp_Main
- lua2cpp::L2CFighterCommon_status_Killer
- lua2cpp::L2CFighterCommon_status_KillerJump
- lua2cpp::L2CFighterCommon_status_KillerJump_Main
- lua2cpp::L2CFighterCommon_status_KillerMain
- lua2cpp::L2CFighterCommon_status_KoopaDived
- lua2cpp::L2CFighterCommon_status_KroolFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_KroolFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_KroolFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_KroolFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_KroolFinalTargetStart
- lua2cpp::L2CFighterCommon_status_KroolFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_Ladder
- lua2cpp::L2CFighterCommon_status_LadderAttack
- lua2cpp::L2CFighterCommon_status_LadderAttack_Main
- lua2cpp::L2CFighterCommon_status_LadderAttack_common
- lua2cpp::L2CFighterCommon_status_LadderCatch
- lua2cpp::L2CFighterCommon_status_LadderCatchBottom
- lua2cpp::L2CFighterCommon_status_LadderCatchBottom_Main
- lua2cpp::L2CFighterCommon_status_LadderCatch_Main
- lua2cpp::L2CFighterCommon_status_LadderEnd
- lua2cpp::L2CFighterCommon_status_LadderEnd_Main
- lua2cpp::L2CFighterCommon_status_Ladder_Main
- lua2cpp::L2CFighterCommon_status_Landing
- lua2cpp::L2CFighterCommon_status_LandingAttackAir
- lua2cpp::L2CFighterCommon_status_LandingAttackAirSub
- lua2cpp::L2CFighterCommon_status_LandingAttackAir_Main
- lua2cpp::L2CFighterCommon_status_LandingDamageLight
- lua2cpp::L2CFighterCommon_status_LandingLight
- lua2cpp::L2CFighterCommon_status_LandingLightSub
- lua2cpp::L2CFighterCommon_status_LandingLight_Main
- lua2cpp::L2CFighterCommon_status_LandingStiffness
- lua2cpp::L2CFighterCommon_status_LandingSub
- lua2cpp::L2CFighterCommon_status_Landing_Main
- lua2cpp::L2CFighterCommon_status_Landing_MainSub
- lua2cpp::L2CFighterCommon_status_LayDown
- lua2cpp::L2CFighterCommon_status_LayDown_Main
- lua2cpp::L2CFighterCommon_status_LinkFinalArrowHit
- lua2cpp::L2CFighterCommon_status_LinkFinalArrowHit_Main
- lua2cpp::L2CFighterCommon_status_Lose
- lua2cpp::L2CFighterCommon_status_Lose_Main
- lua2cpp::L2CFighterCommon_status_LuigiFinalShoot
- lua2cpp::L2CFighterCommon_status_LuigiFinalShoot_Main
- lua2cpp::L2CFighterCommon_status_LuigiFinalShoot_exec_fix_pos
- lua2cpp::L2CFighterCommon_status_LuigiFinalVacuum
- lua2cpp::L2CFighterCommon_status_LuigiFinalVacuum_Main
- lua2cpp::L2CFighterCommon_status_MetamonOut
- lua2cpp::L2CFighterCommon_status_MetamonOut_Main
- lua2cpp::L2CFighterCommon_status_MewtwoThrown
- lua2cpp::L2CFighterCommon_status_MiifighterCounterThrown
- lua2cpp::L2CFighterCommon_status_MiifighterCounterThrown_Main
- lua2cpp::L2CFighterCommon_status_MiifighterSuplexAirCaptured
- lua2cpp::L2CFighterCommon_status_MiifighterSuplexAirCaptured_Main
- lua2cpp::L2CFighterCommon_status_MiifighterSuplexAirFall
- lua2cpp::L2CFighterCommon_status_MiifighterSuplexAirFall_Main
- lua2cpp::L2CFighterCommon_status_MiifighterSuplexAirLanding
- lua2cpp::L2CFighterCommon_status_MiifighterSuplexAirLanding_Main
- lua2cpp::L2CFighterCommon_status_MiifighterSuplexThrown
- lua2cpp::L2CFighterCommon_status_MiifighterSuplexThrown_Main
- lua2cpp::L2CFighterCommon_status_MiiswordsmanCounterDamage
- lua2cpp::L2CFighterCommon_status_MissFoot
- lua2cpp::L2CFighterCommon_status_MissFoot_Main
- lua2cpp::L2CFighterCommon_status_MurabitoFinalCapture
- lua2cpp::L2CFighterCommon_status_MurabitoFinalCapture_Main
- lua2cpp::L2CFighterCommon_status_Ottotto
- lua2cpp::L2CFighterCommon_status_OttottoWait
- lua2cpp::L2CFighterCommon_status_Ottotto_Main
- lua2cpp::L2CFighterCommon_status_Ottotto_Wait_Main
- lua2cpp::L2CFighterCommon_status_PackunFinalCapture
- lua2cpp::L2CFighterCommon_status_PackunFinalCapture_Main
- lua2cpp::L2CFighterCommon_status_PacmanFinalEaten
- lua2cpp::L2CFighterCommon_status_PacmanFinalEaten_Main
- lua2cpp::L2CFighterCommon_status_PalutenaFinalBlackhole
- lua2cpp::L2CFighterCommon_status_PalutenaFinalBlackhole_Main
- lua2cpp::L2CFighterCommon_status_Pass
- lua2cpp::L2CFighterCommon_status_Pass_Main
- lua2cpp::L2CFighterCommon_status_Pass_Main_sub
- lua2cpp::L2CFighterCommon_status_Pass_common
- lua2cpp::L2CFighterCommon_status_Passive
- lua2cpp::L2CFighterCommon_status_PassiveCeil
- lua2cpp::L2CFighterCommon_status_PassiveCeil_Main
- lua2cpp::L2CFighterCommon_status_PassiveFB
- lua2cpp::L2CFighterCommon_status_PassiveFB_Main
- lua2cpp::L2CFighterCommon_status_PassiveWall
- lua2cpp::L2CFighterCommon_status_PassiveWallJump
- lua2cpp::L2CFighterCommon_status_PassiveWallJump_Main
- lua2cpp::L2CFighterCommon_status_PassiveWall_Main
- lua2cpp::L2CFighterCommon_status_Passive_Main
- lua2cpp::L2CFighterCommon_status_PitFall
- lua2cpp::L2CFighterCommon_status_PitFall_Main
- lua2cpp::L2CFighterCommon_status_Psychobreak
- lua2cpp::L2CFighterCommon_status_Psychobreak_Main
- lua2cpp::L2CFighterCommon_status_Rebirth
- lua2cpp::L2CFighterCommon_status_Rebirth_Main
- lua2cpp::L2CFighterCommon_status_Rebound
- lua2cpp::L2CFighterCommon_status_ReboundJump
- lua2cpp::L2CFighterCommon_status_ReboundJump_Main
- lua2cpp::L2CFighterCommon_status_ReboundStop
- lua2cpp::L2CFighterCommon_status_ReboundStop_Main
- lua2cpp::L2CFighterCommon_status_ReboundStop_common
- lua2cpp::L2CFighterCommon_status_Rebound_Main
- lua2cpp::L2CFighterCommon_status_RidleyFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_RidleyFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_RidleyFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_RidleyFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_RidleyFinalTargetStart
- lua2cpp::L2CFighterCommon_status_RidleyFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_RockmanFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_RockmanFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_RockmanFinalTargetScene01
- lua2cpp::L2CFighterCommon_status_RockmanFinalTargetScene01_Main
- lua2cpp::L2CFighterCommon_status_RockmanFinalTargetScene02
- lua2cpp::L2CFighterCommon_status_RockmanFinalTargetScene02_Main
- lua2cpp::L2CFighterCommon_status_Roulette
- lua2cpp::L2CFighterCommon_status_RouletteFuraFura
- lua2cpp::L2CFighterCommon_status_RouletteFuraFura_Main
- lua2cpp::L2CFighterCommon_status_Roulette_Main
- lua2cpp::L2CFighterCommon_status_Run
- lua2cpp::L2CFighterCommon_status_RunBrake
- lua2cpp::L2CFighterCommon_status_RunBrake_Main
- lua2cpp::L2CFighterCommon_status_Run_Main
- lua2cpp::L2CFighterCommon_status_Run_Sub
- lua2cpp::L2CFighterCommon_status_SavingDamage
- lua2cpp::L2CFighterCommon_status_SavingDamage_Main
- lua2cpp::L2CFighterCommon_status_SheikFinalDamage
- lua2cpp::L2CFighterCommon_status_SheikFinalDamage_Main
- lua2cpp::L2CFighterCommon_status_SheikFinalDamage_Uniq
- lua2cpp::L2CFighterCommon_status_ShieldBreakDown
- lua2cpp::L2CFighterCommon_status_ShieldBreakDown_Main
- lua2cpp::L2CFighterCommon_status_ShieldBreakFall
- lua2cpp::L2CFighterCommon_status_ShieldBreakFall_Main
- lua2cpp::L2CFighterCommon_status_ShieldBreakFly
- lua2cpp::L2CFighterCommon_status_ShieldBreakFly_Main
- lua2cpp::L2CFighterCommon_status_ShoulderedDonkey
- lua2cpp::L2CFighterCommon_status_ShoulderedDonkeyStart
- lua2cpp::L2CFighterCommon_status_ShoulderedDonkeyStart_Main
- lua2cpp::L2CFighterCommon_status_ShoulderedDonkeyThrown
- lua2cpp::L2CFighterCommon_status_ShoulderedDonkeyThrown_Main
- lua2cpp::L2CFighterCommon_status_ShoulderedDonkey_Main
- lua2cpp::L2CFighterCommon_status_ShulkFinalEnd
- lua2cpp::L2CFighterCommon_status_ShulkFinalEnd_Main
- lua2cpp::L2CFighterCommon_status_ShulkFinalFuraFura
- lua2cpp::L2CFighterCommon_status_ShulkFinalFuraFura_Main
- lua2cpp::L2CFighterCommon_status_ShulkFinalStart
- lua2cpp::L2CFighterCommon_status_ShulkFinalStart_Main
- lua2cpp::L2CFighterCommon_status_SimonFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_SimonFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_SimonFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_SimonFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_SimonFinalTargetStart
- lua2cpp::L2CFighterCommon_status_SimonFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_Slip
- lua2cpp::L2CFighterCommon_status_SlipDamage
- lua2cpp::L2CFighterCommon_status_SlipDamage_Main
- lua2cpp::L2CFighterCommon_status_SlipStand
- lua2cpp::L2CFighterCommon_status_SlipStandAttack
- lua2cpp::L2CFighterCommon_status_SlipStandAttack_Main
- lua2cpp::L2CFighterCommon_status_SlipStandB
- lua2cpp::L2CFighterCommon_status_SlipStandB_Main
- lua2cpp::L2CFighterCommon_status_SlipStandF
- lua2cpp::L2CFighterCommon_status_SlipStandF_Main
- lua2cpp::L2CFighterCommon_status_SlipStand_Main
- lua2cpp::L2CFighterCommon_status_SlipWait
- lua2cpp::L2CFighterCommon_status_SlipWait_Common_Main
- lua2cpp::L2CFighterCommon_status_SlipWait_Main
- lua2cpp::L2CFighterCommon_status_Slip_Main
- lua2cpp::L2CFighterCommon_status_Small
- lua2cpp::L2CFighterCommon_status_Small_Main
- lua2cpp::L2CFighterCommon_status_SmashAppeal
- lua2cpp::L2CFighterCommon_status_Squat
- lua2cpp::L2CFighterCommon_status_SquatB
- lua2cpp::L2CFighterCommon_status_SquatB_Main
- lua2cpp::L2CFighterCommon_status_SquatF
- lua2cpp::L2CFighterCommon_status_SquatF_Main
- lua2cpp::L2CFighterCommon_status_SquatRv
- lua2cpp::L2CFighterCommon_status_SquatRv_Main
- lua2cpp::L2CFighterCommon_status_SquatWait
- lua2cpp::L2CFighterCommon_status_SquatWait_Main
- lua2cpp::L2CFighterCommon_status_SquatWait_common
- lua2cpp::L2CFighterCommon_status_Squat_Main
- lua2cpp::L2CFighterCommon_status_Squat_sub
- lua2cpp::L2CFighterCommon_status_StabbedDamage
- lua2cpp::L2CFighterCommon_status_StabbedRidley
- lua2cpp::L2CFighterCommon_status_StabbedRidley_Main
- lua2cpp::L2CFighterCommon_status_Standby
- lua2cpp::L2CFighterCommon_status_Standby_Main
- lua2cpp::L2CFighterCommon_status_StopCeil
- lua2cpp::L2CFighterCommon_status_StopCeil_Main
- lua2cpp::L2CFighterCommon_status_StopWall
- lua2cpp::L2CFighterCommon_status_StopWall_Main
- lua2cpp::L2CFighterCommon_status_SuicideBomb
- lua2cpp::L2CFighterCommon_status_SuicideBomb_Main
- lua2cpp::L2CFighterCommon_status_Swallowed
- lua2cpp::L2CFighterCommon_status_SwallowedCancel
- lua2cpp::L2CFighterCommon_status_SwallowedCancel_Main
- lua2cpp::L2CFighterCommon_status_SwallowedCapture
- lua2cpp::L2CFighterCommon_status_SwallowedCapture_Main
- lua2cpp::L2CFighterCommon_status_SwallowedDrink
- lua2cpp::L2CFighterCommon_status_SwallowedDrink_Main
- lua2cpp::L2CFighterCommon_status_SwallowedThrown
- lua2cpp::L2CFighterCommon_status_SwallowedThrownStar
- lua2cpp::L2CFighterCommon_status_SwallowedThrownStar_Main
- lua2cpp::L2CFighterCommon_status_SwallowedThrown_Main
- lua2cpp::L2CFighterCommon_status_Swallowed_Main
- lua2cpp::L2CFighterCommon_status_Swim
- lua2cpp::L2CFighterCommon_status_SwimDive
- lua2cpp::L2CFighterCommon_status_SwimDive_Main
- lua2cpp::L2CFighterCommon_status_SwimDrown
- lua2cpp::L2CFighterCommon_status_SwimDrownOut
- lua2cpp::L2CFighterCommon_status_SwimDrownOut_Main
- lua2cpp::L2CFighterCommon_status_SwimDrown_Main
- lua2cpp::L2CFighterCommon_status_SwimEnd
- lua2cpp::L2CFighterCommon_status_SwimEnd_Main
- lua2cpp::L2CFighterCommon_status_SwimJump
- lua2cpp::L2CFighterCommon_status_SwimJump_Main
- lua2cpp::L2CFighterCommon_status_SwimRise
- lua2cpp::L2CFighterCommon_status_SwimRise_Main
- lua2cpp::L2CFighterCommon_status_SwimTurn
- lua2cpp::L2CFighterCommon_status_SwimTurn_Main
- lua2cpp::L2CFighterCommon_status_SwimUp
- lua2cpp::L2CFighterCommon_status_SwimUp_Main
- lua2cpp::L2CFighterCommon_status_SwimWait
- lua2cpp::L2CFighterCommon_status_SwimWait_Main
- lua2cpp::L2CFighterCommon_status_Swim_Main
- lua2cpp::L2CFighterCommon_status_SwingGaogaenAttachRope
- lua2cpp::L2CFighterCommon_status_SwingGaogaenAttachRope_Main
- lua2cpp::L2CFighterCommon_status_SwingGaogaenCatched
- lua2cpp::L2CFighterCommon_status_SwingGaogaenCatched_Main
- lua2cpp::L2CFighterCommon_status_SwingGaogaenFailure
- lua2cpp::L2CFighterCommon_status_SwingGaogaenFailure_Main
- lua2cpp::L2CFighterCommon_status_SwingGaogaenLariat
- lua2cpp::L2CFighterCommon_status_SwingGaogaenLariat_Main
- lua2cpp::L2CFighterCommon_status_SwingGaogaenReturn
- lua2cpp::L2CFighterCommon_status_SwingGaogaenReturn_Main
- lua2cpp::L2CFighterCommon_status_SwingGaogaenShoulder
- lua2cpp::L2CFighterCommon_status_SwingGaogaenShoulder_Main
- lua2cpp::L2CFighterCommon_status_SwingGaogaenThrown
- lua2cpp::L2CFighterCommon_status_SwingGaogaenThrown_Main
- lua2cpp::L2CFighterCommon_status_Throw
- lua2cpp::L2CFighterCommon_status_ThrowKirby
- lua2cpp::L2CFighterCommon_status_ThrowKirby_Main
- lua2cpp::L2CFighterCommon_status_ThrowKirby_Uniq
- lua2cpp::L2CFighterCommon_status_Throw_Main
- lua2cpp::L2CFighterCommon_status_Throw_Sub
- lua2cpp::L2CFighterCommon_status_Thrown
- lua2cpp::L2CFighterCommon_status_Thrown_Main
- lua2cpp::L2CFighterCommon_status_TreadDamage
- lua2cpp::L2CFighterCommon_status_TreadDamageAir
- lua2cpp::L2CFighterCommon_status_TreadDamageAir_Main
- lua2cpp::L2CFighterCommon_status_TreadDamageRv
- lua2cpp::L2CFighterCommon_status_TreadDamageRv_Main
- lua2cpp::L2CFighterCommon_status_TreadDamage_Main
- lua2cpp::L2CFighterCommon_status_TreadFall
- lua2cpp::L2CFighterCommon_status_TreadFall_Main
- lua2cpp::L2CFighterCommon_status_TreadJump
- lua2cpp::L2CFighterCommon_status_TreadJump_Main
- lua2cpp::L2CFighterCommon_status_Turn
- lua2cpp::L2CFighterCommon_status_TurnCommon
- lua2cpp::L2CFighterCommon_status_TurnDash
- lua2cpp::L2CFighterCommon_status_TurnDash_Main
- lua2cpp::L2CFighterCommon_status_TurnDash_Sub
- lua2cpp::L2CFighterCommon_status_TurnRun
- lua2cpp::L2CFighterCommon_status_TurnRunBrake
- lua2cpp::L2CFighterCommon_status_TurnRunBrake_Main
- lua2cpp::L2CFighterCommon_status_TurnRunBrake_Sub
- lua2cpp::L2CFighterCommon_status_TurnRun_Main
- lua2cpp::L2CFighterCommon_status_TurnRun_Sub
- lua2cpp::L2CFighterCommon_status_Turn_Main
- lua2cpp::L2CFighterCommon_status_Wait
- lua2cpp::L2CFighterCommon_status_Wait_Main
- lua2cpp::L2CFighterCommon_status_Walk
- lua2cpp::L2CFighterCommon_status_WalkBrake
- lua2cpp::L2CFighterCommon_status_WalkBrake_Main
- lua2cpp::L2CFighterCommon_status_WalkBrake_common
- lua2cpp::L2CFighterCommon_status_Walk_Common
- lua2cpp::L2CFighterCommon_status_Walk_Main
- lua2cpp::L2CFighterCommon_status_Walk_Main_common
- lua2cpp::L2CFighterCommon_status_WarioFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_WarioFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_WarioFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_WarioFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_WarioFinalTargetStart
- lua2cpp::L2CFighterCommon_status_WarioFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_WarpStar
- lua2cpp::L2CFighterCommon_status_WarpStarJump
- lua2cpp::L2CFighterCommon_status_WarpStarJump_Main
- lua2cpp::L2CFighterCommon_status_WarpStar_Main
- lua2cpp::L2CFighterCommon_status_Win
- lua2cpp::L2CFighterCommon_status_Win_Main
- lua2cpp::L2CFighterCommon_status_YoshiEgg
- lua2cpp::L2CFighterCommon_status_YoshiEgg_Main
- lua2cpp::L2CFighterCommon_status_YoshiFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_YoshiFinalTargetDamage_Main
- lua2cpp::L2CFighterCommon_status_YoshiFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_YoshiFinalTargetEnd_Main
- lua2cpp::L2CFighterCommon_status_YoshiFinalTargetStart
- lua2cpp::L2CFighterCommon_status_YoshiFinalTargetStart_Main
- lua2cpp::L2CFighterCommon_status_air_lasso_failure_main
- lua2cpp::L2CFighterCommon_status_air_lasso_hang_main
- lua2cpp::L2CFighterCommon_status_air_lasso_landing_main
- lua2cpp::L2CFighterCommon_status_air_lasso_main
- lua2cpp::L2CFighterCommon_status_air_lasso_reach_main
- lua2cpp::L2CFighterCommon_status_air_lasso_rewind_main
- lua2cpp::L2CFighterCommon_status_attach_wall
- lua2cpp::L2CFighterCommon_status_attach_wall_main
- lua2cpp::L2CFighterCommon_status_attach_wall_wait
- lua2cpp::L2CFighterCommon_status_attach_wall_wait_main
- lua2cpp::L2CFighterCommon_status_end_AirLasso
- lua2cpp::L2CFighterCommon_status_end_AirLassoFailure
- lua2cpp::L2CFighterCommon_status_end_AirLassoHang
- lua2cpp::L2CFighterCommon_status_end_AirLassoLanding
- lua2cpp::L2CFighterCommon_status_end_AirLassoReach
- lua2cpp::L2CFighterCommon_status_end_AirLassoRewind
- lua2cpp::L2CFighterCommon_status_end_Appeal
- lua2cpp::L2CFighterCommon_status_end_Attack
- lua2cpp::L2CFighterCommon_status_end_Attack100
- lua2cpp::L2CFighterCommon_status_end_AttackAir
- lua2cpp::L2CFighterCommon_status_end_AttackDash
- lua2cpp::L2CFighterCommon_status_end_AttackHi3
- lua2cpp::L2CFighterCommon_status_end_AttackHi4
- lua2cpp::L2CFighterCommon_status_end_AttackHi4Hold
- lua2cpp::L2CFighterCommon_status_end_AttackHi4Start
- lua2cpp::L2CFighterCommon_status_end_AttackLw3
- lua2cpp::L2CFighterCommon_status_end_AttackLw4
- lua2cpp::L2CFighterCommon_status_end_AttackLw4Hold
- lua2cpp::L2CFighterCommon_status_end_AttackLw4Start
- lua2cpp::L2CFighterCommon_status_end_AttackS3
- lua2cpp::L2CFighterCommon_status_end_AttackS4
- lua2cpp::L2CFighterCommon_status_end_AttackS4Hold
- lua2cpp::L2CFighterCommon_status_end_AttackS4Start
- lua2cpp::L2CFighterCommon_status_end_AttackXX4Start
- lua2cpp::L2CFighterCommon_status_end_BayonettaFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_BayonettaFinalTargetDamage2
- lua2cpp::L2CFighterCommon_status_end_BayonettaFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_BayonettaFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_BayonettaFinalTargetStart2
- lua2cpp::L2CFighterCommon_status_end_Big
- lua2cpp::L2CFighterCommon_status_end_Bind
- lua2cpp::L2CFighterCommon_status_end_BossDead
- lua2cpp::L2CFighterCommon_status_end_BossEntry
- lua2cpp::L2CFighterCommon_status_end_BraveFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_BraveFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_BuddyFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_BuddyFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_BuddyFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_Bury
- lua2cpp::L2CFighterCommon_status_end_BuryJump
- lua2cpp::L2CFighterCommon_status_end_BuryWait
- lua2cpp::L2CFighterCommon_status_end_CaptainFinalClash
- lua2cpp::L2CFighterCommon_status_end_CaptainFinalEnd
- lua2cpp::L2CFighterCommon_status_end_CaptainFinalFuraFura
- lua2cpp::L2CFighterCommon_status_end_CaptainFinalStart
- lua2cpp::L2CFighterCommon_status_end_CaptureBeetle
- lua2cpp::L2CFighterCommon_status_end_CaptureBeitcrane
- lua2cpp::L2CFighterCommon_status_end_CaptureBlackhole
- lua2cpp::L2CFighterCommon_status_end_CaptureBossgalaga
- lua2cpp::L2CFighterCommon_status_end_CaptureCut
- lua2cpp::L2CFighterCommon_status_end_CaptureDamage
- lua2cpp::L2CFighterCommon_status_end_CaptureDamageYoshi
- lua2cpp::L2CFighterCommon_status_end_CaptureDriver
- lua2cpp::L2CFighterCommon_status_end_CaptureItem
- lua2cpp::L2CFighterCommon_status_end_CaptureJackWire
- lua2cpp::L2CFighterCommon_status_end_CaptureJump
- lua2cpp::L2CFighterCommon_status_end_CaptureKawasaki
- lua2cpp::L2CFighterCommon_status_end_CaptureMastercore
- lua2cpp::L2CFighterCommon_status_end_CaptureMasterhand
- lua2cpp::L2CFighterCommon_status_end_CaptureMimikkyu
- lua2cpp::L2CFighterCommon_status_end_CaptureNabbit
- lua2cpp::L2CFighterCommon_status_end_CapturePulled
- lua2cpp::L2CFighterCommon_status_end_CapturePulledFishingrod
- lua2cpp::L2CFighterCommon_status_end_CapturePulledOctopus
- lua2cpp::L2CFighterCommon_status_end_CapturePulledYoshi
- lua2cpp::L2CFighterCommon_status_end_CaptureWait
- lua2cpp::L2CFighterCommon_status_end_CaptureWaitOctopus
- lua2cpp::L2CFighterCommon_status_end_CaptureWaitYoshi
- lua2cpp::L2CFighterCommon_status_end_CaptureYoshi
- lua2cpp::L2CFighterCommon_status_end_Catch
- lua2cpp::L2CFighterCommon_status_end_CatchAttack
- lua2cpp::L2CFighterCommon_status_end_CatchCut
- lua2cpp::L2CFighterCommon_status_end_CatchDash
- lua2cpp::L2CFighterCommon_status_end_CatchDashPull
- lua2cpp::L2CFighterCommon_status_end_CatchJump
- lua2cpp::L2CFighterCommon_status_end_CatchPull
- lua2cpp::L2CFighterCommon_status_end_CatchTurn
- lua2cpp::L2CFighterCommon_status_end_CatchWait
- lua2cpp::L2CFighterCommon_status_end_CatchedAirEndGanon
- lua2cpp::L2CFighterCommon_status_end_CatchedAirFallGanon
- lua2cpp::L2CFighterCommon_status_end_CatchedAirGanon
- lua2cpp::L2CFighterCommon_status_end_CatchedCutGanon
- lua2cpp::L2CFighterCommon_status_end_CatchedGanon
- lua2cpp::L2CFighterCommon_status_end_CatchedReflet
- lua2cpp::L2CFighterCommon_status_end_CatchedRidley
- lua2cpp::L2CFighterCommon_status_end_ChromFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_CliffAttack
- lua2cpp::L2CFighterCommon_status_end_CliffCatch
- lua2cpp::L2CFighterCommon_status_end_CliffCatchMove
- lua2cpp::L2CFighterCommon_status_end_CliffClimb
- lua2cpp::L2CFighterCommon_status_end_CliffEscape
- lua2cpp::L2CFighterCommon_status_end_CliffJump1
- lua2cpp::L2CFighterCommon_status_end_CliffJump2
- lua2cpp::L2CFighterCommon_status_end_CliffJump3
- lua2cpp::L2CFighterCommon_status_end_CliffRobbed
- lua2cpp::L2CFighterCommon_status_end_CliffWait
- lua2cpp::L2CFighterCommon_status_end_ClungCaptain
- lua2cpp::L2CFighterCommon_status_end_ClungDamageDiddy
- lua2cpp::L2CFighterCommon_status_end_ClungDiddy
- lua2cpp::L2CFighterCommon_status_end_ClungGanon
- lua2cpp::L2CFighterCommon_status_end_ClungThrownBlankDiddy
- lua2cpp::L2CFighterCommon_status_end_ClungThrownDiddy
- lua2cpp::L2CFighterCommon_status_end_Damage
- lua2cpp::L2CFighterCommon_status_end_DamageAir
- lua2cpp::L2CFighterCommon_status_end_DamageFall
- lua2cpp::L2CFighterCommon_status_end_DamageFly
- lua2cpp::L2CFighterCommon_status_end_DamageFlyReflectD
- lua2cpp::L2CFighterCommon_status_end_DamageFlyReflectLR
- lua2cpp::L2CFighterCommon_status_end_DamageFlyReflectU
- lua2cpp::L2CFighterCommon_status_end_DamageFlyRoll
- lua2cpp::L2CFighterCommon_status_end_DamageSleep
- lua2cpp::L2CFighterCommon_status_end_DamageSleepEnd
- lua2cpp::L2CFighterCommon_status_end_DamageSleepFall
- lua2cpp::L2CFighterCommon_status_end_DamageSleepStart
- lua2cpp::L2CFighterCommon_status_end_DamageSong
- lua2cpp::L2CFighterCommon_status_end_DamageSongEnd
- lua2cpp::L2CFighterCommon_status_end_DamageSongFall
- lua2cpp::L2CFighterCommon_status_end_DamageSongStart
- lua2cpp::L2CFighterCommon_status_end_Dash
- lua2cpp::L2CFighterCommon_status_end_Dead
- lua2cpp::L2CFighterCommon_status_end_DededeFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_DededeFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_DededeFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_Demo
- lua2cpp::L2CFighterCommon_status_end_DetachWall
- lua2cpp::L2CFighterCommon_status_end_DetachWallFall
- lua2cpp::L2CFighterCommon_status_end_DetachWallJump
- lua2cpp::L2CFighterCommon_status_end_DollyFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_DollyFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_DollyFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_DollyFinalTargetWait
- lua2cpp::L2CFighterCommon_status_end_DollyStageDead
- lua2cpp::L2CFighterCommon_status_end_DollySuperSpecial2Capture
- lua2cpp::L2CFighterCommon_status_end_Down
- lua2cpp::L2CFighterCommon_status_end_DownContinue
- lua2cpp::L2CFighterCommon_status_end_DownDamage
- lua2cpp::L2CFighterCommon_status_end_DownEat
- lua2cpp::L2CFighterCommon_status_end_DownReflectLR
- lua2cpp::L2CFighterCommon_status_end_DownSpot
- lua2cpp::L2CFighterCommon_status_end_DownStand
- lua2cpp::L2CFighterCommon_status_end_DownStandAttack
- lua2cpp::L2CFighterCommon_status_end_DownStandFb
- lua2cpp::L2CFighterCommon_status_end_DownWait
- lua2cpp::L2CFighterCommon_status_end_DownWaitContinue
- lua2cpp::L2CFighterCommon_status_end_DraggedRidley
- lua2cpp::L2CFighterCommon_status_end_DragoonRide
- lua2cpp::L2CFighterCommon_status_end_DuckhuntFinalEnd
- lua2cpp::L2CFighterCommon_status_end_DuckhuntFinalFuraFura
- lua2cpp::L2CFighterCommon_status_end_DuckhuntFinalStart
- lua2cpp::L2CFighterCommon_status_end_Entry
- lua2cpp::L2CFighterCommon_status_end_Escape
- lua2cpp::L2CFighterCommon_status_end_EscapeAir
- lua2cpp::L2CFighterCommon_status_end_EscapeB
- lua2cpp::L2CFighterCommon_status_end_EscapeF
- lua2cpp::L2CFighterCommon_status_end_FalcoFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_FalcoFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_FalcoFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_Fall
- lua2cpp::L2CFighterCommon_status_end_FallAerial
- lua2cpp::L2CFighterCommon_status_end_FinalDamage
- lua2cpp::L2CFighterCommon_status_end_FinalDamageCloud
- lua2cpp::L2CFighterCommon_status_end_FinalDamageFall
- lua2cpp::L2CFighterCommon_status_end_FinalDamageFly
- lua2cpp::L2CFighterCommon_status_end_FinalDamageFlyGekkouga
- lua2cpp::L2CFighterCommon_status_end_FinalDamageFlyPikachu
- lua2cpp::L2CFighterCommon_status_end_FinalDamageLittlemac
- lua2cpp::L2CFighterCommon_status_end_FinalJumpEnd
- lua2cpp::L2CFighterCommon_status_end_FinalVisualAttackOther
- lua2cpp::L2CFighterCommon_status_end_Fly
- lua2cpp::L2CFighterCommon_status_end_FoxFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_FoxFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_FoxFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_FuraFura
- lua2cpp::L2CFighterCommon_status_end_FuraFuraEnd
- lua2cpp::L2CFighterCommon_status_end_FuraFuraStand
- lua2cpp::L2CFighterCommon_status_end_GaogaenFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_GaogaenFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_GaogaenFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_GenesisGet_New
- lua2cpp::L2CFighterCommon_status_end_GenesisShootEnd_New
- lua2cpp::L2CFighterCommon_status_end_GenesisShootStart_New
- lua2cpp::L2CFighterCommon_status_end_GenesisShoot_New
- lua2cpp::L2CFighterCommon_status_end_GimmickBarrel
- lua2cpp::L2CFighterCommon_status_end_GimmickDoor
- lua2cpp::L2CFighterCommon_status_end_GimmickDrum
- lua2cpp::L2CFighterCommon_status_end_GimmickEaten
- lua2cpp::L2CFighterCommon_status_end_GimmickFishCapture
- lua2cpp::L2CFighterCommon_status_end_GimmickOdinSlashed
- lua2cpp::L2CFighterCommon_status_end_GimmickPipe
- lua2cpp::L2CFighterCommon_status_end_GimmickSpring
- lua2cpp::L2CFighterCommon_status_end_GimmickSpringBack
- lua2cpp::L2CFighterCommon_status_end_GimmickSpringJump
- lua2cpp::L2CFighterCommon_status_end_GimmickTornado
- lua2cpp::L2CFighterCommon_status_end_Glide
- lua2cpp::L2CFighterCommon_status_end_GlideAttack
- lua2cpp::L2CFighterCommon_status_end_GlideEnd
- lua2cpp::L2CFighterCommon_status_end_GlideLanding
- lua2cpp::L2CFighterCommon_status_end_GlideStart
- lua2cpp::L2CFighterCommon_status_end_Guard
- lua2cpp::L2CFighterCommon_status_end_GuardDamage
- lua2cpp::L2CFighterCommon_status_end_GuardOff
- lua2cpp::L2CFighterCommon_status_end_GuardOn
- lua2cpp::L2CFighterCommon_status_end_HammerFall
- lua2cpp::L2CFighterCommon_status_end_HammerJump
- lua2cpp::L2CFighterCommon_status_end_HammerJumpSquat
- lua2cpp::L2CFighterCommon_status_end_HammerLanding
- lua2cpp::L2CFighterCommon_status_end_HammerTurn
- lua2cpp::L2CFighterCommon_status_end_HammerWait
- lua2cpp::L2CFighterCommon_status_end_HammerWalk
- lua2cpp::L2CFighterCommon_status_end_Ice
- lua2cpp::L2CFighterCommon_status_end_IceJump
- lua2cpp::L2CFighterCommon_status_end_ItemAssistHoist
- lua2cpp::L2CFighterCommon_status_end_ItemGrassPull
- lua2cpp::L2CFighterCommon_status_end_ItemHeavyPickup
- lua2cpp::L2CFighterCommon_status_end_ItemLiftTurn
- lua2cpp::L2CFighterCommon_status_end_ItemLiftWait
- lua2cpp::L2CFighterCommon_status_end_ItemLiftWalk
- lua2cpp::L2CFighterCommon_status_end_ItemLightPickup
- lua2cpp::L2CFighterCommon_status_end_ItemRocketbeltHop
- lua2cpp::L2CFighterCommon_status_end_ItemRocketbeltHover
- lua2cpp::L2CFighterCommon_status_end_ItemRocketbeltHoverKeep
- lua2cpp::L2CFighterCommon_status_end_ItemScrewFall
- lua2cpp::L2CFighterCommon_status_end_ItemScrewJump
- lua2cpp::L2CFighterCommon_status_end_ItemScrewJumpAerial
- lua2cpp::L2CFighterCommon_status_end_ItemShootAir_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootFly_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootJumpAerial_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootJumpSquat_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootJump_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootLanding_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootTurn_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootWait_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootWalkBBrake_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootWalkB_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootWalkFBrake_New
- lua2cpp::L2CFighterCommon_status_end_ItemShootWalkF_New
- lua2cpp::L2CFighterCommon_status_end_ItemSpecialflagHoist
- lua2cpp::L2CFighterCommon_status_end_ItemStarring
- lua2cpp::L2CFighterCommon_status_end_ItemStarringShoot
- lua2cpp::L2CFighterCommon_status_end_ItemSwing
- lua2cpp::L2CFighterCommon_status_end_ItemSwingDash
- lua2cpp::L2CFighterCommon_status_end_ItemSwingS3
- lua2cpp::L2CFighterCommon_status_end_ItemSwingS4
- lua2cpp::L2CFighterCommon_status_end_ItemSwingS4Hold
- lua2cpp::L2CFighterCommon_status_end_ItemSwingS4Start
- lua2cpp::L2CFighterCommon_status_end_ItemThrow
- lua2cpp::L2CFighterCommon_status_end_ItemThrowDash
- lua2cpp::L2CFighterCommon_status_end_ItemThrowHeavy
- lua2cpp::L2CFighterCommon_status_end_JackFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_JackFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_JackFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_Jump
- lua2cpp::L2CFighterCommon_status_end_JumpAerial
- lua2cpp::L2CFighterCommon_status_end_JumpSquat
- lua2cpp::L2CFighterCommon_status_end_KamuiFinalDamage
- lua2cpp::L2CFighterCommon_status_end_KamuiFinalEnd
- lua2cpp::L2CFighterCommon_status_end_KamuiFinalStart
- lua2cpp::L2CFighterCommon_status_end_KamuiPierce
- lua2cpp::L2CFighterCommon_status_end_KaseyWarp
- lua2cpp::L2CFighterCommon_status_end_Killer
- lua2cpp::L2CFighterCommon_status_end_KillerJump
- lua2cpp::L2CFighterCommon_status_end_KoopaDived
- lua2cpp::L2CFighterCommon_status_end_KroolFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_KroolFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_KroolFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_Ladder
- lua2cpp::L2CFighterCommon_status_end_LadderAttack
- lua2cpp::L2CFighterCommon_status_end_LadderCatch
- lua2cpp::L2CFighterCommon_status_end_LadderCatchBottom
- lua2cpp::L2CFighterCommon_status_end_LadderEnd
- lua2cpp::L2CFighterCommon_status_end_Landing
- lua2cpp::L2CFighterCommon_status_end_LandingAttackAir
- lua2cpp::L2CFighterCommon_status_end_LandingDamageLight
- lua2cpp::L2CFighterCommon_status_end_LandingLight
- lua2cpp::L2CFighterCommon_status_end_LayDown
- lua2cpp::L2CFighterCommon_status_end_LinkFinalArrowHit
- lua2cpp::L2CFighterCommon_status_end_LuigiFinalShoot
- lua2cpp::L2CFighterCommon_status_end_LuigiFinalVacuum
- lua2cpp::L2CFighterCommon_status_end_MetamonOut
- lua2cpp::L2CFighterCommon_status_end_MewtwoThrown
- lua2cpp::L2CFighterCommon_status_end_MiifighterCounterThrown
- lua2cpp::L2CFighterCommon_status_end_MiifighterSuplexAirCaptured
- lua2cpp::L2CFighterCommon_status_end_MiifighterSuplexAirFall
- lua2cpp::L2CFighterCommon_status_end_MiifighterSuplexAirLanding
- lua2cpp::L2CFighterCommon_status_end_MiifighterSuplexThrown
- lua2cpp::L2CFighterCommon_status_end_MiiswordsmanCounterDamage
- lua2cpp::L2CFighterCommon_status_end_MissFoot
- lua2cpp::L2CFighterCommon_status_end_MurabitoFinalCapture
- lua2cpp::L2CFighterCommon_status_end_Ottotto
- lua2cpp::L2CFighterCommon_status_end_PackunFinalCapture
- lua2cpp::L2CFighterCommon_status_end_PacmanFinalEaten
- lua2cpp::L2CFighterCommon_status_end_PalutenaFinalBlackhole
- lua2cpp::L2CFighterCommon_status_end_Pass
- lua2cpp::L2CFighterCommon_status_end_Passive
- lua2cpp::L2CFighterCommon_status_end_PassiveCeil
- lua2cpp::L2CFighterCommon_status_end_PassiveFB
- lua2cpp::L2CFighterCommon_status_end_PassiveWall
- lua2cpp::L2CFighterCommon_status_end_PassiveWallJump
- lua2cpp::L2CFighterCommon_status_end_PitFall
- lua2cpp::L2CFighterCommon_status_end_Psychobreak
- lua2cpp::L2CFighterCommon_status_end_Rebirth
- lua2cpp::L2CFighterCommon_status_end_Rebound
- lua2cpp::L2CFighterCommon_status_end_ReboundJump
- lua2cpp::L2CFighterCommon_status_end_ReboundStop
- lua2cpp::L2CFighterCommon_status_end_RidleyFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_RidleyFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_RidleyFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_RockmanFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_RockmanFinalTargetScene01
- lua2cpp::L2CFighterCommon_status_end_RockmanFinalTargetScene02
- lua2cpp::L2CFighterCommon_status_end_Roulette
- lua2cpp::L2CFighterCommon_status_end_RouletteFuraFura
- lua2cpp::L2CFighterCommon_status_end_Run
- lua2cpp::L2CFighterCommon_status_end_RunBrake
- lua2cpp::L2CFighterCommon_status_end_SavingDamage
- lua2cpp::L2CFighterCommon_status_end_SheikFinalDamage
- lua2cpp::L2CFighterCommon_status_end_ShieldBreakDown
- lua2cpp::L2CFighterCommon_status_end_ShieldBreakFall
- lua2cpp::L2CFighterCommon_status_end_ShieldBreakFly
- lua2cpp::L2CFighterCommon_status_end_ShoulderedDonkey
- lua2cpp::L2CFighterCommon_status_end_ShoulderedDonkeyStart
- lua2cpp::L2CFighterCommon_status_end_ShoulderedDonkeyThrown
- lua2cpp::L2CFighterCommon_status_end_ShulkFinalEnd
- lua2cpp::L2CFighterCommon_status_end_ShulkFinalFuraFura
- lua2cpp::L2CFighterCommon_status_end_ShulkFinalStart
- lua2cpp::L2CFighterCommon_status_end_SimonFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_SimonFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_SimonFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_Slip
- lua2cpp::L2CFighterCommon_status_end_SlipDamage
- lua2cpp::L2CFighterCommon_status_end_SlipStand
- lua2cpp::L2CFighterCommon_status_end_SlipStandAttack
- lua2cpp::L2CFighterCommon_status_end_SlipStandB
- lua2cpp::L2CFighterCommon_status_end_SlipStandF
- lua2cpp::L2CFighterCommon_status_end_SlipWait
- lua2cpp::L2CFighterCommon_status_end_Small
- lua2cpp::L2CFighterCommon_status_end_Squat
- lua2cpp::L2CFighterCommon_status_end_SquatB
- lua2cpp::L2CFighterCommon_status_end_SquatF
- lua2cpp::L2CFighterCommon_status_end_SquatRv
- lua2cpp::L2CFighterCommon_status_end_SquatWait
- lua2cpp::L2CFighterCommon_status_end_StabbedDamage
- lua2cpp::L2CFighterCommon_status_end_StabbedRidley
- lua2cpp::L2CFighterCommon_status_end_Standby
- lua2cpp::L2CFighterCommon_status_end_StopCeil
- lua2cpp::L2CFighterCommon_status_end_StopWall
- lua2cpp::L2CFighterCommon_status_end_SuicideBomb
- lua2cpp::L2CFighterCommon_status_end_Swallowed
- lua2cpp::L2CFighterCommon_status_end_SwallowedCancel
- lua2cpp::L2CFighterCommon_status_end_SwallowedCapture
- lua2cpp::L2CFighterCommon_status_end_SwallowedDrink
- lua2cpp::L2CFighterCommon_status_end_SwallowedThrown
- lua2cpp::L2CFighterCommon_status_end_SwallowedThrownStar
- lua2cpp::L2CFighterCommon_status_end_Swim
- lua2cpp::L2CFighterCommon_status_end_SwimDive
- lua2cpp::L2CFighterCommon_status_end_SwimDrown
- lua2cpp::L2CFighterCommon_status_end_SwimDrownOut
- lua2cpp::L2CFighterCommon_status_end_SwimEnd
- lua2cpp::L2CFighterCommon_status_end_SwimJump
- lua2cpp::L2CFighterCommon_status_end_SwimRise
- lua2cpp::L2CFighterCommon_status_end_SwimTurn
- lua2cpp::L2CFighterCommon_status_end_SwimUp
- lua2cpp::L2CFighterCommon_status_end_SwimWait
- lua2cpp::L2CFighterCommon_status_end_SwingGaogaenAttachRope
- lua2cpp::L2CFighterCommon_status_end_SwingGaogaenCatched
- lua2cpp::L2CFighterCommon_status_end_SwingGaogaenFailure
- lua2cpp::L2CFighterCommon_status_end_SwingGaogaenLariat
- lua2cpp::L2CFighterCommon_status_end_SwingGaogaenReturn
- lua2cpp::L2CFighterCommon_status_end_SwingGaogaenShoulder
- lua2cpp::L2CFighterCommon_status_end_SwingGaogaenThrown
- lua2cpp::L2CFighterCommon_status_end_Throw
- lua2cpp::L2CFighterCommon_status_end_ThrowKirby
- lua2cpp::L2CFighterCommon_status_end_Thrown
- lua2cpp::L2CFighterCommon_status_end_TreadDamage
- lua2cpp::L2CFighterCommon_status_end_TreadDamageAir
- lua2cpp::L2CFighterCommon_status_end_TreadDamageRv
- lua2cpp::L2CFighterCommon_status_end_TreadFall
- lua2cpp::L2CFighterCommon_status_end_TreadJump
- lua2cpp::L2CFighterCommon_status_end_Turn
- lua2cpp::L2CFighterCommon_status_end_TurnDash
- lua2cpp::L2CFighterCommon_status_end_TurnRun
- lua2cpp::L2CFighterCommon_status_end_TurnRunBrake
- lua2cpp::L2CFighterCommon_status_end_Wait
- lua2cpp::L2CFighterCommon_status_end_Walk
- lua2cpp::L2CFighterCommon_status_end_WalkBrake
- lua2cpp::L2CFighterCommon_status_end_WarioFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_WarioFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_WarioFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_WarpStar
- lua2cpp::L2CFighterCommon_status_end_WarpStarJump
- lua2cpp::L2CFighterCommon_status_end_Win
- lua2cpp::L2CFighterCommon_status_end_YoshiEgg
- lua2cpp::L2CFighterCommon_status_end_YoshiFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_end_YoshiFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_end_YoshiFinalTargetStart
- lua2cpp::L2CFighterCommon_status_end_attach_wall
- lua2cpp::L2CFighterCommon_status_end_attach_wall_wait
- lua2cpp::L2CFighterCommon_status_end_fall_special
- lua2cpp::L2CFighterCommon_status_end_landing_fall_special
- lua2cpp::L2CFighterCommon_status_end_wall_jump
- lua2cpp::L2CFighterCommon_status_fall_special
- lua2cpp::L2CFighterCommon_status_fall_special_main
- lua2cpp::L2CFighterCommon_status_guard_damage_main_common
- lua2cpp::L2CFighterCommon_status_guard_damage_main_common_air
- lua2cpp::L2CFighterCommon_status_guard_main_common
- lua2cpp::L2CFighterCommon_status_guard_main_common_air
- lua2cpp::L2CFighterCommon_status_landing_fall_special
- lua2cpp::L2CFighterCommon_status_landing_fall_special_air_fall_special
- lua2cpp::L2CFighterCommon_status_landing_fall_special_air_fall_special_main
- lua2cpp::L2CFighterCommon_status_landing_fall_special_main
- lua2cpp::L2CFighterCommon_status_landing_fall_special_sub
- lua2cpp::L2CFighterCommon_status_pre_AirLasso
- lua2cpp::L2CFighterCommon_status_pre_AirLassoFailure
- lua2cpp::L2CFighterCommon_status_pre_AirLassoHang
- lua2cpp::L2CFighterCommon_status_pre_AirLassoLanding
- lua2cpp::L2CFighterCommon_status_pre_AirLassoReach
- lua2cpp::L2CFighterCommon_status_pre_AirLassoRewind
- lua2cpp::L2CFighterCommon_status_pre_Appeal
- lua2cpp::L2CFighterCommon_status_pre_Appeal_common
- lua2cpp::L2CFighterCommon_status_pre_Attack
- lua2cpp::L2CFighterCommon_status_pre_Attack100
- lua2cpp::L2CFighterCommon_status_pre_AttackAir
- lua2cpp::L2CFighterCommon_status_pre_AttackDash
- lua2cpp::L2CFighterCommon_status_pre_AttackHi3
- lua2cpp::L2CFighterCommon_status_pre_AttackHi4
- lua2cpp::L2CFighterCommon_status_pre_AttackHi4Hold
- lua2cpp::L2CFighterCommon_status_pre_AttackHi4Hold_Common
- lua2cpp::L2CFighterCommon_status_pre_AttackHi4Start
- lua2cpp::L2CFighterCommon_status_pre_AttackHi4Start_common
- lua2cpp::L2CFighterCommon_status_pre_AttackLw3
- lua2cpp::L2CFighterCommon_status_pre_AttackLw3_common
- lua2cpp::L2CFighterCommon_status_pre_AttackLw4
- lua2cpp::L2CFighterCommon_status_pre_AttackLw4Hold
- lua2cpp::L2CFighterCommon_status_pre_AttackLw4Hold_Common
- lua2cpp::L2CFighterCommon_status_pre_AttackLw4Start
- lua2cpp::L2CFighterCommon_status_pre_AttackS3
- lua2cpp::L2CFighterCommon_status_pre_AttackS3_common
- lua2cpp::L2CFighterCommon_status_pre_AttackS4
- lua2cpp::L2CFighterCommon_status_pre_AttackS4Hold
- lua2cpp::L2CFighterCommon_status_pre_AttackS4Hold_Common
- lua2cpp::L2CFighterCommon_status_pre_AttackS4Start
- lua2cpp::L2CFighterCommon_status_pre_AttackS4_Common
- lua2cpp::L2CFighterCommon_status_pre_BayonettaFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_BayonettaFinalTargetDamage2
- lua2cpp::L2CFighterCommon_status_pre_BayonettaFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_BayonettaFinalTargetStart
- lua2cpp::L2CFighterCommon_status_pre_BayonettaFinalTargetStart2
- lua2cpp::L2CFighterCommon_status_pre_Big
- lua2cpp::L2CFighterCommon_status_pre_Bind
- lua2cpp::L2CFighterCommon_status_pre_BittenWario
- lua2cpp::L2CFighterCommon_status_pre_BittenWarioEnd
- lua2cpp::L2CFighterCommon_status_pre_BittenWarioStart
- lua2cpp::L2CFighterCommon_status_pre_BossDead
- lua2cpp::L2CFighterCommon_status_pre_BossEntry
- lua2cpp::L2CFighterCommon_status_pre_BraveFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_BuddyFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_BuddyFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_Bury
- lua2cpp::L2CFighterCommon_status_pre_BuryJump
- lua2cpp::L2CFighterCommon_status_pre_BuryWait
- lua2cpp::L2CFighterCommon_status_pre_CaptainFinalClash
- lua2cpp::L2CFighterCommon_status_pre_CaptainFinalEnd
- lua2cpp::L2CFighterCommon_status_pre_CaptainFinalFuraFura
- lua2cpp::L2CFighterCommon_status_pre_CaptureBeetle
- lua2cpp::L2CFighterCommon_status_pre_CaptureBeitcrane
- lua2cpp::L2CFighterCommon_status_pre_CaptureBlackhole
- lua2cpp::L2CFighterCommon_status_pre_CaptureBossgalaga
- lua2cpp::L2CFighterCommon_status_pre_CaptureCut
- lua2cpp::L2CFighterCommon_status_pre_CaptureDamage
- lua2cpp::L2CFighterCommon_status_pre_CaptureDamageYoshi
- lua2cpp::L2CFighterCommon_status_pre_CaptureDriver
- lua2cpp::L2CFighterCommon_status_pre_CaptureItem
- lua2cpp::L2CFighterCommon_status_pre_CaptureJackWire
- lua2cpp::L2CFighterCommon_status_pre_CaptureJump
- lua2cpp::L2CFighterCommon_status_pre_CaptureKawasaki
- lua2cpp::L2CFighterCommon_status_pre_CaptureMastercore
- lua2cpp::L2CFighterCommon_status_pre_CaptureMasterhand
- lua2cpp::L2CFighterCommon_status_pre_CaptureMimikkyu
- lua2cpp::L2CFighterCommon_status_pre_CaptureNabbit
- lua2cpp::L2CFighterCommon_status_pre_CapturePulled
- lua2cpp::L2CFighterCommon_status_pre_CapturePulledFishingrod
- lua2cpp::L2CFighterCommon_status_pre_CapturePulledOctopus
- lua2cpp::L2CFighterCommon_status_pre_CapturePulledYoshi
- lua2cpp::L2CFighterCommon_status_pre_CapturePulled_common
- lua2cpp::L2CFighterCommon_status_pre_CaptureWait
- lua2cpp::L2CFighterCommon_status_pre_CaptureWaitOctopus
- lua2cpp::L2CFighterCommon_status_pre_CaptureWaitYoshi
- lua2cpp::L2CFighterCommon_status_pre_CaptureYoshi
- lua2cpp::L2CFighterCommon_status_pre_Catch
- lua2cpp::L2CFighterCommon_status_pre_CatchAttack
- lua2cpp::L2CFighterCommon_status_pre_CatchCut
- lua2cpp::L2CFighterCommon_status_pre_CatchDash
- lua2cpp::L2CFighterCommon_status_pre_CatchDashPull
- lua2cpp::L2CFighterCommon_status_pre_CatchDash_common
- lua2cpp::L2CFighterCommon_status_pre_CatchJump
- lua2cpp::L2CFighterCommon_status_pre_CatchPull
- lua2cpp::L2CFighterCommon_status_pre_CatchPull_common
- lua2cpp::L2CFighterCommon_status_pre_CatchTurn
- lua2cpp::L2CFighterCommon_status_pre_CatchTurn_common
- lua2cpp::L2CFighterCommon_status_pre_CatchWait
- lua2cpp::L2CFighterCommon_status_pre_Catch_common
- lua2cpp::L2CFighterCommon_status_pre_CatchedAirEndGanon
- lua2cpp::L2CFighterCommon_status_pre_CatchedAirFallGanon
- lua2cpp::L2CFighterCommon_status_pre_CatchedAirGanon
- lua2cpp::L2CFighterCommon_status_pre_CatchedCutGanon
- lua2cpp::L2CFighterCommon_status_pre_CatchedGanon
- lua2cpp::L2CFighterCommon_status_pre_CatchedReflet
- lua2cpp::L2CFighterCommon_status_pre_CatchedRidley
- lua2cpp::L2CFighterCommon_status_pre_ChromFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_CliffAttack
- lua2cpp::L2CFighterCommon_status_pre_CliffCatch
- lua2cpp::L2CFighterCommon_status_pre_CliffCatchMove
- lua2cpp::L2CFighterCommon_status_pre_CliffClimb
- lua2cpp::L2CFighterCommon_status_pre_CliffEscape
- lua2cpp::L2CFighterCommon_status_pre_CliffJump1
- lua2cpp::L2CFighterCommon_status_pre_CliffJump2
- lua2cpp::L2CFighterCommon_status_pre_CliffJump3
- lua2cpp::L2CFighterCommon_status_pre_CliffRobbed
- lua2cpp::L2CFighterCommon_status_pre_CliffWait
- lua2cpp::L2CFighterCommon_status_pre_ClungCaptain
- lua2cpp::L2CFighterCommon_status_pre_ClungDamageDiddy
- lua2cpp::L2CFighterCommon_status_pre_ClungDiddy
- lua2cpp::L2CFighterCommon_status_pre_ClungGanon
- lua2cpp::L2CFighterCommon_status_pre_ClungThrownBlankDiddy
- lua2cpp::L2CFighterCommon_status_pre_ClungThrownDiddy
- lua2cpp::L2CFighterCommon_status_pre_Damage
- lua2cpp::L2CFighterCommon_status_pre_DamageAir
- lua2cpp::L2CFighterCommon_status_pre_DamageFall
- lua2cpp::L2CFighterCommon_status_pre_DamageFly
- lua2cpp::L2CFighterCommon_status_pre_DamageFlyReflectD
- lua2cpp::L2CFighterCommon_status_pre_DamageFlyReflectLR
- lua2cpp::L2CFighterCommon_status_pre_DamageFlyReflectU
- lua2cpp::L2CFighterCommon_status_pre_DamageFlyRoll
- lua2cpp::L2CFighterCommon_status_pre_DamageSleep
- lua2cpp::L2CFighterCommon_status_pre_DamageSleepEnd
- lua2cpp::L2CFighterCommon_status_pre_DamageSleepFall
- lua2cpp::L2CFighterCommon_status_pre_DamageSleepStart
- lua2cpp::L2CFighterCommon_status_pre_DamageSong
- lua2cpp::L2CFighterCommon_status_pre_DamageSongEnd
- lua2cpp::L2CFighterCommon_status_pre_DamageSongFall
- lua2cpp::L2CFighterCommon_status_pre_DamageSongStart
- lua2cpp::L2CFighterCommon_status_pre_Dash
- lua2cpp::L2CFighterCommon_status_pre_DashCommon
- lua2cpp::L2CFighterCommon_status_pre_Dead
- lua2cpp::L2CFighterCommon_status_pre_DededeFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_DededeFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_Demo
- lua2cpp::L2CFighterCommon_status_pre_DetachWall
- lua2cpp::L2CFighterCommon_status_pre_DetachWallFall
- lua2cpp::L2CFighterCommon_status_pre_DetachWallJump
- lua2cpp::L2CFighterCommon_status_pre_DollyFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_DollyFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_DollyFinalTargetStart
- lua2cpp::L2CFighterCommon_status_pre_DollyFinalTargetWait
- lua2cpp::L2CFighterCommon_status_pre_DollyStageDead
- lua2cpp::L2CFighterCommon_status_pre_DollySuperSpecial2Capture
- lua2cpp::L2CFighterCommon_status_pre_Down
- lua2cpp::L2CFighterCommon_status_pre_DownContinue
- lua2cpp::L2CFighterCommon_status_pre_DownDamage
- lua2cpp::L2CFighterCommon_status_pre_DownEat
- lua2cpp::L2CFighterCommon_status_pre_DownReflectLR
- lua2cpp::L2CFighterCommon_status_pre_DownSpot
- lua2cpp::L2CFighterCommon_status_pre_DownStand
- lua2cpp::L2CFighterCommon_status_pre_DownStandAttack
- lua2cpp::L2CFighterCommon_status_pre_DownStandFb
- lua2cpp::L2CFighterCommon_status_pre_DownWait
- lua2cpp::L2CFighterCommon_status_pre_DownWaitContinue
- lua2cpp::L2CFighterCommon_status_pre_DraggedRidley
- lua2cpp::L2CFighterCommon_status_pre_DragoonRide
- lua2cpp::L2CFighterCommon_status_pre_DuckhuntFinalEnd
- lua2cpp::L2CFighterCommon_status_pre_DuckhuntFinalFuraFura
- lua2cpp::L2CFighterCommon_status_pre_Entry
- lua2cpp::L2CFighterCommon_status_pre_Escape
- lua2cpp::L2CFighterCommon_status_pre_EscapeAir
- lua2cpp::L2CFighterCommon_status_pre_EscapeB
- lua2cpp::L2CFighterCommon_status_pre_EscapeF
- lua2cpp::L2CFighterCommon_status_pre_FalcoFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_FalcoFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_Fall
- lua2cpp::L2CFighterCommon_status_pre_FallAerial
- lua2cpp::L2CFighterCommon_status_pre_FallAerial_main
- lua2cpp::L2CFighterCommon_status_pre_Fall_main
- lua2cpp::L2CFighterCommon_status_pre_FinalDamage
- lua2cpp::L2CFighterCommon_status_pre_FinalDamageFall
- lua2cpp::L2CFighterCommon_status_pre_FinalDamageFly
- lua2cpp::L2CFighterCommon_status_pre_FinalDamageFlyCloud
- lua2cpp::L2CFighterCommon_status_pre_FinalDamageFlyLittlemac
- lua2cpp::L2CFighterCommon_status_pre_FinalDamageFlyMain
- lua2cpp::L2CFighterCommon_status_pre_FinalDamageFlyPikachu
- lua2cpp::L2CFighterCommon_status_pre_FinalDamageFlyRyu
- lua2cpp::L2CFighterCommon_status_pre_FinalDamageRyu
- lua2cpp::L2CFighterCommon_status_pre_FinalJumpEnd
- lua2cpp::L2CFighterCommon_status_pre_FinalTargetStart
- lua2cpp::L2CFighterCommon_status_pre_FinalTargetStartFox
- lua2cpp::L2CFighterCommon_status_pre_FinalTargetStartMain
- lua2cpp::L2CFighterCommon_status_pre_FinalTargetStartShulk
- lua2cpp::L2CFighterCommon_status_pre_FinalVisualAttackOther
- lua2cpp::L2CFighterCommon_status_pre_Fly
- lua2cpp::L2CFighterCommon_status_pre_FoxFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_FoxFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_FreeMove
- lua2cpp::L2CFighterCommon_status_pre_FuraFura
- lua2cpp::L2CFighterCommon_status_pre_FuraFuraEnd
- lua2cpp::L2CFighterCommon_status_pre_FuraFuraStand
- lua2cpp::L2CFighterCommon_status_pre_GaogaenFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_GaogaenFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_GekkougaFinalDamage
- lua2cpp::L2CFighterCommon_status_pre_GekkougaFinalDamageFall
- lua2cpp::L2CFighterCommon_status_pre_GenesisGet_New
- lua2cpp::L2CFighterCommon_status_pre_GenesisShootEnd_New
- lua2cpp::L2CFighterCommon_status_pre_GenesisShootStart_New
- lua2cpp::L2CFighterCommon_status_pre_GenesisShoot_New
- lua2cpp::L2CFighterCommon_status_pre_GimmickBarrel
- lua2cpp::L2CFighterCommon_status_pre_GimmickDoor
- lua2cpp::L2CFighterCommon_status_pre_GimmickDrum
- lua2cpp::L2CFighterCommon_status_pre_GimmickEaten
- lua2cpp::L2CFighterCommon_status_pre_GimmickFishCapture
- lua2cpp::L2CFighterCommon_status_pre_GimmickOdinSlashed
- lua2cpp::L2CFighterCommon_status_pre_GimmickPipe
- lua2cpp::L2CFighterCommon_status_pre_GimmickSpring
- lua2cpp::L2CFighterCommon_status_pre_GimmickSpringBack
- lua2cpp::L2CFighterCommon_status_pre_GimmickSpringJump
- lua2cpp::L2CFighterCommon_status_pre_GimmickTornado
- lua2cpp::L2CFighterCommon_status_pre_Glide
- lua2cpp::L2CFighterCommon_status_pre_GlideAttack
- lua2cpp::L2CFighterCommon_status_pre_GlideEnd
- lua2cpp::L2CFighterCommon_status_pre_GlideLanding
- lua2cpp::L2CFighterCommon_status_pre_GlideStart
- lua2cpp::L2CFighterCommon_status_pre_Guard
- lua2cpp::L2CFighterCommon_status_pre_GuardDamage
- lua2cpp::L2CFighterCommon_status_pre_GuardOff
- lua2cpp::L2CFighterCommon_status_pre_GuardOn
- lua2cpp::L2CFighterCommon_status_pre_HammerFall
- lua2cpp::L2CFighterCommon_status_pre_HammerJump
- lua2cpp::L2CFighterCommon_status_pre_HammerJumpSquat
- lua2cpp::L2CFighterCommon_status_pre_HammerLanding
- lua2cpp::L2CFighterCommon_status_pre_HammerTurn
- lua2cpp::L2CFighterCommon_status_pre_HammerWait
- lua2cpp::L2CFighterCommon_status_pre_HammerWalk
- lua2cpp::L2CFighterCommon_status_pre_Ice
- lua2cpp::L2CFighterCommon_status_pre_IceJump
- lua2cpp::L2CFighterCommon_status_pre_ItemAssistHoist
- lua2cpp::L2CFighterCommon_status_pre_ItemGrassPull
- lua2cpp::L2CFighterCommon_status_pre_ItemHeavyPickup
- lua2cpp::L2CFighterCommon_status_pre_ItemLiftTurn
- lua2cpp::L2CFighterCommon_status_pre_ItemLiftWait
- lua2cpp::L2CFighterCommon_status_pre_ItemLiftWalk
- lua2cpp::L2CFighterCommon_status_pre_ItemLightPickup
- lua2cpp::L2CFighterCommon_status_pre_ItemRocketbeltHop
- lua2cpp::L2CFighterCommon_status_pre_ItemRocketbeltHover
- lua2cpp::L2CFighterCommon_status_pre_ItemRocketbeltHoverKeep
- lua2cpp::L2CFighterCommon_status_pre_ItemScrewFall
- lua2cpp::L2CFighterCommon_status_pre_ItemScrewJump
- lua2cpp::L2CFighterCommon_status_pre_ItemScrewJumpAerial
- lua2cpp::L2CFighterCommon_status_pre_ItemShootAir_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootFly_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootJumpAerial_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootJumpSquat_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootJump_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootLanding_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootTurn_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootWait_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootWait_common_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootWalkBBrake_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootWalkB_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootWalkFBrake_New
- lua2cpp::L2CFighterCommon_status_pre_ItemShootWalkF_New
- lua2cpp::L2CFighterCommon_status_pre_ItemSpecialflagHoist
- lua2cpp::L2CFighterCommon_status_pre_ItemStarring
- lua2cpp::L2CFighterCommon_status_pre_ItemStarringShoot
- lua2cpp::L2CFighterCommon_status_pre_ItemSwing
- lua2cpp::L2CFighterCommon_status_pre_ItemSwingDash
- lua2cpp::L2CFighterCommon_status_pre_ItemSwingS3
- lua2cpp::L2CFighterCommon_status_pre_ItemSwingS4
- lua2cpp::L2CFighterCommon_status_pre_ItemSwingS4Hold
- lua2cpp::L2CFighterCommon_status_pre_ItemSwingS4Hold_Common
- lua2cpp::L2CFighterCommon_status_pre_ItemSwingS4Start
- lua2cpp::L2CFighterCommon_status_pre_ItemThrow
- lua2cpp::L2CFighterCommon_status_pre_ItemThrowDash
- lua2cpp::L2CFighterCommon_status_pre_ItemThrowHeavy
- lua2cpp::L2CFighterCommon_status_pre_JackFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_JackFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_JackFinalTargetStart
- lua2cpp::L2CFighterCommon_status_pre_Jump
- lua2cpp::L2CFighterCommon_status_pre_JumpAerial
- lua2cpp::L2CFighterCommon_status_pre_JumpAerial_sub
- lua2cpp::L2CFighterCommon_status_pre_JumpSquat
- lua2cpp::L2CFighterCommon_status_pre_JumpSquat_param
- lua2cpp::L2CFighterCommon_status_pre_Jump_Common
- lua2cpp::L2CFighterCommon_status_pre_Jump_Common_param
- lua2cpp::L2CFighterCommon_status_pre_Jump_sub
- lua2cpp::L2CFighterCommon_status_pre_Jump_sub_param
- lua2cpp::L2CFighterCommon_status_pre_KamuiFinalDamage
- lua2cpp::L2CFighterCommon_status_pre_KamuiFinalEnd
- lua2cpp::L2CFighterCommon_status_pre_KamuiPierce
- lua2cpp::L2CFighterCommon_status_pre_KaseyWarp
- lua2cpp::L2CFighterCommon_status_pre_Killer
- lua2cpp::L2CFighterCommon_status_pre_KillerJump
- lua2cpp::L2CFighterCommon_status_pre_KirbyFinalDamage
- lua2cpp::L2CFighterCommon_status_pre_KoopaDived
- lua2cpp::L2CFighterCommon_status_pre_KroolFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_KroolFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_Ladder
- lua2cpp::L2CFighterCommon_status_pre_LadderAttack
- lua2cpp::L2CFighterCommon_status_pre_LadderCatch
- lua2cpp::L2CFighterCommon_status_pre_LadderCatchBottom
- lua2cpp::L2CFighterCommon_status_pre_LadderEnd
- lua2cpp::L2CFighterCommon_status_pre_Landing
- lua2cpp::L2CFighterCommon_status_pre_LandingAttackAir
- lua2cpp::L2CFighterCommon_status_pre_LandingDamageLight
- lua2cpp::L2CFighterCommon_status_pre_LandingLight
- lua2cpp::L2CFighterCommon_status_pre_LayDown
- lua2cpp::L2CFighterCommon_status_pre_LinkFinalArrowHit
- lua2cpp::L2CFighterCommon_status_pre_Lose
- lua2cpp::L2CFighterCommon_status_pre_LuigiFinalShoot
- lua2cpp::L2CFighterCommon_status_pre_LuigiFinalVacuum
- lua2cpp::L2CFighterCommon_status_pre_MetamonOut
- lua2cpp::L2CFighterCommon_status_pre_MewtwoThrown
- lua2cpp::L2CFighterCommon_status_pre_MiifighterCounterThrown
- lua2cpp::L2CFighterCommon_status_pre_MiifighterSuplexAirCaptured
- lua2cpp::L2CFighterCommon_status_pre_MiifighterSuplexAirFall
- lua2cpp::L2CFighterCommon_status_pre_MiifighterSuplexAirLanding
- lua2cpp::L2CFighterCommon_status_pre_MiifighterSuplexThrown
- lua2cpp::L2CFighterCommon_status_pre_MiiswordsmanCounterDamage
- lua2cpp::L2CFighterCommon_status_pre_MissFoot
- lua2cpp::L2CFighterCommon_status_pre_MurabitoFinalCapture
- lua2cpp::L2CFighterCommon_status_pre_Ottotto
- lua2cpp::L2CFighterCommon_status_pre_PackunFinalCapture
- lua2cpp::L2CFighterCommon_status_pre_PacmanFinalEaten
- lua2cpp::L2CFighterCommon_status_pre_PalutenaFinalBlackhole
- lua2cpp::L2CFighterCommon_status_pre_Pass
- lua2cpp::L2CFighterCommon_status_pre_Passive
- lua2cpp::L2CFighterCommon_status_pre_PassiveCeil
- lua2cpp::L2CFighterCommon_status_pre_PassiveFB
- lua2cpp::L2CFighterCommon_status_pre_PassiveWall
- lua2cpp::L2CFighterCommon_status_pre_PassiveWallJump
- lua2cpp::L2CFighterCommon_status_pre_PitFall
- lua2cpp::L2CFighterCommon_status_pre_Psychobreak
- lua2cpp::L2CFighterCommon_status_pre_Rebirth
- lua2cpp::L2CFighterCommon_status_pre_Rebound
- lua2cpp::L2CFighterCommon_status_pre_ReboundJump
- lua2cpp::L2CFighterCommon_status_pre_ReboundStop
- lua2cpp::L2CFighterCommon_status_pre_RefletFinalDamage
- lua2cpp::L2CFighterCommon_status_pre_RidleyFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_RidleyFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_RockmanFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_RockmanFinalTargetScene01
- lua2cpp::L2CFighterCommon_status_pre_RockmanFinalTargetScene02
- lua2cpp::L2CFighterCommon_status_pre_Roulette
- lua2cpp::L2CFighterCommon_status_pre_RouletteFuraFura
- lua2cpp::L2CFighterCommon_status_pre_Run
- lua2cpp::L2CFighterCommon_status_pre_RunBrake
- lua2cpp::L2CFighterCommon_status_pre_SavingDamage
- lua2cpp::L2CFighterCommon_status_pre_SheikFinalDamage
- lua2cpp::L2CFighterCommon_status_pre_ShieldBreakDown
- lua2cpp::L2CFighterCommon_status_pre_ShieldBreakFall
- lua2cpp::L2CFighterCommon_status_pre_ShieldBreakFly
- lua2cpp::L2CFighterCommon_status_pre_ShoulderedDonkey
- lua2cpp::L2CFighterCommon_status_pre_ShoulderedDonkeyStart
- lua2cpp::L2CFighterCommon_status_pre_ShoulderedDonkeyThrown
- lua2cpp::L2CFighterCommon_status_pre_ShulkFinalEnd
- lua2cpp::L2CFighterCommon_status_pre_ShulkFinalFuraFura
- lua2cpp::L2CFighterCommon_status_pre_SimonFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_SimonFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_Slip
- lua2cpp::L2CFighterCommon_status_pre_SlipDamage
- lua2cpp::L2CFighterCommon_status_pre_SlipStand
- lua2cpp::L2CFighterCommon_status_pre_SlipStandAttack
- lua2cpp::L2CFighterCommon_status_pre_SlipStandB
- lua2cpp::L2CFighterCommon_status_pre_SlipStandF
- lua2cpp::L2CFighterCommon_status_pre_SlipWait
- lua2cpp::L2CFighterCommon_status_pre_Small
- lua2cpp::L2CFighterCommon_status_pre_SmashAppeal
- lua2cpp::L2CFighterCommon_status_pre_Squat
- lua2cpp::L2CFighterCommon_status_pre_SquatB
- lua2cpp::L2CFighterCommon_status_pre_SquatF
- lua2cpp::L2CFighterCommon_status_pre_SquatRv
- lua2cpp::L2CFighterCommon_status_pre_SquatWait
- lua2cpp::L2CFighterCommon_status_pre_SquatWait_common
- lua2cpp::L2CFighterCommon_status_pre_StabbedDamage
- lua2cpp::L2CFighterCommon_status_pre_StabbedRidley
- lua2cpp::L2CFighterCommon_status_pre_Standby
- lua2cpp::L2CFighterCommon_status_pre_StopCeil
- lua2cpp::L2CFighterCommon_status_pre_StopWall
- lua2cpp::L2CFighterCommon_status_pre_SuicideBomb
- lua2cpp::L2CFighterCommon_status_pre_Swallowed
- lua2cpp::L2CFighterCommon_status_pre_SwallowedCancel
- lua2cpp::L2CFighterCommon_status_pre_SwallowedCapture
- lua2cpp::L2CFighterCommon_status_pre_SwallowedDrink
- lua2cpp::L2CFighterCommon_status_pre_SwallowedThrown
- lua2cpp::L2CFighterCommon_status_pre_SwallowedThrownStar
- lua2cpp::L2CFighterCommon_status_pre_Swim
- lua2cpp::L2CFighterCommon_status_pre_SwimDive
- lua2cpp::L2CFighterCommon_status_pre_SwimDrown
- lua2cpp::L2CFighterCommon_status_pre_SwimDrownOut
- lua2cpp::L2CFighterCommon_status_pre_SwimEnd
- lua2cpp::L2CFighterCommon_status_pre_SwimJump
- lua2cpp::L2CFighterCommon_status_pre_SwimRise
- lua2cpp::L2CFighterCommon_status_pre_SwimTurn
- lua2cpp::L2CFighterCommon_status_pre_SwimUp
- lua2cpp::L2CFighterCommon_status_pre_SwimWait
- lua2cpp::L2CFighterCommon_status_pre_SwingGaogaenAttachRope
- lua2cpp::L2CFighterCommon_status_pre_SwingGaogaenCatched
- lua2cpp::L2CFighterCommon_status_pre_SwingGaogaenFailure
- lua2cpp::L2CFighterCommon_status_pre_SwingGaogaenLariat
- lua2cpp::L2CFighterCommon_status_pre_SwingGaogaenReturn
- lua2cpp::L2CFighterCommon_status_pre_SwingGaogaenShoulder
- lua2cpp::L2CFighterCommon_status_pre_SwingGaogaenThrown
- lua2cpp::L2CFighterCommon_status_pre_Throw
- lua2cpp::L2CFighterCommon_status_pre_ThrowKirby
- lua2cpp::L2CFighterCommon_status_pre_Thrown
- lua2cpp::L2CFighterCommon_status_pre_TreadDamage
- lua2cpp::L2CFighterCommon_status_pre_TreadDamageAir
- lua2cpp::L2CFighterCommon_status_pre_TreadDamageRv
- lua2cpp::L2CFighterCommon_status_pre_TreadFall
- lua2cpp::L2CFighterCommon_status_pre_TreadJump
- lua2cpp::L2CFighterCommon_status_pre_Turn
- lua2cpp::L2CFighterCommon_status_pre_TurnCommon
- lua2cpp::L2CFighterCommon_status_pre_TurnDash
- lua2cpp::L2CFighterCommon_status_pre_TurnRun
- lua2cpp::L2CFighterCommon_status_pre_TurnRunBrake
- lua2cpp::L2CFighterCommon_status_pre_Turn_Common
- lua2cpp::L2CFighterCommon_status_pre_Wait
- lua2cpp::L2CFighterCommon_status_pre_Wait_check_interrupt
- lua2cpp::L2CFighterCommon_status_pre_Wait_main
- lua2cpp::L2CFighterCommon_status_pre_Walk
- lua2cpp::L2CFighterCommon_status_pre_WalkBrake
- lua2cpp::L2CFighterCommon_status_pre_WarioFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_WarioFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_WarpStar
- lua2cpp::L2CFighterCommon_status_pre_WarpStarJump
- lua2cpp::L2CFighterCommon_status_pre_Win
- lua2cpp::L2CFighterCommon_status_pre_YoshiEgg
- lua2cpp::L2CFighterCommon_status_pre_YoshiFinalTargetDamage
- lua2cpp::L2CFighterCommon_status_pre_YoshiFinalTargetEnd
- lua2cpp::L2CFighterCommon_status_pre_attach_wall
- lua2cpp::L2CFighterCommon_status_pre_attach_wall_wait
- lua2cpp::L2CFighterCommon_status_pre_fall_special
- lua2cpp::L2CFighterCommon_status_pre_landing_fall_special
- lua2cpp::L2CFighterCommon_status_pre_landing_fall_special_common
- lua2cpp::L2CFighterCommon_status_pre_wall_jump
- lua2cpp::L2CFighterCommon_status_utility_mediate_motion
- lua2cpp::L2CFighterCommon_status_wall_jump
- lua2cpp::L2CFighterCommon_status_wall_jump_main
- lua2cpp::L2CFighterCommon_sub_AIRChkDropItemImm
- lua2cpp::L2CFighterCommon_sub_AIRChkGetItemImm
- lua2cpp::L2CFighterCommon_sub_AirChkDamageReflectCeil
- lua2cpp::L2CFighterCommon_sub_AirChkDamageReflectFloor
- lua2cpp::L2CFighterCommon_sub_AirChkDamageReflectWall
- lua2cpp::L2CFighterCommon_sub_AirChkDown
- lua2cpp::L2CFighterCommon_sub_AirChkPassive
- lua2cpp::L2CFighterCommon_sub_AirChkPassiveCeil
- lua2cpp::L2CFighterCommon_sub_AirChkPassiveWall
- lua2cpp::L2CFighterCommon_sub_AirChkPassiveWallJump
- lua2cpp::L2CFighterCommon_sub_AirChkPassive_for_damage
- lua2cpp::L2CFighterCommon_sub_AttackS4
- lua2cpp::L2CFighterCommon_sub_BayonettaFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_sub_BigSmallCommon
- lua2cpp::L2CFighterCommon_sub_BigSmallCommon_Main
- lua2cpp::L2CFighterCommon_sub_BigSmallExitCommon
- lua2cpp::L2CFighterCommon_sub_BuddyFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_sub_BuryJumpUniq
- lua2cpp::L2CFighterCommon_sub_CaptainFinalStart_init_status
- lua2cpp::L2CFighterCommon_sub_CaptureJackWire_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_CaptureJackWire_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_DamageFall_common
- lua2cpp::L2CFighterCommon_sub_DamageFlyChkUniq
- lua2cpp::L2CFighterCommon_sub_DamageFlyCommon
- lua2cpp::L2CFighterCommon_sub_DamageFlyCommon_check_dead
- lua2cpp::L2CFighterCommon_sub_DamageFlyCommon_init
- lua2cpp::L2CFighterCommon_sub_DamageFlyReflect_effect
- lua2cpp::L2CFighterCommon_sub_DamageFly_setup_strans
- lua2cpp::L2CFighterCommon_sub_DamageSongExit
- lua2cpp::L2CFighterCommon_sub_DededeFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_sub_DollySuperSpecial2Capture_check_damage
- lua2cpp::L2CFighterCommon_sub_DollySuperSpecial2Capture_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_DollySuperSpecial2Capture_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_DollySuperSpecial2Capture_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_DuckhuntFinalStart_init_status
- lua2cpp::L2CFighterCommon_sub_FalcoFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_sub_FighterStatusDamage_correctDamageVectorExecStop
- lua2cpp::L2CFighterCommon_sub_FighterStatusDamage_get_coll_stop_slidable_length
- lua2cpp::L2CFighterCommon_sub_FighterStatusDamage_get_damage_fly_angle_compose
- lua2cpp::L2CFighterCommon_sub_FinalJumpEndUniq
- lua2cpp::L2CFighterCommon_sub_FoxFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_sub_GaogaenFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_sub_GenesisShootUniq_New
- lua2cpp::L2CFighterCommon_sub_GetLightItemImm
- lua2cpp::L2CFighterCommon_sub_GimmickTornado_damageFlyRollEnd
- lua2cpp::L2CFighterCommon_sub_GuardDamageUniq
- lua2cpp::L2CFighterCommon_sub_IceJumpUniq
- lua2cpp::L2CFighterCommon_sub_IceUniq
- lua2cpp::L2CFighterCommon_sub_ItemRocketbeltHop_set_kinetic
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_Common_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_FFlower_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_GenesisSet_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_LGun_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_LGun_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_MagicPot_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_SScope_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootAir_SScope_New
- lua2cpp::L2CFighterCommon_sub_ItemShootCommon_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootDashB_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootDashB_Common_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootDashB_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootDashB_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootDashF_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootDashF_Common_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootDashF_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootDashF_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpAerial_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpAerial_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpAerial_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpAerial_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpAerial_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpAerial_SScope_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpCommon_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpCommon_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_Common_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_FFlower_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_GenesisSet_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_LGun_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_LGun_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_MagicPot_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_SScope_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJumpSquat_SScope_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_FFlower_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_GenesisSet_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_LGun_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_LGun_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_MagicPot_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_SScope_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_SScope_New
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_enable_aerial
- lua2cpp::L2CFighterCommon_sub_ItemShootJump_enable_aerial_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_Common_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_FFlower_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_GenesisSet_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_LGun_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_LGun_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_MagicPot_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_SScope_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootLanding_SScope_New
- lua2cpp::L2CFighterCommon_sub_ItemShootTurn_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootTurn_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootTurn_GenesisSet_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootTurn_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_Common_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_FFlower_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_GenesisSet_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_LGun_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_LGun_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_MagicPot_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_SScope_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWait_SScope_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBBrake_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBBrake_Common_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBBrake_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBBrake_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_Common_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_FFlower_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_GenesisSet_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_LGun_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_LGun_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_MagicPot_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_SScope_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkB_SScope_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeB_FFlower_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeB_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeB_GenesisSet_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeB_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeB_LGun_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeB_LGun_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeB_MagicPot_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeB_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeB_SScope_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeB_SScope_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeF_FFlower_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeF_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeF_GenesisSet_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeF_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeF_LGun_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeF_LGun_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeF_MagicPot_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeF_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeF_SScope_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkBrakeF_SScope_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkFBrake_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkFBrake_Common_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkFBrake_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkFBrake_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_Common
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_Common_Main
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_Common_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_Common_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_FFlower_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_GenesisSet_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_LGun_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_LGun_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_MagicPot_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_SScope_Main_New
- lua2cpp::L2CFighterCommon_sub_ItemShootWalkF_SScope_New
- lua2cpp::L2CFighterCommon_sub_ItemShoot_GenesisCommon_Main_New
- lua2cpp::L2CFighterCommon_sub_JackFinalTargetDamage_uniq
- lua2cpp::L2CFighterCommon_sub_KamuiFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_sub_KroolFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_sub_LadderCatchBottom_common
- lua2cpp::L2CFighterCommon_sub_LadderUniqChk
- lua2cpp::L2CFighterCommon_sub_MissFootPassive
- lua2cpp::L2CFighterCommon_sub_PacmanFinal_end_eye
- lua2cpp::L2CFighterCommon_sub_PacmanFinal_start_eye
- lua2cpp::L2CFighterCommon_sub_Roulette
- lua2cpp::L2CFighterCommon_sub_ShulkFinalStart_init_status
- lua2cpp::L2CFighterCommon_sub_SlipCommon
- lua2cpp::L2CFighterCommon_sub_SlipCommon_Main
- lua2cpp::L2CFighterCommon_sub_SlipDownCommon
- lua2cpp::L2CFighterCommon_sub_SlipDownCommon_Main
- lua2cpp::L2CFighterCommon_sub_SlipStandCommon
- lua2cpp::L2CFighterCommon_sub_SlipStandCommon_Main
- lua2cpp::L2CFighterCommon_sub_SlipWaitUniq
- lua2cpp::L2CFighterCommon_sub_StopCeil_uniq
- lua2cpp::L2CFighterCommon_sub_SwimDropItemChk
- lua2cpp::L2CFighterCommon_sub_SwimDrownChk
- lua2cpp::L2CFighterCommon_sub_SwimDrownUniq
- lua2cpp::L2CFighterCommon_sub_SwimJumpChk
- lua2cpp::L2CFighterCommon_sub_SwimJumpUniq
- lua2cpp::L2CFighterCommon_sub_TreadFallPassive
- lua2cpp::L2CFighterCommon_sub_WarioFinalTargetStart_init_status
- lua2cpp::L2CFighterCommon_sub_air_check_dive
- lua2cpp::L2CFighterCommon_sub_air_check_fall_common
- lua2cpp::L2CFighterCommon_sub_air_check_fall_common_pre
- lua2cpp::L2CFighterCommon_sub_air_check_stop_ceil
- lua2cpp::L2CFighterCommon_sub_air_check_stop_ceil_pre
- lua2cpp::L2CFighterCommon_sub_air_check_superleaf_fall_slowly
- lua2cpp::L2CFighterCommon_sub_air_lasso_failure_uniq
- lua2cpp::L2CFighterCommon_sub_air_lasso_hang_uniq
- lua2cpp::L2CFighterCommon_sub_air_lasso_landing_limit_speed
- lua2cpp::L2CFighterCommon_sub_air_lasso_rewind_uniq
- lua2cpp::L2CFighterCommon_sub_air_lasso_uniq
- lua2cpp::L2CFighterCommon_sub_attach_effect
- lua2cpp::L2CFighterCommon_sub_attach_wall_uniq
- lua2cpp::L2CFighterCommon_sub_attach_wall_wait_uniq
- lua2cpp::L2CFighterCommon_sub_attack3_uniq_check
- lua2cpp::L2CFighterCommon_sub_attack_100_uniq_check
- lua2cpp::L2CFighterCommon_sub_attack_air
- lua2cpp::L2CFighterCommon_sub_attack_air_common
- lua2cpp::L2CFighterCommon_sub_attack_air_inherit_jump_aerial_motion_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_attack_air_inherit_jump_aerial_motion_uniq_process_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_attack_air_inherit_jump_aerial_motion_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_attack_air_inherit_jump_aerial_motion_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_attack_air_kind
- lua2cpp::L2CFighterCommon_sub_attack_air_kind_set_log_info
- lua2cpp::L2CFighterCommon_sub_attack_air_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_attack_air_uniq_process_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_attack_air_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_attack_air_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_attack_dash_uniq
- lua2cpp::L2CFighterCommon_sub_attack_s4_common_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_attack_s4_turn_rev
- lua2cpp::L2CFighterCommon_sub_attack_s4_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_attack_xx4_common_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_attack_xx4_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_attack_xx4_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_begin_added_lines
- lua2cpp::L2CFighterCommon_sub_big_small_common_mtrans
- lua2cpp::L2CFighterCommon_sub_bury_uniq
- lua2cpp::L2CFighterCommon_sub_calc_landing_motion_rate
- lua2cpp::L2CFighterCommon_sub_captain_finalother_uniq
- lua2cpp::L2CFighterCommon_sub_capture_blackhole_scale_animation
- lua2cpp::L2CFighterCommon_sub_capture_cut_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_capture_damage_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_capture_damage_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_capture_octopus_exec
- lua2cpp::L2CFighterCommon_sub_capture_octopus_exit
- lua2cpp::L2CFighterCommon_sub_capture_octopus_init
- lua2cpp::L2CFighterCommon_sub_capture_pulled_octopus_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_capture_pulled_octopus_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_capture_pulled_octopus_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_capture_pulled_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_capture_pulled_uniq_process_exec_common
- lua2cpp::L2CFighterCommon_sub_capture_pulled_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_capture_pulled_uniq_process_exit_core
- lua2cpp::L2CFighterCommon_sub_capture_pulled_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_capture_pulled_uniq_process_init_common
- lua2cpp::L2CFighterCommon_sub_capture_pulled_uniq_process_init_core
- lua2cpp::L2CFighterCommon_sub_capture_uniq_process_exec_common
- lua2cpp::L2CFighterCommon_sub_capture_wait_octopus_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_capture_wait_octopus_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_capture_wait_octopus_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_capture_wait_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_capture_wait_uniq_process_fix_pos
- lua2cpp::L2CFighterCommon_sub_capture_wait_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_capture_wait_uniq_process_init_core
- lua2cpp::L2CFighterCommon_sub_catch_cut_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_catch_pull_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_catch_pull_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_catch_wait_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_catch_wait_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_change_kinetic_type_by_situation
- lua2cpp::L2CFighterCommon_sub_change_motion_by_situation
- lua2cpp::L2CFighterCommon_sub_change_motion_by_situation_innner
- lua2cpp::L2CFighterCommon_sub_change_motion_by_situation_kirby_copy
- lua2cpp::L2CFighterCommon_sub_check_button_frick
- lua2cpp::L2CFighterCommon_sub_check_button_jump
- lua2cpp::L2CFighterCommon_sub_check_cancel
- lua2cpp::L2CFighterCommon_sub_check_capture_cut
- lua2cpp::L2CFighterCommon_sub_check_charge_cancel_jump_mini_attack
- lua2cpp::L2CFighterCommon_sub_check_command_guard
- lua2cpp::L2CFighterCommon_sub_check_command_squat
- lua2cpp::L2CFighterCommon_sub_check_command_walk
- lua2cpp::L2CFighterCommon_sub_check_damage_knock_out
- lua2cpp::L2CFighterCommon_sub_check_discretion_final
- lua2cpp::L2CFighterCommon_sub_check_fly_in_charging_for_cancel_status
- lua2cpp::L2CFighterCommon_sub_check_jump_in_charging
- lua2cpp::L2CFighterCommon_sub_check_jump_in_charging_for_cancel_status
- lua2cpp::L2CFighterCommon_sub_check_over_cliff
- lua2cpp::L2CFighterCommon_sub_check_passive_button
- lua2cpp::L2CFighterCommon_sub_check_passive_button_for_damage
- lua2cpp::L2CFighterCommon_sub_cliff_catch_move_uniq_process_exec_status
- lua2cpp::L2CFighterCommon_sub_cliff_catch_move_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_cliff_catch_move_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_cliff_catch_move_uniq_process_init_common
- lua2cpp::L2CFighterCommon_sub_cliff_common_input
- lua2cpp::L2CFighterCommon_sub_cliff_jump2_uniq
- lua2cpp::L2CFighterCommon_sub_cliff_robbed_uniq
- lua2cpp::L2CFighterCommon_sub_cliff_uniq_process_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_cliff_uniq_process_exec_status
- lua2cpp::L2CFighterCommon_sub_cliff_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_cliff_uniq_process_exit_Common
- lua2cpp::L2CFighterCommon_sub_cliff_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_cliff_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_cliff_wait_uniq
- lua2cpp::L2CFighterCommon_sub_cliff_wait_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_cliff_wait_uniq_process_init_common
- lua2cpp::L2CFighterCommon_sub_clung_damage_diddy_mtrans
- lua2cpp::L2CFighterCommon_sub_clung_diddy_mtrans
- lua2cpp::L2CFighterCommon_sub_damage_fall_uniq
- lua2cpp::L2CFighterCommon_sub_damage_fall_uniq_process_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_damage_fall_uniq_process_exec_status
- lua2cpp::L2CFighterCommon_sub_damage_fall_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_damage_fall_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_damage_fly_refect_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_damage_fly_reflect_d_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_damage_fly_reflect_lr_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_damage_fly_reflect_u_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_damage_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_damage_uniq_process_getMotionKindAir
- lua2cpp::L2CFighterCommon_sub_damage_uniq_process_getMotionKindAirSub
- lua2cpp::L2CFighterCommon_sub_damage_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_damage_uniq_process_init_with_cpp
- lua2cpp::L2CFighterCommon_sub_damage_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_damage_uniq_process_mainStop
- lua2cpp::L2CFighterCommon_sub_damage_uniq_process_post_main
- lua2cpp::L2CFighterCommon_sub_dash_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_dash_uniq_process_exit_common
- lua2cpp::L2CFighterCommon_sub_dash_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_dash_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_dash_uniq_process_main_internal
- lua2cpp::L2CFighterCommon_sub_dead_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_dead_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_dead_uniq_process_fix_camera
- lua2cpp::L2CFighterCommon_sub_dead_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_dead_up_fall_process
- lua2cpp::L2CFighterCommon_sub_dead_up_galaga_process
- lua2cpp::L2CFighterCommon_sub_dead_up_star_scale
- lua2cpp::L2CFighterCommon_sub_demo_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_down_chk_reflect_wall
- lua2cpp::L2CFighterCommon_sub_down_chk_reflect_wall_init
- lua2cpp::L2CFighterCommon_sub_down_common
- lua2cpp::L2CFighterCommon_sub_down_common_pre
- lua2cpp::L2CFighterCommon_sub_down_damage_uniq
- lua2cpp::L2CFighterCommon_sub_down_damage_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_down_damage_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_down_damage_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_down_reflect_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_down_reflect_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_down_spot_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_down_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_down_wait_common
- lua2cpp::L2CFighterCommon_sub_down_wait_common_pre
- lua2cpp::L2CFighterCommon_sub_down_wait_uniq
- lua2cpp::L2CFighterCommon_sub_end_added_lines
- lua2cpp::L2CFighterCommon_sub_end_attack_s4_turn_rev
- lua2cpp::L2CFighterCommon_sub_end_damage_fly_roll_to_dead
- lua2cpp::L2CFighterCommon_sub_end_move
- lua2cpp::L2CFighterCommon_sub_entry_remove_article
- lua2cpp::L2CFighterCommon_sub_entry_uniq_process_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_entry_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_entry_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_escape_air_common
- lua2cpp::L2CFighterCommon_sub_escape_air_common_main
- lua2cpp::L2CFighterCommon_sub_escape_air_common_strans_main
- lua2cpp::L2CFighterCommon_sub_escape_air_inherit_jump_aerial_motion_uniq_process_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_escape_air_inherit_jump_aerial_motion_uniq_process_initStatus
- lua2cpp::L2CFighterCommon_sub_escape_air_uniq
- lua2cpp::L2CFighterCommon_sub_escape_check_rumble
- lua2cpp::L2CFighterCommon_sub_escape_fb_common
- lua2cpp::L2CFighterCommon_sub_escape_fb_main
- lua2cpp::L2CFighterCommon_sub_escape_uniq
- lua2cpp::L2CFighterCommon_sub_escape_uniq_process_common_initStatus
- lua2cpp::L2CFighterCommon_sub_escape_uniq_process_initStatus
- lua2cpp::L2CFighterCommon_sub_exec_special_start_common_kinetic_setting
- lua2cpp::L2CFighterCommon_sub_exec_special_start_common_kinetic_setting_inner
- lua2cpp::L2CFighterCommon_sub_exit_Turn
- lua2cpp::L2CFighterCommon_sub_exit_common
- lua2cpp::L2CFighterCommon_sub_fall
- lua2cpp::L2CFighterCommon_sub_fall_common_uniq
- lua2cpp::L2CFighterCommon_sub_fall_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_fall_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_fall_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_fighter_change_status
- lua2cpp::L2CFighterCommon_sub_fighter_change_status_shift
- lua2cpp::L2CFighterCommon_sub_fighter_check_abnormal_fail_in_attack
- lua2cpp::L2CFighterCommon_sub_fighter_cliff_check
- lua2cpp::L2CFighterCommon_sub_fighter_common_settings
- lua2cpp::L2CFighterCommon_sub_fighter_do_control_passable
- lua2cpp::L2CFighterCommon_sub_fighter_final_end_to_fall_common
- lua2cpp::L2CFighterCommon_sub_fighter_general_term_is_can_attach_wall
- lua2cpp::L2CFighterCommon_sub_fighter_general_term_is_can_wall_jump
- lua2cpp::L2CFighterCommon_sub_fighter_general_term_is_cliff_check_pos
- lua2cpp::L2CFighterCommon_sub_fighter_line_status_system
- lua2cpp::L2CFighterCommon_sub_fighter_pre_end_status
- lua2cpp::L2CFighterCommon_sub_fighter_remake_control_command
- lua2cpp::L2CFighterCommon_sub_fly_uniq
- lua2cpp::L2CFighterCommon_sub_fly_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDamageFlyRoll_execStop
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDamageFlyRoll_exitStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDamageFly_execFixPosCounter
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDamageFly_exitStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDamageFly_getMotionKind
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDamageFly_getMotionKindSub
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDamageFly_initReflect
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDamage_getMotionKind
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDamage_getMotionKindSub
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDownDamage_execNormalDamageCommon
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessDownDamage_initNormalDamageCommon
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_execStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_execStatus_common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_execStop
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_execStop_common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_exitStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_exitStatus_common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_initStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardDamage_initStatus_Inner
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardFunc_updateShield
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOff_execStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOff_execStop
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOff_exitStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOff_initStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_execStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_execStatus_common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_execStop
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_execStop_Inner
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_exitStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_exitStatus_common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_initStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuardOn_initStatus_common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuard_execStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuard_execStatus_common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuard_execStop
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuard_execStop_common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuard_exitStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuard_exitStatus_common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuard_initStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessGuard_initStatus_common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_attachHoldAnim_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_detachHoldAnim_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_LGun_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPosCounter_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_Common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_Common_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_LGun_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execFixPos_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_LGun_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_Revengeshooter_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_execStatus_Staff_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exitStatus_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exit_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exit_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exit_LGun_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exit_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_exit_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_Drill_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_GenesisSet_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_LGun_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_Revengeshooter_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_Staff_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_SteelDiver_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_initStatus_common_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_isMotionEnd_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_isMotionEnd_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_loopMotion_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_loopMotion_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_setup_status_kind_table_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toEnd_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toEnd_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toEnd_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toHoldFire_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toHold_FFlower_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toHold_MagicPot_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toHold_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessItemShoot_toRapid_SScope_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessPitFall_exitStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessPitFall_initStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShieldBreakFly_initStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_execShoot_Common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_execShoot_Common_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_exitShoot_Common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_exitShoot_Common_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_initShoot_Common
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_initShoot_CommonAirUpper_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_initShoot_Common_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootAirStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootAirStatus_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootGroundStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootGroundStatus_New
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootStatus
- lua2cpp::L2CFighterCommon_sub_ftStatusUniqProcessShoot_isShootStatus_New
- lua2cpp::L2CFighterCommon_sub_furafura_stand_uniq
- lua2cpp::L2CFighterCommon_sub_genesis_get_mtrans_New
- lua2cpp::L2CFighterCommon_sub_genesis_get_uniq_New
- lua2cpp::L2CFighterCommon_sub_genesis_shoot_mtrans_New
- lua2cpp::L2CFighterCommon_sub_getFlyMotion
- lua2cpp::L2CFighterCommon_sub_get_adjust_rate_from_cancel_frame
- lua2cpp::L2CFighterCommon_sub_get_adjust_rate_from_cancel_frame_inv
- lua2cpp::L2CFighterCommon_sub_get_dead_quake_kind
- lua2cpp::L2CFighterCommon_sub_get_landing_motion_rate
- lua2cpp::L2CFighterCommon_sub_get_motion_kind_CaptureJackWire
- lua2cpp::L2CFighterCommon_sub_get_random_damage_motion
- lua2cpp::L2CFighterCommon_sub_get_rope_run_motion
- lua2cpp::L2CFighterCommon_sub_get_wait_motion
- lua2cpp::L2CFighterCommon_sub_glide_check
- lua2cpp::L2CFighterCommon_sub_glide_stick_check_uniq
- lua2cpp::L2CFighterCommon_sub_ground_check_ottotto
- lua2cpp::L2CFighterCommon_sub_ground_check_ottotto_motion_end
- lua2cpp::L2CFighterCommon_sub_ground_check_stop_wall
- lua2cpp::L2CFighterCommon_sub_guard_cont
- lua2cpp::L2CFighterCommon_sub_guard_cont_pre
- lua2cpp::L2CFighterCommon_sub_guard_off_uniq
- lua2cpp::L2CFighterCommon_sub_guard_on_uniq
- lua2cpp::L2CFighterCommon_sub_guard_uniq
- lua2cpp::L2CFighterCommon_sub_hammer_exit
- lua2cpp::L2CFighterCommon_sub_hammer_turn_exit
- lua2cpp::L2CFighterCommon_sub_ice_mtrans
- lua2cpp::L2CFighterCommon_sub_is_dive
- lua2cpp::L2CFighterCommon_sub_is_fall_slowly
- lua2cpp::L2CFighterCommon_sub_is_fly_next
- lua2cpp::L2CFighterCommon_sub_is_fly_next_jump_trigger
- lua2cpp::L2CFighterCommon_sub_is_item_shoot_air
- lua2cpp::L2CFighterCommon_sub_is_leave_cliff
- lua2cpp::L2CFighterCommon_sub_is_link_final_captured
- lua2cpp::L2CFighterCommon_sub_is_not_throw_status_kind
- lua2cpp::L2CFighterCommon_sub_is_throw_status_kind
- lua2cpp::L2CFighterCommon_sub_item_shoot_jump_squat_uniq_check
- lua2cpp::L2CFighterCommon_sub_item_shoot_jump_squat_uniq_check_New
- lua2cpp::L2CFighterCommon_sub_item_specialflag_hoist_uniq
- lua2cpp::L2CFighterCommon_sub_item_swing_smash_hold_uniq
- lua2cpp::L2CFighterCommon_sub_item_swing_smash_start_uniq
- lua2cpp::L2CFighterCommon_sub_item_swing_uniq_check
- lua2cpp::L2CFighterCommon_sub_item_throw_uniq_process_fix_pos
- lua2cpp::L2CFighterCommon_sub_jump_aerial_item_rocketbelt
- lua2cpp::L2CFighterCommon_sub_jump_aerial_uniq
- lua2cpp::L2CFighterCommon_sub_jump_item_rocketbelt
- lua2cpp::L2CFighterCommon_sub_jump_squat_uniq_check
- lua2cpp::L2CFighterCommon_sub_jump_squat_uniq_check_sub
- lua2cpp::L2CFighterCommon_sub_jump_squat_uniq_check_sub_mini_attack
- lua2cpp::L2CFighterCommon_sub_jump_squat_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_jump_squat_uniq_process_init_param
- lua2cpp::L2CFighterCommon_sub_landing_attack_air_common
- lua2cpp::L2CFighterCommon_sub_landing_attack_air_init
- lua2cpp::L2CFighterCommon_sub_landing_cancel_check_damage_face
- lua2cpp::L2CFighterCommon_sub_landing_cancel_damage_face
- lua2cpp::L2CFighterCommon_sub_landing_fall_special_init
- lua2cpp::L2CFighterCommon_sub_landing_ground_check_common
- lua2cpp::L2CFighterCommon_sub_landing_ground_check_common_pre
- lua2cpp::L2CFighterCommon_sub_landing_start_check_damage_face
- lua2cpp::L2CFighterCommon_sub_landing_uniq_check
- lua2cpp::L2CFighterCommon_sub_landing_uniq_check_attack_air
- lua2cpp::L2CFighterCommon_sub_landing_uniq_check_strans
- lua2cpp::L2CFighterCommon_sub_landing_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_landing_uniq_process_exec_main
- lua2cpp::L2CFighterCommon_sub_landing_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_landing_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_landing_uniq_process_init_main
- lua2cpp::L2CFighterCommon_sub_off_passive_opponent
- lua2cpp::L2CFighterCommon_sub_ottotto_common
- lua2cpp::L2CFighterCommon_sub_ottotto_common_pre
- lua2cpp::L2CFighterCommon_sub_ottotto_uniq_process_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_ottotto_uniq_process_exec_status
- lua2cpp::L2CFighterCommon_sub_ottotto_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_ottotto_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_ottotto_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_pass_chk
- lua2cpp::L2CFighterCommon_sub_pre_ItemThrow
- lua2cpp::L2CFighterCommon_sub_pre_SwimDrownChk
- lua2cpp::L2CFighterCommon_sub_pre_Walk
- lua2cpp::L2CFighterCommon_sub_pre_escape_fb
- lua2cpp::L2CFighterCommon_sub_pre_fall
- lua2cpp::L2CFighterCommon_sub_pre_landing
- lua2cpp::L2CFighterCommon_sub_pre_landing_kinetic_type
- lua2cpp::L2CFighterCommon_sub_rebirth_common
- lua2cpp::L2CFighterCommon_sub_rebirth_common_pre
- lua2cpp::L2CFighterCommon_sub_rebirth_uniq_check
- lua2cpp::L2CFighterCommon_sub_rebirth_uniq_process_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_rebirth_uniq_process_exec_status
- lua2cpp::L2CFighterCommon_sub_rebirth_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_rebirth_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_rebirth_uniq_process_init_core
- lua2cpp::L2CFighterCommon_sub_rebirth_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_remove_effect
- lua2cpp::L2CFighterCommon_sub_remove_exist_article_at_status_end
- lua2cpp::L2CFighterCommon_sub_rocketbelt_hover_check
- lua2cpp::L2CFighterCommon_sub_roulette_set_step
- lua2cpp::L2CFighterCommon_sub_run_brake_uniq_check
- lua2cpp::L2CFighterCommon_sub_run_brake_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_run_brake_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_run_brake_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_run_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_run_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_run_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_run_uniq_process_on_change_lr
- lua2cpp::L2CFighterCommon_sub_saving_damage_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_saving_damage_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_saving_damage_uniq_process_main_common
- lua2cpp::L2CFighterCommon_sub_set_attack_s4_power_mul
- lua2cpp::L2CFighterCommon_sub_set_calc_param_common_table
- lua2cpp::L2CFighterCommon_sub_set_check_attack_common_table
- lua2cpp::L2CFighterCommon_sub_set_check_damage_common_table
- lua2cpp::L2CFighterCommon_sub_set_exec_status_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_exec_status_post_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_exec_stop_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_exit_status_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_fighter_common_table
- lua2cpp::L2CFighterCommon_sub_set_fix_camera_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_fix_pos_slow_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_func_common_table
- lua2cpp::L2CFighterCommon_sub_set_ground_correct_by_situation
- lua2cpp::L2CFighterCommon_sub_set_hammer_bgm
- lua2cpp::L2CFighterCommon_sub_set_init_status_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_item_shoot
- lua2cpp::L2CFighterCommon_sub_set_leave_stop_common_table
- lua2cpp::L2CFighterCommon_sub_set_map_correction_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_meteor_hit_id_to_work
- lua2cpp::L2CFighterCommon_sub_set_notify_event_gimmick_common_table
- lua2cpp::L2CFighterCommon_sub_set_on_change_lr_common_table
- lua2cpp::L2CFighterCommon_sub_set_pass
- lua2cpp::L2CFighterCommon_sub_set_reaction_frame_by_current_motion
- lua2cpp::L2CFighterCommon_sub_set_reaction_frame_by_motion
- lua2cpp::L2CFighterCommon_sub_set_special_start_common_kinetic_setting
- lua2cpp::L2CFighterCommon_sub_set_special_start_inherit_common_kinetic_setting
- lua2cpp::L2CFighterCommon_sub_set_status_end_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_status_line_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_status_main_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_status_pre_msc_common_table
- lua2cpp::L2CFighterCommon_sub_set_status_uniq_process_common_table
- lua2cpp::L2CFighterCommon_sub_set_uniq_process_final_damage_common_table
- lua2cpp::L2CFighterCommon_sub_shift_status_main
- lua2cpp::L2CFighterCommon_sub_shouldered_donkey_uniq
- lua2cpp::L2CFighterCommon_sub_smash_hold_uniq
- lua2cpp::L2CFighterCommon_sub_squat_check_back
- lua2cpp::L2CFighterCommon_sub_squat_check_back_pre
- lua2cpp::L2CFighterCommon_sub_squat_check_front
- lua2cpp::L2CFighterCommon_sub_squat_check_front_pre
- lua2cpp::L2CFighterCommon_sub_squat_common
- lua2cpp::L2CFighterCommon_sub_squat_common_Main
- lua2cpp::L2CFighterCommon_sub_squat_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_squat_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_squat_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_squat_wait_mtrans_conditions
- lua2cpp::L2CFighterCommon_sub_squat_wait_mtrans_loop
- lua2cpp::L2CFighterCommon_sub_squat_walk_uniq_process_calc_param
- lua2cpp::L2CFighterCommon_sub_squat_walk_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_squat_walk_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_squat_walk_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_stabbed_damage_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_stabbed_damage_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_status_Attack100_common
- lua2cpp::L2CFighterCommon_sub_status_AttackComboCommon
- lua2cpp::L2CFighterCommon_sub_status_AttackCommon
- lua2cpp::L2CFighterCommon_sub_status_AttackHi4Start_common
- lua2cpp::L2CFighterCommon_sub_status_BittenWario_uniq
- lua2cpp::L2CFighterCommon_sub_status_Catch
- lua2cpp::L2CFighterCommon_sub_status_CatchDash
- lua2cpp::L2CFighterCommon_sub_status_CatchTurn
- lua2cpp::L2CFighterCommon_sub_status_CliffCatchCommon
- lua2cpp::L2CFighterCommon_sub_status_CliffCatch_MainCommon
- lua2cpp::L2CFighterCommon_sub_status_ItemShootTurn_New
- lua2cpp::L2CFighterCommon_sub_status_JumpSquat_check_stick_lr_update
- lua2cpp::L2CFighterCommon_sub_status_LadderCatch_mtrans
- lua2cpp::L2CFighterCommon_sub_status_RunBrake
- lua2cpp::L2CFighterCommon_sub_status_SavingDamage_Main_common
- lua2cpp::L2CFighterCommon_sub_status_SavingDamage_common
- lua2cpp::L2CFighterCommon_sub_status_end_EscaleFB
- lua2cpp::L2CFighterCommon_sub_status_end_guard_on_common
- lua2cpp::L2CFighterCommon_sub_status_guard_common
- lua2cpp::L2CFighterCommon_sub_status_guard_off_main_common_air
- lua2cpp::L2CFighterCommon_sub_status_guard_off_main_common_cancel
- lua2cpp::L2CFighterCommon_sub_status_guard_off_main_common_control
- lua2cpp::L2CFighterCommon_sub_status_guard_on_common
- lua2cpp::L2CFighterCommon_sub_status_guard_on_main_air_common
- lua2cpp::L2CFighterCommon_sub_status_landing_fall_special_main
- lua2cpp::L2CFighterCommon_sub_status_landing_fall_special_main_cmn
- lua2cpp::L2CFighterCommon_sub_status_pre_FinalCommon
- lua2cpp::L2CFighterCommon_sub_status_pre_SpecialNCommon
- lua2cpp::L2CFighterCommon_sub_status_uniq_process_ThrowKirby_execFixPos
- lua2cpp::L2CFighterCommon_sub_status_uniq_process_ThrowKirby_exitStatus
- lua2cpp::L2CFighterCommon_sub_status_uniq_process_ThrowKirby_initStatus
- lua2cpp::L2CFighterCommon_sub_throw_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_throw_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_thrown_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_thrown_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_to_end
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_attack
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_cliff
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_cliff_air_lasso
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_cliff_force
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_escape
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_item_throw
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_jump_aerial
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_jump_attack
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_landing
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_lasso
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_special
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_tread_jump
- lua2cpp::L2CFighterCommon_sub_transition_group_check_air_wall_jump
- lua2cpp::L2CFighterCommon_sub_transition_group_check_ground
- lua2cpp::L2CFighterCommon_sub_transition_group_check_ground_attack
- lua2cpp::L2CFighterCommon_sub_transition_group_check_ground_catch
- lua2cpp::L2CFighterCommon_sub_transition_group_check_ground_escape
- lua2cpp::L2CFighterCommon_sub_transition_group_check_ground_guard
- lua2cpp::L2CFighterCommon_sub_transition_group_check_ground_item
- lua2cpp::L2CFighterCommon_sub_transition_group_check_ground_jump
- lua2cpp::L2CFighterCommon_sub_transition_group_check_ground_jump_mini_attack
- lua2cpp::L2CFighterCommon_sub_transition_group_check_ground_special
- lua2cpp::L2CFighterCommon_sub_transition_group_check_special_command
- lua2cpp::L2CFighterCommon_sub_transition_group_disguise
- lua2cpp::L2CFighterCommon_sub_transition_specialflag_hoist
- lua2cpp::L2CFighterCommon_sub_transition_term_id_cont_disguise
- lua2cpp::L2CFighterCommon_sub_tread_damage_air_unique_process_exit
- lua2cpp::L2CFighterCommon_sub_tread_damage_unique_process_exit
- lua2cpp::L2CFighterCommon_sub_tread_fall_uniq_check
- lua2cpp::L2CFighterCommon_sub_tread_fall_unique_process_exec
- lua2cpp::L2CFighterCommon_sub_tread_fall_unique_process_init
- lua2cpp::L2CFighterCommon_sub_tread_jump_uniq_check
- lua2cpp::L2CFighterCommon_sub_tread_jump_unique_process_exit
- lua2cpp::L2CFighterCommon_sub_tread_jump_unique_process_init
- lua2cpp::L2CFighterCommon_sub_tread_jump_unique_process_init_inner
- lua2cpp::L2CFighterCommon_sub_turn_dash_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_turn_dash_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_turn_dash_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_turn_run_uniq
- lua2cpp::L2CFighterCommon_sub_turn_run_uniq_main
- lua2cpp::L2CFighterCommon_sub_turn_run_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_turn_run_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_turn_run_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_turn_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_turn_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_turn_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedAirEndGanon_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedAirEndGanon_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedAirFallGanon_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedAirFallGanon_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedAirGanon_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedAirGanon_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedGanon_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedGanon_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedRidley_exec
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedRidley_exec_fix_camera
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedRidley_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_CatchedRidley_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_ClungCaptain_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_ClungCaptain_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_ClungGanon_exec_status
- lua2cpp::L2CFighterCommon_sub_uniq_process_ClungGanon_exec_stop
- lua2cpp::L2CFighterCommon_sub_uniq_process_ClungGanon_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_ClungGanon_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_ClungGanon_main
- lua2cpp::L2CFighterCommon_sub_uniq_process_DraggedRidley_exec
- lua2cpp::L2CFighterCommon_sub_uniq_process_DraggedRidley_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_DraggedRidley_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_KoopaDived_exec
- lua2cpp::L2CFighterCommon_sub_uniq_process_KoopaDived_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_KoopaDived_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_Pass_exec_status
- lua2cpp::L2CFighterCommon_sub_uniq_process_Pass_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_Passive_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_uniq_process_Passive_exec_status
- lua2cpp::L2CFighterCommon_sub_uniq_process_Passive_exec_stop
- lua2cpp::L2CFighterCommon_sub_uniq_process_Passive_exit_status
- lua2cpp::L2CFighterCommon_sub_uniq_process_Passive_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_StabbedRidley_exec
- lua2cpp::L2CFighterCommon_sub_uniq_process_StabbedRidley_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_StabbedRidley_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_capture_yoshi_exec
- lua2cpp::L2CFighterCommon_sub_uniq_process_hammer_check_damage
- lua2cpp::L2CFighterCommon_sub_uniq_process_hammer_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_uniq_process_hammer_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_sub_uniq_process_hammer_exec_fix_pos_main
- lua2cpp::L2CFighterCommon_sub_uniq_process_hammer_exec_status
- lua2cpp::L2CFighterCommon_sub_uniq_process_hammer_exit_status
- lua2cpp::L2CFighterCommon_sub_uniq_process_hammer_init_status
- lua2cpp::L2CFighterCommon_sub_uniq_process_item_lift_exec
- lua2cpp::L2CFighterCommon_sub_uniq_process_item_lift_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_item_lift_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_item_swing_exit_status
- lua2cpp::L2CFighterCommon_sub_uniq_process_item_swing_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_link_final_exec_fix_pos
- lua2cpp::L2CFighterCommon_sub_uniq_process_link_final_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_sub_uniq_process_link_final_exit
- lua2cpp::L2CFighterCommon_sub_uniq_process_link_final_init
- lua2cpp::L2CFighterCommon_sub_uniq_process_link_final_main
- lua2cpp::L2CFighterCommon_sub_uniq_process_pre_link_final
- lua2cpp::L2CFighterCommon_sub_update_bury_effect
- lua2cpp::L2CFighterCommon_sub_update_bury_shake
- lua2cpp::L2CFighterCommon_sub_update_damage_fly_effect
- lua2cpp::L2CFighterCommon_sub_update_effect
- lua2cpp::L2CFighterCommon_sub_wait_common
- lua2cpp::L2CFighterCommon_sub_wait_common_Main
- lua2cpp::L2CFighterCommon_sub_wait_ground_check_common
- lua2cpp::L2CFighterCommon_sub_wait_ground_check_common_pre
- lua2cpp::L2CFighterCommon_sub_wait_item_motion_mtrans
- lua2cpp::L2CFighterCommon_sub_wait_motion
- lua2cpp::L2CFighterCommon_sub_wait_motion_mtrans
- lua2cpp::L2CFighterCommon_sub_walk_brake_uniq_process_exec
- lua2cpp::L2CFighterCommon_sub_walk_brake_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_walk_brake_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_walk_fix_pos_counter_exec
- lua2cpp::L2CFighterCommon_sub_walk_fix_pos_exec
- lua2cpp::L2CFighterCommon_sub_walk_uniq_check
- lua2cpp::L2CFighterCommon_sub_walk_uniq_process_exit
- lua2cpp::L2CFighterCommon_sub_walk_uniq_process_init
- lua2cpp::L2CFighterCommon_sub_walk_uniq_process_init_common
- lua2cpp::L2CFighterCommon_sub_walk_uniq_process_main
- lua2cpp::L2CFighterCommon_sub_walk_uniq_process_main_common
- lua2cpp::L2CFighterCommon_sub_walk_uniq_process_on_change_lr
- lua2cpp::L2CFighterCommon_sub_wall_jump_uniq
- lua2cpp::L2CFighterCommon_super_jump_punch
- lua2cpp::L2CFighterCommon_super_jump_punch_end
- lua2cpp::L2CFighterCommon_super_jump_punch_main
- lua2cpp::L2CFighterCommon_super_jump_punch_reset_common_condition
- lua2cpp::L2CFighterCommon_super_jump_punch_uniq
- lua2cpp::L2CFighterCommon_sys_line_status_end_control
- lua2cpp::L2CFighterCommon_sys_line_system_control_fighter
- lua2cpp::L2CFighterCommon_sys_line_system_init
- lua2cpp::L2CFighterCommon_sys_line_waza_customize_control
- lua2cpp::L2CFighterCommon_sys_line_waza_customize_init
- lua2cpp::L2CFighterCommon_uniq_process_BuryJump_exec_fix_pos
- lua2cpp::L2CFighterCommon_uniq_process_BuryJump_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_uniq_process_BuryJump_exec_status
- lua2cpp::L2CFighterCommon_uniq_process_BuryJump_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_BuryJump_init_status
- lua2cpp::L2CFighterCommon_uniq_process_BuryJump_main
- lua2cpp::L2CFighterCommon_uniq_process_BuryWait_exec_fix_pos
- lua2cpp::L2CFighterCommon_uniq_process_BuryWait_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_uniq_process_BuryWait_exec_status
- lua2cpp::L2CFighterCommon_uniq_process_BuryWait_exec_stop
- lua2cpp::L2CFighterCommon_uniq_process_BuryWait_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_BuryWait_init_status
- lua2cpp::L2CFighterCommon_uniq_process_BuryWait_main
- lua2cpp::L2CFighterCommon_uniq_process_Bury_exec_fix_pos
- lua2cpp::L2CFighterCommon_uniq_process_Bury_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_uniq_process_Bury_exec_status
- lua2cpp::L2CFighterCommon_uniq_process_Bury_exec_stop
- lua2cpp::L2CFighterCommon_uniq_process_Bury_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_Bury_init_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickBarrel_exec_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickBarrel_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickBarrel_fix_pos
- lua2cpp::L2CFighterCommon_uniq_process_GimmickBarrel_init_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickDoor_exec_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickDoor_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickDoor_init_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickDrum_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickDrum_init_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickEaten_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickEaten_init_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickFishCapture_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickFishCapture_init_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickPipe_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickPipe_init_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickSpring_exec_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickSpring_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickSpring_init_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickTornado_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_GimmickTornado_init_status
- lua2cpp::L2CFighterCommon_uniq_process_Gimmick_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_Gimmick_init_status
- lua2cpp::L2CFighterCommon_uniq_process_ItemRocketbeltHop_init_status
- lua2cpp::L2CFighterCommon_uniq_process_JumpSquat_exec_status
- lua2cpp::L2CFighterCommon_uniq_process_JumpSquat_exec_status_param
- lua2cpp::L2CFighterCommon_uniq_process_KillerJump_exec_status
- lua2cpp::L2CFighterCommon_uniq_process_KillerJump_exec_stop
- lua2cpp::L2CFighterCommon_uniq_process_KillerJump_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_KillerJump_init_status
- lua2cpp::L2CFighterCommon_uniq_process_ShoulderedDonkeyThrown_exec_fix_pos
- lua2cpp::L2CFighterCommon_uniq_process_ShoulderedDonkeyThrown_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_uniq_process_ShoulderedDonkeyThrown_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_ShoulderedDonkeyThrown_init_status
- lua2cpp::L2CFighterCommon_uniq_process_ShoulderedDonkeyThrown_main
- lua2cpp::L2CFighterCommon_uniq_process_ShoulderedDonkey_exec_fix_pos
- lua2cpp::L2CFighterCommon_uniq_process_ShoulderedDonkey_exec_fix_pos_counter
- lua2cpp::L2CFighterCommon_uniq_process_ShoulderedDonkey_exit_status
- lua2cpp::L2CFighterCommon_uniq_process_ShoulderedDonkey_init_status
- lua2cpp::L2CFighterCommon_uniq_process_ShoulderedDonkey_main
- lua2cpp::L2CFighterCommon_update_suplex_offset
- lua2cpp::L2CFighterCommon_update_thrown_offset
- lua2cpp::L2CFighterCommon_virtual_ftStatusUniqProcessDamage_exec
- lua2cpp::L2CFighterCommon_virtual_ftStatusUniqProcessDamage_exec_common
- lua2cpp::L2CFighterCommon_virtual_ftStatusUniqProcessDamage_init
- lua2cpp::L2CFighterCommon_virtual_ftStatusUniqProcessDamage_init_common
- lua2cpp::L2CWeaponCommon_L2CWeaponCommon
- lua2cpp::L2CWeaponCommon_sub_ground_module_is_touch_all_consider_speed
- lua2cpp::L2CWeaponCommon_sub_weapon_common_settings
- lua2cpp::_create_agent_fighter_ai_action_common
- lua2cpp::_create_agent_fighter_ai_analyst_common
- lua2cpp::_create_agent_fighter_ai_mode_common
- lua2cpp::_create_agent_fighter_animcmd_effect_common
- lua2cpp::_create_agent_fighter_animcmd_expression_common
- lua2cpp::_create_agent_fighter_animcmd_game_common
- lua2cpp::_create_agent_fighter_animcmd_game_pfushigisou
- lua2cpp::_create_agent_fighter_animcmd_game_plizardon
- lua2cpp::_create_agent_fighter_animcmd_game_pzenigame
- lua2cpp::_create_agent_fighter_animcmd_game_ryu
- lua2cpp::_create_agent_fighter_animcmd_sound_common
- lua2cpp::_create_agent_fighter_status_script_common
- params::add_hook
- resource::find_subsequence
- resource::offset_to_addr
Typedefs
- Handle
- Result
- ThreadFunc
- VoidFn
- __builtin_va_list
- __int128_t
- __int16_t
- __int32_t
- __int64_t
- __int8_t
- __int_least16_t
- __int_least32_t
- __int_least64_t
- __int_least8_t
- __intmax_t
- __intptr_t
- __uint128_t
- __uint16_t
- __uint32_t
- __uint64_t
- __uint8_t
- __uint_least16_t
- __uint_least32_t
- __uint_least64_t
- __uint_least8_t
- __uintmax_t
- __uintptr_t
- int_fast16_t
- int_fast32_t
- int_fast64_t
- int_fast8_t
- int_least16_t
- int_least32_t
- int_least64_t
- int_least8_t
- intmax_t
- lib::L2CVarType
- params::Callback
- params::StaticBattleObjectParams
- params::StaticCommonParams
- params::StaticFighterParams
- s128
- s16
- s32
- s64
- s8
- size_t
- uint_fast16_t
- uint_fast32_t
- uint_fast64_t
- uint_fast8_t
- uint_least16_t
- uint_least32_t
- uint_least64_t
- uint_least8_t
- uintmax_t
- vs128
- vs16
- vs32
- vs64
- vs8
- vu128
- vu16
- vu32
- vu64
- vu8
Statics
- resource::LOADED_TABLES_ADRP_OFFSET
- resource::LOADED_TABLES_OFFSET
- resource::RES_SERVICE_ADRP_OFFSET
- resource::RES_SERVICE_OFFSET
Constants
- lib::lua_const::ABNORMAL_STATUS_KIND_NONE
- lib::lua_const::ACT_A_CATCH_ATK
- lib::lua_const::ACT_A_FINAL
- lib::lua_const::ACT_A_GORO
- lib::lua_const::ACT_COMBO
- lib::lua_const::ACT_C_AIR
- lib::lua_const::ACT_C_A_ATK_B
- lib::lua_const::ACT_C_A_ATK_D
- lib::lua_const::ACT_C_A_ATK_F
- lib::lua_const::ACT_C_A_ATK_N
- lib::lua_const::ACT_C_A_ATK_U
- lib::lua_const::ACT_C_A_BLOW2_F
- lib::lua_const::ACT_C_A_BLOW2_N
- lib::lua_const::ACT_C_A_BLOW2_U
- lib::lua_const::ACT_C_A_BLOW3_B
- lib::lua_const::ACT_C_A_BLOW3_D
- lib::lua_const::ACT_C_A_BLOW3_F
- lib::lua_const::ACT_C_A_BLOW3_N
- lib::lua_const::ACT_C_A_BLOW3_U
- lib::lua_const::ACT_C_A_BLOW_B
- lib::lua_const::ACT_C_A_BLOW_D
- lib::lua_const::ACT_C_A_BLOW_D2
- lib::lua_const::ACT_C_A_BLOW_D3
- lib::lua_const::ACT_C_A_BLOW_F
- lib::lua_const::ACT_C_A_BLOW_F2
- lib::lua_const::ACT_C_A_BLOW_F3
- lib::lua_const::ACT_C_A_BLOW_N
- lib::lua_const::ACT_C_A_BLOW_N2
- lib::lua_const::ACT_C_A_BLOW_N3
- lib::lua_const::ACT_C_A_BLOW_U
- lib::lua_const::ACT_C_A_BLOW_U2
- lib::lua_const::ACT_C_A_BLOW_U3
- lib::lua_const::ACT_C_A_BRAVE_BLOW_F2
- lib::lua_const::ACT_C_A_BRAVE_BLOW_F3
- lib::lua_const::ACT_C_A_CATCH
- lib::lua_const::ACT_C_A_MASTER_BLOW_F2
- lib::lua_const::ACT_C_A_PICKEL_BLOW_F2
- lib::lua_const::ACT_C_A_TANTAN_ATK_B2
- lib::lua_const::ACT_C_A_TANTAN_ATK_B_R
- lib::lua_const::ACT_C_A_TANTAN_ATK_B_R2
- lib::lua_const::ACT_C_A_TANTAN_ATK_F2
- lib::lua_const::ACT_C_A_TANTAN_ATK_F_R
- lib::lua_const::ACT_C_A_TANTAN_ATK_F_R2
- lib::lua_const::ACT_C_A_TANTAN_ATK_N_R
- lib::lua_const::ACT_C_DEMON_AIR
- lib::lua_const::ACT_C_DEMON_GROUND
- lib::lua_const::ACT_C_GROUND
- lib::lua_const::ACT_C_G_ATK2_D
- lib::lua_const::ACT_C_G_ATK2_F
- lib::lua_const::ACT_C_G_ATK2_N
- lib::lua_const::ACT_C_G_ATK2_U
- lib::lua_const::ACT_C_G_ATK_D
- lib::lua_const::ACT_C_G_ATK_F
- lib::lua_const::ACT_C_G_ATK_N
- lib::lua_const::ACT_C_G_ATK_U
- lib::lua_const::ACT_C_G_BLOW2_F
- lib::lua_const::ACT_C_G_BLOW2_N
- lib::lua_const::ACT_C_G_BLOW2_U
- lib::lua_const::ACT_C_G_BLOW3_B
- lib::lua_const::ACT_C_G_BLOW3_D
- lib::lua_const::ACT_C_G_BLOW3_F
- lib::lua_const::ACT_C_G_BLOW3_N
- lib::lua_const::ACT_C_G_BLOW3_U
- lib::lua_const::ACT_C_G_BLOW_B
- lib::lua_const::ACT_C_G_BLOW_D
- lib::lua_const::ACT_C_G_BLOW_D2
- lib::lua_const::ACT_C_G_BLOW_D3
- lib::lua_const::ACT_C_G_BLOW_F
- lib::lua_const::ACT_C_G_BLOW_F2
- lib::lua_const::ACT_C_G_BLOW_F3
- lib::lua_const::ACT_C_G_BLOW_N
- lib::lua_const::ACT_C_G_BLOW_N2
- lib::lua_const::ACT_C_G_BLOW_N3
- lib::lua_const::ACT_C_G_BLOW_SUPER1
- lib::lua_const::ACT_C_G_BLOW_SUPER2
- lib::lua_const::ACT_C_G_BLOW_U
- lib::lua_const::ACT_C_G_BLOW_U2
- lib::lua_const::ACT_C_G_BLOW_U3
- lib::lua_const::ACT_C_G_BRAVE_BLOW_F2
- lib::lua_const::ACT_C_G_BRAVE_BLOW_F3
- lib::lua_const::ACT_C_G_CATCH
- lib::lua_const::ACT_C_G_DASH_ATTACK
- lib::lua_const::ACT_C_G_DASH_CATCH
- lib::lua_const::ACT_C_G_DEMON_ATK_CATCH
- lib::lua_const::ACT_C_G_DEMON_ATK_RAGE
- lib::lua_const::ACT_C_G_DEMON_ATK_SQUAT_1
- lib::lua_const::ACT_C_G_DEMON_ATK_SQUAT_2
- lib::lua_const::ACT_C_G_DEMON_ATK_SQUAT_3
- lib::lua_const::ACT_C_G_DEMON_ATK_SQUAT_4
- lib::lua_const::ACT_C_G_DEMON_ATK_STAND_1
- lib::lua_const::ACT_C_G_DEMON_ATK_STAND_2
- lib::lua_const::ACT_C_G_DEMON_ATK_STAND_3
- lib::lua_const::ACT_C_G_DEMON_ATK_STAND_4
- lib::lua_const::ACT_C_G_DEMON_ATK_STAND_5
- lib::lua_const::ACT_C_G_DEMON_ATK_STAND_6
- lib::lua_const::ACT_C_G_DEMON_ATK_STEP_2
- lib::lua_const::ACT_C_G_DEMON_ATK_STEP_2F
- lib::lua_const::ACT_C_G_DEMON_ATK_STEP_2L
- lib::lua_const::ACT_C_G_DEMON_ATK_STEP_2S
- lib::lua_const::ACT_C_G_MASTER_BLOW_F2
- lib::lua_const::ACT_C_G_NONE
- lib::lua_const::ACT_C_G_PICKEL_BLOW_F2
- lib::lua_const::ACT_C_G_SMASH_D
- lib::lua_const::ACT_C_G_SMASH_F
- lib::lua_const::ACT_C_G_SMASH_U
- lib::lua_const::ACT_C_G_TANTAN_ATK_F_R
- lib::lua_const::ACT_C_G_TANTAN_SMASH_F_R
- lib::lua_const::ACT_C_G_TURN_CATCH
- lib::lua_const::ACT_C_NULL
- lib::lua_const::ACT_C_PICKEL_AIR
- lib::lua_const::ACT_C_PICKEL_GROUND
- lib::lua_const::ACT_C_REQ_A_FEINT
- lib::lua_const::ACT_C_REQ_A_METEOR
- lib::lua_const::ACT_C_REQ_A_NEAR
- lib::lua_const::ACT_C_REQ_G_DASH
- lib::lua_const::ACT_C_REQ_G_FEINT
- lib::lua_const::ACT_C_REQ_G_GUARD_CANCEL
- lib::lua_const::ACT_C_REQ_G_JUMP_SUSTAIN
- lib::lua_const::ACT_C_REQ_G_LOWER
- lib::lua_const::ACT_C_REQ_G_POWER_RANGE_S
- lib::lua_const::ACT_C_REQ_G_QUICK_RANGE_C
- lib::lua_const::ACT_C_REQ_G_QUICK_RANGE_S
- lib::lua_const::ACT_C_REQ_G_SHOT_L
- lib::lua_const::ACT_C_TANTAN_AIR
- lib::lua_const::ACT_C_TANTAN_GROUND
- lib::lua_const::ACT_NULL
- lib::lua_const::ACT_R_ACT_LAST
- lib::lua_const::ACT_R_JUMP
- lib::lua_const::AI_STATUS_ATTACK
- lib::lua_const::AI_STATUS_ATTACK_END
- lib::lua_const::AI_STATUS_ATTACK_HOLD
- lib::lua_const::AI_STATUS_ATTACK_PREPARE
- lib::lua_const::AI_STATUS_CATCH
- lib::lua_const::AI_STATUS_CLIFF
- lib::lua_const::AI_STATUS_CLIFF_OFF
- lib::lua_const::AI_STATUS_COUNTER_END
- lib::lua_const::AI_STATUS_COUNTER_HOLD
- lib::lua_const::AI_STATUS_DAMAGED
- lib::lua_const::AI_STATUS_DAMAGED_CANCELABLE
- lib::lua_const::AI_STATUS_DOWN
- lib::lua_const::AI_STATUS_ESCAPE
- lib::lua_const::AI_STATUS_FREE_DASH
- lib::lua_const::AI_STATUS_FREE_RUN
- lib::lua_const::AI_STATUS_FREE_RUN_BRAKE
- lib::lua_const::AI_STATUS_FREE_STOP
- lib::lua_const::AI_STATUS_GROUND_ATTACK
- lib::lua_const::AI_STATUS_GROUND_ATTACK_PREPARE
- lib::lua_const::AI_STATUS_JUMP_SQUAT
- lib::lua_const::AI_STATUS_LANDING
- lib::lua_const::AI_STATUS_PIYO
- lib::lua_const::AI_STATUS_REBIRTH
- lib::lua_const::AI_STATUS_SHIELD
- lib::lua_const::AI_STATUS_SHIELD_OFF
- lib::lua_const::AI_STATUS_SP_FALL
- lib::lua_const::AI_STATUS_TERM
- lib::lua_const::AREA_GROUP_ENEMY
- lib::lua_const::AREA_GROUP_ENEMY_NUM
- lib::lua_const::AREA_GROUP_ENEMY_TERM
- lib::lua_const::AREA_GROUP_FIGHTER
- lib::lua_const::AREA_GROUP_FIGHTER_NUM
- lib::lua_const::AREA_GROUP_FIGHTER_TERM
- lib::lua_const::AREA_GROUP_ITEM
- lib::lua_const::AREA_GROUP_ITEM_NUM
- lib::lua_const::AREA_GROUP_ITEM_TERM
- lib::lua_const::AREA_GROUP_MASK_ALL
- lib::lua_const::AREA_GROUP_MASK_NONE
- lib::lua_const::AREA_GROUP_NONE
- lib::lua_const::AREA_GROUP_STAGE
- lib::lua_const::AREA_GROUP_STAGE_NUM
- lib::lua_const::AREA_GROUP_STAGE_TERM
- lib::lua_const::AREA_GROUP_TERM
- lib::lua_const::AREA_GROUP_WEAPON
- lib::lua_const::AREA_GROUP_WEAPON_NUM
- lib::lua_const::AREA_GROUP_WEAPON_TERM
- lib::lua_const::AREA_SHAPE_FLAG_APPLY_OFFSET_ROT
- lib::lua_const::AREA_SHAPE_FLAG_CHILD
- lib::lua_const::AREA_SHAPE_FLAG_ENABLE_SITUATION_AIR
- lib::lua_const::AREA_SHAPE_FLAG_ENABLE_SITUATION_GROUND
- lib::lua_const::AREA_SHAPE_FLAG_FIXED
- lib::lua_const::AREA_SHAPE_FLAG_FOLLOW_NODE
- lib::lua_const::AREA_SHAPE_FLAG_IGNORE_SCALE
- lib::lua_const::AREA_SHAPE_FLAG_LR
- lib::lua_const::AREA_SHAPE_FLAG_RESET_DISABLE
- lib::lua_const::AREA_SHAPE_FLAG_STATUS_DISABLE
- lib::lua_const::AREA_SHAPE_FLAG_STATUS_ENABLE
- lib::lua_const::AREA_SHAPE_FLAG_TERM
- lib::lua_const::AREA_SHAPE_TYPE_CIRCLE
- lib::lua_const::AREA_SHAPE_TYPE_CIRCLE_REF_GROUND_CIRCLE
- lib::lua_const::AREA_SHAPE_TYPE_RECTANGLE
- lib::lua_const::AREA_SHAPE_TYPE_RECTANGLE_REF_GROUND_RHOMBUS
- lib::lua_const::AREA_SHAPE_TYPE_RECTANGLE_REF_GROUND_RHOMBUS_LOWER
- lib::lua_const::AREA_SHAPE_TYPE_RECTANGLE_REF_GROUND_RHOMBUS_UPPER
- lib::lua_const::AREA_SHAPE_TYPE_TERM
- lib::lua_const::AREA_SHAPE_TYPE_TRIANGLE
- lib::lua_const::ARTICLE_ID_NONE
- lib::lua_const::ARTICLE_OPE_TARGET_ALL
- lib::lua_const::ARTICLE_OPE_TARGET_FIRST
- lib::lua_const::ARTICLE_OPE_TARGET_LAST
- lib::lua_const::ARTICLE_OPE_TARGET_NONE
- lib::lua_const::ARTICLE_OPE_TARGET_TERM
- lib::lua_const::ARTICLE_OWNER_DEACTIVE_TREAT_TYPE_EJECT
- lib::lua_const::ARTICLE_OWNER_DEACTIVE_TREAT_TYPE_NONE
- lib::lua_const::ARTICLE_OWNER_DEACTIVE_TREAT_TYPE_NO_TREAT
- lib::lua_const::ARTICLE_OWNER_DEACTIVE_TREAT_TYPE_REMOVE
- lib::lua_const::ARTICLE_OWNER_DEACTIVE_TREAT_TYPE_TERM
- lib::lua_const::ARTICLE_USETYPE_ENTRY
- lib::lua_const::ARTICLE_USETYPE_EXCLUDE
- lib::lua_const::ARTICLE_USETYPE_FINAL
- lib::lua_const::ARTICLE_USETYPE_NORMAL
- lib::lua_const::ARTICLE_USETYPE_RESULT
- lib::lua_const::ARTICLE_USETYPE_TERM
- lib::lua_const::ASSIST_PARAM_FLOAT_CHECK_CLIFF_JUMP_DISTANCE
- lib::lua_const::ASSIST_PARAM_FLOAT_CHECK_CLIFF_JUMP_PER
- lib::lua_const::ASSIST_PARAM_FLOAT_CHECK_CLIFF_WAIT_PER
- lib::lua_const::ASSIST_PARAM_FLOAT_CHECK_JUMP_TARGET_DISTANCE_X
- lib::lua_const::ASSIST_PARAM_FLOAT_CHECK_OTTOTTO_JUMP_PER
- lib::lua_const::ASSIST_PARAM_FLOAT_CHECK_WALL_JUMP_AIR_PER
- lib::lua_const::ASSIST_PARAM_FLOAT_CHECK_WALL_JUMP_PER
- lib::lua_const::ASSIST_PARAM_FLOAT_COMMON_STATUS_ESCAPE_SEARCH_PER
- lib::lua_const::ASSIST_PARAM_FLOAT_COMMON_STATUS_ESCAPE_SEARCH_SIZE_MAX
- lib::lua_const::ASSIST_PARAM_FLOAT_COMMON_STATUS_ESCAPE_SEARCH_SIZE_MIN
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_AIR_BRAKE
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_DEFAULT_SPEED_MUL
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_END_DAMAGE
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_GROUND_BRAKE
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_MUL_FROM_STAGE
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_NEAR_DEATH_HP_PER
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_PRELANDING_DISTANCE
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_RANDOM_ROTATE
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_REFLECT_SPEED_MUL
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_REFLECT_SPEED_THRESHOLD
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_REFLECT_STOP_FRAME_MAX
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_REFLECT_STOP_FRAME_RATE
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_SMASHED_REACTION_FRAME_THRESHOLD
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_SMASHED_SPEED_MUL
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_SMASHED_STATUS_VANISH_SPEED
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_SMOKE_GENERATE_HP_PER
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_START_DAMAGE
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_STATUS_ESCAPE_SEARCH_PER
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_STATUS_ESCAPE_SEARCH_SIZE_MAX
- lib::lua_const::ASSIST_PARAM_FLOAT_DAMAGE_STATUS_ESCAPE_SEARCH_SIZE_MIN
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_ACTION_SELECT_AIR
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_ACTION_SELECT_JUMP
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_ACTION_SELECT_LANDING_WAIT
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_AIR_SEARCH_SIZE_MAX
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_AIR_SEARCH_SIZE_MIN
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_AIR_SELECT_MASK_ATTACK
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_AIR_SELECT_MASK_ATTACK_HIT
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_JUMP_OVER_ANGLE
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_JUMP_RAYCHECK_OFFSET_X
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_JUMP_RAYCHECK_OFFSET_Y
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_JUMP_SEARCH_SIZE_MAX
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_JUMP_SEARCH_SIZE_MIN
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_JUMP_SELECT_MASK_ATTACK
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_JUMP_SELECT_MASK_ATTACK_HIT
- lib::lua_const::ASSIST_PARAM_FLOAT_ESCAPE_JUMP_TO_AIR_SELECTION_PROBABILITY
- lib::lua_const::ASSIST_PARAM_FLOAT_EXIT_DAMAGE_MUL
- lib::lua_const::ASSIST_PARAM_FLOAT_EXIT_HIT_EFFECT_SCALE_MUL
- lib::lua_const::ASSIST_PARAM_FLOAT_EXIT_HIT_STOP_MUL
- lib::lua_const::ASSIST_PARAM_FLOAT_INK_PAINT_THRESHOLD
- lib::lua_const::ASSIST_PARAM_FLOAT_SEARCH_TARGET_BONUS_PER_ASSIST_GROUND
- lib::lua_const::ASSIST_PARAM_FLOAT_SEARCH_TARGET_BONUS_PER_DAMAGE
- lib::lua_const::ASSIST_PARAM_FLOAT_SEARCH_TARGET_BONUS_PER_HANDI
- lib::lua_const::ASSIST_PARAM_FLOAT_SEARCH_TARGET_BONUS_PER_MASTER_DISTANCE
- lib::lua_const::ASSIST_PARAM_FLOAT_SEARCH_TARGET_BONUS_PER_SELF_DISTANCE
- lib::lua_const::ASSIST_PARAM_FLOAT_TERM
- lib::lua_const::ASSIST_PARAM_FLOAT_WARP_CHECK_TARGET_DISTANCE
- lib::lua_const::ASSIST_PARAM_FLOAT_WARP_TARGET_OFFSET_Y
- lib::lua_const::ASSIST_PARAM_INT_CLIFF_WAIT_FRAME_MAX
- lib::lua_const::ASSIST_PARAM_INT_CLIFF_WAIT_FRAME_MIN
- lib::lua_const::ASSIST_PARAM_INT_DAMAGE_LIGHT_REACTION_FRAME
- lib::lua_const::ASSIST_PARAM_INT_DAMAGE_SMASHED_STATUS_VANISH_FRAME
- lib::lua_const::ASSIST_PARAM_INT_DAMAGE_STATUS_ESCAPE_SEARCH_START_FRAME
- lib::lua_const::ASSIST_PARAM_INT_ESCAPE_AIR_DETECTED_FRAME_MAX
- lib::lua_const::ASSIST_PARAM_INT_ESCAPE_AIR_DETECTED_FRAME_MIN
- lib::lua_const::ASSIST_PARAM_INT_ESCAPE_AIR_XLU_FRAME
- lib::lua_const::ASSIST_PARAM_INT_ESCAPE_JUMP_DETECTED_FRAME_MAX
- lib::lua_const::ASSIST_PARAM_INT_ESCAPE_JUMP_DETECTED_FRAME_MIN
- lib::lua_const::ASSIST_PARAM_INT_ESCAPE_JUMP_TO_AIR_SEARCH_WAIT_FRAME_MAX
- lib::lua_const::ASSIST_PARAM_INT_ESCAPE_JUMP_TO_AIR_SEARCH_WAIT_FRAME_MIN
- lib::lua_const::ASSIST_PARAM_INT_TERM
- lib::lua_const::ASSIST_PARAM_INT_WARP_ATTACK_CHECK_FRAME
- lib::lua_const::ASSIST_PARAM_INT_WARP_GROUND_DAMAGE_COUNT
- lib::lua_const::ASSIST_PARAM_INT_WARP_OUT_OF_AREA_WAIT_FRAME
- lib::lua_const::ASSIST_PARAM_INT_WARP_RETURN_ENABLE_FRAME
- lib::lua_const::ASSIST_PARAM_INT_WARP_SAMPLING_NUM
- lib::lua_const::ASSIST_PARAM_INT_WARP_STANDING_WAIT_FRAME
- lib::lua_const::ATTACH_ITEM_GROUP_ALL
- lib::lua_const::ATTACH_ITEM_GROUP_BACK
- lib::lua_const::ATTACH_ITEM_GROUP_BADGE
- lib::lua_const::ATTACH_ITEM_GROUP_BODY
- lib::lua_const::ATTACH_ITEM_GROUP_HAT
- lib::lua_const::ATTACH_ITEM_GROUP_HAT_ABNORMAL
- lib::lua_const::ATTACH_ITEM_GROUP_HIP
- lib::lua_const::ATTACH_ITEM_GROUP_NONE
- lib::lua_const::ATTACH_ITEM_GROUP_TERM
- lib::lua_const::ATTACK_ABSOLUTE_KIND_INVALID
- lib::lua_const::ATTACK_DAMAGE_KIND_1
- lib::lua_const::ATTACK_DAMAGE_KIND_2
- lib::lua_const::ATTACK_DAMAGE_KIND_3
- lib::lua_const::ATTACK_DAMAGE_KIND_FLY
- lib::lua_const::ATTACK_DAMAGE_KIND_NOREACTION
- lib::lua_const::ATTACK_DAMAGE_KIND_NORMAL
- lib::lua_const::ATTACK_DAMAGE_KIND_TERM
- lib::lua_const::ATTACK_DIRECTION_NONE
- lib::lua_const::ATTACK_DIRECTION_X
- lib::lua_const::ATTACK_DIRECTION_X_MINUS
- lib::lua_const::ATTACK_DIRECTION_Y
- lib::lua_const::ATTACK_DIRECTION_Y_MINUS
- lib::lua_const::ATTACK_DIRECTION_Z
- lib::lua_const::ATTACK_DIRECTION_Z_MINUS
- lib::lua_const::ATTACK_HEIGHT_HIGH
- lib::lua_const::ATTACK_HEIGHT_LOW
- lib::lua_const::ATTACK_HEIGHT_MIDDLE
- lib::lua_const::ATTACK_HEIGHT_NONE
- lib::lua_const::ATTACK_HEIGHT_TERM
- lib::lua_const::ATTACK_HITSTOP_FRAME_NONE
- lib::lua_const::ATTACK_LR_CHECK_ALONG
- lib::lua_const::ATTACK_LR_CHECK_B
- lib::lua_const::ATTACK_LR_CHECK_BACKWARD
- lib::lua_const::ATTACK_LR_CHECK_BACK_SLASH
- lib::lua_const::ATTACK_LR_CHECK_F
- lib::lua_const::ATTACK_LR_CHECK_FORWARD
- lib::lua_const::ATTACK_LR_CHECK_LEFT
- lib::lua_const::ATTACK_LR_CHECK_LR
- lib::lua_const::ATTACK_LR_CHECK_PART
- lib::lua_const::ATTACK_LR_CHECK_POS
- lib::lua_const::ATTACK_LR_CHECK_REVERSE
- lib::lua_const::ATTACK_LR_CHECK_RIGHT
- lib::lua_const::ATTACK_LR_CHECK_SPEED
- lib::lua_const::ATTACK_LR_CHECK_TERM
- lib::lua_const::ATTACK_NO_FINISH_CAMERA_TYPE_OFF
- lib::lua_const::ATTACK_NO_FINISH_CAMERA_TYPE_ON
- lib::lua_const::ATTACK_NO_FINISH_CAMERA_TYPE_ON_EX
- lib::lua_const::ATTACK_PHASE_ACTIVE
- lib::lua_const::ATTACK_PHASE_END
- lib::lua_const::ATTACK_PHASE_NONE
- lib::lua_const::ATTACK_PHASE_PREPARE
- lib::lua_const::ATTACK_PHASE_START
- lib::lua_const::ATTACK_REGION_AURA
- lib::lua_const::ATTACK_REGION_BAT
- lib::lua_const::ATTACK_REGION_BITE
- lib::lua_const::ATTACK_REGION_BODY
- lib::lua_const::ATTACK_REGION_BOMB
- lib::lua_const::ATTACK_REGION_ELBOW
- lib::lua_const::ATTACK_REGION_ENERGY
- lib::lua_const::ATTACK_REGION_HAMMER
- lib::lua_const::ATTACK_REGION_HEAD
- lib::lua_const::ATTACK_REGION_HIP
- lib::lua_const::ATTACK_REGION_KICK
- lib::lua_const::ATTACK_REGION_KNEE
- lib::lua_const::ATTACK_REGION_MAGIC
- lib::lua_const::ATTACK_REGION_NONE
- lib::lua_const::ATTACK_REGION_OBJECT
- lib::lua_const::ATTACK_REGION_PALUTENA
- lib::lua_const::ATTACK_REGION_PARASOL
- lib::lua_const::ATTACK_REGION_PIKMIN
- lib::lua_const::ATTACK_REGION_PSI
- lib::lua_const::ATTACK_REGION_PUNCH
- lib::lua_const::ATTACK_REGION_SPIN
- lib::lua_const::ATTACK_REGION_SWORD
- lib::lua_const::ATTACK_REGION_TAIL
- lib::lua_const::ATTACK_REGION_TERM
- lib::lua_const::ATTACK_REGION_THROW
- lib::lua_const::ATTACK_REGION_WATER
- lib::lua_const::ATTACK_REGION_WHIP
- lib::lua_const::ATTACK_SETOFF_KIND_NO_STOP
- lib::lua_const::ATTACK_SETOFF_KIND_OFF
- lib::lua_const::ATTACK_SETOFF_KIND_ON
- lib::lua_const::ATTACK_SETOFF_KIND_THRU
- lib::lua_const::ATTACK_SOUND_LEVEL_L
- lib::lua_const::ATTACK_SOUND_LEVEL_LL
- lib::lua_const::ATTACK_SOUND_LEVEL_M
- lib::lua_const::ATTACK_SOUND_LEVEL_S
- lib::lua_const::ATTACK_SOUND_LEVEL_TERM
- lib::lua_const::ATTACK_VEC_NONE
- lib::lua_const::ATTACK_VEC_PULL
- lib::lua_const::ATTACK_VEC_PULL_REACTION
- lib::lua_const::ATTACK_VEC_RAD
- lib::lua_const::ATTACK_VEC_RANDOM
- lib::lua_const::ATTACK_VEC_SPEED
- lib::lua_const::ATTACK_VEC_SYNC
- lib::lua_const::ATTACK_VEC_TARGET_POS
- lib::lua_const::AUDIENCE_HAKUSYU
- lib::lua_const::AUDIENCE_KANSEI
- lib::lua_const::AUDIENCE_LEVEL_L
- lib::lua_const::AUDIENCE_LEVEL_M
- lib::lua_const::AUDIENCE_LEVEL_S
- lib::lua_const::A_OFF
- lib::lua_const::A_ON
- lib::lua_const::A_TERM
- lib::lua_const::AttackerAttribute::ATTACK
- lib::lua_const::AttackerAttribute::DEFENSE
- lib::lua_const::AttackerAttribute::NONE
- lib::lua_const::AttackerAttribute::THROW
- lib::lua_const::AttackerAttributeAdvantage::CRITICAL
- lib::lua_const::AttackerAttributeAdvantage::NONE
- lib::lua_const::AttackerAttributeAdvantage::REDUCTION
- lib::lua_const::BATTLE_OBJECT_ASYNC_SECTION_DETAIL_FINISH_INITILIZATION_IN_GAME
- lib::lua_const::BATTLE_OBJECT_ASYNC_SECTION_DETAIL_NONE
- lib::lua_const::BATTLE_OBJECT_CATEGORY_ENEMY
- lib::lua_const::BATTLE_OBJECT_CATEGORY_FIGHTER
- lib::lua_const::BATTLE_OBJECT_CATEGORY_GIMMICK
- lib::lua_const::BATTLE_OBJECT_CATEGORY_INVALID
- lib::lua_const::BATTLE_OBJECT_CATEGORY_ITEM
- lib::lua_const::BATTLE_OBJECT_CATEGORY_TERM
- lib::lua_const::BATTLE_OBJECT_CATEGORY_WEAPON
- lib::lua_const::BATTLE_OBJECT_ID_INVALID
- lib::lua_const::BATTLE_OBJECT_PAUSE_MAIN
- lib::lua_const::BATTLE_OBJECT_PAUSE_NUM
- lib::lua_const::BATTLE_OBJECT_PAUSE_SUB
- lib::lua_const::BATTLE_OBJECT_STATUS_KIND_ACTIVE
- lib::lua_const::BATTLE_OBJECT_STATUS_KIND_FORMATTED
- lib::lua_const::BATTLE_OBJECT_STATUS_KIND_INITIALIZED
- lib::lua_const::BATTLE_OBJECT_STATUS_KIND_PAUSE
- lib::lua_const::BATTLE_OBJECT_STATUS_KIND_PREPARING
- lib::lua_const::BATTLE_OBJECT_STATUS_KIND_STAND_BY
- lib::lua_const::BAYONETTA_ST_FINAL
- lib::lua_const::BAYONETTA_ST_SP_AIR_S
- lib::lua_const::BAYONETTA_ST_SP_HI
- lib::lua_const::BODY_TYPE_MOTION_BIG
- lib::lua_const::BODY_TYPE_MOTION_DX
- lib::lua_const::BODY_TYPE_MOTION_GIRL
- lib::lua_const::BODY_TYPE_MOTION_SMALL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_ANGRY_WAIT_FRAME_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_DAMAGE_MAX_LV0
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_DAMAGE_MAX_LV10
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_DAMAGE_MAX_OVER_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HARD_HP_MUL_MAX
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HARD_HP_MUL_MIN
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HARD_POWER_MUL_MAX
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HARD_POWER_MUL_MIN
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HP_MUL_MAX
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_FINAL2ND_HP_MUL_MIN
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_FINAL2ND_POWER_MUL_MAX
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_FINAL2ND_POWER_MUL_MIN
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_HP_MAX
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_HP_MIN
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_MULTI_CPU_PLAY_HP_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_MULTI_PLAY_HP_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_MULTI_PLAY_POWER_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_STANDARD_2ND_HP_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_STANDARD_HP_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_TARGET_SEARCH_MOST_DAMAGED_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_TARGET_SEARCH_NEAREST_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_TARGET_SEARCH_SELECTED_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_TERM
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_VERY_EASY_HP_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_VERY_EASY_POWER_MUL
- lib::lua_const::BOSS_COMMON_PARAM_FLOAT_VERY_EASY_WAIT_TIME_MUL
- lib::lua_const::BOSS_COMMON_PARAM_INT_BGM_FADE_TIME
- lib::lua_const::BOSS_COMMON_PARAM_INT_BOSS_SLOW_FRAME_1ST
- lib::lua_const::BOSS_COMMON_PARAM_INT_BOSS_SLOW_FRAME_2ND
- lib::lua_const::BOSS_COMMON_PARAM_INT_BOSS_SLOW_MAG_1ST
- lib::lua_const::BOSS_COMMON_PARAM_INT_BOSS_SLOW_MAG_2ND
- lib::lua_const::BOSS_COMMON_PARAM_INT_BOSS_STOP_FRAME
- lib::lua_const::BOSS_COMMON_PARAM_INT_SE_FADE_TIME
- lib::lua_const::BOSS_COMMON_PARAM_INT_TARGET_SEARCH_SELECTED_COUNT_THRESHOLD
- lib::lua_const::BOSS_COMMON_PARAM_INT_TERM
- lib::lua_const::BRAVE_ST_SPEED_UP
- lib::lua_const::BRAVE_ST_SP_HI1_READY
- lib::lua_const::BRAVE_ST_SP_HI2_HOLD
- lib::lua_const::BRAVE_ST_SP_HI2_READY
- lib::lua_const::BRAVE_ST_SP_HI3_HOLD
- lib::lua_const::BRAVE_ST_SP_HI3_READY
- lib::lua_const::BRAVE_ST_SP_LW
- lib::lua_const::BRAVE_ST_SP_LW_11
- lib::lua_const::BRAVE_ST_SP_LW_16
- lib::lua_const::BRAVE_ST_SP_N1_HOLD
- lib::lua_const::BRAVE_ST_SP_N1_READY
- lib::lua_const::BRAVE_ST_SP_N2_HOLD
- lib::lua_const::BRAVE_ST_SP_N2_READY
- lib::lua_const::BRAVE_ST_SP_N3_HOLD
- lib::lua_const::BRAVE_ST_SP_N3_READY
- lib::lua_const::BUDDY_ST_NO_BOMB
- lib::lua_const::BUDDY_ST_SP_HI
- lib::lua_const::BUDDY_ST_SP_N_TRANSFORM
- lib::lua_const::BUDDY_ST_SP_S
- lib::lua_const::BattleObjectPauseCase::FinishCutin
- lib::lua_const::BattleObjectPauseCase::Normal
- lib::lua_const::Battle_Demon_Dojo
- lib::lua_const::CAMERA_QUAKE_KIND_DOLLY_STAGE
- lib::lua_const::CAMERA_QUAKE_KIND_INVALID
- lib::lua_const::CAMERA_QUAKE_KIND_KEEPLARGE
- lib::lua_const::CAMERA_QUAKE_KIND_KEEPMIDDLE
- lib::lua_const::CAMERA_QUAKE_KIND_KEEPSMALL
- lib::lua_const::CAMERA_QUAKE_KIND_KEEP_MORE_LARGE
- lib::lua_const::CAMERA_QUAKE_KIND_KL
- lib::lua_const::CAMERA_QUAKE_KIND_KM
- lib::lua_const::CAMERA_QUAKE_KIND_KNOCKOUT
- lib::lua_const::CAMERA_QUAKE_KIND_KS
- lib::lua_const::CAMERA_QUAKE_KIND_KXL
- lib::lua_const::CAMERA_QUAKE_KIND_L
- lib::lua_const::CAMERA_QUAKE_KIND_LARGE
- lib::lua_const::CAMERA_QUAKE_KIND_M
- lib::lua_const::CAMERA_QUAKE_KIND_MAX
- lib::lua_const::CAMERA_QUAKE_KIND_MIDDLE
- lib::lua_const::CAMERA_QUAKE_KIND_MORE_LARGE
- lib::lua_const::CAMERA_QUAKE_KIND_NONE
- lib::lua_const::CAMERA_QUAKE_KIND_POW_BLOCK
- lib::lua_const::CAMERA_QUAKE_KIND_S
- lib::lua_const::CAMERA_QUAKE_KIND_SMALL
- lib::lua_const::CAMERA_QUAKE_KIND_SMALL_HF
- lib::lua_const::CAMERA_QUAKE_KIND_S_HALF
- lib::lua_const::CAMERA_QUAKE_KIND_XL
- lib::lua_const::CAMERA_STATUS_NORMAL
- lib::lua_const::CAMERA_STATUS_SLEEP
- lib::lua_const::CAMERA_STATUS_TERM
- lib::lua_const::CAMERA_UPDATE_POS_X
- lib::lua_const::CAMERA_UPDATE_POS_XYZ
- lib::lua_const::CAMERA_UPDATE_POS_Y
- lib::lua_const::CAMERA_UPDATE_POS_Z
- lib::lua_const::CHARGE_LEVEL_1
- lib::lua_const::CHARGE_LEVEL_2
- lib::lua_const::CHARGE_LEVEL_3
- lib::lua_const::CHARGE_LEVEL_4
- lib::lua_const::CHARGE_LEVEL_5
- lib::lua_const::CHARGE_LEVEL_6
- lib::lua_const::CHARGE_LEVEL_7
- lib::lua_const::CHARGE_LEVEL_8
- lib::lua_const::CHARGE_LEVEL_MAX
- lib::lua_const::CHARGE_LEVEL_NUM
- lib::lua_const::CHARGE_LEVEL_RAPID
- lib::lua_const::COLLISION_CATEGORY_ENEMY
- lib::lua_const::COLLISION_CATEGORY_FIGHTER
- lib::lua_const::COLLISION_CATEGORY_FLOOR
- lib::lua_const::COLLISION_CATEGORY_GIMMICK
- lib::lua_const::COLLISION_CATEGORY_ITEM
- lib::lua_const::COLLISION_CATEGORY_ITEM_E
- lib::lua_const::COLLISION_CATEGORY_MASK_ALL
- lib::lua_const::COLLISION_CATEGORY_MASK_EM_ALL
- lib::lua_const::COLLISION_CATEGORY_MASK_ENEMY
- lib::lua_const::COLLISION_CATEGORY_MASK_FEB
- lib::lua_const::COLLISION_CATEGORY_MASK_FEBG
- lib::lua_const::COLLISION_CATEGORY_MASK_FI
- lib::lua_const::COLLISION_CATEGORY_MASK_FIEB
- lib::lua_const::COLLISION_CATEGORY_MASK_FIEBG
- lib::lua_const::COLLISION_CATEGORY_MASK_FIGHTER
- lib::lua_const::COLLISION_CATEGORY_MASK_FLOOR
- lib::lua_const::COLLISION_CATEGORY_MASK_GIMMICK
- lib::lua_const::COLLISION_CATEGORY_MASK_ITEM
- lib::lua_const::COLLISION_CATEGORY_MASK_ITEM_E
- lib::lua_const::COLLISION_CATEGORY_MASK_NONE
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_E
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_ENEMY
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_FIGHTER
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_FIGHTER_NO_FLOOR
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_FLOOR
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_GIMMICK
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_IF
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_IFG
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_IFGS
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_IS
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_ISG
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_ITEM
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_ITEM_FIGHTER
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_ITEM_STAGE
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_SG
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_STAGE
- lib::lua_const::COLLISION_CATEGORY_MASK_NO_STAGE_GIMMICK
- lib::lua_const::COLLISION_CATEGORY_MASK_STAGE_GIMMICK
- lib::lua_const::COLLISION_CATEGORY_NONE
- lib::lua_const::COLLISION_CATEGORY_TERM
- lib::lua_const::COLLISION_CATEGORY_WEAPON
- lib::lua_const::COLLISION_CHECK_LR_LR
- lib::lua_const::COLLISION_CHECK_LR_POS
- lib::lua_const::COLLISION_CHECK_LR_POS_REVERSE
- lib::lua_const::COLLISION_DAMAGE_DOWN
- lib::lua_const::COLLISION_DAMAGE_MASK_ALL
- lib::lua_const::COLLISION_DAMAGE_MASK_DOWN
- lib::lua_const::COLLISION_DAMAGE_MASK_NONE
- lib::lua_const::COLLISION_DAMAGE_NONE
- lib::lua_const::COLLISION_DAMAGE_TERM
- lib::lua_const::COLLISION_KIND_ABSORBER
- lib::lua_const::COLLISION_KIND_ATTACK
- lib::lua_const::COLLISION_KIND_GRAB
- lib::lua_const::COLLISION_KIND_HIT
- lib::lua_const::COLLISION_KIND_MASK_ABSORBER
- lib::lua_const::COLLISION_KIND_MASK_AH
- lib::lua_const::COLLISION_KIND_MASK_AHS
- lib::lua_const::COLLISION_KIND_MASK_AHSR
- lib::lua_const::COLLISION_KIND_MASK_AHSRAB
- lib::lua_const::COLLISION_KIND_MASK_ALL
- lib::lua_const::COLLISION_KIND_MASK_ATTACK
- lib::lua_const::COLLISION_KIND_MASK_GRAB
- lib::lua_const::COLLISION_KIND_MASK_HIT
- lib::lua_const::COLLISION_KIND_MASK_HR
- lib::lua_const::COLLISION_KIND_MASK_HS
- lib::lua_const::COLLISION_KIND_MASK_HSR
- lib::lua_const::COLLISION_KIND_MASK_HSRAB
- lib::lua_const::COLLISION_KIND_MASK_REFLECTOR
- lib::lua_const::COLLISION_KIND_MASK_SEARCH
- lib::lua_const::COLLISION_KIND_MASK_SHIELD
- lib::lua_const::COLLISION_KIND_NONE
- lib::lua_const::COLLISION_KIND_REFLECTOR
- lib::lua_const::COLLISION_KIND_SEARCH
- lib::lua_const::COLLISION_KIND_SHIELD
- lib::lua_const::COLLISION_KIND_TERM
- lib::lua_const::COLLISION_PART_BODY
- lib::lua_const::COLLISION_PART_BODY_LEGS
- lib::lua_const::COLLISION_PART_ETC
- lib::lua_const::COLLISION_PART_HEAD
- lib::lua_const::COLLISION_PART_LEGS
- lib::lua_const::COLLISION_PART_MASK_ALL
- lib::lua_const::COLLISION_PART_MASK_BODY
- lib::lua_const::COLLISION_PART_MASK_BODY_HEAD
- lib::lua_const::COLLISION_PART_MASK_BODY_LEGS
- lib::lua_const::COLLISION_PART_MASK_BODY_LEGS_HEAD
- lib::lua_const::COLLISION_PART_MASK_ETC
- lib::lua_const::COLLISION_PART_MASK_HEAD
- lib::lua_const::COLLISION_PART_MASK_LEGS
- lib::lua_const::COLLISION_PART_TERM
- lib::lua_const::COLLISION_PROPERTY_ABSORB
- lib::lua_const::COLLISION_PROPERTY_MASK_ABSORB
- lib::lua_const::COLLISION_PROPERTY_MASK_ALL
- lib::lua_const::COLLISION_PROPERTY_MASK_NORMAL
- lib::lua_const::COLLISION_PROPERTY_MASK_REFLECT
- lib::lua_const::COLLISION_PROPERTY_NORMAL
- lib::lua_const::COLLISION_PROPERTY_REFLECT
- lib::lua_const::COLLISION_PROPERTY_TERM
- lib::lua_const::COLLISION_SHAPE_TYPE_AABB
- lib::lua_const::COLLISION_SHAPE_TYPE_CAPSULE
- lib::lua_const::COLLISION_SHAPE_TYPE_MAX
- lib::lua_const::COLLISION_SHAPE_TYPE_SPHERE
- lib::lua_const::COLLISION_SITUATION_AIR
- lib::lua_const::COLLISION_SITUATION_GROUND
- lib::lua_const::COLLISION_SITUATION_MASK_A
- lib::lua_const::COLLISION_SITUATION_MASK_AIR
- lib::lua_const::COLLISION_SITUATION_MASK_ALL
- lib::lua_const::COLLISION_SITUATION_MASK_G
- lib::lua_const::COLLISION_SITUATION_MASK_GA
- lib::lua_const::COLLISION_SITUATION_MASK_GA_d
- lib::lua_const::COLLISION_SITUATION_MASK_GROUND
- lib::lua_const::COLLISION_SITUATION_MASK_G_d
- lib::lua_const::COLLISION_SITUATION_MASK_IGNORE_DOWN
- lib::lua_const::COLLISION_SITUATION_MASK_ODD
- lib::lua_const::COLLISION_SITUATION_ODD
- lib::lua_const::COLLISION_SITUATION_TERM
- lib::lua_const::COLLISION_SOUND_ATTR_BAT
- lib::lua_const::COLLISION_SOUND_ATTR_BAYONETTA_HIT_01
- lib::lua_const::COLLISION_SOUND_ATTR_BAYONETTA_HIT_02
- lib::lua_const::COLLISION_SOUND_ATTR_BOMB
- lib::lua_const::COLLISION_SOUND_ATTR_BRAVE_CRITICALHIT
- lib::lua_const::COLLISION_SOUND_ATTR_BUDDY_WING
- lib::lua_const::COLLISION_SOUND_ATTR_CHROM_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_CLOUD_FINAL_01
- lib::lua_const::COLLISION_SOUND_ATTR_CLOUD_FINAL_02
- lib::lua_const::COLLISION_SOUND_ATTR_CLOUD_FINAL_03
- lib::lua_const::COLLISION_SOUND_ATTR_CLOUD_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_CLOUD_SMASH_01
- lib::lua_const::COLLISION_SOUND_ATTR_CLOUD_SMASH_02
- lib::lua_const::COLLISION_SOUND_ATTR_CLOUD_SMASH_03
- lib::lua_const::COLLISION_SOUND_ATTR_COIN
- lib::lua_const::COLLISION_SOUND_ATTR_CUTUP
- lib::lua_const::COLLISION_SOUND_ATTR_DAISY_BINTA
- lib::lua_const::COLLISION_SOUND_ATTR_DAISY_FRYINGPAN
- lib::lua_const::COLLISION_SOUND_ATTR_DAISY_GOLF
- lib::lua_const::COLLISION_SOUND_ATTR_DAISY_PARASOL
- lib::lua_const::COLLISION_SOUND_ATTR_DAISY_TENNIS
- lib::lua_const::COLLISION_SOUND_ATTR_DEDEDE
- lib::lua_const::COLLISION_SOUND_ATTR_DEMON_APPEAL
- lib::lua_const::COLLISION_SOUND_ATTR_DEMON_ATTACKLW3
- lib::lua_const::COLLISION_SOUND_ATTR_DEMON_ATTACKSQUAT4
- lib::lua_const::COLLISION_SOUND_ATTR_DEMON_CATCHATTACK
- lib::lua_const::COLLISION_SOUND_ATTR_DEMON_FINAL
- lib::lua_const::COLLISION_SOUND_ATTR_DEMON_KICK
- lib::lua_const::COLLISION_SOUND_ATTR_DEMON_PUNCH01
- lib::lua_const::COLLISION_SOUND_ATTR_DEMON_PUNCH02
- lib::lua_const::COLLISION_SOUND_ATTR_DEMON_THROWCOMMAND
- lib::lua_const::COLLISION_SOUND_ATTR_DIDDY_SCRATCH
- lib::lua_const::COLLISION_SOUND_ATTR_DOLLY_CRITICAL
- lib::lua_const::COLLISION_SOUND_ATTR_DOLLY_KICK
- lib::lua_const::COLLISION_SOUND_ATTR_DOLLY_PUNCH
- lib::lua_const::COLLISION_SOUND_ATTR_DOLLY_SUPERSPECIAL01
- lib::lua_const::COLLISION_SOUND_ATTR_DUCKHUNT_FINAL
- lib::lua_const::COLLISION_SOUND_ATTR_ELEC
- lib::lua_const::COLLISION_SOUND_ATTR_FALCO_BLASTER
- lib::lua_const::COLLISION_SOUND_ATTR_FAMICOM_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_FIRE
- lib::lua_const::COLLISION_SOUND_ATTR_FOX_BLASTER
- lib::lua_const::COLLISION_SOUND_ATTR_FOX_TAIL
- lib::lua_const::COLLISION_SOUND_ATTR_FREEZE
- lib::lua_const::COLLISION_SOUND_ATTR_GRASS
- lib::lua_const::COLLISION_SOUND_ATTR_GURUGURU_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_HARISEN
- lib::lua_const::COLLISION_SOUND_ATTR_HEAVY
- lib::lua_const::COLLISION_SOUND_ATTR_IKE
- lib::lua_const::COLLISION_SOUND_ATTR_INKLING_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_ITEM_HAMMER
- lib::lua_const::COLLISION_SOUND_ATTR_JACK_SHOT
- lib::lua_const::COLLISION_SOUND_ATTR_KAMEHIT
- lib::lua_const::COLLISION_SOUND_ATTR_KEN_FINAL01
- lib::lua_const::COLLISION_SOUND_ATTR_KEN_FINAL02
- lib::lua_const::COLLISION_SOUND_ATTR_KEN_FINAL03
- lib::lua_const::COLLISION_SOUND_ATTR_KEN_KICK
- lib::lua_const::COLLISION_SOUND_ATTR_KEN_PUNCH
- lib::lua_const::COLLISION_SOUND_ATTR_KEN_SHORYU
- lib::lua_const::COLLISION_SOUND_ATTR_KICK
- lib::lua_const::COLLISION_SOUND_ATTR_LIZARDON_FIRE
- lib::lua_const::COLLISION_SOUND_ATTR_LUCARIO
- lib::lua_const::COLLISION_SOUND_ATTR_LUCAS_BAT
- lib::lua_const::COLLISION_SOUND_ATTR_LUIGI_ATTACKDASH
- lib::lua_const::COLLISION_SOUND_ATTR_LUIGI_COIN
- lib::lua_const::COLLISION_SOUND_ATTR_LUIGI_SMASH
- lib::lua_const::COLLISION_SOUND_ATTR_MAGIC
- lib::lua_const::COLLISION_SOUND_ATTR_MARIOD_CAPSULE
- lib::lua_const::COLLISION_SOUND_ATTR_MARIOD_COIN_LAST
- lib::lua_const::COLLISION_SOUND_ATTR_MARIOD_MANT
- lib::lua_const::COLLISION_SOUND_ATTR_MARIO_COIN
- lib::lua_const::COLLISION_SOUND_ATTR_MARIO_COIN_LAST
- lib::lua_const::COLLISION_SOUND_ATTR_MARIO_FINAL
- lib::lua_const::COLLISION_SOUND_ATTR_MARIO_FIREBALL
- lib::lua_const::COLLISION_SOUND_ATTR_MARIO_LOCAL_COIN
- lib::lua_const::COLLISION_SOUND_ATTR_MARIO_LOCAL_COIN_LAST
- lib::lua_const::COLLISION_SOUND_ATTR_MARIO_MANT
- lib::lua_const::COLLISION_SOUND_ATTR_MARIO_WATER_PUMP
- lib::lua_const::COLLISION_SOUND_ATTR_MARTH_FINAL
- lib::lua_const::COLLISION_SOUND_ATTR_MARTH_SWORD
- lib::lua_const::COLLISION_SOUND_ATTR_MASTER_ARROW_MAX
- lib::lua_const::COLLISION_SOUND_ATTR_MASTER_ATTACK100END
- lib::lua_const::COLLISION_SOUND_ATTR_MASTER_AXE
- lib::lua_const::COLLISION_SOUND_ATTR_METAKNIGHT_FINAL_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_MIIENEMYG_BLASTER
- lib::lua_const::COLLISION_SOUND_ATTR_MIIGUNNER_BLASTER
- lib::lua_const::COLLISION_SOUND_ATTR_NESS_BAT
- lib::lua_const::COLLISION_SOUND_ATTR_NONE
- lib::lua_const::COLLISION_SOUND_ATTR_PACMAN_BELL
- lib::lua_const::COLLISION_SOUND_ATTR_PACMAN_WATER
- lib::lua_const::COLLISION_SOUND_ATTR_PEACHWEAPON
- lib::lua_const::COLLISION_SOUND_ATTR_PEACH_BINTA
- lib::lua_const::COLLISION_SOUND_ATTR_PEACH_FRYINGPAN
- lib::lua_const::COLLISION_SOUND_ATTR_PEACH_GOLF
- lib::lua_const::COLLISION_SOUND_ATTR_PEACH_PARASOL
- lib::lua_const::COLLISION_SOUND_ATTR_PEACH_TENNIS
- lib::lua_const::COLLISION_SOUND_ATTR_PUNCH
- lib::lua_const::COLLISION_SOUND_ATTR_REFLET_FINAL_ELEC
- lib::lua_const::COLLISION_SOUND_ATTR_REFLET_FINAL_FIRE
- lib::lua_const::COLLISION_SOUND_ATTR_REFLET_FINAL_SWORD
- lib::lua_const::COLLISION_SOUND_ATTR_RICHTER_CROSS
- lib::lua_const::COLLISION_SOUND_ATTR_RICHTER_WHIP
- lib::lua_const::COLLISION_SOUND_ATTR_ROBOT_FINAL_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_ROY_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_RYU_FINAL01
- lib::lua_const::COLLISION_SOUND_ATTR_RYU_FINAL02
- lib::lua_const::COLLISION_SOUND_ATTR_RYU_FINAL03
- lib::lua_const::COLLISION_SOUND_ATTR_RYU_KICK
- lib::lua_const::COLLISION_SOUND_ATTR_RYU_PUNCH
- lib::lua_const::COLLISION_SOUND_ATTR_SAMUSD_SCREW
- lib::lua_const::COLLISION_SOUND_ATTR_SAMUSD_SCREW_FINISH
- lib::lua_const::COLLISION_SOUND_ATTR_SAMUS_SCREW
- lib::lua_const::COLLISION_SOUND_ATTR_SAMUS_SCREW_FINISH
- lib::lua_const::COLLISION_SOUND_ATTR_SHEIK_FINAL_KICK
- lib::lua_const::COLLISION_SOUND_ATTR_SHEIK_FINAL_PUNCH
- lib::lua_const::COLLISION_SOUND_ATTR_SHIZUE_HAMMER
- lib::lua_const::COLLISION_SOUND_ATTR_SHULK_FINAL_DANBAN
- lib::lua_const::COLLISION_SOUND_ATTR_SHULK_FINAL_RIKI
- lib::lua_const::COLLISION_SOUND_ATTR_SIMON_CROSS
- lib::lua_const::COLLISION_SOUND_ATTR_SIMON_WHIP
- lib::lua_const::COLLISION_SOUND_ATTR_SLAP
- lib::lua_const::COLLISION_SOUND_ATTR_SNAKE
- lib::lua_const::COLLISION_SOUND_ATTR_TANTAN_FINAL
- lib::lua_const::COLLISION_SOUND_ATTR_TANTAN_PUNCH01
- lib::lua_const::COLLISION_SOUND_ATTR_TANTAN_PUNCH02
- lib::lua_const::COLLISION_SOUND_ATTR_TANTAN_PUNCH03
- lib::lua_const::COLLISION_SOUND_ATTR_TERM
- lib::lua_const::COLLISION_SOUND_ATTR_TOONLINK_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_TRAIL_CLEAVE
- lib::lua_const::COLLISION_SOUND_ATTR_TRAIL_CLEAVE_SINGLE
- lib::lua_const::COLLISION_SOUND_ATTR_TRAIL_FINAL
- lib::lua_const::COLLISION_SOUND_ATTR_TRAIL_KICK
- lib::lua_const::COLLISION_SOUND_ATTR_TRAIL_SLASH
- lib::lua_const::COLLISION_SOUND_ATTR_TRAIL_STAB
- lib::lua_const::COLLISION_SOUND_ATTR_TRAIN_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_WATER
- lib::lua_const::COLLISION_SOUND_ATTR_YOSHI_BITE_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_YOSHI_EGG_HIT
- lib::lua_const::COLLISION_SOUND_ATTR_ZENIGAME_SHELLHIT
- lib::lua_const::COLLISION_SOUND_LEVEL_L
- lib::lua_const::COLLISION_SOUND_LEVEL_LL
- lib::lua_const::COLLISION_SOUND_LEVEL_M
- lib::lua_const::COLLISION_SOUND_LEVEL_S
- lib::lua_const::COLLISION_SOUND_LEVEL_TERM
- lib::lua_const::COLLISION_TARGET_CATEGORY
- lib::lua_const::COLLISION_TARGET_DAMAGE
- lib::lua_const::COLLISION_TARGET_EXTEND_SITUATION
- lib::lua_const::COLLISION_TARGET_EXTEND_START
- lib::lua_const::COLLISION_TARGET_EXTEND_TERM
- lib::lua_const::COLLISION_TARGET_KIND
- lib::lua_const::COLLISION_TARGET_PART
- lib::lua_const::COLLISION_TARGET_PROPERTY
- lib::lua_const::COLLISION_TARGET_SITUATION
- lib::lua_const::COLLISION_TARGET_STATUS
- lib::lua_const::COLLISION_TARGET_TERM
- lib::lua_const::CONSTRAINT_FLAG_DISABLE_RESTRICT_Z
- lib::lua_const::CONSTRAINT_FLAG_FLIP_ROT_X
- lib::lua_const::CONSTRAINT_FLAG_FLIP_ROT_Y
- lib::lua_const::CONSTRAINT_FLAG_FLIP_ROT_Z
- lib::lua_const::CONSTRAINT_FLAG_MTX
- lib::lua_const::CONSTRAINT_FLAG_MTX_NO_SCALE
- lib::lua_const::CONSTRAINT_FLAG_NO_FLIP
- lib::lua_const::CONSTRAINT_FLAG_NO_UPDATE_LINK_POS
- lib::lua_const::CONSTRAINT_FLAG_OFFSET_ROT
- lib::lua_const::CONSTRAINT_FLAG_OFFSET_SCALE
- lib::lua_const::CONSTRAINT_FLAG_OFFSET_TRANSLATE
- lib::lua_const::CONSTRAINT_FLAG_OFFSET_TRANSLATE_SELF
- lib::lua_const::CONSTRAINT_FLAG_ONE_NODE
- lib::lua_const::CONSTRAINT_FLAG_ORIENTATION
- lib::lua_const::CONSTRAINT_FLAG_ORIENTATION_POSTURE_ROT
- lib::lua_const::CONSTRAINT_FLAG_POSITION
- lib::lua_const::CONSTRAINT_FLAG_SET_MATRIX
- lib::lua_const::CONSTRAINT_KIND_TERM
- lib::lua_const::CONTROL_CLATTER_CAUSE_NONE
- lib::lua_const::CONTROL_PAD_BUTTON_APPEAL_HI
- lib::lua_const::CONTROL_PAD_BUTTON_APPEAL_LW
- lib::lua_const::CONTROL_PAD_BUTTON_APPEAL_S_L
- lib::lua_const::CONTROL_PAD_BUTTON_APPEAL_S_R
- lib::lua_const::CONTROL_PAD_BUTTON_ATTACK
- lib::lua_const::CONTROL_PAD_BUTTON_ATTACK_RAW
- lib::lua_const::CONTROL_PAD_BUTTON_CATCH
- lib::lua_const::CONTROL_PAD_BUTTON_CSTICK_ON
- lib::lua_const::CONTROL_PAD_BUTTON_FLICK_JUMP
- lib::lua_const::CONTROL_PAD_BUTTON_GUARD
- lib::lua_const::CONTROL_PAD_BUTTON_GUARD_HOLD
- lib::lua_const::CONTROL_PAD_BUTTON_INVALID
- lib::lua_const::CONTROL_PAD_BUTTON_JUMP
- lib::lua_const::CONTROL_PAD_BUTTON_JUMP_MINI
- lib::lua_const::CONTROL_PAD_BUTTON_SMASH
- lib::lua_const::CONTROL_PAD_BUTTON_SPECIAL
- lib::lua_const::CONTROL_PAD_BUTTON_SPECIAL_RAW
- lib::lua_const::CONTROL_PAD_BUTTON_SPECIAL_RAW2
- lib::lua_const::CONTROL_PAD_BUTTON_STOCK_SHARE
- lib::lua_const::CONTROL_PAD_BUTTON_TERM
- lib::lua_const::CONTROL_PAD_CLATTER_CAUSE_NONE
- lib::lua_const::CONTROL_PAD_CLATTER_FLOWER
- lib::lua_const::CONTROL_PAD_CLATTER_MAIN
- lib::lua_const::CONTROL_PAD_CLATTER_NONE
- lib::lua_const::CONTROL_PAD_CLATTER_TERM
- lib::lua_const::CONTROL_PAD_STICK_REVERSE_ALL
- lib::lua_const::CONTROL_PAD_STICK_REVERSE_NONE
- lib::lua_const::CONTROL_PAD_STICK_REVERSE_X
- lib::lua_const::CONTROL_PAD_STICK_REVERSE_Y
- lib::lua_const::CP_FLAG_ATK_JUMP
- lib::lua_const::CP_FLAG_ATTACK
- lib::lua_const::CP_FLAG_ROLL
- lib::lua_const::CP_FLAG_RUN
- lib::lua_const::CP_FLAG_SHIELD
- lib::lua_const::CP_FLAG_SHOT
- lib::lua_const::CUT_IN_BG_CRITICAL_HIT
- lib::lua_const::CUT_IN_BG_NONE
- lib::lua_const::CUT_IN_PRIORITY_FINAL
- lib::lua_const::CUT_IN_PRIORITY_FINISH
- lib::lua_const::CUT_IN_PRIORITY_KO_CAMERA
- lib::lua_const::CUT_IN_PRIORITY_NONE
- lib::lua_const::CUT_IN_TYPE_FIGHTER_SPECIAL_ZOOM
- lib::lua_const::CUT_IN_TYPE_FINAL_START_CAMERA
- lib::lua_const::CUT_IN_TYPE_FINISH
- lib::lua_const::CUT_IN_TYPE_KO_CAMERA
- lib::lua_const::CUT_IN_TYPE_LIGHTING_BOW_ARROW
- lib::lua_const::CUT_IN_TYPE_NONE
- lib::lua_const::DAMAGE_HIT_NO_NONE
- lib::lua_const::DAMAGE_LEVEL_1
- lib::lua_const::DAMAGE_LEVEL_2
- lib::lua_const::DAMAGE_LEVEL_3
- lib::lua_const::DAMAGE_LEVEL_AIR_TERM
- lib::lua_const::DAMAGE_LEVEL_FLY
- lib::lua_const::DAMAGE_LEVEL_TERM
- lib::lua_const::DAMAGE_NO_REACTION_INFO_2ND
- lib::lua_const::DAMAGE_NO_REACTION_INFO_STATUS
- lib::lua_const::DAMAGE_NO_REACTION_INFO_TERM
- lib::lua_const::DAMAGE_NO_REACTION_MODE_ALWAYS
- lib::lua_const::DAMAGE_NO_REACTION_MODE_DAMAGE_POWER
- lib::lua_const::DAMAGE_NO_REACTION_MODE_DAMAGE_POWER_COUNT
- lib::lua_const::DAMAGE_NO_REACTION_MODE_NONE
- lib::lua_const::DAMAGE_NO_REACTION_MODE_NORMAL
- lib::lua_const::DAMAGE_NO_REACTION_MODE_REACTION_VALUE
- lib::lua_const::DAMAGE_NO_REACTION_MODE_TERM
- lib::lua_const::DAMAGE_REACTION_SAMPLE_0
- lib::lua_const::DAMAGE_REACTION_SAMPLE_100
- lib::lua_const::DAMAGE_REACTION_SAMPLE_50
- lib::lua_const::DAMAGE_REACTION_SAMPLE_TERM
- lib::lua_const::DAMAGE_STATUS_BIND
- lib::lua_const::DAMAGE_STATUS_BURY
- lib::lua_const::DAMAGE_STATUS_DAMAGE
- lib::lua_const::DAMAGE_STATUS_DAMAGE_AIR
- lib::lua_const::DAMAGE_STATUS_DAMAGE_FLY
- lib::lua_const::DAMAGE_STATUS_DAMAGE_FLY_METEOR
- lib::lua_const::DAMAGE_STATUS_DAMAGE_FLY_ROLL
- lib::lua_const::DAMAGE_STATUS_DAMAGE_SLEEP
- lib::lua_const::DAMAGE_STATUS_DAMAGE_SLEEP_END
- lib::lua_const::DAMAGE_STATUS_DAMAGE_SLEEP_FALL
- lib::lua_const::DAMAGE_STATUS_DAMAGE_SLEEP_START
- lib::lua_const::DAMAGE_STATUS_DAMAGE_SONG
- lib::lua_const::DAMAGE_STATUS_DAMAGE_SONG_END
- lib::lua_const::DAMAGE_STATUS_DAMAGE_SONG_FALL
- lib::lua_const::DAMAGE_STATUS_DAMAGE_SONG_START
- lib::lua_const::DAMAGE_STATUS_DOWN
- lib::lua_const::DAMAGE_STATUS_DOWN_CONTINUE
- lib::lua_const::DAMAGE_STATUS_DOWN_DAMAGE
- lib::lua_const::DAMAGE_STATUS_DOWN_EAT
- lib::lua_const::DAMAGE_STATUS_DOWN_WAIT
- lib::lua_const::DAMAGE_STATUS_DOWN_WAIT_CONTINUE
- lib::lua_const::DAMAGE_STATUS_FALL
- lib::lua_const::DAMAGE_STATUS_ICE
- lib::lua_const::DAMAGE_STATUS_LAY_DOWN
- lib::lua_const::DAMAGE_STATUS_NONE
- lib::lua_const::DAMAGE_STATUS_NUM
- lib::lua_const::DAMAGE_STATUS_PIT_FALL
- lib::lua_const::DAMAGE_STATUS_RUN
- lib::lua_const::DAMAGE_STATUS_SAVING_DAMAGE
- lib::lua_const::DAMAGE_STATUS_SAVING_DAMAGE_AIR
- lib::lua_const::DAMAGE_STATUS_SAVING_DAMAGE_FLY
- lib::lua_const::DAMAGE_STATUS_SLIP
- lib::lua_const::DAMAGE_STATUS_SLIP_DAMAGE
- lib::lua_const::DAMAGE_STATUS_STABBED_DAMAGE
- lib::lua_const::DAMAGE_STATUS_WAIT
- lib::lua_const::DAMAGE_STATUS_WALK
- lib::lua_const::DANGER_INVALID_HANDLE
- lib::lua_const::DEMON_ST_DIVE_JUMP
- lib::lua_const::DEMON_ST_RAGE
- lib::lua_const::DEMON_ST_SP_F
- lib::lua_const::DEMON_ST_SP_N
- lib::lua_const::DEMON_ST_SP_U
- lib::lua_const::DIDDY_ST_DIS_SP_S
- lib::lua_const::DOLLY_ST_ESCAPE_ATTACK
- lib::lua_const::DOLLY_ST_HIT_CANCEL
- lib::lua_const::DOLLY_ST_RETURN_SP_B
- lib::lua_const::DOLLY_ST_SP_N
- lib::lua_const::DOLLY_ST_SP_S
- lib::lua_const::DOLLY_ST_SP_SUPER
- lib::lua_const::DUCKHUNT_ST_CAN
- lib::lua_const::DUCKHUNT_ST_CLAY
- lib::lua_const::Demon_Dojo
- lib::lua_const::EDGE_ST_SP_WING
- lib::lua_const::EFFECT_AXIS_X
- lib::lua_const::EFFECT_AXIS_Y
- lib::lua_const::EFFECT_AXIS_Z
- lib::lua_const::EFFECT_CONTINUAL_ID_NONE
- lib::lua_const::EFFECT_FLIP_NONE
- lib::lua_const::EFFECT_FLIP_XY
- lib::lua_const::EFFECT_FLIP_YZ
- lib::lua_const::EFFECT_FLIP_ZX
- lib::lua_const::EFFECT_GROUP_ID_INC
- lib::lua_const::EFFECT_GROUP_ID_MASK
- lib::lua_const::EFFECT_GROUP_ID_SYSTEM_RESERVE
- lib::lua_const::EFFECT_HANDLE_NULL
- lib::lua_const::EFFECT_SCREEN_NO_REMAIN
- lib::lua_const::EFFECT_SCREEN_PRIO_FINAL
- lib::lua_const::EFFECT_SCREEN_PRIO_ITEM
- lib::lua_const::EFFECT_SCREEN_PRIO_LOW
- lib::lua_const::EFFECT_SCREEN_PRIO_MAX
- lib::lua_const::EFFECT_SCREEN_PRIO_MIN
- lib::lua_const::EFFECT_SCREEN_PRIO_NORMAL
- lib::lua_const::EFFECT_SCREEN_PRIO_SPIRITS
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_BACK_GROUND_EFFECT
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_CONCLUDE_STATUS
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_EMIT
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_FOLLOW
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_FT_CHANGE
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_NONE
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_NO_JOINT_SCALE
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_NO_SLOW
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_SHIFT
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_SLOW_ALL
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_SLOW_NO_STOP
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_STATIONAL
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_SYNC_INIT_POS
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_SYNC_STOP
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_UNSYNC_VIS_WHOLE
- lib::lua_const::EFFECT_SUB_ATTRIBUTE_WATER_SURFACE_POS
- lib::lua_const::EFFECT_VARIATION_TYPE_DARK
- lib::lua_const::EFFECT_VARIATION_TYPE_GOLD
- lib::lua_const::EFFECT_VARIATION_TYPE_LIGHT
- lib::lua_const::EFFECT_VARIATION_TYPE_METAL
- lib::lua_const::EFFECT_VARIATION_TYPE_METAMON
- lib::lua_const::EFFECT_VARIATION_TYPE_NONE
- lib::lua_const::EFFECT_VARIATION_TYPE_NORMAL
- lib::lua_const::EFFECT_VARIATION_TYPE_SPYCLOAK
- lib::lua_const::EFLAME_ST_DIS_SP_LW
- lib::lua_const::EFLAME_ST_NO_SWORD
- lib::lua_const::EF_FLIP_1
- lib::lua_const::EF_FLIP_2
- lib::lua_const::EF_FLIP_AXIS_XY
- lib::lua_const::EF_FLIP_AXIS_YZ
- lib::lua_const::EF_FLIP_AXIS_ZX
- lib::lua_const::EF_FLIP_BITCTRL
- lib::lua_const::EF_FLIP_NONE
- lib::lua_const::EF_FLIP_PTCL_X
- lib::lua_const::EF_FLIP_PTCL_Y
- lib::lua_const::EF_FLIP_ROT_X
- lib::lua_const::EF_FLIP_ROT_Y
- lib::lua_const::EF_FLIP_ROT_Z
- lib::lua_const::EF_FLIP_SCALE_X
- lib::lua_const::EF_FLIP_SCALE_Y
- lib::lua_const::EF_FLIP_SCALE_Z
- lib::lua_const::EF_FLIP_TRANS_X
- lib::lua_const::EF_FLIP_TRANS_Y
- lib::lua_const::EF_FLIP_TRANS_Z
- lib::lua_const::EF_FLIP_XY
- lib::lua_const::EF_FLIP_YZ
- lib::lua_const::EF_FLIP_ZX
- lib::lua_const::EF_NULL
- lib::lua_const::ELIGHT_ST_DIS_SP_LW
- lib::lua_const::EM_AREA_GROUP_BODY
- lib::lua_const::EM_AREA_GROUP_TERM
- lib::lua_const::EM_AREA_GROUP_TREAD_PASSIVE
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_0
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_1
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_10
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_11
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_12
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_2
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_3
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_4
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_5
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_6
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_7
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_8
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_9
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_NUM
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_PRE_START
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_0
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_1
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_10
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_11
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_12
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_13
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_14
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_15
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_16
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_17
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_18
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_19
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_2
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_20
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_21
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_22
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_23
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_24
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_25
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_26
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_27
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_28
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_29
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_3
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_30
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_31
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_32
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_33
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_34
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_35
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_36
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_37
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_38
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_39
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_4
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_40
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_41
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_42
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_5
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_6
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_7
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_8
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_9
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_NUM
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_PRE_START
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_0
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_1
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_10
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_11
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_12
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_13
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_14
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_15
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_16
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_17
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_18
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_2
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_3
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_4
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_5
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_6
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_7
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_8
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_9
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_NUM
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_PRE_START
- lib::lua_const::ENEMY_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::ENEMY_VAR_IFLAG_COLLISION_ATTR_EFFECT_OFF
- lib::lua_const::ENEMY_VAR_IFLAG_DAMAGE_CALC_AS_FIGHTER
- lib::lua_const::ENEMY_VAR_IFLAG_DEATH
- lib::lua_const::ENEMY_VAR_IFLAG_DOWN_WAKE_UP
- lib::lua_const::ENEMY_VAR_IFLAG_GENERATE_SHOOT
- lib::lua_const::ENEMY_VAR_IFLAG_GROUND_DAMAGE
- lib::lua_const::ENEMY_VAR_IFLAG_UNIVERSAL1
- lib::lua_const::ENEMY_VAR_IFLAG_VERTICAL_JUMP
- lib::lua_const::ENEMY_VAR_IFLOAT_ACCEL
- lib::lua_const::ENEMY_VAR_IFLOAT_ADD_HIT_SHAKE_SCALE
- lib::lua_const::ENEMY_VAR_IFLOAT_BLOW_AWAY_LOW_SPEED
- lib::lua_const::ENEMY_VAR_IFLOAT_BOUND_FRICTION
- lib::lua_const::ENEMY_VAR_IFLOAT_BRAKE
- lib::lua_const::ENEMY_VAR_IFLOAT_DAMAGE_AIR_BRAKE
- lib::lua_const::ENEMY_VAR_IFLOAT_DAMAGE_FLY_AIR_BRAKE
- lib::lua_const::ENEMY_VAR_IFLOAT_DAMAGE_FLY_GROUND_BRAKE
- lib::lua_const::ENEMY_VAR_IFLOAT_DAMAGE_GROUND_BRAKE
- lib::lua_const::ENEMY_VAR_IFLOAT_EGG_JUMP_SPEED_X
- lib::lua_const::ENEMY_VAR_IFLOAT_EGG_JUMP_Y
- lib::lua_const::ENEMY_VAR_IFLOAT_FALLING_BRAKE
- lib::lua_const::ENEMY_VAR_IFLOAT_FALL_SPEED_MAX_Y
- lib::lua_const::ENEMY_VAR_IFLOAT_FINAL_LEAVE_ACCEL
- lib::lua_const::ENEMY_VAR_IFLOAT_FINAL_LEAVE_SPEED_MAX
- lib::lua_const::ENEMY_VAR_IFLOAT_GENERATE_SPEED
- lib::lua_const::ENEMY_VAR_IFLOAT_GRAVITY
- lib::lua_const::ENEMY_VAR_IFLOAT_GRAVITY_MUL
- lib::lua_const::ENEMY_VAR_IFLOAT_HP
- lib::lua_const::ENEMY_VAR_IFLOAT_JUMPING_BRAKE
- lib::lua_const::ENEMY_VAR_IFLOAT_JUMP_SPEED_MAX_X
- lib::lua_const::ENEMY_VAR_IFLOAT_JUMP_SPEED_MAX_Y
- lib::lua_const::ENEMY_VAR_IFLOAT_JUMP_SPEED_X
- lib::lua_const::ENEMY_VAR_IFLOAT_JUMP_SPEED_Y
- lib::lua_const::ENEMY_VAR_IFLOAT_LEVEL
- lib::lua_const::ENEMY_VAR_IFLOAT_MAX_HP
- lib::lua_const::ENEMY_VAR_IFLOAT_MOTION_TRANS_MUL_X
- lib::lua_const::ENEMY_VAR_IFLOAT_MOTION_TRANS_MUL_Y
- lib::lua_const::ENEMY_VAR_IFLOAT_REACTION_RATE_X
- lib::lua_const::ENEMY_VAR_IFLOAT_REACTION_RATE_Y
- lib::lua_const::ENEMY_VAR_IFLOAT_SPEED_MAX_X
- lib::lua_const::ENEMY_VAR_IFLOAT_SPEED_MAX_Y
- lib::lua_const::ENEMY_VAR_IFLOAT_STABLE_SPEED_Y
- lib::lua_const::ENEMY_VAR_IFLOAT_STRENGTH
- lib::lua_const::ENEMY_VAR_IFLOAT_TREAD_JUMP_MUL
- lib::lua_const::ENEMY_VAR_IFLOAT_WEAPON_GENERATE_ANGLE
- lib::lua_const::ENEMY_VAR_IFLOAT_WEAPON_GENERATE_X
- lib::lua_const::ENEMY_VAR_IFLOAT_WEAPON_GENERATE_Y
- lib::lua_const::ENEMY_VAR_IINT_DAMAGE_PARALYZE_EFFECT_ID
- lib::lua_const::ENEMY_VAR_IINT_GENERATE_ANGLE
- lib::lua_const::ENEMY_VAR_IINT_INIT_VALUE1
- lib::lua_const::ENEMY_VAR_IINT_KIND
- lib::lua_const::ENEMY_VAR_IINT_NO_ADD_HIT_SHAKE_FRAME
- lib::lua_const::ENEMY_VAR_IINT_NO_GROUND_DAMAGE_FRAME
- lib::lua_const::ENEMY_VAR_IINT_NO_GROUND_DAMAGE_FRAME_DEF
- lib::lua_const::ENEMY_VAR_IINT_THROW_TARGET_HIT_NO
- lib::lua_const::ENEMY_VAR_IINT_THROW_TARGET_ID
- lib::lua_const::ENEMY_VAR_IINT_TYPE
- lib::lua_const::ENEMY_VAR_IINT_UNIVERSAL1
- lib::lua_const::ENEMY_VAR_IINT_UNIVERSAL2
- lib::lua_const::ENEMY_VAR_INSTANCE_WORK_TERM
- lib::lua_const::ENERGY_CONTROLLER_RESET_TYPE_DASH
- lib::lua_const::ENERGY_CONTROLLER_RESET_TYPE_FALL_ADJUST
- lib::lua_const::ENERGY_CONTROLLER_RESET_TYPE_FALL_ADJUST_NO_CAP
- lib::lua_const::ENERGY_CONTROLLER_RESET_TYPE_FLY_ADJUST
- lib::lua_const::ENERGY_CONTROLLER_RESET_TYPE_FREE
- lib::lua_const::ENERGY_CONTROLLER_RESET_TYPE_MOVE_AIR
- lib::lua_const::ENERGY_CONTROLLER_RESET_TYPE_MOVE_GROUND
- lib::lua_const::ENERGY_CONTROLLER_RESET_TYPE_TURN
- lib::lua_const::ENERGY_GRAVITY_RESET_TYPE_BUOYANCY
- lib::lua_const::ENERGY_GRAVITY_RESET_TYPE_GRAVITY
- lib::lua_const::ENERGY_MOTION_RESET_TYPE_AIR_TRANS
- lib::lua_const::ENERGY_MOTION_RESET_TYPE_AIR_TRANS_ANGLE
- lib::lua_const::ENERGY_MOTION_RESET_TYPE_AIR_TRANS_Y
- lib::lua_const::ENERGY_MOTION_RESET_TYPE_GROUND_TRANS
- lib::lua_const::ENERGY_MOTION_RESET_TYPE_GROUND_TRANS_IGNORE_NORMAL
- lib::lua_const::ENERGY_STOP_RESET_TYPE_AIR
- lib::lua_const::ENERGY_STOP_RESET_TYPE_AIR_BRAKE
- lib::lua_const::ENERGY_STOP_RESET_TYPE_AIR_BRAKE_ALWAYS
- lib::lua_const::ENERGY_STOP_RESET_TYPE_AIR_X_NORMAL_MAX
- lib::lua_const::ENERGY_STOP_RESET_TYPE_DAMAGE_AIR
- lib::lua_const::ENERGY_STOP_RESET_TYPE_DAMAGE_AIR_ICE
- lib::lua_const::ENERGY_STOP_RESET_TYPE_DAMAGE_GROUND
- lib::lua_const::ENERGY_STOP_RESET_TYPE_ESCAPE_AIR_SLIDE
- lib::lua_const::ENERGY_STOP_RESET_TYPE_FREE
- lib::lua_const::ENERGY_STOP_RESET_TYPE_GROUND
- lib::lua_const::ENERGY_STOP_RESET_TYPE_GUARD_DAMAGE
- lib::lua_const::ENERGY_STOP_RESET_TYPE_NONE
- lib::lua_const::ENERGY_STOP_RESET_TYPE_RUN_BRAKE
- lib::lua_const::EffectFinalScreenKind::CHARGE_FINAL_1
- lib::lua_const::EffectFinalScreenKind::CHARGE_FINAL_2
- lib::lua_const::EffectFinalScreenKind::GET_THE_SMASH_BALL_1
- lib::lua_const::EffectFinalScreenKind::GET_THE_SMASH_BALL_2
- lib::lua_const::EffectFinalScreenKind::NONE
- lib::lua_const::EffectFinalScreenKind::START_FINAL
- lib::lua_const::EffectFinalScreenNo::SCREEN_NO_GET_THE_SMASH_BALL_BG
- lib::lua_const::EffectFinalScreenNo::SCREEN_NO_GET_THE_SMASH_BALL_CHAR
- lib::lua_const::EffectScreenBlendType::ADD
- lib::lua_const::EffectScreenBlendType::BLEND
- lib::lua_const::EffectScreenBlendType::DEFAULT
- lib::lua_const::EffectScreenBlendType::NSUB
- lib::lua_const::EffectScreenLayer::ALL
- lib::lua_const::EffectScreenLayer::CHAR
- lib::lua_const::EffectScreenLayer::GROUND
- lib::lua_const::End_Demon_Dojo
- lib::lua_const::FIGHTER_AIR_LASSO_TYPE_NONE
- lib::lua_const::FIGHTER_AIR_LASSO_TYPE_NORMAL
- lib::lua_const::FIGHTER_AIR_LASSO_TYPE_TERM
- lib::lua_const::FIGHTER_AI_CP_LEVEL_1
- lib::lua_const::FIGHTER_AI_CP_LEVEL_2
- lib::lua_const::FIGHTER_AI_CP_LEVEL_3
- lib::lua_const::FIGHTER_AI_CP_LEVEL_4
- lib::lua_const::FIGHTER_AI_CP_LEVEL_5
- lib::lua_const::FIGHTER_AI_CP_LEVEL_6
- lib::lua_const::FIGHTER_AI_CP_LEVEL_7
- lib::lua_const::FIGHTER_AI_CP_LEVEL_8
- lib::lua_const::FIGHTER_AI_CP_LEVEL_9
- lib::lua_const::FIGHTER_ANIMCMD_EFFECT
- lib::lua_const::FIGHTER_ANIMCMD_EXPRESSION
- lib::lua_const::FIGHTER_ANIMCMD_GAME
- lib::lua_const::FIGHTER_ANIMCMD_KIND_NUM
- lib::lua_const::FIGHTER_ANIMCMD_SOUND
- lib::lua_const::FIGHTER_APPEAL_KIND_D
- lib::lua_const::FIGHTER_APPEAL_KIND_L
- lib::lua_const::FIGHTER_APPEAL_KIND_R
- lib::lua_const::FIGHTER_APPEAL_KIND_SMASH
- lib::lua_const::FIGHTER_APPEAL_KIND_TERM
- lib::lua_const::FIGHTER_APPEAL_KIND_U
- lib::lua_const::FIGHTER_AREA_GROUP_BODY
- lib::lua_const::FIGHTER_AREA_GROUP_ITEM_PICKUP
- lib::lua_const::FIGHTER_AREA_GROUP_TERM
- lib::lua_const::FIGHTER_AREA_GROUP_TREAD_PASSIVE
- lib::lua_const::FIGHTER_AREA_GROUP_TREAD_PASSIVE_NO_TRIGGER
- lib::lua_const::FIGHTER_AREA_KIND_BODY
- lib::lua_const::FIGHTER_AREA_KIND_BODY_WATER
- lib::lua_const::FIGHTER_AREA_KIND_ITEM_PICKUP
- lib::lua_const::FIGHTER_AREA_KIND_ITEM_PICKUP_AIR
- lib::lua_const::FIGHTER_AREA_KIND_JOSTLE
- lib::lua_const::FIGHTER_AREA_KIND_LADDER_CHECK
- lib::lua_const::FIGHTER_AREA_KIND_LADDER_CHECK_BOTTOM
- lib::lua_const::FIGHTER_AREA_KIND_NUM
- lib::lua_const::FIGHTER_AREA_KIND_TREAD_JUMP_CHECK
- lib::lua_const::FIGHTER_AREA_KIND_TREAD_PASSIVE
- lib::lua_const::FIGHTER_AREA_KIND_WIND
- lib::lua_const::FIGHTER_AREA_KIND_WIND_RAD
- lib::lua_const::FIGHTER_AREA_LOG_WORK_MAX
- lib::lua_const::FIGHTER_ATTACH_WALL_TYPE_NONE
- lib::lua_const::FIGHTER_ATTACH_WALL_TYPE_NORMAL
- lib::lua_const::FIGHTER_ATTACH_WALL_TYPE_TERM
- lib::lua_const::FIGHTER_ATTACK100_TYPE_NONE
- lib::lua_const::FIGHTER_ATTACK100_TYPE_NORMAL
- lib::lua_const::FIGHTER_ATTACK100_TYPE_TERM
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_BAYONETTA_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_BAYONETTA_FINAL_CLIMAX_GAUGE
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_BAYONETTA_FINAL_FINISH
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_BUDDY_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_CAPTAIN_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_CATCH
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_CHROM_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_DEDEDE_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_DUCKHUNT_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_FOX_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_GAOGAEN_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_KAMUI_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_KROOL_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_1
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_2
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_3
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_4
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_5
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_GALLERY
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_FINAL_ATTACK_GALLERY_SUB
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_METAKNIGHT_TERM
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_1
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_2
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_3
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_4
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_5
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_6
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_FINAL_7
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_PITB_TERM
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_RIDLEY_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_ROCKMAN_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_1
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_2
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_3
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_4
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_5
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_6
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_FINAL_7
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SHEIK_TERM
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SHULK_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_SIMON_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_START
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_TERM
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_THROW
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_THROW_MEWTWO
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_TRAIL_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_VISUAL_SCENE
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_WARIO_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_1
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_2
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_3
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_4
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_5
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_6
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_FINAL_7
- lib::lua_const::FIGHTER_ATTACK_ABSOLUTE_KIND_ZELDA_TERM
- lib::lua_const::FIGHTER_ATTACK_DASH_TYPE_SQUAT_WAIT
- lib::lua_const::FIGHTER_ATTACK_KIND_RIDLEY_FINAL
- lib::lua_const::FIGHTER_ATTACK_KIND_VISUAL_SCENE
- lib::lua_const::FIGHTER_ATTACK_KIND_ZELDA_ATTACK_AIR_TOE
- lib::lua_const::FIGHTER_ATTACK_PART_INVALID
- lib::lua_const::FIGHTER_ATTACK_PART_NUM
- lib::lua_const::FIGHTER_BAYONETTA_BATWITHIN_STATUS_ATTR
- lib::lua_const::FIGHTER_BAYONETTA_BATWITHIN_SUCCEEDS_KEEP
- lib::lua_const::FIGHTER_BAYONETTA_COSTUME_KIND_BAYONETTA_1
- lib::lua_const::FIGHTER_BAYONETTA_COSTUME_KIND_JEANNE
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_STEP_GAUGE_RECOVERY
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_SET_INVISIBLE
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_SET_VISIBLE
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_FLAG_CHANGE_DAMAGE_MOTION
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_FLOAT_MOTION_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_FLOAT_OFS_X
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_FLOAT_OFS_Y
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_FLOAT_OFS_Z
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_BATTLE_OBJECT_ID_GOMORRAH
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_KIND
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_NO
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_PHASE
- lib::lua_const::FIGHTER_BAYONETTA_FINAL_TARGET_WORK_INT_SCENE
- lib::lua_const::FIGHTER_BAYONETTA_GENERATE_ARTICLE_BAT
- lib::lua_const::FIGHTER_BAYONETTA_GENERATE_ARTICLE_GOMORRAH
- lib::lua_const::FIGHTER_BAYONETTA_GENERATE_ARTICLE_HAIR
- lib::lua_const::FIGHTER_BAYONETTA_GENERATE_ARTICLE_SPECIALN_BULLET
- lib::lua_const::FIGHTER_BAYONETTA_GENERATE_ARTICLE_WICKEDWEAVEARM
- lib::lua_const::FIGHTER_BAYONETTA_GENERATE_ARTICLE_WICKEDWEAVELEG
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_AIR_SPECIAL_S_U_TO_D
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_HI
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_S
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_NEXT_NO_COMP
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_PREV_NO_COMP_FLAG
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_ACTION
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_CHECK_END
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_DISABLE_ROOT_ATTACK
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_FORBID
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_KEEP
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SHOOTING_MOTION_STOP
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AFTER_ACTION
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_EFFECT_OFF
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_FOOT
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLAG_WITCH_TIME
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLOAT_SPECIAL_LANDING_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_SLOW_TIME
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_COSTUME_KIND
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_AFTERBURNER_LINE
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_100A
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_100B
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_100END
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_ARC1
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_ARC2
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_ARC3
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_LINE1
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_ATTACK_LINE2
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_STILETTO
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_WITCHTWIST_SPIRAL
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_EFFECT_KIND_BAYONETTA_WITCHTWIST_WIND
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_FINAL_STEP
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SHOOTING_STEP
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SPECIAL_AIR_S_DISABLE_JUMP_AFTER_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SPECIAL_AIR_S_D_ENABLE_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SPECIAL_AIR_S_REUSE_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SPECIAL_AIR_S_USED_COUNT
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_SPECIAL_HI_USED_COUNT
- lib::lua_const::FIGHTER_BAYONETTA_INSTANCE_WORK_ID_INT_WITCH_TIME_XLU_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_ATTACK_ID_00
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_ATTACK_ID_01
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_ATTACK_ID_02
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_ATTACK_ID_03
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_ATTACK_ID_START
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_SLOT_L_ARM
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_SLOT_L_LEG
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_SLOT_R_ARM
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_SLOT_R_LEG
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_STEP_SHOOTING
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_STEP_WAIT
- lib::lua_const::FIGHTER_BAYONETTA_SHOOTING_STEP_WAIT_END
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLAG_CHECK_HOLD
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLAG_CONTINUE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLAG_LANDING_DISABLE_ATTACK
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLAG_LOOPED
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLAG_SHOOTING
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_FLOAT_MOTION_RESTART_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_F_FLAG_CONNECT_COMBO
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_F_FLAG_ENABLE_COMBO
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_F_FLAG_HIT_SPEED_Y
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_INT_LOOP_COUNT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_INT_LOOP_MOTION_KIND
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_INT_MOTION_KIND
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_INT_STEP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_STEP_END
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_STEP_LOOP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_STEP_LOOP_START
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_AIR_STEP_START
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_DASH_WORK_FLOAT_SPEED_COEFFICIENT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_DASH_WORK_INT_REDUCTION_LEFT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ATTACK_INT_WITCH_TIME_SMASH_HOLD
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_ITEM_SWING_INT_WITCH_TIME_SMASH_HOLD
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_JUMP_INT_ITEM_SCREW_JUMP_COUNT_BACKUP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_JUMP_INT_JUMP_COUNT_BACKUP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_ATTACK_AIR_F
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_BATWITHIN
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_FINAL_END_AFTER
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_FINAL_START
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_AIR_S_D
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_AIR_S_D_HIT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_AIR_S_D_LANDING
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_AIR_S_U
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_AIR_S_WALL_END
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_LW_BATWITHIN
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_N_FIRE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_KIND_SPECIAL_S_HOLD_END
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_BATWITHIN_FLAG_RETURN
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_BATWITHIN_INT_COUNT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_BATWITHIN_INT_STATUS_KIND
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_BATWITHIN_INT_STEP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_ABS_HIT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_ABS_SET
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_ENABLE_FINAL_END_CAMERA
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_END_CLIMAX_GAUGE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_FINAL_END_AFTER
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_NEXT_SCENE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_RESTART_OTHER_FIGHTER
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_START_CLIMAX_GAUGE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_START_DISABLE_ZOOM_IN
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_START_SCREEN_EFFECT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_SYNC
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_TARGET_ENTRY
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_WHOLE_SLOW
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_WHOLE_SLOW_END
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_FLAG_WHOLE_SLOW_START
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_AIR_MOTION_KIND
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_COUNT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_FINAL_START_SITUATION
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_GROUND_MOTION_KIND
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_SELF_BATTLE_OBJECT_ID
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_FINAL_INT_SET_TARGET_VISIBILITY
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_D_FLAG_HIT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_D_FLAG_HIT_AFTER_STICK_CONTROL_OK
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_D_INT_COUNTER
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_FLAG_REUSE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_FLAG_WALL_CHECK
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_U_FLAG_SITUATION_KEEP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_U_FLOAT_MOTION_SPEED_X
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_U_FLOAT_MOTION_SPEED_Y
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_AIR_S_U_INT_STEP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_COMMON_FLAG_MOTION_FIRST
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_COMMON_FLOAT_ESCAPE_AIR_DIR_X
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_COMMON_FLOAT_ESCAPE_AIR_DIR_Y
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_AIR
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_GROUND_START
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_JUMP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_NO_SHOOTING_ENABLE_CANCEL
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_REUSE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_SHOOTING
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_HI_FLAG_SITUATION_KEEP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_AIR_FIRST
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_CLEAR_SPEED
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_ENABLE_NEXT_NO_COMP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_ENABLE_WITCH_TIME_CANCEL
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_FLASH_ON
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_WITCH_TIME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLAG_WITCH_TIME_SUCCESS
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_FLOAT_WITCH_TIME_SLOW_TIME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_LW_INT_WITCH_TIME_CANCEL_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_KIBY_HIDE_GUN
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_LEFT_FIRE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_RELEASE_BUTTON
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_REMOVE_BULLETCLIMAX_CIRCLE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_REQ_REMOVE_BULLETCLIMAX_CIRCLE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_SPECIAL_N_CHARGE_MAX
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLAG_SPECIAL_N_FOOT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLOAT_MOTION_END_CANCEL_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLOAT_MOTION_RATE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_FLOAT_SPECIAL_LANDING_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_ADD_FIRE_COUNT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_CANCEL_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_CHARGE_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_MOTION_KIND_A
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_MOTION_KIND_G
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_STEP
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_N_INT_TRIGGER_COUNT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_END_SPECIAL_S
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_END_SPECIAL_S_CHANGE_MOTION
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_GUARD_SPEED_MUL
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_HIT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_HIT_BEFORE_GUARD
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_HIT_CANCEL_OK
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_HOLD_END_CHECK
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_LANDING_FALL_SPECIAL
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_NEAR_CLIFF
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_SHOOTING_SPEED_MUL
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLAG_WALL_CHECK
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLOAT_GROUND_ANGLE
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_FLOAT_GUARD_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_INT_ENABLE_HIT_CANCEL_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_ID_SPECIAL_S_INT_FRAME
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_FLAG
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_FLOAT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_INT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLAG
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLOAT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_INT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_BATWITHIN_FLAG
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_BATWITHIN_FLOAT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_BATWITHIN_INT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLAG
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLOAT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_INT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_FLAG
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_FLOAT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_INT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_BATWITHIN_FLAG
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_BATWITHIN_FLOAT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_BATWITHIN_INT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLAG
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLOAT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_FLAG
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_FLOAT
- lib::lua_const::FIGHTER_BAYONETTA_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_INT
- lib::lua_const::FIGHTER_BRAVE_ATTACK_ABSOLUTE_KIND_FINAL
- lib::lua_const::FIGHTER_BRAVE_COMMAND_WINDOW_STATE_CLOSE
- lib::lua_const::FIGHTER_BRAVE_COMMAND_WINDOW_STATE_DECIDED_TO_CLOSING
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_SCENE_01_EXEC
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_BRAVE_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_BRAVE_GENERATE_ARTICLE_BLUE
- lib::lua_const::FIGHTER_BRAVE_GENERATE_ARTICLE_CRASH
- lib::lua_const::FIGHTER_BRAVE_GENERATE_ARTICLE_DEATHBALL
- lib::lua_const::FIGHTER_BRAVE_GENERATE_ARTICLE_EXPLOSION
- lib::lua_const::FIGHTER_BRAVE_GENERATE_ARTICLE_FIREBALL
- lib::lua_const::FIGHTER_BRAVE_GENERATE_ARTICLE_FLASH
- lib::lua_const::FIGHTER_BRAVE_GENERATE_ARTICLE_LIGHTNING
- lib::lua_const::FIGHTER_BRAVE_GENERATE_ARTICLE_SLEEP
- lib::lua_const::FIGHTER_BRAVE_GENERATE_ARTICLE_SPARK
- lib::lua_const::FIGHTER_BRAVE_GENERATE_ARTICLE_TORNADO
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_CRITICAL_HIT
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_DISABLE_SP_AUTO_RECOVER
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_PLAY_MISS_SE
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_CRASH2_DEATH_RESERVE
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_CRASH2_DEATH_VOICE
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_ENABLE_COMMAND_WINDOW_OVERWRITE
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_FLAG_SPECIAL_N_HOP_DONE
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_FLOAT_MAX_SP
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_FLOAT_SP
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_EFFECT_KIND_LIGHTNING_SWORD_FLARE
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_EFFECT_KIND_SWORD_FLARE
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_FINAL_MOVIE_HASH
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_LIGHTNING_COLLISION_LOG_GROUP
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_DECIDE_COMMAND
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_SELECT_INDEX
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_VARIOUS_KIND
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_WINDOW_CLOSING_FRAME
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_WINDOW_OVERWRITE_FRAME
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_LW_WINDOW_STATE
- lib::lua_const::FIGHTER_BRAVE_INSTANCE_WORK_ID_INT_SPECIAL_N_HOLD_FRAME
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND01_CURE
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND02_FLASH1
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND03_FLASH2
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND04_EXPLOSION1
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND05_EXPLOSION2
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND06_DEATHBALL1
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND07_DEATHBALL2
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND08_FULLBURST
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND09_CRASH
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND10_STEEL
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND11_SPEED_UP
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND12_ATTACK_UP
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND13_REFLECT
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND14_SLEEP
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND15_VARIOUS
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND16_FLYING
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND17_FIRESWORD
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND18_ICESWORD
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND19_IRONSWORD
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND20_DEVILSWORD
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND21_CHARGE
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND_LIST_MAX
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_COMMAND_NONE
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_VARIOUS_KIND_NONE
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_LW_VARIOUS_KIND_SLEEP
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_N_L
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_N_M
- lib::lua_const::FIGHTER_BRAVE_SPECIAL_N_S
- lib::lua_const::FIGHTER_BRAVE_STATUS_FINAL_FLAG_END_FINAL
- lib::lua_const::FIGHTER_BRAVE_STATUS_FINAL_FLAG_END_FINAL_DONE
- lib::lua_const::FIGHTER_BRAVE_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_BRAVE_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_BRAVE_STATUS_FINAL_FLAG_SCENE01_SYNC
- lib::lua_const::FIGHTER_BRAVE_STATUS_FINAL_FLAG_TO_SCENE01
- lib::lua_const::FIGHTER_BRAVE_STATUS_FINAL_FLOAT_MOTION_CAMERA_RATE
- lib::lua_const::FIGHTER_BRAVE_STATUS_FINAL_FLOAT_MOVIE_RATE
- lib::lua_const::FIGHTER_BRAVE_STATUS_FINAL_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SHIELD_GUARD
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_HI_HOLD
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_CANCEL
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_CRASH_END
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FAILURE
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FLYING_DOWN
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FLYING_END
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FLYING_START
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FLYING_STOP_CEIL
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_FLYING_UP
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_JUMP_CANCEL
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_SELECT
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_START
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_STEEL
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_STEEL_END
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_LW_STEEL_START
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_S_ATTACK1
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_S_ATTACK2
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_S_ATTACK3
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_S_ATTACK3_APPEND
- lib::lua_const::FIGHTER_BRAVE_STATUS_KIND_SPECIAL_S_HOLD
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_HI_FLAG_FALL
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_HI_FLAG_JUMP
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_HI_FLAG_JUMP_START
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_HI_FLAG_REVERT_ANGLE
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_HI_FLAG_SUCCESS_SP
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_HI_WORK_FLOAT_DEGREE_X
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_HI_WORK_FLOAT_INIT_DEGREE_X
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_HI_WORK_INT_HOLD_FRAME
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_HI_WORK_INT_JUMP_COUNT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_HI_WORK_INT_REVERT_ANGLE_COUNT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_AUTO_CANCEL
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_CONTROL_ENERGY
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_DECIDE
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_ENABLE_CONTROL_ENERGY
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_GUARD_CANCEL
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_JUMP_CANCEL
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_START_BLINK
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLAG_SUCCESS_SP
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_FLAG_ARRIVED
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_FLAG_CORRECT_CHANGED
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_FLOAT_TARGET_POS_X
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_FLOAT_TARGET_POS_Y
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_INT_ARRIVE_TIME
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_FLYING_INT_COUNTER
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_HOLD_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_HOLD_INT_SELECT_FRAME
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_HOLD_INT_SELECT_INPUT_COUNT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_HOLD_INT_SELECT_MOTION
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_HOLD_INT_SELECT_MOTION_AIR
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_DEATH_RESERVE
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_ENABLE_GRAVITY
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_ENABLE_STEEL
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_FULLBURST_INTERRUPT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_GENERATED_ARTICLE
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_SLOW_WHOLE
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_STEEL
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_FLAG_STRENGTH
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_INT_ACTIVE_COMMAND
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_INT_ACTIVE_VARIOUS_KIND
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_INT_STEEL_FRAME
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_LW_START_WORK_FLOAT_SP
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_CANCEL_L
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_CONTROL_ENERGY
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_ENABLE_CONTROL_ENERGY
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_HOP
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_NORMAL_FALL_SPEED
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_REVERT_FALL_SPEED
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_START_M
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_SUCCESS_SP
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_FLAG_TO_SHOOT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_HOLD_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_WORK_FLOAT_HOP_SPEED_Y
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_WORK_INT_SHOOT_AIR_MOTION
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_N_WORK_INT_SHOOT_MOTION
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_ACTIVATE_LIGHTNING
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_DECIDE_SPARK_LEFT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_DECIDE_SPARK_RIGHT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_ENABLE_SPARK
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_FINISH_SPARK_LEFT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_FINISH_SPARK_RIGHT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_STORE_TARGET_LEFT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_STORE_TARGET_RIGHT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_FLAG_SUCCESS_SP
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_LIGHTNING_OFFSET_X
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_GENERATE_LR
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_GENERATE_X
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_GENERATE_Y
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_POS_X_LEFT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_POS_X_RIGHT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_POS_Y_LEFT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_FLOAT_TARGET_POS_Y_RIGHT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_HOLD_FRAME
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_LIGHTNING_ACTIVE_COUNT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_LIGHTNING_INTERVAL_COUNT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_LIGHTNING_OWNER
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_LIGHTNING_TEAM_NO
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_SPARK_WAIT_COUNT_LEFT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_SPARK_WAIT_COUNT_RIGHT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_STORE_TARGET_PRIORITY_LEFT
- lib::lua_const::FIGHTER_BRAVE_STATUS_SPECIAL_S_WORK_INT_STORE_TARGET_PRIORITY_RIGHT
- lib::lua_const::FIGHTER_BUDDY_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_01_EXEC_FIX_POS
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_02_EXEC_FIX_POS
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_02_EXIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_02_INIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_03_EXEC_FIX_POS
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_03_EXIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_03_INIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_04_EXEC_FIX_POS
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_04_EXIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_SCENE_04_INIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLAG_SET_DAMAGE_MOTION
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLAG_SET_INIT_SCENE_02
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLAG_SET_INIT_SCENE_04
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLAG_SET_LAST_DAMAGE_MOTION
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_END_VX
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_END_VY
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_INIT_OWNER_SCALE
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_ROTATE_X
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_ROTATE_Y
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_ROTATE_Z
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_FLOAT_SCALE_Z
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_INT_POS_JOINT
- lib::lua_const::FIGHTER_BUDDY_FINAL_TARGET_WORK_INT_POS_OBJECT_ID
- lib::lua_const::FIGHTER_BUDDY_GENERATE_ARTICLE_BIGBIRD
- lib::lua_const::FIGHTER_BUDDY_GENERATE_ARTICLE_BIGBIRDBASE
- lib::lua_const::FIGHTER_BUDDY_GENERATE_ARTICLE_BIRD
- lib::lua_const::FIGHTER_BUDDY_GENERATE_ARTICLE_BUDDYBOMB
- lib::lua_const::FIGHTER_BUDDY_GENERATE_ARTICLE_BULLET
- lib::lua_const::FIGHTER_BUDDY_GENERATE_ARTICLE_HORN
- lib::lua_const::FIGHTER_BUDDY_GENERATE_ARTICLE_PAD
- lib::lua_const::FIGHTER_BUDDY_GENERATE_ARTICLE_PARTNER
- lib::lua_const::FIGHTER_BUDDY_GENERATE_ARTICLE_PIECE
- lib::lua_const::FIGHTER_BUDDY_GENERATE_ARTICLE_STRINGS
- lib::lua_const::FIGHTER_BUDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_N_LANDING
- lib::lua_const::FIGHTER_BUDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SHOOT_AIR_NEXT_COUNT_CHECK
- lib::lua_const::FIGHTER_BUDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SHOOT_AIR_NEXT_COUNT_CHECK_DONE
- lib::lua_const::FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_EFFECT_KIND_FLYING
- lib::lua_const::FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_EFFECT_KIND_ROLLING
- lib::lua_const::FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_EFFECT_KIND_SCATTER
- lib::lua_const::FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_SPECIAL_LW_HOP_COUNT
- lib::lua_const::FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_SPECIAL_N_BAKYUN_BULLET_SHOOT_COUNT
- lib::lua_const::FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_SPECIAL_N_SHOOT_AIR_NEXT_COUNT
- lib::lua_const::FIGHTER_BUDDY_INSTANCE_WORK_ID_INT_SPECIAL_S_REMAIN
- lib::lua_const::FIGHTER_BUDDY_SPECIAL_N_CANCEL_TYPE_NONE
- lib::lua_const::FIGHTER_BUDDY_SPECIAL_N_CANCEL_TYPE_SPECIAL_HI
- lib::lua_const::FIGHTER_BUDDY_SPECIAL_N_CANCEL_TYPE_SPECIAL_LW
- lib::lua_const::FIGHTER_BUDDY_SPECIAL_N_CANCEL_TYPE_SPECIAL_S
- lib::lua_const::FIGHTER_BUDDY_STATUS_ATTACK_FLAG_ITEM_HOLD_KIND_BACKUP
- lib::lua_const::FIGHTER_BUDDY_STATUS_ATTACK_WORK_INT_ITEM_HOLD_KIND_BACKUP
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_FLAG_ABS_HIT
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_FLAG_ABS_SET
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_FLAG_CLEAR_ATTACK
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_FLAG_CLEAR_SLOW
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_FLAG_END_EXIT
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_FLAG_HIT
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_FLAG_READY_START_SLOW
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_WORK_FLOAT_FINAL_INIT_SCALE
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_WORK_FLOAT_FINAL_OWNER_SCALE
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_WORK_INT_BIGBIRD_OBJECT_ID_01
- lib::lua_const::FIGHTER_BUDDY_STATUS_FINAL_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_FINAL_SCENE04
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_LW_SHOOT
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_AIR
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_AIR_TURN
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_END
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_FALL
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_JUMP
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_JUMP_AERIAL
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_JUMP_SQUAT
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_LANDING
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_START
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_TURN
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_WALK_B
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_N_SHOOT_WALK_F
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_S_DASH
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_S_FAIL
- lib::lua_const::FIGHTER_BUDDY_STATUS_KIND_SPECIAL_S_WALL
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_HI_FLAG_INVOKE_AIR
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_HI_FLAG_RESET_CONTROL
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_HI_WORK_FLOAT_CHARGE_RATE
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_LW_FLAG_GENERATE
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_LW_FLAG_GENERATE_DONE
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_LW_FLAG_GENERATE_SUCCESS
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_BUTTON_ON_CHECK
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_ENABLE_SHOOT
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_GENERATE_BULLET
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_JUMP_BUTTON
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_JUMP_FLY_NEXT
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_PASS
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_PRECEDE_END
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_PRECEDE_SHOOT
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_PRECEDE_SHOOT_TURN
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_PRECEDE_TURN
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_RESERVED_SHOOT_TURN
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_SHOOT_AIR_INHERIT
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_START_PRECEDE_CHECK
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_FLAG_VIA_FALL
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_FLOAT_SPECIAL_S_LR
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_FLOAT_UPPER_FRAME
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_FLOAT_UPPER_RATE
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_INT_BUTTON_ON_START_FRAME
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_INT_CANCEL_STICK_Y_FRAME
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_N_WORK_INT_CANCEL_TYPE
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_CLIFF_CHECK
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_FAIL
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_HIT_FIGHTER
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_LANDING_HEAVY
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_SUPER_ARMOR
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_S_FLAG_SUPER_ARMOR_EQUIP
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_S_FLOAT_GROUND_DEGREE_CURRENT
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_S_FLOAT_GROUND_DEGREE_PREV
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_S_FLOAT_MOTION_RATE
- lib::lua_const::FIGHTER_BUDDY_STATUS_SPECIAL_S_INT_HIT_FIGHTER_COUNT
- lib::lua_const::FIGHTER_BUDDY_STATUS_THROW_INT_CLATTER_FRAME
- lib::lua_const::FIGHTER_BUDDY_STATUS_THROW_LW_FLAG_BURY
- lib::lua_const::FIGHTER_BUDDY_STATUS_THROW_LW_FLAG_BURY_SET_CLATTER
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_FLAG
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_FLOAT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_INT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLAG
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLOAT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_AIR_FLAG
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_AIR_FLOAT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_AIR_INT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_END_FLAG
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_END_FLOAT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_END_INT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_FALL_FLAG
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_FALL_FLOAT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_FALL_INT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_FLAG
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_FLOAT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_INT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_SQUAT_FLAG
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_SQUAT_FLOAT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_JUMP_SQUAT_INT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_LANDING_FLAG
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_LANDING_FLOAT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_LANDING_INT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_TURN_FLAG
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_TURN_FLOAT
- lib::lua_const::FIGHTER_BUDDY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_TURN_INT
- lib::lua_const::FIGHTER_CAPTAIN_ARCHIVE_GROUP_BASE
- lib::lua_const::FIGHTER_CAPTAIN_ARCHIVE_GROUP_WPN_BLUEFALCON
- lib::lua_const::FIGHTER_CAPTAIN_ARCHIVE_GROUP_WPN_FINALBG
- lib::lua_const::FIGHTER_CAPTAIN_ARCHIVE_TERM
- lib::lua_const::FIGHTER_CAPTAIN_ARTICLE_TERM
- lib::lua_const::FIGHTER_CAPTAIN_CLIFF_HANG_DATA_DEFAULT
- lib::lua_const::FIGHTER_CAPTAIN_CLIFF_HANG_DATA_SPECIAL_S
- lib::lua_const::FIGHTER_CAPTAIN_CLIFF_HANG_DATA_TERM
- lib::lua_const::FIGHTER_CAPTAIN_FALCON_KICK_AA_TRANSITION_TERM_ID_INHERIT_FALL
- lib::lua_const::FIGHTER_CAPTAIN_FALCON_KICK_AA_TRANSITION_TERM_ID_LANDING_FALL
- lib::lua_const::FIGHTER_CAPTAIN_FALCON_KICK_AA_TRANSITION_TERM_ID_LANDING_WAIT
- lib::lua_const::FIGHTER_CAPTAIN_FALCON_KICK_AA_TRANSITION_TERM_ID_START
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_FLAG_START
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLAG_MOT_WAIT
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLOAT_END_VX
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLOAT_END_VY
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLOAT_FALL_SPEED
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLOAT_PITCH
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_WORK_FLOAT_START
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_WORK_INT_FRAME
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_WORK_INT_PHASE
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_WORK_INT_SCENE
- lib::lua_const::FIGHTER_CAPTAIN_FINAL_TARGET_WORK_INT_START
- lib::lua_const::FIGHTER_CAPTAIN_GENERATE_ARTICLE_BLUEFALCON
- lib::lua_const::FIGHTER_CAPTAIN_GENERATE_ARTICLE_FALCONPUNCH
- lib::lua_const::FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLAG_CRITICAL_HIT_CAMERA
- lib::lua_const::FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
- lib::lua_const::FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_CAPTAIN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_CAPTAIN_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_CAPTAIN_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_CAPTAIN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_CAPTAIN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_CAPTAIN_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_CAPTAIN_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_ATTACK_AIR_WORK_FLAG_CRITICAL
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_ATTACK_AIR_WORK_FLAG_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_ATTACK_AIR_WORK_FLOAT_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_ATTACK_AIR_WORK_INT_CRITICAL_ATTACK_ID
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_ATTACK_AIR_WORK_INT_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_FINAL_RIDE
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_HI_CLING
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_HI_THROW
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_LW_WALL_END
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_FLAG_IS_CHECK_DIVE
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLAG_CHANGE_KINE
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLAG_FALL
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLAG_LINK_EVENT_0
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLAG_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLOAT_LINK_EVENT_0
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_FLOAT_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_INT_LINK_EVENT_0
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_INT_LINK_EVENT_1
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_INT_LINK_EVENT_2
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_SPECIAL_HI_THROW_INT_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_HOGE_END
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KICK_CLIFF_CHECK
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KICK_FALL_ONOFF
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KICK_SP_BRAKE
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KICK_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KICK_WALL_CHECK
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KNUCKLE_CLIFF_FALL_ONOFF
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KNUCKLE_GRAVITY_ONOFF
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KNUCKLE_HIT
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KNUCKLE_HIT_CHECK_ONOFF
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_KNUCKLE_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_BRAKE_FALL
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_CHECK_END
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_DIR_DECIDE
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_DIR_DECIDE_END
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_GENERATE_BIRD
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_HIT
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_NORMAL_FALL
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_TURN
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FALCON_PUNCH_VISIBLE_BIRD
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_ABS_GET
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_CLEAR_SLOW
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_INVISIBLE_ITEM_CURSOR
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_NO_DEAD_OFF
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_SITUATION_GROUND
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_FLAG
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_IN_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_OUT_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_FINAL_SUCCESS_FRAME
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLAG_PRE_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FALCON_KICK_SPEED_COEFFICIENT
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FALCON_KICK_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FALCON_KNUCKLE_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FALCON_PUNCH_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FALCON_PUNCH_START_CHARA_DIR
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FINAL_LR
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FINAL_PX
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FINAL_PY
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FINAL_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_FINAL_Z
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_KICK_REDUCTION_LEFT
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_KICK_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_KICK_START_SITUATION
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_KNUCKLE_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_KNUCKLE_START_SITUATION
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_PUNCH_AIR_PHASE
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_PUNCH_PREV_AIR_PHASE
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_PUNCH_PREV_SITUATION
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FALCON_PUNCH_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FINAL_BLUEFALCON_TASK_ID
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FINAL_COUNT
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FINAL_END
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FINAL_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_FINAL_TASK_ID_COUNT
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_INT_PRE_START
- lib::lua_const::FIGHTER_CAPTAIN_STATUS_WORK_ID_TERM_FINAL_SITUATION_GROUND
- lib::lua_const::FIGHTER_CAPTURE_MOTION_HEIGHT_HIGH
- lib::lua_const::FIGHTER_CAPTURE_MOTION_HEIGHT_LOW
- lib::lua_const::FIGHTER_CAPTURE_MOTION_HEIGHT_TERM
- lib::lua_const::FIGHTER_CATCH_IK_BOTH
- lib::lua_const::FIGHTER_CATCH_IK_LEFT
- lib::lua_const::FIGHTER_CATCH_IK_NONE
- lib::lua_const::FIGHTER_CATCH_IK_RIGHT
- lib::lua_const::FIGHTER_CHROM_ARTICLE_TERM
- lib::lua_const::FIGHTER_CHROM_GENERATE_ARTICLE_SWORD
- lib::lua_const::FIGHTER_CLIFF_HANG_DATA_DEFAULT
- lib::lua_const::FIGHTER_CLIFF_HANG_DATA_TERM
- lib::lua_const::FIGHTER_CLOUD_ARTICLE_TERM
- lib::lua_const::FIGHTER_CLOUD_FINAL_TARGET_NUM
- lib::lua_const::FIGHTER_CLOUD_GENERATE_ARTICLE_WAVE
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_LIMIT_BREAK
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_LIMIT_BREAK_SET_CUSTOM
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_LIMIT_BREAK_SPECIAL
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_LIMIT_GAUGE_CHARGE
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_LW_BRAKE
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_N
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_N_HOP
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_S_HOP
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_HI2_LIMIT_BREAK
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_CAPTURE
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_DAMAGE
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_DAMAGE_ELEC
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLOAT_CATCH_CUT_DAMAGE
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLOAT_LIMIT_GAUGE
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLOAT_LIMIT_GAUGE_NOTICE
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_EFFECT_KIND_CLIMHAZZARD_SWORD
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_EFFECT_KIND_CLIMHAZZARD_SWORD_LB
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_EFFECT_KIND_SWORD_FLARE
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_EFFECT_KIND_SWORD_FLARE_LB
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_KYOU_EFFECT
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_KYOU_EFFECT2
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_LIMIT_BREAK_CLEAR_FRAME
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_LIMIT_GAUGE_EFFECT
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_LIMIT_GAUGE_REMOVE_FRAME
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_CLOUD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_CLOUD_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_CLOUD_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_CLOUD_LINK_NO_FINAL
- lib::lua_const::FIGHTER_CLOUD_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_CLOUD_LINK_NO_TERM
- lib::lua_const::FIGHTER_CLOUD_SPECIAL_HI2_HIT_OBJECT_NUM_MAX
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_ATTACK_END_HIT
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_DISP_WINDOW
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_DISP_WINDOW_PREV
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_ENABLE_MOVE
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_FALL_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_MOVE_END
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_BASE_X
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_BASE_Y
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_LR
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_X
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_Y
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_MOVE_ANGLE
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_MOVE_SPEED
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_X
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_Y
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_HIT_BATTLE_NUM
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_HIT_MOVE_NUM
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_HIT_NUM
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID_TERM
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_FINAL_FALL
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_FINAL_HIT
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_FINAL_MOVE
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_SPECIAL_HI2
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_SPECIAL_HI2_FALL
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_SPECIAL_HI2_LANDING
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_SPECIAL_S2
- lib::lua_const::FIGHTER_CLOUD_STATUS_KIND_SPECIAL_S3
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI2_FLAG_MOTION_SPEED
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI2_FLAG_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI2_INT_FALL_FRAME
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI2_INT_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI2_INT_HIT_OBJECT_NUM
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI2_INT_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_FALL
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_IS_2_SHIFT_INPUT
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_IS_ENABLE_CONTROL
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_IS_NORMAL_GRAVITY
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_IS_NORMAL_GRAVITY_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_LB_SCENE
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_SHIFT
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_SHIFT_RESERVE
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLOAT_PREV_MOTION_SPEED_Y
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_FLOAT_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_HI_INT_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_LW_END_WORK_KEEP_FLAG
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_LW_FLAG_CANCEL_JUMP_MINI_ATTACK
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_LW_FLAG_LB_SCENE
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_LW_INT_CANCEL_STATUS
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_LW_INT_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_DETACH_EFFECT
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_HIT_ATTACK
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_HIT_TURN
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_INPUT_CHECK
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_INPUT_FAILURE
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_INPUT_SUCCESS
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_LB_SCENE
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_MOTION_CHANGE_ENABLE
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_SPECIAL_FALL
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_FLAG_TERM
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_CHANGE_STATUS
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_FLAG_SPECIAL_FALL
- lib::lua_const::FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_FLAG_TERM
- lib::lua_const::FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_FLOAT_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_FLOAT_TERM
- lib::lua_const::FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_INT_START
- lib::lua_const::FIGHTER_CLOUD_STATUS_WORK_ID_SPECIAL_N_INT_TERM
- lib::lua_const::FIGHTER_COMBO_KIND_AIR_F
- lib::lua_const::FIGHTER_COMBO_KIND_AIR_F_COMBINATION
- lib::lua_const::FIGHTER_COMBO_KIND_AIR_N_COMBINATION
- lib::lua_const::FIGHTER_COMBO_KIND_S1
- lib::lua_const::FIGHTER_COMBO_KIND_S3
- lib::lua_const::FIGHTER_COMBO_KIND_S3_COMBINATION
- lib::lua_const::FIGHTER_COMBO_KIND_S4
- lib::lua_const::FIGHTER_COMBO_TYPE_HIT
- lib::lua_const::FIGHTER_COMBO_TYPE_NONE
- lib::lua_const::FIGHTER_COMBO_TYPE_SUCCEED
- lib::lua_const::FIGHTER_COMBO_TYPE_UNIQ_DANCE
- lib::lua_const::FIGHTER_COMMAND_ATTACK3_KIND_B
- lib::lua_const::FIGHTER_COMMAND_ATTACK_AIR_KIND_B
- lib::lua_const::FIGHTER_COMMAND_ATTACK_AIR_KIND_F
- lib::lua_const::FIGHTER_COMMAND_ATTACK_AIR_KIND_HI
- lib::lua_const::FIGHTER_COMMAND_ATTACK_AIR_KIND_LW
- lib::lua_const::FIGHTER_COMMAND_ATTACK_AIR_KIND_N
- lib::lua_const::FIGHTER_COMMAND_ATTACK_AIR_KIND_NONE
- lib::lua_const::FIGHTER_COMMAND_DOWN_STAND_FB_KIND_FRONT
- lib::lua_const::FIGHTER_COMMAND_DOWN_STAND_FB_KIND_NONE
- lib::lua_const::FIGHTER_COMMAND_ITEM_THROW_KIND_B
- lib::lua_const::FIGHTER_COMMAND_ITEM_THROW_KIND_F
- lib::lua_const::FIGHTER_COMMAND_TURN_LR_LEFT
- lib::lua_const::FIGHTER_COMMAND_TURN_LR_RIGHT
- lib::lua_const::FIGHTER_COMMONSND_DEAD
- lib::lua_const::FIGHTER_COMMONSND_DEAD_RARE
- lib::lua_const::FIGHTER_COMMONSND_HOSHIKIE
- lib::lua_const::FIGHTER_COMMON_START_KIND_CHANGE
- lib::lua_const::FIGHTER_COMMON_START_KIND_CHANGE_RESTART
- lib::lua_const::FIGHTER_COMMON_START_KIND_ENTRY
- lib::lua_const::FIGHTER_COMMON_START_KIND_MENU
- lib::lua_const::FIGHTER_COMMON_START_KIND_NONE
- lib::lua_const::FIGHTER_COMMON_START_KIND_RESTART
- lib::lua_const::FIGHTER_COMMON_START_KIND_RESULT
- lib::lua_const::FIGHTER_COMMON_START_KIND_START
- lib::lua_const::FIGHTER_COMMON_START_KIND_START_MELLE_OTHER
- lib::lua_const::FIGHTER_COMMON_START_KIND_START_STANDBY
- lib::lua_const::FIGHTER_COMMON_START_KIND_START_SUDDEN_DEATH
- lib::lua_const::FIGHTER_COMMON_START_KIND_TERM
- lib::lua_const::FIGHTER_CONTROLLER_CLATTER_MAIN_CAUSE_BIND
- lib::lua_const::FIGHTER_CONTROLLER_CLATTER_MAIN_CAUSE_DAMAGE_SONG
- lib::lua_const::FIGHTER_CONTROLLER_RUMBLE_ID_HAMMER
- lib::lua_const::FIGHTER_CONTROLLER_STICK_BUTTON_DOWN
- lib::lua_const::FIGHTER_CONTROLLER_STICK_BUTTON_UP
- lib::lua_const::FIGHTER_CURRY_REVERSE_TYPE_ALL
- lib::lua_const::FIGHTER_CURRY_REVERSE_TYPE_FRAME
- lib::lua_const::FIGHTER_CURRY_REVERSE_TYPE_NUM
- lib::lua_const::FIGHTER_CURRY_REVERSE_TYPE_OWNER
- lib::lua_const::FIGHTER_CURRY_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
- lib::lua_const::FIGHTER_DAISY_ARTICLE_TERM
- lib::lua_const::FIGHTER_DAISY_GENERATE_ARTICLE_DAIKON
- lib::lua_const::FIGHTER_DAISY_GENERATE_ARTICLE_KASSAR
- lib::lua_const::FIGHTER_DAISY_GENERATE_ARTICLE_KINOPIO
- lib::lua_const::FIGHTER_DAISY_GENERATE_ARTICLE_KINOPIOSPORE
- lib::lua_const::FIGHTER_DEADUP_FALL_CAPACITY
- lib::lua_const::FIGHTER_DEADUP_FALL_DISTANCE_GROUP_FAR
- lib::lua_const::FIGHTER_DEADUP_FALL_DISTANCE_GROUP_MIDDLE
- lib::lua_const::FIGHTER_DEADUP_FALL_DISTANCE_GROUP_NEAR
- lib::lua_const::FIGHTER_DEADUP_FALL_POS_CENTER
- lib::lua_const::FIGHTER_DEADUP_FALL_POS_LEFT
- lib::lua_const::FIGHTER_DEADUP_FALL_POS_RIGHT
- lib::lua_const::FIGHTER_DEADUP_FALL_POS_UNKNOWN
- lib::lua_const::FIGHTER_DEADUP_FALL_STEP_END
- lib::lua_const::FIGHTER_DEADUP_FALL_STEP_FALL
- lib::lua_const::FIGHTER_DEADUP_FALL_STEP_HIT_CAMERA_STOP
- lib::lua_const::FIGHTER_DEADUP_FALL_STEP_MOVE
- lib::lua_const::FIGHTER_DEADUP_FALL_STEP_TERM
- lib::lua_const::FIGHTER_DEADUP_STAR_STEP_KIRA
- lib::lua_const::FIGHTER_DEADUP_STAR_STEP_MOVE
- lib::lua_const::FIGHTER_DEADUP_STAR_STEP_TERM
- lib::lua_const::FIGHTER_DEAD_MODE_DEADUP_FALL
- lib::lua_const::FIGHTER_DEAD_MODE_DEADUP_GALAGA
- lib::lua_const::FIGHTER_DEAD_MODE_DEADUP_STAR
- lib::lua_const::FIGHTER_DEAD_MODE_LOTTERY_CAMERA_HIT
- lib::lua_const::FIGHTER_DEAD_MODE_LOTTERY_NORMAL
- lib::lua_const::FIGHTER_DEAD_MODE_LOTTERY_RANDOM
- lib::lua_const::FIGHTER_DEAD_MODE_LOTTERY_STAR_FALL
- lib::lua_const::FIGHTER_DEAD_MODE_LOTTERY_TERM
- lib::lua_const::FIGHTER_DEAD_MODE_NORMAL
- lib::lua_const::FIGHTER_DEAD_MODE_TERM
- lib::lua_const::FIGHTER_DEAD_PHASE_ACT
- lib::lua_const::FIGHTER_DEAD_PHASE_END
- lib::lua_const::FIGHTER_DEAD_PHASE_TERM
- lib::lua_const::FIGHTER_DEAD_PHASE_WAIT
- lib::lua_const::FIGHTER_DEAD_REASON_GROUND_CRUSH
- lib::lua_const::FIGHTER_DEAD_REASON_INSTANT_DEATH
- lib::lua_const::FIGHTER_DEAD_REASON_KNOCKOUT
- lib::lua_const::FIGHTER_DEAD_REASON_KNOCKOUT_DEATH
- lib::lua_const::FIGHTER_DEAD_REASON_NONE
- lib::lua_const::FIGHTER_DEAD_REASON_OUTSIDE_DOWN
- lib::lua_const::FIGHTER_DEAD_REASON_OUTSIDE_LEFT
- lib::lua_const::FIGHTER_DEAD_REASON_OUTSIDE_RIGHT
- lib::lua_const::FIGHTER_DEAD_REASON_OUTSIDE_UP
- lib::lua_const::FIGHTER_DEAD_REASON_SUICIDE_SKILL
- lib::lua_const::FIGHTER_DEAD_REASON_TERM
- lib::lua_const::FIGHTER_DEDEDE_CONTROLLER_RUMBLE_ID_SPECIAL_LW
- lib::lua_const::FIGHTER_DEDEDE_FINAL_TARGET_WORK_FLOAT_END_VX
- lib::lua_const::FIGHTER_DEDEDE_FINAL_TARGET_WORK_FLOAT_END_VY
- lib::lua_const::FIGHTER_DEDEDE_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_DEDEDE_GENERATE_ARTICLE_GORDO
- lib::lua_const::FIGHTER_DEDEDE_GENERATE_ARTICLE_JETHAMMER
- lib::lua_const::FIGHTER_DEDEDE_GENERATE_ARTICLE_MASK
- lib::lua_const::FIGHTER_DEDEDE_GENERATE_ARTICLE_MISSILE
- lib::lua_const::FIGHTER_DEDEDE_GENERATE_ARTICLE_NEWDEDEDEHAMMER
- lib::lua_const::FIGHTER_DEDEDE_GENERATE_ARTICLE_SHRINE
- lib::lua_const::FIGHTER_DEDEDE_GENERATE_ARTICLE_STAR
- lib::lua_const::FIGHTER_DEDEDE_GENERATE_ARTICLE_STAR_MISSILE
- lib::lua_const::FIGHTER_DEDEDE_GENERATE_ARTICLE_WADDLEDEE
- lib::lua_const::FIGHTER_DEDEDE_INSTANCE_WORK_ID_FLAG_GORDO_GET
- lib::lua_const::FIGHTER_DEDEDE_INSTANCE_WORK_ID_FLAG_PERSONAL
- lib::lua_const::FIGHTER_DEDEDE_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_START_AIR
- lib::lua_const::FIGHTER_DEDEDE_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_TURN_DAMAGE
- lib::lua_const::FIGHTER_DEDEDE_INSTANCE_WORK_ID_INT_GORDO_THROW_NUM
- lib::lua_const::FIGHTER_DEDEDE_INSTANCE_WORK_ID_INT_PICKUP_KIND
- lib::lua_const::FIGHTER_DEDEDE_INSTANCE_WORK_ID_INT_PICKUP_TASK_ID
- lib::lua_const::FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_GENERATE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_MISS_SEARCH
- lib::lua_const::FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_PUTOUT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_PUTOUT_FAILURE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_PUTOUT_OK
- lib::lua_const::FIGHTER_DEDEDE_STATUS_GORDO_THROW_FLAG_THROW
- lib::lua_const::FIGHTER_DEDEDE_STATUS_GORDO_THROW_WORK_FLOAT_FRAME
- lib::lua_const::FIGHTER_DEDEDE_STATUS_GORDO_THROW_WORK_INT_MOTION_AIR
- lib::lua_const::FIGHTER_DEDEDE_STATUS_GORDO_THROW_WORK_INT_MOTION_GROUND
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_CHANGE_SE_HOLD_MAX
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_CONTINUE_MOT1
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_CONTINUE_MOT2
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_HOLD_MAX
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_HOLD_MAX_CHANGE_RUMBLE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_HOLD_MAX_CHK_END
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_HOLD_MAX_FLUSHING
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_FLAG_HOLD_START
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_TRANSITION_TERM_ID_AIR
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_TRANSITION_TERM_ID_GROUND
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_TRANSITION_TERM_ID_SQUAT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_WORK_FLOAT_HOLD_COUNT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_WORK_INT_HOLD_MAX_DAMAGE_COUNT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_WORK_INT_HOLD_MAX_DAMAGE_VALUE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_JET_HAMMER_WORK_INT_SE_HANDLE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_HI_FAILURE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_HI_HIT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_HI_TURN
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_FALL
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_JUMP
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_JUMP_SQUAT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_LANDING
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_PASS
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_TURN
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_WAIT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_LW_WALK
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_DRINK_ITEM
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_FALL
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_JUMP1
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_JUMP2
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_LANDING
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_PASS
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_TURN
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_TURN_AIR
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_WAIT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_WAIT_FALL
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_WAIT_JUMP
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_WAIT_PASS
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_EAT_WALK
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_SHOT_OBJECT_HIT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_SPIT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_SWALLOW
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_N_SWALLOW_WAIT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_S_GET
- lib::lua_const::FIGHTER_DEDEDE_STATUS_KIND_SPECIAL_S_MISS
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_BUTTON_RELEASE_CHK
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_DRINK_WEAPON
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_INHALE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_ITEM_REMOVE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_ITEM_USE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SEARCH_WEAPON_CHK
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SHOT_OBJECT_HIDDEN
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SHOT_OBJECT_HIT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SHOT_OBJECT_SHOOT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SPIT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_FLAG_SWALLOW_COMP
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_TRANSITION_TERM_ID_AIR
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_TRANSITION_TERM_ID_GROUND
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_X
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_Y
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_FLOAT_WEAPON_SCALE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_FLOAT_WEAPON_SPEED
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_LOOP_COUNT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_SEARCH_WEAPON_ID
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_SHOT_OBJECT_FRAME
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_SHOT_OBJECT_ID
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_SPIT_COUNT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_TARGET_HIT_GROUP
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_TARGET_HIT_NO
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SPECIAL_N_WORK_INT_TARGET_TASK
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_JUMP_STEP_LOOP
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_JUMP_STEP_START
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_TRANSITION_TERM_ID_TURN
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_CANCEL
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_DIR_L
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_RESET_GRIVITY_KINE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_STAR_LEFT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_STAR_RIGHT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_TURN
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLAG_TURN_KINETIC_RESET
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_FLOAT_PRE_LR
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_INT_HIT_COUNT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_INT_JUMP_COUNT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_SUPER_JUMP_WORK_INT_JUMP_STEP
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_FOV_CHANGE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLOAT_FINAL_FOV_RATE_SCENE_ATTACK
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLOAT_FINAL_INIT_SCALE
- lib::lua_const::FIGHTER_DEDEDE_STATUS_WORK_ID_FLOAT_FINAL_OWNER_SCALE
- lib::lua_const::FIGHTER_DEMON_ARTICLE_TERM
- lib::lua_const::FIGHTER_DEMON_ATTACK_ABSOLUTE_KIND_FINAL
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_NUM
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_SCENE_01_EXEC
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_DEMON_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_DEMON_GENERATE_ARTICLE_BLASTER
- lib::lua_const::FIGHTER_DEMON_GENERATE_ARTICLE_BLASTERCHEST
- lib::lua_const::FIGHTER_DEMON_GENERATE_ARTICLE_BLASTERHEAD
- lib::lua_const::FIGHTER_DEMON_GENERATE_ARTICLE_BLASTERWING
- lib::lua_const::FIGHTER_DEMON_GENERATE_ARTICLE_DEMONP
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_KINETIC_AERIAL
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ATTACK_RAGE_CAPTURE
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ATTACK_S3_STAND_5
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_BEFORE_END_RAGE_SYSTEM
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_CLOSE_WING
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DEVIL
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DEVIL_PREV
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_HI
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_S
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DISABLE_SPECIAL_N
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_DISABLE_THROW_MOTION_CAMERA
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ENABLE_RAGE_SYSTEM
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ENABLE_RAGE_SYSTEM_DONE
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_ENABLE_THROW_MOTION_CAMERA
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_LOW_MODE
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_PLAY_RAGE_SYSTEM_OK
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_REFLECTOR_ATTACK_STAND1
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_ATTACK_RAGE
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLAG_TRANSFORM
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_FLOAT_WING_START_FRAME
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_INT_ATTACK_STAND_TURN_FRAME_COMMAND_1
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_INT_ATTACK_STAND_TURN_FRAME_COMMAND_4
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_INT_ATTACK_STAND_TURN_FRAME_COMMAND_7
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_INT_RAGE_SYSTEM_COUNT
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_INT_RAGE_SYSTEM_FRAME
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_DEMON_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_DEMON_MOTION_PART_SET_KIND_TERM
- lib::lua_const::FIGHTER_DEMON_MOTION_PART_SET_KIND_WING
- lib::lua_const::FIGHTER_DEMON_REFLECTOR_GROUP_ATTACK_STAND1
- lib::lua_const::FIGHTER_DEMON_REFLECTOR_GROUP_TERM
- lib::lua_const::FIGHTER_DEMON_REFLECTOR_KIND_ATTACK_STAND1
- lib::lua_const::FIGHTER_DEMON_REFLECTOR_KIND_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_COMBO_FLAG_CHANGE_STATUS
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_COMBO_FLAG_ENABLE_COMBO
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_COMBO_FLAG_FLASH_PUNCH
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_COMBO_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_COMBO_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_COMBO_WORK_INT_COMBO
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_COMBO_WORK_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_COMBO_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_HI_3_FLAG_CHECK_STEP
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_HI_3_FLAG_INC_STEP
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_HI_3_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_HI_3_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_HI_3_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_HI_3_WORK_INT_COMBO
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_HI_3_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_LW_3_FLAG_CHECK_STEP
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_LW_3_FLAG_INC_STEP
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_LW_3_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_LW_3_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_LW_3_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_LW_3_WORK_INT_CANCEL_STATUS
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_LW_3_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_DISABLE_EFFECT
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_FLAG_SPECIAL_ZOOM
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_FLAG_SPECIAL_ZOOM_DONE
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_INT_TARGET_HIT_STATUS
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_INT_TARGET_ID
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_RAGE_DRIVE_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_S4_FLAG_HIT
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_S4_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_S4_WORK_INT_CRITICAL_HIT_NO
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_S4_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_ATTACK
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_COMMAND_623A
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_COMMAND_623ALONG
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_COMMAND_623BLONG
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_COMMAND_623NB
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_COMMAND_623STRICT
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_EXTEND_SPECIAL_HI_COMMAND
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_SQUAT_4_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_2_FLAG_CHECK_STEP
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_2_FLAG_INC_STEP
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_2_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_2_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_2_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_2_WORK_INT_COMBO
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_2_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_3_FLAG_CHECK_STEP
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_3_FLAG_INC_STEP
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_3_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_3_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_3_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_3_WORK_INT_COMBO
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_3_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_IGNORE_CHANGE_FALL
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_INC_STEP
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_IS_RAY_CHECK_RESULT
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_JUMP
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_KEEP_SITUATION_AIR
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_KEEP_SITUATION_AIR_PREV
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_LANDING
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_WORK_FLOAT_START_Y
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_WORK_INT_COMBO
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STAND_6_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_2_TO_2L
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_CANCEL
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_HIT_JUST_SHIELD
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_HIT_SHIELD
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_HIT_WIND
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_NEUTRAL
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_RAGE_SYSTEM
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_WORK_INT_CANCEL_FRAME
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_WORK_INT_HOLD_FRAME
- lib::lua_const::FIGHTER_DEMON_STATUS_ATTACK_STEP_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_CATCH_COMMAND_FLAG_CHANGE_THROW
- lib::lua_const::FIGHTER_DEMON_STATUS_CATCH_COMMAND_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_CATCH_COMMAND_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_FALL_WORK_INT_INVALID_ATTACK_FRAME
- lib::lua_const::FIGHTER_DEMON_STATUS_FALL_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLAG_CHANGE_RHOMBUS
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLAG_DEMON_DOJO_ZOOM
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLAG_END_FINAL
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLAG_END_FINAL_DONE
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLAG_HIT_RUMBLE
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLOAT_LR
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLOAT_MOTION_CAMERA_RATE
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_FLOAT_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_INT_FINAL_FRAME
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_INT_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_FINAL_WORK_INT_ATTACK_FRAME
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_COMBO
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_COMMAND1
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_COMMAND2
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_LW3_CANCEL
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_NEAR
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_RAGE
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_RAGE_CATCH
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_RAGE_FALL
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_RAGE_GROUND
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_SQUAT_1
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_SQUAT_2
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_SQUAT_3
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_SQUAT_4
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_1
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_2
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_3
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_4
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_5
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STAND_6
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STEP
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STEP_2
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STEP_2F
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STEP_2L
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_ATTACK_STEP_2S
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_CATCH_COMMAND
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_DASH_BACK
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_FLASH_PUNCH
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_MISS_FOOT_BACK
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_HI_RISE
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_LW_CATCH
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_LW_FALL
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_LW_GROUND
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_N_AIR_SHOOT
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_N_AIR_START
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_N_GROUND_SHOOT
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_N_GROUND_START
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_S_AIR_END
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_S_HIT
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SPECIAL_S_LANDING
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_SQUAT_TURN_AUTO
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_THROW_COMMAND
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_TURN_AUTO
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_TURN_RUN_BACK
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_WALK_BACK
- lib::lua_const::FIGHTER_DEMON_STATUS_KIND_WALK_BRAKE_BACK
- lib::lua_const::FIGHTER_DEMON_STATUS_LANDING_WORK_INT_RESET_COMMAND_3
- lib::lua_const::FIGHTER_DEMON_STATUS_LANDING_WORK_INT_RESET_COMMAND_9
- lib::lua_const::FIGHTER_DEMON_STATUS_LANDING_WORK_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_LANDING_WORK_INT_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_HI_FLAG_AIR
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_HI_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_CAPTURE_CUT
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_CHECK_DAMAGE
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_DEAD
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_ENABLE_MOTION_CAMERA
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_HIT
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLOAT_MAP_COLL_OFFSET_X
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLOAT_MAP_COLL_OFFSET_Y
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLOAT_MAP_COLL_OFFSET_Z
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_FLOAT_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_INT_CAPTURE_FRAME
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_INT_MOTION_KIND
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_INT_PARAM_ID_HASH
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_INT_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_N_FLAG_ENABLE_CONTROL_ENERGY
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_N_FLAG_FOLLOW_NODE
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_N_FLAG_FOLLOW_SCALING
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_N_FLOAT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_N_INT_AIR_FRAME
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_N_INT_START
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_AIR_CONTROL
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_CHANGE_HIT
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_DISABLED_CHANGE_HIT
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_LANDING
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_S_FLAG_TOUCHED_WALL
- lib::lua_const::FIGHTER_DEMON_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_THROW_COMMAND_FLAG_START
- lib::lua_const::FIGHTER_DEMON_STATUS_THROW_COMMAND_FLAG_USE_OTHER_PARAM
- lib::lua_const::FIGHTER_DEMON_STATUS_THROW_COMMAND_TERM
- lib::lua_const::FIGHTER_DEMON_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLAG
- lib::lua_const::FIGHTER_DEMON_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLOAT
- lib::lua_const::FIGHTER_DEMON_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
- lib::lua_const::FIGHTER_DIDDY_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_DIDDY_FINAL_DIR_DOWN
- lib::lua_const::FIGHTER_DIDDY_FINAL_DIR_LEFT
- lib::lua_const::FIGHTER_DIDDY_FINAL_DIR_NONE
- lib::lua_const::FIGHTER_DIDDY_FINAL_DIR_RIGHT
- lib::lua_const::FIGHTER_DIDDY_FINAL_DIR_TERM
- lib::lua_const::FIGHTER_DIDDY_FINAL_DIR_UP
- lib::lua_const::FIGHTER_DIDDY_GENERATE_ARTICLE_BARRELJET
- lib::lua_const::FIGHTER_DIDDY_GENERATE_ARTICLE_BARRELJETS
- lib::lua_const::FIGHTER_DIDDY_GENERATE_ARTICLE_BUNSHIN
- lib::lua_const::FIGHTER_DIDDY_GENERATE_ARTICLE_DKBARREL
- lib::lua_const::FIGHTER_DIDDY_GENERATE_ARTICLE_EXPLOSION
- lib::lua_const::FIGHTER_DIDDY_GENERATE_ARTICLE_GUN
- lib::lua_const::FIGHTER_DIDDY_GENERATE_ARTICLE_ITEM_BANANA
- lib::lua_const::FIGHTER_DIDDY_GENERATE_ARTICLE_ITEM_PEANUTS
- lib::lua_const::FIGHTER_DIDDY_GENERATE_ARTICLE_LOCK_ON_CURSOR
- lib::lua_const::FIGHTER_DIDDY_GENERATE_ARTICLE_PEANUTS
- lib::lua_const::FIGHTER_DIDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_INPUT_UNABLE
- lib::lua_const::FIGHTER_DIDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_INPUT_UNABLE
- lib::lua_const::FIGHTER_DIDDY_INSTANCE_WORK_ID_FLAG_SPECIAL_S_INPUT_UNABLE
- lib::lua_const::FIGHTER_DIDDY_INSTANCE_WORK_ID_INT_SPECIAL_LW_INTERVAL_FRAME
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_FLAG_END_CHARGE_ZOOM
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_FLAG_END_DECCEL
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_FLAG_END_DECCEL_CHANGED
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_FLAG_FINAL_HIT_ZOOM
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_FLAG_GENERATE_EXPLODE_FLY
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_FLAG_GENERATE_EXPLODE_FLY_WAIT
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_FLAG_GUN_LEFT
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_FLAG_GUN_RIGHT
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_FLAG_START_FLY_COUNT
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_FLOAT_ANGLE_X
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_FLOAT_FLY_POS_X
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_FLOAT_FLY_POS_Y
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_FLOAT_START_POS_X
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_FLOAT_START_POS_Y
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_CHARGE_COUNT
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_FINAL_CLEAR_FRAME
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_FLY_COUNT
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_FLY_DIR
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_HIT_NUM_ENTRY0
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_PRE_FLY_DIR_BUNSHIN0
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_PRE_FLY_DIR_BUNSHIN1
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_PRE_FLY_DIR_FIGHTER
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_WAIT_FLY_COUNT
- lib::lua_const::FIGHTER_DIDDY_STATUS_FINAL_WORK_INT_WIN_PEANUTS_TYPE
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_FINAL_CHARGE
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_FINAL_FINISH_ATTACK
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_FINAL_FLY
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_FINAL_READY_CHARGE
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_FINAL_READY_END
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_FINAL_START
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_FINAL_WAIT_FLY
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_CHARGE
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_CHARGE_DAMAGE
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_FALL_ROLL
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_HIT_CEIL
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_UPPER
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_HI_UPPER_DAMAGE
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_LW_LAUGH
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_N_BLOW
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_N_DANGER
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_DAMAGE_FALL
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_FLIP_FALL
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_FLIP_LANDING
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_KICK
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_KICK_LANDING
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_STICK
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_STICK_ATTACK
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_STICK_ATTACK2
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_STICK_JUMP
- lib::lua_const::FIGHTER_DIDDY_STATUS_KIND_SPECIAL_S_STICK_JUMP2
- lib::lua_const::FIGHTER_DIDDY_STATUS_MONKEY_FLIP_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_DIDDY_STATUS_MONKEY_FLIP_FLAG_JUMP_START
- lib::lua_const::FIGHTER_DIDDY_STATUS_MONKEY_FLIP_FLAG_SMASH
- lib::lua_const::FIGHTER_DIDDY_STATUS_MONKEY_FLIP_WORK_INT_CLING_TASK_ID
- lib::lua_const::FIGHTER_DIDDY_STATUS_MONKEY_FLIP_WORK_INT_KICK_FRAME
- lib::lua_const::FIGHTER_DIDDY_STATUS_MONKEY_FLIP_WORK_INT_TARGET_HIT_GROUP
- lib::lua_const::FIGHTER_DIDDY_STATUS_MONKEY_FLIP_WORK_INT_TARGET_HIT_NO
- lib::lua_const::FIGHTER_DIDDY_STATUS_MONKEY_FLIP_WORK_INT_TARGET_TASK
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_BARREL_HAVE
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_BOBY_ROLL_START
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_DAMAGE_REACTION
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_FALL_START
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_MOTION_END_CHK
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_ROLL_COMP_START
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_FLAG_SITUATION_CHANGE
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_SHOOT_KIND_CHARGE
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_SHOOT_KIND_EXPLOSION
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_SHOOT_KIND_UPPER
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_ANGLE_X
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_DAMAGE_SPD_X
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_DAMAGE_SPD_Y
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_EXPLOSION_SPD_X
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_EXPLOSION_SPD_Y
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_MOTION_WEIGHT
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_REACTION_FRAME
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_UPPER_ANGLE
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_FLOAT_UPPER_START_ANGLE
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_INT_CHARGE_VALUE
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_INT_SHOOT_KIND
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_HI_WORK_INT_SITUATION
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_ITEM_THROW
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_PUTOUT_CONDITION_OK
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_PUTOUT_OK
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_SMASH
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_LW_FLAG_THROW_SUCCESS
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_LW_WORK_INT_BANANA_ID
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_LW_WORK_INT_MOTION_AIR
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_LW_WORK_INT_MOTION_GROUND
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_N_FLAG_DANGER
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_N_FLAG_SHOOT
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_N_FLOAT_CHARGE
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_N_FLOAT_CHARGE_DANGER
- lib::lua_const::FIGHTER_DIDDY_STATUS_SPECIAL_S_TRANSITION_TERM_ID_GROUND
- lib::lua_const::FIGHTER_DIDIY_STATUS_SPECIAL_HI_WORK_FLOAT_MOTION_VALUE
- lib::lua_const::FIGHTER_DIDIY_STATUS_SPECIAL_HI_WORK_INT_MOTION_KIND_2ND
- lib::lua_const::FIGHTER_DOLLY_ATTACK_ABSOLUTE_KIND_FINAL
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_02_EXEC_FIX_POS
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_02_EXIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_02_INIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_03_EXEC_FIX_POS
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_03_EXIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_03_INIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_04_EXIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_04_INIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_05_EXEC_FIX_POS
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_05_EXIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_SCENE_05_INIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_DOLLY_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_DOLLY_GENERATE_ARTICLE_BURST
- lib::lua_const::FIGHTER_DOLLY_GENERATE_ARTICLE_FIRE
- lib::lua_const::FIGHTER_DOLLY_GENERATE_ARTICLE_WAVE
- lib::lua_const::FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_LW
- lib::lua_const::FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_S
- lib::lua_const::FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_ENABLE_SUPER_SPECIAL
- lib::lua_const::FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_ESCAPE_ATTACK
- lib::lua_const::FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_FINAL_HIT_CANCEL
- lib::lua_const::FIGHTER_DOLLY_INSTANCE_WORK_ID_FLAG_SPECIAL_N_HOP_DONE
- lib::lua_const::FIGHTER_DOLLY_INSTANCE_WORK_ID_INT_AIR_STICK_BACK_FRAME
- lib::lua_const::FIGHTER_DOLLY_INSTANCE_WORK_ID_INT_CAT4_SPECIAL_COMMAND
- lib::lua_const::FIGHTER_DOLLY_INSTANCE_WORK_ID_INT_LANDING_STIFFNESS_FRAME
- lib::lua_const::FIGHTER_DOLLY_STATUS_ATTACK_WORK_FLAG_HIT_CANCEL
- lib::lua_const::FIGHTER_DOLLY_STATUS_ESCAPE_WORK_FLAG_ATTACK
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_END_WORK_FLAG_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_END_WORK_FLAG_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_SCENE03_WORK_FLAG_PLAY_MOTION_OPPONENT
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_SCENE03_WORK_FLAG_SET_MOTION_RATE_OPPONENT
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_SCENE05_WORK_FLAG_DAMAGE_FLY_OPPONENT
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_SCENE_WORK_FLAG_HIT_ABS
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_WORK_FLAG_ABS_HIT
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_WORK_FLAG_ABS_SET
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_WORK_FLAG_ATTACK_ABS_FINAL3
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_WORK_FLAG_CLEAR_ATTACK
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_WORK_FLAG_CLEAR_SLOW
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_WORK_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_WORK_INT_ATTACK_FRAME
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_WORK_INT_BURST_OBJECT_ID
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_WORK_INT_HIT_BURST_NO
- lib::lua_const::FIGHTER_DOLLY_STATUS_FINAL_WORK_INT_OPPONENT_OBJECT_ID
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_DASH_BACK
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_FINAL_SCENE04
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_FINAL_SCENE05
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_B
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_B_ATTACK
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_B_COMMAND
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_B_LANDING
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_F_ATTACK
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_F_END
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_HI_COMMAND
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_LW_COMMAND
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_LW_LANDING
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SPECIAL_S_COMMAND
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SQUAT_TURN_AUTO
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SUPER_SPECIAL
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SUPER_SPECIAL2
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_SUPER_SPECIAL2_BLOW
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_TURN_AUTO
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_TURN_RUN_BACK
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_WALK_BACK
- lib::lua_const::FIGHTER_DOLLY_STATUS_KIND_WALK_BRAKE_BACK
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_COMMON_WORK_FLAG_COMMAND
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_COMMON_WORK_FLAG_DECIDE_STRENGTH
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_COMMON_WORK_INT_BUTTON_ON_TIMER
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_COMMON_WORK_INT_STRENGTH
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_HI_WORK_FLAG_JUMP
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_HI_WORK_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_HI_WORK_INT_COUNTER
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_HI_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_LW_WORK_FLAG_HIT
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_LW_WORK_FLAG_JUMP
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_LW_WORK_FLAG_LANDING_HEAVY
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_LW_WORK_INT_START_FRAME
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_LW_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_N_WORK_FLAG_GENERATE
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_N_WORK_FLAG_GENERATE_DONE
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_S_WORK_FLAG_AIR_ATTACK
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_S_WORK_FLAG_IS_RAY_CHECK_RESULT
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_S_WORK_FLOAT_START_Y
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_DOLLY_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_FLAG_HIT
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_TARGET_HIT_GROUP
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_TARGET_HIT_NO
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_TARGET_OBJECT_CATEGORY
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_TARGET_OBJECT_ID
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL2_WORK_INT_TARGET_SITUATION
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL_WORK_FLOAT_MAP_COLL_OFFSET_X
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL_WORK_FLOAT_MAP_COLL_OFFSET_Y
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL_WORK_FLOAT_MAP_COLL_OFFSET_Z
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL_WORK_INT_MAP_COLL_COUNT
- lib::lua_const::FIGHTER_DOLLY_STATUS_SUPER_SPECIAL_WORK_INT_SCREEN_EFFECT_COUNT
- lib::lua_const::FIGHTER_DOLLY_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_LANDING_FLAG
- lib::lua_const::FIGHTER_DOLLY_STRENGTH_S
- lib::lua_const::FIGHTER_DOLLY_STRENGTH_W
- lib::lua_const::FIGHTER_DONKEY_ARTICLE_TERM
- lib::lua_const::FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_BONUS
- lib::lua_const::FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_HANDCRAP
- lib::lua_const::FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_MAX
- lib::lua_const::FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_NONE
- lib::lua_const::FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_NORMAL
- lib::lua_const::FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_RESERVE
- lib::lua_const::FIGHTER_DONKEY_FINAL_ATTACK_COLLISION_ID_START
- lib::lua_const::FIGHTER_DONKEY_FINAL_TARGET_NUM
- lib::lua_const::FIGHTER_DONKEY_GENERATE_ARTICLE_DKBARREL
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLAG_BONUS
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLAG_N_EFFECT
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_LR
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_NEXT_TIMING_RATE
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_SE_ANGLE
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_SE_POWER_RATIO
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_SE_SCALE_RATIO
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_FINAL_SE_SPEED_RATIO
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_FINAL_NEXT_FRAME
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_FINAL_SE_HANDLE
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_SPECIAL_N_COUNT
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_DONKEY_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_DONKEY_LINK_NO_CRITICAL_HIT
- lib::lua_const::FIGHTER_DONKEY_LINK_NO_FINAL
- lib::lua_const::FIGHTER_DONKEY_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_DONKEY_LINK_NO_TERM
- lib::lua_const::FIGHTER_DONKEY_MOTION_PART_SET_KIND_FINAL
- lib::lua_const::FIGHTER_DONKEY_MOTION_PART_SET_KIND_START
- lib::lua_const::FIGHTER_DONKEY_MOTION_PART_SET_KIND_TERM
- lib::lua_const::FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_AIR_ESCAPE_AIR
- lib::lua_const::FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_AIR_JUMP
- lib::lua_const::FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE
- lib::lua_const::FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_B
- lib::lua_const::FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_F
- lib::lua_const::FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_GROUND_GUARD
- lib::lua_const::FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_GROUND_JUMP
- lib::lua_const::FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_NONE
- lib::lua_const::FIGHTER_DONKEY_SPECIAL_N_CANCEL_TYPE_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_FLAG_ATTACK_END_HIT
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_FLAG_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_FLAG_TO_ATTACK
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_X
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_Y
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_FIX_POS_X
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_FIX_POS_Y
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_HIT_BATTLE_NUM
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_HIT_MOVE_NUM
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_HIT_NUM
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_MAX
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_END
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_FALL
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_JUMP
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_JUMP_SQUAT
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_JUMP_SQUAT_B
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_LANDING
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_PASS
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_TURN
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_WAIT
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SHOULDER_WALK
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SPECIAL_LW_LOOP
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SPECIAL_N_ATTACK
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_FALL
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_JUMP
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_JUMP_SQUAT
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_JUMP_SQUAT_B
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_LANDING
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_PASS
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_TURN
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_WAIT
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_SUPER_LIFT_WALK
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_THROW_F_B
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_THROW_F_F
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_THROW_F_HI
- lib::lua_const::FIGHTER_DONKEY_STATUS_KIND_THROW_F_LW
- lib::lua_const::FIGHTER_DONKEY_STATUS_SHOULDER_START_FLAG_SHOULDER_WAIT
- lib::lua_const::FIGHTER_DONKEY_STATUS_SHOULDER_START_FLAG_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SHOULDER_START_FLAG_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_CLIFF_CHECK
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_GROUND_MOT_FRAME
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_GROUND_SPINEND
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_FLAG_YACL_DEFAULT
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_LW_FLAG_ATTACK
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_LW_FLAG_LOOP
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_FLOAT_GROUND_POS_X
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_FLOAT_GROUND_POS_Y
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_LW_WORK_INT_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_FLAG_CANCEL_FACE
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_FLAG_MAX
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_FLAG_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_FLOAT_MOTION_RATE
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_CANCEL_TYPE
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_DEFAULT_POWER_0
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_DEFAULT_POWER_1
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_IGNORE_CRITICAL_ATTACK_ID
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_POWER_ADD
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_PUNCH_COUNT
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_SPEED_STEP
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_S_FLAG_FALL_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_S_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_S_FLAG_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_S_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_DONKEY_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_CAN
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_CLAY
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALBIRD
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALCAN
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALDOG
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALDUCK
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALENEMY
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALGRASS
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_FINALGUNMAN
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_GRASS
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_GUNMAN
- lib::lua_const::FIGHTER_DUCKHUNT_GENERATE_ARTICLE_RETICLE
- lib::lua_const::FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_ENABLE_SPECIAL_HI_CANCEL
- lib::lua_const::FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_GUNMAN_OK
- lib::lua_const::FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_RELEASE_CAN
- lib::lua_const::FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_RELEASE_CLAY
- lib::lua_const::FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_REQUEST_SPECIAL_HI_CANCEL
- lib::lua_const::FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_CANCELED
- lib::lua_const::FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_INT_SPECIAL_S_DISABLE_SHOOT_CAN_FRAME
- lib::lua_const::FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_INT_SPECIAL_S_FRAME
- lib::lua_const::FIGHTER_DUCKHUNT_INSTANCE_WORK_ID_INT_SPECIAL_S_SHOOT_TIMER
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_ATTACK_INT_SMASH_DELAY_FRAME
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_ATTACK_INT_SMASH_RETICLE_DISPLAY_FRAME
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_CLOSING_EAR
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_SCENE04
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_FINAL_SCENE05
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_KIND_SPECIAL_HI_FLY
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_COMMON_FLAG_REQUEST_TURN
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_COMMON_FLAG_TURN
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_COMMON_FLOAT_TURN_TIME
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_FLY_FLOAT_SPEED_X
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_FLY_INT_FLAP_COUNT
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_SPECIAL_HI_FLY_INT_FRAME_COUNT
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_SPECIAL_LW_FLAG_CALL_TRIGGER
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_SPECIAL_LW_FLAG_KINETIC_CHANGED
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_SPECIAL_LW_INT_GUNMAN_INIT_STATUS
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
- lib::lua_const::FIGHTER_DUCKHUNT_STATUS_WORK_ID_INT_FINAL_ENEMY_KIND
- lib::lua_const::FIGHTER_DUCKHUNT_TURN_BACK
- lib::lua_const::FIGHTER_DUCKHUNT_TURN_FRONT
- lib::lua_const::FIGHTER_DUCKHUNT_TURN_NEUTRAL
- lib::lua_const::FIGHTER_EDGE_ARTICLE_TERM
- lib::lua_const::FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL
- lib::lua_const::FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL_FLOWER
- lib::lua_const::FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL_FURAFURA
- lib::lua_const::FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL_REVERSE
- lib::lua_const::FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL_SLEEP
- lib::lua_const::FIGHTER_EDGE_ATTACK_ABSOLUTE_KIND_FINAL_SLOW
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_NUM
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_SCENE_01_EXEC
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_SCENE_01_INIT_PRE
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_EDGE_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_EDGE_FINAL_TARGET_FLAG_START
- lib::lua_const::FIGHTER_EDGE_FINAL_TARGET_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_EDGE_FINAL_TARGET_FLOAT_SCALE_OWNER
- lib::lua_const::FIGHTER_EDGE_FINAL_TARGET_FLOAT_SCALE_Z
- lib::lua_const::FIGHTER_EDGE_FINAL_TARGET_WORK_FLOAT_START
- lib::lua_const::FIGHTER_EDGE_FINAL_TARGET_WORK_INT_NUM
- lib::lua_const::FIGHTER_EDGE_FINAL_TARGET_WORK_INT_START
- lib::lua_const::FIGHTER_EDGE_GENERATE_ARTICLE_BACKGROUND
- lib::lua_const::FIGHTER_EDGE_GENERATE_ARTICLE_FIRE
- lib::lua_const::FIGHTER_EDGE_GENERATE_ARTICLE_FLARE1
- lib::lua_const::FIGHTER_EDGE_GENERATE_ARTICLE_FLAREDUMMY
- lib::lua_const::FIGHTER_EDGE_GENERATE_ARTICLE_FLASH
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_IS_RULE_HP
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_ACTIVATED
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_CANNOT_JUMP_PLUS
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_END_ACTIVATE
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_FLARE_EFFECT_FLICKER_ON
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_FLARE_EFFECT_ON
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_HAIR_OFF_CHANGED
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_HAIR_OFF_REQ
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_JUMP_PLUS
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_JUMP_PLUS_ON
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_RESULT_ON
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_ONE_WINGED_WING_OFF_REQ
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_PAUSE
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_SITUATION_GROUND
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_SUDDEN_DEATH
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_ACTIVATE_POINT
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_ATTACK_POWER_MUL
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_DAMAGE_DIFF_MAX
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_DAMAGE_DIFF_MIN
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_DEACTIVATE_POINT
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_HP_MAX
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_THRESHOLD_ACTIVATE_POINT
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_ONE_WINGED_THRESHOLD_DEACTIVATE_POINT
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_POWER
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_POWER_UP_ATTACK
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_POWER_UP_ATTACK_ATTR
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ATTACKAIR_F_WALL_COUNT
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_FINAL_MOVIE_HASH
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_DEACTIVATE_WING_FRAME
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_FLARE_EFFECT_FRAME
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_HAIR_STATE
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_INIT_STOCK_COUNT
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_JUMP_COUNT_MAX
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_MOTION_BLEND_FRAME
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_MOTION_BLEND_STATE
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_PROCESS
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_TIME_LIMIT
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_ONE_WINGED_WING_STATE
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_SPECIAL_S_OBJECT_ID
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_SPECIAL_S_TARGET_ID
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_EDGE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_EDGE_LINK_NO_FINAL_TARGET_SIZE
- lib::lua_const::FIGHTER_EDGE_LINK_NO_START
- lib::lua_const::FIGHTER_EDGE_LINK_NO_TERM
- lib::lua_const::FIGHTER_EDGE_MOTION_BLEND_STATE_ADD_MOTION_PAETIAL
- lib::lua_const::FIGHTER_EDGE_MOTION_BLEND_STATE_END_BLEND
- lib::lua_const::FIGHTER_EDGE_MOTION_BLEND_STATE_NONE
- lib::lua_const::FIGHTER_EDGE_MOTION_BLEND_STATE_NUM
- lib::lua_const::FIGHTER_EDGE_MOTION_BLEND_STATE_START_BLEND
- lib::lua_const::FIGHTER_EDGE_MOTION_BLEND_STATE_WAIT
- lib::lua_const::FIGHTER_EDGE_MOTION_PART_SET_KIND_TERM
- lib::lua_const::FIGHTER_EDGE_MOTION_PART_SET_KIND_WING
- lib::lua_const::FIGHTER_EDGE_MOTION_PART_SET_KIND_WING_SHINE
- lib::lua_const::FIGHTER_EDGE_ONE_WINGED_HAIR_NONE
- lib::lua_const::FIGHTER_EDGE_ONE_WINGED_HAIR_ON
- lib::lua_const::FIGHTER_EDGE_SHIELD_GROUP_KIND_SPECIAL_LW
- lib::lua_const::FIGHTER_EDGE_SHIELD_GROUP_KIND_START
- lib::lua_const::FIGHTER_EDGE_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_EDGE_SPECIAL_N_L
- lib::lua_const::FIGHTER_EDGE_SPECIAL_N_M
- lib::lua_const::FIGHTER_EDGE_SPECIAL_N_NONE
- lib::lua_const::FIGHTER_EDGE_SPECIAL_N_S
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_TERM
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_CHANGE_JUMP_ACCEL_Y
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_ENABLE_ACTION_BUTTON_TRIGGER
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_JUMP_CONTROL
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_LINE_LR
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_MOVE_KINETIC_PARAM
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_PIERCE_GROUND
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_PIERCE_GROUND_DONE
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_PIERCE_GROUND_SUCCESS
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_PRESS_GROUND
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_SET_PIERCE_EFFECT
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_START
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_ATTACH_PREV_HIT_POS_X
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_ATTACH_PREV_HIT_POS_Y
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_ATTACH_PREV_POS_X
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_ATTACH_PREV_POS_Y
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_GROUND_LINE_POS_RATIO
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_GROUND_LINE_PREV_POS_X
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_GROUND_LINE_PREV_POS_Y
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_PIERCE_EFFECT_ROT
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLOAT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_INT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_INT_TARGET_COLLISION_BUFFER_ID
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_LW4_TERM
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_LW4_WORK_FLAG_IS_HIT_FLOOR
- lib::lua_const::FIGHTER_EDGE_STATUS_ATTACK_LW4_WORK_FLAG_START
- lib::lua_const::FIGHTER_EDGE_STATUS_CATCH_PULL_WORK_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_EDGE_STATUS_CATCH_PULL_WORK_INT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_CATCH_WAIT_WORK_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_EDGE_STATUS_CATCH_WAIT_WORK_INT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLAG_ABS_HIT
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLAG_CLEAR_COLOR
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLAG_END_FINAL
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLAG_END_FINAL_DONE
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLAG_SCENE01_SYNC
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLAG_TO_SCENE01
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLOAT_MOTION_CAMERA_RATE
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_EDGE_STATUS_FINAL_FLOAT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_ATTACK_AIR_F_WALL
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_ATTACK_AIR_F_WALL_END
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_ATTACK_AIR_F_WALL_FAILURE
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_ATTACK_AIR_F_WALL_JUMP
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_HI_CHARGED_RUSH
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_HI_RUSH
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_S_CHARGE
- lib::lua_const::FIGHTER_EDGE_STATUS_KIND_SPECIAL_S_SHOOT
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_CHARGED_RUSH
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_DECIDED_RUSH
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_DIRECTION_EFFECT_VISIBLE
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_ENABLE_CONTROL
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_IS_SHIELDED
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLAG_USE_LANDING_SPEED_MUL
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLOAT_DECIDE_DIR_X
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLOAT_DECIDE_DIR_Y
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLOAT_DECIDE_ROT_DEGREE
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLOAT_RUSH_DEGREE
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_FLOAT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_INT_DIRECTION_EFFECT_HANDLE
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_INT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_INT_STATUS_FRAME
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_ENABLE_CONTROL_X
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_ENABLE_CONTROL_X_END_INIT
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_ENABLE_FALL_SPEED
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_ENABLE_FALL_SPEED_END_INIT
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_IS_HIT_DIRECT
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_IS_HIT_SHIELD
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_IS_HIT_SHIELD_ONCE
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_IS_HIT_STOP_SPEED_CHANGE
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_SHIELD_BREAK
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLAG_VOICE
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLOAT_SHIELD
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLOAT_SHIELD_DAMAGE
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_FLOAT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_FLAG_CANCEL_SCREEN_EFFECT
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_FLAG_ENABLE_FALL_SPEED
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_FLAG_ENABLE_FALL_SPEED_END_INIT
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_FLAG_REQUEST_SHOOT
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_WORK_INT_CANCEL_STATUS
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_WORK_INT_CHARGE_KIND
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_WORK_INT_SHOOT_AIR_MOTION
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_WORK_INT_SHOOT_MOTION
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_S_FLOAT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_S_INT_HOLD_FRAME
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_S_INT_START
- lib::lua_const::FIGHTER_EDGE_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_EDGE_STATUS_THROW_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_EDGE_STATUS_THROW_FLAG_START
- lib::lua_const::FIGHTER_EDGE_STATUS_THROW_FLAG_TERM
- lib::lua_const::FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLAG
- lib::lua_const::FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLOAT
- lib::lua_const::FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_INT
- lib::lua_const::FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_SPECIAL_S_FLAG
- lib::lua_const::FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_SPECIAL_S_FLOAT
- lib::lua_const::FIGHTER_EDGE_STATUS_WORK_KEEP_FLAG_SPECIAL_S_INT
- lib::lua_const::FIGHTER_EDGE_WING_STATE_ACTIVATE_OFF
- lib::lua_const::FIGHTER_EDGE_WING_STATE_ACTIVATE_ON
- lib::lua_const::FIGHTER_EDGE_WING_STATE_ACTIVATE_ON_START
- lib::lua_const::FIGHTER_EDGE_WING_STATE_DEACTIVATE
- lib::lua_const::FIGHTER_EDGE_WING_STATE_DEACTIVATE_START
- lib::lua_const::FIGHTER_EDGE_WING_STATE_NONE
- lib::lua_const::FIGHTER_EDGE_WING_STATE_NUM
- lib::lua_const::FIGHTER_EFFECT_SCREEN_NO_FINAL_BG
- lib::lua_const::FIGHTER_EFFECT_SCREEN_NO_FINAL_FLASH
- lib::lua_const::FIGHTER_EFLAME_ARTICLE_TERM
- lib::lua_const::FIGHTER_EFLAME_GENERATE_ARTICLE_BLAZEPILLAR
- lib::lua_const::FIGHTER_EFLAME_GENERATE_ARTICLE_DIVER
- lib::lua_const::FIGHTER_EFLAME_GENERATE_ARTICLE_ESWORD
- lib::lua_const::FIGHTER_EFLAME_GENERATE_ARTICLE_FIREPILLAR
- lib::lua_const::FIGHTER_EFLAME_GENERATE_ARTICLE_WINDUMMY
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_FLAG_ADD_PARTIAL_MTION_SWORD_WHEN_CHANGEING
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_FLAG_HAS_ESWORD
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_FLAG_SPECIAL_S_FLICK
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_INT_ESWORD_INHERIT_OPEN_MOTION_KIND
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_INT_ESWORD_REPLACE_COUNT
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_INT_N_VOICE_KIND_NUM_PREV
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_EFLAME_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_EFLAME_LINK_NO_FINAL_TARGET_SIZE
- lib::lua_const::FIGHTER_EFLAME_LINK_NO_START
- lib::lua_const::FIGHTER_EFLAME_LINK_NO_TERM
- lib::lua_const::FIGHTER_EFLAME_N_VOICE_NUM
- lib::lua_const::FIGHTER_EFLAME_STATUS_ATTACK_FLAG_S4_GROUND_CHECK
- lib::lua_const::FIGHTER_EFLAME_STATUS_ATTACK_FLAG_START
- lib::lua_const::FIGHTER_EFLAME_STATUS_ATTACK_FLAG_TERM
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLAG_GENERATE_DIVER
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLAG_REQ_RUMBLE
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLAG_REVERT_GROUND_COLLISION_SHAPE
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLAG_UPDATE_GROUND_COLLISION_SHAPE
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLOAT_MAP_COLL_OFFSET_X
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLOAT_MAP_COLL_OFFSET_Y
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLOAT_MAP_COLL_OFFSET_Z
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLOAT_START
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_FLOAT_TERM
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_INT_MAP_COLL_COUNT
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_INT_START
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_INT_TARGET_ID_END
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_INT_TARGET_ID_START
- lib::lua_const::FIGHTER_EFLAME_STATUS_FINAL_INT_TERM
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_SPECIAL_HI_LOOP
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_SPECIAL_LW_OUT
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_SPECIAL_LW_STANDBY
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_SPECIAL_N_ATTACK
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_EFLAME_STATUS_KIND_SPECIAL_S_CATCH
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_HI_FLAG_ENABLE_GROUND
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_HI_FLAG_END_CONTROL
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_HI_FLAG_START_CONTROL
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLAG_SPEED_CHANGE_ATK_END_CHANGED
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLAG_SPEED_CHANGE_ATK_END_REQUEST
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLAG_SPEED_CHANGE_HOLD_END_CHANGED
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLAG_SPEED_CHANGE_HOLD_END_REQUEST
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLAG_START
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLOAT_ATTACK_MUL
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_INT_ROTATE_NUM
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_INT_VOICE_KIND_NUM
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_N_WORK_INT_VOICE_PLAY_FRAME
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_EFLAME_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_EFLAME_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLAG
- lib::lua_const::FIGHTER_EFLAME_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLOAT
- lib::lua_const::FIGHTER_EFLAME_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_NUM
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_SCENE_01_EXEC
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_SCENE_02_EXEC
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_SCENE_02_EXIT
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_SCENE_02_INIT
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_ELEMENT_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLAG_ENABLE_CHANGE
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLAG_GENERATE_CHANGER
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_INT_ARTICLE_ID_DIVER
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_INT_SUCCEED_DIVER_ID
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_ELEMENT_INSTANCE_WORK_ID_INT_TOTAL_CHANGE_FRAME
- lib::lua_const::FIGHTER_ELEMENT_LINK_NO_CHANGER
- lib::lua_const::FIGHTER_ELEMENT_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_ELEMENT_LINK_NO_TERM
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_FLAG_DETACH_ESWORD
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_FLAG_RETURN_SWORD_ENABLE
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_FLAG_TO_SCENE01
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_FLOAT_RETURN_SWORD_OFFSET_X
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_FLOAT_RETURN_SWORD_OFFSET_Y
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_FLOAT_START
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_FLOAT_TERM
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_INT_START
- lib::lua_const::FIGHTER_ELEMENT_STATUS_FINAL_INT_TERM
- lib::lua_const::FIGHTER_ELEMENT_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_ELEMENT_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_ELEMENT_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_ELEMENT_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_ELEMENT_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_ELEMENT_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_ELEMENT_STATUS_KIND_SPECIAL_LW_OUT
- lib::lua_const::FIGHTER_ELEMENT_STATUS_KIND_SPECIAL_LW_STANDBY
- lib::lua_const::FIGHTER_ELEMENT_STATUS_SPECIAL_LW_FLAG_CHANGE
- lib::lua_const::FIGHTER_ELEMENT_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_ELEMENT_STATUS_SPECIAL_LW_IS_RESULT
- lib::lua_const::FIGHTER_ELEMENT_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_ELIGHT_ARTICLE_TERM
- lib::lua_const::FIGHTER_ELIGHT_ATTACK_ABSOLUTE_KIND_FINAL
- lib::lua_const::FIGHTER_ELIGHT_FINAL_MODULE_NUM
- lib::lua_const::FIGHTER_ELIGHT_FINAL_MODULE_SCENE_03_EXEC
- lib::lua_const::FIGHTER_ELIGHT_FINAL_MODULE_SCENE_03_EXIT
- lib::lua_const::FIGHTER_ELIGHT_FINAL_MODULE_SCENE_03_INIT
- lib::lua_const::FIGHTER_ELIGHT_FINAL_MODULE_SCENE_04_EXEC
- lib::lua_const::FIGHTER_ELIGHT_FINAL_MODULE_SCENE_04_EXIT
- lib::lua_const::FIGHTER_ELIGHT_FINAL_MODULE_SCENE_04_INIT
- lib::lua_const::FIGHTER_ELIGHT_FORESIGHT_STATE_END
- lib::lua_const::FIGHTER_ELIGHT_FORESIGHT_STATE_PRE
- lib::lua_const::FIGHTER_ELIGHT_FORESIGHT_STATE_XLU
- lib::lua_const::FIGHTER_ELIGHT_GENERATE_ARTICLE_BEAM
- lib::lua_const::FIGHTER_ELIGHT_GENERATE_ARTICLE_BUNSHIN
- lib::lua_const::FIGHTER_ELIGHT_GENERATE_ARTICLE_DIVER
- lib::lua_const::FIGHTER_ELIGHT_GENERATE_ARTICLE_ESWORD
- lib::lua_const::FIGHTER_ELIGHT_GENERATE_ARTICLE_EXPROSIVESHOT
- lib::lua_const::FIGHTER_ELIGHT_GENERATE_ARTICLE_METEOR
- lib::lua_const::FIGHTER_ELIGHT_GENERATE_ARTICLE_SPREADBULLET
- lib::lua_const::FIGHTER_ELIGHT_GENERATE_ARTICLE_WINDUMMY
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_ADD_PARTIAL_MTION_SWORD_WHEN_CHANGEING
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_FORESIGHT_DISABLE
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_FORESIGHT_FAILURE
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_FORESIGHT_SUCCESS
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_SPECIAL_N_LANDING
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLOAT_FORESIGHT_DIR_X
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLOAT_FORESIGHT_DIR_Y
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_ESWORD_INHERIT_OPEN_MOTION_KIND
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_FORESIGHT_COUNT
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_FORESIGHT_FRAME
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_FORESIGHT_REUSE
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_FORESIGHT_STATE
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_N_VOICE_KIND_NUM_PREV
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_ELIGHT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_ELIGHT_LINK_NO_FINAL_TARGET_SIZE
- lib::lua_const::FIGHTER_ELIGHT_LINK_NO_START
- lib::lua_const::FIGHTER_ELIGHT_LINK_NO_TERM
- lib::lua_const::FIGHTER_ELIGHT_N_VOICE_NUM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLAG_CAMERA_CLIP_IN
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLAG_DEMON_DOJO_ZOOM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLAG_GENERATE_DIVER
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLAG_REQ_RUMBLE
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLAG_SET_TARGET_POS
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLAG_TRAINING_ZOOM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLOAT_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLOAT_TARGET_X_MAX
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLOAT_TARGET_X_MIN
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLOAT_TARGET_Y
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_FLOAT_TERM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_INT_METEOR_FRAME
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_INT_METEOR_NUM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_INT_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_INT_TARGET_ID_END
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_INT_TARGET_ID_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_FINAL_INT_TERM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_FINAL_SCENE04
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_HI_ATTACK1
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_HI_ATTACK2
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_HI_FINISH
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_LW_OUT
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_LW_STANDBY
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_ELIGHT_STATUS_KIND_SPECIAL_S_FORWARD
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_HI_FLAG_CHECK_DIVE
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_HI_FLAG_ENABLE_CONTROL
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_HI_FLAG_GROUND_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_HI_FLAG_SPREADBULLET
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_HI_INT_FRAME_FROM_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_HI_INT_SPREADBULLET_COUNT
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_HI_INT_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_ATTACK_SET
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_ENABLE_CONTROL
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_HIT_ATTACK
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_HIT_ATTACK_INIT
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_HIT_CHECK1
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_HIT_CHECK2
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_ATTACK_RATIO
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT1_POS_X_MAX
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT1_POS_X_MIN
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT1_X
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT2_POS_X_MAX
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT2_POS_X_MIN
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_EFFECT2_X
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_FLOAT_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_INT_EFFECT_ID
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_INT_HOLD_FRAME
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_INT_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_INT_VOICE_KIND_NUM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_INT_VOICE_PLAY_FRAME
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLAG_IS_CHECK_CLIFF
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLAG_IS_NEAR_CLIFF
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLAG_IS_SET_HUD_OFF
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLAG_IS_TILT
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_S_FLOAT_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_S_INT_START
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_ELIGHT_STATUS_SPECIAL_S_WORK_INT_BUNSHIN_NUM
- lib::lua_const::FIGHTER_ESCAPE_ATTACK_MODE_ENABLE
- lib::lua_const::FIGHTER_ESCAPE_ATTACK_MODE_UNABLE
- lib::lua_const::FIGHTER_FACIAL_BOMB_FEAR
- lib::lua_const::FIGHTER_FACIAL_CURRY
- lib::lua_const::FIGHTER_FACIAL_DAMAGE
- lib::lua_const::FIGHTER_FACIAL_FINAL_FEAR
- lib::lua_const::FIGHTER_FACIAL_FINISH
- lib::lua_const::FIGHTER_FACIAL_NONE
- lib::lua_const::FIGHTER_FACIAL_PIKMIN
- lib::lua_const::FIGHTER_FACIAL_POISON
- lib::lua_const::FIGHTER_FACIAL_SLEEP
- lib::lua_const::FIGHTER_FACIAL_SPECIAL
- lib::lua_const::FIGHTER_FACIAL_SPECIAL_2
- lib::lua_const::FIGHTER_FACIAL_STOP
- lib::lua_const::FIGHTER_FACIAL_TERM
- lib::lua_const::FIGHTER_FALCO_BLASTER_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_FALCO_BLASTER_STATUS_WORK_ID_FLAG_LOOP
- lib::lua_const::FIGHTER_FALCO_BLASTER_STATUS_WORK_ID_FLAG_LOOP_ACCEPT
- lib::lua_const::FIGHTER_FALCO_BLASTER_STATUS_WORK_ID_INT_STEP
- lib::lua_const::FIGHTER_FALCO_BLASTER_STATUS_WORK_ID_INT_STEP_PREV
- lib::lua_const::FIGHTER_FALCO_BLASTER_STEP_END
- lib::lua_const::FIGHTER_FALCO_BLASTER_STEP_SHOT
- lib::lua_const::FIGHTER_FALCO_BLASTER_STEP_START
- lib::lua_const::FIGHTER_FALCO_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_FALCO_CLIFF_HANG_DATA_SPECIAL_S
- lib::lua_const::FIGHTER_FALCO_FINAL_TARGET_WORK_FLOAT_END_VX
- lib::lua_const::FIGHTER_FALCO_FINAL_TARGET_WORK_FLOAT_END_VY
- lib::lua_const::FIGHTER_FALCO_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLAG_AIR
- lib::lua_const::FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLAG_DECIDE_STICK
- lib::lua_const::FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLOAT_DIR
- lib::lua_const::FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLOAT_INIT_ROT_DEGREE
- lib::lua_const::FIGHTER_FALCO_FIRE_STATUS_WORK_ID_FLOAT_TO_RUSH_DEGREE
- lib::lua_const::FIGHTER_FALCO_FIRE_STATUS_WORK_ID_INT_RUSH_FRAME
- lib::lua_const::FIGHTER_FALCO_FIRE_STATUS_WORK_ID_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_FALCO_FIRE_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_FALCO_GENERATE_ARTICLE_ARWING
- lib::lua_const::FIGHTER_FALCO_GENERATE_ARTICLE_ARWINGSHOT
- lib::lua_const::FIGHTER_FALCO_GENERATE_ARTICLE_BLASTER
- lib::lua_const::FIGHTER_FALCO_GENERATE_ARTICLE_BLASTER_BULLET
- lib::lua_const::FIGHTER_FALCO_GENERATE_ARTICLE_ILLUSION
- lib::lua_const::FIGHTER_FALCO_GENERATE_ARTICLE_RETICLE
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_FLAG_AIR_CONTROL
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_FLAG_HIT_SHIELD
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_FLAG_HIT_SHIELD_TO_END
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_FLAG_RUSH_FORCE_END
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_INT_STEP
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_INT_STEP_PREV
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STATUS_WORK_ID_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STEP_END
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STEP_FORCE_END
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STEP_RUSH
- lib::lua_const::FIGHTER_FALCO_ILLUSION_STEP_START
- lib::lua_const::FIGHTER_FALCO_INSTANCE_WORK_ID_FLAG_ILLUSION_FALL_LANDING
- lib::lua_const::FIGHTER_FALCO_INSTANCE_WORK_ID_FLAG_ILLUSION_LANDING
- lib::lua_const::FIGHTER_FALCO_INSTANCE_WORK_ID_FLOAT_FIRE_DECIDE_STICK_X
- lib::lua_const::FIGHTER_FALCO_INSTANCE_WORK_ID_FLOAT_FIRE_DECIDE_STICK_Y
- lib::lua_const::FIGHTER_FALCO_REFLECTOR_KIND_REFLECTOR
- lib::lua_const::FIGHTER_FALCO_REFLECTOR_STATUS_WORK_ID_FLAG_INHERIT_MOTION
- lib::lua_const::FIGHTER_FALCO_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_FALCO_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_FALCO_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_FALCO_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_FALCO_STATUS_KIND_SPECIAL_HI_BOUND
- lib::lua_const::FIGHTER_FALCO_STATUS_KIND_SPECIAL_HI_RUSH
- lib::lua_const::FIGHTER_FALCO_STATUS_KIND_SPECIAL_HI_RUSH_END
- lib::lua_const::FIGHTER_FALCO_STATUS_KIND_SPECIAL_S_FALL_LANDING
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_1_1
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_1_2
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_2_1
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_2_2
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_3_1
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_3_2
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_SELF_1
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_SELF_2
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_END_CAPTION
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_RESERVE_CLEAR_SLOW
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_SPECIAL_CAPTION
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_START_CAPTION
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLOAT_FINAL_INIT_SCALE
- lib::lua_const::FIGHTER_FALCO_STATUS_WORK_ID_FLOAT_FINAL_OWNER_SCALE
- lib::lua_const::FIGHTER_FALCO_WIN_STATUS_WORK_ID_FLAG_EXIST_FALCO
- lib::lua_const::FIGHTER_FFLOWER_STEP_END
- lib::lua_const::FIGHTER_FFLOWER_STEP_HOLD
- lib::lua_const::FIGHTER_FFLOWER_STEP_START
- lib::lua_const::FIGHTER_FLOWER_REVERSE_TYPE_ALL
- lib::lua_const::FIGHTER_FLOWER_REVERSE_TYPE_FRAME
- lib::lua_const::FIGHTER_FLOWER_REVERSE_TYPE_NUM
- lib::lua_const::FIGHTER_FLOWER_REVERSE_TYPE_OWNER
- lib::lua_const::FIGHTER_FLOWER_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
- lib::lua_const::FIGHTER_FOX_BLASTER_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_FOX_BLASTER_STATUS_WORK_ID_FLAG_LOOP
- lib::lua_const::FIGHTER_FOX_BLASTER_STATUS_WORK_ID_FLAG_LOOP_ACCEPT
- lib::lua_const::FIGHTER_FOX_BLASTER_STATUS_WORK_ID_INT_STEP
- lib::lua_const::FIGHTER_FOX_BLASTER_STATUS_WORK_ID_INT_STEP_PREV
- lib::lua_const::FIGHTER_FOX_BLASTER_STEP_END
- lib::lua_const::FIGHTER_FOX_BLASTER_STEP_SHOT
- lib::lua_const::FIGHTER_FOX_BLASTER_STEP_START
- lib::lua_const::FIGHTER_FOX_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_FOX_CLIFF_HANG_DATA_SPECIAL_S
- lib::lua_const::FIGHTER_FOX_FINAL_TARGET_WORK_FLOAT_END_VX
- lib::lua_const::FIGHTER_FOX_FINAL_TARGET_WORK_FLOAT_END_VY
- lib::lua_const::FIGHTER_FOX_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLAG_AIR
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLAG_DECIDE_STICK
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLAG_WOLF_ENABLE_CONTROL
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLAG_WOLF_KICK
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLOAT_DIR
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLOAT_INIT_ROT_DEGREE
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLOAT_REVERT_DEGREE
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_FLOAT_TO_RUSH_DEGREE
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_INT_RUSH_FRAME
- lib::lua_const::FIGHTER_FOX_FIRE_STATUS_WORK_ID_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_FOX_FIRE_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_FOX_GENERATE_ARTICLE_ARWING
- lib::lua_const::FIGHTER_FOX_GENERATE_ARTICLE_ARWINGSHOT
- lib::lua_const::FIGHTER_FOX_GENERATE_ARTICLE_BLASTER
- lib::lua_const::FIGHTER_FOX_GENERATE_ARTICLE_BLASTER_BULLET
- lib::lua_const::FIGHTER_FOX_GENERATE_ARTICLE_ILLUSION
- lib::lua_const::FIGHTER_FOX_GENERATE_ARTICLE_RETICLE
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLAG_AIR_CONTROL
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLAG_HIT_SHIELD
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLAG_HIT_SHIELD_TO_END
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLAG_RUSH_FORCE_END
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLOAT_MAX_RUSH_DEGREE
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLOAT_MIN_STICK
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_FLOAT_RUSH_DEGREE
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_INT_REVERT_ANGLE_COUNT
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_INT_REVERT_ANGLE_FRAME
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_INT_STEP
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_INT_STEP_PREV
- lib::lua_const::FIGHTER_FOX_ILLUSION_STATUS_WORK_ID_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_FOX_ILLUSION_STEP_END
- lib::lua_const::FIGHTER_FOX_ILLUSION_STEP_FORCE_END
- lib::lua_const::FIGHTER_FOX_ILLUSION_STEP_RUSH
- lib::lua_const::FIGHTER_FOX_ILLUSION_STEP_START
- lib::lua_const::FIGHTER_FOX_INSTANCE_WORK_ID_FLAG_ILLUSION_LANDING
- lib::lua_const::FIGHTER_FOX_INSTANCE_WORK_ID_FLAG_REFLECTOR_LANDING
- lib::lua_const::FIGHTER_FOX_INSTANCE_WORK_ID_FLOAT_FIRE_DECIDE_STICK_X
- lib::lua_const::FIGHTER_FOX_INSTANCE_WORK_ID_FLOAT_FIRE_DECIDE_STICK_Y
- lib::lua_const::FIGHTER_FOX_REFLECTOR_KIND_REFLECTOR
- lib::lua_const::FIGHTER_FOX_REFLECTOR_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_FOX_REFLECTOR_STATUS_WORK_ID_FLAG_HIT_TO_RESTART
- lib::lua_const::FIGHTER_FOX_REFLECTOR_STATUS_WORK_ID_FLAG_SET_ATTACK
- lib::lua_const::FIGHTER_FOX_REFLECTOR_STATUS_WORK_ID_FLAG_SET_EFFECT
- lib::lua_const::FIGHTER_FOX_REFLECTOR_STATUS_WORK_ID_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_FOX_REFLECTOR_TRANSITION_TERM_ID_FALL
- lib::lua_const::FIGHTER_FOX_REFLECTOR_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_FOX_STATUS_ATTACK_AIR_FLAG_LANDING_DISABLE_ATTACK
- lib::lua_const::FIGHTER_FOX_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_FOX_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_FOX_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_FOX_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_FOX_STATUS_KIND_SPECIAL_HI_BOUND
- lib::lua_const::FIGHTER_FOX_STATUS_KIND_SPECIAL_HI_RUSH
- lib::lua_const::FIGHTER_FOX_STATUS_KIND_SPECIAL_HI_RUSH_END
- lib::lua_const::FIGHTER_FOX_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_FOX_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_FOX_STATUS_KIND_SPECIAL_LW_LOOP
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_1_1
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_1_2
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_2_1
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_2_2
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_3_1
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_CONSORT_3_2
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_SELF_1
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ARIGNWSHOT_SELF_2
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_END_CAPTION
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_RESERVE_CLEAR_SLOW
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_SPECIAL_CAPTION
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_START_CAPTION
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLOAT_FINAL_INIT_SCALE
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_ID_FLOAT_FINAL_OWNER_SCALE
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLAG
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLOAT
- lib::lua_const::FIGHTER_FOX_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_INT
- lib::lua_const::FIGHTER_FOX_WIN_STATUS_WORK_ID_FLAG_EXIST_FALCO
- lib::lua_const::FIGHTER_GAMEWATCH_ABSORBER_GROUP_SPECIAL_LW
- lib::lua_const::FIGHTER_GAMEWATCH_GENERATE_ARTICLE_BOMB
- lib::lua_const::FIGHTER_GAMEWATCH_GENERATE_ARTICLE_BREATH
- lib::lua_const::FIGHTER_GAMEWATCH_GENERATE_ARTICLE_ENTRY
- lib::lua_const::FIGHTER_GAMEWATCH_GENERATE_ARTICLE_FOOD
- lib::lua_const::FIGHTER_GAMEWATCH_GENERATE_ARTICLE_NORMAL_WEAPON
- lib::lua_const::FIGHTER_GAMEWATCH_GENERATE_ARTICLE_OCTOPUS
- lib::lua_const::FIGHTER_GAMEWATCH_GENERATE_ARTICLE_OIL
- lib::lua_const::FIGHTER_GAMEWATCH_GENERATE_ARTICLE_PARACHUTE
- lib::lua_const::FIGHTER_GAMEWATCH_GENERATE_ARTICLE_RESCUE
- lib::lua_const::FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_FLAG_SPECIAL_HI
- lib::lua_const::FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HIT_TABEMONO
- lib::lua_const::FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_GAUGE
- lib::lua_const::FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_INT_NORMAL_WEAPON_KIND
- lib::lua_const::FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_INT_SPECIAL_S_KIND
- lib::lua_const::FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_INT_SPECIAL_S_PANEL_7_INVALID_FRAME
- lib::lua_const::FIGHTER_GAMEWATCH_INSTANCE_WORK_ID_INT_SPECIAL_S_PREV_KIND
- lib::lua_const::FIGHTER_GAMEWATCH_REFLECTOR_GROUP_SPECIAL_LW
- lib::lua_const::FIGHTER_GAMEWATCH_REFLECTOR_KIND_SPECIAL_LW
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_FINAL_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_FALL
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_FALL_AERIAL
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_JUMP
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_JUMP_AERIAL
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_JUMP_SQUAT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_LANDING
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_LANDING_LIGHT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_PASS
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_RUN
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_RUN_BRAKE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_DASH
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_DIVE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_JUMP_SQUAT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_RISE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_RUN
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_RUN_BRAKE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_TURN
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_TURN_DASH
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_TURN_RUN
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_WAIT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_SWIM_WALK
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_TURN
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_TURN_DASH
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_TURN_RUN
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_WAIT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_FINAL_WALK
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_HI_CLOSE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_CATCH
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_REFLECT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_SHOOT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_WAIT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_KIND_SPECIAL_LW_WAIT_START
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_HI_FLAG_DECIDE_DIRECTION
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_HI_FLAG_LANDING_ENABLE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_HI_FLAG_PARACHUTE_OPEN
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_HI_WORK_INT_ATTACK_AIR_KIND
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_ABSORB_ENABLE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_ABSORB_HOLD
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_BUCKET
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_BUTTON_RELEASE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_CATCH
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_LOOP
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_REFLECT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_REFLECT_BREAK
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_FLAG_SE_PLAYED
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_FLOAT_LR
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_FLOAT_TURN_FRAME
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_INT_OIL_FRAME_1
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_INT_OIL_FRAME_2
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_INT_OIL_FRAME_3
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_INT_REFLECT_COUNT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_LW_WORK_INT_WAIT_FRAME
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_BUTTON_RELEASE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_COUNT_CHECK
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_COUNT_ENABLE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_LOOP_CHECK
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_RAPID_CHECK
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_FLAG_SHOOT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_WORK_INT_LOOP_COUNT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_WORK_INT_MTRANS
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_N_WORK_INT_TRIGGER_COUNT
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_S_FLAG_FIX_PANEL
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_S_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_S_WORK_FLOAT_DAMAGE
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_THROW_FLAG_SET_STOCK_ICON
- lib::lua_const::FIGHTER_GAMEWATCH_STATUS_THROW_WORK_FLOAT_STOCK_ICON_ROTATE
- lib::lua_const::FIGHTER_GANON_ARTICLE_TERM
- lib::lua_const::FIGHTER_GANON_BEAST_TRANSITION_TERM_ID_FALL
- lib::lua_const::FIGHTER_GANON_BEAST_TRANSITION_TERM_ID_START
- lib::lua_const::FIGHTER_GANON_BEAST_TRANSITION_TERM_ID_TERM
- lib::lua_const::FIGHTER_GANON_BEAST_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_GANON_EXPLOSION_FALL_SETTING_CATCH
- lib::lua_const::FIGHTER_GANON_EXPLOSION_FALL_SETTING_FALL
- lib::lua_const::FIGHTER_GANON_EXPLOSION_FALL_SETTING_NONE
- lib::lua_const::FIGHTER_GANON_GENERATE_ARTICLE_GANOND
- lib::lua_const::FIGHTER_GANON_GENERATE_ARTICLE_SWORD
- lib::lua_const::FIGHTER_GANON_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
- lib::lua_const::FIGHTER_GANON_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_GANON_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_GANON_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_GANON_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_GANON_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_GANON_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_GANON_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_GANON_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_GANON_KICK_AA_TRANSITION_TERM_ID_INHERIT_FALL
- lib::lua_const::FIGHTER_GANON_KICK_AA_TRANSITION_TERM_ID_LANDING
- lib::lua_const::FIGHTER_GANON_KICK_AA_TRANSITION_TERM_ID_LANDING_FALL
- lib::lua_const::FIGHTER_GANON_KICK_AA_TRANSITION_TERM_ID_LANDING_WAIT
- lib::lua_const::FIGHTER_GANON_KICK_AA_TRANSITION_TERM_ID_START
- lib::lua_const::FIGHTER_GANON_KICK_END_SITUATION_AA
- lib::lua_const::FIGHTER_GANON_KICK_END_SITUATION_AG
- lib::lua_const::FIGHTER_GANON_KICK_END_SITUATION_GA
- lib::lua_const::FIGHTER_GANON_KICK_END_SITUATION_GG
- lib::lua_const::FIGHTER_GANON_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_GANON_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_GANON_PUNCH_TRANSITION_TERM_ID_ENABLE_AIR_END
- lib::lua_const::FIGHTER_GANON_PUNCH_TRANSITION_TERM_ID_ENABLE_GROUND_END
- lib::lua_const::FIGHTER_GANON_PUNCH_TRANSITION_TERM_ID_START
- lib::lua_const::FIGHTER_GANON_STATUS_ATTACK_WORK_FLAG_CRITICAL
- lib::lua_const::FIGHTER_GANON_STATUS_ATTACK_WORK_FLAG_START
- lib::lua_const::FIGHTER_GANON_STATUS_ATTACK_WORK_FLOAT_START
- lib::lua_const::FIGHTER_GANON_STATUS_ATTACK_WORK_INT_IGNORE_CRITICAL_ATTACK_ID
- lib::lua_const::FIGHTER_GANON_STATUS_ATTACK_WORK_INT_START
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_SPECIAL_AIR_S_CATCH
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_SPECIAL_AIR_S_END
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_SPECIAL_AIR_S_FALL
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_SPECIAL_HI_CLING
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_SPECIAL_HI_THROW
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_SPECIAL_LW_WALL_END
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_GANON_STATUS_KIND_SPECIAL_S_CATCH
- lib::lua_const::FIGHTER_GANON_STATUS_SPECIAL_HI_FLAG_IS_CHECK_DIVE
- lib::lua_const::FIGHTER_GANON_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_GANON_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_GANON_STATUS_SPECIAL_HI_THROW_FLAG_CHANGE_KINE
- lib::lua_const::FIGHTER_GANON_STATUS_SPECIAL_HI_THROW_FLAG_FALL
- lib::lua_const::FIGHTER_GANON_STATUS_SPECIAL_HI_THROW_FLAG_START
- lib::lua_const::FIGHTER_GANON_STATUS_SPECIAL_HI_THROW_TERM
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_DASH
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_DASH_CHECKED
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_END
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_END_FINAL
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_FINAL_AURA
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_FINAL_AURA_CHECKED
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_STEPPING
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_BEAST_STEPPING_CHECKED
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_CLIFF_FALL_ONOFF
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_GET_TARGET_TASK_ID
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_GRAVITY_ONOFF
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_PHASE_NEXT
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_SET_DAMAGE
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_SET_FALL
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_SET_FALL_CHECKED
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_SET_THROW_WORK
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_TRANS_TO_AIR_CATCH
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_EXPLOSION_TRANS_TO_CATCH
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_KICK_CLIFF_CHECK
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_KICK_FALL_ONOFF
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_KICK_SP_BRAKE
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_KICK_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_KICK_WALL_CHECK
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_BRAKE_FALL
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_CHECK_END
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_DIR_DECIDE
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_DIR_DECIDE_END
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_NORMAL_FALL
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLAG_GANON_PUNCH_TURN
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLOAT_BEAST_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLOAT_EXPLOSION_AIR_SPEED_X
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLOAT_EXPLOSION_AIR_SPEED_Y
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLOAT_EXPLOSION_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_KICK_SPEED
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_KICK_SPEED_COEFFICIENT
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_KICK_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_KICK_START_LR
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_PUNCH_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_FLOAT_GANON_PUNCH_START_CHARA_DIR
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_BEAST_BEAST_TASK_ID
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_BEAST_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_FALL_SETTING
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_FRAME
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_PADDING
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_PHASE
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_PREV_FALL_SETTING
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_START_SITUATION
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_EXPLOSION_TARGET_TASK_ID
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_KICK_END_SITUATION
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_KICK_REDUCTION_LEFT
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_KICK_START
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_KICK_START_SITUATION
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_PUNCH_AIR_PHASE
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_PUNCH_PREV_AIR_PHASE
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_PUNCH_PREV_SITUATION
- lib::lua_const::FIGHTER_GANON_STATUS_WORK_ID_INT_GANON_PUNCH_START
- lib::lua_const::FIGHTER_GAOGAEN_ARTICLE_TERM
- lib::lua_const::FIGHTER_GAOGAEN_CLIFF_HANG_DATA_DEFAULT
- lib::lua_const::FIGHTER_GAOGAEN_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_GAOGAEN_CLIFF_HANG_DATA_SPECIAL_HI_BOUND_CLIFF_CHECK
- lib::lua_const::FIGHTER_GAOGAEN_CLIFF_HANG_DATA_SPECIAL_S
- lib::lua_const::FIGHTER_GAOGAEN_CLIFF_HANG_DATA_TERM
- lib::lua_const::FIGHTER_GAOGAEN_FINAL_TARGET_FLAG_START
- lib::lua_const::FIGHTER_GAOGAEN_FINAL_TARGET_WORK_FLOAT_SCALE
- lib::lua_const::FIGHTER_GAOGAEN_FINAL_TARGET_WORK_FLOAT_START
- lib::lua_const::FIGHTER_GAOGAEN_FINAL_TARGET_WORK_INT_PARENT_OBJECT_ID
- lib::lua_const::FIGHTER_GAOGAEN_FINAL_TARGET_WORK_INT_START
- lib::lua_const::FIGHTER_GAOGAEN_GENERATE_ARTICLE_CHAMPIONBELT
- lib::lua_const::FIGHTER_GAOGAEN_GENERATE_ARTICLE_MONSTERBALL
- lib::lua_const::FIGHTER_GAOGAEN_GENERATE_ARTICLE_ROPE
- lib::lua_const::FIGHTER_GAOGAEN_GENERATE_ARTICLE_ROPE2
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_INVALID_SPECIAL_AIR_LW_SPPED_Y
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_INVALID_SPECIAL_AIR_N_SPPED_Y
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_INVALID_SPECIAL_AIR_S
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_IS_ATTACK_HIT
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_IS_ATTACK_HIT_REVENGE
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_IS_ATTACK_HIT_REVENGE_CONTINUE
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_IS_FOLLOW_THROUGH
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_IS_REVENGE
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_SPECIAL_S_GENERATED_ROPE
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_REVENGE_RATE
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_REVENGE_TOTAL_DAMAGE
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_LARIAT_AREA_HIT_POS_X
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_LARIAT_AREA_LENGTH
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_LARIAT_BUTTON_PUSH_POS_X
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_FLOAT_WEAPON_ROPE_BACK_METER
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_ATTACK_HIT_REVENGE_ATTACK_NO
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_BATTLE_OBJECT_ID_ROPE
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_BATTLE_OBJECT_ID_SWING_THROWN_FIGHTER
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_BELT_FIRE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_REVENGE_TIMER
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_SPECIAL_S_ROPE_CANCEL_FRAME
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_GAOGAEN_INSTANCE_WORK_ID_INT_WATER_FRAME
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_0
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_1
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_10
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_11
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_12
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_13
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_14
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_15
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_2
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_3
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_4
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_5
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_6
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_7
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_8
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_9
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_END
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_FINAL_TARGET_START
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_GAOGAEN_LINK_NO_TERM
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_AIR
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_DASH
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_HI3
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_HI4
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_LW3
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_LW4
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_S3
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ATTACK_S4
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_CATCH_ATTACK
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_FINAL
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ITEM_SWING
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_ITEM_THROW
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_SPECIAL_HI
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_SPECIAL_N
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_SPECIAL_S
- lib::lua_const::FIGHTER_GAOGAEN_REVENGE_STATUS_KIND_THROW
- lib::lua_const::FIGHTER_GAOGAEN_SEARCH_NO_SPECIAL_S_FAILURE
- lib::lua_const::FIGHTER_GAOGAEN_SEARCH_NO_SPECIAL_S_LARIAT
- lib::lua_const::FIGHTER_GAOGAEN_SEARCH_NO_SPECIAL_S_LARIAT_END
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_HI_BOUND
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_HI_LOOP
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_HI_TURN
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_LW_TURN
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_S_FAILURE
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_S_LARIAT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_S_SHOULDER
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_KIND_SPECIAL_S_THROW
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_BOUND_CLIFF_STOP
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_DISABLE_OPPONENT_PASSIVE
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_FALL_TYPE_2
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_FALL_TYPE_CHECK
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_FLAG_START_AIR
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_INT_FALL_HIT_COUNT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_INT_FALL_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_INT_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_LW_FLAG_STANCE
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_LW_FLAG_STANCE_END
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_LW_FLAG_STANCE_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_END_ROTATION
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_GRAVITY_DEFAULT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_REQUEST_GRAVITY_DEFAULT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_ROTATION
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_N_FLAG_START_ROTATION
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_CHECKED_FINISH_CAMERA
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_CHECK_WALL_MOVE
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_DAMAGE_CUT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_ENABLE_GRAVITY
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_FAILURE_AREA
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_HIT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_LARIAT_AREA
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_LARIAT_AREA_FIRST
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_LARIAT_END_AREA
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_MOVE
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_MOVE_END
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_MOVE_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_SEND_HIT_EVENT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_SHOULDER
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_THROW_ROPE
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLAG_THROW_ROPE_END
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLOAT_GAOGAEN_TARGET_X
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLOAT_LARIAT_HIT_FRAME
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLOAT_ROPE_X
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLOAT_ROPE_Y
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_FLOAT_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_INT_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_SPECIAL_S_WORK_ID_FLAG_AIR_CONTROL
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_ABS_GET
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_CLEAR_SLOW
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_FOV_CHANGE
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_INVISIBLE_ITEM_CURSOR
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_NO_DEAD_OFF
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_READY
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_SEARCH_END
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_FLAG
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_IN_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_STEREO_FADE_OUT_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_SUCCESS_FRAME
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_FOV_RATE_SCENE_ATTACK
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_LR
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_OWNER_SCALE
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_PX
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_PY
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_SCALE
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_TRANS_MOVE_POS_Y_PREV
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_TRANS_MOVE_START_Y
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_TRANS_MOVE_Y_TOTAL
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_FLOAT_FINAL_Z
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_INT_FINAL_COUNT
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_INT_FINAL_END
- lib::lua_const::FIGHTER_GAOGAEN_STATUS_WORK_ID_INT_FINAL_TASK_ID_COUNT
- lib::lua_const::FIGHTER_GEKKOUGA_GENERATE_ARTICLE_GEKKOUGAS
- lib::lua_const::FIGHTER_GEKKOUGA_GENERATE_ARTICLE_MONSTERBALL
- lib::lua_const::FIGHTER_GEKKOUGA_GENERATE_ARTICLE_SHURIKEN
- lib::lua_const::FIGHTER_GEKKOUGA_GENERATE_ARTICLE_WATER
- lib::lua_const::FIGHTER_GEKKOUGA_INSTACNE_WORK_ID_FLOAT_FINAL_ORIGINAL_BG_COLOR_A
- lib::lua_const::FIGHTER_GEKKOUGA_INSTACNE_WORK_ID_FLOAT_FINAL_ORIGINAL_BG_COLOR_B
- lib::lua_const::FIGHTER_GEKKOUGA_INSTACNE_WORK_ID_FLOAT_FINAL_ORIGINAL_BG_COLOR_G
- lib::lua_const::FIGHTER_GEKKOUGA_INSTACNE_WORK_ID_FLOAT_FINAL_ORIGINAL_BG_COLOR_R
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LW_BOUND
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_IS_DISABLE
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_SAVE_SPEED
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_FLASHING
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_HOP
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_ATTACK_FRONT
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOLD_FRONT
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_IS_DISABLE
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_START_HOLD
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_START_WARP
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_WARP_AIR
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_WARP_GIMMICK
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_CHARGE_RATE
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_HOLD_COUNT
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_OFFSET_LR
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_OFFSET_X
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_SHADOW_X_POS
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_SHADOW_Y_POS
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_INT_ATTACK_AIR_LW_BOUND_COUNTER
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_INT_SPECIAL_LW_UNCONTROL_COUNT
- lib::lua_const::FIGHTER_GEKKOUGA_INSTANCE_WORK_ID_INT_SPECIAL_S_WARP_COUNT
- lib::lua_const::FIGHTER_GEKKOUGA_LINK_NO_GEKKOUGAS
- lib::lua_const::FIGHTER_GEKKOUGA_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_FINAL_WORK_FLOAT_MOVE_START_FRAME
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_FINAL_WORK_INT_GEKKOUGAS_ID
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_FINAL_WAIT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_HI_LOOP
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_HI_WALL_DAMAGE
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_LW_BOUND
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_LW_LANDING
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_N_MAX_SHOT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_N_MAX_START
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_N_SHOT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_S_ATTACK
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_APPEAR_EFFECT_1
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_APPEAR_EFFECT_2
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_APPEAR_SOUND
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ATTACK_DOWN
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ATTACK_DOWN_SIDE
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ATTACK_SIDE
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ATTACK_UP
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ATTACK_UP_SIDE
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_BOUND_GROUND
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_ENABLE_CONTROL
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_GENERATE_ITEM
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_INIT_MOVE_DONE
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_IS_DOLL
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_SET_ROT_N
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_SHIELD
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_TO_END
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_FLAG_WAIT_ATTACK
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACKER_POS_X
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACKER_POS_Y
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACKER_POS_Z
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_END_GROUND_TEST_BACKUP_Y
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_RUSH_DIR
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_RUSH_DIR_ORG_SPAN
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_RUSH_SPEED_X
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_FLOAT_RUSH_SPEED_Y
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_LW_WORK_INT_RUSH_FRAME
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_FLAG_RELEASE_HOLD_BUTTON
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_FLAG_SHURIKEN_SHOOT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_FLOAT_CHARGE_FRAME_MAX
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_FLOAT_MOTION_RATE
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_FLOAT_PARAM_MOTION_RATE
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_INT_NEXT_MOTION_KIND
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_N_WORK_INT_NEXT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_S_FLAG_RESET_GRAVITY
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_S_WORK_FLAG_ATTACK_BACK
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_S_WORK_FLAG_ATTACK_FRONT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_S_WORK_FLAG_FIND_ENEMY
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_SPECIAL_S_WORK_INT_WARP_FRAME
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLAG_2ND
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLAG_DIRECTION_EFFECT_LAST_VISIBLE
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_ADD_ROT_X
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_ADD_ROT_Y
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_ADD_ROT_Z
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_ROT_X
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_ROT_Y
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_ROT_Z
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_STICK_X
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_STICK_Y
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_ATTACK_COUNT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_ATTACK_DIRECTION_EFFECT_COUNT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_ATTACK_DIRECTION_EFFECT_HANDLE
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_ATTACK_MOVE_TIME_COUNTER
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_ATTACK_PHASE
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_ID_INT_QUICK_FRAME_COUNT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_FLOAT_RUSH_DIR_FLAG
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_FLOAT_RUSH_DIR_FLOAT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_FLOAT_RUSH_DIR_INT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_RELEASE_HOLD_BUTTON_FLAG
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_RELEASE_HOLD_BUTTON_FLOAT
- lib::lua_const::FIGHTER_GEKKOUGA_STATUS_WORK_KEEP_RELEASE_HOLD_BUTTON_INT
- lib::lua_const::FIGHTER_GENERATE_ARTICLE_ID_NONE
- lib::lua_const::FIGHTER_GENERATE_ARTICLE_ID_TERM
- lib::lua_const::FIGHTER_GLIDE_TYPE_NONE
- lib::lua_const::FIGHTER_GLIDE_TYPE_NORMAL
- lib::lua_const::FIGHTER_GLIDE_TYPE_TERM
- lib::lua_const::FIGHTER_GROUND_RHOMBUS_MODIFY_AIR_LASSO
- lib::lua_const::FIGHTER_GROUND_RHOMBUS_MODIFY_DEFAULT
- lib::lua_const::FIGHTER_GROUND_RHOMBUS_MODIFY_TERM
- lib::lua_const::FIGHTER_HAVE_ITEM_WORK_EXTRA
- lib::lua_const::FIGHTER_HAVE_ITEM_WORK_MAIN
- lib::lua_const::FIGHTER_HAVE_ITEM_WORK_SPECIAL
- lib::lua_const::FIGHTER_HAVE_ITEM_WORK_TEMPORARY
- lib::lua_const::FIGHTER_HIT_TARGET_HIGH
- lib::lua_const::FIGHTER_HIT_TARGET_LOW
- lib::lua_const::FIGHTER_HIT_TARGET_MIDDLE
- lib::lua_const::FIGHTER_HIT_TARGET_TERM
- lib::lua_const::FIGHTER_IKE_ARTICLE_TERM
- lib::lua_const::FIGHTER_IKE_FINAL_TARGET_NUM_MAX
- lib::lua_const::FIGHTER_IKE_GENERATE_ARTICLE_SWORD
- lib::lua_const::FIGHTER_IKE_INSTANCE_WORK_ID_FLAG_FINAL_ATTACK_HIT_LINK
- lib::lua_const::FIGHTER_IKE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_IKE_INSTANCE_WORK_ID_FLAG_SWORD_FINAL
- lib::lua_const::FIGHTER_IKE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_IKE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_IKE_INSTANCE_WORK_ID_INT_FINAL_HIT_NUM
- lib::lua_const::FIGHTER_IKE_INSTANCE_WORK_ID_INT_SPECIAL_HI_CLIFF_NUM
- lib::lua_const::FIGHTER_IKE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_IKE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_IKE_LINK_NO_FINAL
- lib::lua_const::FIGHTER_IKE_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_IKE_LINK_NO_TERM
- lib::lua_const::FIGHTER_IKE_SEARCH_GROUP_KIND_SPECIAL_S
- lib::lua_const::FIGHTER_IKE_SEARCH_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_IKE_SEARCH_SPECIAL_S_FIGHTER
- lib::lua_const::FIGHTER_IKE_SEARCH_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_IKE_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_IKE_SHIELD_GROUP_KIND_START
- lib::lua_const::FIGHTER_IKE_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_IKE_SHIELD_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_IKE_SPECIAL_HI_TARGET_NUM_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_ATTACK_END
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_CHANGE_STATUS
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_FALL_START
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_REQUEST_LOOP_DAMAGE_MOTION_VARIATION
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_SWORD_THROW_START
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_ATTACK_LR
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_ANGLE
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_FRAME
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_SPD_X
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_SPD_Y
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_SPEED
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_X
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_Y
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_OFFSET_LR
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_X
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_Y
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_TARGET_OFFSET_X
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_FLOAT_TO_TARGET_LR
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_ATTACK_HIT_BATTLE_NUM
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_COUNT
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID1
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID2
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID3
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID4
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID5
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID6
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_TASK_ID7
- lib::lua_const::FIGHTER_IKE_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_FINAL_FALL
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_FINAL_HIT
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_FINAL_MOVE
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_HI_2
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_HI_3
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_HI_4
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_N_END_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_N_END_MDL
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_S_ATTACK
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_S_DASH
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_IKE_STATUS_KIND_SPECIAL_S_HOLD
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_CONTROL
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_JUMP_START_AIR
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_KINETIC_CHANGE
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_FLAG_TRANS_JUMP
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_MUL_2
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_PREVIOUS_MOTION_FRAME
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_DONE
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_FRAME
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_FRAME_INIT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_OFFSET
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_OFFSET_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_SPEED
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_ID_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_NUM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_RECOVER_SLIDEGAP_INITIAL_COUNT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_SHIELD
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_LW_WORK_INT_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_CHARGE_MAX_DAMAGE
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_CHARGE_MDL_DAMAGE
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_MAX_CHARGE_SOUND_DONE
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_RUMBLE_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_RUMBLE_MIDDLE
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_FLAG_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_WORK_FLOAT_CHARGE_COUNT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_CHARGE_COUNT_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_CHARGE_SE_HANDLE
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_CHARGE_SE_NO
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_READY_LEVEL
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_ATK_CHARGE_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_ATTACK_END
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_CHARGE
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_CHARGE_MAX_EFT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_CLIFF_CHK_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_END_NO_LANDING
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_SEARCH_HIT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_SPD_CHARGE_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_FLAG_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_WORK_FLOAT_AIR_SPD_X_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_WORK_FLOAT_SPD_X_MAX
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_CHARGE_COUNT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_HOLD_SE_HANDLE
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_IKE_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_IK_SLOT_LEFT_ARM
- lib::lua_const::FIGHTER_IK_SLOT_LEFT_ARM_CLIFF
- lib::lua_const::FIGHTER_IK_SLOT_LEFT_FOOT
- lib::lua_const::FIGHTER_IK_SLOT_NUM
- lib::lua_const::FIGHTER_IK_SLOT_RIGHT_ARM
- lib::lua_const::FIGHTER_IK_SLOT_RIGHT_ARM_CLIFF
- lib::lua_const::FIGHTER_IK_SLOT_RIGHT_FOOT
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_BLASTER
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_BRUSH
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_COPY_INKLINGGUN
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_COPY_INKLINGTANK
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_INKBULLET
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_MEGAPHONELASER
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_ROLLER
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_SLOSHER
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_SPLASH
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_SPLASHBOMB
- lib::lua_const::FIGHTER_INKLING_GENERATE_ARTICLE_SQUID
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_AFTER_SPECIAL_HI
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_BOY
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_CAN_SPECIAL_LW_BOMB
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_DISABLE_SPECIAL_S
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_EXIST_SQUID
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_INK_SUCCESS
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_LANDING_HEAVY
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_NO_DAMAGE_MOTION_INTP
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLAG_NO_FLIP_SQUID
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLOAT_INK
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLOAT_INK_B
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLOAT_INK_G
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_FLOAT_INK_R
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_INT_BOMB_ID_THROW_LW
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_INT_LAMP_EFFECT_HANDLE
- lib::lua_const::FIGHTER_INKLING_INSTANCE_WORK_ID_INT_READY_FINAL_EFFECT_HANDLE
- lib::lua_const::FIGHTER_INKLING_MOTION_PART_SET_KIND_TANK
- lib::lua_const::FIGHTER_INKLING_STATUS_ATTACK_FLAG_SUB_INK
- lib::lua_const::FIGHTER_INKLING_STATUS_ATTACK_WORK_INT_100_INK_COUNT
- lib::lua_const::FIGHTER_INKLING_STATUS_CHARGE_INK_FLAG_CHARGE_START
- lib::lua_const::FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_FLOAT_PRE_INK
- lib::lua_const::FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_INT_CHARGE_COUNT
- lib::lua_const::FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_INT_EFFECT_HANDLE_MARKER
- lib::lua_const::FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_INT_EFFECT_HANDLE_MAX
- lib::lua_const::FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_INT_EFFECT_HANDLE_PUMP
- lib::lua_const::FIGHTER_INKLING_STATUS_CHARGE_INK_WORK_INT_EFFECT_HANDLE_UV
- lib::lua_const::FIGHTER_INKLING_STATUS_FINAL_FLAG_SHOOT
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_CHARGE_INK
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_CHARGE_INK_END
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_CHARGE_INK_START
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_HI_ROT
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_HI_STOP_CEIL
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_LW_EMPTY
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_LW_THROW
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_DASH
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_JUMP_END
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_RUN
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_RUN_TURN
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_STOP_WALL
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_WALK
- lib::lua_const::FIGHTER_INKLING_STATUS_KIND_SPECIAL_S_WALK_TURN
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_HI_FLAG_CAN_STOP_CEIL
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_HI_WORK_FLOAT_DEGREE
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_HI_WORK_FLOAT_MODEL_DEGREE
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_HI_WORK_FLOAT_MODEL_REV_DEGREE
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_HI_WORK_FLOAT_REV_DEGREE
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_LW_FLAG_CHARGING
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_LW_FLAG_THROW
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_LW_FLAG_TO_THROW_OK
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_LW_WORK_FLOAT_CHARGE_FRAME
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_LW_WORK_INT_MAX_CHARGE_FRAME
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_N_FLAG_CAN_CHANGE_ANGLE
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_N_WORK_FLOAT_SHOOT_DEGREE
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_N_WORK_INT_BULLET_NUM
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_AFTER_JUMP
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_END
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_JUMP
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_JUMP_END
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_TRIGGER_BUTTON
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_FLAG_TURN
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_DEGREE
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_DEGREE_SPEED
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_PRE_GROUND_DEGREE
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_PRE_X
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_PRE_Y
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_ROLLER_EMPTY_SE_MAX_PITCH
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_ROLLER_SE_MAX_PITCH
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_SPEED_X
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_TURN_ACCEL_X
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_TURN_DASH_ACCEL_X
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_WALK_JOSTLE_BACK
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_FLOAT_WALK_JOSTLE_FRONT
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_INT_AFTER_TURN_FRAME
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_INT_ALL_FRAME
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_INT_ENABLE_FINISH_FRAME
- lib::lua_const::FIGHTER_INKLING_STATUS_SPECIAL_S_WORK_INT_WALL_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ABNORMAL_FAIL_IN_ATTACK
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ABNORMAL_MINIJUMP_SLOWWALK
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_APPEAL_RANDOM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ASSIST
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_BACKSHIELD_FORCE_VISIBLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_BACKSHIELD_INVISIBLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_BLACKBALL_AREA
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_BRAVE_STEEL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_BURY_R
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CALC_CURSOR_POS_FORCE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CAN_SPECIAL_COMMAND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CAPTURE_JUMP_ENABLE_CONTROL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CAPTURE_SHAKE_INVINCIBLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CAPTURE_YOSHI
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CATCHED_BUTTERFLYNET
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CATCHED_PICKEL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CATCH_CLIFF
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CATCH_MOTION_HI_LW
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CHECK_CATCH
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CLIFF_XLU
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CURRY_SUSPEND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CURSOR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_CURSOR_ON_POSTURE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DAMAGE_CLIFF_STOP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DAMAGE_FALL_RESERVE_FLIP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DAMAGE_FLY_AIR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DAMAGE_PARALYZE_EFFECT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DAMAGE_SPEED_UP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_AREA_OUT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_END
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_UP_FALL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_UP_FALL_FIRST_LR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_UP_FALL_KOOPA
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DEAD_UP_GALAGA
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DEATHBALL_SUCCEEDED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DEATH_PREDICTION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DELAY_FLIP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_GET_ITEM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_BIND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_BURY
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_CAPTURE_PULLED_SE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_CLIFF_CATCH
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_CURRY_SHOT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_DEAD_UP_FALL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_DEAD_UP_FIGHTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_DEAD_UP_STAR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_ESCAPE_AIR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_ESCAPE_PENALTY
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_FINAL_START_CAMERA
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_FURAFURA_VOICE_FINAL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_GUARD
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_GUARD_HOLD_SPECIAL_BUTTON
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_INSTANT_DEATH
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_INTERRUPT_SCALING
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_INTERRUPT_SWIM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_KINETIC_RESET_PARAM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_LANDING_CANCEL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_LANDING_TURN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_MINI_JUMP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_OTTOTTO
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_RUN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_SCALING
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_SLIP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_SPECIAL_HI_CONTINUOUS
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_STAGE_GRAVITY
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_STICK_REVERSE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_DISABLE_SYS_HIT_DEAD
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_DOLLY_STAGE_LR_DEAD
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_FACIAL_ON_FINAL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_ITEM_NO_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_LANDING_CLIFF_STOP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_TRANSITION_STATUS_STOP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ENABLE_WARP_ON_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ESCAPE_XLU_START_1F
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FALL_HOP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_AVAILABLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_CHARGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_DISCRETION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_END_TO_FALL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_STATUS
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINISH_CAMERA_DOLLY_STAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINISH_CAMERA_TARGET
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINISH_CAMERA_TARGET_DAMAGE_ELEC
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINISH_CAMERA_TARGET_DAMAGE_FLY
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FINISH_CAMERA_TARGET_INITIALIZED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FIRST_BURY_DOWN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FIXED_SCALING
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FLOWER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FLOWER_SUSPEND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_FORCE_LOUPE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_GAMEWATCH_OCTOPUS_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_GANON_SPECIAL_S_DAMAGE_FALL_AIR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_GANON_SPECIAL_S_DAMAGE_FALL_GROUND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_GEKIKARA
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_GENESISSET
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_GOLD
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_GOLD_NO_REACTION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_GOLD_SUSPEND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_HAMMER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_HAMMER_NO_ATTACK
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_HAMMER_NO_DRIFT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_HEAD_MUSHROOM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_HIT_ATTACK
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_HIT_REFLECTOR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_IGNORE_2ND_MOTION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_IGNORE_DEADUP_PRODUCTION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_INFINITY_SMASH_HOLD
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_INHALED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_INSTANT_DEATH_RESERVED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_INVALID_CAPTURE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_INVALID_DROWNED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_INVISIBLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_INVISIBLE_SUSPEND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_IS_DISCRETION_FINAL_USED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_IS_LOUPE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ITEM_DEATHSCYTHE_CUT_IN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ITEM_DEATHSCYTHE_EFFECT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ITEM_THROW_4
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_BOARD
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_BOARD_AREA_IN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_MINI_ATTACK
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_MINI_ATTACK_POWER_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_NO_LIMIT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_JUMP_NO_LIMIT_ONCE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_KEEP_ESCAPE_PENALTY_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_KINOKO
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_KIRBY_COPY_DEDEDE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_KIRBY_COPY_KROOL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_KNOCKOUT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_KOZUKATA_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_KO_SURVIVE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_LIGHT_WEIGHT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_LOUPE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_LOUPE_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_MASTERCORE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_METAL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_METAL_CRITICAL_CUT_IN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_METAL_CRITICAL_SUCCEEDED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_METAL_SUSPEND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_METAMON
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_METAMON_EXHAUST
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_MIIFIGHTER_100KICK_SET_REFLECT_ANGLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_MODIFY_HIT_DATA
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_NAME_CURSOR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_NO_DAMGE_TO_BURY
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_NO_DEAD
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_NO_DEAD_DOWN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_NO_DEAD_UP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_NO_DROP_ITEM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_NO_GLIDE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_NO_PICKUP_ITEM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_NO_SPEED_OPERATION_CHK
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_NO_SWIM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ONE_MORE_FINAL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ONE_MORE_FINAL_DEAD_FAILED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ON_DAMAGE_FINAL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ON_SCALING
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_PACKMAN_EYE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_PARALYZE_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_PARALYZE_STOP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_PEROPPAFU_SLOW
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_PEROPPAFU_SLOW_AREA
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_PIERCE_GROUND_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_PIKMIN_FINAL_NO_REACTION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_PIT_FALL_TO_DOWN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_POWBLOCK_QUAKE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_POWBLOCK_QUAKE_JUMP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_PRE_START
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_RABBIT_CAP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_RAY_CHECK_FINISH_CAMERA_THROW
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_REBIRTH_NO_MOVE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_REFLECT_LR_REVERSE_MOTION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_REQUEST_CHECK_FINISH_CAMERA_THROW
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_REQUEST_DIVE_EFFECT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_REQ_VC_KNOCKOUT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_RESERVE_FLIP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_RESERVE_JUMP_MINI_ATTACK
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_RESERVE_ONE_MORE_CHARGE_FINAL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_RESERVE_ONE_MORE_FINAL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_RESULT_FIGHTER_SINGLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_REVERSE_LR_FINISH_CAMERA_THROW_ORBIT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_RIKI_ATTACK_REACTION_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ROCKETBELT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ROLLERINK_AREA_IN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ROLLERINK_AREA_OUT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_ROLLERINK_POWER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_RUN_FALL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SCREW
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SET_RANDOM_DAMAGE_MOTION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SHIELD_FIGHTER_SHOT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SHIELD_LOCK
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SLOW
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SLOW_CAUSE_TIMER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SPECIALFLAG
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SPEED_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SPIRITS_MACH_STAMP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SPIRITS_STAGE_ATTR_ADHESION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SPYCLOAK
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SPYCLOAK_SUSPEND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_STAR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SUB_FIGHTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SUCCEED_HIT_COUNT_RED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SUICIDE_SKILL_RESERVED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SUPERLEAF
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SUPERLEAFTAIL_ANIMATION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_SUPPRESS_WEAKEN_EFFECT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_THUNDER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_TO_PIERCE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_TRAIL_SPECIAL_LW_REBOUND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_TREAD_NO_TRIGGER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_UP_SPEED_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_USE_FAIRY_BOTTLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_VOICE_MUTE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_WHOLE_SLOW
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_WHOLE_SLOW_CAUSE_TIMER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_XERNEAS_ATTACK_REACTION_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLAG_XERNEAS_ATTACK_REACTION_MUL_IS_MASTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_ADJUST_JOINT_POS_X_CHANGE_MOTION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_ADJUST_JOINT_POS_Y_CHANGE_MOTION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_CAPTURE_JUMP_SPEED_X
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_CAPTURE_JUMP_SPEED_Y
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_CHARGE_FINAL_ADD_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_CHARGE_FINAL_GAUGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_CHECK_DEAD_OFFSET_X
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_CHECK_DEAD_OFFSET_Y
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_CURSOR_OFFSET_Y
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_REACTION_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_REACTION_FRAME_LAST
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_SPEED_RESERVED_X
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_SPEED_RESERVED_Y
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_SPEED_UP_MAG
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_DAMAGE_SPEED_UP_MAX_MAG
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_DEAD_POS_X
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_DEAD_POS_Y
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_DEAD_POS_Z
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_FALL_HOP_Y
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_FALL_X_ACCEL_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_FALL_X_MAX_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_FINISH_CAMERA_THROW_CHECK_OFFSET_X
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_FINISH_CAMERA_THROW_CHECK_OFFSET_Y
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_FINISH_CAMERA_THROW_RAY_HIT_POS_Y
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_FINISH_CAMERA_THROW_RAY_LENGTH
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_FLOWER_TOTAL_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_FORCE_CAPTURE_CUT_SPEED_X
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_GEKIKARA_ANGLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_GEKIKARA_ANGLE_SPEED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_GUARD_SHIELD
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_GUARD_SHIELD_LEVEL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_GUARD_SHIELD_MAX
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_GUARD_SHIELD_MIN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_ICE_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_INIT_PITCH
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_ITEM_THROW_COMMAND_LR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_JOSTLE_SPEED_ATTENUATION_RATE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_JUMP_BOARD_SPEED_Y
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_KAWASAKI_FLY_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_KAWASAKI_FLY_HEIGHT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_KAWASAKI_OFFSET_Y
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_LANDING_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_METAL_POWER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_MIIFIGHTER_100KICK_LR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_MII_RATE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_MUL_FALL_X_ACCEL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_OCTOPUS_CAPTURE_PULLED_SPEED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_PACMAN_EYE_END_SPEED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_REACTION_CHEER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_REBOUND_ATTACK_SPEED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_RIKI_ATTACK_REACTION_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_ROCKETBELT_BURNER_ENERGY_VALUE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_SCALING_END_SCALE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_SCALING_START_SCALE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_SHIELD_REBOUND_SPEED_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_SPIRITS_MACH_STAMP_ATTACK_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_SQUAT_WALK_SPEED_BACK_MAX
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_SQUAT_WALK_SPEED_FORWARD_MAX
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_STAGE_DAMAGE_REACTION_MAX
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_STAGE_DAMAGE_REACTION_MIN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_STAGE_DAMAGE_REACTION_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_SUCCEED_HIT_COUNT_HIT_STOP_DELAY_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_SUCCEED_HIT_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_SUSPEND_FLOWER_CLATTER_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_SUSPEND_FLOWER_TOTAL_DAMAGE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_USED_ESCAPE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_USED_ESCAPE_AIR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_USED_ESCAPE_B
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_USED_ESCAPE_F
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_WALK_SPEED_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_WALL_JUMP_DIR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_FLOAT_XERNEAS_ATTACK_REACTION_MUL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ABNORMAL_FAIL_IN_ATTACK_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ABNORMAL_MINIJUMP_SLOWWALK_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ADJUST_JOINT_ID_CHANGE_MOTION
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_AIR_ESCAPE_ADD_XLU_START_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_AIR_LASSO_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_AIR_LASSO_HANG_DATA
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_AIR_LASSO_LANDING_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ATTACH_ITEM_ON_DEAD
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ATTACH_WALL_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ATTACKER_COLOR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ATTACK_LW3_HIT_NEAR_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ATTACK_LW3_HIT_NEAR_COUNT_CLIFF_STOP
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ATTACK_LW3_HIT_NEAR_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ATTACK_SERIAL
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_AUTO_HEAL_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_BACK_DAMAGE_EFFECTIVE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_BADGE_STOP_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_BARREL_SOOT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_BARREL_SOOT_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_BURY_R_THROW_OPPONENT_OBJECT_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_BURY_STOP_FRAME_COUNTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CATCH_MOTION_OFFSET
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CATCH_MOTION_OFFSET_LW
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CHARGE_FINAL_ADD_GAUGE_COUNTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CLIFF_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CLIFF_NO_CATCH_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_COLOR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CURRY_SE_HANDLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CURRY_TYPE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CURSOR_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CUSTOMIZE_SPECIAL_HI_NO
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CUSTOMIZE_SPECIAL_LW_NO
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CUSTOMIZE_SPECIAL_N_NO
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_CUSTOMIZE_SPECIAL_S_NO
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DAMAGE_BIAS
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DAMAGE_ENTRY_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DEAD_MODE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DEAD_REASON
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DEAD_REBIRTH_WAIT_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DISABLE_ESCAPE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DISABLE_GUARD_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DISABLE_JUST_SHIELD_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DISABLE_SHIELD_RECOVERY_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DISABLE_WALL_JUMP_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DOLLY_STAGE_LR_DEAD_WAIT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_DOWN_DAMAGE_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_EDGE_FLARE_PARENT_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ENTRY_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ESCAPE_PENALTY_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ESCAPE_RECOVERY_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FACIAL_FLAG
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FINAL_CHROM_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FINISH_CAMERA_COUNTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FINISH_CAMERA_HIT_STOP_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FIXED_SCALING_KIND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FIXED_SCALING_STATUS
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FLOWER_COUNTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FLOWER_TYPE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FLY_REFLECT_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FORCE_DAMAGE_MOTION_KIND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FRAME_CLIFF_ROBBED
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FRAME_IN_AIR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_FRAME_RUN_TURN
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_GEKIKARA_COUNTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_GEKIKARA_SHOOT_COUNTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_GEKIKARA_SHOOT_DELAY
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_GIMMICK_EVENT_MANAGE_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_GIMMICK_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_GIMMICK_KIND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_GOLD_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_GOLD_TYPE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_GUARD_INVALID_CAPTURE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_HAMMER_COUNTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_HAMMER_SE_HANDLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_HAMMER_THROW_COUNTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_HAVE_SMASHBALL_KIND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_HEAD_MUSHROOM_COUNTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_HEAL_EFF_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_HEART_SWAP_ITEM_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_HEART_SWAP_TARGET_ENTRY_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_HIT_STOP_ATTACK_SUSPEND_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_HIT_STOP_IGNORE_JOSTLE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ICE_DAMAGE_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ICE_DAMAGE_RESET_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_IK_ARM_LEFT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_IK_ARM_RIGHT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_INVALID_BIND_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_INVALID_BURY_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_INVALID_CAPTURE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_INVALID_CATCH_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_INVALID_ICE_DAMAGE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_INVALID_PARALYZE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_INVALID_POISON_SMASH_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_INVISIBLE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_INVISIBLE_TYPE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_IS_SLOW_EXTRA
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ITEM_DEATHSCYTHE_EFFECT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ITEM_FIREBAR_BALL_NUM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_ITEM_SENDER_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_JUMP_BOARD_ACTIVATE_KIND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_JUMP_BOARD_AREA_EFFECT_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_JUMP_BOARD_AREA_EFFECT_HANDLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_JUMP_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_JUMP_COUNT_MAX
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_KIND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_KINOKO_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_KIRBY_ULTRASWORD_HIT_INDEX
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_KNOCKOUT_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_KNOCK_OUT_HIT_STOP_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_KO_ENTRY_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_LITTLEMAC_KO_CAPTURE_INDEX
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_LOUPE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_METAKNIGHT_SMOKE_HANDLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_METAL_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_METAL_TYPE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_METAMON_BLINK
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_METAMON_LIFE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_METAMON_STAY_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_METEOR_COUNTER_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_ATTACH_WALL_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_BARREL_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_CATAPULT_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_DAMAGE_SLIP_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_FINAL_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_GROUND_DAMAGE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_HEAL_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_LADDER_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_PICKUP_ITEM_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_SPRING_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_TREAD_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_NO_WATER_INOUT_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_PACMAN_EYE_DIR
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_PRE_START
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_REBIRTH_PLATE_INDEX
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_RESERVE_CURRY_AURA_EFFECT_HANDLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_RESERVE_DEAD_AREA
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_RESERVE_FINAL_AURA_EFFECT_HANDLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_RIKI_ATTACK_REACTION_MUL_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_RUN_BRAKE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SCALE_SWING_SPECIAL_STATE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SCALING_ANIM_KIND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SCALING_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SCALING_HIT_STATUS
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SCALING_KIND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SCALING_STATUS
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SCALING_TOTAL_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SCREW_JUMP_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SHULK_MONAD_ARTS_DAMAGE_FLASH_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SPECIAL_FACIAL_KIND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SPEED_Y_STABLE_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SPIRITS_BATTLE_EVENT_ADDRESS
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SPIRITS_MACH_STAMP_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SPIRITS_MACH_STAMP_OBJECT_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SPIRITS_STAGE_ATTRIBUTE_ADDRESS
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SPIRITS_SUPPORT_SKILL_ADDRESS
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SPYCLOAK_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SPYCLOAK_TYPE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_START_ALLY_NUM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_STATUS_START_TURN_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_STICK_JUMP_COMMAND_LIFE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SUCCEED_ATTACKER_ENTRY_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SUCCEED_HIT_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SUICIDE_BOMB_READY_EFFECT_HANDLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SUICIDE_BOMB_READY_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SUMMON_LIFE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SUPERLEAF_FALL_SLOWLY_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SUPERSTAR_COUNTER
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SUPERSTAR_SE_HANDLE
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SWIM_EFFECT_HANDLE_1ST
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SWIM_EFFECT_HANDLE_2ND
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_SWIM_EFFECT_HANDLE_3RD
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_THROWN_MOTION_OFFSET
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_THUNDER_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_THUNDER_REQ_PAUSE_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_TRAIL_REBOUND_OBJECT_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_TREAD_JUMP_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_TREAD_TARGET_CATEGORY
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_TREAD_TARGET_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_TRICK_SUB
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_WALL_JUMP_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_WALL_JUMP_PAST_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_WATER_INTO_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_WATER_JUMP_COUNT
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_WAZA_CUSTOMIZE_ORG
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_WAZA_CUSTOMIZE_TO
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_XERNEAS_ATTACK_REACTION_MUL_FRAME
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_YOSHI_EGG_CONSTRAINT_OBJECT_ID
- lib::lua_const::FIGHTER_INSTANCE_WORK_ID_INT_YOSHI_EGG_OBJECT_ID
- lib::lua_const::FIGHTER_INVISIBLE_REVERSE_TYPE_ALL
- lib::lua_const::FIGHTER_INVISIBLE_REVERSE_TYPE_FRAME
- lib::lua_const::FIGHTER_INVISIBLE_REVERSE_TYPE_NUM
- lib::lua_const::FIGHTER_INVISIBLE_REVERSE_TYPE_OWNER
- lib::lua_const::FIGHTER_INVISIBLE_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
- lib::lua_const::FIGHTER_ITEM_GRASS_PULL_STEP_END
- lib::lua_const::FIGHTER_ITEM_GRASS_PULL_STEP_HOIST
- lib::lua_const::FIGHTER_ITEM_GRASS_PULL_STEP_NONE
- lib::lua_const::FIGHTER_ITEM_GRASS_PULL_STEP_PICKUP
- lib::lua_const::FIGHTER_ITEM_GRASS_PULL_STEP_PULL
- lib::lua_const::FIGHTER_ITEM_GRASS_PULL_STEP_START
- lib::lua_const::FIGHTER_ITEM_HOLD_KIND_GRIP
- lib::lua_const::FIGHTER_ITEM_HOLD_KIND_HAVE
- lib::lua_const::FIGHTER_ITEM_HOLD_KIND_PICKUP
- lib::lua_const::FIGHTER_JACK_AREA_KIND_ITEM_CATCH
- lib::lua_const::FIGHTER_JACK_AREA_KIND_ITEM_CATCH_ADD
- lib::lua_const::FIGHTER_JACK_ATTACK_ABSOLUTE_KIND_FINAL
- lib::lua_const::FIGHTER_JACK_CLIFF_HANG_DATA_AIR_LASSO
- lib::lua_const::FIGHTER_JACK_CLIFF_HANG_DATA_AIR_LASSO_HANG
- lib::lua_const::FIGHTER_JACK_CLIFF_HANG_DATA_AIR_LASSO_IMMIDIATE
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_SCENE_01_EXEC
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_SCENE_02_EXEC
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_SCENE_02_EXIT
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_SCENE_02_INIT
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_JACK_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_JACK_GENERATE_ARTICLE_BACKGROUND
- lib::lua_const::FIGHTER_JACK_GENERATE_ARTICLE_BUS
- lib::lua_const::FIGHTER_JACK_GENERATE_ARTICLE_DOYLE
- lib::lua_const::FIGHTER_JACK_GENERATE_ARTICLE_FIRE
- lib::lua_const::FIGHTER_JACK_GENERATE_ARTICLE_MONA
- lib::lua_const::FIGHTER_JACK_GENERATE_ARTICLE_WINDUMMY
- lib::lua_const::FIGHTER_JACK_GENERATE_ARTICLE_WING
- lib::lua_const::FIGHTER_JACK_GENERATE_ARTICLE_WIREROPE
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_DOYLE
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_DOYLE_EXIST
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_FIXED_MOVIE
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_LOW_MODE
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_RESERVE_SUMMON_DISPATCH
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_HI_HOP
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_FLOAT_RESULT_EFFECT_B
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_FLOAT_RESULT_EFFECT_G
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_FLOAT_RESULT_EFFECT_R
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_INT_CUSTOMIZE_TO
- lib::lua_const::FIGHTER_JACK_INSTANCE_WORK_ID_INT_SPECIAL_KIND_CUSTOMIZE
- lib::lua_const::FIGHTER_JACK_MOTION_PART_SET_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_JACK_REFLECTOR_KIND_SPECIAL_LW
- lib::lua_const::FIGHTER_JACK_SHIELD_GROUP_KIND_SPECIAL_LW
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_END_FLAG_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_END_FLAG_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_ABS_SET
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_CHECK_RESULT
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_CLEAR_ATTACK
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_CLEAR_SLOW
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_END_FINAL
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_END_FINAL_DONE
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_FINISH
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_SCENE01_SYNC
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_SCENE_DAMAGE_REQUEST
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_SCREEN_CAPTURE
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_TARGET_FURAFURA
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_TARGET_VIS_ON
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLAG_TO_SPECIAL_RESULT
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLOAT_MOVIE_RATE
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_INT_CUT_IN_INDEX
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_INT_DASH_FRAME
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_INT_DASH_FRAME_INIT
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_INT_MOTION_KIND
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_JACK_STATUS_FINAL_INT_MOVIE_STATUS
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_DISPATCH
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_FINAL_TURN_DASH
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_CUSTOMIZE
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_HI2_END
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_HI2_RUSH
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_HI_CUT
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_HI_PICKUP
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_HI_PULL
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_HI_THROW
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_LW2_COUNTER
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_LW2_REFLECTOR
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_LW_ENDURE
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_LW_HOLD
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_N_BARRAGE
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_N_BARRAGE_END
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_N_BARRAGE_START
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_N_ESCAPE
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_N_JUMP
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SPECIAL_N_LANDING
- lib::lua_const::FIGHTER_JACK_STATUS_KIND_SUMMON
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI2_FLAG_APPEAR_DOYLE
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI2_FLAG_DOYLE_NORMAL
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI2_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI2_FLOAT_BRAKE_X
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI2_FLOAT_BRAKE_Y
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI2_FLOAT_SDIR
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI2_INT_RUSH_FRAME
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI2_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLAG_AIR_LASSO_FAIL
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLAG_HIT
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLAG_PICKUP
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLAG_SHOOT_WIREROPE
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_ITEM_OFFSET_X
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_ITEM_OFFSET_Y
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_ITEM_OFFSET_Z
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_TARGET_X
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_TARGET_Y
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_FLOAT_TARGET_Z
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_INT_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_INT_HIT_STOP_FRAME
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_INT_ITEM_JOINT_ID
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_INT_TARGET_OBJECT_CATEGORY
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_HI_INT_TARGET_OBJECT_ID
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_LW2_FLAG_IS_SHIELD_ATTACK_ENEMY
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_LW2_FLOAT_SHIELD_ATTACK_POWER
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_LW_FLAG_ENDURE
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_LW_FLAG_GUARD
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_LW_FLAG_GUARD_START
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_LW_INT_HOLD_FRAME
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_BARRAGE_CHECK_RAPID
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_BARRAGE_LW
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_CHECK_BARRAGE_BUTTON_ON
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_CHECK_BARRAGE_TRIGGER
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_CHECK_BUTTON_RAPID
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_CHECK_NEXT_STATUS
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_ENABLE_CONTROL_ENERGY
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_ESCAPE_F
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_UNABLE_JUMP
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_FLAG_UNABLE_SPECIAL_N
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_INT_BARRAGE_LOOP
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_INT_BARRAGE_SHOOT_INTERVAL
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_INT_BUTTON_RAPID_COUNT
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_INT_ESCAPE
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_INT_HIT_NORMAL_FRAME
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_INT_HIT_XLU_FRAME
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_INT_MOTION_KIND
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_INT_STICK_DIR
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_N_INT_STICK_FRAME
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_S_FLAG_CONTROL_ENERGY
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_S_FLAG_ENABLE_CONTROL_ENERGY
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_S_FLAG_FALL_NORMAL
- lib::lua_const::FIGHTER_JACK_STATUS_SPECIAL_S_FLAG_SET_FALL_NORMAL
- lib::lua_const::FIGHTER_JACK_STATUS_SUMMON_FLAG_CUT_IN_EFFECT
- lib::lua_const::FIGHTER_JACK_STATUS_SUMMON_INT_CUT_IN_EFFECT_HANDLE
- lib::lua_const::FIGHTER_JACK_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
- lib::lua_const::FIGHTER_JACK_STATUS_WORK_KEEP_FLAG_SPECIAL_N_LANDING_FLAG
- lib::lua_const::FIGHTER_JUMP_AERIAL_TYPE_FLY
- lib::lua_const::FIGHTER_JUMP_AERIAL_TYPE_FLY_BUTTON
- lib::lua_const::FIGHTER_JUMP_AERIAL_TYPE_NONE
- lib::lua_const::FIGHTER_JUMP_AERIAL_TYPE_NORMAL
- lib::lua_const::FIGHTER_JUMP_AERIAL_TYPE_TERM
- lib::lua_const::FIGHTER_KAMUI_FINAL_TARGET_WORK_FLAG_EFFECT_ON
- lib::lua_const::FIGHTER_KAMUI_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_KAMUI_GENERATE_ARTICLE_DRAGONHAND
- lib::lua_const::FIGHTER_KAMUI_GENERATE_ARTICLE_RYUSENSYA
- lib::lua_const::FIGHTER_KAMUI_GENERATE_ARTICLE_SPEARHAND
- lib::lua_const::FIGHTER_KAMUI_GENERATE_ARTICLE_WATERDRAGON
- lib::lua_const::FIGHTER_KAMUI_GENERATE_ARTICLE_WATERSTREAM
- lib::lua_const::FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_OFF_EFEECT_TRANSFORM_WIND
- lib::lua_const::FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_OFF_EFFECT_SWORD_AURA
- lib::lua_const::FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_REQ_EFEECT_TRANSFORM_WIND
- lib::lua_const::FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_REQ_EFFECT_SWORD_AURA
- lib::lua_const::FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_SPECIAL_N_BUOYANCY
- lib::lua_const::FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_SPECIAL_N_BUOYANCY_BITE
- lib::lua_const::FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_ATTACK_START
- lib::lua_const::FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_DISABLE
- lib::lua_const::FIGHTER_KAMUI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_DISABLE_FOR_JUMP
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_FINAL_SCENE_ATTACK
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_FINAL_SCENE_ATTACK_WAIT
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_FINAL_SCENE_ENTRY
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_N_BITE
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_ATTACK
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_ATTACK_END
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_JUMP_END
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_ATTACK_B
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_ATTACK_B_LANDING
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_ATTACK_F
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_ATTACK_F_LANDING
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_END
- lib::lua_const::FIGHTER_KAMUI_STATUS_KIND_SPECIAL_S_WALL_JUMP
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_HI_FLAG_AIR_CONTROL
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_HI_FLAG_TILT_BODY_ON
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_HI_WORK_FLOAT_RETURN_TILT_BODY_DEGREE_ONCE
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_HI_WORK_FLOAT_TILT_BODY_DEGREE
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_HI_WORK_INT_TILT_BODY_STATE
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_LW_FLAG_APPLY_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_LW_FLAG_SHIELD
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_N_FLAG_AIR_CONTROL
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_N_FLAG_END_HOLD
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_N_FLAG_MOTION_END2
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_N_FLAG_SHOOT
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_N_INT_FRAME_PREVIOUS_INPUT
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_N_WORK_FLOAT_BITE_HOLD_RATE
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_N_WORK_FLOAT_HOLD_FRAME
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_N_WORK_FLOAT_HOLD_RATE
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_N_WORK_FLOAT_SHOT_MOTION_FRAME
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_AIR_CONTROL
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_AIR_CONTROL_SPEED_X_LIMIT
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_AIR_CONTROL_UPDATE
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_ATTACK
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_CHANGE_JUMP_ACCEL_Y
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_ENABLE_KICK_BUTTON_ON
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_ENABLE_KICK_BUTTON_TRIGGER
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_IS_WALL_PIERCE
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_JUMP_CONTROL
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_MOVE_KINETIC_PARAM
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_RESET_NEWTRAL_X
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_RESET_NEWTRAL_Y
- lib::lua_const::FIGHTER_KAMUI_STATUS_SPECIAL_S_FLAG_WALL_ATTACK_B_REVERSE_LR
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_FOV_CHANGE
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLOAT_FINAL_FOV_RATE_SCENE_ATTACK
- lib::lua_const::FIGHTER_KAMUI_STATUS_WORK_ID_FLOAT_FINAL_INIT_SCALE
- lib::lua_const::FIGHTER_KEN_ARTICLE_TERM
- lib::lua_const::FIGHTER_KEN_GENERATE_ARTICLE_HADOKEN
- lib::lua_const::FIGHTER_KEN_GENERATE_ARTICLE_SHINKUHADOKEN
- lib::lua_const::FIGHTER_KEN_GENERATE_ARTICLE_SHINRYUKEN
- lib::lua_const::FIGHTER_KIND_ALL
- lib::lua_const::FIGHTER_KIND_BASE_APPEND_HEAD
- lib::lua_const::FIGHTER_KIND_BASE_APPEND_NUM
- lib::lua_const::FIGHTER_KIND_BASE_APPEND_TAIL
- lib::lua_const::FIGHTER_KIND_BASE_HEAD
- lib::lua_const::FIGHTER_KIND_BASE_NUM
- lib::lua_const::FIGHTER_KIND_BASE_TAIL
- lib::lua_const::FIGHTER_KIND_BAYONETTA
- lib::lua_const::FIGHTER_KIND_BRAVE
- lib::lua_const::FIGHTER_KIND_BUDDY
- lib::lua_const::FIGHTER_KIND_CAPTAIN
- lib::lua_const::FIGHTER_KIND_CHROM
- lib::lua_const::FIGHTER_KIND_CLOUD
- lib::lua_const::FIGHTER_KIND_DAISY
- lib::lua_const::FIGHTER_KIND_DEDEDE
- lib::lua_const::FIGHTER_KIND_DEMON
- lib::lua_const::FIGHTER_KIND_DIDDY
- lib::lua_const::FIGHTER_KIND_DOLLY
- lib::lua_const::FIGHTER_KIND_DONKEY
- lib::lua_const::FIGHTER_KIND_DUCKHUNT
- lib::lua_const::FIGHTER_KIND_EDGE
- lib::lua_const::FIGHTER_KIND_EFLAME
- lib::lua_const::FIGHTER_KIND_ELEMENT
- lib::lua_const::FIGHTER_KIND_ELIGHT
- lib::lua_const::FIGHTER_KIND_FALCO
- lib::lua_const::FIGHTER_KIND_FOX
- lib::lua_const::FIGHTER_KIND_FUSHIGISOU
- lib::lua_const::FIGHTER_KIND_GAMEWATCH
- lib::lua_const::FIGHTER_KIND_GANON
- lib::lua_const::FIGHTER_KIND_GAOGAEN
- lib::lua_const::FIGHTER_KIND_GEKKOUGA
- lib::lua_const::FIGHTER_KIND_ICE_CLIMBER
- lib::lua_const::FIGHTER_KIND_IKE
- lib::lua_const::FIGHTER_KIND_INKLING
- lib::lua_const::FIGHTER_KIND_JACK
- lib::lua_const::FIGHTER_KIND_KAMUI
- lib::lua_const::FIGHTER_KIND_KEN
- lib::lua_const::FIGHTER_KIND_KIRBY
- lib::lua_const::FIGHTER_KIND_KOOPA
- lib::lua_const::FIGHTER_KIND_KOOPAG
- lib::lua_const::FIGHTER_KIND_KOOPAJR
- lib::lua_const::FIGHTER_KIND_KROOL
- lib::lua_const::FIGHTER_KIND_LINK
- lib::lua_const::FIGHTER_KIND_LITTLEMAC
- lib::lua_const::FIGHTER_KIND_LIZARDON
- lib::lua_const::FIGHTER_KIND_LUCARIO
- lib::lua_const::FIGHTER_KIND_LUCAS
- lib::lua_const::FIGHTER_KIND_LUCINA
- lib::lua_const::FIGHTER_KIND_LUIGI
- lib::lua_const::FIGHTER_KIND_MARIO
- lib::lua_const::FIGHTER_KIND_MARIOD
- lib::lua_const::FIGHTER_KIND_MARTH
- lib::lua_const::FIGHTER_KIND_MASTER
- lib::lua_const::FIGHTER_KIND_METAKNIGHT
- lib::lua_const::FIGHTER_KIND_MEWTWO
- lib::lua_const::FIGHTER_KIND_MIIENEMYF
- lib::lua_const::FIGHTER_KIND_MIIENEMYG
- lib::lua_const::FIGHTER_KIND_MIIENEMYS
- lib::lua_const::FIGHTER_KIND_MIIFIGHTER
- lib::lua_const::FIGHTER_KIND_MIIGUNNER
- lib::lua_const::FIGHTER_KIND_MIISWORDSMAN
- lib::lua_const::FIGHTER_KIND_MURABITO
- lib::lua_const::FIGHTER_KIND_NANA
- lib::lua_const::FIGHTER_KIND_NESS
- lib::lua_const::FIGHTER_KIND_NONE
- lib::lua_const::FIGHTER_KIND_OTHER_HEAD
- lib::lua_const::FIGHTER_KIND_OTHER_NUM
- lib::lua_const::FIGHTER_KIND_OTHER_TAIL
- lib::lua_const::FIGHTER_KIND_PACKUN
- lib::lua_const::FIGHTER_KIND_PACMAN
- lib::lua_const::FIGHTER_KIND_PALUTENA
- lib::lua_const::FIGHTER_KIND_PEACH
- lib::lua_const::FIGHTER_KIND_PFUSHIGISOU
- lib::lua_const::FIGHTER_KIND_PICHU
- lib::lua_const::FIGHTER_KIND_PICKEL
- lib::lua_const::FIGHTER_KIND_PIKACHU
- lib::lua_const::FIGHTER_KIND_PIKMIN
- lib::lua_const::FIGHTER_KIND_PIT
- lib::lua_const::FIGHTER_KIND_PITB
- lib::lua_const::FIGHTER_KIND_PLIZARDON
- lib::lua_const::FIGHTER_KIND_POPO
- lib::lua_const::FIGHTER_KIND_PTRAINER
- lib::lua_const::FIGHTER_KIND_PURIN
- lib::lua_const::FIGHTER_KIND_PZENIGAME
- lib::lua_const::FIGHTER_KIND_RANDOM
- lib::lua_const::FIGHTER_KIND_REFLET
- lib::lua_const::FIGHTER_KIND_RICHTER
- lib::lua_const::FIGHTER_KIND_RIDLEY
- lib::lua_const::FIGHTER_KIND_ROBOT
- lib::lua_const::FIGHTER_KIND_ROCKMAN
- lib::lua_const::FIGHTER_KIND_ROSETTA
- lib::lua_const::FIGHTER_KIND_ROY
- lib::lua_const::FIGHTER_KIND_RYU
- lib::lua_const::FIGHTER_KIND_SAMUS
- lib::lua_const::FIGHTER_KIND_SAMUSD
- lib::lua_const::FIGHTER_KIND_SHEIK
- lib::lua_const::FIGHTER_KIND_SHIZUE
- lib::lua_const::FIGHTER_KIND_SHULK
- lib::lua_const::FIGHTER_KIND_SIMON
- lib::lua_const::FIGHTER_KIND_SNAKE
- lib::lua_const::FIGHTER_KIND_SONIC
- lib::lua_const::FIGHTER_KIND_SZEROSUIT
- lib::lua_const::FIGHTER_KIND_TABLE_EX_START
- lib::lua_const::FIGHTER_KIND_TABLE_EX_TERM
- lib::lua_const::FIGHTER_KIND_TANTAN
- lib::lua_const::FIGHTER_KIND_TERM
- lib::lua_const::FIGHTER_KIND_TOONLINK
- lib::lua_const::FIGHTER_KIND_TRAIL
- lib::lua_const::FIGHTER_KIND_WARIO
- lib::lua_const::FIGHTER_KIND_WIIFIT
- lib::lua_const::FIGHTER_KIND_WOLF
- lib::lua_const::FIGHTER_KIND_YOSHI
- lib::lua_const::FIGHTER_KIND_YOUNGLINK
- lib::lua_const::FIGHTER_KIND_ZELDA
- lib::lua_const::FIGHTER_KIND_ZENIGAME
- lib::lua_const::FIGHTER_KINETIC_ENERGY_ID_CONTROL
- lib::lua_const::FIGHTER_KINETIC_ENERGY_ID_DAMAGE
- lib::lua_const::FIGHTER_KINETIC_ENERGY_ID_ENV_WIND
- lib::lua_const::FIGHTER_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::FIGHTER_KINETIC_ENERGY_ID_GROUND_MOVEMENT
- lib::lua_const::FIGHTER_KINETIC_ENERGY_ID_JOSTLE
- lib::lua_const::FIGHTER_KINETIC_ENERGY_ID_MOTION
- lib::lua_const::FIGHTER_KINETIC_ENERGY_ID_NONE
- lib::lua_const::FIGHTER_KINETIC_ENERGY_ID_STOP
- lib::lua_const::FIGHTER_KINETIC_ENERGY_ID_STOP_NO_STOP
- lib::lua_const::FIGHTER_KINETIC_TYPE_AIR_BRAKE
- lib::lua_const::FIGHTER_KINETIC_TYPE_AIR_ESCAPE
- lib::lua_const::FIGHTER_KINETIC_TYPE_AIR_STOP
- lib::lua_const::FIGHTER_KINETIC_TYPE_AIR_STOP_X_NORMAL_MAX
- lib::lua_const::FIGHTER_KINETIC_TYPE_BAYONETTA_SPECIAL_AIR_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_BAYONETTA_SPECIAL_AIR_S_D_HIT
- lib::lua_const::FIGHTER_KINETIC_TYPE_BAYONETTA_SPECIAL_AIR_S_WALL_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_BAYONETTA_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_BAYONETTA_SPECIAL_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_CAPTAIN_SPECIAL_HI
- lib::lua_const::FIGHTER_KINETIC_TYPE_CAPTAIN_SPECIAL_HI_THROW_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_CAPTAIN_SPECIAL_LW_END_AA
- lib::lua_const::FIGHTER_KINETIC_TYPE_CAPTAIN_SPECIAL_LW_END_GG
- lib::lua_const::FIGHTER_KINETIC_TYPE_CAPTAIN_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_CAPTAIN_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_CAPTURE
- lib::lua_const::FIGHTER_KINETIC_TYPE_CAPTURE_BEETLE
- lib::lua_const::FIGHTER_KINETIC_TYPE_CAPTURE_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_CATCH_CUT
- lib::lua_const::FIGHTER_KINETIC_TYPE_CATCH_DASH
- lib::lua_const::FIGHTER_KINETIC_TYPE_CLOUD_SPECIAL_HI_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_CLOUD_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_CLOUD_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_DAMAGE_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_DAMAGE_AIR_REFLECT_D
- lib::lua_const::FIGHTER_KINETIC_TYPE_DAMAGE_AIR_REFLECT_LR
- lib::lua_const::FIGHTER_KINETIC_TYPE_DAMAGE_AIR_REFLECT_U
- lib::lua_const::FIGHTER_KINETIC_TYPE_DAMAGE_AIR_S_BREAK
- lib::lua_const::FIGHTER_KINETIC_TYPE_DAMAGE_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_DAMAGE_FLY
- lib::lua_const::FIGHTER_KINETIC_TYPE_DAMAGE_GROUND
- lib::lua_const::FIGHTER_KINETIC_TYPE_DASH
- lib::lua_const::FIGHTER_KINETIC_TYPE_DASH_BACK
- lib::lua_const::FIGHTER_KINETIC_TYPE_DEDEDE_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_DEDEDE_SPECIAL_HI_TURN
- lib::lua_const::FIGHTER_KINETIC_TYPE_DETACH_WALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_DETACH_WALL_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_DETACH_WALL_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_DOLLY_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_DOLLY_SPECIAL_LW_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_DOLLY_SPECIAL_LW_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_FALL_FREE
- lib::lua_const::FIGHTER_KINETIC_TYPE_FALL_ICE
- lib::lua_const::FIGHTER_KINETIC_TYPE_FINAL_END_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_FLY
- lib::lua_const::FIGHTER_KINETIC_TYPE_FREE
- lib::lua_const::FIGHTER_KINETIC_TYPE_GAMEWATCH_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_GAMEWATCH_SPECIAL_AIR_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_GANON_SPECIAL_HI
- lib::lua_const::FIGHTER_KINETIC_TYPE_GANON_SPECIAL_HI_THROW_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_GANON_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_GANON_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_GEKIKARA_RUN
- lib::lua_const::FIGHTER_KINETIC_TYPE_GLIDE_LANDING_STOP
- lib::lua_const::FIGHTER_KINETIC_TYPE_GLIDE_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_GROUND_STOP
- lib::lua_const::FIGHTER_KINETIC_TYPE_GUARD_ON
- lib::lua_const::FIGHTER_KINETIC_TYPE_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_JUMP_AERIAL
- lib::lua_const::FIGHTER_KINETIC_TYPE_JUMP_AERIAL_MOTION
- lib::lua_const::FIGHTER_KINETIC_TYPE_JUMP_AERIAL_MOTION_2ND
- lib::lua_const::FIGHTER_KINETIC_TYPE_JUMP_CLIFF
- lib::lua_const::FIGHTER_KINETIC_TYPE_JUMP_CLIFF_VERTICAL
- lib::lua_const::FIGHTER_KINETIC_TYPE_JUMP_ICE
- lib::lua_const::FIGHTER_KINETIC_TYPE_KAMUI_SPECIAL_AIR_S_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_KAMUI_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_HI
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_S_DASH
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_S_HIT_WALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_AIR_S_SPIN_TURN
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_HI
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_HI_SHOOT
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_CLIFF_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_DASH
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_HIT_WALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_HOP
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_KOOPAJR_SPECIAL_S_SPIN_TURN
- lib::lua_const::FIGHTER_KINETIC_TYPE_LADDER
- lib::lua_const::FIGHTER_KINETIC_TYPE_LADDER_ATTACK
- lib::lua_const::FIGHTER_KINETIC_TYPE_LINK_FINAL_COMBO
- lib::lua_const::FIGHTER_KINETIC_TYPE_LINK_FINAL_DASH
- lib::lua_const::FIGHTER_KINETIC_TYPE_LINK_SPECIAL_AIR_HI
- lib::lua_const::FIGHTER_KINETIC_TYPE_LITTLEMAC_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_LITTLEMAC_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUCARIO_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUCARIO_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUCAS_AIR_STOP_SPECIAL_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUCAS_AIR_STOP_X_NORMAL_MAX_SPECIAL_HI
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUCAS_AIR_STOP_X_NORMAL_MAX_SPECIAL_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUCAS_FINAL_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUCAS_SPECIAL_AIR_HI_ATTACK
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUCAS_SPECIAL_AIR_HI_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUCAS_SPECIAL_HI_ATTACK
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_AIR_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_AIR_S_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_S_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_LUIGI_SPECIAL_S_RAM
- lib::lua_const::FIGHTER_KINETIC_TYPE_MARIOD_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_MARIOD_SPECIAL_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_MARIOD_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_MARIOD_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_MARTH_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_MARTH_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_MASTER_SPECIAL_HI_HIT_WALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_AIR_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_AIR_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_LW_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_LW_FREE_MOVE
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_SPECIAL_S_RUSH
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_METAKNIGHT_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_MEWTWO_SPECIAL_HI_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_MEWTWO_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_MEWTWO_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_MIIFIGHTER_SPECIAL_AIR_HI2
- lib::lua_const::FIGHTER_KINETIC_TYPE_MIIGUNNER_AIR_STOP_X_NORMAL_MAX_SPECIAL_LW3
- lib::lua_const::FIGHTER_KINETIC_TYPE_MIIGUNNER_SPECIAL_HI2_COMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_MIIGUNNER_SPECIAL_HI2_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_MIIGUNNER_SPECIAL_S2_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_MIISWORDSMAN_SPECIAL_AIR_HI3
- lib::lua_const::FIGHTER_KINETIC_TYPE_MIISWORDSMAN_SPECIAL_AIR_N1
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_AIR_ANGLE
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_BIND
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_CLIFF
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_CLIFF_GROUND
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_CLIFF_MOVE
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_CLIFF_ROBBED
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_IGNORE_NORMAL
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_LADDER
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_LOOP
- lib::lua_const::FIGHTER_KINETIC_TYPE_MOTION_RUN_STOP
- lib::lua_const::FIGHTER_KINETIC_TYPE_MURABITO_SPECIAL_HI
- lib::lua_const::FIGHTER_KINETIC_TYPE_MURABITO_SPECIAL_HI_AIR_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_MURABITO_SPECIAL_HI_DETACH
- lib::lua_const::FIGHTER_KINETIC_TYPE_MURABITO_SPECIAL_S_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_MURABITO_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_NESS_AIR_STOP_SPECIAL_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_NESS_AIR_STOP_X_NORMAL_MAX_SPECIAL_HI
- lib::lua_const::FIGHTER_KINETIC_TYPE_NESS_AIR_STOP_X_NORMAL_MAX_SPECIAL_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_NESS_FINAL_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_NESS_SPECIAL_AIR_HI_ATTACK
- lib::lua_const::FIGHTER_KINETIC_TYPE_NESS_SPECIAL_AIR_HI_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_NESS_SPECIAL_HI_ATTACK
- lib::lua_const::FIGHTER_KINETIC_TYPE_NONE
- lib::lua_const::FIGHTER_KINETIC_TYPE_PALUTENA_SPECIAL_HI_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_PALUTENA_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_PALUTENA_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_PASSIVE_CEIL
- lib::lua_const::FIGHTER_KINETIC_TYPE_PASSIVE_GROUND
- lib::lua_const::FIGHTER_KINETIC_TYPE_PASSIVE_GROUND_MOTION
- lib::lua_const::FIGHTER_KINETIC_TYPE_PASSIVE_WALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_PASSIVE_WALL_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_AIR_HI_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_AIR_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_AIR_N_RAISE
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_HI_MOTION_AIR_ANGLE
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_S_AIR_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_S_BRAKE
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_S_HIT_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_SPECIAL_S_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_PEACH_UNIQ_FLOAT
- lib::lua_const::FIGHTER_KINETIC_TYPE_PIKMIN_FINAL_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_PIKMIN_SPECIAL_HI
- lib::lua_const::FIGHTER_KINETIC_TYPE_PIT_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_PIT_SPECIAL_AIR_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_FINAL
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_HI_FAIL
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_HI_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_S_COUPLE
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_S_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_AIR_S_SINGLE
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_HI_CLIFF_COMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_HI_CLIFF_COMP_PARTNER
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_HI_JUMP_PARTNER
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_HI_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_S_COUPLE
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_S_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_POPO_SPECIAL_S_SINGLE
- lib::lua_const::FIGHTER_KINETIC_TYPE_PURIN_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_PURIN_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_AIR_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_AIR_S_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_AIR_S_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_S_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_PZENIGAME_SPECIAL_S_HIT
- lib::lua_const::FIGHTER_KINETIC_TYPE_PZENIGAME_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_PZENIGAME_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_REBOUND
- lib::lua_const::FIGHTER_KINETIC_TYPE_REBOUND_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_REFLET_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_REFLET_SPECIAL_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_REFLET_SPECIAL_LW_AIR_CAPTURE
- lib::lua_const::FIGHTER_KINETIC_TYPE_RESET
- lib::lua_const::FIGHTER_KINETIC_TYPE_RESET_NORMAL
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROBOT_SPECIAL_AIR_S_ATTACK
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROBOT_SPECIAL_S_ATTACK
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROCKMAN_SPECIAL_HI_COMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROCKMAN_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_AIR_HI_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_AIR_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_HI_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_HI_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROSETTA_SPECIAL_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROY_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_ROY_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_RUN_STOP
- lib::lua_const::FIGHTER_KINETIC_TYPE_RYU_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_SCREW_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_SCREW_JUMP_AERIAL
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_AIR_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_AIR_S_FIRE
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_AIR_S_FIRE_FROM_GROUND
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_HI_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_HI_MOVE
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_LW_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_LW_RETURN
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_SPECIAL_S
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHEIK_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHOOT_BACK_DASH
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHOOT_DASH
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHULK_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_SHULK_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_SLIP
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONG_FALL
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_DASH
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_HI_COMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_N
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_N_FAIL
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_N_HIT
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_N_HOMING
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_N_REBOUND
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_AIR_DASH
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_AIR_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_AIR_HOLD
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_DASH
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_END
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_HOLD
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_JUMP_AERIAL
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPECIAL_S_TURN
- lib::lua_const::FIGHTER_KINETIC_TYPE_SONIC_SPIN_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_STOP_CEIL
- lib::lua_const::FIGHTER_KINETIC_TYPE_SUPER_JUMP_PUNCH
- lib::lua_const::FIGHTER_KINETIC_TYPE_SUPER_JUMP_PUNCH_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_SUPER_JUMP_PUNCH_AIR_TRANS
- lib::lua_const::FIGHTER_KINETIC_TYPE_SWIM
- lib::lua_const::FIGHTER_KINETIC_TYPE_SWIM_DIVE
- lib::lua_const::FIGHTER_KINETIC_TYPE_SWIM_DROWN
- lib::lua_const::FIGHTER_KINETIC_TYPE_SWIM_DROWN_OUT
- lib::lua_const::FIGHTER_KINETIC_TYPE_SWIM_JUMP_CHARGE
- lib::lua_const::FIGHTER_KINETIC_TYPE_SWIM_RISE
- lib::lua_const::FIGHTER_KINETIC_TYPE_SWIM_STOP
- lib::lua_const::FIGHTER_KINETIC_TYPE_TURN
- lib::lua_const::FIGHTER_KINETIC_TYPE_TURN_RUN
- lib::lua_const::FIGHTER_KINETIC_TYPE_UNIQ
- lib::lua_const::FIGHTER_KINETIC_TYPE_WALL_JUMP
- lib::lua_const::FIGHTER_KINETIC_TYPE_WARIO_SPECIAL_AIR_S_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_WOLF_SPECIAL_S_RUSH
- lib::lua_const::FIGHTER_KINETIC_TYPE_WOLF_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_WOLF_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_YOSHI_FINAL_FIRE_CANNON
- lib::lua_const::FIGHTER_KINETIC_TYPE_YOSHI_FINAL_FLY
- lib::lua_const::FIGHTER_KINETIC_TYPE_YOSHI_FINAL_TURN
- lib::lua_const::FIGHTER_KINETIC_TYPE_YOSHI_SPECIAL_S_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_YOSHI_SPECIAL_S_GROUND
- lib::lua_const::FIGHTER_KINETIC_TYPE_YOSHI_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_YOSHI_TERM
- lib::lua_const::FIGHTER_KINETIC_TYPE_ZELDA_SPECIAL_HI_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_ZELDA_SPECIAL_LW_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_ZELDA_SPECIAL_N_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_ZELDA_SPECIAL_S_AIR
- lib::lua_const::FIGHTER_KINETIC_TYPE_ZELDA_START
- lib::lua_const::FIGHTER_KINETIC_TYPE_ZELDA_TERM
- lib::lua_const::FIGHTER_KIRBY_ARCHIVE_GROUP_SPECIAL_HI_METEOR_HIT_MAX
- lib::lua_const::FIGHTER_KIRBY_AREA_KIND_EAT_ITEM
- lib::lua_const::FIGHTER_KIRBY_EAT_WEAPON_KIND_BOMB
- lib::lua_const::FIGHTER_KIRBY_EAT_WEAPON_KIND_LARGE
- lib::lua_const::FIGHTER_KIRBY_EAT_WEAPON_KIND_MISSILE
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_FINALCUTTER
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_FINALCUTTERSHOT
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_HAMMER
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_HAT
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_ROSETTATICOMISSILE
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_STARMISSILE
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_STONE
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_ULTRASWORD
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_ULTRASWORDHAT
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_WARPSTAR
- lib::lua_const::FIGHTER_KIRBY_GENERATE_ARTICLE_WINDUMMY
- lib::lua_const::FIGHTER_KIRBY_HAVE_ITEM_WORK_0
- lib::lua_const::FIGHTER_KIRBY_HAVE_ITEM_WORK_TERM
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_COPY
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_COPY_STRANS_OFF
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_FINAL_IS_ROCKET_BELT_ATTACHED
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLAG_SPECIAL_S_NO_MAX_ATTACK_EFFECT
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLOAT_INKLING_SPECIAL_N_INK
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLOAT_INKLING_SPECIAL_N_INK_B
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLOAT_INKLING_SPECIAL_N_INK_G
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_FLOAT_INKLING_SPECIAL_N_INK_R
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_COPY_CHARA
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_PREV_STONE
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_ROSETTA_SPECIAL_N_INTERVAL
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_SPECIAL_N_HIT_NEAR_COUNT
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_SPECIAL_N_HIT_NEAR_FRAME
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_WN_STAR_KIND
- lib::lua_const::FIGHTER_KIRBY_INSTANCE_WORK_ID_INT_WN_STAR_TASK_ID
- lib::lua_const::FIGHTER_KIRBY_LINK_NO_FINAL
- lib::lua_const::FIGHTER_KIRBY_MURABITO_AREA_KIND_SEARCH_ITEM
- lib::lua_const::FIGHTER_KIRBY_STATUS_HAMMER_TRANSITION_TERM_ID_AIR
- lib::lua_const::FIGHTER_KIRBY_STATUS_HAMMER_TRANSITION_TERM_ID_GROUND
- lib::lua_const::FIGHTER_KIRBY_STATUS_HAMMER_TRANSITION_TERM_ID_SQUAT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BAYONETTA_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BAYONETTA_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BAYONETTA_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BAYONETTA_SPECIAL_N_FIRE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BRAVE_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BRAVE_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BRAVE_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BRAVE_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BRAVE_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_AIR
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_AIR_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_FALL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_JUMP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_JUMP_AERIAL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_JUMP_SQUAT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_LANDING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_WALK_B
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_BUDDY_SPECIAL_N_SHOOT_WALK_F
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_CAPTAIN_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_CAPTAIN_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N_END2
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N_END3
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N_END_MAX
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_CHROM_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_CLOUD_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DAISY_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DAISY_SPECIAL_N_HIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_DRINK_ITEM
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_FALL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_JUMP1
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_JUMP2
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_LANDING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_PASS
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_TURN_AIR
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_WAIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_WAIT_FALL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_WAIT_JUMP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_WAIT_PASS
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_EAT_WALK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_SHOT_OBJECT_HIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_SPIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_SWALLOW
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEDEDE_SPECIAL_N_SWALLOW_WAIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEMON_SPECIAL_N_AIR_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEMON_SPECIAL_N_AIR_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEMON_SPECIAL_N_GROUND_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DEMON_SPECIAL_N_GROUND_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DIDDY_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DIDDY_SPECIAL_N_BLOW
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DIDDY_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DIDDY_SPECIAL_N_DANGER
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DIDDY_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DOLLY_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N_ATTACK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DONKEY_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_DUCKHUNT_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_EDGE_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_EDGE_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_EDGE_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_EDGE_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_EFLAME_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_EFLAME_SPECIAL_N_ATTACK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_EFLAME_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_EFLAME_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ELIGHT_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ELIGHT_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ELIGHT_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_FALCO_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_FOX_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_GAMEWATCH_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_GANON_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_GANON_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_GAOGAEN_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_GEKKOUGA_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_GEKKOUGA_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_GEKKOUGA_SPECIAL_N_MAX_SHOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_GEKKOUGA_SPECIAL_N_MAX_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_GEKKOUGA_SPECIAL_N_SHOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_IKE_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_IKE_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_IKE_SPECIAL_N_END_MAX
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_IKE_SPECIAL_N_END_MDL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_IKE_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_INKLING_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_INKLING_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_INKLING_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_BARRAGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_BARRAGE_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_BARRAGE_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_ESCAPE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_JUMP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_JACK_SPECIAL_N_LANDING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KAMUI_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KAMUI_SPECIAL_N_BITE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KAMUI_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KAMUI_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KEN_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KEN_SPECIAL_N2_COMMAND
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KEN_SPECIAL_N_COMMAND
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KOOPAJR_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KOOPAJR_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KOOPAJR_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KOOPA_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N_SPIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N_SUCTION
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_KROOL_SPECIAL_N_SWALLOW
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LINK_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N2
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_DASH
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_DASH_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_MAX_DASH
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_MAX_DASH_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_MAX_DASH_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LITTLEMAC_SPECIAL_N_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCARIO_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCARIO_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCARIO_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCARIO_SPECIAL_N_MAX
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCARIO_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCAS_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCAS_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCAS_SPECIAL_N_FIRE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCAS_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCINA_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCINA_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCINA_SPECIAL_N_END_MAX
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUCINA_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_LUIGI_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MARIOD_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MARIO_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MARTH_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MARTH_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MARTH_SPECIAL_N_END_MAX
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MARTH_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_MAX_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MASTER_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_METAKNIGHT_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_METAKNIGHT_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_METAKNIGHT_SPECIAL_N_SPIN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MEWTWO_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MEWTWO_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MEWTWO_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MEWTWO_SPECIAL_N_MAX
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MEWTWO_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MIIFIGHTER_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MIIGUNNER_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MIIGUNNER_SPECIAL_N1_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MIIGUNNER_SPECIAL_N1_FIRE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MIIGUNNER_SPECIAL_N1_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MIIGUNNER_SPECIAL_N1_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MIISWORDSMAN_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MURABITO_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MURABITO_SPECIAL_N_FAILURE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MURABITO_SPECIAL_N_POCKET
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MURABITO_SPECIAL_N_SEARCH
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_MURABITO_SPECIAL_N_TAKE_OUT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_NANA_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_NESS_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_NESS_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_NESS_SPECIAL_N_FIRE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_NESS_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_FAILURE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_HIT_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACKUN_SPECIAL_N_WAIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACMAN_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACMAN_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACMAN_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACMAN_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PACMAN_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PALUTENA_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PEACH_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PEACH_SPECIAL_N_HIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PFUSHIGISOU_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PFUSHIGISOU_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PFUSHIGISOU_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICHU_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_FALL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_FALL_AERIAL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_JUMP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_JUMP_AERIAL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_JUMP_SQUAT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_LANDING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_LANDING_LIGHT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_WAIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_WALK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N1_WALK_BACK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_FALL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_FALL_AERIAL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_JUMP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_JUMP_AERIAL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_JUMP_SQUAT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_LANDING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_LANDING_LIGHT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_WAIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_WALK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PICKEL_SPECIAL_N3_WALK_BACK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PIKACHU_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PIKMIN_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PITB_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PITB_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PITB_SPECIAL_N_DIR
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PITB_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PITB_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PIT_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PIT_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PIT_SPECIAL_N_DIR
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PIT_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PIT_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PLIZARDON_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_POPO_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_HIT_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_HOLD_MAX
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_ROLL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_ROLL_AIR
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PURIN_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PZENIGAME_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PZENIGAME_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_PZENIGAME_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_TRON_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_TRON_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_REFLET_SPECIAL_N_TRON_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_RICHTER_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_RIDLEY_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_RIDLEY_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_RIDLEY_SPECIAL_N_FAILURE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_RIDLEY_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROBOT_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROCKMAN_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROSETTA_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROSETTA_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROSETTA_SPECIAL_N_RETURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROSETTA_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_END2
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_END3
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_END_MAX
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ROY_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_RYU_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_RYU_SPECIAL_N2_COMMAND
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_RYU_SPECIAL_N_COMMAND
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N_C
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N_E
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N_F
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N_H
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUSD_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N_C
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N_E
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N_F
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N_H
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SAMUS_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHEIK_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHEIK_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHEIK_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHEIK_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHIZUE_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHIZUE_SPECIAL_N_FAILURE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHIZUE_SPECIAL_N_POCKET
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHIZUE_SPECIAL_N_SEARCH
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHIZUE_SPECIAL_N_TAKE_OUT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHULK_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SHULK_SPECIAL_N_ACTION
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SIMON_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_EAR_CLOSE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_AIR
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_DASH_B
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_DASH_F
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_JUMP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_JUMP_AERIAL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_JUMP_SQUAT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_LANDING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_WAIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_WALK_B
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_WALK_BRAKE_B
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_WALK_BRAKE_F
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_HOLD_WALK_F
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SNAKE_SPECIAL_N_THROW
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_FAIL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_HIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_HOMING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_HOMING_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_LANDING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SONIC_SPECIAL_N_REBOUND
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_HI2
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_HI3
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_HI4
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_DRINK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_DRINK_ITEM
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_FALL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_JUMP1
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_JUMP2
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_LANDING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_PASS
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_TURN_AIR
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_WAIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_WAIT_FALL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_WAIT_JUMP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_EAT_WALK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_SPIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_SWALLOW
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_N_SWALLOW_WAIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_ATTACK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_FALL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_JUMP_SQUAT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_LANDING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_PASS
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_TURN
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_WAIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SPECIAL_S_WALK
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_STONE_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_STONE_STONE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SZEROSUIT_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SZEROSUIT_SPECIAL_N_LANDING
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SZEROSUIT_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_SZEROSUIT_SPECIAL_N_SHOOT_H
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_TANTAN_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_TANTAN_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_TANTAN_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_TOONLINK_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_TRAIL_SPECIAL_N1
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_TRAIL_SPECIAL_N1_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_TRAIL_SPECIAL_N1_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_TRAIL_SPECIAL_N2
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_TRAIL_SPECIAL_N3
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_BITE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_BITE_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_BITE_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_BOMB
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_EAT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_FOOD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_ITEM
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_LARGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WARIO_SPECIAL_N_OPEN_WAIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WIIFIT_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_WOLF_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_YOSHI_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_YOSHI_SPECIAL_N_1
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_YOSHI_SPECIAL_N_2
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_YOUNGLINK_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_KIND_ZELDA_SPECIAL_N
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_BUTTON_RELEASE_CHK
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_CHANGE_ITEM_USE_STATUS
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_CHANGE_ITEM_USE_STATUS_BOMB
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_CHANGE_ITEM_USE_STATUS_DRAGOON
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_CHANGE_ITEM_USE_STATUS_GENESIS
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_DARK
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_DRINK_WEAPON
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_INHALE
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_ITEM_REMOVE
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_ITEM_USE
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SHOOT_PIKMIN
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SPIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SPIT_COPY
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SPIT_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SWALLOWED_STICK_ON
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SWALLOW_COMP
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_FLAG_SWALLOW_WEAPON
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_STAR_KIND_COPY
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_STAR_KIND_NORMAL
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_TRANSITION_TERM_ID_AIR
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_TRANSITION_TERM_ID_GROUND
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_EAT_WAIT_SWALLOWED_STICK_X
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_EAT_WAIT_SWALLOWED_STICK_Y
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_EAT_WALK_SPEED
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_EAT_WALK_SPEED_MAX_RATIO
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_INHALE_WEAPON_SIZE
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_X
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_X_PREV
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_Y
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_SWALLOWED_FLICK_OFFSET_Y_PREV
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_DRINK_WEAPON_KIND
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_INHALE_OBJECT_FRAME
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_INHALE_OBJECT_ID
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_INHALE_OBJECT_NUM
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_INHALE_WEAPON_ID
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_LOOP_COUNT
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_SWALLOWED_FLICK_TIMER
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_TARGET_HIT_GROUP
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_TARGET_HIT_NO
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_TARGET_TASK
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_N_WORK_INT_WEAPON_HOLD_FRAME
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_CHANGE_SE_HOLD_MAX
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT1
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT2
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT3
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_GROUND_KILL_EFFECT
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_HOLD_MAX
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_HOLD_MAX_CHK_END
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_HOLD_QUARTER
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_HOLD_START
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_FLAG_NO_CHANGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_WORK_INT_HOLD_COUNT
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_WORK_INT_HOLD_MAX_DAMAGE_COUNT
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_WORK_INT_HOLD_MAX_DAMAGE_VALUE
- lib::lua_const::FIGHTER_KIRBY_STATUS_SPECIAL_S_WORK_INT_SE_HANDLE
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_FINALCUTTER_CANCEL
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_FINALCUTTER_MOT_FRAME_INHERIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_FINAL_HIT
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_FINAL_RELEASE
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_FINAL_SWING_HOLD
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_STONE_BLINK_ONOFF
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_STONE_BLINK_TABLE_SELECT
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_STONE_EFFECT_ONOFF
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_STONE_PREV_BLINK_ONOFF
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLAG_STONE_PREV_EFFECT_ONOFF
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_FLOAT_2ND_DAMAGE
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINALCUTTER_AIR_MOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINALCUTTER_GROUND_MOT
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINALCUTTER_METEOR_HIT_NUM
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINALCUTTER_METEOR_TARGET_ID
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINALCUTTER_START_SITUATION
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINAL_CHANGE_STATUS_ID_1
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_FINAL_CHANGE_STATUS_NUM
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_STONE_BLINK_COUNTER
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_STONE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_STONE_FALL_MIN_CANCEL_FRAME
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_STONE_HOLD_FRAME
- lib::lua_const::FIGHTER_KIRBY_STATUS_WORK_ID_INT_STONE_PREV_SITUATION
- lib::lua_const::FIGHTER_KIRBY_STONE_KIND_TERM
- lib::lua_const::FIGHTER_KOOPAG_ARTICLE_TERM
- lib::lua_const::FIGHTER_KOOPAG_GENERATE_ARTICLE_BREATH
- lib::lua_const::FIGHTER_KOOPAJR_GENERATE_ARTICLE_CANNONBALL
- lib::lua_const::FIGHTER_KOOPAJR_GENERATE_ARTICLE_HAMMER
- lib::lua_const::FIGHTER_KOOPAJR_GENERATE_ARTICLE_KART
- lib::lua_const::FIGHTER_KOOPAJR_GENERATE_ARTICLE_MAGICHAND
- lib::lua_const::FIGHTER_KOOPAJR_GENERATE_ARTICLE_MECHAKOOPA
- lib::lua_const::FIGHTER_KOOPAJR_GENERATE_ARTICLE_PICOPICOHAMMER
- lib::lua_const::FIGHTER_KOOPAJR_GENERATE_ARTICLE_REMAINCLOWN
- lib::lua_const::FIGHTER_KOOPAJR_GENERATE_ARTICLE_SHADOWMARIO
- lib::lua_const::FIGHTER_KOOPAJR_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_CLIFF_CATCH
- lib::lua_const::FIGHTER_KOOPAJR_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_DAMAGE_FLY
- lib::lua_const::FIGHTER_KOOPAJR_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_INTERRUPT
- lib::lua_const::FIGHTER_KOOPAJR_INSTANCE_WORK_ID_FLAG_SPECIAL_S_DISABLE
- lib::lua_const::FIGHTER_KOOPAJR_INSTANCE_WORK_ID_FLAG_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_KOOPAJR_INSTANCE_WORK_ID_INT_CLOWN_HIT_NO
- lib::lua_const::FIGHTER_KOOPAJR_INSTANCE_WORK_ID_INT_SPECIAL_S_JUMP_FRAME
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_FINAL_FLAG_CHANGE
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_FINAL_DRAW
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_ATTACK
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_DAMAGE_END
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_ESCAPE
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_HI_SHOOT
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_S_DASH
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_S_HIT_WALL
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_KIND_SPECIAL_S_SPIN_TURN
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_HI_SHOOT_FLAG_ACTION
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_HI_SHOOT_FLAG_FALL
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_HI_SHOOT_INT_FRAME
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_N_FLAG_FAIL
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_N_FLAG_SHOOT
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_N_FLAG_SKIP_HOLD
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_N_FLOAT_CHARGE
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_CHANGED_GRAVITY
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_CLIFF_JUMP
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_CONTROL
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_HOP
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_INHERIT_SPEED
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_NORMAL_GRAVITY
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_REMOVE_KART
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLAG_SPIN_TURN_JUMP
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLOAT_CLOWN_ANGLE
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLOAT_CLOWN_ANGLE_SPEED
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLOAT_SLOPE_ANGLE
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_FLOAT_SLOPE_ANGLE_PREV
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_INT_BACK_FRAME
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_INT_DASH_FRAME
- lib::lua_const::FIGHTER_KOOPAJR_STATUS_SPECIAL_S_INT_JUMP_FRAME
- lib::lua_const::FIGHTER_KOOPA_ARTICLE_TERM
- lib::lua_const::FIGHTER_KOOPA_GENERATE_ARTICLE_BREATH
- lib::lua_const::FIGHTER_KOOPA_GENERATE_ARTICLE_KOOPAG
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_SP_HI_LAND
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_ST_INIT
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLAG_THROW_NO_CHANGE
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLOAT_BREATH_SCALE
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLOAT_BREATH_SPEED_MUL
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_INT_BREATH_NEAR_COUNT
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_INT_BREATH_NEAR_FRAME
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_INT_PREV_BREATH_KIND
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_KOOPA_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_FLAG_CONTINUE
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_FLAG_CONTINUE_END
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_FLAG_CONTINUE_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_FLAG_GENE_BREATH
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_FLAG_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_STEP_END
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_STEP_LOOP
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_STEP_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_STEP_TERM
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_TERM
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_TRANSITION_TERM_ID_END
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_TRANSITION_TERM_ID_FALL
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_FLOAT_GENE_ANGLE
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_FLOAT_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_GENERATE_COUNT
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_HEAD_NODE
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_LOOP_COUNT
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_MAIN_COUNT
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_PREV_GENERATE_KIND
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_PREV_STEP
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_SE1_HANDLE
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_SE1_ID
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_SE2_HANDLE
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_SE2_ID
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_BREATH_WORK_INT_STEP
- lib::lua_const::FIGHTER_KOOPA_STATUS_FINAL_FLAG_AIR
- lib::lua_const::FIGHTER_KOOPA_STATUS_FINAL_FLAG_GENERATE_KOOPAG
- lib::lua_const::FIGHTER_KOOPA_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_KOOPA_STATUS_FINAL_FLAG_WAIT_CHANGE
- lib::lua_const::FIGHTER_KOOPA_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_KOOPA_STATUS_FINAL_WORK_INT_CHANGE_WAIT_FRAME
- lib::lua_const::FIGHTER_KOOPA_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_MAX
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_SPECIAL_HI_A
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_SPECIAL_HI_G
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_SPECIAL_LW_A
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_SPECIAL_LW_G
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_SPECIAL_LW_L
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_SPECIAL_S_FALL
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_SPECIAL_S_LANDING
- lib::lua_const::FIGHTER_KOOPA_STATUS_KIND_SPECIAL_S_SQUAT
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG1
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG1SET
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG2
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG3
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG4
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG_BONUS
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG_MOT_RESTART
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_RESTART_FRAME
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_WORK_INT_F
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_LW_FLAG1
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_LW_FLAG2
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_LW_FLAG_FROM_GR
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_FLAG_CAPTURE
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_FLAG_HIT
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_FLOAT_CAPTURED_DAMAGE
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_FLOAT_CAPTURED_STICK_X
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_FLOAT_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_INT_CAPTURED_TASK_ID
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_INT_CAPTURE_FRAME
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_INT_START
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_KOOPA_STATUS_SPECIAL_S_WORK_FLOAT_START_Y
- lib::lua_const::FIGHTER_KROOL_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_KROOL_FINAL_TARGET_WORK_FLOAT_ORIGINAL_SCALE
- lib::lua_const::FIGHTER_KROOL_FINAL_TARGET_WORK_INT_POS_OBJECT_ID
- lib::lua_const::FIGHTER_KROOL_GENERATE_ARTICLE_BACKPACK
- lib::lua_const::FIGHTER_KROOL_GENERATE_ARTICLE_BLUNDERBUSS
- lib::lua_const::FIGHTER_KROOL_GENERATE_ARTICLE_CROWN
- lib::lua_const::FIGHTER_KROOL_GENERATE_ARTICLE_IRONBALL
- lib::lua_const::FIGHTER_KROOL_GENERATE_ARTICLE_PIRATEHAT
- lib::lua_const::FIGHTER_KROOL_GENERATE_ARTICLE_SPITBALL
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_DROP_CROWN
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_REQUEST_WAIST_CRACK_KEEP
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_REQUEST_WAIST_SHIELD_OFF
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_REQUEST_WAIST_SHIELD_ON
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_ATTACK_DAMAGE_REQUEST
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_HIT_ATTACK
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_HIT_REFLECT
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_N_CATCH_CUT
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SUCTION_IRONBALL
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLOAT_FINAL_SPECIAL_S_START_SCALE
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLOAT_FINAL_START_POS_X
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_FLOAT_FINAL_START_POS_Y
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_INT_BATTLE_OBJECT_ID_BLUNDERBUSS
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_INT_BATTLE_OBJECT_ID_SPITBALL
- lib::lua_const::FIGHTER_KROOL_INSTANCE_WORK_ID_INT_SPECIAL_N_SPIT_TYPE
- lib::lua_const::FIGHTER_KROOL_REFLECTOR_KIND_WAIST
- lib::lua_const::FIGHTER_KROOL_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_KROOL_SPECIAL_N_SPIT_TYPE_B
- lib::lua_const::FIGHTER_KROOL_SPECIAL_N_SPIT_TYPE_F
- lib::lua_const::FIGHTER_KROOL_SPECIAL_N_SPIT_TYPE_HI
- lib::lua_const::FIGHTER_KROOL_SPECIAL_N_SPIT_TYPE_NONE
- lib::lua_const::FIGHTER_KROOL_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
- lib::lua_const::FIGHTER_KROOL_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_FINAL_SCENE04
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_HI
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_HI_AIR_END
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_HI_START
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_LW_TURN
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_N_SPIT
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_N_SUCTION
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_N_SWALLOW
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_S_CATCH
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_S_FAILURE
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_S_GET
- lib::lua_const::FIGHTER_KROOL_STATUS_KIND_SPECIAL_S_THROW
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_HI_FLOAT_MOTION_2ND_LERP_RATE
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_HI_FLOAT_MOVEMENT_Y
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_HI_INT_BRAKE_AFTER_FRAME
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_FIRST
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_REFLECTOR_CHK
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_SHIELD
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_TURN
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_LW_FLAG_TURN_CHECK_END
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_FIRST
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_NO_SHOOT_CANCEL
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_NO_SHOOT_IRONBALL
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SHOOT_CANCEL
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SHOOT_IRONBALL
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SHOOT_IRONBALL_END
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SPIT
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SPIT_END
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SPIT_TYPE_DECIDE
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_START_SWALLOW
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_FLAG_SWALLOW_COMP
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_WORK_FLOAT_MOTION_2ND_WAIGHT
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_WORK_INT_LOOP_COUNT
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_N_WORK_INT_OPPONENT_REACTION_FRAME
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_S_FLAG_ENABLE_SUPER_ARMOR
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_S_FLAG_FIRST
- lib::lua_const::FIGHTER_KROOL_STATUS_SPECIAL_S_FLOAT_SUPER_ARMOR_LIFE
- lib::lua_const::FIGHTER_KROOL_STATUS_THROW_INT_CLATTER_FRAME
- lib::lua_const::FIGHTER_KROOL_STATUS_THROW_LW_FLAG_BURY
- lib::lua_const::FIGHTER_KROOL_STATUS_THROW_LW_FLAG_BURY_SET_CLATTER
- lib::lua_const::FIGHTER_KROOL_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_KROOL_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
- lib::lua_const::FIGHTER_KROOL_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
- lib::lua_const::FIGHTER_KROOL_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
- lib::lua_const::FIGHTER_KROOL_STATUS_WORK_ID_FLAG_FINAL_VISUAL_SCENE_04_DAMAGE
- lib::lua_const::FIGHTER_KROOL_STATUS_WORK_ID_FLAG_WAIST_DAMAGE_REQUEST
- lib::lua_const::FIGHTER_KROOL_STATUS_WORK_ID_FLOAT_FINAL_ORIGINAL_OWNER_SCALE
- lib::lua_const::FIGHTER_KROOL_STATUS_WORK_ID_FLOAT_FINAL_ORIGINAL_SCALE
- lib::lua_const::FIGHTER_LINK_CLIFF_HANG_DATA_AIR_LASSO
- lib::lua_const::FIGHTER_LINK_CLIFF_HANG_DATA_AIR_LASSO_HANG
- lib::lua_const::FIGHTER_LINK_GENERATE_ARTICLE_ANCIENT_BOW
- lib::lua_const::FIGHTER_LINK_GENERATE_ARTICLE_ANCIENT_BOWARROW
- lib::lua_const::FIGHTER_LINK_GENERATE_ARTICLE_BOOMERANG
- lib::lua_const::FIGHTER_LINK_GENERATE_ARTICLE_BOW
- lib::lua_const::FIGHTER_LINK_GENERATE_ARTICLE_BOWARROW
- lib::lua_const::FIGHTER_LINK_GENERATE_ARTICLE_LINKBOMB
- lib::lua_const::FIGHTER_LINK_GENERATE_ARTICLE_PARASAIL
- lib::lua_const::FIGHTER_LINK_GENERATE_ARTICLE_SWORD_BEAM
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LW_BOUND
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LW_CLEAR
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LW_SET_ATTACK
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_BOOMERANG
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_OFF_MAP_COLL_OFFSET
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLAG_WAIT_SHIELD
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLOAT_ATTACK_AIR_LW2_BLANK_TIME
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLOAT_DELAY_MUL
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLOAT_FINAL_DX
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLOAT_FINAL_DY
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_FLOAT_LANDING_PREV_MOTION_FRAME
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_INT_ATTACK_AIR_LW_HIT_COUNT
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_INT_BOMB_OBJECT_ID
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_INT_BOW_ARTICLE_ID
- lib::lua_const::FIGHTER_LINK_INSTANCE_WORK_ID_INT_LANDING_PREV_MOTION_KIND
- lib::lua_const::FIGHTER_LINK_NO_CONSTRAINT
- lib::lua_const::FIGHTER_LINK_NO_CONTACT
- lib::lua_const::FIGHTER_LINK_NO_FINAL
- lib::lua_const::FIGHTER_LINK_NO_FINAL_WEAPON
- lib::lua_const::FIGHTER_LINK_NO_ITEM_TEMPORARY
- lib::lua_const::FIGHTER_LINK_NO_KAMUI_PIERCE
- lib::lua_const::FIGHTER_LINK_NO_PARENT
- lib::lua_const::FIGHTER_LINK_NO_PICKEL_TROLLEY
- lib::lua_const::FIGHTER_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_LINK_NO_TERM
- lib::lua_const::FIGHTER_LINK_NO_TRAIL_REBOUND
- lib::lua_const::FIGHTER_LINK_STATUS_BOMB_TRANSITION_TERM_ID_FALL
- lib::lua_const::FIGHTER_LINK_STATUS_BOMB_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_LINK_STATUS_BOOMERANG_CATCH_FLAG_FIRST
- lib::lua_const::FIGHTER_LINK_STATUS_BOOMERANG_CATCH_INT_MTRANS
- lib::lua_const::FIGHTER_LINK_STATUS_BOOMERANG_FLAG_FIRST
- lib::lua_const::FIGHTER_LINK_STATUS_BOOMERANG_FLAG_FLICK
- lib::lua_const::FIGHTER_LINK_STATUS_BOOMERANG_WORK_INT_MOTION
- lib::lua_const::FIGHTER_LINK_STATUS_BOOMERANG_WORK_INT_MOTION_AIR
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_FLAG_CHARGE
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_FLAG_CONTINUE
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_FLAG_CONTINUE_END
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_FLAG_CONTINUE_START
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_FLAG_DOUBLE
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_STEP_END
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_STEP_HOLD
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_STEP_START
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_WORK_FLOAT_CHARGE
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_WORK_INT_DOUBLE_COUNT
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_WORK_INT_MAX_HOLD_COUNT
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_WORK_INT_SHOOT_NUM
- lib::lua_const::FIGHTER_LINK_STATUS_BOW_WORK_INT_STEP
- lib::lua_const::FIGHTER_LINK_STATUS_FINAL_TRANSITION_TERM_ID_FALL
- lib::lua_const::FIGHTER_LINK_STATUS_FINAL_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_LINK_STATUS_KIND_FINAL_COMBO
- lib::lua_const::FIGHTER_LINK_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_LINK_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_LINK_STATUS_KIND_SHIELD_GUARD
- lib::lua_const::FIGHTER_LINK_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_LINK_STATUS_KIND_SPECIAL_HI_HOLD
- lib::lua_const::FIGHTER_LINK_STATUS_KIND_SPECIAL_LW_BLAST
- lib::lua_const::FIGHTER_LINK_STATUS_KIND_SPECIAL_S2
- lib::lua_const::FIGHTER_LINK_STATUS_RSLASH_END_FLAG_FIRST
- lib::lua_const::FIGHTER_LINK_STATUS_RSLASH_END_WORK_HOLD_FRAME
- lib::lua_const::FIGHTER_LINK_STATUS_RSLASH_FLAG_GROUND
- lib::lua_const::FIGHTER_LINK_STATUS_RSLASH_FLAG_RESET_SPEED_MAX_X
- lib::lua_const::FIGHTER_LINK_STATUS_RSLASH_TRANSITION_TERM_ID_END
- lib::lua_const::FIGHTER_LINK_STATUS_RSLASH_TRANSITION_TERM_ID_HOLD
- lib::lua_const::FIGHTER_LINK_STATUS_RSLASH_WORK_HOLD_FRAME
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_BOMB_ALREADY_GENERATED
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_BOMB_BLAST
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_BOMB_GENERATE_LINKBOMB
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_BOMB_MOT_INHERIT
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_BOMB_SET_ITEM_HOLD_ANIM
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_CATCH_SUCCESS
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_FAILED
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_MOT_INHERIT
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_RAISE_ONOFF
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_READY_FINISH
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_REQ_CATCH
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_RESPOND_CATCH
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_SET_DAMAGE_FLY_N
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLAG_FINAL_WAIT_DASH
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLOAT_FINAL_DISTANCE
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_FLOAT_FINAL_DISTANCE_TO_DESTINATION
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_INT_BOMB_MOTION
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_INT_BOMB_MOT_AIR
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_INT_BOMB_MOT_GROUND
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_INT_FINAL_EF_ID_TRIFORCE
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_INT_FINAL_EF_ID_TRIFORCE_BREAK
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_INT_FINAL_FRAME
- lib::lua_const::FIGHTER_LINK_STATUS_WORK_ID_INT_FINAL_TARGET_TASK_ID
- lib::lua_const::FIGHTER_LITTLEMAC_ARTICLE_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_DAMAGE_FACE_MAX
- lib::lua_const::FIGHTER_LITTLEMAC_DAMAGE_FACE_NONE
- lib::lua_const::FIGHTER_LITTLEMAC_DAMAGE_FACE_USE
- lib::lua_const::FIGHTER_LITTLEMAC_FINAL_TARGET_NUM
- lib::lua_const::FIGHTER_LITTLEMAC_GENERATE_ARTICLE_CHAMPIONBELT
- lib::lua_const::FIGHTER_LITTLEMAC_GENERATE_ARTICLE_DOCLOUIS
- lib::lua_const::FIGHTER_LITTLEMAC_GENERATE_ARTICLE_LITTLEMACG
- lib::lua_const::FIGHTER_LITTLEMAC_GENERATE_ARTICLE_SWEATLITTLEMAC
- lib::lua_const::FIGHTER_LITTLEMAC_GENERATE_ARTICLE_THROWSWEAT
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_DAMAGE_MESH
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_DISABLE_SPECIAL_S
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_IS_SWEAT_MODEL
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_NO_REACTION_HIT
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_REQUEST_KO_GAUGE_MAX_EFFECT
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_SPECIAL_S_IS_RAY_CHECK_RESULT
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_STRANS_0
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_STRANS_1
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_AIR_ACCEL_Y
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_HP
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_KO_GAGE
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_KO_GAGE_MAX_VALUE
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_START_Y
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_KO_GAGE_DEBUG_DAMAGE
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_KO_GAGE_MAX_KEEP_FRAME
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_SPECIAL_LW_ATTACKER_OBJECT_ID
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_SPECIAL_N2_HIT_FRAME
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_SPECIAL_S_DISABLE_LANDING_FRAME
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_SPECIAL_S_FRAME_COUNT
- lib::lua_const::FIGHTER_LITTLEMAC_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_LITTLEMAC_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_LINK_NO_FINAL
- lib::lua_const::FIGHTER_LITTLEMAC_LINK_NO_KO
- lib::lua_const::FIGHTER_LITTLEMAC_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_LITTLEMAC_LINK_NO_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_LITTLEMAC_SHIELD_GROUP_KIND_START
- lib::lua_const::FIGHTER_LITTLEMAC_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_SHIELD_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_ATTACK_END_HIT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_AURA_OFF
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_AURA_ON
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_DEMON_DOJO_ZOOM
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_REQUESTED_FINAL_FINISH
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_BASE_X
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_BASE_Y
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_LR
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_X
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_ATTACK_TARGET_OFFSET_Y
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_FIX_POS_X
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_FIX_POS_Y
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_HIT_BATTLE_NUM
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_HIT_MOVE_NUM
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_HIT_NUM
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_ATTACK_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_FINAL_HIT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_HI_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N2
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_DASH
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_DASH_TURN
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_MAX_DASH
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_MAX_DASH_END
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_MAX_DASH_TURN
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_N_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_S_BLOW
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_S_BLOW_END
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_KIND_SPECIAL_S_JUMP_END
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_HI_FLAG_MOVE_TRANS_TRIGGER
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_HI_FLOAT_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_HI_INT_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_COUNTER_ATTACK_END
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_COUNTER_ATTACK_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_COUNTER_ENABLE_GRAVITY
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_SHIELD
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_CHECK_DASH
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_DASH_RESERVE
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_KO_GRAVITY
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_KO_GRAVITY_END
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_KO_HIT_SE
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_MAX_TURN_DASH_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_MAX_TURN_MOVE
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_RESET_KO_GAUGE
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLAG_TURN_DASH_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLOAT_POWER_CHARGE_RATE
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLOAT_POWER_MAX
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLOAT_POWER_MIN
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_FLOAT_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_INT_CHARGE_FRAME
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_INT_KO_COUNT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_N_INT_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_S_FLAG_IS_BLOW_SHIFT
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_S_FLOAT_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_SPECIAL_S_INT_START
- lib::lua_const::FIGHTER_LITTLEMAC_STATUS_WORK_ID_FLOAT_SPECIAL_N_CHARGE_RATE
- lib::lua_const::FIGHTER_LOG_ACTION_CATEGORY_ATTACK
- lib::lua_const::FIGHTER_LOG_ACTION_CATEGORY_KEEP
- lib::lua_const::FIGHTER_LOG_ACTION_CATEGORY_NONE
- lib::lua_const::FIGHTER_LOG_ACTION_KIND_NONE
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_01
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_02
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_03
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_04
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_05
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_06
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_07
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_08
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_09
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_10
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_11
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_12
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_13
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_14
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_15
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ADDITIONS_ATTACK_16
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ASSIST_ATTACK
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK100
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK11
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK12
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK13
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_B
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_F
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_F2
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_F3
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_HI
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_LW
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_N
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_COMMAND1
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_COMMAND2
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_COMMAND3
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_DASH
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_HI3
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_HI4
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_LW3
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_LW4
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_NEAR
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_NEAR_W
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_S3
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ATTACK_S4
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_BAT_SWING4
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_CLIFF_ATTACK_QUICK
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_DRILL_SHOOT
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_FINAL
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_FINAL2
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_FIRE_FLOWER_SHOOT
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_HAMMER
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_ITEM_ATTACK
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_MAGICPOT_SHOOT
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_NONE
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_RAY_GUN_SHOOT
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_REVENGESHOOTER_SHOOT
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_SCOPE_FIRE
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_SCOPE_RAPID
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_SPECIAL_HI
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_SPECIAL_LW
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_SPECIAL_N
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_SPECIAL_S
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_STAFF_SHOOT
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_STEEL_DIVER_SHOOT
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_THROW_B
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_THROW_F
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_THROW_HI
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_THROW_ITEM
- lib::lua_const::FIGHTER_LOG_ATTACK_KIND_THROW_LW
- lib::lua_const::FIGHTER_LOG_ATTACK_SUB_KIND_NONE
- lib::lua_const::FIGHTER_LOG_ATTACK_SUB_KIND_UNIQ
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_BUTTON_RELEASE
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_CHK_MISS_EYES_AWAY
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_DEAD_DOWN
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_DEAD_LEFT
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_DEAD_RIGHT
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_DEAD_UP
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_FIRST_DEAD
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_HIT_CAMERA_DEAD
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_JUST_MEET_FAILE
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_LOUPE
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_LOUPE_DOWN
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_LOUPE_LEFT
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_LOUPE_RIGHT
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_LOUPE_UP
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_NO_AERIAL_JUMP
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_NO_MISS_EYES_AWAY
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_ON_DAMAGE_DRAGOON
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_ON_DAMAGE_FINAL
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_ON_DAMAGE_METEOR
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_RAPID_INTERVAL_FLAG
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_R_BUTTON_PUSH
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_START
- lib::lua_const::FIGHTER_LOG_DATA_FLAG_TERM
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_ATTACK_DAMAGE_AVG
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_ATTACK_FLY_MAX
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_ATTACK_KIND
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_ATTACK_KIND_COPY
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_ATTACK_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_CENTER_DIST_AVG
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_DAMAGE_AVG
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_DAMAGE_FLY_MAX
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_DAMAGE_MAX
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_DAMAGE_RECEIVE
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_DAMAGE_SUB_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_DAMAGE_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_ENEMY_DIST_AVG
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_FALL_DIST_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_FLOOR_DAMAGE_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_FLY_DIST_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_HIT_STOP_DELAY_X
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_HIT_STOP_DELAY_Y
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_JUMP_DIST_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_PREV_HIT_STOP_DELAY
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_RETURN_LOWEST_Y_MIN
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_START
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_SWIM_DIST_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_TERM
- lib::lua_const::FIGHTER_LOG_DATA_FLOAT_WALK_DIST_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_INT_AIR_ATTACK_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_AIR_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_APPEAL_COUNTER_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_APPEAL_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_ATTACK_DAMAGE_AVG_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_ATTACK_HIT_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_ATTACK_HIT_NUM_KIND
- lib::lua_const::FIGHTER_LOG_DATA_INT_ATTACK_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_ATTACK_NUM_KIND
- lib::lua_const::FIGHTER_LOG_DATA_INT_ATTACK_NUM_KIND_COPY
- lib::lua_const::FIGHTER_LOG_DATA_INT_ATTACK_ORDER_ARRANGE_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_AUDIENCE_SURPRISE
- lib::lua_const::FIGHTER_LOG_DATA_INT_CATCH_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CENTER_DIST_AVG_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLATTER_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLATTER_SUCCESS_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLIFF_ATTACK_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLIFF_CLIMB_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLIFF_ESCAPE_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLIFF_JUMP_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLIFF_LAST_MOMENT_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLIFF_LAST_MOMENT_REACTION_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLIFF_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLIFF_RELEASE_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_CLIFF_ROB_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_DAMAGE_PLAYER
- lib::lua_const::FIGHTER_LOG_DATA_INT_DAMAGE_TRICK
- lib::lua_const::FIGHTER_LOG_DATA_INT_DAMAGE_TRICK_SERIAL
- lib::lua_const::FIGHTER_LOG_DATA_INT_DAMAGE_TRICK_SUB
- lib::lua_const::FIGHTER_LOG_DATA_INT_DEAD_UP_KILL_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_DEAD_UP_STAR_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_DOSEISAN_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_DROWN_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_ENEMY_DIST_AVG_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_FINAL_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_FLICK_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_GROUND_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_GUARD_DAMAGE_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_HAJIKI_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_HEAVY_ITEM_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_HILL_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_HIT_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_INT_ITEM_CATCH_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_ITEM_DROP_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_ITEM_HAVE_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_ITEM_HAVE_TIME_NOW
- lib::lua_const::FIGHTER_LOG_DATA_INT_ITEM_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_ITEM_RECOVER_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_JUST_SHIELD
- lib::lua_const::FIGHTER_LOG_DATA_INT_KILL_START_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_LGUN_HIT_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_LIPFLOWERED_PLAYER
- lib::lua_const::FIGHTER_LOG_DATA_INT_LOUPE_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_METAMOR_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_NO_DAMAGE_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_NO_DAMAGE_TIME_MAX
- lib::lua_const::FIGHTER_LOG_DATA_INT_NO_HIT_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_NO_HIT_TIME_MAX
- lib::lua_const::FIGHTER_LOG_DATA_INT_NURURI_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_PREV_APPEAL
- lib::lua_const::FIGHTER_LOG_DATA_INT_PREV_AUDIENCE_SURPRISE
- lib::lua_const::FIGHTER_LOG_DATA_INT_PREV_CLIFFCATCH
- lib::lua_const::FIGHTER_LOG_DATA_INT_PREV_HEAVY_ITEM_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_PREV_HIT_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_INT_PREV_JUST_SHIELD
- lib::lua_const::FIGHTER_LOG_DATA_INT_PREV_PASS
- lib::lua_const::FIGHTER_LOG_DATA_INT_PREV_RAPID_COUNT
- lib::lua_const::FIGHTER_LOG_DATA_INT_PREV_USE_TOTAL
- lib::lua_const::FIGHTER_LOG_DATA_INT_PREV_WALL_HIT
- lib::lua_const::FIGHTER_LOG_DATA_INT_RAPID_COUNT
- lib::lua_const::FIGHTER_LOG_DATA_INT_RAPID_COUNT_FLAG
- lib::lua_const::FIGHTER_LOG_DATA_INT_RAPID_INTERVAL_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_RAPID_INTERVAL_TIME_MIN
- lib::lua_const::FIGHTER_LOG_DATA_INT_REFLECT_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_REVENGE_PLAYER
- lib::lua_const::FIGHTER_LOG_DATA_INT_REVENGE_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_RUN_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_SCREW_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_SHIELD_BREAK_FLY_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_SHOOT_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_SLIP_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_START
- lib::lua_const::FIGHTER_LOG_DATA_INT_TEAM_ATTACK
- lib::lua_const::FIGHTER_LOG_DATA_INT_TERM
- lib::lua_const::FIGHTER_LOG_DATA_INT_THROWBACK_PLAYER
- lib::lua_const::FIGHTER_LOG_DATA_INT_THROW_NUM
- lib::lua_const::FIGHTER_LOG_DATA_INT_WALK_TIME
- lib::lua_const::FIGHTER_LOG_DATA_INT_WALK_TIME_COUNT
- lib::lua_const::FIGHTER_LOG_DATA_INT_WATER_TIME
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_ATTACK
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_CATCH
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_DROWN
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_KEEP
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_NONE
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_NO_ATTACK_SPECIAL
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ACTION_CATEGORY_SLIP
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ACTION_TRIGGER_ON
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_01
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_02
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_03
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_04
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_05
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_06
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_07
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_08
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ADDITIONS_ATTACK_16
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_AIR_LASSO
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_APPEAL_ATTACK
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK100
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK11
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK12
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK13
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_COMMAND1
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_COMMAND2
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_COMMAND3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_DASH
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_HI3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_HI4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_LW3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_LW4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_S3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_S3_S2
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_S3_S3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_ATTACK_S4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_BAT_SWING1
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_BAT_SWING3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_BAT_SWING4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_BAT_SWING_DASH
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_CATCH_ATTACK
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_CLUB_SWING1
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_CLUB_SWING3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_CLUB_SWING4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_CLUB_SWING_DASH
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DEATHSCYTHE_SWING1
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DEATHSCYTHE_SWING3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DEATHSCYTHE_SWING4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DEATHSCYTHE_SWING_DASH
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DOWN_ATTACK_U
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_DRAGOON
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FINAL
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FINAL2
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FIREBAR_SWING1
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FIREBAR_SWING3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FIREBAR_SWING4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_FIREBAR_SWING_DASH
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_GENESIS_SHOOT
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_HAMMER
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_KILLER
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_KILLSWORD_SWING1
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_KILLSWORD_SWING3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_KILLSWORD_SWING4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_KILLSWORD_SWING_DASH
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_LIP_STICK_SWING1
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_LIP_STICK_SWING3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_LIP_STICK_SWING4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_LIP_STICK_SWING_DASH
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_NONE
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SCREW
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SLIP_STAND_ATTACK
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_HI
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_HI_COMMAND
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_LW
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_N
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_N2_COMMAND
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_N_COMMAND
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_S
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SPECIAL_S_COMMAND
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_STAR_ROD_SWING1
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_STAR_ROD_SWING3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_STAR_ROD_SWING4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_STAR_ROD_SWING_DASH
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SWORD_SWING1
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SWORD_SWING3
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SWORD_SWING4
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_SWORD_SWING_DASH
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_THROW_ITEM
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_THROW_LIFT_B
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_THROW_LIFT_F
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_THROW_LIFT_HI
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_THROW_LIFT_LW
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_ATTACK_KIND_WARP_STAR
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_DIST_MEASURE_SWIM
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_HAJIKI
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_NO_FINAL
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_SHOOT
- lib::lua_const::FIGHTER_LOG_MASK_FLAG_THROW
- lib::lua_const::FIGHTER_LUCARIO_ARTICLE_TERM
- lib::lua_const::FIGHTER_LUCARIO_ATTACK_AIR_STATUS_WORK_ID_FLAG_DEC_SPEED
- lib::lua_const::FIGHTER_LUCARIO_ATTACK_AIR_STATUS_WORK_ID_FLAG_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_AURABALL_TRANSITION_TERM_ID_START_HOLD
- lib::lua_const::FIGHTER_LUCARIO_AURABALL_TRANSITION_TERM_ID_START_SHOOT
- lib::lua_const::FIGHTER_LUCARIO_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_LUCARIO_CLIFF_HANG_DATA_START
- lib::lua_const::FIGHTER_LUCARIO_CLIFF_HANG_DATA_TERM
- lib::lua_const::FIGHTER_LUCARIO_FINAL_STATUS_WORK_END
- lib::lua_const::FIGHTER_LUCARIO_GENERATE_ARTICLE_AURABALL
- lib::lua_const::FIGHTER_LUCARIO_GENERATE_ARTICLE_LUCARIOM
- lib::lua_const::FIGHTER_LUCARIO_GENERATE_ARTICLE_QIGONG
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_AURABALL_HAD
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_FORCE_AURAPOWER_ATTACK_POWER_MUL
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_MACH_VALIDITY
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_MOT_INHERIT
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_ATTACK_AIR_LW_SPEED
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_AURA_EFFECT_SCALE
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_CURR_AURAPOWER
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_DEBUG_AURAPOWER
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_PREV_AURAPOWER
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_SE_HIGH_AURAPOWER
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_SE_MIDDLE_AURAPOWER
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_AURABALL_CHARGE_FRAME
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_EF_ID_AURABALL_MAX_L
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_EF_ID_AURABALL_MAX_R
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_EF_ID_LHADOU
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_EF_ID_RHADOU
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_EF_KIND
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_PREV_AURABALL_CHARGE_FRAME
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_LUCARIO_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_LUCARIO_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_LUCARIO_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_END
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_AIR_END_CONTROL_X
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_APPLY_BRAKE
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_GRAVITY_ONOFF
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_PREV_TURN
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_RUSH_DIR
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_RUSH_DIR_ROT
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLAG_STATUS_TRANS
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_GR_ANG_DELTA
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_LAST_LR
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_DIR
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_DIR_ROT
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_DIR_ROT_ACCEL
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_DIR_ROT_SPEED
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_VX
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_RUSH_VY
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_FLOAT_START_CHARA_LR
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_MOTION_KIND
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_RUSH_DIR_INTP_FRAME
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_RUSH_END_SITUATION
- lib::lua_const::FIGHTER_LUCARIO_MACH_STATUS_WORK_ID_INT_RUSH_FRAME
- lib::lua_const::FIGHTER_LUCARIO_MACH_STEP_END
- lib::lua_const::FIGHTER_LUCARIO_MACH_STEP_HOLD
- lib::lua_const::FIGHTER_LUCARIO_MACH_STEP_RUSH
- lib::lua_const::FIGHTER_LUCARIO_MACH_STEP_TERM
- lib::lua_const::FIGHTER_LUCARIO_MACH_TRANSITION_TERM_ID_
- lib::lua_const::FIGHTER_LUCARIO_MACH_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLAG_CRITICAL_HIT
- lib::lua_const::FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLAG_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLAG_REQUEST_THROW
- lib::lua_const::FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLAG_THROW_DONE
- lib::lua_const::FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLOAT_HAKKEI_NEAR_SCALE
- lib::lua_const::FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_INT_FRAME
- lib::lua_const::FIGHTER_LUCARIO_POWER_PUNCH_STATUS_WORK_ID_INT_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_SHIELD_GROUP_KIND_SPLIT
- lib::lua_const::FIGHTER_LUCARIO_SHIELD_GROUP_KIND_START
- lib::lua_const::FIGHTER_LUCARIO_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_LUCARIO_SHIELD_KIND_SPLIT
- lib::lua_const::FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_FLAG_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_FLOAT_CHARGE_RATE
- lib::lua_const::FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_INT_CANCEL_STATUS
- lib::lua_const::FIGHTER_LUCARIO_SPECIAL_N_STATUS_WORK_ID_INT_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_SPLIT_STATUS_WORK_END
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_FINAL_ENTRY
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_FINAL_HOLD
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_HI_BOUND
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_HI_RUSH
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_HI_RUSH_END
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_LW_APPEAR
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_LW_SPLIT
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_N_MAX
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_LUCARIO_STATUS_KIND_SPECIAL_S_THROW
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_FINAL_NO_EFFECT_FINAL_END_LOOP
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_FINAL_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_SPLIT_APPLIED_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_SPLIT_APPLY_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_SPLIT_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLAG_SPLIT_TRANSITION
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_FINAL_INIT_POS_X
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_FINAL_INIT_POS_Y
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_FINAL_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_FINAL_TARGET_POS_X
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_FINAL_TARGET_POS_Y
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_SPLIT_APPEAR_LR
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_SPLIT_APPEAR_OFFSET
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_SPLIT_ATTACKER_POS_X
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_SPLIT_ATTACKER_POS_Y
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_FLOAT_SPLIT_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_INT_FINAL_ENTRY_COUNT
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_INT_FINAL_PRE_START
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_INT_SPLIT_APPEAR_PHASE
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_INT_SPLIT_ATTACKER_ID
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_INT_SPLIT_FRAME_COUNTER
- lib::lua_const::FIGHTER_LUCARIO_STATUS_WORK_ID_INT_SPLIT_PRE_START
- lib::lua_const::FIGHTER_LUCAS_ABSORBER_GROUP_SPECIAL_LW
- lib::lua_const::FIGHTER_LUCAS_CLIFF_HANG_DATA_AIR_LASSO
- lib::lua_const::FIGHTER_LUCAS_CLIFF_HANG_DATA_AIR_LASSO_HANG
- lib::lua_const::FIGHTER_LUCAS_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_LUCAS_CLIFF_HANG_DATA_START
- lib::lua_const::FIGHTER_LUCAS_GENERATE_ARTICLE_BONNIE
- lib::lua_const::FIGHTER_LUCAS_GENERATE_ARTICLE_DOSEITABLE
- lib::lua_const::FIGHTER_LUCAS_GENERATE_ARTICLE_HIMOHEBI
- lib::lua_const::FIGHTER_LUCAS_GENERATE_ARTICLE_HIMOHEBI2
- lib::lua_const::FIGHTER_LUCAS_GENERATE_ARTICLE_KUMATORA
- lib::lua_const::FIGHTER_LUCAS_GENERATE_ARTICLE_NEEDLE
- lib::lua_const::FIGHTER_LUCAS_GENERATE_ARTICLE_PK_FIRE
- lib::lua_const::FIGHTER_LUCAS_GENERATE_ARTICLE_PK_FREEZE
- lib::lua_const::FIGHTER_LUCAS_GENERATE_ARTICLE_PK_STARSTORM
- lib::lua_const::FIGHTER_LUCAS_GENERATE_ARTICLE_PK_THUNDER
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_FINAL_START
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_NO_LAST_ATTACK
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_THROW_LW_EFFECT_OFF
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_THROW_LW_EFFECT_ON
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_THROW_LW_EFFECT_UPDATE
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_FLAG_THROW_LW_EFFECT_Z_ZERO
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_FLOAT_CATCH_TARGET_EFFECT_OFFSET
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_FLOAT_CATCH_TARGET_EFFECT_SCALE
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_FLOAT_THROW_LW_EFFECT_OFFSET_X
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_FLOAT_THROW_LW_EFFECT_OFFSET_Z
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_INT_SPECIAL_AIR_END_MOTION
- lib::lua_const::FIGHTER_LUCAS_INSTANCE_WORK_ID_INT_THROW_LW_EFFECT_HANDLE
- lib::lua_const::FIGHTER_LUCAS_LINK_NO_PK_THUNDER
- lib::lua_const::FIGHTER_LUCAS_PK_THUNDER_HIT_STATUS_HIT
- lib::lua_const::FIGHTER_LUCAS_PK_THUNDER_HIT_STATUS_NEVERHIT
- lib::lua_const::FIGHTER_LUCAS_PK_THUNDER_HIT_STATUS_NONE
- lib::lua_const::FIGHTER_LUCAS_REFLECTOR_KIND_BAT
- lib::lua_const::FIGHTER_LUCAS_STATUS_AIR_LASSO_LANDING_FLAG_HIMOHEBI_REVERSE
- lib::lua_const::FIGHTER_LUCAS_STATUS_ATTACK_S4_FLAG_REFLECT_END
- lib::lua_const::FIGHTER_LUCAS_STATUS_ATTACK_S4_FLAG_REFLECT_START
- lib::lua_const::FIGHTER_LUCAS_STATUS_FINAL_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_LUCAS_STATUS_FINAL_WORK_FLOAT_ANGLE
- lib::lua_const::FIGHTER_LUCAS_STATUS_FINAL_WORK_FLOAT_DEST_POS_X
- lib::lua_const::FIGHTER_LUCAS_STATUS_FINAL_WORK_FLOAT_DEST_POS_Y
- lib::lua_const::FIGHTER_LUCAS_STATUS_FINAL_WORK_FLOAT_INTERVAL_FRAME
- lib::lua_const::FIGHTER_LUCAS_STATUS_FINAL_WORK_FLOAT_PRE_GENERATE_X
- lib::lua_const::FIGHTER_LUCAS_STATUS_FINAL_WORK_INT_SHOOT_NUM
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_HI_AGAIN
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_HI_ATTACK
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_HI_HOLD
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_HI_REFLECT
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_LW_HOLD
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_N_FIRE
- lib::lua_const::FIGHTER_LUCAS_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_ATTACK_AIR
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_ATTACK_END
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_ATTACK_FALL_START
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_CRITICAL
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_LANDING_ENABLE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_REFLECT_GROUND
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_THUNDER_VANISH
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_FLAG_WALL_BRAKE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_ANGLE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_DEC_ANGLE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_DIR
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_START_ANGLE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_TARGET_ANGLE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_FLOAT_UD
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_GUIDE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_HIT_STEP
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_NUM
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_STOP_TIME
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_STOP_Y_TIME
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_TIME
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_WAIT_MTRANS_KIND
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_HI_WORK_INT_WEAPON_ID
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_LW_FLAG_BUTTON_RELEASE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_LW_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_LW_WORK_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_LW_WORK_INT_SE_HANDLE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_LW_WORK_INT_STOP_Y_TIME
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_LW_WORK_INT_TIME
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_LW_WORK_INT_WAIT_MTRANS_KIND
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_N_FLAG_ALREADY_GENERATED
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_N_WORK_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_N_WORK_INT_NOBANG_TIME
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_N_WORK_INT_STOP_Y_TIME
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_N_WORK_INT_TIME
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_N_WORK_INT_WAIT_MTRANS_KIND
- lib::lua_const::FIGHTER_LUCAS_STATUS_SPECIAL_S_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_LUCAS_STATUS_TRANSITION_TERM_ID_0
- lib::lua_const::FIGHTER_LUCAS_STATUS_TRANSITION_TERM_ID_1
- lib::lua_const::FIGHTER_LUCINA_ARTICLE_TERM
- lib::lua_const::FIGHTER_LUCINA_GENERATE_ARTICLE_MASK
- lib::lua_const::FIGHTER_LUIGI_GENERATE_ARTICLE_DOKAN
- lib::lua_const::FIGHTER_LUIGI_GENERATE_ARTICLE_FIREBALL
- lib::lua_const::FIGHTER_LUIGI_GENERATE_ARTICLE_OBAKYUMU
- lib::lua_const::FIGHTER_LUIGI_GENERATE_ARTICLE_PLUNGER
- lib::lua_const::FIGHTER_LUIGI_INSTANCE_WORK_ID_FLAG_FINAL_IS_ROCKET_BELT_ATTACHED
- lib::lua_const::FIGHTER_LUIGI_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_BUOYANCY
- lib::lua_const::FIGHTER_LUIGI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_CHARGE_MELEE_NO_RANDOM
- lib::lua_const::FIGHTER_LUIGI_INSTANCE_WORK_ID_INT_OBAKYUMU_OBJECT_ID
- lib::lua_const::FIGHTER_LUIGI_LINK_NO_OBAKYUMU
- lib::lua_const::FIGHTER_LUIGI_STATUS_AIR_LASSO_FLAG_SHOOT_PLUNGER
- lib::lua_const::FIGHTER_LUIGI_STATUS_FINAL_FLAG_RESHOOT
- lib::lua_const::FIGHTER_LUIGI_STATUS_FINAL_INT_SHOOT_NUM
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_FINAL_FAIL
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_FINAL_SHOOT
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_FINAL_SHOOT_READY
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_FINAL_VACUUM
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_SPECIAL_HI_DROP
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_SPECIAL_HI_LANDING_FALL
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_SPECIAL_S_BREATH
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_SPECIAL_S_CHARGE
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_SPECIAL_S_RAM
- lib::lua_const::FIGHTER_LUIGI_STATUS_KIND_SPECIAL_S_WALL
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_HI_FLAG_CRITICAL_HIT
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_LW_FLAG_FIRST
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_LW_FLAG_LIMIT_X_DEC
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_LW_FLAG_RISE
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_LW_FLOAT_LIMIT_X_DEC
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_LW_FLOAT_RISE_Y
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_LW_INT_MTRANS
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_N_FLAG_FIRST
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_N_INT_MTRANS
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_BREATH_FLAG_FIRST
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_FLAG_BONUS
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_FLAG_DISCHARGE
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_FLAG_FIRST
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_FLAG_FLASHING
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_INT_MTRANS
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_CHARGE_WORK_FLOAT_CHARGE
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_END_FLAG_FIRST
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_END_INT_MTRANS
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_FLAG_FIRST
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_INT_MTRANS
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLAG_BRAKE
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLAG_GROUND_CHECK
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLAG_HIT
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLAG_LAST_STRANS
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLAG_SET_ATTACK_POWER
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_FLOAT_CHARGE
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_TRANSITION_TERM_ID_GROUND
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_RAM_TRANSITION_TERM_ID_HIT
- lib::lua_const::FIGHTER_LUIGI_STATUS_SPECIAL_S_WALL_FLAG_DETACH
- lib::lua_const::FIGHTER_LUIGI_STATUS_WORK_KEEP_FLAG_AIR_LASSO_LANDING_FLAG
- lib::lua_const::FIGHTER_LUIGI_STATUS_WORK_KEEP_FLAG_AIR_LASSO_LANDING_FLOAT
- lib::lua_const::FIGHTER_LUIGI_STATUS_WORK_KEEP_FLAG_AIR_LASSO_LANDING_INT
- lib::lua_const::FIGHTER_MAGICPOT_STEP_END
- lib::lua_const::FIGHTER_MAGICPOT_STEP_HOLD
- lib::lua_const::FIGHTER_MAGICPOT_STEP_START
- lib::lua_const::FIGHTER_MARIOD_ARTICLE_TERM
- lib::lua_const::FIGHTER_MARIOD_GENERATE_ARTICLE_CAPSULEBLOCK
- lib::lua_const::FIGHTER_MARIOD_GENERATE_ARTICLE_DRCAPSULE
- lib::lua_const::FIGHTER_MARIOD_GENERATE_ARTICLE_DRMANTLE
- lib::lua_const::FIGHTER_MARIOD_GENERATE_ARTICLE_HUGECAPSULE
- lib::lua_const::FIGHTER_MARIOD_GENERATE_ARTICLE_STETHOSCOPE
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_SEPCIAL_S_REFLECTOR_BREAK
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_SETUP_ADJUST_PARAM
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_BUOYANCY
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_SPECIAL_S_REFLECTOR
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_FLOAT_ATTACK_MUL
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_MARIOD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_MARIOD_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_MARIOD_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_MARIOD_REFLECTOR_KIND_DRMANTLE
- lib::lua_const::FIGHTER_MARIOD_REFLECTOR_KIND_NUM
- lib::lua_const::FIGHTER_MARIOD_REFLECTOR_KIND_TERM
- lib::lua_const::FIGHTER_MARIOD_STATUS_FINAL_FLAG_FIRST
- lib::lua_const::FIGHTER_MARIOD_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_MARIOD_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MARIOD_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLAG_FIRST
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLAG_LIMIT_X_DEC
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLAG_RISE
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLAG_RISE_PRECEDE
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLOAT_LIMIT_X_DEC
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLOAT_RISE_Y
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_LW_FLOAT_START
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_LW_INT_MTRANS
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_LW_INT_START
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_N_FLAG_FIRST
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_S_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_S_FLAG_HOP
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_S_FLAG_REFLECT_SKIP_MOTION
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_S_FLAG_SPECIAL_FALL
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_S_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_MARIOD_STATUS_SPECIAL_S_WORK_ID_FLOAT_REFLECT_MOTION_FRAME
- lib::lua_const::FIGHTER_MARIO_ARTICLE_TERM
- lib::lua_const::FIGHTER_MARIO_GENERATE_ARTICLE_CAPPY
- lib::lua_const::FIGHTER_MARIO_GENERATE_ARTICLE_DOKAN
- lib::lua_const::FIGHTER_MARIO_GENERATE_ARTICLE_FIREBALL
- lib::lua_const::FIGHTER_MARIO_GENERATE_ARTICLE_HUGE_FLAME
- lib::lua_const::FIGHTER_MARIO_GENERATE_ARTICLE_MANTLE
- lib::lua_const::FIGHTER_MARIO_GENERATE_ARTICLE_PUMP
- lib::lua_const::FIGHTER_MARIO_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
- lib::lua_const::FIGHTER_MARIO_INSTANCE_WORK_ID_FLAG_SPECIAL_S_REFLECTOR
- lib::lua_const::FIGHTER_MARIO_INSTANCE_WORK_ID_FLAG_SPECIAL_S_REFLECTOR_BREAK
- lib::lua_const::FIGHTER_MARIO_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_MARIO_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_MARIO_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
- lib::lua_const::FIGHTER_MARIO_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_MARIO_REFLECTOR_KIND_MANTLE
- lib::lua_const::FIGHTER_MARIO_REFLECTOR_KIND_NUM
- lib::lua_const::FIGHTER_MARIO_REFLECTOR_KIND_TERM
- lib::lua_const::FIGHTER_MARIO_STATUS_FINAL_FLAG_FIRST
- lib::lua_const::FIGHTER_MARIO_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_MARIO_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MARIO_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_MARIO_STATUS_KIND_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_MARIO_STATUS_KIND_SPECIAL_LW_SHOOT
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_CHARGE_FLAG_FIRST
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_CHARGE_FLAG_START
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_FLAG_FIRST
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_FLAG_START
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_SHOOT_FLAG_FIRST
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_SHOOT_FLAG_START
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_SHOOT_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_SHOOT_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_SHOOT_WORK_INT_START
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_TERM
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_TRANSITION_TERM_ID_FALL
- lib::lua_const::FIGHTER_MARIO_STATUS_PUMP_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_HI_FLAG_CAPPY
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_N_FLAG_FIRST
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_S_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_S_FLAG_HOP
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_S_FLAG_REFLECT_SKIP_MOTION
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_S_FLAG_SPECIAL_FALL
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_S_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_MARIO_STATUS_SPECIAL_S_WORK_ID_FLOAT_REFLECT_MOTION_FRAME
- lib::lua_const::FIGHTER_MARTH_ARTICLE_TERM
- lib::lua_const::FIGHTER_MARTH_FINAL_INFO_NUM_MAX
- lib::lua_const::FIGHTER_MARTH_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
- lib::lua_const::FIGHTER_MARTH_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_MARTH_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_MARTH_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
- lib::lua_const::FIGHTER_MARTH_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_MARTH_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_MARTH_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_MARTH_LINK_NO_CRITICAL_HIT
- lib::lua_const::FIGHTER_MARTH_LINK_NO_FINAL
- lib::lua_const::FIGHTER_MARTH_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_MARTH_LINK_NO_TERM
- lib::lua_const::FIGHTER_MARTH_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_MARTH_SHIELD_GROUP_KIND_START
- lib::lua_const::FIGHTER_MARTH_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_MARTH_SHIELD_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_FLAG_DASH_HIT
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_FLAG_END_HIT
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_01
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_02
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_03
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_04
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_05
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_06
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_X_07
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_01
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_02
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_03
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_04
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_05
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_06
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Y_07
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_01
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_02
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_03
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_04
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_05
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_06
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_POS_Z_07
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_SCALE
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_01
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_02
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_03
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_04
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_05
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_06
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_07
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_NUM
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_01
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_02
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_03
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_04
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_05
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_06
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_INFO_TASK_ID_07
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_SPECIAL_N_END_MAX
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_SPECIAL_S2
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_SPECIAL_S3
- lib::lua_const::FIGHTER_MARTH_STATUS_KIND_SPECIAL_S4
- lib::lua_const::FIGHTER_MARTH_STATUS_RESULT_FLAG_START
- lib::lua_const::FIGHTER_MARTH_STATUS_RESULT_FLAG_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_RESULT_FLAG_TWIST_SWORD
- lib::lua_const::FIGHTER_MARTH_STATUS_RESULT_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_RESULT_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_RESULT_WORK_INT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_RESULT_WORK_INT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_FREE_FALL
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_FREE_FALL_CHK
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_KINETIC_CHANGE
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_SPECIAL_HI_SET_LR
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_STICK_CONTROL_ANGLE_CHK_END
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_TRANS_MOVE
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_FLAG_TRANS_MOVE_SET_ANGLE
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_CONTROL_ANGLE
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_APPLIED_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_APPLY_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_SHIELD
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_LW_WORK_INT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_FLAG_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_CHARGE_COUNT
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_CHARGE_COUNT_MAX
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_END_AIR_MOTION
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_END_MOTION
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_INPUT_CHECK
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_INPUT_FAILURE
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_INPUT_HI
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_INPUT_LW
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_INPUT_SUCCESS
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_MOTION_CHANGE_ENABLE
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_FLAG_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_CHANGE_STATUS
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_MARTH_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_MASETR_FINAL_TARGET_WORK_FLAG_SCENE04_CHANGE_MOTION
- lib::lua_const::FIGHTER_MASTER_ATTACK_ABSOLUTE_KIND_FINAL
- lib::lua_const::FIGHTER_MASTER_CLIFF_HANG_DATA_AIR_LASSO
- lib::lua_const::FIGHTER_MASTER_CLIFF_HANG_DATA_AIR_LASSO_HANG
- lib::lua_const::FIGHTER_MASTER_CLIFF_HANG_DATA_AIR_LASSO_IMMIDIATE
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_SCENE_01_EXEC
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_SCENE_02_EXEC
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_SCENE_02_EXIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_SCENE_02_INIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_SCENE_03_EXEC
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_SCENE_03_EXIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_SCENE_03_INIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_MASTER_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_MASTER_FINAL_TARGET_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_MASTER_FINAL_TARGET_FLOAT_SCALE_OWNER
- lib::lua_const::FIGHTER_MASTER_FINAL_TARGET_FLOAT_SCALE_Z
- lib::lua_const::FIGHTER_MASTER_FINAL_TARGET_WORK_FLAG_SET_INIT_SCENE_03
- lib::lua_const::FIGHTER_MASTER_FINAL_TARGET_WORK_INT_NUM
- lib::lua_const::FIGHTER_MASTER_FINAL_TARGET_WORK_INT_THROW_JOINT
- lib::lua_const::FIGHTER_MASTER_GENERATE_ARTICLE_ARROW1
- lib::lua_const::FIGHTER_MASTER_GENERATE_ARTICLE_ARROW2
- lib::lua_const::FIGHTER_MASTER_GENERATE_ARTICLE_AXE
- lib::lua_const::FIGHTER_MASTER_GENERATE_ARTICLE_BACKGROUND
- lib::lua_const::FIGHTER_MASTER_GENERATE_ARTICLE_BATON
- lib::lua_const::FIGHTER_MASTER_GENERATE_ARTICLE_BOW
- lib::lua_const::FIGHTER_MASTER_GENERATE_ARTICLE_SPEAR
- lib::lua_const::FIGHTER_MASTER_GENERATE_ARTICLE_SWORD
- lib::lua_const::FIGHTER_MASTER_GENERATE_ARTICLE_SWORD2
- lib::lua_const::FIGHTER_MASTER_GROUND_RHOMBUS_MODIFY_SPECIAL_HI_HIT
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LW_CHANGE_SE
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AIR_LASSO_IMMIDIATE
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_SPECIAL_N_HOP_DONE
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_SPECIAL_S_IS_FLICK
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_SWORD_OFF_EFFECT_AURA
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_FLAG_SWORD_REQ_EFFECT_AURA
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_INT_SPECIAL_HI_HIT_WALL
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_INT_SPECIAL_HI_HOP
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_INT_SPECIAL_LW_EFFECT_COUNT
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_INT_SPECIAL_LW_GROUND_EFFECT_HANDLE
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_INT_SPECIAL_LW_IMPACT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_INT_THROW_OBJECT_ID
- lib::lua_const::FIGHTER_MASTER_INSTANCE_WORK_ID_INT_THROW_OBJECT_ID_FRAME
- lib::lua_const::FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_AIR_ESCAPE_AIR
- lib::lua_const::FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_AIR_JUMP_AERIAL
- lib::lua_const::FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE
- lib::lua_const::FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_B
- lib::lua_const::FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_F
- lib::lua_const::FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_GUARD
- lib::lua_const::FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_JUMP
- lib::lua_const::FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_GROUND_JUMP_MINI_ATTACK
- lib::lua_const::FIGHTER_MASTER_SPECIAL_N_CANCEL_TYPE_NONE
- lib::lua_const::FIGHTER_MASTER_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_MASTER_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_MASTER_STATUS_FINAL_FLAG_HIT_ABS
- lib::lua_const::FIGHTER_MASTER_STATUS_FINAL_FLAG_SCENE03_TARGET_MOTION_CHANGE
- lib::lua_const::FIGHTER_MASTER_STATUS_FINAL_FLAG_TO_SCENE01
- lib::lua_const::FIGHTER_MASTER_STATUS_FINAL_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_HI_FAIL
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_HI_HIT
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_HI_OVERTAKE
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_HI_WALL_JUMP
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_LW_CANCEL
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_LW_LANDING_1
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_LW_LANDING_2
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_LW_TURN
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_MAX_SHOOT
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_S_FRONT
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_S_FRONT_DASH
- lib::lua_const::FIGHTER_MASTER_STATUS_KIND_SPECIAL_S_LANDING
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_AIR_LASSO_FAIL
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_ENABLE_CATCH
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_HIT_LEAVE_STOP
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_HIT_WALL
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_HIT_WALL_LOST
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_REQ_EFFECT
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_SEARCH_HIT_FIGHTER
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TARGET_AIR
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TARGET_HI_DAMAGE
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TOUCH
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TOUCH_DOWN
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TURN_CHECK
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_TURN_CHECK_END
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLAG_WALL_JUMP_FAIL
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_ATTACK_MUL
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_MAP_COLL_OFFSET_X
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_MAP_COLL_OFFSET_Y
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_MAP_COLL_OFFSET_Z
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_WALL_ANGLE
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_WALL_SPEED_X
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_FLOAT_WALL_SPEED_Y
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_CHECK_UPSIDE_DOWN_FRAME
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_DISABLE_LANDING_COUNT
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_FRAME
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_HIT_OBJECT_CATEGORY
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_HIT_STOP_FRAME
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_TARGET_OBJECT_CATEGORY
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_TARGET_OBJECT_ID
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_HI_INT_WALL_JUMP_STOP_FRAME
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_CHECK_SUPER_ARMOR
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_CONTROL_ENERGY
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_DONE_PULL_AXE
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_ENABLE_CONTROL_ENERGY
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_END_SUPER_ARMOR
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_FORBID_LANDING
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_FORBID_RESERVE_LANDING
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_INHERIT_LANDING_1
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_INHERIT_LANDING_2
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_NORMAL_FALL_SPEED
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_PASS
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_PULL_AXE
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_RESTARTED_MOTION_RATE
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_REVERT_DEGREE_X
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_REVERT_FALL_SPEED
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_SET_SUPER_ARMOR
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_START_SUPER_ARMOR
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLAG_TURN_CHECK
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLOAT_CURRENT_DEGREE_X
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLOAT_CURRENT_GRAVITY_DEGREE_X
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLOAT_SUSPEND_MOTION_FRAME
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_FLOAT_SUSPEND_MOTION_RATE
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_INT_TURN_COUNTER
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_LW_INT_VOICE_TYPE
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_AFTER_TURN
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_CAN_SHOOT
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_CONTROL_ENERGY
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_ENABLE_CONTROL_ENERGY
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_ENABLE_TURN
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_HOP
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_NORMAL_FALL_SPEED
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_RELEASE_BUTTON
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_FLAG_REVERT_FALL_SPEED
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_WORK_FLOAT_HOP_SPEED_Y
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_WORK_FLOAT_INHERIT_MOTION_FRAME
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_WORK_INT_CANCEL_TYPE
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_N_WORK_INT_HOLD_COUNT
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_CHANGE_LANDING_MOTION_RATE
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_ENABLE_LANDING
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_CHANGE_ATK_END_CHANGED
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_CHANGE_ATK_END_REQUEST
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_CONTROL_CHANGED
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_CONTROL_REQUEST
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_DOWN_CHANGED
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_DOWN_REQUEST
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_F_CHANGED
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_F_REQUEST
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_UP_CHANGED
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_FLAG_SPEED_UP_REQUEST
- lib::lua_const::FIGHTER_MASTER_STATUS_SPECIAL_S_WORK_FLOAT_LANDING_FRAME
- lib::lua_const::FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLAG
- lib::lua_const::FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLOAT
- lib::lua_const::FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_INT
- lib::lua_const::FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_N_CANCEL_FLAG
- lib::lua_const::FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_N_CANCEL_FLOAT
- lib::lua_const::FIGHTER_MASTER_STATUS_WORK_KEEP_FLAG_SPECIAL_N_CANCEL_INT
- lib::lua_const::FIGHTER_METAKNIGHT_FINAL_TARGET_NUM_MAX
- lib::lua_const::FIGHTER_METAKNIGHT_GENERATE_ARTICLE_BUNSHIN
- lib::lua_const::FIGHTER_METAKNIGHT_GENERATE_ARTICLE_FOURWINGS
- lib::lua_const::FIGHTER_METAKNIGHT_GENERATE_ARTICLE_MANTLE
- lib::lua_const::FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_GLIDE
- lib::lua_const::FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
- lib::lua_const::FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_FLAG_WING_FOLD
- lib::lua_const::FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_FLAG_WING_LOOP
- lib::lua_const::FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
- lib::lua_const::FIGHTER_METAKNIGHT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_METAKNIGHT_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_LINK_NO_FINAL
- lib::lua_const::FIGHTER_METAKNIGHT_LINK_NO_FINAL_TARGET_0
- lib::lua_const::FIGHTER_METAKNIGHT_LINK_NO_FINAL_TARGET_END
- lib::lua_const::FIGHTER_METAKNIGHT_LINK_NO_FINAL_TARGET_START
- lib::lua_const::FIGHTER_METAKNIGHT_LINK_NO_START
- lib::lua_const::FIGHTER_METAKNIGHT_LINK_NO_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_MOTION_PART_SET_KIND_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_MOTION_PART_SET_KIND_WING
- lib::lua_const::FIGHTER_METAKNIGHT_MOTION_TRANSITION_TERM_ID_MOT_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_ADVANCE
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_FLAG_GALLERY_EXIST
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_WORK_INT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_WORK_INT_TARGET_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_WORK_INT_TARGET_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_ATTACK_GALLERY_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_END_FLAG_ATTACK
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_END_FLAG_GALLERY_EXIST
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_END_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_END_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ATTACK_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ATTACK_END_HIT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ATTACK_HIT_LINK
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ENABLE_TARGET_MOTION_RATE
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_ENABLE_TRANS
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_FLAG_TO_JUMP
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_HIT_WAIT_FLAG_GALLERY_EXIST
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_HIT_WAIT_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_HIT_WAIT_WORK_INT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_HIT_WAIT_WORK_INT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_HIT_WAIT_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_START_LR
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_X
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_Y
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_OFFSET_X
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_OFFSET_Y
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_POS_X
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_FLOAT_TARGET_POS_Y
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_INT_FINAL_HIT_NUM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_INT_FINAL_HIT_SUM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_INT_TARGET_ID_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FINAL_WORK_INT_TARGET_ID_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FLAG_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_ATTACK_LW3
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_ATTACK_S3
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_FINAL_HIT_WAIT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_FINAL_JUMP
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_FINAL_SQUAT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_AIR_HI_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_HI_LOOP
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_N_SPIN
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_KIND_SPECIAL_S_RUSH
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_FLAG_GROUND_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_LOOP_FLAG_ENABLE_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_LOOP_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_LOOP_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_HI_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_FB
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_HIT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_NO_HOP
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_SITUATION_CHANGE
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_FLAG_STOP_X
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_FLOAT_LEFT_EDGE_DISTANCE_X
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_FLOAT_MOVE_DISTANCE
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_FLOAT_RIGHT_EDGE_DISTANCE_X
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_FLOAT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_INT_ARTICLE_MOT_AIR_KIND
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_INT_ARTICLE_MOT_KIND
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_INT_SITUATION_KIND
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_INT_SITUATION_KIND_PREV
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_INT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_ATTACK_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_END_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_END_FLAG_VIS_WING
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_END_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_FLAG_ADVANCE_STATUS
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_FLAG_VIS_OFF
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_WORK_FLOAT_MOTION_FRAME
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_WORK_FLOAT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_WORK_INT_FREE_MOVE_COUNT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_WORK_INT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_LW_START_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_FLAG_ADD_ATTACK_ON
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_FLAG_BUTTON_SPECIAL_ON
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_FLAG_EFFECT_ON
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_FLAG_EFFECT_REMOVE
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_FLOAT_GROUND_EFFECT_COUNTER
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_FLOAT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_ATTACK_ID_FRAME
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_BUTTON_ATTACK_COUNTER
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_BUTTON_HOP_COUNT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_BUTTON_UNABLE_COUNTER
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_EFFECT_FRAME
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_EFFECT_REMOVE_FRAME
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_EFFECT_START_FRAME
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_START_SE
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_INT_START_SE_COUNTER
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_N_SPIN_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_END_WORK_FLAG_SITUATION_AIR
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_END_WORK_INT_ROT_COMP_FRAME
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_END_WORK_INT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_END_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_RUSH_WORK_INT_FRAME
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_RUSH_WORK_INT_GUARD_BRAKE_COUNT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_RUSH_WORK_INT_GURAD_HIT_FRAME
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_RUSH_WORK_INT_HIT_FRAME
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_WORK_FLAG_GUARD_OR_INVINCIBLE
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_WORK_FLAG_HIT
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_SPECIAL_S_WORK_FLAG_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_TRANS_ID_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_TRANS_ID_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_WORK_FLOAT_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_WORK_FLOAT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_WORK_INT_END
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_WORK_INT_MOT_AIR_KIND
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_WORK_INT_MOT_KIND
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_WORK_INT_MTRANS
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_WORK_INT_START
- lib::lua_const::FIGHTER_METAKNIGHT_STATUS_WORK_TERM
- lib::lua_const::FIGHTER_METAKNIGHT_WIN_WPN_DATA_MANTLE
- lib::lua_const::FIGHTER_METAKNIGHT_WIN_WPN_DATA_TERM
- lib::lua_const::FIGHTER_METAL_REVERSE_TYPE_ALL
- lib::lua_const::FIGHTER_METAL_REVERSE_TYPE_BRAVE_STEEL
- lib::lua_const::FIGHTER_METAL_REVERSE_TYPE_FRAME
- lib::lua_const::FIGHTER_METAL_REVERSE_TYPE_NUM
- lib::lua_const::FIGHTER_METAL_REVERSE_TYPE_OWNER
- lib::lua_const::FIGHTER_METAL_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
- lib::lua_const::FIGHTER_MEWTWO_ARTICLE_TERM
- lib::lua_const::FIGHTER_MEWTWO_CLIFF_HANG_DATA_DEFAULT
- lib::lua_const::FIGHTER_MEWTWO_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_MEWTWO_CLIFF_HANG_DATA_TERM
- lib::lua_const::FIGHTER_MEWTWO_GENERATE_ARTICLE_BINDBALL
- lib::lua_const::FIGHTER_MEWTWO_GENERATE_ARTICLE_ESCAPEAIRDUMMY
- lib::lua_const::FIGHTER_MEWTWO_GENERATE_ARTICLE_MEWTWOM
- lib::lua_const::FIGHTER_MEWTWO_GENERATE_ARTICLE_SHADOWBALL
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_HAVE_OFFSET
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_MOT_INHERIT
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_REFLECT
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_REFLECTOR_BREAK
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_SET_THROW_POS
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_SHADOWBALL_HAD
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_SPECIAL_S_BUOYANCY
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLOAT_THROW_JOINT_POS_X
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLOAT_THROW_JOINT_POS_Y
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_FLOAT_THROW_JOINT_POS_Z
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_EF_ID_SHADOWBALL_MAX_L
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_EF_ID_SHADOWBALL_MAX_R
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_PREV_SHADOWBALL_CHARGE_FRAME
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_SHADOWBALL_CHARGE_FRAME
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_MEWTWO_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_MEWTWO_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_MEWTWO_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_MEWTWO_REFLECTOR_KIND_REFLECTOR
- lib::lua_const::FIGHTER_MEWTWO_REFLECTOR_KIND_TERM
- lib::lua_const::FIGHTER_MEWTWO_SHADOWBALL_TRANSITION_TERM_ID_START_HOLD
- lib::lua_const::FIGHTER_MEWTWO_SHADOWBALL_TRANSITION_TERM_ID_START_SHOOT
- lib::lua_const::FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_FLAG_PRE_START
- lib::lua_const::FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_FLOAT_CHARGE_RATE
- lib::lua_const::FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_INT_CANCEL_STATUS
- lib::lua_const::FIGHTER_MEWTWO_SPECIAL_N_STATUS_WORK_ID_INT_PRE_START
- lib::lua_const::FIGHTER_MEWTWO_STATUS_FINAL_FLAG_FINAL_CHANGE
- lib::lua_const::FIGHTER_MEWTWO_STATUS_FINAL_FLAG_FINAL_END
- lib::lua_const::FIGHTER_MEWTWO_STATUS_FINAL_FLAG_FINAL_END_EVENT
- lib::lua_const::FIGHTER_MEWTWO_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_MEWTWO_STATUS_FINAL_FLOAT_START
- lib::lua_const::FIGHTER_MEWTWO_STATUS_FINAL_INT_START
- lib::lua_const::FIGHTER_MEWTWO_STATUS_FINAL_TERM
- lib::lua_const::FIGHTER_MEWTWO_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_MEWTWO_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MEWTWO_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_HI_2
- lib::lua_const::FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_HI_3
- lib::lua_const::FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_N_MAX
- lib::lua_const::FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_MEWTWO_STATUS_KIND_SPECIAL_S_THROW
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_1
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_CHECK_GROUND
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_END
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_MOVE_WAIT
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_FLAG_TERM
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_CLIFF_CHECK
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_FRAME
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_MOVE_WAIT_FRAME
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_ACCEL_NORMAL
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_BACK_GRAVITY
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_GRAVITY_NORMAL
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_HIT
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_FLAG_THROW
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_THROWN_POS_ADD_SPEED_Y
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_THROWN_POS_ADD_TOTAL_Y
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_THROWN_POS_OFFSET_X
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_FLOAT_THROWN_POS_OFFSET_Y
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_TARGET_OBJECT_ID
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_THROWN_HIT_GROUP
- lib::lua_const::FIGHTER_MEWTWO_STATUS_SPECIAL_S_WORK_INT_THROWN_HIT_NO
- lib::lua_const::FIGHTER_MIIENEMYF_100RUSH_AA_TRANSITION_TERM_ID_INHERIT_FALL
- lib::lua_const::FIGHTER_MIIENEMYF_100RUSH_AA_TRANSITION_TERM_ID_LANDING_FALL
- lib::lua_const::FIGHTER_MIIENEMYF_100RUSH_AA_TRANSITION_TERM_ID_LANDING_WAIT
- lib::lua_const::FIGHTER_MIIENEMYF_100RUSH_AA_TRANSITION_TERM_ID_START
- lib::lua_const::FIGHTER_MIIENEMYF_AREA_KIND_NUM
- lib::lua_const::FIGHTER_MIIENEMYF_AREA_KIND_START
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_N2_EFFECT
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_REVERSAL_KICK
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_ST_INIT
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLOAT_SPECIAL_N2_COUNT
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLOAT_SPECIAL_S3_CHARGE_RATE
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_INT_SPECIAL_N2_EFFECT
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_MIIENEMYF_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_HI2_2
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_HI2_3
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_HI2_4
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_HI3_ATTACK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_HI3_END
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW1_END
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW1_WALL_END
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW2_AIR
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW2_GROUND
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW2_LANDING
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_FLIP
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_KICK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_KICK_LANDING
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_LANDING
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_LW3_STEP
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_N2_ATTACK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_N2_CANCEL
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_N2_LOOP
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_N3_TURN
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S1_END
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S2_BLOW
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S2_BLOW_END
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S2_JUMP
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S2_JUMP_END
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S3_ATTACK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S3_END
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S3_HOLD
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_KIND_SPECIAL_S3_WEAK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW2_FLAG1
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW2_FLAG2
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW2_FLAG_FROM_GR
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW2_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW2_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_JUMP
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_KICK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_KICK_ENABLE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_KICK_REVERSE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_KICK_REVERSE_ENABLE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_REVERSE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_START_WAIT_INPUT
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_TREAD
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_TREAD_ENABLE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_FLAG_WALL_JUMP_ENABLE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_INT_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_INT_TREAD_TARGET_CATEGORY
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_INT_TREAD_TARGET_ID
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW3_WORK_INT_WALL_JUMP_NUM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N1_FLAG_FIRST
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N1_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N1_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_FLAG_CANCEL
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_FLAG_MAX
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_FLAG_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_DEFAULT_POWER_0
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_DEFAULT_POWER_1
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_POWER_ADD
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_PUNCH_COUNT
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_SPEED_STEP
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SPECIAL_N2_WORK_INT_TERM
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_END_FLAG_FIRST
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_END_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_END_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_END_WORK_HOLD_FRAME
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_FLAG_GROUND
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_TRANSITION_TERM_ID_END
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_TRANSITION_TERM_ID_HOLD
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_SYOTEN_KICK_WORK_HOLD_FRAME
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_TRANSITION_TERM_ID_NENSYO_KICK_FALL
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_TRANSITION_TERM_ID_NENSYO_KICK_WAIT
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_CLIFF_FALL_ONOFF
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_ENABLE_CONTROL_X
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_GRAVITY_ONOFF
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_HIT
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_HIT_CHECK_ONOFF
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100KICK_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100RUSH_CLIFF_CHECK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100RUSH_FALL_ONOFF
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100RUSH_SP_BRAKE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100RUSH_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_100RUSH_WALL_CHECK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_BRAKE_FALL
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_CHECK_END
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_DIR_DECIDE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_DIR_DECIDE_END
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_NORMAL_FALL
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_BAKURETU_KICK_TURN
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_AIR
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_ATTACK_POWER_MODIFY
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_ATTACK_TRIGGER
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_BRAKE_TRIGGER
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_CHG_SA
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_FLICK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_HIT
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_NENSYO_KICK_HOLD_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_TENCHI_KICK_DISABLE_CONTROL_X
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_TENCHI_KICK_FALL_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_TENCHI_KICK_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLAG_TENCHI_KICK_REVERSE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_100KICK_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_100RUSH_SPEED_COEFFICIENT
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_100RUSH_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_BAKURETU_KICK_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_BAKURETU_KICK_START_CHARA_DIR
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_NENSYO_KICK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_NENSYO_KICK_CHARGE_RATE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_FLOAT_TENCHI_KICK_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_100KICK_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_100KICK_START_SITUATION
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_100RUSH_REDUCTION_LEFT
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_100RUSH_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_100RUSH_START_SITUATION
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_BAKURETU_KICK_AIR_PHASE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_BAKURETU_KICK_PREV_AIR_PHASE
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_BAKURETU_KICK_PREV_SITUATION
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_BAKURETU_KICK_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_NENSYO_KICK
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_NENSYO_KICK_HOLD_COUNT
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_NENSYO_KICK_PREV_SITUATION
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_NENSYO_KICK_WEAK_FRAME
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_TENCHI_KICK_START
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_ID_INT_TENCHI_KICK_START_SITUATION
- lib::lua_const::FIGHTER_MIIENEMYF_STATUS_WORK_NENSYO_KICK_END
- lib::lua_const::FIGHTER_MIIENEMYG_ARTICLE_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_GENERATE_ARTICLE_ATTACKAIRF_BULLET
- lib::lua_const::FIGHTER_MIIENEMYG_GENERATE_ARTICLE_RAPIDSHOT_BULLET
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_FLAG_SPECIAL_HI1_FALL
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_REFLECTOR
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_REFLECTOR_BREAK
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_ST_INIT
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_ABSORBER_LR
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_ABSORBER_POWER
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_HEAD_LEFT_OFFSET
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET_TIMER
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET_TIMER_MAX
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_HEAD_RIGHT_OFFSET
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_EFH_CHARGE_MAX
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_SPECIAL_N1_COUNT
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_MIIENEMYG_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_END
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_FLAG_LOOP
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_FLAG_LOOP_ACCEPT
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_FLAG_PRE_START
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_INT_PRE_START
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_INT_STEP
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STATUS_WORK_ID_INT_STEP_PREV
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STEP_END
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STEP_SHOT
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STEP_START
- lib::lua_const::FIGHTER_MIIENEMYG_RAPID_SHOT_STEP_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_END
- lib::lua_const::FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_FLAG_HIT_TO_RESTART
- lib::lua_const::FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_FLAG_IS_TURN
- lib::lua_const::FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_FLAG_PRE_START
- lib::lua_const::FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_INT_PRE_START
- lib::lua_const::FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_INT_STEP
- lib::lua_const::FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_INT_STEP_PREV
- lib::lua_const::FIGHTER_MIIENEMYG_REFLECTOR_STATUS_WORK_ID_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_AIR_N1_FIRE
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_AIR_N1_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_HI1_JUMP
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_HI2_FAIL
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_HI3_RUSH
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_HI3_RUSH_END
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW2_END
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW2_HIT
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW2_LOOP
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW3_END
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW3_HIT
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_LW3_HOLD
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_N1_CANCEL
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_N1_FIRE
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_N1_HOLD
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_N1_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S1_1_AIR
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S1_1_GROUND
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S1_2_AIR
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S1_2_GROUND
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S3_END
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_KIND_SPECIAL_S3_LOOP
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_FLAG_INVOKE_AIR
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_JUMP_FLAG_INVOKE_AIR
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_JUMP_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_JUMP_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_JUMP_WORK_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_FLOAT_COMP_POS_X
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_FLOAT_COMP_POS_Y
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_INT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_INT_COMP_COUNTER
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI1_WORK_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI2_FLAG_JUMP
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI2_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_INT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_END_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_END_FLOAT_SDIR
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_END_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_END_INT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLAG_AIR
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLOAT_BRAKE_X
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLOAT_BRAKE_Y
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLOAT_SDIR
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_INT_RUSH_FRAME
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_HI3_RUSH_INT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW1_FLAG_FIRST
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW1_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW1_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_FLAG_BUTTON_RELEASE
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_FLAG_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_SE_HANDLE
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_STOP_Y_TIME
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_TIME
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_LW3_WORK_INT_WAIT_MTRANS_KIND
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_AIR_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_BULLET_DISP
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_CHARGE
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_MOT_RESTART
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_SHOOT
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_WORK_INT_COUNT
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N1_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N3_FLAG_FIRST
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N3_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_N3_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S1_FLAG_MOT_RESTART
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S1_FLAG_SMASH
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S1_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S1_FLAG_WEAPON
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_FLAG_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S2_WORK_INT_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_FLAG_1
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_FLAG_2
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_FLAG_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_NO_BANG
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_STOP_TIME
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_STOP_Y
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_TERM
- lib::lua_const::FIGHTER_MIIENEMYG_STATUS_SPECIAL_S3_WORK_INT_TIME
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_SEPCIAL_LW2_REFLECTOR_BREAK
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_SPECIAL_LW2_HOP
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_HEAD_LEFT_OFFSET
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET_TIMER
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_HEAD_OFFSET_TIMER_MAX
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_HEAD_RIGHT_OFFSET
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_SDUSH_DECIDE_STICK_X
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_SDUSH_DECIDE_STICK_Y
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_SPECIAL_S3_CHARGE_RATE
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_FINAL_SHOOT_COUNT
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_FINAL_SHOOT_SPAN_FRAME
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_HOLD_COUNT
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_MIIENEMYS_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_END
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLAG_AIR
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLAG_DECIDE_STICK
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLAG_PRE_START
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLOAT_DIR
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLOAT_INIT_ROT_DEGREE
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_FLOAT_PRE_START
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_INT_PRE_START
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_INT_RUSH_FRAME
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STATUS_WORK_ID_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STEP_END
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STEP_HOLD
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STEP_RUSH
- lib::lua_const::FIGHTER_MIIENEMYS_SDUSH_STEP_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_SHIELD_GROUP_KIND_SPECIAL_LW1_GUARD
- lib::lua_const::FIGHTER_MIIENEMYS_SHIELD_GROUP_KIND_START
- lib::lua_const::FIGHTER_MIIENEMYS_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_SHIELD_KIND_SPECIAL_LW1_GUARD
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_CHAKRAM_FLAG_FIRST
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_CHAKRAM_FLAG_FLICK
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_CHAKRAM_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_CHAKRAM_WORK_INT_MOTION
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_CHAKRAM_WORK_INT_MOTION_AIR
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_CHAKRAM_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_FINAL_HOLD
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI1_END
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI1_HOLD
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI2_BOUND
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI2_RUSH
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI2_RUSH_END
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI3_END
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI3_JUMP
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_HI3_LOOP
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_LW1_HIT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_LW3_END
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_N1_END
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_N1_END_MAX
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_N1_LOOP
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S1_2
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S2_ATTACK
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S2_DASH
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S2_END
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S2_HOLD
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S3_ATTACK
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S3_END
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S3_HIT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S3_HOLD
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_KIND_SPECIAL_S3_WEAK
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_RSLASH_END_FLAG_FIRST
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_RSLASH_END_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_RSLASH_END_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_RSLASH_END_WORK_HOLD_FRAME
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_RSLASH_FLAG_GROUND
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_RSLASH_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_RSLASH_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_RSLASH_WORK_HOLD_FRAME
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_APPLIED_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_APPLY_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_SHIELD
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_SHIELD_HIT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_WORK_FLOAT_ATTACK_POWER
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_WORK_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW1_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW2_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW2_FLAG_HOP
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW2_FLAG_SPECIAL_FALL
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW2_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_LW2_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_WORK_INT_CHARGE_COUNT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_WORK_INT_CHARGE_COUNT_MAX
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N1_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N2_FLAG_FIRST
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N2_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N2_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_STRANS_0
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_FLAG_STRANS_1
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_WORK_INT_RECOVER_GRAVITY_COUNTER
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_N3_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_ATK_CHARGE_MAX
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_ATTACK_END
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_CLIFF_CHK_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_SEARCH_HIT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_SPD_CHARGE_MAX
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_FLAG_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_FLOAT_AIR_SPD_X_MAX
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_FLOAT_SPD_X_MAX
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_FLOAT_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_ATK_CHARGE_COUNT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_HOLD_SE_HANDLE
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_SPD_CHARGE_COUNT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_SPECIAL_S2_WORK_INT_TERM
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_CLIFF_CHECK
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_FALL_ONOFF
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_LANDING_FALL_SPECIAL
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_SP_BRAKE
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_JET_STUB_WALL_CHECK
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_ROKET_UNDER_DISABLE_CONTROL_X
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_ROKET_UNDER_THRUST_FLAG_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_ROKET_UNDER_THRUST_REVERSE
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_AIR
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_ATTACK_POWER_MODIFY
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_ATTACK_TRIGGER
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_BRAKE_TRIGGER
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_CHG_SA
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_FLICK
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_HIT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_HIT2
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLAG_SPECIAL_S3_HIT_FAILED
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_JET_STUB_SPEED_COEFFICIENT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_JET_STUB_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_ROKET_UNDER_THRUST_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_SPECIAL_S3
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_SPECIAL_S3_CHARGE_RATE
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_FLOAT_SPECIAL_S3_MOT_RATE
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_JET_STUB_REDUCTION_LEFT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_JET_STUB_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_JET_STUB_START_SITUATION
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_ROKET_UNDER_THRUST_AIR_MOT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_ROKET_UNDER_THRUST_GROUND_MOT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_ROKET_UNDER_THRUST_START
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_ROKET_UNDER_THRUST_START_SITUATION
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_SPECIAL_S3
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_SPECIAL_S3_HOLD_COUNT
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_SPECIAL_S3_PREV_SITUATION
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_ID_INT_SPECIAL_S3_WEAK_FRAME
- lib::lua_const::FIGHTER_MIIENEMYS_STATUS_WORK_SPECIAL_S3_END
- lib::lua_const::FIGHTER_MIIFIGHTER_100KICK_TARGET_NUM_MAX
- lib::lua_const::FIGHTER_MIIFIGHTER_CLIFF_HANG_DATA_SPECIAL_S2
- lib::lua_const::FIGHTER_MIIFIGHTER_GENERATE_ARTICLE_IRONBALL
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_COUNTER_THROW_SHIELD_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_FINAL_ATTACK_HIT_LINK
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MACH_PUNCH_FALL
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_REVERSAL_KICK
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLAG_ST_INIT
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLOAT_CAM_COUNT
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLOAT_CAM_OFS_Y
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLOAT_CAM_OFS_Z
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_FLOAT_NENSYO_KICK_CHARGE_RATE
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_100KICK_REACTION_MUL_RECOVER_FRAME
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_100KICK_REACTION_MUL_VALID_FRAME
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_FINAL_HIT_NUM
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_FINAL_HIT_NUM_LAST
- lib::lua_const::FIGHTER_MIIFIGHTER_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_MIIFIGHTER_LINK_NO_FINAL
- lib::lua_const::FIGHTER_MIIFIGHTER_SHIELD_GROUP_KIND_SPECIAL_LW3_GUARD
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLAG_IS_ATTACK_ENEMY
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLAG_SHIELD
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLAG_THROW_AFTER_LANDING
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_COUNTER_THROW_FLOAT_ATTACK_POWER
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_ATTACK_WORK_INT_HIT_TOTAL_NUM
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_ATTACK_WORK_INT_TASK_ID1
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_ATTACK_END
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_ATTACK_FINISH
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_ATTACK_START
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_CHANGE_STATUS
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_DISABLE_GOLD_EYE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_FLAG_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_ATTACK_LR
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_MOVE_ANGLE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_MOVE_FRAME
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_MOVE_SPEED
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_X
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_Y
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_OFFSET_LR
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_X
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_TARGET_BASE_POS_Y
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_FLOAT_TO_TARGET_LR
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_INT_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_INT_STEP
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_INT_TASK_ID1
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_FINAL_WORK_INT_WAIT_TIME
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_FINAL_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_FINAL_MOVE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_HI1_2
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_HI1_3
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_HI1_4
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_HI2_ATTACK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_HI2_END
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW1_AIR
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW1_GROUND
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW1_LANDING
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW2_AUTO_ATTACK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW2_KICK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW2_KICK_LANDING
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW2_LANDING
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW2_START
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW3_CATCH
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_LW3_THROW
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_N2_FINISH
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_N2_FINISH_MISS
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_N2_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_N2_MISS
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_N3_TURN
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S1_END
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S2_ATTACK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S2_END
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S2_LANDING
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S2_WEAK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S3_CATCH
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S3_FALL
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S3_LANDING
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_KIND_SPECIAL_S3_THROW
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_END_FLAG_NORMAL_ACCEL_Y
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_FLAG_AIR_START
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_FLAG_SET_ATTACK_ANGLE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_FLAG_SET_FINISH_ANGLE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_FLAG_SET_ROLL_BACK_ANGLE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_TRANSITION_TERM_ID_END
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_SYOTEN_KICK_WORK_FLOAT_FINISH_ANGLE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_TRANSITION_TERM_ID_NENSYO_KICK_FALL
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_TRANSITION_TERM_ID_NENSYO_KICK_WAIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_CLIFF_FALL_ONOFF
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_DISABLE_OPPONENT_PASSIVE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_ENABLE_CONTROL_X
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_ENABLE_LANDING
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_ENABLE_LANDING_MUL_SPEED_X
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_ENABLE_MOTION_SPEED_MUL
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_GRAVITY_ONOFF
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_HIT_CHECK_ONOFF
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_100KICK_SHIELD_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_BAKURETU_KICK_BRAKE_FALL
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_BAKURETU_KICK_DIR_DECIDE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_BAKURETU_KICK_DIR_DECIDE_END
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_BAKURETU_KICK_NORMAL_FALL
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_BAKURETU_KICK_TURN
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_BRAKE_TRIGGER
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_GROUND_SE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_MOVE_DROPKICK_AURA_EFFECT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_MOVE_DROPKICK_AURA_EFFECT_ON
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_MOVE_START
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_NENSYO_KICK_MOVE_START_MODIFY
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_TENCHI_KICK_IS_2_SHIFT_INPUT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_TENCHI_KICK_SHIFT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLAG_TENCHI_KICK_SHIFT_RESERVE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLOAT_BAKURETU_KICK_START_CHARA_DIR
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_FLOAT_NENSYO_KICK_ATTACK_SPEED_X_PREV
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_100KICK_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_100KICK_HIT_OBJECT_NUM
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_100KICK_START_SITUATION
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_BAKURETU_KICK_AIR_PHASE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_BAKURETU_KICK_PREV_AIR_PHASE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_BAKURETU_KICK_PREV_SITUATION
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_TENCHI_KICK_FALL_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_INT_TENCHI_KICK_START_SITUATION
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_IRONBALL_FLAG_FIRST
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_FLAG1
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_FLAG2
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_FLAG_DISABLE_SPEED_X_FLAG
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_FLAG_ENABLE_SPEED_X_FLAG
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_FLAG_FROM_GR
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_KUIUCHI_HEAD_WORK_INT_FALL_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_ATTACK_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_ATTACK_HIT_DONE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_ATTACK_HIT_INVINCIBLE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_CHECK_ATTACK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_CHECK_ATTACK_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_FINISH_ATTACK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_FINISH_ATTACK_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_PULL_INVINCIBLE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_SET_FALL_SPEED
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_UPPER_FINISH_ATTACK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_FLAG_UPPER_FINISH_ATTACK_HIT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_INT_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_INT_PULL_FINISH_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_MACH_PUNCH_INT_PULL_FIRST_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_CHANGE_AUTO_ATTACK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_JUMP
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_KICK
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_KICK_ENABLE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_KICK_ENABLE_LANDING
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_REVERSE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_START_WAIT_INPUT
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_TREAD_ENABLE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_FLAG_WALL_JUMP_ENABLE
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_WORK_INT_FRAME
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_REVERSAL_KICK_WORK_INT_WALL_JUMP_NUM
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_SUPLEX_FLAG_GRAVITY_ON
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_SUPLEX_FLAG_REQUEST_GRAVITY
- lib::lua_const::FIGHTER_MIIFIGHTER_STATUS_WORK_ID_SUPLEX_INT_START_SITUATION
- lib::lua_const::FIGHTER_MIIGUNNER_ABSORBER_GROUP_SPECIAL_LW3
- lib::lua_const::FIGHTER_MIIGUNNER_ABSORBER_STATUS_TRANSITION_TERM_ID_0
- lib::lua_const::FIGHTER_MIIGUNNER_ABSORBER_STATUS_TRANSITION_TERM_ID_1
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_ATTACKAIRF_BULLET
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_BOTTOMSHOOT
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_FLAMEPILLAR
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_FULLTHROTTLE
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_GRENADELAUNCHER
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_GROUNDBOMB
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_GUNNERCHARGE
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_LASER
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_MIIMISSILE
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_RAPIDSHOT_BULLET
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_STEALTHBOMB
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_STEALTHBOMB_S
- lib::lua_const::FIGHTER_MIIGUNNER_GENERATE_ARTICLE_SUPERMISSILE
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_FLAG_CANNONJUMP_FALL
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_GRAVITY_BRAKE_USED
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLAG_ST_INIT
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_FLOAT_FINAL_LASER_ANG
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_EFH_CHARGE_MAX
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_FINAL_GUN_ID
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_FINAL_LASER_C
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_FINAL_MOT2ND
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_GROUND_BOMB_OBJECT_ID
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_MIIGUNNER_INSTANCE_WORK_ID_INT_GUNNER_CHARGE_COUNT
- lib::lua_const::FIGHTER_MIIGUNNER_RAPID_SHOT_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIIGUNNER_RAPID_SHOT_STATUS_WORK_ID_FLAG_LOOP
- lib::lua_const::FIGHTER_MIIGUNNER_RAPID_SHOT_STATUS_WORK_ID_FLAG_LOOP_ACCEPT
- lib::lua_const::FIGHTER_MIIGUNNER_RAPID_SHOT_STATUS_WORK_ID_INT_STEP
- lib::lua_const::FIGHTER_MIIGUNNER_RAPID_SHOT_STATUS_WORK_ID_INT_STEP_PREV
- lib::lua_const::FIGHTER_MIIGUNNER_RAPID_SHOT_STEP_END
- lib::lua_const::FIGHTER_MIIGUNNER_RAPID_SHOT_STEP_SHOT
- lib::lua_const::FIGHTER_MIIGUNNER_RAPID_SHOT_STEP_START
- lib::lua_const::FIGHTER_MIIGUNNER_REFLECTOR_KIND_REFLECTOR
- lib::lua_const::FIGHTER_MIIGUNNER_REFLECTOR_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIIGUNNER_REFLECTOR_STATUS_WORK_ID_FLAG_HIT_TO_RESTART
- lib::lua_const::FIGHTER_MIIGUNNER_REFLECTOR_STATUS_WORK_ID_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_MIIGUNNER_REFLECTOR_TRANSITION_TERM_ID_FALL
- lib::lua_const::FIGHTER_MIIGUNNER_REFLECTOR_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ABSORBER_FLAG_BUTTON_RELEASE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ABSORBER_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ABSORBER_WORK_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ABSORBER_WORK_INT_SE_HANDLE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ABSORBER_WORK_INT_STOP_Y_TIME
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ABSORBER_WORK_INT_TIME
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ABSORBER_WORK_INT_WAIT_MTRANS_KIND
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_END_FLOAT_SDIR
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLAG_AIR
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLOAT_BRAKE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLOAT_CHANGE_ANGLE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLOAT_ROT_X
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLOAT_SDIR
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_FLOAT_START_ANGLE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_ARM_ROCKET_RUSH_INT_RUSH_FRAME
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_BOTTOM_SHOOT_FLAG_JUMP
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_CANNONJUMP_FLAG_INVOKE_AIR
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_CANNONJUMP_JUMP_WORK_INT_RECOVER_GRAVITY_COUNTER
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_FINAL_FLAG_MOT_RESTART
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_FINAL_WORK_INT_AIR_MOT
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_FINAL_WORK_INT_GROUND_MOT
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_GRENADE_LAUNCHER_FLAG_FIRST
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_GRENADE_LAUNCHER_FLAG_MAX
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_GRENADE_LAUNCHER_WORK_INT_HOLD_COUNT
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_GROUND_BOMB_FLAG_EXIST_BOMB_BURST
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_GROUND_BOMB_FLAG_FIRST
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_GUNNER_CHARGE_FLAG_BULLET_DISP
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_GUNNER_CHARGE_FLAG_CHARGE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_GUNNER_CHARGE_FLAG_SHOOT
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_GUNNER_CHARGE_WORK_INT_CANCEL_STATUS
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_GUNNER_CHARGE_WORK_INT_COUNT
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_FINAL_LOOP
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_HI2_JUMP
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_HI3_RUSH
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_HI3_RUSH_END
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW1_END
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW1_HIT
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW1_LOOP
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW3_END
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW3_HIT
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_LW3_HOLD
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N1_CANCEL
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N1_FIRE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N1_HOLD
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N1_START
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N3_END
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_N3_LOOP
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S2_END
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S2_LOOP
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_1_AIR
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_1_GROUND
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_2_AIR
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_KIND_SPECIAL_S3_2_GROUND
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_MIIMISSILE_FLAG_MOT_RESTART
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_MIIMISSILE_FLAG_SMASH
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_MIIMISSILE_FLAG_WEAPON
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_MIIMISSILE_FLAG_WEAPON_GENERATED
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_STEALTH_BOMB_FLAG_1
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_STEALTH_BOMB_FLAG_2
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_STEALTH_BOMB_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_STEALTH_BOMB_WORK_INT_NO_BANG
- lib::lua_const::FIGHTER_MIIGUNNER_STATUS_STEALTH_BOMB_WORK_INT_STOP_Y
- lib::lua_const::FIGHTER_MIISWORDSMAN_GENERATE_ARTICLE_CHAKRAM
- lib::lua_const::FIGHTER_MIISWORDSMAN_GENERATE_ARTICLE_LIGHTSHURIKEN
- lib::lua_const::FIGHTER_MIISWORDSMAN_GENERATE_ARTICLE_TORNADOSHOT
- lib::lua_const::FIGHTER_MIISWORDSMAN_GENERATE_ARTICLE_WAVE
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_MOT_FRAME_INHERIT
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLAG_REVERSE_SLASH_HOP
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLOAT_RAPID_SLASH_BRAKE_SPD_X
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLOAT_RAPID_SLASH_START_SPD_X_MUL
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLOAT_SDUSH_DECIDE_STICK_X
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_FLOAT_SDUSH_DECIDE_STICK_Y
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_ACTIVE_CHAKRAM_OBJECT_ID
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_EFT_ID_SWORD_FLARE
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_EFT_TEX_SWORD
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_EFT_TEX_SWORD_ADD
- lib::lua_const::FIGHTER_MIISWORDSMAN_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_MIISWORDSMAN_JET_STUB_AA_TRANSITION_TERM_ID_INHERIT_FALL
- lib::lua_const::FIGHTER_MIISWORDSMAN_JET_STUB_AA_TRANSITION_TERM_ID_LANDING_FALL
- lib::lua_const::FIGHTER_MIISWORDSMAN_JET_STUB_AA_TRANSITION_TERM_ID_LANDING_WAIT
- lib::lua_const::FIGHTER_MIISWORDSMAN_REFLECTOR_KIND_REVERSE_SLASH
- lib::lua_const::FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLAG_AIR
- lib::lua_const::FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLAG_DECIDE_STICK
- lib::lua_const::FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLOAT_DIR
- lib::lua_const::FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLOAT_INIT_ROT_DEGREE
- lib::lua_const::FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_FLOAT_ROT_X
- lib::lua_const::FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_INT_RUSH_FRAME
- lib::lua_const::FIGHTER_MIISWORDSMAN_SDUSH_STATUS_WORK_ID_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_MIISWORDSMAN_SDUSH_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_MIISWORDSMAN_SHIELD_GROUP_KIND_COUNTER_GUARD
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_FLAG_CHECK_MOTION_HI_LW
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_FLAG_FIRST
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_FLAG_FLICK
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_FLAG_IS_GENERATE
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_FLAG_REQUEST_GENERATE
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_WORK_FLOAT_SHOOT_ANGLE
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_WORK_INT_MOTION
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_CHAKRAM_WORK_INT_MOTION_AIR
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_APPLIED_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_APPLY_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_GRAVITY_OFF
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_GRAVITY_ON
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_IS_ATTACK_ENEMY
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_SHIELD
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_WORK_FLOAT_ATTACK_POWER
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_COUNTER_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_FINAL_WORK_ID_FLAG_END_BLUR
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_FINAL_WORK_ID_FLAG_START_BLUR
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_FINAL_WORK_ID_FLOAT_WAVE_ANGLE
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_HENSOKU_SLASH_WORK_FLAG_END_LANDING
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_HENSOKU_SLASH_WORK_FLAG_HIT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_HENSOKU_SLASH_WORK_FLAG_HIT_SHIELD
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_FINAL_HOLD
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI1_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI1_JUMP
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI1_LOOP
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI2_BOUND
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI2_RUSH
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI2_RUSH_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI3_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_HI3_HOLD
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_LW1_HIT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_LW3_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_N3_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_N3_END_MAX
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_N3_LOOP
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S1_ATTACK
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S1_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S1_HIT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S1_WEAK
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S2_ATTACK
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S2_DASH
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S2_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_KIND_SPECIAL_S2_HOLD
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_LIGHT_SYURIKEN_FLAG_FIRST
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RAPID_SLASH_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RAPID_SLASH_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RAPID_SLASH_FLAG_TURN
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RAPID_SLASH_WORK_INT_CHARGE_COUNT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RAPID_SLASH_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_FLAG_CONTINUE
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_FLAG_HIT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_FLAG_HOP
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_FLAG_SPECIAL_FALL
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_FLOAT_REFLECT_MOTION_FRAME
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_REVERSE_SLASH_INT_HIT_AFTER_XLU_FRAME
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RSLASH_END_FLAG_FIRST
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RSLASH_END_WORK_HOLD_FRAME
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RSLASH_FLAG_GROUND
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RSLASH_TRANSITION_TERM_ID_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RSLASH_TRANSITION_TERM_ID_HOLD
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_RSLASH_WORK_HOLD_FRAME
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SDUSH_RUSH_END_FLOAT_SDIR
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_FLAG_ATK_CHARGE_MAX
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_FLAG_ATTACK_END
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_FLAG_CHARGE_MAX_EFT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_FLAG_SPD_CHARGE_MAX
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_FLOAT_CHARGE_RATE
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_ATK_CHARGE_COUNT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_HOLD_MAX_AFTER_COUNT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_HOLD_SE_HANDLE
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_SHIPPU_SLASH_WORK_INT_SPD_CHARGE_COUNT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_TORNADO_SHOT_FLAG_STRANS_0
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_TORNADO_SHOT_FLAG_STRANS_1
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_TORNADO_SHOT_WORK_INT_RECOVER_GRAVITY_COUNTER
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_JET_STUB_CLIFF_CHECK
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_JET_STUB_FALL_ONOFF
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_JET_STUB_LANDING_FALL_SPECIAL
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_JET_STUB_SP_BRAKE
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_JET_STUB_WALL_CHECK
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLAG_ROKET_UNDER_DISABLE_CONTROL_X
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_FLOAT_JET_STUB_SPEED_COEFFICIENT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_INT_JET_STUB_REDUCTION_LEFT
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_INT_JET_STUB_START_SITUATION
- lib::lua_const::FIGHTER_MIISWORDSMAN_STATUS_WORK_ID_INT_ROKET_UNDER_THRUST_START_SITUATION
- lib::lua_const::FIGHTER_MOTION_PART_SET_KIND_DEFAULT
- lib::lua_const::FIGHTER_MOTION_PART_SET_KIND_DEMO_FACIAL
- lib::lua_const::FIGHTER_MOTION_PART_SET_KIND_FACIAL
- lib::lua_const::FIGHTER_MOTION_PART_SET_KIND_FILL_BLANK
- lib::lua_const::FIGHTER_MOTION_PART_SET_KIND_HAVE_ITEM
- lib::lua_const::FIGHTER_MOTION_PART_SET_KIND_TERM
- lib::lua_const::FIGHTER_MOTION_PART_SET_KIND_UPPER_BODY
- lib::lua_const::FIGHTER_MOTION_SHARE_TYPE_BIG
- lib::lua_const::FIGHTER_MOTION_SHARE_TYPE_GIRL
- lib::lua_const::FIGHTER_MOTION_SHARE_TYPE_NORMAL
- lib::lua_const::FIGHTER_MOTION_SHARE_TYPE_SMALL
- lib::lua_const::FIGHTER_MOTION_SHARE_TYPE_TARO
- lib::lua_const::FIGHTER_MOTION_SHARE_TYPE_TERM
- lib::lua_const::FIGHTER_MOVIE_STATUS_KIND_EXIT
- lib::lua_const::FIGHTER_MOVIE_STATUS_KIND_PLAY
- lib::lua_const::FIGHTER_MOVIE_STATUS_KIND_PREPARE
- lib::lua_const::FIGHTER_MURABITO_AREA_KIND_SEARCH_ITEM
- lib::lua_const::FIGHTER_MURABITO_AREA_KIND_SEARCH_ITEM_CATCH
- lib::lua_const::FIGHTER_MURABITO_AREA_KIND_SEARCH_ITEM_CATCH_DASH
- lib::lua_const::FIGHTER_MURABITO_AREA_KIND_SEARCH_ITEM_CATCH_TURN
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_BALLOON
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_BEETLE
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_BOWLING_BALL
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_BUTTERFLYNET
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_CLAYROCKET
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_FIREWORK
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_FLOWERPOT
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_FURNITURE
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_HELMET
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_HOUSE
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_MONEYBAG
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_SEED
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_SLINGSHOT
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_SPRINKLING_WATER
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_SPROUT
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_TOMNOOK
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_TREE
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_UMBRELLA
- lib::lua_const::FIGHTER_MURABITO_GENERATE_ARTICLE_WEEDS
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_FLAG_CANCEL_ATTACK_1
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_FLAG_CATCHING
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_FLAG_MELEE_NO_RANDOM
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_FLAG_WATER
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_DAMAGE
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_FRAME
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_HI_BALLOON_NUM
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_HI_HIDE_HELMET_FRAME
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_HI_INVINCIBLE_FRAME
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_N_OBJECT_CATEGORY
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_N_TIME_LIMIT
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_SPECIAL_S_DISABLE_FRAME
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
- lib::lua_const::FIGHTER_MURABITO_INSTANCE_WORK_ID_INT_TURNIP_NUM
- lib::lua_const::FIGHTER_MURABITO_LINK_NO_CLAYROCKET
- lib::lua_const::FIGHTER_MURABITO_SPECIAL_N_TRAIT_EQUIP
- lib::lua_const::FIGHTER_MURABITO_SPECIAL_N_TRAIT_FIRE
- lib::lua_const::FIGHTER_MURABITO_SPECIAL_N_TRAIT_HAVE_HEAVY
- lib::lua_const::FIGHTER_MURABITO_SPECIAL_N_TRAIT_HAVE_LIGHT
- lib::lua_const::FIGHTER_MURABITO_SPECIAL_N_TRAIT_USE
- lib::lua_const::FIGHTER_MURABITO_STATUS_ATTACK_FLAG_END_MOTION
- lib::lua_const::FIGHTER_MURABITO_STATUS_FINAL_FLAG_CATCH
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_FINAL_CHEER
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_FINAL_HAPPY
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_FINAL_MONEY
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_FINAL_SURPRISE
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_DETACH
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_FLAP
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_TURN
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_HI_WAIT
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_DEFOREST
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_DEFOREST_HIT
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_PLANT
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_PLANT_FAIL
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_AIR
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_DASH_B
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_DASH_F
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_JUMP
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_JUMP_SQUAT
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_LANDING
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_WAIT
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_WALK_B
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_WALK_BRAKE_B
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_WALK_BRAKE_F
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_LW_WATER_WALK_F
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_N_FAILURE
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_N_POCKET
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_N_SEARCH
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_N_TAKE_OUT
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_S_FALL
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_S_RIDE
- lib::lua_const::FIGHTER_MURABITO_STATUS_KIND_SPECIAL_S_RIDE_LOOP
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_FLAG_EFFECT_SMOKE
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_FLAG_REQUEST_TURN
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_FLAG_TURN
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_FLOAT_TURN_TIME
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_INT_DISABLE_LANDING_FRAME
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_HI_COMMON_INT_FLAP_INTERVAL
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_HI_FLAG_CLIFF_CHECK
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_LW_DEFOREST_FLAG_HIT
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_LW_PLANT_FLAG_CHECK_PLANT
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_LW_PLANT_FLAG_PLANT
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_LW_PLANT_FLAG_SUCCESS
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_LW_PLANT_FLOAT_PLANT_POS_Y
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_LW_WATER_INT_INTERVAL
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_END_POCKET
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_END_SCALE
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_REQUEST_TAKEOUT
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_SEARCH
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_SEARCHING
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_TAKEOUT
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLAG_TAKEOUT_INPUT
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLOAT_ADD_SCALE
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLOAT_ORIGINAL_SCALE
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLOAT_PULL_SPEED
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_FLOAT_TARGET_SCALE
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_ATTACK_OBJECT_ID
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_SEARCH_FRAME
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_SEARCH_STEP
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_STATUS_ATTR
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_TAKEOUT_BUFFER
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_TAKEOUT_HAVE_NO
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_TAKEOUT_REQUEST
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_N_INT_TAKEOUT_TRAIT
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_CLAYROCKET
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_CLAYROCKET_BURST
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_CLAYROCKET_EXIST
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_CLAYROCKET_SHOOT
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_FALL
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_S_FLAG_RIDE
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_S_INT_SHOOT_STATUS
- lib::lua_const::FIGHTER_MURABITO_STATUS_SPECIAL_S_INT_SITUATION
- lib::lua_const::FIGHTER_MURABITO_TURN_BACK
- lib::lua_const::FIGHTER_MURABITO_TURN_FRONT
- lib::lua_const::FIGHTER_MURABITO_TURN_NEUTRAL
- lib::lua_const::FIGHTER_NESS_ABSORBER_GROUP_SPECIAL_LW
- lib::lua_const::FIGHTER_NESS_CLIFF_HANG_DATA_DEFAULT
- lib::lua_const::FIGHTER_NESS_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_NESS_GENERATE_ARTICLE_PAULA
- lib::lua_const::FIGHTER_NESS_GENERATE_ARTICLE_PK_FIRE
- lib::lua_const::FIGHTER_NESS_GENERATE_ARTICLE_PK_FLASH
- lib::lua_const::FIGHTER_NESS_GENERATE_ARTICLE_PK_STARSTORM
- lib::lua_const::FIGHTER_NESS_GENERATE_ARTICLE_PK_THUNDER
- lib::lua_const::FIGHTER_NESS_GENERATE_ARTICLE_POO
- lib::lua_const::FIGHTER_NESS_GENERATE_ARTICLE_YOYO
- lib::lua_const::FIGHTER_NESS_GENERATE_ARTICLE_YOYO_HEAD
- lib::lua_const::FIGHTER_NESS_INSTANCE_WORK_ID_FLAG_FINAL_START
- lib::lua_const::FIGHTER_NESS_INSTANCE_WORK_ID_FLOAT_FINAL_ANGLE_ADJUST
- lib::lua_const::FIGHTER_NESS_INSTANCE_WORK_ID_FLOAT_FINAL_ANGLE_MAX
- lib::lua_const::FIGHTER_NESS_LINK_NO_PK_THUNDER
- lib::lua_const::FIGHTER_NESS_LINK_NO_YOYO
- lib::lua_const::FIGHTER_NESS_PK_THUNDER_HIT_STATUS_HIT
- lib::lua_const::FIGHTER_NESS_PK_THUNDER_HIT_STATUS_NEVERHIT
- lib::lua_const::FIGHTER_NESS_PK_THUNDER_HIT_STATUS_NONE
- lib::lua_const::FIGHTER_NESS_REFLECTOR_KIND_BAT
- lib::lua_const::FIGHTER_NESS_STATUS_ATTACK_S4_FLAG_REFLECT_END
- lib::lua_const::FIGHTER_NESS_STATUS_ATTACK_S4_FLAG_REFLECT_START
- lib::lua_const::FIGHTER_NESS_STATUS_FINAL_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_NESS_STATUS_FINAL_WORK_FLOAT_ANGLE
- lib::lua_const::FIGHTER_NESS_STATUS_FINAL_WORK_FLOAT_INTERVAL_FRAME
- lib::lua_const::FIGHTER_NESS_STATUS_FINAL_WORK_INT_SHOOT_NUM
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_HI_AGAIN
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_HI_ATTACK
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_HI_HOLD
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_HI_REFLECT
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_LW_HOLD
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_N_FIRE
- lib::lua_const::FIGHTER_NESS_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_ATTACK_AIR
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_ATTACK_FALL_START
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_CRITICAL
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_LANDING_ENABLE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_REFLECT_GROUND
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_FLAG_THUNDER_VANISH
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_ANGLE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_DEC_ANGLE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_DIR
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_START_ANGLE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_TARGET_ANGLE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_FLOAT_UD
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_GUIDE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_HIT_STEP
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_NUM
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_STOP_TIME
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_STOP_Y_TIME
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_TIME
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_WAIT_MTRANS_KIND
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_HI_WORK_INT_WEAPON_ID
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_LW_FLAG_BUTTON_RELEASE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_LW_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_LW_WORK_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_LW_WORK_INT_SE_HANDLE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_LW_WORK_INT_STOP_Y_TIME
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_LW_WORK_INT_TIME
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_LW_WORK_INT_WAIT_MTRANS_KIND
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_N_FLAG_ALREADY_GENERATED
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_N_WORK_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_N_WORK_INT_NOBANG_TIME
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_N_WORK_INT_STOP_Y_TIME
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_N_WORK_INT_TIME
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_N_WORK_INT_WAIT_MTRANS_KIND
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_S_FLAG_SHOOT
- lib::lua_const::FIGHTER_NESS_STATUS_SPECIAL_S_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_NESS_STATUS_TRANSITION_TERM_ID_0
- lib::lua_const::FIGHTER_NESS_STATUS_TRANSITION_TERM_ID_1
- lib::lua_const::FIGHTER_OTHER_ANIM_NO_COMMON
- lib::lua_const::FIGHTER_OTHER_ANIM_NO_TERM
- lib::lua_const::FIGHTER_PACKUN_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_PACKUN_CLIFF_HANG_DATA_SPECIAL_HI_FALL_SPECIAL
- lib::lua_const::FIGHTER_PACKUN_GENERATE_ARTICLE_BOSSPACKUN
- lib::lua_const::FIGHTER_PACKUN_GENERATE_ARTICLE_MARIO
- lib::lua_const::FIGHTER_PACKUN_GENERATE_ARTICLE_POISONBREATH
- lib::lua_const::FIGHTER_PACKUN_GENERATE_ARTICLE_SPIKEBALL
- lib::lua_const::FIGHTER_PACKUN_INSTANCE_WORK_ID_FLAG_SPECIAL_N_WAIT_END
- lib::lua_const::FIGHTER_PACKUN_INSTANCE_WORK_ID_FLAG_SPECIAL_S_LANDING
- lib::lua_const::FIGHTER_PACKUN_INSTANCE_WORK_ID_INT_SPECIAL_S_CHARGE_MAX_EFFECT_HANDLE
- lib::lua_const::FIGHTER_PACKUN_INSTANCE_WORK_ID_INT_SPECIAL_S_COUNT
- lib::lua_const::FIGHTER_PACKUN_JOINT_NECK_NUM
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_NONE
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_TO_CENTER
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_TO_CENTER_DIVE
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_TO_CENTER_LAST
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_TO_REACH
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_HI_TILT_INERTIA_STATUS_TO_REACH_FORCE
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_AIR_ESCAPE_AIR
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_AIR_JUMP_AERIAL
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_GROUND_ESCAPE
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_GROUND_ESCAPE_B
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_GROUND_ESCAPE_F
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_GROUND_GUARD
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_GROUND_JUMP
- lib::lua_const::FIGHTER_PACKUN_SPECIAL_S_CANCEL_TYPE_NONE
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_LW_BITE
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_LW_FALL_END
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_FAILURE
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_HIT_END
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_N_WAIT
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_S_CANCEL
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_S_CHARGE
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_S_JUMP_CANCEL
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SPECIAL_S_SHOOT
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SQUAT_TREAD_DAMAGE
- lib::lua_const::FIGHTER_PACKUN_STATUS_KIND_SQUAT_TREAD_DAMAGE_RV
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_DIVE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_DIVE_DONE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_FLAG_FORCE_REATCH_TO_LEFT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_FLAG_START_RISE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_ANGLE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_PENDULUM_REACH_ANGLE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_LOG_END
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_LOG_NUM
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_LOG_START
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_LR
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_REVERSE_LR
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_INT_INERTIA_STATUS
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_INT_PENDULUM_FRAME
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_HI_WORK_INT_STATUS_FRAME
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_ATTACK_LERP
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_BACK_TILT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_BITE_ATTACK
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_BITE_ATTACK_CLEAR_DONE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_BITE_ATTACK_DONE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_BITE_LOUPE_STATUS
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_CHANGE_MOTION
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_END_CHANGE_KINETIC
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_END_CHANGE_KINETIC_DONE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_HIT_BATTLE_OBJECT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_HIT_GROUND
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_HIT_GROUND_SE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_HIT_GROUND_TILT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_RESET_SHORTEN_EXPAND_FRAME_DONE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_SITUATION_AIR_TO_GROUND
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_STALK_SHORTEN
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_STALK_SHORTEN_DONE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_TILT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_TILT_INIT_MODIFY_ROT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_FLAG_TILT_START
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_ADD_DEGREE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_CENTER_X
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_CENTER_Y
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_CHARGE_RATE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_DEGREE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_JOINT_NECK_TRANS
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_JOINT_ROT_X
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_JOINT_ROT_Y
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_JOINT_THROW_X
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_JOINT_THROW_Y
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_SPEED_Y
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_STALK_LENGTH
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_STALK_LENGTH_RATE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_STALK_MOTION_RATE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_FLOAT_TOP_DEGREE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_BITE_POSITION_FRAME
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_CHARGE_COUNT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_EXTEND_FRAME
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_GROUND_HIT_COUNT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_SHORTEN_COUNT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_LW_WORK_INT_TILT_INIT_STATUS
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE_SPIKEBALL
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_N_FLAG_SHOOT_BLOW_SPIKEBALL
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_N_FLAG_SHOOT_FRONT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_N_FLAG_SHOOT_PREVIOUS_WAIT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLAG_END_PREVIOUS_SHOOT
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLOAT_SHOOT_SPIKEBALL_SPEED_MUL
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLOAT_SHOOT_START_SPIKEBALL_DISTANCE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLOAT_SHOOT_START_SPIKEBALL_POS_X
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLOAT_SHOOT_START_SPIKEBALL_POS_Y
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_N_WORK_FLOAT_START_SCALE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_S_FLAG_CHANGE_KINETIC
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_S_FLAG_CHANGE_KINETIC_DONE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_S_FLAG_FAILURE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SPECIAL_S_WORK_INT_CANCEL_TYPE
- lib::lua_const::FIGHTER_PACKUN_STATUS_SQUAT_TREAD_DAMAGE_FLAG_JUMP_MINI
- lib::lua_const::FIGHTER_PACKUN_STATUS_SQUAT_TREAD_DAMAGE_WORK_INT_TREAD_OBJECT_ID
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_END_FLAG
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_END_FLOAT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_END_INT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLAG
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLOAT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_INT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_LOOP_FLAG
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_LOOP_FLOAT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_LOOP_INT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_FLAG
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_FLOAT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_N_SHOOT_INT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_S_SHOOT_FLAG
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_S_SHOOT_FLOAT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SPECIAL_S_SHOOT_INT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SQUAT_TREAD_DAMAGE_FLAG
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SQUAT_TREAD_DAMAGE_FLOAT
- lib::lua_const::FIGHTER_PACKUN_STATUS_WORK_KEEP_FLAG_SQUAT_TREAD_DAMAGE_INT
- lib::lua_const::FIGHTER_PACKUN_TILT_INIT_STATUS_NONE
- lib::lua_const::FIGHTER_PACKUN_TILT_INIT_STATUS_SET
- lib::lua_const::FIGHTER_PACKUN_TILT_INIT_STATUS_START
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_A
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_B
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_C
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_D
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_E
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_F
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_G
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_H
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_I
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_J
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_K
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_L
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_M
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_N
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_NUM
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_O
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_P
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_Q
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_R
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_S
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_T
- lib::lua_const::FIGHTER_PACMAN_APPEAL_HI_U
- lib::lua_const::FIGHTER_PACMAN_GENERATE_ARTICLE_ARTISTICPOINT
- lib::lua_const::FIGHTER_PACMAN_GENERATE_ARTICLE_BIGPACMAN
- lib::lua_const::FIGHTER_PACMAN_GENERATE_ARTICLE_ESA
- lib::lua_const::FIGHTER_PACMAN_GENERATE_ARTICLE_FAIRY
- lib::lua_const::FIGHTER_PACMAN_GENERATE_ARTICLE_FIREHYDRANT
- lib::lua_const::FIGHTER_PACMAN_GENERATE_ARTICLE_TRAMPOLINE
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_TRAMPOLINE_JUMP
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_EXIST
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_N_MAX_HAVE_ITEM
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_N_PULL_THROW
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_N_REMOVE_ITEM
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_S_DAMAGE_POWERESA
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_S_FALL
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_FLOAT_CATCH_EFFECT_LENGTH
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_HEIGHT_MUL
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_APPEAL_HI_KIND
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_APPEAL_HI_KIND_DEBUG
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_CATCH_EFFECT_FRAME
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_CATCH_EFFECT_HANDLE
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_CLIFF_COUNT
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SMASH_ANIMATION
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_HI_JUMP_NUM
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_LW_WAIT_FRAME
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_N_CHARGE_RANK
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE0
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE1
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE2
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE3
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE4
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE5
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE6
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE7
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE8
- lib::lua_const::FIGHTER_PACMAN_INSTANCE_WORK_ID_INT_SPECIAL_S_EFFECT_HANDLE9
- lib::lua_const::FIGHTER_PACMAN_LINK_NO_BIGPACMAN
- lib::lua_const::FIGHTER_PACMAN_MOTION_PART_SET_KIND_MATERIAL
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_FLAG_CHANGE
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_FLAG_START_MOVE
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_WORK_FLOAT_START_POS_X
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_WORK_FLOAT_START_POS_Y
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_WORK_INT_BIGPACMAN_ID
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_WORK_INT_CAMERA_TYPE
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_FINAL_MOVE
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_HI_LOOP
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_CHANGE
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_DASH
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_LOOP
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_MOVE
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_REFLECT_FALL
- lib::lua_const::FIGHTER_PACMAN_STATUS_KIND_SPECIAL_S_RETURN
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_FLAG_AIR
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_FLAG_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_FLAG_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_INT_FRAME
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_LW_FLAG_FAILURE
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_LW_FLAG_START_GROUND
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_LW_WORK_INT_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_FLAG_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_FLAG_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_FLAG_THROW
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_CHARGE_FRAME
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_MAX_HOLD_COUNT
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_TARGET_NUM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLAG_EAT_ESA_TOP
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLAG_EAT_POWER_ESA
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLAG_IS_POWER_ESA_GROUND
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLAG_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLAG_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_DASH_FLASH_ALPHA
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_DASH_POWER
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_DASH_START_POS_Y
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_DASH_START_SPEED_Y
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X0
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X1
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X2
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X3
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X4
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X5
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X6
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X7
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X8
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_X9
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y0
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y1
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y2
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y3
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y4
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y5
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y6
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y7
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y8
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ESA_POS_Y9
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_MOVE_DISTANCE
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_ROT
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_TOP_ESA_POS_X
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_FLOAT_TOP_ESA_POS_Y
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_ARMER_FRAME
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_CHARGE_FRAME
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_DASH_FRAME
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_DASH_MAX_FRAME
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_EAT_ESA_INDEX
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_ESA_INDEX
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_PACMAN_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_PACMAN_STATUS_WORK_KEEP_SPECIAL_HI_FLAG
- lib::lua_const::FIGHTER_PACMAN_STATUS_WORK_KEEP_SPECIAL_HI_FLOAT
- lib::lua_const::FIGHTER_PACMAN_STATUS_WORK_KEEP_SPECIAL_HI_INT
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_AIR_ESCAPE
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_DASH
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_ESCAPE
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_ESCAPE_B
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_ESCAPE_F
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_HI3
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_HI4
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_LW3
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_LW4
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_N
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_S3
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_S4
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_CATCH
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_DASH
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_ESCAPE
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_ESCAPE_B
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_ESCAPE_F
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_JUMP
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_JUMP_BUTTON
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_ANY
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_HI
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_LW
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_N
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_SPECIAL_S
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_TURN
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_TURN_DASH
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_WALK
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_WALL_JUMP_LEFT
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_FLAG_WALL_JUMP_RIGHT
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_JUMP
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_JUMP_BUTTON
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_SPECIAL_S
- lib::lua_const::FIGHTER_PAD_CMD_CAT1_TURN_DASH
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_AIR_LASSO
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_APPEAL_HI
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_APPEAL_LW
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_APPEAL_SMASH
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_APPEAL_S_L
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_APPEAL_S_R
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_ATTACK_DASH_ATTACK_HI4
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_COMMON_GUARD
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_DAMAGE_FALL_TO_FALL
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_DASH_ATTACK_S4
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_DOWN_TO_DOWN_STAND
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_DOWN_TO_DOWN_STAND_FB
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_FALL_JUMP
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_GUARD_TO_PASS
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_SPECIAL_N_REVERSE_LR
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_SQUAT_TO_SQUAT_B
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_SQUAT_TO_SQUAT_F
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_STICK_ESCAPE
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_STICK_ESCAPE_B
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_STICK_ESCAPE_F
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_THROW_B
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_THROW_F
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_THROW_HI
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_THROW_LW
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_TURN_TO_ESCAPE_B
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_FLAG_TURN_TO_ESCAPE_F
- lib::lua_const::FIGHTER_PAD_CMD_CAT2_TURN_TO_ESCAPE_B
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_GET_AIR
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_DROP
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_DROP_AIR
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_4
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_4_AIR
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_ALL
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_FB
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_FB4
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_HI
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_HI4
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_AIR_LW
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_ALL
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_FB
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_FB4
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_HI
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_HI4
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_LW
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_ITEM_LIGHT_THROW_LW4
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_FLAG_SPECIAL_S_SMASH_DASH
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_ITEM_LIGHT_THROW_HI
- lib::lua_const::FIGHTER_PAD_CMD_CAT3_ITEM_LIGHT_THROW_HI4
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_ATTACK_COMMAND1
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_COMMAND_4N4
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_COMMAND_6N6
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_SPECIAL_HI2_COMMAND
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_SPECIAL_HI_COMMAND
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_SPECIAL_N2_COMMAND
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_SPECIAL_N_COMMAND
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_SPECIAL_S_COMMAND
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_SUPER_SPECIAL2_COMMAND
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_SUPER_SPECIAL2_R_COMMAND
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_SUPER_SPECIAL_COMMAND
- lib::lua_const::FIGHTER_PAD_CMD_CAT4_FLAG_SUPER_SPECIAL_R_COMMAND
- lib::lua_const::FIGHTER_PAD_COMMAND_CATEGORY1
- lib::lua_const::FIGHTER_PAD_FLAG_ATTACK_RELEASE
- lib::lua_const::FIGHTER_PAD_FLAG_ATTACK_TRIGGER
- lib::lua_const::FIGHTER_PAD_FLAG_GUARD_TRIGGER
- lib::lua_const::FIGHTER_PAD_FLAG_JUMP_TRIGGER
- lib::lua_const::FIGHTER_PAD_FLAG_SPECIAL_TRIGGER
- lib::lua_const::FIGHTER_PALUTENA_ARTICLE_TERM
- lib::lua_const::FIGHTER_PALUTENA_GENERATE_ARTICLE_AUTOAIMBULLET
- lib::lua_const::FIGHTER_PALUTENA_GENERATE_ARTICLE_AUTORETICLE
- lib::lua_const::FIGHTER_PALUTENA_GENERATE_ARTICLE_BEAM
- lib::lua_const::FIGHTER_PALUTENA_GENERATE_ARTICLE_BLACKHOLE
- lib::lua_const::FIGHTER_PALUTENA_GENERATE_ARTICLE_EXPLOSIVEFLAME
- lib::lua_const::FIGHTER_PALUTENA_GENERATE_ARTICLE_EXPLOSIVEFLAME_RESERVE
- lib::lua_const::FIGHTER_PALUTENA_GENERATE_ARTICLE_GATE
- lib::lua_const::FIGHTER_PALUTENA_GENERATE_ARTICLE_GODWING
- lib::lua_const::FIGHTER_PALUTENA_GENERATE_ARTICLE_REFLECTIONBOARD
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_FINAL_DEBUG_DISP_BLACKHOLE_RANGE
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MENU_MOTION
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MOT_INHERIT
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_DEBUG_DRAW_AREA
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_SPECIAL_N_LANDING
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
- lib::lua_const::FIGHTER_PALUTENA_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_PALUTENA_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_PALUTENA_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_PALUTENA_REFLECTOR_KIND_REFLECTOR
- lib::lua_const::FIGHTER_PALUTENA_REFLECTOR_KIND_TERM
- lib::lua_const::FIGHTER_PALUTENA_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_PALUTENA_SHIELD_GROUP_KIND_START
- lib::lua_const::FIGHTER_PALUTENA_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_PALUTENA_SHIELD_KIND_SPECIAL_LW1_GUARD
- lib::lua_const::FIGHTER_PALUTENA_SMASH_KIND_LW
- lib::lua_const::FIGHTER_PALUTENA_SMASH_KIND_MAX
- lib::lua_const::FIGHTER_PALUTENA_SMASH_KIND_S
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_FLAG_IS_AIR_SITUATION
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_FLAG_IS_BEAM_CLOCKWISE
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BEAM_ANGLE
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BEAM_POSITION_X
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BEAM_POSITION_Y
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BEAM_POSITION_Z
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BLACKHOLE_POSITION_X
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BLACKHOLE_POSITION_Y
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_BLACKHOLE_POSITION_Z
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_PALUTENA_POSITION_X
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_PALUTENA_POSITION_Y
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_PALUTENA_POSITION_Z
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_PALUTENA_SLIDE_RATE
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_VIRTUAL_BLACKHOLE_POSITION_X
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_VIRTUAL_BLACKHOLE_POSITION_Y
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_FLOAT_VIRTUAL_BLACKHOLE_POSITION_Z
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_INT_BEAM_BATTLE_OBJECT_ID
- lib::lua_const::FIGHTER_PALUTENA_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_KIND_FINAL_BEAM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_KIND_FINAL_BEAM_END
- lib::lua_const::FIGHTER_PALUTENA_STATUS_KIND_FINAL_BEAM_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_KIND_FINAL_WAIT
- lib::lua_const::FIGHTER_PALUTENA_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_PALUTENA_STATUS_KIND_SPECIAL_HI_2
- lib::lua_const::FIGHTER_PALUTENA_STATUS_KIND_SPECIAL_HI_3
- lib::lua_const::FIGHTER_PALUTENA_STATUS_KIND_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_PALUTENA_STATUS_KIND_SPECIAL_LW_REFLECT
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_CONTROL_ON
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_DIVE
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_DIVE_DONE
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_FLAG_CHECK_GROUND
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_FLAG_END
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_FLAG_TERM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_CLIFF_CHECK
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_FRAME
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_MOVE_XLU
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_CHANGE_STATUS_REFLECT
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_IS_SPECIAL_LW
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_SHIELD
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_SHOT_OBJECT_X
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_SHOT_OBJECT_Y
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_LW_WORK_INT_TERM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_HAS_TARGET_ARTICLE
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_SHOT_1ST_DONE
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_SHOT_2ND_DONE
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_SHOT_3RD_DONE
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_SIGHT_EFFECT_ON
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_TARGET_EXIST
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_FLAG_TERM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_FLOAT_TARGET_POS_X
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_FLOAT_TARGET_POS_Y
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_FLOAT_TARGET_POS_Z
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_INT_TARGET_CATEGORY
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_S_FLAG_SMASH
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_S_FLAG_TERM
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_S_WORK_FLOAT_POS_X
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_S_WORK_FLOAT_POS_Y
- lib::lua_const::FIGHTER_PALUTENA_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PEACH_AREA_KIND_PEACH_BLOSSOM
- lib::lua_const::FIGHTER_PEACH_AREA_KIND_START
- lib::lua_const::FIGHTER_PEACH_AREA_KIND_TERM
- lib::lua_const::FIGHTER_PEACH_ARTICLE_TERM
- lib::lua_const::FIGHTER_PEACH_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_PEACH_CLIFF_HANG_DATA_START
- lib::lua_const::FIGHTER_PEACH_CLIFF_HANG_DATA_TERM
- lib::lua_const::FIGHTER_PEACH_GENERATE_ARTICLE_DAIKON
- lib::lua_const::FIGHTER_PEACH_GENERATE_ARTICLE_KASSAR
- lib::lua_const::FIGHTER_PEACH_GENERATE_ARTICLE_KINOPIO
- lib::lua_const::FIGHTER_PEACH_GENERATE_ARTICLE_KINOPIOSPORE
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_FLAG_JUMP_FROM_WATER
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_FLAG_SPECIAL_N_RAISE
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_FLAG_UNIQ_FLOAT
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_FLAG_UNIQ_FLOAT_RAY_CHECK
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_FLOAT_JUMP_START_Y_FROM_WATER
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_INT_KINOPIOSPORE_SHOOT_NUM
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_INT_WINDOW_EFFECT_ID
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_INT_WINDOW_ID
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_INT_WINDOW_LEFT_EFFECT_ID
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_ID_INT_WINDOW_RIGHT_EFFECT_ID
- lib::lua_const::FIGHTER_PEACH_INSTANCE_WORK_INT_SMASH_ITEM
- lib::lua_const::FIGHTER_PEACH_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_PEACH_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_PEACH_MOTION_TRANSITION_TERM_ID_MOT_END
- lib::lua_const::FIGHTER_PEACH_POSTURE_ROT_NODE_TOPN
- lib::lua_const::FIGHTER_PEACH_POSTURE_ROT_NODE_TRANSN
- lib::lua_const::FIGHTER_PEACH_SHIELD_GROUP_KIND_KINOPIO_GUARD
- lib::lua_const::FIGHTER_PEACH_SHIELD_GROUP_KIND_START
- lib::lua_const::FIGHTER_PEACH_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_PEACH_SHIELD_KIND_KINOPIO_GUARD
- lib::lua_const::FIGHTER_PEACH_SMASH_ITEM_CLUB
- lib::lua_const::FIGHTER_PEACH_SMASH_ITEM_PAN
- lib::lua_const::FIGHTER_PEACH_SMASH_ITEM_RACKET
- lib::lua_const::FIGHTER_PEACH_SMASH_ITEM_TERM
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_FLAG_AFFECT_ENABLE
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_FLAG_IS_ROCKET_BELT_ATTACHED
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_FLAG_OUT_FRAME
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_WORK_FLOAT_TRANSN_ROT_SPEED_X
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_WORK_FLOAT_TRANSN_ROT_SPEED_Y
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_WORK_FLOAT_TRANSN_ROT_SPEED_Z
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_WORK_INT_FLOAT_ITEM_PEACH_COUNTER
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_WORK_INT_FLOAT_ITEM_PEACH_INTERVAL_COUNTER
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_WORK_INT_SE_HANDLE
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_FINAL_WORK_TERM
- lib::lua_const::FIGHTER_PEACH_STATUS_FLAG_END
- lib::lua_const::FIGHTER_PEACH_STATUS_FLAG_START
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_MAX
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_SPECIAL_HI_AIR_END
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_SPECIAL_N_HIT
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_SPECIAL_S_AWAY_END
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_SPECIAL_S_HIT_END
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_UNIQ_FLOAT
- lib::lua_const::FIGHTER_PEACH_STATUS_KIND_UNIQ_FLOAT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_HI_FLAG_MOVE_TRANS
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_HI_WORK_INT_ENABLE_UNIQ
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_HI_WORK_INT_PARASOL_LIMIT_TIME_COUNTER
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_HI_WORK_TERM
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_LW_FLAG_FIX_RAND
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_LW_WORK_INT_IS_DAIKON_GENERATABLE
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_LW_WORK_INT_UNIQ_ITEM_KIND
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_LW_WORK_TERM
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_N_FLAG_SHIELD_HIT
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_N_WORK_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_N_WORK_INT_COLLISION_SHIELD_GROUP
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_S_FLAG_FLICK_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_FLAG_DONE_CONTROLLER_MOVE
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_FLAG_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_FLAG_START_CONTROLLER_MOVE
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_FLAG_TOUCH_SEARCH
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_ID_TIME_OUT
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_S_JUMP_TRANS_ID_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_S_WORK_INT_ENABLE_UNIQ
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_SPECIAL_S_WORK_TERM
- lib::lua_const::FIGHTER_PEACH_STATUS_TRANS_ID_END
- lib::lua_const::FIGHTER_PEACH_STATUS_TRANS_ID_SPECIAL_LW_ITEM_THROW
- lib::lua_const::FIGHTER_PEACH_STATUS_TRANS_ID_START
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_FLAG_ENABLE_LANDING
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_FLAG_START
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_ID_STICK_Y_UNDER
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_TRANS_ID_ATTACK_AIR_CONTROL
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_TRANS_ID_ATTACK_AIR_TIME
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_TRANS_ID_FALL_CONTROL
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_TRANS_ID_FALL_TIME
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_TRANS_ID_START
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_WORK_INT_ENABLE_UNIQ
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_WORK_INT_FLOAT_FRAME
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_WORK_INT_MTRANS
- lib::lua_const::FIGHTER_PEACH_STATUS_UNIQ_FLOAT_WORK_INT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_FLOAT_END
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_INT_END
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_INT_MOT_AIR_KIND
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_INT_MOT_KIND
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_INT_MTRANS
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_INT_START
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_FLAG
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_FLOAT
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_INT
- lib::lua_const::FIGHTER_PEACH_STATUS_WORK_TERM
- lib::lua_const::FIGHTER_PFUSHIGISOU_ARTICLE_TERM
- lib::lua_const::FIGHTER_PFUSHIGISOU_CLIFF_HANG_DATA_AIR_LASSO
- lib::lua_const::FIGHTER_PFUSHIGISOU_CLIFF_HANG_DATA_AIR_LASSO_HANG
- lib::lua_const::FIGHTER_PFUSHIGISOU_CLIFF_HANG_DATA_START
- lib::lua_const::FIGHTER_PFUSHIGISOU_CLIFF_HANG_DATA_TERM
- lib::lua_const::FIGHTER_PFUSHIGISOU_GENERATE_ARTICLE_LEAFCUTTER
- lib::lua_const::FIGHTER_PFUSHIGISOU_GENERATE_ARTICLE_SEED
- lib::lua_const::FIGHTER_PFUSHIGISOU_GENERATE_ARTICLE_VINE
- lib::lua_const::FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_HI_HOP
- lib::lua_const::FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLOAT_CATCH_OFFSET_X
- lib::lua_const::FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLOAT_CATCH_OFFSET_Y
- lib::lua_const::FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_PFUSHIGISOU_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_KIND_SPECIAL_LW_OUT
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_KIND_SPECIAL_LW_STANDBY
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_KIND_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_FLAG_AIR_LASSO_FAIL
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_FLAG_SET_ANGLE
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_FLOAT_ANGLE
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_FLOAT_START
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_HI_SET_MAP_COLL_OFFSET
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_N_INT_LOOP
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_N_INT_START
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_S_FLAG_SMASH
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_PFUSHIGISOU_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_PICHU_ARTICLE_TERM
- lib::lua_const::FIGHTER_PICHU_CLIFF_HANG_DATA_SPECIAL_S
- lib::lua_const::FIGHTER_PICHU_GENERATE_ARTICLE_CLOUD
- lib::lua_const::FIGHTER_PICHU_GENERATE_ARTICLE_DENGEKI
- lib::lua_const::FIGHTER_PICHU_GENERATE_ARTICLE_DENGEKIDAMA
- lib::lua_const::FIGHTER_PICHU_GENERATE_ARTICLE_MONSTERBALL
- lib::lua_const::FIGHTER_PICHU_GENERATE_ARTICLE_SPECIALUPDUMMY
- lib::lua_const::FIGHTER_PICHU_GENERATE_ARTICLE_VORTEX
- lib::lua_const::FIGHTER_PICKEL_AREA_KIND_NUM
- lib::lua_const::FIGHTER_PICKEL_AREA_KIND_SPECIAL_N2_TABLE
- lib::lua_const::FIGHTER_PICKEL_AREA_KIND_START
- lib::lua_const::FIGHTER_PICKEL_ARTICLE_TERM
- lib::lua_const::FIGHTER_PICKEL_ATTACK_ABSOLUTE_KIND_FINAL
- lib::lua_const::FIGHTER_PICKEL_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_PICKEL_CLIFF_HANG_DATA_START
- lib::lua_const::FIGHTER_PICKEL_CLIFF_HANG_DATA_TERM
- lib::lua_const::FIGHTER_PICKEL_CRAFT_WEAPON_KIND_AXE
- lib::lua_const::FIGHTER_PICKEL_CRAFT_WEAPON_KIND_NONE
- lib::lua_const::FIGHTER_PICKEL_CRAFT_WEAPON_KIND_NUM
- lib::lua_const::FIGHTER_PICKEL_CRAFT_WEAPON_KIND_PICK
- lib::lua_const::FIGHTER_PICKEL_CRAFT_WEAPON_KIND_SHOVEL
- lib::lua_const::FIGHTER_PICKEL_CRAFT_WEAPON_KIND_SWORD
- lib::lua_const::FIGHTER_PICKEL_DIG_RESULT_CANCELED
- lib::lua_const::FIGHTER_PICKEL_DIG_RESULT_DIGGING
- lib::lua_const::FIGHTER_PICKEL_DIG_RESULT_FINISHED
- lib::lua_const::FIGHTER_PICKEL_DIG_RESULT_INVALID
- lib::lua_const::FIGHTER_PICKEL_DIG_RESULT_NONE
- lib::lua_const::FIGHTER_PICKEL_DIG_RESULT_TERM
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_NUM
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_SCENE_01_EXEC
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_PICKEL_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_PICKEL_FINAL_TARGET_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_FINAL_TARGET_FLOAT_MOTION_RATE
- lib::lua_const::FIGHTER_PICKEL_FINAL_TARGET_FLOAT_MOTION_START_FRAME
- lib::lua_const::FIGHTER_PICKEL_FINAL_TARGET_WORK_FLAG_CHANGE_MOTION
- lib::lua_const::FIGHTER_PICKEL_FINAL_TARGET_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_FINAL_TARGET_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_PICKEL_FINAL_TARGET_WORK_INT_START
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_AXE
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_BUILDING
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_CRACK
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_ENTRYOBJECT
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_FENCE
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_FIRE
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_FISHINGROD
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_FORGE
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_MASKFINAL
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_MELT
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_PICK
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_PICKELBOMB
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_PICKELOBJECT
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_PLATE
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_PUSHFINAL
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_PUSHOBJECT
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_SCARIER
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_SHOVEL
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_STONE
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_STUFF
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_SWORD
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_TABLE
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_TROLLEY
- lib::lua_const::FIGHTER_PICKEL_GENERATE_ARTICLE_WING
- lib::lua_const::FIGHTER_PICKEL_GROUND_RHOMBUS_MODIFY_SPECIAL_HI_GLIDING
- lib::lua_const::FIGHTER_PICKEL_GROUND_RHOMBUS_MODIFY_START
- lib::lua_const::FIGHTER_PICKEL_GROUND_RHOMBUS_MODIFY_TERM
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_HI
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_HI_ENABLE_LANDING
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_ATTACK_HI3
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_ATTACK_JUMP_MINI
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_BLEND_TURN
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_FORGE_DAMAGE_CHANGE_AIR
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_FORGE_LANDING
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_IS_CONTEST_HOMERUN
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_IS_HAVE_TOOL_SHOULDER_ROTATE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_IS_STOCK_ZERO_AND_CANNOT_CREATE_TABLE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_IS_SUPER_SUDDEN_DEATH
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_REQUEST_REMOVE_HAVE_CRAFT_WEAPON
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AFTER_USE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_SITUATION_AIR
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_MINING_GOT_RARE_GRADE_1_TABLE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_MINING_GOT_RARE_IRON_TABLE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_MINING_GOT_RARE_NOT_NORMAL_STAGE_TABLE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_MINING_GOT_RARE_STONE_TABLE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_MINING_GOT_RARE_WOOD_TABLE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_ATTACK_DURABILITY
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_GENERATE_BLOCK_POS_X
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_GENERATE_BLOCK_POS_Y
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_HEAD_ANGLE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_HEAD_ANGLE_PREV_MOTION
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_RED_STONE_TO_USED
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_ATTACK_AIR_LW_FORBID_FRAME
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_ATTACK_CANCEL_STATUS_KIND
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_ATTACK_FRAME
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_ATTACK_MINI_JUMP_ATTACK_FRAME
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_CATCH_OBJECT_ID
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_DISABLE_CRAFT_FRAME
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_EXTEND_BUFFER
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_FINAL_MOVIE_HASH
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_FORBID_GENERATE_PICKELOBJECT_COUNT
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_FORBID_JUMP_AERIAL_COUNT
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_HAVE_CRAFT_WEAPON_COUNT
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_HAVE_CRAFT_WEAPON_KIND
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_HAVE_CRAFT_WEAPON_MATERIAL_KIND
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_JUMP_COUNT_BACKUP
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_JUMP_MINI_FRAME
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_LANDING_HIGH_PLACE_FRAME
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_KIND_FOR_UI
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_DIAMOND
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_GOLD
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_GRADE_1
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_IRON
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_RED_STONE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_STONE
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MATERIAL_NUM_WOOD
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MOVE_MOTION_COMP_END_FRAME
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_MOVE_MOTION_COMP_FRAME
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_REQUEST_HAVE_CRAFT_WEAPON_KIND
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SITUATION_KIND
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N1_MINING_GRADE_1_TABLE_PROGRESS
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N1_MINING_IRON_TABLE_PROGRESS
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N1_MINING_NOT_NORMAL_STAGE_TABLE_PROGRESS
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N1_MINING_STONE_TABLE_PROGRESS
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N1_MINING_WOOD_TABLE_PROGRESS
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N2_TABLE_OBJECT_ID
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_N2_TABLE_REPLASE_FRAME
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_S_JUMP_COUNT_ON_AIR
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_SPECIAL_S_REPEAT_COUNT_ON_CATEGORY_SPECIAL
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_STATUS_KIND_ATTACK_PREV
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_TABLE_RECREATE_FRAME
- lib::lua_const::FIGHTER_PICKEL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_PICKEL_LINK_NO_FINAL_TARGET_SIZE
- lib::lua_const::FIGHTER_PICKEL_LINK_NO_FORGE
- lib::lua_const::FIGHTER_PICKEL_LINK_NO_MELT1
- lib::lua_const::FIGHTER_PICKEL_LINK_NO_MELT2
- lib::lua_const::FIGHTER_PICKEL_LINK_NO_START
- lib::lua_const::FIGHTER_PICKEL_LINK_NO_STUFF
- lib::lua_const::FIGHTER_PICKEL_LINK_NO_TERM
- lib::lua_const::FIGHTER_PICKEL_LINK_NO_TROLLEY
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_ICE
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_NONE
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_NUM
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_SAND
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_SOIL
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_GRADE_1_KIND_WOOL
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_KIND_DIAMOND
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_KIND_GOLD
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_KIND_GRADE_1
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_KIND_IRON
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_KIND_NONE
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_KIND_NUM
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_KIND_RED_STONE
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_KIND_STONE
- lib::lua_const::FIGHTER_PICKEL_MATERIAL_KIND_WOOD
- lib::lua_const::FIGHTER_PICKEL_MOTION_PART_SET_KIND_HAVE_ITEM
- lib::lua_const::FIGHTER_PICKEL_MOTION_PART_SET_KIND_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_AIR_FLAG_HAVE_TOOL
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_AIR_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_AIR_FLAG_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_FLAG_FORGE_GENERATE_ENABLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_FLAG_IS_GENERATE_FORGE
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_FLAG_START_
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_FLAG_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_FLOAT_ATTACK_LW4_MELT_LR
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_FLOAT_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_WORK_INT_ATTACK_AIR_LW_COUNT
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_WORK_INT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_ATTACK_WORK_INT_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_CATCH_FLAG_SHOOT
- lib::lua_const::FIGHTER_PICKEL_STATUS_CATCH_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_CATCH_FLAG_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_CATCH_PULL_FLAG_INIT
- lib::lua_const::FIGHTER_PICKEL_STATUS_CATCH_PULL_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_CATCH_PULL_FLAG_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_CATCH_PULL_WORK_FLOAT_LINE_LENGTH
- lib::lua_const::FIGHTER_PICKEL_STATUS_CATCH_PULL_WORK_FLOAT_LINE_LENGTH_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_CATCH_PULL_WORK_FLOAT_PULL_SPEED
- lib::lua_const::FIGHTER_PICKEL_STATUS_CATCH_PULL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_ABS_HIT
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_ATTACK
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_CHANGE_RHOMBUS
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_CLEAR_COLOR
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_END_FINAL
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_END_FINAL_DONE
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_SCENE01_SYNC
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_TARGET_CHANGE_MOTION_1
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_TARGET_CHANGE_MOTION_2
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLAG_TO_SCENE01
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLOAT_MOTION_CAMERA_RATE
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLOAT_MOVIE_RATE
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_DEFAULT_BACK
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_DEFAULT_FRONT
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_DEFAULT_UP
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_OFFSET_BACK
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_OFFSET_FRONT
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLOAT_RHOMBUS_OFFSET_UP
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_INT_COLOR_CORRECTION_INDEX
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_INT_COUNT
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_INT_OPPONENT_OBJECT_ID
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_INT_RHOMBUS_COUNT
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_INT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_FINAL_INT_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_AIR_LW_END
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_AIR_LW_LOOP
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_AIR_LW_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_FALL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_FALL_AERIAL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_JUMP
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_JUMP_AERIAL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_JUMP_SQUAT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_LANDING
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_LANDING_LIGHT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_WAIT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_WALK
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_ATTACK_WALK_BACK
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_RECREATE_TABLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_FALL_SPECIAL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_GLIDING
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_HI_WAIT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_BOMB
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_BOMB_FAILURE
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_PLATE
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_PLATE_FAILURE
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_WAIT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_WALK
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_LW_WALK_BACK
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_FALL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_FALL_AERIAL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_JUMP
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_JUMP_AERIAL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_JUMP_SQUAT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_LANDING
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_LANDING_LIGHT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_WAIT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_WALK
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N1_WALK_BACK
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N2
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N2_CRAFT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N2_FAILURE
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N2_SUCCESS
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_FALL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_FALL_AERIAL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_JUMP
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_JUMP_AERIAL
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_JUMP_SQUAT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_LANDING
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_LANDING_LIGHT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_WAIT
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_WALK
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_N3_WALK_BACK
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_S_DRIVE
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_S_FAILED
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_PICKEL_STATUS_KIND_SPECIAL_S_RIDE
- lib::lua_const::FIGHTER_PICKEL_STATUS_LANDING_FLAG_HIGH_PLACE
- lib::lua_const::FIGHTER_PICKEL_STATUS_LANDING_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_LANDING_FLAG_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_CHANGE_LR
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_ENABLE_CANCEL
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_FIREWORKS
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_GLIDE_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_GROUND_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_ROT_FLAG
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_TURN
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_TURN_END
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_TURN_REQUEST
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLAG_WAIT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_ANGLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_LIFT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_ROT_ADD_X
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_ROT_SET_X
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_TURN_ANGLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_FLOAT_TURN_TIME
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_DECEL_FRAME
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_FIREWORKS
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_GLIDE_FRAME
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_JUMP_COUNT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_REFLECT_FRAME
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_RUMBLE_FRAME
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_SE_HANDLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_INT_TURN_FRAME
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLAG_GENERATE_BOMB
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLAG_GENERATE_PLATE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLAG_GENERATE_STONE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLOAT_ANGLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLOAT_POS_X
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLOAT_POS_Y
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_INT_FRAME_STONE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_INT_GENERATED_ID
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_INT_NEXT_KIND
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_INT_PLATE_PARENT_ID
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_INT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_MINING
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_MINING_CONTINUAL
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_MINING_GROUND_LINE_LR
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_MINING_IS_WALL
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_MINING_PICKELOBJECT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_BATTLE_OBJECT_HP
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_DAMAGE_TO_BATTLE_OBJECT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_GROUND_ATTACH_PREV_POS_X
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_GROUND_ATTACH_PREV_POS_Y
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_GROUND_LINE_POS_RATIO
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_POS_X
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_POS_Y
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_MINING_POS_Z
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_AWAY_EFFECT_KIND
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_BATTLE_OBJECT_ID
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_COLLISION_LINE_CHECK_COUNT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_COLLISION_LINE_ID
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_COUNT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_COUNT_TO_GENERATE_PICKELOBJECT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_CRAFT_WEAPON_KIND
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_CRAFT_WEAPON_MATERIAL_KIND
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_END_FRAME
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_GROUND_MATERIAL_KIND
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_ICON_EFFECT_FRAME
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_MINING_ICON_EFFECT_OFFSET
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_INT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N1_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_CRAFT_STATUS_FAILURE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_CRAFT_STATUS_GENERATE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_CRAFT_STATUS_REPAIR
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_CRAFT_STATUS_VERSION_UP
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_FLAG_IS_L
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_EFFECT_FRAME
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_FRAME
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_FRAME_MAX
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_GAUGE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_GAUGE_SUCCESS_EFFECT_HANDLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_MATERIAL_EFFECT_HANDLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_MATERIAL_KIND_AXE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_MATERIAL_KIND_PICK
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_MATERIAL_KIND_SHOVEL
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_MATERIAL_KIND_SWORD
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_STATUS
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_STATUS_AXE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_STATUS_PICK
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_STATUS_SHOVEL
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_CRAFT_STATUS_SWORD
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_INT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N2_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_CHECK_REQ_MISS_EFFECT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_CONTINUAL_SPECIAL_N3
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_GENERATE_ENABLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_GENERATE_OBJECT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_GENERATE_OBJECT_FALL
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_INT_CONTINUAL_SPECIAL_N3_COUNT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_INT_GENERATE_PICKELOBJECT_FAILURE_COUNT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_INT_GENERATE_PICKELOBJECT_KIND
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_INT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_N3_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_S_FLAG_CHANGE_STATUS_FALL
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_S_FLAG_GENERATED_TROLLEY
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_S_FLAG_GENERATE_TROLLEY
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_S_FLAG_GENERATE_TROLLEY_TOP_N
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_S_FLOAT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_S_INT_RAIL_MATERIAL_FREE_COUNT
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_S_INT_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_THROW_FLAG_FORGE_GENERATE_ENABLE
- lib::lua_const::FIGHTER_PICKEL_STATUS_THROW_FLAG_IS_GENERATE_FORGE
- lib::lua_const::FIGHTER_PICKEL_STATUS_THROW_FLAG_START
- lib::lua_const::FIGHTER_PICKEL_STATUS_THROW_FLAG_TERM
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_LANDING_FLAG
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_LANDING_FLOAT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_LANDING_INT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_FLAG
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_FLOAT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_INT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLAG
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_FLOAT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_LW_INT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N1_FLAG
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N1_FLOAT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N1_INT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N2_FLAG
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N2_FLOAT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N2_INT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N3_FLAG
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N3_FLOAT
- lib::lua_const::FIGHTER_PICKEL_STATUS_WORK_KEEP_FLAG_SPECIAL_N3_INT
- lib::lua_const::FIGHTER_PIKACHU_FINAL_TARGET_NUM
- lib::lua_const::FIGHTER_PIKACHU_GENERATE_ARTICLE_CLOUD
- lib::lua_const::FIGHTER_PIKACHU_GENERATE_ARTICLE_DENGEKIDAMA
- lib::lua_const::FIGHTER_PIKACHU_GENERATE_ARTICLE_MONSTERBALL
- lib::lua_const::FIGHTER_PIKACHU_GENERATE_ARTICLE_SPECIALUPDUMMY
- lib::lua_const::FIGHTER_PIKACHU_GENERATE_ARTICLE_VORTEX
- lib::lua_const::FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_MOT_INHERIT
- lib::lua_const::FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_EX1
- lib::lua_const::FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_STRANS_0
- lib::lua_const::FIGHTER_PIKACHU_INSTANCE_WORK_ID_FLAG_STRANS_1
- lib::lua_const::FIGHTER_PIKACHU_INSTANCE_WORK_ID_INT_AIR_MOT
- lib::lua_const::FIGHTER_PIKACHU_INSTANCE_WORK_ID_INT_GROUND_MOT
- lib::lua_const::FIGHTER_PIKACHU_LINK_NO_FINAL
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_FLAG_OPPONETN_DEAD
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_FLOAT_HIT_POS_X
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_FLOAT_HIT_POS_Y
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_FLOAT_REFLECT_ANGLE
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_FLOAT_ROT_ANGLE
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_ATTACK_HIT_NUM
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_ATTACK_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_REFLECT_COUNT_ATTACK_2
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_REFLECT_COUNT_TOTAL
- lib::lua_const::FIGHTER_PIKACHU_STATUS_FINAL_WORK_INT_VORTEX_TIME_COUNT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_FINAL_ATTACK_2
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_FINAL_ATTACK_FINISH
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_FINAL_HIT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_FINAL_RETURN
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_HI_WARP
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_S_ATTACK
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_S_HOLD
- lib::lua_const::FIGHTER_PIKACHU_STATUS_KIND_SPECIAL_S_WEAK
- lib::lua_const::FIGHTER_PIKACHU_STATUS_TRANSITION_TERM_ID_KAMINARI_FALL
- lib::lua_const::FIGHTER_PIKACHU_STATUS_TRANSITION_TERM_ID_KAMINARI_WAIT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_TRANSITION_TERM_ID_SKULL_BASH_FALL
- lib::lua_const::FIGHTER_PIKACHU_STATUS_TRANSITION_TERM_ID_SKULL_BASH_WAIT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_VORTEX_TRANSITION_TERM_ID_FALL
- lib::lua_const::FIGHTER_PIKACHU_STATUS_VORTEX_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_FINAL_GRAVITY_ONOFF
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_KAMINARI_ATTACK_HIT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_KAMINARI_GENERATE
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_KAMINARI_GENERATED
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_QUICK_ATTACK_GUIDE_EFFECT_LAST_VISIBLE
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_AIR
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_ATTACK_POWER_MODIFY
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_ATTACK_TRIGGER
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_BRAKE_TRIGGER
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_CALC_ATTACK_POWER
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_CHARGE_LEVEL_1
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_CHARGE_LEVEL_2
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_CHARGE_LEVEL_3
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_CHG_SA
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_FLICK
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_HIT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_INHERIT_MOTION
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLAG_SKULL_BASH_MISS_END_RUMBLE_2
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_STICK_X
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_PREV_STICK_Y
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_WARP_SPEED_X
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_QUICK_ATTACK_WARP_SPEED_Y
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_SKULL_BASH_ATTACK_SPEED_X
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_SKULL_BASH_CHARGE_RATE
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_SKULL_BASH_DEGREE
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_SKULL_BASH_START_DEGREE
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_FLOAT_SKULL_BASH_TARGET_DEGREE
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_INT_KAMINARI_COL_LOG_GROUP
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_INT_KAMINARI_SITUATION
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_INT_QUICK_ATTACK_COUNT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_INT_QUICK_ATTACK_FALL_STOP_COUNTER
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_INT_QUICK_ATTACK_GUIDE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_INT_QUICK_ATTACK_MOVE_TIME_COUNTER
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_INT_QUICK_ATTACK_PHASE
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_INT_SKULL_BASH_HOLD_COUNT
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_INT_SKULL_BASH_PREV_SITUATION
- lib::lua_const::FIGHTER_PIKACHU_STATUS_WORK_ID_INT_SKULL_BASH_WEAK_FRAME
- lib::lua_const::FIGHTER_PIKMIN_GENERATE_ARTICLE_DOLFIN
- lib::lua_const::FIGHTER_PIKMIN_GENERATE_ARTICLE_PIKMIN
- lib::lua_const::FIGHTER_PIKMIN_GENERATE_ARTICLE_WIN1
- lib::lua_const::FIGHTER_PIKMIN_GENERATE_ARTICLE_WIN2
- lib::lua_const::FIGHTER_PIKMIN_GENERATE_ARTICLE_WIN3
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_ATTACK_AIR_WORK_FLAG_FALL_SPECIAL
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_CATCH_CUT
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_CHANGE_CATCH_MOTION_RATE
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_SPYCLOAK
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLAG_PIKMIN_CATCH_DASH_STATUS
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLOAT_CATCH_MOTION_RATE
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_FRAME
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_INT_PIKMIN_HOLD_PIKMIN_NUM
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_INT_PIKMIN_HOLD_PIKMIN_OBJECT_ID_0
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_INT_THROW_PIKMIN_VARIATION
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_INT_WING_PIKMIN_END_EFFECT_HANDLE
- lib::lua_const::FIGHTER_PIKMIN_INSTANCE_WORK_INT_WING_PIKMIN_END_FRAME_COUNT
- lib::lua_const::FIGHTER_PIKMIN_LINK_NO_DOLFIN
- lib::lua_const::FIGHTER_PIKMIN_LINK_NO_PIKMIN
- lib::lua_const::FIGHTER_PIKMIN_LINK_NO_PIKMIN_ATTACK
- lib::lua_const::FIGHTER_PIKMIN_LINK_NO_PIKMIN_SPECIAL_S
- lib::lua_const::FIGHTER_PIKMIN_LINK_NO_PIKMIN_THROW
- lib::lua_const::FIGHTER_PIKMIN_STATUS_ATTACK_AIR_WORK_FLAG_DETACH
- lib::lua_const::FIGHTER_PIKMIN_STATUS_ATTACK_AIR_WORK_FLAG_SYNC
- lib::lua_const::FIGHTER_PIKMIN_STATUS_ATTACK_AIR_WORK_INT_HAVE_PIKMIN
- lib::lua_const::FIGHTER_PIKMIN_STATUS_CATCH_FLAG_CATCH_DASH_CANCEL_TURN
- lib::lua_const::FIGHTER_PIKMIN_STATUS_CATCH_FLAG_NO_CHANGE_PIKMIN_STATUS
- lib::lua_const::FIGHTER_PIKMIN_STATUS_CATCH_FLAG_ONE_MAN_SHOW
- lib::lua_const::FIGHTER_PIKMIN_STATUS_CATCH_FLAG_WEAPON_PIKMIN_IS_CATCH_RETURN_END
- lib::lua_const::FIGHTER_PIKMIN_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_PIKMIN_STATUS_KIND_FINAL_FALL
- lib::lua_const::FIGHTER_PIKMIN_STATUS_KIND_FINAL_FLY
- lib::lua_const::FIGHTER_PIKMIN_STATUS_KIND_FINAL_WAIT
- lib::lua_const::FIGHTER_PIKMIN_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_PIKMIN_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_PIKMIN_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_PIKMIN_STATUS_KIND_SPECIAL_HI_WAIT
- lib::lua_const::FIGHTER_PIKMIN_STATUS_PULL_OUT_WORK_FLOAT_MOT_RATE
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SMASH_ATTACK_FLAG_SHOOT_PIKMIN
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_COMMON_FLAG_REQUEST_TURN
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_COMMON_FLAG_TURN
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_COMMON_FLOAT_PIKMIN_WEIGHT
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_COMMON_FLOAT_TURN_TIME
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_COMMON_INT_DISABLE_LANDING_FRAME
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_FLAG_IS_INPUT_KEY
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_FLAG_PIKMIN_SET_START
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_FLAG_WING_EFFECT_CHANGE_C3_RATE
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_INT_INPUT_KEY_FRAME_COUNTER
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_INT_WING_EFFECT_HANDLE
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_HI_INT_WING_SE_HANDLE
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_LW_FLAG_SORT
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_S_FLAG_FLICK_THROW
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_S_FLAG_IS_HOLD
- lib::lua_const::FIGHTER_PIKMIN_STATUS_SPECIAL_S_FLAG_THROW
- lib::lua_const::FIGHTER_PIKMIN_STATUS_WORK_ID_FLAG_SPECIAL_HI_PRECEDE_INPUT
- lib::lua_const::FIGHTER_PIKMIN_STATUS_WORK_ID_INT_SPECIAL_HI_PRECEDE_INPUT_KIND
- lib::lua_const::FIGHTER_PIKMIN_TURN_BACK
- lib::lua_const::FIGHTER_PIKMIN_TURN_FRONT
- lib::lua_const::FIGHTER_PIKMIN_TURN_NEUTRAL
- lib::lua_const::FIGHTER_PIKMIN_WIN_WPN_DATA_WIN3
- lib::lua_const::FIGHTER_PITB_ARTICLE_TERM
- lib::lua_const::FIGHTER_PITB_GENERATE_ARTICLE_BOW
- lib::lua_const::FIGHTER_PITB_GENERATE_ARTICLE_BOWARROW
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_FLAG_HIT
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_FLAG_SEARCH_END
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_FLAG_SHOOT
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP0
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP1
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP2
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP3
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP4
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP5
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_GROUP6
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID0
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID1
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID2
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID3
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID4
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID5
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_ID6
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO0
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO1
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO2
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO3
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO4
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO5
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NO6
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_HIT_NUM
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_ZOOM_FRAME
- lib::lua_const::FIGHTER_PITB_STATUS_FINAL_WORK_INT_ZOOM_NO
- lib::lua_const::FIGHTER_PIT_GENERATE_ARTICLE_BOW
- lib::lua_const::FIGHTER_PIT_GENERATE_ARTICLE_BOWARROW
- lib::lua_const::FIGHTER_PIT_GENERATE_ARTICLE_CHARIOT
- lib::lua_const::FIGHTER_PIT_GENERATE_ARTICLE_CHARIOTSIGHT
- lib::lua_const::FIGHTER_PIT_GENERATE_ARTICLE_HORSE_L
- lib::lua_const::FIGHTER_PIT_GENERATE_ARTICLE_HORSE_R
- lib::lua_const::FIGHTER_PIT_INSTANCE_WORK_ID_INT_SPECIAL_LW_NO_SHIELD_FRAME
- lib::lua_const::FIGHTER_PIT_REFLECTOR_GROUP_SPECIAL_LW
- lib::lua_const::FIGHTER_PIT_REFLECTOR_GROUP_SPECIAL_S
- lib::lua_const::FIGHTER_PIT_REFLECTOR_KIND_SPECIAL_S
- lib::lua_const::FIGHTER_PIT_SHIELD_GROUP_KIND_SPECIAL_LW
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_FLAG_AIR
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_FLAG_ATTACK
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_FLAG_ATTACK_ZOOM
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_FLAG_CHANGE_AIR
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_FLAG_GROUND
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_FLOAT_ATTACK_X
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_FLOAT_ATTACK_Y
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_FLOAT_POS_X
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_FLOAT_POS_Y
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_PIT_STATUS_FINAL_INT_WAIT_CUT_IN_END
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_MAX
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_SPECIAL_HI_RUSH
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_SPECIAL_HI_RUSH_END
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_SPECIAL_LW_HOLD
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_SPECIAL_N_DIR
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_PIT_STATUS_KIND_SPECIAL_S_LANDING
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_FLAG_CONTINUE
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_INT_STOP_Y_FRAME
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_END_FLOAT_SDIR
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLAG_AIR
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLAG_BACK_ANGLE
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLAG_CONTINUE
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLAG_FIX_ANGLE
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_BRAKE_X
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_BRAKE_Y
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_DISTANCE
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_MOVE
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_SDIR
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_SDIR_INIT
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_FLOAT_SPEED
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_HI_RUSH_INT_RUSH_FRAME
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_END_FLAG_FIRST
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_END_FLAG_NO_SHIELD
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_END_FLAG_SHIELD_BREAK
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_END_INT_MOTION_AIR
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_END_INT_MOTION_GROUND
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_FLAG_FIRST
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_FLAG_NO_SHIELD
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_FLOAT_LR
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_FLAG_FIRST
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_FLAG_LR_LEFT
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_FLAG_NO_SHIELD
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_FLAG_SHIELD_BREAK
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_INT_FRAME
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_INT_FRAME_INIT
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_HOLD_INT_FRAME_MIN
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_INT_MOTION_AIR
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_LW_INT_MOTION_GROUND
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_FLAG_DIR_S
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_FLAG_FIRST
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_INT_BOW_MOTION
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_INT_BOW_MOTION_AIR
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_INT_CHARGE
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_INT_MOTION
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_CHARGE_INT_MOTION_AIR
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_FLAG_DIR_S
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_FLAG_FIRST
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_SHOOT_FLAG_FIRST
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_SHOOT_INT_BOW_MOTION
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_SHOOT_INT_BOW_MOTION_AIR
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_SHOOT_INT_MOTION
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_N_SHOOT_INT_MOTION_AIR
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_APPLIED_POWERUP
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_CLIFF_FALL_ONOFF
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_GRAVITY_ONOFF
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_HIT
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_HIT_CHECK_ONOFF
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_MOVE_FRONT
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_FLAG_MTRANS_AIR_UNABLE
- lib::lua_const::FIGHTER_PIT_STATUS_SPECIAL_S_WORK_ID_INT_START_SITUATION
- lib::lua_const::FIGHTER_PLIZARDON_ARTICLE_TERM
- lib::lua_const::FIGHTER_PLIZARDON_GENERATE_ARTICLE_BREATH
- lib::lua_const::FIGHTER_PLIZARDON_GENERATE_ARTICLE_DAIMONJI
- lib::lua_const::FIGHTER_PLIZARDON_GENERATE_ARTICLE_EXPLOSION
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_FINAL_FORCE_END
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_FINAL_TIME_END_FLASH
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_REMOVE_EFFECT_FINAL_AURA
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_REQ_EFFECT_FINAL_AURA
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_REQ_EFFECT_TAIL_FIRE
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_HOP
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_SPECIAL_S_IS_HIT_SLOPE
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLAG_WEAPON_PLIZARDONM_MOTION_END
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_BREATH_SCALE
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_BREATH_SPEED_MUL
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_FINAL_RUSH_ANGLE
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_FINAL_RUSH_DST_ANGLE
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_FINAL_RUSH_SRC_ANGLE
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_HOP_SPEED
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_EXPLOSION_DELAY_FRAME
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_FINAL_RUSH_ANGLE_CURRENT
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_FINAL_TIME
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_NEAR_COUNT
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_NEAR_FRAME
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_PREV_BREATH_KIND
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_TAIL_FIRE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_WATER_FRAME
- lib::lua_const::FIGHTER_PLIZARDON_INSTANCE_WORK_ID_INT_WPN_ID
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_FLAG_CONTINUE
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_FLAG_CONTINUE_END
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_FLAG_CONTINUE_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_FLAG_GENE_BREATH
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_FLAG_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_STEP_END
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_STEP_LOOP
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_STEP_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_STEP_TERM
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_TERM
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_TRANSITION_TERM_ID_END
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_TRANSITION_TERM_ID_FALL
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_FLOAT_GENE_ANGLE
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_FLOAT_HEAD_NODE_ROTATE_X
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_FLOAT_HEAD_NODE_ROTATE_Y
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_FLOAT_HEAD_NODE_ROTATE_Z
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_FIRE_FRAME
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_GENERATE_COUNT
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_HEAD_NODE
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_LOOP_COUNT
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_MAIN_COUNT
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_PREV_GENERATE_KIND
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_PREV_STEP
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_SE1_HANDLE
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_SE1_ID
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_SE2_HANDLE
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_SE2_ID
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_BREATH_WORK_INT_STEP
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_ENTRY_FLAG_IS_VIS_WHOLE
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_ENTRY_FLAG_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_FINAL_FLAG_LAST_DAIMONJI
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_KIND_SPECIAL_LW_OUT
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_KIND_SPECIAL_LW_STANDBY
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_KIND_SPECIAL_S_BLOWN
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_KIND_SPECIAL_S_RUSH
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_S_FLAG_IS_DISABLE_FIGHTER_HIT_EXPLOSION
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_S_FLAG_IS_STATUS_CHANGE_BLOWN
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_FLOAT_DST_ANGLE
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_FLOAT_SRC_ANGLE
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_INT_EXPLOSION_TOTAL_DAMAGE
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_INT_SPECIAL_S_ROTATE_COUNT
- lib::lua_const::FIGHTER_PLIZARDON_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_POKEMON_INSTANCE_WORK_ID_FLAG_ENABLE_SPECIAL_LW
- lib::lua_const::FIGHTER_POKEMON_INSTANCE_WORK_ID_FLAG_RESTART_FROM_MBALL
- lib::lua_const::FIGHTER_POKEMON_INSTANCE_WORK_ID_FLAG_SEND_POKEMON_CHANGE
- lib::lua_const::FIGHTER_POKEMON_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_POKEMON_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_POKEMON_INSTANCE_WORK_ID_FLOAT_ATTACK_DAMAGE
- lib::lua_const::FIGHTER_POKEMON_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_POKEMON_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_POKEMON_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_POKEMON_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_POKEMON_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_POKEMON_LINK_NO_PTRAINER
- lib::lua_const::FIGHTER_POKEMON_LINK_NO_TERM
- lib::lua_const::FIGHTER_POKEMON_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_POKEMON_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_POKEMON_STATUS_KIND_SPECIAL_LW_OUT
- lib::lua_const::FIGHTER_POKEMON_STATUS_KIND_SPECIAL_LW_STANDBY
- lib::lua_const::FIGHTER_POKEMON_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_LW
- lib::lua_const::FIGHTER_POKEMON_STATUS_TRANSITION_TERM_ID_PRE_START
- lib::lua_const::FIGHTER_POKEMON_STATUS_TRANSITION_TERM_ID_TERM
- lib::lua_const::FIGHTER_POPO_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_POPO_CLIFF_HANG_DATA_SPECIAL_HI_COMP_PARTNER
- lib::lua_const::FIGHTER_POPO_GENERATE_ARTICLE_BLIZZARD
- lib::lua_const::FIGHTER_POPO_GENERATE_ARTICLE_CONDOR
- lib::lua_const::FIGHTER_POPO_GENERATE_ARTICLE_ICEBERG
- lib::lua_const::FIGHTER_POPO_GENERATE_ARTICLE_ICEBERG_HIT
- lib::lua_const::FIGHTER_POPO_GENERATE_ARTICLE_ICESHOT
- lib::lua_const::FIGHTER_POPO_GENERATE_ARTICLE_RUBBER
- lib::lua_const::FIGHTER_POPO_GENERATE_ARTICLE_WHITEBEAR
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_ENABLE_TRANSITION_FORBID
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_FINAL_UNABLE
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_HANG_CONDOR
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_MAIN_FIGHTER_NANA
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_PATCH_3_1_0_LATER
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_S_FALL
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_CLIFF_CATCH
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_UNABLE
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_INT_CONDOR_OBJECT_ID
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_INT_FORBID_HANG_CONDOR_FRAME
- lib::lua_const::FIGHTER_POPO_INSTANCE_WORK_ID_INT_PARTNER_OBJECT_ID
- lib::lua_const::FIGHTER_POPO_LINK_NO_CONDOR
- lib::lua_const::FIGHTER_POPO_LINK_NO_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_ATTACK_LW4_FLAG_NANA_START_TURN
- lib::lua_const::FIGHTER_POPO_STATUS_CLIFF_CATCH_FLAG_SPECIAL_HI_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_CLIFF_CATCH_FLAG_TO_PULL_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_CLIFF_CATCH_MOVE_FLAG_SPECIAL_HI_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_DASH_FLAG_REVERSE_FLIP_STATUS
- lib::lua_const::FIGHTER_POPO_STATUS_ESCAPE_FLAG_REVERSE_FLIP_STATUS
- lib::lua_const::FIGHTER_POPO_STATUS_FINAL_FLAG_COUPLE
- lib::lua_const::FIGHTER_POPO_STATUS_FINAL_FLAG_COUPLE_MOVE
- lib::lua_const::FIGHTER_POPO_STATUS_FINAL_FLAG_FINAL_CAMERA
- lib::lua_const::FIGHTER_POPO_STATUS_FINAL_PARTNER_FLAG_END
- lib::lua_const::FIGHTER_POPO_STATUS_FINAL_PARTNER_FLAG_MOTION_AIR
- lib::lua_const::FIGHTER_POPO_STATUS_FINAL_PARTNER_FLAG_MOTION_GROUND
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_CAPTURE_PANIC_NANA
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_CHEER_NANA
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_FINAL_HANG
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_FINAL_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_CLIFF_COMP
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_CLIFF_COMP_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_CLIFF_PULL_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_FAIL
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_JUMP_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_JUMP_PRE
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_SPECIAL_HI_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_SPECIAL_S_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_KIND_THROW_NANA
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_CLIFF_COMP_PARTNER_FLAG_CLIFF_NONE
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_CLIFF_PULL_PARTNER_FLAG_CLIFF_XLU
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_CLIFF_PULL_PARTNER_FLAG_PULL
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_FALL_INT_SITUATION
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_CAN_LANDING
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_CHECK_COUPLE
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_COUPLE
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_DEFAULT_SPEED_Y
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_DETACH_PARTNER
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_FAIL_CLIFF_START
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_FLAG_PARTNER_PULL_CANCEL
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_JUMP_PRE_FLAG_ADVANCE_JUMP
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_JUMP_PRE_FLAG_INIT_SPEED
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_JUMP_PRE_FLAG_PARTNER_CLIFF_CATCH
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_JUMP_PRE_FLAG_PARTNER_PULL_CANCEL
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_PARTNER_FLAG_MOTION_AIR
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_HI_PARTNER_FLAG_MOTION_GROUND
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_LW_FLAG_COUPLE_NANA
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_LW_FLAG_ENABLE_COUPLE
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_N_FLAG_ENABLE_COUPLE
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_N_FLAG_GENERATE_ARTICLE_SUCCESS
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_N_WORK_INT_SITUATION
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_S_FLAG_AIR_HOP_BUTTON_TRIGGER
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_S_FLAG_COUPLE
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_S_FLAG_NORMAL_FALL
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_S_FLAG_PHASE_END
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_S_PARTNER_FLAG_ENABLE_COUPLE
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_S_PARTNER_FLAG_MOTION_AIR
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_S_PARTNER_FLAG_MOTION_GROUND
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_S_WORK_INT_AIR_HOP_BUTTON_TRIGGER_COUNTER
- lib::lua_const::FIGHTER_POPO_STATUS_SPECIAL_S_WORK_INT_SPEED_UP_Y_COUNT
- lib::lua_const::FIGHTER_POPO_STATUS_TURN_FLAG_REVERSE_FLIP_STATUS
- lib::lua_const::FIGHTER_POPO_STATUS_TURN_RUN_BRAKE_FLAG_REVERSE_FLIP_STATUS
- lib::lua_const::FIGHTER_POPO_STATUS_TURN_RUN_FLAG_REVERSE_FLIP_STATUS
- lib::lua_const::FIGHTER_POPO_STATUS_WORK_INT_MOT_AIR_KIND
- lib::lua_const::FIGHTER_POPO_STATUS_WORK_INT_MOT_KIND
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_1
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_3
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_4
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_AIR
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_CLIFF
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_DASH
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_ATTACK_DOWN_STAND
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_CATCH
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_FINAL
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_ITEM
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_ITEM_DASH
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_ITEM_SHOOT
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_SPECIAL_HI
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_SPECIAL_LW
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_SPECIAL_N
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_SPECIAL_S
- lib::lua_const::FIGHTER_POWER_UP_ATTACK_BIT_THROW
- lib::lua_const::FIGHTER_PURIN_ARTICLE_TERM
- lib::lua_const::FIGHTER_PURIN_FINAL_MODEL_TYPE_HIGH
- lib::lua_const::FIGHTER_PURIN_FINAL_MODEL_TYPE_LOW
- lib::lua_const::FIGHTER_PURIN_GENERATE_ARTICLE_CAP
- lib::lua_const::FIGHTER_PURIN_GENERATE_ARTICLE_MONSTERBALL
- lib::lua_const::FIGHTER_PURIN_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
- lib::lua_const::FIGHTER_PURIN_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_PURIN_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_PURIN_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
- lib::lua_const::FIGHTER_PURIN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_PURIN_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_PURIN_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_PURIN_SPECIAL_S_ENERGY_MODE_AIR_STOP
- lib::lua_const::FIGHTER_PURIN_SPECIAL_S_ENERGY_MODE_BRAKE
- lib::lua_const::FIGHTER_PURIN_SPECIAL_S_ENERGY_MODE_FALL
- lib::lua_const::FIGHTER_PURIN_SPECIAL_S_ENERGY_MODE_NUM
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_FLAG_COMMON
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_FLAG_INIT_CAMERA_RATE
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_FLAG_SET_MOTION_RATE
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_ATTACK_SCALE
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_COUNT_COMMON
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_INIT_CAMERA_RATE_MOTION_FRAME
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_LAST_SCALE
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_MOTION_RATE
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_WORK_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_PURIN_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_FINAL_WAIT
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_HIT_END
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_HOLD_MAX
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_ROLL
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_ROLL_AIR
- lib::lua_const::FIGHTER_PURIN_STATUS_KIND_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_HI_FLAG_ATTACK_WHOLE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_HI_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_HI_FLAG_SONG_EFFECT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_HI_FLAG_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_HI_WORK_INT_HOLD
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_HI_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_HI_WORK_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_FLAG_HIT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_FLAG_HIT_CANCEL_OK
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_FLOAT_MOTION_RATE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_INT_ENABLE_HIT_CANCEL_FRAME
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_LW_WORK_INT_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_CHANGE_END
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_CHANGE_STATUS
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_CROWN_EFFECT_ENABLE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_FLUSHING_EFFECT_ON
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_MAX_FLAG
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_START_TURN
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_FLAG_TURN
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_ACCEL
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_ADD_ANGLE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_ANGLE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_ANGLE_NEXT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_CHARGE_COUNT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_COUNT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_HIT_END_DEGREE_SPEED
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_MOTION_RATE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_MOVE_DIR
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_PREV_ANGLE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_RESERVE_DIR
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_SCALE_BACKUP_X
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_SCALE_BACKUP_Y
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_SCALE_BACKUP_Z
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_SPEED
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_SPEED_BACKUP
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_START_LR
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_TURN_ROLL_DIR
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_TURN_SPEED_GROUND
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_FLOAT_TURN_STICK
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_ATTACK_COUNT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_ATTACK_GROUP
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_CONTROL_RUMBLE_COUNT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_DISP_IDX
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_COUNT1
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_COUNT2
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_COUNT3
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_COUNT4
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_COUNT5
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_EFFECT_FRAME
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_END
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_HIT_END
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_HOLD
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_HOLD_MAX
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_LIFE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_ROLL
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_ROLL_AIR
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_SCALE_IDX
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_SITUATION_PRE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_START_TURN_FRAME
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_STATUS_PRE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_N_WORK_INT_TURN
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_CHANGE_ENERGY
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_CLIFF_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_INPUT
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_FLAG_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_WORK_INT_ENERGY_MODE
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_PURIN_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_PZENIGAME_AREA_KIND_NUM
- lib::lua_const::FIGHTER_PZENIGAME_AREA_KIND_SPECIAL_S_TREADED
- lib::lua_const::FIGHTER_PZENIGAME_ARTICLE_TERM
- lib::lua_const::FIGHTER_PZENIGAME_GENERATE_ARTICLE_WATER
- lib::lua_const::FIGHTER_PZENIGAME_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_PZENIGAME_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_PZENIGAME_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_PZENIGAME_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_PZENIGAME_INSTANCE_WORK_ID_INT_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_PZENIGAME_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_PZENIGAME_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_PZENIGAME_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_PZENIGAME_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_LW_OUT
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_LW_STANDBY
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_S_HIT
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_S_LOOP
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_S_OVER_TURN
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_KIND_SPECIAL_S_OVER_TURN_START
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLAG_KIRBY
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLAG_NODE_ANGLE_SET
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLAG_SHOOT_ANGLE_ENABLE
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLOAT_ANGLE
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLOAT_NODE_ANGLE
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_FLOAT_START
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_INT_COUNTER
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_INT_MOTION_KIND
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_N_INT_START
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_S_FLAG_CONTINUE
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_S_FLAG_SMASH
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_S_FLOAT_CLATTER_TIME
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_S_FLOAT_START
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_S_INT_COUNTER
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_SPECIAL_S_INT_START
- lib::lua_const::FIGHTER_PZENIGAME_STATUS_WORK_KEEP_FLAG_SPECIAL_S
- lib::lua_const::FIGHTER_REFLECTOR_GROUP_EXTEND
- lib::lua_const::FIGHTER_REFLECTOR_GROUP_HOMERUNBAT
- lib::lua_const::FIGHTER_REFLECTOR_GROUP_JUST_SHIELD
- lib::lua_const::FIGHTER_REFLET_GENERATE_ARTICLE_CHROM
- lib::lua_const::FIGHTER_REFLET_GENERATE_ARTICLE_ELWIND
- lib::lua_const::FIGHTER_REFLET_GENERATE_ARTICLE_GIGAFIRE
- lib::lua_const::FIGHTER_REFLET_GENERATE_ARTICLE_THUNDER
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_AIR_SMASH
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_FINAL_ATTACK_HIT_LINK
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_SPECIAL_FAILURE
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AIR
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_FAILURE_HOP
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_VC_IS_PLAYED
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_FLAG_THUNDER_SWORD_ON
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_CURRENT_POINT
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_CATCH_EFFECT_HANDLE
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_FINAL_CUTIIN_EFFECT_HANDLE
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_FINAL_HIT_NUM
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_LAST_USED_MAGIC_KIND
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_RECOVER_TABLE
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_HI_CURRENT_POINT
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_LW_CURRENT_POINT
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_N_CURRENT_POINT
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_N_THUNDER_KIND
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_TEMP_MAGIC_KIND
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_THROWAWAY_TABLE
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_THUNDER_SWORD_CURRENT_POINT
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_INT_THUNDER_SWORD_REVIVAL_COUNT
- lib::lua_const::FIGHTER_REFLET_INSTANCE_WORK_ID_SPECIAL_N_CHARGE_RATE
- lib::lua_const::FIGHTER_REFLET_MAGIC_KIND_EL_THUNDER
- lib::lua_const::FIGHTER_REFLET_MAGIC_KIND_EL_WIND
- lib::lua_const::FIGHTER_REFLET_MAGIC_KIND_GIGA_FIRE
- lib::lua_const::FIGHTER_REFLET_MAGIC_KIND_GIGA_THUNDER
- lib::lua_const::FIGHTER_REFLET_MAGIC_KIND_RIZAIA
- lib::lua_const::FIGHTER_REFLET_MAGIC_KIND_SWORD
- lib::lua_const::FIGHTER_REFLET_MAGIC_KIND_THUNDER
- lib::lua_const::FIGHTER_REFLET_MAGIC_KIND_TRON
- lib::lua_const::FIGHTER_REFLET_STATUS_ATTACK_AIR_INT_THUNDER_SWORD
- lib::lua_const::FIGHTER_REFLET_STATUS_ATTACK_FLAG_SUB_POINT
- lib::lua_const::FIGHTER_REFLET_STATUS_ATTACK_INT_COUNT_FOR_ATTACK_100
- lib::lua_const::FIGHTER_REFLET_STATUS_COMMON_FLAG_MAGIC_EMPTY_EFFECT_DONE
- lib::lua_const::FIGHTER_REFLET_STATUS_COMMON_INT_CORRECT_AIR
- lib::lua_const::FIGHTER_REFLET_STATUS_COMMON_INT_CORRECT_GROUND
- lib::lua_const::FIGHTER_REFLET_STATUS_COMMON_INT_KINETIC_AIR
- lib::lua_const::FIGHTER_REFLET_STATUS_COMMON_INT_KINETIC_GROUND
- lib::lua_const::FIGHTER_REFLET_STATUS_COMMON_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_REFLET_STATUS_COMMON_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_FLAG_ATTACK_END
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_FLAG_CHANGE_STATUS
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_FLAG_FALL_START
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_FLAG_GOTO_MOVE
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_FLAG_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_FLAG_SWORD_THROW_START
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_FLAG_TARGET_NOREAC_OFF
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_MOVE_ANGLE
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_MOVE_FRAME
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_MOVE_SPEED
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_X
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_MOVE_TARGET_Y
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_WORK_FLOAT_OFFSET_LR
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_WORK_INT_ATTACK_MAGIC_KIND
- lib::lua_const::FIGHTER_REFLET_STATUS_FINAL_WORK_INT_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_FINAL_FAIL
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_FINAL_HIT
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_FINAL_MOVE
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_RESURRECTION_BOOK
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_RESURRECTION_THUNDERSWORD
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_HI_2
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_HI_FAIL
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_LW_CAPTURE
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_TRON_END
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_TRON_HOLD
- lib::lua_const::FIGHTER_REFLET_STATUS_KIND_SPECIAL_N_TRON_START
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_HI_FLAG_JUMP
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_HI_FLAG_TRY_2ND
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_FLAG_HEAL_EFFECT
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_FLAG_IS_TARGET_GROUND
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_FLAG_MISS
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_FLOAT_GAP_Y
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_FLOAT_HEAL_DAMAGE
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_ATTACK_ID
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_DISABLE_GRAVITY_FRAME
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_FRAME
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_OBJECT_ID
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_INT_SERIAL_HIT_FRAME
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CAPTURE_WORK_INT_CATCH_STATUS
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CATCH_STATUS_CATCH
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CATCH_STATUS_CATCH_START
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_CATCH_STATUS_NONE
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_LW_END_FLAG_HIT
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_N_HOLD_EFFECT_HANDLE
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_N_HOLD_EFFECT_HANDLE2
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_N_HOLD_EFFECT_HANDLE3
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_N_HOLD_INT_COUNT
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_N_HOLD_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_N_SHOOT_FLAG_SHOOT_OK
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_N_SHOOT_FLAG_TRY
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_N_TRON_HOLD_FLAG_LETS_TERMINATE
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_N_TRON_HOLD_INT_COUNT
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_S_FLAG_SHOOT_OK
- lib::lua_const::FIGHTER_REFLET_STATUS_SPECIAL_S_FLAG_TRY
- lib::lua_const::FIGHTER_RICHTER_ARTICLE_TERM
- lib::lua_const::FIGHTER_RICHTER_GENERATE_ARTICLE_AXE
- lib::lua_const::FIGHTER_RICHTER_GENERATE_ARTICLE_COFFIN
- lib::lua_const::FIGHTER_RICHTER_GENERATE_ARTICLE_CROSS
- lib::lua_const::FIGHTER_RICHTER_GENERATE_ARTICLE_CRYSTAL
- lib::lua_const::FIGHTER_RICHTER_GENERATE_ARTICLE_HOLYWATER
- lib::lua_const::FIGHTER_RICHTER_GENERATE_ARTICLE_STAKE
- lib::lua_const::FIGHTER_RICHTER_GENERATE_ARTICLE_WHIP
- lib::lua_const::FIGHTER_RICHTER_GENERATE_ARTICLE_WHIP2
- lib::lua_const::FIGHTER_RICHTER_GENERATE_ARTICLE_WHIPHAND
- lib::lua_const::FIGHTER_RICHTER_GENERATE_ARTICLE_WHIPWIRE
- lib::lua_const::FIGHTER_RIDLEY_ARTICLE_TERM
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_NUM
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_01_EXEC_STATUS
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_02_EXIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_02_INIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_03_EXIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_03_INIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_04_EXEC_STATUS
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_04_EXIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_04_INIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_05_EXEC_FIX_POS
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_05_EXIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_SCENE_05_INIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_FLAG_START
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLAG_MOT_WAIT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLOAT_END_VX
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLOAT_END_VY
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLOAT_FALL_SPEED
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLOAT_PITCH
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_FLOAT_START
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_FRAME
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_POS_JOINT
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_POS_OBJECT_ID
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_SCENE
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_START
- lib::lua_const::FIGHTER_RIDLEY_FINAL_TARGET_WORK_INT_TARGET_COUNT
- lib::lua_const::FIGHTER_RIDLEY_GENERATE_ARTICLE_BREATH
- lib::lua_const::FIGHTER_RIDLEY_GENERATE_ARTICLE_GUNSHIP
- lib::lua_const::FIGHTER_RIDLEY_HIT_DATA_JOINT_NUM
- lib::lua_const::FIGHTER_RIDLEY_HIT_DATA_JOINT_WEAK_POINT
- lib::lua_const::FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLAG_DISABLE_CRITICAL_SPECIAL_LW
- lib::lua_const::FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLAG_UNABLE_SPECIAL_S
- lib::lua_const::FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_RIDLEY_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_RIDLEY_INSTANCE_WORK_ID_INT_DISABLE_SPECIAL_LW_FINISH_COUNT
- lib::lua_const::FIGHTER_RIDLEY_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_RIDLEY_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_0
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_1
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_10
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_11
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_12
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_13
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_14
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_15
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_2
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_3
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_4
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_5
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_6
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_7
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_8
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_9
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_END
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_FINAL_TARGET_START
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_STAB
- lib::lua_const::FIGHTER_RIDLEY_LINK_NO_TERM
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_FLAG_ABS_HIT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_FLAG_CLEAR_SLOW
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_FLAG_END_EXIT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_FLAG_END_EXIT_FINISH
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_FLAG_FINAL_ZOOM_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_FLAG_TARGET_CHANGE_MOTION_01
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_FLAG_TARGET_CHANGE_MOTION_02
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_TERM
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_WORK_FLOAT_ADD_DAMAGE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_WORK_FLOAT_START_X
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_WORK_FLOAT_START_Y
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_WORK_INT_ADD_DAMAGE_COUNT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_FINAL_SCENE04
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_FINAL_SCENE05
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_CHARGE_B
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_CHARGE_F
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_CHARGE_HI
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_CHARGE_LW
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_CHARGE_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_HOVER
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_STOP_CEIL
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_HI_STOP_WALL
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_LW_FINISH
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_N_FAILURE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_CATCH
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_CUT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_DRAG
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_DRAG_CLIFF
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_DRAG_F
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_DRAG_JUMP
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_DRAG_WALL
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_FAILURE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_FALL
- lib::lua_const::FIGHTER_RIDLEY_STATUS_KIND_SPECIAL_S_FALL_JUMP
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_CHARGE_DECCEL
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_ENABLE_CONTROL
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_ENABLE_GRAVITY
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_LANDING_F
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_START_CHARGE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_FLAG_START_HOVER
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_FLOAT_DEGREE_SPEED_X
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_INT_CEIL_COUNT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_INT_CHARGE_COUNT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_INT_CHARGE_STATUS
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_ENABLE_GRAVITY
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_NORMAL_GRAVITY
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_THROW
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_THROW_FINISH
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_LW_FLAG_TO_FINISH
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_LW_WORK_INT_TARGET_ID
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_FLAG_SHOOT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_FLAG_WEAK_POINT_HIT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_FLOAT_WEAK_SIZE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_INT_CHARGE_COUNT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_INT_FIRE_COUNT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_INT_FIRE_FRAME_COUNT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_INT_FIRE_NUM
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_CATCH_DAMAGE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_DEAD
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_DRAGF_DAMAGE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_ENABLE_CONTROL_JUMP
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_ENABLE_GRAVITY
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_REVERT_DEGREE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_RHOMBUS
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_START_DRAG_MOVE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_START_JUMP
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_THROW
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_FLAG_WALL_CROWN_EFFECT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_FLOAT_GROUND_DEGREE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_FLOAT_RHOMBUS_FRONT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_FLOAT_SPEED_DEGREE
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_INT_GRAB_COUNT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_INT_JUMP_COUNT
- lib::lua_const::FIGHTER_RIDLEY_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_RIDLEY_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_RIDLEY_STATUS_WORK_ID_FLAG_FINAL_CLEAR_ATTACK
- lib::lua_const::FIGHTER_ROBOT_GENERATE_ARTICLE_BEAM
- lib::lua_const::FIGHTER_ROBOT_GENERATE_ARTICLE_GYRO
- lib::lua_const::FIGHTER_ROBOT_GENERATE_ARTICLE_GYRO_HOLDER
- lib::lua_const::FIGHTER_ROBOT_GENERATE_ARTICLE_HOMINGLASER
- lib::lua_const::FIGHTER_ROBOT_GENERATE_ARTICLE_HOMINGTARGET
- lib::lua_const::FIGHTER_ROBOT_GENERATE_ARTICLE_MAINLASER
- lib::lua_const::FIGHTER_ROBOT_INSTANCE_WORK_ID_FLAG_BURNER_TRANSFORM_COMP
- lib::lua_const::FIGHTER_ROBOT_INSTANCE_WORK_ID_FLAG_BURNER_TRANSFORM_REVERS
- lib::lua_const::FIGHTER_ROBOT_INSTANCE_WORK_ID_FLAG_FINAL
- lib::lua_const::FIGHTER_ROBOT_INSTANCE_WORK_ID_FLAG_REGION_JP
- lib::lua_const::FIGHTER_ROBOT_INSTANCE_WORK_ID_FLOAT_BEAM_ENERGY_VALUE
- lib::lua_const::FIGHTER_ROBOT_INSTANCE_WORK_ID_FLOAT_BURNER_ENERGY_VALUE
- lib::lua_const::FIGHTER_ROBOT_INSTANCE_WORK_ID_FLOAT_GYRO_CHARGE_VALUE
- lib::lua_const::FIGHTER_ROBOT_INSTANCE_WORK_ID_INT_HOMINGLASER_INDEX
- lib::lua_const::FIGHTER_ROBOT_INSTANCE_WORK_ID_INT_HOMINGLASER_NUM
- lib::lua_const::FIGHTER_ROBOT_INSTANCE_WORK_ID_INT_LAMP_EFFECT_KIND
- lib::lua_const::FIGHTER_ROBOT_LAMP_KIND_S
- lib::lua_const::FIGHTER_ROBOT_PARTIAL_ANIM_NO_BURNER_PARTS
- lib::lua_const::FIGHTER_ROBOT_REFLECTOR_KIND_ARMSPIN
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_FLAG_PUSH_B_RELEASE
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_FLAG_SPIN_START_INIT
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_FLOAT_ANG_SPD_END
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_FLOAT_ANG_SPD_SUB_Y
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_FLOAT_ANG_SPD_Y
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_FLOAT_ANG_SPIN
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_FLOAT_ANG_STICK_
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_INT_COUNT
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_INT_PUSH_B_COUNT
- lib::lua_const::FIGHTER_ROBOT_STATUS_ARMSPIN_WORK_INT_PUSH_B_NUM
- lib::lua_const::FIGHTER_ROBOT_STATUS_BEAM_FLAG_CONTINUE
- lib::lua_const::FIGHTER_ROBOT_STATUS_BEAM_FLAG_NECK_CONTROL
- lib::lua_const::FIGHTER_ROBOT_STATUS_BEAM_FLAG_NECK_RETURN
- lib::lua_const::FIGHTER_ROBOT_STATUS_BEAM_FLAG_SHOOT
- lib::lua_const::FIGHTER_ROBOT_STATUS_BEAM_FLAG_TERM_FALL
- lib::lua_const::FIGHTER_ROBOT_STATUS_BEAM_FLAG_TERM_WAIT
- lib::lua_const::FIGHTER_ROBOT_STATUS_BEAM_WORK_FLOAT_ENERGY_VALUE
- lib::lua_const::FIGHTER_ROBOT_STATUS_BEAM_WORK_FLOAT_NECK_ANG
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_FLAG_CONTINUE_HI
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_FLAG_EFFECT_JET_ON
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_FLAG_EFFECT_NORMAL_ON
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_FLAG_EMPTY_SE
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_FLAG_JET_ON
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_FLAG_JET_SE_ON
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_FLAG_PUSH_B_BUTTON
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_FLAG_TRANSFORM_COMP
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_WORK_FLOAT_UP_SPEED
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_WORK_INT_ATTACK_AIR_KIND
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_WORK_INT_EFFECT_ID_JET
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_WORK_INT_EFFECT_ID_NORMAL
- lib::lua_const::FIGHTER_ROBOT_STATUS_BURNER_WORK_INT_SE_HANDLE
- lib::lua_const::FIGHTER_ROBOT_STATUS_FINAL_WORK_FLAG_HOMINGLASER_ACTIVE
- lib::lua_const::FIGHTER_ROBOT_STATUS_FINAL_WORK_FLAG_HOMINGLASER_LOOP
- lib::lua_const::FIGHTER_ROBOT_STATUS_FINAL_WORK_FLAG_SEARCH
- lib::lua_const::FIGHTER_ROBOT_STATUS_FINAL_WORK_FLOAT_MAINLASER_ANGLE_OFFSET
- lib::lua_const::FIGHTER_ROBOT_STATUS_FINAL_WORK_INT_HOMINGLASER_RESTART_COUNT
- lib::lua_const::FIGHTER_ROBOT_STATUS_FINAL_WORK_INT_HOMINGLASER_SHOT_COUNT
- lib::lua_const::FIGHTER_ROBOT_STATUS_FINAL_WORK_INT_HOMINGLASER_TARGET_ARTICLE_ID
- lib::lua_const::FIGHTER_ROBOT_STATUS_FINAL_WORK_INT_HOMINGLASER_TARGET_OBJECT_ID
- lib::lua_const::FIGHTER_ROBOT_STATUS_FINAL_WORK_INT_MAINLASER_FIRE_FRAME
- lib::lua_const::FIGHTER_ROBOT_STATUS_GYRO_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_ROBOT_STATUS_GYRO_FLAG_HOLD_CANCEL
- lib::lua_const::FIGHTER_ROBOT_STATUS_GYRO_FLAG_MISS
- lib::lua_const::FIGHTER_ROBOT_STATUS_GYRO_FLAG_SHOOT
- lib::lua_const::FIGHTER_ROBOT_STATUS_GYRO_WORK_FLOAT_CHARGY_MAX_VALUE
- lib::lua_const::FIGHTER_ROBOT_STATUS_GYRO_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_ROBOT_STATUS_GYRO_WORK_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_FINAL_LOOP
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_SPECIAL_HI_ATTACK
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_SPECIAL_HI_ITEM_SHOOT_AIR
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_SPECIAL_HI_ITEM_THROW
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_SPECIAL_HI_KEEP
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_SPECIAL_LW_HOLD
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_SPECIAL_S_ATTACK
- lib::lua_const::FIGHTER_ROBOT_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_ROBOT_STATUS_THROW_INT_CLATTER_FRAME
- lib::lua_const::FIGHTER_ROBOT_STATUS_THROW_LW_FLAG_BURY
- lib::lua_const::FIGHTER_ROBOT_STATUS_THROW_LW_FLAG_BURY_SET_CLATTER
- lib::lua_const::FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ATTACK_FLAG
- lib::lua_const::FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ATTACK_FLOAT
- lib::lua_const::FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ATTACK_INT
- lib::lua_const::FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_SHOOT_AIR_FLAG
- lib::lua_const::FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_SHOOT_AIR_FLOAT
- lib::lua_const::FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_SHOOT_AIR_INT
- lib::lua_const::FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_THROW_FLAG
- lib::lua_const::FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_THROW_FLOAT
- lib::lua_const::FIGHTER_ROBOT_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_ITEM_THROW_INT
- lib::lua_const::FIGHTER_ROCKMAN_ARMFORM_HAND
- lib::lua_const::FIGHTER_ROCKMAN_ARMFORM_NONE
- lib::lua_const::FIGHTER_ROCKMAN_ARMFORM_ROCKBUSTER
- lib::lua_const::FIGHTER_ROCKMAN_ARMFORM_WASTEHEAT
- lib::lua_const::FIGHTER_ROCKMAN_ARM_LEFT
- lib::lua_const::FIGHTER_ROCKMAN_ARM_RIGHT
- lib::lua_const::FIGHTER_ROCKMAN_FINAL_TARGET_WORK_FLAG_CHANGE_DAMAGE_MOTION
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_AIRSHOOTER
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_BLACKHOLE
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_BRUCE
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_CHARGESHOT
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_CRASHBOMB
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_FORTE
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_HARDKNUCKLE
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_LEAFSHIELD
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_METALBLADE
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_ROCKBUSTER
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_ROCKMANDASH
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_ROCKMANEXE
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_ROCKMANX
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_RUSHCOIL
- lib::lua_const::FIGHTER_ROCKMAN_GENERATE_ARTICLE_SHOOTINGSTARROCKMAN
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ATTACK_HI3_LANDING
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_GENERATE_TOP_N_OFFSET
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_LOOP
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_LOOP_ACCEPT
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_L_SHOULDER_FIX
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_PREV_ESCAPE
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_SHOOT
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_ROCKBUSTER_SHOOT_END
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_LEAFSHIELD
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_INT_ROCKBUSTER_COUNT
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_INT_ROCKBUSTER_COUNT_MINI_JUMP_ATTACK
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_INT_ROCKBUSTER_STEP
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_INT_ROCKBUSTER_STEP_PREVIOUS
- lib::lua_const::FIGHTER_ROCKMAN_INSTANCE_WORK_ID_INT_RUSHCOIL_WAIT_FRAME
- lib::lua_const::FIGHTER_ROCKMAN_MOTION_PART_SET_UDE
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_FINAL_INHALE
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_AIR
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_JUMP
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_JUMP_SQUAT
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_LANDING
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_TURN
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_WAIT
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_WALK
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_ROCKBUSTER_SHOOT_WALK_BRAKE
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_KIND_SPECIAL_LW_SHOOT
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_ROCKBUSTER_SHOOT_JUMP_WORK_ID_FLAG_BUTTON
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_HI_FLAG_INVOKE_AIR
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_HI_JUMP_WORK_INT_RECOVER_GRAVITY_COUNTER
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_HI_WORK_INT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_HI_WORK_INT_COMP_COUNTER
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_LW_SHOOT_WORK_ID_FLAG_FIRST
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_LW_SHOOT_WORK_ID_FLAG_REQUEST_SHOOT
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_LW_WORK_ID_FLAG_FIRST
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLAG_ALREADY_EXIST_METALBLADE
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLAG_FIRST
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLAG_STICK_CHECK_ACCEPT
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLAG_STICK_CHECK_FRAME_END
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLAG_TURN_MOTION
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLOAT_STICK_X
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_ID_FLOAT_STICK_Y
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_N_WORK_INT_METALBLADE_ID
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_S_WORK_ID_FLAG_ALREADY_EXIST_CRASHBOMB
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_SPECIAL_S_WORK_ID_FLAG_FIRST
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_BLACKHOLE_ATTACK_END
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_LOOP
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
- lib::lua_const::FIGHTER_ROCKMAN_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
- lib::lua_const::FIGHTER_ROSETTA_AREA_KIND_SPECIAL_LW_ITEM_PICKUP
- lib::lua_const::FIGHTER_ROSETTA_AREA_KIND_SPECIAL_LW_ITEM_SEARCH
- lib::lua_const::FIGHTER_ROSETTA_CLIFF_HANG_DATA_SPECIAL_HI_END
- lib::lua_const::FIGHTER_ROSETTA_CLIFF_HANG_DATA_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_ROSETTA_GENERATE_ARTICLE_POINTER
- lib::lua_const::FIGHTER_ROSETTA_GENERATE_ARTICLE_POWERSTAR
- lib::lua_const::FIGHTER_ROSETTA_GENERATE_ARTICLE_RING
- lib::lua_const::FIGHTER_ROSETTA_GENERATE_ARTICLE_TICO
- lib::lua_const::FIGHTER_ROSETTA_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_CHARGE_MOTION_RATE
- lib::lua_const::FIGHTER_ROSETTA_LINK_NO_TICO
- lib::lua_const::FIGHTER_ROSETTA_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_ROSETTA_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_ROSETTA_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_ROSETTA_STATUS_KIND_SPECIAL_N_CHARGE
- lib::lua_const::FIGHTER_ROSETTA_STATUS_KIND_SPECIAL_N_RETURN
- lib::lua_const::FIGHTER_ROSETTA_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_ROSETTA_STATUS_REBIRTH_FLAG_REBIRTH_TICO
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_COMMON_FLOAT_ANGLE
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_COMMON_FLOAT_END_ACCEL_Y
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_COMMON_FLOAT_STICK_X
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_COMMON_INT_SITUATION_KIND
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_END_FLAG_NO_LANDING
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_END_INT_FRAME
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_JUMP_FLOAT_ANGLE
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_JUMP_FLOAT_ANGLE_SPEED
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_JUMP_FLOAT_SPEED
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_JUMP_INT_FRAME
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_HI_START_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_LW_FLAG_ENABLE_SEARCH
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLAG_CHARGE
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLAG_CHARGE_SKIP
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLAG_SHOOT
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLAG_SHOOTED
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLOAT_CHARGE_FRAME
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_N_FLOAT_MOTION_FRAME
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_N_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_ROSETTA_STATUS_SPECIAL_N_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_ROY_ARTICLE_TERM
- lib::lua_const::FIGHTER_ROY_ATTACK_GROUP_KIND_FINAL_CHROM
- lib::lua_const::FIGHTER_ROY_ATTACK_GROUP_KIND_FINAL_FINISH_CHROM
- lib::lua_const::FIGHTER_ROY_ATTACK_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_ROY_FINAL_INFO_NUM_MAX
- lib::lua_const::FIGHTER_ROY_GENERATE_ARTICLE_SWORD
- lib::lua_const::FIGHTER_ROY_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
- lib::lua_const::FIGHTER_ROY_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_ROY_INSTANCE_WORK_ID_INT_SPECIAL_HI_CLIFF_NUM
- lib::lua_const::FIGHTER_ROY_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_ROY_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
- lib::lua_const::FIGHTER_ROY_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_ROY_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_ROY_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_ROY_LINK_NO_CRITICAL_HIT
- lib::lua_const::FIGHTER_ROY_LINK_NO_FINAL
- lib::lua_const::FIGHTER_ROY_LINK_NO_PRE_START
- lib::lua_const::FIGHTER_ROY_LINK_NO_TERM
- lib::lua_const::FIGHTER_ROY_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_ROY_SHIELD_GROUP_KIND_START
- lib::lua_const::FIGHTER_ROY_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_ROY_SHIELD_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_ROY_SPECIAL_HI_TARGET_NUM_MAX
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_FLAG_FINISH_ABS_HIT
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_FLAG_FINISH_HIT
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_FLAG_REMOVE_FINAL_AURA
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_FLAG_SET_CAMERA_TARGET
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_FLAG_TO_ATTACK
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_01
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_02
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_03
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_04
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_05
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_06
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_X_07
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_01
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_02
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_03
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_04
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_05
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_06
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Y_07
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_01
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_02
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_03
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_04
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_05
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_06
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_POS_Z_07
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_SCALE
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_CAMERA_TARGET_ID
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_01
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_02
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_03
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_04
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_05
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_06
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_DISP_COUNT_07
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_NUM
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_01
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_02
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_03
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_04
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_05
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_06
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_INFO_TASK_ID_07
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_01
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_02
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_03
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_04
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_05
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_06
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_ID_07
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_NUM
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TARGET_SUM
- lib::lua_const::FIGHTER_ROY_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_HI_2
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_HI_3
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_HI_4
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_N_END2
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_N_END3
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_N_END_MAX
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_N_TURN
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_S2
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_S3
- lib::lua_const::FIGHTER_ROY_STATUS_KIND_SPECIAL_S4
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_CONTROL
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_FREE_FALL
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_FREE_FALL_CHK
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_JUMP_START_AIR
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_KINETIC_CHANGE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_KINETIC_CHANGE_CHROM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_SPECIAL_HI_SET_LR
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_START_CHROM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_STICK_CONTROL_ANGLE_CHK_END
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_TERM_CHROM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_TRANS_JUMP
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_TRANS_MOVE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_FLAG_TRANS_MOVE_SET_ANGLE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_MUL_2
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_PREVIOUS_MOTION_FRAME
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_DONE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_FRAME
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SLIDEGAP_RECOVER_FRAME_INIT
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_START_CHROM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_CONTROL_ANGLE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_OFFSET
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_OFFSET_MAX
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_SWORD_SLIDE_X_SPEED
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_FLOAT_TERM_CHROM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_ID
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_ID_MAX
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_HIT_OBJECT_NUM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_RECOVER_SLIDEGAP_INITIAL_COUNT
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_START_CHROM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_HI_WORK_INT_TERM_CHROM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_APPLIED_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_APPLY_POWERUP_MOTION_RATE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_SHIELD
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_FLOAT_ATTACK_POWER
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_LW_WORK_INT_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_AFTER_TURN
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_CHARGE_MAX_DAMAGE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_MAX
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_FLAG_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_WORK_FLOAT_CHARGE_COUNT
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_CHARGE_COUNT_MAX
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_CHARGE_SE_HANDLE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_CHARGE_SE_NO
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_READY_LEVEL
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_INPUT_CHECK
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_INPUT_FAILURE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_INPUT_HI
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_INPUT_LW
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_INPUT_SUCCESS
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_MOTION_CHANGE_ENABLE
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_FLAG_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_CHANGE_STATUS
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_ROY_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_RYU_FINAL_CAMERA_OFFSET_1
- lib::lua_const::FIGHTER_RYU_FINAL_CAMERA_OFFSET_2
- lib::lua_const::FIGHTER_RYU_FINAL_CAMERA_OFFSET_3
- lib::lua_const::FIGHTER_RYU_FINAL_CAMERA_OFFSET_4
- lib::lua_const::FIGHTER_RYU_FINAL_CAMERA_OFFSET_5
- lib::lua_const::FIGHTER_RYU_FINAL_CAMERA_OFFSET_6
- lib::lua_const::FIGHTER_RYU_FINAL_CAMERA_OFFSET_7
- lib::lua_const::FIGHTER_RYU_FINAL_CAMERA_OFFSET_RETURN
- lib::lua_const::FIGHTER_RYU_FINAL_TARGET_WORK_INT_DAMAGE2_START_FRAME
- lib::lua_const::FIGHTER_RYU_FINAL_TARGET_WORK_INT_FRAME
- lib::lua_const::FIGHTER_RYU_FINAL_TARGET_WORK_INT_STEP
- lib::lua_const::FIGHTER_RYU_GENERATE_ARTICLE_HADOKEN
- lib::lua_const::FIGHTER_RYU_GENERATE_ARTICLE_SACK
- lib::lua_const::FIGHTER_RYU_GENERATE_ARTICLE_SHINKUHADOKEN
- lib::lua_const::FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_S
- lib::lua_const::FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_FINAL_HIT_CANCEL
- lib::lua_const::FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_NEAR_OPPONENT
- lib::lua_const::FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_N
- lib::lua_const::FIGHTER_RYU_INSTANCE_WORK_ID_FLAG_SPECIAL_AIR_N_HOP
- lib::lua_const::FIGHTER_RYU_INSTANCE_WORK_ID_FLOAT_LADDER_CATCH_BOTTOM_CANCEL_FRAME
- lib::lua_const::FIGHTER_RYU_INSTANCE_WORK_ID_FLOAT_OPPONENT_LR_1ON1
- lib::lua_const::FIGHTER_RYU_LINK_EVENT_FINAL_MOVE_TARGET_HIT_1
- lib::lua_const::FIGHTER_RYU_LINK_EVENT_FINAL_MOVE_TARGET_HIT_2
- lib::lua_const::FIGHTER_RYU_LINK_EVENT_FINAL_MOVE_TARGET_HIT_3
- lib::lua_const::FIGHTER_RYU_LINK_NO_FINAL
- lib::lua_const::FIGHTER_RYU_MOTION_PART_SET_KIND_INK
- lib::lua_const::FIGHTER_RYU_SAVING_LV_1
- lib::lua_const::FIGHTER_RYU_SAVING_LV_2
- lib::lua_const::FIGHTER_RYU_SAVING_LV_3
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_FLAG_BRANCH
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_FLAG_BUTTON_TRIGGER
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_FLAG_CHANGE_LOG
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_FLAG_HIT_CANCEL
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_FLAG_RELEASE_BUTTON
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_FLAG_SAME_ATTACK_CANCEL
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_FLAG_WEAK
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_FLAG_WEAK_BRANCH_FRAME_FIRST
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_FLAG_WEAK_CANCEL
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_INT_BUTTON_ON_FRAME
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_INT_FRAME
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_INT_LOG_KIND
- lib::lua_const::FIGHTER_RYU_STATUS_ATTACK_INT_NEAR_INPUT
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_ATTACK_COMMAND1
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_ATTACK_COMMAND2
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_ATTACK_NEAR
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_DASH_BACK
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_FINAL2
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_FINAL2_AIR_END
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_FINAL2_FALL
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_FINAL2_LANDING
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_FINAL_AIR_END
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_FINAL_FALL
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_FINAL_HIT
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_FINAL_JUMP
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_FINAL_LANDING
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_AIR_HI_END
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_HI_COMMAND
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_HI_LANDING
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_LW_ATTACK_TURN
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_LW_STEP_B
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_LW_STEP_F
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_N2_COMMAND
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_N_COMMAND
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_S_COMMAND
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SPECIAL_S_LOOP
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_SQUAT_TURN_AUTO
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_TURN_AUTO
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_TURN_RUN_BACK
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_WALK_BACK
- lib::lua_const::FIGHTER_RYU_STATUS_KIND_WALK_BRAKE_BACK
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_ADJUST_SHINRYUKEN_POS
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_AIR
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_AKEBONO_FINISH
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_ATTACK_END
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_ATTACK_END_SET_PARAM
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_BRANCH_HIT
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_CAMERA_OFFSET
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_HIT
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_INVISIBLE_STAGE
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_LOCK_ATTACK
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_MOTION_FIRST
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLAG_REMOVE_FINAL_AURA
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_DIST_MIN
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_LAST_HIT_POS_X
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_LAST_HIT_POS_Y
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_LAST_HIT_POS_Z
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_MOVE_X
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_MOVE_Y
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_ORIGINAL_BG_COLOR_A
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_ORIGINAL_BG_COLOR_B
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_ORIGINAL_BG_COLOR_G
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_ORIGINAL_BG_COLOR_R
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_ORIGINAL_COLOR_RATE
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_PREV_POS_X
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_FLOAT_PREV_POS_Y
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_CAMERA_OFFSET_TYPE
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_COUNTER
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_INVISIBLE_STAGE_TIME
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_KEN_ATTACK_NUM
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_LAST_ATTACK_VECTOR
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_FINAL_INT_TARGET_BATTLE_OBJECT_ID
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_PASS_FLAG_COMMAND_EXTEND
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_PASS_FLOAT_OFFSET_Y
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_PASS_FLOAT_SPEED_Y
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_PASS_INT_FRAME
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_COMMON_FLAG_COMMAND
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_COMMON_FLAG_MOTION_FIRST
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_COMMON_INT_BUTTON_ON_TIMER
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_COMMON_INT_STRENGTH
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_HI_FLAG_DECIDE_STRENGTH
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_HI_FLAG_JUMP
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_HI_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_HI_INT_COUNTER
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_HI_INT_START_SITUATION
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_AIR_FIRST
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_DISABLE_SUPER_ARMOR
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_HIT
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_HIT_FRONT
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_RELEASE_BUTTON
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_REVERSE_MATERIAL_ANIM
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLAG_STOP_MATERIAL_ANIM
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLOAT_CONTACT_FIGHTER_DIST
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLOAT_ENDURANCE
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLOAT_HIT_FRAME
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLOAT_MATERIAL_ANIME_FRAME
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_FLOAT_START_LR
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_INT_CHARGE_COUNTER
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_INT_SAVING_LV
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_INT_STEP_CHANCEL
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_LW_INT_SUPER_ARMOUR_COUNT
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_FLAG_FAILED
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_FLAG_FIRED
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_FLAG_SHOOT
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_FLAG_SPECIAL_FALL
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_INT_MOTION_KIND
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_N_INT_TYPE
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_FLAG_GROUND
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_FLAG_PLAY_LANDING_SE
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_INT_LOOP_COUNT
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_INT_MOTION_AIR
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_INT_MOTION_GROUND
- lib::lua_const::FIGHTER_RYU_STATUS_WORK_ID_SPECIAL_S_INT_START_SITUATION
- lib::lua_const::FIGHTER_RYU_STRENGTH_M
- lib::lua_const::FIGHTER_RYU_STRENGTH_S
- lib::lua_const::FIGHTER_RYU_STRENGTH_W
- lib::lua_const::FIGHTER_SAMUSD_ARTICLE_TERM
- lib::lua_const::FIGHTER_SAMUSD_GENERATE_ARTICLE_BOMB
- lib::lua_const::FIGHTER_SAMUSD_GENERATE_ARTICLE_BUNSHIN
- lib::lua_const::FIGHTER_SAMUSD_GENERATE_ARTICLE_CSHOT
- lib::lua_const::FIGHTER_SAMUSD_GENERATE_ARTICLE_GBEAM
- lib::lua_const::FIGHTER_SAMUSD_GENERATE_ARTICLE_GUN
- lib::lua_const::FIGHTER_SAMUSD_GENERATE_ARTICLE_LASER
- lib::lua_const::FIGHTER_SAMUSD_GENERATE_ARTICLE_LASER2
- lib::lua_const::FIGHTER_SAMUSD_GENERATE_ARTICLE_MISSILE
- lib::lua_const::FIGHTER_SAMUSD_GENERATE_ARTICLE_SUPERMISSILE
- lib::lua_const::FIGHTER_SAMUSD_GENERATE_ARTICLE_TRANSPORTATION
- lib::lua_const::FIGHTER_SAMUSD_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_SAMUSD_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_SAMUSD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_SAMUSD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_SAMUSD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_SAMUSD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_SAMUS_CLIFF_HANG_DATA_AIR_LASSO
- lib::lua_const::FIGHTER_SAMUS_CLIFF_HANG_DATA_AIR_LASSO_HANG
- lib::lua_const::FIGHTER_SAMUS_GENERATE_ARTICLE_BOMB
- lib::lua_const::FIGHTER_SAMUS_GENERATE_ARTICLE_CSHOT
- lib::lua_const::FIGHTER_SAMUS_GENERATE_ARTICLE_GBEAM
- lib::lua_const::FIGHTER_SAMUS_GENERATE_ARTICLE_GUN
- lib::lua_const::FIGHTER_SAMUS_GENERATE_ARTICLE_LASER
- lib::lua_const::FIGHTER_SAMUS_GENERATE_ARTICLE_LASER2
- lib::lua_const::FIGHTER_SAMUS_GENERATE_ARTICLE_MISSILE
- lib::lua_const::FIGHTER_SAMUS_GENERATE_ARTICLE_SUPERMISSILE
- lib::lua_const::FIGHTER_SAMUS_GENERATE_ARTICLE_TRANSPORTATION
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_FLAG_ARTICLE_MOTION_RATE_SYNC
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_FLAG_FINAL_EXEC
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_FLAG_OFF_MAP_COLL_OFFSET
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_FLAG_ST_INIT
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_FLOAT_BOMBJUMP_ANG
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_FLOAT_FINAL_LASER_ANG
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_EFH_CHARGE_MAX
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_FINAL_GUN_ID
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_FINAL_LASER_C
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_FINAL_MOT2ND
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_SPECIAL_LW_BODY
- lib::lua_const::FIGHTER_SAMUS_INSTANCE_WORK_ID_INT_SPECIAL_N_COUNT
- lib::lua_const::FIGHTER_SAMUS_MOTION_PART_SET_KIND_VISOR
- lib::lua_const::FIGHTER_SAMUS_SCREW_ATTACK_TRANSITION_TERM_ID_ENABLE_FALL_SPECIAL
- lib::lua_const::FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_AIR_ESCAPE_AIR
- lib::lua_const::FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_AIR_JUMP_AERIAL
- lib::lua_const::FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE
- lib::lua_const::FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_B
- lib::lua_const::FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_F
- lib::lua_const::FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_GROUND_GUARD
- lib::lua_const::FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_GROUND_JUMP
- lib::lua_const::FIGHTER_SAMUS_SPECIAL_N_CANCEL_TYPE_NONE
- lib::lua_const::FIGHTER_SAMUS_STATUS_FINAL_FLAG_MOT_RESTART
- lib::lua_const::FIGHTER_SAMUS_STATUS_FINAL_WORK_FLOAT_OY
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_BOMB_JUMP
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_BOMB_JUMP_A
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_BOMB_JUMP_G
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_FINAL_END_A
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_FINAL_END_G
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_FINAL_LOOP_A
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_FINAL_LOOP_G
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_FINAL_START_A
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_FINAL_START_G
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_GROUND_LW
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_N_C
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_N_E
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_N_F
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_N_H
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_S1A
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_S1G
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_S2A
- lib::lua_const::FIGHTER_SAMUS_STATUS_KIND_SPECIAL_S2G
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_HI_FLAG_ACC_X
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_HI_FLAG_DISABLE_LR
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_HI_FLAG_WAIT_TAKEOFF
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_CHK_CROUCH
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_JUMP
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_MOT_RESTART
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_MV
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_MV_CONT
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_LW_FLAG_WEAPON
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_N_FLAG_AIR_START
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_N_FLAG_BULLET_DISP
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_N_FLAG_CHARGE
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_N_FLAG_MOT_RESTART
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_N_FLAG_SHOOT
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_N_WORK_INT_CANCEL_TYPE
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_N_WORK_INT_COUNT
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_AIR_CONTROL
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_AIR_CONTROL_DONE
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_GENERATE_SUCCESS
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_MATERIAL_MOTION
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_MOT_RESTART
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_SMASH
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_WEAPON
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_FLAG_WEAPON_GENERATED
- lib::lua_const::FIGHTER_SAMUS_STATUS_SPECIAL_S_WORK_INT_ITEM_HOLD_KIND_BACKUP
- lib::lua_const::FIGHTER_SCALING_KIND_ASSIST
- lib::lua_const::FIGHTER_SCALING_KIND_KINOKO
- lib::lua_const::FIGHTER_SCALING_KIND_MASTERCORE_DAMAGE
- lib::lua_const::FIGHTER_SCALING_KIND_NONE
- lib::lua_const::FIGHTER_SCALING_KIND_POKEMON
- lib::lua_const::FIGHTER_SCALING_KIND_SPECIAL_MELEE
- lib::lua_const::FIGHTER_SCALING_KIND_SPIRITS_EVENT
- lib::lua_const::FIGHTER_SCALING_KIND_STAGE_GIMMICK
- lib::lua_const::FIGHTER_SCALING_KIND_STATUS
- lib::lua_const::FIGHTER_SCALING_KIND_TERM
- lib::lua_const::FIGHTER_SCALING_KIND_THUNDER
- lib::lua_const::FIGHTER_SCALING_STATUS_BIG
- lib::lua_const::FIGHTER_SCALING_STATUS_END_BIG
- lib::lua_const::FIGHTER_SCALING_STATUS_END_SMALL
- lib::lua_const::FIGHTER_SCALING_STATUS_NONE
- lib::lua_const::FIGHTER_SCALING_STATUS_SMALL
- lib::lua_const::FIGHTER_SCALING_STATUS_TERM
- lib::lua_const::FIGHTER_SCALING_STATUS_TO_BIG
- lib::lua_const::FIGHTER_SCALING_STATUS_TO_SMALL
- lib::lua_const::FIGHTER_SCALING_TYPE_BIG
- lib::lua_const::FIGHTER_SCALING_TYPE_SMALL
- lib::lua_const::FIGHTER_SCALING_TYPE_TERM
- lib::lua_const::FIGHTER_SEARCH_INVALID_ATTACK_FLAG_WITCH_TIME
- lib::lua_const::FIGHTER_SHEIK_ARTICLE_TERM
- lib::lua_const::FIGHTER_SHEIK_CHANGE_SUCCEED_WORK_ID_INT_NEEDLE_COUNT
- lib::lua_const::FIGHTER_SHEIK_GENERATE_ARTICLE_EXPLOSIONBOMB
- lib::lua_const::FIGHTER_SHEIK_GENERATE_ARTICLE_FUSIN
- lib::lua_const::FIGHTER_SHEIK_GENERATE_ARTICLE_KNIFE
- lib::lua_const::FIGHTER_SHEIK_GENERATE_ARTICLE_NEEDLE
- lib::lua_const::FIGHTER_SHEIK_GENERATE_ARTICLE_NEEDLEHAVE
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_CHARGE_MAX
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_DISABLE_AIR_SPECIAL_LW
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_FINAL_HIT
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_MTRANS_WAIT_AIR
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_MTRANS_WAIT_GROUND
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_LANDING_DISGUISE
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_STRANS_GROUND
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_STRANS_TEMP_0
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_FINAL_HIT_NUM
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_FINAL_TARGET_OBJECT_ID_0
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_FINAL_TARGET_OBJECT_ID_LAST
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_NEEDLE_COUNT
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_SHEIK_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_SHEIK_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_SHEIK_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_SHEIK_LINK_NO_START
- lib::lua_const::FIGHTER_SHEIK_LINK_NO_TERM
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_FLAG_FINISH
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_FLAG_HIT_ALL_OPPONENT
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_WORK_FLOAT_HIT_DISTANCE
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_WORK_INT_OPPONENT_NUM
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_SHEIK_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_FINAL_FINISH
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_FINAL_HIT
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_FINAL_START
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_HI_MOVE
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_LW_LANDING
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_LW_RETURN
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_N_LOOP
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_S_FIRE
- lib::lua_const::FIGHTER_SHEIK_STATUS_KIND_SPECIAL_S_HOLD
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_ACCEL
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_LANDING_NORMAL
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_RETURN
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_FLAG_TOUCH_WALL
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_FRAME
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_RETURN_TO_ATTACK_NUM
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_TERM
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_TURN_FRAME
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_LW_WORK_INT_WALL_JUMP_NUM
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_FAIL
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_INHERIT_SPEED
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_SKIP_HOLD
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_TERM
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_FLAG_THROW
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_WORK_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_WORK_INT_FRAME
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_WORK_INT_POWERUP_OBJECT_ID
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_SHEIK_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_SHEIK_STATUS_TRANSITION_TERM_ID_0
- lib::lua_const::FIGHTER_SHEIK_STATUS_TRANSITION_TERM_ID_1
- lib::lua_const::FIGHTER_SHEIK_STATUS_TRANSITION_TERM_ID_END
- lib::lua_const::FIGHTER_SHEIK_STATUS_TRANSITION_TERM_ID_START
- lib::lua_const::FIGHTER_SHIELD_GROUP_KIND_GUARD
- lib::lua_const::FIGHTER_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_SHIELD_INSTANCE_WORK_ID_FLAG_WAIT_SHIELD
- lib::lua_const::FIGHTER_SHIELD_INSTANCE_WORK_ID_FLOAT_DELAY_MUL
- lib::lua_const::FIGHTER_SHIELD_KIND_GUARD
- lib::lua_const::FIGHTER_SHIELD_KIND_TERM
- lib::lua_const::FIGHTER_SHIZUE_CLIFF_HANG_DATA_AIR_LASSO_HANG
- lib::lua_const::FIGHTER_SHIZUE_CLIFF_HANG_DATA_SPECIAL_S
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_BALLOON
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_BROOM
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_BUCKET
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_BUTTERFLYNET
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_CLAYROCKET
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_CRACKER
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_FISHINGLINE
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_FISHINGROD
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_MONEYBAG
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_OFFICE
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_PICOPICOHAMMER
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_POMPON
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_POT
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_SLINGSHOT
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_SWING
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_TOMNOOK
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_TRAFFICSIGN
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_UMBRELLA
- lib::lua_const::FIGHTER_SHIZUE_GENERATE_ARTICLE_WEEDS
- lib::lua_const::FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLAG_ADJUST_ANGLE
- lib::lua_const::FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLAG_CLAYROCKET_IS_READY
- lib::lua_const::FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLAG_POMPON_LEFT
- lib::lua_const::FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLAG_POMPON_RIGHT
- lib::lua_const::FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLOAT_ADJUST_ANGLE_FRAME
- lib::lua_const::FIGHTER_SHIZUE_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_LW_FAILURE
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_LW_FIRE
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_LW_SET
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_CATCH_WAIT
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_CUT
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_HIT
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_HOOK
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_PICKUP
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_REEL
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_START
- lib::lua_const::FIGHTER_SHIZUE_STATUS_KIND_SPECIAL_S_THROW
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_LW_FLAG_SET
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_LW_FLAG_SUCCESS
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_AIR_LASSO_FAIL
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_CAPTURE_CUT
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_FLICK
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_HIT
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_PICKUP
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLAG_SHOOT
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLOAT_LINE_LENGTH
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLOAT_MOTION_VALUE
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLOAT_PULL_SPEED
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_FLOAT_REEL_MOTION_RATE
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_CATCH_WAIT_FRAME
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_HIT_STOP_FRAME
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_HIT_WAIT_FRAME
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_MOTION_KIND_2ND
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_MOTION_KIND_HI
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_MOTION_KIND_LW
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_REEL_STOP_FRAME
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_TARGET_OBJECT_CATEGORY
- lib::lua_const::FIGHTER_SHIZUE_STATUS_WORK_ID_SPECIAL_S_INT_TARGET_OBJECT_ID
- lib::lua_const::FIGHTER_SHULK_ARTICLE_TERM
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_FLAG_START
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_FLAG_CHANGE_DAMAGE_MOTION
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_FLAG_MOT_WAIT
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_FLOAT_END_VX
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_FLOAT_END_VY
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_FLOAT_FLY_SPEED
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_FLOAT_PITCH
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_FLOAT_START
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_INT_FRAME
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_INT_KIND
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_INT_PHASE
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_INT_SCENE
- lib::lua_const::FIGHTER_SHULK_FINAL_TARGET_WORK_INT_START
- lib::lua_const::FIGHTER_SHULK_FINAL_VOICE_TYPE_01
- lib::lua_const::FIGHTER_SHULK_FINAL_VOICE_TYPE_02
- lib::lua_const::FIGHTER_SHULK_FINAL_VOICE_TYPE_TERM
- lib::lua_const::FIGHTER_SHULK_GENERATE_ARTICLE_DUNBAN
- lib::lua_const::FIGHTER_SHULK_GENERATE_ARTICLE_FIORA
- lib::lua_const::FIGHTER_SHULK_GENERATE_ARTICLE_RIKI
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_F
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_ACTIVE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_CIRCLE_MENU
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_CIRCLE_MENU_DAMAGE_STATUS
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_DEBUG_MONAD_FREE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_ENABLE_MONADO_HUD_END
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_ENABLE_MONADO_HUD_TOP
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_FIRST_TIME
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SELECT
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SELECT_BUTTON_PUSH
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SHOW_CIRCLE_MENU_GAUGE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_SPECIAL_N_UNAVAILABLE_TYPE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_HEIGHT_MUL
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_ATTACK_POWER
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_SHIELD_TIME
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_SHIELD_ENDURE_MUL
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_SMASH_BLOWN_MUL
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_COLLISION_LOG_GROUP
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_PREV_VISIBILITY_GROUP
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_LW_TARGET_OBJECT_ID
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_LW_VISION_COLOR_COUNT
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_BACK_DEFALT_INTERVAL_FRAME
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_CANCEL_KEY_ON_FRAME
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_CANCEL_KEY_TRIG_COUNT
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_CANCEL_KEY_TRIG_FRAME
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_CIRCLE_MENU_TIMER
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_COUNTER
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_DECIDE_INTERVAL_FRAME
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME_BUSTER
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME_JUMP
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME_SHIELD
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME_SMASH
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_FRAME_SPEED
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_BACK_GAUGE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_BUSTER
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_BUSTER_GAUGE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_CENTER
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_JUMP
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_JUMP_GAUGE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SHIELD
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SHIELD_GAUGE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SMASH
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SMASH_GAUGE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SPEED
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_HANDLE_SPEED_GAUGE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_ZOOM_FRAME
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_SELECT_TIMER
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_SPECIAL_BUTTON_TIMER
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_TYPE
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_TYPE_KIRBY_MONADO_EFFECT
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_TYPE_SELECT
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_TYPE_SELECT_PREV
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_UNAVAILABLE_FRAME_BUSTER
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_UNAVAILABLE_FRAME_JUMP
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_UNAVAILABLE_FRAME_SHIELD
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_UNAVAILABLE_FRAME_SMASH
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_SPECIAL_N_UNAVAILABLE_FRAME_SPEED
- lib::lua_const::FIGHTER_SHULK_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_SHULK_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_SHULK_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_SHULK_MONAD_EFFECT_HANDLE_TYPE_AVAILABLE
- lib::lua_const::FIGHTER_SHULK_MONAD_EFFECT_HANDLE_TYPE_GAUGE
- lib::lua_const::FIGHTER_SHULK_MONAD_EFFECT_HANDLE_TYPE_IS_AVAILABLE
- lib::lua_const::FIGHTER_SHULK_MONAD_EFFECT_HANDLE_TYPE_TERM
- lib::lua_const::FIGHTER_SHULK_MONAD_EFFECT_HANDLE_TYPE_UNAVAILABLE
- lib::lua_const::FIGHTER_SHULK_MONAD_TYPE_BUSTER
- lib::lua_const::FIGHTER_SHULK_MONAD_TYPE_DEFAULT
- lib::lua_const::FIGHTER_SHULK_MONAD_TYPE_JUMP
- lib::lua_const::FIGHTER_SHULK_MONAD_TYPE_NONE
- lib::lua_const::FIGHTER_SHULK_MONAD_TYPE_NUM
- lib::lua_const::FIGHTER_SHULK_MONAD_TYPE_SHIELD
- lib::lua_const::FIGHTER_SHULK_MONAD_TYPE_SMASH
- lib::lua_const::FIGHTER_SHULK_MONAD_TYPE_SPEED
- lib::lua_const::FIGHTER_SHULK_MONAD_TYPE_TERM
- lib::lua_const::FIGHTER_SHULK_SHIELD_GROUP_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_SHULK_SHIELD_GROUP_KIND_START
- lib::lua_const::FIGHTER_SHULK_SHIELD_GROUP_KIND_TERM
- lib::lua_const::FIGHTER_SHULK_SHIELD_KIND_SPECIAL_LW_GUARD
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_FINAL_SCENE_ATTACK
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_FINAL_SCENE_ENTRY
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_SPECIAL_HI_ADD
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_SPECIAL_LW_N
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_SPECIAL_N_ACTION
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_SPECIAL_S_FALL
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_SHULK_STATUS_KIND_SPECIAL_S_LANDING
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_ADD_FLAG_IS_MOTION_SPEED_Y_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_ADD_SHIFT_INPUT
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_ADD_SHIFT_RESERVE_INPUT
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_ENABLE_ADD_SHIFT_INPUT
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_ENABLE_CONTROL
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_FALL
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_NORMAL_GRAVITY
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_IS_NORMAL_GRAVITY_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_FLOAT_PREV_MOTION_SPEED_Y
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_FLOAT_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_HI_INT_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_CONTINUE_MOT
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_COUNTER_ATTACK_END
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_COUNTER_ATTACK_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_SHIELD
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_FLOAT_COUNTER_START_FRAME
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_INT_FLASH_COUNT
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_INT_SITUATION_PREV
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_N_FLAG_END
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_N_FLAG_RELEASE_BUTTON
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_N_FLAG_SELECT_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_N_FLOAT_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_N_INT_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_S_FLAG_MTRANS_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_S_FLOAT_START
- lib::lua_const::FIGHTER_SHULK_STATUS_SPECIAL_S_INT_START
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_ABS_GET
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_ABS_HIT
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_ABS_SET
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_CLEAR_SLOW
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_END_EXIT
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_END_EXIT_FINISH
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_INVISIBLE_ITEM_CURSOR
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_MOT_CHANGE
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_NO_DEAD_OFF
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_START
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_SUCCESS
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_SUCCESS_FRAME
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_TARGET_FLY_START
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLAG_FINAL_ZOOM_START
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLOAT_FINAL_LR
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLOAT_FINAL_PX
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLOAT_FINAL_PY
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLOAT_FINAL_START
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_FLOAT_FINAL_Z
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_INT_FINAL_COUNT
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_INT_FINAL_END
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_INT_FINAL_START
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_INT_FINAL_TASK_ID_COUNT
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_INT_FINAL_VOICE_TYPE
- lib::lua_const::FIGHTER_SHULK_STATUS_WORK_ID_TERM_FINAL_SITUATION_GROUND
- lib::lua_const::FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_HANG
- lib::lua_const::FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_B
- lib::lua_const::FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_B_HI
- lib::lua_const::FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_B_LW
- lib::lua_const::FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_F
- lib::lua_const::FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_F_HI
- lib::lua_const::FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_F_LW
- lib::lua_const::FIGHTER_SIMON_CLIFF_HANG_DATA_AIR_LASSO_HI
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_SCENE_02_EXIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_SCENE_02_INIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_SCENE_03_EXEC
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_SCENE_03_EXIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_SCENE_03_INIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_SIMON_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_SIMON_GENERATE_ARTICLE_AXE
- lib::lua_const::FIGHTER_SIMON_GENERATE_ARTICLE_COFFIN
- lib::lua_const::FIGHTER_SIMON_GENERATE_ARTICLE_CROSS
- lib::lua_const::FIGHTER_SIMON_GENERATE_ARTICLE_CRYSTAL
- lib::lua_const::FIGHTER_SIMON_GENERATE_ARTICLE_HOLYWATER
- lib::lua_const::FIGHTER_SIMON_GENERATE_ARTICLE_STAKE
- lib::lua_const::FIGHTER_SIMON_GENERATE_ARTICLE_WHIP
- lib::lua_const::FIGHTER_SIMON_GENERATE_ARTICLE_WHIP2
- lib::lua_const::FIGHTER_SIMON_GENERATE_ARTICLE_WHIPHAND
- lib::lua_const::FIGHTER_SIMON_GENERATE_ARTICLE_WHIPWIRE
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_CLIFF_RAY_CHECK
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_HI
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_HI_BACK_CLIFF
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LASSO_DAMAGE
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LASSO_FIGHTER_SEARCH_HIT
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LASSO_FLAG_CHECK
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_LASSO_FLAG_IS_CHECK
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_CROSS
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_FLAG_FINAL_HIT
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_FLOAT_WHIP_HOLD_STICK_MOVE_MUL
- lib::lua_const::FIGHTER_SIMON_INSTANCE_WORK_ID_INT_WHIP_OBJECT_ID
- lib::lua_const::FIGHTER_SIMON_STATUS_ATTACK_FLAG_ENABLE_COMBO
- lib::lua_const::FIGHTER_SIMON_STATUS_ATTACK_FLAG_ENABLE_HOLD
- lib::lua_const::FIGHTER_SIMON_STATUS_ATTACK_FLAG_ENABLE_HOLD_INPUT
- lib::lua_const::FIGHTER_SIMON_STATUS_ATTACK_FLAG_HIT
- lib::lua_const::FIGHTER_SIMON_STATUS_ATTACK_HOLD_WORK_FLOAT_PREV_X
- lib::lua_const::FIGHTER_SIMON_STATUS_ATTACK_HOLD_WORK_FLOAT_PREV_Y
- lib::lua_const::FIGHTER_SIMON_STATUS_ATTACK_HOLD_WORK_FLOAT_REACH_PREV_X
- lib::lua_const::FIGHTER_SIMON_STATUS_ATTACK_HOLD_WORK_FLOAT_REACH_PREV_Y
- lib::lua_const::FIGHTER_SIMON_STATUS_ATTACK_LW32_WORK_ID_FLAG_LANDING_AIR
- lib::lua_const::FIGHTER_SIMON_STATUS_FINAL_FLAG_ABS_SET
- lib::lua_const::FIGHTER_SIMON_STATUS_FINAL_FLAG_CLEAR_ATTACK
- lib::lua_const::FIGHTER_SIMON_STATUS_FINAL_FLAG_CLEAR_SLOW
- lib::lua_const::FIGHTER_SIMON_STATUS_FINAL_WORK_ID_FLAG_START_COFFIN_ROT_Y
- lib::lua_const::FIGHTER_SIMON_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_ATTACK_HOLD
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_ATTACK_HOLD_END
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_ATTACK_HOLD_START
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_ATTACK_LW32
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_ATTACK_LW32_LANDING
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_SIMON_STATUS_KIND_SPECIAL_S2
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_HI_FLAG_MOVE
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_LW_FLAG_GENERATE_HOLYWATER
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_LW_FLAG_SHOOT_HOLYWATER
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_LW_INT_MOTION
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_LW_INT_MOTION_AIR
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_N_FLAG_HAVE_AXE
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_N_INT_MOTION
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_N_INT_MOTION_AIR
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_S_FLAG_FALL
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_S_FLAG_FALLED
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_S_FLAG_FLICK
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_S_FLOAT_ACCEL_Y
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_S_FLOAT_LIMIT_SPEED_Y
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_S_INT_MOTION
- lib::lua_const::FIGHTER_SIMON_STATUS_SPECIAL_S_INT_MOTION_AIR
- lib::lua_const::FIGHTER_SIMON_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_SIMON_STATUS_WORK_ID_FLAG_FINAL_END_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_SIMON_STATUS_WORK_ID_FLOAT_FINAL_COFFIN_POS_X
- lib::lua_const::FIGHTER_SIMON_STATUS_WORK_ID_FLOAT_FINAL_COFFIN_POS_Y
- lib::lua_const::FIGHTER_SIMON_STATUS_WORK_ID_FLOAT_FINAL_COFFIN_POS_Z
- lib::lua_const::FIGHTER_SIZE_L
- lib::lua_const::FIGHTER_SIZE_LL
- lib::lua_const::FIGHTER_SIZE_M
- lib::lua_const::FIGHTER_SIZE_S
- lib::lua_const::FIGHTER_SIZE_SS
- lib::lua_const::FIGHTER_SIZE_TERM
- lib::lua_const::FIGHTER_SKIN_KIND_BIO
- lib::lua_const::FIGHTER_SKIN_KIND_KIKAI
- lib::lua_const::FIGHTER_SKIN_KIND_TERM
- lib::lua_const::FIGHTER_SLIP_KIND_DASH
- lib::lua_const::FIGHTER_SLIP_KIND_GROUND_DAMAGE
- lib::lua_const::FIGHTER_SLIP_KIND_LANDING
- lib::lua_const::FIGHTER_SLIP_KIND_NONE
- lib::lua_const::FIGHTER_SLIP_KIND_TERM
- lib::lua_const::FIGHTER_SLIP_KIND_TURN
- lib::lua_const::FIGHTER_SLIP_KIND_WALK
- lib::lua_const::FIGHTER_SLOW_KIND_EVENT
- lib::lua_const::FIGHTER_SLOW_KIND_EXTRA
- lib::lua_const::FIGHTER_SLOW_KIND_HIT
- lib::lua_const::FIGHTER_SLOW_KIND_NORMAL
- lib::lua_const::FIGHTER_SLOW_KIND_TERM
- lib::lua_const::FIGHTER_SNAKE_FINAL_LOCK_ON_MAX
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_C4
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_C4_SWITCH
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_CBOX
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_CYPHER
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_FLARE_GRENADES
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_GRENADE
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_GRENADE_PIN
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_LOCK_ON_CURSOR
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_LOCK_ON_CURSOR_READY
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_MISSILE
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_NIKITA
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_RETICLE
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_RETICLE_CURSOR
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_RPG7
- lib::lua_const::FIGHTER_SNAKE_GENERATE_ARTICLE_TRENCHMORTAR
- lib::lua_const::FIGHTER_SNAKE_INSTANCE_WORK_FLAG_CYPHER_FALL
- lib::lua_const::FIGHTER_SNAKE_STATUS_APPEAL_FLAG_EXIT
- lib::lua_const::FIGHTER_SNAKE_STATUS_APPEAL_WORK_INT_WAIT_COUNTER
- lib::lua_const::FIGHTER_SNAKE_STATUS_CYPHER_HANG_TRANS_ID_CUT_STICK
- lib::lua_const::FIGHTER_SNAKE_STATUS_CYPHER_HANG_TRANS_ID_CUT_TIME_OUT
- lib::lua_const::FIGHTER_SNAKE_STATUS_ENTRY_FLAG_SPYCLOAK
- lib::lua_const::FIGHTER_SNAKE_STATUS_FINAL_FLAG_WAIT
- lib::lua_const::FIGHTER_SNAKE_STATUS_FINAL_INT_FLASH_FRAME
- lib::lua_const::FIGHTER_SNAKE_STATUS_FINAL_INT_FRAME
- lib::lua_const::FIGHTER_SNAKE_STATUS_FINAL_INT_SITUATION
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_APPEAL_END
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_APPEAL_WAIT
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_FINAL_APPEAL
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_FINAL_CAMERA_ZOOM
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_FINAL_LOCK_ON
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_HI_CUT
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_HI_HANG
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_DROP
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_ESTABLISH_GROUND
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_ESTABLISH_JUDGE
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_ESTABLISH_TARGET
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_ESTABLISH_WALL
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_EXPLODING
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_LW_PRODUCE
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_EAR_CLOSE
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_AIR
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_DASH_B
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_DASH_F
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_JUMP
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_JUMP_AERIAL
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_JUMP_SQUAT
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_LANDING
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_WAIT
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_WALK_B
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_WALK_BRAKE_B
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_WALK_BRAKE_F
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_HOLD_WALK_F
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_N_THROW
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_S_AWAY_END
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_S_HIT_END
- lib::lua_const::FIGHTER_SNAKE_STATUS_KIND_SPECIAL_S_OPERATION
- lib::lua_const::FIGHTER_SNAKE_STATUS_SMASH_APPEAL_WORK_INT_ADVANCE_COUNT
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_HI_FLAG_CYPHER_EXPLOSION
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_LW_ESTABLISH_JUDGE_FLAG_TRANS_ESTABLISH_TARGET
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_LW_EXPLODING_FLAG_C4_STARTUP
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_LW_FLAG_SQUAT
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_N_FLAG_BUTTON_SPECIAL_OFF
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_N_HOLD_WAIT_WORK_FLOAT_THROW_RATE
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_N_THROW_WORK_FLAG_FIRST
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_N_THROW_WORK_FLOAT_THROW_RATE
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_N_WORK_FLAG_FIRST
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_N_WORK_FLOAT_THROW_RATE
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_S_FLAG_ENABLE_CANCEL
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_S_FLAG_TRANS_AWAY_END
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_S_FLAG_TRANS_HIT_END
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_S_OPERATION_FLAG_TRANS_AWAY_END
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_S_OPERATION_FLAG_TRANS_HIT_END
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_S_OPERATION_WORK_FLOAT_COMP_MUL
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_S_OPERATION_WORK_FLOAT_PREV_X
- lib::lua_const::FIGHTER_SNAKE_STATUS_SPECIAL_S_OPERATION_WORK_FLOAT_PREV_Y
- lib::lua_const::FIGHTER_SNAKE_STATUS_WORK_INT_MOT_AIR_KIND
- lib::lua_const::FIGHTER_SNAKE_STATUS_WORK_INT_MOT_KIND
- lib::lua_const::FIGHTER_SONIC_GENERATE_ARTICLE_CHAOSEMERALD
- lib::lua_const::FIGHTER_SONIC_GENERATE_ARTICLE_GIMMICKJUMP
- lib::lua_const::FIGHTER_SONIC_GENERATE_ARTICLE_HOMINGTARGET
- lib::lua_const::FIGHTER_SONIC_GENERATE_ARTICLE_SUPERSONIC
- lib::lua_const::FIGHTER_SONIC_INSTANCE_WORK_FLAG_DISABLE_RUN_TRACE
- lib::lua_const::FIGHTER_SONIC_INSTANCE_WORK_FLAG_SPECIAL_HI_FALL
- lib::lua_const::FIGHTER_SONIC_INSTANCE_WORK_FLAG_SPECIAL_N_FALL
- lib::lua_const::FIGHTER_SONIC_INSTANCE_WORK_FLAG_SPECIAL_S_HOLD_JUMP_EFFECT
- lib::lua_const::FIGHTER_SONIC_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_ADD_ATTACK_POWER
- lib::lua_const::FIGHTER_SONIC_INSTANCE_WORK_INT_SPECIAL_N_STATUS_KIND_NEXT
- lib::lua_const::FIGHTER_SONIC_LINK_NO_SUPER_SONIC
- lib::lua_const::FIGHTER_SONIC_STATUS_DASH_FLAG_BRAKE_INCREASE
- lib::lua_const::FIGHTER_SONIC_STATUS_FINAL_FLAG_FINAL_CAMERA
- lib::lua_const::FIGHTER_SONIC_STATUS_FINAL_FLAG_FINAL_CAMERA_DONE
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_LW_HOLD
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_FAIL
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_HIT
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_HOMING
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_HOMING_START
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_LANDING
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_N_REBOUND
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_DASH
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_HOLD
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_HOLD_JUMP
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_REBOUND
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPECIAL_S_TURN
- lib::lua_const::FIGHTER_SONIC_STATUS_KIND_SPIN_JUMP
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_HI_FLAG_INVOKE_AIR
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_HI_JUMP_WORK_INT_RECOVER_GRAVITY_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_HI_WORK_INT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_HI_WORK_INT_COMP_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_LW_HOLD_WORK_FLOAT_ROT_SPEED
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_LW_HOLD_WORK_INT_CHARGE_LEVEL
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_FAIL_WORK_INT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_FLAG_IS_KIRBY
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_HIT_WORK_INT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_FLAG_HAS_TARGET_ARTICLE
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_FLAG_IS_KIRBY
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_FLAG_TARGET_EXITST
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_FLAG_TARGET_VANISH
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_WORK_INT_CONTINUE_COUNT
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_WORK_INT_HOMING_EXPECT_HIT_FRAME
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_WORK_INT_TARGET_OBJECT_ID
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_HOMING_WORK_INT_TARGET_VANISH_COUNT
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_N_WORK_FLOAT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_ATTACK_ID_DEFAULT
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_ATTACK_REQUEST
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_GROUND_START
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_HOP
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_HOP_WAIT_MTRANS
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_INFLICT_OCCUR
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_MAX_CHARGE
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_MAX_CHARGE_HIT_XLU
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_FLAG_SPECIAL_LW_HOLD
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WAIT_MTRANS_TYPE_NONE
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WAIT_MTRANS_TYPE_SITUATION_AIR
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WAIT_MTRANS_TYPE_SITUATION_GROUND
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WORK_INT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WORK_INT_HOP_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WORK_INT_SPECIAL_LW_CHARGE_LEVEL
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_DASH_WORK_INT_WAIT_MTRANS_TYPE
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_END_WORK_INT_WAIT_MTRANS_TYPE_PHASE01
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_FLAG_MAX_CHARGE
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_INT_LIMIT_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_JUMP_FLAG_MAX_CHARGE
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_JUMP_WORK_FLOAT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_JUMP_WORK_INT_LIMIT_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_HOLD_WORK_FLOAT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPECIAL_S_TURN_WORK_INT_ADVANCE_COUNTER
- lib::lua_const::FIGHTER_SONIC_STATUS_SPIN_JUMP_WORK_FLAG_SPECIAL_LW_HOLD
- lib::lua_const::FIGHTER_SONIC_STATUS_SPIN_JUMP_WORK_ID_FLAG_ENABLE_JUMP_AERIAL
- lib::lua_const::FIGHTER_SONIC_STATUS_WORK_INT_MOT_AIR_KIND
- lib::lua_const::FIGHTER_SONIC_STATUS_WORK_INT_MOT_KIND
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLAG_PASS_CANCEL
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLAG_TURN_CANCEL
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLOAT_OPPONENT_LR_1ON1
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_CANCEL_FRAME
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_21416_STEP
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_214214_STEP
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_214_STEP
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_236236_STEP
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_23634_STEP
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_PASS_COMMAND_236_STEP
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TURN_CANCEL_FRAME
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TURN_COMMAND_21416_STEP
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TURN_COMMAND_214214_STEP
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TURN_COMMAND_214_STEP
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_INSTANCE_WORK_ID_INT_TURN_COMMAND_41236_STEP
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_STATUS_WORK_ID_PASS_FLAG_COMMAND_EXTEND
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_STATUS_WORK_ID_PASS_FLAG_COMMAND_EXTEND2
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_STATUS_WORK_ID_PASS_FLOAT_OFFSET_Y
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_STATUS_WORK_ID_PASS_FLOAT_SPEED_Y
- lib::lua_const::FIGHTER_SPECIAL_COMMAND_USER_STATUS_WORK_ID_PASS_INT_FRAME
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_ALL
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_BACK_SHIELD
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_BRAVE_STEEL
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_CURRY
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_FLOWER
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_GOLD
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_HEAD_MUSHROOM
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_METAL
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_SCALE
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_SLOW
- lib::lua_const::FIGHTER_SPECIFIC_STATUS_SUPER_STAR
- lib::lua_const::FIGHTER_SPYCLOAK_REVERSE_TYPE_ALL
- lib::lua_const::FIGHTER_SPYCLOAK_REVERSE_TYPE_BRAVE_VARIOUS
- lib::lua_const::FIGHTER_SPYCLOAK_REVERSE_TYPE_FRAME
- lib::lua_const::FIGHTER_SPYCLOAK_REVERSE_TYPE_NUM
- lib::lua_const::FIGHTER_SPYCLOAK_REVERSE_TYPE_OWNER
- lib::lua_const::FIGHTER_SPYCLOAK_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
- lib::lua_const::FIGHTER_SQUAT_WALK_TYPE_NONE
- lib::lua_const::FIGHTER_SQUAT_WALK_TYPE_SQUAT_WALK
- lib::lua_const::FIGHTER_SQUAT_WALK_TYPE_TERM
- lib::lua_const::FIGHTER_SSCOPE_STEP_END
- lib::lua_const::FIGHTER_SSCOPE_STEP_HOLD
- lib::lua_const::FIGHTER_SSCOPE_STEP_HOLD_FIRE
- lib::lua_const::FIGHTER_SSCOPE_STEP_RAPID
- lib::lua_const::FIGHTER_SSCOPE_STEP_START
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_BODY_FLIP_X
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_BODY_FLIP_Y
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_FLAG_REWIND
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_INT_ARTICLE2_ID
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_INT_ARTICLE_ID
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_INT_REWIND_START_FRAME
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FAILURE_WORK_INT_WAIT_FRAME
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FLAG_CHECK
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FLAG_HANG_IMMIDIATE
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FLAG_IS_CHECK
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FLAG_LANDING
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_FLAG_MAP_COLL_OFFSET
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_CATCH_SAME_CLIFF
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_EXTEND_ARM
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_FALL_ENABLE
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_LANDING
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_NOT_ARM
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_FLAG_TOUCH
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_BODY_ANGLE
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_BODY_OFFSET
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_HIP_X_PREV
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_ROT_X_PREV
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_SPEED_X
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_FLOAT_UP_Z
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_ARTICLE_TIP_NODE_ID
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_BODY_ANGLE_INTP
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_BODY_ANGLE_INTP_MAX
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_BODY_FLIP
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_CHECK_CLIFF_JOINT_ID
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_HANG_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REACH_FLAG_RAY_CHECK
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REACH_FLAG_TOUCH
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REACH_WORK_FLOAT_CLIFF_POS_X
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REACH_WORK_FLOAT_CLIFF_POS_Y
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REACH_WORK_FLOAT_MAP_COLL_OFFSET_X
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REACH_WORK_FLOAT_MAP_COLL_OFFSET_Y
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REACH_WORK_FLOAT_MAP_COLL_OFFSET_Z
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REACH_WORK_INT_ARTICLE_ID
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REACH_WORK_INT_ARTICLE_STATUS
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REACH_WORK_INT_MOTION_KIND_FAILURE
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REWIND_FLAG_TOUCH
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_FLOAT_BODY_ANGLE
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_FLOAT_UP_Z
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_INT_ARTICLE_ID
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_INT_BODY_ANGLE_INTP
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_INT_BODY_ANGLE_INTP_MAX
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_REWIND_WORK_INT_MOTION_START_FRAME
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_WORK_FLOAT_MAP_COLL_OFFSET_X
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_WORK_FLOAT_MAP_COLL_OFFSET_Y
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_WORK_FLOAT_MAP_COLL_OFFSET_Z
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_WORK_INT_ARTICLE2_ID
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_WORK_INT_ARTICLE_ID
- lib::lua_const::FIGHTER_STATUS_AIR_LASSO_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_APPEAL_WORK_INT_MOTION_KIND_L
- lib::lua_const::FIGHTER_STATUS_APPEAL_WORK_INT_MOTION_KIND_R
- lib::lua_const::FIGHTER_STATUS_ATTACH_WALL_FLAG_MOT_STOP
- lib::lua_const::FIGHTER_STATUS_ATTACH_WALL_FLAG_STICK_Y_NEUTRAL
- lib::lua_const::FIGHTER_STATUS_ATTACH_WALL_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_ATTACK_100_STEP_END
- lib::lua_const::FIGHTER_STATUS_ATTACK_100_STEP_LOOP
- lib::lua_const::FIGHTER_STATUS_ATTACK_100_STEP_START
- lib::lua_const::FIGHTER_STATUS_ATTACK_AIR_FLAG_ENABLE_LANDING
- lib::lua_const::FIGHTER_STATUS_ATTACK_AIR_FLAG_KEEP_AIR
- lib::lua_const::FIGHTER_STATUS_ATTACK_AIR_FLAG_LANDING_CLEAR_SPEED
- lib::lua_const::FIGHTER_STATUS_ATTACK_AIR_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_ATTACK_AIR_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_ATTACK_DASH_FLAG_ATTACK_HI4_DISABLE
- lib::lua_const::FIGHTER_STATUS_ATTACK_DASH_WORK_INT_CATCH_FRAME
- lib::lua_const::FIGHTER_STATUS_ATTACK_DASH_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_100_CHECK_COMBO_NUM
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_100_CONTINUE
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_100_CONTINUE_CHECK
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_100_CONTINUE_INPUT
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_100_LOOPED
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_CONNECT_COMBO
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_ENABLE_100
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_ENABLE_COMBO
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_ENABLE_COMBO_INPUT
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_ENABLE_COMBO_PRECEDE
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_ENABLE_NO_HIT_COMBO
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_ENABLE_NO_HIT_COMBO_TRIGGER
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_ENABLE_RESTART
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_HOLD
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_RELEASE_BUTTON
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_RESTART
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_RESTART_ATTACK
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_RESTART_COMBO
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_SMASH_SMASH_HOLD_TO_ATTACK
- lib::lua_const::FIGHTER_STATUS_ATTACK_FLAG_START_SMASH_HOLD
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_FLOAT_SMASH_PREV_LR
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_FLOAT_SMASH_RESTART_FRAME
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_FLOAT_SMASH_TARGET_LR
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_100_CONTINUE_COUNT
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_100_COUNT
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_100_HIT_NEAR_COUNT
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_100_HIT_NEAR_COUNT_CLIFF_STOP
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_100_STEP
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_ATTACK11_MOTION
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_SMASH_HOLD_KEEP_FRAME
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_SMASH_LOOP_BASE_FRAME
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_SMASH_LOOP_FRAME
- lib::lua_const::FIGHTER_STATUS_ATTACK_WORK_INT_SMASH_LOOP_TOTAL_FRAME
- lib::lua_const::FIGHTER_STATUS_ATTR_CLEAR_MOTION_ENERGY
- lib::lua_const::FIGHTER_STATUS_ATTR_DAMAGE
- lib::lua_const::FIGHTER_STATUS_ATTR_DETACH_PIKMIN
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_CURRY_FACE
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_CURRY_SHOT
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_DISSOLVE_CURSOR
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_GROUND_FRICTION
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_INTERRUPT_SCALING
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_INTERRUPT_SPRING
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_INTERRUPT_SUPERSTAR
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_INTERRUPT_WARP
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_ITEM_INTERRUPT
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_SHIELD_RECOVERY
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_SWIM
- lib::lua_const::FIGHTER_STATUS_ATTR_DISABLE_TURN_DAMAGE
- lib::lua_const::FIGHTER_STATUS_ATTR_ENABLE_ROCKETBELT_EJECT
- lib::lua_const::FIGHTER_STATUS_ATTR_FINAL
- lib::lua_const::FIGHTER_STATUS_ATTR_FINAL_DAMAGE
- lib::lua_const::FIGHTER_STATUS_ATTR_HIDE_NAME_CURSOR
- lib::lua_const::FIGHTER_STATUS_ATTR_IGNORE_SPEED_LIMIT
- lib::lua_const::FIGHTER_STATUS_ATTR_INHERIT_CAMERA_RANGE
- lib::lua_const::FIGHTER_STATUS_ATTR_INHERIT_CURSOR
- lib::lua_const::FIGHTER_STATUS_ATTR_INTO_DOOR
- lib::lua_const::FIGHTER_STATUS_ATTR_KEEP_2NDARY
- lib::lua_const::FIGHTER_STATUS_ATTR_KEEP_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_ATTR_NO_DROP_ITEM
- lib::lua_const::FIGHTER_STATUS_ATTR_SCALE_KINETIC_ENERGY
- lib::lua_const::FIGHTER_STATUS_ATTR_SLOPE_TOP_UNLIMIT
- lib::lua_const::FIGHTER_STATUS_ATTR_START_TURN
- lib::lua_const::FIGHTER_STATUS_BITTEN_WARIO_WORK_FLOAT_MOTION_END_FRAME
- lib::lua_const::FIGHTER_STATUS_BITTEN_WARIO_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_STATUS_BITTEN_WARIO_WORK_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_STATUS_BITTEN_WARIO_WORK_INT_MOTION_RATE_FRAME
- lib::lua_const::FIGHTER_STATUS_BITTEN_WARIO_WORK_INT_PARENT_SITUATION
- lib::lua_const::FIGHTER_STATUS_BOSS_DEAD_FLAG_BOSS_STOP_SE
- lib::lua_const::FIGHTER_STATUS_BOSS_DEAD_FLAG_CHANGED_MOTION
- lib::lua_const::FIGHTER_STATUS_BOSS_DEAD_FLAG_FINISH
- lib::lua_const::FIGHTER_STATUS_BOSS_DEAD_FLAG_KEYOFF_BGM
- lib::lua_const::FIGHTER_STATUS_BOSS_DEAD_WORK_INT_SITUATION_KIND_PREVIOUS
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_FLAG_FEW_REMAINING_CLATTER_TIME_EFFECT
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_FLAG_INVALID_NO_REACTION
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_FLAG_RECOVERY
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_FLAG_SWING_BINDPOSE_SKIRT
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_FLOAT_JUMP_FRAME
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_FLOAT_OFFSET_Y
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_FLOAT_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_FLOAT_START_CLATTER_TIME
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_INT_MERIKOMI_EFFECT_HANDLE
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_INT_SMOKE2_EFFECT_FRAME
- lib::lua_const::FIGHTER_STATUS_BURY_WORK_INT_SMOKE_EFFECT_FRAME
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BEITCRANE_WORK_ID_INT_CAPTURE_NODE_BACKUP
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLAG_END
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLOAT_CATCH_POS_X
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLOAT_CATCH_POS_Y
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLOAT_CATCH_POS_Z
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLOAT_INHALE_SPEED
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_FLOAT_SCALE_BACKUP
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_INT_CATCH_NODE
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_INT_END_INVINCIBLE_FRAME
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_INT_FRAME_COUNT
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BLACKHOLE_WORK_ID_INT_PARAM_SCALING_FRAME
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BOSSGALAGA_WORK_ID_FLAG_REQUEST_START_CLATTER
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BOSSGALAGA_WORK_ID_FLAG_STARTED_CLATTER
- lib::lua_const::FIGHTER_STATUS_CAPTURE_BOSSGALAGA_WORK_ID_INT_CAPTURE_NODE_BACKUP
- lib::lua_const::FIGHTER_STATUS_CAPTURE_CUT_WORK_INT_SITUATION
- lib::lua_const::FIGHTER_STATUS_CAPTURE_DAMAGE_WORK_FLAG_AIR
- lib::lua_const::FIGHTER_STATUS_CAPTURE_DAMAGE_WORK_FLAG_FIRST
- lib::lua_const::FIGHTER_STATUS_CAPTURE_DAMAGE_WORK_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_STATUS_CAPTURE_DAMAGE_WORK_INT_MOTION_KIND_OFFSET
- lib::lua_const::FIGHTER_STATUS_CAPTURE_DAMAGE_WORK_INT_SITUATION
- lib::lua_const::FIGHTER_STATUS_CAPTURE_ITEM_WORK_ID_FLAG_CLATTER
- lib::lua_const::FIGHTER_STATUS_CAPTURE_ITEM_WORK_ID_FLOAT_CAPTURE_JUMP_SPEED_X
- lib::lua_const::FIGHTER_STATUS_CAPTURE_ITEM_WORK_ID_FLOAT_CAPTURE_JUMP_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_CAPTURE_ITEM_WORK_ID_INT_CAPTURE_NODE_BACKUP
- lib::lua_const::FIGHTER_STATUS_CAPTURE_MASTERHAND_WORK_FLAG_ENABLE_CLATTER
- lib::lua_const::FIGHTER_STATUS_CAPTURE_MIMIKKYU_WORK_ID_FLAG_CLATTER_END
- lib::lua_const::FIGHTER_STATUS_CAPTURE_NABBIT_WORK_INT_INVINCIBLE_FRAME
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_AIR
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_FIRST
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_GET_MOTION_KIND_RESULT
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_JUMP
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_MOTION_END_FLAG
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_FLAG_STOP_PULL
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_INT_JUMP_BUTTON_COUNT
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_INT_MOTION_KIND_OFFSET
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_INT_MOTION_KIND_OFFSET_LW
- lib::lua_const::FIGHTER_STATUS_CAPTURE_PULLED_WORK_INT_SITUATION
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLAG_INHALE
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLAG_INHALE_END
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLAG_INHALE_START
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_INHALE_POS_X
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_INHALE_POS_Y
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_INHALE_POS_Z
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_INHALE_SCALE
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_START_POS_X
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_START_POS_Y
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_FLOAT_START_POS_Z
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_INT_FRAME_BASE
- lib::lua_const::FIGHTER_STATUS_CAPTURE_TRAIL_KEYHOLE_WORK_ID_INT_INHALE_FRAME
- lib::lua_const::FIGHTER_STATUS_CAPTURE_WAIT_WORK_FLAG_AIR
- lib::lua_const::FIGHTER_STATUS_CAPTURE_WAIT_WORK_FLAG_FIRST
- lib::lua_const::FIGHTER_STATUS_CAPTURE_WAIT_WORK_INT_MOTION_KIND_GROUND
- lib::lua_const::FIGHTER_STATUS_CAPTURE_WAIT_WORK_INT_MOTION_KIND_OFFSET
- lib::lua_const::FIGHTER_STATUS_CAPTURE_WAIT_WORK_INT_SITUATION
- lib::lua_const::FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_INT_START
- lib::lua_const::FIGHTER_STATUS_CATCHED_PICKEL_TROLLEY_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_STATUS_CATCHED_RIDLEY_WORK_FLOAT_CAPTURE_CUT_SPEED_X
- lib::lua_const::FIGHTER_STATUS_CATCHED_RIDLEY_WORK_FLOAT_INIT_OFFSET_X
- lib::lua_const::FIGHTER_STATUS_CATCHED_RIDLEY_WORK_FLOAT_INIT_OFFSET_Y
- lib::lua_const::FIGHTER_STATUS_CATCHED_RIDLEY_WORK_FLOAT_INIT_OFFSET_Z
- lib::lua_const::FIGHTER_STATUS_CATCHED_RIDLEY_WORK_FLOAT_SPEED_X
- lib::lua_const::FIGHTER_STATUS_CATCHED_RIDLEY_WORK_INT_OFFSET_COUNT
- lib::lua_const::FIGHTER_STATUS_CATCH_CUT_WORK_INT_SITUATION
- lib::lua_const::FIGHTER_STATUS_CATCH_DASH_WORK_INT_CATCH_TURN_FRAME
- lib::lua_const::FIGHTER_STATUS_CATCH_FLAG_CATCH_WAIT
- lib::lua_const::FIGHTER_STATUS_CATCH_PULL_FLAG_UNNECESSARY_CLEAR_TRANS
- lib::lua_const::FIGHTER_STATUS_CATCH_PULL_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_CATCH_WAIT_WORK_INT_IK_LEFT_JOINT_ID
- lib::lua_const::FIGHTER_STATUS_CATCH_WAIT_WORK_INT_IK_RIGHT_JOINT_ID
- lib::lua_const::FIGHTER_STATUS_CATCH_WAIT_WORK_INT_LAST_STRANS
- lib::lua_const::FIGHTER_STATUS_CATCH_WAIT_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_CLIFF_CATCH_MOVE_FLAG_AIR_LASSO_CATCH
- lib::lua_const::FIGHTER_STATUS_CLIFF_CATCH_MOVE_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_CLIFF_FLAG_NEUTRAL
- lib::lua_const::FIGHTER_STATUS_CLIFF_FLAG_TO_CLIMB
- lib::lua_const::FIGHTER_STATUS_CLIFF_FLAG_TO_DAMAGE_FALL
- lib::lua_const::FIGHTER_STATUS_CLIFF_FLAG_TO_FALL
- lib::lua_const::FIGHTER_STATUS_CLIFF_FLAG_TO_GROUND
- lib::lua_const::FIGHTER_STATUS_CLIFF_FLAG_TO_JUMP
- lib::lua_const::FIGHTER_STATUS_CLIFF_FLAG_TO_RELEASE
- lib::lua_const::FIGHTER_STATUS_CLIFF_FLAG_TO_ROB
- lib::lua_const::FIGHTER_STATUS_CLIFF_JUMP_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_CLIFF_WORK_FLOAT_HIT_NORMAL_FRAME
- lib::lua_const::FIGHTER_STATUS_CLIFF_WORK_INT_CATCH_REST_TIME
- lib::lua_const::FIGHTER_STATUS_CLIFF_WORK_INT_WAIT_FRAME
- lib::lua_const::FIGHTER_STATUS_CLUNG_DIDDY_FLAG_CAPTURE_CUT_JUMP
- lib::lua_const::FIGHTER_STATUS_CLUNG_DIDDY_FLAG_CLUNG_THROWN_ATTACK_DIDDY
- lib::lua_const::FIGHTER_STATUS_CLUNG_DIDDY_FLAG_USE_DX_MOTION
- lib::lua_const::FIGHTER_STATUS_CLUNG_DIDDY_WORK_FLOAT_CLATTER_FRAME_AIR
- lib::lua_const::FIGHTER_STATUS_CLUNG_DIDDY_WORK_FLOAT_CLATTER_FRAME_GROUND
- lib::lua_const::FIGHTER_STATUS_CLUNG_DIDDY_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_CLUNG_DIDDY_WORK_INT_THROWN_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_DISABLE_CLOUD_THROUGH
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FALL_FLAG_DISABLE_MOTION_RATE_TRANS
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FALL_FLAG_PREV_NO_COMP
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FALL_FLAG_REVERSE_MOTION
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FALL_FLAG_TRANSITION
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FALL_WORK_FLOAT_MOT_RATE_COUNTER
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FALL_WORK_FLOAT_PREV_MOT_RATE
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FALL_WORK_INT_NO_TRANSITION_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_ADJUST_VECTOR
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_DAMAGE_REFLECT_STOP
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_DEAD_EFFECT
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_ELEC
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_ENABLE_DOWN
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_ENABLE_KINE_GRAVITY
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_END_REACTION
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_FALLING
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_FLY_DISABLE_PASSIVE
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_FLY_ROLL_ANGLE_RETURN
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_FLY_ROLL_SET_ANGLE
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_GROUND
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_NO_DROP_ITEM
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_NO_SMOKE
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_PREVIOUS_DOWN
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLAG_REACTION_CANCEL
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLY_REFLECT_WORK_FLOAT_REFLECT_CHK_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLY_SE_KIND_L
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLY_SE_KIND_LL
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLY_SE_KIND_M
- lib::lua_const::FIGHTER_STATUS_DAMAGE_FLY_SE_KIND_S
- lib::lua_const::FIGHTER_STATUS_DAMAGE_REFLECT_DIR_DOWN
- lib::lua_const::FIGHTER_STATUS_DAMAGE_REFLECT_DIR_LEFT
- lib::lua_const::FIGHTER_STATUS_DAMAGE_REFLECT_DIR_RIGHT
- lib::lua_const::FIGHTER_STATUS_DAMAGE_REFLECT_DIR_UP
- lib::lua_const::FIGHTER_STATUS_DAMAGE_STOP_RELEASE_ACTION_GROUND_TO_AIR
- lib::lua_const::FIGHTER_STATUS_DAMAGE_STOP_RELEASE_ACTION_GROUND_TO_GROUND
- lib::lua_const::FIGHTER_STATUS_DAMAGE_STOP_RELEASE_ACTION_NONE
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_FLOAT_CORRECT_DAMAGE_VECTOR_ANGLE
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_FLOAT_DAMAGE_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_FLOAT_DAMAGE_REFLECT_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_FLOAT_FLY_DIST
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_FLOAT_FLY_ROLL_ANGLE_RETURN_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_FLOAT_REACTION_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_FLOAT_ROT_ANGLE
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_FLOAT_START_FALL_Y
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_X
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_Y
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_ATTACKER_COLOR
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_ATTACK_DISABLE_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_AURA_EFFECT_ID
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_AURA_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_CORRECT_DAMAGE_VECTOR_EFFECT_ID
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_DAMAGE_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_DAMAGE_REFLECT_STOP_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_EFFECT_ID
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_ESCAPE_DISABLE_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_FLY_SE_KIND
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_HIT_STOP_FRAME
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_STOP_RELEASE_ACTION
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_TERM
- lib::lua_const::FIGHTER_STATUS_DAMAGE_WORK_INT_WALL_DAMAGE_REFLECT_MOTION_STOP_FRAME
- lib::lua_const::FIGHTER_STATUS_DASH_FLAG_NO_ESCAPE
- lib::lua_const::FIGHTER_STATUS_DASH_FLAG_NO_S4
- lib::lua_const::FIGHTER_STATUS_DASH_FLAG_NO_SLIP
- lib::lua_const::FIGHTER_STATUS_DASH_FLAG_TURN_DASH
- lib::lua_const::FIGHTER_STATUS_DASH_FLAG_TURN_DASH_ON
- lib::lua_const::FIGHTER_STATUS_DASH_WORK_INT_COUNT
- lib::lua_const::FIGHTER_STATUS_DASH_WORK_INT_DASH_TO_RUN_FRAME
- lib::lua_const::FIGHTER_STATUS_DASH_WORK_INT_ENABLE_ATTACK_FRAME
- lib::lua_const::FIGHTER_STATUS_DASH_WORK_INT_INVALID_ATTACK_ESCAPE_FRAME
- lib::lua_const::FIGHTER_STATUS_DASH_WORK_INT_RETRY_TURN_DASH_FRAME
- lib::lua_const::FIGHTER_STATUS_DASH_WORK_INT_TURN_DASH_FRAME
- lib::lua_const::FIGHTER_STATUS_DASH_WORK_INT_TURN_DASH_FROM_DASH_COUNT
- lib::lua_const::FIGHTER_STATUS_DEAD_FLAG_CAMERA_FOLLOW
- lib::lua_const::FIGHTER_STATUS_DEAD_FLAG_CAMERA_FOLLOW_EXEC
- lib::lua_const::FIGHTER_STATUS_DEAD_FLAG_END_ACTION
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_FIRST_DISTANCE
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_LAST_FOLLOW_POS_X
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_LAST_FOLLOW_POS_Y
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_LAST_FOLLOW_POS_Z
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_OFFSET_X
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_OFFSET_Y
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_OFFSET_Z
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_POS_Y
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_RADIUS
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_ROT_X
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_ROT_X_OFFSET
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_ROT_Z_RANDOM_OFFSET
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_SCALE_BACKUP
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_SPEED_DEG
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_SPEED_X
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_FLOAT_SPEED_Z
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_INT_DEAD_UP_STEP
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_INT_FIRST_DISTANCE_GROUP
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_INT_ICE_EFFECT
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_INT_MOVE_FRAME
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_INT_OFFSET_X_FIRST_RAND
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_INT_PHASE
- lib::lua_const::FIGHTER_STATUS_DEAD_WORK_INT_ROT_Z_FIRST_RAND
- lib::lua_const::FIGHTER_STATUS_DEMON_DIVED_WORK_FLAG_CAMERA_UPDATE_POS
- lib::lua_const::FIGHTER_STATUS_DEMON_DIVED_WORK_FLAG_START
- lib::lua_const::FIGHTER_STATUS_DEMON_DIVED_WORK_FLOAT_INIT_OFFSET_X
- lib::lua_const::FIGHTER_STATUS_DEMON_DIVED_WORK_FLOAT_INIT_OFFSET_Y
- lib::lua_const::FIGHTER_STATUS_DEMON_DIVED_WORK_FLOAT_INIT_OFFSET_Z
- lib::lua_const::FIGHTER_STATUS_DEMON_DIVED_WORK_FLOAT_INIT_Y
- lib::lua_const::FIGHTER_STATUS_DEMON_DIVED_WORK_FLOAT_START
- lib::lua_const::FIGHTER_STATUS_DEMON_DIVED_WORK_INT_OFFSET_COUNT
- lib::lua_const::FIGHTER_STATUS_DEMON_DIVED_WORK_INT_START
- lib::lua_const::FIGHTER_STATUS_DEMON_DIVED_WORK_TERM
- lib::lua_const::FIGHTER_STATUS_DIDDY_WORK_KEEP_FLAG_FALL_SPECIAL_FLAG
- lib::lua_const::FIGHTER_STATUS_DIDDY_WORK_KEEP_FLAG_FALL_SPECIAL_FLOAT
- lib::lua_const::FIGHTER_STATUS_DIDDY_WORK_KEEP_FLAG_FALL_SPECIAL_INT
- lib::lua_const::FIGHTER_STATUS_DOLLY_FINAL_TARGET_FLAG_FINISH
- lib::lua_const::FIGHTER_STATUS_DOLLY_FINAL_TARGET_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_STATUS_DOLLY_FINAL_TARGET_FLOAT_SCALE_OWNER
- lib::lua_const::FIGHTER_STATUS_DOLLY_FINAL_TARGET_FLOAT_SCALE_Z
- lib::lua_const::FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLAG_REVERT_SPEED_AFTER_CUTIN
- lib::lua_const::FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLAG_START_SHAKE_AFTER_STOP
- lib::lua_const::FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLOAT_ROT_X
- lib::lua_const::FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLOAT_START_DAMAGE_SPEED_X
- lib::lua_const::FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLOAT_START_DAMAGE_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_DOLLY_STAGE_DEAD_WORK_FLOAT_START_GRAVITY_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_DOLLY_SUPER_SPECIAL2_CAPTURE_WORK_FLAG_START_GROUND
- lib::lua_const::FIGHTER_STATUS_DOLLY_SUPER_SPECIAL2_CAPTURE_WORK_INT_MOVE_FRAME
- lib::lua_const::FIGHTER_STATUS_DOLLY_SUPER_SPECIAL2_CAPTURE_WORK_INT_STOP_FRAME
- lib::lua_const::FIGHTER_STATUS_DOWN_DAMAGE_FLAG_SITUATION_CHANGE
- lib::lua_const::FIGHTER_STATUS_DOWN_DAMAGE_FLAG_START_AIR
- lib::lua_const::FIGHTER_STATUS_DOWN_FLAG_DAMAGE_3
- lib::lua_const::FIGHTER_STATUS_DOWN_FLAG_NO_DOWN_DAMAGE
- lib::lua_const::FIGHTER_STATUS_DOWN_FLAG_PREV_STATUS_DOWN_EAT
- lib::lua_const::FIGHTER_STATUS_DOWN_FLAG_UP
- lib::lua_const::FIGHTER_STATUS_DOWN_WORK_FLOAT_DOWN_FRAME
- lib::lua_const::FIGHTER_STATUS_DOWN_WORK_FLOAT_RAGDOLL_FRAME
- lib::lua_const::FIGHTER_STATUS_DOWN_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_DOWN_WORK_INT_NO_ACTION_FRAME
- lib::lua_const::FIGHTER_STATUS_DRUM_FLAG_IS_BROKEN_DRUM
- lib::lua_const::FIGHTER_STATUS_DRUM_FLAG_IS_EXIT_CLATTER
- lib::lua_const::FIGHTER_STATUS_DRUM_FLAG_IS_HIDE
- lib::lua_const::FIGHTER_STATUS_DRUM_FLAG_IS_NEED_BIND
- lib::lua_const::FIGHTER_STATUS_DRUM_WORK_FLOAT_CLATTER_TIME
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_ADD_XLU_START_FRAME
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_FLAG_END_STIFF
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_FLAG_FALL
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_FLAG_KINE_FALL
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_FLAG_PREV_STATUS_PASSIVE_AIR
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_FLAG_PREV_STATUS_PASSIVE_GROUND
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_FLAG_SLIDE
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_FLAG_SLIDE_ENABLE_CONTROL
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_FLAG_SLIDE_ENABLE_GRAVITY
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_FLAG_SLIDE_KEEP_AIR_TURNED_OFF
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_FLAG_STIFF
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_FLOAT_BACK_ACCEL
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_FLOAT_DIR_X
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_FLOAT_DIR_Y
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_INT_SLIDE_BACK_END_FRAME
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_INT_SLIDE_FRAME
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_SLIDE_WORK_INT_SLIDE_STEP
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_STIFF_FRAME
- lib::lua_const::FIGHTER_STATUS_ESCAPE_AIR_STIFF_START_FRAME
- lib::lua_const::FIGHTER_STATUS_ESCAPE_FLAG_HIT_XLU
- lib::lua_const::FIGHTER_STATUS_ESCAPE_FLAG_MOTION_RATE_PENALTY
- lib::lua_const::FIGHTER_STATUS_ESCAPE_WORK_FLOAT_MOTION_RATE_PENALTY
- lib::lua_const::FIGHTER_STATUS_ESCAPE_WORK_INT_CATCH_FRAME
- lib::lua_const::FIGHTER_STATUS_ESCAPE_WORK_INT_ESCAPE_ATTACK
- lib::lua_const::FIGHTER_STATUS_ESCAPE_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_ESCAPE_WORK_INT_HIT_NORMAL_FRAME
- lib::lua_const::FIGHTER_STATUS_ESCAPE_WORK_INT_HIT_XLU_FRAME
- lib::lua_const::FIGHTER_STATUS_FALL_FLAG_DISABLE_MOTION_INTP
- lib::lua_const::FIGHTER_STATUS_FALL_FLAG_FROM_GROUND
- lib::lua_const::FIGHTER_STATUS_FALL_WORK_FLOAT_MOTION_VALUE
- lib::lua_const::FIGHTER_STATUS_FALL_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_FALL_WORK_INT_MOTION_KIND_2ND
- lib::lua_const::FIGHTER_STATUS_FALL_WORK_INT_MOTION_KIND_B
- lib::lua_const::FIGHTER_STATUS_FALL_WORK_INT_MOTION_KIND_F
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_FLAG_ARRIVAL
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_FLAG_CHANGE_MOTION
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_FLOAT_BEZIER_PARAM1
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_FLOAT_BEZIER_PARAM2
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_FLOAT_POS_X
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_FLOAT_POS_Y
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_FLY_CLOUD_WORK_INT_MOVE_FRAME
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_FLY_KOOPA_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_FLAG_MOTION2
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_FLAG_START
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_FLAG_TERM
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_WORK_INT_MOVE_FRAME
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_WORK_INT_START
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_PICKEL_WORK_INT_TERM
- lib::lua_const::FIGHTER_STATUS_FINAL_DAMAGE_RYU_FLAG_SHINSYOURYUKEN
- lib::lua_const::FIGHTER_STATUS_FINAL_FLAG_FINISH
- lib::lua_const::FIGHTER_STATUS_FINAL_FLAG_PREV_NO_COMP
- lib::lua_const::FIGHTER_STATUS_FINAL_FLAG_VISUAL_ATTACK_OTHER_FLAG_STOP
- lib::lua_const::FIGHTER_STATUS_FINAL_FLAG_VISUAL_ATTACK_OTHER_NAME_CURSOR
- lib::lua_const::FIGHTER_STATUS_FINAL_FLAG_VISUAL_ATTACK_OTHER_PREV_NAME_CURSOR
- lib::lua_const::FIGHTER_STATUS_FINAL_JUMP_END_FLAG_ENABLE_LANDING
- lib::lua_const::FIGHTER_STATUS_FINAL_WORK_FLOAT_PARENT_POS_X
- lib::lua_const::FIGHTER_STATUS_FINAL_WORK_FLOAT_PARENT_POS_Y
- lib::lua_const::FIGHTER_STATUS_FINAL_WORK_FLOAT_PARENT_TO_TARGET_X
- lib::lua_const::FIGHTER_STATUS_FINAL_WORK_FLOAT_PARENT_TO_TARGET_Y
- lib::lua_const::FIGHTER_STATUS_FINAL_WORK_FLOAT_SPEED
- lib::lua_const::FIGHTER_STATUS_FINAL_WORK_FLOAT_TARGET_POS_X
- lib::lua_const::FIGHTER_STATUS_FINAL_WORK_FLOAT_TARGET_POS_Y
- lib::lua_const::FIGHTER_STATUS_FINAL_WORK_INT_MOTION_COMP_FRAME
- lib::lua_const::FIGHTER_STATUS_FINAL_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_FINAL_WORK_INT_SMOKE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_STATUS_FREE_MOVE_WORK_FLOAT_FREE_MOVE_ROTATE_Y
- lib::lua_const::FIGHTER_STATUS_FURAFURA_STAND_WORK_FLAG_WHOLE_HIT_XLU_END
- lib::lua_const::FIGHTER_STATUS_FURAFURA_STAND_WORK_INT_FRAME_COUNT
- lib::lua_const::FIGHTER_STATUS_GENESIS_GET_FLAG_FIRST
- lib::lua_const::FIGHTER_STATUS_GENESIS_GET_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_GENESIS_SHOOT_FLAG_FIRST
- lib::lua_const::FIGHTER_STATUS_GENESIS_SHOOT_FLAG_RADIATING
- lib::lua_const::FIGHTER_STATUS_GENESIS_SHOOT_FLAG_REQUEST_RADIATING
- lib::lua_const::FIGHTER_STATUS_GENESIS_SHOOT_FLAG_TURN
- lib::lua_const::FIGHTER_STATUS_GENESIS_SHOOT_WORK_INT_SHOOT_FRAME
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_FLAG_END_BOUND
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_FLAG_END_SPEED
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_FLAG_MOVE_3D
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_FLAG_MOVE_3D_END
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_FLAG_REMOVE_EFFECT
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_FLAG_UPDATE_DIRECTION
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_STEP_IN
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_STEP_SHOOT
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_STEP_SHOOT_WAIT
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_ARRIVAL_Z
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_DAMAGE_REACTION_FRAME
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_FALL_SPEED
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_HIT_Z
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_SHOOT_OFFSET_X
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_SHOOT_OFFSET_Y
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_SHOOT_SPEED_CONTROL
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_FLOAT_SHOOT_SPEED_Z
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_INT_EFFECT_ID
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_INT_GROUND_FLAG
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_INT_SOOT_FRAME
- lib::lua_const::FIGHTER_STATUS_GIMMICK_BARREL_WORK_INT_STEP
- lib::lua_const::FIGHTER_STATUS_GIMMICK_DOOR_FLAG_NO_INTO
- lib::lua_const::FIGHTER_STATUS_GIMMICK_DOOR_WORK_FLOAT_CENTER_X
- lib::lua_const::FIGHTER_STATUS_GIMMICK_DOOR_WORK_FLOAT_CENTER_Y
- lib::lua_const::FIGHTER_STATUS_GIMMICK_DOOR_WORK_INT_STEP
- lib::lua_const::FIGHTER_STATUS_GIMMICK_ODIN_SLASHED_FLAG_EXIT_STATUS
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_FLAG_FALL
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_STEP_IN
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_STEP_OUT
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_STEP_START
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_STEP_WAIT
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_WORK_FLOAT_PLANE_W
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_WORK_FLOAT_PLANE_X
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_WORK_FLOAT_PLANE_Y
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_WORK_FLOAT_SCALE_FRAME
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_WORK_INT_END_CHECK
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_WORK_INT_STEP
- lib::lua_const::FIGHTER_STATUS_GIMMICK_PIPE_WORK_INT_STOP_FRAME
- lib::lua_const::FIGHTER_STATUS_GIMMICK_SPRING_FLAG_USE_SAFE_POS
- lib::lua_const::FIGHTER_STATUS_GIMMICK_SPRING_WORK_FLOAT_SAFE_POS_X
- lib::lua_const::FIGHTER_STATUS_GIMMICK_SPRING_WORK_FLOAT_SAFE_POS_Y
- lib::lua_const::FIGHTER_STATUS_GIMMICK_SPRING_WORK_FLOAT_SHOOT_ANGLE
- lib::lua_const::FIGHTER_STATUS_GIMMICK_SPRING_WORK_FLOAT_SHOOT_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_GIMMICK_TORNADO_FLAG_CHANGE_MOTION
- lib::lua_const::FIGHTER_STATUS_GIMMICK_TORNADO_FLAG_SHOOT
- lib::lua_const::FIGHTER_STATUS_GIMMICK_TORNADO_WORK_FLOAT_ANGLE
- lib::lua_const::FIGHTER_STATUS_GIMMICK_TORNADO_WORK_INT_REACTION_FRAME
- lib::lua_const::FIGHTER_STATUS_GIMMICK_TORNADO_WORK_INT_SHOOT_LIMIT_FRAME
- lib::lua_const::FIGHTER_STATUS_GIMMICK_TORNADO_WORK_INT_TOUCH_CHECK_FRAME
- lib::lua_const::FIGHTER_STATUS_GLIDE_FLAG_STOP
- lib::lua_const::FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLAG_GOLD_EYE
- lib::lua_const::FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLOAT_HIT_STOP_FRAME
- lib::lua_const::FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLOAT_PREV_SHIELD
- lib::lua_const::FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLOAT_SHIELD_POWER
- lib::lua_const::FIGHTER_STATUS_GUARD_DAMAGE_WORK_FLOAT_SHIELD_SETOFF_MUL
- lib::lua_const::FIGHTER_STATUS_GUARD_DAMAGE_WORK_INT_DAMAGE
- lib::lua_const::FIGHTER_STATUS_GUARD_DAMAGE_WORK_INT_OBJECT_ID
- lib::lua_const::FIGHTER_STATUS_GUARD_DAMAGE_WORK_INT_PREV_SHIELD_SCALE_FRAME
- lib::lua_const::FIGHTER_STATUS_GUARD_DAMAGE_WORK_INT_STIFF_FRAME
- lib::lua_const::FIGHTER_STATUS_GUARD_OFF_WORK_INT_CANCEL_FRAME
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLAG_DISABLE_HIT_STOP_DELAY_STICK
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLAG_EFFECT
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLAG_HIT_XLU
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLAG_IS_DONE_GUARD_DAMAGE_NUM
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLAG_JUST_SHIELD
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLAG_JUST_SHIELD_SLOW_WHOLE
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLAG_SPECIAL_HI
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLOAT_DELAY_MUL
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLOAT_PREV_X
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLOAT_PREV_Y
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLOAT_REACH_PREV_X
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_FLOAT_REACH_PREV_Y
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_INT_CATCH_FRAME
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_INT_JUST_FRAME
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_INT_JUST_SHEILD_COUNT
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_INT_LANDING_EFFECT_FRAME
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_INT_MIN_FRAME
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_INT_SCALE_FADE_START_FRAME
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_INT_SHIELD_DAMAGE2_EFFECT_HANDLE
- lib::lua_const::FIGHTER_STATUS_GUARD_ON_WORK_INT_SHIELD_DAMAGE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_STATUS_HAMMER_FLAG_BGM_STARTED
- lib::lua_const::FIGHTER_STATUS_HAMMER_FLAG_BUTTON_JUMP
- lib::lua_const::FIGHTER_STATUS_HAMMER_FLAG_CHANGE_COLANIM
- lib::lua_const::FIGHTER_STATUS_HAMMER_INT_COUNTER
- lib::lua_const::FIGHTER_STATUS_HAMMER_INT_DISCONNECT_FRAME
- lib::lua_const::FIGHTER_STATUS_HAMMER_INT_DRIFT_DEC_COUNT
- lib::lua_const::FIGHTER_STATUS_HAMMER_INT_DRIFT_FRAME
- lib::lua_const::FIGHTER_STATUS_HAMMER_INT_DRIFT_PAST_FRAME
- lib::lua_const::FIGHTER_STATUS_HAMMER_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_HAMMER_WALK_FLOAT_SPEED
- lib::lua_const::FIGHTER_STATUS_ICE_FLAG_MTRANS_AIR
- lib::lua_const::FIGHTER_STATUS_ICE_FLAG_TOUCH_GROUND
- lib::lua_const::FIGHTER_STATUS_ICE_WORK_FLOAT_ROT_X
- lib::lua_const::FIGHTER_STATUS_ICE_WORK_FLOAT_ROT_X_SPEED
- lib::lua_const::FIGHTER_STATUS_ICE_WORK_INT_EFFECT
- lib::lua_const::FIGHTER_STATUS_ICE_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_ICE_WORK_INT_NO_GROUND_FRAME
- lib::lua_const::FIGHTER_STATUS_ICE_WORK_INT_PREV_SHAPE_KIND
- lib::lua_const::FIGHTER_STATUS_ITEM_ASSIST_HOIST_WORK_FLAG_BORN_ITEM
- lib::lua_const::FIGHTER_STATUS_ITEM_ASSIST_HOIST_WORK_FLAG_START
- lib::lua_const::FIGHTER_STATUS_ITEM_ASSIST_HOIST_WORK_FLAG_TERM
- lib::lua_const::FIGHTER_STATUS_ITEM_ASSIST_HOIST_WORK_TERM
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_FLAG_IN_BUS
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_FLAG_TO_BUS
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_CAPTURE_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_CAPTURE_JUMP_SPEED_X
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_CAPTURE_JUMP_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_CAPTURE_RECOVERY
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_CLATTER_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_DEST_DISTANCE
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_FLY_ACCEL
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_FLY_DEG
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_FLY_DISTANCE
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_FLY_MAX_SPEED
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_FLY_SPEED
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_INIT_X
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_INIT_Y
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_MAX_CHANGE_DEGREE
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_OFFSET_X
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_OFFSET_Y
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_OFFSET_Z
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_ROT_Z
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_FLOAT_ROT_Z_SPEED
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_INT_FLY_COUNT
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_INT_JOINT_ID
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_INT_START_ACCEL_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_DRIVER_WORK_INT_XLU_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_GRASS_PULL_FLAG_PICKUP_FAILED
- lib::lua_const::FIGHTER_STATUS_ITEM_GRASS_PULL_FLAG_STTUS_END_IF_PICKUP_FAILED
- lib::lua_const::FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_FLOAT_THROW_N_OFFSET_ANIM_START_MOT_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_ITEM_POINTER
- lib::lua_const::FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_NEXT_STEP
- lib::lua_const::FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_PICKABLE_ITEM_GRASS_OBJECT_ID
- lib::lua_const::FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_STEP
- lib::lua_const::FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_THROW_N_OFFSET_ANIM_FRAME_COUNT
- lib::lua_const::FIGHTER_STATUS_ITEM_GRASS_PULL_WORK_INT_THROW_N_OFFSET_ANIM_FRAME_COUNT_MAX
- lib::lua_const::FIGHTER_STATUS_ITEM_KAWASAKI_FLAG_FALL
- lib::lua_const::FIGHTER_STATUS_ITEM_KAWASAKI_FLAG_IN_POT
- lib::lua_const::FIGHTER_STATUS_ITEM_KAWASAKI_WORK_FLOAT_PRE_POT_X
- lib::lua_const::FIGHTER_STATUS_ITEM_KAWASAKI_WORK_FLOAT_PRE_POT_Y
- lib::lua_const::FIGHTER_STATUS_ITEM_KAWASAKI_WORK_FLOAT_PRE_POT_Z
- lib::lua_const::FIGHTER_STATUS_ITEM_KAWASAKI_WORK_INT_FLY_COUNT
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_FLAG_MOTION_FLIP
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_FLAG_START
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_FLAG_STOP
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_FLOAT_SCALE
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_FLOAT_SPEED
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_FLOAT_SPEED_MAX_RATIO
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_FLOAT_START
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_FLOAT_STICK_RATE
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_INT_START
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_INT_STEP
- lib::lua_const::FIGHTER_STATUS_ITEM_LIFT_WORK_TERM
- lib::lua_const::FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_FIRE
- lib::lua_const::FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_FIRST_SUB_ENERGY
- lib::lua_const::FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_JET_ON
- lib::lua_const::FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_PUSH_BUTTON
- lib::lua_const::FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_ROCKETBELT_REPLACE
- lib::lua_const::FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_FLAG_SMOKE
- lib::lua_const::FIGHTER_STATUS_ITEM_ROCKETBELT_HOVER_WORK_INT_HOVER_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_CANCEL
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_FFLOWER_RELEASE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_FFLOWER_SHOOT
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_FIRST_SMOKE_EFFECT
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_FROM_TURN_RUN
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_GENESIS_INTERRUPTED_CHANGE_STATUS
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_JUMP_FLAG_BUTTON
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_JUMP_FLY_NEXT
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_MAGICPOT_RELEASE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_PASS
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_REVENGESHOOTER_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_SSCOPE_AERIAL_REQ_EFFECT
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_SSCOPE_AERIAL_REQ_SOUND
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_SSCOPE_RELEASE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_SSCOPE_SHOOT
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_STAFF_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_STAFF_NO_STOP_ONCE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_STAFF_STOP
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLAG_TO_DASH
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_HOLD_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_REVENGESHOOTER_MAX_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_REVENGESHOOTER_MIN_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_STAFF_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_UPPER_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_FLOAT_UPPER_RATE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_FFLOWER_COUNTER
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_FFLOWER_SHOOT_COUNT
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_FFLOWER_STEP
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_ITEM_KIND
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_MAGICPOT_COUNTER
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_MAGICPOT_EFFECT_COUNTER
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_MAGICPOT_SHOOT_COUNT
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_MAGICPOT_STEP
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_SSCOPE_BULLET
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_SSCOPE_CHARGE
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_SSCOPE_STEP
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STAFF_STOP_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STAFF_STOP_FRAME_COUNT
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_AIR
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_DASH_B
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_DASH_F
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_FLY
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_JUMP
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_JUMP_AERIAL
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_JUMP_SQUAT
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_LANDING
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_TURN
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_WAIT
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_WALK_B
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_WALK_BRAKE_B
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_WALK_BRAKE_F
- lib::lua_const::FIGHTER_STATUS_ITEM_SHOOT_WORK_INT_STATUS_KIND_WALK_F
- lib::lua_const::FIGHTER_STATUS_ITEM_SPECIALFLAG_HOIST_WORK_FLAG_HOIST_END
- lib::lua_const::FIGHTER_STATUS_ITEM_SPECIALFLAG_HOIST_WORK_FLAG_HOIST_KEEP
- lib::lua_const::FIGHTER_STATUS_ITEM_SPECIALFLAG_HOIST_WORK_FLAG_HOIST_START
- lib::lua_const::FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_ANGLE
- lib::lua_const::FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_CATCH_POS_X
- lib::lua_const::FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_CATCH_POS_Y
- lib::lua_const::FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_GROUND_SAFE_POS_OFFSET_Y
- lib::lua_const::FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_INHALE_SPEED
- lib::lua_const::FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_SHOOT_SPEED_X
- lib::lua_const::FIGHTER_STATUS_ITEM_STARRING_WORK_ID_FLOAT_SHOOT_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_ITEM_STARRING_WORK_ID_INT_SHOOT_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_STARRING_WORK_ID_INT_SHOOT_NO_INHALE_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_STARRING_WORK_ID_INT_SHOOT_NO_PASSABLE_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_BAT_REFLECT_SKIP_MOTION
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_CHECK_MTRANS
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_DEATHSCYTHE_SMASH
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_FIREBAR_SWING_ACTION_BEGIN
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_FIREBAR_UPDATED_ATTACK
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_HOLD
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_HOMERUNCONTEST
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_RELEASE_BUTTON
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_RESERVED_START
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_S4_CONTINE
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_SMASH_SMASH_HOLD_TO_ATTACK
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_START
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_START_SMASH_HOLD
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_TERM
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLAG_TRIGGER_BUTTON
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_BAT_REFLECT_MOTION_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_BAT_REFLECT_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_CLUB_REPRODUCTION_SPEED
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_DEATHSCYTHE_DAMAGE
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_DEATHSCYTHE_MAX_DAMAGE_SUB
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_RESERVED_START
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_SMASH_RESTART_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_FLOAT_START
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_INT_S4_HOLD_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_INT_SMASH_HOLD_KEEP_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_INT_SMASH_LOOP_BASE_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_INT_SMASH_LOOP_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_INT_SMASH_LOOP_TOTAL_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_INT_START
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_INT_STEP
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_INT_TERM
- lib::lua_const::FIGHTER_STATUS_ITEM_SWING_WORK_TERM
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_CONTINUE
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_FROM_TURN_RUN
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_KILLER
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_LOOP_FIRST
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_SMASH_SE
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_START
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLAG_TERM
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLOAT_KILLER_ANGLE
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLOAT_LR
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_INT_MOTION_KIND_OPPOSITE
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_INT_MOTION_KIND_TMP
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_INT_SITUATION
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_INT_START
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_INT_TERM
- lib::lua_const::FIGHTER_STATUS_ITEM_THROW_WORK_TERM
- lib::lua_const::FIGHTER_STATUS_JACK_FINAL_TARGET_FLAG_FINISH
- lib::lua_const::FIGHTER_STATUS_JACK_FINAL_TARGET_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_STATUS_JACK_FINAL_TARGET_FLOAT_SCALE_OWNER
- lib::lua_const::FIGHTER_STATUS_JACK_FINAL_TARGET_INT_EFFECT_FRAME
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_AVAILABLE_GLIDE
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_BUTTON
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_FLY_NEXT
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_GIMMICK_SPRING_JUMP
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_GIMMICK_SPRING_JUMP_FROM_RING
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_GIMMICK_SPRING_JUMP_FROM_SPECIAL
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_GLIDE_ENABLE
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_GLIDE_INPUT
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_GLIDE_INPUT_BACK
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_POWBLOCK_QUAKE_JUMP
- lib::lua_const::FIGHTER_STATUS_JUMP_FLAG_RESERVE_ATTACK_BUTTON_ON
- lib::lua_const::FIGHTER_STATUS_JUMP_FLY_NEXT
- lib::lua_const::FIGHTER_STATUS_JUMP_FROM_LADDER
- lib::lua_const::FIGHTER_STATUS_JUMP_FROM_SHOOT
- lib::lua_const::FIGHTER_STATUS_JUMP_FROM_SPRING
- lib::lua_const::FIGHTER_STATUS_JUMP_FROM_SQUAT
- lib::lua_const::FIGHTER_STATUS_JUMP_FROM_TREAD
- lib::lua_const::FIGHTER_STATUS_JUMP_FROM_WATER
- lib::lua_const::FIGHTER_STATUS_JUMP_WORK_INT_BUTTON_ON_FRAME
- lib::lua_const::FIGHTER_STATUS_KAMUI_PIERCE_FLAG_UNLINK
- lib::lua_const::FIGHTER_STATUS_KILLER_JUMP_WORK_FLOAT_ANGLE
- lib::lua_const::FIGHTER_STATUS_KIND_AIR_LASSO
- lib::lua_const::FIGHTER_STATUS_KIND_AIR_LASSO_FAILURE
- lib::lua_const::FIGHTER_STATUS_KIND_AIR_LASSO_HANG
- lib::lua_const::FIGHTER_STATUS_KIND_AIR_LASSO_LANDING
- lib::lua_const::FIGHTER_STATUS_KIND_AIR_LASSO_REACH
- lib::lua_const::FIGHTER_STATUS_KIND_AIR_LASSO_REWIND
- lib::lua_const::FIGHTER_STATUS_KIND_APPEAL
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACH_WALL
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACH_WALL_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_100
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_AIR
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_DASH
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_HI3
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_HI4
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_HI4_HOLD
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_HI4_START
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_LW3
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_LW4
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_LW4_HOLD
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_LW4_START
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_S3
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_S4
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_S4_HOLD
- lib::lua_const::FIGHTER_STATUS_KIND_ATTACK_S4_START
- lib::lua_const::FIGHTER_STATUS_KIND_BAYONETTA_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_BAYONETTA_FINAL_TARGET_DAMAGE2
- lib::lua_const::FIGHTER_STATUS_KIND_BAYONETTA_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_BAYONETTA_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_BAYONETTA_FINAL_TARGET_START2
- lib::lua_const::FIGHTER_STATUS_KIND_BIG
- lib::lua_const::FIGHTER_STATUS_KIND_BIND
- lib::lua_const::FIGHTER_STATUS_KIND_BITTEN_WARIO
- lib::lua_const::FIGHTER_STATUS_KIND_BITTEN_WARIO_END
- lib::lua_const::FIGHTER_STATUS_KIND_BITTEN_WARIO_START
- lib::lua_const::FIGHTER_STATUS_KIND_BOSS_DEAD
- lib::lua_const::FIGHTER_STATUS_KIND_BOSS_ENTRY
- lib::lua_const::FIGHTER_STATUS_KIND_BRAVE_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_BRAVE_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_BRAVE_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_BUDDY_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_BUDDY_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_BUDDY_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_BURY
- lib::lua_const::FIGHTER_STATUS_KIND_BURY_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_BURY_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTAIN_FINAL_CLASH
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTAIN_FINAL_END
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTAIN_FINAL_FURAFURA
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTAIN_FINAL_START
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_BEETLE
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_BEITCRANE
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_BLACKHOLE
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_BOSSGALAGA
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_CLAPTRAP
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_CUT
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_DAMAGE_YOSHI
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_DRIVER
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_ITEM
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_JACK_WIRE
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_KAWASAKI
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_MASTERCORE
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_MASTERHAND
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_MASTER_SWORD
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_MIMIKKYU
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_NABBIT
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_PULLED
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_PULLED_FISHINGROD
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_PULLED_OCTOPUS
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_PULLED_PICKEL
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_PULLED_YOSHI
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_TRAIL_KEYHOLE
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_WAIT_OCTOPUS
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_WAIT_YOSHI
- lib::lua_const::FIGHTER_STATUS_KIND_CAPTURE_YOSHI
- lib::lua_const::FIGHTER_STATUS_KIND_CATCH
- lib::lua_const::FIGHTER_STATUS_KIND_CATCHED_AIR_END_GANON
- lib::lua_const::FIGHTER_STATUS_KIND_CATCHED_AIR_FALL_GANON
- lib::lua_const::FIGHTER_STATUS_KIND_CATCHED_AIR_GANON
- lib::lua_const::FIGHTER_STATUS_KIND_CATCHED_CUT_GANON
- lib::lua_const::FIGHTER_STATUS_KIND_CATCHED_GANON
- lib::lua_const::FIGHTER_STATUS_KIND_CATCHED_PICKEL_TROLLEY
- lib::lua_const::FIGHTER_STATUS_KIND_CATCHED_REFLET
- lib::lua_const::FIGHTER_STATUS_KIND_CATCHED_RIDLEY
- lib::lua_const::FIGHTER_STATUS_KIND_CATCH_ATTACK
- lib::lua_const::FIGHTER_STATUS_KIND_CATCH_CUT
- lib::lua_const::FIGHTER_STATUS_KIND_CATCH_DASH
- lib::lua_const::FIGHTER_STATUS_KIND_CATCH_DASH_PULL
- lib::lua_const::FIGHTER_STATUS_KIND_CATCH_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_CATCH_PULL
- lib::lua_const::FIGHTER_STATUS_KIND_CATCH_TURN
- lib::lua_const::FIGHTER_STATUS_KIND_CATCH_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_CHROM_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_CLIFF_ATTACK
- lib::lua_const::FIGHTER_STATUS_KIND_CLIFF_CATCH
- lib::lua_const::FIGHTER_STATUS_KIND_CLIFF_CATCH_MOVE
- lib::lua_const::FIGHTER_STATUS_KIND_CLIFF_CLIMB
- lib::lua_const::FIGHTER_STATUS_KIND_CLIFF_ESCAPE
- lib::lua_const::FIGHTER_STATUS_KIND_CLIFF_JUMP1
- lib::lua_const::FIGHTER_STATUS_KIND_CLIFF_JUMP2
- lib::lua_const::FIGHTER_STATUS_KIND_CLIFF_JUMP3
- lib::lua_const::FIGHTER_STATUS_KIND_CLIFF_ROBBED
- lib::lua_const::FIGHTER_STATUS_KIND_CLIFF_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_CLOUD_FINAL_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_CLOUD_FINAL_DAMAGE_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_CLOUD_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_CLUNG_CAPTAIN
- lib::lua_const::FIGHTER_STATUS_KIND_CLUNG_DAMAGE_DIDDY
- lib::lua_const::FIGHTER_STATUS_KIND_CLUNG_DIDDY
- lib::lua_const::FIGHTER_STATUS_KIND_CLUNG_GANON
- lib::lua_const::FIGHTER_STATUS_KIND_CLUNG_THROWN_BLANK_DIDDY
- lib::lua_const::FIGHTER_STATUS_KIND_CLUNG_THROWN_DIDDY
- lib::lua_const::FIGHTER_STATUS_KIND_COMMON_NUM
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_AIR
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_FLY_METEOR
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_D
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_JUMP_BOARD
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_LR
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_U
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_FLY_ROLL
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_SLEEP
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_SLEEP_END
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_SLEEP_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_SLEEP_START
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_SONG
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_SONG_END
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_SONG_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_DAMAGE_SONG_START
- lib::lua_const::FIGHTER_STATUS_KIND_DASH
- lib::lua_const::FIGHTER_STATUS_KIND_DEAD
- lib::lua_const::FIGHTER_STATUS_KIND_DEDEDE_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_DEDEDE_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_DEDEDE_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_DEMO
- lib::lua_const::FIGHTER_STATUS_KIND_DEMON_DIVED
- lib::lua_const::FIGHTER_STATUS_KIND_DEMON_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_DEMON_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_DEMON_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_DETACH_WALL
- lib::lua_const::FIGHTER_STATUS_KIND_DETACH_WALL_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_DETACH_WALL_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_DOLLY_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_DOLLY_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_DOLLY_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_DOLLY_FINAL_TARGET_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_DOLLY_STAGE_DEAD
- lib::lua_const::FIGHTER_STATUS_KIND_DOLLY_SUPER_SPECIAL2_CAPTURE
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN_CONTINUE
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN_EAT
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN_REFLECT_LR
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN_SPOT
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN_STAND
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN_STAND_ATTACK
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN_STAND_FB
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_DOWN_WAIT_CONTINUE
- lib::lua_const::FIGHTER_STATUS_KIND_DRAGGED_RIDLEY
- lib::lua_const::FIGHTER_STATUS_KIND_DRAGOON_RIDE
- lib::lua_const::FIGHTER_STATUS_KIND_DUCKHUNT_FINAL_END
- lib::lua_const::FIGHTER_STATUS_KIND_DUCKHUNT_FINAL_FURAFURA
- lib::lua_const::FIGHTER_STATUS_KIND_DUCKHUNT_FINAL_START
- lib::lua_const::FIGHTER_STATUS_KIND_EDGE_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_EDGE_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_EDGE_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_ELEMENT_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_ELEMENT_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_ELEMENT_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_ENTRY
- lib::lua_const::FIGHTER_STATUS_KIND_ESCAPE
- lib::lua_const::FIGHTER_STATUS_KIND_ESCAPE_AIR
- lib::lua_const::FIGHTER_STATUS_KIND_ESCAPE_AIR_SLIDE
- lib::lua_const::FIGHTER_STATUS_KIND_ESCAPE_B
- lib::lua_const::FIGHTER_STATUS_KIND_ESCAPE_F
- lib::lua_const::FIGHTER_STATUS_KIND_EXTERN_HEAD
- lib::lua_const::FIGHTER_STATUS_KIND_FALCO_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_FALCO_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_FALCO_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_FALL_AERIAL
- lib::lua_const::FIGHTER_STATUS_KIND_FALL_SPECIAL
- lib::lua_const::FIGHTER_STATUS_KIND_FINAL
- lib::lua_const::FIGHTER_STATUS_KIND_FINAL_JUMP_END
- lib::lua_const::FIGHTER_STATUS_KIND_FINAL_VISUAL_ATTACK_OTHER
- lib::lua_const::FIGHTER_STATUS_KIND_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_FOX_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_FOX_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_FOX_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_FREE_MOVE
- lib::lua_const::FIGHTER_STATUS_KIND_FURAFURA
- lib::lua_const::FIGHTER_STATUS_KIND_FURAFURA_END
- lib::lua_const::FIGHTER_STATUS_KIND_FURAFURA_STAND
- lib::lua_const::FIGHTER_STATUS_KIND_GAOGAEN_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_GAOGAEN_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_GAOGAEN_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_GEKKOUGA_FINAL_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_GEKKOUGA_FINAL_DAMAGE_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_GEKKOUGA_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_GENESIS_GET
- lib::lua_const::FIGHTER_STATUS_KIND_GENESIS_SHOOT
- lib::lua_const::FIGHTER_STATUS_KIND_GENESIS_SHOOT_END
- lib::lua_const::FIGHTER_STATUS_KIND_GENESIS_SHOOT_START
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_BARREL
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_DOOR
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_DRUM
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_EATEN
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_FISH_CAPTURE
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_JUMP_BOARD
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_JUMP_BOARD_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_ODIN_SLASHED
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_PIPE
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_SPRING
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_SPRING_BACK
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_SPRING_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_GIMMICK_TORNADO
- lib::lua_const::FIGHTER_STATUS_KIND_GLIDE
- lib::lua_const::FIGHTER_STATUS_KIND_GLIDE_ATTACK
- lib::lua_const::FIGHTER_STATUS_KIND_GLIDE_END
- lib::lua_const::FIGHTER_STATUS_KIND_GLIDE_LANDING
- lib::lua_const::FIGHTER_STATUS_KIND_GLIDE_START
- lib::lua_const::FIGHTER_STATUS_KIND_GUARD
- lib::lua_const::FIGHTER_STATUS_KIND_GUARD_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_GUARD_OFF
- lib::lua_const::FIGHTER_STATUS_KIND_GUARD_ON
- lib::lua_const::FIGHTER_STATUS_KIND_HAMMER_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_HAMMER_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_HAMMER_JUMP_SQUAT
- lib::lua_const::FIGHTER_STATUS_KIND_HAMMER_LANDING
- lib::lua_const::FIGHTER_STATUS_KIND_HAMMER_TURN
- lib::lua_const::FIGHTER_STATUS_KIND_HAMMER_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_HAMMER_WALK
- lib::lua_const::FIGHTER_STATUS_KIND_ICE
- lib::lua_const::FIGHTER_STATUS_KIND_ICE_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_IKE_FINAL_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_IKE_FINAL_DAMAGE_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_IKE_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_ASSIST_HOIST
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_GRASS_PULL
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_HEAVY_PICKUP
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_LIFT_TURN
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_LIFT_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_LIFT_WALK
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_LIGHT_PICKUP
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_ROCKETBELT_HOP
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_ROCKETBELT_HOVER
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_ROCKETBELT_HOVER_KEEP
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SCREW_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SCREW_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SCREW_JUMP_AERIAL
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_AIR
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_JUMP_AERIAL
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_JUMP_SQUAT
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_LANDING
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_TURN
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_WALK_B
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_WALK_BRAKE_B
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_WALK_BRAKE_F
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SHOOT_WALK_F
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SPECIALFLAG_HOIST
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_STARRING
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_STARRING_SHOOT
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SWING
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SWING_DASH
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SWING_S3
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SWING_S4
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SWING_S4_HOLD
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_SWING_S4_START
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_THROW
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_THROW_DASH
- lib::lua_const::FIGHTER_STATUS_KIND_ITEM_THROW_HEAVY
- lib::lua_const::FIGHTER_STATUS_KIND_JACK_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_JACK_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_JACK_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_JUMP_AERIAL
- lib::lua_const::FIGHTER_STATUS_KIND_JUMP_SQUAT
- lib::lua_const::FIGHTER_STATUS_KIND_KAMUI_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_KAMUI_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_KAMUI_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_KAMUI_PIERCE
- lib::lua_const::FIGHTER_STATUS_KIND_KASEY_WARP
- lib::lua_const::FIGHTER_STATUS_KIND_KILLER
- lib::lua_const::FIGHTER_STATUS_KIND_KILLER_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_KIRBY_FINAL_CAPTURE
- lib::lua_const::FIGHTER_STATUS_KIND_KOOPA_DIVED
- lib::lua_const::FIGHTER_STATUS_KIND_KOOPA_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_KROOL_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_KROOL_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_KROOL_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_LADDER
- lib::lua_const::FIGHTER_STATUS_KIND_LADDER_ATTACK
- lib::lua_const::FIGHTER_STATUS_KIND_LADDER_CATCH
- lib::lua_const::FIGHTER_STATUS_KIND_LADDER_CATCH_BOTTOM
- lib::lua_const::FIGHTER_STATUS_KIND_LADDER_END
- lib::lua_const::FIGHTER_STATUS_KIND_LANDING
- lib::lua_const::FIGHTER_STATUS_KIND_LANDING_ATTACK_AIR
- lib::lua_const::FIGHTER_STATUS_KIND_LANDING_DAMAGE_LIGHT
- lib::lua_const::FIGHTER_STATUS_KIND_LANDING_FALL_SPECIAL
- lib::lua_const::FIGHTER_STATUS_KIND_LANDING_LIGHT
- lib::lua_const::FIGHTER_STATUS_KIND_LAY_DOWN
- lib::lua_const::FIGHTER_STATUS_KIND_LINK_FINAL
- lib::lua_const::FIGHTER_STATUS_KIND_LINK_FINAL_ARROW_HIT
- lib::lua_const::FIGHTER_STATUS_KIND_LITTLEMAC_FINAL_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_LITTLEMAC_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_LITTLEMAC_KO_CAPTURE
- lib::lua_const::FIGHTER_STATUS_KIND_LOSE
- lib::lua_const::FIGHTER_STATUS_KIND_LUIGI_FINAL_SHOOT
- lib::lua_const::FIGHTER_STATUS_KIND_LUIGI_FINAL_VACUUM
- lib::lua_const::FIGHTER_STATUS_KIND_MASTER_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_MASTER_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_MASTER_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_MAX
- lib::lua_const::FIGHTER_STATUS_KIND_METAKNIGHT_FINAL_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_METAKNIGHT_FINAL_DAMAGE_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_METAKNIGHT_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_METAMON_OUT
- lib::lua_const::FIGHTER_STATUS_KIND_MEWTWO_THROWN
- lib::lua_const::FIGHTER_STATUS_KIND_MIIFIGHTER_COUNTER_THROWN
- lib::lua_const::FIGHTER_STATUS_KIND_MIIFIGHTER_FINAL_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_MIIFIGHTER_FINAL_DAMAGE_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_MIIFIGHTER_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_MIIFIGHTER_SUPLEX_AIR_CAPTURED
- lib::lua_const::FIGHTER_STATUS_KIND_MIIFIGHTER_SUPLEX_AIR_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_MIIFIGHTER_SUPLEX_AIR_LANDING
- lib::lua_const::FIGHTER_STATUS_KIND_MIIFIGHTER_SUPLEX_CATCHED
- lib::lua_const::FIGHTER_STATUS_KIND_MIIFIGHTER_SUPLEX_THROWN
- lib::lua_const::FIGHTER_STATUS_KIND_MIISWORDSMAN_COUNTER_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_MISS_FOOT
- lib::lua_const::FIGHTER_STATUS_KIND_MURABITO_FINAL_CAPTURE
- lib::lua_const::FIGHTER_STATUS_KIND_NONE
- lib::lua_const::FIGHTER_STATUS_KIND_OTTOTTO
- lib::lua_const::FIGHTER_STATUS_KIND_OTTOTTO_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_PACKUN_FINAL_CAPTURE
- lib::lua_const::FIGHTER_STATUS_KIND_PACMAN_FINAL_EATEN
- lib::lua_const::FIGHTER_STATUS_KIND_PALUTENA_FINAL_BLACKHOLE
- lib::lua_const::FIGHTER_STATUS_KIND_PASS
- lib::lua_const::FIGHTER_STATUS_KIND_PASSIVE
- lib::lua_const::FIGHTER_STATUS_KIND_PASSIVE_CEIL
- lib::lua_const::FIGHTER_STATUS_KIND_PASSIVE_FB
- lib::lua_const::FIGHTER_STATUS_KIND_PASSIVE_WALL
- lib::lua_const::FIGHTER_STATUS_KIND_PASSIVE_WALL_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_PICKEL_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_PICKEL_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_PICKEL_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_PICKEL_FINAL_TARGET_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_PIKACHU_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_PIT_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_PLATE_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_PSYCHOBREAK
- lib::lua_const::FIGHTER_STATUS_KIND_REBIRTH
- lib::lua_const::FIGHTER_STATUS_KIND_REBOUND
- lib::lua_const::FIGHTER_STATUS_KIND_REBOUND_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_REBOUND_STOP
- lib::lua_const::FIGHTER_STATUS_KIND_REFLET_FINAL_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_REFLET_FINAL_DAMAGE_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_REFLET_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_RIDLEY_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_RIDLEY_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_RIDLEY_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_ROCKMAN_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_ROCKMAN_FINAL_TARGET_SCENE01
- lib::lua_const::FIGHTER_STATUS_KIND_ROCKMAN_FINAL_TARGET_SCENE02
- lib::lua_const::FIGHTER_STATUS_KIND_ROULETTE
- lib::lua_const::FIGHTER_STATUS_KIND_ROULETTE_FURAFURA
- lib::lua_const::FIGHTER_STATUS_KIND_RUN
- lib::lua_const::FIGHTER_STATUS_KIND_RUN_BRAKE
- lib::lua_const::FIGHTER_STATUS_KIND_RYU_FINAL_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_RYU_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_SAVING_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_SAVING_DAMAGE_AIR
- lib::lua_const::FIGHTER_STATUS_KIND_SAVING_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_SHEIK_FINAL_CAPTURE
- lib::lua_const::FIGHTER_STATUS_KIND_SHIELD_BREAK_DOWN
- lib::lua_const::FIGHTER_STATUS_KIND_SHIELD_BREAK_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_SHIELD_BREAK_FLY
- lib::lua_const::FIGHTER_STATUS_KIND_SHOULDERED_DONKEY
- lib::lua_const::FIGHTER_STATUS_KIND_SHOULDERED_DONKEY_START
- lib::lua_const::FIGHTER_STATUS_KIND_SHOULDERED_DONKEY_THROWN
- lib::lua_const::FIGHTER_STATUS_KIND_SHULK_FINAL_END
- lib::lua_const::FIGHTER_STATUS_KIND_SHULK_FINAL_FURAFURA
- lib::lua_const::FIGHTER_STATUS_KIND_SHULK_FINAL_START
- lib::lua_const::FIGHTER_STATUS_KIND_SIMON_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_SIMON_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_SIMON_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_SLEEP
- lib::lua_const::FIGHTER_STATUS_KIND_SLEEP_END
- lib::lua_const::FIGHTER_STATUS_KIND_SLEEP_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_SLEEP_START
- lib::lua_const::FIGHTER_STATUS_KIND_SLIP
- lib::lua_const::FIGHTER_STATUS_KIND_SLIP_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_SLIP_STAND
- lib::lua_const::FIGHTER_STATUS_KIND_SLIP_STAND_ATTACK
- lib::lua_const::FIGHTER_STATUS_KIND_SLIP_STAND_B
- lib::lua_const::FIGHTER_STATUS_KIND_SLIP_STAND_F
- lib::lua_const::FIGHTER_STATUS_KIND_SLIP_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_SMALL
- lib::lua_const::FIGHTER_STATUS_KIND_SMASH_APPEAL
- lib::lua_const::FIGHTER_STATUS_KIND_SPECIAL_HI
- lib::lua_const::FIGHTER_STATUS_KIND_SPECIAL_LW
- lib::lua_const::FIGHTER_STATUS_KIND_SPECIAL_N
- lib::lua_const::FIGHTER_STATUS_KIND_SPECIAL_S
- lib::lua_const::FIGHTER_STATUS_KIND_SQUAT
- lib::lua_const::FIGHTER_STATUS_KIND_SQUAT_B
- lib::lua_const::FIGHTER_STATUS_KIND_SQUAT_F
- lib::lua_const::FIGHTER_STATUS_KIND_SQUAT_RV
- lib::lua_const::FIGHTER_STATUS_KIND_SQUAT_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_STABBED_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_STABBED_RIDLEY
- lib::lua_const::FIGHTER_STATUS_KIND_STANDBY
- lib::lua_const::FIGHTER_STATUS_KIND_STOP_CEIL
- lib::lua_const::FIGHTER_STATUS_KIND_STOP_WALL
- lib::lua_const::FIGHTER_STATUS_KIND_SUICIDE_BOMB
- lib::lua_const::FIGHTER_STATUS_KIND_SWALLOWED
- lib::lua_const::FIGHTER_STATUS_KIND_SWALLOWED_CANCEL
- lib::lua_const::FIGHTER_STATUS_KIND_SWALLOWED_CANCELED
- lib::lua_const::FIGHTER_STATUS_KIND_SWALLOWED_CAPTURE
- lib::lua_const::FIGHTER_STATUS_KIND_SWALLOWED_DRINK
- lib::lua_const::FIGHTER_STATUS_KIND_SWALLOWED_THROWN
- lib::lua_const::FIGHTER_STATUS_KIND_SWALLOWED_THROWN_STAR
- lib::lua_const::FIGHTER_STATUS_KIND_SWIM
- lib::lua_const::FIGHTER_STATUS_KIND_SWIM_DIVE
- lib::lua_const::FIGHTER_STATUS_KIND_SWIM_DROWN
- lib::lua_const::FIGHTER_STATUS_KIND_SWIM_DROWN_OUT
- lib::lua_const::FIGHTER_STATUS_KIND_SWIM_END
- lib::lua_const::FIGHTER_STATUS_KIND_SWIM_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_SWIM_RISE
- lib::lua_const::FIGHTER_STATUS_KIND_SWIM_TURN
- lib::lua_const::FIGHTER_STATUS_KIND_SWIM_UP
- lib::lua_const::FIGHTER_STATUS_KIND_SWIM_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_SWING_GAOGAEN_ATTACH_ROPE
- lib::lua_const::FIGHTER_STATUS_KIND_SWING_GAOGAEN_CATCHED
- lib::lua_const::FIGHTER_STATUS_KIND_SWING_GAOGAEN_FAILURE
- lib::lua_const::FIGHTER_STATUS_KIND_SWING_GAOGAEN_LARIAT
- lib::lua_const::FIGHTER_STATUS_KIND_SWING_GAOGAEN_RETURN
- lib::lua_const::FIGHTER_STATUS_KIND_SWING_GAOGAEN_SHOULDER
- lib::lua_const::FIGHTER_STATUS_KIND_SWING_GAOGAEN_THROWN
- lib::lua_const::FIGHTER_STATUS_KIND_TANTAN_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_TANTAN_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_TANTAN_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_THROW
- lib::lua_const::FIGHTER_STATUS_KIND_THROWN
- lib::lua_const::FIGHTER_STATUS_KIND_THROW_KIRBY
- lib::lua_const::FIGHTER_STATUS_KIND_TRAIL_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_TRAIL_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_TRAIL_REBOUND
- lib::lua_const::FIGHTER_STATUS_KIND_TREAD_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_TREAD_DAMAGE_AIR
- lib::lua_const::FIGHTER_STATUS_KIND_TREAD_DAMAGE_RV
- lib::lua_const::FIGHTER_STATUS_KIND_TREAD_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_TREAD_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_TURN
- lib::lua_const::FIGHTER_STATUS_KIND_TURN_DASH
- lib::lua_const::FIGHTER_STATUS_KIND_TURN_RUN
- lib::lua_const::FIGHTER_STATUS_KIND_TURN_RUN_BRAKE
- lib::lua_const::FIGHTER_STATUS_KIND_WAIT
- lib::lua_const::FIGHTER_STATUS_KIND_WALK
- lib::lua_const::FIGHTER_STATUS_KIND_WALK_BRAKE
- lib::lua_const::FIGHTER_STATUS_KIND_WALL_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_WARIO_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_WARIO_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_WARIO_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_WARPSTAR
- lib::lua_const::FIGHTER_STATUS_KIND_WARPSTAR_JUMP
- lib::lua_const::FIGHTER_STATUS_KIND_WIN
- lib::lua_const::FIGHTER_STATUS_KIND_YOSHI_EGG
- lib::lua_const::FIGHTER_STATUS_KIND_YOSHI_FINAL_TARGET_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_YOSHI_FINAL_TARGET_END
- lib::lua_const::FIGHTER_STATUS_KIND_YOSHI_FINAL_TARGET_START
- lib::lua_const::FIGHTER_STATUS_KIND_ZOROARK_FINAL_DAMAGE
- lib::lua_const::FIGHTER_STATUS_KIND_ZOROARK_FINAL_DAMAGE_FALL
- lib::lua_const::FIGHTER_STATUS_KIND_ZOROARK_FINAL_DAMAGE_FLY
- lib::lua_const::FIGHTER_STATUS_KOOPA_DIVED_WORK_FLAG_CAMERA_UPDATE_POS
- lib::lua_const::FIGHTER_STATUS_KOOPA_DIVED_WORK_FLOAT_INIT_Y
- lib::lua_const::FIGHTER_STATUS_LADDER_FLAG_ATTACK_FALL
- lib::lua_const::FIGHTER_STATUS_LADDER_FLAG_FALL
- lib::lua_const::FIGHTER_STATUS_LADDER_FLAG_INHERIT_MOTION
- lib::lua_const::FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_END_START_X
- lib::lua_const::FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_END_START_Y
- lib::lua_const::FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_END_X
- lib::lua_const::FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_END_Y
- lib::lua_const::FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_UPPER_X
- lib::lua_const::FIGHTER_STATUS_LADDER_WORK_FLOAT_LADDER_UPPER_Y
- lib::lua_const::FIGHTER_STATUS_LADDER_WORK_INT_STICK_X
- lib::lua_const::FIGHTER_STATUS_LANDING_FLAG_PROG_TURN
- lib::lua_const::FIGHTER_STATUS_LANDING_FLAG_PROG_TURN_RESERVE
- lib::lua_const::FIGHTER_STATUS_LANDING_FLAG_SLIP
- lib::lua_const::FIGHTER_STATUS_LANDING_FLAG_SQUAT_WAIT
- lib::lua_const::FIGHTER_STATUS_LANDING_FLAG_STIFF_CANCEL
- lib::lua_const::FIGHTER_STATUS_LANDING_FLAG_STIFF_CANCEL_CONT
- lib::lua_const::FIGHTER_STATUS_LANDING_WORK_FLOAT_STIFFNESS_FRAME
- lib::lua_const::FIGHTER_STATUS_LANDING_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_LINK_FINAL_FLAG_ABORT
- lib::lua_const::FIGHTER_STATUS_LINK_FINAL_FLAG_ANIM_CMD_RUN
- lib::lua_const::FIGHTER_STATUS_LINK_FINAL_MSG_MOT_PLAY
- lib::lua_const::FIGHTER_STATUS_LINK_FINAL_MSG_MOT_STOP
- lib::lua_const::FIGHTER_STATUS_LINK_FINAL_MSG_STOP
- lib::lua_const::FIGHTER_STATUS_LINK_FINAL_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_LINK_FINAL_WORK_INT_PHASE
- lib::lua_const::FIGHTER_STATUS_LUIGI_FINAL_SHOOT_FLAG_INDIRECT_CHANGED
- lib::lua_const::FIGHTER_STATUS_LUIGI_FINAL_SHOOT_FLOAT_INIT_POWER
- lib::lua_const::FIGHTER_STATUS_LUIGI_FINAL_SHOOT_FLOAT_PARENT_POS_X
- lib::lua_const::FIGHTER_STATUS_LUIGI_FINAL_SHOOT_FLOAT_PARENT_POS_Y
- lib::lua_const::FIGHTER_STATUS_MEWTWO_THROWN_WORK_FLOAT_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_MIIFIGHTER_THROWN_WORK_INT_OPPONENT_OBJCET_ID
- lib::lua_const::FIGHTER_STATUS_OTTOTTO_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_PACKUN_FINAL_CAPTURE_FLAG_SUSPEND
- lib::lua_const::FIGHTER_STATUS_PACKUN_FINAL_CAPTURE_WORK_FLOAT_ESCAPE_SPEED_X
- lib::lua_const::FIGHTER_STATUS_PACKUN_FINAL_CAPTURE_WORK_FLOAT_ESCAPE_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_PACKUN_FINAL_CAPTURE_WORK_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_STATUS_PALUTENA_FINAL_BLACKHOLE_FLAG_IS_BEAM_ATTACK_HIT
- lib::lua_const::FIGHTER_STATUS_PALUTENA_FINAL_BLACKHOLE_FLAG_IS_BEAM_EXIST
- lib::lua_const::FIGHTER_STATUS_PASSIVE_WALL_WORK_INT_STOP_FRAME
- lib::lua_const::FIGHTER_STATUS_PASSIVE_WORK_FLOAT_TOUCH_ANGLE
- lib::lua_const::FIGHTER_STATUS_PASSIVE_WORK_FLOAT_WALL_ANGLE
- lib::lua_const::FIGHTER_STATUS_PASS_FLAG_IS_SET_PASS
- lib::lua_const::FIGHTER_STATUS_PASS_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_PEACH_WORK_KEEP_FLAG_FALL_SPECIAL_FLAG
- lib::lua_const::FIGHTER_STATUS_PEACH_WORK_KEEP_FLAG_FALL_SPECIAL_FLOAT
- lib::lua_const::FIGHTER_STATUS_PEACH_WORK_KEEP_FLAG_FALL_SPECIAL_INT
- lib::lua_const::FIGHTER_STATUS_REBIRTH_FLAG_AUTO_FALL
- lib::lua_const::FIGHTER_STATUS_REBIRTH_FLAG_DROP_DRAGOON
- lib::lua_const::FIGHTER_STATUS_REBIRTH_FLAG_ENABLE_STRANS
- lib::lua_const::FIGHTER_STATUS_REBIRTH_FLAG_HAS_EFFECT_REBIRTH
- lib::lua_const::FIGHTER_STATUS_REBIRTH_FLAG_MOVE_END
- lib::lua_const::FIGHTER_STATUS_REBIRTH_FLAG_MOVE_POS
- lib::lua_const::FIGHTER_STATUS_REBIRTH_FLAG_NO_MOVE
- lib::lua_const::FIGHTER_STATUS_REBIRTH_FLAG_USE_EFFECT_REBIRTH
- lib::lua_const::FIGHTER_STATUS_REBIRTH_WORK_FLOAT_MOVE_START_X
- lib::lua_const::FIGHTER_STATUS_REBIRTH_WORK_FLOAT_MOVE_START_Y
- lib::lua_const::FIGHTER_STATUS_REBIRTH_WORK_FLOAT_MOVE_TARGET_X
- lib::lua_const::FIGHTER_STATUS_REBIRTH_WORK_FLOAT_MOVE_TARGET_Y
- lib::lua_const::FIGHTER_STATUS_REBIRTH_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_REBIRTH_WORK_INT_MOVE_ELAPSED_FRAME
- lib::lua_const::FIGHTER_STATUS_REBIRTH_WORK_INT_MOVE_END_FRAME
- lib::lua_const::FIGHTER_STATUS_REBIRTH_WORK_INT_MOVE_TOTAL_FRAME
- lib::lua_const::FIGHTER_STATUS_REBIRTH_WORK_INT_PLATE_EFF_ID
- lib::lua_const::FIGHTER_STATUS_REBOUND_JUMP_WORK_INT_CENCEL_FRAME
- lib::lua_const::FIGHTER_STATUS_ROULETTE_STEP_END
- lib::lua_const::FIGHTER_STATUS_ROULETTE_STEP_FALL
- lib::lua_const::FIGHTER_STATUS_ROULETTE_STEP_LANDING
- lib::lua_const::FIGHTER_STATUS_ROULETTE_STEP_NONE
- lib::lua_const::FIGHTER_STATUS_ROULETTE_STEP_SHOOTING
- lib::lua_const::FIGHTER_STATUS_ROULETTE_STEP_START
- lib::lua_const::FIGHTER_STATUS_ROULETTE_STEP_WAIT
- lib::lua_const::FIGHTER_STATUS_ROULETTE_WORK_FLAG_CONTINUE
- lib::lua_const::FIGHTER_STATUS_ROULETTE_WORK_FLAG_SHOOT
- lib::lua_const::FIGHTER_STATUS_ROULETTE_WORK_FLAG_SHOOTABLE
- lib::lua_const::FIGHTER_STATUS_ROULETTE_WORK_FLAG_SHOOT_END
- lib::lua_const::FIGHTER_STATUS_ROULETTE_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_ROULETTE_WORK_INT_SHOOT_FRAME
- lib::lua_const::FIGHTER_STATUS_ROULETTE_WORK_INT_STEP
- lib::lua_const::FIGHTER_STATUS_RUN_BRAKE_FLAG_ATTACK_DASH_STRANS_OFF
- lib::lua_const::FIGHTER_STATUS_RUN_BRAKE_FLAG_STOP
- lib::lua_const::FIGHTER_STATUS_RUN_BRAKE_FLAG_STOP_SHAKE
- lib::lua_const::FIGHTER_STATUS_RUN_BRAKE_FLAG_STOP_START
- lib::lua_const::FIGHTER_STATUS_RUN_BRAKE_FLAG_TURN_RUN
- lib::lua_const::FIGHTER_STATUS_RUN_BRAKE_WORK_FLOAT_FRAME
- lib::lua_const::FIGHTER_STATUS_RUN_BRAKE_WORK_FLOAT_START_SPEED
- lib::lua_const::FIGHTER_STATUS_RUN_BRAKE_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_RUN_FLAG_INIT_SPEED
- lib::lua_const::FIGHTER_STATUS_RUN_WORK_FLOAT_RUN_FRAME
- lib::lua_const::FIGHTER_STATUS_RUN_WORK_FLOAT_SPEED
- lib::lua_const::FIGHTER_STATUS_RUN_WORK_FLOAT_SPEED_MAX_RATIO
- lib::lua_const::FIGHTER_STATUS_RUN_WORK_FLOAT_START_FRAME
- lib::lua_const::FIGHTER_STATUS_SAVING_DAMAGE_WORK_FLAG_DOWN_SPOT
- lib::lua_const::FIGHTER_STATUS_SAVING_DAMAGE_WORK_FLAG_DOWN_SPOT_SLOW
- lib::lua_const::FIGHTER_STATUS_SAVING_DAMAGE_WORK_FLAG_DOWN_SPOT_SLOW_START
- lib::lua_const::FIGHTER_STATUS_SAVING_DAMAGE_WORK_INT_STUN_FRAME
- lib::lua_const::FIGHTER_STATUS_SCALING_FLAG_SET_MOTION
- lib::lua_const::FIGHTER_STATUS_SCALING_WORK_INT_AIR_NEXT_STAUS
- lib::lua_const::FIGHTER_STATUS_SCREW_JUMP_COUNT_MAX
- lib::lua_const::FIGHTER_STATUS_SHIELD_GUARD_WORK_FLAG_SQUAT
- lib::lua_const::FIGHTER_STATUS_SHIELD_GUARD_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_SHOULDERED_DONKEY_WORK_INT_START_LR
- lib::lua_const::FIGHTER_STATUS_SLIP_WORK_INT_DOWN_FRAME
- lib::lua_const::FIGHTER_STATUS_SPECIAL_N_FLAG_FIRST
- lib::lua_const::FIGHTER_STATUS_SQUAT_FLAG_ENABLE_PASS
- lib::lua_const::FIGHTER_STATUS_SQUAT_FLAG_REQUEST_SQUAT_SE
- lib::lua_const::FIGHTER_STATUS_SQUAT_WALK_WORK_FLOAT_SPEED
- lib::lua_const::FIGHTER_STATUS_SQUAT_WALK_WORK_FLOAT_SPEED_MAX_RATIO
- lib::lua_const::FIGHTER_STATUS_SQUAT_WORK_INT_ADD_SQUAT_PASS_FRAME
- lib::lua_const::FIGHTER_STATUS_SQUAT_WORK_INT_COUNT
- lib::lua_const::FIGHTER_STATUS_SQUAT_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_STABBED_DAMAGE_WORK_FLAG_DOWN_SPOT
- lib::lua_const::FIGHTER_STATUS_STABBED_DAMAGE_WORK_FLAG_DOWN_SPOT_SLOW
- lib::lua_const::FIGHTER_STATUS_STABBED_DAMAGE_WORK_FLAG_DOWN_SPOT_SLOW_START
- lib::lua_const::FIGHTER_STATUS_STABBED_DAMAGE_WORK_INT_STUN_FRAME
- lib::lua_const::FIGHTER_STATUS_STOP_CEIL_FLAG_FALL
- lib::lua_const::FIGHTER_STATUS_STOP_CEIL_WORK_INT_FALL_FRAME
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_AIR_MOTION
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_CHANGE_KINE
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_CHANGE_KINE_CONTROL
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_MOVE_TRANS
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_NO_SET_CLIFF_CHECK
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_AIR_ACCEL_Y
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_AIR_PASS_MUL
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_AIR_START_X_MUL
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_DIR_MUL
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_DIR_STICK_X
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_FALL_X_MUL
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_LR_STICK_X
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_CONST_PASS_MUL
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_MOVE_TRANS_END_SPEED_X_MUL
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_FLOAT_MOVE_TRANS_END_SPEED_Y_MUL
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_INT_CONST_LANDING_FRAME
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_STATUS_SUPER_JUMP_PUNCH_WORK_INT_STATUS_KIND_END
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_FLAG_THROWN_COPY
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLAG_ARRIVAL
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLAG_COPY_DEDEDE
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLAG_COPY_KROOL
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLAG_SPIT_START
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLAG_THROW_CUT_DAMAGE
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_OFFSET_X
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_OFFSET_Y
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_PARTNER_LR
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_SUM_SPD_X
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_SUM_SPD_Y
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_FLOAT_WALL_REFLECTION_LR
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_INT_PARTNER_KIND
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_INT_PARTNER_TASK_ID
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_INT_STAR_TASK_ID
- lib::lua_const::FIGHTER_STATUS_SWALLOWED_WORK_INT_SWALLOWED_MOTION
- lib::lua_const::FIGHTER_STATUS_SWIM_FLAG_DAMAGE
- lib::lua_const::FIGHTER_STATUS_SWIM_WORK_INT_COUNTER
- lib::lua_const::FIGHTER_STATUS_SWIM_WORK_INT_DROWN_FRAME
- lib::lua_const::FIGHTER_STATUS_SWIM_WORK_INT_EFF_COUNTER
- lib::lua_const::FIGHTER_STATUS_SWIM_WORK_INT_NO_WATER_FRAME
- lib::lua_const::FIGHTER_STATUS_SWIM_WORK_INT_WATER_TASK_ID
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLAG_IS_HIT_FAILURE
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLAG_IS_HIT_LARIAT
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLAG_IS_HIT_SHOULDER
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLAG_IS_ROPE
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLOAT_RETURN_SPEED_X
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLOAT_ROPE_OVER_SPEED_X
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLOAT_ROPE_POS_X
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_FLOAT_THROWN_SPEED_X
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_CATCH_CLATTER_DAMAGE_MUL_FRAME_ADD
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_CATCH_CLATTER_DEC_FRAME
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_CATCH_CLATTER_FRAME
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_INVALID_CAPTURE_FRAME
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_MOVE_CANCEL_FRAME
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_RETURN_AIR_MOTION_FRAME_FIX
- lib::lua_const::FIGHTER_STATUS_SWING_GAOGAEN_WORK_INT_THROWN_AIR_MOTION_FRAME_FIX
- lib::lua_const::FIGHTER_STATUS_TELEPORT_FLAG_END_EFFECT
- lib::lua_const::FIGHTER_STATUS_THROWN_WORK_FLAG_DISABLE_PASSIVE
- lib::lua_const::FIGHTER_STATUS_THROWN_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_STATUS_THROWN_WORK_INT_STOP_FRAME
- lib::lua_const::FIGHTER_STATUS_THROW_FLAG_INVINCIBLE
- lib::lua_const::FIGHTER_STATUS_THROW_FLAG_START_AIR
- lib::lua_const::FIGHTER_STATUS_THROW_FLAG_STOP
- lib::lua_const::FIGHTER_STATUS_THROW_WORK_FLOAT_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_THROW_WORK_INT_STOP_FRAME
- lib::lua_const::FIGHTER_STATUS_THROW_WORK_INT_TARGET_HIT_GROUP
- lib::lua_const::FIGHTER_STATUS_THROW_WORK_INT_TARGET_HIT_NO
- lib::lua_const::FIGHTER_STATUS_THROW_WORK_INT_TARGET_OBJECT
- lib::lua_const::FIGHTER_STATUS_TRAIL_REBOUND_WORK_FLAG_REBOUND_END
- lib::lua_const::FIGHTER_STATUS_TRAIL_REBOUND_WORK_FLOAT_LIMIT_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_TRAIL_REBOUND_WORK_INT_FRAME
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_ATTACK
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_CLIFF
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_ESCAPE
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_ITEM_THROW
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_JUMP_AERIAL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_LANDING
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_LASSO
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_SPECIAL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_TREAD_JUMP
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_AIR_WALL_JUMP
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_ATTACK
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_CATCH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_ESCAPE
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_GUARD
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_ITEM
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_JUMP
- lib::lua_const::FIGHTER_STATUS_TRANSITION_GROUP_CHK_GROUND_SPECIAL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CAPTURE_CUT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CAPTURE_WAIT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CLIFF_CATCH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_AIR_LASSO
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_APPEAL_LW
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_APPEAL_S
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_APPEAL_U
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_100
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_AIR
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_COMMAND1
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_DASH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_HI3
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_HI4
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_HI4_HOLD
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_HI4_START
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_LW3
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_LW4
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_LW4_HOLD
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_LW4_START
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_S3
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_S4
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_S4_HOLD
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_S4_START
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_SQUAT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ATTACK_STAND
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CATCH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CATCH_DASH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CATCH_TURN
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_ATTACK
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_CLIMB
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_ESCAPE
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_JUMP
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_JUMP_BUTTON
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_SPEICAL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_COMMAND_623NB
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_DASH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE_AIR
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE_B
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ESCAPE_F
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_FLY
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_FLY_BUTTON
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_FLY_NEXT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_GLIDE_ATTACK
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_GUARD
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_GUARD_ON
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_GEKIKARA_RUN_BRAKE
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_PICKUP_HEAVY
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_PICKUP_HEAVY_DASH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_PICKUP_LIGHT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_PICKUP_LIGHT_DASH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_AIR
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_AIR_PASS
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_DASH_B
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_DASH_F
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_JUMP
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_JUMP_BUTTON
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_LANDING
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_S3
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_S4
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_TURN
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_WAIT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_WALK_B
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SHOOT_WALK_F
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SWING
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SWING_3
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SWING_4
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SWING_4_HOLD
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_SWING_DASH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_THROW
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_THROW_DASH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_THROW_FORCE
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_THROW_FORCE_DASH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_ITEM_THROW_GUARD
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_AERIAL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_AERIAL_BUTTON
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_SQUAT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_JUMP_SQUAT_BUTTON
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_PASS
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_RUN_BRAKE
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_HI
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_HI_COMMAND
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_LW
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_LW_COMMAND
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_N
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_N2_COMMAND
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_N_COMMAND
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_S
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SPECIAL_S_COMMAND
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SQUAT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SQUAT_B
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SQUAT_F
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SQUAT_RV
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SQUAT_WAIT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SUPER_SPECIAL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_SUPER_SPECIAL2
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_B
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_F
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_HI
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_LW
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TREAD_JUMP
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TREAD_JUMP_BUTTON
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TREAD_JUMP_NO_TRIGGER
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TURN
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TURN_DASH
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_TURN_RUN
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_WALK
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DAMAGE_FALL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DAMAGE_FLY_REFLECT_D
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DAMAGE_FLY_REFLECT_L
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DAMAGE_FLY_REFLECT_R
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DAMAGE_FLY_REFLECT_U
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DASH_TO_RUN
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DOWN
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DOWN_DAMAGE_REFLECT_L
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DOWN_DAMAGE_REFLECT_R
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DOWN_STAND
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_DOWN_WAIT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_FALL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_FALL_SPECIAL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_FINAL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_GLIDE
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_GLIDE_LANDING
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_JUMP_START
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_LANDING
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_LANDING_ATTACK_AIR
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_LANDING_FALL_SPECIAL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_LANDING_LIGHT
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_CEIL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_FB
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_WALL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_WALL_JUMP
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_WALL_JUMP_BUTTON
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_RUN
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_SLIP
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_STOP_CEIL
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_THROW_KIRBY_GROUND
- lib::lua_const::FIGHTER_STATUS_TRANSITION_TERM_ID_WAIT
- lib::lua_const::FIGHTER_STATUS_TREAD_FLAG_BUTTON
- lib::lua_const::FIGHTER_STATUS_TREAD_FLAG_LINK_EVENT_RESULT_0
- lib::lua_const::FIGHTER_STATUS_TREAD_FLAG_LINK_EVENT_RESULT_1
- lib::lua_const::FIGHTER_STATUS_TREAD_FLAG_NO_REACTION
- lib::lua_const::FIGHTER_STATUS_TREAD_FLAG_RECOVERY
- lib::lua_const::FIGHTER_STATUS_TREAD_WORK_FLOAT_ATTACK_FRAME
- lib::lua_const::FIGHTER_STATUS_TREAD_WORK_FLOAT_JUMP_SPEED_MUL
- lib::lua_const::FIGHTER_STATUS_TREAD_WORK_FLOAT_LINK_EVENT_RESULT_0
- lib::lua_const::FIGHTER_STATUS_TREAD_WORK_FLOAT_LINK_EVENT_RESULT_1
- lib::lua_const::FIGHTER_STATUS_TREAD_WORK_FLOAT_LINK_EVENT_RESULT_2
- lib::lua_const::FIGHTER_STATUS_TREAD_WORK_INT_LINK_EVENT_RESULT_0
- lib::lua_const::FIGHTER_STATUS_TREAD_WORK_INT_RECOVERY_FRAME
- lib::lua_const::FIGHTER_STATUS_TURN_FLAG_DASH
- lib::lua_const::FIGHTER_STATUS_TURN_FLAG_NO_TURN_TO_ESCAPE
- lib::lua_const::FIGHTER_STATUS_TURN_FLAG_REVERSE
- lib::lua_const::FIGHTER_STATUS_TURN_FLAG_TURN
- lib::lua_const::FIGHTER_STATUS_TURN_RUN_FLAG_STOP
- lib::lua_const::FIGHTER_STATUS_TURN_RUN_FLAG_STOP_SHAKE
- lib::lua_const::FIGHTER_STATUS_TURN_RUN_FLAG_STOP_START
- lib::lua_const::FIGHTER_STATUS_TURN_RUN_FLAG_TO_RUN
- lib::lua_const::FIGHTER_STATUS_TURN_RUN_WORK_FLOAT_START_SPEED
- lib::lua_const::FIGHTER_STATUS_TURN_RUN_WORK_FLOAT_TURN_LR
- lib::lua_const::FIGHTER_STATUS_TURN_RUN_WORK_INT_CATCH_FRAME
- lib::lua_const::FIGHTER_STATUS_TURN_RUN_WORK_INT_RUN_BRAKE_FRAME
- lib::lua_const::FIGHTER_STATUS_TURN_RUN_WORK_INT_TURN_FRAME
- lib::lua_const::FIGHTER_STATUS_TURN_WORK_FLOAT_LR
- lib::lua_const::FIGHTER_STATUS_TURN_WORK_FLOAT_TURN_FRAME
- lib::lua_const::FIGHTER_STATUS_VISUAL_SCENE_FLAG_ABS_SET
- lib::lua_const::FIGHTER_STATUS_VISUAL_SCENE_FLAG_CLEAR_ATTACK
- lib::lua_const::FIGHTER_STATUS_VISUAL_SCENE_FLAG_CLEAR_SLOW
- lib::lua_const::FIGHTER_STATUS_VISUAL_SCENE_FLAG_END_EXIT
- lib::lua_const::FIGHTER_STATUS_VISUAL_SCENE_TARGET_WORK_FLOAT_END_VX
- lib::lua_const::FIGHTER_STATUS_VISUAL_SCENE_TARGET_WORK_FLOAT_END_VY
- lib::lua_const::FIGHTER_STATUS_VISUAL_SCENE_TARGET_WORK_INT_POS_JOINT
- lib::lua_const::FIGHTER_STATUS_VISUAL_SCENE_TARGET_WORK_INT_POS_OBJECT_ID
- lib::lua_const::FIGHTER_STATUS_WALK_BRAKE_FLAG_STOP_START
- lib::lua_const::FIGHTER_STATUS_WALK_FLAG_MOTION_BLEND_MIDDLE_FAST
- lib::lua_const::FIGHTER_STATUS_WALK_FLAG_SLIP
- lib::lua_const::FIGHTER_STATUS_WALK_WORK_FLOAT_SPEED
- lib::lua_const::FIGHTER_STATUS_WALK_WORK_FLOAT_SPEED_FAST_RATIO
- lib::lua_const::FIGHTER_STATUS_WALK_WORK_FLOAT_SPEED_MIDDLE_RATIO
- lib::lua_const::FIGHTER_STATUS_WALK_WORK_FLOAT_SPEED_SLOW_RATIO
- lib::lua_const::FIGHTER_STATUS_WALL_JUMP_WORK_INT_DISABLE_CONT_FRAME
- lib::lua_const::FIGHTER_STATUS_WARPSTAR_FLAG_IS_END
- lib::lua_const::FIGHTER_STATUS_WIN_WORK_INT_EFFECT_HANDLE
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_CATCH_REBOUND
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_CATCH_REBOUND_AIR
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_ATTACK_DISABLE_MINI_JUMP_ATTACK
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_CHANGE_STATUS_DLAY_MOTION
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_CHECK_DEAD_AREA_FORCE
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_CLIFF_CATCH_MOVE
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_DISABLE_OUTSIDE_ENERGY
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_DIVE
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_FALL_SLOWLY
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_GRAVITY_STABLE_UNABLE
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_JUMP_MINI
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_LANDING_ATTACK_AIR_SQUAT
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_RUN_FALL
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_START
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_TERM
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLAG_RESERVE_TURN_ATTACK_S4_REV_PAD
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLOAT_REBOUND_FRAME
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLOAT_REBOUND_LR
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLOAT_REBOUND_MOTION_RATE
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_DAMAGE_LR
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_HOLD_RATE
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_KINETIC_ENERGY_TYPE_ATTACK_SPEED_MUL
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_KINETIC_MOTION_SPEED_MUL
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_START
- lib::lua_const::FIGHTER_STATUS_WORK_ID_FLOAT_RESERVE_TERM
- lib::lua_const::FIGHTER_STATUS_WORK_ID_INT_DAMAGE_REFLECT_LAST_DIR
- lib::lua_const::FIGHTER_STATUS_WORK_ID_INT_RESERVE_ATTACK_MINI_JUMP_ATTACK_FRAME
- lib::lua_const::FIGHTER_STATUS_WORK_ID_INT_RESERVE_DAMAGE_REFLECT_ESCAPE_DISABLE_FRAME
- lib::lua_const::FIGHTER_STATUS_WORK_ID_INT_RESERVE_JUMP_FROM
- lib::lua_const::FIGHTER_STATUS_WORK_ID_INT_RESERVE_LOG_ATTACK_KIND
- lib::lua_const::FIGHTER_STATUS_WORK_ID_INT_RESERVE_START
- lib::lua_const::FIGHTER_STATUS_WORK_ID_INT_RESERVE_TERM
- lib::lua_const::FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_INT
- lib::lua_const::FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_LADDER_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_LADDER_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_LADDER_INT
- lib::lua_const::FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_SPRING_JUMP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_SPRING_JUMP_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_ID_KEEP_FLAG_GIMMICK_SPRING_JUMP_INT
- lib::lua_const::FIGHTER_STATUS_WORK_ID_RESERVE_TERM
- lib::lua_const::FIGHTER_STATUS_WORK_ID_UTILITY_WORK_FLAG_MOTION_TRANSITION_TERM_ID_MOT_END
- lib::lua_const::FIGHTER_STATUS_WORK_ID_UTILITY_WORK_FLAG_START
- lib::lua_const::FIGHTER_STATUS_WORK_ID_UTILITY_WORK_INT_MOT_AIR_KIND
- lib::lua_const::FIGHTER_STATUS_WORK_ID_UTILITY_WORK_INT_MOT_KIND
- lib::lua_const::FIGHTER_STATUS_WORK_ID_UTILITY_WORK_INT_MTRANS
- lib::lua_const::FIGHTER_STATUS_WORK_ID_UTILITY_WORK_INT_START
- lib::lua_const::FIGHTER_STATUS_WORK_ID_UTILITY_WORK_RESERVE_TERM
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_FAILURE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_FAILURE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_FAILURE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_HANG_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_HANG_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_HANG_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REACH_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REACH_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REACH_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REWIND_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REWIND_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_AIR_LASSO_REWIND_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ALL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ALL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ALL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_APPEAL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_APPEAL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_APPEAL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_HOLD_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_START_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_START_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_4_START_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_NEAR_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_NEAR_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ATTACK_NEAR_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_BURY_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_BURY_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_BURY_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_DAMAGE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_DAMAGE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_DAMAGE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_WAIT_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_WAIT_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_CAPTURE_WAIT_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_CLIFF_CATCH_MOVE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_CLIFF_WAIT_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_CLIFF_WAIT_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_CLIFF_WAIT_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FALL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FALL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FALL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_REFLECT_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_REFLECT_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_FLY_REFLECT_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DAMAGE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_N_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_N_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_N_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_S_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_S_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DEDEDE_SPECIAL_S_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_DAMAGE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_DAMAGE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_DAMAGE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_REFLECT_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_REFLECT_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_DOWN_REFLECT_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ESCAPE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ESCAPE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ESCAPE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FALL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FALL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FALL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_RYU_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_RYU_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FINAL_DAMAGE_FLY_RYU_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FOX_REFLECTOR_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FOX_REFLECTOR_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_FOX_REFLECTOR_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GAMEWATCH_SPECIAL_HI_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GAMEWATCH_SPECIAL_HI_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GAMEWATCH_SPECIAL_HI_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_DAMAGE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_DAMAGE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_DAMAGE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_OFF_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_OFF_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_GUARD_OFF_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_HAMMER_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_HAMMER_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_HAMMER_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ICE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ICE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ICE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ITEM_SHOOT_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ITEM_SHOOT_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ITEM_SHOOT_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_JUMP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_JUMP_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_JUMP_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_KIRBY_FINALCUTTER_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_KIRBY_FINALCUTTER_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_KIRBY_FINALCUTTER_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LANDING_ATTACK_AIR_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_BOOMERANG_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_BOOMERANG_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_BOOMERANG_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_HOLD_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_HOLD_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LINK_SPECIAL_HI_HOLD_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LUCAS_SPECIAL_HI_AGAIN_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LUCAS_SPECIAL_HI_AGAIN_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_LUCAS_SPECIAL_HI_AGAIN_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MARTH_FINAL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MARTH_FINAL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MARTH_FINAL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_ATTACK_GALLERY_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_ATTACK_GALLERY_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_ATTACK_GALLERY_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_METAKNIGHT_FINAL_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIFIGHTER_TENCHI_KICK_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIFIGHTER_TENCHI_KICK_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIFIGHTER_TENCHI_KICK_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_ARM_ROCKET_RUSH_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_ARM_ROCKET_RUSH_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_ARM_ROCKET_RUSH_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_CANNONJUMP_JUMP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_CANNONJUMP_JUMP_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_CANNONJUMP_JUMP_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_REFLECTOR_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_REFLECTOR_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIIGUNNER_REFLECTOR_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_ROKET_UNDER_THRUST_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_ROKET_UNDER_THRUST_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_ROKET_UNDER_THRUST_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SDUSH_RUSH_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SDUSH_RUSH_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SDUSH_RUSH_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_HOLD_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_HOLD_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MIISWORDSMAN_SPECIAL_HI3_HOLD_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_HI_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_HI_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_HI_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_LW_WATER_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_LW_WATER_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_MURABITO_SPECIAL_LW_WATER_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_NESS_SPECIAL_HI_AGAIN_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_NESS_SPECIAL_HI_AGAIN_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_NESS_SPECIAL_HI_AGAIN_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_NONE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_NONE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_NONE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PALUTENA_SPECIAL_S_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PALUTENA_SPECIAL_S_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PALUTENA_SPECIAL_S_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_AIR_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_AIR_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_AIR_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_FALL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_FALL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_HI_FALL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_N_HIT_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_N_HIT_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PEACH_SPECIAL_N_HIT_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIKMIN_SPECIAL_HI_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIKMIN_SPECIAL_HI_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIKMIN_SPECIAL_HI_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PITB_FINAL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PITB_FINAL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PITB_FINAL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_HI_RUSH_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_HI_RUSH_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_HI_RUSH_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_HOLD_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_HOLD_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_LW_HOLD_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_CHARGE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_CHARGE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_CHARGE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_SHOOT_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_SHOOT_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_PIT_SPECIAL_N_SHOOT_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_POPO_CLIFF_CATCH_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_POPO_CLIFF_CATCH_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_POPO_CLIFF_CATCH_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_JUMP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_STOP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_STOP_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_REBOUND_STOP_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_REFLET_SPECIAL_LW_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_REFLET_SPECIAL_LW_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_REFLET_SPECIAL_LW_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_JUMP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_JUMP_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROCKMAN_SPECIAL_HI_JUMP_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_JUMP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_JUMP_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROSETTA_SPECIAL_HI_JUMP_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROY_FINAL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROY_FINAL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ROY_FINAL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_RUN_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SCALING_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SCALING_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SCALING_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SHEIK_FINAL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SHEIK_FINAL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SHEIK_FINAL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_ESTABLISH_JUDGE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_ESTABLISH_JUDGE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_ESTABLISH_JUDGE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SNAKE_SPECIAL_LW_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_JUMP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_JUMP_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_HI_JUMP_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_FAIL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_FAIL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_FAIL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_HOMING_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_HOMING_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_N_HOMING_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_DASH_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_DASH_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_DASH_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_JUMP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_JUMP_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_HOLD_JUMP_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_SPIN_JUMP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_SPIN_JUMP_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_SPIN_JUMP_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_TURN_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_TURN_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SONIC_SPECIAL_S_TURN_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_LANDING_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_LANDING_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_LANDING_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_CHARGE_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_CHARGE_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_CHARGE_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_END_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_END_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_END_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_RAM_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_RAM_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SPECIAL_S_RAM_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SWIM_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SWIM_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SWIM_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SZEROSUIT_SPECIAL_N_SHOOT_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SZEROSUIT_SPECIAL_N_SHOOT_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_SZEROSUIT_SPECIAL_N_SHOOT_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_THROWN_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_THROWN_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_THROWN_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_THROW_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_THROW_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_THROW_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ZELDA_FINAL_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ZELDA_FINAL_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_FLAG_ZELDA_FINAL_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_LIFT_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_LIFT_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_LIFT_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_HOLD_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_ITEM_SWING_4_INT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_KILLER_JUMP_FLAG
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_KILLER_JUMP_FLOAT
- lib::lua_const::FIGHTER_STATUS_WORK_KEEP_WORK_FLAG_KILLER_JUMP_INT
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_FLAG_SCALING_END
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_FLAG_START
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_FLAG_TERM
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_ANIM_FRAME
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_CLATTER_TIME
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_CONTROL_ACCEL_MUL
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_COUNT_FRAME
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_RECOVER_SPEED_X
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_RECOVER_SPEED_Y
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_SCALE_BACKUP
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_START
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_INT_RECOVER_XLU_FRAME
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_INT_START
- lib::lua_const::FIGHTER_STATUS_YOSHI_EGG_WORK_INT_TERM
- lib::lua_const::FIGHTER_STICK_REVERSE_TYPE_HEAD_MUSH
- lib::lua_const::FIGHTER_STICK_REVERSE_TYPE_NUM
- lib::lua_const::FIGHTER_STICK_REVERSE_TYPE_SKULLKID
- lib::lua_const::FIGHTER_STICK_REVERSE_TYPE_SPIRITS_BATTLE_EVENT
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_BLACK
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_BLINK_LIGHT_START
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_BLINK_LIGHT_TERM
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_BLUE
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_DARK
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_DIM
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_GREEN
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_LIGHT
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_NONE
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_OFFSET_CONTRAST
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_RED
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_TERM
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_TOTALLY_BLACK
- lib::lua_const::FIGHTER_SUB_COLOR_KIND_YELLOW
- lib::lua_const::FIGHTER_SWING_ITEM_NO_BAT
- lib::lua_const::FIGHTER_SWING_ITEM_NO_CLUB
- lib::lua_const::FIGHTER_SWING_ITEM_NO_DEATHSCYTHE
- lib::lua_const::FIGHTER_SWING_ITEM_NO_FIREBAR
- lib::lua_const::FIGHTER_SWING_ITEM_NO_KILLSWORD
- lib::lua_const::FIGHTER_SWING_ITEM_NO_LIPSTICK
- lib::lua_const::FIGHTER_SWING_ITEM_NO_STARROD
- lib::lua_const::FIGHTER_SWING_ITEM_NO_SWORD
- lib::lua_const::FIGHTER_SWING_ITEM_STATUS_KIND_INDEX_1
- lib::lua_const::FIGHTER_SWING_ITEM_STATUS_KIND_INDEX_3
- lib::lua_const::FIGHTER_SWING_ITEM_STATUS_KIND_INDEX_4
- lib::lua_const::FIGHTER_SWING_ITEM_STATUS_KIND_INDEX_DASH
- lib::lua_const::FIGHTER_SZEROSUIT_AREA_KIND_TREAD
- lib::lua_const::FIGHTER_SZEROSUIT_CLIFF_HANG_DATA_AIR_LASSO
- lib::lua_const::FIGHTER_SZEROSUIT_CLIFF_HANG_DATA_AIR_LASSO_HANG
- lib::lua_const::FIGHTER_SZEROSUIT_GENERATE_ARTICLE_GUNSHIP
- lib::lua_const::FIGHTER_SZEROSUIT_GENERATE_ARTICLE_PARALYZER_BULLET
- lib::lua_const::FIGHTER_SZEROSUIT_GENERATE_ARTICLE_RETICLE
- lib::lua_const::FIGHTER_SZEROSUIT_GENERATE_ARTICLE_SAMUSP
- lib::lua_const::FIGHTER_SZEROSUIT_GENERATE_ARTICLE_WHIP
- lib::lua_const::FIGHTER_SZEROSUIT_GENERATE_ARTICLE_WHIP2
- lib::lua_const::FIGHTER_SZEROSUIT_INSTANCE_WORK_ID_FLAG_FLIP_JUMP
- lib::lua_const::FIGHTER_SZEROSUIT_INSTANCE_WORK_ID_FLAG_TO_SPECIAL_LANDING
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_ATTACK_FLAG_S4_SELECT
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_FINAL_FLAG_CAMERA_CHANGE_NEAR
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_FINAL_FLAG_CAMERA_OFF
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_FINAL_FLAG_EXEC_CAMERA_CHANGE
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_FINAL_LOCK_ON
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_FLIP
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_KICK
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_KICK_LANDING
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_LANDING
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_START
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_LW_STEP
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_N_LANDING
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_KIND_SPECIAL_N_SHOOT_H
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_JUMP
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_KICK
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_KICK_ENABLE
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_KICK_REVERSE
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_KICK_REVERSE_ENABLE
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_REVERSE
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_START_WAIT_INPUT
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_TREAD_ENABLE
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_FLAG_WALL_JUMP_ENABLE
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_FLOAT_MAP_COLL_OFFSET_X
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_FLOAT_MAP_COLL_OFFSET_Y
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_FLOAT_MAP_COLL_OFFSET_Z
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_INT_FRAME
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_INT_TREAD_TARGET_ID
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_LW_WORK_INT_WALL_JUMP_NUM
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_N_FLAG_SHOOT
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_N_WORK_FLOAT_CHARGE
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_S_FLAG_S2
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_S_FLAG_S2_CHECK
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_S_FLAG_S2_UNABLE
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_SZEROSUIT_STATUS_SPECIAL_S_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_TANTAN_ARTICLE_TERM
- lib::lua_const::FIGHTER_TANTAN_ATTACK_ABSOLUTE_KIND_FINAL
- lib::lua_const::FIGHTER_TANTAN_CLIFF_HANG_DATA_AIR_LASSO
- lib::lua_const::FIGHTER_TANTAN_CLIFF_HANG_DATA_AIR_LASSO_HANG
- lib::lua_const::FIGHTER_TANTAN_CLIFF_HANG_DATA_AIR_LASSO_IMMIDIATE
- lib::lua_const::FIGHTER_TANTAN_CLIFF_HANG_DATA_START
- lib::lua_const::FIGHTER_TANTAN_CLIFF_HANG_DATA_TERM
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_NUM
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_SCENE_01_EXEC
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_SCENE_02_EXEC
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_SCENE_02_EXIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_SCENE_02_INIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_SCENE_03_EXEC
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_SCENE_03_EXIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_SCENE_03_INIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_START_EXEC
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_FLAG_ABS_HIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_FLAG_CHANGE_MOTION
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_FLAG_SCENE02
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_FLAG_SCENE03
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_FLOAT_MOTION_RATE
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_FLOAT_MOTION_START_FRAME
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_FLOAT_SCALE_OWNER
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_FLOAT_SCALE_Z
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_INT_ABS_HIT
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_INT_MOTION_KIND
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_WORK_FLAG_START
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_WORK_FLOAT_START
- lib::lua_const::FIGHTER_TANTAN_FINAL_TARGET_WORK_INT_START
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY1
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY2
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY3
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY4
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY5
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLY6
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARM1
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARM2
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARM3
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARM5
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARM6
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARMBULLET1
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARMBULLET2
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_ALLYARMBULLET3
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_GONGFINAL
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_PUNCH1
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_PUNCH2
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_PUNCH3
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_RING
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_SPIRALLEFT
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_SPIRALRIGHT
- lib::lua_const::FIGHTER_TANTAN_GENERATE_ARTICLE_SPIRALSIMPLE
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACH_RING
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_F
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_HOP
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BACK_PUNCH_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BACK_PUNCH_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BEHIND_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BEHIND_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BLOCKED_PUNCH_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_BLOCKED_PUNCH_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_CANCEL_ENABLE
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_CHARGE
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_CHECK_REVERSE_LR
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_CLEAR_COMMAND_MOVE
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_COMBO_ENABLE
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_COMBO_SPECIAL_BUTTON
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_DRAGON_BEAM_SHOOT
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_IGNORE_FLOOR_PASSABLE
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_IS_CANCEL
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_JUMP_MINI
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_JUMP_MINI_SPECIAL
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_LONG_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_LONG_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_PUNCH_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_REINFORCE_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_REINFORCE_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_REVERSE_LR
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_REWIND_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_REWIND_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_SHIFT_CONTROL_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_SHIFT_CONTROL_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_SHORT_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_SHORT_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_ATTACK_START_HOLD
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_CATCH_REVERSE_ROT
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_DETACH_RING
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_DRAGONIZE_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_ATTACK_BEHIND_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_ATTACK_BEHIND_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_ATTACK_BOTH
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_ATTACK_LONG_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_ATTACK_LONG_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_BACK_BOTH
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_BACK_PUNCH_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_BACK_PUNCH_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_END_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_LUA_TEMP_IS_END_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_REFLECTOR_ATTACK_HI4
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_REFLECTOR_ATTACK_HI4_BREAK
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_SITUATION_GROUND
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AIR_HOP
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_AIR_LASSO_IMMIDIATE
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_SPECIAL_HI_IS_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_CHANGE_PUNCH_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_AIR_SPEED_X_MAX_MUL
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_HOLD_RATE_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_HOLD_RATE_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_MAP_COLL_OFFSET_X_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_MAP_COLL_OFFSET_X_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_RESTART_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_SHIFT_ANGLE_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_ATTACK_SHIFT_ANGLE_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_CATCH_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_CATCH_MAP_COLL_OFFSET_X_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_CATCH_MAP_COLL_OFFSET_X_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_CATCH_MOTION_RATE
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ARM_L_BIG_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_2ND_PART_SET
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_BOTH_RESTRICT_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_CANCEL_STATUS_KIND
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_HOLD_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MAP_COLL_FRAME_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MAP_COLL_FRAME_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MINI_JUMP_ATTACK_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MOTION_KIND
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MOTION_KIND_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MOTION_KIND_LEG
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_MOTION_KIND_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_NEXT_STATUS
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_SLOW_COUNT
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_SLOW_COUNT_PREV
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_SLOW_MAG
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_SLOW_MAG_PREV
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_ATTACK_STRANS_OFF_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_CATCH_START_COUNT
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_HOLD
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_HOLD_LEG
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_OPPOSITE
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_OPPOSITE_LEG
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_OPPOSITE_PULL
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_PULL
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_LUA_TEMP_MOTION_KIND_PULL_LEG
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_PUNCH_KIND_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_REFLECTOR_ATTACK_HI4_HITSTOP_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_REFLECTOR_ATTACK_HI4_HITSTOP_ID
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_REINFORCE_L_EFFECT_HANDLE_L
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_REINFORCE_L_EFFECT_HANDLE_R
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_SPECIAL_LW_DISABLE_PASS_COUNT
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_SPECIAL_LW_MOTION_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_SPECIAL_LW_WAIT_FRAME
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_SPIRAL_OBJECT_ID
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_STATUS_KIND_ATTACK_PREV
- lib::lua_const::FIGHTER_TANTAN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_TANTAN_KIRBY_STATUS_SPECIAL_N_FLAG_ATTACK_BLOCKED
- lib::lua_const::FIGHTER_TANTAN_KIRBY_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_TANTAN_KIRBY_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_TANTAN_KIRBY_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_TANTAN_KIRBY_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_TANTAN_KIRBY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLAG
- lib::lua_const::FIGHTER_TANTAN_KIRBY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_FLOAT
- lib::lua_const::FIGHTER_TANTAN_KIRBY_STATUS_WORK_KEEP_FLAG_SPECIAL_N_INT
- lib::lua_const::FIGHTER_TANTAN_LINK_NO_FINAL_TARGET_SIZE
- lib::lua_const::FIGHTER_TANTAN_LINK_NO_PUNCH_L
- lib::lua_const::FIGHTER_TANTAN_LINK_NO_PUNCH_R
- lib::lua_const::FIGHTER_TANTAN_LINK_NO_START
- lib::lua_const::FIGHTER_TANTAN_LINK_NO_TERM
- lib::lua_const::FIGHTER_TANTAN_MOTION_PART_SET_KIND_DRAGON
- lib::lua_const::FIGHTER_TANTAN_MOTION_PART_SET_KIND_DRAGON_UNIQUE
- lib::lua_const::FIGHTER_TANTAN_MOTION_PART_SET_KIND_TERM
- lib::lua_const::FIGHTER_TANTAN_MOTION_PART_SET_KIND_UPPER_BODY_L
- lib::lua_const::FIGHTER_TANTAN_MOTION_PART_SET_KIND_UPPER_BODY_R
- lib::lua_const::FIGHTER_TANTAN_PUNCH1_BEAM_STATUS_WORK_KEEP_FLAG_FLAG
- lib::lua_const::FIGHTER_TANTAN_PUNCH1_BEAM_STATUS_WORK_KEEP_FLAG_FLOAT
- lib::lua_const::FIGHTER_TANTAN_PUNCH1_BEAM_STATUS_WORK_KEEP_FLAG_INT
- lib::lua_const::FIGHTER_TANTAN_REFLECTOR_GROUP_ATTACK_DASH
- lib::lua_const::FIGHTER_TANTAN_REFLECTOR_GROUP_ATTACK_HI4
- lib::lua_const::FIGHTER_TANTAN_REFLECTOR_GROUP_TERM
- lib::lua_const::FIGHTER_TANTAN_REFLECTOR_KIND_ATTACK_DASH
- lib::lua_const::FIGHTER_TANTAN_REFLECTOR_KIND_ATTACK_HI4_A
- lib::lua_const::FIGHTER_TANTAN_REFLECTOR_KIND_ATTACK_HI4_B
- lib::lua_const::FIGHTER_TANTAN_REFLECTOR_KIND_TERM
- lib::lua_const::FIGHTER_TANTAN_SEARCH_NO_RING
- lib::lua_const::FIGHTER_TANTAN_SEARCH_NO_TERM
- lib::lua_const::FIGHTER_TANTAN_SPECIAL_LW_VARIOUS_KIND_NONE
- lib::lua_const::FIGHTER_TANTAN_SPECIAL_LW_VARIOUS_KIND_PUNCH_R_1
- lib::lua_const::FIGHTER_TANTAN_SPECIAL_LW_VARIOUS_KIND_PUNCH_R_2
- lib::lua_const::FIGHTER_TANTAN_SPECIAL_LW_VARIOUS_KIND_PUNCH_R_3
- lib::lua_const::FIGHTER_TANTAN_SPECIAL_LW_VARIOUS_NUM
- lib::lua_const::FIGHTER_TANTAN_STATUS_AIR_LASSO_FAILURE_WORK_FLAG_HIT_STATUS_OFF
- lib::lua_const::FIGHTER_TANTAN_STATUS_AIR_LASSO_FAILURE_WORK_FLAG_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_DASH_FLAG_START_REACH
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_DASH_FLOAT_SPIRAL_MOTION_RATE
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_DASH_INT_REACH_COUNT
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_DASH_INT_REACH_STOP_COUNT
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_DASH_WORK_FLAG_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_DASH_WORK_FLOAT_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_DASH_WORK_INT_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_FLAG_REWIND_BOTH
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_FLAG_REWIND_L
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_FLAG_REWIND_R
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_FLAG_START_REACH
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_FLOAT_SPIRAL_MOTION_RATE
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_INT_REACH_COUNT
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_INT_REACH_STOP_COUNT
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_TURN_FLAG_START_REACH
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_TURN_FLOAT_SPIRAL_MOTION_RATE
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_TURN_INT_REACH_COUNT
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_TURN_INT_REACH_STOP_COUNT
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_TURN_WORK_FLAG_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_TURN_WORK_FLOAT_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_TURN_WORK_INT_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_WORK_FLAG_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_WORK_FLOAT_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_CATCH_WORK_INT_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_FLAG_ABS_HIT
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_FLAG_TARGET_CHANGE_MOTION
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_FLAG_TO_SCENE01
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_FLOAT_SCALE_BASE
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_FLOAT_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_INT_PUNCH_KIND_R
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_INT_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_FINAL_INT_TARGET_MOTION_INDEX
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_COMBO
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_FALL
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_FALL_AERIAL
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_JUMP
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_JUMP_AERIAL
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_JUMP_SQUAT
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_LADDER
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_LANDING
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_LANDING_LIGHT
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_SQUAT
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_SQUAT_RV
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_SQUAT_WAIT
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_WAIT
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_WALK
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_WALK_BACK
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_WALK_BRAKE
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_ATTACK_WALK_BRAKE_BACK
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_CATCH_PHYSICS_END
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_CATCH_PHYSICS_REWIND
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_AIR
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_AIR_END
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_AIR_REACH
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_GROUND
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_GROUND_END
- lib::lua_const::FIGHTER_TANTAN_STATUS_KIND_SPECIAL_HI_GROUND_JUMP
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_AIR_LASSO_FAIL
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_CAN_INPUT_GROUND_ANGLE
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_ENABLE_CONTROL_SPEED
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_GROUND_HIGH_JUMP
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_IS_BLOCKED
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_IS_SPECIAL_HI_AIR_PHYSICS
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_REVERSE_LR
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_REWIND
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_SHOOT_ARM
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_FLAG_TO_CONTROL_SPEED
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_WORK_FLOAT_GROUND_ANGLE_RAD
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_WORK_FLOAT_GROUND_MOTION_ROT
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_WORK_FLOAT_MAP_COLL_OFFSET_X
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_TANTAN_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_TANTAN_STATUS_WORK_KEEP_FLAG_SPECIAL_AIR_HI_FLAG
- lib::lua_const::FIGHTER_TANTAN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_FLAG
- lib::lua_const::FIGHTER_TANTAN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_FLOAT
- lib::lua_const::FIGHTER_TANTAN_STATUS_WORK_KEEP_FLAG_SPECIAL_HI_JUMP_INT
- lib::lua_const::FIGHTER_THEME_COLOR_AQUA
- lib::lua_const::FIGHTER_THEME_COLOR_BLACK
- lib::lua_const::FIGHTER_THEME_COLOR_BLUE
- lib::lua_const::FIGHTER_THEME_COLOR_BROWN
- lib::lua_const::FIGHTER_THEME_COLOR_DEF1
- lib::lua_const::FIGHTER_THEME_COLOR_DEF2
- lib::lua_const::FIGHTER_THEME_COLOR_DEF3
- lib::lua_const::FIGHTER_THEME_COLOR_DEF4
- lib::lua_const::FIGHTER_THEME_COLOR_GREEN
- lib::lua_const::FIGHTER_THEME_COLOR_MAX
- lib::lua_const::FIGHTER_THEME_COLOR_ORANGE
- lib::lua_const::FIGHTER_THEME_COLOR_PINK
- lib::lua_const::FIGHTER_THEME_COLOR_PURPLE
- lib::lua_const::FIGHTER_THEME_COLOR_RED
- lib::lua_const::FIGHTER_THEME_COLOR_WHITE
- lib::lua_const::FIGHTER_THEME_COLOR_YELLOW
- lib::lua_const::FIGHTER_THEME_COLOR_YELLWISH
- lib::lua_const::FIGHTER_TOONLINK_ARTICLE_TERM
- lib::lua_const::FIGHTER_TOONLINK_GENERATE_ARTICLE_BOOMERANG
- lib::lua_const::FIGHTER_TOONLINK_GENERATE_ARTICLE_BOW
- lib::lua_const::FIGHTER_TOONLINK_GENERATE_ARTICLE_BOWARROW
- lib::lua_const::FIGHTER_TOONLINK_GENERATE_ARTICLE_FAIRY
- lib::lua_const::FIGHTER_TOONLINK_GENERATE_ARTICLE_HOOKSHOT
- lib::lua_const::FIGHTER_TOONLINK_GENERATE_ARTICLE_HOOKSHOT_HAND
- lib::lua_const::FIGHTER_TOONLINK_GENERATE_ARTICLE_PIG
- lib::lua_const::FIGHTER_TOONLINK_GENERATE_ARTICLE_TAKT
- lib::lua_const::FIGHTER_TOONLINK_GENERATE_ARTICLE_TOONLINKBOMB
- lib::lua_const::FIGHTER_TRAIL_CLIFF_HANG_DATA_SPECIAL_HI
- lib::lua_const::FIGHTER_TRAIL_CLIFF_HANG_DATA_SPECIAL_S
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_READY_EXEC_FIX_POS
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_01_EXEC_FIX_POS
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_02_EXEC_FIX_POS
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_02_EXIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_02_INIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_03_EXEC_FIX_POS
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_03_EXIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_03_INIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_04_EXEC_FIX_POS
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_04_EXIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_SCENE_04_INIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_TRAIL_FINAL_TARGET_WORK_FLOAT_INIT_OWNER_SCALE
- lib::lua_const::FIGHTER_TRAIL_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_TRAIL_FINAL_TARGET_WORK_FLOAT_SCALE_Z
- lib::lua_const::FIGHTER_TRAIL_GENERATE_ARTICLE_BEAM
- lib::lua_const::FIGHTER_TRAIL_GENERATE_ARTICLE_BOX
- lib::lua_const::FIGHTER_TRAIL_GENERATE_ARTICLE_CLOUD
- lib::lua_const::FIGHTER_TRAIL_GENERATE_ARTICLE_FIRE
- lib::lua_const::FIGHTER_TRAIL_GENERATE_ARTICLE_FLOWER
- lib::lua_const::FIGHTER_TRAIL_GENERATE_ARTICLE_HOLE
- lib::lua_const::FIGHTER_TRAIL_GENERATE_ARTICLE_ICE
- lib::lua_const::FIGHTER_TRAIL_GENERATE_ARTICLE_LOCKONCURSOR
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_FLAG_MAGIC_SELECT_FORBID
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_FLAG_SPECIAL_N1_HOP
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_FLAG_SPECIAL_N2_HOP
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_FLAG_SPECIAL_N3_HOP
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_FLOAT_LANDING_ATTACK_AIR_FRAME_F
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_FLOAT_LANDING_ATTACK_AIR_FRAME_N
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_APPEAL_HI_INFO
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_APPEAL_HI_KIND
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_ATTACK_AIR_BUTTON_COUNT
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_FINISH_OBJECT_ID
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_SPECIAL_N_MAGIC_KIND
- lib::lua_const::FIGHTER_TRAIL_INSTANCE_WORK_ID_INT_STATUS_KIND_ATTACK_PREV
- lib::lua_const::FIGHTER_TRAIL_REFLECTOR_GROUP_SPECIAL_LW
- lib::lua_const::FIGHTER_TRAIL_SHIELD_GROUP_KIND_SPECIAL_LW
- lib::lua_const::FIGHTER_TRAIL_SPECIAL_N_MAGIC_KIND_BLIZZARD
- lib::lua_const::FIGHTER_TRAIL_SPECIAL_N_MAGIC_KIND_FIRE
- lib::lua_const::FIGHTER_TRAIL_SPECIAL_N_MAGIC_KIND_THUNDER
- lib::lua_const::FIGHTER_TRAIL_STATUS_ATTACK_AIR_F_FLAG_CHECK_COMBO_BUTTON_ON
- lib::lua_const::FIGHTER_TRAIL_STATUS_ATTACK_AIR_F_FLAG_CONNECT_COMBO
- lib::lua_const::FIGHTER_TRAIL_STATUS_ATTACK_AIR_F_FLAG_ENABLE_COMBO
- lib::lua_const::FIGHTER_TRAIL_STATUS_ATTACK_AIR_F_FLAG_HIT_SPEED_Y
- lib::lua_const::FIGHTER_TRAIL_STATUS_ATTACK_AIR_N_FLAG_CHECK_COMBO_BUTTON_ON
- lib::lua_const::FIGHTER_TRAIL_STATUS_ATTACK_AIR_N_FLAG_CONNECT_COMBO
- lib::lua_const::FIGHTER_TRAIL_STATUS_ATTACK_AIR_N_FLAG_ENABLE_COMBO
- lib::lua_const::FIGHTER_TRAIL_STATUS_ATTACK_AIR_N_FLAG_HIT_SPEED_Y
- lib::lua_const::FIGHTER_TRAIL_STATUS_ATTACK_S3_FLAG_CHECK_COMBO_BUTTON_ON
- lib::lua_const::FIGHTER_TRAIL_STATUS_FINAL_FLAG_ABS_HIT
- lib::lua_const::FIGHTER_TRAIL_STATUS_FINAL_FLAG_ABS_SET
- lib::lua_const::FIGHTER_TRAIL_STATUS_FINAL_FLAG_GROUND_CORRECT_ON
- lib::lua_const::FIGHTER_TRAIL_STATUS_FINAL_FLAG_GROUND_CORRECT_SET
- lib::lua_const::FIGHTER_TRAIL_STATUS_FINAL_FLAG_HIT
- lib::lua_const::FIGHTER_TRAIL_STATUS_FINAL_WORK_FLOAT_FINAL_INIT_SCALE
- lib::lua_const::FIGHTER_TRAIL_STATUS_FINAL_WORK_FLOAT_FINAL_OWNER_SCALE
- lib::lua_const::FIGHTER_TRAIL_STATUS_FINAL_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_ATTACK_AIR_F
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_ATTACK_AIR_N
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_FINAL_SCENE02
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_FINAL_SCENE03
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_FINAL_SCENE04
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_LW_ATTACK
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_LW_REBOUND
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_LW_TURN
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_N1
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_N1_END
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_N1_SHOOT
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_N2
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_N3
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_S_ATTACK
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_S_SEARCH
- lib::lua_const::FIGHTER_TRAIL_STATUS_KIND_SPECIAL_S_TURN
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_HI_FLAG_COMMAND_ACCEPT
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_HI_FLAG_FALL
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_HI_FLAG_JUMP
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_HI_FLAG_JUMP_START
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_HI_FLAG_RESET_SPEED_MAX_X
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_ATTACK_END
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_ATTACK_HIT
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_DIRECT
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_HIT_STOP
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_IS_ATTACK_ENEMY
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_SHIELD
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_SHIELD_CHK
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_SHIELD_HIT
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLAG_SPECIAL_EFFECT
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLOAT_ATTACK_POWER
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLOAT_LIMIT_SPEED_Y
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_FLOAT_SHIELD_LR
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_LW_INT_TARGET_ID
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N1_FLAG_CAN_INPUT
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N1_FLAG_CHANGE_MAGIC
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N1_FLAG_NEXT_SHOOT
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N1_FLAG_SHOOTED
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N1_INT_SHOOT
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N2_FLAG_CHANGE_MAGIC
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N2_FLAG_LAST_SHOOT
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N2_FLAG_SHOOTED
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N2_FLOAT_ANGLE
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N3_FLAG_CHANGE_MAGIC
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N3_FLAG_SHOOTED
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_N3_INT_THUNDER_NUM
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_ATTACK_BUTTON
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_CLIFF_STOP
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_SEARCH_BUTTON
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_SEARCH_STICK
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_TOUCH_GROUND
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_TO_SEARCH
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLAG_TO_SEARCH_PREV
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLOAT_BACK_ANGLE
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLOAT_GUIDE_EFFECT_ANGLE_ATTACK
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLOAT_SEARCH_LR
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_FLOAT_TARGET_ANGLE
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_ATTACK_COUNT
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_HIT_NUM
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_LOCKONCURSOR_FRAME
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_SEARCH_FRAME
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_SEARCH_GUIDE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_SEARCH_TARGET_ID
- lib::lua_const::FIGHTER_TRAIL_STATUS_SPECIAL_S_INT_TOUCH_GROUND_FRAME
- lib::lua_const::FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLAG
- lib::lua_const::FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_FLOAT
- lib::lua_const::FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_F_INT
- lib::lua_const::FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_N_FLAG
- lib::lua_const::FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_N_FLOAT
- lib::lua_const::FIGHTER_TRAIL_STATUS_WORK_KEEP_FLAG_ATTACK_AIR_N_INT
- lib::lua_const::FIGHTER_TREADED_KIND_DISABLE
- lib::lua_const::FIGHTER_TREADED_KIND_ENABLE
- lib::lua_const::FIGHTER_TREADED_KIND_NO_REAC
- lib::lua_const::FIGHTER_TREADED_KIND_TERM
- lib::lua_const::FIGHTER_UTIL_CHECK_ATTACK_HI4_X
- lib::lua_const::FIGHTER_UTIL_CHECK_ATTACK_HI4_Y
- lib::lua_const::FIGHTER_VIRTUAL_NODE_GROUP_COMMON
- lib::lua_const::FIGHTER_VIRTUAL_NODE_GROUP_HIT
- lib::lua_const::FIGHTER_VIRTUAL_NODE_GROUP_INSTANCE
- lib::lua_const::FIGHTER_VIRTUAL_NODE_GROUP_NUM
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_END_EXEC
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_END_EXIT
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_END_INIT
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_SCENE_01_EXEC_STATUS
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_START_EXIT
- lib::lua_const::FIGHTER_VISUAL_SCENE_MODULE_START_INIT
- lib::lua_const::FIGHTER_WAIST_SIZE_L
- lib::lua_const::FIGHTER_WAIST_SIZE_M
- lib::lua_const::FIGHTER_WAIST_SIZE_S
- lib::lua_const::FIGHTER_WALL_JUMP_TYPE_NONE
- lib::lua_const::FIGHTER_WALL_JUMP_TYPE_NORMAL
- lib::lua_const::FIGHTER_WALL_JUMP_TYPE_TERM
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_END_EXEC
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_END_EXIT
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_END_INIT
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_READY_EXEC
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_READY_EXIT
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_READY_EXIT_PRE
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_READY_INIT
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_SCENE_01_EXEC_FIX_POS
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_SCENE_01_EXIT
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_SCENE_01_INIT
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_START_EXIT
- lib::lua_const::FIGHTER_WARIO_FINAL_MODULE_START_INIT
- lib::lua_const::FIGHTER_WARIO_FINAL_TARGET_WORK_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_WARIO_GASS_LEVEL_FLY
- lib::lua_const::FIGHTER_WARIO_GASS_LEVEL_L
- lib::lua_const::FIGHTER_WARIO_GASS_LEVEL_M
- lib::lua_const::FIGHTER_WARIO_GENERATE_ARTICLE_GARLIC
- lib::lua_const::FIGHTER_WARIO_GENERATE_ARTICLE_WARIOBIKE
- lib::lua_const::FIGHTER_WARIO_GENERATE_ARTICLE_WARIOMAN
- lib::lua_const::FIGHTER_WARIO_INSTANCE_WORK_ID_FLAG_REMOVE_BIKE
- lib::lua_const::FIGHTER_WARIO_INSTANCE_WORK_ID_FLAG_SPECIAL_N_AGAIN
- lib::lua_const::FIGHTER_WARIO_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_BIKE_HP
- lib::lua_const::FIGHTER_WARIO_INSTANCE_WORK_ID_INT_GASS_LEVEL
- lib::lua_const::FIGHTER_WARIO_INSTANCE_WORK_ID_INT_SPECIAL_N_INTERVAL
- lib::lua_const::FIGHTER_WARIO_LINK_NO_BIKE
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_ABS_HIT
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_ABS_SET
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_ATTACK_ABS_RESET
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_CLEAR_ATTACK
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_CLEAR_SLOW
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_END_EXIT
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_TARGET_MOTION_RATE_SET
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_TARGET_PRESET_1
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_TARGET_PRESET_2
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_TARGET_PRESET_3
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_TARGET_PRESET_4
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_FLAG_WARIOMAN_MOTION_END
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_WORK_FLOAT_FINAL_INIT_SCALE
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_WORK_FLOAT_FINAL_OWNER_SCALE
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_WORK_FLOAT_START_X
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_WORK_FLOAT_START_Y
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_WORK_FLOAT_TARGET_MOTION_RATE
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_WORK_INT_DASH_CLIFF_CHECK_COUNT
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_WARIO_STATUS_FINAL_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_FINAL_READY
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_FINAL_SCENE
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_LW_LANDING
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_BITE
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_BITE_END
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_BITE_START
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_BOMB
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_EAT
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_FOOD
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_ITEM
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_LARGE
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_N_OPEN_WAIT
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_APPEAL
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_BUMP
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_DOWN
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_DRIVE
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_ESCAPE
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_ESCAPE_START
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_RIDE
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_SEARCH
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_START
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_THROWN_OUT
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_TURN_END
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_TURN_LOOP
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_TURN_START
- lib::lua_const::FIGHTER_WARIO_STATUS_KIND_SPECIAL_S_WHEELIE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_HI_FLAG_DISABLE_MOTION_ANGLE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_LW_FLAG_CRITICAL_HIT
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_LW_FLAG_JUMP
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_LW_FLAG_LANDING_ENABLE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_LW_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_N_FLAG_EAT_CHECK
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_N_FLAG_EAT_WEAPON_DONE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_N_FLAG_ITEM_REMOVE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_N_FLAG_ITEM_USE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_N_WORK_INT_MOT_KIND_AIR
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_N_WORK_INT_MOT_KIND_GROUND
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_N_WORK_INT_STATUS_KIND_EAT
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_N_WORK_INT_WAIT_FRAME_MAX
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_N_WORK_INT_WAIT_FRAME_MIN
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_BIKE_IN_AIR
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_ESCAPE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_RESERVE_JUMP
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_THROWN_OUT_WHEELIE
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_S_FLAG_WHEELIE_END
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_S_WORK_FLOAT_TURN_END_INIT_FRAME
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_S_WORK_INT_DOWN_MOTION_KIND
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_S_WORK_INT_DOWN_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_WARIO_STATUS_SPECIAL_S_WORK_INT_WSMOKE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_ORIGINAL_SPECIAL_HI
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_ORIGINAL_SPECIAL_LW
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_ORIGINAL_SPECIAL_MAX
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_ORIGINAL_SPECIAL_N
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_ORIGINAL_SPECIAL_S
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_HI_1
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_HI_2
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_HI_3
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_HI_4
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_LW_1
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_LW_2
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_LW_3
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_LW_4
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_MAX
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_N_1
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_N_2
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_N_3
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_N_4
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_S_1
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_S_2
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_S_3
- lib::lua_const::FIGHTER_WAZA_CUSTOMIZE_TO_SPECIAL_S_4
- lib::lua_const::FIGHTER_WIIFIT_ARTICLE_TERM
- lib::lua_const::FIGHTER_WIIFIT_GENERATE_ARTICLE_BALANCEBOARD
- lib::lua_const::FIGHTER_WIIFIT_GENERATE_ARTICLE_HULAHOOP
- lib::lua_const::FIGHTER_WIIFIT_GENERATE_ARTICLE_SILHOUETTE
- lib::lua_const::FIGHTER_WIIFIT_GENERATE_ARTICLE_SILHOUETTEL
- lib::lua_const::FIGHTER_WIIFIT_GENERATE_ARTICLE_SUNBULLET
- lib::lua_const::FIGHTER_WIIFIT_GENERATE_ARTICLE_TOWEL
- lib::lua_const::FIGHTER_WIIFIT_GENERATE_ARTICLE_WIIBO
- lib::lua_const::FIGHTER_WIIFIT_GENERATE_ARTICLE_WIIFITBALL
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_FUKUSHIKI_LANDING
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_HEADING_LANDING
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_HULAHOOP_LANDING
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_FLASHING
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_RESERVE_RELEASE_EFFECT
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_RESERVE_SET_EFFECT
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_N_FLASHING
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_N_HOLD_TO_SHOOT
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_SPECIAL_N_SHOOT_BULLET
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_CATCH_OFFSET_X
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_CATCH_OFFSET_Y
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_FINAL_BLUR_ALPHA
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_JUMP_ROTATION
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_JUMP_SPEED_Y
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_AIR_SPEED_X_MUL
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_AIR_SPEED_Y_MUL
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_ATTACK_RATE
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_DAMAGE_RATE
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_DAMAGE_REACTION_MUL
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_DASH_SPEED_MUL
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_GROUND_BRAKE_MUL
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_RUN_SPEED_MUL
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_EFFECTIVE_WALK_RATE
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_LW_WAZA_RATE
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_FLOAT_SPECIAL_N_CHARGE_LEVEL_RATIO
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_FINAL_SILHOUETTE_COUNT
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_SPECIAL_LW_EFFECT_RING_ID
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_SPECIAL_LW_WAZA_EFFECTIVE_FRAME
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_SPECIAL_LW_WAZA_RESTORE_FRAME
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_SPECIAL_N_CHARGE_MAX_FRAME
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_SPECIAL_N_EFFECT_MAX_ID
- lib::lua_const::FIGHTER_WIIFIT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_AIR_ESCAPE_AIR
- lib::lua_const::FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_AIR_JUMP_AERIAL
- lib::lua_const::FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE
- lib::lua_const::FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_B
- lib::lua_const::FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_GROUND_ESCAPE_F
- lib::lua_const::FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_GROUND_GUARD
- lib::lua_const::FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_GROUND_JUMP
- lib::lua_const::FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_NONE
- lib::lua_const::FIGHTER_WIIFIT_SPECIAL_N_CANCEL_TYPE_TERM
- lib::lua_const::FIGHTER_WIIFIT_STATUS_FINAL_FLAG_CONTINUE_BLUR
- lib::lua_const::FIGHTER_WIIFIT_STATUS_FINAL_FLAG_END_BLUR
- lib::lua_const::FIGHTER_WIIFIT_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_WIIFIT_STATUS_FINAL_FLAG_START_BLUR
- lib::lua_const::FIGHTER_WIIFIT_STATUS_FINAL_TERM
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_FINAL_HOLD
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_LW_BREATH
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_LW_FAILURE
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_LW_SUCCESS
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_N_CANCEL
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_N_HOLD
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_N_JUMP_CANCEL
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_S_HEADING
- lib::lua_const::FIGHTER_WIIFIT_STATUS_KIND_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_HI_FLAG_JUMP_RESTART
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_HI_FLAG_JUMP_RESTART_NOW
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_INIT_SPEED_X
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_MOTION_RATE_NOW
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_RESTART_BACKUP_SPEED_Y
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_JUMP_RESTART_FRAME
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_SE_PITCH
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_FLAG_SET_GRAVITY
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_MOTION_STEP
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_STATUS_FRAME
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_SUBSTANCE_END_FRAME
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_SUCCESS_FRAME_END
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_FLOAT_SUCCESS_FRAME_START
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_INT_AURA_EFFECT_HANDLE
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_INT_CIRCLE_EFFECT_HANDLE
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_N_FLAG_SUN_BULLET_ABSORBED
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_N_WORK_INT_CANCEL_TYPE
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_S_FLAG_HEADING_BALL_SELF
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_WIIFIT_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_WOLF_ARTICLE_TERM
- lib::lua_const::FIGHTER_WOLF_GENERATE_ARTICLE_BLASTER
- lib::lua_const::FIGHTER_WOLF_GENERATE_ARTICLE_BLASTER_BULLET
- lib::lua_const::FIGHTER_WOLF_GENERATE_ARTICLE_ILLUSION
- lib::lua_const::FIGHTER_WOLF_GENERATE_ARTICLE_RETICLE
- lib::lua_const::FIGHTER_WOLF_GENERATE_ARTICLE_WOLFEN
- lib::lua_const::FIGHTER_WOLF_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_WOLF_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_WOLF_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::FIGHTER_WOLF_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_WOLF_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_WOLF_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_WOLF_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_WOLF_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_WOLF_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_WOLF_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_FINAL_CONTROL
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_FINAL_JUMP
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_SPECIAL_HI_BOUND
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_SPECIAL_HI_RUSH
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_SPECIAL_HI_RUSH_END
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::FIGHTER_WOLF_STATUS_KIND_SPECIAL_LW_LOOP
- lib::lua_const::FIGHTER_WOLF_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_WOLF_STATUS_SPECIAL_HI_TERM
- lib::lua_const::FIGHTER_WOLF_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_WOLF_STATUS_SPECIAL_LW_TERM
- lib::lua_const::FIGHTER_WOLF_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_WOLF_STATUS_SPECIAL_N_TERM
- lib::lua_const::FIGHTER_WOLF_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_WOLF_STATUS_SPECIAL_S_TERM
- lib::lua_const::FIGHTER_YOSHI_ARTICLE_TERM
- lib::lua_const::FIGHTER_YOSHI_GENERATE_ARTICLE_STAR
- lib::lua_const::FIGHTER_YOSHI_GENERATE_ARTICLE_TAMAGO
- lib::lua_const::FIGHTER_YOSHI_GENERATE_ARTICLE_YOSHIBG01
- lib::lua_const::FIGHTER_YOSHI_GENERATE_ARTICLE_YOSHIMOB
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_COLOR_ANIM
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_JUMP_AERIAL_ARMOR
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_KILL_EFFECT
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_HOP
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_JUMP
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_SPECIAL_S_TOUCH_WALL
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLOAT_AERIAL_DAMAGE_REACTION
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLOAT_HOP_SPEED
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_GROUND_ANGLE
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_AERIAL_TURN_COUNT
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_HOP_COUNT
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_SPECIAL_LW_REMOVE
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_SPECIAL_S_JUMP_COUNT
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_SPECIAL_S_JUMP_WAIT
- lib::lua_const::FIGHTER_YOSHI_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_YOSHI_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_YOSHI_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_YOSHI_MOTION_PART_SET_KIND_FINAL_BREATHING
- lib::lua_const::FIGHTER_YOSHI_MOTION_PART_SET_KIND_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_FLAG_DASH_HIT
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_FLAG_TO_VISUAL_SCENE
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_ADD_DAMAGE
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_CHANGE_SCALE_TARGET
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_INIT_SCALE
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_OWNER_SCALE
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_START_X
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_FLOAT_START_Y
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_INT_ADD_DAMAGE_COUNT
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_INT_CHANGE_MOTION_TARGET
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_INT_DASH_COUNT
- lib::lua_const::FIGHTER_YOSHI_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_FLAG_END
- lib::lua_const::FIGHTER_YOSHI_STATUS_FLAG_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_FINAL_DASH
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_FINAL_DASH_END
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_FINAL_HIT
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_FINAL_SCENE01
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_SPECIAL_AIR_LW
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_SPECIAL_AIR_S_JUMP
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_SPECIAL_LW_LANDING
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_SPECIAL_LW_TO_AIR
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_SPECIAL_N_1
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_SPECIAL_N_2
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_SPECIAL_S_LOOP
- lib::lua_const::FIGHTER_YOSHI_STATUS_KIND_SPECIAL_S_TURN
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_HI_FLAG_EGG_APPEAR
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_HI_FLAG_EGG_SHOOT
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_HI_FLAG_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_HI_WORK_INT_EGG_COUNT
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_LW_FLAG_FALL
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_LW_FLAG_LANDING_ENABLE
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_LW_WORK_FLOAT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_LW_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_LW_WORK_INT_COUNT
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_LW_WORK_INT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_LW_WORK_INT_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_CATCH
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_SPIT
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_SPITED
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_SWALLOW
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_FLAG_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_INT_CAPTURE_ID
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_FLAG_DISP_EGG
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_FLAG_HIDE_EGG
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_FLAG_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_ACCEL
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_ANGLE
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_LIFE
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_RESERVE_DIR
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_SPEED
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_SPEED_BACKUP
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_ATTACK_COUNT
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_ATTACK_GROUP
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_CHANGE_STEP
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_DISP_INDEX
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_EFFECT_FRAME
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_NEXT_STATUS
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_SCALE_INDEX
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_SPECIAL_S_WORK_INT_TURN_FLAG
- lib::lua_const::FIGHTER_YOSHI_STATUS_THROW_FLAG_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_THROW_FLAG_TERM
- lib::lua_const::FIGHTER_YOSHI_STATUS_THROW_FLAG_THROWN_VISIBLE
- lib::lua_const::FIGHTER_YOSHI_STATUS_TRANS_ID_END
- lib::lua_const::FIGHTER_YOSHI_STATUS_TRANS_ID_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_WORK_FLOAT_END
- lib::lua_const::FIGHTER_YOSHI_STATUS_WORK_FLOAT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_WORK_INT_END
- lib::lua_const::FIGHTER_YOSHI_STATUS_WORK_INT_START
- lib::lua_const::FIGHTER_YOSHI_STATUS_WORK_TERM
- lib::lua_const::FIGHTER_YOUNGLINK_ARTICLE_TERM
- lib::lua_const::FIGHTER_YOUNGLINK_GENERATE_ARTICLE_BOOMERANG
- lib::lua_const::FIGHTER_YOUNGLINK_GENERATE_ARTICLE_BOW
- lib::lua_const::FIGHTER_YOUNGLINK_GENERATE_ARTICLE_BOWARROW
- lib::lua_const::FIGHTER_YOUNGLINK_GENERATE_ARTICLE_HOOKSHOT
- lib::lua_const::FIGHTER_YOUNGLINK_GENERATE_ARTICLE_HOOKSHOT_HAND
- lib::lua_const::FIGHTER_YOUNGLINK_GENERATE_ARTICLE_MILK
- lib::lua_const::FIGHTER_YOUNGLINK_GENERATE_ARTICLE_NAVY
- lib::lua_const::FIGHTER_YOUNGLINK_GENERATE_ARTICLE_YOUNGLINKBOMB
- lib::lua_const::FIGHTER_ZELDA_ARTICLE_TERM
- lib::lua_const::FIGHTER_ZELDA_GENERATE_ARTICLE_DEIN
- lib::lua_const::FIGHTER_ZELDA_GENERATE_ARTICLE_DEIN_S
- lib::lua_const::FIGHTER_ZELDA_GENERATE_ARTICLE_PHANTOM
- lib::lua_const::FIGHTER_ZELDA_GENERATE_ARTICLE_TRIFORCE
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_ATTACK_AIR_TOE
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_REFLECTOR
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_REFLECTOR_BREAK
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_SPECIAL_LW_BUILD_PHANTOM
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_SPECIAL_S_DISABLE_GRAVITY
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_PHANTOM_EFFECT_HANDLE
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_PHANTOM_SOUND_HANDLE
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_RUMBLE_HIT_KIND_1
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_RUMBLE_HIT_KIND_2
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_START
- lib::lua_const::FIGHTER_ZELDA_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::FIGHTER_ZELDA_KINETIC_ENERGY_ID_START
- lib::lua_const::FIGHTER_ZELDA_KINETIC_ENERGY_ID_TERM
- lib::lua_const::FIGHTER_ZELDA_REFLECTOR_KIND_NUM
- lib::lua_const::FIGHTER_ZELDA_REFLECTOR_KIND_REFLECTOR
- lib::lua_const::FIGHTER_ZELDA_REFLECTOR_KIND_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_FLAG_FINISH
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_FLAG_HIT
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_FLAG_SEAL
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_FLAG_SEARCH_END
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_FLAG_SHOOT
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_FLAG_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_FLAG_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_FLOAT_MOVE_POS_X
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_FLOAT_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_FLOAT_TARGET_DISTANCE
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP0
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP1
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP2
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP3
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP4
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP5
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_GROUP6
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID0
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID1
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID2
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID3
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID4
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID5
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_ID6
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO0
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO1
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO2
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO3
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO4
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO5
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NO6
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_HIT_NUM
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_TARGET_OBJECT_ID
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_TRIFORCE_LIFE
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_ZOOM_FRAME
- lib::lua_const::FIGHTER_ZELDA_STATUS_FINAL_WORK_INT_ZOOM_NO
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_FINAL_END
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_FINAL_FINISH
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_FINAL_LOOP
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_FINAL_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_NUM
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_PREV
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_SPECIAL_HI_2
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_SPECIAL_HI_3
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_SPECIAL_LW_CHARGE
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_SPECIAL_LW_END
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_SPECIAL_S_END
- lib::lua_const::FIGHTER_ZELDA_STATUS_KIND_SPECIAL_S_LOOP
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_1
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_CHECK_GROUND
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_CONTROL
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_DIVE
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_END
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_FLAG_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_INT_CLIFF_CHECK
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_INT_FRAME
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_INT_START_SITUATION
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_ATTACK_PRECEDE
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_CHARGE_SKIP
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_FAIL
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_MAX
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_START_CHARGE
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLAG_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLOAT_CHARGE_LEVEL
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLOAT_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_FLOAT_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_INT_CHARGE_FRAME
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_INT_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_LW_INT_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_N_FLAG_REFLECTOR_END
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_N_FLAG_REFLECTOR_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_N_FLAG_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_N_WORK_INT_STOP_Y
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_1
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_2
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_DISABLE_GRAVITY
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_MOT_CHANGE
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_FLAG_TERM
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_WORK_INT_NO_BANG
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_WORK_INT_START
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_WORK_INT_STOP_TIME
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_WORK_INT_STOP_Y
- lib::lua_const::FIGHTER_ZELDA_STATUS_SPECIAL_S_WORK_INT_TERM
- lib::lua_const::FIGHTER_metaknight_ARTICLE_TERM
- lib::lua_const::FIHGTER_ROBOT_AREA_KIND_FINAL_ROCK_ON
- lib::lua_const::FLAG_BREAKABLE
- lib::lua_const::FLAG_CLOUD
- lib::lua_const::FLAG_DECELERATION
- lib::lua_const::FLAG_DIVE
- lib::lua_const::FLAG_FALL
- lib::lua_const::FLAG_HANG_L
- lib::lua_const::FLAG_HANG_R
- lib::lua_const::FLAG_IGNORE
- lib::lua_const::FLAG_IGNORE_BOSS
- lib::lua_const::FLAG_IGNORE_FIGHTER_OTHER
- lib::lua_const::FLAG_IGNORE_LINE_TYPE1
- lib::lua_const::FLAG_IGNORE_LINK_FROM_LEFT
- lib::lua_const::FLAG_IGNORE_LINK_FROM_RIGHT
- lib::lua_const::FLAG_IGNORE_RAY_CHECK
- lib::lua_const::FLAG_IMMEDIATE_RELANDING_BAN
- lib::lua_const::FLAG_ITEM
- lib::lua_const::FLAG_LEFT
- lib::lua_const::FLAG_LENGTH0
- lib::lua_const::FLAG_NONE
- lib::lua_const::FLAG_NOT_ATTACH
- lib::lua_const::FLAG_NOT_EXPAND_NEAR_SEARCH
- lib::lua_const::FLAG_PACKMAN_FINAL_IGNORE
- lib::lua_const::FLAG_PICKEL_BLOCK
- lib::lua_const::FLAG_RIGHT
- lib::lua_const::FLAG_THROUGHABLE
- lib::lua_const::FLAG_UNDER
- lib::lua_const::FLAG_UNPAINTABLE
- lib::lua_const::FLAG_UPPER
- lib::lua_const::FLAG_VIRTUAL_HIT_LINE_ALL
- lib::lua_const::FLAG_VIRTUAL_HIT_LINE_DOWN
- lib::lua_const::FLAG_VIRTUAL_HIT_LINE_LEFT
- lib::lua_const::FLAG_VIRTUAL_HIT_LINE_RIGHT
- lib::lua_const::FLAG_VIRTUAL_HIT_LINE_UP
- lib::lua_const::FLAG_VIRTUAL_WALL_HIT_LINE
- lib::lua_const::FL_ABSORBER
- lib::lua_const::FL_EXPLOSION_10
- lib::lua_const::FL_EXPLOSION_30
- lib::lua_const::FL_MA_MSC_CAPTURE_MAX
- lib::lua_const::FL_MA_MSC_CMD_CAPTURE_CATCH_POS_Y
- lib::lua_const::FL_MA_MSC_CMD_CAPTURE_NODE_OFFSET_X
- lib::lua_const::FL_MA_MSC_CMD_CAPTURE_NODE_OFFSET_Y
- lib::lua_const::FL_MA_MSC_CMD_CAPTURE_PARENT_PARAM
- lib::lua_const::FL_MA_MSC_CMD_ITEM_HAVE_ITEM_PARAM_FLOAT
- lib::lua_const::FL_MA_MSC_CMD_ITEM_MAX
- lib::lua_const::FL_MA_MSC_CMD_SOUND_GET_VOLUME
- lib::lua_const::FL_MA_MSC_CMD_SOUND_MAX
- lib::lua_const::FL_MA_MSC_EFFECT_GET_DEAD_EFFECT_ROT_Z
- lib::lua_const::FL_MA_MSC_EFFECT_MAX
- lib::lua_const::FL_MA_MSC_IT_CONST_FLOAT_CLUB_REPRODUCTION_SPEED
- lib::lua_const::FL_MA_MSC_LINK_GET_MODEL_CONSTRAINT_TARGET_NODE_POSITION_X
- lib::lua_const::FL_MA_MSC_LINK_GET_MODEL_CONSTRAINT_TARGET_NODE_POSITION_Y
- lib::lua_const::FL_MA_MSC_LINK_GET_MODEL_CONSTRAINT_TARGET_NODE_POSITION_Z
- lib::lua_const::FL_MA_MSC_LINK_GET_PARENT_LR
- lib::lua_const::FL_MA_MSC_LINK_GET_PARENT_MODEL_NODE_GLOBAL_POSITION_X
- lib::lua_const::FL_MA_MSC_LINK_GET_PARENT_MODEL_NODE_GLOBAL_POSITION_Y
- lib::lua_const::FL_MA_MSC_LINK_GET_PARENT_MODEL_NODE_GLOBAL_POSITION_Z
- lib::lua_const::FL_MA_MSC_LINK_GET_PARENT_MOTION_FRAME
- lib::lua_const::FL_MA_MSC_LINK_GET_PARENT_SCALE
- lib::lua_const::FL_MA_MSC_LINK_GET_PARENT_TOP_ANGLE
- lib::lua_const::FL_MA_MSC_LINK_IS_MODEL_CONSTRAINT
- lib::lua_const::FL_MA_MSC_LINK_MAX
- lib::lua_const::FL_MA_MSC_SLOPE_GET_TOP_ANGLE
- lib::lua_const::FL_MA_MSC_SLOPE_MAX
- lib::lua_const::FL_MSC_CMD_BATTLE_OBJECT_MANAGER_PARAM_GET_FLOAT
- lib::lua_const::FL_MSC_CMD_BATTLE_OBJECT_MANAGER_PARAM_MAX
- lib::lua_const::FL_REFLECTOR
- lib::lua_const::FL_SPEED_DAMAGE
- lib::lua_const::FOX_ST_SP_AIR_S
- lib::lua_const::FS_SUCCEEDS_KEEP_ATTACK
- lib::lua_const::FS_SUCCEEDS_KEEP_ATTACK_ABSOLUTE
- lib::lua_const::FS_SUCCEEDS_KEEP_CANCEL
- lib::lua_const::FS_SUCCEEDS_KEEP_COLOR_BLEND
- lib::lua_const::FS_SUCCEEDS_KEEP_EFFECT
- lib::lua_const::FS_SUCCEEDS_KEEP_GRAB
- lib::lua_const::FS_SUCCEEDS_KEEP_HIT
- lib::lua_const::FS_SUCCEEDS_KEEP_NO_REACTION
- lib::lua_const::FS_SUCCEEDS_KEEP_ROT_Y_LR
- lib::lua_const::FS_SUCCEEDS_KEEP_RUMBLE
- lib::lua_const::FS_SUCCEEDS_KEEP_SEARCH
- lib::lua_const::FS_SUCCEEDS_KEEP_SHIELD
- lib::lua_const::FS_SUCCEEDS_KEEP_SITUATION
- lib::lua_const::FS_SUCCEEDS_KEEP_SLOPE
- lib::lua_const::FS_SUCCEEDS_KEEP_SOUND
- lib::lua_const::FS_SUCCEEDS_KEEP_TRANSITION
- lib::lua_const::FS_SUCCEEDS_KEEP_VISIBILITY
- lib::lua_const::FS_SUCCEEDS_MAX
- lib::lua_const::FT_LUACRIO_MACH_STATUS_WORK_ID_FLAG_PASS_XLU_YESNO
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_FLAG_FALL
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_FLAG_MOT_CHANGE
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_FLAG_MOVE_END
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_FLAG_START
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_FLAG_TERM
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_SPEED_G
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_SPEED_X
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_SPEED_Y
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_START
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_X
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_STICK_Y
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_FLOAT_TERM
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_INT_FRAME
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_INT_START
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_INT_TERM
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_HI_WORK_INT_XLU_FRAME
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_FLAG_EFFECT
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_FLAG_INTERRUPT
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_FLAG_MOT_CHANGE
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_FLAG_START
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_FLAG_TERM
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_WORK_FLOAT_START
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_WORK_FLOAT_TERM
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_WORK_INT_ATTACK_COUNT
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_WORK_INT_CANCEL_STATUS
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_WORK_INT_START
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_N_WORK_INT_TERM
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_S_WORK_FLOAT_START
- lib::lua_const::FT_SHEIK_STATUS_SPECIAL_S_WORK_FLOAT_TERM
- lib::lua_const::FT_VAR_FLOAT_STICK_X
- lib::lua_const::FT_VAR_FLOAT_STICK_X_BACK
- lib::lua_const::FT_VAR_FLOAT_STICK_X_FRONT
- lib::lua_const::FT_VAR_FLOAT_STICK_Y
- lib::lua_const::FT_VAR_INT_STICK_FLICK_X
- lib::lua_const::FT_VAR_INT_STICK_FLICK_Y
- lib::lua_const::FT_VAR_INT_TEAM_COLOR
- lib::lua_const::FighterAvailableFinal::CHARGE
- lib::lua_const::FighterAvailableFinal::DEFAULT
- lib::lua_const::FighterAvailableFinal::DISCRETION
- lib::lua_const::FighterAvailableFinal::ONE_MORE_FINAL
- lib::lua_const::FighterCheckMeleeRuleTime::EQUAL
- lib::lua_const::FighterCheckMeleeRuleTime::GREATER
- lib::lua_const::FighterCheckMeleeRuleTime::GREATER_EQUAL
- lib::lua_const::FighterCheckMeleeRuleTime::LESS
- lib::lua_const::FighterCheckMeleeRuleTime::LESS_EQUAL
- lib::lua_const::FighterSetDamageCause::CHANGE_FIGHTER
- lib::lua_const::FighterSetDamageCause::DEFAULT
- lib::lua_const::FighterSetDamageCause::TRAINING
- lib::lua_const::FighterVisualScene::OFFSET
- lib::lua_const::GAOGAEN_ST_REVENGE
- lib::lua_const::GAOGAEN_ST_SP_S_LARIAT
- lib::lua_const::GF_SCENE_ROOT_LAYER_ALL
- lib::lua_const::GF_SCENE_ROOT_LAYER_CHARA
- lib::lua_const::GF_SCENE_ROOT_LAYER_EFFECT
- lib::lua_const::GF_SCENE_ROOT_LAYER_EFFECT2D
- lib::lua_const::GF_SCENE_ROOT_LAYER_EFFECT_FIGHTER
- lib::lua_const::GF_SCENE_ROOT_LAYER_FIGHTER
- lib::lua_const::GF_SCENE_ROOT_LAYER_GROUND
- lib::lua_const::GF_SCENE_ROOT_LAYER_GROUND2
- lib::lua_const::GF_SCENE_ROOT_LAYER_GROUND_AND_CHARA
- lib::lua_const::GF_SCENE_ROOT_LAYER_INFO
- lib::lua_const::GF_SCENE_ROOT_LAYER_MAX
- lib::lua_const::GF_SCENE_ROOT_LAYER_SPECIAL_STAGE_OBJECT
- lib::lua_const::GF_SCENE_ROOT_LAYER_STAGE_OBJECT
- lib::lua_const::GIMMICK_AREA_KIND_AIR_DOOR
- lib::lua_const::GIMMICK_AREA_KIND_AUTO_DOOR
- lib::lua_const::GIMMICK_AREA_KIND_BALLOON_WARP_LEFT
- lib::lua_const::GIMMICK_AREA_KIND_BALLOON_WARP_RIGHT
- lib::lua_const::GIMMICK_AREA_KIND_BARREL_CANNON_NATURAL
- lib::lua_const::GIMMICK_AREA_KIND_BARREL_CANNON_NATURAL_AUTO
- lib::lua_const::GIMMICK_AREA_KIND_BARREL_CANNON_PATH
- lib::lua_const::GIMMICK_AREA_KIND_BARREL_CANNON_PATH_AUTO
- lib::lua_const::GIMMICK_AREA_KIND_BELTCONVEYOR
- lib::lua_const::GIMMICK_AREA_KIND_BLOCK
- lib::lua_const::GIMMICK_AREA_KIND_CATAPULT
- lib::lua_const::GIMMICK_AREA_KIND_DOOR
- lib::lua_const::GIMMICK_AREA_KIND_DRUM
- lib::lua_const::GIMMICK_AREA_KIND_ELEVATOR
- lib::lua_const::GIMMICK_AREA_KIND_HITPOINT_EFFECT
- lib::lua_const::GIMMICK_AREA_KIND_JUMP_BOARD
- lib::lua_const::GIMMICK_AREA_KIND_LADDER
- lib::lua_const::GIMMICK_AREA_KIND_PERIPHERAL_LOCK
- lib::lua_const::GIMMICK_AREA_KIND_PERIPHERAL_LOCK_CATCH
- lib::lua_const::GIMMICK_AREA_KIND_PIPE
- lib::lua_const::GIMMICK_AREA_KIND_POISON
- lib::lua_const::GIMMICK_AREA_KIND_POW
- lib::lua_const::GIMMICK_AREA_KIND_SLASH
- lib::lua_const::GIMMICK_AREA_KIND_SPRING
- lib::lua_const::GIMMICK_AREA_KIND_TORNADO
- lib::lua_const::GIMMICK_AREA_KIND_TOSS
- lib::lua_const::GIMMICK_AREA_KIND_TRANSZONE
- lib::lua_const::GIMMICK_AREA_KIND_TREASURE
- lib::lua_const::GIMMICK_AREA_KIND_TRIGGER_BLOCK
- lib::lua_const::GIMMICK_AREA_KIND_TRUCK
- lib::lua_const::GIMMICK_AREA_KIND_TRUCK_RUNNING
- lib::lua_const::GIMMICK_AREA_KIND_WARP
- lib::lua_const::GIMMICK_AREA_KIND_WATER
- lib::lua_const::GIMMICK_AREA_KIND_WIND
- lib::lua_const::GIMMICK_AREA_KIND_WIND_SECONDARY_ONLY
- lib::lua_const::GIMMICK_AREA_KIND_YAKUMONO_BELTCONVEYOR
- lib::lua_const::GIMMICK_AREA_KIND_YAKUMONO_WIND
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_BREAK
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_CHECK_CAN_ENTER
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_CROSS
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_END_PATH
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_EXPLOSION
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_HIT
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_IN
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_POS
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_SET_PATH
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_SET_RECT
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_SET_SPEED
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_SHOOT
- lib::lua_const::GIMMICK_BARREL_EVENT_KIND_SHOOT_TRIGGER
- lib::lua_const::GIMMICK_BARREL_EVENT_START
- lib::lua_const::GIMMICK_BARREL_EVENT_TERM
- lib::lua_const::GIMMICK_CATAPULT_EVENT_KIND_ON
- lib::lua_const::GIMMICK_CATAPULT_EVENT_KIND_POS
- lib::lua_const::GIMMICK_CATAPULT_EVENT_KIND_SHOOT
- lib::lua_const::GIMMICK_CATAPULT_EVENT_START
- lib::lua_const::GIMMICK_CATAPULT_EVENT_TERM
- lib::lua_const::GIMMICK_CATCH_EVENT_KIND_CATCH
- lib::lua_const::GIMMICK_CATCH_EVENT_KIND_GET_INFO
- lib::lua_const::GIMMICK_CATCH_EVENT_KIND_POS
- lib::lua_const::GIMMICK_CATCH_EVENT_START
- lib::lua_const::GIMMICK_CATCH_EVENT_TERM
- lib::lua_const::GIMMICK_CHAPPY_EVENT_KIND_IN
- lib::lua_const::GIMMICK_CHAPPY_EVENT_KIND_POS
- lib::lua_const::GIMMICK_CHAPPY_EVENT_START
- lib::lua_const::GIMMICK_CHAPPY_EVENT_TERM
- lib::lua_const::GIMMICK_DOOR_EVENT_KIND_IN
- lib::lua_const::GIMMICK_DOOR_EVENT_START
- lib::lua_const::GIMMICK_DOOR_EVENT_TERM
- lib::lua_const::GIMMICK_DRUM_EVENT_KIND_CHECK_NEED_HIDE
- lib::lua_const::GIMMICK_DRUM_EVENT_KIND_CHECK_NEED_LOCK
- lib::lua_const::GIMMICK_DRUM_EVENT_KIND_ESCAPE
- lib::lua_const::GIMMICK_DRUM_EVENT_KIND_POS
- lib::lua_const::GIMMICK_DRUM_EVENT_KIND_RELEASE
- lib::lua_const::GIMMICK_DRUM_EVENT_KIND_SHAKE
- lib::lua_const::GIMMICK_EVENT_KIND_BOOT
- lib::lua_const::GIMMICK_EVENT_KIND_DISABLE
- lib::lua_const::GIMMICK_EVENT_KIND_EXIT
- lib::lua_const::GIMMICK_EVENT_KIND_START
- lib::lua_const::GIMMICK_EVENT_KIND_TERM
- lib::lua_const::GIMMICK_EVENT_MAX
- lib::lua_const::GIMMICK_EVENT_TO_FIGHTER
- lib::lua_const::GIMMICK_EVENT_TO_GIMMICK
- lib::lua_const::GIMMICK_JUMP_BOARD_ACTIVATE_KIND_FORCE
- lib::lua_const::GIMMICK_JUMP_BOARD_ACTIVATE_KIND_JUMP
- lib::lua_const::GIMMICK_JUMP_BOARD_ACTIVATE_KIND_NONE
- lib::lua_const::GIMMICK_JUMP_BOARD_ACTIVATE_KIND_SITUATION
- lib::lua_const::GIMMICK_JUMP_BOARD_ATTACK_NO_FRAME
- lib::lua_const::GIMMICK_JUMP_BOARD_ATTACK_NO_MAX
- lib::lua_const::GIMMICK_JUMP_BOARD_ATTACK_NO_SHOOT
- lib::lua_const::GIMMICK_JUMP_BOARD_EVENT_KIND_CHECK_BUSY
- lib::lua_const::GIMMICK_JUMP_BOARD_EVENT_KIND_ITEM
- lib::lua_const::GIMMICK_JUMP_BOARD_EVENT_KIND_JUMP_SQUAT_START
- lib::lua_const::GIMMICK_JUMP_BOARD_EVENT_KIND_ON
- lib::lua_const::GIMMICK_JUMP_BOARD_EVENT_KIND_POS
- lib::lua_const::GIMMICK_JUMP_BOARD_EVENT_KIND_SHOOT
- lib::lua_const::GIMMICK_JUMP_BOARD_EVENT_START
- lib::lua_const::GIMMICK_JUMP_BOARD_EVENT_TERM
- lib::lua_const::GIMMICK_LADDER_EVENT_KIND_GET_INFO
- lib::lua_const::GIMMICK_LADDER_EVENT_START
- lib::lua_const::GIMMICK_LADDER_EVENT_TERM
- lib::lua_const::GIMMICK_PIPE_EVENT_KIND_CANCEL
- lib::lua_const::GIMMICK_PIPE_EVENT_KIND_COMMIT_APPEAR
- lib::lua_const::GIMMICK_PIPE_EVENT_KIND_COMMIT_DISAPPEAR
- lib::lua_const::GIMMICK_PIPE_EVENT_KIND_SET_APPEAR
- lib::lua_const::GIMMICK_PIPE_EVENT_KIND_SET_DISAPPEAR
- lib::lua_const::GIMMICK_PIPE_EVENT_START
- lib::lua_const::GIMMICK_PIPE_EVENT_TERM
- lib::lua_const::GIMMICK_SHELL_EVENT_KIND_NOTIFY
- lib::lua_const::GIMMICK_SHELL_EVENT_START
- lib::lua_const::GIMMICK_SHELL_EVENT_TERM
- lib::lua_const::GIMMICK_SLASH_EVENT_KIND_CHECK_NEED_LOCK
- lib::lua_const::GIMMICK_SLASH_EVENT_KIND_ESCAPE
- lib::lua_const::GIMMICK_SLASH_EVENT_KIND_LOCK_INFO
- lib::lua_const::GIMMICK_SLASH_EVENT_KIND_UNLOCK
- lib::lua_const::GIMMICK_SLASH_EVENT_KIND_UNLOCK_INFO
- lib::lua_const::GIMMICK_SLASH_EVENT_TERM
- lib::lua_const::GIMMICK_SPRING_EVENT_KIND_BREAK
- lib::lua_const::GIMMICK_SPRING_EVENT_KIND_FALL
- lib::lua_const::GIMMICK_SPRING_EVENT_KIND_FALL_SPECIAL
- lib::lua_const::GIMMICK_SPRING_EVENT_KIND_ON
- lib::lua_const::GIMMICK_SPRING_EVENT_KIND_POS
- lib::lua_const::GIMMICK_SPRING_EVENT_KIND_SHOOT
- lib::lua_const::GIMMICK_SPRING_EVENT_START
- lib::lua_const::GIMMICK_SPRING_EVENT_TERM
- lib::lua_const::GIMMICK_TORNADO_EVENT_KIND_CHECK_NEED_LOCK
- lib::lua_const::GIMMICK_TORNADO_EVENT_KIND_ESCAPE
- lib::lua_const::GIMMICK_TORNADO_EVENT_KIND_REQUEST_POS
- lib::lua_const::GIMMICK_TORNADO_EVENT_KIND_SHOOT
- lib::lua_const::GIMMICK_TORNADO_EVENT_KIND_SHOOT_INFO
- lib::lua_const::GIMMICK_TORNADO_EVENT_START
- lib::lua_const::GIMMICK_TORNADO_EVENT_TERM
- lib::lua_const::GIMMICK_WARP_EVENT_KIND_CHECK_CAN_ENTER
- lib::lua_const::GIMMICK_WARP_EVENT_KIND_WARPIN
- lib::lua_const::GIMMICK_WARP_EVENT_KIND_WARPOUT
- lib::lua_const::GIMMICK_WARP_EVENT_START
- lib::lua_const::GIMMICK_WARP_EVENT_TERM
- lib::lua_const::GRCORRECT_SHAPE_CIRCLE
- lib::lua_const::GRCORRECT_SHAPE_CIRCLE_FOLLOW_NODE
- lib::lua_const::GRCORRECT_SHAPE_NONE
- lib::lua_const::GRCORRECT_SHAPE_RHOMBUS
- lib::lua_const::GRCORRECT_SHAPE_RHOMBUS_FOLLOW_NODE
- lib::lua_const::GRCORRECT_SHAPE_RHOMBUS_MODIFY
- lib::lua_const::GROUND_CLIFF_CHECK_KIND_ALWAYS
- lib::lua_const::GROUND_CLIFF_CHECK_KIND_ALWAYS_BACK
- lib::lua_const::GROUND_CLIFF_CHECK_KIND_ALWAYS_BOTH_SIDES
- lib::lua_const::GROUND_CLIFF_CHECK_KIND_ALWAYS_BOTH_SIDES_NEAR
- lib::lua_const::GROUND_CLIFF_CHECK_KIND_NONE
- lib::lua_const::GROUND_CLIFF_CHECK_KIND_ON_DROP
- lib::lua_const::GROUND_CLIFF_CHECK_KIND_ON_DROP_BOTH_SIDES
- lib::lua_const::GROUND_CLIFF_CHECK_KIND_TERM
- lib::lua_const::GROUND_COLL_ATTR_AKUUKAN
- lib::lua_const::GROUND_COLL_ATTR_ASASE
- lib::lua_const::GROUND_COLL_ATTR_ASASE_EARTH
- lib::lua_const::GROUND_COLL_ATTR_BRICK
- lib::lua_const::GROUND_COLL_ATTR_CARPET
- lib::lua_const::GROUND_COLL_ATTR_CLOUD
- lib::lua_const::GROUND_COLL_ATTR_CLOUD_NO_THROUGH
- lib::lua_const::GROUND_COLL_ATTR_CREATURE
- lib::lua_const::GROUND_COLL_ATTR_DAMAGE1
- lib::lua_const::GROUND_COLL_ATTR_DAMAGE2
- lib::lua_const::GROUND_COLL_ATTR_DAMAGE3
- lib::lua_const::GROUND_COLL_ATTR_DANBOURU
- lib::lua_const::GROUND_COLL_ATTR_DEATH
- lib::lua_const::GROUND_COLL_ATTR_GAMEWATCH
- lib::lua_const::GROUND_COLL_ATTR_GLASS
- lib::lua_const::GROUND_COLL_ATTR_GRASS
- lib::lua_const::GROUND_COLL_ATTR_HOMERUN
- lib::lua_const::GROUND_COLL_ATTR_ICE
- lib::lua_const::GROUND_COLL_ATTR_ICE_NO_SLIP
- lib::lua_const::GROUND_COLL_ATTR_IRON
- lib::lua_const::GROUND_COLL_ATTR_JACK_MEMENTOES
- lib::lua_const::GROUND_COLL_ATTR_MARIO
- lib::lua_const::GROUND_COLL_ATTR_MAX
- lib::lua_const::GROUND_COLL_ATTR_NIBUIRON
- lib::lua_const::GROUND_COLL_ATTR_NOATTR
- lib::lua_const::GROUND_COLL_ATTR_NONE
- lib::lua_const::GROUND_COLL_ATTR_NUMENUME
- lib::lua_const::GROUND_COLL_ATTR_OIL
- lib::lua_const::GROUND_COLL_ATTR_PLANKTON
- lib::lua_const::GROUND_COLL_ATTR_RINGMAT
- lib::lua_const::GROUND_COLL_ATTR_ROCK
- lib::lua_const::GROUND_COLL_ATTR_SAND
- lib::lua_const::GROUND_COLL_ATTR_SLIPDX
- lib::lua_const::GROUND_COLL_ATTR_SNOW
- lib::lua_const::GROUND_COLL_ATTR_SOFT
- lib::lua_const::GROUND_COLL_ATTR_SOIL
- lib::lua_const::GROUND_COLL_ATTR_SP_ADHESION
- lib::lua_const::GROUND_COLL_ATTR_SP_ELECTRIC_SHOCK
- lib::lua_const::GROUND_COLL_ATTR_SP_FLAME
- lib::lua_const::GROUND_COLL_ATTR_SP_FREEZING
- lib::lua_const::GROUND_COLL_ATTR_SP_POISON
- lib::lua_const::GROUND_COLL_ATTR_SP_SLEEP
- lib::lua_const::GROUND_COLL_ATTR_TURUTURU
- lib::lua_const::GROUND_COLL_ATTR_WIRENETTING
- lib::lua_const::GROUND_COLL_ATTR_WOOD
- lib::lua_const::GROUND_CORRECT_KIND_AIR
- lib::lua_const::GROUND_CORRECT_KIND_AIR_PASSABLE_OFF
- lib::lua_const::GROUND_CORRECT_KIND_AIR_TRANS
- lib::lua_const::GROUND_CORRECT_KIND_CLIFF
- lib::lua_const::GROUND_CORRECT_KIND_GROUND
- lib::lua_const::GROUND_CORRECT_KIND_GROUND_CLIFF_STOP
- lib::lua_const::GROUND_CORRECT_KIND_GROUND_CLIFF_STOP_ATTACK
- lib::lua_const::GROUND_CORRECT_KIND_GROUND_CLIFF_STOP_FRONT
- lib::lua_const::GROUND_CORRECT_KIND_GROUND_OTTOTTO
- lib::lua_const::GROUND_CORRECT_KIND_KEEP
- lib::lua_const::GROUND_CORRECT_KIND_NONE
- lib::lua_const::GROUND_CORRECT_KIND_TERM
- lib::lua_const::GROUND_CORRECT_SHAPE_FLAG_GROUND
- lib::lua_const::GROUND_CORRECT_SHAPE_FLAG_IGNORE_SCALE
- lib::lua_const::GROUND_CORRECT_SHAPE_FLAG_TERM
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_FLAG_MIN_D
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_FLAG_MIN_L
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_FLAG_MIN_R
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_FLAG_MIN_U
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_FLAG_TERM
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_ADDITIONAL_TRANS_NODE
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_FIX
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_FREE_Y
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_FRONT_FIX
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_MIN_LR
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_MIN_U
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_NO_MODIFY
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_NO_OFS
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_TERM
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_FLAG_UP_FIX
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_MODIFY_PRE_START
- lib::lua_const::GROUND_CORRECT_SHAPE_RHOMBUS_PRE_START
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_MASK_ALL
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_MASK_NONE
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_MASK_OUTSIDE_DOWN
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_MASK_OUTSIDE_LEFT
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_MASK_OUTSIDE_RIGHT
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_MASK_OUTSIDE_UP
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_MASK_TERM
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_NONE
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_OUTSIDE_DOWN
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_OUTSIDE_LEFT
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_OUTSIDE_RIGHT
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_OUTSIDE_UP
- lib::lua_const::GROUND_DEAD_AREA_CHECK_RESULT_TERM
- lib::lua_const::GROUND_SHAPE_NO_MAIN
- lib::lua_const::GROUND_SHAPE_NO_TERM
- lib::lua_const::GROUND_TOUCH_FLAG_ALL
- lib::lua_const::GROUND_TOUCH_FLAG_DOWN
- lib::lua_const::GROUND_TOUCH_FLAG_DOWN_LEFT
- lib::lua_const::GROUND_TOUCH_FLAG_DOWN_RIGHT
- lib::lua_const::GROUND_TOUCH_FLAG_DOWN_SIDE
- lib::lua_const::GROUND_TOUCH_FLAG_LEFT
- lib::lua_const::GROUND_TOUCH_FLAG_LEFT_SIDE
- lib::lua_const::GROUND_TOUCH_FLAG_NONE
- lib::lua_const::GROUND_TOUCH_FLAG_RIGHT
- lib::lua_const::GROUND_TOUCH_FLAG_RIGHT_SIDE
- lib::lua_const::GROUND_TOUCH_FLAG_SIDE
- lib::lua_const::GROUND_TOUCH_FLAG_UP
- lib::lua_const::GROUND_TOUCH_FLAG_UP_LEFT
- lib::lua_const::GROUND_TOUCH_FLAG_UP_RIGHT
- lib::lua_const::GROUND_TOUCH_FLAG_UP_SIDE
- lib::lua_const::GROUND_TOUCH_ID_DOWN
- lib::lua_const::GROUND_TOUCH_ID_DOWN_LEFT
- lib::lua_const::GROUND_TOUCH_ID_DOWN_RIGHT
- lib::lua_const::GROUND_TOUCH_ID_LEFT
- lib::lua_const::GROUND_TOUCH_ID_MAX
- lib::lua_const::GROUND_TOUCH_ID_MAX_LRUD
- lib::lua_const::GROUND_TOUCH_ID_MIN
- lib::lua_const::GROUND_TOUCH_ID_NONE
- lib::lua_const::GROUND_TOUCH_ID_RIGHT
- lib::lua_const::GROUND_TOUCH_ID_UP
- lib::lua_const::GROUND_TOUCH_ID_UP_LEFT
- lib::lua_const::GROUND_TOUCH_ID_UP_RIGHT
- lib::lua_const::GROUP_CATEGORY_EFFECT
- lib::lua_const::GROUP_CATEGORY_GROUND
- lib::lua_const::GROUP_CATEGORY_LOUPE_0
- lib::lua_const::GROUP_CATEGORY_LOUPE_1
- lib::lua_const::GROUP_CATEGORY_LOUPE_2
- lib::lua_const::GROUP_CATEGORY_LOUPE_3
- lib::lua_const::GROUP_CATEGORY_LOUPE_4
- lib::lua_const::GROUP_CATEGORY_LOUPE_5
- lib::lua_const::GROUP_CATEGORY_LOUPE_6
- lib::lua_const::GROUP_CATEGORY_LOUPE_7
- lib::lua_const::GROUP_CATEGORY_MASK
- lib::lua_const::GROUP_CATEGORY_UI
- lib::lua_const::GROUP_CATEGORY_UI_2
- lib::lua_const::GUILE_ATTACK_KIND_FRONT_JUMP_ATTACK
- lib::lua_const::GUILE_ATTACK_KIND_NONE
- lib::lua_const::GUILE_ATTACK_KIND_NUM
- lib::lua_const::GUILE_ATTACK_KIND_SONICBOOM_LONG_HARD
- lib::lua_const::GUILE_ATTACK_KIND_SONICBOOM_LONG_LIGHT
- lib::lua_const::GUILE_ATTACK_KIND_SONICBOOM_MEDIUM_HARD
- lib::lua_const::GUILE_ATTACK_KIND_SONICBOOM_MEDIUM_LIGHT
- lib::lua_const::GUILE_ATTACK_KIND_SONICBOOM_SHORT_HARD
- lib::lua_const::GUILE_ATTACK_KIND_SONICBOOM_SHORT_LIGHT
- lib::lua_const::GUILE_ATTACK_KIND_SUMMERSAULTKICK_HARD
- lib::lua_const::GUILE_ATTACK_KIND_SUMMERSAULTKICK_LIGHT
- lib::lua_const::GUILE_ATTACK_KIND_VERTICAL_JUMP_ATTACK
- lib::lua_const::GUILE_WEIGHT_KIND_HARD
- lib::lua_const::GUILE_WEIGHT_KIND_LIGHT
- lib::lua_const::GUILE_WEIGHT_KIND_NONE
- lib::lua_const::GUILE_WEIGHT_KIND_NUM
- lib::lua_const::GW_ST_OIL_MAX
- lib::lua_const::HIT_HEIGHT_CENTER
- lib::lua_const::HIT_HEIGHT_HIGH
- lib::lua_const::HIT_HEIGHT_LOW
- lib::lua_const::HIT_HEIGHT_TERM
- lib::lua_const::HIT_STATUS_INVINCIBLE
- lib::lua_const::HIT_STATUS_MASK_ALL
- lib::lua_const::HIT_STATUS_MASK_INVINCIBLE
- lib::lua_const::HIT_STATUS_MASK_NI
- lib::lua_const::HIT_STATUS_MASK_NORMAL
- lib::lua_const::HIT_STATUS_MASK_NX
- lib::lua_const::HIT_STATUS_MASK_OFF
- lib::lua_const::HIT_STATUS_MASK_XLU
- lib::lua_const::HIT_STATUS_NORMAL
- lib::lua_const::HIT_STATUS_OFF
- lib::lua_const::HIT_STATUS_TERM
- lib::lua_const::HIT_STATUS_VALID_TERM
- lib::lua_const::HIT_STATUS_XLU
- lib::lua_const::HIT_STOP_MUL_TARGET_ALL
- lib::lua_const::HIT_STOP_MUL_TARGET_OPPONENT
- lib::lua_const::HIT_STOP_MUL_TARGET_SELF
- lib::lua_const::HIT_STOP_MUL_TARGET_TERM
- lib::lua_const::IKE_ST_SP_U_NO_CLIFF
- lib::lua_const::ITEMMARXCUTTER_ACTION_SET_ANGLE
- lib::lua_const::ITEM_AKIRA_INSTANCE_WORK_FLAG_PAA
- lib::lua_const::ITEM_AKIRA_SHIELD_GROUP_KIND_ALL
- lib::lua_const::ITEM_AKIRA_SHIELD_GROUP_KIND_BULLET
- lib::lua_const::ITEM_AKIRA_SHIELD_PROTECT_KIND_ALL
- lib::lua_const::ITEM_AKIRA_SHIELD_PROTECT_KIND_BULLET
- lib::lua_const::ITEM_AKIRA_SHIELD_PROTECT_KIND_NONE
- lib::lua_const::ITEM_AKIRA_SHIELD_PROTECT_KIND_NUM
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_ATTACK_HIDANTAI
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_ATTACK_HIDANTAI_LANDING
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_ATTACK_MOUKO_KOUHAZAN
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_ATTACK_RENKANTAI
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_ATTACK_RIMON_CHOCHU
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_ATTACK_TETSUZANKOU
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_ATTACK_TOKYAKU
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_ATTACK_VERTICAL_TOKYAKU
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_BACK_STEP
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_FRONT_STEP
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_GUARD
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_GUARD_BREAK
- lib::lua_const::ITEM_AKIRA_STATUS_KIND_WALK
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_ATTACK_CONSECUTIVE_EFFECT_HANDLE
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_ATTACK_CONSECUTIVE_LOOP_NUM
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_ATTACK_MIST_LOOP_EFFECT_HANDLE
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_FLAG_ATTACK_MOVE_ENERGY_APPLICATE
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_ANIMCMD_PARTIAL_ATTACK_CONSECUTIVE_END
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_ANIMCMD_PARTIAL_ATTACK_CONSECUTIVE_FINISH_END
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_CHANGE_FORM
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_DIVE_KICK_ENERGY_START
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_TRANSFORM_END_READY
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_FLAG_IS_VALMECEU_DIR_CHANGE
- lib::lua_const::ITEM_ALUCARD_INSTANCE_WORK_FLAG_TURN_MOVE_ENERGY_APPLICATE
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_ATTACK_CONSECUTIVE
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_ATTACK_DIVE_KICK
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_ATTACK_JUMP_SLASH
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_BACK_DASH
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_BAT_ATTACK
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_BAT_ATTACK_BRAKE
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_DIVE_KICK_AFTER_HOP_JUMP
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_ESCAPE_MIST_AIR
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_ESCAPE_MIST_GROUND
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_TRANSFORM_FOR_BAT
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_TRANSFORM_FOR_HUMAN
- lib::lua_const::ITEM_ALUCARD_STATUS_KIND_TRANSFORM_FOR_HUMAN_JUMP_AIR
- lib::lua_const::ITEM_ANIMCMD_KIND_BEGIN
- lib::lua_const::ITEM_ANIMCMD_KIND_EFFECT
- lib::lua_const::ITEM_ANIMCMD_KIND_GAME
- lib::lua_const::ITEM_ANIMCMD_KIND_NUM
- lib::lua_const::ITEM_ANIMCMD_KIND_SOUND
- lib::lua_const::ITEM_AREA_KIND_BODY
- lib::lua_const::ITEM_AREA_KIND_NUM
- lib::lua_const::ITEM_AREA_KIND_PICKUP
- lib::lua_const::ITEM_AREA_KIND_SPECIALIZER
- lib::lua_const::ITEM_AREA_KIND_WIND
- lib::lua_const::ITEM_ASHLEY_STATUS_KIND_EFFECT_DOING
- lib::lua_const::ITEM_ASHLEY_STATUS_KIND_EFFECT_END
- lib::lua_const::ITEM_ASHLEY_STATUS_KIND_EFFECT_START
- lib::lua_const::ITEM_ASSIST_INSTANCE_WORK_FLOAT_ASSIST_OFFSET_X
- lib::lua_const::ITEM_ATTACKLOG_NONE
- lib::lua_const::ITEM_ATTACKLOG_NORMAL
- lib::lua_const::ITEM_ATTACK_HITSTOP_KIND_NONE
- lib::lua_const::ITEM_ATTACK_HITSTOP_KIND_NORMAL
- lib::lua_const::ITEM_ATTACK_HITSTOP_KIND_PARENT
- lib::lua_const::ITEM_ATTACK_HITSTOP_KIND_TERM
- lib::lua_const::ITEM_BACKSHIELD_ACTION_INFINITY
- lib::lua_const::ITEM_BACKSHIELD_ACTION_SET_HAVE_COUNTER
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_FLAG_DAMAGE
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_FLAG_EATEN
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_FLAG_ENABLE
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_FLAG_LIFE_INFINITY
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_FLOAT_NOW_FIGHTER_LR
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_FLOAT_PRE_FIGHTER_LR
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_FLOAT_ROTATE_ANGLE_DEG
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_FLOAT_TARGET_ANGLE_DEG
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_INT_EQUIPPED
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_INT_EXEC_CHASE_FIGHTER
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_INT_LIFE_FRAME
- lib::lua_const::ITEM_BACKSHIELD_INSTANCE_WORK_INT_UNABLE_POCKET
- lib::lua_const::ITEM_BACKSHIELD_STATUS_KIND_BUMP
- lib::lua_const::ITEM_BADGE_ACTION_INFINITY
- lib::lua_const::ITEM_BADGE_ACTION_SET_HAVE_COUNTER
- lib::lua_const::ITEM_BADGE_ACTION_TERM
- lib::lua_const::ITEM_BADGE_STATUS_KIND_BUMP
- lib::lua_const::ITEM_BAITOCRANE_INSTANCE_WORK_FLAG_GRAB
- lib::lua_const::ITEM_BAITOCRANE_STATUS_KIND_CATCH
- lib::lua_const::ITEM_BAITOCRANE_STATUS_KIND_DOWN
- lib::lua_const::ITEM_BAITOCRANE_STATUS_KIND_MOVE
- lib::lua_const::ITEM_BAITOCRANE_STATUS_KIND_RELEASE
- lib::lua_const::ITEM_BAITOCRANE_STATUS_KIND_UP_FAILED
- lib::lua_const::ITEM_BAITOCRANE_STATUS_KIND_UP_SUCCESS
- lib::lua_const::ITEM_BAITO_MESSAGE_KIND_APPEARL
- lib::lua_const::ITEM_BAITO_MESSAGE_KIND_CATCH_FAILED
- lib::lua_const::ITEM_BAITO_MESSAGE_KIND_LOST_FAILED
- lib::lua_const::ITEM_BAITO_MESSAGE_KIND_LOST_SUCCESS
- lib::lua_const::ITEM_BAITO_STATUS_KIND_APPEAL
- lib::lua_const::ITEM_BAITO_STATUS_KIND_CATCH_FAILED
- lib::lua_const::ITEM_BAITO_STATUS_KIND_DEADAREA
- lib::lua_const::ITEM_BAITO_STATUS_KIND_PREPARATION
- lib::lua_const::ITEM_BANANA_ACTION_BANANAGUN_THROW
- lib::lua_const::ITEM_BANANA_ACTION_SPECIAL_THROW
- lib::lua_const::ITEM_BANANA_ACTION_TERM
- lib::lua_const::ITEM_BANANA_INSTANCE_WORK_FLAG_DIDDY_SPECIAL_THROW
- lib::lua_const::ITEM_BANANA_INSTANCE_WORK_FLAG_HAVED
- lib::lua_const::ITEM_BANANA_INSTANCE_WORK_FLAG_SLIP
- lib::lua_const::ITEM_BARREL_STATUS_KIND_MOVE
- lib::lua_const::ITEM_BEETLE_STATUS_KIND_BUMP
- lib::lua_const::ITEM_BEETLE_STATUS_KIND_FALLING
- lib::lua_const::ITEM_BEETLE_STATUS_KIND_FALLING_BROKEN
- lib::lua_const::ITEM_BEETLE_STATUS_KIND_FIGHTER_DEAD_GRAB_RELEASE
- lib::lua_const::ITEM_BEETLE_STATUS_KIND_FLY
- lib::lua_const::ITEM_BEETLE_STATUS_KIND_FLY_AWAY
- lib::lua_const::ITEM_BEETLE_STATUS_KIND_FLY_TURN_ATTACK
- lib::lua_const::ITEM_BEETLE_STATUS_KIND_FLY_TURN_REFLECT
- lib::lua_const::ITEM_BLACKBALL_STATUS_KIND_AIR_ATTACK
- lib::lua_const::ITEM_BLACKBALL_STATUS_KIND_AIR_BOND
- lib::lua_const::ITEM_BLACKBALL_STATUS_KIND_AIR_WAIT
- lib::lua_const::ITEM_BOMBCHU_STATUS_KIND_GROUND_FLY
- lib::lua_const::ITEM_BOMBERMANBOMB_INSTANCE_WORK_FLAG_DANGER
- lib::lua_const::ITEM_BOMBERMANBOMB_INSTANCE_WORK_FLAG_DESTROYED
- lib::lua_const::ITEM_BOMBERMANBOMB_JUMP_REVERSE
- lib::lua_const::ITEM_BOMBERMAN_INSTANCE_WORK_FLAG_BOMBCREATE
- lib::lua_const::ITEM_BOMBERMAN_INSTANCE_WORK_FLAG_BOMBPUT
- lib::lua_const::ITEM_BOMBERMAN_INSTANCE_WORK_FLAG_REMOCON_TRIGGER
- lib::lua_const::ITEM_BOMBERMAN_MESSAGE_KIND_BOMBPUNCH_HIT
- lib::lua_const::ITEM_BOMBERMAN_MESSAGE_KIND_DANGER_BOMB
- lib::lua_const::ITEM_BOMBERMAN_MESSAGE_KIND_REMOCON_AREA_REQUEST
- lib::lua_const::ITEM_BOMBERMAN_MESSAGE_KIND_REMOCON_TRIGGER
- lib::lua_const::ITEM_BOMBERMAN_MESSAGE_KIND_REMOCON_TRIGGER_REQUEST
- lib::lua_const::ITEM_BOMBERMAN_MESSAGE_KIND_UPDATE_BOMB
- lib::lua_const::ITEM_BOMBERMAN_STATUS_KIND_BOMBESCAPE
- lib::lua_const::ITEM_BOMBERMAN_STATUS_KIND_BOMBPUNCH_AIR
- lib::lua_const::ITEM_BOMBERMAN_STATUS_KIND_BOMBPUNCH_GROUND
- lib::lua_const::ITEM_BOMBERMAN_STATUS_KIND_BOMBPUT_AIR
- lib::lua_const::ITEM_BOMBERMAN_STATUS_KIND_BOMBPUT_GROUND
- lib::lua_const::ITEM_BOMBERMAN_STATUS_KIND_REMOCON_TRIGGER_AIR
- lib::lua_const::ITEM_BOMBERMAN_STATUS_KIND_REMOCON_TRIGGER_GROUND
- lib::lua_const::ITEM_BOMBER_INSTANCE_WORK_FLAG_BORN_END
- lib::lua_const::ITEM_BOMBER_STATUS_KIND_BORN2
- lib::lua_const::ITEM_BOMBER_STATUS_KIND_BORN_FALL
- lib::lua_const::ITEM_BOMBER_STATUS_KIND_BORN_LANDING
- lib::lua_const::ITEM_BOMBER_STATUS_KIND_CLIFF
- lib::lua_const::ITEM_BOMBER_STATUS_KIND_ENTER_LANDING
- lib::lua_const::ITEM_BOMBER_STATUS_KIND_TURN
- lib::lua_const::ITEM_BOMBHEI_STATUS_KIND_ENTER_FALL
- lib::lua_const::ITEM_BOMBHEI_STATUS_KIND_ENTER_LANDING
- lib::lua_const::ITEM_BOMBHEI_STATUS_KIND_TURN
- lib::lua_const::ITEM_BOOK_STATUS_KIND_BEFORE_BORN
- lib::lua_const::ITEM_BOOMERANG_INSTANCE_WORK_INT_ATTACK_POWER_FLY
- lib::lua_const::ITEM_BOOMERANG_INSTANCE_WORK_INT_ATTACK_POWER_TURN
- lib::lua_const::ITEM_BOOMERANG_STATUS_KIND_BUMP_REFLECT
- lib::lua_const::ITEM_BOOMERANG_STATUS_KIND_BUMP_WALL
- lib::lua_const::ITEM_BOOMERANG_STATUS_KIND_FLY
- lib::lua_const::ITEM_BOOMERANG_STATUS_KIND_TURN
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLAG_ANIM_WAIT
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLAG_DAMAGE_COLOR
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLAG_DIR_LEFT
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLAG_PULL
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_ANIM_RAD
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_CATCH_FIGHTER_SIZE
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_CATCH_OFFSET_X
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_CATCH_OFFSET_Y
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_CLATTER_FRAME
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_ROTATE_DEG
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_SPEED_X
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_FLOAT_SPEED_Y
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_INT_ANIM_COUNT
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_INT_ANIM_FRAME
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_INT_BEAM_EFFECT_HANDLE
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_INT_CUT_FRAME
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_INT_EFFECT_FRAME_INDEX
- lib::lua_const::ITEM_BOSSGALAGA_INSTANCE_WORK_INT_EFFECT_REMAIN_FRAME
- lib::lua_const::ITEM_BOSSGALAGA_STATUS_KIND_BEAM
- lib::lua_const::ITEM_BOSSGALAGA_STATUS_KIND_FLYAWAY
- lib::lua_const::ITEM_BOSSGALAGA_STATUS_KIND_FLYSKY
- lib::lua_const::ITEM_BOSSGALAGA_STATUS_KIND_FLYTARGET
- lib::lua_const::ITEM_BOSSGALAGA_STATUS_KIND_TURNDOWN
- lib::lua_const::ITEM_BOSSGALAGA_STATUS_KIND_WAIT
- lib::lua_const::ITEM_BOSSGALAGA_STATUS_WORK_FLOAT_DEAD_POS_X
- lib::lua_const::ITEM_BOSSGALAGA_STATUS_WORK_FLOAT_DEAD_POS_Y
- lib::lua_const::ITEM_BOSSGALAGA_STATUS_WORK_FLOAT_DEAD_POS_Z
- lib::lua_const::ITEM_BOSS_MODE_ADVENTURE_FINAL_BATTLE_2ND
- lib::lua_const::ITEM_BOSS_MODE_ADVENTURE_HARD
- lib::lua_const::ITEM_BOSS_MODE_ADVENTURE_HARD_FINAL_BATTLE_2ND
- lib::lua_const::ITEM_BOSS_MODE_ADVENTURE_VERY_EASY
- lib::lua_const::ITEM_BOSS_MODE_ADVENTURE_VERY_EASY_FINAL_BATTLE_2ND
- lib::lua_const::ITEM_BOSS_MODE_DEFAULT
- lib::lua_const::ITEM_BOSS_MODE_STANDARD
- lib::lua_const::ITEM_BOSS_MODE_STANDARD_SERIES
- lib::lua_const::ITEM_BOUND_FLAG_ALL
- lib::lua_const::ITEM_BOUND_FLAG_CEILING
- lib::lua_const::ITEM_BOUND_FLAG_DUMMY
- lib::lua_const::ITEM_BOUND_FLAG_FLOOR
- lib::lua_const::ITEM_BOUND_FLAG_GROUND
- lib::lua_const::ITEM_BOUND_FLAG_NONE
- lib::lua_const::ITEM_BOUND_FLAG_THROW
- lib::lua_const::ITEM_BOUND_FLAG_WALL
- lib::lua_const::ITEM_BUDDYBOMB_ACTION_SPECIAL_LW
- lib::lua_const::ITEM_BUDDYBOMB_BOUND_KIND_HORIZONTAL
- lib::lua_const::ITEM_BUDDYBOMB_BOUND_KIND_NONE
- lib::lua_const::ITEM_BUDDYBOMB_BOUND_KIND_VERTICAL
- lib::lua_const::ITEM_BUDDYBOMB_INSTANCE_WORK_FLAG_SPECIAL_LW
- lib::lua_const::ITEM_BUDDYBOMB_INSTANCE_WORK_INT_SPECIAL_LW_BOUND_KIND
- lib::lua_const::ITEM_BUMPER_STATUS_KIND_AIR_ATTACK
- lib::lua_const::ITEM_BUMPER_STATUS_KIND_AIR_BOND
- lib::lua_const::ITEM_BUMPER_STATUS_KIND_AIR_WAIT
- lib::lua_const::ITEM_BUMPER_STATUS_KIND_BOND_WALL
- lib::lua_const::ITEM_BUMPER_STATUS_KIND_BOND_WALL_ATTACK
- lib::lua_const::ITEM_BUMPER_STATUS_KIND_GROUND_ATTACK
- lib::lua_const::ITEM_BUMPER_STATUS_KIND_GROUND_BOND
- lib::lua_const::ITEM_BUMPER_STATUS_KIND_GROUND_WAIT
- lib::lua_const::ITEM_CAMERA_KIND_CENTER
- lib::lua_const::ITEM_CAMERA_KIND_NONE
- lib::lua_const::ITEM_CAMERA_KIND_NORMAL
- lib::lua_const::ITEM_CAMERA_KIND_TERM
- lib::lua_const::ITEM_CARRIERBOX_INSTANCE_WORK_FLAG_WARPED
- lib::lua_const::ITEM_CARRIERBOX_STATUS_KIND_MOVE
- lib::lua_const::ITEM_CHEWING_STATUS_KIND_BOND
- lib::lua_const::ITEM_CHEWING_STATUS_KIND_GROUND_BOND
- lib::lua_const::ITEM_CHEWING_STATUS_KIND_HAVE_SLEEP
- lib::lua_const::ITEM_CHICKENPARTY_INSTANCE_WORK_FLAG_IS_BOSS
- lib::lua_const::ITEM_CHICKENPARTY_STATUS_KIND_COUNTER
- lib::lua_const::ITEM_CHICKENPARTY_STATUS_KIND_HOP
- lib::lua_const::ITEM_CHICKENPARTY_STATUS_KIND_JUMP
- lib::lua_const::ITEM_CHICKENPARTY_STATUS_KIND_RUSH
- lib::lua_const::ITEM_CHICKENPARTY_STATUS_KIND_TURN
- lib::lua_const::ITEM_CHICKENPARTY_STATUS_KIND_TURNJUMP
- lib::lua_const::ITEM_CHICKENPARTY_STATUS_KIND_WARP
- lib::lua_const::ITEM_CHICKEN_STATUS_KIND_COUNTER
- lib::lua_const::ITEM_CHICKEN_STATUS_KIND_DAMAGE
- lib::lua_const::ITEM_CHICKEN_STATUS_KIND_ESCAPE
- lib::lua_const::ITEM_CHICKEN_STATUS_KIND_FLY
- lib::lua_const::ITEM_CHICKEN_STATUS_KIND_JUMP
- lib::lua_const::ITEM_CHICKEN_STATUS_KIND_TURN
- lib::lua_const::ITEM_CHICKEN_STATUS_KIND_WAIT
- lib::lua_const::ITEM_CLAPTRAP_STATUS_KIND_ATTACK_BITE_REMOVE
- lib::lua_const::ITEM_CLAPTRAP_STATUS_KIND_ATTACK_BITE_REMOVE_ON_FINISH
- lib::lua_const::ITEM_CLAPTRAP_STATUS_KIND_LOW_JUMP
- lib::lua_const::ITEM_CLUBSHOT_ACTION_SHOOT
- lib::lua_const::ITEM_CLUBSHOT_ACTION_TERM
- lib::lua_const::ITEM_CLUBSHOT_INSTANCE_WORK_FLAG_NEAR_GROUND
- lib::lua_const::ITEM_COLLISION_TEAM
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_AIR_BRAKE_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_APPEARING_EFFECT_SCALE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_MINSPEED
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_CEILING_MUL_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_CEILING_MUL_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_MUL_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_MUL_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_THROW_ADD_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_THROW_ADD_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_THROW_MUL
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_WALL_ADD_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_WALL_MUL_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_BOUND_REFSPEED_WALL_MUL_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CAPTURED_MOTION_FRAME_LOOP
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CAPTURED_MOTION_FRAME_START
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CAPTURED_MOTION_RATE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_X_MURABITO
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_X_SNAKE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_Y_MURABITO
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CAPTURED_OFFSET_Y_SNAKE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CARRIER_Y_SPEED
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CLIP_SPHERE_OFFY
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CLIP_SPHERE_R
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CURSOR_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CUT_IN_CAMERA_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_CUT_IN_ZOOM_RATE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEDEDE_ADD_SPEED_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_DIVED_CAPTURE_MOTION_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_DIVED_CAPTURE_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_DIVED_CAPTURE_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_DIVED_CAPTURE_OFFSET_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_MOTION_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_ROT_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_ROT_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_ROT_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_B_OFFSET_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_MOTION_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_MOTION_FRAME2
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_X2
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_Y2
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_ROT_Z2
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_X2
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_Y2
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_COMMAND_OFFSET_Z2
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_MOTION_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_ROT_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_ROT_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_ROT_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_F_OFFSET_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_MOTION_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_ROT_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_ROT_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_ROT_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DEMON_THROWN_LW_OFFSET_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DIDDY_CLUNG_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DIDDY_CLUNG_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DOLLY_SUPER_SPECIAL2_CAPTURE_MOTION_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DOLLY_SUPER_SPECIAL2_CAPTURE_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DOLLY_SUPER_SPECIAL2_CAPTURE_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DOLLY_SUPER_SPECIAL2_CAPTURE_OFFSET_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_DONKEY_SHOULDERED_MOTION_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_EGG_COLLISION_OFFSET_Y_1
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_EGG_COLLISION_OFFSET_Y_2
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_EGG_COLLISION_SIZE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_EGG_GROUND_COLLISION_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_EGG_GROUND_COLLISION_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_EGG_GROUND_COLLISION_SIZE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_EGG_SCALE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_GAOGAEN_ROPE_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_GAOGAEN_ROPE_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_GRAVITY_ACCEL
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_GRAVITY_ACCEL_MAX
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_GROUND_BRAKE_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_HITSIZE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_X_B
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_Y_B
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_HOOKED_OFFSET_Z_B
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_HP
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_JOSTLE_SCALE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_LOST_EFFECT_SCALE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_LR_DIR
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_MAPCOLL_SIZE_DOWN
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_MAPCOLL_SIZE_HALFWIDTH
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_MAPCOLL_SIZE_UP
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_MARIO_THROWN_B_MOTION_FRAME_LOOP
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_MARIO_THROWN_B_MOTION_FRAME_START
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_MARIO_THROWN_B_MOTION_RATE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_MAX_ROT_X_BY_TANTAN_STAGE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_MAX_ROT_Y_BY_TANTAN_STAGE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_MAX_ROT_Z_BY_TANTAN_STAGE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_NURURI_SIZE_DOWN
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_NURURI_SIZE_LEFT
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_NURURI_SIZE_RIGHT
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_NURURI_SIZE_UP
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_OUTER_LIMIT_SPEED_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_OUTER_LIMIT_SPEED_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PICKEL_CAPTURE_FENCE_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PICKEL_CAPTURE_FENCE_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PICKEL_CAPTURE_FENCE_SCALE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PICKUP_RANGE_OFFX
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PICKUP_RANGE_OFFY
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PICKUP_RANGE_SIZEH
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PICKUP_RANGE_SIZEW
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET1_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET1_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET1_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET2_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET2_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_PIKMIN_OFFSET2_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_ROT_APPEAR_MUL
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_ROT_BRAKE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_ROT_COEF_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_ROT_COEF_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_ROT_COEF_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_ROT_LIMIT_SPEED_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_ROT_LIMIT_SPEED_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_ROT_SPEED
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_SCALE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_SEARCH_DETECT_ADD_SPEED_MUL
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_SHADOW_SIZE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_STAR_POWER
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_STAR_SCALE
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_STOP_LIMIT_SPEED_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_STOP_LIMIT_SPEED_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TERM
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_THROW_POWER_SPEED_ADD
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_THROW_POWER_SPEED_MUL
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_THROW_SPEED_MUL
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_MOTION_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_ROT_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_ROT_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_ROT_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_F_OFFSET_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_MOTION_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_ROT_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_ROT_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_ROT_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_TRAIL_THROWN_HI_OFFSET_Z
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_WARIO_BITE_MOTION_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_WARIO_BITE_OFFSET_X
- lib::lua_const::ITEM_COMMON_PARAM_FLOAT_WARIO_BITE_OFFSET_Y
- lib::lua_const::ITEM_COMMON_PARAM_HASH_CAPTURED_MOTION
- lib::lua_const::ITEM_COMMON_PARAM_HASH_CAPTURED_NODE
- lib::lua_const::ITEM_COMMON_PARAM_HASH_CLUNG_NODE
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_DIVED_CAPTURE_JOINT
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_DIVED_CAPTURE_MOTION
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_THROWN_B_JOINT
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_THROWN_B_MOTION
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_THROWN_COMMAND_JOINT
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_THROWN_COMMAND_JOINT2
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_THROWN_COMMAND_MOTION
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_THROWN_COMMAND_MOTION2
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_THROWN_F_JOINT
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_THROWN_F_MOTION
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_THROWN_LW_JOINT
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DEMON_THROWN_LW_MOTION
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DOLLY_SUPER_SPECIAL2_CAPTURE_JOINT
- lib::lua_const::ITEM_COMMON_PARAM_HASH_DOLLY_SUPER_SPECIAL2_CAPTURE_MOTION
- lib::lua_const::ITEM_COMMON_PARAM_HASH_GROUP
- lib::lua_const::ITEM_COMMON_PARAM_HASH_HOOKED_NODE
- lib::lua_const::ITEM_COMMON_PARAM_HASH_HOOKED_NODE_B
- lib::lua_const::ITEM_COMMON_PARAM_HASH_PALUTENA_TARGET_NODE
- lib::lua_const::ITEM_COMMON_PARAM_HASH_PIKMIN_ATTACH_NODE
- lib::lua_const::ITEM_COMMON_PARAM_HASH_STATUS_WHEN_REFLECT_COUNT_MAX
- lib::lua_const::ITEM_COMMON_PARAM_HASH_TERM
- lib::lua_const::ITEM_COMMON_PARAM_HASH_THROWN_NODE
- lib::lua_const::ITEM_COMMON_PARAM_HASH_TRAIL_THROWN_F_JOINT
- lib::lua_const::ITEM_COMMON_PARAM_HASH_TRAIL_THROWN_F_MOTION
- lib::lua_const::ITEM_COMMON_PARAM_HASH_TRAIL_THROWN_HI_JOINT
- lib::lua_const::ITEM_COMMON_PARAM_HASH_TRAIL_THROWN_HI_MOTION
- lib::lua_const::ITEM_COMMON_PARAM_HASH_WARIO_BITE_MOTION
- lib::lua_const::ITEM_COMMON_PARAM_HASH_WARIO_BITE_NODE
- lib::lua_const::ITEM_COMMON_PARAM_INT_ADD_FIGHTER_ATTACK_LOG
- lib::lua_const::ITEM_COMMON_PARAM_INT_AI_PRI
- lib::lua_const::ITEM_COMMON_PARAM_INT_ATTACKLOG_TYPE
- lib::lua_const::ITEM_COMMON_PARAM_INT_ATTACK_HITSTOP_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_BOUND_FLAG
- lib::lua_const::ITEM_COMMON_PARAM_INT_CAMERA_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_CAMERA_SLEEP_ON_FINAL
- lib::lua_const::ITEM_COMMON_PARAM_INT_CAN_JUMP_BY_TANTAN_STAGE
- lib::lua_const::ITEM_COMMON_PARAM_INT_CAPTURED
- lib::lua_const::ITEM_COMMON_PARAM_INT_CAPTURE_MURABITO_SIZE
- lib::lua_const::ITEM_COMMON_PARAM_INT_COUNTERACT_SPIRITS_POWER
- lib::lua_const::ITEM_COMMON_PARAM_INT_CURSOR_DISPLAY_TYPE
- lib::lua_const::ITEM_COMMON_PARAM_INT_DEADAREA_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_DEMON_THROWN_COMMAND_CONSTRAINT_TOP_FRAME
- lib::lua_const::ITEM_COMMON_PARAM_INT_EATABLE
- lib::lua_const::ITEM_COMMON_PARAM_INT_ENEMY_CAN_ATTACK
- lib::lua_const::ITEM_COMMON_PARAM_INT_FLASH_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_FLIP_TYPE
- lib::lua_const::ITEM_COMMON_PARAM_INT_FLIP_TYPE_DUCKHUNT
- lib::lua_const::ITEM_COMMON_PARAM_INT_GROUND_DAMAGE_ENABLE
- lib::lua_const::ITEM_COMMON_PARAM_INT_HAVE_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_HAVE_OFFSET
- lib::lua_const::ITEM_COMMON_PARAM_INT_HITEFFECT_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_HITSTOP_MUL_AS_CARRIER
- lib::lua_const::ITEM_COMMON_PARAM_INT_HIT_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_IGNORE_DELETE_BY_DOLLY_STAGE
- lib::lua_const::ITEM_COMMON_PARAM_INT_IGNORE_DELETE_BY_STAGE
- lib::lua_const::ITEM_COMMON_PARAM_INT_IGNORE_EFFECT_Z
- lib::lua_const::ITEM_COMMON_PARAM_INT_JOSTLE_PRIORITY
- lib::lua_const::ITEM_COMMON_PARAM_INT_MURABITO_GEN
- lib::lua_const::ITEM_COMMON_PARAM_INT_PAINTABLE
- lib::lua_const::ITEM_COMMON_PARAM_INT_PICKEL_CAPTURE_FENCE_TYPE
- lib::lua_const::ITEM_COMMON_PARAM_INT_PIKMIN_ATTACH_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_REFLECT_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_SCALE_TYPE
- lib::lua_const::ITEM_COMMON_PARAM_INT_SEARCH_DETECT_ADD_SPEED
- lib::lua_const::ITEM_COMMON_PARAM_INT_SGW
- lib::lua_const::ITEM_COMMON_PARAM_INT_SHIELD_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_SHOOT_SAFE_POS
- lib::lua_const::ITEM_COMMON_PARAM_INT_SIZE_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_SLOPE_TYPE
- lib::lua_const::ITEM_COMMON_PARAM_INT_TERM
- lib::lua_const::ITEM_COMMON_PARAM_INT_THROWN_ROT_KIND
- lib::lua_const::ITEM_COMMON_PARAM_INT_TRAIT_ORIGINAL
- lib::lua_const::ITEM_COMMON_STATUS_KIND_TERM
- lib::lua_const::ITEM_CRAPTRAP_INSTANCE_WORK_FLAG_BITE_RELEASE
- lib::lua_const::ITEM_CRAZYHANDFIRE_ACTION_PURGE
- lib::lua_const::ITEM_CRAZYHANDFIRE_ACTION_RELEASE
- lib::lua_const::ITEM_CRAZYHANDFIRE_STATUS_KIND_PURGE
- lib::lua_const::ITEM_CRAZYHANDGRAVITYBALL_ACTION_SET_DUET
- lib::lua_const::ITEM_CRAZYHANDGRAVITYBALL_ACTION_SET_RAD
- lib::lua_const::ITEM_CRAZYHANDGRAVITYBALL_INSTANCE_WORK_FLAG_LOST
- lib::lua_const::ITEM_CRAZYHANDGRAVITYBALL_INSTANCE_WORK_FLAG_THROW
- lib::lua_const::ITEM_CRAZYHANDGRAVITYBALL_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_CRAZYHANDSEARCHLIGHT_INSTANCE_WORK_FLAG_ATTACK_END
- lib::lua_const::ITEM_CRAZYHANDSEARCHLIGHT_INSTANCE_WORK_FLAG_CHASE_END
- lib::lua_const::ITEM_CRAZYHANDSEARCHLIGHT_INSTANCE_WORK_INT_EFFECT_GROUND
- lib::lua_const::ITEM_CRAZYHANDSEARCHLIGHT_STATUS_KIND_SEARCH_1
- lib::lua_const::ITEM_CRAZYHANDSEARCHLIGHT_STATUS_KIND_SEARCH_2
- lib::lua_const::ITEM_CRAZYHANDSEARCHLIGHT_STATUS_KIND_SEARCH_3
- lib::lua_const::ITEM_CRAZYHANDSEARCHLIGHT_STATUS_KIND_SEARCH_4
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_BOMB_CHASE
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_BOMB_INDEX
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_BOMB_MIDDLE
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_BOMB_PINKY
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_BOMB_RING
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_CATCH_HOMING_END
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FINDER_SHIRINK_START
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_END_PURGE
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_INDEX
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_MIDDLE
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_PINKY
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_RELEASE
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_RING
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_FIRE_CHARIOT_THUMB
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_GROW_FINGER_HOMING_END
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_NIGIRU_HOMING_END
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_NOTAUTSU_CHASE
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_NOTAUTSU_JOSTLE_OFF
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_NOTAUTSU_JOSTLE_ON
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_RELEASE
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_SCRATCH_JOSTLE_OFF
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_SCRATCH_JOSTLE_ON
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_SHOCK_WAVE_CREATE
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_THROW
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_WYUBIBEAM_START
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLAG_YUBIBEAM_BEAMSTART
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLOAT_FIRE_CHARIOT_RADIUS
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLOAT_FIRE_CHARIOT_ROTATE
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLOAT_FIRE_CHARIOT_SPEED
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_FLOAT_HIPPATAKU_GA_HEIGHT
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_INT_FIRE_CHARIOT_MODE
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_1
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_2
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_3
- lib::lua_const::ITEM_CRAZYHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_4
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_BARK
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_BOMB_ATTACK
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_BOMB_ATTACK_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_BOMB_ATTACK_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_COMPOUND_ATTACK_WAIT
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DEBUG_CONTROL
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DEBUG_FIRE_CHARIOT_3
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DEBUG_FIRE_CHARIOT_5
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DEBUG_WAIT
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DEBUG_WAIT_WIDTH_MASTERHAND
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DIG_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DIG_LOOP
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DIG_PRE_MOVE
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DIG_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DOWN_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DOWN_FALL
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DOWN_LANDING
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DOWN_LOOP
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DOWN_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DRILL_ATTACK
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DRILL_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_DRILL_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_ELECTROSHOCK
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_ELECTROSHOCK_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_ELECTROSHOCK_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_FINDER
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT_LOOP
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT_PRE_MOVE
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT_READY
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_FIRE_CHARIOT_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_GOOPAA
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_GRAVITY_BALL_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_GRAVITY_BALL_LOOP
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_GRAVITY_BALL_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_GROW_FINGER_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_GROW_FINGER_LOOP
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_GROW_FINGER_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_HIKOUKI
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_HIKOUKI_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_HIKOUKI_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_HIPPATAKU
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_HIPPATAKU_HOLD
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_KUMO
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_KUMO_PRE_MOVE
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_LOOK_ATTACK
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_LOOK_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_LOOK_LOOP
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_LOOK_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_CANCEL
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_CAPTURE
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_CENTER_MOVE
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_HOMING
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_MISS_END
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_MISS_MOVE
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_START1
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_START2
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_THROW_END_2
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_THROW_END_3
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NIGIRU_UMERU_HOMING
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NOTAUTSU
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_NOTAUTSU_PRE_MOVE
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_PH_ATTACK
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_PH_ATTACK_MOVE
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_PH_RANDOM_TIME_WAIT
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_RND_WAIT
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_SCRATCH_BLOW
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_SCRATCH_BLOW_LOOP
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_SCRATCH_BLOW_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_TRANS_PHASE
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_TURN
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_WAIT_CHASE
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_WAIT_FEINT
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_WAIT_TELEPORT
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_WAIT_TIME
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_WAIT_TO_POINT
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_WFINGER_BEAM_START
- lib::lua_const::ITEM_CRAZYHAND_STATUS_KIND_YUBI_BEAM
- lib::lua_const::ITEM_CROSSBOMB_ACTION_PLAYABLEROLL
- lib::lua_const::ITEM_CROSSBOMB_ACTION_TERM
- lib::lua_const::ITEM_CROSSBOMB_STATUS_KIND_TIMEUP
- lib::lua_const::ITEM_CURSOR_DISPLAY_TYPE_OFF
- lib::lua_const::ITEM_CURSOR_DISPLAY_TYPE_ON
- lib::lua_const::ITEM_CYBORG_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_CYBORG_STATUS_KIND_ATTACK_AIR
- lib::lua_const::ITEM_DAISYDAIKON_ACTION_SPECIAL_INIT
- lib::lua_const::ITEM_DAISYDAIKON_ACTION_TERM
- lib::lua_const::ITEM_DAISYDAIKON_INSTANCE_WORK_INT_ATTACK_POWER
- lib::lua_const::ITEM_DARKKNIGHT_INSTANCE_WORK_FLAG_IS_SLASHDOWN_CANCEL_FRAME
- lib::lua_const::ITEM_DARKKNIGHT_INSTANCE_WORK_FLAG_IS_SLASHUP_CANCEL_FRAME
- lib::lua_const::ITEM_DARKKNIGHT_STATUS_KIND_ATTACK_DOUBLE_SLASH_DOWN_UP
- lib::lua_const::ITEM_DARKKNIGHT_STATUS_KIND_ATTACK_DOUBLE_SLASH_UP_DOWN
- lib::lua_const::ITEM_DARKKNIGHT_STATUS_KIND_ATTACK_SLASH_DOWN_GROUND
- lib::lua_const::ITEM_DARKKNIGHT_STATUS_KIND_ATTACK_SLASH_UP_AIR
- lib::lua_const::ITEM_DARKKNIGHT_STATUS_KIND_ATTACK_SLASH_UP_GROUND
- lib::lua_const::ITEM_DARKKNIGHT_STATUS_KIND_TERM
- lib::lua_const::ITEM_DARKRAISHOT_STATUS_KIND_ACTIVE
- lib::lua_const::ITEM_DARKRAISHOT_STATUS_KIND_MOVE
- lib::lua_const::ITEM_DARKRAI_STATUS_KIND_LOSTWAIT
- lib::lua_const::ITEM_DARKRAI_STATUS_KIND_READY
- lib::lua_const::ITEM_DARKRAI_STATUS_KIND_SHOT
- lib::lua_const::ITEM_DARZBOMB_INSTANCE_WORK_INT_DELAY
- lib::lua_const::ITEM_DARZCENTIPEDE_INSTANCE_WORK_FLOAT_POS_X
- lib::lua_const::ITEM_DARZCENTIPEDE_INSTANCE_WORK_FLOAT_POS_Y
- lib::lua_const::ITEM_DARZCENTIPEDE_INSTANCE_WORK_FLOAT_ROT_Z
- lib::lua_const::ITEM_DARZCENTIPEDE_STATUS_KIND_FOLLOW_RUN
- lib::lua_const::ITEM_DARZCENTIPEDE_STATUS_KIND_HEAD_RUN
- lib::lua_const::ITEM_DARZPIERCE_INSTANCE_WORK_FLAG_ATTACKED
- lib::lua_const::ITEM_DARZPIERCE_INSTANCE_WORK_FLAG_ODD
- lib::lua_const::ITEM_DARZPIERCE_STATUS_KIND_PIERCE
- lib::lua_const::ITEM_DARZPIERCE_STATUS_KIND_PIERCE_END
- lib::lua_const::ITEM_DARZPIERCE_STATUS_KIND_PIERCE_HOLD_LOOP
- lib::lua_const::ITEM_DARZPIERCE_STATUS_KIND_PIERCE_LOOP
- lib::lua_const::ITEM_DARZPIERCE_STATUS_KIND_PIERCE_START
- lib::lua_const::ITEM_DARZPILLAR_INSTANCE_WORK_FLOAT_FLOOR_EFFECT_SCALE
- lib::lua_const::ITEM_DARZPILLAR_INSTANCE_WORK_FLOAT_MAIN_EFFECT_SCALE
- lib::lua_const::ITEM_DARZPILLAR_INSTANCE_WORK_INT_FLOOR_EFFECT_HANDLE
- lib::lua_const::ITEM_DARZPILLAR_INSTANCE_WORK_INT_MAIN_EFFECT_HANDLE
- lib::lua_const::ITEM_DARZPILLAR_STATUS_KIND_SHOOT
- lib::lua_const::ITEM_DARZSPACERUSHSTENCIL_CONSTRAINT_ID_STENCIL_A
- lib::lua_const::ITEM_DARZSPACERUSHSTENCIL_CONSTRAINT_ID_STENCIL_B
- lib::lua_const::ITEM_DARZSPACERUSH_INSTANCE_WORK_FLAG_SE_OPEN_IN
- lib::lua_const::ITEM_DARZSPACERUSH_INSTANCE_WORK_FLAG_SE_OPEN_OUT
- lib::lua_const::ITEM_DARZSPACERUSH_INSTANCE_WORK_INT_ENTRANCE_EFFECT_HANDLE
- lib::lua_const::ITEM_DARZSPACERUSH_INSTANCE_WORK_INT_EXIT_EFFECT_HANDLE
- lib::lua_const::ITEM_DARZSPACERUSH_INSTANCE_WORK_INT_PARAM_HASH
- lib::lua_const::ITEM_DARZTEARUP_KIND_1
- lib::lua_const::ITEM_DARZTEARUP_KIND_2
- lib::lua_const::ITEM_DARZTEARUP_KIND_3
- lib::lua_const::ITEM_DARZTEARUP_KIND_ANGER
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_DEAD_HIDE_HUD
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_DOWN_FALL
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_DOWN_LANDING
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_HOMING_END
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_SHOW_STAGE_FLOATING_PLATES
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_SPAWN_SHOT
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_STOP_INGAME_SE
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_STOP_STAGE_SOUND
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_ZOOM_END
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_ZOOM_IN
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_FLAG_ZOOM_OUT
- lib::lua_const::ITEM_DARZ_INSTANCE_WORK_START_BRAKE
- lib::lua_const::ITEM_DARZ_MESSAGE_KIND_CENTIPEDE_FINISH
- lib::lua_const::ITEM_DARZ_MESSAGE_KIND_CENTIPEDE_LOST_REQUEST
- lib::lua_const::ITEM_DARZ_MESSAGE_KIND_PIERCE_ATTACK
- lib::lua_const::ITEM_DARZ_MESSAGE_KIND_PIERCE_LOST_REQUEST
- lib::lua_const::ITEM_DARZ_MESSAGE_KIND_PIERCE_RIDE
- lib::lua_const::ITEM_DARZ_MESSAGE_KIND_STENCIL_LOST_REQUEST
- lib::lua_const::ITEM_DARZ_MESSAGE_KIND_TEARUP_LOST_REQUEST
- lib::lua_const::ITEM_DARZ_STATUS_KIND_CENTIPEDE_LOOP
- lib::lua_const::ITEM_DARZ_STATUS_KIND_CENTIPEDE_START
- lib::lua_const::ITEM_DARZ_STATUS_KIND_CHANGE_ANGRY
- lib::lua_const::ITEM_DARZ_STATUS_KIND_CHASE_HAMMER
- lib::lua_const::ITEM_DARZ_STATUS_KIND_CROSS_BOMB
- lib::lua_const::ITEM_DARZ_STATUS_KIND_DARK_PILLAR
- lib::lua_const::ITEM_DARZ_STATUS_KIND_DARK_PILLAR_END
- lib::lua_const::ITEM_DARZ_STATUS_KIND_DARK_PILLAR_LOOP
- lib::lua_const::ITEM_DARZ_STATUS_KIND_DARK_PILLAR_START
- lib::lua_const::ITEM_DARZ_STATUS_KIND_DOWN_CHASE_SPEAR
- lib::lua_const::ITEM_DARZ_STATUS_KIND_DOWN_END
- lib::lua_const::ITEM_DARZ_STATUS_KIND_DOWN_LOOP
- lib::lua_const::ITEM_DARZ_STATUS_KIND_DOWN_START
- lib::lua_const::ITEM_DARZ_STATUS_KIND_GATLING_ANGER
- lib::lua_const::ITEM_DARZ_STATUS_KIND_GATLING_ANGER_HOLD_LOOP
- lib::lua_const::ITEM_DARZ_STATUS_KIND_GATLING_END
- lib::lua_const::ITEM_DARZ_STATUS_KIND_GATLING_HOLD_LOOP
- lib::lua_const::ITEM_DARZ_STATUS_KIND_GATLING_LOOP
- lib::lua_const::ITEM_DARZ_STATUS_KIND_GATLING_START
- lib::lua_const::ITEM_DARZ_STATUS_KIND_MANAGER_VANISH
- lib::lua_const::ITEM_DARZ_STATUS_KIND_MANAGER_WAIT
- lib::lua_const::ITEM_DARZ_STATUS_KIND_PIERCE_LOOP
- lib::lua_const::ITEM_DARZ_STATUS_KIND_PIERCE_START
- lib::lua_const::ITEM_DARZ_STATUS_KIND_SPACE_RUSH_END
- lib::lua_const::ITEM_DARZ_STATUS_KIND_SPACE_RUSH_LOOP
- lib::lua_const::ITEM_DARZ_STATUS_KIND_SPACE_RUSH_START
- lib::lua_const::ITEM_DARZ_STATUS_KIND_SUMMON_FIGHTER
- lib::lua_const::ITEM_DARZ_STATUS_KIND_SUMMON_FIGHTER_WAIT
- lib::lua_const::ITEM_DARZ_STATUS_KIND_TEAR_UP
- lib::lua_const::ITEM_DARZ_STATUS_KIND_TEAR_UP_ANGER
- lib::lua_const::ITEM_DARZ_STATUS_KIND_TEAR_UP_START
- lib::lua_const::ITEM_DARZ_STATUS_KIND_TELEPORT
- lib::lua_const::ITEM_DARZ_STATUS_KIND_TORRENT
- lib::lua_const::ITEM_DEAD_AREA_KIND_NONE
- lib::lua_const::ITEM_DEAD_AREA_KIND_REMOVE
- lib::lua_const::ITEM_DEAD_AREA_KIND_REMOVE_ALL
- lib::lua_const::ITEM_DEAD_AREA_KIND_REMOVE_CLIP
- lib::lua_const::ITEM_DEAD_AREA_KIND_REMOVE_NOT_XLU
- lib::lua_const::ITEM_DEAD_AREA_KIND_TERM
- lib::lua_const::ITEM_DEDENNE_STATUS_KIND_AIR_DISCHARGE
- lib::lua_const::ITEM_DEDENNE_STATUS_KIND_CHARGE
- lib::lua_const::ITEM_DEDENNE_STATUS_KIND_JUMP
- lib::lua_const::ITEM_DEOXYS_STATUS_KIND_BEAM
- lib::lua_const::ITEM_DEOXYS_STATUS_KIND_UP
- lib::lua_const::ITEM_DEOXYS_STATUS_KIND_UPSTART
- lib::lua_const::ITEM_DIDDYPEANUTST_ACTION_FINAL
- lib::lua_const::ITEM_DIDDYPEANUTST_ACTION_TERM
- lib::lua_const::ITEM_DIDDYPEANUTS_STATUS_KIND_BEFORE_BORN
- lib::lua_const::ITEM_DIDDYPEANUTS_STATUS_KIND_THROW_BOUND
- lib::lua_const::ITEM_DOLL_ACTION_SPECIAL_INIT
- lib::lua_const::ITEM_DOLL_ACTION_TERM
- lib::lua_const::ITEM_DOLL_INSTANCE_WORK_FLAG_FIRST_DAMAGE
- lib::lua_const::ITEM_DOLL_INSTANCE_WORK_FLOAT_ROT_SPEED
- lib::lua_const::ITEM_DOLL_INSTANCE_WORK_FLOAT_ROT_Z
- lib::lua_const::ITEM_DOLL_INSTANCE_WORK_INT_LIFE
- lib::lua_const::ITEM_DOLPHINBOMB_STATUS_KIND_FALLING
- lib::lua_const::ITEM_DOLPHINBOMB_STATUS_KIND_FALLING_WAIT
- lib::lua_const::ITEM_DOLPHINBOMB_STATUS_KIND_FLYING
- lib::lua_const::ITEM_DOLPHINBOMB_STATUS_KIND_INSTALLATION
- lib::lua_const::ITEM_DOSEISAN_STATUS_KIND_FALL_MOVE
- lib::lua_const::ITEM_DOSEISAN_STATUS_KIND_FUTTOBI_AFTER
- lib::lua_const::ITEM_DOSEISAN_STATUS_KIND_GROUND_MOVE
- lib::lua_const::ITEM_DOSEISAN_STATUS_KIND_GROUND_TURN
- lib::lua_const::ITEM_DOSEISAN_STATUS_KIND_THROW_COMEBACK
- lib::lua_const::ITEM_DOSSUN_STATUS_KIND_PRESAGE
- lib::lua_const::ITEM_DOSSUN_STATUS_KIND_RISING
- lib::lua_const::ITEM_DOSSUN_STATUS_KIND_WARP
- lib::lua_const::ITEM_DRACULA2FIRESHOT_STATUS_KIND_FIRE_PILLAR
- lib::lua_const::ITEM_DRACULA2_FIRESHOT_KIND_ENABLE_FIRE_PILLAR
- lib::lua_const::ITEM_DRACULA2_FIRESHOT_KIND_UNABLE_FIRE_PILLAR
- lib::lua_const::ITEM_DRACULA2_INSTANCE_WORK_FLAG_SPAWN_SHOT
- lib::lua_const::ITEM_DRACULA2_INSTANCE_WORK_FLAG_VANISH_MODEL
- lib::lua_const::ITEM_DRACULA2_MESSAGE_KIND_SHOT_ANGLE
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_BACK_JUMP
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_FIRE_SHOT_END
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_FIRE_SHOT_LOOP
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_FIRE_SHOT_START
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_FRONT_JUMP
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_HOMING_SHOT_END
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_HOMING_SHOT_LOOP
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_HOMING_SHOT_START
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_SHOCK_WAVE
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_SHOCK_WAVE_TURN
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_SLASH
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_SLASH_THREE
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_SQUASH_END
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_SQUASH_END_TURN
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_SQUASH_START
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_STEP_SLASH
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_STEP_STRIKE
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_STRIKE
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_TURN
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_TURN_SLASH
- lib::lua_const::ITEM_DRACULA2_STATUS_KIND_WAIT
- lib::lua_const::ITEM_DRACULA3WAY_ACTION_SET_ANGLE
- lib::lua_const::ITEM_DRACULA3WAY_ACTION_SET_SPEED_Y_MUL
- lib::lua_const::ITEM_DRACULA3WAY_ACTION_SET_TURN_SPEED_Y_MUL
- lib::lua_const::ITEM_DRACULABAT_ACTION_SET_ANGRY
- lib::lua_const::ITEM_DRACULABAT_ACTION_SET_GOAL_X
- lib::lua_const::ITEM_DRACULAFILL_ACTION_SET_ANGLE
- lib::lua_const::ITEM_DRACULAFILL_ACTION_SET_SHOT_LEVEL
- lib::lua_const::ITEM_DRACULAFILL_ACTION_TYPE_CURVE
- lib::lua_const::ITEM_DRACULAFILL_ACTION_TYPE_STRAIGHT
- lib::lua_const::ITEM_DRACULAPILLAR_ACTION_TYPE_CHASE
- lib::lua_const::ITEM_DRACULAPILLAR_ACTION_TYPE_FENCE_LAST
- lib::lua_const::ITEM_DRACULAPILLAR_INSTANCE_WORK_FLOAT_FLOOR_EFFECT_SCALE
- lib::lua_const::ITEM_DRACULAPILLAR_INSTANCE_WORK_FLOAT_MAIN_EFFECT_SCALE
- lib::lua_const::ITEM_DRACULAPILLAR_INSTANCE_WORK_INT_FLOOR_EFFECT_HANDLE
- lib::lua_const::ITEM_DRACULAPILLAR_INSTANCE_WORK_INT_MAIN_EFFECT_HANDLE
- lib::lua_const::ITEM_DRACULAPILLAR_STATUS_KIND_SHOOT
- lib::lua_const::ITEM_DRACULA_INSTANCE_WORK_FLAG_SHOOT
- lib::lua_const::ITEM_DRACULA_INSTANCE_WORK_FLAG_UNVISIBLE
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_3WAY_END
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_3WAY_MAIN
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_3WAY_START
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_FILL_END
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_FILL_MAIN
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_FILL_START
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_PILLAR_END
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_PILLAR_MAIN
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_PILLAR_START
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_RUSH_END
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_RUSH_MAIN
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_RUSH_START
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_STRAIGHT_END
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_STRAIGHT_MAIN
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_STRAIGHT_START
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_TURN_3WAY_END
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_TURN_3WAY_MAIN
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_ATTACK_TURN_3WAY_START
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_CHANGE_START
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_TELEPORT_END
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_TELEPORT_MAIN
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_TELEPORT_START
- lib::lua_const::ITEM_DRACULA_STATUS_KIND_WAIT
- lib::lua_const::ITEM_DRAGOONSET_INSTANCE_WORK_FLAG_ATTACK
- lib::lua_const::ITEM_DRAGOONSET_INSTANCE_WORK_FLOAT_CURSOR_X
- lib::lua_const::ITEM_DRAGOONSET_INSTANCE_WORK_FLOAT_CURSOR_Y
- lib::lua_const::ITEM_DRILLSHOT_STATUS_KIND_MOVELEFT
- lib::lua_const::ITEM_DRILLSHOT_STATUS_KIND_MOVERIGHT
- lib::lua_const::ITEM_DRILLSHOT_STATUS_KIND_STICK
- lib::lua_const::ITEM_DRILLSHOT_STATUS_KIND_STOP
- lib::lua_const::ITEM_DRIVER_INSTANCE_WORK_FLAG_REVERSE_FIGHTER
- lib::lua_const::ITEM_DRIVER_INSTANCE_WORK_FLAG_REVERSE_LR
- lib::lua_const::ITEM_DRIVER_INSTANCE_WORK_FLOAT_FIGHTER_LR
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_APPEAR_LANDING
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_APPEAR_RIDE
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_APPEAR_RUN_START
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_APPEAR_RUN_START_TURN
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_CARRY_RUN
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_CARRY_TURN
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_JUMP_CHOICE
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_JUMP_STEP
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_RUN_START
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_TURN
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_TURN_CHOICE
- lib::lua_const::ITEM_DRIVER_STATUS_KIND_TURN_SHORT
- lib::lua_const::ITEM_EIEVUI_INSTANCE_WORK_INT_CURRENT_FRAME
- lib::lua_const::ITEM_EIEVUI_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_EIEVUI_STATUS_KIND_BRAKE
- lib::lua_const::ITEM_EIEVUI_STATUS_KIND_SEARCH
- lib::lua_const::ITEM_ELEKASHOT3_INSTANCE_WORK_INT_PARENT_TARGET_ID
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_APPEAR
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_DIFFUSIONSHOT
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_HOMINGSHOT
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_MOVECONTINUE
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_SELECTACTION
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_SPEEDSHOT
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_TERM
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_WAIT
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_WARP
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_WARP_END
- lib::lua_const::ITEM_ELEKA_STATUS_KIND_WARP_START
- lib::lua_const::ITEM_EXPLOSIONBOMB_ACTION_MISFIRE
- lib::lua_const::ITEM_EXPLOSIONBOMB_ACTION_PULL_WIRE
- lib::lua_const::ITEM_EXPLOSIONBOMB_ACTION_TERM
- lib::lua_const::ITEM_EXPLOSIONBOMB_ACTION_WIRE
- lib::lua_const::ITEM_EXRES_TERM
- lib::lua_const::ITEM_EXRES_TO_BIG
- lib::lua_const::ITEM_EXRES_TO_SMALL
- lib::lua_const::ITEM_FAIRYBOTTLE_ACTION_HIT_ATTACK
- lib::lua_const::ITEM_FAIRYBOTTLE_ACTION_TERM
- lib::lua_const::ITEM_FAIRYBOTTLE_ACTION_USE_FAIRY
- lib::lua_const::ITEM_FAIRYBOTTLE_INSTANCE_WORK_FLAG_CAN_TOUCH
- lib::lua_const::ITEM_FAIRYBOTTLE_INSTANCE_WORK_FLAG_IS_BOSS
- lib::lua_const::ITEM_FAIRYBOTTLE_INSTANCE_WORK_FLAG_USE_FAIRY
- lib::lua_const::ITEM_FIGHTER_VAR_FLOAT_ITEM_THROW_ANGLE
- lib::lua_const::ITEM_FIGHTER_VAR_FLOAT_ITEM_THROW_POWER
- lib::lua_const::ITEM_FIGHTER_VAR_FLOAT_ITEM_THROW_SPEED
- lib::lua_const::ITEM_FIGURE_ACTION_SLEEP
- lib::lua_const::ITEM_FIGURE_ACTION_TERM
- lib::lua_const::ITEM_FIGURE_ACTION_TOUCH_GET
- lib::lua_const::ITEM_FIREBAR_ACTION_SWINGHIT
- lib::lua_const::ITEM_FIREBAR_ACTION_TERM
- lib::lua_const::ITEM_FIREBAR_INSTANCE_WORK_INT_EFFECT_ID
- lib::lua_const::ITEM_FIREFLOWER_ACTION_CLOSE
- lib::lua_const::ITEM_FIREFLOWER_ACTION_OPEN
- lib::lua_const::ITEM_FIREFLOWER_ACTION_TERM
- lib::lua_const::ITEM_FLASH_KIND_NONE
- lib::lua_const::ITEM_FLASH_KIND_NORMAL
- lib::lua_const::ITEM_FLASH_KIND_TERM
- lib::lua_const::ITEM_FLIP_CATEGORY_DUCKHUNT
- lib::lua_const::ITEM_FLIP_CATEGORY_NONE
- lib::lua_const::ITEM_FLIP_CATEGORY_NORMAL
- lib::lua_const::ITEM_FLIP_CATEGORY_TERM
- lib::lua_const::ITEM_FLIP_TYPE_NONE
- lib::lua_const::ITEM_FLIP_TYPE_TERM
- lib::lua_const::ITEM_FLIP_TYPE_X_ROT
- lib::lua_const::ITEM_FLIP_TYPE_Y_ROT
- lib::lua_const::ITEM_FLIP_TYPE_Z_ROT
- lib::lua_const::ITEM_FLYANDHANDFLY_ACTION_LOST
- lib::lua_const::ITEM_FLYANDHANDFLY_ACTION_SET_ANGLE
- lib::lua_const::ITEM_FLYANDHANDFLY_INSTANCE_WORK_FLAG_DEAD
- lib::lua_const::ITEM_FLYANDHANDFLY_INSTANCE_WORK_FLAG_LOST
- lib::lua_const::ITEM_FLYANDHANDFLY_INSTANCE_WORK_FLOAT_TARGET_LENGTH
- lib::lua_const::ITEM_FLYANDHANDFLY_INSTANCE_WORK_INT_CREATE_TIME
- lib::lua_const::ITEM_FLYANDHANDFLY_STATUS_KIND_DEAD
- lib::lua_const::ITEM_FLYANDHANDFLY_STATUS_KIND_MOVE1
- lib::lua_const::ITEM_FLYANDHANDFLY_STATUS_KIND_MOVE2
- lib::lua_const::ITEM_FLYANDHANDFLY_STATUS_KIND_MOVE3
- lib::lua_const::ITEM_FLYANDHANDFLY_STATUS_KIND_MOVE4
- lib::lua_const::ITEM_FLYANDHAND_STATUS_KIND_MOVE1
- lib::lua_const::ITEM_FLYANDHAND_STATUS_KIND_MOVE2
- lib::lua_const::ITEM_FLYANDHAND_STATUS_KIND_MOVE3
- lib::lua_const::ITEM_FOKKOSHOT_STATUS_KIND_HIT
- lib::lua_const::ITEM_FOKKOSHOT_STATUS_KIND_PILLAR
- lib::lua_const::ITEM_FOKKOSHOT_STATUS_KIND_SHOT
- lib::lua_const::ITEM_FOKKO_STATUS_KIND_SHOT
- lib::lua_const::ITEM_FREEZER_STATUS_KIND_TURN
- lib::lua_const::ITEM_GALLEOMMISSILE_ACTION_SET_TYPE_MISSILE
- lib::lua_const::ITEM_GALLEOMMISSILE_ACTION_SET_TYPE_SHOOT
- lib::lua_const::ITEM_GALLEOMMISSILE_STATUS_KIND_TAKE_FROM_POCKET
- lib::lua_const::ITEM_GALLEOM_INSTANCE_WORK_FLAG_CATCH
- lib::lua_const::ITEM_GALLEOM_INSTANCE_WORK_FLAG_CHANGE_FORM
- lib::lua_const::ITEM_GALLEOM_INSTANCE_WORK_FLAG_DISABLE_CLATTER
- lib::lua_const::ITEM_GALLEOM_INSTANCE_WORK_FLAG_MISSILE
- lib::lua_const::ITEM_GALLEOM_INSTANCE_WORK_FLAG_SHOCKWAVE
- lib::lua_const::ITEM_GALLEOM_INSTANCE_WORK_FLAG_TANK_DEAD
- lib::lua_const::ITEM_GALLEOM_INSTANCE_WORK_FLAG_THROW
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_ANGER
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_DOUBLE_ARM_PRESS
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_DOUBLE_LARIAT_CHARGE
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_DOUBLE_LARIAT_MAIN
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_DOUBLE_LARIAT_SQUAT
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_FALL_DOWN
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_GRAB
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_GRAB_CRUSH
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_GRAB_CRUSH_MISS
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_GRAB_MISS
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_HAMMER_KNUCKLE
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_LARGE_JUMP_CHARGE
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_LARGE_JUMP_LANDING
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_LARGE_JUMP_MAIN
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_LARGE_JUMP_SQUAT
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_MISSILE
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_CHARGE
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_CHARGE
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_MAIN
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_RETURN
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_RETURN_TRANSFORM
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_TRANSFORM
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_FALL_WAIT
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_FINISH_END
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_FINISH_START
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_MAIN
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_RETURN
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_RETURN_TRANSFORM
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_RUSH_TRANSFORM
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_SHOOT_END
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_SHOOT_MAIN
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_SHOOT_START
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_STEP_CRUSH
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_TURN
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_TURN_GRAB
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_UPPERCUT
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_WAIT
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_WALK_BACK
- lib::lua_const::ITEM_GALLEOM_STATUS_KIND_WALK_FRONT
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_APPEAR_DUCK_POW_BASE
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_APPEAR_DUCK_POW_TOP
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_DOWN_ADD_ANGLE_MAX
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_DOWN_ADD_ANGLE_MIN
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_DOWN_REACTION_MUL_MAX
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_DOWN_SPEED_Y_MAX
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_DOWN_SPEED_Y_MIN
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_NOT_ADJUST_SPEED_X
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_UP_ADD_ANGLE_MAX
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_UP_ADD_ANGLE_MIN
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_UP_REACTION_MUL_MAX
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_UP_SPEED_Y_MAX
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_BOMB_VECTOR_NONE_UP_SPEED_Y_MIN
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_CAMERA_DISTANCE_AS_NO_FLASHING
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_CAMERA_DISTANCE_AS_NO_FLASHING_ON_ORTHO
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_DEDEDE_OFFSET_X
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_DEDEDE_OFFSET_Y
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_KIRBY_OFFSET_X
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_KIRBY_OFFSET_Y
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_KROOL_OFFSET_X
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_CAPTURE_SWALLOWED_KROOL_OFFSET_Y
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_CARRIER_HIT_STOP_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_CP_BATTLE_EXCEPTED_PROBABILITY_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_MANY_PLAYER_PER_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_PER
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_STOCK_PER
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_TYPE_DRAGOON_AND_GENESIS_PER
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_TYPE_DRAGOON_PER
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_MATCH_TYPE_GENESIS_PER
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_A_BEGIN
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_A_END
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_B_BEGIN
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_B_END
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_C_BEGIN
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DRAGOON_PARTS_DROP_RANGE_C_END
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DROP_SMASHBALL_DROP_PERSENT
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DROP_SMASHBALL_NODROP_PERSENT
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_DROP_SMASHBALL_PERSENT
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_LANDING_SMOOTH_ALPHA
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_PUT_IN_POCKET_LIFE_TIME_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_RADIUS_TO_SLEEP_CAMERA_ON_FINAL_STATUS
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_SMASHBALL_DROP_NORMAL_TIME_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_SMASHBALL_GAME_MAX_MINUTE
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_SMASHBALL_RESTART_SEC
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_SMASHBALL_START_SEC
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_SPEED_DAMAGE_SPEED_X_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_SPEED_DAMAGE_SPEED_Y_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_SWALLOWED_THROWN_STAR_CANCEL_HOP_Y
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_TERM
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_THROW_BOUND_WALL_ADD_Y_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_THROW_BOUND_WALL_ADD_Y_MUL_SPEED
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_THROW_GROUND_HOP_ROT_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_THROW_HIT_HOP_ROT_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_THROW_HOP_ROT_MUL_MAX
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_THROW_REACTION_MUL
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_THROW_ROT_SPEED_RAND_MAX
- lib::lua_const::ITEM_GAME_PARAM_FLOAT_THROW_ROT_SPEED_RAND_MIN
- lib::lua_const::ITEM_GAME_PARAM_INT_APPEAR_NO_DAMAGE_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_APPEAR_NO_DAMAGE_FRAME_BOMB
- lib::lua_const::ITEM_GAME_PARAM_INT_APPEAR_NO_DAMAGE_FRAME_BOMB_IN_KUSUDAMA
- lib::lua_const::ITEM_GAME_PARAM_INT_APPEAR_NO_PICKUP_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_BOMB_CAPTURE_ADD_LIFETIME
- lib::lua_const::ITEM_GAME_PARAM_INT_BOMB_CONFIRM_STOP_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_CAPTURED_IGNORE_TIME
- lib::lua_const::ITEM_GAME_PARAM_INT_CAPTURED_TIME
- lib::lua_const::ITEM_GAME_PARAM_INT_CAPTURED_TIME_ADD_PER_DAMAGE
- lib::lua_const::ITEM_GAME_PARAM_INT_CAPTURE_SWALLOWED_DEDEDE_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_CAPTURE_SWALLOWED_KIRBY_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_CAPTURE_SWALLOWED_KROOL_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_DRAGOON_MATCH_MAX_MINUTE
- lib::lua_const::ITEM_GAME_PARAM_INT_DRAGOON_MATCH_STOCK_MIN_SEC
- lib::lua_const::ITEM_GAME_PARAM_INT_DRAGOON_MATCH_STOCK_MUL_SEC
- lib::lua_const::ITEM_GAME_PARAM_INT_EDIT_STAGE_LIFE_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_HEALING_ITEM_START_SEC
- lib::lua_const::ITEM_GAME_PARAM_INT_MELEE_LIFE_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_NO_GROUND_DAMAGE_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_PUT_IN_POCKET_LIFE_TIME_MIN
- lib::lua_const::ITEM_GAME_PARAM_INT_REMOVE_BOUND_COUNT
- lib::lua_const::ITEM_GAME_PARAM_INT_REMOVE_BOUND_PER
- lib::lua_const::ITEM_GAME_PARAM_INT_REMOVE_FLASH_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_SMASHBALL_HEAVY_PROBABILITY
- lib::lua_const::ITEM_GAME_PARAM_INT_SMASHBALL_INTERVAL_AFTER_SMASHBOMB
- lib::lua_const::ITEM_GAME_PARAM_INT_SMASHBOMB_HEAVY_PROBABILITY
- lib::lua_const::ITEM_GAME_PARAM_INT_SMASHBOMB_INTERVAL_AFTER_SMASHBALL
- lib::lua_const::ITEM_GAME_PARAM_INT_SMASHBOMB_PROBABILITY
- lib::lua_const::ITEM_GAME_PARAM_INT_SMASHBOMB_PROBABILITY_AFTER_SMASH_BALL
- lib::lua_const::ITEM_GAME_PARAM_INT_SWALLOWED_THROWN_STAR_FRAME
- lib::lua_const::ITEM_GAME_PARAM_INT_TERM
- lib::lua_const::ITEM_GANONBOSSSHOT2_INSTANCE_WORK_FLAG_VALUE_BOMB_END
- lib::lua_const::ITEM_GANONBOSSSHOT2_INSTANCE_WORK_FLOAT_VALUE_BOMB_SCALE
- lib::lua_const::ITEM_GANONBOSSSHOT2_STATUS_KIND_STRAIGHT_MOVE
- lib::lua_const::ITEM_GANONBOSSSHOT2_STATUS_KIND_TARGET_HOMING_MOVE
- lib::lua_const::ITEM_GANONBOSSSHOT_ACTION_SET_ANGLE
- lib::lua_const::ITEM_GANONBOSS_INSTANCE_WORK_FLAG_HOMING_BOMB_SHOOT
- lib::lua_const::ITEM_GANONBOSS_INSTANCE_WORK_FLAG_IS_TOUCH
- lib::lua_const::ITEM_GANONBOSS_INSTANCE_WORK_FLAG_VANISH_MODEL
- lib::lua_const::ITEM_GANONBOSS_INSTANCE_WORK_FLAG_WAIT_END
- lib::lua_const::ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_1
- lib::lua_const::ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_2
- lib::lua_const::ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_3
- lib::lua_const::ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_4
- lib::lua_const::ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_5
- lib::lua_const::ITEM_GANONBOSS_INSTANCE_WORK_INT_DOWN_EFFECT_HANDLE_6
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BACK_SLASH
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BIG_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BIG_JUMP_END
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BIG_JUMP_LANDING
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_BACK_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_END
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_HOLD
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_INIT
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_KEEP_BACK_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_KEEP_TURN_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_LOOP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_START
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_BODY_ATTACK_TURN_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_DOUBLE_SLASH_EXEC
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_DOUBLE_SLASH_START
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_DOUBLE_SLASH_TURN
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_BACK
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_ENTRY
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_HOLD
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_SHOOT
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_START
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_HOMING_BOMB_TURN
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_JUMP_SLASH_CHARGE
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_JUMP_SLASH_EXEC
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_JUMP_SLASH_START
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_JUMP_SLASH_TURN
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_END
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_HOLD
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_LOOP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_LOOP_END
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_READY_BACK_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_READY_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_READY_TURN_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_LASER_BEAM_START
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_SLASH_UP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_SPIN_SLASH_END
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_SPIN_SLASH_END_REVERSE
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_SPIN_SLASH_LOOP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_SPIN_SLASH_START
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_THUNDER_SLASH_EXEC
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_THUNDER_SLASH_RETURN
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_THUNDER_SLASH_START
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_ATTACK_THUNDER_SLASH_TURN
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_BACK_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_DEBUG_TURN
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_DOWN_END
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_DOWN_LOOP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_DOWN_START
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_RETURN_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_RETURN_START
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_RETURN_WALK
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_TURN_JUMP
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_WALK_BACK
- lib::lua_const::ITEM_GANONBOSS_STATUS_KIND_WALK_FRONT
- lib::lua_const::ITEM_GENESECT_STATUS_KIND_ATTACK_LASER
- lib::lua_const::ITEM_GENESECT_STATUS_KIND_JUMP
- lib::lua_const::ITEM_GENESECT_STATUS_KIND_JUMP_AIR
- lib::lua_const::ITEM_GENESECT_STATUS_KIND_TURN
- lib::lua_const::ITEM_GENESECT_STATUS_KIND_WAIT
- lib::lua_const::ITEM_GENESISSET_ACTION_AFTER_RADIATING
- lib::lua_const::ITEM_GENESISSET_ACTION_BEFORE_RADIATING
- lib::lua_const::ITEM_GENESISSET_ACTION_RADIATING
- lib::lua_const::ITEM_GENESISSET_ACTION_TERM
- lib::lua_const::ITEM_GENESISSET_STATUS_KIND_END
- lib::lua_const::ITEM_GENID_00
- lib::lua_const::ITEM_GENID_01
- lib::lua_const::ITEM_GENID_02
- lib::lua_const::ITEM_GENID_03
- lib::lua_const::ITEM_GENID_04
- lib::lua_const::ITEM_GENID_05
- lib::lua_const::ITEM_GENID_06
- lib::lua_const::ITEM_GENID_07
- lib::lua_const::ITEM_GENID_08
- lib::lua_const::ITEM_GENID_09
- lib::lua_const::ITEM_GENID_10
- lib::lua_const::ITEM_GENID_11
- lib::lua_const::ITEM_GENID_12
- lib::lua_const::ITEM_GENID_13
- lib::lua_const::ITEM_GENID_14
- lib::lua_const::ITEM_GENID_15
- lib::lua_const::ITEM_GENID_16
- lib::lua_const::ITEM_GENID_17
- lib::lua_const::ITEM_GENID_18
- lib::lua_const::ITEM_GENID_19
- lib::lua_const::ITEM_GENID_RANDOM
- lib::lua_const::ITEM_GEN_APPEAR_DOWN
- lib::lua_const::ITEM_GEN_APPEAR_DUCK
- lib::lua_const::ITEM_GEN_APPEAR_FALL
- lib::lua_const::ITEM_GEN_APPEAR_NONE
- lib::lua_const::ITEM_GEN_APPEAR_NUM
- lib::lua_const::ITEM_GEN_APPEAR_TERM
- lib::lua_const::ITEM_GEN_APPEAR_UP
- lib::lua_const::ITEM_GEN_LEVEL_EASY
- lib::lua_const::ITEM_GEN_LEVEL_HARD
- lib::lua_const::ITEM_GEN_LEVEL_NORMAL
- lib::lua_const::ITEM_GEN_LEVEL_NUM
- lib::lua_const::ITEM_GEN_LEVEL_VERY_EASY
- lib::lua_const::ITEM_GEN_LEVEL_VERY_HARD
- lib::lua_const::ITEM_GEN_LIFE_INFINITY
- lib::lua_const::ITEM_GEN_LIFE_NORMAL
- lib::lua_const::ITEM_GEN_LIFE_NUM
- lib::lua_const::ITEM_GEN_LIFE_TERM
- lib::lua_const::ITEM_GHIRAHIM_INSTANCE_WORK_FLAG_CHANGE_ATTACK
- lib::lua_const::ITEM_GHIRAHIM_STATUS_KIND_APPEAL
- lib::lua_const::ITEM_GHIRAHIM_STATUS_KIND_ATKTELEPORT
- lib::lua_const::ITEM_GHIRAHIM_STATUS_KIND_BACK_JUMP
- lib::lua_const::ITEM_GHIRAHIM_STATUS_KIND_CUTDOWN_AIR
- lib::lua_const::ITEM_GHIRAHIM_STATUS_KIND_CUTDOWN_GROUND
- lib::lua_const::ITEM_GHIRAHIM_STATUS_KIND_DASHCUT
- lib::lua_const::ITEM_GHIRAHIM_STATUS_KIND_JUMP_VERTICAL
- lib::lua_const::ITEM_GHIRAHIM_STATUS_KIND_KNIFE_AIR
- lib::lua_const::ITEM_GHIRAHIM_STATUS_KIND_KNIFE_GROUND
- lib::lua_const::ITEM_GIRATINA_STATUS_KIND_BACKSTEP
- lib::lua_const::ITEM_GIRATINA_STATUS_KIND_BACKSTEPFALL
- lib::lua_const::ITEM_GIRATINA_STATUS_KIND_SHOT
- lib::lua_const::ITEM_GIRATINA_STATUS_KIND_WAIT
- lib::lua_const::ITEM_GOGOAT_STATUS_KIND_JUMP
- lib::lua_const::ITEM_GOGOAT_STATUS_KIND_RUN
- lib::lua_const::ITEM_GOGOAT_STATUS_KIND_RUNEND
- lib::lua_const::ITEM_GOGOAT_STATUS_KIND_RUNSTART
- lib::lua_const::ITEM_GOGOAT_STATUS_KIND_TURN
- lib::lua_const::ITEM_GOGOAT_STATUS_KIND_TURNCAMERA
- lib::lua_const::ITEM_GOGOAT_STATUS_KIND_TURNCLIFF
- lib::lua_const::ITEM_GOGOAT_STATUS_KIND_TURNWALL
- lib::lua_const::ITEM_GOGOAT_STATUS_KIND_TURN_JUMP
- lib::lua_const::ITEM_GOGOAT_STATUS_KIND_WAIT
- lib::lua_const::ITEM_GOLDENHAMMER_ACTION_ATTACK_OFF
- lib::lua_const::ITEM_GOLDENHAMMER_ACTION_ATTACK_ON
- lib::lua_const::ITEM_GOLDENHAMMER_ACTION_FLASHING_ON
- lib::lua_const::ITEM_GOLDENHAMMER_ACTION_TERM
- lib::lua_const::ITEM_GOLDENHAMMER_STATUS_KIND_APPEAR_AIR
- lib::lua_const::ITEM_GOLDENHAMMER_STATUS_KIND_APPEAR_GROUND
- lib::lua_const::ITEM_GOLDENHAMMER_STATUS_KIND_WAIT_AIR
- lib::lua_const::ITEM_GOLDENHAMMER_STATUS_KIND_WAIT_GROUND
- lib::lua_const::ITEM_GRASS_ACTION_AFTER_RAISE
- lib::lua_const::ITEM_GRASS_ACTION_BEFORE_RAISE
- lib::lua_const::ITEM_GRASS_ACTION_BEFORE_WEED_OUT
- lib::lua_const::ITEM_GRASS_ACTION_NONE
- lib::lua_const::ITEM_GRASS_ACTION_TERM
- lib::lua_const::ITEM_GRASS_INSTANCE_WORK_INT_CREATE_OBJECT_ID
- lib::lua_const::ITEM_GREENSHELL_STATUS_KIND_MOVE
- lib::lua_const::ITEM_GUILESHOT_STATUS_KIND_HARD
- lib::lua_const::ITEM_GUILESHOT_STATUS_KIND_LIGHT
- lib::lua_const::ITEM_GUILE_ACTION_INITIALIZE
- lib::lua_const::ITEM_GUILE_ACTION_OTHERS
- lib::lua_const::ITEM_GUILE_INSTANCE_WORK_FLAG_TURN_RIGHT
- lib::lua_const::ITEM_GUILE_INSTANCE_WORK_FLAG_VISIBLE_KUSI
- lib::lua_const::ITEM_GUILE_STATUS_KIND_FRONT_JUMP
- lib::lua_const::ITEM_GUILE_STATUS_KIND_HIGH_KICK_AIR
- lib::lua_const::ITEM_GUILE_STATUS_KIND_MIDDLE_KICK_AIR
- lib::lua_const::ITEM_GUILE_STATUS_KIND_SONICBOOM
- lib::lua_const::ITEM_GUILE_STATUS_KIND_SQUAT
- lib::lua_const::ITEM_GUILE_STATUS_KIND_SQUAT_GUARD
- lib::lua_const::ITEM_GUILE_STATUS_KIND_SQUAT_REVERSE
- lib::lua_const::ITEM_GUILE_STATUS_KIND_SQUAT_WAIT
- lib::lua_const::ITEM_GUILE_STATUS_KIND_SUMMERSAULT_HARD
- lib::lua_const::ITEM_GUILE_STATUS_KIND_SUMMERSAULT_LIGHT
- lib::lua_const::ITEM_GUILE_STATUS_KIND_VERTICAL_JUMP
- lib::lua_const::ITEM_HAMMERBROS_INSTANCE_WORK_FLAG_BOUND
- lib::lua_const::ITEM_HAMMERBROS_STATUS_KIND_JUMP
- lib::lua_const::ITEM_HAMMERBROS_STATUS_KIND_JUMP_HAMMER
- lib::lua_const::ITEM_HAMMERBROS_STATUS_KIND_WAIT
- lib::lua_const::ITEM_HAMMER_ACTION_ATTACK_OFF
- lib::lua_const::ITEM_HAMMER_ACTION_ATTACK_ON
- lib::lua_const::ITEM_HAMMER_ACTION_DROP_HEAD
- lib::lua_const::ITEM_HAMMER_ACTION_FLASHING_ON
- lib::lua_const::ITEM_HAMMER_ACTION_TERM
- lib::lua_const::ITEM_HARIMARON_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_HASSAM_STATUS_KIND_ATTACK_AIR_END
- lib::lua_const::ITEM_HASSAM_STATUS_KIND_ATTACK_AIR_LOOP
- lib::lua_const::ITEM_HASSAM_STATUS_KIND_ATTACK_AIR_START
- lib::lua_const::ITEM_HASSAM_STATUS_KIND_ATTACK_GROUND_END
- lib::lua_const::ITEM_HASSAM_STATUS_KIND_ATTACK_GROUND_LOOP
- lib::lua_const::ITEM_HASSAM_STATUS_KIND_ATTACK_GROUND_START
- lib::lua_const::ITEM_HAVE_KIND_GET
- lib::lua_const::ITEM_HAVE_KIND_GRIP
- lib::lua_const::ITEM_HAVE_KIND_HAVE
- lib::lua_const::ITEM_HAVE_KIND_MOTION
- lib::lua_const::ITEM_HAVE_KIND_NONE
- lib::lua_const::ITEM_HAVE_KIND_PICKUP
- lib::lua_const::ITEM_HAVE_KIND_PLATE
- lib::lua_const::ITEM_HAVE_KIND_TERM
- lib::lua_const::ITEM_HAVE_OFFSET_M2_Y180_ROT
- lib::lua_const::ITEM_HAVE_OFFSET_NONE
- lib::lua_const::ITEM_HEALBALL_EVENT_STICK_DROP
- lib::lua_const::ITEM_HEALBALL_INSTANCE_WORK_FLOAT_HOW_MANY_DROP_RATE
- lib::lua_const::ITEM_HEALBALL_INSTANCE_WORK_FLOAT_RECOVER_REMAIN
- lib::lua_const::ITEM_HEALBALL_INSTANCE_WORK_INT_UN_CHEWING_TASKID
- lib::lua_const::ITEM_HEALBALL_STATUS_KIND_BUMP
- lib::lua_const::ITEM_HEALBALL_STATUS_KIND_HAVE_SLEEP
- lib::lua_const::ITEM_HEBIGARASU_INSTANCE_WORK_FLAG_ASSIST_BEAT_REQUEST
- lib::lua_const::ITEM_HEBIGARASU_INSTANCE_WORK_FLAG_LOST
- lib::lua_const::ITEM_HEBIGARASU_INSTANCE_WORK_FLAG_NO_DAMAGE_STUN
- lib::lua_const::ITEM_HEBIGARASU_INSTANCE_WORK_FLAG_NO_DEAD
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_APPEAR
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_ATTACK_DOWN
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_ATTACK_MIDDLE
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_ATTACK_UP
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_DAMAGE_STUN
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_DEAD
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_DIVE
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_EXIT
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_HIDING
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_HIDING_FIRST
- lib::lua_const::ITEM_HEBIGARASU_STATUS_KIND_VANISH
- lib::lua_const::ITEM_HIT_EFFECT_KIND_EFFECT_ONLY
- lib::lua_const::ITEM_HIT_EFFECT_KIND_FLASHING_ONLY
- lib::lua_const::ITEM_HIT_EFFECT_KIND_FULL
- lib::lua_const::ITEM_HIT_EFFECT_KIND_NONE
- lib::lua_const::ITEM_HIT_KIND_FLY
- lib::lua_const::ITEM_HIT_KIND_LR
- lib::lua_const::ITEM_HIT_KIND_NONE
- lib::lua_const::ITEM_HIT_KIND_STOP
- lib::lua_const::ITEM_HIT_KIND_TERM
- lib::lua_const::ITEM_HOLYWATER_ACTION_SPECIAL_THROW
- lib::lua_const::ITEM_HOLYWATER_ACTION_TERM
- lib::lua_const::ITEM_HOLYWATER_STATUS_KIND_FIRE_PILLAR
- lib::lua_const::ITEM_HONEYCOMBBEE_STATUS_KIND_ADVENT
- lib::lua_const::ITEM_HONEYCOMBBEE_STATUS_KIND_PASSING
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_AI_IS_IN_EFFECT
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_AI_SOON_TO_BE_ATTACK
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_ANGRY
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_APPLY_WORLD_MOVE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_AUTO_PLAY_BOUND_EFFECT
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_AUTO_PLAY_LOST_EFFECT
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_BOSS_DEAD
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_BOSS_KEYOFF_BGM
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_BOSS_STOP_SE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_DAMAGE_FLASHING_BOSS
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_DISABLE_AUTO_GRAVITY_MOVE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_DISABLE_JOSTLE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_DMAGE_CAMERA_QUAKE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_EATABLE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_FORCE_WHOLE_HIT_NORMAL
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_GROUND_DAMAGE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_GROUND_LOST
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_HAVE_POSITION_ONLY
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_HAVE_SILENT
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_HAVE_STICK
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_IGNORE_DELETE_BY_STAGE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_IMMORTAL
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_IS_SMASH_DAMAGE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_JUMP_AIR_ENABLE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_KEEP_TARGET_ON_FIGHTER_CHANGE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_MISS_TARGET_BY_CHANGING
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_NO_DAMAGE_FROM_KUSUDAMA
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_NUM
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_PATCH_5_0_0
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_PATCH_6_0_0
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_POKEMON_CHANGE_START
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_PRE_START
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_REACTION
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_RECEIVE_FINAL_STATUS_EVENT
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_RECEIVE_STAGE_TRANSITION_EVENT
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_REFLECT_GROUND
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_RUN_START
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_SPEED_DAMAGE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_TAKE_OFF
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_TARGETABLE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_TARGET_FOUND
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_TERM
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_TIMER_SLOW
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_TURN_DAMAGE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_TURN_DAMAGE_IS_NO_REACTION
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_UPDATE_POSTURE_OWNER_SCALE
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_VALUE_1
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_VALUE_2
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_VALUE_3
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_VALUE_4
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_VALUE_5
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_VALUE_6
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_VANISH
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_VIA_EXIT
- lib::lua_const::ITEM_INSTANCE_WORK_FLAG_WATER
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_AI_VALUE_1
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_AI_VALUE_2
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_BASE_SCALE
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_BULLET_FLOAT
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_BULLET_MUL
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_DAMAGE_BRAKE_MUL_AIR
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_DAMAGE_BRAKE_MUL_GROUND
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_DAMAGE_MAX
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_DAMAGE_MUL
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_DAMAGE_REACTION_MUL
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_DAMAGE_SPEED_MUL
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_DOWN_DAMAGE_MUL
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_EQUIPMENT_FRAME
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_HIT_EFFECT_SCALE_MUL
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_HP
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_HP_MAX
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_INHALED_COUNT
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_KIILADARZ_ATTACK_MUL
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_LANDING_FRAME
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_LEVEL
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_NUM
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_POWER_UP_ASSIST
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_POWER_UP_POKEMON
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_POWER_UP_SHOOT
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_POWER_UP_THROW
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_PRE_START
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_SCALE_ANIM_MAX
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_SCALE_ANIM_MIN
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_SCALE_ANIM_NOW
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_STRENGTH
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_TARGET_POS_X
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_TARGET_POS_Y
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_TARGET_POS_Z
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_TERM
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_VALUE_1
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_VALUE_2
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_VALUE_3
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_VALUE_4
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_VALUE_5
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_VALUE_6
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_VALUE_7
- lib::lua_const::ITEM_INSTANCE_WORK_FLOAT_VALUE_8
- lib::lua_const::ITEM_INSTANCE_WORK_INT_ADVENTURE_ROUND
- lib::lua_const::ITEM_INSTANCE_WORK_INT_AI_VALUE_1
- lib::lua_const::ITEM_INSTANCE_WORK_INT_ATTACKER_ATTRIBUTE
- lib::lua_const::ITEM_INSTANCE_WORK_INT_ATTACK_KIND
- lib::lua_const::ITEM_INSTANCE_WORK_INT_ATTACK_SERIAL_ID
- lib::lua_const::ITEM_INSTANCE_WORK_INT_BOMB_COUNTER
- lib::lua_const::ITEM_INSTANCE_WORK_INT_BOMB_COUNTER_MAX
- lib::lua_const::ITEM_INSTANCE_WORK_INT_BOSS_MODE
- lib::lua_const::ITEM_INSTANCE_WORK_INT_BOUND_COUNT
- lib::lua_const::ITEM_INSTANCE_WORK_INT_BOUND_FLAG
- lib::lua_const::ITEM_INSTANCE_WORK_INT_BULLET
- lib::lua_const::ITEM_INSTANCE_WORK_INT_COUNTER
- lib::lua_const::ITEM_INSTANCE_WORK_INT_COUNTER_2
- lib::lua_const::ITEM_INSTANCE_WORK_INT_COUNTER_3
- lib::lua_const::ITEM_INSTANCE_WORK_INT_FORCE_REMOVE_COUNTER
- lib::lua_const::ITEM_INSTANCE_WORK_INT_GROUND_DAMAGE_COUNT
- lib::lua_const::ITEM_INSTANCE_WORK_INT_HAVE_COUNT
- lib::lua_const::ITEM_INSTANCE_WORK_INT_HAVE_NODE_HASH
- lib::lua_const::ITEM_INSTANCE_WORK_INT_HIT_COUNT
- lib::lua_const::ITEM_INSTANCE_WORK_INT_HIT_EFFECT_KIND
- lib::lua_const::ITEM_INSTANCE_WORK_INT_HIT_KIND
- lib::lua_const::ITEM_INSTANCE_WORK_INT_HIT_STOP_ATTACK_SUSPEND_FRAME
- lib::lua_const::ITEM_INSTANCE_WORK_INT_IGNORE_CAPTURE_COUNT
- lib::lua_const::ITEM_INSTANCE_WORK_INT_INK_COLOR
- lib::lua_const::ITEM_INSTANCE_WORK_INT_LIFE_TIME
- lib::lua_const::ITEM_INSTANCE_WORK_INT_LIFE_TIME_EDITSTAGE
- lib::lua_const::ITEM_INSTANCE_WORK_INT_LIFE_TIME_FORCE_COUNTER1
- lib::lua_const::ITEM_INSTANCE_WORK_INT_LIFE_TIME_FORCE_COUNTER2
- lib::lua_const::ITEM_INSTANCE_WORK_INT_LIFE_TIME_MAX
- lib::lua_const::ITEM_INSTANCE_WORK_INT_MESSAGE
- lib::lua_const::ITEM_INSTANCE_WORK_INT_NO_DAMAGE_FRAME
- lib::lua_const::ITEM_INSTANCE_WORK_INT_NO_GROUND_DAMAGE_FRAME
- lib::lua_const::ITEM_INSTANCE_WORK_INT_NO_GROUND_DAMAGE_FRAME_MAX
- lib::lua_const::ITEM_INSTANCE_WORK_INT_NO_PICKUP_FRAME
- lib::lua_const::ITEM_INSTANCE_WORK_INT_NUM
- lib::lua_const::ITEM_INSTANCE_WORK_INT_PARAMETER_ITEM_KIND
- lib::lua_const::ITEM_INSTANCE_WORK_INT_PRE_START
- lib::lua_const::ITEM_INSTANCE_WORK_INT_PUT_IN_POCKET_COUNT
- lib::lua_const::ITEM_INSTANCE_WORK_INT_SCALE_ANIM_COUNTER
- lib::lua_const::ITEM_INSTANCE_WORK_INT_SCALE_ANIM_COUNTER_LIMIT
- lib::lua_const::ITEM_INSTANCE_WORK_INT_SCALE_ANIM_NODE_HASH
- lib::lua_const::ITEM_INSTANCE_WORK_INT_SCALE_ANIM_TYPE
- lib::lua_const::ITEM_INSTANCE_WORK_INT_SE_BOUND_HASH
- lib::lua_const::ITEM_INSTANCE_WORK_INT_SE_LOST_HASH
- lib::lua_const::ITEM_INSTANCE_WORK_INT_SE_WATER_HASH
- lib::lua_const::ITEM_INSTANCE_WORK_INT_SYSTEM_SEARCH_DETECT_TYPE
- lib::lua_const::ITEM_INSTANCE_WORK_INT_TARGET_TASK_ID
- lib::lua_const::ITEM_INSTANCE_WORK_INT_TERM
- lib::lua_const::ITEM_INSTANCE_WORK_INT_THROWN_MOTION_HASH
- lib::lua_const::ITEM_INSTANCE_WORK_INT_THROW_COUNT
- lib::lua_const::ITEM_INSTANCE_WORK_INT_THROW_FRAME
- lib::lua_const::ITEM_INSTANCE_WORK_INT_TRACKING_COUNTER
- lib::lua_const::ITEM_INSTANCE_WORK_INT_TRAIT_FLAG
- lib::lua_const::ITEM_INSTANCE_WORK_INT_VALUE_1
- lib::lua_const::ITEM_INSTANCE_WORK_INT_VALUE_2
- lib::lua_const::ITEM_INSTANCE_WORK_INT_VALUE_3
- lib::lua_const::ITEM_INSTANCE_WORK_INT_VALUE_4
- lib::lua_const::ITEM_INSTANCE_WORK_INT_VALUE_5
- lib::lua_const::ITEM_INSTANCE_WORK_INT_VALUE_6
- lib::lua_const::ITEM_INSTANCE_WORK_INT_VALUE_7
- lib::lua_const::ITEM_INSTANCE_WORK_INT_VALUE_8
- lib::lua_const::ITEM_INSTANCE_WORK_INT_VARIATION
- lib::lua_const::ITEM_JEFF_INSTANCE_WORK_FLOAT_ROCKET_ROTATE
- lib::lua_const::ITEM_JIRO_STATUS_KIND_CHASE_OFF
- lib::lua_const::ITEM_JIRO_STATUS_KIND_EX_RUN
- lib::lua_const::ITEM_JIRO_STATUS_KIND_HOLD
- lib::lua_const::ITEM_JIRO_STATUS_KIND_HOLD_SPECIAL
- lib::lua_const::ITEM_JIRO_STATUS_KIND_HOP
- lib::lua_const::ITEM_JIRO_STATUS_KIND_RUN
- lib::lua_const::ITEM_JIRO_STATUS_KIND_TURN_RUN
- lib::lua_const::ITEM_JIRO_STATUS_KIND_WALL_BURY
- lib::lua_const::ITEM_JOE_STATUS_KIND_ATTACK1
- lib::lua_const::ITEM_JOE_STATUS_KIND_ATTACK2
- lib::lua_const::ITEM_JOE_STATUS_KIND_FINISH
- lib::lua_const::ITEM_JOSTLE_PRIORITY_HIGH
- lib::lua_const::ITEM_JOSTLE_PRIORITY_LOW
- lib::lua_const::ITEM_JOSTLE_PRIORITY_LOWEST
- lib::lua_const::ITEM_JOSTLE_PRIORITY_MIDDLE
- lib::lua_const::ITEM_KAPUKOKEKO_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_KAPUKOKEKO_STATUS_KIND_ATTACK_END
- lib::lua_const::ITEM_KAPUKOKEKO_STATUS_KIND_ATTACK_START
- lib::lua_const::ITEM_KAPUKOKEKO_STATUS_KIND_ELECTRIC_FIELD
- lib::lua_const::ITEM_KASEY_INSTANCE_WORK_FLAG_APPEAR_FIGHTER
- lib::lua_const::ITEM_KASEY_INSTANCE_WORK_FLAG_CATCHED_FIGHTER
- lib::lua_const::ITEM_KASEY_STATUS_KIND_TELEPORT
- lib::lua_const::ITEM_KASEY_STATUS_KIND_TELEPORT_END
- lib::lua_const::ITEM_KASEY_STATUS_KIND_TELEPORT_START
- lib::lua_const::ITEM_KASEY_STATUS_KIND_TELEPORT_WAIT
- lib::lua_const::ITEM_KASEY_STATUS_KIND_TERM
- lib::lua_const::ITEM_KAWASAKIPOT_ACTION_CATCH
- lib::lua_const::ITEM_KAWASAKIPOT_ACTION_COOK
- lib::lua_const::ITEM_KAWASAKIPOT_ACTION_COOK_END
- lib::lua_const::ITEM_KAWASAKIPOT_ACTION_LOST
- lib::lua_const::ITEM_KAWASAKIPOT_ACTION_RELEASE
- lib::lua_const::ITEM_KAWASAKIPOT_ACTION_TERM
- lib::lua_const::ITEM_KAWASAKI_INSTANCE_WORK_FLAG_COOK_MOVE
- lib::lua_const::ITEM_KAWASAKI_INSTANCE_WORK_FLAG_SHOOT
- lib::lua_const::ITEM_KAWASAKI_INSTANCE_WORK_FLAG_SLOPE_SLANT
- lib::lua_const::ITEM_KAWASAKI_INSTANCE_WORK_FLAG_SPAWN_PRESENT
- lib::lua_const::ITEM_KAWASAKI_INSTANCE_WORK_FLAG_SWING_CANCEL
- lib::lua_const::ITEM_KAWASAKI_INSTANCE_WORK_FLAG_SWING_SLOPE
- lib::lua_const::ITEM_KAWASAKI_STATUS_KIND_ATTACK_COOK_END
- lib::lua_const::ITEM_KAWASAKI_STATUS_KIND_ATTACK_COOK_MAIN
- lib::lua_const::ITEM_KAWASAKI_STATUS_KIND_ATTACK_COOK_START
- lib::lua_const::ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_AIR_END
- lib::lua_const::ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_AIR_MAIN
- lib::lua_const::ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_AIR_START
- lib::lua_const::ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_END
- lib::lua_const::ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_MAIN
- lib::lua_const::ITEM_KAWASAKI_STATUS_KIND_ATTACK_SHOOT_START
- lib::lua_const::ITEM_KAWASAKI_STATUS_KIND_ATTACK_SWING
- lib::lua_const::ITEM_KAWASHIMASHOT_MESSAGE_KIND_LOST
- lib::lua_const::ITEM_KAWASHIMASHOT_MESSAGE_KIND_TOUCH
- lib::lua_const::ITEM_KAWASHIMASHOT_STATUS_KIND_BIGBOMB
- lib::lua_const::ITEM_KAWASHIMASHOT_STATUS_KIND_BOMB
- lib::lua_const::ITEM_KAWASHIMASHOT_STATUS_KIND_DAMAGE
- lib::lua_const::ITEM_KAWASHIMASHOT_STATUS_KIND_MOVE
- lib::lua_const::ITEM_KAWASHIMASHOT_STATUS_KIND_TOUCH
- lib::lua_const::ITEM_KAWASHIMA_STATUS_KIND_FLY
- lib::lua_const::ITEM_KELDEO_STATUS_KIND_RUN
- lib::lua_const::ITEM_KELDEO_STATUS_KIND_SLASH_ATTACK
- lib::lua_const::ITEM_KELDEO_STATUS_KIND_TURN
- lib::lua_const::ITEM_KELDEO_STATUS_KIND_WAIT_GROUND
- lib::lua_const::ITEM_KELDEO_STATUS_KIND_WARP
- lib::lua_const::ITEM_KIILABOMB_INSTANCE_WORK_INT_DELAY
- lib::lua_const::ITEM_KIILACORE_ACTION_ATTACK_END
- lib::lua_const::ITEM_KIILACORE_ACTION_ATTACK_START
- lib::lua_const::ITEM_KIILACORE_ACTION_DAMAGE
- lib::lua_const::ITEM_KIILACORE_ACTION_DAMAGE_FOR_DARZ
- lib::lua_const::ITEM_KIILACORE_ACTION_INIT_DIRECTION
- lib::lua_const::ITEM_KIILACORE_ACTION_INIT_POS
- lib::lua_const::ITEM_KIILACORE_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_KIILACORE_STATUS_KIND_ATTACK_END
- lib::lua_const::ITEM_KIILACORE_STATUS_KIND_ATTACK_STOP
- lib::lua_const::ITEM_KIILACROSSBOMB_STATUS_KIND_DEAD
- lib::lua_const::ITEM_KIILACRUSHWING_INSTANCE_WORK_FLAG_ATTACK_END
- lib::lua_const::ITEM_KIILACRUSHWING_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_KIILACRUSHWING_STATUS_KIND_CHARGE
- lib::lua_const::ITEM_KIILADARZ_INSTANCE_WORK_FLAG_DARZ_DOWN_CHASE_ENABLE
- lib::lua_const::ITEM_KIILADARZ_INSTANCE_WORK_FLAG_DARZ_VANISH
- lib::lua_const::ITEM_KIILADARZ_INSTANCE_WORK_FLAG_KIILA_DOWN_CHASE_ENABLE
- lib::lua_const::ITEM_KIILADARZ_INSTANCE_WORK_FLAG_KIILA_VANISH
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_COMMON_ATTACK_CHASE
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_COMMON_CHASE_DAMAGED_END
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_COMMON_CHASE_DAMAGED_START
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_COMMON_PARTNER_DEAD
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_COMMON_SAME_ATTACK
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_COMMON_TRANS_PHASE
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_COMMON_VANISH
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_COMMON_WAIT
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DARZ_CENTIPEDE
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DARZ_CHASE_HAMMER
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DARZ_CROSS_BOMB
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DARZ_DARK_PILLAR
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DARZ_GATLING
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DARZ_PIERCE
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DARZ_SPACE_RUSH
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DARZ_SUMMON_FIGHTER
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DARZ_TEAR_UP
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DARZ_TORRENT
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_ANGER
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_DOWN
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_END
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_RESET
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_TELEPORT
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_DEBUG_WAIT
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_KIILA_CHASE_SPEAR
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_KIILA_CROSS_BOMB
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_KIILA_CRUSH_DOWN
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_KIILA_EXPLODE_SHOT
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_KIILA_LASER_RUSH
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_KIILA_SMART_BOMB
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_KIILA_STATIC_MISSILE
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_KIILA_SUMMON_FIGHTER
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_KIILA_THREAT
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_KIILA_TORRENT
- lib::lua_const::ITEM_KIILADARZ_MESSAGE_KIND_TERM
- lib::lua_const::ITEM_KIILADARZ_STATUS_KIND_ANGRY_ANGRY
- lib::lua_const::ITEM_KIILADARZ_STATUS_KIND_ATTACK_COMBINATION_START
- lib::lua_const::ITEM_KIILADARZ_STATUS_KIND_ATTACK_COMBINATION__END
- lib::lua_const::ITEM_KIILADARZ_STATUS_KIND_BOSS_SINGLE_WAIT
- lib::lua_const::ITEM_KIILADARZ_STATUS_KIND_DOWN_DOWN
- lib::lua_const::ITEM_KIILADARZ_STATUS_KIND_DOWN_HAMMER
- lib::lua_const::ITEM_KIILADARZ_STATUS_KIND_RESET_RESET
- lib::lua_const::ITEM_KIILADARZ_STATUS_KIND_SPEAR_DOWN
- lib::lua_const::ITEM_KIILADARZ_STATUS_KIND_TELEPORT_TELEPORT
- lib::lua_const::ITEM_KIILADARZ_STATUS_KIND_WAIT_WAIT
- lib::lua_const::ITEM_KIILAEXPLODESHOT2_ACTION_SET_ANGLE
- lib::lua_const::ITEM_KIILAEXPLODESHOT2_INSTANCE_WORK_INT_SE_NO
- lib::lua_const::ITEM_KIILAEXPLODESHOT2_INSTANCE_WORK_INT_WAIT_FRAME
- lib::lua_const::ITEM_KIILAEXPLODESHOT2_STATUS_KIND_SHOOT1
- lib::lua_const::ITEM_KIILAEXPLODESHOT2_STATUS_KIND_SHOOT2
- lib::lua_const::ITEM_KIILALASER_ACTION_ADD_ATTACK
- lib::lua_const::ITEM_KIILALASER_ACTION_INITIALIZE
- lib::lua_const::ITEM_KIILALASER_INSTANCE_WORK_FLOAT_X1
- lib::lua_const::ITEM_KIILALASER_INSTANCE_WORK_FLOAT_X2
- lib::lua_const::ITEM_KIILALASER_INSTANCE_WORK_FLOAT_Y1
- lib::lua_const::ITEM_KIILALASER_INSTANCE_WORK_FLOAT_Y2
- lib::lua_const::ITEM_KIILALASER_STATUS_KIND_SHOOT
- lib::lua_const::ITEM_KIILATORRENT_ACTION_START
- lib::lua_const::ITEM_KIILATORRENT_ACTION_START_REVERSE
- lib::lua_const::ITEM_KIILATORRENT_INSTANCE_WORK_FLAG_IS_DUET
- lib::lua_const::ITEM_KIILATORRENT_INSTANCE_WORK_INT_PARAMETER_IDX
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_CROSS_BOMB_START
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_DEAD_HIDE_HUD
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_DOWN_LANDING
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_ENERGY_SHOT_SHOOT
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_EXPLODE_SHOT_CREATE
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_SHOW_STAGE_FLOATING_PLATES
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_STATIC_MISSILE_CORE_HIT_CHANGE
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_STOP_INGAME_SE
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_STOP_STAGE_SOUND
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_ZOOM_END
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_ZOOM_IN
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_FLAG_ZOOM_OUT
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_INT_EFFECT_AURA
- lib::lua_const::ITEM_KIILA_INSTANCE_WORK_INT_EFFECT_AURA_ANGER
- lib::lua_const::ITEM_KIILA_STATUS_KIND_CHANGE_ANGRY
- lib::lua_const::ITEM_KIILA_STATUS_KIND_CHASE_SPEAR
- lib::lua_const::ITEM_KIILA_STATUS_KIND_CROSS_BOMB
- lib::lua_const::ITEM_KIILA_STATUS_KIND_CRUSH_DOWN
- lib::lua_const::ITEM_KIILA_STATUS_KIND_CRUSH_DOWN_LOOP
- lib::lua_const::ITEM_KIILA_STATUS_KIND_CRUSH_DOWN_START
- lib::lua_const::ITEM_KIILA_STATUS_KIND_DOWN_CHASE_HUMMER
- lib::lua_const::ITEM_KIILA_STATUS_KIND_DOWN_END
- lib::lua_const::ITEM_KIILA_STATUS_KIND_DOWN_FALL
- lib::lua_const::ITEM_KIILA_STATUS_KIND_DOWN_LOOP
- lib::lua_const::ITEM_KIILA_STATUS_KIND_DOWN_START
- lib::lua_const::ITEM_KIILA_STATUS_KIND_ENERGY_SMART_BOMB
- lib::lua_const::ITEM_KIILA_STATUS_KIND_ENERGY_SMART_BOMB_END
- lib::lua_const::ITEM_KIILA_STATUS_KIND_ENERGY_SMART_BOMB_HOLD
- lib::lua_const::ITEM_KIILA_STATUS_KIND_ENERGY_SMART_BOMB_START
- lib::lua_const::ITEM_KIILA_STATUS_KIND_EXPLODE_SHOT
- lib::lua_const::ITEM_KIILA_STATUS_KIND_EXPLODE_SHOT_END
- lib::lua_const::ITEM_KIILA_STATUS_KIND_EXPLODE_SHOT_LOOP
- lib::lua_const::ITEM_KIILA_STATUS_KIND_EXPLODE_SHOT_START
- lib::lua_const::ITEM_KIILA_STATUS_KIND_LASER_RUSH_END
- lib::lua_const::ITEM_KIILA_STATUS_KIND_LASER_RUSH_LOOP
- lib::lua_const::ITEM_KIILA_STATUS_KIND_LASER_RUSH_START
- lib::lua_const::ITEM_KIILA_STATUS_KIND_MANAGER_VANISH
- lib::lua_const::ITEM_KIILA_STATUS_KIND_MANAGER_WAIT
- lib::lua_const::ITEM_KIILA_STATUS_KIND_STATIC_MISSILE_END
- lib::lua_const::ITEM_KIILA_STATUS_KIND_STATIC_MISSILE_LOOP
- lib::lua_const::ITEM_KIILA_STATUS_KIND_STATIC_MISSILE_START
- lib::lua_const::ITEM_KIILA_STATUS_KIND_SUMMON_FIGHTER
- lib::lua_const::ITEM_KIILA_STATUS_KIND_SUMMON_FIGHTER_WAIT
- lib::lua_const::ITEM_KIILA_STATUS_KIND_TELEPORT
- lib::lua_const::ITEM_KIILA_STATUS_KIND_THREAT_END
- lib::lua_const::ITEM_KIILA_STATUS_KIND_THREAT_LOOP
- lib::lua_const::ITEM_KIILA_STATUS_KIND_THREAT_START
- lib::lua_const::ITEM_KIILA_STATUS_KIND_TORRENT
- lib::lua_const::ITEM_KILLEREYE_INSTANCE_WORK_FLAG_IS_FLASHING_END
- lib::lua_const::ITEM_KILLEREYE_STATUS_KIND_AIRINSTALLATION
- lib::lua_const::ITEM_KILLEREYE_STATUS_KIND_AIRSHOT
- lib::lua_const::ITEM_KILLEREYE_STATUS_KIND_AIRSHOT_READY
- lib::lua_const::ITEM_KILLEREYE_STATUS_KIND_AIRWAIT
- lib::lua_const::ITEM_KILLEREYE_STATUS_KIND_DAMAGE
- lib::lua_const::ITEM_KILLEREYE_STATUS_KIND_INSTALLATION
- lib::lua_const::ITEM_KILLEREYE_STATUS_KIND_SHOT
- lib::lua_const::ITEM_KILLEREYE_STATUS_KIND_SHOT_READY
- lib::lua_const::ITEM_KILLEREYE_STATUS_KIND_TURN
- lib::lua_const::ITEM_KILLEREYE_STATUS_KIND_WAIT
- lib::lua_const::ITEM_KILLERTRANSFORM_ACTION_CANCEL_TRANSFORM
- lib::lua_const::ITEM_KILLERTRANSFORM_ACTION_TERM
- lib::lua_const::ITEM_KILLSWORD_PARAM_BOOL_IS_CRITICAL_ATTACK
- lib::lua_const::ITEM_KILLSWORD_STATUS_PARAM_FLOAT_CRITICAL_POWER_MUL
- lib::lua_const::ITEM_KILLSWORD_STATUS_PARAM_FLOAT_CRITICAL_REACTION_MUL
- lib::lua_const::ITEM_KIND_AKIRA
- lib::lua_const::ITEM_KIND_ALUCARD
- lib::lua_const::ITEM_KIND_ANDROSS
- lib::lua_const::ITEM_KIND_ANDROSSSHOT
- lib::lua_const::ITEM_KIND_ARCEUS
- lib::lua_const::ITEM_KIND_ASHLEY
- lib::lua_const::ITEM_KIND_ASSIST
- lib::lua_const::ITEM_KIND_BACKSHIELD
- lib::lua_const::ITEM_KIND_BADGE
- lib::lua_const::ITEM_KIND_BAITO
- lib::lua_const::ITEM_KIND_BAITOCRANE
- lib::lua_const::ITEM_KIND_BANANA
- lib::lua_const::ITEM_KIND_BANANAGUN
- lib::lua_const::ITEM_KIND_BANANAGUNSHOT
- lib::lua_const::ITEM_KIND_BANANAGUN_EMPTY
- lib::lua_const::ITEM_KIND_BARREL
- lib::lua_const::ITEM_KIND_BEAMSWORD
- lib::lua_const::ITEM_KIND_BEETLE
- lib::lua_const::ITEM_KIND_BLACKBALL
- lib::lua_const::ITEM_KIND_BOMBCHU
- lib::lua_const::ITEM_KIND_BOMBER
- lib::lua_const::ITEM_KIND_BOMBERMAN
- lib::lua_const::ITEM_KIND_BOMBERMANBOMB
- lib::lua_const::ITEM_KIND_BOMBERMANBOMB2
- lib::lua_const::ITEM_KIND_BOMBERMANBOMBMANAGER
- lib::lua_const::ITEM_KIND_BOMBHEI
- lib::lua_const::ITEM_KIND_BOOK
- lib::lua_const::ITEM_KIND_BOOMERANG
- lib::lua_const::ITEM_KIND_BOSSGALAGA
- lib::lua_const::ITEM_KIND_BOX
- lib::lua_const::ITEM_KIND_BUDDYBOMB
- lib::lua_const::ITEM_KIND_BUMPER
- lib::lua_const::ITEM_KIND_CAPSULE
- lib::lua_const::ITEM_KIND_CARRIERBOX
- lib::lua_const::ITEM_KIND_CHEWING
- lib::lua_const::ITEM_KIND_CHICKEN
- lib::lua_const::ITEM_KIND_CHICKENPARTY
- lib::lua_const::ITEM_KIND_CLAPTRAP
- lib::lua_const::ITEM_KIND_CLUB
- lib::lua_const::ITEM_KIND_CLUBSHOT
- lib::lua_const::ITEM_KIND_CRAZYHAND
- lib::lua_const::ITEM_KIND_CRAZYHANDBOMB
- lib::lua_const::ITEM_KIND_CRAZYHANDFIRE
- lib::lua_const::ITEM_KIND_CRAZYHANDGRAVITYBALL
- lib::lua_const::ITEM_KIND_CRAZYHANDSEARCHLIGHT
- lib::lua_const::ITEM_KIND_CRAZYHANDSHOCKWAVE
- lib::lua_const::ITEM_KIND_CROSSBOMB
- lib::lua_const::ITEM_KIND_CURRY
- lib::lua_const::ITEM_KIND_CURRYSHOT
- lib::lua_const::ITEM_KIND_CYBORG
- lib::lua_const::ITEM_KIND_DAISYDAIKON
- lib::lua_const::ITEM_KIND_DARKKNIGHT
- lib::lua_const::ITEM_KIND_DARKRAI
- lib::lua_const::ITEM_KIND_DARKRAISHOT
- lib::lua_const::ITEM_KIND_DARZ
- lib::lua_const::ITEM_KIND_DARZCENTIPEDE
- lib::lua_const::ITEM_KIND_DARZCROSSBOMB
- lib::lua_const::ITEM_KIND_DARZGATLINGSHOT
- lib::lua_const::ITEM_KIND_DARZPIERCE
- lib::lua_const::ITEM_KIND_DARZPILLAR
- lib::lua_const::ITEM_KIND_DARZSPACERUSH
- lib::lua_const::ITEM_KIND_DARZSPACERUSHSTENCIL
- lib::lua_const::ITEM_KIND_DARZTEARUP
- lib::lua_const::ITEM_KIND_DARZTENTACLESHOT
- lib::lua_const::ITEM_KIND_DARZTORRENT
- lib::lua_const::ITEM_KIND_DEATHSCYTHE
- lib::lua_const::ITEM_KIND_DEDENNE
- lib::lua_const::ITEM_KIND_DEDENNESHOT
- lib::lua_const::ITEM_KIND_DEKU
- lib::lua_const::ITEM_KIND_DEOXYS
- lib::lua_const::ITEM_KIND_DEVIL
- lib::lua_const::ITEM_KIND_DIDDYPEANUTS
- lib::lua_const::ITEM_KIND_DOLL
- lib::lua_const::ITEM_KIND_DOLPHINBOMB
- lib::lua_const::ITEM_KIND_DOSEISAN
- lib::lua_const::ITEM_KIND_DOSSUN
- lib::lua_const::ITEM_KIND_DRACULA
- lib::lua_const::ITEM_KIND_DRACULA2
- lib::lua_const::ITEM_KIND_DRACULA2FIRESHOT
- lib::lua_const::ITEM_KIND_DRACULA2HOMINGSHOT
- lib::lua_const::ITEM_KIND_DRACULA2SHOCKWAVE
- lib::lua_const::ITEM_KIND_DRACULA2SQUASHSHOCKWAVE
- lib::lua_const::ITEM_KIND_DRACULA3WAY
- lib::lua_const::ITEM_KIND_DRACULABAT
- lib::lua_const::ITEM_KIND_DRACULAFILL
- lib::lua_const::ITEM_KIND_DRACULAPILLAR
- lib::lua_const::ITEM_KIND_DRACULASTRAIGHT
- lib::lua_const::ITEM_KIND_DRAGOON
- lib::lua_const::ITEM_KIND_DRAGOONSET
- lib::lua_const::ITEM_KIND_DRAGOONSIGHT
- lib::lua_const::ITEM_KIND_DRILL
- lib::lua_const::ITEM_KIND_DRILLSHOT
- lib::lua_const::ITEM_KIND_DRILL_EMPTY
- lib::lua_const::ITEM_KIND_DRIVER
- lib::lua_const::ITEM_KIND_EIEVUI
- lib::lua_const::ITEM_KIND_ELEKA
- lib::lua_const::ITEM_KIND_ELEKASHOT
- lib::lua_const::ITEM_KIND_ELEKASHOT2
- lib::lua_const::ITEM_KIND_ELEKASHOT3
- lib::lua_const::ITEM_KIND_ENTEI
- lib::lua_const::ITEM_KIND_EXPLOSIONBOMB
- lib::lua_const::ITEM_KIND_EX_BOMB
- lib::lua_const::ITEM_KIND_EX_EMPTY
- lib::lua_const::ITEM_KIND_EX_RND_ANY
- lib::lua_const::ITEM_KIND_EX_RND_ONE
- lib::lua_const::ITEM_KIND_FAIRYBOTTLE
- lib::lua_const::ITEM_KIND_FINALDAISY
- lib::lua_const::ITEM_KIND_FINALPEACH
- lib::lua_const::ITEM_KIND_FIRE
- lib::lua_const::ITEM_KIND_FIREBAR
- lib::lua_const::ITEM_KIND_FIREFLOWER
- lib::lua_const::ITEM_KIND_FIREFLOWERSHOT
- lib::lua_const::ITEM_KIND_FLYANDHAND
- lib::lua_const::ITEM_KIND_FLYANDHANDFLY
- lib::lua_const::ITEM_KIND_FOKKO
- lib::lua_const::ITEM_KIND_FOKKOSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_AKIRA
- lib::lua_const::ITEM_KIND_FOR_DUET_ALUCARD
- lib::lua_const::ITEM_KIND_FOR_DUET_ANDROSS
- lib::lua_const::ITEM_KIND_FOR_DUET_ANDROSSSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_ARCEUS
- lib::lua_const::ITEM_KIND_FOR_DUET_ASHLEY
- lib::lua_const::ITEM_KIND_FOR_DUET_ASSIST
- lib::lua_const::ITEM_KIND_FOR_DUET_BACKSHIELD
- lib::lua_const::ITEM_KIND_FOR_DUET_BADGE
- lib::lua_const::ITEM_KIND_FOR_DUET_BAITO
- lib::lua_const::ITEM_KIND_FOR_DUET_BAITOCRANE
- lib::lua_const::ITEM_KIND_FOR_DUET_BANANA
- lib::lua_const::ITEM_KIND_FOR_DUET_BANANAGUN
- lib::lua_const::ITEM_KIND_FOR_DUET_BANANAGUNSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_BARREL
- lib::lua_const::ITEM_KIND_FOR_DUET_BEAMSWORD
- lib::lua_const::ITEM_KIND_FOR_DUET_BEETLE
- lib::lua_const::ITEM_KIND_FOR_DUET_BLACKBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_BOMBCHU
- lib::lua_const::ITEM_KIND_FOR_DUET_BOMBER
- lib::lua_const::ITEM_KIND_FOR_DUET_BOMBERMAN
- lib::lua_const::ITEM_KIND_FOR_DUET_BOMBERMANBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_BOMBERMANBOMB2
- lib::lua_const::ITEM_KIND_FOR_DUET_BOMBERMANBOMBMANAGER
- lib::lua_const::ITEM_KIND_FOR_DUET_BOMBHEI
- lib::lua_const::ITEM_KIND_FOR_DUET_BOOK
- lib::lua_const::ITEM_KIND_FOR_DUET_BOOMERANG
- lib::lua_const::ITEM_KIND_FOR_DUET_BOSSGALAGA
- lib::lua_const::ITEM_KIND_FOR_DUET_BOX
- lib::lua_const::ITEM_KIND_FOR_DUET_BUDDYBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_BUMPER
- lib::lua_const::ITEM_KIND_FOR_DUET_CAPSULE
- lib::lua_const::ITEM_KIND_FOR_DUET_CARRIERBOX
- lib::lua_const::ITEM_KIND_FOR_DUET_CHEWING
- lib::lua_const::ITEM_KIND_FOR_DUET_CHICKEN
- lib::lua_const::ITEM_KIND_FOR_DUET_CHICKENPARTY
- lib::lua_const::ITEM_KIND_FOR_DUET_CLAPTRAP
- lib::lua_const::ITEM_KIND_FOR_DUET_CLUB
- lib::lua_const::ITEM_KIND_FOR_DUET_CLUBSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_CRAZYHAND
- lib::lua_const::ITEM_KIND_FOR_DUET_CRAZYHANDBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_CRAZYHANDFIRE
- lib::lua_const::ITEM_KIND_FOR_DUET_CRAZYHANDGRAVITYBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_CRAZYHANDSEARCHLIGHT
- lib::lua_const::ITEM_KIND_FOR_DUET_CRAZYHANDSHOCKWAVE
- lib::lua_const::ITEM_KIND_FOR_DUET_CROSSBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_CURRY
- lib::lua_const::ITEM_KIND_FOR_DUET_CURRYSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_CYBORG
- lib::lua_const::ITEM_KIND_FOR_DUET_DAISYDAIKON
- lib::lua_const::ITEM_KIND_FOR_DUET_DARKKNIGHT
- lib::lua_const::ITEM_KIND_FOR_DUET_DARKRAI
- lib::lua_const::ITEM_KIND_FOR_DUET_DARKRAISHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZ
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZCENTIPEDE
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZCROSSBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZGATLINGSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZPIERCE
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZPILLAR
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZSPACERUSH
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZSPACERUSHSTENCIL
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZTEARUP
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZTENTACLESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_DARZTORRENT
- lib::lua_const::ITEM_KIND_FOR_DUET_DEATHSCYTHE
- lib::lua_const::ITEM_KIND_FOR_DUET_DEDENNE
- lib::lua_const::ITEM_KIND_FOR_DUET_DEDENNESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_DEKU
- lib::lua_const::ITEM_KIND_FOR_DUET_DEOXYS
- lib::lua_const::ITEM_KIND_FOR_DUET_DEVIL
- lib::lua_const::ITEM_KIND_FOR_DUET_DIDDYPEANUTS
- lib::lua_const::ITEM_KIND_FOR_DUET_DOLL
- lib::lua_const::ITEM_KIND_FOR_DUET_DOLPHINBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_DOSEISAN
- lib::lua_const::ITEM_KIND_FOR_DUET_DOSSUN
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULA
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULA2
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULA2FIRESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULA2HOMINGSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULA2SHOCKWAVE
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULA2SQUASHSHOCKWAVE
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULA3WAY
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULABAT
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULAFILL
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULAPILLAR
- lib::lua_const::ITEM_KIND_FOR_DUET_DRACULASTRAIGHT
- lib::lua_const::ITEM_KIND_FOR_DUET_DRAGOON
- lib::lua_const::ITEM_KIND_FOR_DUET_DRAGOONSET
- lib::lua_const::ITEM_KIND_FOR_DUET_DRAGOONSIGHT
- lib::lua_const::ITEM_KIND_FOR_DUET_DRILL
- lib::lua_const::ITEM_KIND_FOR_DUET_DRILLSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_DRIVER
- lib::lua_const::ITEM_KIND_FOR_DUET_EIEVUI
- lib::lua_const::ITEM_KIND_FOR_DUET_ELEKA
- lib::lua_const::ITEM_KIND_FOR_DUET_ELEKASHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_ELEKASHOT2
- lib::lua_const::ITEM_KIND_FOR_DUET_ELEKASHOT3
- lib::lua_const::ITEM_KIND_FOR_DUET_ENTEI
- lib::lua_const::ITEM_KIND_FOR_DUET_EXPLOSIONBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_FAIRYBOTTLE
- lib::lua_const::ITEM_KIND_FOR_DUET_FINALDAISY
- lib::lua_const::ITEM_KIND_FOR_DUET_FINALPEACH
- lib::lua_const::ITEM_KIND_FOR_DUET_FIRE
- lib::lua_const::ITEM_KIND_FOR_DUET_FIREBAR
- lib::lua_const::ITEM_KIND_FOR_DUET_FIREFLOWER
- lib::lua_const::ITEM_KIND_FOR_DUET_FIREFLOWERSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_FLYANDHAND
- lib::lua_const::ITEM_KIND_FOR_DUET_FLYANDHANDFLY
- lib::lua_const::ITEM_KIND_FOR_DUET_FOKKO
- lib::lua_const::ITEM_KIND_FOR_DUET_FOKKOSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_FREEZER
- lib::lua_const::ITEM_KIND_FOR_DUET_GALLEOM
- lib::lua_const::ITEM_KIND_FOR_DUET_GALLEOMMISSILE
- lib::lua_const::ITEM_KIND_FOR_DUET_GALLEOMSHOCKWAVE
- lib::lua_const::ITEM_KIND_FOR_DUET_GANONBOSS
- lib::lua_const::ITEM_KIND_FOR_DUET_GANONBOSSSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_GANONBOSSSHOT2
- lib::lua_const::ITEM_KIND_FOR_DUET_GENESECT
- lib::lua_const::ITEM_KIND_FOR_DUET_GENESECTRAPIDSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_GENESIS
- lib::lua_const::ITEM_KIND_FOR_DUET_GENESISSET
- lib::lua_const::ITEM_KIND_FOR_DUET_GHIRAHIM
- lib::lua_const::ITEM_KIND_FOR_DUET_GHIRAHIMKNIFE
- lib::lua_const::ITEM_KIND_FOR_DUET_GHIRAHIMKNIFE2
- lib::lua_const::ITEM_KIND_FOR_DUET_GIRATINA
- lib::lua_const::ITEM_KIND_FOR_DUET_GIRATINASHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_GOGOAT
- lib::lua_const::ITEM_KIND_FOR_DUET_GOLDENHAMMER
- lib::lua_const::ITEM_KIND_FOR_DUET_GOROH
- lib::lua_const::ITEM_KIND_FOR_DUET_GRASS
- lib::lua_const::ITEM_KIND_FOR_DUET_GREENSHELL
- lib::lua_const::ITEM_KIND_FOR_DUET_GUILE
- lib::lua_const::ITEM_KIND_FOR_DUET_GUILESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_HAMMER
- lib::lua_const::ITEM_KIND_FOR_DUET_HAMMERBROS
- lib::lua_const::ITEM_KIND_FOR_DUET_HAMMERBROSHAMMER
- lib::lua_const::ITEM_KIND_FOR_DUET_HAMMERHEAD
- lib::lua_const::ITEM_KIND_FOR_DUET_HARIMARON
- lib::lua_const::ITEM_KIND_FOR_DUET_HASSAM
- lib::lua_const::ITEM_KIND_FOR_DUET_HEALBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_HEART
- lib::lua_const::ITEM_KIND_FOR_DUET_HEBIGARASU
- lib::lua_const::ITEM_KIND_FOR_DUET_HITODEMAN
- lib::lua_const::ITEM_KIND_FOR_DUET_HITODEMANSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_HOMERUNBAT
- lib::lua_const::ITEM_KIND_FOR_DUET_HOMERUNBATHR
- lib::lua_const::ITEM_KIND_FOR_DUET_HONEYCOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_HONEYCOMBBEE
- lib::lua_const::ITEM_KIND_FOR_DUET_JEFF
- lib::lua_const::ITEM_KIND_FOR_DUET_JEFFPENCILBULLET
- lib::lua_const::ITEM_KIND_FOR_DUET_JEFFPENCILROCKET
- lib::lua_const::ITEM_KIND_FOR_DUET_JIRO
- lib::lua_const::ITEM_KIND_FOR_DUET_JOE
- lib::lua_const::ITEM_KIND_FOR_DUET_JOESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_KABIGON
- lib::lua_const::ITEM_KIND_FOR_DUET_KAPUKOKEKO
- lib::lua_const::ITEM_KIND_FOR_DUET_KAPUKOKEKOSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_KASEY
- lib::lua_const::ITEM_KIND_FOR_DUET_KAWASAKI
- lib::lua_const::ITEM_KIND_FOR_DUET_KAWASAKIPOT
- lib::lua_const::ITEM_KIND_FOR_DUET_KAWASAKISHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_KAWASHIMA
- lib::lua_const::ITEM_KIND_FOR_DUET_KAWASHIMASHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_KELDEO
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILA
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILACORE
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILACROSSBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILACRUSHWING
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILADARZMANAGER
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILAEXPLODESHOT1
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILAEXPLODESHOT2
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILALASER
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILASHOCKWAVE
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILASMARTBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILASTRAIGHTSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_KIILATORRENT
- lib::lua_const::ITEM_KIND_FOR_DUET_KILLER
- lib::lua_const::ITEM_KIND_FOR_DUET_KILLEREYE
- lib::lua_const::ITEM_KIND_FOR_DUET_KILLEREYESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_KILLERTRANSFORM
- lib::lua_const::ITEM_KIND_FOR_DUET_KILLSWORD
- lib::lua_const::ITEM_KIND_FOR_DUET_KIREIHANA
- lib::lua_const::ITEM_KIND_FOR_DUET_KITERUGUMA
- lib::lua_const::ITEM_KIND_FOR_DUET_KNUCKLES
- lib::lua_const::ITEM_KIND_FOR_DUET_KOFUURAI
- lib::lua_const::ITEM_KIND_FOR_DUET_KOOPAG
- lib::lua_const::ITEM_KIND_FOR_DUET_KOZUKATA
- lib::lua_const::ITEM_KIND_FOR_DUET_KOZUKATAGHOST
- lib::lua_const::ITEM_KIND_FOR_DUET_KOZUKATASIGHT
- lib::lua_const::ITEM_KIND_FOR_DUET_KROOLCROWN
- lib::lua_const::ITEM_KIND_FOR_DUET_KRYSTAL
- lib::lua_const::ITEM_KIND_FOR_DUET_KRYSTALSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_KUSUDAMA
- lib::lua_const::ITEM_KIND_FOR_DUET_KYOGRE
- lib::lua_const::ITEM_KIND_FOR_DUET_KYOGRESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_KYUREM
- lib::lua_const::ITEM_KIND_FOR_DUET_LATIASLATIOS
- lib::lua_const::ITEM_KIND_FOR_DUET_LIN
- lib::lua_const::ITEM_KIND_FOR_DUET_LINKARROW
- lib::lua_const::ITEM_KIND_FOR_DUET_LINKBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_LIOLEUS
- lib::lua_const::ITEM_KIND_FOR_DUET_LIOLEUSBOSS
- lib::lua_const::ITEM_KIND_FOR_DUET_LIOLEUSBOSSBARREL
- lib::lua_const::ITEM_KIND_FOR_DUET_LIOLEUSBOSSBOMBHEI
- lib::lua_const::ITEM_KIND_FOR_DUET_LIOLEUSBOSSSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_LIOLEUSBOSSSHOT2
- lib::lua_const::ITEM_KIND_FOR_DUET_LIOLEUSBOSSSMARTBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_LIOLEUSSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_LOG
- lib::lua_const::ITEM_KIND_FOR_DUET_LUGIA
- lib::lua_const::ITEM_KIND_FOR_DUET_LUGIASHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_LUNALA
- lib::lua_const::ITEM_KIND_FOR_DUET_LUNALASHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_MAAIIKA
- lib::lua_const::ITEM_KIND_FOR_DUET_MACHSTAMP
- lib::lua_const::ITEM_KIND_FOR_DUET_MAGICBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_MAGICPOT
- lib::lua_const::ITEM_KIND_FOR_DUET_MAGICPOTWIND
- lib::lua_const::ITEM_KIND_FOR_DUET_MARSHADOW
- lib::lua_const::ITEM_KIND_FOR_DUET_MARUMINE
- lib::lua_const::ITEM_KIND_FOR_DUET_MARX
- lib::lua_const::ITEM_KIND_FOR_DUET_MARXCHASEEYE
- lib::lua_const::ITEM_KIND_FOR_DUET_MARXCUTTER
- lib::lua_const::ITEM_KIND_FOR_DUET_MARXEYELASER
- lib::lua_const::ITEM_KIND_FOR_DUET_MARXICEBOMB1
- lib::lua_const::ITEM_KIND_FOR_DUET_MARXICEBOMB2
- lib::lua_const::ITEM_KIND_FOR_DUET_MARXPLANTBODY
- lib::lua_const::ITEM_KIND_FOR_DUET_MARXPLANTSEED
- lib::lua_const::ITEM_KIND_FOR_DUET_MASTERBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_MASTERHAND
- lib::lua_const::ITEM_KIND_FOR_DUET_MASTERHANDBULLET
- lib::lua_const::ITEM_KIND_FOR_DUET_MASTERHANDCHAKRAM
- lib::lua_const::ITEM_KIND_FOR_DUET_MASTERHANDENERGYSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_MASTERHANDIRONBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_MASTERHANDKENZAN
- lib::lua_const::ITEM_KIND_FOR_DUET_MASTERHANDPAINTBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_MASTERHANDSATELLITE
- lib::lua_const::ITEM_KIND_FOR_DUET_MASTERHANDSATELLITESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_MAXIMTOMATO
- lib::lua_const::ITEM_KIND_FOR_DUET_MECHAKOOPA
- lib::lua_const::ITEM_KIND_FOR_DUET_MELOETTA
- lib::lua_const::ITEM_KIND_FOR_DUET_MELOETTASHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_METAGROSS
- lib::lua_const::ITEM_KIND_FOR_DUET_METALBLADE
- lib::lua_const::ITEM_KIND_FOR_DUET_METALBLOCK
- lib::lua_const::ITEM_KIND_FOR_DUET_METAMON
- lib::lua_const::ITEM_KIND_FOR_DUET_METROID
- lib::lua_const::ITEM_KIND_FOR_DUET_MEW
- lib::lua_const::ITEM_KIND_FOR_DUET_MIDNA
- lib::lua_const::ITEM_KIND_FOR_DUET_MIJUMARU
- lib::lua_const::ITEM_KIND_FOR_DUET_MIMIKKYU
- lib::lua_const::ITEM_KIND_FOR_DUET_MONSTERS
- lib::lua_const::ITEM_KIND_FOR_DUET_MONSTERSCHILD
- lib::lua_const::ITEM_KIND_FOR_DUET_MOON
- lib::lua_const::ITEM_KIND_FOR_DUET_MOTHERBRAIN
- lib::lua_const::ITEM_KIND_FOR_DUET_MOTHERBRAINSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_MOTHERBRAINSHOT2
- lib::lua_const::ITEM_KIND_FOR_DUET_MURABITOFRUIT
- lib::lua_const::ITEM_KIND_FOR_DUET_MUSHD
- lib::lua_const::ITEM_KIND_FOR_DUET_MUSHROOM
- lib::lua_const::ITEM_KIND_FOR_DUET_NAMAKOBUSHI
- lib::lua_const::ITEM_KIND_FOR_DUET_NASSYA
- lib::lua_const::ITEM_KIND_FOR_DUET_NIGHTMARE
- lib::lua_const::ITEM_KIND_FOR_DUET_NIKKI
- lib::lua_const::ITEM_KIND_FOR_DUET_NIKKIILLUST1
- lib::lua_const::ITEM_KIND_FOR_DUET_NIKKIILLUST2
- lib::lua_const::ITEM_KIND_FOR_DUET_NIKKIILLUST3
- lib::lua_const::ITEM_KIND_FOR_DUET_NIKKIILLUST4
- lib::lua_const::ITEM_KIND_FOR_DUET_NIKKIILLUST5
- lib::lua_const::ITEM_KIND_FOR_DUET_NIKKIILLUST6
- lib::lua_const::ITEM_KIND_FOR_DUET_NINTENDOGS
- lib::lua_const::ITEM_KIND_FOR_DUET_NINTENDOGSHI
- lib::lua_const::ITEM_KIND_FOR_DUET_NYARTH
- lib::lua_const::ITEM_KIND_FOR_DUET_NYARTHSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_PACMANAPPLE
- lib::lua_const::ITEM_KIND_FOR_DUET_PACMANBELL
- lib::lua_const::ITEM_KIND_FOR_DUET_PACMANBOSS
- lib::lua_const::ITEM_KIND_FOR_DUET_PACMANCHERRY
- lib::lua_const::ITEM_KIND_FOR_DUET_PACMANKEY
- lib::lua_const::ITEM_KIND_FOR_DUET_PACMANMELON
- lib::lua_const::ITEM_KIND_FOR_DUET_PACMANORANGE
- lib::lua_const::ITEM_KIND_FOR_DUET_PACMANSTRAWBERRY
- lib::lua_const::ITEM_KIND_FOR_DUET_PALKIA
- lib::lua_const::ITEM_KIND_FOR_DUET_PASARAN
- lib::lua_const::ITEM_KIND_FOR_DUET_PEACHDAIKON
- lib::lua_const::ITEM_KIND_FOR_DUET_PELLET
- lib::lua_const::ITEM_KIND_FOR_DUET_PEROPPAFU
- lib::lua_const::ITEM_KIND_FOR_DUET_PICKELBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_PICKELOBJECT
- lib::lua_const::ITEM_KIND_FOR_DUET_PITFALL
- lib::lua_const::ITEM_KIND_FOR_DUET_PLAYABLE_MASTERHAND
- lib::lua_const::ITEM_KIND_FOR_DUET_PLAYABLE_MASTERHANDBULLET
- lib::lua_const::ITEM_KIND_FOR_DUET_PLAYABLE_MASTERHANDCHAKRAM
- lib::lua_const::ITEM_KIND_FOR_DUET_PLAYABLE_MASTERHANDIRONBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_POKEBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_POWBLOCK
- lib::lua_const::ITEM_KIND_FOR_DUET_POWDERBOX
- lib::lua_const::ITEM_KIND_FOR_DUET_POWERESA
- lib::lua_const::ITEM_KIND_FOR_DUET_PRIZEHR
- lib::lua_const::ITEM_KIND_FOR_DUET_RAICHUA
- lib::lua_const::ITEM_KIND_FOR_DUET_RAYGUN
- lib::lua_const::ITEM_KIND_FOR_DUET_RAYGUNSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_REVENGESHOOTER
- lib::lua_const::ITEM_KIND_FOR_DUET_REVENGESHOOTERSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_RICHTERHOLYWATER
- lib::lua_const::ITEM_KIND_FOR_DUET_RIKI
- lib::lua_const::ITEM_KIND_FOR_DUET_RIPSTICK
- lib::lua_const::ITEM_KIND_FOR_DUET_RIPSTICKFLOWER
- lib::lua_const::ITEM_KIND_FOR_DUET_RIPSTICKSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_ROBIN
- lib::lua_const::ITEM_KIND_FOR_DUET_ROBINLIFT
- lib::lua_const::ITEM_KIND_FOR_DUET_ROBINPRESS
- lib::lua_const::ITEM_KIND_FOR_DUET_ROBINSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_ROBOTGYRO
- lib::lua_const::ITEM_KIND_FOR_DUET_ROCKETBELT
- lib::lua_const::ITEM_KIND_FOR_DUET_RODIN
- lib::lua_const::ITEM_KIND_FOR_DUET_RODINARML
- lib::lua_const::ITEM_KIND_FOR_DUET_RODINARMR
- lib::lua_const::ITEM_KIND_FOR_DUET_RODINARMSTRAIGHT
- lib::lua_const::ITEM_KIND_FOR_DUET_RODINARMUPPER
- lib::lua_const::ITEM_KIND_FOR_DUET_ROKON
- lib::lua_const::ITEM_KIND_FOR_DUET_ROKONA
- lib::lua_const::ITEM_KIND_FOR_DUET_ROKONASHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_ROKONSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_SABLE
- lib::lua_const::ITEM_KIND_FOR_DUET_SANDBAG
- lib::lua_const::ITEM_KIND_FOR_DUET_SANDBAGHR
- lib::lua_const::ITEM_KIND_FOR_DUET_SCREW
- lib::lua_const::ITEM_KIND_FOR_DUET_SENSORBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_SHADOW
- lib::lua_const::ITEM_KIND_FOR_DUET_SHERIFF
- lib::lua_const::ITEM_KIND_FOR_DUET_SHERIFFSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_SHIOKARAZU
- lib::lua_const::ITEM_KIND_FOR_DUET_SHOVELKNIGHT
- lib::lua_const::ITEM_KIND_FOR_DUET_SHOVELKNIGHTPITFALL
- lib::lua_const::ITEM_KIND_FOR_DUET_SHOVELKNIGHTSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_SIMONHOLYWATER
- lib::lua_const::ITEM_KIND_FOR_DUET_SIRNIGHT
- lib::lua_const::ITEM_KIND_FOR_DUET_SKULLKID
- lib::lua_const::ITEM_KIND_FOR_DUET_SLOW
- lib::lua_const::ITEM_KIND_FOR_DUET_SMARTBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_SMASHBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_SMASHBALLHEAVY
- lib::lua_const::ITEM_KIND_FOR_DUET_SMASHBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_SMASHBOMBHEAVY
- lib::lua_const::ITEM_KIND_FOR_DUET_SMOKESCREEN
- lib::lua_const::ITEM_KIND_FOR_DUET_SNAKECBOX
- lib::lua_const::ITEM_KIND_FOR_DUET_SNAKEGRENADE
- lib::lua_const::ITEM_KIND_FOR_DUET_SOCCERBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_SOLGALEO
- lib::lua_const::ITEM_KIND_FOR_DUET_SPECIALFLAG
- lib::lua_const::ITEM_KIND_FOR_DUET_SPRINGMAN
- lib::lua_const::ITEM_KIND_FOR_DUET_SPRINGMANSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_STAFF
- lib::lua_const::ITEM_KIND_FOR_DUET_STAFFROULETTE
- lib::lua_const::ITEM_KIND_FOR_DUET_STAFFROULETTESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_STAFFSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_STAFY
- lib::lua_const::ITEM_KIND_FOR_DUET_STARMAN
- lib::lua_const::ITEM_KIND_FOR_DUET_STARMANGAMMABEAM
- lib::lua_const::ITEM_KIND_FOR_DUET_STARMANOMEGABEAM
- lib::lua_const::ITEM_KIND_FOR_DUET_STARRING
- lib::lua_const::ITEM_KIND_FOR_DUET_STARROD
- lib::lua_const::ITEM_KIND_FOR_DUET_STARRODSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_START
- lib::lua_const::ITEM_KIND_FOR_DUET_STEELDIVER
- lib::lua_const::ITEM_KIND_FOR_DUET_STEELDIVERSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_ST_APPLE
- lib::lua_const::ITEM_KIND_FOR_DUET_ST_CRAB
- lib::lua_const::ITEM_KIND_FOR_DUET_ST_FRUIT
- lib::lua_const::ITEM_KIND_FOR_DUET_ST_FRUITBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_ST_ICE_YASAI
- lib::lua_const::ITEM_KIND_FOR_DUET_ST_SHELL
- lib::lua_const::ITEM_KIND_FOR_DUET_ST_USA_EGG
- lib::lua_const::ITEM_KIND_FOR_DUET_ST_YAMABUKI_EGG
- lib::lua_const::ITEM_KIND_FOR_DUET_SUICUNE
- lib::lua_const::ITEM_KIND_FOR_DUET_SUKAPON
- lib::lua_const::ITEM_KIND_FOR_DUET_SUKAPONSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_SUPERLEAF
- lib::lua_const::ITEM_KIND_FOR_DUET_SUPERLEAFTAIL
- lib::lua_const::ITEM_KIND_FOR_DUET_SUPERSCOPE
- lib::lua_const::ITEM_KIND_FOR_DUET_SUPERSCOPESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_SUPERSTAR
- lib::lua_const::ITEM_KIND_FOR_DUET_TABEMONO
- lib::lua_const::ITEM_KIND_FOR_DUET_TAKAMARU
- lib::lua_const::ITEM_KIND_FOR_DUET_TAKAMARUSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_TEAMHEALFIELD
- lib::lua_const::ITEM_KIND_FOR_DUET_TERM
- lib::lua_const::ITEM_KIND_FOR_DUET_THUNDER
- lib::lua_const::ITEM_KIND_FOR_DUET_THUNDERSWORD
- lib::lua_const::ITEM_KIND_FOR_DUET_TIKI
- lib::lua_const::ITEM_KIND_FOR_DUET_TIKISHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_TOGEDEMARU
- lib::lua_const::ITEM_KIND_FOR_DUET_TOGEDEMARUSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_TOGEPY
- lib::lua_const::ITEM_KIND_FOR_DUET_TOGEZOSHELL
- lib::lua_const::ITEM_KIND_FOR_DUET_TOONLINKBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_TOSAKINTO
- lib::lua_const::ITEM_KIND_FOR_DUET_TSUTARJA
- lib::lua_const::ITEM_KIND_FOR_DUET_TSUTARJASHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_TVGAME
- lib::lua_const::ITEM_KIND_FOR_DUET_TVGAMESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_UNIRA
- lib::lua_const::ITEM_KIND_FOR_DUET_USAGIHAT
- lib::lua_const::ITEM_KIND_FOR_DUET_VICTINI
- lib::lua_const::ITEM_KIND_FOR_DUET_VINCE
- lib::lua_const::ITEM_KIND_FOR_DUET_WALKMUSH
- lib::lua_const::ITEM_KIND_FOR_DUET_WALKMUSHFLOWER
- lib::lua_const::ITEM_KIND_FOR_DUET_WALKMUSHSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_WALUIGI
- lib::lua_const::ITEM_KIND_FOR_DUET_WANWAN
- lib::lua_const::ITEM_KIND_FOR_DUET_WANWANPILE
- lib::lua_const::ITEM_KIND_FOR_DUET_WARIOBIKE
- lib::lua_const::ITEM_KIND_FOR_DUET_WARIOBIKEA
- lib::lua_const::ITEM_KIND_FOR_DUET_WARIOBIKEB
- lib::lua_const::ITEM_KIND_FOR_DUET_WARIOBIKEC
- lib::lua_const::ITEM_KIND_FOR_DUET_WARIOBIKED
- lib::lua_const::ITEM_KIND_FOR_DUET_WARIOBIKEE
- lib::lua_const::ITEM_KIND_FOR_DUET_WARPSTAR
- lib::lua_const::ITEM_KIND_FOR_DUET_WIIFITBALL
- lib::lua_const::ITEM_KIND_FOR_DUET_WILYCAPSULE
- lib::lua_const::ITEM_KIND_FOR_DUET_WILYCAPSULESHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_WILYCAPSULESHOT2
- lib::lua_const::ITEM_KIND_FOR_DUET_WILYCAPSULEWILY
- lib::lua_const::ITEM_KIND_FOR_DUET_WOOD
- lib::lua_const::ITEM_KIND_FOR_DUET_WRIGHT
- lib::lua_const::ITEM_KIND_FOR_DUET_WRIGHTBUIL
- lib::lua_const::ITEM_KIND_FOR_DUET_XERNEAS
- lib::lua_const::ITEM_KIND_FOR_DUET_YAYAKOMA
- lib::lua_const::ITEM_KIND_FOR_DUET_YOUNGLINKBOMB
- lib::lua_const::ITEM_KIND_FOR_DUET_YUKINOOH
- lib::lua_const::ITEM_KIND_FOR_DUET_ZERO
- lib::lua_const::ITEM_KIND_FOR_DUET_ZEROSHOT
- lib::lua_const::ITEM_KIND_FOR_DUET_ZOROARK
- lib::lua_const::ITEM_KIND_FOR_HUD_TERM
- lib::lua_const::ITEM_KIND_FREEZER
- lib::lua_const::ITEM_KIND_GALLEOM
- lib::lua_const::ITEM_KIND_GALLEOMMISSILE
- lib::lua_const::ITEM_KIND_GALLEOMSHOCKWAVE
- lib::lua_const::ITEM_KIND_GANONBOSS
- lib::lua_const::ITEM_KIND_GANONBOSSSHOT
- lib::lua_const::ITEM_KIND_GANONBOSSSHOT2
- lib::lua_const::ITEM_KIND_GENESECT
- lib::lua_const::ITEM_KIND_GENESECTRAPIDSHOT
- lib::lua_const::ITEM_KIND_GENESIS
- lib::lua_const::ITEM_KIND_GENESISSET
- lib::lua_const::ITEM_KIND_GHIRAHIM
- lib::lua_const::ITEM_KIND_GHIRAHIMKNIFE
- lib::lua_const::ITEM_KIND_GHIRAHIMKNIFE2
- lib::lua_const::ITEM_KIND_GIRATINA
- lib::lua_const::ITEM_KIND_GIRATINASHOT
- lib::lua_const::ITEM_KIND_GOGOAT
- lib::lua_const::ITEM_KIND_GOLDENHAMMER
- lib::lua_const::ITEM_KIND_GOROH
- lib::lua_const::ITEM_KIND_GRASS
- lib::lua_const::ITEM_KIND_GREENSHELL
- lib::lua_const::ITEM_KIND_GUILE
- lib::lua_const::ITEM_KIND_GUILESHOT
- lib::lua_const::ITEM_KIND_HAMMER
- lib::lua_const::ITEM_KIND_HAMMERBROS
- lib::lua_const::ITEM_KIND_HAMMERBROSHAMMER
- lib::lua_const::ITEM_KIND_HAMMERHEAD
- lib::lua_const::ITEM_KIND_HARIMARON
- lib::lua_const::ITEM_KIND_HASSAM
- lib::lua_const::ITEM_KIND_HEALBALL
- lib::lua_const::ITEM_KIND_HEART
- lib::lua_const::ITEM_KIND_HEBIGARASU
- lib::lua_const::ITEM_KIND_HITODEMAN
- lib::lua_const::ITEM_KIND_HITODEMANSHOT
- lib::lua_const::ITEM_KIND_HOMERUNBAT
- lib::lua_const::ITEM_KIND_HOMERUNBATHR
- lib::lua_const::ITEM_KIND_HONEYCOMB
- lib::lua_const::ITEM_KIND_HONEYCOMBBEE
- lib::lua_const::ITEM_KIND_JEFF
- lib::lua_const::ITEM_KIND_JEFFPENCILBULLET
- lib::lua_const::ITEM_KIND_JEFFPENCILROCKET
- lib::lua_const::ITEM_KIND_JIRO
- lib::lua_const::ITEM_KIND_JOE
- lib::lua_const::ITEM_KIND_JOESHOT
- lib::lua_const::ITEM_KIND_KABIGON
- lib::lua_const::ITEM_KIND_KAPUKOKEKO
- lib::lua_const::ITEM_KIND_KAPUKOKEKOSHOT
- lib::lua_const::ITEM_KIND_KASEY
- lib::lua_const::ITEM_KIND_KAWASAKI
- lib::lua_const::ITEM_KIND_KAWASAKIPOT
- lib::lua_const::ITEM_KIND_KAWASAKISHOT
- lib::lua_const::ITEM_KIND_KAWASHIMA
- lib::lua_const::ITEM_KIND_KAWASHIMASHOT
- lib::lua_const::ITEM_KIND_KELDEO
- lib::lua_const::ITEM_KIND_KIILA
- lib::lua_const::ITEM_KIND_KIILACORE
- lib::lua_const::ITEM_KIND_KIILACROSSBOMB
- lib::lua_const::ITEM_KIND_KIILACRUSHWING
- lib::lua_const::ITEM_KIND_KIILADARZMANAGER
- lib::lua_const::ITEM_KIND_KIILAEXPLODESHOT1
- lib::lua_const::ITEM_KIND_KIILAEXPLODESHOT2
- lib::lua_const::ITEM_KIND_KIILALASER
- lib::lua_const::ITEM_KIND_KIILASHOCKWAVE
- lib::lua_const::ITEM_KIND_KIILASMARTBOMB
- lib::lua_const::ITEM_KIND_KIILASTRAIGHTSHOT
- lib::lua_const::ITEM_KIND_KIILATORRENT
- lib::lua_const::ITEM_KIND_KILLER
- lib::lua_const::ITEM_KIND_KILLEREYE
- lib::lua_const::ITEM_KIND_KILLEREYESHOT
- lib::lua_const::ITEM_KIND_KILLERTRANSFORM
- lib::lua_const::ITEM_KIND_KILLSWORD
- lib::lua_const::ITEM_KIND_KIREIHANA
- lib::lua_const::ITEM_KIND_KITERUGUMA
- lib::lua_const::ITEM_KIND_KNUCKLES
- lib::lua_const::ITEM_KIND_KOFUURAI
- lib::lua_const::ITEM_KIND_KOOPAG
- lib::lua_const::ITEM_KIND_KOZUKATA
- lib::lua_const::ITEM_KIND_KOZUKATAGHOST
- lib::lua_const::ITEM_KIND_KOZUKATASIGHT
- lib::lua_const::ITEM_KIND_KROOLCROWN
- lib::lua_const::ITEM_KIND_KRYSTAL
- lib::lua_const::ITEM_KIND_KRYSTALSHOT
- lib::lua_const::ITEM_KIND_KUSUDAMA
- lib::lua_const::ITEM_KIND_KYOGRE
- lib::lua_const::ITEM_KIND_KYOGRESHOT
- lib::lua_const::ITEM_KIND_KYUREM
- lib::lua_const::ITEM_KIND_LATIASLATIOS
- lib::lua_const::ITEM_KIND_LIN
- lib::lua_const::ITEM_KIND_LINKARROW
- lib::lua_const::ITEM_KIND_LINKBOMB
- lib::lua_const::ITEM_KIND_LIOLEUS
- lib::lua_const::ITEM_KIND_LIOLEUSBOSS
- lib::lua_const::ITEM_KIND_LIOLEUSBOSSBARREL
- lib::lua_const::ITEM_KIND_LIOLEUSBOSSBOMBHEI
- lib::lua_const::ITEM_KIND_LIOLEUSBOSSSHOT
- lib::lua_const::ITEM_KIND_LIOLEUSBOSSSHOT2
- lib::lua_const::ITEM_KIND_LIOLEUSBOSSSMARTBOMB
- lib::lua_const::ITEM_KIND_LIOLEUSSHOT
- lib::lua_const::ITEM_KIND_LOG
- lib::lua_const::ITEM_KIND_LOT_START
- lib::lua_const::ITEM_KIND_LUGIA
- lib::lua_const::ITEM_KIND_LUGIASHOT
- lib::lua_const::ITEM_KIND_LUNALA
- lib::lua_const::ITEM_KIND_LUNALASHOT
- lib::lua_const::ITEM_KIND_MAAIIKA
- lib::lua_const::ITEM_KIND_MACHSTAMP
- lib::lua_const::ITEM_KIND_MAGICBALL
- lib::lua_const::ITEM_KIND_MAGICPOT
- lib::lua_const::ITEM_KIND_MAGICPOTWIND
- lib::lua_const::ITEM_KIND_MARSHADOW
- lib::lua_const::ITEM_KIND_MARUMINE
- lib::lua_const::ITEM_KIND_MARX
- lib::lua_const::ITEM_KIND_MARXCHASEEYE
- lib::lua_const::ITEM_KIND_MARXCUTTER
- lib::lua_const::ITEM_KIND_MARXEYELASER
- lib::lua_const::ITEM_KIND_MARXICEBOMB1
- lib::lua_const::ITEM_KIND_MARXICEBOMB2
- lib::lua_const::ITEM_KIND_MARXPLANTBODY
- lib::lua_const::ITEM_KIND_MARXPLANTSEED
- lib::lua_const::ITEM_KIND_MASTERBALL
- lib::lua_const::ITEM_KIND_MASTERHAND
- lib::lua_const::ITEM_KIND_MASTERHANDBULLET
- lib::lua_const::ITEM_KIND_MASTERHANDCHAKRAM
- lib::lua_const::ITEM_KIND_MASTERHANDENERGYSHOT
- lib::lua_const::ITEM_KIND_MASTERHANDIRONBALL
- lib::lua_const::ITEM_KIND_MASTERHANDKENZAN
- lib::lua_const::ITEM_KIND_MASTERHANDPAINTBALL
- lib::lua_const::ITEM_KIND_MASTERHANDSATELLITE
- lib::lua_const::ITEM_KIND_MASTERHANDSATELLITESHOT
- lib::lua_const::ITEM_KIND_MAXIMTOMATO
- lib::lua_const::ITEM_KIND_MECHAKOOPA
- lib::lua_const::ITEM_KIND_MELOETTA
- lib::lua_const::ITEM_KIND_MELOETTASHOT
- lib::lua_const::ITEM_KIND_METAGROSS
- lib::lua_const::ITEM_KIND_METALBLADE
- lib::lua_const::ITEM_KIND_METALBLOCK
- lib::lua_const::ITEM_KIND_METAMON
- lib::lua_const::ITEM_KIND_METROID
- lib::lua_const::ITEM_KIND_MEW
- lib::lua_const::ITEM_KIND_MIDNA
- lib::lua_const::ITEM_KIND_MIJUMARU
- lib::lua_const::ITEM_KIND_MIMIKKYU
- lib::lua_const::ITEM_KIND_MONSTERS
- lib::lua_const::ITEM_KIND_MONSTERSCHILD
- lib::lua_const::ITEM_KIND_MOON
- lib::lua_const::ITEM_KIND_MOTHERBRAIN
- lib::lua_const::ITEM_KIND_MOTHERBRAINSHOT
- lib::lua_const::ITEM_KIND_MOTHERBRAINSHOT2
- lib::lua_const::ITEM_KIND_MURABITOFRUIT
- lib::lua_const::ITEM_KIND_MUSHD
- lib::lua_const::ITEM_KIND_MUSHROOM
- lib::lua_const::ITEM_KIND_NAMAKOBUSHI
- lib::lua_const::ITEM_KIND_NASSYA
- lib::lua_const::ITEM_KIND_NIGHTMARE
- lib::lua_const::ITEM_KIND_NIKKI
- lib::lua_const::ITEM_KIND_NIKKIILLUST1
- lib::lua_const::ITEM_KIND_NIKKIILLUST2
- lib::lua_const::ITEM_KIND_NIKKIILLUST3
- lib::lua_const::ITEM_KIND_NIKKIILLUST4
- lib::lua_const::ITEM_KIND_NIKKIILLUST5
- lib::lua_const::ITEM_KIND_NIKKIILLUST6
- lib::lua_const::ITEM_KIND_NINTENDOGS
- lib::lua_const::ITEM_KIND_NINTENDOGSHI
- lib::lua_const::ITEM_KIND_NONE
- lib::lua_const::ITEM_KIND_NYARTH
- lib::lua_const::ITEM_KIND_NYARTHSHOT
- lib::lua_const::ITEM_KIND_PACMANAPPLE
- lib::lua_const::ITEM_KIND_PACMANBELL
- lib::lua_const::ITEM_KIND_PACMANBOSS
- lib::lua_const::ITEM_KIND_PACMANCHERRY
- lib::lua_const::ITEM_KIND_PACMANKEY
- lib::lua_const::ITEM_KIND_PACMANMELON
- lib::lua_const::ITEM_KIND_PACMANORANGE
- lib::lua_const::ITEM_KIND_PACMANSTRAWBERRY
- lib::lua_const::ITEM_KIND_PALKIA
- lib::lua_const::ITEM_KIND_PASARAN
- lib::lua_const::ITEM_KIND_PEACHDAIKON
- lib::lua_const::ITEM_KIND_PELLET
- lib::lua_const::ITEM_KIND_PEROPPAFU
- lib::lua_const::ITEM_KIND_PICKELBOMB
- lib::lua_const::ITEM_KIND_PICKELOBJECT
- lib::lua_const::ITEM_KIND_PITFALL
- lib::lua_const::ITEM_KIND_PLAYABLE_MASTERHAND
- lib::lua_const::ITEM_KIND_PLAYABLE_MASTERHANDBULLET
- lib::lua_const::ITEM_KIND_PLAYABLE_MASTERHANDCHAKRAM
- lib::lua_const::ITEM_KIND_PLAYABLE_MASTERHANDIRONBALL
- lib::lua_const::ITEM_KIND_POKEBALL
- lib::lua_const::ITEM_KIND_POWBLOCK
- lib::lua_const::ITEM_KIND_POWDERBOX
- lib::lua_const::ITEM_KIND_POWERESA
- lib::lua_const::ITEM_KIND_PRIZEHR
- lib::lua_const::ITEM_KIND_RAICHUA
- lib::lua_const::ITEM_KIND_RAYGUN
- lib::lua_const::ITEM_KIND_RAYGUNSHOT
- lib::lua_const::ITEM_KIND_REVENGESHOOTER
- lib::lua_const::ITEM_KIND_REVENGESHOOTERSHOT
- lib::lua_const::ITEM_KIND_RICHTERHOLYWATER
- lib::lua_const::ITEM_KIND_RIKI
- lib::lua_const::ITEM_KIND_RIPSTICK
- lib::lua_const::ITEM_KIND_RIPSTICKFLOWER
- lib::lua_const::ITEM_KIND_RIPSTICKSHOT
- lib::lua_const::ITEM_KIND_ROBIN
- lib::lua_const::ITEM_KIND_ROBINLIFT
- lib::lua_const::ITEM_KIND_ROBINPRESS
- lib::lua_const::ITEM_KIND_ROBINSHOT
- lib::lua_const::ITEM_KIND_ROBOTGYRO
- lib::lua_const::ITEM_KIND_ROCKETBELT
- lib::lua_const::ITEM_KIND_RODIN
- lib::lua_const::ITEM_KIND_RODINARML
- lib::lua_const::ITEM_KIND_RODINARMR
- lib::lua_const::ITEM_KIND_RODINARMSTRAIGHT
- lib::lua_const::ITEM_KIND_RODINARMUPPER
- lib::lua_const::ITEM_KIND_ROKON
- lib::lua_const::ITEM_KIND_ROKONA
- lib::lua_const::ITEM_KIND_ROKONASHOT
- lib::lua_const::ITEM_KIND_ROKONSHOT
- lib::lua_const::ITEM_KIND_SABLE
- lib::lua_const::ITEM_KIND_SANDBAG
- lib::lua_const::ITEM_KIND_SANDBAGHR
- lib::lua_const::ITEM_KIND_SCREW
- lib::lua_const::ITEM_KIND_SENSORBOMB
- lib::lua_const::ITEM_KIND_SHADOW
- lib::lua_const::ITEM_KIND_SHERIFF
- lib::lua_const::ITEM_KIND_SHERIFFSHOT
- lib::lua_const::ITEM_KIND_SHIOKARAZU
- lib::lua_const::ITEM_KIND_SHOVELKNIGHT
- lib::lua_const::ITEM_KIND_SHOVELKNIGHTPITFALL
- lib::lua_const::ITEM_KIND_SHOVELKNIGHTSHOT
- lib::lua_const::ITEM_KIND_SIMONHOLYWATER
- lib::lua_const::ITEM_KIND_SIRNIGHT
- lib::lua_const::ITEM_KIND_SKULLKID
- lib::lua_const::ITEM_KIND_SLOW
- lib::lua_const::ITEM_KIND_SMARTBOMB
- lib::lua_const::ITEM_KIND_SMASHBALL
- lib::lua_const::ITEM_KIND_SMASHBALLHEAVY
- lib::lua_const::ITEM_KIND_SMASHBOMB
- lib::lua_const::ITEM_KIND_SMASHBOMBHEAVY
- lib::lua_const::ITEM_KIND_SMOKESCREEN
- lib::lua_const::ITEM_KIND_SNAKECBOX
- lib::lua_const::ITEM_KIND_SNAKEGRENADE
- lib::lua_const::ITEM_KIND_SOCCERBALL
- lib::lua_const::ITEM_KIND_SOLGALEO
- lib::lua_const::ITEM_KIND_SPECIALFLAG
- lib::lua_const::ITEM_KIND_SPRINGMAN
- lib::lua_const::ITEM_KIND_SPRINGMANSHOT
- lib::lua_const::ITEM_KIND_STAFF
- lib::lua_const::ITEM_KIND_STAFFROULETTE
- lib::lua_const::ITEM_KIND_STAFFROULETTESHOT
- lib::lua_const::ITEM_KIND_STAFFSHOT
- lib::lua_const::ITEM_KIND_STAFY
- lib::lua_const::ITEM_KIND_STARMAN
- lib::lua_const::ITEM_KIND_STARMANGAMMABEAM
- lib::lua_const::ITEM_KIND_STARMANOMEGABEAM
- lib::lua_const::ITEM_KIND_STARRING
- lib::lua_const::ITEM_KIND_STARROD
- lib::lua_const::ITEM_KIND_STARRODSHOT
- lib::lua_const::ITEM_KIND_STEELDIVER
- lib::lua_const::ITEM_KIND_STEELDIVERSHOT
- lib::lua_const::ITEM_KIND_ST_APPLE
- lib::lua_const::ITEM_KIND_ST_CRAB
- lib::lua_const::ITEM_KIND_ST_FRUIT
- lib::lua_const::ITEM_KIND_ST_FRUITBOMB
- lib::lua_const::ITEM_KIND_ST_ICE_YASAI
- lib::lua_const::ITEM_KIND_ST_SHELL
- lib::lua_const::ITEM_KIND_ST_USA_EGG
- lib::lua_const::ITEM_KIND_ST_YAMABUKI_EGG
- lib::lua_const::ITEM_KIND_SUICUNE
- lib::lua_const::ITEM_KIND_SUKAPON
- lib::lua_const::ITEM_KIND_SUKAPONSHOT
- lib::lua_const::ITEM_KIND_SUPERLEAF
- lib::lua_const::ITEM_KIND_SUPERLEAFTAIL
- lib::lua_const::ITEM_KIND_SUPERSCOPE
- lib::lua_const::ITEM_KIND_SUPERSCOPESHOT
- lib::lua_const::ITEM_KIND_SUPERSTAR
- lib::lua_const::ITEM_KIND_TABEMONO
- lib::lua_const::ITEM_KIND_TAKAMARU
- lib::lua_const::ITEM_KIND_TAKAMARUSHOT
- lib::lua_const::ITEM_KIND_TEAMHEALFIELD
- lib::lua_const::ITEM_KIND_TERM
- lib::lua_const::ITEM_KIND_THUNDER
- lib::lua_const::ITEM_KIND_THUNDERSWORD
- lib::lua_const::ITEM_KIND_TIKI
- lib::lua_const::ITEM_KIND_TIKISHOT
- lib::lua_const::ITEM_KIND_TOGEDEMARU
- lib::lua_const::ITEM_KIND_TOGEDEMARUSHOT
- lib::lua_const::ITEM_KIND_TOGEPY
- lib::lua_const::ITEM_KIND_TOGEZOSHELL
- lib::lua_const::ITEM_KIND_TOONLINKBOMB
- lib::lua_const::ITEM_KIND_TOSAKINTO
- lib::lua_const::ITEM_KIND_TSUTARJA
- lib::lua_const::ITEM_KIND_TSUTARJASHOT
- lib::lua_const::ITEM_KIND_TVGAME
- lib::lua_const::ITEM_KIND_TVGAMESHOT
- lib::lua_const::ITEM_KIND_UNIRA
- lib::lua_const::ITEM_KIND_USAGIHAT
- lib::lua_const::ITEM_KIND_VICTINI
- lib::lua_const::ITEM_KIND_VINCE
- lib::lua_const::ITEM_KIND_WALKMUSH
- lib::lua_const::ITEM_KIND_WALKMUSHFLOWER
- lib::lua_const::ITEM_KIND_WALKMUSHSHOT
- lib::lua_const::ITEM_KIND_WALUIGI
- lib::lua_const::ITEM_KIND_WANWAN
- lib::lua_const::ITEM_KIND_WANWANPILE
- lib::lua_const::ITEM_KIND_WARIOBIKE
- lib::lua_const::ITEM_KIND_WARIOBIKEA
- lib::lua_const::ITEM_KIND_WARIOBIKEB
- lib::lua_const::ITEM_KIND_WARIOBIKEC
- lib::lua_const::ITEM_KIND_WARIOBIKED
- lib::lua_const::ITEM_KIND_WARIOBIKEE
- lib::lua_const::ITEM_KIND_WARPSTAR
- lib::lua_const::ITEM_KIND_WIIFITBALL
- lib::lua_const::ITEM_KIND_WILYCAPSULE
- lib::lua_const::ITEM_KIND_WILYCAPSULESHOT
- lib::lua_const::ITEM_KIND_WILYCAPSULESHOT2
- lib::lua_const::ITEM_KIND_WILYCAPSULEWILY
- lib::lua_const::ITEM_KIND_WOOD
- lib::lua_const::ITEM_KIND_WRIGHT
- lib::lua_const::ITEM_KIND_WRIGHTBUIL
- lib::lua_const::ITEM_KIND_XERNEAS
- lib::lua_const::ITEM_KIND_YAYAKOMA
- lib::lua_const::ITEM_KIND_YOUNGLINKBOMB
- lib::lua_const::ITEM_KIND_YUKINOOH
- lib::lua_const::ITEM_KIND_ZERO
- lib::lua_const::ITEM_KIND_ZEROSHOT
- lib::lua_const::ITEM_KIND_ZOROARK
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_CONTROL
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_CONTROL_ROT
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_DAMAGE
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_GROUND
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_GROUND_MOVEMENT
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_JOSTLE
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_MOTION
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_MOTION_LINKED_MAIN
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_MOTION_LINKED_SUB1
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_NONE
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_OUTER
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_ROT
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_STOP
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_TERM
- lib::lua_const::ITEM_KINETIC_ENERGY_ID_WIND
- lib::lua_const::ITEM_KINETIC_FLAG_AI_BOUND
- lib::lua_const::ITEM_KINETIC_FLAG_AI_BOUND_X
- lib::lua_const::ITEM_KINETIC_FLAG_AI_MOVE_NO_SET_SPEED
- lib::lua_const::ITEM_KINETIC_FLAG_BOUND_X_ON_SLANT
- lib::lua_const::ITEM_KINETIC_FLAG_CLIFF_NO_JOSTLE
- lib::lua_const::ITEM_KINETIC_FLAG_DIRECT_TRANSN
- lib::lua_const::ITEM_KINETIC_FLAG_DISABLE_AUTO_GRAVITY_ROT_Z
- lib::lua_const::ITEM_KINETIC_FLAG_MOTION_ENERGY_OFF
- lib::lua_const::ITEM_KINETIC_FLAG_NONE
- lib::lua_const::ITEM_KINETIC_FLAG_NO_OUTSIDE_ATTACK
- lib::lua_const::ITEM_KINETIC_FLAG_NO_WIND
- lib::lua_const::ITEM_KINETIC_FLAG_ROLLING_NO_UPDATE_ROT
- lib::lua_const::ITEM_KINETIC_FLAG_SANDBAG
- lib::lua_const::ITEM_KINETIC_FLAG_THROW_KEEP_AIR
- lib::lua_const::ITEM_KINETIC_FLAG_Z_LR_TRANSN
- lib::lua_const::ITEM_KINETIC_TYPE_BOND
- lib::lua_const::ITEM_KINETIC_TYPE_DAMAGE
- lib::lua_const::ITEM_KINETIC_TYPE_GEMINI
- lib::lua_const::ITEM_KINETIC_TYPE_HAVE
- lib::lua_const::ITEM_KINETIC_TYPE_MOTION_LINKED
- lib::lua_const::ITEM_KINETIC_TYPE_NONE
- lib::lua_const::ITEM_KINETIC_TYPE_NORMAL
- lib::lua_const::ITEM_KINETIC_TYPE_ROLLING
- lib::lua_const::ITEM_KINETIC_TYPE_TEETOTUM
- lib::lua_const::ITEM_KINETIC_TYPE_TERM
- lib::lua_const::ITEM_KINETIC_TYPE_UNIQ
- lib::lua_const::ITEM_KIREIHANA_STATUS_KIND_DANCE
- lib::lua_const::ITEM_KIREIHANA_STATUS_KIND_GREET_AIR
- lib::lua_const::ITEM_KIREIHANA_STATUS_KIND_GREET_GROUND
- lib::lua_const::ITEM_KITERUGUMA_STATUS_KIND_ATTACK_BACK
- lib::lua_const::ITEM_KITERUGUMA_STATUS_KIND_ATTACK_FRONT
- lib::lua_const::ITEM_KITERUGUMA_STATUS_KIND_ATTACK_UPPER
- lib::lua_const::ITEM_KITERUGUMA_STATUS_KIND_WALK
- lib::lua_const::ITEM_KITERUGUMA_STATUS_KIND_WALK_START
- lib::lua_const::ITEM_KNUCKLES_INSTANCE_WORK_FLAG_CHANGE_SPHERE
- lib::lua_const::ITEM_KNUCKLES_INSTANCE_WORK_FLAG_EXIT_FLIP_OFF
- lib::lua_const::ITEM_KNUCKLES_STATUS_KIND_JUMPING_OUT_UPPER
- lib::lua_const::ITEM_KNUCKLES_STATUS_KIND_NONE
- lib::lua_const::ITEM_KNUCKLES_STATUS_KIND_PUNCH_COMBO
- lib::lua_const::ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_AIR_START
- lib::lua_const::ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_CANCEL
- lib::lua_const::ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_GROUND_START
- lib::lua_const::ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_HIT
- lib::lua_const::ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_HOMING
- lib::lua_const::ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_LANDING
- lib::lua_const::ITEM_KNUCKLES_STATUS_KIND_SPIN_ATTACK_REBOUND
- lib::lua_const::ITEM_KOFUURAI_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_KOFUURAI_STATUS_KIND_TURN
- lib::lua_const::ITEM_KOFUURAI_STATUS_KIND_WAIT_GROUND
- lib::lua_const::ITEM_KOZUKATAGHOST_KIND_MAX
- lib::lua_const::ITEM_KOZUKATASIGHT_CAMERA_PRIORITY
- lib::lua_const::ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_DEL_CURSOR
- lib::lua_const::ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_END_SOUND_EFFECT
- lib::lua_const::ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_EXIT_FINDER
- lib::lua_const::ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_EXIT_KOZUKATA
- lib::lua_const::ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_LOST
- lib::lua_const::ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_SHUTTER_END
- lib::lua_const::ITEM_KOZUKATASIGHT_INSTANCE_WORK_FLAG_SPAWN_GHOST
- lib::lua_const::ITEM_KOZUKATASIGHT_STATUS_KIND_DEBUG_SHUTTER_1
- lib::lua_const::ITEM_KOZUKATASIGHT_STATUS_KIND_DEBUG_SHUTTER_2
- lib::lua_const::ITEM_KOZUKATASIGHT_STATUS_KIND_DEBUG_SHUTTER_3
- lib::lua_const::ITEM_KOZUKATASIGHT_STATUS_KIND_DEBUG_SHUTTER_4
- lib::lua_const::ITEM_KOZUKATASIGHT_STATUS_KIND_LAST_MOVE
- lib::lua_const::ITEM_KOZUKATASIGHT_STATUS_KIND_RANDOM_MOVE
- lib::lua_const::ITEM_KOZUKATASIGHT_STATUS_KIND_SHUTTER
- lib::lua_const::ITEM_KOZUKATASIGHT_STATUS_KIND_SHUTTER_WAIT
- lib::lua_const::ITEM_KOZUKATASIGHT_STATUS_KIND_TARGET_MOVE
- lib::lua_const::ITEM_KOZUKATA_INSTANCE_WORK_FLAG_SPAWN_SIGHT
- lib::lua_const::ITEM_KOZUKATA_INSTANCE_WORK_FLAG_START_CAMERA
- lib::lua_const::ITEM_KOZUKATA_INSTANCE_WORK_FLAG_VISIBLE_SIGHT
- lib::lua_const::ITEM_KOZUKATA_MESSAGE_KIND_EXIT
- lib::lua_const::ITEM_KOZUKATA_MESSAGE_KIND_FORCE_EXIT_SIGHT
- lib::lua_const::ITEM_KOZUKATA_MESSAGE_KIND_SLEEP_CAMERA_SUBJECT
- lib::lua_const::ITEM_KOZUKATA_MESSAGE_KIND_VISIBLE_SIGHT
- lib::lua_const::ITEM_KROOLCROWN_ACTION_EATEN
- lib::lua_const::ITEM_KROOLCROWN_ACTION_ID_CREATE_OWNER_DEAD
- lib::lua_const::ITEM_KROOLCROWN_ACTION_SET_SCALE
- lib::lua_const::ITEM_KROOLCROWN_ACTION_TERM
- lib::lua_const::ITEM_KROOLCROWN_STATUS_KIND_WAIT_RESPAWN
- lib::lua_const::ITEM_KRYSTAL_ACTION_ICEBRAST_SHOOT_AIR
- lib::lua_const::ITEM_KRYSTAL_ACTION_ICEBRAST_SHOOT_LANDING
- lib::lua_const::ITEM_KRYSTAL_ACTION_OTHERS
- lib::lua_const::ITEM_KRYSTAL_INSTANCE_WORK_FLAG_IS_FIRST_LANDING
- lib::lua_const::ITEM_KRYSTAL_INSTANCE_WORK_FLAG_IS_SHOOT
- lib::lua_const::ITEM_KRYSTAL_STATUS_KIND_ATTACK_ICEBRAST_AIR
- lib::lua_const::ITEM_KRYSTAL_STATUS_KIND_ATTACK_ICEBRAST_GROUND
- lib::lua_const::ITEM_KRYSTAL_STATUS_KIND_ATTACK_STAFF_AIR
- lib::lua_const::ITEM_KRYSTAL_STATUS_KIND_ATTACK_STAFF_GROUND
- lib::lua_const::ITEM_KRYSTAL_STATUS_KIND_ESCAPE_GROUND
- lib::lua_const::ITEM_KYOGRE_STATUS_KIND_ATTACKLOOP
- lib::lua_const::ITEM_KYOGRE_STATUS_KIND_ATTACKSTART
- lib::lua_const::ITEM_KYOGRE_STATUS_KIND_FLY
- lib::lua_const::ITEM_KYOGRE_STATUS_KIND_TURN
- lib::lua_const::ITEM_KYUREM_STATUS_KIND_ENDATTACK
- lib::lua_const::ITEM_LAYOUT_FILL
- lib::lua_const::ITEM_LAYOUT_RANDOM
- lib::lua_const::ITEM_LIFETIME_TYPE_ALWAYS
- lib::lua_const::ITEM_LIFETIME_TYPE_ALWAYS_GROUND_LOST
- lib::lua_const::ITEM_LIFETIME_TYPE_INVALID
- lib::lua_const::ITEM_LIFETIME_TYPE_ITEM_DEFAULT
- lib::lua_const::ITEM_LIFETIME_TYPE_NONE
- lib::lua_const::ITEM_LINKARROW_ACTION_INIT_GROUND_DOWN
- lib::lua_const::ITEM_LINKARROW_ACTION_INIT_GROUND_LEFT
- lib::lua_const::ITEM_LINKARROW_ACTION_INIT_GROUND_RIGHT
- lib::lua_const::ITEM_LINKARROW_ACTION_INIT_GROUND_UP
- lib::lua_const::ITEM_LINKARROW_INSTANCE_WORK_FLAG_CAPTURED
- lib::lua_const::ITEM_LINKARROW_INSTANCE_WORK_OFFSET_X
- lib::lua_const::ITEM_LINKARROW_INSTANCE_WORK_OFFSET_Y
- lib::lua_const::ITEM_LINKARROW_INSTANCE_WORK_OFFSET_Z
- lib::lua_const::ITEM_LINKARROW_INSTANCE_WORK_ROT_X
- lib::lua_const::ITEM_LINKARROW_INSTANCE_WORK_ROT_Y
- lib::lua_const::ITEM_LINKARROW_INSTANCE_WORK_ROT_Z
- lib::lua_const::ITEM_LINKARROW_STATUS_KIND_STICK
- lib::lua_const::ITEM_LINKARROW_STATUS_KIND_STICK_AIR
- lib::lua_const::ITEM_LINKBOMB_INSTANCE_WORK_FLAG_HOP
- lib::lua_const::ITEM_LINKBOMB_INSTANCE_WORK_FLAG_IS_BLAST
- lib::lua_const::ITEM_LINKBOMB_INSTANCE_WORK_FLAG_IS_RIGHT
- lib::lua_const::ITEM_LINKBOMB_INSTANCE_WORK_FLAG_LOST
- lib::lua_const::ITEM_LINKBOMB_STATUS_KIND_HITSTOP_BEFORE_BORN
- lib::lua_const::ITEM_LINK_NO_CREATEOWNER
- lib::lua_const::ITEM_LINK_NO_CUTIN
- lib::lua_const::ITEM_LINK_NO_FINAL
- lib::lua_const::ITEM_LINK_NO_HAVE
- lib::lua_const::ITEM_LINK_NO_MESSAGE
- lib::lua_const::ITEM_LINK_NO_NUM
- lib::lua_const::ITEM_LINK_NO_PRE_START
- lib::lua_const::ITEM_LINK_NO_TARGET
- lib::lua_const::ITEM_LINK_NO_TEAMOWNER
- lib::lua_const::ITEM_LINK_NO_TERM
- lib::lua_const::ITEM_LINK_NO_VACUUM
- lib::lua_const::ITEM_LIN_INSTANCE_WORK_FLAG_ENABLE_COUNTER
- lib::lua_const::ITEM_LIN_STATUS_KIND_ATTACK_AIR
- lib::lua_const::ITEM_LIN_STATUS_KIND_ATTACK_GROUND
- lib::lua_const::ITEM_LIN_STATUS_KIND_COUNTER_ATTACK
- lib::lua_const::ITEM_LIN_STATUS_KIND_START_AIR
- lib::lua_const::ITEM_LIN_STATUS_KIND_START_GROUND
- lib::lua_const::ITEM_LIOLEUSBOSSSHOT_ACTION_SET_ANGLE
- lib::lua_const::ITEM_LIOLEUSBOSSSHOT_ACTION_SET_ANGLE3
- lib::lua_const::ITEM_LIOLEUSBOSSSHOT_ACTION_SET_ANGLE_BACKJUMP
- lib::lua_const::ITEM_LIOLEUSBOSS_DEAD_KIND_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_DEAD_KIND_GROUND
- lib::lua_const::ITEM_LIOLEUSBOSS_DEAD_KIND_HOLE
- lib::lua_const::ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_LANDING
- lib::lua_const::ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_MOVING_ON_Z_AXIS
- lib::lua_const::ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_RESTART
- lib::lua_const::ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_SHOOT
- lib::lua_const::ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_START_BRAKE
- lib::lua_const::ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_START_ENERGY
- lib::lua_const::ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_STOP_HOLE_EFFECT
- lib::lua_const::ITEM_LIOLEUSBOSS_INSTANCE_WORK_FLAG_TAIL_CUT_CREATE_ITEM
- lib::lua_const::ITEM_LIOLEUSBOSS_INSTANCE_WORK_INT_DEAD_KIND
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_ASSAULT
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_ASSAULT_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_BACK_JUMP_FIREBALL
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_BACK_JUMP_FIREBALL2
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_CHARGE_FIREBALL
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_CHARGE_FIREBALL_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_CHARGE_FIREBALL_HOLD
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_CHARGE_FIREBALL_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_CHARGE_FIREBALL_START_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3_AIR_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3_AIR_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL3_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_FIREBALL_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_GLIDE
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_GLIDE_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_GLIDE_END2
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_GLIDE_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_HOWLING
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_HOWLING_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_NAIL_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TACKLE
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TACKLE_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TACKLE_JUMP
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TACKLE_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TACKLE_TURN
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_ATTACK_TAIL
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_CHANGE_MODE_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_CHANGE_MODE_GROUND
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DEAD_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DEAD_AIR_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DEBUG_ATTACK_TACKLE_JUMP
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DEBUG_CONTROL
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DEBUG_WAIT_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_AIR_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_AIR_LOOP
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_AIR_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_LOOP
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_TAIL_CUT_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_DOWN_TAIL_CUT_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_FLY
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_FLY_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_FLY_TURN
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_HOLE_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_HOLE_LOOP
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_HOLE_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_KIZETSU_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_KIZETSU_LOOP
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_KIZETSU_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_MOVE_TACKLE
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_MOVE_TACKLE_END
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_MOVE_TACKLE_START
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_MOVE_TACKLE_TURN
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_STEP_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_TERM
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_TURN
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_TURN_AIR
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_WAIT
- lib::lua_const::ITEM_LIOLEUSBOSS_STATUS_KIND_WAIT_AIR
- lib::lua_const::ITEM_LIOLEUS_INSTANCE_WORK_FLAG_CHANGE_MODE_GROUND_ATTACH
- lib::lua_const::ITEM_LIOLEUS_INSTANCE_WORK_FLAG_INITIALIZE_ATTACH_GROUND
- lib::lua_const::ITEM_LIOLEUS_INSTANCE_WORK_FLAG_INITIALIZE_CHECK_GROUND
- lib::lua_const::ITEM_LIOLEUS_INSTANCE_WORK_FLAG_SHOOT
- lib::lua_const::ITEM_LIOLEUS_INSTANCE_WORK_FLAG_START_BRAKE
- lib::lua_const::ITEM_LIOLEUS_INSTANCE_WORK_FLAG_START_ENERGY
- lib::lua_const::ITEM_LIOLEUS_INSTANCE_WORK_FLAG_TAIL_CUT_CREATE_ITEM
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_BACK_JUMP_FIREBALL
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3_AIR
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3_AIR_END
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3_AIR_START
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3_END
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL3_START
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_FIREBALL_AIR
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_HOWLING
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_HOWLING_AIR
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_NAIL_AIR
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_TACKLE
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_TACKLE_END
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_TACKLE_START
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_ATTACK_TAIL
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_CHANGE_MODE_AIR
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_CHANGE_MODE_GROUND
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_DEAD
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_DEAD_AIR_END
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_DEAD_AIR_LOOP
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_DEAD_AIR_START
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_DOWN_TAIL_CUT_END
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_DOWN_TAIL_CUT_START
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_LEAVE_AIR
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_LEAVE_LANDING
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_TURN
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_TURN_AIR
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_WAIT
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_WAIT_AIR
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_WAIT_AIR_MOVE_LANDING
- lib::lua_const::ITEM_LIOLEUS_STATUS_KIND_WAIT_AIR_SEARCH_GROUND
- lib::lua_const::ITEM_LOG_ACTION_SPECIAL_INIT
- lib::lua_const::ITEM_LOG_ACTION_TERM
- lib::lua_const::ITEM_LOG_INSTANCE_WORK_FLAG_FIRST_DAMAGE
- lib::lua_const::ITEM_LOG_INSTANCE_WORK_FLOAT_ROT_SPEED
- lib::lua_const::ITEM_LOG_INSTANCE_WORK_FLOAT_ROT_Z
- lib::lua_const::ITEM_LOG_INSTANCE_WORK_INT_LIFE
- lib::lua_const::ITEM_LOT_STATE_BOMB
- lib::lua_const::ITEM_LOT_STATE_ERROR
- lib::lua_const::ITEM_LOT_STATE_HIT
- lib::lua_const::ITEM_LOT_STATE_MISS
- lib::lua_const::ITEM_LUA_SCRIPT_STATUS_FUNC_STATUS
- lib::lua_const::ITEM_LUA_SCRIPT_STATUS_FUNC_STATUS_COROUTINE
- lib::lua_const::ITEM_LUA_SCRIPT_STATUS_FUNC_STATUS_SETTING
- lib::lua_const::ITEM_LUA_SCRIPT_STATUS_FUNC_TERM
- lib::lua_const::ITEM_LUGIA_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_LUNALA_INSTANCE_WORK_FLAG_ROT_START
- lib::lua_const::ITEM_LUNALA_MESSAGE_KIND_MOVE_RAY
- lib::lua_const::ITEM_LUNALA_STATUS_KIND_MOVE
- lib::lua_const::ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_CHARGE
- lib::lua_const::ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_END
- lib::lua_const::ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_MAIN
- lib::lua_const::ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_READY
- lib::lua_const::ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_SHOOT
- lib::lua_const::ITEM_LUNALA_STATUS_KIND_SHADOW_RAY_START
- lib::lua_const::ITEM_MAAIIKA_STATUS_KIND_TUMBLE
- lib::lua_const::ITEM_MAAIIKA_STATUS_KIND_WAIT
- lib::lua_const::ITEM_MAGICBALL_INSTANCE_WORK_FLAG_SOUND_THROW_FIRE
- lib::lua_const::ITEM_MAGICBALL_INSTANCE_WORK_FLAG_THROW_UPDOWN
- lib::lua_const::ITEM_MAGICBALL_STATUS_KIND_MAGIC_THROW
- lib::lua_const::ITEM_MAGICBALL_STATUS_KIND_NORMAL_TO_MAGIC
- lib::lua_const::ITEM_MAGICPOTWIND_ACTION_SHOOT
- lib::lua_const::ITEM_MAGICPOTWIND_ACTION_TERM
- lib::lua_const::ITEM_MAGICPOTWIND_INSTANCE_WORK_FLAG_VIOLENT_WIND
- lib::lua_const::ITEM_MAGICPOTWIND_INSTANCE_WORK_FLOAT_DIRECTION_X
- lib::lua_const::ITEM_MAGICPOTWIND_INSTANCE_WORK_FLOAT_DIRECTION_Y
- lib::lua_const::ITEM_MAGICPOTWIND_INSTANCE_WORK_FLOAT_SCALE
- lib::lua_const::ITEM_MAGICPOT_ACTION_AIRFLOW_END
- lib::lua_const::ITEM_MAGICPOT_ACTION_AIRFLOW_START
- lib::lua_const::ITEM_MAGICPOT_ACTION_TERM
- lib::lua_const::ITEM_MAGICPOT_STATUS_KIND_VIOLENT
- lib::lua_const::ITEM_MARSHADOW_INSTANCE_WORK_FLAG_ATTACK_LANDING
- lib::lua_const::ITEM_MARSHADOW_INSTANCE_WORK_FLAG_ATTACK_MOVE
- lib::lua_const::ITEM_MARSHADOW_INSTANCE_WORK_FLAG_SLOPE_SLANT
- lib::lua_const::ITEM_MARSHADOW_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_MARSHADOW_STATUS_KIND_DIVE_ATTACK
- lib::lua_const::ITEM_MARSHADOW_STATUS_KIND_DIVE_END
- lib::lua_const::ITEM_MARSHADOW_STATUS_KIND_DIVE_MAIN
- lib::lua_const::ITEM_MARSHADOW_STATUS_KIND_DIVE_START
- lib::lua_const::ITEM_MARSHADOW_STATUS_KIND_DIVE_WAIT
- lib::lua_const::ITEM_MARUMINE_STATUS_KIND_DUD_BORN
- lib::lua_const::ITEM_MARUMINE_STATUS_KIND_ENTER_FALL
- lib::lua_const::ITEM_MARUMINE_STATUS_KIND_ENTER_LANDING
- lib::lua_const::ITEM_MARXCHASEEYE_INSTANCE_WORK_FLAG_INIT_VISIBLE
- lib::lua_const::ITEM_MARXCHASEEYE_STATUS_KIND_START
- lib::lua_const::ITEM_MARXCUTTER_INSTANCE_WORK_FLAG_LEFT_ROTATION
- lib::lua_const::ITEM_MARXEYELASER_INSTANCE_WORK_FLAG_VISIBILITY_OFF
- lib::lua_const::ITEM_MARXEYELASER_INSTANCE_WORK_FLAG_VISIBILITY_ON
- lib::lua_const::ITEM_MARXEYELASER_INSTANCE_WORK_INT_LASER_EFFECT_1
- lib::lua_const::ITEM_MARXEYELASER_INSTANCE_WORK_INT_LASER_EFFECT_2
- lib::lua_const::ITEM_MARXEYELASER_INSTANCE_WORK_INT_LASER_EFFECT_3
- lib::lua_const::ITEM_MARXEYELASER_INSTANCE_WORK_INT_LASER_EFFECT_4
- lib::lua_const::ITEM_MARXEYELASER_INSTANCE_WORK_INT_LASER_EFFECT_5
- lib::lua_const::ITEM_MARXEYELASER_STATUS_KIND_LASER_END
- lib::lua_const::ITEM_MARXEYELASER_STATUS_KIND_LASER_FINISH
- lib::lua_const::ITEM_MARXEYELASER_STATUS_KIND_LASER_HOLD
- lib::lua_const::ITEM_MARXEYELASER_STATUS_KIND_LASER_LOOP
- lib::lua_const::ITEM_MARXEYELASER_STATUS_KIND_LASER_LOST_READY
- lib::lua_const::ITEM_MARXEYELASER_STATUS_KIND_LASER_START
- lib::lua_const::ITEM_MARXPLANTBODY_INSTANCE_WORK_INT_WITHER_FRAME
- lib::lua_const::ITEM_MARXPLANTBODY_STATUS_KIND_EXTINCTION_EXEC
- lib::lua_const::ITEM_MARXPLANTBODY_STATUS_KIND_EXTINCTION_START
- lib::lua_const::ITEM_MARXPLANTBODY_STATUS_KIND_GROW
- lib::lua_const::ITEM_MARXPLANTBODY_STATUS_KIND_WITHER
- lib::lua_const::ITEM_MARXPLANTSEED_INSTANCE_WORK_FLAG_UNABLE_DISP
- lib::lua_const::ITEM_MARXPLANTSEED_INSTANDE_WORK_INT_INFO_INDEX
- lib::lua_const::ITEM_MARX_CHASE_EYE_MESSAGE_KIND_CHASE_START
- lib::lua_const::ITEM_MARX_EYELASER_MESSAGE_KIND_FACET_LOST
- lib::lua_const::ITEM_MARX_EYELASER_MESSAGE_KIND_FACET_LR
- lib::lua_const::ITEM_MARX_EYELASER_MESSAGE_KIND_FACET_START
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_4_CUTTER
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_BLACK_HOLE_VANISH
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_ENTRY_FIGHTER_VISIBLE
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_ENTRY_STOP
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_FLIP_RESET
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_FLY_OUT_HIT_ENABLE
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_FOLLOW_EYE_CREATE
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_ICE_BOMB_SHOOT
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_IS_CAMERANGE_INSIDE_TELEPORT_READY
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_PLANT_EXTINCTION_START
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_THICK_LASER_END
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLAG_THICK_LASER_START
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLOAT_THICK_LASER_GA_HEIGHT
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_FLOAT_THICK_LASER_MOVE_LR
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_INT_BLACK_HOLE_EFFECT
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_INT_THICK_LASER_EFFECT
- lib::lua_const::ITEM_MARX_INSTANCE_WORK_INT_THICK_LASER_SIGN_WAIT_FRAME
- lib::lua_const::ITEM_MARX_PLANT_MESSAGE_KIND_EXTINCTION_START
- lib::lua_const::ITEM_MARX_PLANT_MESSAGE_KIND_GROWS_CANCEL
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_4_CUTTER
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_BLACK_HOLE_END
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_BLACK_HOLE_LOOP
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_BLACK_HOLE_READY
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_BLACK_HOLE_START
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_CAPILLARY_END
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_CAPILLARY_LOOP
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_CAPILLARY_START
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_FACET_EYE_LASER
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_FACET_EYE_LASER_END
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_FACET_EYE_LASER_START
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_FLY_OUT
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_FLY_OUT_HOMING
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_FLY_OUT_HOMING_END
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_FOLLOW_EYE_END
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_FOLLOW_EYE_LOOP
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_FOLLOW_EYE_START
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_ICE_BOMB_LOOP
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_ICE_BOMB_SHOOT
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_ICE_BOMB_START
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_PLANT_GROWS
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_PLANT_SOW_SEED
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_PLANT_START
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_THICK_LASER_END
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_THICK_LASER_LOOP
- lib::lua_const::ITEM_MARX_STATUS_KIND_ATTACK_THICK_LASER_START
- lib::lua_const::ITEM_MARX_STATUS_KIND_AVOID_TELEPORT
- lib::lua_const::ITEM_MARX_STATUS_KIND_DEAD_REACTION
- lib::lua_const::ITEM_MARX_STATUS_KIND_DEBUG_CONTROL
- lib::lua_const::ITEM_MARX_STATUS_KIND_MOVE_STRAIGHT
- lib::lua_const::ITEM_MARX_STATUS_KIND_MOVE_TELEPORT
- lib::lua_const::ITEM_MASTERHANDBULLET_ACTION_CHANGE_MOTION_SHOOT2
- lib::lua_const::ITEM_MASTERHANDBULLET_ACTION_SET_ANGLE
- lib::lua_const::ITEM_MASTERHANDBULLET_ACTION_SET_ANGLE_DELAY
- lib::lua_const::ITEM_MASTERHANDBULLET_STATUS_KIND_SHOOT
- lib::lua_const::ITEM_MASTERHANDCHAKRAM_ACTION_SHOOT1
- lib::lua_const::ITEM_MASTERHANDCHAKRAM_ACTION_SHOOT2
- lib::lua_const::ITEM_MASTERHANDCHAKRAM_ACTION_SHOOT3
- lib::lua_const::ITEM_MASTERHANDENERGYSHOT_ACTION_SHOOT
- lib::lua_const::ITEM_MASTERHANDENERGYSHOT_STATUS_KIND_THROW2
- lib::lua_const::ITEM_MASTERHANDIRONBALL_ACTION_SET_BOUND
- lib::lua_const::ITEM_MASTERHANDIRONBALL_ACTION_SET_STRAIGHT
- lib::lua_const::ITEM_MASTERHANDIRONBALL_STATUS_KIND_MOVE1
- lib::lua_const::ITEM_MASTERHANDIRONBALL_STATUS_KIND_MOVE2
- lib::lua_const::ITEM_MASTERHANDIRONBALL_STATUS_KIND_PRE_MOVE
- lib::lua_const::ITEM_MASTERHANDKENZAN_STATUS_KIND_NEEDLE
- lib::lua_const::ITEM_MASTERHANDPAINTBALL_ACTION_ROT
- lib::lua_const::ITEM_MASTERHANDPAINTBALL_INSTANCE_WORK_FLOAT_B
- lib::lua_const::ITEM_MASTERHANDPAINTBALL_INSTANCE_WORK_FLOAT_G
- lib::lua_const::ITEM_MASTERHANDPAINTBALL_INSTANCE_WORK_FLOAT_R
- lib::lua_const::ITEM_MASTERHANDSATELLITESHOT_ACTION_BEAM_DELETE
- lib::lua_const::ITEM_MASTERHANDSATELLITESHOT_ACTION_BEAM_SHOOT
- lib::lua_const::ITEM_MASTERHANDSATELLITESHOT_ACTION_DELETE
- lib::lua_const::ITEM_MASTERHANDSATELLITESHOT_ACTION_SET_DUET
- lib::lua_const::ITEM_MASTERHANDSATELLITESHOT_INSTANCE_WORK_FLAG_SATELLITE_BEAM_END
- lib::lua_const::ITEM_MASTERHANDSATELLITESHOT_INSTANCE_WORK_FLAG_SATELLITE_BEAM_MOVE_DONE
- lib::lua_const::ITEM_MASTERHANDSATELLITESHOT_INSTANCE_WORK_INT_POS_IDX
- lib::lua_const::ITEM_MASTERHANDSATELLITESHOT_STATUS_KIND_SHOOT
- lib::lua_const::ITEM_MASTERHANDSATELLITESHOT_STATUS_KIND_SHOOT_END
- lib::lua_const::ITEM_MASTERHANDSATELLITE_ACTION_HIT_BEAM
- lib::lua_const::ITEM_MASTERHANDSATELLITE_ACTION_LOST
- lib::lua_const::ITEM_MASTERHANDSATELLITE_ACTION_SET_ROT
- lib::lua_const::ITEM_MASTERHANDSATELLITE_ACTION_SHRINK
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_CATCH_HOMING_END
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_CHAKRAM_CREATE
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_CHAKRAM_THROW
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_IRON_BALL_CREATE
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_IRON_BALL_THROW
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_PAINT_BALL_CREATE
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_PAINT_BALL_THROW
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_RELEASE
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_THROW
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_WYUBIBEAM_SE_STOP
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_WYUBIBEAM_START
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_YUBIBEAM_BEAMSTART
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLAG_YUBIDEPPOU
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_FLOAT_HIPPATAKU_GA_HEIGHT
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_1
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_2
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_3
- lib::lua_const::ITEM_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_4
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_BARK
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_ELECTROSHOCK
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_FINDER
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_GOOPAA
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_READY
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_SCRATCH_BLOW
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_START
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_COMPOUND_WFINGER_BEAM
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHANDGRAVITYBALL_REMOVE
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHANDLOOK_ATTACK
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHANDLOOK_CHACE_START
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHANDLOOK_END
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHANDWFINGERBEAM_SE_END
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_CRAZYHAND_DEAD
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_DEBUG_WAIT
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_MASTERHAND_DEAD
- lib::lua_const::ITEM_MASTERHAND_MESSAGE_KIND_PAINTBALL_BORN
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_BARK
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_CHAKRAM_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_CHAKRAM_PRE_MOVE
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_CHAKRAM_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_COMPOUND_ATTACK_WAIT
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_DEBUG_CONTROL
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_DEBUG_WAIT
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_DOWN_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_DOWN_FALL
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_DOWN_LANDING
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_DOWN_LOOP
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_DOWN_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_DRILL_ATTACK
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_DRILL_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_DRILL_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ELECTROSHOCK
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ELECTROSHOCK_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ELECTROSHOCK_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_CHARGE_LOOP
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_LOOP
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_RUSH
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_RUSH_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_START_DOWN
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_ENERGY_SHOT_START_UP
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_FINDER
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_GOOPAA
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_HIKOUKI
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_HIKOUKI_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_HIKOUKI_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_HIPPATAKU
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_HIPPATAKU_HOLD
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_IRON_BALL
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_IRON_BALL_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_IRON_BALL_PRE_MOVE
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_IRON_BALL_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_KENZAN
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_KENZAN_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_KENZAN_PRE_MOVE
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_KENZAN_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_NIGIRU
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_NIGIRU_CANCEL
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_NIGIRU_CAPTURE
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_NIGIRU_CENTER_MOVE
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_NIGIRU_HOMING
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_NIGIRU_MISS_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_NIGIRU_MISS_MOVE
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_NIGIRU_THROW_END_1
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_HOLD
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_HOMING
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_START_MOVE
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PAINT_BALL
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PAINT_BALL_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PAINT_BALL_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PH_ATTACK
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PH_ATTACK_MOVE
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_PH_RANDOM_TIME_WAIT
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_RND_WAIT
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_SATELLITE_GUN_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_SATELLITE_GUN_FIRING
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_SATELLITE_GUN_HOLD
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_SATELLITE_GUN_SHOOT
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_SATELLITE_GUN_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_SCRATCH_BLOW
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_SCRATCH_BLOW_LOOP
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_SCRATCH_BLOW_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_TRANS_PHASE
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_TURN
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_WAIT_CHASE
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_WAIT_FEINT
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_WAIT_TELEPORT
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_WAIT_TIME
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_WAIT_TO_POINT
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_WFINGER_BEAM_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_YUBIDEPPOU
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_YUBIDEPPOU_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_YUBIDEPPOU_HOMING
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_YUBIDEPPOU_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_YUBIPACCHIN
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_YUBIPACCHIN_END
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_YUBIPACCHIN_END_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_YUBIPACCHIN_HOMING
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_YUBIPACCHIN_START
- lib::lua_const::ITEM_MASTERHAND_STATUS_KIND_YUBI_BEAM
- lib::lua_const::ITEM_MECHAKOOPA_ACTION_INJECTION
- lib::lua_const::ITEM_MECHAKOOPA_ACTION_TERM
- lib::lua_const::ITEM_MECHAKOOPA_INSTANCE_WORK_FLAG_TEAM_ATTACK
- lib::lua_const::ITEM_MECHAKOOPA_INSTANCE_WORK_FLAG_THROW
- lib::lua_const::ITEM_MECHAKOOPA_STATUS_KIND_BOUND
- lib::lua_const::ITEM_MECHAKOOPA_STATUS_KIND_DEAD
- lib::lua_const::ITEM_MECHAKOOPA_STATUS_KIND_GETUP
- lib::lua_const::ITEM_MECHAKOOPA_STATUS_KIND_HOP
- lib::lua_const::ITEM_MECHAKOOPA_STATUS_KIND_HOP_TO_LOST
- lib::lua_const::ITEM_MECHAKOOPA_STATUS_KIND_INJECTION
- lib::lua_const::ITEM_MECHAKOOPA_STATUS_KIND_MOVE
- lib::lua_const::ITEM_MECHAKOOPA_STATUS_KIND_STOP
- lib::lua_const::ITEM_MECHAKOOPA_STATUS_KIND_TURN
- lib::lua_const::ITEM_MELOETTA_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_MELOETTA_STATUS_KIND_MOVE
- lib::lua_const::ITEM_MELOETTA_STATUS_KIND_TURN
- lib::lua_const::ITEM_METAGROSS_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_METAGROSS_STATUS_KIND_WAIT
- lib::lua_const::ITEM_METALBLADE_ACTION_SPECIAL_THROW
- lib::lua_const::ITEM_METALBLADE_ACTION_TERM
- lib::lua_const::ITEM_METALBLADE_INSTANCE_WORK_FLAG_DROP
- lib::lua_const::ITEM_METALBLADE_INSTANCE_WORK_FLAG_REFLECT
- lib::lua_const::ITEM_METALBLADE_INSTANCE_WORK_FLAG_SPECIAL_THROW
- lib::lua_const::ITEM_METALBLADE_INSTANCE_WORK_FLAG_SPEED_REVERSE
- lib::lua_const::ITEM_METALBLADE_INSTANCE_WORK_INT_INIT_SPEED_REVERSE_FRAME
- lib::lua_const::ITEM_METALBLADE_INSTANCE_WORK_INT_STICK_TOUCH_ID
- lib::lua_const::ITEM_METALBLADE_STATUS_KIND_STICK_AIR
- lib::lua_const::ITEM_METALBLADE_STATUS_KIND_STICK_GROUND
- lib::lua_const::ITEM_METAMON_ACTION_DEATH
- lib::lua_const::ITEM_METAMON_ACTION_KO
- lib::lua_const::ITEM_METAMON_ACTION_TERM
- lib::lua_const::ITEM_METAMON_ACTION_TIMEUP
- lib::lua_const::ITEM_METAMON_ACTION_TIMEUP_STAY
- lib::lua_const::ITEM_METAMON_INSTANCE_WORK_EFFECT_SCALE
- lib::lua_const::ITEM_METAMON_INSTANCE_WORK_FLAG_FIGHTER_ON
- lib::lua_const::ITEM_METAMON_STATUS_KIND_FIGHTER_TO_METAMON
- lib::lua_const::ITEM_METAMON_STATUS_KIND_METAMON_TO_FIGHTER
- lib::lua_const::ITEM_METAMON_STATUS_KIND_WAIT
- lib::lua_const::ITEM_METROID_STATUS_KIND_ICE
- lib::lua_const::ITEM_MIDNA_STATUS_KIND_RETURN_GROUND
- lib::lua_const::ITEM_MIDNA_STATUS_KIND_SWING_ARM
- lib::lua_const::ITEM_MIDNA_STATUS_KIND_TELEPORT
- lib::lua_const::ITEM_MIDNA_STATUS_KIND_THROW_ATTACK
- lib::lua_const::ITEM_MIDNA_STATUS_KIND_WAIT
- lib::lua_const::ITEM_MIJUMARU_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_MIJUMARU_STATUS_KIND_ATTACKEND
- lib::lua_const::ITEM_MIJUMARU_STATUS_KIND_ATTACKSTART
- lib::lua_const::ITEM_MIJUMARU_STATUS_KIND_TURN
- lib::lua_const::ITEM_MIMIKKYU_INSTANCE_WORK_FLAG_CAPTURED_FIGHTER_SCALE_BEGIN
- lib::lua_const::ITEM_MIMIKKYU_INSTANCE_WORK_FLAG_CATCH_CUT
- lib::lua_const::ITEM_MIMIKKYU_INSTANCE_WORK_FLAG_COMPLETE_CAPTURE
- lib::lua_const::ITEM_MIMIKKYU_INSTANCE_WORK_INT_TARGET_ID
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_ATTACK_AIR
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_CAPTURE_END
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_CAPTURE_LOOP
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_CAPTURE_LOOP_FALL
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_CAPTURE_LOOP_LANDING
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_CAPTURE_START
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_JUMP
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_RUN
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_TURN
- lib::lua_const::ITEM_MIMIKKYU_STATUS_KIND_WALK
- lib::lua_const::ITEM_MONSTERSCHILD_STATUS_KIND_EXIT
- lib::lua_const::ITEM_MONSTERSCHILD_STATUS_KIND_MOVE
- lib::lua_const::ITEM_MONSTERS_MESSAGE_KIND_LOST
- lib::lua_const::ITEM_MONSTERS_MESSAGE_KIND_MOVE_START
- lib::lua_const::ITEM_MONSTERS_MESSAGE_KIND_SMASH_DEAD
- lib::lua_const::ITEM_MONSTERS_MESSAGE_KIND_SYNC_HP
- lib::lua_const::ITEM_MONSTERS_STATUS_KIND_MOVE
- lib::lua_const::ITEM_MONSTERS_STATUS_KIND_ROOT_WAIT
- lib::lua_const::ITEM_MOON_INSTANCE_WORK_DEBRIS_RISE_EFFECT_HADNLE
- lib::lua_const::ITEM_MOON_INSTANCE_WORK_FLAG_DEBRIS_RISE_EFFECT_REMOVE
- lib::lua_const::ITEM_MOON_INSTANCE_WORK_FLAG_SHOCKWAVE_EFFECT_REMOVE
- lib::lua_const::ITEM_MOON_INSTANCE_WORK_SHOCKWAVE_EFFECT_HANDLE
- lib::lua_const::ITEM_MOON_STATUS_KIND_APPEAR
- lib::lua_const::ITEM_MOON_STATUS_KIND_IMPACT
- lib::lua_const::ITEM_MOTHERBRAIN_STATUS_KIND_EXPLODING
- lib::lua_const::ITEM_MOTHERBRAIN_STATUS_KIND_GROW
- lib::lua_const::ITEM_MOTHERBRAIN_STATUS_KIND_INITIAL_HIDE
- lib::lua_const::ITEM_MOTHERBRAIN_STATUS_KIND_LOST_NO_SPACE
- lib::lua_const::ITEM_MOTHERBRAIN_STATUS_KIND_SHOT_BLASTER_LASER
- lib::lua_const::ITEM_MOTHERBRAIN_STATUS_KIND_SHOT_RING_LASER
- lib::lua_const::ITEM_MOTHERBRAIN_STATUS_KIND_SLIDING
- lib::lua_const::ITEM_MOTHERBRAIN_STATUS_KIND_TURN
- lib::lua_const::ITEM_MOTHERBRAIN_STATUS_KIND_WAIT
- lib::lua_const::ITEM_MURABITO_GEN_EQUIP
- lib::lua_const::ITEM_MURABITO_GEN_HAND
- lib::lua_const::ITEM_MURABITO_GEN_HAVE
- lib::lua_const::ITEM_MURABITO_GEN_NONE
- lib::lua_const::ITEM_MURABITO_GEN_QUICK
- lib::lua_const::ITEM_MURABITO_GEN_SHOOT
- lib::lua_const::ITEM_MURABITO_GEN_USE
- lib::lua_const::ITEM_MUSHROOM_STATUS_KIND_TURN
- lib::lua_const::ITEM_NAMAKOBUSHI_INSTANCE_WORK_FLAG_IS_ATTACK_CANCEL
- lib::lua_const::ITEM_NAMAKOBUSHI_INSTANCE_WORK_INT_COUNTER_TREAD_UNABLE
- lib::lua_const::ITEM_NAMAKOBUSHI_STATUS_KIND_AIR_TOBIDASU
- lib::lua_const::ITEM_NAMAKOBUSHI_STATUS_KIND_CLIFF_TOBIDASU
- lib::lua_const::ITEM_NAMAKOBUSHI_STATUS_KIND_TOBIDASU
- lib::lua_const::ITEM_NAMAKOBUSHI_STATUS_KIND_TREAD_CLIFF_TOBIDASU
- lib::lua_const::ITEM_NAMAKOBUSHI_STATUS_KIND_TREAD_TOBIDASU
- lib::lua_const::ITEM_NAMAKOBUSHI_STATUS_KIND_TREAD_TURN_CLIFF_TOBIDASU
- lib::lua_const::ITEM_NAMAKOBUSHI_STATUS_KIND_TREAD_TURN_TOBIDASU
- lib::lua_const::ITEM_NAMAKOBUSHI_STATUS_KIND_TURN_CLIFF_TOBIDASU
- lib::lua_const::ITEM_NAMAKOBUSHI_STATUS_KIND_TURN_TOBIDASU
- lib::lua_const::ITEM_NASYA_INSTANCE_WORK_FLAG_START_UPDATE_COLLISION
- lib::lua_const::ITEM_NASYA_INSTANCE_WORK_INT_LEFT_COL_IDX
- lib::lua_const::ITEM_NASYA_INSTANCE_WORK_INT_RIGHT_COL_IDX
- lib::lua_const::ITEM_NASYA_STATUS_KIND_WALK
- lib::lua_const::ITEM_NASYA_STATUS_KIND_WALK_END
- lib::lua_const::ITEM_NASYA_STATUS_KIND_WALK_START
- lib::lua_const::ITEM_NIGHTMARE_INSTANCE_WORK_FLAG_END_ATTACK
- lib::lua_const::ITEM_NIGHTMARE_INSTANCE_WORK_FLAG_END_BLIND
- lib::lua_const::ITEM_NIGHTMARE_INSTANCE_WORK_FLAG_START_BLIND
- lib::lua_const::ITEM_NIGHTMARE_INSTANCE_WORK_INT_SCALING_STATUS
- lib::lua_const::ITEM_NIGHTMARE_STATUS_KIND_ORB_FLY
- lib::lua_const::ITEM_NIGHTMARE_STATUS_KIND_WIZARD_APPEAR
- lib::lua_const::ITEM_NIKKIILLUST1_INSTANCE_WORK_INT_ATTACK_COUNT
- lib::lua_const::ITEM_NIKKIILLUST6_INSTANCE_WORK_FLOAT_TARGET_OFFSET
- lib::lua_const::ITEM_NIKKI_INSTANCE_WORK_FLAG_CAMERA_FRONT
- lib::lua_const::ITEM_NIKKI_INSTANCE_WORK_FLOAT_NEAR_CLIP_OFFSET
- lib::lua_const::ITEM_NIKKI_INSTANCE_WORK_FLOAT_OFFSET_Z
- lib::lua_const::ITEM_NIKKI_INSTANCE_WORK_FLOAT_ROT_Y
- lib::lua_const::ITEM_NIKKI_INSTANCE_WORK_FLOAT_SCREEN_POS_X
- lib::lua_const::ITEM_NIKKI_INSTANCE_WORK_FLOAT_SCREEN_POS_Y
- lib::lua_const::ITEM_NIKKI_STATUS_KIND_CHANGE_FRONT
- lib::lua_const::ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST1
- lib::lua_const::ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST2
- lib::lua_const::ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST3
- lib::lua_const::ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST4
- lib::lua_const::ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST5
- lib::lua_const::ITEM_NIKKI_STATUS_KIND_DEBUG_DRAW_ILLUST6
- lib::lua_const::ITEM_NIKKI_STATUS_KIND_DRAW
- lib::lua_const::ITEM_NYARTHSHOT_STATUS_KIND_SHOOT
- lib::lua_const::ITEM_NYARTHSHOT_STATUS_KIND_SLEEP
- lib::lua_const::ITEM_NYARTH_STATUS_KIND_SHOOT
- lib::lua_const::ITEM_NYARTH_STATUS_KIND_SHOOT_AIR
- lib::lua_const::ITEM_PACMANAPPLE_STATUS_KIND_SPECIAL_HAVE
- lib::lua_const::ITEM_PACMANBELL_INSTANCE_WORK_INT_THROW_FRAME
- lib::lua_const::ITEM_PACMANBELL_INSTANCE_WORK_INT_TOP_DEAD_CENTRE
- lib::lua_const::ITEM_PACMANBELL_STATUS_KIND_SPECIAL_HAVE
- lib::lua_const::ITEM_PACMANBOSS_INSTANCE_WORK_FLOAT_ROT_ANGLE
- lib::lua_const::ITEM_PACMANBOSS_INSTANCE_WORK_INT_ROT_FRAME
- lib::lua_const::ITEM_PACMANBOSS_INSTANCE_WORK_INT_STATE
- lib::lua_const::ITEM_PACMANBOSS_INSTANCE_WORK_INT_THROW_FRAME
- lib::lua_const::ITEM_PACMANBOSS_STATUS_KIND_SPECIAL_HAVE
- lib::lua_const::ITEM_PACMANCHERRY_STATUS_KIND_SPECIAL_HAVE
- lib::lua_const::ITEM_PACMANKEY_STATUS_KIND_SPECIAL_HAVE
- lib::lua_const::ITEM_PACMANMELON_STATUS_KIND_SPECIAL_HAVE
- lib::lua_const::ITEM_PACMANORANGE_STATUS_KIND_SPECIAL_HAVE
- lib::lua_const::ITEM_PACMANSTRAWBERRY_STATUS_KIND_SPECIAL_HAVE
- lib::lua_const::ITEM_PACMAN_ACTION_CHARGE_HAVE
- lib::lua_const::ITEM_PACMAN_ACTION_TERM
- lib::lua_const::ITEM_PACMAN_INSTANCE_WORK_FLAG_DROP
- lib::lua_const::ITEM_PACMAN_INSTANCE_WORK_FLAG_HIT
- lib::lua_const::ITEM_PACMAN_INSTANCE_WORK_FLAG_HOP
- lib::lua_const::ITEM_PACMAN_INSTANCE_WORK_FLAG_THROW
- lib::lua_const::ITEM_PACMAN_INSTANCE_WORK_FLAG_UNABLE_PICKUP
- lib::lua_const::ITEM_PACMAN_INSTANCE_WORK_INT_BOUND_COUNT
- lib::lua_const::ITEM_PACMAN_INSTANCE_WORK_INT_LIFE
- lib::lua_const::ITEM_PALKIA_STATUS_KIND_CUT
- lib::lua_const::ITEM_PALKIA_STATUS_KIND_ROLL
- lib::lua_const::ITEM_PALKIA_STATUS_KIND_ROLL_END
- lib::lua_const::ITEM_PARTIAL_MOTION_NUM
- lib::lua_const::ITEM_PARTIAL_MOTION_SLOT_0
- lib::lua_const::ITEM_PARTIAL_MOTION_SLOT_1
- lib::lua_const::ITEM_PASARAN_INSTANCE_WORK_FLAG_IS_BOSS
- lib::lua_const::ITEM_PASARAN_INSTANCE_WORK_FLOAT_ATK_SIZE
- lib::lua_const::ITEM_PASARAN_INSTANCE_WORK_FLOAT_POWER
- lib::lua_const::ITEM_PASARAN_INSTANCE_WORK_FLOAT_SCALE
- lib::lua_const::ITEM_PASARAN_INSTANCE_WORK_INT_HIT_STOP_CNT
- lib::lua_const::ITEM_PASARAN_STATUS_KIND_GROUND_FLY
- lib::lua_const::ITEM_PEACHDAIKON_ACTION_SPECIAL_INIT
- lib::lua_const::ITEM_PEACHDAIKON_ACTION_TERM
- lib::lua_const::ITEM_PEACHDAIKON_INSTANCE_WORK_INT_ATTACK_POWER
- lib::lua_const::ITEM_PEACHDAIKON_STATUS_KIND_THROW_BOUND
- lib::lua_const::ITEM_PEROPPAFU_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_PEROPPAFU_STATUS_KIND_END
- lib::lua_const::ITEM_PEROPPAFU_STATUS_KIND_START
- lib::lua_const::ITEM_PICKELBOMB_ACTION_SPECIAL_LW
- lib::lua_const::ITEM_PICKELBOMB_INSTANCE_WORK_FLAG_FIRE
- lib::lua_const::ITEM_PICKELBOMB_INSTANCE_WORK_FLAG_FLASH
- lib::lua_const::ITEM_PICKELBOMB_INSTANCE_WORK_FLOAT_LIFE
- lib::lua_const::ITEM_PICKELBOMB_INSTANCE_WORK_INT_OBJECT_ID
- lib::lua_const::ITEM_PICKELBOMB_INSTANCE_WORK_INT_SE_HANDLE
- lib::lua_const::ITEM_PICKELOBJECT_ACTION_INIT
- lib::lua_const::ITEM_PICKELOBJECT_ACTION_LIMIT_OVER
- lib::lua_const::ITEM_PICKELOBJECT_ACTION_RESET_STATUS
- lib::lua_const::ITEM_PICKELOBJECT_ACTION_UPDATE_COLLISION
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLAG_COLLISION_ENABLED
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLAG_COLLISION_UPDATED
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLAG_COLLISION_UPDATE_AS_MOVE
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLAG_DONE_REPLACE_HP
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLAG_HEADING
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_LD_X
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_LD_Y
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_LU_X
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_LU_Y
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_RD_X
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_RD_Y
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_RU_X
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_FLOAT_COLLSION_RU_Y
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_INT_BROKE_OBJECT_ID
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_INT_COLLSION_HANDLE
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_INT_GENERATE_OWNER_ID
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_INT_MATERIAL_KIND
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_INT_WALL_LEFT_OBJECT_ID
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_INT_WALL_LEFT_PRESS_FRAME
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_INT_WALL_RIGHT_OBJECT_ID
- lib::lua_const::ITEM_PICKELOBJECT_INSTANCE_WORK_INT_WALL_RIGHT_PRESS_FRAME
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_KIND_FLOAT
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_KIND_PRE_LOST
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_FLOAT_FIGHTER_HEADING_JOSTLE_DOWN_GROUND_POS_X
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_FLOAT_FIGHTER_HEADING_JOSTLE_DOWN_GROUND_POS_Y
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_FLOAT_HP_DAMAGE_FOR_AI
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_HEADING_LONG_FRAME
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_HEADING_OBJECT_ID
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_HEADING_PRESS_FRAME
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_LANDING_FRAME
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_LANDING_OBJECT_ID
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_FIGHTER_LANDING_PRESS_FRAME
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_HEADING_FRAME
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_SIDE_LR_EFFECT_HANDLE
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_SIDE_LR_MISS_EFFECT_HANDLE
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_SIDE_UD_EFFECT_HANDLE
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_SIDE_UD_MISS_EFFECT_HANDLE
- lib::lua_const::ITEM_PICKELOBJECT_STATUS_WORK_INT_STATUS_FRAME
- lib::lua_const::ITEM_PICKUP_SEARCH_MODE_GRASS
- lib::lua_const::ITEM_PICKUP_SEARCH_MODE_IGNORE_GRASS
- lib::lua_const::ITEM_PICKUP_SEARCH_MODE_NORMAL
- lib::lua_const::ITEM_PIKMIN_ATTACH_KIND_MATRIX
- lib::lua_const::ITEM_PIKMIN_ATTACH_KIND_NONE
- lib::lua_const::ITEM_PIKMIN_ATTACH_KIND_TRANS
- lib::lua_const::ITEM_PIKMIN_ATTACH_KIND_TRANS_NO_ROT
- lib::lua_const::ITEM_PITFALL_STATUS_KIND_THROUGH_AIR
- lib::lua_const::ITEM_PITFALL_STATUS_KIND_THROUGH_GROUND
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_CHAKRAM_CREATE
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_CHAKRAM_THROW
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_IRON_BALL_CREATE
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_IRON_BALL_THROW
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_WYUBIBEAM_START
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_YUBIBEAM_BEAMSTART
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_YUBIBEAM_MOVE_ENABLE
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLAG_YUBIDEPPOU
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_FLOAT_HIPPATAKU_GA_HEIGHT
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_1
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_2
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_3
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_INSTANCE_WORK_INT_YUBIBEAM_EFFECT_4
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_CHAKRAM_END
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_CHAKRAM_START
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DOWN_END
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DOWN_FALL
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DOWN_LANDING
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DOWN_LOOP
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DOWN_START
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DRILL_END
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DRILL_FALL
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DRILL_START
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_DRILL_SUKA
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_ENTRY
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_HIPPATAKU
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_HIPPATAKU_HOLD
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_IRON_BALL
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_IRON_BALL_END
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_IRON_BALL_START
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_MOVE
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_END
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_FALL
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_HOLD
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_PAA_TSUBUSHI_SUKA
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_TURN
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_TURN_DUSH
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_WAIT
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIDEPPOU
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIDEPPOU_END
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIDEPPOU_HOMING
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIDEPPOU_START
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIPACCHIN
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIPACCHIN_END
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIPACCHIN_END_START
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBIPACCHIN_START
- lib::lua_const::ITEM_PLAYABLE_MASTERHAND_STATUS_KIND_YUBI_BEAM
- lib::lua_const::ITEM_POWBLOCK_INSTANCE_WORK_INT_ATTACK_OBJECT_ID
- lib::lua_const::ITEM_POWBLOCK_STATUS_KIND_BOUNCE
- lib::lua_const::ITEM_POWBLOCK_STATUS_KIND_EFFECT_MOTION
- lib::lua_const::ITEM_POWERESA_ACTION_INIT
- lib::lua_const::ITEM_POWERESA_ACTION_TERM
- lib::lua_const::ITEM_POWERESA_INSTANCE_WORK_FLOAT_DAMAGE
- lib::lua_const::ITEM_POWERESA_INSTANCE_WORK_INT_OWNER_ID
- lib::lua_const::ITEM_POWERESA_INSTANCE_WORK_INT_TEAM_NO
- lib::lua_const::ITEM_PRIZEHR_ACTION_KIND_1
- lib::lua_const::ITEM_PRIZEHR_ACTION_KIND_2
- lib::lua_const::ITEM_PRIZEHR_ACTION_KIND_3
- lib::lua_const::ITEM_PRIZEHR_ACTION_KIND_4
- lib::lua_const::ITEM_PRIZEHR_ACTION_KIND_5
- lib::lua_const::ITEM_PROPERTY_PARAM_INT_PARENT_MESSAGE
- lib::lua_const::ITEM_PROPERTY_PARAM_INT_RIDE_NODE_HASH
- lib::lua_const::ITEM_PROPERTY_PARAM_INT_SCALE_NODE_HASH
- lib::lua_const::ITEM_PROPERTY_PARAM_INT_TABEMONO_SE_HASH
- lib::lua_const::ITEM_RAICHUA_STATUS_KIND_LANDING_AIR
- lib::lua_const::ITEM_RAICHUA_STATUS_KIND_RUN_AIR
- lib::lua_const::ITEM_REFLECT_KIND_BORN
- lib::lua_const::ITEM_REFLECT_KIND_NONE
- lib::lua_const::ITEM_REFLECT_KIND_REFLECT
- lib::lua_const::ITEM_REFLECT_KIND_TERM
- lib::lua_const::ITEM_REVENGESHOOTERSHOT_INSTANCE_WORK_FLOAT_ATTACK_POWER
- lib::lua_const::ITEM_REVENGESHOOTERSHOT_INSTANCE_WORK_FLOAT_ATTACK_SIZE
- lib::lua_const::ITEM_REVENGESHOOTER_ACTION_INITIALIZE
- lib::lua_const::ITEM_REVENGESHOOTER_ACTION_OTHERS
- lib::lua_const::ITEM_REVENGESHOOTER_STATUS_PARAM_FLOAT_SHOOT_MOTION_RATE
- lib::lua_const::ITEM_RIKI_STATUS_KIND_APPLY_EFFECT
- lib::lua_const::ITEM_RIKI_STATUS_KIND_WAIT
- lib::lua_const::ITEM_RIPSTICKSHOT_ACTION_SHOOT
- lib::lua_const::ITEM_RIPSTICKSHOT_ACTION_TERM
- lib::lua_const::ITEM_ROBINPRESS_STATUS_KIND_DOWN
- lib::lua_const::ITEM_ROBINPRESS_STATUS_KIND_UP
- lib::lua_const::ITEM_ROBINSHOT_STATUS_KIND_CORRECT
- lib::lua_const::ITEM_ROBINSHOT_STATUS_KIND_DAMAGE
- lib::lua_const::ITEM_ROBINSHOT_STATUS_KIND_SEARCH
- lib::lua_const::ITEM_ROBIN_INSTANCE_WORK_FLAG_SHOOT
- lib::lua_const::ITEM_ROBIN_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_ROBIN_STATUS_KIND_LIFT
- lib::lua_const::ITEM_ROBIN_STATUS_KIND_PRESS
- lib::lua_const::ITEM_ROBIN_STATUS_KIND_SEARCH
- lib::lua_const::ITEM_ROBIN_STATUS_KIND_TELEPORT
- lib::lua_const::ITEM_ROBIN_STATUS_KIND_WAIT
- lib::lua_const::ITEM_ROBOTGYRO_ACTION_SET_CHARGE_FRAME
- lib::lua_const::ITEM_ROBOTGYRO_ACTION_TERM
- lib::lua_const::ITEM_ROBOTGYRO_INSTANCE_WORK_FLAG_ROBOT_THROW
- lib::lua_const::ITEM_ROBOTGYRO_INSTANCE_WORK_FLOAT_CHARGE
- lib::lua_const::ITEM_ROBOTGYRO_STATUS_KIND_FURAFURA
- lib::lua_const::ITEM_ROCKETBELT_ACTION_FALL_JET_SMOKE_END
- lib::lua_const::ITEM_ROCKETBELT_ACTION_FALL_JET_SMOKE_START
- lib::lua_const::ITEM_ROCKETBELT_ACTION_FLY_JET_FIRE_END
- lib::lua_const::ITEM_ROCKETBELT_ACTION_FLY_JET_FIRE_START
- lib::lua_const::ITEM_ROCKETBELT_ACTION_INFINITY
- lib::lua_const::ITEM_ROCKETBELT_ACTION_JUMP_JET_FIRE
- lib::lua_const::ITEM_ROCKETBELT_ACTION_SET_ENERGY
- lib::lua_const::ITEM_ROCKETBELT_ACTION_SET_HAVE_COUNTER
- lib::lua_const::ITEM_ROCKETBELT_INSTANCE_WORK_FLAG_HAVE_INFINITY
- lib::lua_const::ITEM_ROCKETBELT_INSTANCE_WORK_INT_HAVE_COUNTER
- lib::lua_const::ITEM_ROCKETBELT_INSTANCE_WORK_SMOKELOOP_FRONT_EFFECT_HANDLE
- lib::lua_const::ITEM_ROCKETBELT_INSTANCE_WORK_SMOKELOOP_REAR_EFFECT_HANDLE
- lib::lua_const::ITEM_ROCKETBELT_STATUS_KIND_FLY_AWAY
- lib::lua_const::ITEM_RODIN_INSTANCE_WORK_FLAG_HEEL_DROP_START
- lib::lua_const::ITEM_RODIN_INSTANCE_WORK_FLAG_ITEM_CREATE
- lib::lua_const::ITEM_RODIN_INSTANCE_WORK_FLAG_ITEM_THROW
- lib::lua_const::ITEM_RODIN_INSTANCE_WORK_FLAG_LANDING_CHECK_ENABLE
- lib::lua_const::ITEM_RODIN_INSTANCE_WORK_FLAG_SPAWN_ARM_LEFT
- lib::lua_const::ITEM_RODIN_INSTANCE_WORK_FLAG_SPAWN_ARM_RIGHT
- lib::lua_const::ITEM_RODIN_INSTANCE_WORK_FLAG_SPAWN_ARM_STRAIGHT
- lib::lua_const::ITEM_RODIN_INSTANCE_WORK_FLAG_SPAWN_ARM_UPPER
- lib::lua_const::ITEM_RODIN_INSTANCE_WORK_FLAG_WALL_CHECK_ENABLE
- lib::lua_const::ITEM_RODIN_MESSAGE_KIND_CANCEL
- lib::lua_const::ITEM_RODIN_MESSAGE_KIND_HIT_STOP
- lib::lua_const::ITEM_RODIN_STATUS_KIND_ATTACK_HEELDROP
- lib::lua_const::ITEM_RODIN_STATUS_KIND_ATTACK_KICKDOWN
- lib::lua_const::ITEM_RODIN_STATUS_KIND_ATTACK_KICKUP
- lib::lua_const::ITEM_RODIN_STATUS_KIND_ATTACK_ONETWO
- lib::lua_const::ITEM_RODIN_STATUS_KIND_ATTACK_STRAIGHT
- lib::lua_const::ITEM_RODIN_STATUS_KIND_ATTACK_TRAMPLE
- lib::lua_const::ITEM_RODIN_STATUS_KIND_ATTACK_UPPER
- lib::lua_const::ITEM_RODIN_STATUS_KIND_FLUTTER
- lib::lua_const::ITEM_RODIN_STATUS_KIND_HEELDROP_LANDING
- lib::lua_const::ITEM_RODIN_STATUS_KIND_KICKDOWN_LANDING
- lib::lua_const::ITEM_ROKONASHOT_STATUS_KIND_HIT
- lib::lua_const::ITEM_ROKONASHOT_STATUS_KIND_PILLAR
- lib::lua_const::ITEM_ROKONASHOT_STATUS_KIND_SHOT
- lib::lua_const::ITEM_ROKONA_STATUS_KIND_SHOT
- lib::lua_const::ITEM_ROKONSHOT_STATUS_KIND_HIT
- lib::lua_const::ITEM_ROKONSHOT_STATUS_KIND_PILLAR
- lib::lua_const::ITEM_ROKONSHOT_STATUS_KIND_SHOT
- lib::lua_const::ITEM_SABLE_STATUS_KIND_FROG_CHANGE
- lib::lua_const::ITEM_SABLE_STATUS_KIND_FROG_FALL
- lib::lua_const::ITEM_SABLE_STATUS_KIND_FROG_JUMP
- lib::lua_const::ITEM_SABLE_STATUS_KIND_FROG_JUMP_AIR
- lib::lua_const::ITEM_SABLE_STATUS_KIND_FROG_LANDING
- lib::lua_const::ITEM_SABLE_STATUS_KIND_FROG_SMASH
- lib::lua_const::ITEM_SABLE_STATUS_KIND_PRINCE_APPEAL
- lib::lua_const::ITEM_SABLE_STATUS_KIND_PRINCE_CHANGE
- lib::lua_const::ITEM_SABLE_STATUS_KIND_SNAKE_CHANGE
- lib::lua_const::ITEM_SABLE_STATUS_KIND_SNAKE_FALL
- lib::lua_const::ITEM_SABLE_STATUS_KIND_SNAKE_LANDING
- lib::lua_const::ITEM_SABLE_STATUS_KIND_SNAKE_RUN
- lib::lua_const::ITEM_SABLE_STATUS_KIND_SNAKE_SMASH
- lib::lua_const::ITEM_SABLE_STATUS_KIND_SNAKE_TURN
- lib::lua_const::ITEM_SABLE_STATUS_KIND_WAIT
- lib::lua_const::ITEM_SANDBAG_ACTION_GOHOUBI_EFFECT
- lib::lua_const::ITEM_SANDBAG_ACTION_HEAL
- lib::lua_const::ITEM_SANDBAG_ACTION_KIND_QUICK_MAX
- lib::lua_const::ITEM_SANDBAG_ACTION_KIND_QUICK_X1
- lib::lua_const::ITEM_SANDBAG_ACTION_KIND_QUICK_X2
- lib::lua_const::ITEM_SANDBAG_ACTION_KIND_QUICK_X3
- lib::lua_const::ITEM_SANDBAG_ACTION_KIND_STOP_SE_ALL
- lib::lua_const::ITEM_SANDBAG_ACTION_KIND_TIMEUP
- lib::lua_const::ITEM_SANDBAG_ACTION_SCROLL
- lib::lua_const::ITEM_SANDBAG_ACTION_SONICBOOM1
- lib::lua_const::ITEM_SANDBAG_ACTION_SONICBOOM2
- lib::lua_const::ITEM_SANDBAG_ACTION_SONICBOOM3
- lib::lua_const::ITEM_SANDBAG_ACTION_SONICBOOM4
- lib::lua_const::ITEM_SANDBAG_ACTION_TERM
- lib::lua_const::ITEM_SANDBAG_INSTANCE_WORK_FLAG_IS_AVAILABLE_TO_BREAK_VARRIER
- lib::lua_const::ITEM_SANDBAG_INSTANCE_WORK_FLAG_NO_LANDING_SMOKE
- lib::lua_const::ITEM_SANDBAG_INSTANCE_WORK_FLAG_NO_POCKET
- lib::lua_const::ITEM_SANDBAG_INSTANCE_WORK_FLOAT_PREDICT_LANDING_POS_X
- lib::lua_const::ITEM_SANDBAG_INSTANCE_WORK_FLOAT_PREDICT_STOP_POS_X
- lib::lua_const::ITEM_SANDBAG_INSTANCE_WORK_INT_FINISH_LEVEL
- lib::lua_const::ITEM_SANDBAG_STATUS_KIND_CAPTURE_THROW
- lib::lua_const::ITEM_SANDBAG_STATUS_KIND_CATCH
- lib::lua_const::ITEM_SANDBAG_STATUS_KIND_CATCH_CUT
- lib::lua_const::ITEM_SANDBAG_STATUS_KIND_DOWN
- lib::lua_const::ITEM_SCALE_ANIM_TYPE_INTERPOLATE
- lib::lua_const::ITEM_SCALE_ANIM_TYPE_KEEP
- lib::lua_const::ITEM_SCALE_ANIM_TYPE_LOOP
- lib::lua_const::ITEM_SCALE_ANIM_TYPE_NONE
- lib::lua_const::ITEM_SCALE_ANIM_TYPE_NORMAL
- lib::lua_const::ITEM_SCALE_ANIM_TYPE_SMALL_TO_NORMAL
- lib::lua_const::ITEM_SCALE_ANIM_TYPE_TERM
- lib::lua_const::ITEM_SCALE_TYPE_FIGHTER
- lib::lua_const::ITEM_SCALE_TYPE_NORMAL
- lib::lua_const::ITEM_SCALE_TYPE_TERM
- lib::lua_const::ITEM_SCREW_ACTION_INFINITY
- lib::lua_const::ITEM_SCREW_ACTION_RESET
- lib::lua_const::ITEM_SCREW_ACTION_SET_HAVE_COUNTER
- lib::lua_const::ITEM_SCREW_ACTION_TERM
- lib::lua_const::ITEM_SCREW_INSTANCE_WORK_FLAG_HAVE_INFINITY
- lib::lua_const::ITEM_SCREW_INSTANCE_WORK_INT_HAVE_COUNTER
- lib::lua_const::ITEM_SCREW_STATUS_KIND_BUMP
- lib::lua_const::ITEM_SEARCH_NO_NUM
- lib::lua_const::ITEM_SEARCH_NO_SPECIALIZER
- lib::lua_const::ITEM_SEARCH_NO_SPECIALIZER_2ND
- lib::lua_const::ITEM_SEARCH_NO_SYSTEM
- lib::lua_const::ITEM_SENSORBOMB_STATUS_KIND_NOHAVE_AIR
- lib::lua_const::ITEM_SENSORBOMB_STATUS_KIND_NOHAVE_GROUND
- lib::lua_const::ITEM_SHADOW_STATUS_KIND_ATTACK_END
- lib::lua_const::ITEM_SHADOW_STATUS_KIND_ATTACK_SLOW
- lib::lua_const::ITEM_SHADOW_STATUS_KIND_ATTACK_SLOW_LOOP
- lib::lua_const::ITEM_SHADOW_STATUS_KIND_ATTACK_STOP
- lib::lua_const::ITEM_SHADOW_STATUS_KIND_ATTACK_STOP_LOOP
- lib::lua_const::ITEM_SHERIFF_STATUS_KIND_SELECTWALK
- lib::lua_const::ITEM_SHERIFF_STATUS_KIND_WALKDOWN
- lib::lua_const::ITEM_SHERIFF_STATUS_KIND_WALKLEFT
- lib::lua_const::ITEM_SHERIFF_STATUS_KIND_WALKRIGHT
- lib::lua_const::ITEM_SHERIFF_STATUS_KIND_WALKTARGETX
- lib::lua_const::ITEM_SHERIFF_STATUS_KIND_WALKTARGETY
- lib::lua_const::ITEM_SHERIFF_STATUS_KIND_WALKUP
- lib::lua_const::ITEM_SHIELD_KIND_BORN
- lib::lua_const::ITEM_SHIELD_KIND_HOP
- lib::lua_const::ITEM_SHIELD_KIND_LOST
- lib::lua_const::ITEM_SHIELD_KIND_NONE
- lib::lua_const::ITEM_SHIELD_KIND_NO_HOP
- lib::lua_const::ITEM_SHIELD_KIND_TERM
- lib::lua_const::ITEM_SHIOKARAZU_BGM_KIND_KIMIIRONISOMETE
- lib::lua_const::ITEM_SHIOKARAZU_BGM_KIND_SHIOKARABUSHI
- lib::lua_const::ITEM_SHIOKARAZU_STATUS_KIND_ZOOM_WAIT
- lib::lua_const::ITEM_SHOVELKNIGHT_ACTION_KIND_FORCE_LOST
- lib::lua_const::ITEM_SHOVELKNIGHT_INSTANCE_WORK_FLAG_DIG_GROUND_OBJECT_CREATE
- lib::lua_const::ITEM_SHOVELKNIGHT_INSTANCE_WORK_FLAG_TURN_VISIBILITY_CHANGE
- lib::lua_const::ITEM_SHOVELKNIGHT_REFLECTOR_KIND_SHOVEL
- lib::lua_const::ITEM_SHOVELKNIGHT_REFLECTOR_KIND_TERM
- lib::lua_const::ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_DIG_AIR
- lib::lua_const::ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_DIG_GROUND
- lib::lua_const::ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_LOWER_STAB
- lib::lua_const::ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_LOWER_STAB_END
- lib::lua_const::ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_LOWER_STAB_HOP
- lib::lua_const::ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_LOWER_STAB_LANDING
- lib::lua_const::ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_LOWER_STAB_START
- lib::lua_const::ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_REFLECT_AIR
- lib::lua_const::ITEM_SHOVELKNIGHT_STATUS_KIND_ATTACK_REFLECT_GROUND
- lib::lua_const::ITEM_SIRNIGHT_STATUS_KIND_ENTRY_AIR
- lib::lua_const::ITEM_SIRNIGHT_STATUS_KIND_ENTRY_GROUND
- lib::lua_const::ITEM_SIRNIGHT_STATUS_KIND_TURN
- lib::lua_const::ITEM_SIRNIGHT_STATUS_KIND_WALK
- lib::lua_const::ITEM_SIZE_HEAVY
- lib::lua_const::ITEM_SIZE_INVALID
- lib::lua_const::ITEM_SIZE_KIND_LARGE
- lib::lua_const::ITEM_SIZE_KIND_SMALL
- lib::lua_const::ITEM_SIZE_KIND_TERM
- lib::lua_const::ITEM_SIZE_LIGHT
- lib::lua_const::ITEM_SIZE_MASK_ALL
- lib::lua_const::ITEM_SKULLKID_INSTANCE_WORK_FLAG_FLIP_SCREEN
- lib::lua_const::ITEM_SKULLKID_STATUS_KIND_APPLY_EFFECT
- lib::lua_const::ITEM_SLOPE_TYPE_KEEPANGLE
- lib::lua_const::ITEM_SLOPE_TYPE_KILLEREYE
- lib::lua_const::ITEM_SLOPE_TYPE_NONE
- lib::lua_const::ITEM_SLOPE_TYPE_SLANT
- lib::lua_const::ITEM_SLOPE_TYPE_SLANT_KEEP_Y_ROT
- lib::lua_const::ITEM_SLOPE_TYPE_SLANT_SMOOTH
- lib::lua_const::ITEM_SLOPE_TYPE_TERM
- lib::lua_const::ITEM_SLOPE_TYPE_UP
- lib::lua_const::ITEM_SLOPE_TYPE_UP_SMOOTH
- lib::lua_const::ITEM_SLOW_KIND_NORMAL
- lib::lua_const::ITEM_SLOW_KIND_TERM
- lib::lua_const::ITEM_SLOW_RESULT_ALL
- lib::lua_const::ITEM_SLOW_RESULT_HAZURE
- lib::lua_const::ITEM_SLOW_RESULT_NORMAL
- lib::lua_const::ITEM_SLOW_RESULT_TERM
- lib::lua_const::ITEM_SMARTBOMB_ACTION_PLAYABLEROLL
- lib::lua_const::ITEM_SMARTBOMB_ACTION_TERM
- lib::lua_const::ITEM_SMASHBALLHEAVY_ACTION_DROP_RESTART
- lib::lua_const::ITEM_SMASHBALLHEAVY_ACTION_TERM
- lib::lua_const::ITEM_SMASHBALLHEAVY_STATUS_KIND_MOVE
- lib::lua_const::ITEM_SMASHBALLHEAVY_STATUS_KIND_RESTART
- lib::lua_const::ITEM_SMASHBALLHEAVY_STATUS_KIND_ROLLSTART
- lib::lua_const::ITEM_SMASHBALLHEAVY_STATUS_KIND_WAIT_RESPAWN
- lib::lua_const::ITEM_SMASHBALL_STATUS_FIGHTER_DRAWING
- lib::lua_const::ITEM_SMASHBALL_STATUS_KIND_BOUND
- lib::lua_const::ITEM_SMASHBALL_STATUS_KIND_EXIT
- lib::lua_const::ITEM_SMASHBALL_STATUS_KIND_THROUGH
- lib::lua_const::ITEM_SMOKESCREEN_STATUS_KIND_HAVE_SLEEP
- lib::lua_const::ITEM_SNAKECBOX_ACTION_ENABLE_PICKUP
- lib::lua_const::ITEM_SNAKECBOX_ACTION_RESULT
- lib::lua_const::ITEM_SNAKECBOX_ACTION_TERM
- lib::lua_const::ITEM_SNAKECBOX_INSTANCE_WORK_FLAG_FOR_RESULT
- lib::lua_const::ITEM_SOCCERBALL_INSTANCE_WORK_INT_ATTACK_POWER
- lib::lua_const::ITEM_SOCCERBALL_STATUS_KIND_WARP
- lib::lua_const::ITEM_SOLGALEO_INSTANCE_WORK_FLAG_EFFECT_HANDLE_FIRE
- lib::lua_const::ITEM_SOLGALEO_INSTANCE_WORK_FLAG_EFFECT_HANDLE_FIRE2
- lib::lua_const::ITEM_SOLGALEO_INSTANCE_WORK_FLAG_TAKE_OFF
- lib::lua_const::ITEM_SOLGALEO_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_SOLGALEO_STATUS_KIND_ATTACK_END
- lib::lua_const::ITEM_SOLGALEO_STATUS_KIND_ATTACK_ROT
- lib::lua_const::ITEM_SOLGALEO_STATUS_KIND_ATTACK_SLEEP
- lib::lua_const::ITEM_SOLGALEO_STATUS_KIND_ATTACK_START
- lib::lua_const::ITEM_SPECIALFLAG_ACTION_HOIST_END_FAILURE
- lib::lua_const::ITEM_SPECIALFLAG_ACTION_HOIST_END_SUCCESS
- lib::lua_const::ITEM_SPECIALFLAG_ACTION_HOIST_START
- lib::lua_const::ITEM_SPECIALFLAG_ACTION_TERM
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_AIR_BRAKE_X
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_MINSPEED
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_CEILING_MUL_X
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_CEILING_MUL_Y
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_MUL_X
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_MUL_Y
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_THROW_ADD_X
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_THROW_ADD_Y
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_THROW_MUL
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_WALL_ADD_Y
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_WALL_MUL_X
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_BOUND_REFSPEED_WALL_MUL_Y
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_CLIP_SPHERE_OFFY
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_CLIP_SPHERE_R
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_GRAVITY_ACCEL
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_GRAVITY_ACCEL_MAX
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_GROUND_BRAKE_X
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_HITSIZE
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_MAPCOLL_SIZE_DOWN
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_MAPCOLL_SIZE_HALFWIDTH
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_MAPCOLL_SIZE_UP
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_SCALE
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_THROW_POWER_SPEED_ADD
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_THROW_POWER_SPEED_MUL
- lib::lua_const::ITEM_SPECIALIZED_PARAM_FLOAT_THROW_SPEED_MUL
- lib::lua_const::ITEM_SPECIAL_FORCE_TYPE_CAPTURE
- lib::lua_const::ITEM_SPECIAL_FORCE_TYPE_DEDEDE_SWALLOW
- lib::lua_const::ITEM_SPECIAL_FORCE_TYPE_LUIGI_VACUUM
- lib::lua_const::ITEM_SPECIAL_FORCE_TYPE_NUM
- lib::lua_const::ITEM_SPECIAL_FORCE_TYPE_POCKET
- lib::lua_const::ITEM_SPECIAL_FORCE_TYPE_SHIZUE_HOOKED
- lib::lua_const::ITEM_SPECIAL_FORCE_TYPE_STAGE_GIMMICK_WARP
- lib::lua_const::ITEM_SPRINGMANSHOT_ACTION_BRAKE
- lib::lua_const::ITEM_SPRINGMANSHOT_ACTION_LOST
- lib::lua_const::ITEM_SPRINGMANSHOT_ACTION_SET_SIDE
- lib::lua_const::ITEM_SPRINGMANSHOT_INSTANCE_WORK_INT_PARENT_TARGET_ID
- lib::lua_const::ITEM_SPRINGMANSHOT_STATUS_KIND_HOP
- lib::lua_const::ITEM_SPRINGMAN_ACTION_PUNCH_L_HIT_STOP
- lib::lua_const::ITEM_SPRINGMAN_ACTION_PUNCH_L_HOP
- lib::lua_const::ITEM_SPRINGMAN_ACTION_PUNCH_L_MISS
- lib::lua_const::ITEM_SPRINGMAN_ACTION_PUNCH_R_HIT_STOP
- lib::lua_const::ITEM_SPRINGMAN_ACTION_PUNCH_R_HOP
- lib::lua_const::ITEM_SPRINGMAN_ACTION_PUNCH_R_MISS
- lib::lua_const::ITEM_SPRINGMAN_ARM_STATUS_NONE
- lib::lua_const::ITEM_SPRINGMAN_ARM_STATUS_RETURN
- lib::lua_const::ITEM_SPRINGMAN_ARM_STATUS_SHOOT
- lib::lua_const::ITEM_SPRINGMAN_ARM_STATUS_STOP
- lib::lua_const::ITEM_SPRINGMAN_INSTANCE_WORK_FLAG_NO_REACTION
- lib::lua_const::ITEM_SPRINGMAN_INSTANCE_WORK_FLAG_SHOOT
- lib::lua_const::ITEM_SPRINGMAN_SHIELD_GROUP_KIND_ALL
- lib::lua_const::ITEM_SPRINGMAN_SHIELD_GROUP_KIND_BULLET
- lib::lua_const::ITEM_SPRINGMAN_SHIELD_PROTECT_KIND_ALL
- lib::lua_const::ITEM_SPRINGMAN_SHIELD_PROTECT_KIND_BULLET
- lib::lua_const::ITEM_SPRINGMAN_SHIELD_PROTECT_KIND_NONE
- lib::lua_const::ITEM_SPRINGMAN_SHIELD_PROTECT_KIND_NUM
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1L_END
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1L_MAIN
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1L_START
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1R_END
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1R_MAIN
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_ATTACK_PUNCH1R_START
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_ATTACK_RUSH_END
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_ATTACK_RUSH_MAIN
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_ATTACK_RUSH_START
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_GUARD
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_GUARD_BREAK
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_STEP_IN
- lib::lua_const::ITEM_SPRINGMAN_STATUS_KIND_STEP_OUT
- lib::lua_const::ITEM_STAFFSHOT_INSTANCE_WORK_FLOAT_CREATE_POS_X
- lib::lua_const::ITEM_STAFFSHOT_INSTANCE_WORK_INT_EFFECT_HANDLE
- lib::lua_const::ITEM_STAFF_ACTION_ROULETTE_SHOOT_PRE
- lib::lua_const::ITEM_STAFY_STATUS_KIND_ATTACK_AIR
- lib::lua_const::ITEM_STAFY_STATUS_KIND_ATTACK_GROUND
- lib::lua_const::ITEM_STAFY_STATUS_KIND_WALK
- lib::lua_const::ITEM_STARMAN_STATUS_KIND_ATTACKING_PK_BEAM_GAMMA
- lib::lua_const::ITEM_STARMAN_STATUS_KIND_ATTACKING_PK_BEAM_OMEGA
- lib::lua_const::ITEM_STARMAN_STATUS_KIND_HOLD_ATTACKING_PK_BEAM_GAMMA
- lib::lua_const::ITEM_STARMAN_STATUS_KIND_HOLD_ATTACKING_PK_BEAM_OMEGA
- lib::lua_const::ITEM_STARMAN_STATUS_KIND_TELEPORT
- lib::lua_const::ITEM_STARMAN_STATUS_KIND_WAIT
- lib::lua_const::ITEM_STARRING_INSTANCE_WORK_FLAG_SHOOT
- lib::lua_const::ITEM_STARRING_STATUS_KIND_FIXED
- lib::lua_const::ITEM_STARRING_STATUS_KIND_FIXED_SHOOT
- lib::lua_const::ITEM_STARRING_STATUS_KIND_FIXING
- lib::lua_const::ITEM_STARRODSHOT_ACTION_SHOOT
- lib::lua_const::ITEM_STARRODSHOT_ACTION_TERM
- lib::lua_const::ITEM_STATUS_KIND_BORN
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_BEGIN
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_CUT
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_DEMON_DIVED
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_FISHINGROD
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_GAOGAEN
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_GAOGAEN_ATTACH_ROPE
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_GAOGAEN_RETURN
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_GAOGAEN_THROW
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_KAWASAKI_COOK
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_KAWASAKI_TOSS
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_MASTER_SWORD
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_MEWTWO
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_MIIFIGHTER_SUPLEX
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_MURABITO
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_PICKEL
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_REFLET
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_RIDLEY
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_ROCKMAN
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_SHOULDER
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_SNAKE
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_TERM
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_YOSHI
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_YOSHI_EGG
- lib::lua_const::ITEM_STATUS_KIND_CAPTURE_YOSHI_WAIT
- lib::lua_const::ITEM_STATUS_KIND_CLUNG
- lib::lua_const::ITEM_STATUS_KIND_CLUNG_DIDDY
- lib::lua_const::ITEM_STATUS_KIND_CLUNG_GANON
- lib::lua_const::ITEM_STATUS_KIND_DAMAGE
- lib::lua_const::ITEM_STATUS_KIND_DEAD
- lib::lua_const::ITEM_STATUS_KIND_DOLLY_SUPER_SPECIAL2_CAPTURE
- lib::lua_const::ITEM_STATUS_KIND_ENTRY
- lib::lua_const::ITEM_STATUS_KIND_ESCAPE_AIR
- lib::lua_const::ITEM_STATUS_KIND_ESCAPE_FALL
- lib::lua_const::ITEM_STATUS_KIND_ESCAPE_JUMP
- lib::lua_const::ITEM_STATUS_KIND_EXIT
- lib::lua_const::ITEM_STATUS_KIND_FALL
- lib::lua_const::ITEM_STATUS_KIND_FOR_ASSIST_START
- lib::lua_const::ITEM_STATUS_KIND_FOR_ASSIST_TERM
- lib::lua_const::ITEM_STATUS_KIND_FOR_BOSS_START
- lib::lua_const::ITEM_STATUS_KIND_FOR_BOSS_TERM
- lib::lua_const::ITEM_STATUS_KIND_FOR_POKEMON_START
- lib::lua_const::ITEM_STATUS_KIND_FOR_POKEMON_TERM
- lib::lua_const::ITEM_STATUS_KIND_HAVE
- lib::lua_const::ITEM_STATUS_KIND_INITIALIZE
- lib::lua_const::ITEM_STATUS_KIND_JUMP
- lib::lua_const::ITEM_STATUS_KIND_JUMP_AIR
- lib::lua_const::ITEM_STATUS_KIND_KOOPA_DIVED
- lib::lua_const::ITEM_STATUS_KIND_LANDING
- lib::lua_const::ITEM_STATUS_KIND_LEAVE
- lib::lua_const::ITEM_STATUS_KIND_LOST
- lib::lua_const::ITEM_STATUS_KIND_MAX
- lib::lua_const::ITEM_STATUS_KIND_MIIFIGHTER_COUNTER_THROWN
- lib::lua_const::ITEM_STATUS_KIND_NONE
- lib::lua_const::ITEM_STATUS_KIND_PASS_FLOOR
- lib::lua_const::ITEM_STATUS_KIND_RUN
- lib::lua_const::ITEM_STATUS_KIND_SPHAVE
- lib::lua_const::ITEM_STATUS_KIND_STANDBY
- lib::lua_const::ITEM_STATUS_KIND_START
- lib::lua_const::ITEM_STATUS_KIND_SWALLOWED
- lib::lua_const::ITEM_STATUS_KIND_SWALLOWED_DRINK
- lib::lua_const::ITEM_STATUS_KIND_SWALLOWED_THROWN_STAR
- lib::lua_const::ITEM_STATUS_KIND_TERM
- lib::lua_const::ITEM_STATUS_KIND_THROW
- lib::lua_const::ITEM_STATUS_KIND_THROWN
- lib::lua_const::ITEM_STATUS_KIND_THROWN_DIDDY
- lib::lua_const::ITEM_STATUS_KIND_THROWN_YOSHI
- lib::lua_const::ITEM_STATUS_KIND_TRANS_PHASE
- lib::lua_const::ITEM_STATUS_KIND_TURN
- lib::lua_const::ITEM_STATUS_KIND_WAIT
- lib::lua_const::ITEM_STATUS_KIND_WARIO_BITE
- lib::lua_const::ITEM_STATUS_KIND_WARP
- lib::lua_const::ITEM_STATUS_KIND_YOSHI_EGG
- lib::lua_const::ITEM_STATUS_PARAM_BOOL_RESULT
- lib::lua_const::ITEM_STATUS_PARAM_FLOAT_RESULT
- lib::lua_const::ITEM_STATUS_PARAM_FLOAT_VITAL_UP
- lib::lua_const::ITEM_STATUS_PARAM_INT_RESULT
- lib::lua_const::ITEM_STATUS_WORK_FLAG_CLUNG_PRE_START
- lib::lua_const::ITEM_STATUS_WORK_FLAG_CLUNG_START_FRAME
- lib::lua_const::ITEM_STATUS_WORK_FLAG_DAMAGE
- lib::lua_const::ITEM_STATUS_WORK_FLAG_DEAD
- lib::lua_const::ITEM_STATUS_WORK_FLAG_DOLLY_SUPER_SPECIAL2_CAPTURE_START_FRAME
- lib::lua_const::ITEM_STATUS_WORK_FLAG_DOLLY_SUPER_SPECIAL2_PRE_START
- lib::lua_const::ITEM_STATUS_WORK_FLAG_FOUND
- lib::lua_const::ITEM_STATUS_WORK_FLAG_HIT
- lib::lua_const::ITEM_STATUS_WORK_FLAG_LOT_CREATE_BOMB
- lib::lua_const::ITEM_STATUS_WORK_FLAG_MOVE
- lib::lua_const::ITEM_STATUS_WORK_FLAG_NEAR_TARGET
- lib::lua_const::ITEM_STATUS_WORK_FLAG_NUM
- lib::lua_const::ITEM_STATUS_WORK_FLAG_PRE_START
- lib::lua_const::ITEM_STATUS_WORK_FLAG_TERM
- lib::lua_const::ITEM_STATUS_WORK_FLAG_USE_SPEED_POWER
- lib::lua_const::ITEM_STATUS_WORK_FLOAT_0
- lib::lua_const::ITEM_STATUS_WORK_FLOAT_1
- lib::lua_const::ITEM_STATUS_WORK_FLOAT_2
- lib::lua_const::ITEM_STATUS_WORK_FLOAT_3
- lib::lua_const::ITEM_STATUS_WORK_FLOAT_4
- lib::lua_const::ITEM_STATUS_WORK_FLOAT_5
- lib::lua_const::ITEM_STATUS_WORK_FLOAT_NUM
- lib::lua_const::ITEM_STATUS_WORK_FLOAT_PRE_START
- lib::lua_const::ITEM_STATUS_WORK_FLOAT_TERM
- lib::lua_const::ITEM_STATUS_WORK_INT_0
- lib::lua_const::ITEM_STATUS_WORK_INT_1
- lib::lua_const::ITEM_STATUS_WORK_INT_2
- lib::lua_const::ITEM_STATUS_WORK_INT_3
- lib::lua_const::ITEM_STATUS_WORK_INT_4
- lib::lua_const::ITEM_STATUS_WORK_INT_5
- lib::lua_const::ITEM_STATUS_WORK_INT_NO_RHOMBUS_UPDATE_COUNT
- lib::lua_const::ITEM_STATUS_WORK_INT_NUM
- lib::lua_const::ITEM_STATUS_WORK_INT_PRE_START
- lib::lua_const::ITEM_STATUS_WORK_INT_TERM
- lib::lua_const::ITEM_ST_APPLE_STATUS_KIND_NORMAL
- lib::lua_const::ITEM_ST_CRAB_STATUS_KIND_ANGRY
- lib::lua_const::ITEM_ST_ICE_YASAI_INSTANCE_WORK_INT_EAT_SE_HASH
- lib::lua_const::ITEM_ST_SHELL_ACTION_BLOW_UP
- lib::lua_const::ITEM_ST_SHELL_ACTION_ENABLE
- lib::lua_const::ITEM_ST_SHELL_ACTION_STAGE_GIMMICK
- lib::lua_const::ITEM_ST_SHELL_ACTION_UNABLE
- lib::lua_const::ITEM_ST_SHELL_STATUS_KIND_DAMAGE_FLY
- lib::lua_const::ITEM_ST_SHELL_STATUS_KIND_GETUP
- lib::lua_const::ITEM_ST_SHELL_STATUS_KIND_MOVE
- lib::lua_const::ITEM_ST_SHELL_STATUS_KIND_MOVE_FALL
- lib::lua_const::ITEM_ST_SHELL_STATUS_KIND_MOVE_TURN
- lib::lua_const::ITEM_ST_SHELL_STATUS_KIND_STAGE_GIMMICK
- lib::lua_const::ITEM_ST_SHELL_STATUS_KIND_WAIT_RESPAWN
- lib::lua_const::ITEM_SUKAPONSHOT_STATUS_KIND_HOP
- lib::lua_const::ITEM_SUKAPON_INSTANCE_WORK_FLAG_SHOOT
- lib::lua_const::ITEM_SUKAPON_INSTANCE_WORK_FLAG_THROW
- lib::lua_const::ITEM_SUKAPON_INSTANCE_WORK_INT_DOWN_BOUND_COUNT
- lib::lua_const::ITEM_SUKAPON_SHIELD_GROUP_KIND_ALL
- lib::lua_const::ITEM_SUKAPON_SHIELD_GROUP_KIND_BULLET
- lib::lua_const::ITEM_SUKAPON_SHIELD_PROTECT_KIND_ALL
- lib::lua_const::ITEM_SUKAPON_SHIELD_PROTECT_KIND_BULLET
- lib::lua_const::ITEM_SUKAPON_SHIELD_PROTECT_KIND_NONE
- lib::lua_const::ITEM_SUKAPON_SHIELD_PROTECT_KIND_NUM
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_ATTACK_GRAB
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING2_END
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING2_MAIN
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING2_START
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING_END
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING_HOP
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING_MAIN
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_ATTACK_ROLLING_START
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_ATTACK_SHOOT
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_ATTACK_THROW
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_DOWN
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_DOWN_BOUND
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_DOWN_END
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_GUARD
- lib::lua_const::ITEM_SUKAPON_STATUS_KIND_GUARD_BREAK
- lib::lua_const::ITEM_SUPERLEAFTAIL_ACTION_FLY_END
- lib::lua_const::ITEM_SUPERLEAFTAIL_ACTION_FLY_START
- lib::lua_const::ITEM_SUPERLEAFTAIL_ACTION_TERM
- lib::lua_const::ITEM_SUPERLEAF_ACTION_INFINITY
- lib::lua_const::ITEM_SUPERLEAF_ACTION_SET_EAR_VISIBLE
- lib::lua_const::ITEM_SUPERLEAF_ACTION_SET_HAVE_COUNTER
- lib::lua_const::ITEM_SUPERLEAF_ACTION_SET_NODE_SRT
- lib::lua_const::ITEM_SUPERLEAF_INSTANCE_WORK_FLAG_HAVE_INFINITY
- lib::lua_const::ITEM_SUPERLEAF_INSTANCE_WORK_INT_HAVE_COUNTER
- lib::lua_const::ITEM_SUPERLEAF_STATUS_KIND_BUMP
- lib::lua_const::ITEM_SUPERSCOPESHOT_ACTION_SHOOT
- lib::lua_const::ITEM_SUPERSCOPESHOT_ACTION_TERM
- lib::lua_const::ITEM_SUPERSCOPE_ACTION_CHARGE_END
- lib::lua_const::ITEM_SUPERSCOPE_ACTION_CHARGE_START
- lib::lua_const::ITEM_SUPERSCOPE_ACTION_TERM
- lib::lua_const::ITEM_SUPERSTAR_STATUS_KIND_HIT_LR
- lib::lua_const::ITEM_SUPERSTAR_STATUS_KIND_HIT_UP
- lib::lua_const::ITEM_SUPERSTAR_STATUS_KIND_JUMP
- lib::lua_const::ITEM_SWING_ACTION_BEGIN
- lib::lua_const::ITEM_SWING_ACTION_BEGIN2
- lib::lua_const::ITEM_SWING_ACTION_EFFECT
- lib::lua_const::ITEM_SWING_ACTION_END
- lib::lua_const::ITEM_SWING_ACTION_TERM
- lib::lua_const::ITEM_SYSTEM_SEARCH_DETECT_ADD_SPEED
- lib::lua_const::ITEM_SYSTEM_SEARCH_DETECT_NONE
- lib::lua_const::ITEM_TABEMONO_INSTANCE_WORK_INT_EAT_SE_HASH
- lib::lua_const::ITEM_TAKAMARU_INSTANCE_WORK_FLAG_SPAWN_SHOT
- lib::lua_const::ITEM_TAKAMARU_STATUS_KIND_ATTACKSWORD
- lib::lua_const::ITEM_TAKAMARU_STATUS_KIND_HISYAKAKU_AIR
- lib::lua_const::ITEM_TAKAMARU_STATUS_KIND_HISYAKAKU_GROUND
- lib::lua_const::ITEM_TAKAMARU_STATUS_KIND_JUMP_VERTICAL
- lib::lua_const::ITEM_TARGET_TYPE_CAMERA_TARGET
- lib::lua_const::ITEM_TARGET_TYPE_EX
- lib::lua_const::ITEM_TARGET_TYPE_IKE_FINAL
- lib::lua_const::ITEM_TARGET_TYPE_MANY_SIDE
- lib::lua_const::ITEM_TARGET_TYPE_MANY_SIDE_FIX
- lib::lua_const::ITEM_TARGET_TYPE_MANY_SIDE_FROM_ORIGIN
- lib::lua_const::ITEM_TARGET_TYPE_MYSELF
- lib::lua_const::ITEM_TARGET_TYPE_NEAR_FIGHTER
- lib::lua_const::ITEM_TARGET_TYPE_NEAR_FIGHTER_ALL
- lib::lua_const::ITEM_TARGET_TYPE_NONE
- lib::lua_const::ITEM_TARGET_TYPE_RANDOM_FIGHTER
- lib::lua_const::ITEM_TARGET_TYPE_RANDOM_FIGHTER_ALL
- lib::lua_const::ITEM_TARGET_TYPE_RANDOM_FIGHTER_ASSIST
- lib::lua_const::ITEM_TARGET_TYPE_RANDOM_ITEM
- lib::lua_const::ITEM_TARGET_TYPE_RANDOM_OUT_OF_CAMERA
- lib::lua_const::ITEM_TARGET_TYPE_RANDOM_OUT_OF_CAMERA_LR
- lib::lua_const::ITEM_TARGET_TYPE_TARGET
- lib::lua_const::ITEM_TARGET_TYPE_TERM
- lib::lua_const::ITEM_TARGET_TYPE_UNDER_GROUND
- lib::lua_const::ITEM_TARGET_TYPE_UPDATE
- lib::lua_const::ITEM_TEAMHEALFIELD_STATUS_KIND_BOND_AIR
- lib::lua_const::ITEM_TEAMHEALFIELD_STATUS_KIND_BOND_FALL
- lib::lua_const::ITEM_TEAMHEALFIELD_STATUS_KIND_BOND_GROUND
- lib::lua_const::ITEM_TEAMHEALING_ACTION_DAMAGE
- lib::lua_const::ITEM_TEAMHEALING_ACTION_HEALING
- lib::lua_const::ITEM_TEAMHEALING_ACTION_TERM
- lib::lua_const::ITEM_TEAM_2ND_ASSIST_BEGIN
- lib::lua_const::ITEM_TEAM_2ND_ASSIST_END
- lib::lua_const::ITEM_TEAM_NO_DARZ
- lib::lua_const::ITEM_TEAM_NO_KIILA
- lib::lua_const::ITEM_THUNDERSWORD_MESSAGE_KIND_SET_NO_ATTACK_PICKUP_FRAME
- lib::lua_const::ITEM_THUNDERSWORD_STATUS_KIND_BEFORE_BORN
- lib::lua_const::ITEM_THUNDER_RESULT_GIANT
- lib::lua_const::ITEM_THUNDER_RESULT_HAZURE
- lib::lua_const::ITEM_THUNDER_RESULT_NORMAL
- lib::lua_const::ITEM_THUNDER_RESULT_TERM
- lib::lua_const::ITEM_TIKISHOT_INSTANCE_WORK_FLAG_ATTACK_END
- lib::lua_const::ITEM_TIKI_INSTANCE_WORK_FLAG_BREATH_EMBERS_START_EFFECT
- lib::lua_const::ITEM_TIKI_INSTANCE_WORK_FLAG_BREATH_READY
- lib::lua_const::ITEM_TIKI_INSTANCE_WORK_FLAG_HIT_ENABLE
- lib::lua_const::ITEM_TIKI_INSTANCE_WORK_FLAG_NECK_RETURN_START
- lib::lua_const::ITEM_TIKI_INSTANCE_WORK_FLAG_SPREAD_STOP
- lib::lua_const::ITEM_TIKI_INSTANCE_WORK_INT_TRANSFORM_EFFECT_HANDLE
- lib::lua_const::ITEM_TIKI_MESSAGE_KIND_ANGLE
- lib::lua_const::ITEM_TIKI_STATUS_KIND_DRAGON_BREATH
- lib::lua_const::ITEM_TIKI_STATUS_KIND_DRAGON_MOVE_EXEC
- lib::lua_const::ITEM_TIKI_STATUS_KIND_DRAGON_MOVE_SHORT
- lib::lua_const::ITEM_TIKI_STATUS_KIND_DRAGON_MOVE_START
- lib::lua_const::ITEM_TIKI_STATUS_KIND_TRANSFORM_DRAGON_END
- lib::lua_const::ITEM_TIKI_STATUS_KIND_TRANSFORM_DRAGON_RELEASE
- lib::lua_const::ITEM_TIKI_STATUS_KIND_TRANSFORM_DRAGON_START
- lib::lua_const::ITEM_TOGEDEMARU_STATUS_KIND_ATTACK
- lib::lua_const::ITEM_TOGEDEMARU_STATUS_KIND_ATTACK_FAILED
- lib::lua_const::ITEM_TOGEDEMARU_STATUS_KIND_ATTACK_SUCCEEDED_END
- lib::lua_const::ITEM_TOGEDEMARU_STATUS_KIND_ATTACK_SUCCEEDED_LOOP
- lib::lua_const::ITEM_TOGEDEMARU_STATUS_KIND_ATTACK_SUCCEEDED_START
- lib::lua_const::ITEM_TOGEDEMARU_STATUS_KIND_JUMP
- lib::lua_const::ITEM_TOGEDEMARU_STATUS_KIND_JUMP_FALL
- lib::lua_const::ITEM_TOGEDEMARU_STATUS_KIND_JUMP_LANDING
- lib::lua_const::ITEM_TOGEDEMARU_STATUS_KIND_WAIT
- lib::lua_const::ITEM_TOGEZOSHELL_STATUS_KIND_DROP
- lib::lua_const::ITEM_TOGEZOSHELL_STATUS_KIND_HOMING
- lib::lua_const::ITEM_TOSAKINTO_STATUS_KIND_JUMP_1
- lib::lua_const::ITEM_TOSAKINTO_STATUS_KIND_JUMP_2
- lib::lua_const::ITEM_TOSAKINTO_STATUS_KIND_JUMP_3
- lib::lua_const::ITEM_TRAIT_ALL
- lib::lua_const::ITEM_TRAIT_FLAG_ASSIST
- lib::lua_const::ITEM_TRAIT_FLAG_ASSIST_SUB
- lib::lua_const::ITEM_TRAIT_FLAG_ASSIST_WEAPON
- lib::lua_const::ITEM_TRAIT_FLAG_ASSIST_WEAPON_BOMB
- lib::lua_const::ITEM_TRAIT_FLAG_ASSIST_WEAPON_SPEED_ROT
- lib::lua_const::ITEM_TRAIT_FLAG_BALL
- lib::lua_const::ITEM_TRAIT_FLAG_BALL_THROW
- lib::lua_const::ITEM_TRAIT_FLAG_BOMB
- lib::lua_const::ITEM_TRAIT_FLAG_BOSS
- lib::lua_const::ITEM_TRAIT_FLAG_BOSS_WEAPON
- lib::lua_const::ITEM_TRAIT_FLAG_BOSS_WEAPON_THROW
- lib::lua_const::ITEM_TRAIT_FLAG_CARRIER
- lib::lua_const::ITEM_TRAIT_FLAG_CARRIER_THROW
- lib::lua_const::ITEM_TRAIT_FLAG_EQUIP
- lib::lua_const::ITEM_TRAIT_FLAG_FIGHTER
- lib::lua_const::ITEM_TRAIT_FLAG_FIGHTER_BALL
- lib::lua_const::ITEM_TRAIT_FLAG_FIGHTER_RECOVER_QUICK_FOOD
- lib::lua_const::ITEM_TRAIT_FLAG_FIGHTER_THROW
- lib::lua_const::ITEM_TRAIT_FLAG_FIGHTER_THROW_BOMB
- lib::lua_const::ITEM_TRAIT_FLAG_FIGHTER_THROW_BOMB_NO_COUNT
- lib::lua_const::ITEM_TRAIT_FLAG_FIGHTER_THROW_NO_COUNT
- lib::lua_const::ITEM_TRAIT_FLAG_FIGHTER_THROW_WEAPON_NO_COUNT
- lib::lua_const::ITEM_TRAIT_FLAG_FOOD
- lib::lua_const::ITEM_TRAIT_FLAG_NONE
- lib::lua_const::ITEM_TRAIT_FLAG_NO_BOUND_REMOVE
- lib::lua_const::ITEM_TRAIT_FLAG_NO_COUNT
- lib::lua_const::ITEM_TRAIT_FLAG_NO_INHALED
- lib::lua_const::ITEM_TRAIT_FLAG_NO_THROW
- lib::lua_const::ITEM_TRAIT_FLAG_POKEMON
- lib::lua_const::ITEM_TRAIT_FLAG_POKEMON_THROW
- lib::lua_const::ITEM_TRAIT_FLAG_POKEMON_THROW_BOMB
- lib::lua_const::ITEM_TRAIT_FLAG_POKEMON_WEAPON
- lib::lua_const::ITEM_TRAIT_FLAG_POKEMON_WEAPON_SPEED_ROT
- lib::lua_const::ITEM_TRAIT_FLAG_QUICK
- lib::lua_const::ITEM_TRAIT_FLAG_QUICK_FOOD
- lib::lua_const::ITEM_TRAIT_FLAG_RECOVER
- lib::lua_const::ITEM_TRAIT_FLAG_RECOVER_QUICK
- lib::lua_const::ITEM_TRAIT_FLAG_RECOVER_QUICK_FOOD
- lib::lua_const::ITEM_TRAIT_FLAG_SHOOT
- lib::lua_const::ITEM_TRAIT_FLAG_SPECIAL
- lib::lua_const::ITEM_TRAIT_FLAG_SPECIAL_BOMB
- lib::lua_const::ITEM_TRAIT_FLAG_SPECIAL_CARRIER_NO_THROW
- lib::lua_const::ITEM_TRAIT_FLAG_SPECIAL_NO_BOUND_REMOVE
- lib::lua_const::ITEM_TRAIT_FLAG_SPECIAL_NO_BOUND_REMOVE_BOMB
- lib::lua_const::ITEM_TRAIT_FLAG_SPECIAL_NO_BOUND_REMOVE_WEAPON
- lib::lua_const::ITEM_TRAIT_FLAG_SPECIAL_QUICK
- lib::lua_const::ITEM_TRAIT_FLAG_SPECIAL_WEAPON_NO_INHALED
- lib::lua_const::ITEM_TRAIT_FLAG_SPEED_ROT
- lib::lua_const::ITEM_TRAIT_FLAG_SUB
- lib::lua_const::ITEM_TRAIT_FLAG_SWING
- lib::lua_const::ITEM_TRAIT_FLAG_SWING_NO_BOUND_REMOVE
- lib::lua_const::ITEM_TRAIT_FLAG_SWING_NO_THROW
- lib::lua_const::ITEM_TRAIT_FLAG_THROW
- lib::lua_const::ITEM_TRAIT_FLAG_THROW_BOMB
- lib::lua_const::ITEM_TRAIT_FLAG_THROW_BOMB_NO_COUNT
- lib::lua_const::ITEM_TRAIT_FLAG_THROW_CARRIER
- lib::lua_const::ITEM_TRAIT_FLAG_THROW_NO_BOUND_REMOVE
- lib::lua_const::ITEM_TRAIT_FLAG_THROW_NO_BOUND_REMOVE_BOMB
- lib::lua_const::ITEM_TRAIT_FLAG_THROW_NO_BOUND_REMOVE_NO_COUNT
- lib::lua_const::ITEM_TRAIT_FLAG_THROW_NO_COUNT
- lib::lua_const::ITEM_TRAIT_FLAG_THROW_WEAPON_NO_COUNT
- lib::lua_const::ITEM_TRAIT_FLAG_TOUCH
- lib::lua_const::ITEM_TRAIT_FLAG_WEAPON
- lib::lua_const::ITEM_TRAIT_FLAG_WEAPON_NO_INHALED
- lib::lua_const::ITEM_TRAIT_FLAG_WEAPON_NO_INHALED_SPEED_ROT
- lib::lua_const::ITEM_TRWATK_F
- lib::lua_const::ITEM_TVGAMESHOT_STATUS_KIND_HIDE
- lib::lua_const::ITEM_TVGAMESHOT_STATUS_KIND_MOVE
- lib::lua_const::ITEM_TVGAMESHOT_STATUS_KIND_SHOWRESULT
- lib::lua_const::ITEM_TVGAME_STATUS_KIND_MOVE
- lib::lua_const::ITEM_TVGAME_STATUS_KIND_RESUME
- lib::lua_const::ITEM_UNIRA_INSTANCE_WORK_FLAG_DIRECT_ATTACK_FLAG
- lib::lua_const::ITEM_UNIRA_INSTANCE_WORK_FLAG_IS_BOSS
- lib::lua_const::ITEM_UNIRA_INSTANCE_WORK_FLAG_UP_FLAG
- lib::lua_const::ITEM_UNIRA_STATUS_KIND_AIR_WAIT
- lib::lua_const::ITEM_UNIRA_STATUS_KIND_TOUCH_LR
- lib::lua_const::ITEM_UNIRA_STATUS_KIND_TOUCH_UP
- lib::lua_const::ITEM_UNIRA_STATUS_KIND_WAIT_DOWN
- lib::lua_const::ITEM_UNIRA_STATUS_KIND_WAIT_UP
- lib::lua_const::ITEM_USAGIHAT_ACTION_INFINITY
- lib::lua_const::ITEM_USAGIHAT_ACTION_SET_HAVE_COUNTER
- lib::lua_const::ITEM_USAGIHAT_ACTION_TERM
- lib::lua_const::ITEM_USAGIHAT_INSTANCE_WORK_FLAG_HAVE_INFINITY
- lib::lua_const::ITEM_USAGIHAT_INSTANCE_WORK_INT_HAVE_COUNTER
- lib::lua_const::ITEM_USAGIHAT_STATUS_KIND_BUMP
- lib::lua_const::ITEM_VARIATION_AUTO
- lib::lua_const::ITEM_VARIATION_BARREL_FUTURE
- lib::lua_const::ITEM_VARIATION_BARREL_OFFSET
- lib::lua_const::ITEM_VARIATION_BARREL_PRESENT
- lib::lua_const::ITEM_VARIATION_BARREL_TERM
- lib::lua_const::ITEM_VARIATION_BARREL_WOOD
- lib::lua_const::ITEM_VARIATION_BOMBHEI_ADVENTURE
- lib::lua_const::ITEM_VARIATION_BOMBHEI_EVENT
- lib::lua_const::ITEM_VARIATION_BOMBHEI_NORMAL
- lib::lua_const::ITEM_VARIATION_BOMBHEI_OFFSET
- lib::lua_const::ITEM_VARIATION_BOMBHEI_SUDDENDEATH
- lib::lua_const::ITEM_VARIATION_BOMBHEI_TERM
- lib::lua_const::ITEM_VARIATION_BOMBHEI_TIMEBOMB
- lib::lua_const::ITEM_VARIATION_BOSS_COMMON_OFFSET
- lib::lua_const::ITEM_VARIATION_BOSS_COMMON_STANDARD
- lib::lua_const::ITEM_VARIATION_BOSS_COMMON_TERM
- lib::lua_const::ITEM_VARIATION_BOX_FUTURE
- lib::lua_const::ITEM_VARIATION_BOX_OFFSET
- lib::lua_const::ITEM_VARIATION_BOX_PRESENT
- lib::lua_const::ITEM_VARIATION_BOX_TERM
- lib::lua_const::ITEM_VARIATION_BOX_WOOD
- lib::lua_const::ITEM_VARIATION_CARRIERBOX_FUTURE
- lib::lua_const::ITEM_VARIATION_CARRIERBOX_OFFSET
- lib::lua_const::ITEM_VARIATION_CARRIERBOX_PRESENT
- lib::lua_const::ITEM_VARIATION_CARRIERBOX_TERM
- lib::lua_const::ITEM_VARIATION_CARRIERBOX_WOOD
- lib::lua_const::ITEM_VARIATION_CRAZYHAND_ADVENTURE1
- lib::lua_const::ITEM_VARIATION_CRAZYHAND_ADVENTURE2
- lib::lua_const::ITEM_VARIATION_CRAZYHAND_ADVENTURE3
- lib::lua_const::ITEM_VARIATION_CRAZYHAND_MASTERHAND_STANDARD
- lib::lua_const::ITEM_VARIATION_CRAZYHAND_OFFSET
- lib::lua_const::ITEM_VARIATION_CRAZYHAND_TERM
- lib::lua_const::ITEM_VARIATION_CROSSBOMB_NORMAL
- lib::lua_const::ITEM_VARIATION_CROSSBOMB_OFFSET
- lib::lua_const::ITEM_VARIATION_CROSSBOMB_PLAYABLEROLL
- lib::lua_const::ITEM_VARIATION_CROSSBOMB_TERM
- lib::lua_const::ITEM_VARIATION_DAISYDAIKON_1
- lib::lua_const::ITEM_VARIATION_DAISYDAIKON_2
- lib::lua_const::ITEM_VARIATION_DAISYDAIKON_3
- lib::lua_const::ITEM_VARIATION_DAISYDAIKON_4
- lib::lua_const::ITEM_VARIATION_DAISYDAIKON_5
- lib::lua_const::ITEM_VARIATION_DAISYDAIKON_6
- lib::lua_const::ITEM_VARIATION_DAISYDAIKON_7
- lib::lua_const::ITEM_VARIATION_DAISYDAIKON_8
- lib::lua_const::ITEM_VARIATION_DAISYDAIKON_OFFSET
- lib::lua_const::ITEM_VARIATION_DAISYDAIKON_TERM
- lib::lua_const::ITEM_VARIATION_DARZ_DARKMAP
- lib::lua_const::ITEM_VARIATION_DARZ_FINALMAP
- lib::lua_const::ITEM_VARIATION_DARZ_KIILA
- lib::lua_const::ITEM_VARIATION_DARZ_OFFSET
- lib::lua_const::ITEM_VARIATION_DARZ_TERM
- lib::lua_const::ITEM_VARIATION_DEKU_LIOLEUS
- lib::lua_const::ITEM_VARIATION_DEKU_NORMAL
- lib::lua_const::ITEM_VARIATION_DEKU_OFFSET
- lib::lua_const::ITEM_VARIATION_DEKU_TERM
- lib::lua_const::ITEM_VARIATION_DRACULA_OFFSET
- lib::lua_const::ITEM_VARIATION_DRACULA_SOLO_DEBUG
- lib::lua_const::ITEM_VARIATION_DRACULA_TERM
- lib::lua_const::ITEM_VARIATION_DRAGOON_OFFSET
- lib::lua_const::ITEM_VARIATION_DRAGOON_PARTS_A
- lib::lua_const::ITEM_VARIATION_DRAGOON_PARTS_B
- lib::lua_const::ITEM_VARIATION_DRAGOON_PARTS_C
- lib::lua_const::ITEM_VARIATION_DRAGOON_TERM
- lib::lua_const::ITEM_VARIATION_GENESIS_OFFSET
- lib::lua_const::ITEM_VARIATION_GENESIS_PARTS_A
- lib::lua_const::ITEM_VARIATION_GENESIS_PARTS_B
- lib::lua_const::ITEM_VARIATION_GENESIS_PARTS_C
- lib::lua_const::ITEM_VARIATION_GENESIS_TERM
- lib::lua_const::ITEM_VARIATION_HAMMER_NORMAL
- lib::lua_const::ITEM_VARIATION_HAMMER_NO_HAZURE
- lib::lua_const::ITEM_VARIATION_HAMMER_OFFSET
- lib::lua_const::ITEM_VARIATION_HAMMER_TERM
- lib::lua_const::ITEM_VARIATION_HEART_FULL
- lib::lua_const::ITEM_VARIATION_HEART_NORMAL
- lib::lua_const::ITEM_VARIATION_HEART_OFFSET
- lib::lua_const::ITEM_VARIATION_HEART_TERM
- lib::lua_const::ITEM_VARIATION_INVALID
- lib::lua_const::ITEM_VARIATION_KIILA_DARZ
- lib::lua_const::ITEM_VARIATION_KIILA_FINALMAP
- lib::lua_const::ITEM_VARIATION_KIILA_LIGHTMAP
- lib::lua_const::ITEM_VARIATION_KIILA_OFFSET
- lib::lua_const::ITEM_VARIATION_KIILA_TERM
- lib::lua_const::ITEM_VARIATION_MARXPLANTBODY_MARXPLANTBODY_1
- lib::lua_const::ITEM_VARIATION_MARXPLANTBODY_MARXPLANTBODY_2
- lib::lua_const::ITEM_VARIATION_MARXPLANTBODY_MARXPLANTBODY_3
- lib::lua_const::ITEM_VARIATION_MARX_PLANT_BODY_OFFSET
- lib::lua_const::ITEM_VARIATION_MARX_PLANT_BODY_TERM
- lib::lua_const::ITEM_VARIATION_MASTERHAND_ADVENTURE1
- lib::lua_const::ITEM_VARIATION_MASTERHAND_ADVENTURE2
- lib::lua_const::ITEM_VARIATION_MASTERHAND_ADVENTURE3
- lib::lua_const::ITEM_VARIATION_MASTERHAND_CRAZYHAND_STANDARD
- lib::lua_const::ITEM_VARIATION_MASTERHAND_OFFSET
- lib::lua_const::ITEM_VARIATION_MASTERHAND_TERM
- lib::lua_const::ITEM_VARIATION_MURABITOFRUIT_APPLE
- lib::lua_const::ITEM_VARIATION_MURABITOFRUIT_CHERRY
- lib::lua_const::ITEM_VARIATION_MURABITOFRUIT_OFFSET
- lib::lua_const::ITEM_VARIATION_MURABITOFRUIT_ORANGE
- lib::lua_const::ITEM_VARIATION_MURABITOFRUIT_PEACH
- lib::lua_const::ITEM_VARIATION_MURABITOFRUIT_PEAR
- lib::lua_const::ITEM_VARIATION_MURABITOFRUIT_TERM
- lib::lua_const::ITEM_VARIATION_NONE
- lib::lua_const::ITEM_VARIATION_PEACHDAIKON_1
- lib::lua_const::ITEM_VARIATION_PEACHDAIKON_2
- lib::lua_const::ITEM_VARIATION_PEACHDAIKON_3
- lib::lua_const::ITEM_VARIATION_PEACHDAIKON_4
- lib::lua_const::ITEM_VARIATION_PEACHDAIKON_5
- lib::lua_const::ITEM_VARIATION_PEACHDAIKON_6
- lib::lua_const::ITEM_VARIATION_PEACHDAIKON_7
- lib::lua_const::ITEM_VARIATION_PEACHDAIKON_8
- lib::lua_const::ITEM_VARIATION_PEACHDAIKON_OFFSET
- lib::lua_const::ITEM_VARIATION_PEACHDAIKON_TERM
- lib::lua_const::ITEM_VARIATION_PELLET_BLUE1
- lib::lua_const::ITEM_VARIATION_PELLET_BLUE10
- lib::lua_const::ITEM_VARIATION_PELLET_BLUE20
- lib::lua_const::ITEM_VARIATION_PELLET_BLUE5
- lib::lua_const::ITEM_VARIATION_PELLET_BLUE_BEGIN
- lib::lua_const::ITEM_VARIATION_PELLET_BLUE_END
- lib::lua_const::ITEM_VARIATION_PELLET_OFFSET
- lib::lua_const::ITEM_VARIATION_PELLET_RED1
- lib::lua_const::ITEM_VARIATION_PELLET_RED10
- lib::lua_const::ITEM_VARIATION_PELLET_RED20
- lib::lua_const::ITEM_VARIATION_PELLET_RED5
- lib::lua_const::ITEM_VARIATION_PELLET_RED_BEGIN
- lib::lua_const::ITEM_VARIATION_PELLET_RED_END
- lib::lua_const::ITEM_VARIATION_PELLET_TERM
- lib::lua_const::ITEM_VARIATION_PELLET_YELLOW1
- lib::lua_const::ITEM_VARIATION_PELLET_YELLOW10
- lib::lua_const::ITEM_VARIATION_PELLET_YELLOW20
- lib::lua_const::ITEM_VARIATION_PELLET_YELLOW5
- lib::lua_const::ITEM_VARIATION_PELLET_YELLOW_BEGIN
- lib::lua_const::ITEM_VARIATION_PELLET_YELLOW_END
- lib::lua_const::ITEM_VARIATION_PITFALL_LIOLEUS
- lib::lua_const::ITEM_VARIATION_PITFALL_NORMAL
- lib::lua_const::ITEM_VARIATION_PITFALL_OFFSET
- lib::lua_const::ITEM_VARIATION_PITFALL_TERM
- lib::lua_const::ITEM_VARIATION_PLAYABLE_MASTERHAND_BONUS
- lib::lua_const::ITEM_VARIATION_PLAYABLE_MASTERHAND_KUMITE
- lib::lua_const::ITEM_VARIATION_PLAYABLE_MASTERHAND_OFFSET
- lib::lua_const::ITEM_VARIATION_PLAYABLE_MASTERHAND_TERM
- lib::lua_const::ITEM_VARIATION_ROBOTGYRO_1P
- lib::lua_const::ITEM_VARIATION_ROBOTGYRO_2P
- lib::lua_const::ITEM_VARIATION_ROBOTGYRO_3P
- lib::lua_const::ITEM_VARIATION_ROBOTGYRO_4P
- lib::lua_const::ITEM_VARIATION_ROBOTGYRO_5P
- lib::lua_const::ITEM_VARIATION_ROBOTGYRO_6P
- lib::lua_const::ITEM_VARIATION_ROBOTGYRO_7P
- lib::lua_const::ITEM_VARIATION_ROBOTGYRO_8P
- lib::lua_const::ITEM_VARIATION_ROBOTGYRO_OFFSET
- lib::lua_const::ITEM_VARIATION_ROBOTGYRO_TERM
- lib::lua_const::ITEM_VARIATION_ROCKETBELT_ADVENTURE
- lib::lua_const::ITEM_VARIATION_ROCKETBELT_NORMAL
- lib::lua_const::ITEM_VARIATION_ROCKETBELT_OFFSET
- lib::lua_const::ITEM_VARIATION_ROCKETBELT_TERM
- lib::lua_const::ITEM_VARIATION_SMARTBOMB_EVENTSTAGE
- lib::lua_const::ITEM_VARIATION_SMARTBOMB_FINALSTAGE
- lib::lua_const::ITEM_VARIATION_SMARTBOMB_NORMAL
- lib::lua_const::ITEM_VARIATION_SMARTBOMB_OFFSET
- lib::lua_const::ITEM_VARIATION_SMARTBOMB_PLAYABLEROLL
- lib::lua_const::ITEM_VARIATION_SMARTBOMB_TERM
- lib::lua_const::ITEM_VARIATION_ST_FRUITBOMB_COCONUT
- lib::lua_const::ITEM_VARIATION_ST_FRUITBOMB_DURIAN
- lib::lua_const::ITEM_VARIATION_ST_FRUITBOMB_OFFSET
- lib::lua_const::ITEM_VARIATION_ST_FRUITBOMB_TERM
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_APPLE
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_BANANA
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_CHERRY
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_DELICIOUS_APPLE
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_DELICIOUS_CHERRY
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_DELICIOUS_ORANGE
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_DELICIOUS_PEACH
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_DELICIOUS_PEAR
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_LEMON
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_LYCHEE
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_MANGO
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_OFFSET
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_ORANGE
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_PEACH
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_PEAR
- lib::lua_const::ITEM_VARIATION_ST_FRUIT_TERM
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_CABBAGE
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_CARROT
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_CORN
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_CUCUMBER
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_EGGPLANT
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_HAKUSAI
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_MUSHROOM
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_OFFSET
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_POTATO
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_PUMPKIN
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_TERM
- lib::lua_const::ITEM_VARIATION_ST_ICE_YASAI_TURNIP
- lib::lua_const::ITEM_VARIATION_TABEMONO_APPLE
- lib::lua_const::ITEM_VARIATION_TABEMONO_CANDY
- lib::lua_const::ITEM_VARIATION_TABEMONO_CHEESE
- lib::lua_const::ITEM_VARIATION_TABEMONO_CHERRIES
- lib::lua_const::ITEM_VARIATION_TABEMONO_CHERRYPIE
- lib::lua_const::ITEM_VARIATION_TABEMONO_CHOCOLATE
- lib::lua_const::ITEM_VARIATION_TABEMONO_COLA
- lib::lua_const::ITEM_VARIATION_TABEMONO_CORNPOTAGE
- lib::lua_const::ITEM_VARIATION_TABEMONO_DAISY
- lib::lua_const::ITEM_VARIATION_TABEMONO_DONUT
- lib::lua_const::ITEM_VARIATION_TABEMONO_EBITEN
- lib::lua_const::ITEM_VARIATION_TABEMONO_FRANKFURTER
- lib::lua_const::ITEM_VARIATION_TABEMONO_FRIEDEGG
- lib::lua_const::ITEM_VARIATION_TABEMONO_GAMEWATCHAPPLE
- lib::lua_const::ITEM_VARIATION_TABEMONO_GRAPE
- lib::lua_const::ITEM_VARIATION_TABEMONO_HAMBURGER
- lib::lua_const::ITEM_VARIATION_TABEMONO_HAMBURGERSTEAK
- lib::lua_const::ITEM_VARIATION_TABEMONO_HOTDOG
- lib::lua_const::ITEM_VARIATION_TABEMONO_KIWI
- lib::lua_const::ITEM_VARIATION_TABEMONO_KUSHIYAKI
- lib::lua_const::ITEM_VARIATION_TABEMONO_LEMON
- lib::lua_const::ITEM_VARIATION_TABEMONO_MILK
- lib::lua_const::ITEM_VARIATION_TABEMONO_MONTBLANC
- lib::lua_const::ITEM_VARIATION_TABEMONO_NORMAL_TERM
- lib::lua_const::ITEM_VARIATION_TABEMONO_OFFSET
- lib::lua_const::ITEM_VARIATION_TABEMONO_PAN
- lib::lua_const::ITEM_VARIATION_TABEMONO_PANCAKE
- lib::lua_const::ITEM_VARIATION_TABEMONO_PASTA
- lib::lua_const::ITEM_VARIATION_TABEMONO_PEACH
- lib::lua_const::ITEM_VARIATION_TABEMONO_PEAR
- lib::lua_const::ITEM_VARIATION_TABEMONO_PINEAPPLE
- lib::lua_const::ITEM_VARIATION_TABEMONO_PIZZA
- lib::lua_const::ITEM_VARIATION_TABEMONO_POPCORN
- lib::lua_const::ITEM_VARIATION_TABEMONO_RICEBALL
- lib::lua_const::ITEM_VARIATION_TABEMONO_ROASTCHICKEN
- lib::lua_const::ITEM_VARIATION_TABEMONO_SALAD
- lib::lua_const::ITEM_VARIATION_TABEMONO_SHORTCAKE
- lib::lua_const::ITEM_VARIATION_TABEMONO_STEAK
- lib::lua_const::ITEM_VARIATION_TABEMONO_STEAMEDBUN
- lib::lua_const::ITEM_VARIATION_TABEMONO_TEA
- lib::lua_const::ITEM_VARIATION_TABEMONO_TENSHIN
- lib::lua_const::ITEM_VINCE_INSTANCE_WORK_INT_EASEL_EFFECT_HANDLE
- lib::lua_const::ITEM_VINCE_INSTANCE_WORK_INT_EASEL_EFFECT_KIND
- lib::lua_const::ITEM_VINCE_STATUS_KIND_DRAW
- lib::lua_const::ITEM_VINCE_STATUS_KIND_DRAW_END
- lib::lua_const::ITEM_VINCE_STATUS_KIND_DRAW_START
- lib::lua_const::ITEM_VINCE_STATUS_KIND_PRE_DRAW
- lib::lua_const::ITEM_WALKMUSHFLOWER_ACTION_DROP
- lib::lua_const::ITEM_WALKMUSHFLOWER_ACTION_REVERSE_OFF
- lib::lua_const::ITEM_WALKMUSHFLOWER_ACTION_REVERSE_ON
- lib::lua_const::ITEM_WALKMUSHFLOWER_ACTION_SWING
- lib::lua_const::ITEM_WALKMUSHFLOWER_ACTION_TERM
- lib::lua_const::ITEM_WALKMUSHSHOT_ACTION_SHOOT
- lib::lua_const::ITEM_WALKMUSHSHOT_ACTION_TERM
- lib::lua_const::ITEM_WALKMUSHSHOT_CONSTANT_ANGLE_DIV_NUM
- lib::lua_const::ITEM_WALKMUSH_STATUS_KIND_ENTER_LANDING
- lib::lua_const::ITEM_WALKMUSH_STATUS_KIND_TURN
- lib::lua_const::ITEM_WALUIGI_STATUS_KIND_ATTACK_AIR
- lib::lua_const::ITEM_WALUIGI_STATUS_KIND_ATTACK_GROUND
- lib::lua_const::ITEM_WALUIGI_STATUS_KIND_FINISH
- lib::lua_const::ITEM_WALUIGI_STATUS_KIND_PREFINISH
- lib::lua_const::ITEM_WANWAN_STATUS_KIND_BITE_ATTACKING
- lib::lua_const::ITEM_WANWAN_STATUS_KIND_BITE_BACK
- lib::lua_const::ITEM_WANWAN_STATUS_KIND_BITE_FALL
- lib::lua_const::ITEM_WANWAN_STATUS_KIND_BITE_HOLD_ATTACKING
- lib::lua_const::ITEM_WANWAN_STATUS_KIND_INITIAL_HIDE
- lib::lua_const::ITEM_WANWAN_STATUS_KIND_LIFT_UP
- lib::lua_const::ITEM_WANWAN_STATUS_KIND_MOVING
- lib::lua_const::ITEM_WANWAN_STATUS_KIND_TURNING
- lib::lua_const::ITEM_WARIOBIKE_INSTANCE_WORK_INT_CREATE_FIGHTER_ID
- lib::lua_const::ITEM_WIIFITBALL_ACTION_SPECIAL_INIT
- lib::lua_const::ITEM_WIIFITBALL_ACTION_TERM
- lib::lua_const::ITEM_WIIFITBALL_INSTANCE_WORK_FLAG_ATTACK_START
- lib::lua_const::ITEM_WIIFITBALL_INSTANCE_WORK_FLAG_INIT_GRAVITY
- lib::lua_const::ITEM_WIIFITBALL_INSTANCE_WORK_FLAG_INIT_THROW
- lib::lua_const::ITEM_WIIFITBALL_INSTANCE_WORK_FLAG_START_GROUND
- lib::lua_const::ITEM_WIIFITBALL_INSTANCE_WORK_FLOAT_INIT_WIND_SPEED_X
- lib::lua_const::ITEM_WIIFITBALL_INSTANCE_WORK_FLOAT_SHOT_CALC_KATAMUKI
- lib::lua_const::ITEM_WIIFITBALL_INSTANCE_WORK_FLOAT_SHOT_CALC_TAKASA
- lib::lua_const::ITEM_WIIFITBALL_INSTANCE_WORK_INT_BOUND_COUNT
- lib::lua_const::ITEM_WIIFITBALL_INSTANCE_WORK_INT_INIT_GRAVITY_FRAME
- lib::lua_const::ITEM_WIIFITBALL_INSTANCE_WORK_INT_LIFE
- lib::lua_const::ITEM_WILYCAPSULE_HOMING_SHOT_KIND_FIRE
- lib::lua_const::ITEM_WILYCAPSULE_HOMING_SHOT_KIND_ICE
- lib::lua_const::ITEM_WILYCAPSULE_HOMING_SHOT_KIND_PARALYZE
- lib::lua_const::ITEM_WILYCAPSULE_INSTANCE_WORK_FLAG_RUSH_BRAKE_START
- lib::lua_const::ITEM_WILYCAPSULE_INSTANCE_WORK_FLAG_RUSH_MOVE_START
- lib::lua_const::ITEM_WILYCAPSULE_INSTANCE_WORK_FLAG_SHOT_START
- lib::lua_const::ITEM_WILYCAPSULE_STATUS_KIND_HOMING_SHOT
- lib::lua_const::ITEM_WILYCAPSULE_STATUS_KIND_RUSH
- lib::lua_const::ITEM_WILYCAPSULE_STATUS_KIND_TERM
- lib::lua_const::ITEM_WILYCAPSULE_STATUS_KIND_THUNDER_SHOT
- lib::lua_const::ITEM_WILYCAPSULE_STATUS_KIND_WARP
- lib::lua_const::ITEM_WILYCAPSULE_STATUS_KIND_WARP_END
- lib::lua_const::ITEM_WILYCAPSULE_STATUS_KIND_WARP_START
- lib::lua_const::ITEM_WILYCAPSULE_THUNDER_SHOT_KIND_1ST
- lib::lua_const::ITEM_WILYCAPSULE_THUNDER_SHOT_KIND_2ND
- lib::lua_const::ITEM_WILYCAPSULE_THUNDER_SHOT_KIND_PARENT
- lib::lua_const::ITEM_WOOD_INSTANCE_WORK_INT_LOG_GROUP
- lib::lua_const::ITEM_WOOD_INSTANCE_WORK_INT_STATE
- lib::lua_const::ITEM_WRIGHT_INSTANCE_WORK_FLAG_SPAWN_BUILDING
- lib::lua_const::ITEM_WRIGHT_MESSAGE_KIND_COUNTER_ATTACK
- lib::lua_const::ITEM_WRIGHT_STATUS_KIND_SPAWN_BUILDING
- lib::lua_const::ITEM_YAYAKOMA_STATUS_KIND_FLY
- lib::lua_const::ITEM_YAYAKOMA_STATUS_KIND_JUMP
- lib::lua_const::ITEM_YAYAKOMA_STATUS_KIND_JUMPCHECK
- lib::lua_const::ITEM_YAYAKOMA_STATUS_KIND_WAIT
- lib::lua_const::ITEM_YAYAKOMA_STATUS_KIND_WALK
- lib::lua_const::ITEM_YOUNGLINKBOMB_INSTANCE_WORK_FLAG_LOST
- lib::lua_const::ITEM_YUKINOOH_STATUS_KIND_BLIZZARD
- lib::lua_const::ITEM_YUKINOOH_STATUS_KIND_FREEZEPUNCH
- lib::lua_const::ITEM_YUKINOOH_STATUS_KIND_WAIT
- lib::lua_const::ITEM_YUKINOOH_STATUS_KIND_WALL
- lib::lua_const::ITEM_ZERO_INSTANCE_WORK_FLAG_CAN_LANDING
- lib::lua_const::ITEM_ZERO_INSTANCE_WORK_FLAG_IS_TRANS_MOVE
- lib::lua_const::ITEM_ZERO_INSTANCE_WORK_FLAG_SHOT_START
- lib::lua_const::ITEM_ZERO_STATUS_KIND_ATTACK_3SLASH
- lib::lua_const::ITEM_ZERO_STATUS_KIND_ATTACK_GENMUZERO
- lib::lua_const::ITEM_ZERO_STATUS_KIND_ATTACK_GENMUZERO_AIR
- lib::lua_const::ITEM_ZERO_STATUS_KIND_ATTACK_KUUENZAN
- lib::lua_const::ITEM_ZERO_STATUS_KIND_ATTACK_RYUUENJIN
- lib::lua_const::ITEM_ZERO_STATUS_KIND_DASH_AIR
- lib::lua_const::ITEM_ZERO_STATUS_KIND_DASH_GROUND
- lib::lua_const::ITEM_ZOROARK_INSTANCE_WORK_FLAG_IS_LOST_TARGET
- lib::lua_const::ITEM_ZOROARK_INSTANCE_WORK_FLAG_THROW_UP_GRAVITY_START
- lib::lua_const::ITEM_ZOROARK_INSTANCE_WORK_FLOAT_FINAL_X
- lib::lua_const::ITEM_ZOROARK_INSTANCE_WORK_FLOAT_FINAL_Y
- lib::lua_const::ITEM_ZOROARK_INSTANCE_WORK_FLOAT_THROWUP_LR
- lib::lua_const::ITEM_ZOROARK_INSTANCE_WORK_INT_CUR_ACTION
- lib::lua_const::ITEM_ZOROARK_INSTANCE_WORK_INT_FURYSWIPES_COUNT
- lib::lua_const::ITEM_ZOROARK_INSTANCE_WORK_INT_TARGET_STATE
- lib::lua_const::ITEM_ZOROARK_INSTANCE_WORK_INT_TASK_ID
- lib::lua_const::ITEM_ZOROARK_STATUS_KIND_FAILWAIT
- lib::lua_const::ITEM_ZOROARK_STATUS_KIND_FURYSWIPES
- lib::lua_const::ITEM_ZOROARK_STATUS_KIND_PRESWIPE
- lib::lua_const::ITEM_ZOROARK_STATUS_KIND_SLAM
- lib::lua_const::ITEM_ZOROARK_STATUS_KIND_TELEPORT
- lib::lua_const::ITEM_ZOROARK_STATUS_KIND_THROWUP
- lib::lua_const::ITEM_ZOROARK_STATUS_KIND_WAIT
- lib::lua_const::IT_AI_TYPE_MANUAL
- lib::lua_const::IT_AI_TYPE_MOVE_TARGET
- lib::lua_const::IT_AI_TYPE_MOVE_TARGET_PASS
- lib::lua_const::IT_AI_TYPE_MOVE_TARGET_STOP
- lib::lua_const::IT_AI_TYPE_NUM
- lib::lua_const::IT_AREA_GROUP_BODY
- lib::lua_const::IT_AREA_GROUP_NORMAL
- lib::lua_const::IT_AREA_GROUP_PICKUP_LARGE
- lib::lua_const::IT_AREA_GROUP_PICKUP_SMALL
- lib::lua_const::IT_AREA_GROUP_ROLLUP
- lib::lua_const::IT_AREA_GROUP_TERM
- lib::lua_const::IT_VAR_INT_HAVED_FIGHTER_HIT_NO_HIGH
- lib::lua_const::IT_VAR_INT_HAVED_FIGHTER_HIT_NO_MIDDLE
- lib::lua_const::IT_VAR_INT_HAVED_TASK
- lib::lua_const::ItemAppearRule::DEFAULT
- lib::lua_const::ItemAppearRule::FEW
- lib::lua_const::ItemAppearRule::MANY
- lib::lua_const::ItemAppearRule::NONE
- lib::lua_const::ItemAppearRule::NORMAL
- lib::lua_const::ItemAppearRule::NUM
- lib::lua_const::ItemAppearRule::VERY_MANY
- lib::lua_const::JACK_ST_DOYLE_EXIST
- lib::lua_const::JACK_ST_REBEL_GAUGE_MAX
- lib::lua_const::JACK_ST_SP_HI_HOP
- lib::lua_const::JACK_ST_SP_N_NO_ESCAPE
- lib::lua_const::JACK_ST_SP_U_NO_CLIFF
- lib::lua_const::JOSTLE_GAP_BACK
- lib::lua_const::JOSTLE_GAP_FRONT
- lib::lua_const::JOSTLE_GAP_MIDDLE
- lib::lua_const::JOSTLE_GAP_NONE
- lib::lua_const::JOSTLE_GAP_TERM
- lib::lua_const::JOSTLE_KIND_AIR
- lib::lua_const::JOSTLE_KIND_CLIFF
- lib::lua_const::JOSTLE_KIND_GROUND
- lib::lua_const::JOSTLE_KIND_NONE
- lib::lua_const::JOSTLE_KIND_NORMAL
- lib::lua_const::JOSTLE_KIND_TERM
- lib::lua_const::JOSTLE_LAYER_AIR
- lib::lua_const::JOSTLE_LAYER_ALL
- lib::lua_const::JOSTLE_LAYER_CLIFF
- lib::lua_const::JOSTLE_LAYER_GROUND
- lib::lua_const::JOSTLE_LAYER_NONE
- lib::lua_const::JOSTLE_LAYER_OVER
- lib::lua_const::JOSTLE_LAYER_TERM
- lib::lua_const::JOSTLE_PRI_HIGH
- lib::lua_const::JOSTLE_PRI_LOW
- lib::lua_const::JOSTLE_PRI_LOWEST
- lib::lua_const::JOSTLE_PRI_MIDDLE
- lib::lua_const::JOSTLE_PRI_PIKMIN_0
- lib::lua_const::JOSTLE_PRI_PIKMIN_1
- lib::lua_const::JOSTLE_PRI_PIKMIN_2
- lib::lua_const::JOSTLE_PRI_PIKMIN_3
- lib::lua_const::JOSTLE_PRI_PIKMIN_4
- lib::lua_const::JOSTLE_PRI_PIKMIN_5
- lib::lua_const::JOSTLE_PRI_TERM
- lib::lua_const::KAWASHIMASHOT_INSTANCE_WORK_INT_VALUE
- lib::lua_const::KAWASHIMA_DIRECTION_BOTTOM
- lib::lua_const::KAWASHIMA_DIRECTION_LEFT
- lib::lua_const::KAWASHIMA_DIRECTION_NONE
- lib::lua_const::KAWASHIMA_DIRECTION_RIGHT
- lib::lua_const::KAWASHIMA_DIRECTION_TOP
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_ALL
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_DAMAGE
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_EXTERN
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_EXTERN2
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_GROUND
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_DAMAGE
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_EXTERN
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_EXTERN2
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_GROUND
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_MAIN
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_ID_NUM
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_MAIN
- lib::lua_const::KINETIC_ENERGY_RESERVE_ATTRIBUTE_NONE
- lib::lua_const::KINETIC_ENERGY_RESERVE_ID_NONE
- lib::lua_const::KINETIC_ENERGY_RESERVE_ID_NUM
- lib::lua_const::KINETIC_ENERGY_RESERVE_SUB_INIT_TYPE_NONE
- lib::lua_const::KINETIC_ENERGY_RESERVE_SUB_INIT_TYPE_NUM
- lib::lua_const::KINETIC_OUTSIDE_ENERGY_TERM
- lib::lua_const::KINETIC_OUTSIDE_ENERGY_TYPE_ATTACK
- lib::lua_const::KINETIC_OUTSIDE_ENERGY_TYPE_ATTACK_NO_STOP
- lib::lua_const::KINETIC_OUTSIDE_ENERGY_TYPE_DAMAGE_RESERVED
- lib::lua_const::KINETIC_OUTSIDE_ENERGY_TYPE_MOVEMENT_GROUND
- lib::lua_const::KINETIC_OUTSIDE_ENERGY_TYPE_NONE
- lib::lua_const::KINETIC_OUTSIDE_ENERGY_TYPE_WATER
- lib::lua_const::KINETIC_OUTSIDE_ENERGY_TYPE_WIND
- lib::lua_const::KINETIC_OUTSIDE_ENERGY_TYPE_WIND_NO_ADDITION
- lib::lua_const::KINETIC_TYPE_NONE
- lib::lua_const::KIRBY_DEMON_ST_SP_N
- lib::lua_const::KIRBY_MASTER_ST_SP_N_HOLD
- lib::lua_const::KIRBY_PICKEL_ST_SP_N_BLOCK
- lib::lua_const::KIRBY_ST_COPY
- lib::lua_const::KIRBY_ST_STONE
- lib::lua_const::KOOPAJR_ST_DIS_SP_S
- lib::lua_const::LINK_ATTRIBUTE_ADJUST_PARENT_SHAPE
- lib::lua_const::LINK_ATTRIBUTE_LINK_GROUND_CRUSH
- lib::lua_const::LINK_ATTRIBUTE_LINK_PARENT_RUMBLE
- lib::lua_const::LINK_ATTRIBUTE_LINK_PARENT_SCALE_POWER_MUL
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_ATTACK
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_ATTACK_STOP
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_COLOR_BLEND
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_CONTROLLER
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_CONTROLLER_CLATTER
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_FLIP
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_GRCOL_OBJ_TYPE
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_GROUND_DAMAGE
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_GROUND_LAYER
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_INK_PAINT
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_LIGHT
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_LR
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_MODEL_COLOR
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_MODEL_SCALE
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_POS
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_POWER_UP
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_SCALE
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_SE_PITCH
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_SHAKE
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_SLOPE
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_SLOW
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_STOP
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_SUB_COLOR
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PARENT_VISIBILITY
- lib::lua_const::LINK_ATTRIBUTE_REFERENCE_PRE_START
- lib::lua_const::LINK_ATTRIBUTE_TERM
- lib::lua_const::LINK_EVENT_SEND_ALL
- lib::lua_const::LINK_NO_ARTICLE
- lib::lua_const::LINK_NO_CAPTURE
- lib::lua_const::LINK_NO_CAPTURE_STOP
- lib::lua_const::LINK_NO_CONSTRAINT
- lib::lua_const::LINK_NO_NONE
- lib::lua_const::LINK_NO_TERM
- lib::lua_const::LINK_ST_SP_LW
- lib::lua_const::LITTLEMAC_ST_KO_GAGE_MAX
- lib::lua_const::LITTLEMAC_ST_SP_S
- lib::lua_const::LOG_ATTACK_KIND_NONE
- lib::lua_const::LOG_ATTACK_SERIAL_ID_DUMMY
- lib::lua_const::LOG_ATTACK_SERIAL_ID_EX
- lib::lua_const::LOG_ATTACK_SERIAL_ID_NONE
- lib::lua_const::LUA_FALSE
- lib::lua_const::LUA_SCRIPT_LINE_FIX_CAMERA
- lib::lua_const::LUA_SCRIPT_LINE_FIX_POS_SLOW
- lib::lua_const::LUA_SCRIPT_LINE_INVALID
- lib::lua_const::LUA_SCRIPT_LINE_MAP_CORRECTION
- lib::lua_const::LUA_SCRIPT_LINE_MAX
- lib::lua_const::LUA_SCRIPT_LINE_STATUS
- lib::lua_const::LUA_SCRIPT_LINE_STATUS_END
- lib::lua_const::LUA_SCRIPT_LINE_STATUS_SHIFT
- lib::lua_const::LUA_SCRIPT_LINE_STATUS_SYSTEM
- lib::lua_const::LUA_SCRIPT_LINE_SYSTEM
- lib::lua_const::LUA_SCRIPT_LINE_SYSTEM_POST
- lib::lua_const::LUA_SCRIPT_LINE_WAZA_CUSTOMIZE
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_CALC_PARAM
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_CHECK_ATTACK
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_CHECK_DAMAGE
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_EXEC_STATUS
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_EXEC_STATUS_POST
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_EXEC_STOP
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_EXIT_STATUS
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_FIX_CAMERA
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_FIX_POS_SLOW
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_INIT_STATUS
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_LEAVE_STOP
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_MAP_CORRECTION
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_MAX
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_NOTIFY_EVENT_GIMMICK
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_ON_CHANGE_LR
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_RESERVE1
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_RESERVE2
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_RESERVE3
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_RESERVE4
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_RESERVE5
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_STATUS_END
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_STATUS_MAIN
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_STATUS_PRE
- lib::lua_const::LUA_SCRIPT_STATUS_FUNC_TERM
- lib::lua_const::LUA_TRUE
- lib::lua_const::LUA_VOID
- lib::lua_const::MARIOD_ST_SP_LW_HOP
- lib::lua_const::MASTER_ST_SP_HI_HOP
- lib::lua_const::MASTER_ST_SP_HI_HOP2
- lib::lua_const::MASTER_ST_SP_LW_ENABLE_TURN
- lib::lua_const::MASTER_ST_SP_N_DISABLE_CANCEL
- lib::lua_const::MASTER_ST_SP_N_HOLD
- lib::lua_const::MASTER_ST_SP_U_NO_CLIFF
- lib::lua_const::MATERIAL_ANIME_KIND_STATIC
- lib::lua_const::MATERIAL_ANIME_LOOP_FLAG_DATA
- lib::lua_const::MATERIAL_ANIME_LOOP_FLAG_DEFAULT
- lib::lua_const::MATERIAL_ANIME_LOOP_FLAG_NUM
- lib::lua_const::MATERIAL_ANIME_LOOP_FLAG_OFF
- lib::lua_const::MATERIAL_ANIME_LOOP_FLAG_ON
- lib::lua_const::MA_MSC_ARTICLE_GET_ACTIVE_NUM
- lib::lua_const::MA_MSC_ARTICLE_IS_EXIST
- lib::lua_const::MA_MSC_ARTICLE_MAX
- lib::lua_const::MA_MSC_ATTACK_IS_ATTACK
- lib::lua_const::MA_MSC_ATTACK_MAX
- lib::lua_const::MA_MSC_ATTACK_SET_NO_TEAM
- lib::lua_const::MA_MSC_ATTACK_SET_OFFSET
- lib::lua_const::MA_MSC_ATTACK_SET_OVERLAP_HIT
- lib::lua_const::MA_MSC_CAPTURE_MAX
- lib::lua_const::MA_MSC_CMD_AI_AI_INFO_RESET
- lib::lua_const::MA_MSC_CMD_AI_AI_OFF
- lib::lua_const::MA_MSC_CMD_AI_AI_ON
- lib::lua_const::MA_MSC_CMD_AI_AI_RESET
- lib::lua_const::MA_MSC_CMD_AI_GET_FIGHTER_POS
- lib::lua_const::MA_MSC_CMD_AI_GET_FIGHTER_POS_X
- lib::lua_const::MA_MSC_CMD_AI_GET_FIGHTER_POS_Y
- lib::lua_const::MA_MSC_CMD_AI_NUM
- lib::lua_const::MA_MSC_CMD_AI_SET_FOUND_NEAREST_TARGET
- lib::lua_const::MA_MSC_CMD_ARTICLE_DISPLAY_ALL
- lib::lua_const::MA_MSC_CMD_ARTICLE_GENERATE_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_GENERATE_ARTICLE_ENABLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_GENERATE_ARTICLE_HAVE_ITEM
- lib::lua_const::MA_MSC_CMD_ARTICLE_GENERATE_ARTICLE_LINK_PARENTS
- lib::lua_const::MA_MSC_CMD_ARTICLE_GET_NUM_REST_GENERATABLE_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_HAVE_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_IS_EXIST_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_IS_GENERATABLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_ITEM_ACTION_SET_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_MAX
- lib::lua_const::MA_MSC_CMD_ARTICLE_MOT_CHANGE_ARTICLE_NO
- lib::lua_const::MA_MSC_CMD_ARTICLE_MOT_CHANGE_EXIST_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_PH_2ND_OFF_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_PH_2ND_ON_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_REMOVE_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_REMOVE_EXIST_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_SA_SET_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_SET_FLAG_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_SET_FRAME_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_SET_OFFSET_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_SET_RATE_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_SET_ROT_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_SHOOT_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_SHOOT_EXIST_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_UPDATE_LOG_ATTACK_INFO_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_VIS_BACK_DEFAULT_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_VIS_SET_ARTICLE
- lib::lua_const::MA_MSC_CMD_ARTICLE_VIS_WHOLE_ARTICLE
- lib::lua_const::MA_MSC_CMD_ATTACK
- lib::lua_const::MA_MSC_CMD_ATTACK_ABS
- lib::lua_const::MA_MSC_CMD_ATTACK_ABS_STRENGTH
- lib::lua_const::MA_MSC_CMD_ATTACK_CAPSULE
- lib::lua_const::MA_MSC_CMD_ATTACK_CAPSULE_IGNORE_THROW
- lib::lua_const::MA_MSC_CMD_ATTACK_CATEGORY
- lib::lua_const::MA_MSC_CMD_ATTACK_CLR
- lib::lua_const::MA_MSC_CMD_ATTACK_CLR_ALL
- lib::lua_const::MA_MSC_CMD_ATTACK_FP
- lib::lua_const::MA_MSC_CMD_ATTACK_FP_CAPSULE
- lib::lua_const::MA_MSC_CMD_ATTACK_FP_CAPSULE_IGNORE_THROW
- lib::lua_const::MA_MSC_CMD_ATTACK_FP_CAPSULE_STRENGTH
- lib::lua_const::MA_MSC_CMD_ATTACK_FP_IGNORE_THROW
- lib::lua_const::MA_MSC_CMD_ATTACK_FP_IND
- lib::lua_const::MA_MSC_CMD_ATTACK_FP_STRENGTH
- lib::lua_const::MA_MSC_CMD_ATTACK_HIT_ABS
- lib::lua_const::MA_MSC_CMD_ATTACK_IGNORE_THROW
- lib::lua_const::MA_MSC_CMD_ATTACK_IND
- lib::lua_const::MA_MSC_CMD_ATTACK_INFLICTION_OFF
- lib::lua_const::MA_MSC_CMD_ATTACK_IS_HIT_ABS
- lib::lua_const::MA_MSC_CMD_ATTACK_IS_INFLICTION
- lib::lua_const::MA_MSC_CMD_ATTACK_IS_INFLICTION_STATUS
- lib::lua_const::MA_MSC_CMD_ATTACK_IS_OCCUR
- lib::lua_const::MA_MSC_CMD_ATTACK_MAX
- lib::lua_const::MA_MSC_CMD_ATTACK_NODE
- lib::lua_const::MA_MSC_CMD_ATTACK_OFFSET_FROM_NODE
- lib::lua_const::MA_MSC_CMD_ATTACK_PART_SIZE
- lib::lua_const::MA_MSC_CMD_ATTACK_POWER
- lib::lua_const::MA_MSC_CMD_ATTACK_POWER_ADD
- lib::lua_const::MA_MSC_CMD_ATTACK_POWER_MUL
- lib::lua_const::MA_MSC_CMD_ATTACK_RESERVE
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_ACCEPT_NO_LR
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_ATTACK_SCALE
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_CHECK_BACK
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_CHECK_FRONT
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_CHECK_FRONT_LR
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_DAMAGE_SHAKE_SCALE
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_LERP
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_LERP_RATIO
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_POWER_ADD_STATUS
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_POWER_MUL_STATUS
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_REACTION_MUL
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_REFERENCE_NODE
- lib::lua_const::MA_MSC_CMD_ATTACK_SET_VECTOR
- lib::lua_const::MA_MSC_CMD_ATTACK_SIZE
- lib::lua_const::MA_MSC_CMD_ATTACK_SLEEP
- lib::lua_const::MA_MSC_CMD_ATTACK_STRENGTH
- lib::lua_const::MA_MSC_CMD_ATTACK_WHOLE
- lib::lua_const::MA_MSC_CMD_CAMERA_CAM_DISABLE_ZOOM_REQ
- lib::lua_const::MA_MSC_CMD_CAMERA_CAM_ENABLE_ZOOM_REQ
- lib::lua_const::MA_MSC_CMD_CAMERA_CAM_OFFSET
- lib::lua_const::MA_MSC_CMD_CAMERA_CAM_RECT
- lib::lua_const::MA_MSC_CMD_CAMERA_CAM_RESET
- lib::lua_const::MA_MSC_CMD_CAMERA_ENABLE_UPDATE_QUAKE_ONLY
- lib::lua_const::MA_MSC_CMD_CAMERA_INTERPORATE_TEMPORARY_CAMERA
- lib::lua_const::MA_MSC_CMD_CAMERA_MAX
- lib::lua_const::MA_MSC_CMD_CAMERA_SET_TEMPORARY_CAMERA
- lib::lua_const::MA_MSC_CMD_CAMERA_SET_UPDATE_POS
- lib::lua_const::MA_MSC_CMD_CANCEL_ENABLE_CANCEL
- lib::lua_const::MA_MSC_CMD_CANCEL_IS_CANCEL
- lib::lua_const::MA_MSC_CMD_CANCEL_MAX
- lib::lua_const::MA_MSC_CMD_CANCEL_UNABLE_CANCEL
- lib::lua_const::MA_MSC_CMD_CANCEL_UNABLE_CANCEL_STATUS
- lib::lua_const::MA_MSC_CMD_CAPTURE_CAPTURE_CUT
- lib::lua_const::MA_MSC_CMD_CAPTURE_IS_MOTION_HI_LW
- lib::lua_const::MA_MSC_CMD_CAPTURE_MOTION_OFFSET
- lib::lua_const::MA_MSC_CMD_CAPTURE_MOTION_OFFSET_LW
- lib::lua_const::MA_MSC_CMD_CAPTURE_SET_IGNORE_OBJECT_ID
- lib::lua_const::MA_MSC_CMD_CAPTURE_THROWN
- lib::lua_const::MA_MSC_CMD_CAPTURE_THROWN_CUT
- lib::lua_const::MA_MSC_CMD_CAPTURE_UPDATE_NODE_POS
- lib::lua_const::MA_MSC_CMD_CAPTURE_UPDATE_POS_THROWN
- lib::lua_const::MA_MSC_CMD_CATCH_CATCH_CUT
- lib::lua_const::MA_MSC_CMD_CATCH_CLING_CUT
- lib::lua_const::MA_MSC_CMD_CATCH_IS_CATCH
- lib::lua_const::MA_MSC_CMD_CATCH_MAX
- lib::lua_const::MA_MSC_CMD_CATCH_SET_CATCH
- lib::lua_const::MA_MSC_CMD_CATCH_SET_SEND_CUT_EVENT
- lib::lua_const::MA_MSC_CMD_CATCH_UPDATE_POS_CLING
- lib::lua_const::MA_MSC_CMD_COLOR_BLEND_COL_NORMAL
- lib::lua_const::MA_MSC_CMD_COLOR_BLEND_COL_PRI
- lib::lua_const::MA_MSC_CMD_COLOR_BLEND_FLASH
- lib::lua_const::MA_MSC_CMD_COLOR_BLEND_FLASH_FRM
- lib::lua_const::MA_MSC_CMD_COLOR_BLEND_FLASH_OFF
- lib::lua_const::MA_MSC_CMD_COLOR_BLEND_MAX
- lib::lua_const::MA_MSC_CMD_CONTROL_MAX
- lib::lua_const::MA_MSC_CMD_CONTROL_RUMBLE
- lib::lua_const::MA_MSC_CMD_CONTROL_RUMBLE_STATUS
- lib::lua_const::MA_MSC_CMD_DISABLE_DEAD_DAMAGE_FLY_EFFECT
- lib::lua_const::MA_MSC_CMD_EFFECT_AFTER_IMAGE2_ON
- lib::lua_const::MA_MSC_CMD_EFFECT_AFTER_IMAGE3_ON
- lib::lua_const::MA_MSC_CMD_EFFECT_AFTER_IMAGE_OFF
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_COMMON
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_FLIP
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_FLIP_COLOR
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_FLW_POS
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_FOLLOW
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_FOLLOW_ALPHA
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_OFF_HANDLE
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_OFF_KIND
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_PAUSE
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_REMOVE_ATTR
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_REMOVE_COMMON
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_RESET_COMMON
- lib::lua_const::MA_MSC_CMD_EFFECT_EFFECT_RESUME
- lib::lua_const::MA_MSC_CMD_EFFECT_FLIP_START
- lib::lua_const::MA_MSC_CMD_EFFECT_FLIP_TERM
- lib::lua_const::MA_MSC_CMD_EFFECT_FOOT_EFFECT
- lib::lua_const::MA_MSC_CMD_EFFECT_LANDING_EFFECT
- lib::lua_const::MA_MSC_CMD_EFFECT_MAX
- lib::lua_const::MA_MSC_CMD_ENABLE_DEAD_DAMAGE_FLY_EFFECT
- lib::lua_const::MA_MSC_CMD_GET_CAPTURE_NODE
- lib::lua_const::MA_MSC_CMD_GRAB_CLEAR
- lib::lua_const::MA_MSC_CMD_GRAB_CLEAR_ALL
- lib::lua_const::MA_MSC_CMD_GRAB_IS_GRAB
- lib::lua_const::MA_MSC_CMD_GRAB_MAX
- lib::lua_const::MA_MSC_CMD_GRAB_SET
- lib::lua_const::MA_MSC_CMD_GRAB_SET_CAPSULE
- lib::lua_const::MA_MSC_CMD_GRAB_SET_SIZE
- lib::lua_const::MA_MSC_CMD_ITEM_BORN_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_CREATE_HAVE_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_CREATE_THROW_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_DROP_ATTACH_ITEM_GROUP
- lib::lua_const::MA_MSC_CMD_ITEM_DROP_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_GET_HAVE_ITEM_SIZE
- lib::lua_const::MA_MSC_CMD_ITEM_GET_PICKABLE_ITEM_KIND
- lib::lua_const::MA_MSC_CMD_ITEM_GET_SHOOT_ITEM_BULLET
- lib::lua_const::MA_MSC_CMD_ITEM_HAVE_ITEM_KIND
- lib::lua_const::MA_MSC_CMD_ITEM_HAVE_ITEM_PARAM_INT
- lib::lua_const::MA_MSC_CMD_ITEM_IS_GET_PICKABLE_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_ITEM_ACTION
- lib::lua_const::MA_MSC_CMD_ITEM_ITEM_CONSTRAINT_NODE
- lib::lua_const::MA_MSC_CMD_ITEM_ITEM_SCALE_ANIM
- lib::lua_const::MA_MSC_CMD_ITEM_PICKUP_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_REMOVE_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_RESET_HAVE_ITEM_CONSTRAINT_NODE
- lib::lua_const::MA_MSC_CMD_ITEM_SET_ATTACH_ITEM_ACTION
- lib::lua_const::MA_MSC_CMD_ITEM_SET_CHANGE_STATUS_EVENT
- lib::lua_const::MA_MSC_CMD_ITEM_SET_HAVE_ITEM_ACTION
- lib::lua_const::MA_MSC_CMD_ITEM_SET_HAVE_ITEM_HOLD_ANIM
- lib::lua_const::MA_MSC_CMD_ITEM_SHOOT_ITEM_BULLET
- lib::lua_const::MA_MSC_CMD_ITEM_SHOOT_ITEM_BULLET_ANGLE
- lib::lua_const::MA_MSC_CMD_ITEM_SHOOT_ITEM_BULLET_BLANKS
- lib::lua_const::MA_MSC_CMD_ITEM_SHOOT_ITEM_BULLET_CHARGE
- lib::lua_const::MA_MSC_CMD_ITEM_SQUAT_WAIT_MOTION_KIND
- lib::lua_const::MA_MSC_CMD_ITEM_THROW_DROP_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_THROW_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_THROW_ITEM_OFFSET
- lib::lua_const::MA_MSC_CMD_ITEM_THROW_ITEM_OFFSET_MOTION
- lib::lua_const::MA_MSC_CMD_ITEM_THROW_ITEM_REFLET
- lib::lua_const::MA_MSC_CMD_ITEM_UPDATE_HAVE_ITEM_ACTION_INFO
- lib::lua_const::MA_MSC_CMD_ITEM_USE_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_VIS_ATTACH_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_VIS_ATTACH_ITEM_GROUP
- lib::lua_const::MA_MSC_CMD_ITEM_VIS_HAVE_ITEM
- lib::lua_const::MA_MSC_CMD_ITEM_WAIT_MOTION_KIND
- lib::lua_const::MA_MSC_CMD_LINK_CONSTRAINT
- lib::lua_const::MA_MSC_CMD_LINK_CONSTRAINT_POSTURE
- lib::lua_const::MA_MSC_CMD_LINK_EVENT_NODES
- lib::lua_const::MA_MSC_CMD_LINK_EVENT_PARENTS
- lib::lua_const::MA_MSC_CMD_LINK_GET_NODE_CATEGORY
- lib::lua_const::MA_MSC_CMD_LINK_GET_PARENT_STATUS_KIND
- lib::lua_const::MA_MSC_CMD_LINK_MAX
- lib::lua_const::MA_MSC_CMD_LINK_OFF_ATTR
- lib::lua_const::MA_MSC_CMD_LINK_ON_ATTR
- lib::lua_const::MA_MSC_CMD_LINK_PLAY_SE_PARENT
- lib::lua_const::MA_MSC_CMD_LINK_REMOVE_CONSTRAINT
- lib::lua_const::MA_MSC_CMD_LINK_SET_CONSTRAINT_OWN_NODE
- lib::lua_const::MA_MSC_CMD_LINK_SET_CONSTRAINT_TGT_NODE
- lib::lua_const::MA_MSC_CMD_LINK_UNLINK
- lib::lua_const::MA_MSC_CMD_PHYSICS_MAX
- lib::lua_const::MA_MSC_CMD_PHYSICS_PH_2ND_BOTH
- lib::lua_const::MA_MSC_CMD_PHYSICS_PH_2ND_GRAVITY
- lib::lua_const::MA_MSC_CMD_PHYSICS_PH_RAGDOLL
- lib::lua_const::MA_MSC_CMD_PHYSICS_PH_RAGDOLL_GRAVITY
- lib::lua_const::MA_MSC_CMD_PHYSICS_PH_SWING_OFF
- lib::lua_const::MA_MSC_CMD_PHYSICS_PH_SWING_ON
- lib::lua_const::MA_MSC_CMD_PHYSICS_PH_SWING_STOP
- lib::lua_const::MA_MSC_CMD_PHYSICS_PH_SWING_WIND_OFF
- lib::lua_const::MA_MSC_CMD_PHYSICS_SET_SWING_INTP
- lib::lua_const::MA_MSC_CMD_PHYSICS_START_CHARGE
- lib::lua_const::MA_MSC_CMD_PHYSICS_STOP_CHARGE
- lib::lua_const::MA_MSC_CMD_PHYSICS_SWING_FLOOR_HIT_ALL
- lib::lua_const::MA_MSC_CMD_POSTURE_MAX
- lib::lua_const::MA_MSC_CMD_POSTURE_STICK_LR
- lib::lua_const::MA_MSC_CMD_REFLECTOR
- lib::lua_const::MA_MSC_CMD_SEARCH_NONE
- lib::lua_const::MA_MSC_CMD_SEARCH_NUM
- lib::lua_const::MA_MSC_CMD_SEARCH_SEARCH
- lib::lua_const::MA_MSC_CMD_SEARCH_SEARCH_FP
- lib::lua_const::MA_MSC_CMD_SEARCH_SEARCH_SCH_CLR
- lib::lua_const::MA_MSC_CMD_SEARCH_SEARCH_SCH_CLR_ALL
- lib::lua_const::MA_MSC_CMD_SEARCH_SEARCH_SCH_SIZE
- lib::lua_const::MA_MSC_CMD_SEARCH_SET_OPPONENT
- lib::lua_const::MA_MSC_CMD_SEARCH_SET_REMOVE_LOG_ATTACK
- lib::lua_const::MA_MSC_CMD_SET_CAPTURE_NODE
- lib::lua_const::MA_MSC_CMD_SET_SEND_CUT_EVENT
- lib::lua_const::MA_MSC_CMD_SHIELD
- lib::lua_const::MA_MSC_CMD_SHIELD_MAX
- lib::lua_const::MA_MSC_CMD_SHIELD_OFF
- lib::lua_const::MA_MSC_CMD_SHIELD_OFF_ALL
- lib::lua_const::MA_MSC_CMD_SHIELD_ON
- lib::lua_const::MA_MSC_CMD_SHIELD_SET_FRONT
- lib::lua_const::MA_MSC_CMD_SHIELD_SET_TURN
- lib::lua_const::MA_MSC_CMD_SLOEP_SLOPE_KIND_L
- lib::lua_const::MA_MSC_CMD_SLOEP_SLOPE_KIND_LR
- lib::lua_const::MA_MSC_CMD_SLOEP_SLOPE_KIND_MAX
- lib::lua_const::MA_MSC_CMD_SLOEP_SLOPE_KIND_NONE
- lib::lua_const::MA_MSC_CMD_SLOEP_SLOPE_KIND_R
- lib::lua_const::MA_MSC_CMD_SLOEP_SLOPE_KIND_TOP
- lib::lua_const::MA_MSC_CMD_SLOPE_MAX
- lib::lua_const::MA_MSC_CMD_SLOPE_SLOPE
- lib::lua_const::MA_MSC_CMD_SLOPE_SLOPE_INTP
- lib::lua_const::MA_MSC_CMD_SLOPE_SLOPE_TOE
- lib::lua_const::MA_MSC_CMD_SLOPE_SLOPE_TOP_UNLIMIT
- lib::lua_const::MA_MSC_CMD_SOUND_GET_COMMON_SOUND_LABEL
- lib::lua_const::MA_MSC_CMD_SOUND_GET_PITCH
- lib::lua_const::MA_MSC_CMD_SOUND_GET_VOLUME
- lib::lua_const::MA_MSC_CMD_SOUND_INTERRUPT_BGM
- lib::lua_const::MA_MSC_CMD_SOUND_IS_PLAYING
- lib::lua_const::MA_MSC_CMD_SOUND_IS_PLAYING_STATUS
- lib::lua_const::MA_MSC_CMD_SOUND_MAX
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_DAMAGESTOP
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_DOWN_SE
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_FLY_VOICE
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_LANDING_SE
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_LANDING_SE_REG
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_SE
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_SEQUENCE
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_SEQUENCE_DAMAGESTOP
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_SE_NO_3D
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_SE_REMAIN
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_STATUS
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_STEP
- lib::lua_const::MA_MSC_CMD_SOUND_PLAY_STEP_FLIPPABLE
- lib::lua_const::MA_MSC_CMD_SOUND_REG_LANDING_SE
- lib::lua_const::MA_MSC_CMD_SOUND_RESUME_BGM
- lib::lua_const::MA_MSC_CMD_SOUND_SET_PITCH
- lib::lua_const::MA_MSC_CMD_SOUND_SET_PITCH_STATUS
- lib::lua_const::MA_MSC_CMD_SOUND_SET_PITCH_STATUS_HANDLE
- lib::lua_const::MA_MSC_CMD_SOUND_SET_PLAY_HIT_SE_FLAG
- lib::lua_const::MA_MSC_CMD_SOUND_SET_PLAY_INHIVIT
- lib::lua_const::MA_MSC_CMD_SOUND_SET_TAKEOUT_SE
- lib::lua_const::MA_MSC_CMD_SOUND_SET_TAKEOUT_SE_STATUS
- lib::lua_const::MA_MSC_CMD_SOUND_SET_VOLUME
- lib::lua_const::MA_MSC_CMD_SOUND_STOP_SE
- lib::lua_const::MA_MSC_CMD_SOUND_STOP_SE_BY_HANDLE
- lib::lua_const::MA_MSC_CMD_SOUND_STOP_SE_STATUS
- lib::lua_const::MA_MSC_COLOR_BLEND_LIGHT_AXIS
- lib::lua_const::MA_MSC_COLOR_BLEND_LIGHT_AXIS_FRM
- lib::lua_const::MA_MSC_COLOR_BLEND_LIGHT_OFF
- lib::lua_const::MA_MSC_COLOR_BLEND_LIGHT_POINT
- lib::lua_const::MA_MSC_COLOR_BLEND_MAX
- lib::lua_const::MA_MSC_COLOR_BLEND_SET_FLASH_SPEED_RATE
- lib::lua_const::MA_MSC_COLOR_BLEND_SET_LIGHT_CONE_BORDER
- lib::lua_const::MA_MSC_COLOR_BLEND_SET_LIGHT_LENGTH
- lib::lua_const::MA_MSC_COLOR_BLEND_SET_LIGHT_RADIUS
- lib::lua_const::MA_MSC_DAMAGE_DAMAGE_NO_REACTION
- lib::lua_const::MA_MSC_DAMAGE_MAX
- lib::lua_const::MA_MSC_DAMAGE_SET_IGNORE_CAPTURE_CUT_NO
- lib::lua_const::MA_MSC_EFFECT_FILL_SCREEN_LEGACY
- lib::lua_const::MA_MSC_EFFECT_GET_LAST_HANDLE
- lib::lua_const::MA_MSC_EFFECT_MAX
- lib::lua_const::MA_MSC_EFFECT_MAX_SCREEN
- lib::lua_const::MA_MSC_EFFECT_REMOVE
- lib::lua_const::MA_MSC_EFFECT_REMOVE_COMMON
- lib::lua_const::MA_MSC_EFFECT_REQUEST_FOLLOW
- lib::lua_const::MA_MSC_EFFECT_SET_DISABLE_LANDING_EFFECT
- lib::lua_const::MA_MSC_EFFECT_SET_FRAME
- lib::lua_const::MA_MSC_EFFECT_SET_POS
- lib::lua_const::MA_MSC_EFFECT_SET_ROT
- lib::lua_const::MA_MSC_EFFECT_SET_SCALE
- lib::lua_const::MA_MSC_EFFECT_SET_SYNC_SCALE
- lib::lua_const::MA_MSC_EFFECT_SET_SYNC_VISIBILITY
- lib::lua_const::MA_MSC_EFFECT_SET_VISIBLE
- lib::lua_const::MA_MSC_FIGHTER_AUDIENCE_CHECK_CHEER
- lib::lua_const::MA_MSC_FIGHTER_AUDIENCE_CHECK_TUMULT_FALL_SPECIAL
- lib::lua_const::MA_MSC_FIGHTER_AUDIENCE_MAX
- lib::lua_const::MA_MSC_ITEM_CHECK_HAVE_ITEM_TRAIT
- lib::lua_const::MA_MSC_ITEM_CHECK_PICKABLE_ITEM_TRAIT
- lib::lua_const::MA_MSC_ITEM_IS_HAVE_ITEM
- lib::lua_const::MA_MSC_ITEM_IS_PICKABLE_ITEM_HEAVY
- lib::lua_const::MA_MSC_ITEM_IS_PICKABLE_ITEM_LIGHT
- lib::lua_const::MA_MSC_ITEM_IS_PICKUP_ITEM_SUCCESS
- lib::lua_const::MA_MSC_ITEM_MAX
- lib::lua_const::MA_MSC_IT_CONST_INT_HAZURE_FRAME
- lib::lua_const::MA_MSC_IT_CONST_INT_RESULT
- lib::lua_const::MA_MSC_LINK_ADJUST_MODEL_CONSTRAINT_POSTURE
- lib::lua_const::MA_MSC_LINK_ADJUST_MODEL_CONSTRAINT_POSTURE_FLAG
- lib::lua_const::MA_MSC_LINK_GET_MODEL_CONSTRAINT_NODE
- lib::lua_const::MA_MSC_LINK_GET_NODE_OBJECT_CATEGORY
- lib::lua_const::MA_MSC_LINK_GET_NODE_OBJECT_ID
- lib::lua_const::MA_MSC_LINK_GET_PARENT_SITUATION_KIND
- lib::lua_const::MA_MSC_LINK_IS_LINK
- lib::lua_const::MA_MSC_LINK_IS_LINKED
- lib::lua_const::MA_MSC_LINK_IS_MODEL_CONSTRAINT
- lib::lua_const::MA_MSC_LINK_LINK
- lib::lua_const::MA_MSC_LINK_MAX
- lib::lua_const::MA_MSC_LINK_REMOVE_MODEL_CONSTRAINT
- lib::lua_const::MA_MSC_LINK_SEND_EVENT_NODES
- lib::lua_const::MA_MSC_LINK_SEND_EVENT_PARENTS
- lib::lua_const::MA_MSC_LINK_SET_MODEL_CONSTRAINT_POS_ORT
- lib::lua_const::MA_MSC_LINK_SET_PARENT_ATTACKER_INFO
- lib::lua_const::MA_MSC_LINK_UNLINK
- lib::lua_const::MA_MSC_POSTURE_MAX
- lib::lua_const::MA_MSC_POSTURE_UPDATE_ROT
- lib::lua_const::MA_MSC_SET_IGNORE_CATCHING
- lib::lua_const::MA_MSC_SHIELD_MAX
- lib::lua_const::MA_MSC_SHIELD_SET_STATUS
- lib::lua_const::MA_MSC_SOUND_MAX
- lib::lua_const::MA_MSC_SOUND_STOP_STATUS_SE
- lib::lua_const::MESH_VISIBILITY_FALSE
- lib::lua_const::MESH_VISIBILITY_NONE
- lib::lua_const::MESH_VISIBILITY_TRUE
- lib::lua_const::MIIENEMYG_SPECIAL_HI1_CANNON_JUMP
- lib::lua_const::MIIENEMYG_SPECIAL_HI2_BOTTOM_SHOOT
- lib::lua_const::MIIENEMYG_SPECIAL_HI3_ARM_ROCKET
- lib::lua_const::MIIENEMYG_SPECIAL_LW1_GROUND_BOMB
- lib::lua_const::MIIENEMYG_SPECIAL_LW2_REFLECTOR
- lib::lua_const::MIIENEMYG_SPECIAL_LW3_ABSORBER
- lib::lua_const::MIIENEMYG_SPECIAL_N1_GUNNER_CHARGE
- lib::lua_const::MIIENEMYG_SPECIAL_N2_RAPID_SHOT
- lib::lua_const::MIIENEMYG_SPECIAL_N3_GRENADE_LAUNCHER
- lib::lua_const::MIIENEMYG_SPECIAL_S1_MIIMISSILE
- lib::lua_const::MIIENEMYG_SPECIAL_S2_FLAME_PILLAR
- lib::lua_const::MIIENEMYG_SPECIAL_S3_STEALTH_BOMB
- lib::lua_const::MIIENEMYS_SPECIAL_HI1_RSLASH
- lib::lua_const::MIIENEMYS_SPECIAL_HI2_SDUSH
- lib::lua_const::MIIENEMYS_SPECIAL_HI3_ROKET_UNDER_THRUST
- lib::lua_const::MIIENEMYS_SPECIAL_LW1_COUNTER
- lib::lua_const::MIIENEMYS_SPECIAL_LW2_REVERSE_SLASH
- lib::lua_const::MIIENEMYS_SPECIAL_LW3_JET_STUB
- lib::lua_const::MIIENEMYS_SPECIAL_N1_RAPID_SLASH
- lib::lua_const::MIIENEMYS_SPECIAL_N2_SYURIKEN
- lib::lua_const::MIIENEMYS_SPECIAL_N3_TORNADO_SHOT
- lib::lua_const::MIIENEMYS_SPECIAL_S1_CHAKRAM
- lib::lua_const::MIIENEMYS_SPECIAL_S2_SHIPPU_SLASH
- lib::lua_const::MIIENEMYS_SPECIAL_S3_HENSOKU_SLASH
- lib::lua_const::MIIFIGHTER_SPECIAL_LW_REVERSAL_KICK
- lib::lua_const::MODEL_COLOR_TYPE_COLOR_BLEND
- lib::lua_const::MODEL_COLOR_TYPE_NORMAL
- lib::lua_const::MODEL_COLOR_TYPE_NUM
- lib::lua_const::MODEL_EYE_TYPE_DARK
- lib::lua_const::MODEL_EYE_TYPE_GOLD
- lib::lua_const::MODEL_EYE_TYPE_LIGHT
- lib::lua_const::MODEL_EYE_TYPE_TERM
- lib::lua_const::MOTION_MATERIAL_ANIM_KIND_ITEM0
- lib::lua_const::MOTION_MATERIAL_ANIM_KIND_ITEM1
- lib::lua_const::MOTION_MATERIAL_ANIM_KIND_STATIC
- lib::lua_const::MOTION_NODE_ROTATE_COMPOSE_AFTER
- lib::lua_const::MOTION_NODE_ROTATE_COMPOSE_BEFORE
- lib::lua_const::MOTION_NODE_ROTATE_COMPOSE_NONE
- lib::lua_const::MOTION_NODE_ROTATE_COMPOSE_WORLD
- lib::lua_const::MOTION_NODE_ROTATE_COMPOSE_WORLD_AFTER
- lib::lua_const::MOTION_NODE_ROTATE_ORDER_XYZ
- lib::lua_const::MOTION_NODE_ROTATE_ORDER_ZXY
- lib::lua_const::MOTION_NODE_ROTATE_ORDER_ZYX
- lib::lua_const::MOTION_PART_SET_KIND_DEFAULT
- lib::lua_const::MOTION_SOURCE_KIND_BLEND
- lib::lua_const::MOTION_SOURCE_KIND_FIRST
- lib::lua_const::MOTION_SOURCE_KIND_SECOND
- lib::lua_const::MSC_CMD_BATTLE_OBJECT_MANAGER_MAX
- lib::lua_const::MSC_CMD_BATTLE_OBJECT_MANAGER_PARAM_GET_INT
- lib::lua_const::PACKUN_ST_SP_S
- lib::lua_const::PACMANBOSS_STATE_FIRST
- lib::lua_const::PACMANBOSS_STATE_ROT
- lib::lua_const::PACMANBOSS_STATE_ROT_END
- lib::lua_const::PACMAN_SPECIAL_N_ITEM_KIND_NUM
- lib::lua_const::PACMAN_SPECIAL_N_ITEM_MAX_NUM
- lib::lua_const::PACMAN_SPECIAL_N_RANK_MAX
- lib::lua_const::PACMAN_SPECIAL_N_RANK_MIN
- lib::lua_const::PACMAN_SPECIAL_N_RANK_NUM
- lib::lua_const::PACMAN_SPECIAL_S_EFFECT_INVALID
- lib::lua_const::PACMAN_SPECIAL_S_PUT_ESA_NUM
- lib::lua_const::PACMAN_ST_DIS_SP_S
- lib::lua_const::PACMAN_ST_FRUITS
- lib::lua_const::PACMAN_TRAMPOLINE_COLOR_BLUE
- lib::lua_const::PACMAN_TRAMPOLINE_COLOR_RED
- lib::lua_const::PEACH_ST_DIS_FLOAT
- lib::lua_const::PEACH_ST_FLOAT
- lib::lua_const::PH2NDARY_CHAIN_BACK
- lib::lua_const::PH2NDARY_CHAIN_FIX_ENDS
- lib::lua_const::PH2NDARY_CHAIN_FIX_TIP
- lib::lua_const::PH2NDARY_CHAIN_FREE
- lib::lua_const::PH2NDARY_CHAIN_INVALID
- lib::lua_const::PH2NDARY_CHAIN_NORMAL
- lib::lua_const::PH2NDARY_COLL_ALL
- lib::lua_const::PH2NDARY_COLL_CEIL
- lib::lua_const::PH2NDARY_COLL_FLOOR
- lib::lua_const::PH2NDARY_COLL_NONE
- lib::lua_const::PH2NDARY_COLL_WALL
- lib::lua_const::PH2NDARY_CRAW_2POS
- lib::lua_const::PH2NDARY_CRAW_BACK
- lib::lua_const::PH2NDARY_CRAW_BACK_FALL
- lib::lua_const::PH2NDARY_CRAW_COLLIDE
- lib::lua_const::PH2NDARY_CRAW_FALL
- lib::lua_const::PH2NDARY_CRAW_FREE
- lib::lua_const::PH2NDARY_CRAW_HANG
- lib::lua_const::PH2NDARY_CRAW_INVALID
- lib::lua_const::PH2NDARY_CRAW_MAX
- lib::lua_const::PH2NDARY_CRAW_MOVE
- lib::lua_const::PH2NDARY_CRAW_NONE
- lib::lua_const::PH2NDARY_CRAW_SLEEP
- lib::lua_const::PH2NDARY_HIT_ANY
- lib::lua_const::PH2NDARY_HIT_NONE
- lib::lua_const::PH2NDARY_HIT_WALL
- lib::lua_const::PH2NDARY_LINE_CHANGE
- lib::lua_const::PH2NDARY_LINE_ENABLE
- lib::lua_const::PH2NDARY_LINE_NONE
- lib::lua_const::PH2NDARY_WEAPON_TYPE_BAND
- lib::lua_const::PH2NDARY_WEAPON_TYPE_CHAIN
- lib::lua_const::PH2NDARY_WEAPON_TYPE_CRAW
- lib::lua_const::PH2NDARY_WEAPON_TYPE_LASH
- lib::lua_const::PH2NDARY_WEAPON_TYPE_MASTER
- lib::lua_const::PH2NDARY_WEAPON_TYPE_PICKEL
- lib::lua_const::PH2NDARY_WEAPON_TYPE_PLUNGER
- lib::lua_const::PH2NDARY_WEAPON_TYPE_ROD
- lib::lua_const::PH2NDARY_WEAPON_TYPE_SAMUS
- lib::lua_const::PH2NDARY_WEAPON_TYPE_TANTAN
- lib::lua_const::PH2NDARY_WEAPON_TYPE_WANWAN
- lib::lua_const::PH2NDARY_WEAPON_TYPE_YOYO
- lib::lua_const::PHYSICS_SWING_SPECIAL_STATE_BINDPOSE
- lib::lua_const::PHYSICS_SWING_SPECIAL_STATE_BINDPOSE_SKIRT
- lib::lua_const::PHYSICS_SWING_SPECIAL_STATE_CURVE
- lib::lua_const::PHYSICS_SWING_SPECIAL_STATE_CURVE_SKIRT
- lib::lua_const::PHYSICS_SWING_SPECIAL_STATE_DEFAULT
- lib::lua_const::PHYSICS_SWING_SPECIAL_STATE_DYNAMICS
- lib::lua_const::PHYSICS_SWING_SPECIAL_STATE_INVALID
- lib::lua_const::PHYSICS_SWING_SPECIAL_STATE_SCALE_EFFECT
- lib::lua_const::PICKEL_ST_ATTACK_AIR_LW
- lib::lua_const::PICKEL_ST_ATTACK_AIR_LW_CANCELABLE
- lib::lua_const::PICKEL_ST_ATTACK_THROW_LW
- lib::lua_const::PICKEL_ST_ON_SP_N_BLOCK
- lib::lua_const::PICKEL_ST_SP_D
- lib::lua_const::PICKEL_ST_SP_D_DIS_WIRE
- lib::lua_const::PICKEL_ST_SP_D_TNT_EXIST
- lib::lua_const::PICKEL_ST_SP_F
- lib::lua_const::PICKEL_ST_SP_F_JUMP
- lib::lua_const::PICKEL_ST_SP_F_POWERED_RAIL
- lib::lua_const::PICKEL_ST_SP_F_RAIL
- lib::lua_const::PICKEL_ST_SP_F_TROLLEY
- lib::lua_const::PICKEL_ST_SP_N_BLOCK
- lib::lua_const::PICKEL_ST_SP_N_CRAFT
- lib::lua_const::PICKEL_ST_SP_N_DIGGING
- lib::lua_const::PICKEL_ST_SP_N_WORK_BENCH
- lib::lua_const::PICKEL_ST_SP_U
- lib::lua_const::PICKEL_ST_SP_U_CANCELABLE
- lib::lua_const::PICKEL_ST_SP_U_NO_RISE
- lib::lua_const::PIKMIN_ST_HEAVY
- lib::lua_const::POKEMON_ST_DIS_SP_LW
- lib::lua_const::POPO_ST_SINGLE
- lib::lua_const::QUICK_ITEM_TREAT_TYPE_FORCE_HAVE
- lib::lua_const::QUICK_ITEM_TREAT_TYPE_FORCE_USE
- lib::lua_const::QUICK_ITEM_TREAT_TYPE_TERM
- lib::lua_const::QUICK_ITEM_TREAT_TYPE_USE_EXCEPT_FOOD
- lib::lua_const::REFLET_ST_SP_HI_READY
- lib::lua_const::REFLET_ST_SP_N_READY
- lib::lua_const::ROBOT_ST_GYRO_READY
- lib::lua_const::ROSETTA_ST_TICO_FREE
- lib::lua_const::RYU_ST_HIT_CANCEL
- lib::lua_const::SHADOW_DRAW_FLAG_OWNER
- lib::lua_const::SHADOW_DRAW_FLAG_STAGE
- lib::lua_const::SHADOW_DRAW_FLAG_TERM
- lib::lua_const::SHADOW_MODE_CIRCLE
- lib::lua_const::SHADOW_MODE_NONE
- lib::lua_const::SHADOW_MODE_PROJECTION
- lib::lua_const::SHADOW_MODE_PROJECTION_LOUPE
- lib::lua_const::SHADOW_MODE_TERM
- lib::lua_const::SHEIK_ST_SP_AIR_D
- lib::lua_const::SHIELD_FRONT_LR
- lib::lua_const::SHIELD_FRONT_NONE
- lib::lua_const::SHIELD_FRONT_POS
- lib::lua_const::SHIELD_STATUS_NONE
- lib::lua_const::SHIELD_STATUS_NORMAL
- lib::lua_const::SHIELD_STATUS_NORMAL_GLOBAL
- lib::lua_const::SHIELD_STATUS_TERM
- lib::lua_const::SHIELD_TYPE_GUARD
- lib::lua_const::SHIELD_TYPE_JUST_SHIELD
- lib::lua_const::SHIELD_TYPE_JUST_SHIELD_REFLECTOR
- lib::lua_const::SHIELD_TYPE_UNDEFINED
- lib::lua_const::SHIZUE_ST_SP_LW_READY
- lib::lua_const::SHULK_ST_MONAD_BUSTER_UNABLE
- lib::lua_const::SHULK_ST_MONAD_EFFECTED
- lib::lua_const::SHULK_ST_MONAD_JUMP
- lib::lua_const::SHULK_ST_MONAD_JUMP_UNABLE
- lib::lua_const::SHULK_ST_MONAD_SELECT
- lib::lua_const::SHULK_ST_MONAD_SHIELD_UNABLE
- lib::lua_const::SHULK_ST_MONAD_SMASH_UNABLE
- lib::lua_const::SHULK_ST_MONAD_SPEED
- lib::lua_const::SHULK_ST_MONAD_SPEED_UNABLE
- lib::lua_const::SITUATION_KIND_AIR
- lib::lua_const::SITUATION_KIND_CLIFF
- lib::lua_const::SITUATION_KIND_GROUND
- lib::lua_const::SITUATION_KIND_LADDER
- lib::lua_const::SITUATION_KIND_NONE
- lib::lua_const::SITUATION_KIND_ODD
- lib::lua_const::SITUATION_KIND_OUTFIELD
- lib::lua_const::SITUATION_KIND_RESTRAINT
- lib::lua_const::SITUATION_KIND_TERM
- lib::lua_const::SITUATION_KIND_WATER
- lib::lua_const::SLOPE_STATUS_L
- lib::lua_const::SLOPE_STATUS_LR
- lib::lua_const::SLOPE_STATUS_NONE
- lib::lua_const::SLOPE_STATUS_PART
- lib::lua_const::SLOPE_STATUS_R
- lib::lua_const::SLOPE_STATUS_TERM
- lib::lua_const::SLOPE_STATUS_TOP
- lib::lua_const::SLOPE_STATUS_TPART
- lib::lua_const::SLOW_NO_INVALID
- lib::lua_const::SNAKE_ST_SP_HI
- lib::lua_const::SNAKE_ST_SP_HI_USING
- lib::lua_const::SNAKE_ST_SP_LW_READY
- lib::lua_const::SO_VAR_FLOAT_LR
- lib::lua_const::SO_VAR_FLOAT_MOTION_RATE
- lib::lua_const::SO_VAR_FLOAT_MOTION_RATE_TOTAL
- lib::lua_const::SO_VAR_INT_CURRENT_STATUS
- lib::lua_const::SO_VAR_INT_HAVE_ITEM_KIND
- lib::lua_const::SO_VAR_INT_PREV_STATUS
- lib::lua_const::SPECIAL_PAINT_NONE
- lib::lua_const::SPECIAL_PAINT_OIL
- lib::lua_const::SPECIAL_PAINT_SQUID_TO_HUMAN
- lib::lua_const::SPECIAL_PAINT_TERM
- lib::lua_const::STAGEBUS_REV_L
- lib::lua_const::STAGEBUS_REV_M
- lib::lua_const::STAGEBUS_REV_NONE
- lib::lua_const::STAGEBUS_REV_OUTDOOR
- lib::lua_const::STAGEBUS_REV_S
- lib::lua_const::STAGE_GIMMICK_NONE
- lib::lua_const::STAGE_GIMMICK_TYPE_AREA
- lib::lua_const::STAGE_GIMMICK_TYPE_AREA_OVERLAP
- lib::lua_const::STAGE_GIMMICK_TYPE_TERM
- lib::lua_const::STAGE_GIMMICK_TYPE_YAKUMONO
- lib::lua_const::STAGE_GIMMICK_TYPE_YAKUMONO_OVERLAP
- lib::lua_const::STAGE_KIRIFUDA_KIND_IKE_1
- lib::lua_const::STAGE_KIRIFUDA_KIND_IKE_2
- lib::lua_const::STAGE_KIRIFUDA_KIND_NESS
- lib::lua_const::STAGE_KIRIFUDA_KIND_PIKMIN
- lib::lua_const::STAGE_KIRIFUDA_KIND_PIKMIN_EXTRA_1
- lib::lua_const::STAGE_KIRIFUDA_KIND_PIKMIN_EXTRA_2
- lib::lua_const::STAGE_KIRIFUDA_KIND_PIT
- lib::lua_const::STATUS_BGM_GOLDENHAMMER
- lib::lua_const::STATUS_BGM_HAMMER
- lib::lua_const::STATUS_BGM_SUPERSTAR
- lib::lua_const::STATUS_KIND_NONE
- lib::lua_const::STATUS_SCRIPT_LINE_ALL
- lib::lua_const::STATUS_SCRIPT_LINE_CHECK_ATTACK
- lib::lua_const::STATUS_SCRIPT_LINE_CHECK_DAMAGE
- lib::lua_const::STATUS_SCRIPT_LINE_EXEC_NO_STOP_POST
- lib::lua_const::STATUS_SCRIPT_LINE_FIX_CAMERA
- lib::lua_const::STATUS_SCRIPT_LINE_FIX_POS_SLOW
- lib::lua_const::STATUS_SCRIPT_LINE_LEAVE_STOP
- lib::lua_const::STATUS_SCRIPT_LINE_MAP_CORRECTION
- lib::lua_const::STATUS_SCRIPT_LINE_ON_CHANGE_LR
- lib::lua_const::STATUS_TRANS_CHECK_FLAG_CONTROLLER
- lib::lua_const::STAT_SKILL_ESCAPE_UP
- lib::lua_const::STAT_SKILL_HIGH_SPEED_DASH
- lib::lua_const::STAT_SKILL_JUST_GUARD_UP
- lib::lua_const::STAT_SKILL_JUST_SHIELD_REFLECT
- lib::lua_const::STAT_SKILL_MACH_STAMP
- lib::lua_const::STAT_SKILL_SHIELD_HEAL
- lib::lua_const::STAT_SKILL_SLOW_SUPER_ARMOR
- lib::lua_const::STAT_SKILL_SUPER_ARMOR
- lib::lua_const::STAT_SPIRITS_EVENT_SPEEDUP
- lib::lua_const::STOP_OTHER_KIND_FINISH_CAMERA
- lib::lua_const::STOP_OTHER_KIND_NONE
- lib::lua_const::STOP_OTHER_KIND_NORMAL
- lib::lua_const::STOP_OTHER_KIND_NUM
- lib::lua_const::ST_AREA_GROUP_GIMMICK_ELEVATOR
- lib::lua_const::ST_AREA_GROUP_GIMMICK_LADDER
- lib::lua_const::ST_AREA_GROUP_GIMMICK_NORMAL
- lib::lua_const::ST_AREA_GROUP_MASK_NORMAL_ALL
- lib::lua_const::ST_AREA_GROUP_SPACE_ASASE
- lib::lua_const::ST_AREA_GROUP_SPACE_MOVEMENT_AREA
- lib::lua_const::ST_AREA_GROUP_SPACE_NORMAL
- lib::lua_const::ST_AREA_GROUP_SPACE_WATER
- lib::lua_const::ST_AREA_GROUP_SPACE_WIND
- lib::lua_const::ST_AREA_GROUP_START
- lib::lua_const::ST_AREA_GROUP_TERM
- lib::lua_const::SZEROSUIT_ST_SP_AIR_LW
- lib::lua_const::StageID::Animal_City
- lib::lua_const::StageID::Animal_Island
- lib::lua_const::StageID::Animal_Village
- lib::lua_const::StageID::BalloonFight
- lib::lua_const::StageID::BattleField
- lib::lua_const::StageID::BattleField_L
- lib::lua_const::StageID::Battle_75m
- lib::lua_const::StageID::Battle_Animal_City
- lib::lua_const::StageID::Battle_Animal_Island
- lib::lua_const::StageID::Battle_Animal_Village
- lib::lua_const::StageID::Battle_BalloonFight
- lib::lua_const::StageID::Battle_Bayo_Clock
- lib::lua_const::StageID::Battle_Brave_Altar
- lib::lua_const::StageID::Battle_Buddy_Spiral
- lib::lua_const::StageID::Battle_DK_Jungle
- lib::lua_const::StageID::Battle_DK_Lodge
- lib::lua_const::StageID::Battle_DK_WaterFall
- lib::lua_const::StageID::Battle_Dolly_Stadium
- lib::lua_const::StageID::Battle_Dracula_Castle
- lib::lua_const::StageID::Battle_DuckHunt
- lib::lua_const::StageID::Battle_End
- lib::lua_const::StageID::Battle_FE_Arena
- lib::lua_const::StageID::Battle_FE_Colloseum
- lib::lua_const::StageID::Battle_FE_Shrine
- lib::lua_const::StageID::Battle_FE_Siege
- lib::lua_const::StageID::Battle_FF_Midgar
- lib::lua_const::StageID::Battle_FlatZoneX
- lib::lua_const::StageID::Battle_Fox_Corneria
- lib::lua_const::StageID::Battle_Fox_LylatCruise
- lib::lua_const::StageID::Battle_Fox_Venom
- lib::lua_const::StageID::Battle_Fzero_Bigblue
- lib::lua_const::StageID::Battle_Fzero_Mutecity3DS
- lib::lua_const::StageID::Battle_Fzero_Porttown
- lib::lua_const::StageID::Battle_Icarus_Angeland
- lib::lua_const::StageID::Battle_Icarus_SkyWorld
- lib::lua_const::StageID::Battle_Icarus_Uprising
- lib::lua_const::StageID::Battle_Ice_Top
- lib::lua_const::StageID::Battle_Jack_Mementoes
- lib::lua_const::StageID::Battle_Kart_CircuitFor
- lib::lua_const::StageID::Battle_Kart_CircuitX
- lib::lua_const::StageID::Battle_Kirby_Cave
- lib::lua_const::StageID::Battle_Kirby_Fountain
- lib::lua_const::StageID::Battle_Kirby_Gameboy
- lib::lua_const::StageID::Battle_Kirby_Greens
- lib::lua_const::StageID::Battle_Kirby_Halberd
- lib::lua_const::StageID::Battle_Kirby_Pupupu64
- lib::lua_const::StageID::Battle_LuigiMansion
- lib::lua_const::StageID::Battle_MG_Shadowmoses
- lib::lua_const::StageID::Battle_MarioBros
- lib::lua_const::StageID::Battle_Mario_3DLand
- lib::lua_const::StageID::Battle_Mario_Castle64
- lib::lua_const::StageID::Battle_Mario_CastleDx
- lib::lua_const::StageID::Battle_Mario_Dolpic
- lib::lua_const::StageID::Battle_Mario_Galaxy
- lib::lua_const::StageID::Battle_Mario_Maker
- lib::lua_const::StageID::Battle_Mario_NewBros2
- lib::lua_const::StageID::Battle_Mario_Odyssey
- lib::lua_const::StageID::Battle_Mario_Paper
- lib::lua_const::StageID::Battle_Mario_Past64
- lib::lua_const::StageID::Battle_Mario_PastUsa
- lib::lua_const::StageID::Battle_Mario_PastX
- lib::lua_const::StageID::Battle_Mario_Rainbow
- lib::lua_const::StageID::Battle_Mario_Uworld
- lib::lua_const::StageID::Battle_Metroid_Kraid
- lib::lua_const::StageID::Battle_Metroid_Norfair
- lib::lua_const::StageID::Battle_Metroid_Orpheon
- lib::lua_const::StageID::Battle_Metroid_ZebesDx
- lib::lua_const::StageID::Battle_Mother_Fourside
- lib::lua_const::StageID::Battle_Mother_Magicant
- lib::lua_const::StageID::Battle_Mother_Newpork
- lib::lua_const::StageID::Battle_Mother_Onett
- lib::lua_const::StageID::Battle_Nintendogs
- lib::lua_const::StageID::Battle_Pac_Land
- lib::lua_const::StageID::Battle_Pictochat2
- lib::lua_const::StageID::Battle_Pikmin_Garden
- lib::lua_const::StageID::Battle_Pikmin_Planet
- lib::lua_const::StageID::Battle_Pilotwings
- lib::lua_const::StageID::Battle_Plankton
- lib::lua_const::StageID::Battle_Poke_Kalos
- lib::lua_const::StageID::Battle_Poke_Stadium
- lib::lua_const::StageID::Battle_Poke_Stadium2
- lib::lua_const::StageID::Battle_Poke_Tengam
- lib::lua_const::StageID::Battle_Poke_Tower
- lib::lua_const::StageID::Battle_Poke_Unova
- lib::lua_const::StageID::Battle_Poke_Yamabuki
- lib::lua_const::StageID::Battle_PunchOutSB
- lib::lua_const::StageID::Battle_PunchOutW
- lib::lua_const::StageID::Battle_Rock_Wily
- lib::lua_const::StageID::Battle_SF_Suzaku
- lib::lua_const::StageID::Battle_Sonic_Greenhill
- lib::lua_const::StageID::Battle_Sonic_Windyhill
- lib::lua_const::StageID::Battle_Spla_Parking
- lib::lua_const::StageID::Battle_StreetPass
- lib::lua_const::StageID::Battle_Tantan_Spring
- lib::lua_const::StageID::Battle_Tomodachi
- lib::lua_const::StageID::Battle_Wario_Gamer
- lib::lua_const::StageID::Battle_Wario_Madein
- lib::lua_const::StageID::Battle_WiiFit
- lib::lua_const::StageID::Battle_WreckingCrew
- lib::lua_const::StageID::Battle_WufuIsland
- lib::lua_const::StageID::Battle_Xeno_Gaur
- lib::lua_const::StageID::Battle_Yoshi_CartBoard
- lib::lua_const::StageID::Battle_Yoshi_Island
- lib::lua_const::StageID::Battle_Yoshi_Story
- lib::lua_const::StageID::Battle_Yoshi_Yoster
- lib::lua_const::StageID::Battle_Zelda_Gerudo
- lib::lua_const::StageID::Battle_Zelda_Greatbay
- lib::lua_const::StageID::Battle_Zelda_Hyrule
- lib::lua_const::StageID::Battle_Zelda_Oldin
- lib::lua_const::StageID::Battle_Zelda_Pirates
- lib::lua_const::StageID::Battle_Zelda_Skyward
- lib::lua_const::StageID::Battle_Zelda_Temple
- lib::lua_const::StageID::Battle_Zelda_Tower
- lib::lua_const::StageID::Battle_Zelda_Train
- lib::lua_const::StageID::Bayo_Clock
- lib::lua_const::StageID::BonusGame
- lib::lua_const::StageID::BossStage_Dracula
- lib::lua_const::StageID::BossStage_Final1
- lib::lua_const::StageID::BossStage_Final2
- lib::lua_const::StageID::BossStage_Final3
- lib::lua_const::StageID::BossStage_Galleom
- lib::lua_const::StageID::BossStage_GanonBoss
- lib::lua_const::StageID::BossStage_Marx
- lib::lua_const::StageID::BossStage_Rathalos
- lib::lua_const::StageID::Brave_Altar
- lib::lua_const::StageID::Buddy_Spiral
- lib::lua_const::StageID::CampaignMap
- lib::lua_const::StageID::DK_Jungle
- lib::lua_const::StageID::DK_Lodge
- lib::lua_const::StageID::DK_WaterFall
- lib::lua_const::StageID::Dolly_Stadium
- lib::lua_const::StageID::Dracula_Castle
- lib::lua_const::StageID::DuckHunt
- lib::lua_const::StageID::End
- lib::lua_const::StageID::End_75m
- lib::lua_const::StageID::End_Animal_City
- lib::lua_const::StageID::End_Animal_Island
- lib::lua_const::StageID::End_Animal_Village
- lib::lua_const::StageID::End_BalloonFight
- lib::lua_const::StageID::End_BattleField
- lib::lua_const::StageID::End_Bayo_Clock
- lib::lua_const::StageID::End_Brave_Altar
- lib::lua_const::StageID::End_Buddy_Spiral
- lib::lua_const::StageID::End_DK_Jungle
- lib::lua_const::StageID::End_DK_Lodge
- lib::lua_const::StageID::End_DK_WaterFall
- lib::lua_const::StageID::End_Dolly_Stadium
- lib::lua_const::StageID::End_Dracula_Castle
- lib::lua_const::StageID::End_DuckHunt
- lib::lua_const::StageID::End_FE_Arena
- lib::lua_const::StageID::End_FE_Colloseum
- lib::lua_const::StageID::End_FE_Shrine
- lib::lua_const::StageID::End_FE_Siege
- lib::lua_const::StageID::End_FF_Midgar
- lib::lua_const::StageID::End_FlatZoneX
- lib::lua_const::StageID::End_Fox_Corneria
- lib::lua_const::StageID::End_Fox_LylatCruise
- lib::lua_const::StageID::End_Fox_Venom
- lib::lua_const::StageID::End_Fzero_Bigblue
- lib::lua_const::StageID::End_Fzero_Mutecity3DS
- lib::lua_const::StageID::End_Fzero_Porttown
- lib::lua_const::StageID::End_Icarus_Angeland
- lib::lua_const::StageID::End_Icarus_SkyWorld
- lib::lua_const::StageID::End_Icarus_Uprising
- lib::lua_const::StageID::End_Ice_Top
- lib::lua_const::StageID::End_Jack_Mementoes
- lib::lua_const::StageID::End_Kart_CircuitFor
- lib::lua_const::StageID::End_Kart_CircuitX
- lib::lua_const::StageID::End_Kirby_Cave
- lib::lua_const::StageID::End_Kirby_Fountain
- lib::lua_const::StageID::End_Kirby_Gameboy
- lib::lua_const::StageID::End_Kirby_Greens
- lib::lua_const::StageID::End_Kirby_Halberd
- lib::lua_const::StageID::End_Kirby_Pupupu64
- lib::lua_const::StageID::End_LuigiMansion
- lib::lua_const::StageID::End_MG_Shadowmoses
- lib::lua_const::StageID::End_MarioBros
- lib::lua_const::StageID::End_Mario_3DLand
- lib::lua_const::StageID::End_Mario_Castle64
- lib::lua_const::StageID::End_Mario_CastleDx
- lib::lua_const::StageID::End_Mario_Dolpic
- lib::lua_const::StageID::End_Mario_Galaxy
- lib::lua_const::StageID::End_Mario_Maker
- lib::lua_const::StageID::End_Mario_NewBros2
- lib::lua_const::StageID::End_Mario_Odyssey
- lib::lua_const::StageID::End_Mario_Paper
- lib::lua_const::StageID::End_Mario_Past64
- lib::lua_const::StageID::End_Mario_PastUsa
- lib::lua_const::StageID::End_Mario_PastX
- lib::lua_const::StageID::End_Mario_Rainbow
- lib::lua_const::StageID::End_Mario_Uworld
- lib::lua_const::StageID::End_Metroid_Kraid
- lib::lua_const::StageID::End_Metroid_Norfair
- lib::lua_const::StageID::End_Metroid_Orpheon
- lib::lua_const::StageID::End_Metroid_ZebesDx
- lib::lua_const::StageID::End_Mother_Fourside
- lib::lua_const::StageID::End_Mother_Magicant
- lib::lua_const::StageID::End_Mother_Newpork
- lib::lua_const::StageID::End_Mother_Onett
- lib::lua_const::StageID::End_Nintendogs
- lib::lua_const::StageID::End_Pac_Land
- lib::lua_const::StageID::End_Pictochat2
- lib::lua_const::StageID::End_Pikmin_Garden
- lib::lua_const::StageID::End_Pikmin_Planet
- lib::lua_const::StageID::End_Pilotwings
- lib::lua_const::StageID::End_Plankton
- lib::lua_const::StageID::End_Poke_Kalos
- lib::lua_const::StageID::End_Poke_Stadium
- lib::lua_const::StageID::End_Poke_Stadium2
- lib::lua_const::StageID::End_Poke_Tengam
- lib::lua_const::StageID::End_Poke_Tower
- lib::lua_const::StageID::End_Poke_Unova
- lib::lua_const::StageID::End_Poke_Yamabuki
- lib::lua_const::StageID::End_PunchOutSB
- lib::lua_const::StageID::End_PunchOutW
- lib::lua_const::StageID::End_Rock_Wily
- lib::lua_const::StageID::End_SF_Suzaku
- lib::lua_const::StageID::End_Sonic_Greenhill
- lib::lua_const::StageID::End_Sonic_Windyhill
- lib::lua_const::StageID::End_Spla_Parking
- lib::lua_const::StageID::End_StreetPass
- lib::lua_const::StageID::End_Tantan_Spring
- lib::lua_const::StageID::End_Tomodachi
- lib::lua_const::StageID::End_Wario_Gamer
- lib::lua_const::StageID::End_Wario_Madein
- lib::lua_const::StageID::End_WiiFit
- lib::lua_const::StageID::End_WreckingCrew
- lib::lua_const::StageID::End_WufuIsland
- lib::lua_const::StageID::End_Xeno_Gaur
- lib::lua_const::StageID::End_Yoshi_CartBoard
- lib::lua_const::StageID::End_Yoshi_Island
- lib::lua_const::StageID::End_Yoshi_Story
- lib::lua_const::StageID::End_Yoshi_Yoster
- lib::lua_const::StageID::End_Zelda_Gerudo
- lib::lua_const::StageID::End_Zelda_Greatbay
- lib::lua_const::StageID::End_Zelda_Hyrule
- lib::lua_const::StageID::End_Zelda_Oldin
- lib::lua_const::StageID::End_Zelda_Pirates
- lib::lua_const::StageID::End_Zelda_Skyward
- lib::lua_const::StageID::End_Zelda_Temple
- lib::lua_const::StageID::End_Zelda_Tower
- lib::lua_const::StageID::End_Zelda_Train
- lib::lua_const::StageID::FE_Arena
- lib::lua_const::StageID::FE_Colloseum
- lib::lua_const::StageID::FE_Shrine
- lib::lua_const::StageID::FE_Siege
- lib::lua_const::StageID::FF_Midgar
- lib::lua_const::StageID::FlatZoneX
- lib::lua_const::StageID::Fox_Corneria
- lib::lua_const::StageID::Fox_LylatCruise
- lib::lua_const::StageID::Fox_Venom
- lib::lua_const::StageID::Fzero_Bigblue
- lib::lua_const::StageID::Fzero_Mutecity3DS
- lib::lua_const::StageID::Fzero_Porttown
- lib::lua_const::StageID::HomerunContest
- lib::lua_const::StageID::Icarus_Angeland
- lib::lua_const::StageID::Icarus_SkyWorld
- lib::lua_const::StageID::Icarus_Uprising
- lib::lua_const::StageID::Ice_Top
- lib::lua_const::StageID::Invalid
- lib::lua_const::StageID::Jack_Mementoes
- lib::lua_const::StageID::Kart_CircuitFor
- lib::lua_const::StageID::Kart_CircuitX
- lib::lua_const::StageID::Kirby_Cave
- lib::lua_const::StageID::Kirby_Fountain
- lib::lua_const::StageID::Kirby_Gameboy
- lib::lua_const::StageID::Kirby_Greens
- lib::lua_const::StageID::Kirby_Halberd
- lib::lua_const::StageID::Kirby_Pupupu64
- lib::lua_const::StageID::LuigiMansion
- lib::lua_const::StageID::MAX
- lib::lua_const::StageID::MG_Shadowmoses
- lib::lua_const::StageID::MarioBros
- lib::lua_const::StageID::Mario_3DLand
- lib::lua_const::StageID::Mario_Castle64
- lib::lua_const::StageID::Mario_CastleDx
- lib::lua_const::StageID::Mario_Dolpic
- lib::lua_const::StageID::Mario_Galaxy
- lib::lua_const::StageID::Mario_Maker
- lib::lua_const::StageID::Mario_NewBros2
- lib::lua_const::StageID::Mario_Odyssey
- lib::lua_const::StageID::Mario_Paper
- lib::lua_const::StageID::Mario_Past64
- lib::lua_const::StageID::Mario_PastUsa
- lib::lua_const::StageID::Mario_PastX
- lib::lua_const::StageID::Mario_Rainbow
- lib::lua_const::StageID::Mario_Uworld
- lib::lua_const::StageID::Metroid_Kraid
- lib::lua_const::StageID::Metroid_Norfair
- lib::lua_const::StageID::Metroid_Orpheon
- lib::lua_const::StageID::Metroid_ZebesDx
- lib::lua_const::StageID::Mother_Fourside
- lib::lua_const::StageID::Mother_Magicant
- lib::lua_const::StageID::Mother_Newpork
- lib::lua_const::StageID::Mother_Onett
- lib::lua_const::StageID::Nintendogs
- lib::lua_const::StageID::Pac_Land
- lib::lua_const::StageID::PhotoStage
- lib::lua_const::StageID::Pictochat2
- lib::lua_const::StageID::Pikmin_Garden
- lib::lua_const::StageID::Pikmin_Planet
- lib::lua_const::StageID::Pilotwings
- lib::lua_const::StageID::Plankton
- lib::lua_const::StageID::Poke_Kalos
- lib::lua_const::StageID::Poke_Stadium
- lib::lua_const::StageID::Poke_Stadium2
- lib::lua_const::StageID::Poke_Tengam
- lib::lua_const::StageID::Poke_Tower
- lib::lua_const::StageID::Poke_Unova
- lib::lua_const::StageID::Poke_Yamabuki
- lib::lua_const::StageID::PunchOutSB
- lib::lua_const::StageID::PunchOutW
- lib::lua_const::StageID::ResultStage
- lib::lua_const::StageID::ResultStage_Jack
- lib::lua_const::StageID::Rock_Wily
- lib::lua_const::StageID::SF_Suzaku
- lib::lua_const::StageID::SP_Edit
- lib::lua_const::StageID::SettingStage
- lib::lua_const::StageID::ShamFight
- lib::lua_const::StageID::Sonic_Greenhill
- lib::lua_const::StageID::Sonic_Windyhill
- lib::lua_const::StageID::SpiritsRoulette
- lib::lua_const::StageID::Spla_Parking
- lib::lua_const::StageID::Staffroll
- lib::lua_const::StageID::StreetPass
- lib::lua_const::StageID::Tantan_Spring
- lib::lua_const::StageID::TestStage
- lib::lua_const::StageID::Tomodachi
- lib::lua_const::StageID::Training
- lib::lua_const::StageID::Wario_Gamer
- lib::lua_const::StageID::Wario_Madein
- lib::lua_const::StageID::WiiFit
- lib::lua_const::StageID::WreckingCrew
- lib::lua_const::StageID::WufuIsland
- lib::lua_const::StageID::Xeno_Gaur
- lib::lua_const::StageID::Yoshi_CartBoard
- lib::lua_const::StageID::Yoshi_Island
- lib::lua_const::StageID::Yoshi_Story
- lib::lua_const::StageID::Yoshi_Yoster
- lib::lua_const::StageID::Zelda_Gerudo
- lib::lua_const::StageID::Zelda_Greatbay
- lib::lua_const::StageID::Zelda_Hyrule
- lib::lua_const::StageID::Zelda_Oldin
- lib::lua_const::StageID::Zelda_Pirates
- lib::lua_const::StageID::Zelda_Skyward
- lib::lua_const::StageID::Zelda_Temple
- lib::lua_const::StageID::Zelda_Tower
- lib::lua_const::StageID::Zelda_Train
- lib::lua_const::StageID::_75m
- lib::lua_const::TANTAN_ST_APPEND_ATTACK
- lib::lua_const::TANTAN_ST_ATK_F_CONFIRM
- lib::lua_const::TANTAN_ST_DRAGON
- lib::lua_const::TANTAN_ST_LEFT_READY
- lib::lua_const::TANTAN_ST_LEFT_REWIND
- lib::lua_const::TANTAN_ST_RIGHT_READY
- lib::lua_const::TANTAN_ST_RIGHT_REWIND
- lib::lua_const::TANTAN_ST_SP_HI_HOP
- lib::lua_const::TANTAN_ST_SP_LW
- lib::lua_const::TANTAN_ST_SP_U_NO_CLIFF
- lib::lua_const::TEAM_2ND_ID_NONE
- lib::lua_const::TEAM_2ND_ID_TERM
- lib::lua_const::TEAM_EVENT_ID_GENERAL
- lib::lua_const::TEAM_EVENT_ID_NONE
- lib::lua_const::TEAM_EVENT_ID_NUM
- lib::lua_const::TEAM_NONE
- lib::lua_const::TEAM_WIND
- lib::lua_const::TRAIL_BLEND_ADD
- lib::lua_const::TRAIL_BLEND_ADD_SRC_ONE
- lib::lua_const::TRAIL_BLEND_ALPHA
- lib::lua_const::TRAIL_BLEND_BLEND_SRC_ONE
- lib::lua_const::TRAIL_BLEND_DADD
- lib::lua_const::TRAIL_BLEND_DBLEND
- lib::lua_const::TRAIL_BLEND_DMUL
- lib::lua_const::TRAIL_BLEND_DSUB
- lib::lua_const::TRAIL_BLEND_MAX
- lib::lua_const::TRAIL_BLEND_MUL
- lib::lua_const::TRAIL_BLEND_MUL_COLOR
- lib::lua_const::TRAIL_BLEND_NEG
- lib::lua_const::TRAIL_BLEND_OPAQUE
- lib::lua_const::TRAIL_BLEND_SUB
- lib::lua_const::TRAIL_CULL_BACK
- lib::lua_const::TRAIL_CULL_BACK_AFTER_FRONT
- lib::lua_const::TRAIL_CULL_FRONT
- lib::lua_const::TRAIL_CULL_NONE
- lib::lua_const::TRAIL_ST_SP_U_ADD
- lib::lua_const::TYPE_ITEM
- lib::lua_const::TYPE_WEAPON
- lib::lua_const::TurnDamageReaction::Damage
- lib::lua_const::TurnDamageReaction::NoReaction
- lib::lua_const::TurnDamageReaction::Turn
- lib::lua_const::UNIQ_STAT_ATK_HOLD
- lib::lua_const::UNIQ_STAT_ATK_HOLD_FAST
- lib::lua_const::UNIQ_STAT_ATTACK
- lib::lua_const::UNIQ_STAT_ATTACK_GROUND
- lib::lua_const::UNIQ_STAT_CATCH
- lib::lua_const::UNIQ_STAT_CATCH_END
- lib::lua_const::UNIQ_STAT_CLIFF
- lib::lua_const::UNIQ_STAT_COUNTER
- lib::lua_const::UNIQ_STAT_DAMAGE
- lib::lua_const::UNIQ_STAT_DOWN
- lib::lua_const::UNIQ_STAT_ESCAPE
- lib::lua_const::UNIQ_STAT_FALL_SP
- lib::lua_const::UNIQ_STAT_FIXDMG
- lib::lua_const::UNIQ_STAT_GENESIS
- lib::lua_const::UNIQ_STAT_GUARD
- lib::lua_const::UNIQ_STAT_JUMP_SQUAT
- lib::lua_const::UNIQ_STAT_MEWTWO_THROWN
- lib::lua_const::UNIQ_STAT_REBIRTH
- lib::lua_const::VAR_FLOAT_TABLE_LENGTH
- lib::lua_const::VAR_INT_TABLE_LENGTH
- lib::lua_const::VISIBILITY_MODE_GUARANTEE
- lib::lua_const::VISIBILITY_MODE_NO_GUARANTEE
- lib::lua_const::VOICE_DEFAULT
- lib::lua_const::VOICE_EU_EN
- lib::lua_const::VOICE_EU_FR
- lib::lua_const::VOICE_EU_GR
- lib::lua_const::VOICE_EU_IT
- lib::lua_const::VOICE_EU_NL
- lib::lua_const::VOICE_EU_RU
- lib::lua_const::VOICE_EU_SP
- lib::lua_const::VOICE_KR_KO
- lib::lua_const::VOICE_US_EN
- lib::lua_const::VOICE_US_FR
- lib::lua_const::VOICE_US_SP
- lib::lua_const::VOICE_ZH_CN
- lib::lua_const::VOICE_ZH_TW
- lib::lua_const::WANWANPILE_MESSAGE_ID_READY
- lib::lua_const::WANWAN_MESSAGE_ID_INITIAL_SEARCH
- lib::lua_const::WANWAN_MESSAGE_ID_READY
- lib::lua_const::WARIO_ST_BIKE_READY
- lib::lua_const::WEAPON_ANIMCMD_EFFECT
- lib::lua_const::WEAPON_ANIMCMD_GAME
- lib::lua_const::WEAPON_ANIMCMD_SOUND
- lib::lua_const::WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_FLAG_CONSTRAINT_ROT_N
- lib::lua_const::WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_FLOAT_BAT_FRAME
- lib::lua_const::WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_FLOAT_MOTION_RATE
- lib::lua_const::WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_INT_COSTUME_KIND
- lib::lua_const::WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_INT_INTER_FRAME
- lib::lua_const::WEAPON_BAYONETTA_BAT_INSTANCE_WORK_ID_INT_PARENT_STATUS_KIND
- lib::lua_const::WEAPON_BAYONETTA_BAT_STATUS_KIND_BATWITHIN
- lib::lua_const::WEAPON_BAYONETTA_BAT_STATUS_KIND_BATWITHIN_END
- lib::lua_const::WEAPON_BAYONETTA_BAT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BAYONETTA_GOMORRAH_INSTANCE_WORK_ID_INT_COSTUME_KIND
- lib::lua_const::WEAPON_BAYONETTA_GOMORRAH_STATUS_KIND_FINAL_VISUAL_SCENE01
- lib::lua_const::WEAPON_BAYONETTA_GOMORRAH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BAYONETTA_HAIR_INSTANCE_WORK_ID_INT_COSTUME_KIND
- lib::lua_const::WEAPON_BAYONETTA_HAIR_STATUS_KIND_FINAL_VISUAL_SCENE01
- lib::lua_const::WEAPON_BAYONETTA_HAIR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BAYONETTA_SPECIALN_BULLET_INSTANCE_WORK_ID_FLAG_CHARGE_BULLET
- lib::lua_const::WEAPON_BAYONETTA_SPECIALN_BULLET_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_BAYONETTA_SPECIALN_BULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BAYONETTA_SPECIALN_BULLET_STATUS_KIND_STAY
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_FLAG_CANCEL_EFFECT
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_FLAG_DISABLE_LINK_STOP
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_FLAG_INTERRUPTION
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_FLAG_REMOVE
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_INT_COSTUME_KIND
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_INSTANCE_WORK_ID_INT_MOTION_KIND
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_MOTION_PART_SET_KIND_MATERIAL
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_STATUS_KIND_ATTACK_HI4
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_STATUS_KIND_ATTACK_S4
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_STATUS_KIND_INTERRUPTION
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVEARM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVELEG_INSTANCE_WORK_ID_FLAG_CANCEL_EFFECT
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVELEG_INSTANCE_WORK_ID_FLAG_DISABLE_LINK_STOP
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVELEG_INSTANCE_WORK_ID_FLAG_INTERRUPTION
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVELEG_INSTANCE_WORK_ID_FLAG_REMOVE
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVELEG_INSTANCE_WORK_ID_INT_COSTUME_KIND
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVELEG_MOTION_PART_SET_KIND_MATERIAL
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVELEG_STATUS_KIND_ATTACK_LW4
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVELEG_STATUS_KIND_INTERRUPTION
- lib::lua_const::WEAPON_BAYONETTA_WICKEDWEAVELEG_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BRAVE_CRASH_STATUS_KIND_END1
- lib::lua_const::WEAPON_BRAVE_CRASH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BRAVE_CRASH_STATUS_KIND_START1
- lib::lua_const::WEAPON_BRAVE_CRASH_STATUS_KIND_START2
- lib::lua_const::WEAPON_BRAVE_DEATHBALL_STATUS_KIND_HIT1
- lib::lua_const::WEAPON_BRAVE_DEATHBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BRAVE_DEATHBALL_STATUS_KIND_START1
- lib::lua_const::WEAPON_BRAVE_DEATHBALL_STATUS_KIND_START2
- lib::lua_const::WEAPON_BRAVE_EXPLOSION_STATUS_KIND_EXPLODE1
- lib::lua_const::WEAPON_BRAVE_EXPLOSION_STATUS_KIND_EXPLODE2
- lib::lua_const::WEAPON_BRAVE_EXPLOSION_STATUS_KIND_MOVE1
- lib::lua_const::WEAPON_BRAVE_EXPLOSION_STATUS_KIND_MOVE2
- lib::lua_const::WEAPON_BRAVE_EXPLOSION_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BRAVE_FIREBALL_INSTANCE_WORK_ID_FLAG_ATTACK
- lib::lua_const::WEAPON_BRAVE_FIREBALL_INSTANCE_WORK_ID_FLAG_HIT_WALL
- lib::lua_const::WEAPON_BRAVE_FIREBALL_INSTANCE_WORK_ID_INT_EFFECT_HANDLE_M_0
- lib::lua_const::WEAPON_BRAVE_FIREBALL_INSTANCE_WORK_ID_INT_EFFECT_HANDLE_M_1
- lib::lua_const::WEAPON_BRAVE_FIREBALL_INSTANCE_WORK_ID_INT_GROUND_EFFECT_COUNT
- lib::lua_const::WEAPON_BRAVE_FIREBALL_STATUS_KIND_BURST_L
- lib::lua_const::WEAPON_BRAVE_FIREBALL_STATUS_KIND_BURST_M
- lib::lua_const::WEAPON_BRAVE_FIREBALL_STATUS_KIND_BURST_S
- lib::lua_const::WEAPON_BRAVE_FIREBALL_STATUS_KIND_FLY_L
- lib::lua_const::WEAPON_BRAVE_FIREBALL_STATUS_KIND_FLY_M
- lib::lua_const::WEAPON_BRAVE_FIREBALL_STATUS_KIND_FLY_S
- lib::lua_const::WEAPON_BRAVE_FIREBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BRAVE_FLASH_STATUS_KIND_HIT1
- lib::lua_const::WEAPON_BRAVE_FLASH_STATUS_KIND_HIT2
- lib::lua_const::WEAPON_BRAVE_FLASH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BRAVE_FLASH_STATUS_KIND_START1
- lib::lua_const::WEAPON_BRAVE_FLASH_STATUS_KIND_START2
- lib::lua_const::WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_COLLISION_CHECK
- lib::lua_const::WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_IS_HEAD
- lib::lua_const::WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLAG_SELF_REMOVE
- lib::lua_const::WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_FLOAT_MOVE_DIST
- lib::lua_const::WEAPON_BRAVE_LIGHTNING_INSTANCE_WORK_ID_INT_FIGHTER_OBJECT_ID
- lib::lua_const::WEAPON_BRAVE_LIGHTNING_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BRAVE_LIGHTNING_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_BRAVE_SLEEP_INSTANCE_WORK_ID_FLAG_TOUCH_GROUND
- lib::lua_const::WEAPON_BRAVE_SLEEP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BRAVE_SLEEP_STATUS_KIND_START
- lib::lua_const::WEAPON_BRAVE_SPARK_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BRAVE_SPARK_STATUS_KIND_S1
- lib::lua_const::WEAPON_BRAVE_SPARK_STATUS_KIND_S2
- lib::lua_const::WEAPON_BRAVE_SPARK_STATUS_KIND_S32
- lib::lua_const::WEAPON_BRAVE_TORNADO_STATUS_KIND_FLY_L
- lib::lua_const::WEAPON_BRAVE_TORNADO_STATUS_KIND_FLY_M
- lib::lua_const::WEAPON_BRAVE_TORNADO_STATUS_KIND_FLY_S
- lib::lua_const::WEAPON_BRAVE_TORNADO_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BUDDY_BULLET_INSTANCE_WORK_ID_INT_BOUND_KIND
- lib::lua_const::WEAPON_BUDDY_BULLET_INSTANCE_WORK_ID_INT_BUDDY_FOUNDER_ID
- lib::lua_const::WEAPON_BUDDY_BULLET_INSTANCE_WORK_ID_INT_LEVEL
- lib::lua_const::WEAPON_BUDDY_BULLET_INSTANCE_WORK_ID_INT_TYPE
- lib::lua_const::WEAPON_BUDDY_BULLET_LEVEL_WEAK_1
- lib::lua_const::WEAPON_BUDDY_BULLET_LEVEL_WEAK_2
- lib::lua_const::WEAPON_BUDDY_BULLET_STATUS_KIND_EXPLODE
- lib::lua_const::WEAPON_BUDDY_BULLET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_BUDDY_BULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BUDDY_BULLET_STATUS_WORK_ID_FLAG_BOUNDED
- lib::lua_const::WEAPON_BUDDY_BULLET_STATUS_WORK_ID_FLOAT_ROT_Z
- lib::lua_const::WEAPON_BUDDY_BULLET_TYPE_MISSILE
- lib::lua_const::WEAPON_BUDDY_PAD_INSTANCE_WORK_ID_FLOAT_DEGREE
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_KIND_BOUND
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_KIND_FALL
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_KIND_START
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_BOUND_ROT_START
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_FALL_HIT
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_FALL_LAY_HIT
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_FALL_LEANING_TO_THE_LEFT
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_FALL_LEANING_TO_THE_RIGHT
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_WORK_FLAG_REFLECTED
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_WORK_KEEP_FLAG_BOUND_FLAG
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_WORK_KEEP_FLAG_BOUND_FLOAT
- lib::lua_const::WEAPON_BUDDY_PAD_STATUS_WORK_KEEP_FLAG_BOUND_INT
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_FLAG_VISUAL_SCENE
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_NONE
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_NUM
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_RIDE
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_SCENE02
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_SCENE03
- lib::lua_const::WEAPON_CAPTAIN_BLUEFALCON_STATUS_KIND_START
- lib::lua_const::WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_FLOAT_MOTION_FRAME
- lib::lua_const::WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_INT_OWNER_OBJECT_ID
- lib::lua_const::WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_CAPTAIN_FALCONPUNCH_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_CAPTAIN_FALCONPUNCH_STATUS_KIND_NONE
- lib::lua_const::WEAPON_CAPTAIN_FALCONPUNCH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_CAPTAIN_FALCONPUNCH_STATUS_KIND_SPECIAL_N
- lib::lua_const::WEAPON_CAPTAIN_FALCONPUNCH_STATUS_KIND_SPECIAL_N_TURN
- lib::lua_const::WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLAG_ATTACK_POWER_LOW
- lib::lua_const::WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLAG_HIT_COLLISION_HIT
- lib::lua_const::WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLOAT_GROUND_ANGLE
- lib::lua_const::WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_INT_EFFECT_KIND
- lib::lua_const::WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_CLOUD_WAVE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_CLOUD_WAVE_STATUS_KIND_HIT
- lib::lua_const::WEAPON_CLOUD_WAVE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_CLOUD_WAVE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_CLOUD_WAVE_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_DEDEDE_GORDO_INSTANCE_WORK_ID_FLAG_SELF_SHOT_OBJECT
- lib::lua_const::WEAPON_DEDEDE_GORDO_INSTANCE_WORK_ID_FLAG_SWALLOWED_VISIBILITY
- lib::lua_const::WEAPON_DEDEDE_GORDO_MOTION_PART_SET_KIND_FACE
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_KIND_DEAD
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_KIND_DEAD_WATER
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_KIND_FALL
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_KIND_GET
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_KIND_HOP
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_KIND_START
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_KIND_THROW
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_KIND_WALL_STOP
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_BOUND
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_CONTINUE_MOT
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_DEAD_STAY
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_PARENTS_SITUATION_AIR
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_PARENTS_SITUATION_CHANGE
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_REMOVE
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_REMOVE_FACE_MOTION
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_REMOVE_HIT
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_THROW_ON
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLAG_VISIBILITY_ON
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLOAT_ANGLE
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_FLOAT_ANGLE_SPEED
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_INT_BOUND_COUNT
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_INT_DEAD_REMOVE_COUNT
- lib::lua_const::WEAPON_DEDEDE_GORDO_STATUS_WORK_INT_HOP_LIFE
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_FALL
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_JUMP
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_JUMPSQUAT
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_LANDING
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_PASS
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_START
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_TURN
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_WALK
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_KIND_WIN
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_CONTINUE_MOT1
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_CONTINUE_MOT2
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_EFFECT_HOLD_MAX_ON
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_EFFECT_HOLD_ON
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_HOLD_MAX
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_PARENTS_SITUATION_AIR
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_FLAG_PARENTS_SITUATION_CHANGE
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_INT_EFFECT_ID_HOLE
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_INT_EFFECT_ID_HOLE2
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_INT_EFFECT_ID_HOLE_MAX
- lib::lua_const::WEAPON_DEDEDE_JETHAMMER_STATUS_WORK_INT_EFFECT_ID_HOLE_MAX2
- lib::lua_const::WEAPON_DEDEDE_NEWDEDEDEHAMMER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DEDEDE_STARMISSILE_STATUS_KIND_FLY
- lib::lua_const::WEAPON_DEDEDE_STARMISSILE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DEDEDE_STAR_STATUS_KIND_FLY
- lib::lua_const::WEAPON_DEDEDE_STAR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DEMON_BLASTERCHEST_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_DEMON_BLASTERCHEST_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_DEMON_BLASTERCHEST_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_DEMON_BLASTERCHEST_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_DEMON_BLASTERCHEST_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_DEMON_BLASTERCHEST_STATUS_KIND_NONE
- lib::lua_const::WEAPON_DEMON_BLASTERCHEST_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_FLAG_EFFECT
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_INT_EFFECT_COUNT
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_STATUS_KIND_FINAL_SHOOT
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_STATUS_KIND_NONE
- lib::lua_const::WEAPON_DEMON_BLASTERHEAD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DEMON_BLASTERWING_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_DEMON_BLASTERWING_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_DEMON_BLASTERWING_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_DEMON_BLASTERWING_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_DEMON_BLASTERWING_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_DEMON_BLASTERWING_STATUS_KIND_FINAL_SHOOT
- lib::lua_const::WEAPON_DEMON_BLASTERWING_STATUS_KIND_NONE
- lib::lua_const::WEAPON_DEMON_BLASTERWING_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_FOLLOW_POS_X
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_FOLLOW_POS_Y
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_SHOT_EFFECT_POS_X
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_SHOT_EFFECT_POS_Y
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_SPEED_X
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_SPEED_Y
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_BEAM_EFFECT_HANDLE
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_HEAD_EFFECT_HANDLE
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_SHOT_EFFECT_HANDLE
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_DEMON_BLASTER_INSTANCE_WORK_ID_INT_TYPE
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_KIND_FLY
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_KIND_NONE
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_KIND_STAY
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLAG_CHECK_PASSABLE_GROUND
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLAG_FORBID_FOLLOW_NODE
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLAG_HIT_GROUND
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_GROUND_HIT_NORMAL_X
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_GROUND_HIT_NORMAL_Y
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_GROUND_HIT_POS_X
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_GROUND_HIT_POS_Y
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_INT_HIT_COUNT
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_INT_START
- lib::lua_const::WEAPON_DEMON_BLASTER_STATUS_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_DEMON_BLASTER_TYPE_AIR_HI
- lib::lua_const::WEAPON_DEMON_BLASTER_TYPE_AIR_LW
- lib::lua_const::WEAPON_DEMON_BLASTER_TYPE_AIR_N
- lib::lua_const::WEAPON_DEMON_BLASTER_TYPE_HI
- lib::lua_const::WEAPON_DEMON_BLASTER_TYPE_LW
- lib::lua_const::WEAPON_DEMON_BLASTER_TYPE_N
- lib::lua_const::WEAPON_DEMON_BLASTER_TYPE_NUM
- lib::lua_const::WEAPON_DEMON_BLASTER_TYPE_THROW
- lib::lua_const::WEAPON_DEMON_DEMONP_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_DEMON_DEMONP_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_DEMON_DEMONP_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_DEMON_DEMONP_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_DEMON_DEMONP_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_DEMON_DEMONP_STATUS_KIND_NONE
- lib::lua_const::WEAPON_DEMON_DEMONP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DIDDY_BARRELJET_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_DIDDY_BARRELJET_KINETIC_ENERGY_ID_NORMAL
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_KIND_EXPLOSION
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_KIND_WIN2
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLAG_FLY_TARGET_ANGLE_ARRIVAL
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_FLY_ANGLE
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_FLY_ANGLE_SPEED
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_FLY_IMPELLENT
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_FLY_TARGET_ANGLE
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_ROLL_ANGLE
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_FLOAT_ROLL_ANGLE_SPEED
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_INT_EXPLOSION_LIFE
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_INT_FLY_ANGLE_SET_COUNT
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_INT_FLY_CONTROL_FRAME
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_INT_FLY_IMPELLENT_COUNT
- lib::lua_const::WEAPON_DIDDY_BARRELJET_STATUS_WORK_INT_FLY_NO_CONTROL_FRAME
- lib::lua_const::WEAPON_DIDDY_BUNSHIN_GENERATE_ARTICLE_BARRELJETS
- lib::lua_const::WEAPON_DIDDY_BUNSHIN_INSTANCE_WORK_ID_FLAG_INIT_SOUND
- lib::lua_const::WEAPON_DIDDY_BUNSHIN_INSTANCE_WORK_ID_FLOAT_ANGLE_X
- lib::lua_const::WEAPON_DIDDY_BUNSHIN_INSTANCE_WORK_ID_INT_FLY_DIR
- lib::lua_const::WEAPON_DIDDY_BUNSHIN_INSTANCE_WORK_ID_INT_NO
- lib::lua_const::WEAPON_DIDDY_BUNSHIN_INSTANCE_WORK_ID_INT_WAIT_FLY_COUNT
- lib::lua_const::WEAPON_DIDDY_BUNSHIN_STATUS_KIND_FLY
- lib::lua_const::WEAPON_DIDDY_BUNSHIN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DIDDY_BUNSHIN_STATUS_KIND_WAIT_FLY
- lib::lua_const::WEAPON_DIDDY_EXPLOSION_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_DIDDY_EXPLOSION_STATUS_KIND_FLY
- lib::lua_const::WEAPON_DIDDY_EXPLOSION_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DIDDY_GUN_STATUS_KIND_HAD
- lib::lua_const::WEAPON_DIDDY_GUN_STATUS_KIND_HAD_BREAK
- lib::lua_const::WEAPON_DIDDY_GUN_STATUS_KIND_HAD_DANGER
- lib::lua_const::WEAPON_DIDDY_GUN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DIDDY_PEANUTS_INSTANCE_WORK_ID_FLOAT_ROT_Y
- lib::lua_const::WEAPON_DIDDY_PEANUTS_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_DIDDY_PEANUTS_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_DIDDY_PEANUTS_STATUS_KIND_BREAK
- lib::lua_const::WEAPON_DIDDY_PEANUTS_STATUS_KIND_FLY
- lib::lua_const::WEAPON_DIDDY_PEANUTS_STATUS_KIND_FLY_WIN_1
- lib::lua_const::WEAPON_DIDDY_PEANUTS_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DIDDY_PEANUTS_STATUS_WORK_FLOAT_ANGLE
- lib::lua_const::WEAPON_DOLLY_BURST_INSTANCE_WORK_ID_FLAG_AIR
- lib::lua_const::WEAPON_DOLLY_BURST_INSTANCE_WORK_ID_INT_MOTION_KIND
- lib::lua_const::WEAPON_DOLLY_BURST_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DOLLY_BURST_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_DOLLY_CAP_INSTANCE_WORK_ID_FLOAT_ROT_SPEED_X
- lib::lua_const::WEAPON_DOLLY_CAP_INSTANCE_WORK_ID_FLOAT_ROT_SPEED_Y
- lib::lua_const::WEAPON_DOLLY_CAP_INSTANCE_WORK_ID_FLOAT_SPEED_X
- lib::lua_const::WEAPON_DOLLY_CAP_INSTANCE_WORK_ID_FLOAT_SPEED_Y
- lib::lua_const::WEAPON_DOLLY_CAP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DOLLY_CAP_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_DOLLY_FIRE_INSTANCE_WORK_ID_FLOAT_GROUND_ANGLE
- lib::lua_const::WEAPON_DOLLY_FIRE_STATUS_KIND_HIT
- lib::lua_const::WEAPON_DOLLY_FIRE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DOLLY_FIRE_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_FLAG_TYPE_AIR
- lib::lua_const::WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_FLOAT_GROUND_ANGLE
- lib::lua_const::WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_FLOAT_SPEED_AIR
- lib::lua_const::WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_FLOAT_SPEED_GROUND
- lib::lua_const::WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_FLOAT_SWALLOWED_SPEED_MUL
- lib::lua_const::WEAPON_DOLLY_WAVE_INSTANCE_WORK_ID_INT_STRENGTH
- lib::lua_const::WEAPON_DOLLY_WAVE_STATUS_KIND_HIT
- lib::lua_const::WEAPON_DOLLY_WAVE_STATUS_KIND_NORMAL
- lib::lua_const::WEAPON_DOLLY_WAVE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_DONKEY_DKBARREL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_FLY
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_HOP_BY_3PS
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_HOP_BY_ATTACK
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_HOP_BY_ATTACK_SAME_TEAM
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_HOP_BY_FIGTHER
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_IS_REFLECTED
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_IS_TAKENOUT
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_LETS_REVERSE
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLAG_RECORD_YARARE_SPEED
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_BASE_HOP_SPEED_X
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_FALL_ACCEL
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_GIVEN_ATTACK_POWER
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_GROUND_MOVEMENT_SPEED_X
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_GROUND_MOVEMENT_SPEED_Y
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_HP
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_MAX_FALL_SPEED
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_NEXT_ROT_SPEED
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_PRE_HOP_INIT_SPEED_Y
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_ROTATION_SPEED
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_SPIN_DIR
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_YARARE_SPEED_X
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_FLOAT_YARARE_SPEED_Y
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_3PS_USER_ID
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_EXPLODE_EFFECT_HANDLE
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_GUN_MARK_TYPE
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_HOP_TIMES
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_INVALID_HOP_FRAMES
- lib::lua_const::WEAPON_DUCKHUNT_CAN_INSTANCE_WORK_ID_INT_MAX_COUNT
- lib::lua_const::WEAPON_DUCKHUNT_CAN_LINK_NO
- lib::lua_const::WEAPON_DUCKHUNT_CAN_STATUS_KIND_EXPLODE
- lib::lua_const::WEAPON_DUCKHUNT_CAN_STATUS_KIND_FADEOUT
- lib::lua_const::WEAPON_DUCKHUNT_CAN_STATUS_KIND_FLY
- lib::lua_const::WEAPON_DUCKHUNT_CAN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_CAN_STATUS_KIND_READY
- lib::lua_const::WEAPON_DUCKHUNT_CAN_STATUS_KIND_VANISHEND
- lib::lua_const::WEAPON_DUCKHUNT_CAN_STATUS_KIND_WIN
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_BY_SMASH
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_FLY
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_ADD_ACCEL_Y
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_FLOOR_HIT
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_OPPONENT_BREAK
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_REFLECTED
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_TAKENOUT
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLAG_IS_WALL_HIT
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_ACCEL_Y
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_ORIGINAL_ROT_X
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_ORIGINAL_ROT_Y
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_ORIGINAL_ROT_Z
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_RELEASE_POS_X
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_RELEASE_POS_Y
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_RELEASE_POS_Z
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_ROT_ANGLE_AXIS
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_TARGET_ROT_X
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_TARGET_ROT_Y
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_FLOAT_TARGET_ROT_Z
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_INT_BROKEN_EFFECT_HANDLE
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_INT_HIT_INVALID_FRAME
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_INSTANCE_WORK_ID_INT_RESTORE_COUNT
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_LINK_NO
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_STATUS_KIND_FLY
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_STATUS_KIND_HIT
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_STATUS_KIND_READY
- lib::lua_const::WEAPON_DUCKHUNT_CLAY_STATUS_KIND_VANISHEND
- lib::lua_const::WEAPON_DUCKHUNT_FINALBIRD_STATUS_KIND_FLY
- lib::lua_const::WEAPON_DUCKHUNT_FINALBIRD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_FINALCAN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_FINALCAN_STATUS_KIND_SCENE03
- lib::lua_const::WEAPON_DUCKHUNT_FINALCAN_STATUS_KIND_SCENE05
- lib::lua_const::WEAPON_DUCKHUNT_FINALDUCK_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_FINALDUCK_STATUS_KIND_START
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_INSTANCE_WORK_ID_FLOAT_ROT_Y
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_INSTANCE_WORK_ID_KIND
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_INSTANCE_WORK_ID_ROT_PATTERN
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_INSTANCE_WORK_ID_ROT_WAIT_FRAME
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_INSTANCE_WORK_ID_WAIT_FRAME
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_KIND_GUN_A
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_KIND_GUN_B
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_KIND_GUN_C
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_KIND_GUN_D
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_STATUS_KIND_DAMAGE
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_STATUS_KIND_DAMAGE_SLOW
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_FINALENEMY_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_DUCKHUNT_FINALGUNMAN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_FINALGUNMAN_STATUS_KIND_SCENE01
- lib::lua_const::WEAPON_DUCKHUNT_FINALGUNMAN_STATUS_KIND_SCENE04
- lib::lua_const::WEAPON_DUCKHUNT_GUNMANBULLET_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_DUCKHUNT_GUNMANBULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_GENERATE_ARTICLE_GUNMANBULLET
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_GENERATE_ARTICLE_KUROFUKUHAT
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLAG_AIR_START
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLAG_DEAD_DAMAGE_FLY
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLAG_RESULT_SHOT
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLAG_RESULT_SHOT_AFTER
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLAG_SPECIAL_DEAD
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLOAT_DIE_SMOKE_SCALE
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLOAT_GUN_OFFSET_Y
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLOAT_GUN_OFFSET_Z
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLOAT_YARARE_SPEED_X
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_FLOAT_YARARE_SPEED_Y
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_INT_DAMAGE_FLY_BOUND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_INT_RESULT_COUNTER
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_INT_RESULT_MUZZLEFLASH_EFFECT_HANDLE_ID
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_KIND
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_RAY_EFFECT_HANDLE_ID
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_INSTANCE_WORK_ID_SHOOT_COUNT
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_KIND_BOSS
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_KIND_HIGE
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_KIND_KUROFUKU
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_KIND_NOPPO
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_KIND_SONBURERO
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_STATUS_COMMON_WORK_FLAG_BOUNDED
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_STATUS_COMMON_WORK_FLAG_VISIBILITY_CHANGED
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_DEAD
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_READY
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_WIN3_L
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_WIN3_L2
- lib::lua_const::WEAPON_DUCKHUNT_GUNMAN_STATUS_KIND_WIN3_R
- lib::lua_const::WEAPON_DUCKHUNT_KUROFUKUHAT_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_DUCKHUNT_KUROFUKUHAT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_RETICLE_INSTANCE_WORK_ID_FLOAT_SIZE
- lib::lua_const::WEAPON_DUCKHUNT_RETICLE_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_DUCKHUNT_RETICLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_DUCKHUNT_RETICLE_USER_ID_SMASH
- lib::lua_const::WEAPON_EDGE_BACKGROUND_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_EDGE_BACKGROUND_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_EDGE_BACKGROUND_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_EDGE_BACKGROUND_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_EDGE_BACKGROUND_STATUS_KIND_NONE
- lib::lua_const::WEAPON_EDGE_BACKGROUND_STATUS_KIND_NUM
- lib::lua_const::WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_FLAG_ATTACK
- lib::lua_const::WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_FLAG_HIT_WALL
- lib::lua_const::WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_EDGE_FIRE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_EDGE_FIRE_STATUS_KIND_BURST_L
- lib::lua_const::WEAPON_EDGE_FIRE_STATUS_KIND_BURST_M
- lib::lua_const::WEAPON_EDGE_FIRE_STATUS_KIND_BURST_S
- lib::lua_const::WEAPON_EDGE_FIRE_STATUS_KIND_FLY_L
- lib::lua_const::WEAPON_EDGE_FIRE_STATUS_KIND_FLY_M
- lib::lua_const::WEAPON_EDGE_FIRE_STATUS_KIND_FLY_S
- lib::lua_const::WEAPON_EDGE_FIRE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_EDGE_FIRE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLOAT_POWER
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLOAT_RATIO
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_FOUNDER_ID
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_TARGET_ID
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_TARGET_ID_MAX
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_TARGET_NUM
- lib::lua_const::WEAPON_EDGE_FLARE1_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_EDGE_FLARE1_LINK_NO_HIT
- lib::lua_const::WEAPON_EDGE_FLARE1_LINK_NO_START
- lib::lua_const::WEAPON_EDGE_FLARE1_LINK_NO_TERM
- lib::lua_const::WEAPON_EDGE_FLARE1_STATUS_KIND_END
- lib::lua_const::WEAPON_EDGE_FLARE1_STATUS_KIND_FLY
- lib::lua_const::WEAPON_EDGE_FLARE1_STATUS_KIND_NONE
- lib::lua_const::WEAPON_EDGE_FLARE1_STATUS_KIND_NUM
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_LAST
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_PASTLOG
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_REFLECT
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLAG_UN_REF_LOG_GROUP
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_LENGTH
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_OFFSET_X
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_OFFSET_Y
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_RADIUS
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_REFLECT_X
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_REFLECT_Y
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_DELAY
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_FRAME
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_INDEX
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_LOG_GROUP
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_OBJECT_ID
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_EDGE_FLARE2_INSTANCE_WORK_ID_INT_XLU_FRAME
- lib::lua_const::WEAPON_EDGE_FLARE2_LINK_NO_START
- lib::lua_const::WEAPON_EDGE_FLARE2_LINK_NO_TERM
- lib::lua_const::WEAPON_EDGE_FLARE2_STATUS_KIND_END
- lib::lua_const::WEAPON_EDGE_FLARE2_STATUS_KIND_EXP
- lib::lua_const::WEAPON_EDGE_FLARE2_STATUS_KIND_FLY
- lib::lua_const::WEAPON_EDGE_FLARE2_STATUS_KIND_NONE
- lib::lua_const::WEAPON_EDGE_FLARE2_STATUS_KIND_NUM
- lib::lua_const::WEAPON_EDGE_FLARE2_STATUS_KIND_PRE
- lib::lua_const::WEAPON_EDGE_FLARE2_STATUS_KIND_REF
- lib::lua_const::WEAPON_EDGE_FLARE2_STATUS_KIND_TRY
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_ARTICLE_TERM
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_GENERATE_ARTICLE_FLARE2
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLAG_CHANGE
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLAG_FINAL_VISUAL_SCENE
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_POWER
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK_ATTR
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_RATIO
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_COUNT
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_FRAME
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_FRAME_EXT
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_INDEX
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_LOG_GROUP
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_OBJECT_ID
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_STATUS
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_LINK_NO_START
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_LINK_NO_TARGET
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_LINK_NO_TERM
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_STATUS_KIND_FLY
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_STATUS_KIND_NONE
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_EDGE_FLAREDUMMY_STATUS_KIND_TRY
- lib::lua_const::WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_EFFECT_ID
- lib::lua_const::WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLOAT_ATTACK_RATIO
- lib::lua_const::WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLOAT_DAMAGE
- lib::lua_const::WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_EDGE_FLASH_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_EDGE_FLASH_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_EDGE_FLASH_STATUS_KIND_NONE
- lib::lua_const::WEAPON_EDGE_FLASH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLAG_AIR
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLAG_ATTACK_FINISH
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_INT_ATTACK_TARGET_ID_1
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_INT_ATTACK_TARGET_ID_2
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_INT_ATTACK_TARGET_ID_3
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_STATUS_KIND_NONE
- lib::lua_const::WEAPON_EFLAME_BLAZEPILLAR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLAG_FLICK
- lib::lua_const::WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLAG_TAKE_FROM_POCKET
- lib::lua_const::WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_EFLAME_ESWORD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_EFLAME_ESWORD_KINETIC_ENERGY_ID_MOTION
- lib::lua_const::WEAPON_EFLAME_ESWORD_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_EFLAME_ESWORD_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_EFLAME_ESWORD_LINK_NO_CONSTRAINT
- lib::lua_const::WEAPON_EFLAME_ESWORD_LINK_NO_START
- lib::lua_const::WEAPON_EFLAME_ESWORD_MOTION_PART_SET_KIND_OPEM_CLOSE
- lib::lua_const::WEAPON_EFLAME_ESWORD_MOTION_PART_SET_KIND_TERM
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_KIND_HAVE
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_KIND_NONE
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_BACK
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_FLY
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_HOP
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_REFLECTED
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_ROTATE
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_KIND_SPECIAL_S_VANISH
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLAG_ANGLE_LOCK
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLAG_CATCHED
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLAG_FINISH
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLAG_GENERATED_LAST_GROUND_EFFECT
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLAG_START
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLOAT_BASE_ANGLE
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLOAT_SPEED_ANGLE_RAD
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_FLOAT_START
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_INT_GROUND_EFFECT_INTERVAL
- lib::lua_const::WEAPON_EFLAME_ESWORD_STATUS_SPECIAL_S_INT_START
- lib::lua_const::WEAPON_EFLAME_FIREPILLAR_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_EFLAME_FIREPILLAR_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_EFLAME_FIREPILLAR_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_EFLAME_FIREPILLAR_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_EFLAME_FIREPILLAR_STATUS_KIND_NONE
- lib::lua_const::WEAPON_EFLAME_FIREPILLAR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_EFLAME_FIREPILLAR_STATUS_KIND_SPECIAL_HI
- lib::lua_const::WEAPON_EFLAME_WINDUMMY_ARTICLE_TERM
- lib::lua_const::WEAPON_EFLAME_WINDUMMY_GENERATE_ARTICLE_WINSWORD
- lib::lua_const::WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_INT_CHANGE_FRAME
- lib::lua_const::WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_INT_FIGHTER_ENTRY_ID
- lib::lua_const::WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ELEMENT_CHANGER_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ELEMENT_CHANGER_LINK_NO_FIGHTER
- lib::lua_const::WEAPON_ELEMENT_CHANGER_LINK_NO_PRE_START
- lib::lua_const::WEAPON_ELEMENT_CHANGER_LINK_NO_TERM
- lib::lua_const::WEAPON_ELEMENT_CHANGER_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ELEMENT_CHANGER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ELEMENT_CHANGER_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLAG_FINAL_ATTACK_DETACH
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLAG_FINAL_HIT
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLAG_FINAL_START_GROUND_ENABLE
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLOAT_PARENT_MODEL_SCALE
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_AIR_ATTACK
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_AIR_END
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_AIR_START
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_ATTACK
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_END
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_MOTION_KIND_FINAL_START
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_PARENT_KIND
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ELEMENT_DIVER_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ELEMENT_DIVER_KINETIC_ENERGY_ID_MOTION
- lib::lua_const::WEAPON_ELEMENT_DIVER_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_ELEMENT_DIVER_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_ELEMENT_DIVER_STATUS_KIND_APPEAL
- lib::lua_const::WEAPON_ELEMENT_DIVER_STATUS_KIND_DEMO
- lib::lua_const::WEAPON_ELEMENT_DIVER_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_ELEMENT_DIVER_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::WEAPON_ELEMENT_DIVER_STATUS_KIND_FINAL_START
- lib::lua_const::WEAPON_ELEMENT_DIVER_STATUS_KIND_FINAL_VISUAL_SCENE
- lib::lua_const::WEAPON_ELEMENT_DIVER_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ELEMENT_DIVER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ELEMENT_WINDUMMY_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ELEMENT_WINDUMMY_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ELEMENT_WINDUMMY_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ELEMENT_WINDUMMY_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ELEMENT_WINDUMMY_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ELEMENT_WINDUMMY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ELEMENT_WINDUMMY_STATUS_KIND_RESULT
- lib::lua_const::WEAPON_ELEMENT_WINSWORD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ELEMENT_WINSWORD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ELEMENT_WINSWORD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ELEMENT_WINSWORD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ELEMENT_WINSWORD_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ELEMENT_WINSWORD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ELIGHT_BEAM_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ELIGHT_BEAM_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ELIGHT_BEAM_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ELIGHT_BEAM_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ELIGHT_BEAM_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::WEAPON_ELIGHT_BEAM_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ELIGHT_BEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_ARTICLE_TERM
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_GENERATE_ARTICLE_ESWORD
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_FLAG_FINISH
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ELIGHT_BUNSHIN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ELIGHT_ESWORD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ELIGHT_ESWORD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ELIGHT_ESWORD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ELIGHT_ESWORD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ELIGHT_ESWORD_LINK_NO_CONSTRAINT
- lib::lua_const::WEAPON_ELIGHT_ESWORD_LINK_NO_START
- lib::lua_const::WEAPON_ELIGHT_ESWORD_MOTION_PART_SET_KIND_OPEM_CLOSE
- lib::lua_const::WEAPON_ELIGHT_ESWORD_MOTION_PART_SET_KIND_TERM
- lib::lua_const::WEAPON_ELIGHT_ESWORD_STATUS_KIND_HAVE
- lib::lua_const::WEAPON_ELIGHT_ESWORD_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ELIGHT_ESWORD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLAG_ATTACK
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLAG_HIT_WALL
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLOAT_SPEED_X
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLOAT_SPEED_Y
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_STATUS_KIND_BURST
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_STATUS_KIND_FLY
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ELIGHT_EXPROSIVESHOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_INT_ATTACK_KIND
- lib::lua_const::WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_INT_GROUND_COLLISION_FRAME
- lib::lua_const::WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ELIGHT_METEOR_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ELIGHT_METEOR_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::WEAPON_ELIGHT_METEOR_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ELIGHT_METEOR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLAG_ATTACK
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLAG_HIT_WALL
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLOAT_ANGLE_DEG
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLOAT_SPEED_X
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLOAT_SPEED_Y
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ELIGHT_SPREADBULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ELIGHT_WINDUMMY_ARTICLE_TERM
- lib::lua_const::WEAPON_ELIGHT_WINDUMMY_GENERATE_ARTICLE_WINSWORD
- lib::lua_const::WEAPON_FALCO_ARWING_STATUS_WORK_FLAG_SET_DEPTH_OFFSET
- lib::lua_const::WEAPON_FALCO_BLASTER_BULLET_INSTANCE_WORK_ID_INT_EFFECT_ID
- lib::lua_const::WEAPON_FALCO_BLASTER_BULLET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_FALCO_BLASTER_BULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_FALCO_BLASTER_BULLET_STATUS_KIND_STAY
- lib::lua_const::WEAPON_FALCO_ILLUSION_INSTANCE_WORK_ID_FLAG_STOP
- lib::lua_const::WEAPON_FALCO_ILLUSION_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_FALCO_ILLUSION_STATUS_KIND_MOVE_AIR
- lib::lua_const::WEAPON_FALCO_ILLUSION_STATUS_KIND_MOVE_GROUND
- lib::lua_const::WEAPON_FALCO_ILLUSION_STATUS_KIND_NUM
- lib::lua_const::WEAPON_FALCO_ILLUSION_STATUS_KIND_STOP
- lib::lua_const::WEAPON_FOX_ARWING_STATUS_WORK_FLAG_SET_DEPTH_OFFSET
- lib::lua_const::WEAPON_FOX_BLASTER_BULLET_INSTANCE_WORK_ID_INT_EFFECT_ID
- lib::lua_const::WEAPON_FOX_BLASTER_BULLET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_FOX_BLASTER_BULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_FOX_BLASTER_BULLET_STATUS_KIND_STAY
- lib::lua_const::WEAPON_FOX_ILLUSION_INSTANCE_WORK_ID_FLAG_STOP
- lib::lua_const::WEAPON_FOX_ILLUSION_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_FOX_ILLUSION_STATUS_KIND_MOVE_AIR
- lib::lua_const::WEAPON_FOX_ILLUSION_STATUS_KIND_MOVE_GROUND
- lib::lua_const::WEAPON_FOX_ILLUSION_STATUS_KIND_NUM
- lib::lua_const::WEAPON_FOX_ILLUSION_STATUS_KIND_STOP
- lib::lua_const::WEAPON_GAMEWATCH_BOMB_STATUS_KIND_BURST
- lib::lua_const::WEAPON_GAMEWATCH_BOMB_STATUS_KIND_FLY
- lib::lua_const::WEAPON_GAMEWATCH_BOMB_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GAMEWATCH_BOMB_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_GAMEWATCH_BOMB_STATUS_WORK_FLAG_DAMAGE
- lib::lua_const::WEAPON_GAMEWATCH_BOMB_STATUS_WORK_FLAG_REFLECT
- lib::lua_const::WEAPON_GAMEWATCH_BOMB_STATUS_WORK_FLOAT_SPEED_Y
- lib::lua_const::WEAPON_GAMEWATCH_BOMB_STATUS_WORK_INT_COUNT
- lib::lua_const::WEAPON_GAMEWATCH_BOMB_STATUS_WORK_INT_MOVE_FRAME
- lib::lua_const::WEAPON_GAMEWATCH_BREATH_STATUS_KIND_FLY
- lib::lua_const::WEAPON_GAMEWATCH_BREATH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GAMEWATCH_BREATH_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_GAMEWATCH_BREATH_STATUS_WORK_FLAG_REFLECT
- lib::lua_const::WEAPON_GAMEWATCH_BREATH_STATUS_WORK_FLOAT_SPEED_Y
- lib::lua_const::WEAPON_GAMEWATCH_BREATH_STATUS_WORK_INT_MOVE_FRAME
- lib::lua_const::WEAPON_GAMEWATCH_FOOD_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_GAMEWATCH_FOOD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GAMEWATCH_FOOD_STATUS_KIND_STOP
- lib::lua_const::WEAPON_GAMEWATCH_NORMAL_WEAPON_KIND_CHAIR
- lib::lua_const::WEAPON_GAMEWATCH_NORMAL_WEAPON_KIND_MANHOLE
- lib::lua_const::WEAPON_GAMEWATCH_NORMAL_WEAPON_KIND_SPRAY
- lib::lua_const::WEAPON_GAMEWATCH_NORMAL_WEAPON_KIND_TROPICALFISH
- lib::lua_const::WEAPON_GAMEWATCH_NORMAL_WEAPON_KIND_TURTLE
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_ATTACK_ABSOLUTE_KIND_LEG
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_FLAG_CATCH_OBJECT_LEG_A
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_FLAG_FIX_LEG_A
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_FLAG_IGNORE_OBJECT_0
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_CATCH_DAMAGE_FRAME_LEG_A
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_CATCH_DISABLE_FRAME_LEG_A
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_CATCH_OBJECT_ID_LEG_A
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_CATCH_PATTERN_LEG_A
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_CATCH_PATTERN_LEG_A_FIX
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_IGNORE_OBJECT_FRMAE_0
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_SE_COUNT
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_INSTANCE_WORK_ID_INT_SE_ID
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_LEG_A_PATTERN_1
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_LEG_A_PATTERN_2
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_LEG_SIZE
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_SE_INTERVAL
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_END
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_HOLD
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_START
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLAG_FLASH
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLAG_MOT_CHANGE
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLAG_START_ATTACK
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLOAT_LIFE
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLOAT_MOTION_RATE
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_FLOAT_START_POS_X
- lib::lua_const::WEAPON_GAMEWATCH_OCTOPUS_STATUS_WORK_INT_CATCH_PATTERN_LEG_A
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLAG_DASH
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLAG_HITSTOP
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLAG_STEPPING
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLOAT_VELOCITY_DX
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_FLOAT_VELOCITY_DY
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_INT_INVINCIBLE_FRAME
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_GANON_BEAST_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_GANON_BEAST_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_GANON_BEAST_STATUS_KIND_NONE
- lib::lua_const::WEAPON_GANON_BEAST_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GANON_BEAST_STATUS_KIND_START
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_DASH
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_HITSTOP
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_HIT_RUMBLE_CHECK
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_STEPPING
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLOAT_VELOCITY_DX
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_FLOAT_VELOCITY_DY
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_INT_INVINCIBLE_FRAME
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_GANON_GANOND_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_GANON_GANOND_KINETIC_ENERGY_ID_MOTION
- lib::lua_const::WEAPON_GANON_GANOND_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_GANON_GANOND_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_GANON_GANOND_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_GANON_GANOND_STATUS_KIND_NONE
- lib::lua_const::WEAPON_GANON_GANOND_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GANON_GANOND_STATUS_KIND_START
- lib::lua_const::WEAPON_GANON_SWORD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_GANON_SWORD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_GANON_SWORD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_GANON_SWORD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_GANON_SWORD_STATUS_KIND_APPEAL
- lib::lua_const::WEAPON_GANON_SWORD_STATUS_KIND_NONE
- lib::lua_const::WEAPON_GANON_SWORD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GAOGAEN_CHAMPIONBELT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_GAOGAEN_CHAMPIONBELT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_GAOGAEN_CHAMPIONBELT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_GAOGAEN_CHAMPIONBELT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_GAOGAEN_CHAMPIONBELT_STATUS_KIND_NONE
- lib::lua_const::WEAPON_GAOGAEN_CHAMPIONBELT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GAOGAEN_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_GAOGAEN_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_GAOGAEN_MONSTERBALL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_GAOGAEN_MONSTERBALL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_GAOGAEN_MONSTERBALL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_GAOGAEN_MONSTERBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GAOGAEN_ROPE2_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_GAOGAEN_ROPE2_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_GAOGAEN_ROPE2_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_GAOGAEN_ROPE2_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_GAOGAEN_ROPE2_STATUS_KIND_NONE
- lib::lua_const::WEAPON_GAOGAEN_ROPE2_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLAG_SWING_THROWN
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLAG_SWING_THROWN_FIGHTER_HIT
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_CANCEL_FRAME
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_GAOGAEN_OBJECT_ID
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_REBOUND_FRAME
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_GAOGAEN_ROPE_INSTANCE_WORK_ID_INT_THROWN_FIGHTER_OBJECT_ID
- lib::lua_const::WEAPON_GAOGAEN_ROPE_LINK_NO_ATTACH
- lib::lua_const::WEAPON_GAOGAEN_ROPE_LINK_NO_START
- lib::lua_const::WEAPON_GAOGAEN_ROPE_STATUS_KIND_APPEAR
- lib::lua_const::WEAPON_GAOGAEN_ROPE_STATUS_KIND_BEND
- lib::lua_const::WEAPON_GAOGAEN_ROPE_STATUS_KIND_END
- lib::lua_const::WEAPON_GAOGAEN_ROPE_STATUS_KIND_END_WAIT
- lib::lua_const::WEAPON_GAOGAEN_ROPE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_GAOGAEN_ROPE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GAOGAEN_ROPE_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_GENERATE_ARTICLE_BUNSHIN
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_GENERATE_ARTICLE_MOON
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_GENERATE_ARTICLE_TATAMI
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_ATTACK_END
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_CHANGE_STATUS
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_ENABLE_FINISH
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_MOVE_START
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLAG_TARGET_NOREAC_OFF
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_ATTACK_LR
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_ANGLE
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_FRAME
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_SPEED
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_START_FRAME
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_TARGET_X
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_MOVE_TARGET_Y
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_OFFSET_LR
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_TARGET_BASE_POS_X
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_TARGET_BASE_POS_Y
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_FLOAT_TO_TARGET_LR
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_INT_BLACKOUT_FRAME
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_INSTANCE_WORK_ID_INT_REQUEST_LOOP_DAMAGE_MOTION
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_KINETIC_ENERGY_ID_MOTION
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_LINK_NO_FINAL
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_EFFECT_WAIT
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_CHANGE
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_END
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_HIT
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_JUMP
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_FINAL_START
- lib::lua_const::WEAPON_GEKKOUGA_GEKKOUGAS_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GEKKOUGA_MOON_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_GEKKOUGA_MOON_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_INSTANCE_WORK_ID_FLAG_CHANGE_FLY_MOT
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_INSTANCE_WORK_ID_FLOAT_CHARGE_LEVEL_RATIO
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_INSTANCE_WORK_ID_INT_HIT_COUNT
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_INSTANCE_WORK_ID_INT_VANISH_COUNT
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_HOLD
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_MAX_SHOT
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_MAX_START
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_MAX_VANISH
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_SHOT
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_START
- lib::lua_const::WEAPON_GEKKOUGA_SHURIKEN_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_GEKKOUGA_WATER_STATUS_KIND_HIT
- lib::lua_const::WEAPON_GEKKOUGA_WATER_STATUS_KIND_L
- lib::lua_const::WEAPON_GEKKOUGA_WATER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_GEKKOUGA_WATER_STATUS_KIND_R
- lib::lua_const::WEAPON_IKE_SWORD_INSTANCE_WORK_FLAG_FINAL
- lib::lua_const::WEAPON_IKE_SWORD_INSTANCE_WORK_FLAG_THROW_RIGHT_ABOVE
- lib::lua_const::WEAPON_IKE_SWORD_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_IKE_SWORD_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_IKE_SWORD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_IKE_SWORD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_IKE_SWORD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_IKE_SWORD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_IKE_SWORD_KINETIC_ENERGY_ID_MOTION
- lib::lua_const::WEAPON_IKE_SWORD_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_IKE_SWORD_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_KIND_APPEAL_LW
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_KIND_FLY
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_KIND_HAD
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_KIND_NONE
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_KIND_SPECIAL_HI_2
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_SPECIAL_HI_WORK_ID_FLAG_HAVE
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_SPECIAL_HI_WORK_ID_FLAG_RELEASE
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_SPECIAL_HI_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_SPECIAL_HI_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_ANGLE
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_CALC_X
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_EQUATION_A
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_EQUATION_B
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_EQUATION_C
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_SPD_X
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_TARGET_POS_X
- lib::lua_const::WEAPON_IKE_SWORD_STATUS_WORK_FLOAT_TARGET_POS_Y
- lib::lua_const::WEAPON_INKLING_BLASTER_INSTANCE_WORK_ID_FLOAT_B
- lib::lua_const::WEAPON_INKLING_BLASTER_INSTANCE_WORK_ID_FLOAT_G
- lib::lua_const::WEAPON_INKLING_BLASTER_INSTANCE_WORK_ID_FLOAT_R
- lib::lua_const::WEAPON_INKLING_BRUSH_INSTANCE_WORK_ID_FLOAT_B
- lib::lua_const::WEAPON_INKLING_BRUSH_INSTANCE_WORK_ID_FLOAT_G
- lib::lua_const::WEAPON_INKLING_BRUSH_INSTANCE_WORK_ID_FLOAT_R
- lib::lua_const::WEAPON_INKLING_INKBULLET_INSTANCE_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_INKLING_INKBULLET_INSTANCE_WORK_ID_FLAG_HIT_WALL
- lib::lua_const::WEAPON_INKLING_INKBULLET_INSTANCE_WORK_ID_FLOAT_B
- lib::lua_const::WEAPON_INKLING_INKBULLET_INSTANCE_WORK_ID_FLOAT_G
- lib::lua_const::WEAPON_INKLING_INKBULLET_INSTANCE_WORK_ID_FLOAT_R
- lib::lua_const::WEAPON_INKLING_INKBULLET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_INKLING_INKBULLET_STATUS_KIND_HIT
- lib::lua_const::WEAPON_INKLING_INKBULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_FLAG_CHANGE_DEGREE
- lib::lua_const::WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_FLOAT_B
- lib::lua_const::WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_FLOAT_G
- lib::lua_const::WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_FLOAT_R
- lib::lua_const::WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_FLOAT_SHOOT_DEGREE
- lib::lua_const::WEAPON_INKLING_MEGAPHONELASER_INSTANCE_WORK_ID_INT_FIRE_COUNT
- lib::lua_const::WEAPON_INKLING_MEGAPHONELASER_STATUS_KIND_FINISH
- lib::lua_const::WEAPON_INKLING_MEGAPHONELASER_STATUS_KIND_FIRE
- lib::lua_const::WEAPON_INKLING_MEGAPHONELASER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_INKLING_MEGAPHONELASER_STATUS_KIND_START
- lib::lua_const::WEAPON_INKLING_ROLLERINK_INSTANCE_WORK_ID_FLAG_REMOVE
- lib::lua_const::WEAPON_INKLING_ROLLERINK_STATUS_KIND_FINISH
- lib::lua_const::WEAPON_INKLING_ROLLERINK_STATUS_KIND_NORMAL
- lib::lua_const::WEAPON_INKLING_ROLLERINK_STATUS_KIND_NUM
- lib::lua_const::WEAPON_INKLING_ROLLER_INSTANCE_WORK_ID_FLOAT_B
- lib::lua_const::WEAPON_INKLING_ROLLER_INSTANCE_WORK_ID_FLOAT_G
- lib::lua_const::WEAPON_INKLING_ROLLER_INSTANCE_WORK_ID_FLOAT_R
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_DASH
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_END
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_LANDING
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_RUN
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_RUN_TURN
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_START
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_STOP_WALL
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_WALK
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_WALK_TURN
- lib::lua_const::WEAPON_INKLING_ROLLER_STATUS_KIND_WIN
- lib::lua_const::WEAPON_INKLING_SLOSHER_INSTANCE_WORK_ID_FLOAT_B
- lib::lua_const::WEAPON_INKLING_SLOSHER_INSTANCE_WORK_ID_FLOAT_G
- lib::lua_const::WEAPON_INKLING_SLOSHER_INSTANCE_WORK_ID_FLOAT_R
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLAG_DOWN_LIFE
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLAG_EXPLODE
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLAG_HOP
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLAG_LANDING
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_ATTACK
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_B
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_CHARGE_RATE
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_G
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_INK
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_R
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_RADIUS
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_FLOAT_STOP_FRAME
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_INSTANCE_WORK_ID_INT_BOUND_NUM
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_STATUS_KIND_EXPLODE
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_STATUS_KIND_HAVE
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_STATUS_KIND_NUM
- lib::lua_const::WEAPON_INKLING_SPLASHBOMB_STATUS_KIND_THROWN
- lib::lua_const::WEAPON_INKLING_SPLASH_INSTANCE_WORK_ID_FLOAT_B
- lib::lua_const::WEAPON_INKLING_SPLASH_INSTANCE_WORK_ID_FLOAT_G
- lib::lua_const::WEAPON_INKLING_SPLASH_INSTANCE_WORK_ID_FLOAT_R
- lib::lua_const::WEAPON_INKLING_SPLASH_STATUS_KIND_NORMAL
- lib::lua_const::WEAPON_INKLING_SPLASH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_INKLING_SQUID_INSTANCE_WORK_ID_FLOAT_B
- lib::lua_const::WEAPON_INKLING_SQUID_INSTANCE_WORK_ID_FLOAT_G
- lib::lua_const::WEAPON_INKLING_SQUID_INSTANCE_WORK_ID_FLOAT_R
- lib::lua_const::WEAPON_INKLING_SQUID_INSTANCE_WORK_ID_FLOAT_SPECIAL_HI_ROT_X
- lib::lua_const::WEAPON_INKLING_SQUID_INSTANCE_WORK_ID_INT_JET_EFFECT_HANDLE
- lib::lua_const::WEAPON_INKLING_SQUID_STATUS_KIND_NONE
- lib::lua_const::WEAPON_INKLING_SQUID_STATUS_KIND_NUM
- lib::lua_const::WEAPON_INKLING_SQUID_STATUS_KIND_SPECIAL_HI_FALL
- lib::lua_const::WEAPON_INKLING_SQUID_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::WEAPON_INKLING_SQUID_STATUS_KIND_SPECIAL_HI_ROT
- lib::lua_const::WEAPON_INKLING_SQUID_STATUS_KIND_SPECIAL_HI_STOP_CEIL
- lib::lua_const::WEAPON_INSTANCE_WORK_ID_FLAG_NO_DEAD
- lib::lua_const::WEAPON_INSTANCE_WORK_ID_FLAG_SOUND_MUTE
- lib::lua_const::WEAPON_INSTANCE_WORK_ID_FLAG_SWALLOWED
- lib::lua_const::WEAPON_INSTANCE_WORK_ID_FLAG_WARP_AREA_CHECK
- lib::lua_const::WEAPON_INSTANCE_WORK_ID_INT_CUSTOMIZE_NO
- lib::lua_const::WEAPON_INSTANCE_WORK_ID_INT_INIT_LIFE
- lib::lua_const::WEAPON_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_INSTANCE_WORK_ID_INT_LINK_OWNER
- lib::lua_const::WEAPON_JACK_BACKGROUND_STATUS_KIND_NUM
- lib::lua_const::WEAPON_JACK_BUS_STATUS_KIND_NUM
- lib::lua_const::WEAPON_JACK_DOYLE_GENERATE_ARTICLE_FIRE2
- lib::lua_const::WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_FOLLOW_DAMAGE
- lib::lua_const::WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_FOLLOW_DAMAGE_VANISH
- lib::lua_const::WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_FOLLOW_KINETIC
- lib::lua_const::WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_FOLLOW_NEXT_DAMAGE_VANISH_END
- lib::lua_const::WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_FOLLOW_VANISH_CANCEL
- lib::lua_const::WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_FLAG_MUTE_VOICE
- lib::lua_const::WEAPON_JACK_DOYLE_INSTANCE_WORK_ID_INT_FOLLOW_MOTION
- lib::lua_const::WEAPON_JACK_DOYLE_MOTION_PART_SET_KIND_MATERIAL
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_FOLLOW_FLAG_CHANGE_MOTION
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_FOLLOW_FLAG_VANISH_END
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_DISAPPEAR
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_FOLLOW
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_HIDE
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_LEAVE
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_HI
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_LW
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_LW_COUNTER
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_LW_REFLECTOR
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_SPECIAL_S
- lib::lua_const::WEAPON_JACK_DOYLE_STATUS_KIND_SUSPEND
- lib::lua_const::WEAPON_JACK_FIRE_INSTANCE_WORK_ID_INT_PARAM_ID
- lib::lua_const::WEAPON_JACK_FIRE_STATUS_KIND_FLY
- lib::lua_const::WEAPON_JACK_FIRE_STATUS_KIND_HIT
- lib::lua_const::WEAPON_JACK_FIRE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_JACK_MONA_STATUS_KIND_NUM
- lib::lua_const::WEAPON_JACK_WINDUMMY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_JACK_WINDUMMY_STATUS_KIND_WIN
- lib::lua_const::WEAPON_JACK_WING_STATUS_KIND_NUM
- lib::lua_const::WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLAG_CHECK_GROUND
- lib::lua_const::WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLOAT_CONTRACT_SPEED
- lib::lua_const::WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLOAT_EC_LENGTH
- lib::lua_const::WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLOAT_EC_TARGET_LENGTH
- lib::lua_const::WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLOAT_EXTEND_SPEED
- lib::lua_const::WEAPON_JACK_WIREROPE_INSTANCE_WORK_ID_FLOAT_TARGET_FRAME
- lib::lua_const::WEAPON_JACK_WIREROPE_STATUS_KIND_BACK
- lib::lua_const::WEAPON_JACK_WIREROPE_STATUS_KIND_CONTRACT
- lib::lua_const::WEAPON_JACK_WIREROPE_STATUS_KIND_EXHAUST
- lib::lua_const::WEAPON_JACK_WIREROPE_STATUS_KIND_EXTEND
- lib::lua_const::WEAPON_JACK_WIREROPE_STATUS_KIND_HANG
- lib::lua_const::WEAPON_JACK_WIREROPE_STATUS_KIND_HANG_REWIND
- lib::lua_const::WEAPON_JACK_WIREROPE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_JACK_WIREROPE_STATUS_KIND_REACH
- lib::lua_const::WEAPON_JACK_WIREROPE_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_JACK_WIREROPE_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_KAMUI_DRAGONHAND_INSTANCE_WORK_ID_FLAG_IS_KAMUI
- lib::lua_const::WEAPON_KAMUI_DRAGONHAND_INSTANCE_WORK_ID_FLOAT_HOLD_RATE
- lib::lua_const::WEAPON_KAMUI_RYUSENSYA_INSTANCE_WORK_ID_FLAG_WN_REMOVED
- lib::lua_const::WEAPON_KAMUI_RYUSENSYA_INSTANCE_WORK_ID_FLOAT_HOLD_RATE
- lib::lua_const::WEAPON_KAMUI_RYUSENSYA_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KAMUI_RYUSENSYA_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_KAMUI_SPEARHAND_INSTANCE_WORK_ID_FLAG_PIERCE_GROUND
- lib::lua_const::WEAPON_KAMUI_SPEARHAND_STATUS_WORK_FLAG_PIERCE_PLAY_MISSED_SE
- lib::lua_const::WEAPON_KAMUI_SPEARHAND_STATUS_WORK_FLAG_PIERCE_RELEASE
- lib::lua_const::WEAPON_KAMUI_WATERDRAGON_INSTANCE_WORK_ID_FLAG_SET_CRITICAL_HIT_SE
- lib::lua_const::WEAPON_KAMUI_WATERDRAGON_INSTANCE_WORK_ID_FLAG_SYNC_SPYCLOAK
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_FLAG_ADD_ATTACK
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_INT_ADD_ATTACK_COUNT
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_INT_ADD_ATTACK_DEC_FRAME
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_STATUS_KIND_NONE
- lib::lua_const::WEAPON_KEN_SHINRYUKEN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KIND_BAYONETTA_BAT
- lib::lua_const::WEAPON_KIND_BAYONETTA_GOMORRAH
- lib::lua_const::WEAPON_KIND_BAYONETTA_HAIR
- lib::lua_const::WEAPON_KIND_BAYONETTA_SPECIALN_BULLET
- lib::lua_const::WEAPON_KIND_BAYONETTA_WICKEDWEAVEARM
- lib::lua_const::WEAPON_KIND_BAYONETTA_WICKEDWEAVELEG
- lib::lua_const::WEAPON_KIND_BRAVE_BLUE
- lib::lua_const::WEAPON_KIND_BRAVE_CRASH
- lib::lua_const::WEAPON_KIND_BRAVE_DEATHBALL
- lib::lua_const::WEAPON_KIND_BRAVE_EXPLOSION
- lib::lua_const::WEAPON_KIND_BRAVE_FIREBALL
- lib::lua_const::WEAPON_KIND_BRAVE_FLASH
- lib::lua_const::WEAPON_KIND_BRAVE_LIGHTNING
- lib::lua_const::WEAPON_KIND_BRAVE_SLEEP
- lib::lua_const::WEAPON_KIND_BRAVE_SPARK
- lib::lua_const::WEAPON_KIND_BRAVE_TORNADO
- lib::lua_const::WEAPON_KIND_BUDDY_BIGBIRD
- lib::lua_const::WEAPON_KIND_BUDDY_BIGBIRDBASE
- lib::lua_const::WEAPON_KIND_BUDDY_BIRD
- lib::lua_const::WEAPON_KIND_BUDDY_BULLET
- lib::lua_const::WEAPON_KIND_BUDDY_HORN
- lib::lua_const::WEAPON_KIND_BUDDY_PAD
- lib::lua_const::WEAPON_KIND_BUDDY_PARTNER
- lib::lua_const::WEAPON_KIND_BUDDY_PIECE
- lib::lua_const::WEAPON_KIND_BUDDY_STRINGS
- lib::lua_const::WEAPON_KIND_CAPTAIN_BLUEFALCON
- lib::lua_const::WEAPON_KIND_CAPTAIN_FALCONPUNCH
- lib::lua_const::WEAPON_KIND_CHROM_SWORD
- lib::lua_const::WEAPON_KIND_CLOUD_WAVE
- lib::lua_const::WEAPON_KIND_DAISY_KASSAR
- lib::lua_const::WEAPON_KIND_DAISY_KINOPIO
- lib::lua_const::WEAPON_KIND_DAISY_KINOPIOSPORE
- lib::lua_const::WEAPON_KIND_DEDEDE_GORDO
- lib::lua_const::WEAPON_KIND_DEDEDE_JETHAMMER
- lib::lua_const::WEAPON_KIND_DEDEDE_MASK
- lib::lua_const::WEAPON_KIND_DEDEDE_MISSILE
- lib::lua_const::WEAPON_KIND_DEDEDE_NEWDEDEDEHAMMER
- lib::lua_const::WEAPON_KIND_DEDEDE_SHRINE
- lib::lua_const::WEAPON_KIND_DEDEDE_STAR
- lib::lua_const::WEAPON_KIND_DEDEDE_STAR_MISSILE
- lib::lua_const::WEAPON_KIND_DEDEDE_WADDLEDEE
- lib::lua_const::WEAPON_KIND_DEMON_BLASTER
- lib::lua_const::WEAPON_KIND_DEMON_BLASTERCHEST
- lib::lua_const::WEAPON_KIND_DEMON_BLASTERHEAD
- lib::lua_const::WEAPON_KIND_DEMON_BLASTERWING
- lib::lua_const::WEAPON_KIND_DEMON_DEMONP
- lib::lua_const::WEAPON_KIND_DIDDY_BARRELJET
- lib::lua_const::WEAPON_KIND_DIDDY_BARRELJETS
- lib::lua_const::WEAPON_KIND_DIDDY_BUNSHIN
- lib::lua_const::WEAPON_KIND_DIDDY_DKBARREL
- lib::lua_const::WEAPON_KIND_DIDDY_EXPLOSION
- lib::lua_const::WEAPON_KIND_DIDDY_GUN
- lib::lua_const::WEAPON_KIND_DIDDY_LOCK_ON_CURSOR
- lib::lua_const::WEAPON_KIND_DIDDY_PEANUTS
- lib::lua_const::WEAPON_KIND_DOLLY_BURST
- lib::lua_const::WEAPON_KIND_DOLLY_CAP
- lib::lua_const::WEAPON_KIND_DOLLY_FIRE
- lib::lua_const::WEAPON_KIND_DOLLY_WAVE
- lib::lua_const::WEAPON_KIND_DONKEY_DKBARREL
- lib::lua_const::WEAPON_KIND_DUCKHUNT_CAN
- lib::lua_const::WEAPON_KIND_DUCKHUNT_CLAY
- lib::lua_const::WEAPON_KIND_DUCKHUNT_FINALBIRD
- lib::lua_const::WEAPON_KIND_DUCKHUNT_FINALCAN
- lib::lua_const::WEAPON_KIND_DUCKHUNT_FINALDOG
- lib::lua_const::WEAPON_KIND_DUCKHUNT_FINALDUCK
- lib::lua_const::WEAPON_KIND_DUCKHUNT_FINALENEMY
- lib::lua_const::WEAPON_KIND_DUCKHUNT_FINALGRASS
- lib::lua_const::WEAPON_KIND_DUCKHUNT_FINALGUNMAN
- lib::lua_const::WEAPON_KIND_DUCKHUNT_GRASS
- lib::lua_const::WEAPON_KIND_DUCKHUNT_GUNMAN
- lib::lua_const::WEAPON_KIND_DUCKHUNT_GUNMANBULLET
- lib::lua_const::WEAPON_KIND_DUCKHUNT_KUROFUKUHAT
- lib::lua_const::WEAPON_KIND_DUCKHUNT_RETICLE
- lib::lua_const::WEAPON_KIND_EDGE_BACKGROUND
- lib::lua_const::WEAPON_KIND_EDGE_FIRE
- lib::lua_const::WEAPON_KIND_EDGE_FLARE1
- lib::lua_const::WEAPON_KIND_EDGE_FLARE2
- lib::lua_const::WEAPON_KIND_EDGE_FLAREDUMMY
- lib::lua_const::WEAPON_KIND_EDGE_FLASH
- lib::lua_const::WEAPON_KIND_EFLAME_BLAZEPILLAR
- lib::lua_const::WEAPON_KIND_EFLAME_ESWORD
- lib::lua_const::WEAPON_KIND_EFLAME_FIREPILLAR
- lib::lua_const::WEAPON_KIND_EFLAME_WINDUMMY
- lib::lua_const::WEAPON_KIND_EFLAME_WINSWORD
- lib::lua_const::WEAPON_KIND_ELEMENT_CHANGER
- lib::lua_const::WEAPON_KIND_ELEMENT_DIVER
- lib::lua_const::WEAPON_KIND_ELIGHT_BEAM
- lib::lua_const::WEAPON_KIND_ELIGHT_BUNSHIN
- lib::lua_const::WEAPON_KIND_ELIGHT_ESWORD
- lib::lua_const::WEAPON_KIND_ELIGHT_EXPROSIVESHOT
- lib::lua_const::WEAPON_KIND_ELIGHT_METEOR
- lib::lua_const::WEAPON_KIND_ELIGHT_SPREADBULLET
- lib::lua_const::WEAPON_KIND_ELIGHT_WINDUMMY
- lib::lua_const::WEAPON_KIND_ELIGHT_WINSWORD
- lib::lua_const::WEAPON_KIND_ENEMY_YELLOWDEVIL_BEAM
- lib::lua_const::WEAPON_KIND_FALCO_ARWING
- lib::lua_const::WEAPON_KIND_FALCO_ARWINGSHOT
- lib::lua_const::WEAPON_KIND_FALCO_BLASTER
- lib::lua_const::WEAPON_KIND_FALCO_BLASTER_BULLET
- lib::lua_const::WEAPON_KIND_FALCO_ILLUSION
- lib::lua_const::WEAPON_KIND_FALCO_RETICLE
- lib::lua_const::WEAPON_KIND_FOX_ARWING
- lib::lua_const::WEAPON_KIND_FOX_ARWINGSHOT
- lib::lua_const::WEAPON_KIND_FOX_BLASTER
- lib::lua_const::WEAPON_KIND_FOX_BLASTER_BULLET
- lib::lua_const::WEAPON_KIND_FOX_ILLUSION
- lib::lua_const::WEAPON_KIND_FOX_RETICLE
- lib::lua_const::WEAPON_KIND_GAMEWATCH_BOMB
- lib::lua_const::WEAPON_KIND_GAMEWATCH_BREATH
- lib::lua_const::WEAPON_KIND_GAMEWATCH_ENTRY
- lib::lua_const::WEAPON_KIND_GAMEWATCH_FOOD
- lib::lua_const::WEAPON_KIND_GAMEWATCH_NORMAL_WEAPON
- lib::lua_const::WEAPON_KIND_GAMEWATCH_OCTOPUS
- lib::lua_const::WEAPON_KIND_GAMEWATCH_OIL
- lib::lua_const::WEAPON_KIND_GAMEWATCH_PANEL
- lib::lua_const::WEAPON_KIND_GAMEWATCH_PARACHUTE
- lib::lua_const::WEAPON_KIND_GAMEWATCH_RESCUE
- lib::lua_const::WEAPON_KIND_GANON_BEAST
- lib::lua_const::WEAPON_KIND_GANON_GANOND
- lib::lua_const::WEAPON_KIND_GANON_SWORD
- lib::lua_const::WEAPON_KIND_GAOGAEN_CHAMPIONBELT
- lib::lua_const::WEAPON_KIND_GAOGAEN_MONSTERBALL
- lib::lua_const::WEAPON_KIND_GAOGAEN_ROPE
- lib::lua_const::WEAPON_KIND_GAOGAEN_ROPE2
- lib::lua_const::WEAPON_KIND_GEKKOUGA_BUNSHIN
- lib::lua_const::WEAPON_KIND_GEKKOUGA_GEKKOUGAS
- lib::lua_const::WEAPON_KIND_GEKKOUGA_MONSTERBALL
- lib::lua_const::WEAPON_KIND_GEKKOUGA_MOON
- lib::lua_const::WEAPON_KIND_GEKKOUGA_SHURIKEN
- lib::lua_const::WEAPON_KIND_GEKKOUGA_TATAMI
- lib::lua_const::WEAPON_KIND_GEKKOUGA_WATER
- lib::lua_const::WEAPON_KIND_IKE_SWORD
- lib::lua_const::WEAPON_KIND_INKLING_BLASTER
- lib::lua_const::WEAPON_KIND_INKLING_BRUSH
- lib::lua_const::WEAPON_KIND_INKLING_COPY_INKLINGGUN
- lib::lua_const::WEAPON_KIND_INKLING_COPY_INKLINGTANK
- lib::lua_const::WEAPON_KIND_INKLING_INKBULLET
- lib::lua_const::WEAPON_KIND_INKLING_MEGAPHONELASER
- lib::lua_const::WEAPON_KIND_INKLING_ROLLER
- lib::lua_const::WEAPON_KIND_INKLING_ROLLERINK
- lib::lua_const::WEAPON_KIND_INKLING_SLOSHER
- lib::lua_const::WEAPON_KIND_INKLING_SPLASH
- lib::lua_const::WEAPON_KIND_INKLING_SPLASHBOMB
- lib::lua_const::WEAPON_KIND_INKLING_SQUID
- lib::lua_const::WEAPON_KIND_JACK_BACKGROUND
- lib::lua_const::WEAPON_KIND_JACK_BUS
- lib::lua_const::WEAPON_KIND_JACK_DOYLE
- lib::lua_const::WEAPON_KIND_JACK_FIRE
- lib::lua_const::WEAPON_KIND_JACK_FIRE2
- lib::lua_const::WEAPON_KIND_JACK_MONA
- lib::lua_const::WEAPON_KIND_JACK_WINDUMMY
- lib::lua_const::WEAPON_KIND_JACK_WING
- lib::lua_const::WEAPON_KIND_JACK_WIREROPE
- lib::lua_const::WEAPON_KIND_KAMUI_DRAGONHAND
- lib::lua_const::WEAPON_KIND_KAMUI_RYUSENSYA
- lib::lua_const::WEAPON_KIND_KAMUI_SPEARHAND
- lib::lua_const::WEAPON_KIND_KAMUI_WATERDRAGON
- lib::lua_const::WEAPON_KIND_KAMUI_WATERSTREAM
- lib::lua_const::WEAPON_KIND_KEN_HADOKEN
- lib::lua_const::WEAPON_KIND_KEN_SHINKUHADOKEN
- lib::lua_const::WEAPON_KIND_KEN_SHINRYUKEN
- lib::lua_const::WEAPON_KIND_KIRBY_FINALCUTTER
- lib::lua_const::WEAPON_KIND_KIRBY_FINALCUTTERSHOT
- lib::lua_const::WEAPON_KIND_KIRBY_HAMMER
- lib::lua_const::WEAPON_KIND_KIRBY_HAT
- lib::lua_const::WEAPON_KIND_KIRBY_MIIPARTSHEAD
- lib::lua_const::WEAPON_KIND_KIRBY_RESERVE
- lib::lua_const::WEAPON_KIND_KIRBY_ROSETTATICOMISSILE
- lib::lua_const::WEAPON_KIND_KIRBY_SIMPLE
- lib::lua_const::WEAPON_KIND_KIRBY_SIMPLE2L
- lib::lua_const::WEAPON_KIND_KIRBY_SIMPLE2R
- lib::lua_const::WEAPON_KIND_KIRBY_STARMISSILE
- lib::lua_const::WEAPON_KIND_KIRBY_STONE
- lib::lua_const::WEAPON_KIND_KIRBY_ULTRASWORD
- lib::lua_const::WEAPON_KIND_KIRBY_ULTRASWORDHAT
- lib::lua_const::WEAPON_KIND_KIRBY_WARPSTAR
- lib::lua_const::WEAPON_KIND_KIRBY_WINDUMMY
- lib::lua_const::WEAPON_KIND_KOOPAG_BREATH
- lib::lua_const::WEAPON_KIND_KOOPAJR_BATTEN
- lib::lua_const::WEAPON_KIND_KOOPAJR_CANNONBALL
- lib::lua_const::WEAPON_KIND_KOOPAJR_HAMMER
- lib::lua_const::WEAPON_KIND_KOOPAJR_KART
- lib::lua_const::WEAPON_KIND_KOOPAJR_MAGICHAND
- lib::lua_const::WEAPON_KIND_KOOPAJR_PICOPICOHAMMER
- lib::lua_const::WEAPON_KIND_KOOPAJR_REMAINCLOWN
- lib::lua_const::WEAPON_KIND_KOOPAJR_SHADOWMARIO
- lib::lua_const::WEAPON_KIND_KOOPA_BREATH
- lib::lua_const::WEAPON_KIND_KOOPA_KOOPAG
- lib::lua_const::WEAPON_KIND_KROOL_BACKPACK
- lib::lua_const::WEAPON_KIND_KROOL_BLUNDERBUSS
- lib::lua_const::WEAPON_KIND_KROOL_CROWN
- lib::lua_const::WEAPON_KIND_KROOL_IRONBALL
- lib::lua_const::WEAPON_KIND_KROOL_PIRATEHAT
- lib::lua_const::WEAPON_KIND_KROOL_SPITBALL
- lib::lua_const::WEAPON_KIND_LINK_ANCIENT_BOW
- lib::lua_const::WEAPON_KIND_LINK_ANCIENT_BOWARROW
- lib::lua_const::WEAPON_KIND_LINK_BOOMERANG
- lib::lua_const::WEAPON_KIND_LINK_BOW
- lib::lua_const::WEAPON_KIND_LINK_BOWARROW
- lib::lua_const::WEAPON_KIND_LINK_NAVY
- lib::lua_const::WEAPON_KIND_LINK_PARASAIL
- lib::lua_const::WEAPON_KIND_LINK_SWORD_BEAM
- lib::lua_const::WEAPON_KIND_LITTLEMAC_CHAMPIONBELT
- lib::lua_const::WEAPON_KIND_LITTLEMAC_DOCLOUIS
- lib::lua_const::WEAPON_KIND_LITTLEMAC_LITTLEMACG
- lib::lua_const::WEAPON_KIND_LITTLEMAC_SWEATLITTLEMAC
- lib::lua_const::WEAPON_KIND_LITTLEMAC_THROWSWEAT
- lib::lua_const::WEAPON_KIND_LUCARIO_AURABALL
- lib::lua_const::WEAPON_KIND_LUCARIO_LUCARIOM
- lib::lua_const::WEAPON_KIND_LUCARIO_QIGONG
- lib::lua_const::WEAPON_KIND_LUCAS_BONNIE
- lib::lua_const::WEAPON_KIND_LUCAS_DOSEITABLE
- lib::lua_const::WEAPON_KIND_LUCAS_HIMOHEBI
- lib::lua_const::WEAPON_KIND_LUCAS_HIMOHEBI2
- lib::lua_const::WEAPON_KIND_LUCAS_KUMATORA
- lib::lua_const::WEAPON_KIND_LUCAS_NEEDLE
- lib::lua_const::WEAPON_KIND_LUCAS_PK_FIRE
- lib::lua_const::WEAPON_KIND_LUCAS_PK_FREEZE
- lib::lua_const::WEAPON_KIND_LUCAS_PK_STARSTORM
- lib::lua_const::WEAPON_KIND_LUCAS_PK_THUNDER
- lib::lua_const::WEAPON_KIND_LUCINA_MASK
- lib::lua_const::WEAPON_KIND_LUIGI_DOKAN
- lib::lua_const::WEAPON_KIND_LUIGI_FIREBALL
- lib::lua_const::WEAPON_KIND_LUIGI_OBAKYUMU
- lib::lua_const::WEAPON_KIND_LUIGI_PLUNGER
- lib::lua_const::WEAPON_KIND_MARIOD_CAPSULEBLOCK
- lib::lua_const::WEAPON_KIND_MARIOD_DRCAPSULE
- lib::lua_const::WEAPON_KIND_MARIOD_DRMANTLE
- lib::lua_const::WEAPON_KIND_MARIOD_HUGE_CAPSULE
- lib::lua_const::WEAPON_KIND_MARIOD_STETHOSCOPE
- lib::lua_const::WEAPON_KIND_MARIO_CAPPY
- lib::lua_const::WEAPON_KIND_MARIO_DOKAN
- lib::lua_const::WEAPON_KIND_MARIO_FIREBALL
- lib::lua_const::WEAPON_KIND_MARIO_HUGE_FLAME
- lib::lua_const::WEAPON_KIND_MARIO_MANTLE
- lib::lua_const::WEAPON_KIND_MARIO_PUMP
- lib::lua_const::WEAPON_KIND_MARIO_PUMP_WATER
- lib::lua_const::WEAPON_KIND_MASTER_ARROW1
- lib::lua_const::WEAPON_KIND_MASTER_ARROW2
- lib::lua_const::WEAPON_KIND_MASTER_AXE
- lib::lua_const::WEAPON_KIND_MASTER_BACKGROUND
- lib::lua_const::WEAPON_KIND_MASTER_BATON
- lib::lua_const::WEAPON_KIND_MASTER_BOW
- lib::lua_const::WEAPON_KIND_MASTER_SPEAR
- lib::lua_const::WEAPON_KIND_MASTER_SWORD
- lib::lua_const::WEAPON_KIND_MASTER_SWORD2
- lib::lua_const::WEAPON_KIND_MASTER_SWORDFLARE
- lib::lua_const::WEAPON_KIND_METAKNIGHT_BUNSHIN
- lib::lua_const::WEAPON_KIND_METAKNIGHT_FOURWINGS
- lib::lua_const::WEAPON_KIND_METAKNIGHT_MANTLE
- lib::lua_const::WEAPON_KIND_MEWTWO_BINDBALL
- lib::lua_const::WEAPON_KIND_MEWTWO_ESCAPEAIRDUMMY
- lib::lua_const::WEAPON_KIND_MEWTWO_MEWTWOM
- lib::lua_const::WEAPON_KIND_MEWTWO_PSYCHOBREAK
- lib::lua_const::WEAPON_KIND_MEWTWO_SEARCH
- lib::lua_const::WEAPON_KIND_MEWTWO_SHADOWBALL
- lib::lua_const::WEAPON_KIND_MIIENEMYG_ATTACKAIRF_BULLET
- lib::lua_const::WEAPON_KIND_MIIENEMYG_RAPIDSHOT_BULLET
- lib::lua_const::WEAPON_KIND_MIIFIGHTER_HAT
- lib::lua_const::WEAPON_KIND_MIIFIGHTER_IRONBALL
- lib::lua_const::WEAPON_KIND_MIIGUNNER_ATTACKAIRF_BULLET
- lib::lua_const::WEAPON_KIND_MIIGUNNER_BOTTOMSHOOT
- lib::lua_const::WEAPON_KIND_MIIGUNNER_FLAMEPILLAR
- lib::lua_const::WEAPON_KIND_MIIGUNNER_FULLTHROTTLE
- lib::lua_const::WEAPON_KIND_MIIGUNNER_GRENADELAUNCHER
- lib::lua_const::WEAPON_KIND_MIIGUNNER_GROUNDBOMB
- lib::lua_const::WEAPON_KIND_MIIGUNNER_GUNNERCHARGE
- lib::lua_const::WEAPON_KIND_MIIGUNNER_HAT
- lib::lua_const::WEAPON_KIND_MIIGUNNER_LASER
- lib::lua_const::WEAPON_KIND_MIIGUNNER_MIIMISSILE
- lib::lua_const::WEAPON_KIND_MIIGUNNER_RAPIDSHOT_BULLET
- lib::lua_const::WEAPON_KIND_MIIGUNNER_STEALTHBOMB
- lib::lua_const::WEAPON_KIND_MIIGUNNER_STEALTHBOMB_S
- lib::lua_const::WEAPON_KIND_MIIGUNNER_SUPERMISSILE
- lib::lua_const::WEAPON_KIND_MIISWORDSMAN_CHAKRAM
- lib::lua_const::WEAPON_KIND_MIISWORDSMAN_HAT
- lib::lua_const::WEAPON_KIND_MIISWORDSMAN_LIGHTSHURIKEN
- lib::lua_const::WEAPON_KIND_MIISWORDSMAN_TORNADOSHOT
- lib::lua_const::WEAPON_KIND_MIISWORDSMAN_WAVE
- lib::lua_const::WEAPON_KIND_MURABITO_BALLOON
- lib::lua_const::WEAPON_KIND_MURABITO_BEETLE
- lib::lua_const::WEAPON_KIND_MURABITO_BOWLING_BALL
- lib::lua_const::WEAPON_KIND_MURABITO_BULLET
- lib::lua_const::WEAPON_KIND_MURABITO_BUTTERFLYNET
- lib::lua_const::WEAPON_KIND_MURABITO_CLAYROCKET
- lib::lua_const::WEAPON_KIND_MURABITO_FIREWORK
- lib::lua_const::WEAPON_KIND_MURABITO_FLOWERPOT
- lib::lua_const::WEAPON_KIND_MURABITO_FURNITURE
- lib::lua_const::WEAPON_KIND_MURABITO_HELMET
- lib::lua_const::WEAPON_KIND_MURABITO_HOUSE
- lib::lua_const::WEAPON_KIND_MURABITO_MONEYBAG
- lib::lua_const::WEAPON_KIND_MURABITO_SEED
- lib::lua_const::WEAPON_KIND_MURABITO_SLINGSHOT
- lib::lua_const::WEAPON_KIND_MURABITO_SPRINKLING_WATER
- lib::lua_const::WEAPON_KIND_MURABITO_SPROUT
- lib::lua_const::WEAPON_KIND_MURABITO_STUMP
- lib::lua_const::WEAPON_KIND_MURABITO_TIMMY
- lib::lua_const::WEAPON_KIND_MURABITO_TOMMY
- lib::lua_const::WEAPON_KIND_MURABITO_TOMNOOK
- lib::lua_const::WEAPON_KIND_MURABITO_TREE
- lib::lua_const::WEAPON_KIND_MURABITO_UMBRELLA
- lib::lua_const::WEAPON_KIND_MURABITO_WEEDS
- lib::lua_const::WEAPON_KIND_NESS_PAULA
- lib::lua_const::WEAPON_KIND_NESS_PK_FIRE
- lib::lua_const::WEAPON_KIND_NESS_PK_FLASH
- lib::lua_const::WEAPON_KIND_NESS_PK_STARSTORM
- lib::lua_const::WEAPON_KIND_NESS_PK_THUNDER
- lib::lua_const::WEAPON_KIND_NESS_POO
- lib::lua_const::WEAPON_KIND_NESS_YOYO
- lib::lua_const::WEAPON_KIND_NESS_YOYO_HEAD
- lib::lua_const::WEAPON_KIND_NONE
- lib::lua_const::WEAPON_KIND_PACKUN_BOSSPACKUN
- lib::lua_const::WEAPON_KIND_PACKUN_MARIO
- lib::lua_const::WEAPON_KIND_PACKUN_POISONBREATH
- lib::lua_const::WEAPON_KIND_PACKUN_SPIKEBALL
- lib::lua_const::WEAPON_KIND_PACMAN_ARTISTICPOINT
- lib::lua_const::WEAPON_KIND_PACMAN_BIGPACMAN
- lib::lua_const::WEAPON_KIND_PACMAN_ESA
- lib::lua_const::WEAPON_KIND_PACMAN_FAIRY
- lib::lua_const::WEAPON_KIND_PACMAN_FIREHYDRANT
- lib::lua_const::WEAPON_KIND_PACMAN_FIREHYDRANT_WATER
- lib::lua_const::WEAPON_KIND_PACMAN_TRAMPOLINE
- lib::lua_const::WEAPON_KIND_PALUTENA_AUTOAIMBULLET
- lib::lua_const::WEAPON_KIND_PALUTENA_AUTORETICLE
- lib::lua_const::WEAPON_KIND_PALUTENA_BEAM
- lib::lua_const::WEAPON_KIND_PALUTENA_BLACKHOLE
- lib::lua_const::WEAPON_KIND_PALUTENA_EXPLOSIVEFLAME
- lib::lua_const::WEAPON_KIND_PALUTENA_EXPLOSIVEFLAME_RESERVE
- lib::lua_const::WEAPON_KIND_PALUTENA_GATE
- lib::lua_const::WEAPON_KIND_PALUTENA_GODWING
- lib::lua_const::WEAPON_KIND_PALUTENA_REFLECTIONBOARD
- lib::lua_const::WEAPON_KIND_PEACH_KASSAR
- lib::lua_const::WEAPON_KIND_PEACH_KINOPIO
- lib::lua_const::WEAPON_KIND_PEACH_KINOPIOSPORE
- lib::lua_const::WEAPON_KIND_PFUSHIGISOU_LEAFCUTTER
- lib::lua_const::WEAPON_KIND_PFUSHIGISOU_SEED
- lib::lua_const::WEAPON_KIND_PFUSHIGISOU_VINE
- lib::lua_const::WEAPON_KIND_PICHU_CLOUD
- lib::lua_const::WEAPON_KIND_PICHU_DENGEKI
- lib::lua_const::WEAPON_KIND_PICHU_DENGEKIDAMA
- lib::lua_const::WEAPON_KIND_PICHU_KAMINARI
- lib::lua_const::WEAPON_KIND_PICHU_MONSTERBALL
- lib::lua_const::WEAPON_KIND_PICHU_SPECIALUPDUMMY
- lib::lua_const::WEAPON_KIND_PICHU_VORTEX
- lib::lua_const::WEAPON_KIND_PICKEL_AXE
- lib::lua_const::WEAPON_KIND_PICKEL_BUILDING
- lib::lua_const::WEAPON_KIND_PICKEL_CRACK
- lib::lua_const::WEAPON_KIND_PICKEL_ENTRYOBJECT
- lib::lua_const::WEAPON_KIND_PICKEL_FENCE
- lib::lua_const::WEAPON_KIND_PICKEL_FIRE
- lib::lua_const::WEAPON_KIND_PICKEL_FISHINGROD
- lib::lua_const::WEAPON_KIND_PICKEL_FORGE
- lib::lua_const::WEAPON_KIND_PICKEL_MASKFINAL
- lib::lua_const::WEAPON_KIND_PICKEL_MELT
- lib::lua_const::WEAPON_KIND_PICKEL_PICK
- lib::lua_const::WEAPON_KIND_PICKEL_PLATE
- lib::lua_const::WEAPON_KIND_PICKEL_PUSHFINAL
- lib::lua_const::WEAPON_KIND_PICKEL_PUSHOBJECT
- lib::lua_const::WEAPON_KIND_PICKEL_RAIL
- lib::lua_const::WEAPON_KIND_PICKEL_SCARIER
- lib::lua_const::WEAPON_KIND_PICKEL_SHOVEL
- lib::lua_const::WEAPON_KIND_PICKEL_STONE
- lib::lua_const::WEAPON_KIND_PICKEL_STUFF
- lib::lua_const::WEAPON_KIND_PICKEL_SWORD
- lib::lua_const::WEAPON_KIND_PICKEL_TABLE
- lib::lua_const::WEAPON_KIND_PICKEL_TROLLEY
- lib::lua_const::WEAPON_KIND_PICKEL_WING
- lib::lua_const::WEAPON_KIND_PIKACHU_CLOUD
- lib::lua_const::WEAPON_KIND_PIKACHU_DENGEKI
- lib::lua_const::WEAPON_KIND_PIKACHU_DENGEKIDAMA
- lib::lua_const::WEAPON_KIND_PIKACHU_KAMINARI
- lib::lua_const::WEAPON_KIND_PIKACHU_MONSTERBALL
- lib::lua_const::WEAPON_KIND_PIKACHU_SPECIALUPDUMMY
- lib::lua_const::WEAPON_KIND_PIKACHU_VORTEX
- lib::lua_const::WEAPON_KIND_PIKMIN_DOLFIN
- lib::lua_const::WEAPON_KIND_PIKMIN_PIKMIN
- lib::lua_const::WEAPON_KIND_PIKMIN_WIN1
- lib::lua_const::WEAPON_KIND_PIKMIN_WIN2
- lib::lua_const::WEAPON_KIND_PIKMIN_WIN3
- lib::lua_const::WEAPON_KIND_PITB_BOW
- lib::lua_const::WEAPON_KIND_PITB_BOWARROW
- lib::lua_const::WEAPON_KIND_PIT_BOW
- lib::lua_const::WEAPON_KIND_PIT_BOWARROW
- lib::lua_const::WEAPON_KIND_PIT_CHARIOT
- lib::lua_const::WEAPON_KIND_PIT_CHARIOTSIGHT
- lib::lua_const::WEAPON_KIND_PIT_HORSE
- lib::lua_const::WEAPON_KIND_PLIZARDON_BREATH
- lib::lua_const::WEAPON_KIND_PLIZARDON_DAIMONJI
- lib::lua_const::WEAPON_KIND_PLIZARDON_EXPLOSION
- lib::lua_const::WEAPON_KIND_POPO_BLIZZARD
- lib::lua_const::WEAPON_KIND_POPO_CONDOR
- lib::lua_const::WEAPON_KIND_POPO_ICEBERG
- lib::lua_const::WEAPON_KIND_POPO_ICEBERG_HIT
- lib::lua_const::WEAPON_KIND_POPO_ICEBERG_WIND
- lib::lua_const::WEAPON_KIND_POPO_ICESHOT
- lib::lua_const::WEAPON_KIND_POPO_RUBBER
- lib::lua_const::WEAPON_KIND_POPO_WHITEBEAR
- lib::lua_const::WEAPON_KIND_PTRAINER_MBALL
- lib::lua_const::WEAPON_KIND_PTRAINER_PFUSHIGISOU
- lib::lua_const::WEAPON_KIND_PTRAINER_PLIZARDON
- lib::lua_const::WEAPON_KIND_PTRAINER_PTRAINER
- lib::lua_const::WEAPON_KIND_PTRAINER_PZENIGAME
- lib::lua_const::WEAPON_KIND_PURIN_CAP
- lib::lua_const::WEAPON_KIND_PURIN_MONSTERBALL
- lib::lua_const::WEAPON_KIND_PZENIGAME_WATER
- lib::lua_const::WEAPON_KIND_REFLET_BOOK
- lib::lua_const::WEAPON_KIND_REFLET_CHROM
- lib::lua_const::WEAPON_KIND_REFLET_ELWIND
- lib::lua_const::WEAPON_KIND_REFLET_GIGAFIRE
- lib::lua_const::WEAPON_KIND_REFLET_THUNDER
- lib::lua_const::WEAPON_KIND_REFLET_WINDOW
- lib::lua_const::WEAPON_KIND_RICHTER_AXE
- lib::lua_const::WEAPON_KIND_RICHTER_COFFIN
- lib::lua_const::WEAPON_KIND_RICHTER_CROSS
- lib::lua_const::WEAPON_KIND_RICHTER_CRYSTAL
- lib::lua_const::WEAPON_KIND_RICHTER_STAKE
- lib::lua_const::WEAPON_KIND_RICHTER_WHIP
- lib::lua_const::WEAPON_KIND_RICHTER_WHIP2
- lib::lua_const::WEAPON_KIND_RICHTER_WHIPHAND
- lib::lua_const::WEAPON_KIND_RICHTER_WHIPWIRE
- lib::lua_const::WEAPON_KIND_RIDLEY_BREATH
- lib::lua_const::WEAPON_KIND_RIDLEY_GUNSHIP
- lib::lua_const::WEAPON_KIND_ROBOT_BEAM
- lib::lua_const::WEAPON_KIND_ROBOT_FINAL_BEAM
- lib::lua_const::WEAPON_KIND_ROBOT_GYRO
- lib::lua_const::WEAPON_KIND_ROBOT_GYRO_HOLDER
- lib::lua_const::WEAPON_KIND_ROBOT_HOMINGLASER
- lib::lua_const::WEAPON_KIND_ROBOT_HOMINGTARGET
- lib::lua_const::WEAPON_KIND_ROBOT_HUGEBEAM
- lib::lua_const::WEAPON_KIND_ROBOT_MAINLASER
- lib::lua_const::WEAPON_KIND_ROBOT_NARROWBEAM
- lib::lua_const::WEAPON_KIND_ROBOT_WIDEBEAM
- lib::lua_const::WEAPON_KIND_ROCKMAN_AIRSHOOTER
- lib::lua_const::WEAPON_KIND_ROCKMAN_BLACKHOLE
- lib::lua_const::WEAPON_KIND_ROCKMAN_BRUCE
- lib::lua_const::WEAPON_KIND_ROCKMAN_CHARGESHOT
- lib::lua_const::WEAPON_KIND_ROCKMAN_CRASHBOMB
- lib::lua_const::WEAPON_KIND_ROCKMAN_FORTE
- lib::lua_const::WEAPON_KIND_ROCKMAN_HARDKNUCKLE
- lib::lua_const::WEAPON_KIND_ROCKMAN_LEAFSHIELD
- lib::lua_const::WEAPON_KIND_ROCKMAN_LEFTARM
- lib::lua_const::WEAPON_KIND_ROCKMAN_RIGHTARM
- lib::lua_const::WEAPON_KIND_ROCKMAN_ROCKBUSTER
- lib::lua_const::WEAPON_KIND_ROCKMAN_ROCKMANDASH
- lib::lua_const::WEAPON_KIND_ROCKMAN_ROCKMANEXE
- lib::lua_const::WEAPON_KIND_ROCKMAN_ROCKMANX
- lib::lua_const::WEAPON_KIND_ROCKMAN_RUSHCOIL
- lib::lua_const::WEAPON_KIND_ROCKMAN_SHOOTINGSTARROCKMAN
- lib::lua_const::WEAPON_KIND_ROSETTA_METEOR
- lib::lua_const::WEAPON_KIND_ROSETTA_POINTER
- lib::lua_const::WEAPON_KIND_ROSETTA_POWERSTAR
- lib::lua_const::WEAPON_KIND_ROSETTA_RING
- lib::lua_const::WEAPON_KIND_ROSETTA_STARPIECE
- lib::lua_const::WEAPON_KIND_ROSETTA_TICO
- lib::lua_const::WEAPON_KIND_ROY_SWORD
- lib::lua_const::WEAPON_KIND_RYU_HADOKEN
- lib::lua_const::WEAPON_KIND_RYU_SACK
- lib::lua_const::WEAPON_KIND_RYU_SHINKUHADOKEN
- lib::lua_const::WEAPON_KIND_SAMUSD_BOMB
- lib::lua_const::WEAPON_KIND_SAMUSD_BUNSHIN
- lib::lua_const::WEAPON_KIND_SAMUSD_CSHOT
- lib::lua_const::WEAPON_KIND_SAMUSD_GBEAM
- lib::lua_const::WEAPON_KIND_SAMUSD_GUN
- lib::lua_const::WEAPON_KIND_SAMUSD_LASER
- lib::lua_const::WEAPON_KIND_SAMUSD_LASER2
- lib::lua_const::WEAPON_KIND_SAMUSD_MISSILE
- lib::lua_const::WEAPON_KIND_SAMUSD_SUPERMISSILE
- lib::lua_const::WEAPON_KIND_SAMUSD_TRANSPORTATION
- lib::lua_const::WEAPON_KIND_SAMUS_BOMB
- lib::lua_const::WEAPON_KIND_SAMUS_CSHOT
- lib::lua_const::WEAPON_KIND_SAMUS_GBEAM
- lib::lua_const::WEAPON_KIND_SAMUS_GUN
- lib::lua_const::WEAPON_KIND_SAMUS_LASER
- lib::lua_const::WEAPON_KIND_SAMUS_LASER2
- lib::lua_const::WEAPON_KIND_SAMUS_MISSILE
- lib::lua_const::WEAPON_KIND_SAMUS_SUPERMISSILE
- lib::lua_const::WEAPON_KIND_SAMUS_TRANSPORTATION
- lib::lua_const::WEAPON_KIND_SHEIK_FUSIN
- lib::lua_const::WEAPON_KIND_SHEIK_KNIFE
- lib::lua_const::WEAPON_KIND_SHEIK_NEEDLE
- lib::lua_const::WEAPON_KIND_SHEIK_NEEDLEHAVE
- lib::lua_const::WEAPON_KIND_SHIZUE_BALLOON
- lib::lua_const::WEAPON_KIND_SHIZUE_BROOM
- lib::lua_const::WEAPON_KIND_SHIZUE_BUCKET
- lib::lua_const::WEAPON_KIND_SHIZUE_BULLET
- lib::lua_const::WEAPON_KIND_SHIZUE_BUTTERFLYNET
- lib::lua_const::WEAPON_KIND_SHIZUE_CLAYROCKET
- lib::lua_const::WEAPON_KIND_SHIZUE_CRACKER
- lib::lua_const::WEAPON_KIND_SHIZUE_FISHINGLINE
- lib::lua_const::WEAPON_KIND_SHIZUE_FISHINGROD
- lib::lua_const::WEAPON_KIND_SHIZUE_FURNITURE
- lib::lua_const::WEAPON_KIND_SHIZUE_MONEYBAG
- lib::lua_const::WEAPON_KIND_SHIZUE_OFFICE
- lib::lua_const::WEAPON_KIND_SHIZUE_PICOPICOHAMMER
- lib::lua_const::WEAPON_KIND_SHIZUE_POMPON
- lib::lua_const::WEAPON_KIND_SHIZUE_POT
- lib::lua_const::WEAPON_KIND_SHIZUE_SLINGSHOT
- lib::lua_const::WEAPON_KIND_SHIZUE_SWING
- lib::lua_const::WEAPON_KIND_SHIZUE_TIMMY
- lib::lua_const::WEAPON_KIND_SHIZUE_TOMMY
- lib::lua_const::WEAPON_KIND_SHIZUE_TOMNOOK
- lib::lua_const::WEAPON_KIND_SHIZUE_TRAFFICSIGN
- lib::lua_const::WEAPON_KIND_SHIZUE_UMBRELLA
- lib::lua_const::WEAPON_KIND_SHIZUE_WEEDS
- lib::lua_const::WEAPON_KIND_SHULK_DUNBAN
- lib::lua_const::WEAPON_KIND_SHULK_FIORA
- lib::lua_const::WEAPON_KIND_SHULK_RIKI
- lib::lua_const::WEAPON_KIND_SIMON_AXE
- lib::lua_const::WEAPON_KIND_SIMON_COFFIN
- lib::lua_const::WEAPON_KIND_SIMON_CROSS
- lib::lua_const::WEAPON_KIND_SIMON_CRYSTAL
- lib::lua_const::WEAPON_KIND_SIMON_STAKE
- lib::lua_const::WEAPON_KIND_SIMON_WHIP
- lib::lua_const::WEAPON_KIND_SIMON_WHIP2
- lib::lua_const::WEAPON_KIND_SIMON_WHIPHAND
- lib::lua_const::WEAPON_KIND_SIMON_WHIPWIRE
- lib::lua_const::WEAPON_KIND_SNAKE_C4
- lib::lua_const::WEAPON_KIND_SNAKE_C4_SWITCH
- lib::lua_const::WEAPON_KIND_SNAKE_CYPHER
- lib::lua_const::WEAPON_KIND_SNAKE_FLARE_GRENADES
- lib::lua_const::WEAPON_KIND_SNAKE_GRENADE
- lib::lua_const::WEAPON_KIND_SNAKE_LOCK_ON_CURSOR
- lib::lua_const::WEAPON_KIND_SNAKE_LOCK_ON_CURSOR_READY
- lib::lua_const::WEAPON_KIND_SNAKE_MISSILE
- lib::lua_const::WEAPON_KIND_SNAKE_NIKITA
- lib::lua_const::WEAPON_KIND_SNAKE_NIKITA_MISSILE
- lib::lua_const::WEAPON_KIND_SNAKE_RETICLE
- lib::lua_const::WEAPON_KIND_SNAKE_RETICLE_CURSOR
- lib::lua_const::WEAPON_KIND_SNAKE_RPG7
- lib::lua_const::WEAPON_KIND_SNAKE_TRENCHMORTAR
- lib::lua_const::WEAPON_KIND_SNAKE_TRENCHMORTAR_BULLET
- lib::lua_const::WEAPON_KIND_SONIC_CHAOSEMERALD
- lib::lua_const::WEAPON_KIND_SONIC_GIMMICKJUMP
- lib::lua_const::WEAPON_KIND_SONIC_HOMINGTARGET
- lib::lua_const::WEAPON_KIND_SONIC_SUPERSONIC
- lib::lua_const::WEAPON_KIND_SZEROSUIT_GUNSHIP
- lib::lua_const::WEAPON_KIND_SZEROSUIT_LASER
- lib::lua_const::WEAPON_KIND_SZEROSUIT_PARALYZER
- lib::lua_const::WEAPON_KIND_SZEROSUIT_PARALYZER_BULLET
- lib::lua_const::WEAPON_KIND_SZEROSUIT_RETICLE
- lib::lua_const::WEAPON_KIND_SZEROSUIT_SAMUSP
- lib::lua_const::WEAPON_KIND_SZEROSUIT_WHIP
- lib::lua_const::WEAPON_KIND_SZEROSUIT_WHIP2
- lib::lua_const::WEAPON_KIND_TANTAN_ALLY1
- lib::lua_const::WEAPON_KIND_TANTAN_ALLY2
- lib::lua_const::WEAPON_KIND_TANTAN_ALLY3
- lib::lua_const::WEAPON_KIND_TANTAN_ALLY4
- lib::lua_const::WEAPON_KIND_TANTAN_ALLY5
- lib::lua_const::WEAPON_KIND_TANTAN_ALLY6
- lib::lua_const::WEAPON_KIND_TANTAN_ALLYARM1
- lib::lua_const::WEAPON_KIND_TANTAN_ALLYARM2
- lib::lua_const::WEAPON_KIND_TANTAN_ALLYARM3
- lib::lua_const::WEAPON_KIND_TANTAN_ALLYARM5
- lib::lua_const::WEAPON_KIND_TANTAN_ALLYARM6
- lib::lua_const::WEAPON_KIND_TANTAN_ALLYARMBULLET1
- lib::lua_const::WEAPON_KIND_TANTAN_ALLYARMBULLET2
- lib::lua_const::WEAPON_KIND_TANTAN_ALLYARMBULLET3
- lib::lua_const::WEAPON_KIND_TANTAN_BEAM
- lib::lua_const::WEAPON_KIND_TANTAN_GONGFINAL
- lib::lua_const::WEAPON_KIND_TANTAN_PUNCH1
- lib::lua_const::WEAPON_KIND_TANTAN_PUNCH2
- lib::lua_const::WEAPON_KIND_TANTAN_PUNCH3
- lib::lua_const::WEAPON_KIND_TANTAN_RING
- lib::lua_const::WEAPON_KIND_TANTAN_SPIRALLEFT
- lib::lua_const::WEAPON_KIND_TANTAN_SPIRALLEFTLOUPE
- lib::lua_const::WEAPON_KIND_TANTAN_SPIRALRIGHT
- lib::lua_const::WEAPON_KIND_TANTAN_SPIRALRIGHTLOUPE
- lib::lua_const::WEAPON_KIND_TANTAN_SPIRALSIMPLE
- lib::lua_const::WEAPON_KIND_TERM
- lib::lua_const::WEAPON_KIND_TOONLINK_BOOMERANG
- lib::lua_const::WEAPON_KIND_TOONLINK_BOW
- lib::lua_const::WEAPON_KIND_TOONLINK_BOWARROW
- lib::lua_const::WEAPON_KIND_TOONLINK_FAIRY
- lib::lua_const::WEAPON_KIND_TOONLINK_HOOKSHOT
- lib::lua_const::WEAPON_KIND_TOONLINK_HOOKSHOT_HAND
- lib::lua_const::WEAPON_KIND_TOONLINK_PIG
- lib::lua_const::WEAPON_KIND_TOONLINK_TAKT
- lib::lua_const::WEAPON_KIND_WARIO_GARLIC
- lib::lua_const::WEAPON_KIND_WARIO_WARIOBIKE
- lib::lua_const::WEAPON_KIND_WARIO_WARIOMAN
- lib::lua_const::WEAPON_KIND_WIIFIT_BALANCEBOARD
- lib::lua_const::WEAPON_KIND_WIIFIT_HULAHOOP
- lib::lua_const::WEAPON_KIND_WIIFIT_SILHOUETTE
- lib::lua_const::WEAPON_KIND_WIIFIT_SILHOUETTEL
- lib::lua_const::WEAPON_KIND_WIIFIT_SUNBULLET
- lib::lua_const::WEAPON_KIND_WIIFIT_TOWEL
- lib::lua_const::WEAPON_KIND_WIIFIT_WIIBO
- lib::lua_const::WEAPON_KIND_WOLF_BLASTER
- lib::lua_const::WEAPON_KIND_WOLF_BLASTER_BULLET
- lib::lua_const::WEAPON_KIND_WOLF_ILLUSION
- lib::lua_const::WEAPON_KIND_WOLF_RETICLE
- lib::lua_const::WEAPON_KIND_WOLF_WOLFEN
- lib::lua_const::WEAPON_KIND_YOSHI_STAR
- lib::lua_const::WEAPON_KIND_YOSHI_TAMAGO
- lib::lua_const::WEAPON_KIND_YOSHI_YOSHIBG01
- lib::lua_const::WEAPON_KIND_YOSHI_YOSHIMOB
- lib::lua_const::WEAPON_KIND_YOUNGLINK_BOOMERANG
- lib::lua_const::WEAPON_KIND_YOUNGLINK_BOW
- lib::lua_const::WEAPON_KIND_YOUNGLINK_BOWARROW
- lib::lua_const::WEAPON_KIND_YOUNGLINK_HOOKSHOT
- lib::lua_const::WEAPON_KIND_YOUNGLINK_HOOKSHOT_HAND
- lib::lua_const::WEAPON_KIND_YOUNGLINK_MILK
- lib::lua_const::WEAPON_KIND_YOUNGLINK_NAVY
- lib::lua_const::WEAPON_KIND_ZELDA_DEIN
- lib::lua_const::WEAPON_KIND_ZELDA_DEIN_S
- lib::lua_const::WEAPON_KIND_ZELDA_PHANTOM
- lib::lua_const::WEAPON_KIND_ZELDA_TRIFORCE
- lib::lua_const::WEAPON_KINETIC_ENERGY_RESERVE_ID_NORMAL
- lib::lua_const::WEAPON_KINETIC_ENERGY_RESERVE_ID_ROT_NORMAL
- lib::lua_const::WEAPON_KINETIC_TYPE_DEDEDE_GORDO_ATTACK
- lib::lua_const::WEAPON_KINETIC_TYPE_DEDEDE_GORDO_DEAD
- lib::lua_const::WEAPON_KINETIC_TYPE_DEDEDE_GORDO_GET
- lib::lua_const::WEAPON_KINETIC_TYPE_DEDEDE_GORDO_HOP
- lib::lua_const::WEAPON_KINETIC_TYPE_DEDEDE_GORDO_THROW
- lib::lua_const::WEAPON_KINETIC_TYPE_DEDEDE_GORDO_THROW_HIT
- lib::lua_const::WEAPON_KINETIC_TYPE_DEDEDE_GORDO_WALL_STOP
- lib::lua_const::WEAPON_KINETIC_TYPE_DEDEDE_GORDO_WATER_DEAD
- lib::lua_const::WEAPON_KINETIC_TYPE_DIDDY_BARRELJET_FLY
- lib::lua_const::WEAPON_KINETIC_TYPE_DIDDY_BARRELJET_STOP
- lib::lua_const::WEAPON_KINETIC_TYPE_EFLAME_ESWORD_BRAKE
- lib::lua_const::WEAPON_KINETIC_TYPE_EFLAME_ESWORD_START
- lib::lua_const::WEAPON_KINETIC_TYPE_EFLAME_ESWORD_TERM
- lib::lua_const::WEAPON_KINETIC_TYPE_GANON_GANOND_START
- lib::lua_const::WEAPON_KINETIC_TYPE_GANON_GANOND_TERM
- lib::lua_const::WEAPON_KINETIC_TYPE_GANON_GANOND_TRANS_MOVE
- lib::lua_const::WEAPON_KINETIC_TYPE_GEKKOUGA_GEKKOUGAS_FINAL_ATTACK
- lib::lua_const::WEAPON_KINETIC_TYPE_GENERIC_RESET
- lib::lua_const::WEAPON_KINETIC_TYPE_IKE_SWORD_SPECIAL_HI
- lib::lua_const::WEAPON_KINETIC_TYPE_IKE_SWORD_START
- lib::lua_const::WEAPON_KINETIC_TYPE_IKE_SWORD_TERM
- lib::lua_const::WEAPON_KINETIC_TYPE_KIRBY_ROSETTATICOMISSILE_SPECIAL_N_CHARGE
- lib::lua_const::WEAPON_KINETIC_TYPE_KIRBY_ROSETTATICOMISSILE_SPECIAL_N_SHOOT
- lib::lua_const::WEAPON_KINETIC_TYPE_KIRBY_ROSETTATICOMISSILE_SPECIAL_N_START
- lib::lua_const::WEAPON_KINETIC_TYPE_KOOPAJR_CANNONBALL_HOP
- lib::lua_const::WEAPON_KINETIC_TYPE_KOOPAJR_CANNONBALL_SHOOT
- lib::lua_const::WEAPON_KINETIC_TYPE_KOOPAJR_REMAINCLOWN_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_KROOL_CROWN_BOUND
- lib::lua_const::WEAPON_KINETIC_TYPE_KROOL_CROWN_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_KROOL_CROWN_HOP
- lib::lua_const::WEAPON_KINETIC_TYPE_KROOL_CROWN_THROW
- lib::lua_const::WEAPON_KINETIC_TYPE_KROOL_IRONBALL_HOP
- lib::lua_const::WEAPON_KINETIC_TYPE_KROOL_IRONBALL_SHOOT
- lib::lua_const::WEAPON_KINETIC_TYPE_LITTLEMAC_LITTLEMACG_START
- lib::lua_const::WEAPON_KINETIC_TYPE_LITTLEMAC_LITTLEMACG_TERM
- lib::lua_const::WEAPON_KINETIC_TYPE_LITTLEMAC_LITTLEMACG_TRANS_MOVE
- lib::lua_const::WEAPON_KINETIC_TYPE_MIIFIGHTER_IRONBALL_FLY
- lib::lua_const::WEAPON_KINETIC_TYPE_MURABITO_BOWLING_BALL_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_MURABITO_BULLET_SHOOT
- lib::lua_const::WEAPON_KINETIC_TYPE_MURABITO_CLAYROCKET_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_MURABITO_CLAYROCKET_FLY
- lib::lua_const::WEAPON_KINETIC_TYPE_MURABITO_FLOWERPOT_BOUND
- lib::lua_const::WEAPON_KINETIC_TYPE_MURABITO_FLOWERPOT_THROW
- lib::lua_const::WEAPON_KINETIC_TYPE_MURABITO_TOMNOOK_MOTION
- lib::lua_const::WEAPON_KINETIC_TYPE_MURABITO_TREE_BOUND
- lib::lua_const::WEAPON_KINETIC_TYPE_MURABITO_TREE_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_NONE
- lib::lua_const::WEAPON_KINETIC_TYPE_NORMAL
- lib::lua_const::WEAPON_KINETIC_TYPE_PACMAN_FIREHYDRANT_DAMAGE
- lib::lua_const::WEAPON_KINETIC_TYPE_PACMAN_FIREHYDRANT_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_PACMAN_FIREHYDRANT_GROUND
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_DOLFIN_FINAL_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_DOLFIN_FINAL_FLY
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_ACTION_COMP
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_AIR_FOLLOW
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_APPROACH
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_ATTACK_HI4
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_ATTACK_S4
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_CATCH_DASH
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_CATCH_FAILURE_RETURN
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_CATCH_FAILURE_WAIT
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_CATCH_RETURN
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_CLING_REMOVE
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_DEATH
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_DEATH_AIR
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_FALL_FOLLOW
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_GROUND_FOLLOW
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_GROUND_STOP
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_JUMP_AERIAL_FOLLOW
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_JUMP_FOLLOW
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_MOTION
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_PULL_OUT
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_RESET_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_SPECIAL_LW_COMP
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_SPECIAL_S
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_TURN
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_WATER_FOLLOW
- lib::lua_const::WEAPON_KINETIC_TYPE_PIKMIN_PIKMIN_WATER_STOP
- lib::lua_const::WEAPON_KINETIC_TYPE_POPO_ICEBERG_DECLINE
- lib::lua_const::WEAPON_KINETIC_TYPE_POPO_ICEBERG_RISE
- lib::lua_const::WEAPON_KINETIC_TYPE_POPO_ICESHOT_MOVE_AIR
- lib::lua_const::WEAPON_KINETIC_TYPE_POPO_ICESHOT_MOVE_GROUND
- lib::lua_const::WEAPON_KINETIC_TYPE_POPO_ICESHOT_START_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_GROUND_STOP
- lib::lua_const::WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_MOTION
- lib::lua_const::WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_MOTION_LOOP
- lib::lua_const::WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_START
- lib::lua_const::WEAPON_KINETIC_TYPE_PTRAINER_PTRAINER_TERM
- lib::lua_const::WEAPON_KINETIC_TYPE_RESET
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_ATTACK_100_REBOUND
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_BRAKE
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_DAMAGE_AIR
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_DAMAGE_FLY
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_DAMAGE_FLY_REFLECT_LR
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_DAMAGE_FLY_REFLECT_U
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_DAMAGE_GROUND
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_DEMO
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_FALL
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_FOLLOW
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_FREE_ATTACK
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_GROUND_MOVE
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_JUMP
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_MOTION_TRANS
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_MOTION_TRANS_FOLLOW
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_MOTION_TRANS_FREE_ATTACK
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_SPECIAL_HI_END
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_SPECIAL_HI_JUMP
- lib::lua_const::WEAPON_KINETIC_TYPE_ROSETTA_TICO_SPECIAL_N_SHOOT
- lib::lua_const::WEAPON_KINETIC_TYPE_SONIC_SUPERSONIC_FINAL_MOVE
- lib::lua_const::WEAPON_KINETIC_TYPE_SONIC_SUPERSONIC_FINAL_MOVE_END
- lib::lua_const::WEAPON_KINETIC_TYPE_STOP
- lib::lua_const::WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_AIR
- lib::lua_const::WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_AIR_DOWN
- lib::lua_const::WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_AIR_NO_RIDER
- lib::lua_const::WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_DAMAGE
- lib::lua_const::WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_GROUND
- lib::lua_const::WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_GROUND_DOWN
- lib::lua_const::WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_GROUND_NO_RIDER
- lib::lua_const::WEAPON_KINETIC_TYPE_WARIO_WARIOBIKE_TURN
- lib::lua_const::WEAPON_KINETIC_TYPE_ZELDA_PHANTOM_ATTACK
- lib::lua_const::WEAPON_KINETIC_TYPE_ZELDA_PHANTOM_START
- lib::lua_const::WEAPON_KINETIC_TYPE_ZELDA_PHANTOM_TERM
- lib::lua_const::WEAPON_KIRBY_FINALCUTTERSHOT_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::WEAPON_KIRBY_FINALCUTTERSHOT_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::WEAPON_KIRBY_FINALCUTTERSHOT_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::WEAPON_KIRBY_FINALCUTTERSHOT_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_KIRBY_FINALCUTTERSHOT_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_KIRBY_FINALCUTTERSHOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KIRBY_FINALCUTTERSHOT_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_KIRBY_HAMMER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KIRBY_HAMMER_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_KIRBY_HAMMER_STATUS_KIND_REGULAR_AIR
- lib::lua_const::WEAPON_KIRBY_HAT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KIRBY_HAT_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_KIRBY_ROSETTATICOMISSILE_INSTANCE_WORK_ID_INT_SHOOT_SMOKE_FRAME
- lib::lua_const::WEAPON_KIRBY_ROSETTATICOMISSILE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KIRBY_ROSETTATICOMISSILE_STATUS_KIND_SPECIAL_N_CHARGE
- lib::lua_const::WEAPON_KIRBY_ROSETTATICOMISSILE_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::WEAPON_KIRBY_ROSETTATICOMISSILE_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::WEAPON_KIRBY_ROSETTATICOMISSILE_STATUS_KIND_SPECIAL_N_START
- lib::lua_const::WEAPON_KIRBY_STARMISSILE_INSTANCE_WORK_ID_FLAG_IS_WEAPON
- lib::lua_const::WEAPON_KIRBY_STARMISSILE_KIND_COPY_CANCEL
- lib::lua_const::WEAPON_KIRBY_STARMISSILE_STATUS_KIND_FLY
- lib::lua_const::WEAPON_KIRBY_STARMISSILE_STATUS_KIND_FLY_COPY
- lib::lua_const::WEAPON_KIRBY_STARMISSILE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KIRBY_STARMISSILE_STATUS_WORK_FLAG_SHOT_CANCELED
- lib::lua_const::WEAPON_KIRBY_STARMISSILE_STATUS_WORK_FLOAT_ANGLE
- lib::lua_const::WEAPON_KIRBY_STARMISSILE_STATUS_WORK_FLOAT_BRAKE
- lib::lua_const::WEAPON_KIRBY_STARMISSILE_STATUS_WORK_INT_KIND
- lib::lua_const::WEAPON_KIRBY_STARMISSILE_STATUS_WORK_INT_LIFE
- lib::lua_const::WEAPON_KIRBY_STONE_INSTANCE_WORK_ID_INT_STONE_KIND
- lib::lua_const::WEAPON_KIRBY_STONE_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_KIRBY_STONE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KIRBY_ULTRASWORDHAT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KIRBY_ULTRASWORDHAT_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_KIRBY_ULTRASWORD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KIRBY_ULTRASWORD_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_KIRBY_WINDUMMY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KIRBY_WINDUMMY_STATUS_KIND_WIN
- lib::lua_const::WEAPON_KOOPAJR_BATTEN_INSTANCE_WORK_ID_FLAG_CHANGE_EFFECT
- lib::lua_const::WEAPON_KOOPAJR_BATTEN_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_KOOPAJR_BATTEN_STATUS_KIND_FINAL_START
- lib::lua_const::WEAPON_KOOPAJR_BATTEN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_FLAG_ATTACK
- lib::lua_const::WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_FLAG_HIT_WALL
- lib::lua_const::WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_FLAG_HOP
- lib::lua_const::WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_FLOAT_CHARGE
- lib::lua_const::WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_INT_BOUND_NUM
- lib::lua_const::WEAPON_KOOPAJR_CANNONBALL_INSTANCE_WORK_ID_INT_GRAVITY_FRAME
- lib::lua_const::WEAPON_KOOPAJR_CANNONBALL_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_KOOPAJR_CANNONBALL_STATUS_KIND_HOP
- lib::lua_const::WEAPON_KOOPAJR_CANNONBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KOOPAJR_CANNONBALL_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_KOOPAJR_KART_INSTANCE_WORK_ID_FLAG_NO_FLOOR
- lib::lua_const::WEAPON_KOOPAJR_REMAINCLOWN_INSTANCE_WORK_ID_INT_BURST_FRAME
- lib::lua_const::WEAPON_KOOPAJR_REMAINCLOWN_INSTANCE_WORK_ID_INT_START_SITUATION_KIND
- lib::lua_const::WEAPON_KOOPAJR_REMAINCLOWN_STATUS_KIND_BURST
- lib::lua_const::WEAPON_KOOPAJR_REMAINCLOWN_STATUS_KIND_FALL
- lib::lua_const::WEAPON_KOOPAJR_REMAINCLOWN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KOOPAJR_SHADOWMARIO_INSTANCE_WORK_ID_FLAG_GENERATE_BATTEN
- lib::lua_const::WEAPON_KOOPAJR_SHADOWMARIO_INSTANCE_WORK_ID_FLAG_JUMP
- lib::lua_const::WEAPON_KOOPAJR_SHADOWMARIO_INSTANCE_WORK_ID_FLOAT_OFFSET_X
- lib::lua_const::WEAPON_KOOPAJR_SHADOWMARIO_INSTANCE_WORK_ID_FLOAT_OFFSET_Y
- lib::lua_const::WEAPON_KOOPAJR_SHADOWMARIO_INSTANCE_WORK_ID_FLOAT_OFFSET_Z
- lib::lua_const::WEAPON_KOOPAJR_SHADOWMARIO_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_KOOPAJR_SHADOWMARIO_STATUS_KIND_FINAL_START
- lib::lua_const::WEAPON_KOOPAJR_SHADOWMARIO_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_FLOAT_SIZE_RATE
- lib::lua_const::WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_FLOAT_SPEED_MUL
- lib::lua_const::WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_INT_HIT_FRAME
- lib::lua_const::WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_INT_KIND
- lib::lua_const::WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_KOOPA_BREATH_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_KOOPA_BREATH_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_KOOPA_BREATH_STATUS_KIND_NONE
- lib::lua_const::WEAPON_KOOPA_BREATH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KOOPA_KOOPAG_FINAL_TARGET_NUM
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_ATTACK_HIT
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_CAMERA_ZOOM_IN
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_CAMERA_ZOOM_OUT
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_CAMERA_ZOOM_OUT_START
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_END_UP
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_FINAL_CHARGE
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_REQUEST_RUMBLE
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_POS_Y
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_POS_Z
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_SIGHT_POS_X
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_SIGHT_POS_Y
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_STAGE_SCALE
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_STAGE_X
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_STAGE_Y
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_STAGE_Z
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_ATTACK_FRAME
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_ATTACK_HIT_MOVE_NUM
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_ATTACK_HIT_NUM
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_ATTACK_HIT_OBJECT_ID
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_ATTACK_HIT_OBJECT_ID_TERM
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_MOVE_FRAME
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_SIGHT_EFFECT_ID
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_KOOPA_KOOPAG_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_KOOPA_KOOPAG_LINK_NO_FINAL
- lib::lua_const::WEAPON_KOOPA_KOOPAG_LINK_NO_PRE_START
- lib::lua_const::WEAPON_KOOPA_KOOPAG_LINK_NO_TERM
- lib::lua_const::WEAPON_KOOPA_KOOPAG_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_KOOPA_KOOPAG_STATUS_KIND_END
- lib::lua_const::WEAPON_KOOPA_KOOPAG_STATUS_KIND_NONE
- lib::lua_const::WEAPON_KOOPA_KOOPAG_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KOOPA_KOOPAG_STATUS_KIND_START
- lib::lua_const::WEAPON_KROOL_BACKPACK_STATUS_KIND_DAMAGE_END
- lib::lua_const::WEAPON_KROOL_BACKPACK_STATUS_KIND_FALL
- lib::lua_const::WEAPON_KROOL_BACKPACK_STATUS_KIND_FLY
- lib::lua_const::WEAPON_KROOL_BACKPACK_STATUS_KIND_FLY_WIND
- lib::lua_const::WEAPON_KROOL_BACKPACK_STATUS_KIND_LANDING
- lib::lua_const::WEAPON_KROOL_BACKPACK_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KROOL_BACKPACK_STATUS_KIND_START
- lib::lua_const::WEAPON_KROOL_BACKPACK_STATUS_KIND_TOP
- lib::lua_const::WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_END
- lib::lua_const::WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_FIRE
- lib::lua_const::WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_LOOP
- lib::lua_const::WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_SPIT
- lib::lua_const::WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_SUCTION
- lib::lua_const::WEAPON_KROOL_BLUNDERBUSS_STATUS_KIND_SWALLOW
- lib::lua_const::WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLAG_IS_BOUND
- lib::lua_const::WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLAG_IS_REBOUND
- lib::lua_const::WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLAG_IS_THROW_MOTION_END
- lib::lua_const::WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLAG_IS_U_TURN_SHIFT_MOTION_FRAME_RESERVE
- lib::lua_const::WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLOAT_MOTION_RATE
- lib::lua_const::WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLOAT_ROT_NODE_POS_X
- lib::lua_const::WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_FLOAT_ROT_NODE_POS_Y
- lib::lua_const::WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_INT_FALL_COUNT
- lib::lua_const::WEAPON_KROOL_CROWN_INSTANCE_WORK_ID_INT_REBOUND_AFTER_FRAME_COUNT
- lib::lua_const::WEAPON_KROOL_CROWN_STATUS_KIND_HOP
- lib::lua_const::WEAPON_KROOL_CROWN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KROOL_CROWN_STATUS_KIND_SHOT
- lib::lua_const::WEAPON_KROOL_CROWN_STATUS_KIND_THROW
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_HIT_CEIL
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_HOP
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_HOP_ATTACK_CLEAR
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_SPIT
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_SWALLOWED
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLAG_SWALLOWED_EXEC
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLOAT_TEMP_SPEED_X
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_FLOAT_TEMP_SPEED_Y
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_INT_BOUND_EFFECT_NUM
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_INT_BOUND_NUM
- lib::lua_const::WEAPON_KROOL_IRONBALL_INSTANCE_WORK_ID_INT_COUNT
- lib::lua_const::WEAPON_KROOL_IRONBALL_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_KROOL_IRONBALL_STATUS_KIND_END
- lib::lua_const::WEAPON_KROOL_IRONBALL_STATUS_KIND_HOP
- lib::lua_const::WEAPON_KROOL_IRONBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_KROOL_IRONBALL_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_KROOL_SPITBALL_INSTANCE_WORK_ID_FLAG_BACK_SHOOT
- lib::lua_const::WEAPON_KROOL_SPITBALL_INSTANCE_WORK_ID_FLAG_RESERVE_SHOW_OWNER
- lib::lua_const::WEAPON_KROOL_SPITBALL_INSTANCE_WORK_ID_FLAG_SHOW_OWNER
- lib::lua_const::WEAPON_KROOL_SPITBALL_INSTANCE_WORK_ID_FLAG_UP_SHOOT
- lib::lua_const::WEAPON_KROOL_SPITBALL_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_KROOL_SPITBALL_STATUS_KIND_FLY
- lib::lua_const::WEAPON_KROOL_SPITBALL_STATUS_KIND_HOP
- lib::lua_const::WEAPON_KROOL_SPITBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LASSO_INSTANCE_WORK_ID_FLAG_CLIFF_OFFSET
- lib::lua_const::WEAPON_LASSO_INSTANCE_WORK_ID_FLAG_HANG_IMMIDIATE
- lib::lua_const::WEAPON_LASSO_INSTANCE_WORK_ID_FLOAT_CLIFF_OFFSET_X
- lib::lua_const::WEAPON_LASSO_INSTANCE_WORK_ID_FLOAT_CLIFF_OFFSET_Y
- lib::lua_const::WEAPON_LASSO_INSTANCE_WORK_ID_FLOAT_REACH_ANGLE
- lib::lua_const::WEAPON_LASSO_INSTANCE_WORK_ID_FLOAT_STRECH_LENGTH
- lib::lua_const::WEAPON_LASSO_INSTANCE_WORK_ID_FLOAT_STRECH_LENGTH_INIT
- lib::lua_const::WEAPON_LASSO_STATUS_HANG_REWIND_WORK_ID_FLAG_END_HIDE
- lib::lua_const::WEAPON_LASSO_STATUS_HANG_REWIND_WORK_ID_FLOAT_STRECH_BACK_SPEED
- lib::lua_const::WEAPON_LASSO_STATUS_KIND_REACH
- lib::lua_const::WEAPON_LASSO_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_LASSO_STATUS_REACH_WORK_ID_INT_REWIND_FRAME
- lib::lua_const::WEAPON_LASSO_STATUS_REWIND_WORK_ID_FLAG_END
- lib::lua_const::WEAPON_LASSO_STATUS_REWIND_WORK_ID_FLOAT_STRECH_BACK_SPEED
- lib::lua_const::WEAPON_LASSO_STATUS_SHOOT_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_PULL_FLAG
- lib::lua_const::WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_PULL_FLOAT
- lib::lua_const::WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_PULL_INT
- lib::lua_const::WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_SHOOT_FLAG
- lib::lua_const::WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_SHOOT_FLOAT
- lib::lua_const::WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_SHOOT_INT
- lib::lua_const::WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_WAIT_FLAG
- lib::lua_const::WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_WAIT_FLOAT
- lib::lua_const::WEAPON_LASSO_STATUS_WORK_KEEP_FLAG_WAIT_INT
- lib::lua_const::WEAPON_LINK_ANCIENTBOWARROW_INSTANCE_WORK_ID_FLAG_WALL_HIT
- lib::lua_const::WEAPON_LINK_ANCIENTBOWARROW_INSTANCE_WORK_ID_FLOAT_DIST
- lib::lua_const::WEAPON_LINK_ANCIENTBOWARROW_INSTANCE_WORK_ID_INT_HIT_OBJECT_ID
- lib::lua_const::WEAPON_LINK_ANCIENTBOWARROW_INSTANCE_WORK_ID_INT_STICK_LIFE
- lib::lua_const::WEAPON_LINK_ANCIENTBOWARROW_STATUS_KIND_FLY
- lib::lua_const::WEAPON_LINK_ANCIENTBOWARROW_STATUS_KIND_HAVE
- lib::lua_const::WEAPON_LINK_ANCIENTBOWARROW_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LINK_ANCIENTBOWARROW_STATUS_KIND_STICK
- lib::lua_const::WEAPON_LINK_ANCIENTBOWARROW_STATUS_KIND_STICK_WALL
- lib::lua_const::WEAPON_LINK_ANCIENTBOW_STATUS_KIND_HAVE
- lib::lua_const::WEAPON_LINK_ANCIENTBOW_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LINK_NO_CONSTRAINT
- lib::lua_const::WEAPON_LINK_SWORDBEAM_INSTANCE_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_LINK_SWORDBEAM_INSTANCE_WORK_ID_FLOAT_CHARGE_RATE
- lib::lua_const::WEAPON_LINK_SWORDBEAM_INSTANCE_WORK_ID_INT_EFFECT_HANDLE
- lib::lua_const::WEAPON_LINK_SWORDBEAM_STATUS_KIND_FLY
- lib::lua_const::WEAPON_LINK_SWORDBEAM_STATUS_KIND_HIT
- lib::lua_const::WEAPON_LINK_SWORDBEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LINK_SWORDBEAM_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_LITTLEMAC_CHAMPIONBELT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_LITTLEMAC_DOCLOUIS_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_LITTLEMAC_DOCLOUIS_MOTION_PART_SET_KIND_FACE
- lib::lua_const::WEAPON_LITTLEMAC_DOCLOUIS_MOTION_PART_SET_KIND_TERM
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_KINETIC_ENERGY_ID_MOTION
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_DASH
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_DASH_END
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_END
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_HIT
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_NONE
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LITTLEMAC_LITTLEMACG_STATUS_KIND_START
- lib::lua_const::WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_LITTLEMAC_SWEATLITTLEMAC_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_LITTLEMAC_THROWSWEAT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_AURAPOWER
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_CHARGE_RATE
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_EFFECT_JOINT_SCALE
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FLICKER_ACCEL
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FLICKER_ANGLE
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FLICKER_SCALE
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FLICKER_SPEED
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FX
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_FY
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_PX
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_PY
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_SCALE
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_SE_AURAPOWER_HIGH
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_SE_AURAPOWER_MIDDLE
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_CHARGE_FRAME
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_EF_ID_AURABALL
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_FLICKER_COUNTER
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_OWNER_FT_KIND
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_PARAM_MAX_CHARGE_FRAME
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_LUCARIO_AURABALL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_LUCARIO_AURABALL_STATUS_KIND_CHARGE
- lib::lua_const::WEAPON_LUCARIO_AURABALL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_LUCARIO_AURABALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUCARIO_AURABALL_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_LUCARIO_AURABALL_STATUS_KIND_START
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_FLOAT_FINAL_ANGLE_REVERT_DELTA
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_FLOAT_FINAL_CURRENT_ANGLE
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_FLOAT_FINAL_TARGET_LR
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_INT_FINAL_INTERVAL
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_POSTURE_ROT_NODE_ROTN
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_POSTURE_ROT_NODE_TOPN
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_FINAL_END
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_FINAL_ENTRY
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_FINAL_START
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_NONE
- lib::lua_const::WEAPON_LUCARIO_LUCARIOM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_OFFSET_AIR_X
- lib::lua_const::WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_OFFSET_AIR_Y
- lib::lua_const::WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_OFFSET_X
- lib::lua_const::WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_OFFSET_Y
- lib::lua_const::WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_LUCARIO_QIGONG_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_LUCARIO_QIGONG_STATUS_KIND_NONE
- lib::lua_const::WEAPON_LUCARIO_QIGONG_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUCARIO_QIGONG_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_LUCAS_HIMOHEBI2_STATUS_KIND_HANG_REWIND
- lib::lua_const::WEAPON_LUCAS_HIMOHEBI2_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUCAS_HIMOHEBI2_STATUS_KIND_REACH
- lib::lua_const::WEAPON_LUCAS_HIMOHEBI2_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_LUCAS_HIMOHEBI_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUCAS_HIMOHEBI_STATUS_KIND_PULL
- lib::lua_const::WEAPON_LUCAS_PK_FIRE_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_LUCAS_PK_FIRE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUCAS_PK_FIRE_STATUS_KIND_PILLAR
- lib::lua_const::WEAPON_LUCAS_PK_FIRE_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_FLAG_MAX
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_FLOAT_COUNT
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_INT_EFFECT_HANDLE
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_INT_FRAME
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_INT_NO_BOMB_FRAME
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_INSTANCE_WORK_ID_INT_POWER
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_STATUS_KIND_BANG
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_STATUS_KIND_NO_BANG
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUCAS_PK_FREEZE_STATUS_KIND_TAME
- lib::lua_const::WEAPON_LUCAS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_DEST_X
- lib::lua_const::WEAPON_LUCAS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_DEST_Y
- lib::lua_const::WEAPON_LUCAS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_LENGTH
- lib::lua_const::WEAPON_LUCAS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_MOVE_DEG
- lib::lua_const::WEAPON_LUCAS_PK_STARSTORM_INSTANCE_WORK_ID_INT_SHOOT_NUM
- lib::lua_const::WEAPON_LUCAS_PK_STARSTORM_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_LUCAS_PK_STARSTORM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUCAS_PK_THUNDER_CHILD_MAX
- lib::lua_const::WEAPON_LUCAS_PK_THUNDER_INSTANCE_WORK_ID_FLAG_CREATE_CHILD
- lib::lua_const::WEAPON_LUCAS_PK_THUNDER_INSTANCE_WORK_ID_INT_CHILD_NUM
- lib::lua_const::WEAPON_LUCAS_PK_THUNDER_INSTANCE_WORK_ID_INT_CHILD_REG_TIMER
- lib::lua_const::WEAPON_LUCAS_PK_THUNDER_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_LUCAS_PK_THUNDER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUCAS_PK_THUNDER_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_LUCAS_PK_THUNDER_STATUS_WORK_ID_FLAG_VANISH_DONE
- lib::lua_const::WEAPON_LUCAS_PK_THUNDER_STATUS_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_LUCAS_PK_THUNDER_STATUS_WORK_ID_INT_VANISH_COUNT
- lib::lua_const::WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_LUCINA_MASK_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_LUIGI_FIREBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUIGI_FIREBALL_STATUS_KIND_START
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_INSTANCE_WORK_ID_FLAG_SHOOT
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_AIR_CATCH
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_CATCH
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_CONNECTOR_EXHAUST
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_END
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_FAIL
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_SHOOT
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_SHOOT_READY
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_START
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_FINAL_VACUUM
- lib::lua_const::WEAPON_LUIGI_OBAKYUMU_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUIGI_PLUNGER_EXHAUST_WORK_ID_FLAG_HIT_GROUND
- lib::lua_const::WEAPON_LUIGI_PLUNGER_EXHAUST_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_LUIGI_PLUNGER_INSTANCE_WORK_ID_FLAG_AIR_LASSO
- lib::lua_const::WEAPON_LUIGI_PLUNGER_INSTANCE_WORK_ID_FLAG_HIT_GROUND
- lib::lua_const::WEAPON_LUIGI_PLUNGER_STATUS_KIND_EXHAUST
- lib::lua_const::WEAPON_LUIGI_PLUNGER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_LUIGI_PLUNGER_STATUS_KIND_PULL
- lib::lua_const::WEAPON_LUIGI_PLUNGER_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_LUIGI_PLUNGER_STATUS_KIND_STOP_GROUND
- lib::lua_const::WEAPON_LUIGI_PLUNGER_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_LUIGI_PLUNGER_STATUS_WORK_KEEP_FLAG_EXHAUST_FLAG
- lib::lua_const::WEAPON_LUIGI_PLUNGER_STATUS_WORK_KEEP_FLAG_EXHAUST_FLOAT
- lib::lua_const::WEAPON_LUIGI_PLUNGER_STATUS_WORK_KEEP_FLAG_EXHAUST_INT
- lib::lua_const::WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MARIOD_CAPSULEBLOCK_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_FLOAT_BOUND_ROT_RAD
- lib::lua_const::WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_INT_BOUND_COUNT
- lib::lua_const::WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MARIOD_DRCAPSULE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MARIOD_DRCAPSULE_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_MARIOD_DRCAPSULE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIOD_DRCAPSULE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MARIOD_DRCAPSULE_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_MARIOD_DRMANTLE_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_MARIOD_DRMANTLE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIOD_DRMANTLE_STATUS_KIND_TERM
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_ARTICLE_TERM
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_GENERATE_ARTICLE_DRCAPSULE
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_01
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_02
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_03
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_04
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_05
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_06
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_MATERIAL_TYPE_TERM
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MARIOD_HUGECAPSULE_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MARIOD_STETHOSCOPE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MARIOD_STETHOSCOPE_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_MARIOD_STETHOSCOPE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIOD_STETHOSCOPE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MARIO_CAPPY_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MARIO_CAPPY_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_MARIO_CAPPY_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIO_CAPPY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MARIO_DOKAN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MARIO_DOKAN_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_MARIO_DOKAN_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIO_DOKAN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_FLOAT_BOUND_ROT_RAD
- lib::lua_const::WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_INT_BOUND_COUNT
- lib::lua_const::WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MARIO_FIREBALL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MARIO_FIREBALL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIO_FIREBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MARIO_FIREBALL_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_EFFECT_POS1_X
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_EFFECT_POS1_Y
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_EFFECT_POS2_X
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_EFFECT_POS2_Y
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MARIO_HUGE_FLAME_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_MARIO_MANTLE_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_MARIO_MANTLE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIO_MANTLE_STATUS_KIND_TERM
- lib::lua_const::WEAPON_MARIO_PUMP_ARTICLE_TERM
- lib::lua_const::WEAPON_MARIO_PUMP_GENERATE_ARTICLE_WATER
- lib::lua_const::WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_FLOAT_CHARGE
- lib::lua_const::WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_FLOAT_POWERUP
- lib::lua_const::WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_INT_WATER_RES_ID
- lib::lua_const::WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_INT_WATER_SHOOT_NUM
- lib::lua_const::WEAPON_MARIO_PUMP_INSTANCE_WORK_ID_INT_WATER_SPAN_FRAME
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_KIND_END
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_KIND_TERM
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_WORK_FLAG_TERM
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_WORK_FLOAT_ANGLE
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_WORK_FLOAT_TERM
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_MARIO_PUMP_STATUS_WORK_INT_TERM
- lib::lua_const::WEAPON_MARIO_PUMP_WATER_INSTANCE_WORK_ID_FLAG_CLASH_GROUND
- lib::lua_const::WEAPON_MARIO_PUMP_WATER_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_MARIO_PUMP_WATER_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_MARIO_PUMP_WATER_STATUS_KIND_CLASH
- lib::lua_const::WEAPON_MARIO_PUMP_WATER_STATUS_KIND_DIE
- lib::lua_const::WEAPON_MARIO_PUMP_WATER_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MARIO_PUMP_WATER_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_MARIO_PUMP_WATER_STATUS_KIND_TERM
- lib::lua_const::WEAPON_MASTER_ARROW1_REFLECTED_STATUS_NONE
- lib::lua_const::WEAPON_MASTER_ARROW1_REFLECTED_STATUS_WAIT
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_KIND_SEARCH
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_KIND_STAY
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_EFFECT_NEST_POS_X_START
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_EFFECT_NEST_POS_Y_START
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_EFFECT_TIP_POS_X_START
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_EFFECT_TIP_POS_Y_START
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_END_POS_X
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_END_POS_Y
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_HIT_POS_X
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_HIT_POS_Y
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_PRE_MOVE_POS_X
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_FLOAT_PRE_MOVE_POS_Y
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_ID_FLAG_ATTACKED
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_ID_FLAG_HIT_GROUND
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_ID_FLAG_SEARCH_HIT_COLLISION
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_INT_EFFECT_HANDLE_START
- lib::lua_const::WEAPON_MASTER_ARROW1_STATUS_WORK_INT_REFLECTED_STATUS
- lib::lua_const::WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLAG_MOVE_ATTACK
- lib::lua_const::WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLAG_PULLED
- lib::lua_const::WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLAG_SET_BASE_ATTACK
- lib::lua_const::WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLOAT_BASE_ATTACK_X
- lib::lua_const::WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLOAT_BASE_ATTACK_Y
- lib::lua_const::WEAPON_MASTER_AXE_INSTANCE_WORK_ID_FLOAT_BASE_ATTACK_Z
- lib::lua_const::WEAPON_MASTER_AXE_INSTANCE_WORK_ID_INT_CRITICAL_ATTACK_ID
- lib::lua_const::WEAPON_MASTER_AXE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW
- lib::lua_const::WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW_CANCEL
- lib::lua_const::WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW_HIT
- lib::lua_const::WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW_LANDING_1
- lib::lua_const::WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW_LANDING_2
- lib::lua_const::WEAPON_MASTER_AXE_STATUS_KIND_SPECIAL_LW_TURN
- lib::lua_const::WEAPON_MASTER_BOW_STATUS_KIND_HAVE
- lib::lua_const::WEAPON_MASTER_BOW_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLAG_HIT_EFFECT
- lib::lua_const::WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLAG_HIT_EFFECT_DETACH
- lib::lua_const::WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLAG_PHYSICS
- lib::lua_const::WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLAG_PHYSICS_ENABLE
- lib::lua_const::WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLOAT_2ND_AIR_RESISTANCE
- lib::lua_const::WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLOAT_2ND_GRAVITY
- lib::lua_const::WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_FLOAT_CONNECT_DIST_MAX
- lib::lua_const::WEAPON_MASTER_SWORD_INSTANCE_WORK_ID_INT_COLOR
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_EXTEND_INT_FRAME
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_FAIL_FLOAT_BACK_SPEED
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_FAIL_INT_STOP_FRAME
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_BACK
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_CONNECT
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_EXHAUST
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_EXTEND
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_FAIL
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_FAIL_WAIT
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_HANG
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_HANG_REWIND
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_REACH
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_MASTER_SWORD_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_METAKNIGHT_BUNSHIN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_METAKNIGHT_BUNSHIN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_METAKNIGHT_BUNSHIN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_METAKNIGHT_BUNSHIN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_METAKNIGHT_BUNSHIN_STATUS_KIND_NONE
- lib::lua_const::WEAPON_METAKNIGHT_BUNSHIN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_METAKNIGHT_FOURWINGS_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_METAKNIGHT_FOURWINGS_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_METAKNIGHT_FOURWINGS_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_METAKNIGHT_FOURWINGS_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_METAKNIGHT_FOURWINGS_STATUS_KIND_NONE
- lib::lua_const::WEAPON_METAKNIGHT_FOURWINGS_STATUS_KIND_NUM
- lib::lua_const::WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_METAKNIGHT_MANTLE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_METAKNIGHT_MANTLE_STATUS_KIND_DEFAULT
- lib::lua_const::WEAPON_METAKNIGHT_MANTLE_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_METAKNIGHT_MANTLE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_METAKNIGHT_MANTLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MEWTWO_BINDBALL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MEWTWO_BINDBALL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MEWTWO_BINDBALL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MEWTWO_BINDBALL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MEWTWO_BINDBALL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MEWTWO_BINDBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MEWTWO_BINDBALL_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MEWTWO_ESCAPEAIRDUMMY_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MEWTWO_ESCAPEAIRDUMMY_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MEWTWO_ESCAPEAIRDUMMY_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MEWTWO_ESCAPEAIRDUMMY_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MEWTWO_ESCAPEAIRDUMMY_STATUS_KIND_ESCAPE_AIR
- lib::lua_const::WEAPON_MEWTWO_ESCAPEAIRDUMMY_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MEWTWO_ESCAPEAIRDUMMY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_ARTICLE_TERM
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_GENERATE_ARTICLE_PSYCHOBREAK
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_GENERATE_ARTICLE_SEARCH
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLAG_FINAL_TIME_END_FLASH
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLAG_INVINCIBLE
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLOAT_ATTACK_POWER_MAX
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_INT_INVINCIBLE_FRAME
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_INT_PSYCHOBREAK_OBJECT_ID
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_INT_RUSH_ANGLE_CURRENT
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_CHANGE
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_END
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MEWTWO_MEWTWOM_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_FLAG_HIT_ABS
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_KIND_HIT
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_FLAG_TERM
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_FLOAT_TERM
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_INT_TERM
- lib::lua_const::WEAPON_MEWTWO_PSYCHOBREAK_STATUS_WORK_INT_WAIT_FRAME
- lib::lua_const::WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_EFFECT_INTERVAL
- lib::lua_const::WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_TARGET_NUM
- lib::lua_const::WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
- lib::lua_const::WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID_TAIL
- lib::lua_const::WEAPON_MEWTWO_SEARCH_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MEWTWO_SEARCH_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_MEWTWO_SEARCH_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MEWTWO_SEARCH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLAG_THROW_F
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_CHARGE_RATE
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FLICKER_ACCEL
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FLICKER_ANGLE
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FLICKER_SCALE
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FLICKER_SPEED
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FX
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_FY
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_PX
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_PY
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_SCALE
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_CHARGE_FRAME
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_EF_ID_SHADOWBALL
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_FLICKER_COUNTER
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_OWNER_FT_KIND
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_PARAM_MAX_CHARGE_FRAME
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_SHOOT_MOTION_KIND
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_CHARGE
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_HIT_GROUND
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MEWTWO_SHADOWBALL_STATUS_KIND_START
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_FLOAT_REFLECTED_SPEED_X
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_FLOAT_REFLECTED_SPEED_Y
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLAG_DAMAGE_REFLECT
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLAG_DAMAGE_REFLECTED
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLAG_FALL_MAX_SPEED
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLAG_TOUCH
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_FLOAT_POWER_RATE
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_INSTANCE_WORK_ID_INT_FALL_MAX_SPEED_COUNT
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_MIIFIGHTER_IRONBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_ATTACKAIRF_BULLET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MIIGUNNER_ATTACKAIRF_BULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_ATTACKAIRF_BULLET_STATUS_KIND_STAY
- lib::lua_const::WEAPON_MIIGUNNER_BOTTOMSHOOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_BOTTOMSHOOT_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MIIGUNNER_FLAMEPILLAR_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_MIIGUNNER_FLAMEPILLAR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_FLAMEPILLAR_STATUS_KIND_PILLAR
- lib::lua_const::WEAPON_MIIGUNNER_FLAMEPILLAR_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MIIGUNNER_FULLTHROTTLE_INSTANCE_WORK_ID_FLAG_STOP_ROLL
- lib::lua_const::WEAPON_MIIGUNNER_FULLTHROTTLE_INSTANCE_WORK_ID_FLOAT_DST
- lib::lua_const::WEAPON_MIIGUNNER_FULLTHROTTLE_INSTANCE_WORK_ID_INT_FINAL_MOT2ND
- lib::lua_const::WEAPON_MIIGUNNER_FULLTHROTTLE_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_MIIGUNNER_FULLTHROTTLE_STATUS_KIND_CHARGE
- lib::lua_const::WEAPON_MIIGUNNER_FULLTHROTTLE_STATUS_KIND_END
- lib::lua_const::WEAPON_MIIGUNNER_FULLTHROTTLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_FULLTHROTTLE_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MIIGUNNER_GRENADELAUNCHER_INSTANCE_WORK_ID_FLOAT_ROTATE
- lib::lua_const::WEAPON_MIIGUNNER_GRENADELAUNCHER_INSTANCE_WORK_ID_INT_BOUND_COUNT
- lib::lua_const::WEAPON_MIIGUNNER_GRENADELAUNCHER_STATUS_KIND_EXPLODE
- lib::lua_const::WEAPON_MIIGUNNER_GRENADELAUNCHER_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MIIGUNNER_GRENADELAUNCHER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_FLOAT_REFLECTED_SPEED_X
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_FLOAT_REFLECTED_SPEED_Y
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_FLAG_DAMAGE_REFLECT
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_FLAG_DAMAGE_REFLECTED
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_FLAG_FLASH_START
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_FLAG_REFLECT
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_FLAG_TOUCH
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_INT_BOUND_COUNT
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_INT_DAMAGE_REFLECT_AFTER_COUNT
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_INT_HIT_AFTER_COUNT
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_INSTANCE_WORK_ID_INT_RANDOM_ROT_Z
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_STATUS_KIND_BURST_ATTACK
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MIIGUNNER_GROUNDBOMB_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLAG_GROUND_TOUCH
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_CHARGE
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_CHARGE_OFFSET_X
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_CHARGE_OFFSET_Y
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_CHARGE_OFFSET_Z
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_SHOOT_ANGLE
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_SHOOT_LR
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_FLOAT_TRANS_JOINT_SCALE
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_INT_EFH_BULLET
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_INT_EFH_BULLET_FOLLOW
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_INSTANCE_WORK_ID_INT_OWNER_FT_KIND
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_STATUS_KIND_CHARGE
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_GUNNERCHARGE_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MIIGUNNER_LASER_INSTANCE_WORK_ID_FLOAT_DST
- lib::lua_const::WEAPON_MIIGUNNER_LASER_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_MIIGUNNER_LASER_STATUS_KIND_CHARGE
- lib::lua_const::WEAPON_MIIGUNNER_LASER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_LASER_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MIIGUNNER_MIIMISSILE_INSTANCE_WORK_ID_FLOAT_MODEL_ROT_ANGLE
- lib::lua_const::WEAPON_MIIGUNNER_MIIMISSILE_STATUS_KIND_HOMING
- lib::lua_const::WEAPON_MIIGUNNER_MIIMISSILE_STATUS_KIND_H_BURST
- lib::lua_const::WEAPON_MIIGUNNER_MIIMISSILE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_RAPIDSHOT_BULLET_INSTANCE_WORK_ID_FLAG_GROUND_TOUCH
- lib::lua_const::WEAPON_MIIGUNNER_RAPIDSHOT_BULLET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MIIGUNNER_RAPIDSHOT_BULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_RAPIDSHOT_BULLET_STATUS_KIND_STAY
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_KIND_TAME
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_WORK_FLAG_REFLECT
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_WORK_FLOAT_ANGLE
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_WORK_FLOAT_COUNT
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_WORK_FLOAT_LIFE
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_STATUS_WORK_FLOAT_SPEED
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_S_INSTANCE_WORK_ID_FLOAT_RATE
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_S_STATUS_KIND_BANG
- lib::lua_const::WEAPON_MIIGUNNER_STEALTHBOMB_S_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_SUPERMISSILE_INSTANCE_WORK_ID_FLOAT_MODEL_ROT_ANGLE
- lib::lua_const::WEAPON_MIIGUNNER_SUPERMISSILE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIIGUNNER_SUPERMISSILE_STATUS_KIND_STRAIGHT
- lib::lua_const::WEAPON_MIIGUNNER_SUPERMISSILE_STATUS_KIND_S_BURST
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLAG_1F_FALL
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLAG_ENABLE_FALL
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLAG_FLICK
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLOAT_FALL_ANGLE
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_FALL
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_HOP
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_START
- lib::lua_const::WEAPON_MIISWORDSMAN_CHAKRAM_STATUS_KIND_STICK
- lib::lua_const::WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_INSTANCE_WORK_ID_FLAG_GROUND_TOUCH
- lib::lua_const::WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIISWORDSMAN_LIGHTSHURIKEN_STATUS_KIND_START
- lib::lua_const::WEAPON_MIISWORDSMAN_TORNADOSHOT_INSTANCE_WORK_ID_INT_PREV_STATUS
- lib::lua_const::WEAPON_MIISWORDSMAN_TORNADOSHOT_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_MIISWORDSMAN_TORNADOSHOT_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MIISWORDSMAN_TORNADOSHOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_FLOAT_INIT_SCALE
- lib::lua_const::WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_FLOAT_SCALE_MAX
- lib::lua_const::WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_FLOAT_SCALE_MUL
- lib::lua_const::WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_MIISWORDSMAN_WAVE_INSTANCE_WORK_ID_INT_EFFECT_TYPE
- lib::lua_const::WEAPON_MIISWORDSMAN_WAVE_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MIISWORDSMAN_WAVE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLAG_BURST
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLAG_SINGLE
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_ROT_X
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_ROT_Z
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_TEAM_COLOR_B
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_TEAM_COLOR_G
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_TEAM_COLOR_R
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_FLOAT_TOP_ANGLE
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_INT_FRAME
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_INT_NO
- lib::lua_const::WEAPON_MURABITO_BALLOON_INSTANCE_WORK_ID_INT_TEAM_COLOR
- lib::lua_const::WEAPON_MURABITO_BALLOON_MOTION_PART_SET_KIND_MATERIAL
- lib::lua_const::WEAPON_MURABITO_BALLOON_STATUS_KIND_BURST
- lib::lua_const::WEAPON_MURABITO_BALLOON_STATUS_KIND_DETACH
- lib::lua_const::WEAPON_MURABITO_BALLOON_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_BALLOON_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_MURABITO_BOWLING_BALL_STATUS_KIND_BURST
- lib::lua_const::WEAPON_MURABITO_BOWLING_BALL_STATUS_KIND_FALL
- lib::lua_const::WEAPON_MURABITO_BOWLING_BALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_BOWLING_BALL_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_MURABITO_BULLET_INSTANCE_WORK_ID_FLAG_FRONT
- lib::lua_const::WEAPON_MURABITO_BULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_BULLET_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MURABITO_BULLET_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_CONTROL_SPEED_NEGATIVE
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_CONTROL_SPEED_NORMAL
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_CONTROL_SPEED_POSITIVE
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_BURST
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_DETACH
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_GET_OFF
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_GROUND
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_LOCK_DIRECTION
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_LODGED
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_NOTIFY_PANIC
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_PANIC
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_RIDE
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_RIDE_BURST
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_RIDE_REFLECTED
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLAG_SHOOT
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_DIRECTION_X
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_DIRECTION_Y
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_GRAVITY_ANGLE
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_HP
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_LODGED_POS_X
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_LODGED_POS_Y
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_LODGED_THETA
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_MODEL_ANGLE
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_SAFE_POS_X
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_SAFE_POS_Y
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_INSTANCE_WORK_ID_INT_CONTROL_SPEED
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_SHOOT_DAMAGE
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_SHOOT_FLY
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_SHOOT_GET_OFF
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_SHOOT_RIDE
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_SHOOT_SHOOT
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_BURST
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_FALL
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_READY
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_STATUS_KIND_RIDE
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_STATUS_WORK_FLAG_FALL
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_STATUS_WORK_INT_END_FRAME
- lib::lua_const::WEAPON_MURABITO_CLAYROCKET_STATUS_WORK_INT_FRAME
- lib::lua_const::WEAPON_MURABITO_FLOWERPOT_INSTANCE_WORK_ID_FLAG_ASASE
- lib::lua_const::WEAPON_MURABITO_FLOWERPOT_INSTANCE_WORK_ID_FLAG_BOUND
- lib::lua_const::WEAPON_MURABITO_FLOWERPOT_INSTANCE_WORK_ID_FLAG_WATER
- lib::lua_const::WEAPON_MURABITO_FLOWERPOT_INSTANCE_WORK_ID_INT_DISABLE_TOUCH_FRAME
- lib::lua_const::WEAPON_MURABITO_FLOWERPOT_STATUS_KIND_BURST
- lib::lua_const::WEAPON_MURABITO_FLOWERPOT_STATUS_KIND_CARRIED
- lib::lua_const::WEAPON_MURABITO_FLOWERPOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_FLOWERPOT_STATUS_KIND_THROWED
- lib::lua_const::WEAPON_MURABITO_SEED_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_MURABITO_SEED_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_SEED_STATUS_KIND_PLANTED
- lib::lua_const::WEAPON_MURABITO_SLINGSHOT_GENERATE_ARTICLE_BULLET
- lib::lua_const::WEAPON_MURABITO_SLINGSHOT_INSTANCE_WORK_ID_FLAG_FRONT
- lib::lua_const::WEAPON_MURABITO_SLINGSHOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_SLINGSHOT_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_MURABITO_SPRINKLING_WATER_INSTANCE_WORK_ID_FLAG_EFFECT_REQUEST
- lib::lua_const::WEAPON_MURABITO_SPRINKLING_WATER_STATUS_KIND_FLOW
- lib::lua_const::WEAPON_MURABITO_SPRINKLING_WATER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_SPROUT_INSTANCE_WORK_ID_FLOAT_ROT
- lib::lua_const::WEAPON_MURABITO_SPROUT_INSTANCE_WORK_ID_INT_GROW
- lib::lua_const::WEAPON_MURABITO_SPROUT_STATUS_DISAPPEAR_WORK_FLOAT_ADD_ALPHA
- lib::lua_const::WEAPON_MURABITO_SPROUT_STATUS_DISAPPEAR_WORK_FLOAT_ALPHA
- lib::lua_const::WEAPON_MURABITO_SPROUT_STATUS_GROW_WORK_INT_PREV_GROW
- lib::lua_const::WEAPON_MURABITO_SPROUT_STATUS_KIND_APPEAR
- lib::lua_const::WEAPON_MURABITO_SPROUT_STATUS_KIND_DISAPPEAR
- lib::lua_const::WEAPON_MURABITO_SPROUT_STATUS_KIND_GROW
- lib::lua_const::WEAPON_MURABITO_SPROUT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_STUMP_STATUS_KIND_DISAPPEAR
- lib::lua_const::WEAPON_MURABITO_STUMP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_STUMP_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_MURABITO_TIMMY_STATUS_KIND_APPEAR
- lib::lua_const::WEAPON_MURABITO_TIMMY_STATUS_KIND_CONSTRUCT
- lib::lua_const::WEAPON_MURABITO_TIMMY_STATUS_KIND_CONSTRUCT_END
- lib::lua_const::WEAPON_MURABITO_TIMMY_STATUS_KIND_END
- lib::lua_const::WEAPON_MURABITO_TIMMY_STATUS_KIND_FAILURE
- lib::lua_const::WEAPON_MURABITO_TIMMY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_TOMMY_STATUS_KIND_APPEAR
- lib::lua_const::WEAPON_MURABITO_TOMMY_STATUS_KIND_CONSTRUCT
- lib::lua_const::WEAPON_MURABITO_TOMMY_STATUS_KIND_CONSTRUCT_END
- lib::lua_const::WEAPON_MURABITO_TOMMY_STATUS_KIND_END
- lib::lua_const::WEAPON_MURABITO_TOMMY_STATUS_KIND_FAILURE
- lib::lua_const::WEAPON_MURABITO_TOMMY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_ATTACK_ABSOLUTE_KIND_BOMB
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_FURNITURE_01
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_FURNITURE_02
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_FURNITURE_03
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_FURNITURE_04
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_HOUSE
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_GENERATE_ARTICLE_MONEYBAG
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_INSTANCE_WORK_ID_FLAG_ATTACK
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_INSTANCE_WORK_ID_FLAG_CATCH
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_INSTANCE_WORK_ID_FLAG_VIS_WHOLE
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_STATUS_KIND_APPEAR
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_STATUS_KIND_CONSTRUCT
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_STATUS_KIND_CONSTRUCT_END
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_STATUS_KIND_END
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_STATUS_KIND_FAILURE
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_STATUS_KIND_MONEY
- lib::lua_const::WEAPON_MURABITO_TOMNOOK_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_TREE_GENERATE_ARTICLE_STUMP
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLAG_CRACK
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLAG_CRACK_LEFT
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLAG_DISAPPEAR
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLAG_MELEE_NO_RANDOM
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_HP
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_RATE
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_SMOKE_ROT_X
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_SMOKE_ROT_Y
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_SMOKE_ROT_Z
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_SPEED_X
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_FLOAT_SPEED_Y
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_INT_CRACK_LEFT
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_INT_CRACK_RIGHT
- lib::lua_const::WEAPON_MURABITO_TREE_INSTANCE_WORK_ID_INT_DISAPPEAR_MOTION_KIND
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_DISAPPEAR_WORK_FLAG_DEAD
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLAG_ATTACK_CLEAR
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLAG_HIT
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLAG_LINE_HIT
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLAG_LINE_HIT_FLOOR
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_POS_X
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_POS_Y
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_POS_X
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_POS_Y
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_VEC_X_0
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_VEC_X_1
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_VEC_Y_0
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_HIT_RAY_VEC_Y_1
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_MOTION_ANGLE
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_WOOD_ANGLE
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_FLOAT_WOOD_SPEED
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_INT_HIT_NUM
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_INT_ITEM_INTERVAL
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_INT_ITEM_NUM
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_INT_LINE_CHECK_DISABLE_FRAME
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_FALLEN_WORK_INT_LINE_CHECK_DISABLE_PASSABLE_FRAME
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_KIND_APPEAR
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_KIND_DISAPPEAR
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_KIND_FALLEN
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_KIND_STAND
- lib::lua_const::WEAPON_MURABITO_TREE_STATUS_STAND_WORK_FLAG_HIT
- lib::lua_const::WEAPON_MURABITO_WEEDS_STATUS_KIND_NUM
- lib::lua_const::WEAPON_MURABITO_WEEDS_STATUS_KIND_READY
- lib::lua_const::WEAPON_NESS_PK_FIRE_INSTANCE_WORK_ID_INT_MOTION
- lib::lua_const::WEAPON_NESS_PK_FIRE_INSTANCE_WORK_ID_INT_PILLAR_MOTION
- lib::lua_const::WEAPON_NESS_PK_FIRE_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_NESS_PK_FIRE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_NESS_PK_FIRE_STATUS_KIND_PILLAR
- lib::lua_const::WEAPON_NESS_PK_FIRE_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_FLAG_MAX
- lib::lua_const::WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_FLOAT_COUNT
- lib::lua_const::WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_INT_EFFECT_HANDLE
- lib::lua_const::WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_INT_FRAME
- lib::lua_const::WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_INT_NO_BOMB_FRAME
- lib::lua_const::WEAPON_NESS_PK_FLASH_INSTANCE_WORK_ID_INT_POWER
- lib::lua_const::WEAPON_NESS_PK_FLASH_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_NESS_PK_FLASH_STATUS_KIND_BANG
- lib::lua_const::WEAPON_NESS_PK_FLASH_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_NESS_PK_FLASH_STATUS_KIND_NO_BANG
- lib::lua_const::WEAPON_NESS_PK_FLASH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_NESS_PK_FLASH_STATUS_KIND_TAME
- lib::lua_const::WEAPON_NESS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_NESS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_CENTER_OFFSET_X
- lib::lua_const::WEAPON_NESS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_LENGTH
- lib::lua_const::WEAPON_NESS_PK_STARSTORM_INSTANCE_WORK_ID_FLOAT_MOVE_DEG
- lib::lua_const::WEAPON_NESS_PK_STARSTORM_INSTANCE_WORK_ID_INT_SHOOT_NUM
- lib::lua_const::WEAPON_NESS_PK_STARSTORM_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_NESS_PK_STARSTORM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_NESS_PK_THUNDER_CHILD_MAX
- lib::lua_const::WEAPON_NESS_PK_THUNDER_INSTANCE_WORK_ID_FLAG_CREATE_CHILD
- lib::lua_const::WEAPON_NESS_PK_THUNDER_INSTANCE_WORK_ID_INT_CHILD_NUM
- lib::lua_const::WEAPON_NESS_PK_THUNDER_INSTANCE_WORK_ID_INT_CHILD_REG_TIMER
- lib::lua_const::WEAPON_NESS_PK_THUNDER_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_NESS_PK_THUNDER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_NESS_PK_THUNDER_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_NESS_PK_THUNDER_STATUS_WORK_ID_FLAG_VANISH_DONE
- lib::lua_const::WEAPON_NESS_PK_THUNDER_STATUS_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_NESS_PK_THUNDER_STATUS_WORK_ID_INT_VANISH_COUNT
- lib::lua_const::WEAPON_NESS_YOYOHEAD_KINETIC_TYPE_SHOT
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_INSTANCE_WORK_ID_FLAG_ATTACK_HI
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_INSTANCE_WORK_ID_INT_ROT_FRAME
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_STATUS_KIND_HAVE
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_STATUS_KIND_SHOT
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_STATUS_KIND_SHOT_FALL
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_STATUS_KIND_TAKEUP
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_STATUS_WORK_FLAG_ROT_STOP
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_STATUS_WORK_FLOAT_PARENT_THROW_X
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_STATUS_WORK_FLOAT_PARENT_THROW_Y
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_STATUS_WORK_FLOAT_ROT
- lib::lua_const::WEAPON_NESS_YOYO_HEAD_STATUS_WORK_INT_TAKEUP_INTP_FRAME
- lib::lua_const::WEAPON_NESS_YOYO_LINK_NO_YOYO
- lib::lua_const::WEAPON_NESS_YOYO_STATUS_KIND_NUM
- lib::lua_const::WEAPON_NESS_YOYO_STATUS_KIND_SHOT
- lib::lua_const::WEAPON_NESS_YOYO_STATUS_KIND_SHOT_FALL
- lib::lua_const::WEAPON_NESS_YOYO_STATUS_KIND_TAKEUP
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_INSTANCE_WORK_ID_FLAG_FIRST_LANDING
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_END
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_FALL
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_FLAME
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_HOP
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_HOP_LANDING
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_LANDING
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_START
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_KIND_TURN
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_END_CAPTURE
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_FLAME_DAMAGE_LEFT
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_FLAME_DAMAGE_RIGHT
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_FLAME_EFFECT_LEFT
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_FLAME_EFFECT_RIGHT
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_HOP_HIGH
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_HOP_LANDING_HOP_SPEED_Y_ADD
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_HOP_LANDING_START_TURN
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLAG_HOP_LANDING_TURN
- lib::lua_const::WEAPON_PACKUN_BOSSPACKUN_STATUS_WORK_FLOAT_NECK_ROTATE_DEGREE
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_INSTANCE_WORK_ID_FLOAT_CHARGE_RATIO
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_KINETIC_ENERGY_ID_ENV_WIND
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_KINETIC_ENERGY_ID_NORMAL
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_STATUS_KIND_START
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_STATUS_SHOOT_WORK_FLAG_DONE_REMOVE_EFFECT
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_STATUS_WORK_FLOAT_SCALE
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_STATUS_WORK_FLOAT_START_SCALE
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_STATUS_WORK_KEEP_FLAG_SHOOT_FLAG
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_STATUS_WORK_KEEP_FLAG_SHOOT_FLOAT
- lib::lua_const::WEAPON_PACKUN_POISONBREATH_STATUS_WORK_KEEP_FLAG_SHOOT_INT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_HOP_REASON_DOWN_HIT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_HOP_REASON_LEFT_HIT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_HOP_REASON_RIGHT_HIT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_FLAG_KIRBY
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_FLAG_REACTIVE
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_FLOAT_POS_X_START
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_FLOAT_POS_Y_START
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_FLOAT_SPEED_RATE
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_INSTANCE_WORK_ID_INT_OWNER_ID
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_HOP_WORK_FLAG_ATTACK_HIT_BOUND
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_HOP_WORK_FLAG_CLEARED_ATTACK
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_HOP_WORK_FLOAT_DEGREE
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_HOP_WORK_INT_HOP_NUM
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_END
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_FALL
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_HOP
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_LOOP
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_START
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLAG_FOLLOW_DOWN_Y
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLAG_FOLLOW_UP_Y
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLAG_FOLLOW_X
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLOAT_DIFF_X_FROM_FOUNDER
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLOAT_DOWN_LOWER_Y
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_FLOAT_MOTION_FRAME
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_INT_HIT_REASON
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_LOOP_WORK_INT_UPDOWN_STATUS
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_SHOOT_WORK_FLAG_PASSABLE_END
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_SHOOT_WORK_FLOAT_ADD_ACCEL_X
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_START_WORK_FLAG_IS_GROUND
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_HOP_FLAG
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_HOP_FLOAT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_HOP_INT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_LOOP_FLAG
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_LOOP_FLOAT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_START_FLAG
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_START_FLOAT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_START_INT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_WAIT_FLAG
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_WAIT_FLOAT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_STATUS_WORK_KEEP_FLAG_WAIT_INT
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_UD_DOWN
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_UD_NONE
- lib::lua_const::WEAPON_PACKUN_SPIKEBALL_UD_UP
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_AREA_KIND_SEARCH_ITEM
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_ATTACK_ABSOLUTE_KIND_EAT
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_ATTACK_ABSOLUTE_KIND_FINISH_EAT
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_DIRECTION_LEFT
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_DIRECTION_RIGHT
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_DIRECTION_UP
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLAG_EAT
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLAG_FINISH_SPEED
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLAG_FLASH
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_ACCEL
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_FINISH_POS_X
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_FINISH_POS_Y
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_MOVE_DEGREE
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_PARTIAL_MOTION_RATE
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_PATH_DEGREE
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_PREV_MOVE_FRAME
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_START_LR
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_START_POS_X
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_FLOAT_START_POS_Y
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_INT_FINISH_EFFECT_HANDLE
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_INSTANCE_WORK_ID_INT_NO_EAT_FRAME
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_MOTION_PART_SET_KIND_MATERIAL
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_STATUS_KIND_EAT
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PACMAN_BIGPACMAN_STATUS_KIND_START
- lib::lua_const::WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_FLAG_STOP
- lib::lua_const::WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_FLOAT_PREV_POS_X
- lib::lua_const::WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_FLOAT_PREV_POS_Y
- lib::lua_const::WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_INT_TOUCH_FLAG
- lib::lua_const::WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_INT_TOUCH_SE_COUNT
- lib::lua_const::WEAPON_PACMAN_ESA_INSTANCE_WORK_ID_INT_TOUCH_SE_HANDLE
- lib::lua_const::WEAPON_PACMAN_ESA_STATUS_KIND_REMOVE
- lib::lua_const::WEAPON_PACMAN_ESA_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_PACMAN_ESA_STATUS_KIND_START
- lib::lua_const::WEAPON_PACMAN_ESA_STATUS_KIND_TERM
- lib::lua_const::WEAPON_PACMAN_ESA_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PACMAN_ESA_STATUS_WORK_ID_FLAG_PUT_ESA
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_GENERATE_ARTICLE_WATER
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_DECCEL
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_FLY_TOUCH
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_INIT_CENTER
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_KEEP_ANGLE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_ROT_REVERSE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_SET_CENTER
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_USE_EDGE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_USE_LEFT_EDGE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_USE_RIGHT_EDGE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_WATER_REVERSE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLAG_WATER_UP
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_GROUND_ANGLE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_GROUND_ANGLE_PRE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_HIT_ROT_SPEED
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_OFFSET
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_ROT
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_ROT_CENTER_X
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_ROT_CENTER_Y
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_ROT_NUM
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_WATER_OFFSET_UP
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_WATER_OFFSET_X
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_FLOAT_WATER_OFFSET_Y
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_DOWN_LIFE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_HIT_COUNT
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_HP
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_PRE_SHOT_EFFECT_ID_0
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_PRE_SHOT_EFFECT_ID_1
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_ROT_LR
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_SHOOT_NUM
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_SMASH_REFLECT_NUM
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_TOUCH_POS
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_INSTANCE_WORK_ID_INT_WAIT_SHOOT
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_ROT_LEFT
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_ROT_RIGHT
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_APPEAR
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_DOWN
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_DOWN_FALL
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_FALL
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_FLY
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_REMOVE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_WATER_INSTANCE_WORK_ID_FLAG_SHOOT_UP
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_WATER_INSTANCE_WORK_ID_INT_HIT_EFFECT_FRAME
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_WATER_INSTANCE_WORK_ID_INT_HIT_EFFECT_WAIT
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_WATER_STATUS_KIND_HIT
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_WATER_STATUS_KIND_REMOVE
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_WATER_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_PACMAN_FIREHYDRANT_WATER_STATUS_KIND_TERM
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_AREA_KIND_BODY
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_AREA_KIND_OWNER
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_INSTANCE_WORK_FLAG_AREA_BODY
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_INSTANCE_WORK_FLAG_DEAD_AREA
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_INSTANCE_WORK_FLAG_ON_JUMP
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_INSTANCE_WORK_INT_AREA_BODY_FRAME
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_INSTANCE_WORK_INT_RIDER_NUM
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_MOTION_PART_SET_KIND_MATERIAL
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_BREAK
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_REMOVE
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_SHAKE
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_START
- lib::lua_const::WEAPON_PACMAN_TRAMPOLINE_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_FLAG_HAS_EFFECT_BOUND
- lib::lua_const::WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PALUTENA_AUTOAIMBULLET_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PALUTENA_AUTOAIMBULLET_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PALUTENA_AUTOAIMBULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PALUTENA_AUTOAIMBULLET_STATUS_KIND_SHOT
- lib::lua_const::WEAPON_PALUTENA_AUTORETICLE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PALUTENA_AUTORETICLE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PALUTENA_AUTORETICLE_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_PALUTENA_AUTORETICLE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PALUTENA_AUTORETICLE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PALUTENA_AUTORETICLE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PALUTENA_AUTORETICLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PALUTENA_AUTORETICLE_STATUS_KIND_STAY
- lib::lua_const::WEAPON_PALUTENA_AUTORETICLE_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_FLOAT_BEAM_LENGTH
- lib::lua_const::WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PALUTENA_BEAM_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PALUTENA_BEAM_STATUS_KIND_BEAM
- lib::lua_const::WEAPON_PALUTENA_BEAM_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PALUTENA_BEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PALUTENA_BLACKHOLE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PALUTENA_BLACKHOLE_STATUS_KIND_BLACKHOLE
- lib::lua_const::WEAPON_PALUTENA_BLACKHOLE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PALUTENA_BLACKHOLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLAG_RESERVE_MISS
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLOAT_INIT_X
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_RESERVE_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_STATUS_KIND_CHECK
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_STATUS_KIND_EXPLODE
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_STATUS_KIND_MISS
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PALUTENA_EXPLOSIVEFLAME_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PALUTENA_GATE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PALUTENA_GODWING_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PALUTENA_GODWING_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PALUTENA_GODWING_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PALUTENA_GODWING_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PALUTENA_GODWING_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_PALUTENA_GODWING_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PALUTENA_GODWING_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_INSTANCE_WORK_ID_FLOAT_DAMAGE_STORE
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_REFLECTOR_KIND_NUM
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_REFLECTOR_KIND_REFLECTOR
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_REFLECTOR_KIND_TERM
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_STATUS_KIND_BREAK
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PALUTENA_REFLECTIONBOARD_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_PEACH_KASSAR_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PEACH_KASSAR_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PEACH_KASSAR_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PEACH_KASSAR_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PEACH_KASSAR_STATUS_KIND_MAIN
- lib::lua_const::WEAPON_PEACH_KASSAR_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PEACH_KASSAR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PEACH_KASSAR_STATUS_KIND_WIN
- lib::lua_const::WEAPON_PEACH_KINOPIOSPORE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PEACH_KINOPIOSPORE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PEACH_KINOPIOSPORE_INSTANCE_WORK_ID_INT_NO
- lib::lua_const::WEAPON_PEACH_KINOPIOSPORE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PEACH_KINOPIOSPORE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PEACH_KINOPIOSPORE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PEACH_KINOPIOSPORE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PEACH_KINOPIOSPORE_STATUS_KIND_SHOT
- lib::lua_const::WEAPON_PEACH_KINOPIO_INSTANCE_WORK_FLOAT_LR
- lib::lua_const::WEAPON_PEACH_KINOPIO_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PEACH_KINOPIO_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PEACH_KINOPIO_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PEACH_KINOPIO_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PEACH_KINOPIO_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_PEACH_KINOPIO_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PEACH_KINOPIO_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_FLY_ANGLE
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_FLY_ANGLE_TARGET
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_OWN_ANGLE
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_OWN_ANGLE_ACCEL
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_INT_REANGLE_COUNTER
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_STATUS_KIND_CLASH
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PFUSHIGISOU_LEAFCUTTER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PFUSHIGISOU_SEED_INSTANCE_WORK_ID_FLAG_HARD
- lib::lua_const::WEAPON_PFUSHIGISOU_SEED_INSTANCE_WORK_ID_FLAG_KIRBY
- lib::lua_const::WEAPON_PFUSHIGISOU_SEED_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PFUSHIGISOU_SEED_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PFUSHIGISOU_SEED_STATUS_KIND_CLASH
- lib::lua_const::WEAPON_PFUSHIGISOU_SEED_STATUS_KIND_CLASH_GROUND
- lib::lua_const::WEAPON_PFUSHIGISOU_SEED_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_PFUSHIGISOU_SEED_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PFUSHIGISOU_SEED_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_EXHAUST
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_FAILURE
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_HANG
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_HANG_REWIND
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_PULL
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_REACH
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_PFUSHIGISOU_VINE_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PICHU_CLOUD_GENERATE_ARTICLE_KAMINARI
- lib::lua_const::WEAPON_PICHU_CLOUD_GENERATE_ARTICLE_TERM
- lib::lua_const::WEAPON_PICKEL_BUILDING_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_BUILDING_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_BUILDING_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_BUILDING_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_BUILDING_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_BUILDING_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLAG_EFFECT
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLAG_MODEL
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLAG_OVERLAP_INVISIBLE
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_ATTACH_GROUND_ID
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_EFFECT_ID
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_EXIST_FRAME
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_MINING_COLLISION_LINE_ID
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_MINING_COUNT
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_MINING_END_FRAME
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_REMOVE_FRAME
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_CRACK_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_CRACK_KINETIC_ENERGY_ID_GROUND_MOVEMENT
- lib::lua_const::WEAPON_PICKEL_CRACK_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_PICKEL_CRACK_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_PICKEL_CRACK_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_CRACK_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_ENTRYOBJECT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_ENTRYOBJECT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_ENTRYOBJECT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_ENTRYOBJECT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_ENTRYOBJECT_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_ENTRYOBJECT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLAG_BREAK
- lib::lua_const::WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLAG_COMPLETE
- lib::lua_const::WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLOAT_COMPLETE_RATIO
- lib::lua_const::WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_FENCE_INSTANCE_WORK_ID_INT_TYPE
- lib::lua_const::WEAPON_PICKEL_FENCE_LINK_NO_ATTACH
- lib::lua_const::WEAPON_PICKEL_FENCE_LINK_NO_PRE_START
- lib::lua_const::WEAPON_PICKEL_FENCE_LINK_NO_TERM
- lib::lua_const::WEAPON_PICKEL_FENCE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_FENCE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_FENCE_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_PICKEL_FIRE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_FIRE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_FIRE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_FIRE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_FIRE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_FIRE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_AREA_KIND_FIND_WATER
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_ENABLE_REWIND
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_IN_WATER
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_PULL_FIX_LINE_LENGTH
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_PULL_LINE_UPDATE
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLAG_TOUCH_FLOOR
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLOAT_FLOAT_SPEED_Y
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLOAT_LINE_JOINT_LENGTH
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLOAT_PULL_START_FRAME
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_INT_TARGET_JOINT_ID
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_INSTANCE_WORK_ID_INT_WATER_EFFECT_HANDLE
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_PARAM_KIND_ALL
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_PARAM_KIND_FLOAT
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_PARAM_KIND_LINE
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_STATUS_KIND_EXHAUST
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_STATUS_KIND_PULL
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_STATUS_KIND_START
- lib::lua_const::WEAPON_PICKEL_FISHINGROD_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PICKEL_FORGE_AREA_KIND_BODY
- lib::lua_const::WEAPON_PICKEL_FORGE_AREA_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_HI_PRIORITY
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_INIT_ATTACK
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_REFLECT
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_THROW_MODE
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLAG_UPDATE_ATTACK
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLOAT_MAP_COLL_Y
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_INT_LANDING_NUM
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_INT_LANDING_NUM_PREV
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_FORGE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_FORGE_STATUS_KIND_FALL
- lib::lua_const::WEAPON_PICKEL_FORGE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_FORGE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_FORGE_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PICKEL_MASKFINAL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_MASKFINAL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_MASKFINAL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_MASKFINAL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_MASKFINAL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_MASKFINAL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_MASKFINAL_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_PICKEL_MELT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_MELT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_MELT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_MELT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_MELT_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_MELT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLAG_IGNITION
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLAG_RIDE
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLOAT_RADIUS
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLOAT_SCALE
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_NEXT
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_OBJECT_ID
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_PREV
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_SEARCH_ID
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_PLATE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_PLATE_LINK_NO_CONTACT
- lib::lua_const::WEAPON_PICKEL_PLATE_LINK_NO_START
- lib::lua_const::WEAPON_PICKEL_PLATE_LINK_NO_TERM
- lib::lua_const::WEAPON_PICKEL_PLATE_SEARCH_NO_FIGHTER
- lib::lua_const::WEAPON_PICKEL_PLATE_SEARCH_NO_ITEM
- lib::lua_const::WEAPON_PICKEL_PLATE_SEARCH_NO_PICKELBOMB
- lib::lua_const::WEAPON_PICKEL_PLATE_SEARCH_NO_TERM
- lib::lua_const::WEAPON_PICKEL_PLATE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_PLATE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_PLATE_STATUS_KIND_OFF
- lib::lua_const::WEAPON_PICKEL_PLATE_STATUS_KIND_ON
- lib::lua_const::WEAPON_PICKEL_PLATE_STATUS_KIND_READY
- lib::lua_const::WEAPON_PICKEL_PUSHFINAL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_PUSHFINAL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_PUSHFINAL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_PUSHFINAL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_PUSHFINAL_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_PICKEL_PUSHFINAL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_PUSHFINAL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_PUSHOBJECT_AREA_KIND_BODY
- lib::lua_const::WEAPON_PICKEL_PUSHOBJECT_AREA_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_PUSHOBJECT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_PUSHOBJECT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_PUSHOBJECT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_PUSHOBJECT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_PUSHOBJECT_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_PUSHOBJECT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_PUSHOBJECT_STATUS_KIND_THROW_F
- lib::lua_const::WEAPON_PICKEL_PUSHOBJECT_STATUS_KIND_THROW_HI
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_IS_LEFT
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_IS_POWERED
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_IS_PROMOTED
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_IS_TROLLEY_DEACTIVATED
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_TYPE_AIR
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLAG_WITH_TORCH
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_LIFETIME
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_LIFETIME_MAX
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_LIFETIME_MUL_ON_TROLLEY_DEACTIVATED
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_NEXT_RAIL_OBJECT_ID
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_PREV_RAIL_OBJECT_ID
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_RAIL_GENERATION
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_TORCH_EFFECT_ID
- lib::lua_const::WEAPON_PICKEL_RAIL_INSTANCE_WORK_ID_INT_TORCH_FLASH_EFFECT_ID
- lib::lua_const::WEAPON_PICKEL_RAIL_LINK_NO_START
- lib::lua_const::WEAPON_PICKEL_RAIL_LINK_NO_TERM
- lib::lua_const::WEAPON_PICKEL_RAIL_LINK_NO_TROLLEY
- lib::lua_const::WEAPON_PICKEL_RAIL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_RAIL_STATUS_KIND_NORMAL
- lib::lua_const::WEAPON_PICKEL_RAIL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_SCARIER_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_SCARIER_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_SCARIER_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_SCARIER_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_SCARIER_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_SCARIER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_FLOAT_SCALE
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_FRAME
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_NEXT
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_OBJECT_ID
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_PREV
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_SEARCH_ID
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_STONE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_STONE_LINK_NO_CONTACT
- lib::lua_const::WEAPON_PICKEL_STONE_LINK_NO_START
- lib::lua_const::WEAPON_PICKEL_STONE_LINK_NO_TERM
- lib::lua_const::WEAPON_PICKEL_STONE_STATUS_KIND_FIRE
- lib::lua_const::WEAPON_PICKEL_STONE_STATUS_KIND_LOST
- lib::lua_const::WEAPON_PICKEL_STONE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_STONE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_STONE_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PICKEL_STUFF_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_STUFF_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_STUFF_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_STUFF_INSTANCE_WORK_ID_INT_STUFF_KIND
- lib::lua_const::WEAPON_PICKEL_STUFF_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_STUFF_KIND_BED
- lib::lua_const::WEAPON_PICKEL_STUFF_KIND_MELTOBJECT
- lib::lua_const::WEAPON_PICKEL_STUFF_KIND_SHIELD
- lib::lua_const::WEAPON_PICKEL_STUFF_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_STUFF_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_SWORD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_SWORD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_SWORD_INSTANCE_WORK_ID_INT_MATERIAL_KIND
- lib::lua_const::WEAPON_PICKEL_SWORD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_SWORD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_SWORD_KINETIC_ENERGY_ID_MOTION
- lib::lua_const::WEAPON_PICKEL_SWORD_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_PICKEL_SWORD_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_PICKEL_SWORD_STATUS_KIND_BREAK
- lib::lua_const::WEAPON_PICKEL_SWORD_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_SWORD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_TABLE_AREA_KIND_BODY
- lib::lua_const::WEAPON_PICKEL_TABLE_AREA_KIND_JOSTLE
- lib::lua_const::WEAPON_PICKEL_TABLE_AREA_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLAG_BREAK
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLAG_IS_FLAT_STAGE
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLOAT_HP
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLOAT_JOSTLE_POS_Z
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_INT_START_AREA_FRAME
- lib::lua_const::WEAPON_PICKEL_TABLE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_TABLE_KINETIC_ENERGY_ID_JOSTLE
- lib::lua_const::WEAPON_PICKEL_TABLE_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_PICKEL_TABLE_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_PICKEL_TABLE_STATUS_KIND_AIR
- lib::lua_const::WEAPON_PICKEL_TABLE_STATUS_KIND_BREAK
- lib::lua_const::WEAPON_PICKEL_TABLE_STATUS_KIND_GROUND
- lib::lua_const::WEAPON_PICKEL_TABLE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_TABLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_TROLLEY_ARTICLE_TERM
- lib::lua_const::WEAPON_PICKEL_TROLLEY_DRIVE_KIND_NORMAL_RAIL
- lib::lua_const::WEAPON_PICKEL_TROLLEY_DRIVE_KIND_OFF_RAIL
- lib::lua_const::WEAPON_PICKEL_TROLLEY_DRIVE_KIND_POWERED_RAIL
- lib::lua_const::WEAPON_PICKEL_TROLLEY_GENERATE_ARTICLE_RAIL
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_ARTICLE_TYPE_AIR
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_ARTICLE_WITH_TORCH
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_ATTACK_CHECK
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_GENERATE_POWERED_RAIL
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_INIT_POS
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_IS_WALL
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_IS_WALL_LEFT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_MURABITO_SHOOT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_NO_ATTACK_HIT_MOTION
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_REFLECT_COUNT_MAX
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_SEARCH_CHECK_FOR_CATCH
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_SEARCH_CHECK_FOR_RIDE
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_SITUATION_KIND_WATER
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_TYPE_AIR
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLAG_VACANT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_ADD_ROT_Z
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_ARTICLE_LR
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_ARTICLE_POS_X
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_ARTICLE_POS_Y
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_ARTICLE_POS_Z
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_CURRENT_ROT_Z
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_GENERATE_RAIL_POS_X
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_GENERATE_RAIL_POS_Y
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_HP
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_NEXT_ROT_Z
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_SCALE_ON_CATCHED_FIGHTER
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_STICK_EFFECT_INTERVAL_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_ADD_ROT_Z_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_ARTICLE_FOUNDER_ID
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_ARTICLE_GENERATION
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_CURRENT_POWERED_RAIL_OBJECT_GENERATION
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DASH_EFFECT_ID
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DISABLE_ATTACK_COLLISION_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DRIVE_KIND
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DRIVE_KIND_PREV
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DRIVE_SOUND_HANDLE
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_DRIVE_SOUND_KIND
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_GENERATE_RAIL_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_GENERATE_RAIL_INTERVAL
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_GENERATE_RAIL_INTERVAL_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_ID_FOR_CATCH
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_IGNORE_OFF_RAIL_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_KEEP_POWERED_RAIL_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_LIFETIME
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_LR_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_NO_GRAVITY_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_OFF_RAIL_EFFECT_ID
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_PICKEL_JUMP_DISABLE_FRAME
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_PICKEL_RESTORE_TEAM_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_PICKEL_RE_RIDE_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_PICKEL_RE_RIDE_DISABLE_FRAME
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_POWERED_RAIL_BUTTON_AVAILABLE_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_POWERED_RAIL_EFFECT_INTERVAL
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_RAIL_OBJECT_ID_LEFT_END
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_RAIL_OBJECT_ID_RIGHT_END
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_SITUATION_AIR_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_SPECIAL_S_REPEAT_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_SPEED_SLOW_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_START_STATUS_COUNT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_TROLLEY_INSTANCE_WORK_ID_INT_WALL_EFFECT_INTERVAL
- lib::lua_const::WEAPON_PICKEL_TROLLEY_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_PICKEL_TROLLEY_KINETIC_ENERGY_ID_GROUND_MOVEMENT
- lib::lua_const::WEAPON_PICKEL_TROLLEY_KINETIC_ENERGY_ID_JOSTLE
- lib::lua_const::WEAPON_PICKEL_TROLLEY_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_PICKEL_TROLLEY_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_PICKEL_TROLLEY_LINK_NO_CAPTURE
- lib::lua_const::WEAPON_PICKEL_TROLLEY_LINK_NO_START
- lib::lua_const::WEAPON_PICKEL_TROLLEY_LINK_NO_TEMPORARY
- lib::lua_const::WEAPON_PICKEL_TROLLEY_LINK_NO_TERM
- lib::lua_const::WEAPON_PICKEL_TROLLEY_STATUS_KIND_DRIVE
- lib::lua_const::WEAPON_PICKEL_TROLLEY_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_TROLLEY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_TROLLEY_STATUS_KIND_START
- lib::lua_const::WEAPON_PICKEL_WING_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PICKEL_WING_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PICKEL_WING_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PICKEL_WING_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PICKEL_WING_STATUS_KIND_END
- lib::lua_const::WEAPON_PICKEL_WING_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PICKEL_WING_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PICKEL_WING_STATUS_KIND_START
- lib::lua_const::WEAPON_PIERCE_INSTANCE_WORK_ID_FLAG_PIERCE_GROUND
- lib::lua_const::WEAPON_PIERCE_INSTANCE_WORK_ID_FLOAT_ATTACH_PREV_HIT_POS_X
- lib::lua_const::WEAPON_PIERCE_INSTANCE_WORK_ID_FLOAT_ATTACH_PREV_HIT_POS_Y
- lib::lua_const::WEAPON_PIKACHU_CLOUD_GENERATE_ARTICLE_KAMINARI
- lib::lua_const::WEAPON_PIKACHU_CLOUD_INSTANCE_WORK_ID_FLAG_ACTIVATE_KAMINARI
- lib::lua_const::WEAPON_PIKACHU_CLOUD_INSTANCE_WORK_ID_FLAG_SELF_REMOVE
- lib::lua_const::WEAPON_PIKACHU_CLOUD_INSTANCE_WORK_ID_INT_INTERVAL_COUNT
- lib::lua_const::WEAPON_PIKACHU_CLOUD_INSTANCE_WORK_ID_INT_KAMINARI_COUNT
- lib::lua_const::WEAPON_PIKACHU_CLOUD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PIKACHU_CLOUD_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_PIKACHU_DENGEKIDAMA_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PIKACHU_DENGEKIDAMA_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_PIKACHU_DENGEKI_INSTANCE_WORK_ID_FLOAT_ATK_CLR_FRAME
- lib::lua_const::WEAPON_PIKACHU_DENGEKI_INSTANCE_WORK_ID_INT_HITTEST_FRAME
- lib::lua_const::WEAPON_PIKACHU_DENGEKI_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PIKACHU_DENGEKI_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_COLLISION_CHECK
- lib::lua_const::WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_IS_HEAD
- lib::lua_const::WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_AIR
- lib::lua_const::WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_GROUND
- lib::lua_const::WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_MTRANS_SMPL_MOTION_END
- lib::lua_const::WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_FLAG_SELF_REMOVE
- lib::lua_const::WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_INT_FIGHTER_OBJECT_ID
- lib::lua_const::WEAPON_PIKACHU_KAMINARI_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_PIKACHU_KAMINARI_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PIKACHU_KAMINARI_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_PIKACHU_SPECIALUPDUMMY_STATUS_KIND_FLY
- lib::lua_const::WEAPON_PIKACHU_SPECIALUPDUMMY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PIKACHU_VORTEX_INSTANCE_WORK_ID_INT_CAMERA_TYPE
- lib::lua_const::WEAPON_PIKACHU_VORTEX_INSTANCE_WORK_ID_INT_OWNER_OBJECT_ID
- lib::lua_const::WEAPON_PIKACHU_VORTEX_STATUS_KIND_END
- lib::lua_const::WEAPON_PIKACHU_VORTEX_STATUS_KIND_HIT
- lib::lua_const::WEAPON_PIKACHU_VORTEX_STATUS_KIND_NORMAL
- lib::lua_const::WEAPON_PIKACHU_VORTEX_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PIKACHU_VORTEX_STATUS_KIND_RETURN
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_KINETIC_ENERGY_ID_GENERAL
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_FINAL_ATTACK_WORK_INT_ADVANCE_COUNTER
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_FINAL_FALL_WORK_INT_FALL_COUNTER
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_FINAL_FLY_WORK_FLAG_FINAL_STATUS_ON
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_FINAL_FLY_WORK_INT_CAM_ROT_COUNTER
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_FINAL_FLY_WORK_INT_WAIT_COUNTER
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_KIND_EXPLOSION
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_KIND_FALL
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_KIND_FLY
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_KIND_START
- lib::lua_const::WEAPON_PIKMIN_DOLFIN_STATUS_KIND_TERM
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_ATTACK_ABSOLUTE_KIND_CATCH
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_ATTACK_ABSOLUTE_KIND_THROW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_DIST_TARGET_TYPE_ALL
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_DIST_TARGET_TYPE_DOWN
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_DIST_TARGET_TYPE_UP
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_DIST_TARGET_TYPE_X
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_AUTONOMY
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_FALL_DEAD
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_CATCH_FAILURE_GROUND_FOLLOW_FORCE
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_CATCH_FAILURE_WAIT_END
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_CATCH_RETURN_END
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_HOMERUN_CONTEST
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_SPECIAL_HI_DISABLE_AIR_FOLLOW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_SPECIAL_S_CLING_CARRIER
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_SPECIAL_S_CLING_ENEMY
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_IS_SPECIAL_S_PICK_UP_ITEM
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_JUMP
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_TAKE_FROM_POCKET
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLAG_UNABLE_HIDE_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_MOTION_SPEED_X_MUL
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_OWNER_LR_CURRENT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_OWNER_LR_FOLLOW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_OWNER_LR_SPECIAL_HI_SET
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_OWNER_X
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_OWNER_Y
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_PARTICULAR_GRAVITY_LIMIT_SPEED
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_TARGET_X
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_TARGET_Y
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_FLOAT_THROW_POWER_UP_DEFAULT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_ACTION_COMP_FRAME
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_CATCH_TARGET_BATTLE_OBJECT_ID
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_DROWN_COUNT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_DROWN_DEAD_FRAME
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_HOLD_INDEX
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_HOLD_NUM
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_HP
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_JUMP_COUNT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_OWNER_CONDITION_CURRENT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_OWNER_CONDITION_FOLLOW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_OWNER_OPTION_FLAG_FOLLOW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_SPECIAL_S_ITEM_OBJECT_ID
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_INSTANCE_WORK_ID_INT_VARIATION
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_KINETIC_ENERGY_ID_GENERAL
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_LINK_NO_PARENT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_AIR
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_BORING_INDICATION
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_DAMAGE_FLY
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_HIDE_INDICATION
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_MOVE
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_MOVE_SHORT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_TURN
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_WATER
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_WATER_SURFACE
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_CONDITION_WATER_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_INFO_OPTION_FLAG_CLIFF_STOP_CORRECT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_OWNER_INFO_OPTION_FLAG_UNABLE_PASSABLE_CHECK
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_ATTACK_HI4_FLAG_UNIQ_ON
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_ATTACK_HI4_WORK_INT_SUPPORT_FALL_COUNT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_ATTACK_S4_WORK_FLOAT_AIR_Y
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_ATTACK_S4_WORK_FLOAT_GROUND_Y
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_START_WORK_FLAG_DASH_START
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_WAIT_WORK_FLAG_ADDED_CLATTER_TIME
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_WAIT_WORK_FLAG_THROW_B
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_WAIT_WORK_FLAG_THROW_F
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_WAIT_WORK_FLAG_THROW_HI
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_CATCH_WAIT_WORK_FLAG_THROW_LW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_DAMAGE_FLY_WORK_INT_REACTION_FRAME
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_DEAD_WAIT_WORK_FLOAT_RAND
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_FLAG_IS_CHECK_AUTONOMY
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_FLAG_IS_PERPLEXED
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_FLOAT_PERPLEXED_DIST_SQ
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_FLOAT_PERPLEXED_TARGET_DIST
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_INT_PERPLEXED_CHECK_INTERVAL
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_FOLLOW_COMMON_WORK_INT_PERPLEXED_COUNTER
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_AIR_FOLLOW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_APPROACH
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_AIR
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_HI4
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_HI4_LANDING
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_HI4_START
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_LW4
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_LW4_START
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_S4
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_S4_LANDING
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_ATTACK_S4_START
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_BORING_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_ATTACK
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_CUT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_CUT_SUB
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_DASH
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_DASH_SUB
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_FAILURE_RETURN
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_FAILURE_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_RETURN
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_RETURN_SUB
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_START
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_START_SUB
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_CATCH_WAIT_SUB
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DAMAGE_FLY
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DAMAGE_LANDING
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DEATH
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DEATH_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DROWN_DEAD
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DROWN_FOLLOW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_DROWN_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_FALL
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_GROUND_FOLLOW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_HIDE_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_JUMP
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_JUMP_AERIAL
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_LANDING
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_PASS
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_PULL_OUT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_PULL_OUT_LANDING
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_PULL_OUT_START
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_HI_HANG
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_HI_HANG_START
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_HI_SET
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_LW_COMP
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_LW_RESPOND
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S_CLING
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S_CLING_REMOVE
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S_CLING_SLEEP
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S_LANDING
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPECIAL_S_START
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPIN
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_SPIN_LANDING
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_B
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_B_SUB
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_F
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_F_SUB
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_HI
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_HI_SUB
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_LW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_THROW_LW_SUB
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_TURN
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_TURN_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_PULL_OUT_START_WORK_FLOAT_MOT_RATE
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_PULL_OUT_WORK_FLOAT_GROUND_Y
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_PULL_OUT_WORK_FLOAT_OWNER_X
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_HI_HANG_START_WORK_FLOAT_ROT_Z
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_HI_HANG_START_WORK_INT_INDEX
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_HI_HANG_WORK_INT_INDEX
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_HI_SET_WORK_FLOAT_POS_X_OFFSET
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_LW_WORK_FLAG_DOWN_MOVE
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_LW_WORK_FLOAT_BASE_POS_X
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_LW_WORK_FLOAT_BASE_POS_Y
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_LW_WORK_INT_TOTAL_JUMP_FRAME
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_CLING_WORK_FLAG_IS_CONSTRAINT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_CLING_WORK_FLAG_IS_EXIT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_FLAG_FLICK_THROW
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_FLAG_LANDING
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_FLAG_POKEMON_CHANGE_START
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_FLOAT_GROUND_Y
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_FLOAT_START_ROT
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_INT_CLATTER_TIME
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_INT_POKEMON_TRAINER_OBJECT_ID
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_SPECIAL_S_WORK_INT_TARGET_NODE
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_FLAG_MOTION_STARTED
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_INT_MOTION_KIND
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_INT_MOTION_START_DELAY_FRAME
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_INT_TARGET_HIT_GROUP
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_INT_TARGET_HIT_NO
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_THROW_WORK_INT_TARGET_TASK
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_STATUS_WAIT_WORK_INT_NO_SLEEP_FRAME
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_VARIATION_BLUE
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_VARIATION_RED
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_VARIATION_VIOLET
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_VARIATION_WHITE
- lib::lua_const::WEAPON_PIKMIN_PIKMIN_VARIATION_YELLOW
- lib::lua_const::WEAPON_PIT_BOWARROW_INSTANCE_WORK_ID_FLAG_DIR_S
- lib::lua_const::WEAPON_PIT_BOWARROW_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_PIT_BOWARROW_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_PIT_BOWARROW_STATUS_FLY_WORK_ID_FLOAT_ATTACK_POWER
- lib::lua_const::WEAPON_PIT_BOWARROW_STATUS_FLY_WORK_ID_FLOAT_CHARGE
- lib::lua_const::WEAPON_PIT_BOWARROW_STATUS_KIND_FLY
- lib::lua_const::WEAPON_PIT_BOWARROW_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_PIT_BOWARROW_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PIT_BOWARROW_STATUS_KIND_STICK
- lib::lua_const::WEAPON_PIT_BOWARROW_STATUS_STICK_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_PIT_CHARIOTSIGHT_INSTANCE_WORK_ID_FLOAT_CAMERA_ZOOM_POS_X
- lib::lua_const::WEAPON_PIT_CHARIOTSIGHT_INSTANCE_WORK_ID_FLOAT_CAMERA_ZOOM_POS_Y
- lib::lua_const::WEAPON_PIT_CHARIOTSIGHT_INSTANCE_WORK_ID_FLOAT_CURSOR_X
- lib::lua_const::WEAPON_PIT_CHARIOTSIGHT_INSTANCE_WORK_ID_FLOAT_CURSOR_Y
- lib::lua_const::WEAPON_PIT_CHARIOTSIGHT_INSTANCE_WORK_ID_INT_TARGET_FRAME
- lib::lua_const::WEAPON_PIT_CHARIOTSIGHT_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_PIT_CHARIOTSIGHT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PIT_CHARIOT_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_PIT_CHARIOT_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::WEAPON_PIT_CHARIOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PIT_HORSE_INSTANCE_WORK_ID_FLAG_RIGHT
- lib::lua_const::WEAPON_PIT_HORSE_INSTANCE_WORK_ID_INT_CHARIOT_ID
- lib::lua_const::WEAPON_PIT_HORSE_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_PIT_HORSE_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::WEAPON_PIT_HORSE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLOAT_SCALE
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLOAT_SPEED_MUL
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_INT_HIT_FRAME
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_INT_KIND
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PLIZARDON_BREATH_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PLIZARDON_BREATH_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_PLIZARDON_BREATH_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PLIZARDON_BREATH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PLIZARDON_BREATH_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_PLIZARDON_BREATH_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_PLIZARDON_BREATH_STATUS_WORK_FLAG_TERM
- lib::lua_const::WEAPON_PLIZARDON_BREATH_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_PLIZARDON_BREATH_STATUS_WORK_FLOAT_TERM
- lib::lua_const::WEAPON_PLIZARDON_BREATH_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_PLIZARDON_BREATH_STATUS_WORK_INT_TERM
- lib::lua_const::WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_FLAG_LAST
- lib::lua_const::WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PLIZARDON_DAIMONJI_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PLIZARDON_DAIMONJI_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_PLIZARDON_DAIMONJI_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PLIZARDON_DAIMONJI_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PLIZARDON_EXPLOSION_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PLIZARDON_EXPLOSION_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PLIZARDON_EXPLOSION_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PLIZARDON_EXPLOSION_STATUS_KIND_START
- lib::lua_const::WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PLIZARDON_MONSTERBALL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_POPO_BLIZZARD_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_POPO_BLIZZARD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_POPO_CONDOR_INSTANCE_WORK_ID_FLAG_CAN_CATCH
- lib::lua_const::WEAPON_POPO_CONDOR_INSTANCE_WORK_ID_FLAG_NO_TURN
- lib::lua_const::WEAPON_POPO_CONDOR_INSTANCE_WORK_ID_INT_OWNER_ID
- lib::lua_const::WEAPON_POPO_CONDOR_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_POPO_CONDOR_STATUS_KIND_FLY
- lib::lua_const::WEAPON_POPO_CONDOR_STATUS_KIND_MOVE_END
- lib::lua_const::WEAPON_POPO_CONDOR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_POPO_CONDOR_STATUS_KIND_TURN
- lib::lua_const::WEAPON_POPO_CONDOR_STATUS_LOOP_WORK_INT_TURN_COUNTER
- lib::lua_const::WEAPON_POPO_ICEBERG_INSTANCE_WORK_ID_FLAG_CHANGE_ATTACK_UPDATE_BASE
- lib::lua_const::WEAPON_POPO_ICEBERG_STATUS_COMMON_WORK_FLOAT_ROTATE_DEGREE
- lib::lua_const::WEAPON_POPO_ICEBERG_STATUS_COMMON_WORK_INT_ADVANCE_COUNTER
- lib::lua_const::WEAPON_POPO_ICEBERG_STATUS_KIND_DECLINE
- lib::lua_const::WEAPON_POPO_ICEBERG_STATUS_KIND_DISAPPEAR
- lib::lua_const::WEAPON_POPO_ICEBERG_STATUS_KIND_NUM
- lib::lua_const::WEAPON_POPO_ICEBERG_STATUS_KIND_RISE
- lib::lua_const::WEAPON_POPO_ICEBERG_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_POPO_ICEBERG_WIND_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_POPO_ICEBERG_WIND_STATUS_KIND_NUM
- lib::lua_const::WEAPON_POPO_ICESHOT_INSTANCE_WORK_ID_FLAG_REMOVE
- lib::lua_const::WEAPON_POPO_ICESHOT_INSTANCE_WORK_ID_FLOAT_ROT_DEGREE
- lib::lua_const::WEAPON_POPO_ICESHOT_INSTANCE_WORK_ID_FLOAT_TOP_DEGREE
- lib::lua_const::WEAPON_POPO_ICESHOT_INSTANCE_WORK_ID_INT_LIFE_FRAME
- lib::lua_const::WEAPON_POPO_ICESHOT_KINETIC_ENERGY_ID_GENERAL
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_KIND_REMOVE
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_KIND_START_FALL
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_WORK_FLAG_DAMAGE_TO_AIR
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_WORK_FLAG_GROUND_TO_AIR
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_WORK_FLAG_INIT_ROTATE
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_WORK_FLAG_TO_AIR_HOP
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_WORK_FLOAT_GROUND_EFFECT_HANDLE_LR
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_WORK_FLOAT_ROTATE_DEGREE
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_WORK_FLOAT_ROTATE_DEGREE_SPEED
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_WORK_INT_GROUND_EFFECT_HANDLE
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_WORK_INT_ROTATE_Y_REVERSE_COUNTER
- lib::lua_const::WEAPON_POPO_ICESHOT_STATUS_WORK_INT_ROTATE_Y_REVERSE_FRAME
- lib::lua_const::WEAPON_POPO_ICE_SHOT_ATTACK_ID_MAIN
- lib::lua_const::WEAPON_POPO_RUBBER_INSTANCE_WORK_ID_FLAG_DEACTIVATE
- lib::lua_const::WEAPON_POPO_RUBBER_LINK_NO_PARTNER
- lib::lua_const::WEAPON_POPO_RUBBER_STATUS_KIND_FALL
- lib::lua_const::WEAPON_POPO_RUBBER_STATUS_KIND_LOOSE
- lib::lua_const::WEAPON_POPO_RUBBER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_POPO_RUBBER_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_POPO_RUBBER_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_POPO_RUBBER_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_POPO_WHITEBEAR_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_POPO_WHITEBEAR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_ENABLE_OPEN
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_EXIST_PARTICLE
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_NO_REMOVE
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_POKE_APPEAR
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_REMAIN_PARTICLE
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_SHOOT
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_SHOOT_FIX
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_SHOOT_OPEN
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLOAT_FLY_OFFSET_X
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLOAT_FLY_OFFSET_Y
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLOAT_FLY_OFFSET_Z
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_FLY_FRAME
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_FRAME
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_MOVE_ELAPSED_FRAME
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_MOVE_FRAME
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_OPEN_WAIT_FRAME
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_PLATE_EFF_ID
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_START_KIND
- lib::lua_const::WEAPON_PTRAINER_MBALL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PTRAINER_MBALL_LINK_NO_POKEMON
- lib::lua_const::WEAPON_PTRAINER_MBALL_LINK_NO_PRE_START
- lib::lua_const::WEAPON_PTRAINER_MBALL_LINK_NO_TERM
- lib::lua_const::WEAPON_PTRAINER_MBALL_STATUS_KIND_CHANGE_FLY
- lib::lua_const::WEAPON_PTRAINER_MBALL_STATUS_KIND_CHANGE_FLY_MISS
- lib::lua_const::WEAPON_PTRAINER_MBALL_STATUS_KIND_CHANGE_OPEN
- lib::lua_const::WEAPON_PTRAINER_MBALL_STATUS_KIND_CHANGE_OPEN_WAIT
- lib::lua_const::WEAPON_PTRAINER_MBALL_STATUS_KIND_ENTRY_FLY
- lib::lua_const::WEAPON_PTRAINER_MBALL_STATUS_KIND_ENTRY_OPEN
- lib::lua_const::WEAPON_PTRAINER_MBALL_STATUS_KIND_FINAL_FLY
- lib::lua_const::WEAPON_PTRAINER_MBALL_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_PTRAINER_MBALL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PTRAINER_MBALL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PTRAINER_PLIZARDON_ARTICLE_TERM
- lib::lua_const::WEAPON_PTRAINER_PLIZARDON_GENERATE_ARTICLE_DAIMONJI
- lib::lua_const::WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PTRAINER_PLIZARDON_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PTRAINER_PLIZARDON_STATUS_FINAL_WORK_FLAG_LAST_DAIMONJI
- lib::lua_const::WEAPON_PTRAINER_PLIZARDON_STATUS_FINAL_WORK_FLAG_START
- lib::lua_const::WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_INT_POKEMON_NO
- lib::lua_const::WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PTRAINER_POKEMON_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PTRAINER_POKEMON_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_PTRAINER_POKEMON_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PTRAINER_POKEMON_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_AREA_KIND_BODY
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_AREA_KIND_NUM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_ARTICLE_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_FINAL_WINDOW_KIND_MSG_1
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_FINAL_WINDOW_KIND_MSG_2
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_FINAL_WINDOW_KIND_MSG_OFF
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_FINAL_WINDOW_KIND_OFF
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_FINAL_WINDOW_KIND_ON
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_GENERATE_ARTICLE_MBALL
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_GENERATE_ARTICLE_PFUSHIGISOU
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_GENERATE_ARTICLE_PLIZARDON
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_GENERATE_ARTICLE_PZENIGAME
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_CHANGE_PREPARED
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_ENABLE_CHANGE_POKEMON
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_ENABLE_INFIELD
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_ENABLE_OUTFIELD
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_ENABLE_POKEMON
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_INVISIBLE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_INVISIBLE_SUSPEND
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_LOW_MODE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_MBALL_UPPER
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_NO_MOVE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_OUTFIELD_INVISIBLE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_PLAY_DEAD_VOICE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_STOCK_DISTRIBUTE_WAIT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_TARGET_SAME_BLOCK
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLAG_TRAIT_NO_FALL
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_DIR
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_DIST
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_DIST_TARGET_X
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_DIST_TARGET_Y
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_PATH_DIST_EDGE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_PATH_DIVISION
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_PATH_LR
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_POKEMON_ATTACK
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_RUN_LINE_LENGTH
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_STATUS_LR
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_DIR_HORZ
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_DIR_VERT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_LR
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_X
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_Y
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TARGET_Z
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_FLOAT_TURN
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_BEAT_AFTER
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_CHANGE_AFTER
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_FIGHTER_ENTRY_ID
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_FINAL_ID
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_INVISIBLE_FRAME
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_INVISIBLE_TYPE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_MOVE_FRAME
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_NO_CHANGE_FRAME
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_NO_REACTION_FRAME
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_NO_RUN_FRAME
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_OUTFIELD_FRAME
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_POKEMON_CHARGE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_POKEMON_NO
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_START_KIND
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_VOICE_ID
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_VOICE_RESERVE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_WANDERING_MODULE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_WARP_EFF_HANDLE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_WIN_NO
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_INSTANCE_WORK_ID_INT_WIN_SUB_NO
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_GROUND_MOVEMENT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_JOSTLE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_MOTION
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_STOP
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_LINK_NO_POKEMON
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_LINK_NO_PRE_START
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_LINK_NO_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_MOTION_PART_SET_KIND_FACE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_MOTION_PART_SET_KIND_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_POKEMON_NUM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_HORZ_FRONT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_HORZ_L
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_HORZ_R
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_HORZ_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_KIND_FRONT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_KIND_LR
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_KIND_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_VERT_HI
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_VERT_LW
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_VERT_MIDDLE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_REACTION_VERT_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_APPEAL_WORK_KEEP_FLAG
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_APPEAL_WORK_KEEP_FLOAT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_APPEAL_WORK_KEEP_INT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_AIR_WAIT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_APPEAL
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_APPEAL_OUTFIELD
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_DEMO
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_ENTRY_OUTFIELD
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_FALL
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_LANDING
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_MISS
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_REACTION
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_RESTART_CHANGE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_RESTART_CHANGE_OUTFIELD
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_RUN
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_RUN_STOP
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_SPECIAL_LW
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_SPECIAL_LW_OUTFIELD
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_TURN
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_WAIT_LOSE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_KIND_WAIT_OUTFIELD
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_REACTION_WORK_KEEP_FLAG
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_REACTION_WORK_KEEP_FLOAT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_REACTION_WORK_KEEP_INT
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLAG_FINAL_END
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLAG_FINAL_TURN
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLAG_ON_CHANGE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLAG_VOICE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLOAT_MOTION_END_FRAME
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLOAT_TURN_DIR_SPEED
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_FLOAT_TURN_DIR_TARGET
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_LEFT_ARTICLE_KIND
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_LEFT_OBJECT_ID
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_LEFT_POKEMON_ID
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_LOOP
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_RIGHT_ARTICLE_KIND
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_WINDOW_KIND
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_FINAL_WINDOW_KIND_PREV
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_MOTION_KIND
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VC_CHANGE_FUSHIGISOU
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VC_CHANGE_LIZARDON
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VC_CHANGE_RETURN
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VC_CHANGE_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VC_CHANGE_ZENIGAME
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VC_RETURN_DAMAGE_S
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VC_RETURN_DAMAGE_SS
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VC_RETURN_DAMAGE_TERM
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VOICE_KIND_CALL
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VOICE_KIND_CHANGE
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VOICE_KIND_DEAD
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VOICE_KIND_ENTRY
- lib::lua_const::WEAPON_PTRAINER_PTRAINER_VOICE_KIND_WIN
- lib::lua_const::WEAPON_PTRIANER_MBALL_START_KIND_CHANGE
- lib::lua_const::WEAPON_PTRIANER_MBALL_START_KIND_CHANGE_MISS
- lib::lua_const::WEAPON_PTRIANER_MBALL_START_KIND_ENTRY
- lib::lua_const::WEAPON_PTRIANER_MBALL_START_KIND_FINAL
- lib::lua_const::WEAPON_PTRIANER_MBALL_START_KIND_TERM
- lib::lua_const::WEAPON_PURIN_CAP_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PURIN_CAP_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PURIN_CAP_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PURIN_CAP_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PURIN_CAP_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PURIN_CAP_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PURIN_CAP_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_PURIN_CAP_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PURIN_CAP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PURIN_MONSTERBALL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PZENIGAME_WATER_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_PZENIGAME_WATER_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_PZENIGAME_WATER_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_PZENIGAME_WATER_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_PZENIGAME_WATER_STATUS_KIND_CLASH
- lib::lua_const::WEAPON_PZENIGAME_WATER_STATUS_KIND_DIE
- lib::lua_const::WEAPON_PZENIGAME_WATER_STATUS_KIND_NONE
- lib::lua_const::WEAPON_PZENIGAME_WATER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_PZENIGAME_WATER_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_REFLET_CHROM_INSTANCE_WORK_ID_FLAG_LAUNCH_HIT
- lib::lua_const::WEAPON_REFLET_CHROM_MOTION_PART_SET_KIND_FACE
- lib::lua_const::WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_ATTACK
- lib::lua_const::WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_DASH
- lib::lua_const::WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_ENTRY
- lib::lua_const::WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_LAUNCH
- lib::lua_const::WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_MISS
- lib::lua_const::WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_MOVE
- lib::lua_const::WEAPON_REFLET_CHROM_STATUS_KIND_FINAL_READY
- lib::lua_const::WEAPON_REFLET_CHROM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_REFLET_CHROM_STATUS_KIND_WIN
- lib::lua_const::WEAPON_REFLET_ELWIND_STATUS_KIND_LANDING
- lib::lua_const::WEAPON_REFLET_ELWIND_STATUS_KIND_NUM
- lib::lua_const::WEAPON_REFLET_ELWIND_STATUS_KIND_SHOOT0
- lib::lua_const::WEAPON_REFLET_ELWIND_STATUS_KIND_SHOOT1
- lib::lua_const::WEAPON_REFLET_GIGAFIRE_INSTANCE_WORK_ID_FLAG_VANISH
- lib::lua_const::WEAPON_REFLET_GIGAFIRE_INSTANCE_WORK_ID_FLOAT_HP
- lib::lua_const::WEAPON_REFLET_GIGAFIRE_STATUS_KIND_BURN
- lib::lua_const::WEAPON_REFLET_GIGAFIRE_STATUS_KIND_CHARGE
- lib::lua_const::WEAPON_REFLET_GIGAFIRE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_REFLET_GIGAFIRE_STATUS_KIND_RISE
- lib::lua_const::WEAPON_REFLET_GIGAFIRE_STATUS_KIND_SHOOT0
- lib::lua_const::WEAPON_REFLET_GIGAFIRE_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_REFLET_THUNDER_INSTANCE_WORK_ID_FLAG_IS_REFLECT
- lib::lua_const::WEAPON_REFLET_THUNDER_INSTANCE_WORK_ID_FLOAT_TRON_X_LENGTH
- lib::lua_const::WEAPON_REFLET_THUNDER_INSTANCE_WORK_ID_FLOAT_TRON_X_ORIGINAL_LENGTH
- lib::lua_const::WEAPON_REFLET_THUNDER_INSTANCE_WORK_ID_INT_EFFECT_ID_BULLET
- lib::lua_const::WEAPON_REFLET_THUNDER_STATUS_KIND_GIGA_SPARK
- lib::lua_const::WEAPON_REFLET_THUNDER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_REFLET_THUNDER_STATUS_KIND_SHOOT0
- lib::lua_const::WEAPON_REFLET_THUNDER_STATUS_KIND_SHOOT1
- lib::lua_const::WEAPON_REFLET_THUNDER_STATUS_KIND_SHOOT2
- lib::lua_const::WEAPON_REFLET_THUNDER_STATUS_KIND_TRON0
- lib::lua_const::WEAPON_REFLET_THUNDER_STATUS_KIND_TRON1
- lib::lua_const::WEAPON_REFLET_THUNDER_STATUS_KIND_TRON_VANISH
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLAG_CHANGE_SCALE
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLOAT_ATTACK_MUL
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLOAT_CHARGE_RATE
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLOAT_SCALE
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_INT_BOUND_NUM
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_INT_BREATH_NUM
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_INT_CHANGE_SCALE_LIFE
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_RIDLEY_BREATH_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_RIDLEY_BREATH_STATUS_KIND_FLY
- lib::lua_const::WEAPON_RIDLEY_BREATH_STATUS_KIND_HIT
- lib::lua_const::WEAPON_RIDLEY_BREATH_STATUS_KIND_NONE
- lib::lua_const::WEAPON_RIDLEY_BREATH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_RIDLEY_BREATH_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_RIDLEY_GUNSHIP_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_RIDLEY_GUNSHIP_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_RIDLEY_GUNSHIP_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_RIDLEY_GUNSHIP_INSTANCE_WORK_ID_INT_TARGET_NUM
- lib::lua_const::WEAPON_RIDLEY_GUNSHIP_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_RIDLEY_GUNSHIP_STATUS_KIND_FALL
- lib::lua_const::WEAPON_RIDLEY_GUNSHIP_STATUS_KIND_NONE
- lib::lua_const::WEAPON_RIDLEY_GUNSHIP_STATUS_KIND_NORMAL
- lib::lua_const::WEAPON_RIDLEY_GUNSHIP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROBOT_BEAM_INSTANCE_WORK_ID_FLAG_STRONG
- lib::lua_const::WEAPON_ROBOT_BEAM_STATUS_KIND_FLY
- lib::lua_const::WEAPON_ROBOT_BEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROBOT_BEAM_STATUS_KIND_STAY
- lib::lua_const::WEAPON_ROBOT_FINAL_BEAM_STATUS_KIND_END
- lib::lua_const::WEAPON_ROBOT_FINAL_BEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROBOT_FINAL_BEAM_STATUS_KIND_PATTERN1
- lib::lua_const::WEAPON_ROBOT_FINAL_BEAM_STATUS_KIND_PATTERN2
- lib::lua_const::WEAPON_ROBOT_FINAL_BEAM_STATUS_KIND_PATTERN3
- lib::lua_const::WEAPON_ROBOT_GYRO_HOLDER_STATUS_KIND_END
- lib::lua_const::WEAPON_ROBOT_GYRO_HOLDER_STATUS_KIND_HOLD
- lib::lua_const::WEAPON_ROBOT_GYRO_HOLDER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROBOT_GYRO_HOLDER_STATUS_KIND_START
- lib::lua_const::WEAPON_ROBOT_GYRO_HOLDER_STATUS_WORK_FLAG_CONTINUE_MOT
- lib::lua_const::WEAPON_ROBOT_GYRO_HOLDER_STATUS_WORK_FLAG_PARENTS_SITUATION_AIR
- lib::lua_const::WEAPON_ROBOT_GYRO_HOLDER_STATUS_WORK_FLAG_PARENTS_SITUATION_CHANGE
- lib::lua_const::WEAPON_ROBOT_GYRO_HOLDER_STATUS_WORK_INT_MOTION_KIND
- lib::lua_const::WEAPON_ROBOT_GYRO_HOLDER_STATUS_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::WEAPON_ROBOT_GYRO_STATUS_KIND_HOLD
- lib::lua_const::WEAPON_ROBOT_GYRO_STATUS_KIND_HOLD_MAX
- lib::lua_const::WEAPON_ROBOT_GYRO_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROBOT_GYRO_STATUS_KIND_START
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLAG_BURST
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLAG_HOMING
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLAG_HOMING_DISABLE
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLAG_LOCK_ON
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLOAT_ANGLE_MUL
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLOAT_TARGET_POS_X
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_FLOAT_TARGET_POS_Y
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_INT_ARTICLE_OBJECT_ID
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_INT_INDEX
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_STATUS_KIND_FLY
- lib::lua_const::WEAPON_ROBOT_HOMINGLASER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROBOT_HUGEBEAM_STATUS_KIND_BEAM
- lib::lua_const::WEAPON_ROBOT_HUGEBEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROBOT_MAINLASER_INSTANCE_WORK_ID_FLOAT_LENGTH
- lib::lua_const::WEAPON_ROBOT_MAINLASER_STATUS_KIND_END
- lib::lua_const::WEAPON_ROBOT_MAINLASER_STATUS_KIND_FIRE
- lib::lua_const::WEAPON_ROBOT_MAINLASER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROBOT_NARROWBEAM_INSTANCE_WORK_ID_FLOAT_BEAM_LENGTH
- lib::lua_const::WEAPON_ROBOT_NARROWBEAM_INSTANCE_WORK_ID_INT_ID
- lib::lua_const::WEAPON_ROBOT_NARROWBEAM_STATUS_KIND_BEAM
- lib::lua_const::WEAPON_ROBOT_NARROWBEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROBOT_WIDEBEAM_INSTANCE_WORK_ID_FLOAT_BEAM_LENGTH
- lib::lua_const::WEAPON_ROBOT_WIDEBEAM_STATUS_KIND_BEAM
- lib::lua_const::WEAPON_ROBOT_WIDEBEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_AIRSHOOTER_INSTANCE_WORK_ID_FLAG_ATTACK_VECTOR_REVERSE_UD_CHECK
- lib::lua_const::WEAPON_ROCKMAN_AIRSHOOTER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_AIRSHOOTER_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_ROCKMAN_BLACKHOLE_STATUS_KIND_BOMB
- lib::lua_const::WEAPON_ROCKMAN_BLACKHOLE_STATUS_KIND_END
- lib::lua_const::WEAPON_ROCKMAN_BLACKHOLE_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_ROCKMAN_BLACKHOLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_BLACKHOLE_STATUS_WORK_FLAG_FINAL_SUCCESS
- lib::lua_const::WEAPON_ROCKMAN_BLACKHOLE_STATUS_WORK_FLAG_HIT
- lib::lua_const::WEAPON_ROCKMAN_BLACKHOLE_STATUS_WORK_FLAG_PULL
- lib::lua_const::WEAPON_ROCKMAN_BLACKHOLE_STATUS_WORK_FLAG_SEND_ATTACK_END
- lib::lua_const::WEAPON_ROCKMAN_BLACKHOLE_STATUS_WORK_INT_NO_BANG
- lib::lua_const::WEAPON_ROCKMAN_CHARGESHOT_INSTANCE_WORK_ID_FLAG_GROUND_TOUCH
- lib::lua_const::WEAPON_ROCKMAN_CHARGESHOT_INSTANCE_WORK_ID_FLOAT_HOLD_RATE
- lib::lua_const::WEAPON_ROCKMAN_CHARGESHOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_CHARGESHOT_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_ROCKMAN_CRASHBOMB_INSTANCE_WORK_ID_FLAG_CHANGING
- lib::lua_const::WEAPON_ROCKMAN_CRASHBOMB_INSTANCE_WORK_ID_FLAG_DROP_FALL
- lib::lua_const::WEAPON_ROCKMAN_CRASHBOMB_INSTANCE_WORK_ID_INT_NOW_STICK_BATTLE_OBJECT_ID
- lib::lua_const::WEAPON_ROCKMAN_CRASHBOMB_STATUS_KIND_EXPLODE
- lib::lua_const::WEAPON_ROCKMAN_CRASHBOMB_STATUS_KIND_FLY
- lib::lua_const::WEAPON_ROCKMAN_CRASHBOMB_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_CRASHBOMB_STATUS_KIND_REBOUND
- lib::lua_const::WEAPON_ROCKMAN_CRASHBOMB_STATUS_KIND_STICK
- lib::lua_const::WEAPON_ROCKMAN_HARDKNUCKLE_INSTANCE_WORK_ID_FLAG_ATTACK_VECTOR_REVERSE_UD_CHECK
- lib::lua_const::WEAPON_ROCKMAN_HARDKNUCKLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_HARDKNUCKLE_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_ROCKMAN_HARDKNUCKLE_STATUS_KIND_STICK
- lib::lua_const::WEAPON_ROCKMAN_LEAFSHIELD_INSTANCE_WORK_ID_FLOAT_INIT_LR
- lib::lua_const::WEAPON_ROCKMAN_LEAFSHIELD_STATUS_KIND_FLY
- lib::lua_const::WEAPON_ROCKMAN_LEAFSHIELD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_LEAFSHIELD_STATUS_KIND_SHIELD
- lib::lua_const::WEAPON_ROCKMAN_LEAFSHIELD_STATUS_SHIELD_WORK_FLAG_SHIELD_MOTION_NOW
- lib::lua_const::WEAPON_ROCKMAN_ROCKBUSTER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_ROCKBUSTER_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_ROCKMAN_ROCKMANDASH_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_ROCKMANDASH_STATUS_KIND_SCENE01
- lib::lua_const::WEAPON_ROCKMAN_ROCKMANEXE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_ROCKMANEXE_STATUS_KIND_SCENE01
- lib::lua_const::WEAPON_ROCKMAN_ROCKMANX_INSTANCE_WORK_ID_FLAG_VISIBILITY_CHANGE
- lib::lua_const::WEAPON_ROCKMAN_ROCKMANX_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_ROCKMANX_STATUS_KIND_SCENE01
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_AREA_KIND_SPRING
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_INSTANCE_WORK_ID_FLAG_EXIT
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_INSTANCE_WORK_ID_FLAG_FIRST_JUMP_END
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_INSTANCE_WORK_ID_FLAG_JUMP
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_INSTANCE_WORK_ID_INT_SQUAT_FRAME
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_STATUS_COIL_WORK_ID_FLAG_FIRST
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_COIL
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_COIL_SQUAT
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_EMERGENCY_EXIT
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_EXIT
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_FALL
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_LANDING
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_RUSHCOIL_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_ROCKMAN_SHOOTINGSTARROCKMAN_INSTANCE_WORK_ID_FLAG_VISIBILITY_CHANGE
- lib::lua_const::WEAPON_ROCKMAN_SHOOTINGSTARROCKMAN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROCKMAN_SHOOTINGSTARROCKMAN_STATUS_KIND_SCENE01
- lib::lua_const::WEAPON_ROSETTA_METEOR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROSETTA_METEOR_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_ROSETTA_POINTER_STATUS_KIND_CAPTURE
- lib::lua_const::WEAPON_ROSETTA_POINTER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_GENERATE_ARTICLE_METEOR
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_FLOAT_ADD_ANGLE
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_FLOAT_ADD_SCALE
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_FLOAT_METEOR_ANGLE
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_INT_SHOOT_END_FRAME
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_INT_SHOOT_INTERVAL
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_INSTANCE_WORK_ID_INT_SHOOT_START_FRAME
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_STATUS_KIND_END
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_STATUS_KIND_LOOP
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROSETTA_POWERSTAR_STATUS_KIND_START
- lib::lua_const::WEAPON_ROSETTA_RING_INSTANCE_WORK_ID_INT_MOTION_KIND
- lib::lua_const::WEAPON_ROSETTA_RING_STATUS_KIND_CONSTRAINT
- lib::lua_const::WEAPON_ROSETTA_RING_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROSETTA_STARPIECE_INSTANCE_WORK_ID_FLAG_BURST
- lib::lua_const::WEAPON_ROSETTA_STARPIECE_INSTANCE_WORK_ID_FLOAT_ROT
- lib::lua_const::WEAPON_ROSETTA_STARPIECE_STATUS_KIND_BURST
- lib::lua_const::WEAPON_ROSETTA_STARPIECE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROSETTA_STARPIECE_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_ROSETTA_TICO_GENERATE_ARTICLE_STARPIECE
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_APPEAL
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_CAMERA_OFF
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_CANCEL
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_CATCH_PARENT
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_CHANGE_MOTION_PARENT
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_DAMAGE_PARENT
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_DEAD_DAMAGE
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_DEAD_INHALED
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_DEAD_OUTSIDE
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_DEAD_PARENT
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_ENABLE_TRANSITION_SELF
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_FOLLOW_SYNC_MOTION_PARENT
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_FREE
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_FREE_DISABLE_JUMP
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_LOITER_MOVE
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_MENU_MODE
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_NO_DEAD
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_PLAYED_DEAD_SE
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_REBIRTH_XLU
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_RETURN
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_TARGET_FLIP
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_TARGET_MOVE
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_TARGET_SAME_FLOOR
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_TOGGLE_TWINKLE_EFFECT
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLAG_TRANSITION_SELF
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_ATTACK_LR
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_MOTION_TRANS_ADD_SPEED_X
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_MOTION_TRANS_ADD_SPEED_Y
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_LR
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_ROT_X
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_ROT_Y
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_ROT_Z
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_SPEED_X
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_PARENT_SPEED_Y
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_TARGET_LENGTH
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_TARGET_LR
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_TARGET_X
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_TARGET_Y
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_FLOAT_TARGET_Z
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_ATTACKER_COLOR
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_ATTACK_MOTION_KIND
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_DAMAGE_FLY_REFLECT_COUNT
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_DAMAGE_REACTION_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_FOLLOW_SPEED_UP_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_HIT_WALL_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_JUMP_COUNT
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_MOTION_TRANS_ADD_SPEED_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_PARENT_MOTION_KIND
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_PARENT_SITUATION_KIND
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_PARENT_STATUS_KIND
- lib::lua_const::WEAPON_ROSETTA_TICO_INSTANCE_WORK_ID_INT_RETURN_EFFECT_HANDLE
- lib::lua_const::WEAPON_ROSETTA_TICO_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_ROSETTA_TICO_KINETIC_ENERGY_ID_JOSTLE
- lib::lua_const::WEAPON_ROSETTA_TICO_KINETIC_ENERGY_ID_NORMAL
- lib::lua_const::WEAPON_ROSETTA_TICO_REFLECT_DIRECTION_LEFT
- lib::lua_const::WEAPON_ROSETTA_TICO_REFLECT_DIRECTION_RIGHT
- lib::lua_const::WEAPON_ROSETTA_TICO_REFLECT_DIRECTION_UP
- lib::lua_const::WEAPON_ROSETTA_TICO_SEARCH_KIND_FREE_ATTACK_LR
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_100_WORK_FLAG_CONTINU
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_100_WORK_FLAG_CONTINUE_CHECK
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_100_WORK_FLAG_ENABLE_COMBO_PRECEDE
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_100_WORK_FLAG_LOOPED
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_100_WORK_INT_MOTION_LOOP_NUM
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_3_KIND_HI
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_3_KIND_LW
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_3_KIND_S
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_3_WORK_INT_KIND
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_KIND_HI
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_KIND_LW
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_KIND_S
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_FLAG_ATTACK_LW4_KINETIC_PARAM
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_FLAG_START_SMASH_HOLD
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_FLOAT_ATTACK_MUL
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_FLOAT_MOTION_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_FLOAT_REACTION_MUL
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_4_WORK_INT_SMASH_KIND
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_COMMON_WORK_INT_PARENT_MOTION
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_WORK_FLAG_CONNECT_COMBO
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_WORK_FLAG_ENABLE_100
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_WORK_FLAG_ENABLE_COMBO
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_ATTACK_WORK_INT_100_COUNT
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_COMMON_WORK_FLAG_CATCH_SPEED
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_COMMON_WORK_FLAG_JOSTLE_WAIT
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_COMMON_WORK_INT_COMMAND_FLAG_CAT1
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_COMMON_WORK_INT_PAD_FLAG
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_ELEC
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_ENABLE_AURA
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_ENABLE_DOWN
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_ENABLE_GRAVITY
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_END_REACTION
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLAG_REACTION_CANCEL
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLOAT_FLY_START_POS_X
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_FLOAT_FLY_START_POS_Y
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_AURA_COLOR
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_AURA_EFFECT_HANDLE
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_AURA_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_CHECK_REFLECT_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_HIT_STOP_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DAMAGE_WORK_INT_REFLECT_DIRECTION
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_DEMO_WORK_FLAG_SETUP
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_FOLLOW_TURN_WORK_INT_MOTION
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_FOLLOW_WORK_FLAG_MOVE
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_FREE_BRAKE_WORK_INT_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_FREE_BRAKE_WORK_INT_MOTION
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_FREE_GROUND_MOVE_WORK_INT_FALL_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_FREE_JUMP_SQUAT_LR
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_FREE_WAIT_WORK_FLOAT_TARGET_LENGTH
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_FREE_WAIT_WORK_INT_WAIT_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_100
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_100_END
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_3
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_4
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_4_HOLD
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_4_START
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_AIR
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_ATTACK_DASH
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE_AIR
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE_FALL
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE_FLY
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE_FLY_REFLECT_LR
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_DAMAGE_FLY_REFLECT_U
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_DEAD
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_DEMO
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_DOWN
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_DRAGOON
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW_APPEAL
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW_GUARD
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW_HAPPY
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW_TURN
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FOLLOW_WORRY
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_APPEAL
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_BRAKE
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_FALL
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_GROUND_MOVE
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_GUARD
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_HAPPY
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_JUMP
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_JUMP_SQUAT
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_LANDING
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_TURN
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_WAIT
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_FREE_WORRY
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_REBIRTH
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_HI_END
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_HI_JUMP
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_HI_START
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_LW
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_N_CHARGE
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_N_END
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_N_SHOOT
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_N_START
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_SPECIAL_S
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_STANDBY
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_KIND_WARP
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_HI_WORK_INT_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_HI_WORK_INT_INTERRUPT_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_HI_WORK_INT_INTERRUPT_STATUS_KIND
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_HI_WORK_INT_INTERRUPT_STATUS_KIND_NEXT
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_COMMON_WORK_FLAG_REFLECT
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_COMMON_WORK_FLOAT_CHARGE_MOTION_RATE
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_COMMON_WORK_FLOAT_RATE
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_SHOOT_WORK_FLAG_HIT
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_SHOOT_WORK_FLAG_HIT_FIGHTER
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_N_SHOOT_WORK_INT_RUN_SMOKE_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_FLAG_END
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_FLAG_LIMIT
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_FLAG_SHOOT
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_FLAG_UNSYNC_LR
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_INT_SHOOT_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_INT_SHOOT_NUM
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_SPECIAL_S_WORK_INT_SHOOT_PATERN
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_STANDBY_WORK_INT_FRAME
- lib::lua_const::WEAPON_ROSETTA_TICO_STATUS_WARP_WORK_FLOAT_WARP_POS
- lib::lua_const::WEAPON_ROY_SWORD_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_ROY_SWORD_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_ROY_SWORD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ROY_SWORD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ROY_SWORD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ROY_SWORD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_RYU_HADOKEN_INSTANCE_WORK_ID_FLAG_COMMAND
- lib::lua_const::WEAPON_RYU_HADOKEN_INSTANCE_WORK_ID_FLAG_HIT_END
- lib::lua_const::WEAPON_RYU_HADOKEN_INSTANCE_WORK_ID_FLAG_LAST_HIT
- lib::lua_const::WEAPON_RYU_HADOKEN_INSTANCE_WORK_ID_INT_STRENGTH
- lib::lua_const::WEAPON_RYU_HADOKEN_INSTANCE_WORK_ID_INT_TYPE
- lib::lua_const::WEAPON_RYU_HADOKEN_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_RYU_HADOKEN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_RYU_HADOKEN_TYPE_NORMAL
- lib::lua_const::WEAPON_RYU_HADOKEN_TYPE_SYAKUNETU
- lib::lua_const::WEAPON_RYU_SACK_STATUS_KIND_NUM
- lib::lua_const::WEAPON_RYU_SACK_STATUS_KIND_WIN2
- lib::lua_const::WEAPON_RYU_SACK_STATUS_KIND_WIN2_WAIT
- lib::lua_const::WEAPON_RYU_SHINKUHADOKEN_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_RYU_SHINKUHADOKEN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SAMUSD_BUNSHIN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_SAMUSD_BUNSHIN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_SAMUSD_BUNSHIN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_SAMUSD_BUNSHIN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_SAMUSD_BUNSHIN_STATUS_KIND_NONE
- lib::lua_const::WEAPON_SAMUSD_BUNSHIN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SAMUS_BOMB_INSTANCE_WORK_ID_INT_BOMBJUMP
- lib::lua_const::WEAPON_SAMUS_BOMB_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_SAMUS_BOMB_INSTANCE_WORK_ID_INT_RANDOM_ROT_Z
- lib::lua_const::WEAPON_SAMUS_BOMB_STATUS_KIND_BURST_ATTACK
- lib::lua_const::WEAPON_SAMUS_BOMB_STATUS_KIND_FALL
- lib::lua_const::WEAPON_SAMUS_BOMB_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SAMUS_CSHOT_INSTANCE_WORK_ID_FLOAT_CHARGE
- lib::lua_const::WEAPON_SAMUS_CSHOT_INSTANCE_WORK_ID_FLOAT_SHOOT_LR
- lib::lua_const::WEAPON_SAMUS_CSHOT_INSTANCE_WORK_ID_INT_EFH_BULLET
- lib::lua_const::WEAPON_SAMUS_CSHOT_INSTANCE_WORK_ID_INT_EFH_BULLET_FOLLOW
- lib::lua_const::WEAPON_SAMUS_CSHOT_INSTANCE_WORK_ID_INT_EFH_BULLET_FOLLOW_SUB
- lib::lua_const::WEAPON_SAMUS_CSHOT_STATUS_KIND_CHARGE
- lib::lua_const::WEAPON_SAMUS_CSHOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SAMUS_CSHOT_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_SAMUS_GBEAM_INSTANCE_WORK_ID_MOTION_WHOLE_RATE
- lib::lua_const::WEAPON_SAMUS_GBEAM_STATUS_KIND_EXHAUST
- lib::lua_const::WEAPON_SAMUS_GBEAM_STATUS_KIND_HANG_REWIND
- lib::lua_const::WEAPON_SAMUS_GBEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SAMUS_GBEAM_STATUS_KIND_PULL
- lib::lua_const::WEAPON_SAMUS_GBEAM_STATUS_KIND_REACH
- lib::lua_const::WEAPON_SAMUS_GBEAM_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_SAMUS_GBEAM_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_SAMUS_GBEAM_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_SAMUS_GUN_STATUS_KIND_FINAL
- lib::lua_const::WEAPON_SAMUS_GUN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SAMUS_GUN_STATUS_KIND_S4S
- lib::lua_const::WEAPON_SAMUS_LASER2_INSTANCE_WORK_ID_FLOAT_DST
- lib::lua_const::WEAPON_SAMUS_LASER2_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_SAMUS_LASER2_STATUS_KIND_LOWER
- lib::lua_const::WEAPON_SAMUS_LASER2_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SAMUS_LASER2_STATUS_KIND_UPPER
- lib::lua_const::WEAPON_SAMUS_LASER_INSTANCE_WORK_ID_FLOAT_DST
- lib::lua_const::WEAPON_SAMUS_LASER_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_SAMUS_LASER_STATUS_KIND_CHARGE
- lib::lua_const::WEAPON_SAMUS_LASER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SAMUS_LASER_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_SAMUS_MISSILE_INSTANCE_WORK_ID_FLOAT_ROT
- lib::lua_const::WEAPON_SAMUS_MISSILE_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WEAPON_SAMUS_MISSILE_STATUS_KIND_HOMING
- lib::lua_const::WEAPON_SAMUS_MISSILE_STATUS_KIND_H_BURST
- lib::lua_const::WEAPON_SAMUS_MISSILE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SAMUS_MISSILE_WORK_FLOAT_GRAVITY_ANGLE
- lib::lua_const::WEAPON_SAMUS_SUPERMISSILE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SAMUS_SUPERMISSILE_STATUS_KIND_READY
- lib::lua_const::WEAPON_SAMUS_SUPERMISSILE_STATUS_KIND_STRAIGHT
- lib::lua_const::WEAPON_SAMUS_SUPERMISSILE_STATUS_KIND_S_BURST
- lib::lua_const::WEAPON_SAMUS_SUPERMISSILE_STATUS_KIND_WIN
- lib::lua_const::WEAPON_SAMUS_SUPERMISSILE_STATUS_READY_WORK_ID_INT_FRAME
- lib::lua_const::WEAPON_SAMUS_SUPERMISSILE_STATUS_STRAIGHT_WORK_ID_INT_FRAME
- lib::lua_const::WEAPON_SAMUS_TRANSPORTATION_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_SAMUS_TRANSPORTATION_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHEIK_FUSIN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_SHEIK_FUSIN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_SHEIK_FUSIN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_SHEIK_FUSIN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_SHEIK_FUSIN_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_SHEIK_FUSIN_STATUS_KIND_NONE
- lib::lua_const::WEAPON_SHEIK_FUSIN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLAG_APPEAL
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLAG_SE
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_FAILURE
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_FALL
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_HAD
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_HANG
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_REACH
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_SHOT
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_SHOT_FALL
- lib::lua_const::WEAPON_SHEIK_IRONWIRE_STATUS_KIND_TAKEUP
- lib::lua_const::WEAPON_SHEIK_KNIFE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_SHEIK_KNIFE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_SHEIK_KNIFE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_SHEIK_KNIFE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_SHEIK_KNIFE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_SHEIK_KNIFE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHEIK_NEEDLEHAVE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_SHEIK_NEEDLEHAVE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_SHEIK_NEEDLEHAVE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_SHEIK_NEEDLEHAVE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_SHEIK_NEEDLEHAVE_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_SHEIK_NEEDLEHAVE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_SHEIK_NEEDLEHAVE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHEIK_NEEDLE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_SHEIK_NEEDLE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_SHEIK_NEEDLE_INSTANCE_WORK_ID_INT_NEXT_STATUS_KIND
- lib::lua_const::WEAPON_SHEIK_NEEDLE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_SHEIK_NEEDLE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_KIND_DROP
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_KIND_JUMP
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_KIND_STAY
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_WORK_FLAG_INFLICT
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_WORK_FLAG_TERM
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_WORK_FLOAT_TERM
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_WORK_INT_RANDOM
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_SHEIK_NEEDLE_STATUS_WORK_INT_TERM
- lib::lua_const::WEAPON_SHIZUE_CLAYROCKET_INSTANCE_WORK_ID_FLAG_BURST_DAMAGE
- lib::lua_const::WEAPON_SHIZUE_CLAYROCKET_INSTANCE_WORK_ID_FLOAT_DAMAGE
- lib::lua_const::WEAPON_SHIZUE_CLAYROCKET_INSTANCE_WORK_ID_INT_DAMAGE_OBJECT_ID
- lib::lua_const::WEAPON_SHIZUE_CLAYROCKET_INSTANCE_WORK_ID_INT_DAMAGE_TEAM_NO
- lib::lua_const::WEAPON_SHIZUE_CLAYROCKET_STATUS_KIND_BURST
- lib::lua_const::WEAPON_SHIZUE_CLAYROCKET_STATUS_KIND_DISAPPEAR
- lib::lua_const::WEAPON_SHIZUE_CLAYROCKET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_SHIZUE_CLAYROCKET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHIZUE_CLAYROCKET_STATUS_KIND_READY
- lib::lua_const::WEAPON_SHIZUE_CLAYROCKET_STATUS_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_SHIZUE_FISHINGLINE_STATUS_KIND_HANG_REWIND
- lib::lua_const::WEAPON_SHIZUE_FISHINGLINE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHIZUE_FISHINGLINE_STATUS_KIND_REACH
- lib::lua_const::WEAPON_SHIZUE_FISHINGLINE_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_AREA_KIND_FIND_WATER
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_AREA_KIND_ITEM_SEARCH
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_ENABLE_BOUND
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_ENABLE_HOOK
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_FLICK
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_FLOAT_TOUCH_FLOOR
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_HOOK
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLAG_IN_WATER
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLOAT_FLOAT_SPEED_Y
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLOAT_HOOK_RESTITUTION_RATE
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLOAT_LINE_JOINT_LENGTH
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_FLOAT_LINE_LENGTH
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_HOOK_JOINT_ID
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_LINE_JOINT_ID_END
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_LINE_JOINT_ID_START
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_SHOOT_FRAME
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_TARGET_OBJECT_CATEGORY
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_INSTANCE_WORK_ID_INT_TARGET_OBJECT_ID
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_MOTION_PART_SET_KIND_WAIT
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_SEARCH_NO_HOOK
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_SEARCH_NO_HOOK_THROW_ITEM
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_CATCH_WAIT
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_CUT
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_END
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_HIT
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_ITEM
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_REEL
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_START
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_THROW
- lib::lua_const::WEAPON_SHIZUE_FISHINGROD_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_SHIZUE_PICOPICOHAMMER_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_SHIZUE_PICOPICOHAMMER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHIZUE_SLINGSHOT_GENERATE_ARTICLE_BULLET
- lib::lua_const::WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_FURNITURE_01
- lib::lua_const::WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_FURNITURE_02
- lib::lua_const::WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_FURNITURE_03
- lib::lua_const::WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_FURNITURE_04
- lib::lua_const::WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_MONEYBAG
- lib::lua_const::WEAPON_SHIZUE_TOMNOOK_GENERATE_ARTICLE_OFFICE
- lib::lua_const::WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_SHULK_DUNBAN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_SHULK_DUNBAN_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_SHULK_DUNBAN_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_SHULK_DUNBAN_STATUS_KIND_NONE
- lib::lua_const::WEAPON_SHULK_DUNBAN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHULK_FIORA_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_SHULK_FIORA_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_SHULK_FIORA_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_SHULK_FIORA_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_SHULK_FIORA_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_SHULK_FIORA_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_SHULK_FIORA_STATUS_KIND_NONE
- lib::lua_const::WEAPON_SHULK_FIORA_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_SHULK_RIKI_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_SHULK_RIKI_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_SHULK_RIKI_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_SHULK_RIKI_STATUS_KIND_NONE
- lib::lua_const::WEAPON_SHULK_RIKI_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SIMON_AXE_GROUND_TOUCH_MAX
- lib::lua_const::WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLAG_HOP_BOUND
- lib::lua_const::WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLAG_HOP_LANDING
- lib::lua_const::WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLAG_NO_OFFSET
- lib::lua_const::WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLOAT_PREV_CENTER_X
- lib::lua_const::WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLOAT_PREV_CENTER_Y
- lib::lua_const::WEAPON_SIMON_AXE_INSTANCE_WORK_ID_FLOAT_STICK_X
- lib::lua_const::WEAPON_SIMON_AXE_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_SIMON_AXE_MAP_COLLISION_DATA_KIND_HOP_H
- lib::lua_const::WEAPON_SIMON_AXE_MAP_COLLISION_DATA_KIND_HOP_V
- lib::lua_const::WEAPON_SIMON_AXE_MAP_COLLISION_DATA_KIND_LANDING
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_FLY_WORK_FLOAT_MOTION_RATE_VAL
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_HOP_WORK_FLAG_HORIZON
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_HOP_WORK_FLOAT_GROUND_TOUCH_NORMAL_X
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_HOP_WORK_FLOAT_GROUND_TOUCH_NORMAL_Y
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_HOP_WORK_FLOAT_GROUND_TOUCH_POS_X
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_HOP_WORK_FLOAT_GROUND_TOUCH_POS_Y
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_HOP_WORK_INT_GROUND_TOUCH_FLAG
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_HOP_WORK_INT_GROUND_TOUCH_NUM
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_KIND_FLY
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_KIND_HOP
- lib::lua_const::WEAPON_SIMON_AXE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SIMON_COFFIN_INSTANCE_WORK_ID_FLAG_START_ROT_Y
- lib::lua_const::WEAPON_SIMON_COFFIN_INSTANCE_WORK_ID_FLOAT_ROT_Y
- lib::lua_const::WEAPON_SIMON_COFFIN_INSTANCE_WORK_ID_FLOAT_ROT_Y_SPEED
- lib::lua_const::WEAPON_SIMON_COFFIN_STATUS_KIND_NORMAL
- lib::lua_const::WEAPON_SIMON_COFFIN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLAG_FLICK
- lib::lua_const::WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLAG_FORCE_TURN
- lib::lua_const::WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLAG_REFLECT
- lib::lua_const::WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
- lib::lua_const::WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLOAT_ROT_SPEED_TURN
- lib::lua_const::WEAPON_SIMON_CROSS_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_SIMON_CROSS_STATUS_FLY_WORK_INT_TURN_FRAME
- lib::lua_const::WEAPON_SIMON_CROSS_STATUS_KIND_FLY
- lib::lua_const::WEAPON_SIMON_CROSS_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_SIMON_CROSS_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SIMON_CROSS_STATUS_KIND_SWALLOWED
- lib::lua_const::WEAPON_SIMON_CROSS_STATUS_KIND_TURN
- lib::lua_const::WEAPON_SIMON_CROSS_STATUS_TURN_WORK_INT_STAY_FRAME
- lib::lua_const::WEAPON_SIMON_WHIPWIRE_STATUS_KIND_EXHAUST
- lib::lua_const::WEAPON_SIMON_WHIPWIRE_STATUS_KIND_HANG_REWIND
- lib::lua_const::WEAPON_SIMON_WHIPWIRE_STATUS_KIND_REACH
- lib::lua_const::WEAPON_SIMON_WHIPWIRE_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_ATTACK_SLEEP
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_BOUND_SE_ONCE
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_SE_CHAIN_REQUESTED
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_SE_GROUND
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_SE_REQUESTED
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_HOLD_WALL
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLAG_VISIBILITY_CHAIN_2
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_DEFAULT_AIR_RESISTANCE
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_DEFAULT_GRAVITY
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_X
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_X_CHAIN_SE
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_X_REINPUT
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_Y
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_Y_CHAIN_SE
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_FLOAT_HOLD_STICK_Y_REINPUT
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_CHAIN_SE_STICK_COUNT
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_MOVE_STICK_COUNT
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_REINPUT_COUNTER
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_SE_HANDLE
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_SE_REQUEST_AFTER_FRAME
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_SE_SPEED_AFTER_FRAME
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_HOLD_TIP_NODE_MOVE_AFTER_COUNT
- lib::lua_const::WEAPON_SIMON_WHIP_INSTANCE_WORK_ID_INT_REFLECT_PHYSICS_UPDATE_COUNT
- lib::lua_const::WEAPON_SIMON_WHIP_STATUS_KIND_HOLD
- lib::lua_const::WEAPON_SIMON_WHIP_STATUS_KIND_HOLD_END
- lib::lua_const::WEAPON_SIMON_WHIP_STATUS_KIND_HOLD_START
- lib::lua_const::WEAPON_SIMON_WHIP_STATUS_KIND_NORMAL
- lib::lua_const::WEAPON_SIMON_WHIP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SNAKE_C4_INSTANCE_WORK_ID_FLAG_C3
- lib::lua_const::WEAPON_SNAKE_C4_INSTANCE_WORK_ID_FLAG_GROUND
- lib::lua_const::WEAPON_SNAKE_C4_INSTANCE_WORK_ID_FLAG_SQUAT
- lib::lua_const::WEAPON_SNAKE_C4_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_SNAKE_C4_KINETIC_ENERGY_ID_GROUND_MOVEMENT
- lib::lua_const::WEAPON_SNAKE_C4_LINK_NO_STICK
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_DROP_FALL_WORK_FLAG_DISAPPEAR
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_ESTABLISH_GROUND_WORK_FLAG_FALL
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_ESTABLISH_GROUND_WORK_FLAG_START_CHECK_STICK
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_ESTABLISH_GROUND_WORK_FLAG_STICK
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_ESTABLISH_GROUND_WORK_FLOAT_RAY_LENGTH
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_ESTABLISH_WALL_WORK_FLAG_FALL
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_ESTABLISH_WALL_WORK_FLAG_START_CHECK_STICK
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_ESTABLISH_WALL_WORK_FLAG_STICK
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_KIND_DISAPPEAR
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_KIND_DROP_FALL
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_KIND_ESTABLISH_GROUND
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_KIND_ESTABLISH_TARGET
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_KIND_ESTABLISH_WALL
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_KIND_EXPLOSION
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_KIND_START
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_KIND_STICK_OTHER
- lib::lua_const::WEAPON_SNAKE_C4_STATUS_KIND_STICK_TARGET
- lib::lua_const::WEAPON_SNAKE_CYPHER_INSTANCE_WORK_ID_INT_HP
- lib::lua_const::WEAPON_SNAKE_CYPHER_INSTANCE_WORK_ID_INT_LIFE_COUNT
- lib::lua_const::WEAPON_SNAKE_CYPHER_STATUS_KIND_ATTACH
- lib::lua_const::WEAPON_SNAKE_CYPHER_STATUS_KIND_DETACH
- lib::lua_const::WEAPON_SNAKE_CYPHER_STATUS_KIND_EXPLOSION
- lib::lua_const::WEAPON_SNAKE_CYPHER_STATUS_KIND_FLY
- lib::lua_const::WEAPON_SNAKE_CYPHER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SNAKE_FLAREGRENADES_INSTANCE_WORK_ID_FLAG_STOP
- lib::lua_const::WEAPON_SNAKE_FLAREGRENADES_INSTANCE_WORK_ID_FLAG_STOP_ROT
- lib::lua_const::WEAPON_SNAKE_FLAREGRENADES_INSTANCE_WORK_ID_FLOAT_ROT
- lib::lua_const::WEAPON_SNAKE_FLAREGRENADES_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
- lib::lua_const::WEAPON_SNAKE_FLARE_GRENADES_STATUS_KIND_END
- lib::lua_const::WEAPON_SNAKE_FLARE_GRENADES_STATUS_KIND_FLY
- lib::lua_const::WEAPON_SNAKE_FLARE_GRENADES_STATUS_KIND_HAVED
- lib::lua_const::WEAPON_SNAKE_FLARE_GRENADES_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLAG_LOCK_ON
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_DIRECTION_X
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_DIRECTION_Y
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_DIRECTION_Z
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_OFFSET_X
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_OFFSET_Y
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_OFFSET_Z
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_ORIGIN_X
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_ORIGIN_Y
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_GUIDE_POINT_ORIGIN_Z
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_INT_DELAY_FRAME
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_INT_GUIDE_POINT_OFFSET_ID
- lib::lua_const::WEAPON_SNAKE_MISSILE_INSTANCE_WORK_ID_INT_MISSILE_ID
- lib::lua_const::WEAPON_SNAKE_MISSILE_KINETIC_ENERGY_ID_NORMAL
- lib::lua_const::WEAPON_SNAKE_MISSILE_STATUS_KIND_EXPLOSION
- lib::lua_const::WEAPON_SNAKE_MISSILE_STATUS_KIND_FLY
- lib::lua_const::WEAPON_SNAKE_MISSILE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SNAKE_MISSILE_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_SNAKE_MISSILE_STATUS_WAIT_WORK_INT_FRAME
- lib::lua_const::WEAPON_SNAKE_NIKITA_GENERATE_ARTICLE_MISSILE
- lib::lua_const::WEAPON_SNAKE_NIKITA_INSTANCE_WORK_ID_FLAG_AWAY
- lib::lua_const::WEAPON_SNAKE_NIKITA_INSTANCE_WORK_ID_FLAG_LIGHT_ON
- lib::lua_const::WEAPON_SNAKE_NIKITA_INSTANCE_WORK_ID_FLAG_SHOOT
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_FLAG_IS_AUTONOMY
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_FLOAT_DAMAGE_ROT
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_FLOAT_HP
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_FLOAT_ROTZ_STABLE_MAX
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_FLOAT_ROTZ_STABLE_MIN
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_FLOAT_TOPNB_ROTX
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_INT_COUNTER
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_INSTANCE_WORK_INT_DAMAGE_ROT_FRAME
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_KINETIC_ENERGY_ID_NORMAL
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_KINETIC_ENERGY_ID_ROT_NORMAL
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_POSTURE_ROT_NODE_ROTN
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_POSTURE_ROT_NODE_TOPNB
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLAG_BRAKE_START
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLAG_IS_STRAIGHT
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_BRAKE_ROT_DIFF
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_LIMIT_ANGLE
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_PREV_ROT
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_STABLE_SPEED
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_START_Y
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_FLOAT_TURN_STABLE_SPEED
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_INT_ATTACK_RESTART_COUNT
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_INT_BRAKE_COUNT
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_INT_FALL_COUNT
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_INT_SE_INTERVAL
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_FLY_WORK_INT_SMOKE_EFFECT_HANDLE
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_KIND_EXPLOSION
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_KIND_FLY
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SNAKE_NIKITA_MISSILE_STATUS_KIND_STOP_FALL
- lib::lua_const::WEAPON_SNAKE_RETICLE_CURSOR_STATUS_KIND_FINISH
- lib::lua_const::WEAPON_SNAKE_RETICLE_CURSOR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SNAKE_RETICLE_CURSOR_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_SNAKE_RETICLE_CURSOR_STATUS_KIND_START
- lib::lua_const::WEAPON_SNAKE_RETICLE_STATUS_KIND_END
- lib::lua_const::WEAPON_SNAKE_RETICLE_STATUS_KIND_LOCK_ON
- lib::lua_const::WEAPON_SNAKE_RETICLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SNAKE_RETICLE_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_SNAKE_TRENCHMORTAR_BULLET_KINETIC_ENERGY_ID_GRAVITY
- lib::lua_const::WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_FLAG_ENABLE_ADVANCE_STATUS
- lib::lua_const::WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_FLAG_SKIP_FIRST_FRAME
- lib::lua_const::WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_KIND_EXIT
- lib::lua_const::WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_KIND_FLY
- lib::lua_const::WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_KIND_IMPACT
- lib::lua_const::WEAPON_SNAKE_TRENCHMORTAR_BULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SNAKE_TRENCHMORTAR_GENERATE_ARTICLE_BULLET
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_AREA_KIND_BODY
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_INSTANCE_WORK_FLAG_FALL_HIT
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_INSTANCE_WORK_FLAG_ON_JUMP
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_INSTANCE_WORK_INT_EXIST_COUNTER
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_INSTANCE_WORK_INT_MOTION_KIND
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_INSTANCE_WORK_INT_MOTION_KIND_AIR
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_BOUND
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_FALL
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_REMOVE
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_SPRING
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_SPRING_SQUAT
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_START
- lib::lua_const::WEAPON_SONIC_GIMMICKJUMP_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_SONIC_HOMINGTARGET_STATUS_KIND_STAY
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_INSTANCE_WORK_ID_FLASHING
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_INSTANCE_WORK_ID_FLOAT_START_X
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_INSTANCE_WORK_ID_FLOAT_START_Y
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_KINETIC_ENERGY_ID_GENERAL
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_MOVE_WORK_INT_EXIST_COUNTER
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_MOVE_WORK_INT_RESTART_COUNTER
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLAG_TO_END
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_CAMERA_POS_X
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_CAMERA_POS_Y
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_CAMERA_POS_Z
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_DEGREE
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_MOVE_END_Y
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_MOVE_START_Y
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_FINAL_WORK_FLOAT_RESTART_BASE_Y
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_KIND_END
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_KIND_IDLE
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_KIND_MOVE_END
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_KIND_PRE_END
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_KIND_REMOVE
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_KIND_RISE
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_KIND_START
- lib::lua_const::WEAPON_SONIC_SUPERSONIC_STATUS_KIND_TERM
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ALL_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ALL_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ALL_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_NONE_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_NONE_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_NONE_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PACKUN_BOSSPACKUN_FLAME_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PACKUN_BOSSPACKUN_FLAME_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PACKUN_BOSSPACKUN_FLAME_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_ATTACK_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_ATTACK_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_ATTACK_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FALL_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FALL_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FALL_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FLY_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FLY_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_DOLFIN_FINAL_FLY_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_ATTACK_S4_LANDING_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_ATTACK_S4_LANDING_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_ATTACK_S4_LANDING_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_CATCH_WAIT_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_CATCH_WAIT_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_CATCH_WAIT_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_HANG_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_HANG_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_HANG_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_START_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_START_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_PULL_OUT_START_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_CLING_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_CLING_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_CLING_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_LANDING_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_LANDING_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_SPECIAL_S_LANDING_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_THROW_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_THROW_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_THROW_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_TURN_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_TURN_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_TURN_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_WATER_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_WATER_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIKMIN_PIKMIN_WATER_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIT_BOW_ARROW_FLY_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIT_BOW_ARROW_FLY_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_PIT_BOW_ARROW_FLY_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_POPO_ICEBERG_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_POPO_ICEBERG_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_POPO_ICEBERG_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_3_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_3_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_3_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_4_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_4_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_ATTACK_4_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_DAMAGE_FLY_REFLECT_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_DAMAGE_FLY_REFLECT_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_DAMAGE_FLY_REFLECT_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FOLLOW_TURN_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FOLLOW_TURN_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FOLLOW_TURN_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_BRAKE_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_BRAKE_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_BRAKE_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_WAIT_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_WAIT_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_FREE_WAIT_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_HI_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_HI_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_HI_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_N_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_N_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_ROSETTA_TICO_SPECIAL_N_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_DROP_FALL_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_DROP_FALL_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_DROP_FALL_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_ESTABLISH_TARGET_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_ESTABLISH_TARGET_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_ESTABLISH_TARGET_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_STICK_TARGET_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_STICK_TARGET_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_C4_STICK_TARGET_INT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_NIKITA_MISSILE_EXPLOSION_FLAG
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_NIKITA_MISSILE_EXPLOSION_FLOAT
- lib::lua_const::WEAPON_STATUS_WORK_KEEP_FLAG_SNAKE_NIKITA_MISSILE_EXPLOSION_INT
- lib::lua_const::WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_END
- lib::lua_const::WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_START
- lib::lua_const::WEAPON_SZEROSUIT_GUNSHIP_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_SZEROSUIT_LASER_INSTANCE_WORK_ID_INT_SAMUSP_SHOOT_FRAME
- lib::lua_const::WEAPON_SZEROSUIT_LASER_LINK_NO_GUNSHIP
- lib::lua_const::WEAPON_SZEROSUIT_LASER_LINK_NO_RETICLE
- lib::lua_const::WEAPON_SZEROSUIT_LASER_LINK_NO_SAMUSP
- lib::lua_const::WEAPON_SZEROSUIT_LASER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SZEROSUIT_LASER_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_SZEROSUIT_LASER_STATUS_WORK_FLAG_BEAM_EFFECT
- lib::lua_const::WEAPON_SZEROSUIT_LASER_STATUS_WORK_FLAG_START_ATTACK
- lib::lua_const::WEAPON_SZEROSUIT_LASER_STATUS_WORK_FLOAT_EFFECT_ALPHA
- lib::lua_const::WEAPON_SZEROSUIT_LASER_STATUS_WORK_INT_EFFECT_HANDLE
- lib::lua_const::WEAPON_SZEROSUIT_PARALYZER_BULLET_STATUS_KIND_END
- lib::lua_const::WEAPON_SZEROSUIT_PARALYZER_BULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SZEROSUIT_PARALYZER_BULLET_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_SZEROSUIT_PARALYZER_BULLET_STATUS_WORK_FLAG_TAME
- lib::lua_const::WEAPON_SZEROSUIT_RETICLE_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_SZEROSUIT_RETICLE_STATUS_KIND_END
- lib::lua_const::WEAPON_SZEROSUIT_RETICLE_STATUS_KIND_MAIN
- lib::lua_const::WEAPON_SZEROSUIT_RETICLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SZEROSUIT_RETICLE_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_SZEROSUIT_RETICLE_STATUS_WORK_FLAG_EFFECT_CHANGED
- lib::lua_const::WEAPON_SZEROSUIT_RETICLE_STATUS_WORK_FLOAT_EFFECT_RATE
- lib::lua_const::WEAPON_SZEROSUIT_RETICLE_STATUS_WORK_FLOAT_ROTATE_DEGREE
- lib::lua_const::WEAPON_SZEROSUIT_RETICLE_STATUS_WORK_FLOAT_ROTATE_DEGREE_ONCE
- lib::lua_const::WEAPON_SZEROSUIT_RETICLE_STATUS_WORK_INT_EFFECT_HANDLE
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_LINK_NO_GUNSHIP
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_LINK_NO_RETICLE
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_STATUS_KIND_END
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_STATUS_KIND_START
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_STATUS_WORK_FLOAT_PREV_X
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_STATUS_WORK_FLOAT_PREV_Y
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_STATUS_WORK_FLOAT_REACH_PREV_X
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_STATUS_WORK_FLOAT_REACH_PREV_Y
- lib::lua_const::WEAPON_SZEROSUIT_SAMUSP_STATUS_WORK_INT_COUNT
- lib::lua_const::WEAPON_SZEROSUIT_WHIP2_MOTION_PART_SET_KIND_MATERIAL
- lib::lua_const::WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_EXHAUST
- lib::lua_const::WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_HANG_REWIND
- lib::lua_const::WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_REACH
- lib::lua_const::WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_SZEROSUIT_WHIP2_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_SZEROSUIT_WHIP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_SZEROSUIT_WHIP_STATUS_KIND_PULL
- lib::lua_const::WEAPON_SZEROSUIT_WHIP_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_TANTAN_ALLY1_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_ALLY1_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_ALLY1_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_ALLY1_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_ALLY1_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TANTAN_ALLY1_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TANTAN_ALLY1_STATUS_KIND_SCENE01
- lib::lua_const::WEAPON_TANTAN_ALLY1_STATUS_KIND_SCENE02
- lib::lua_const::WEAPON_TANTAN_ALLYARM1_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_ALLYARM1_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_ALLYARM1_INSTANCE_WORK_ID_INT_INDEX
- lib::lua_const::WEAPON_TANTAN_ALLYARM1_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_ALLYARM1_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_ALLYARM1_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TANTAN_ALLYARM1_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TANTAN_ALLYARM1_STATUS_KIND_SCENE01
- lib::lua_const::WEAPON_TANTAN_ALLYARM1_STATUS_KIND_SCENE02
- lib::lua_const::WEAPON_TANTAN_ALLYARMBULLET1_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_ALLYARMBULLET1_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_ALLYARMBULLET1_INSTANCE_WORK_ID_INT_INDEX
- lib::lua_const::WEAPON_TANTAN_ALLYARMBULLET1_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_ALLYARMBULLET1_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_ALLYARMBULLET1_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TANTAN_ALLYARMBULLET1_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TANTAN_ALLYARMBULLET1_STATUS_KIND_SCENE01
- lib::lua_const::WEAPON_TANTAN_ALLYARMBULLET1_STATUS_KIND_SCENE02
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLAG_BEAM_EFFECT_DONE
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLAG_INIT_ATTACK_SLEEP
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLAG_IS_REINFORCE
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_OFFSET_X
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_OFFSET_Y
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_PARENT_JOINT_POS_X
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_PARENT_JOINT_POS_Y
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_TIP_POS_X
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_TIP_POS_Y
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_FLOAT_TIP_POS_Z
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_BEAM_EFFECT_HANDLE
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_BEAM_NEST_ADD_EFFECT_HANDLE
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_BEAM_NEST_BASE_EFFECT_HANDLE
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_BEAM_TIP_ADD_EFFECT_HANDLE
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_BEAM_TIP_BASE_EFFECT_HANDLE
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_BEAM_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_KIND_END
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_ATTACK_HIT_COLLISION
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_FOUNDER_SCALING
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_HIT_GROUND
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_INIT_LENGTH
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_INIT_ROTATE_DEGREE
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_SUCCESSFUL
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLAG_WARP
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_ATTACK_HIT_POS_X
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_ATTACK_HIT_POS_Y
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_HIT_OPPONENT_DISTANCE
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_LENGTH
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_ROTATE_DEGREE
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_INT_HIT_GROUND_EFFECT_HANDLE
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_INT_HIT_GROUND_LINE_ID
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_BEAM_STATUS_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_GONGFINAL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_GONGFINAL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_GONGFINAL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_GONGFINAL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_GONGFINAL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TANTAN_GONGFINAL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_ARTICLE_TERM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_GENERATE_ARTICLE_BEAM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_AIR
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_BOUND
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_CHANGE_HIT_EFFECT
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_HIT_NOT_SHOT
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_HIT_SHIELD
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_HIT_SHOT
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_IS_DRAGONIZE
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_IS_KIRBY
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_IS_LEFT
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_IS_LONG
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_IS_REINFORCE
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_CHILD_POWER_UP_ATTACK
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_CHILD_POWER_UP_ATTACK_ATTR
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK_ATTR
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_INT_MOTION_KIND
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_INT_PUNCH3_WIND_EFFECT_HANDLE
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_PUNCH1_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_LINK_NO_START
- lib::lua_const::WEAPON_TANTAN_PUNCH1_LINK_NO_TANTAN
- lib::lua_const::WEAPON_TANTAN_PUNCH1_LINK_NO_TERM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_MOTION_PART_SET_KIND_HOLD
- lib::lua_const::WEAPON_TANTAN_PUNCH1_MOTION_PART_SET_KIND_TERM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_ATTACK_HOLD
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_BACK
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_BOUND
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_DAMAGE
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_DRAGON_BEAM_END
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_DRAGON_BEAM_READY
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_DRAGON_BEAM_SHOOT_LOOP
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_DRAGON_BEAM_START
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_KIRBY_START
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_FLAG_DAMAGE_END
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_FLAG_FORCE_END
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_FLAG_TARGET_EXIST
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_FLAG_TO_BEAM_STATUS
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_DRAGON_DEGREE
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_DRAGON_ROTATE_X_DEGREE
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_DRAGON_ROTATE_Y_DEGREE
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_INIT_PARENT_ROTATE_X
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_INIT_PARENT_ROTATE_Y
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_INIT_PARENT_ROTATE_Z
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_TARGET_POS_X
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_TARGET_POS_Y
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_TARGET_POS_Z
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_INT_TARGET_CATEGORY
- lib::lua_const::WEAPON_TANTAN_PUNCH1_STATUS_WORK_INT_TARGET_OBJECT_ID
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_IS_AIR
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_IS_LONG
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_IS_REINFORCE
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_TARGET
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_ANGLE_BASE
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_REWIND_SPEED
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_TARGET_X
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_TARGET_Y
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_FLOAT_THETA
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_INT_REWIND_FRAME
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_RING_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_RING_LINK_NO_ATTACH
- lib::lua_const::WEAPON_TANTAN_RING_LINK_NO_START
- lib::lua_const::WEAPON_TANTAN_RING_LINK_NO_TERM
- lib::lua_const::WEAPON_TANTAN_RING_POSTURE_ROT_NODE_ROTN
- lib::lua_const::WEAPON_TANTAN_RING_POSTURE_ROT_NODE_TOPN
- lib::lua_const::WEAPON_TANTAN_RING_STATUS_KIND_FLY
- lib::lua_const::WEAPON_TANTAN_RING_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TANTAN_RING_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_LINK_NO_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_LINK_NO_TANTAN
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_LINK_NO_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFTLOUPE_STATUS_KIND_REGULARE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_ARTICLE_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_GENERATE_ARTICLE_PUNCH1
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_GENERATE_ARTICLE_PUNCH2
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_GENERATE_ARTICLE_PUNCH3
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_GENERATE_ARTICLE_SPIRALLEFTLOUPE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_HIT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IGNORE_LINE_TYPE1
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_AIR
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_CATCH_PHYSICS
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_CURVE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_DRAGONIZE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_KIRBY_COPY
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_LEFT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_LONG
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_PHYSICS
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_REINFORCE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_SPECIAL_HI_AIR_PHYSICS
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_IS_WARP
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_ATTACK_MUL
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_ATTACK_MUL_SCALE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_ATTACK_SHIELD_STIFF_MUL
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_GRAVITY_ANGLE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_INIT_LENGTH
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_POWER_UP_ATTACK_ATTR
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_PUNCH_CHILD_POWER_UP_ATTACK
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_PUNCH_CHILD_POWER_UP_ATTACK_ATTR
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_REWIND_FRAME_MUL
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_SHOOT_FRAME_MUL
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_INT_IGNORE_FLAG
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_INT_PUNCH_KIND
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_INT_PUNCH_OBJECT_ID
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_MOTION_PART_SET_KIND_FLARE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_MOTION_PART_SET_KIND_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_BOUND_FLAG_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_BOUND_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_BOUND_INT_FRAME
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_BOUND_INT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_FLAG_INIT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_FLAG_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_FLOAT_WEIGHT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_INT_FRAME
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DAMAGE_INT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_INIT_FOUNDER_SCALING
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_INIT_PHYSICS_TIP_POS
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_INIT_ROTATE_Z
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_KIRBY_ATTACK_BLOCKED
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_UPDATE_DRAGON_NEST_TIP_POS
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLAG_UPDATE_RESERVE_UPDATE_DRAGON_PHYSICS_TIP_POS
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_MOTION_FRAME
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_NEST_POS_X
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_NEST_POS_Y
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_NEST_POS_Z
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_PHYSICS_TIP_POS_X
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_PHYSICS_TIP_POS_Y
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_PHYSICS_TIP_ROTATE_Z
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_TIP_POS_X
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_FLOAT_TIP_POS_Y
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_INT_FOUNDER_SCALING_TYPE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_INT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_DRAGON_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_BOUND
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_DAMAGE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_DRAGON_BEAM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_EXHAUST
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_FAILURE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_HANG
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_HANG_REWIND
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_KIRBY_BACK
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_KIRBY_BEAM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_KIRBY_END
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_KIRBY_SHOOT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_KIRBY_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_PULL
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_REACH
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_SPECIAL_HI_AIR
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIRBY_HIT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIRBY_NONE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_KIRBY_NO_HIT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_CLEAR_TIP_SPEED
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_IGNORE_FLOOR
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_INIT_FINISH_PAUSE_TIP_ROTATE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_SET_TIP_RESIST_Y
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLAG_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_BACK_SPEED
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_FINISH_PAUSE_TIP_ROTATE_X
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_FINISH_PAUSE_TIP_ROTATE_Y
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_FINISH_PAUSE_TIP_ROTATE_Z
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_FRAME_MUL
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_SPEED
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_INT_BRAKE_FRAME
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_INT_FRAME
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_INT_PHASE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_INT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_PHASE_BRAKE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_PHASE_END
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_REWIND_PHASE_REWIND
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_CLEAR_TIP_SPEED
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_HIT_SLOW
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_IGNORE_FLOOR
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_INIT_FINISH_PAUSE_TIP_ROTATE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_REFLECT_GROUND
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_SET_TIP_RESIST_Y
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLAG_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_CONTROL_ANGLE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_CURVE_ANGLE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_FINISH_PAUSE_TIP_ROTATE_X
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_FINISH_PAUSE_TIP_ROTATE_Y
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_FINISH_PAUSE_TIP_ROTATE_Z
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_FLOAT_X_ANGLE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_BEAM_SHOOT_COUNTER
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_BEAM_START_COUNTER
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_BRAKE_FRAME
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_CONTROL_WAIT_FRAME
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_CURVE_WAIT_FRAME
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_FRAME
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_KIRBY_END_MOTION_FRAME
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_KIRBY_HIT_STATUS
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_PHASE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_INT_START
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_PHASE_BRAKE
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_PHASE_HOLD
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_PHASE_REWIND
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_SHOOT_PHASE_SHOOT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_KIRBY_FLAG
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_KIRBY_FLOAT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_KIRBY_INT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_REWIND_FLAG
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_REWIND_FLOAT
- lib::lua_const::WEAPON_TANTAN_SPIRALLEFT_STATUS_WORK_KEEP_FLAG_REWIND_INT
- lib::lua_const::WEAPON_TANTAN_SPIRALRIGHT_ARTICLE_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALRIGHT_GENERATE_ARTICLE_PUNCH1
- lib::lua_const::WEAPON_TANTAN_SPIRALRIGHT_GENERATE_ARTICLE_PUNCH2
- lib::lua_const::WEAPON_TANTAN_SPIRALRIGHT_GENERATE_ARTICLE_PUNCH3
- lib::lua_const::WEAPON_TANTAN_SPIRALRIGHT_GENERATE_ARTICLE_SPIRALRIGHTLOUPE
- lib::lua_const::WEAPON_TANTAN_SPIRALSIMPLE_ARTICLE_TERM
- lib::lua_const::WEAPON_TANTAN_SPIRALSIMPLE_GENERATE_ARTICLE_PUNCH1
- lib::lua_const::WEAPON_TANTAN_SPIRALSIMPLE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TANTAN_SPIRALSIMPLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TOONLINK_FAIRY_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TOONLINK_FAIRY_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_TOONLINK_FAIRY_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TOONLINK_FAIRY_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOTHAND_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOTHAND_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOTHAND_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOTHAND_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOTHAND_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOTHAND_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOTHAND_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_ARTICLE_TERM
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_GENERATE_ARTICLE_HEAD
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_EXHAUST
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_FAILURE
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_HANG
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_HANG_REWIND
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_PULL
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_REACH
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_REWIND
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_TOONLINK_HOOKSHOT_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TOONLINK_PIG_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_TOONLINK_TAKT_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_TOONLINK_TAKT_STATUS_KIND_DUMMY
- lib::lua_const::WEAPON_TOONLINK_TAKT_STATUS_KIND_NONE
- lib::lua_const::WEAPON_TOONLINK_TAKT_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TRAIL_BEAM_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WEAPON_TRAIL_BEAM_INSTANCE_WORK_ID_FLOAT_END_X
- lib::lua_const::WEAPON_TRAIL_BEAM_INSTANCE_WORK_ID_FLOAT_END_Y
- lib::lua_const::WEAPON_TRAIL_BEAM_INSTANCE_WORK_ID_FLOAT_POS_X
- lib::lua_const::WEAPON_TRAIL_BEAM_INSTANCE_WORK_ID_FLOAT_POS_Y
- lib::lua_const::WEAPON_TRAIL_BEAM_STATUS_KIND_FLY
- lib::lua_const::WEAPON_TRAIL_BEAM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TRAIL_BEAM_STATUS_KIND_STAY
- lib::lua_const::WEAPON_TRAIL_BEAM_STATUS_WORK_FLAG_FLY_END
- lib::lua_const::WEAPON_TRAIL_BEAM_STATUS_WORK_FLAG_FLY_HIT
- lib::lua_const::WEAPON_TRAIL_CLOUD_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TRAIL_CLOUD_STATUS_KIND_START
- lib::lua_const::WEAPON_TRAIL_FIRE_INSTANCE_WORK_ID_FLAG_ATTACK
- lib::lua_const::WEAPON_TRAIL_FIRE_INSTANCE_WORK_ID_FLAG_HIT_WALL
- lib::lua_const::WEAPON_TRAIL_FIRE_INSTANCE_WORK_ID_INT_MOTION_KIND
- lib::lua_const::WEAPON_TRAIL_FIRE_STATUS_KIND_BURST
- lib::lua_const::WEAPON_TRAIL_FIRE_STATUS_KIND_FLY
- lib::lua_const::WEAPON_TRAIL_FIRE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TRAIL_FLOWER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TRAIL_HOLE_INSTANCE_WORK_ID_FLAG_GROUND
- lib::lua_const::WEAPON_TRAIL_HOLE_STATUS_KIND_EXPANSION
- lib::lua_const::WEAPON_TRAIL_HOLE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TRAIL_HOLE_STATUS_KIND_STAY
- lib::lua_const::WEAPON_TRAIL_HOLE_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_TRAIL_HOLE_STATUS_WORK_FLAG_PULL
- lib::lua_const::WEAPON_TRAIL_HOLE_STATUS_WORK_FLAG_SEND_ATTACK_END
- lib::lua_const::WEAPON_TRAIL_HOLE_STATUS_WORK_FLOAT_INIT_SCALE
- lib::lua_const::WEAPON_TRAIL_HOLE_STATUS_WORK_KEEP_FLAG_FLAG
- lib::lua_const::WEAPON_TRAIL_HOLE_STATUS_WORK_KEEP_FLAG_FLOAT
- lib::lua_const::WEAPON_TRAIL_HOLE_STATUS_WORK_KEEP_FLAG_INT
- lib::lua_const::WEAPON_TRAIL_ICE_INSTANCE_WORK_ID_FLAG_FROM_POCKET
- lib::lua_const::WEAPON_TRAIL_ICE_INSTANCE_WORK_ID_FLAG_HIT_WALL
- lib::lua_const::WEAPON_TRAIL_ICE_STATUS_KIND_FLY
- lib::lua_const::WEAPON_TRAIL_ICE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TRAIL_LOCKONCURSOR_INSTANCE_WORK_ID_INT_COUNT
- lib::lua_const::WEAPON_TRAIL_LOCKONCURSOR_STATUS_KIND_FIX
- lib::lua_const::WEAPON_TRAIL_LOCKONCURSOR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TRAIL_LOCKONCURSOR_STATUS_KIND_START
- lib::lua_const::WEAPON_TRAIL_THUNDER_GENERATE_NUM
- lib::lua_const::WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLAG_IS_REFLECT
- lib::lua_const::WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLAG_IS_SWALLOWED
- lib::lua_const::WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLAG_SET_NOT_GROUND_THROUGH
- lib::lua_const::WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLAG_SITUATION_AIR
- lib::lua_const::WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLOAT_DIR
- lib::lua_const::WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLOAT_FALL_START_POS_Y
- lib::lua_const::WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_FLOAT_FALL_START_SCALE
- lib::lua_const::WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_INT_GENERATE_FRAME
- lib::lua_const::WEAPON_TRAIL_THUNDER_INSTANCE_WORK_ID_INT_NUM
- lib::lua_const::WEAPON_TRAIL_THUNDER_STATUS_KIND_AIR_END
- lib::lua_const::WEAPON_TRAIL_THUNDER_STATUS_KIND_FALL
- lib::lua_const::WEAPON_TRAIL_THUNDER_STATUS_KIND_LANDING
- lib::lua_const::WEAPON_TRAIL_THUNDER_STATUS_KIND_NUM
- lib::lua_const::WEAPON_TRAIL_THUNDER_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_INSTANCE_WORK_ID_FLAG_BROKEN_ATTACK
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_ENTRY
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_APPEAL
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_BUMP
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_DOWN
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_DRIVE
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_ESCAPE
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_ESCAPE_START
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_ITEM
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_RIDE
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_START
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_TURN_END
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_TURN_LOOP
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_TURN_START
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_SPECIAL_S_WHEELIE
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_WIN_2
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_KIND_WIN_2_WAIT
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_BUMP_WARIO_AWAY
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_CALL_SE_ACCEL
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_GROUND_C
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_GROUND_F
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_GROUND_R
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_MOT_CHANGE
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_SITUATION_CHANGE
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_SPEED_LEQUAL_ZERO
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_TURN_TO_ITEM
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_WALL_L
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_WALL_R
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLAG_WHEELIE_SITUATION_AIR
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLOAT_AIR_SPEED_Y
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLOAT_INIT_POS_Z
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLOAT_LOOP_FRAME
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_FLOAT_LR
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_COMMAND_FLAG_CAT_1
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_EFFECT_ID
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_START_FRAME
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_TARGET_HIT_GROUP
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_TARGET_HIT_NO
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_TARGET_OBJECT
- lib::lua_const::WEAPON_WARIO_WARIOBIKE_STATUS_WORK_INT_WHEELIE_KEEP_FRAME
- lib::lua_const::WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_WIIFIT_BALANCEBOARD_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_BLUE
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_GREEN
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_MAX
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_ORANGE
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_PURPLE
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_RED
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_SET_BLS_OR_WH
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_SET_GR_RDS_OR
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_SET_MAX
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_SET_PR_WH_GR
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_COLOR_WHITE
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLAG_VIS_OFF_1
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLAG_VIS_OFF_2
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLAG_VIS_OFF_3
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_LR
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_MOTION_RATE
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_OFFSET_RAND_Y
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_ROTATION
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_SCALE_RATE
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_START_FRAME
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_BREAK_LIFE
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_EFFECT_ID_TWINKLE_CENTER
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_EFFECT_ID_TWINKLE_LOW
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_EFFECT_ID_TWINKLE_UP
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_MOTION_NO
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_KIND_BREAK
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_KIND_NONE
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_KIND_NUM
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_FLAG_REMOVE_REQUEST
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_FLAG_TERM
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_FLOAT_TERM
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_STATUS_WORK_INT_TERM
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_TYPE_BUST
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_TYPE_HIP
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_TYPE_MAX
- lib::lua_const::WEAPON_WIIFIT_HULAHOOP_TYPE_NECK
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTEL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTEL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTEL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTEL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTEL_STATUS_KIND_NONE
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTEL_STATUS_KIND_NUM
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTEL_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_INT_EFFECT_VALUE
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_INSTANCE_WORK_ID_INT_TYPE
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_STATUS_KIND_REGULAR
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_TYPE_FIRST
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_TYPE_NUM
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_TYPE_SECOND
- lib::lua_const::WEAPON_WIIFIT_SILHOUETTE_TYPE_THIRD
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLAG_GROUND_TOUCH
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_CHARGE_LEVEL_RATIO
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_EFFECT_BULLET_ALPHA
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_EFFECT_HOLD_ALPHA
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_EFFECT_HOLD_LENSFLARE
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_OFFSET_Y
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_SHOOT_SCALE
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_EFFECT_ID_BULLET
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_EFFECT_ID_HOLD
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_EFFECT_ID_LENSFLARE
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_EFFECT_ID_SHOT
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_ABSORBED
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_HOLD
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_NONE
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_NUM
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_SHOOT
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_STATUS_KIND_WAIT
- lib::lua_const::WEAPON_WIIFIT_SUNBULLET_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_WIIFIT_TOWEL_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_WIIFIT_WIIBO_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_YOSHI_STAR_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_YOSHI_STAR_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_YOSHI_STAR_STATUS_KIND_NONE
- lib::lua_const::WEAPON_YOSHI_STAR_STATUS_KIND_NUM
- lib::lua_const::WEAPON_YOSHI_STAR_STATUS_WORK_FLAG_REMOVE
- lib::lua_const::WEAPON_YOSHI_STAR_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_YOSHI_STAR_STATUS_WORK_FLAG_TERM
- lib::lua_const::WEAPON_YOSHI_STAR_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_YOSHI_STAR_STATUS_WORK_FLOAT_TERM
- lib::lua_const::WEAPON_YOSHI_STAR_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_YOSHI_STAR_STATUS_WORK_INT_TERM
- lib::lua_const::WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_DARK
- lib::lua_const::WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_GOLD
- lib::lua_const::WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_LIGHT
- lib::lua_const::WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_METAL
- lib::lua_const::WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_METAMON
- lib::lua_const::WEAPON_YOSHI_TAMAGO_EFFECT_TYPE_SPYCLOAK
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLAG_EVENT
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLAG_ON_DEACTIVATE
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLOAT_ROT
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLOAT_ROT_SPEED
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_INT_BOUND_NUM
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_INT_COLOR
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_INT_SPECIAL_HI_BURST_FRAME
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_YOSHI_TAMAGO_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_KIND_BURST
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_KIND_NONE
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_KIND_NUM
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_KIND_SPIT
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_KIND_THROWED
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_SPIT_WORK_INT_GROUND_CORRECT_SHAPE_TYPE_BACKUP
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_WORK_FLAG_TERM
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_WORK_FLOAT_TERM
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_YOSHI_TAMAGO_STATUS_WORK_INT_TERM
- lib::lua_const::WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_INT_ANIM_PATTERN_NUM
- lib::lua_const::WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_YOSHI_YOSHIBG01_INSTANCE_WORK_ID_INT_YOSHI_MAX_NUM
- lib::lua_const::WEAPON_YOSHI_YOSHIBG01_STATUS_KIND_NONE
- lib::lua_const::WEAPON_YOSHI_YOSHIBG01_STATUS_KIND_NUM
- lib::lua_const::WEAPON_YOSHI_YOSHIMOB_ARTICLE_TERM
- lib::lua_const::WEAPON_YOSHI_YOSHIMOB_GENERATE_ARTICLE_SUB
- lib::lua_const::WEAPON_YOSHI_YOSHIMOB_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_YOSHI_YOSHIMOB_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_YOSHI_YOSHIMOB_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_YOSHI_YOSHIMOB_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_YOSHI_YOSHIMOB_STATUS_KIND_NONE
- lib::lua_const::WEAPON_YOSHI_YOSHIMOB_STATUS_KIND_NUM
- lib::lua_const::WEAPON_YOSHI_YOSHIMOB_STATUS_KIND_RUN
- lib::lua_const::WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_YOUNGLINK_MILK_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ZELDA_DEIN_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ZELDA_DEIN_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ZELDA_DEIN_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ZELDA_DEIN_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_KIND_MOVE
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_KIND_TAME
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_FLAG_REFLECT
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_FLAG_TERM
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_ANGLE
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_COUNT
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_LIFE
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_SPEED
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_FLOAT_TERM
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_INT_EP
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_INT_OWNER_ID
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_INT_TEAM
- lib::lua_const::WEAPON_ZELDA_DEIN_STATUS_WORK_INT_TERM
- lib::lua_const::WEAPON_ZELDA_DEIN_S_INSTANCE_WORK_ID_FLOAT_RATE
- lib::lua_const::WEAPON_ZELDA_DEIN_S_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ZELDA_DEIN_S_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ZELDA_DEIN_S_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ZELDA_DEIN_S_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ZELDA_DEIN_S_STATUS_KIND_BANG
- lib::lua_const::WEAPON_ZELDA_DEIN_S_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ZELDA_DEIN_S_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ZELDA_DEIN_S_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_ZELDA_DEIN_S_STATUS_WORK_FLAG_TERM
- lib::lua_const::WEAPON_ZELDA_DEIN_S_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_ZELDA_DEIN_S_STATUS_WORK_FLOAT_TERM
- lib::lua_const::WEAPON_ZELDA_DEIN_S_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_ZELDA_DEIN_S_STATUS_WORK_INT_TERM
- lib::lua_const::WEAPON_ZELDA_PHANTOM_AREA_KIND_BODY
- lib::lua_const::WEAPON_ZELDA_PHANTOM_AREA_KIND_NUM
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_01_A
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_01_B
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_02
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_03_A
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_03_B
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_04_A
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_04_B
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_05
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_06_A
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_06_B
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_07
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_08
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_09
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_NONE
- lib::lua_const::WEAPON_ZELDA_PHANTOM_BUILD_STEP_TERM
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_CANCEL
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_DISABLE_RUMBLE
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_END
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_FADE
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_REBUILD
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_REFLECT
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_START
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_SUBSTANTIATION
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLAG_TERM
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_ADD_ALPHA
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_ALPHA
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_CHARGE_LEVEL
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_HP
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_SUBSTANTIATION_X
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_INT_BUILD_NEXT
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_INT_BUILD_STEP
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_INT_SITUATION
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ZELDA_PHANTOM_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ZELDA_PHANTOM_KINETIC_ENERGY_ID_DAMAGE
- lib::lua_const::WEAPON_ZELDA_PHANTOM_KINETIC_ENERGY_ID_ENV_WIND
- lib::lua_const::WEAPON_ZELDA_PHANTOM_KINETIC_ENERGY_ID_NORMAL
- lib::lua_const::WEAPON_ZELDA_PHANTOM_KINETIC_ENERGY_ID_START
- lib::lua_const::WEAPON_ZELDA_PHANTOM_KINETIC_ENERGY_ID_TERM
- lib::lua_const::WEAPON_ZELDA_PHANTOM_STATUS_KIND_ATTACK
- lib::lua_const::WEAPON_ZELDA_PHANTOM_STATUS_KIND_BUILD
- lib::lua_const::WEAPON_ZELDA_PHANTOM_STATUS_KIND_CANCEL
- lib::lua_const::WEAPON_ZELDA_PHANTOM_STATUS_KIND_DISAPPEAR
- lib::lua_const::WEAPON_ZELDA_PHANTOM_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ZELDA_PHANTOM_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ZELDA_PHANTOM_STATUS_KIND_START
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_INSTANCE_WORK_ID_FLOAT_START
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_INSTANCE_WORK_ID_FLOAT_TERM
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_INSTANCE_WORK_ID_INT_START
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_INSTANCE_WORK_ID_INT_TERM
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_KIND_BURST
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_KIND_END
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_KIND_FAILURE
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_KIND_INHALE
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_KIND_NONE
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_KIND_NUM
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_KIND_SEAL
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_KIND_START
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_KIND_VANISH
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_WORK_FLAG_CATCH
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_WORK_FLAG_START
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_WORK_FLAG_TERM
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_WORK_FLOAT_START
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_WORK_FLOAT_TERM
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_WORK_INT_HIT_OBJECT_ID
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_WORK_INT_START
- lib::lua_const::WEAPON_ZELDA_TRIFORCE_STATUS_WORK_INT_TERM
- lib::lua_const::WIIFIT_ST_BREATHING
- lib::lua_const::WIIFIT_ST_BREATHING_GAUGE
- lib::lua_const::WN_AREA_GROUP_ABNORMAL
- lib::lua_const::WN_AREA_GROUP_BODY
- lib::lua_const::WN_AREA_GROUP_SPRING
- lib::lua_const::WN_AREA_GROUP_TERM
- lib::lua_const::WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_APPLY_FLY_SPEED
- lib::lua_const::WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_FLICK
- lib::lua_const::WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_INFLICTION
- lib::lua_const::WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_REFLECT
- lib::lua_const::WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_REMOVE_SELF
- lib::lua_const::WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLAG_TO_HOP
- lib::lua_const::WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLOAT_ANGLE
- lib::lua_const::WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLOAT_SPEED
- lib::lua_const::WN_LINK_BOOMERANG_INSTANCE_WORK_ID_FLOAT_TURN_DIST
- lib::lua_const::WN_LINK_BOOMERANG_INSTANCE_WORK_ID_INT_LIFE
- lib::lua_const::WN_LINK_BOOMERANG_POSTURE_ROT_NODE_ROTN
- lib::lua_const::WN_LINK_BOOMERANG_POSTURE_ROT_NODE_TOPN
- lib::lua_const::WN_LINK_BOOMERANG_STATUS_KIND_FLY
- lib::lua_const::WN_LINK_BOOMERANG_STATUS_KIND_HAVED
- lib::lua_const::WN_LINK_BOOMERANG_STATUS_KIND_HOP
- lib::lua_const::WN_LINK_BOOMERANG_STATUS_KIND_NUM
- lib::lua_const::WN_LINK_BOOMERANG_STATUS_KIND_START
- lib::lua_const::WN_LINK_BOOMERANG_STATUS_KIND_SWALLOWED
- lib::lua_const::WN_LINK_BOOMERANG_STATUS_KIND_TURN
- lib::lua_const::WN_LINK_BOOMERANG_TURN_WORK_FLAG_LINK_EVENT_RESULT_01
- lib::lua_const::WN_LINK_BOOMERANG_TURN_WORK_FLOAT_LINK_EVENT_RESULT_01
- lib::lua_const::WN_LINK_BOOMERANG_TURN_WORK_INT_BACK_ROT_FRAME
- lib::lua_const::WN_LINK_BOOMERANG_TURN_WORK_INT_FOLLOW_FRAME
- lib::lua_const::WN_LINK_BOOMERANG_TURN_WORK_INT_LINK_EVENT_RESULT_01
- lib::lua_const::WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLAG_DOUBLE
- lib::lua_const::WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLAG_STICK_HEAD
- lib::lua_const::WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_CHARGE
- lib::lua_const::WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_SHOT_ANGLE
- lib::lua_const::WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_STICK_ANGLE_RAND
- lib::lua_const::WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_STICK_X
- lib::lua_const::WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_STICK_Y
- lib::lua_const::WN_LINK_BOWARROW_INSTANCE_WORK_ID_FLOAT_STICK_Z
- lib::lua_const::WN_LINK_BOWARROW_INSTANCE_WORK_ID_INT_SHOOT_NUM
- lib::lua_const::WN_LINK_BOWARROW_STATUS_FLY_WORK_FLOAT_ROTATE_SPEED
- lib::lua_const::WN_LINK_BOWARROW_STATUS_FLY_WORK_FLOAT_ROTATE_Z
- lib::lua_const::WN_LINK_BOWARROW_STATUS_FLY_WORK_INT_ATTACK_POWER
- lib::lua_const::WN_LINK_BOWARROW_STATUS_KIND_FLY
- lib::lua_const::WN_LINK_BOWARROW_STATUS_KIND_HAVED
- lib::lua_const::WN_LINK_BOWARROW_STATUS_KIND_HIT_STICK
- lib::lua_const::WN_LINK_BOWARROW_STATUS_KIND_NUM
- lib::lua_const::WN_LINK_BOWARROW_STATUS_KIND_STICK
- lib::lua_const::WN_LINK_BOWARROW_STATUS_STICK_WORK_FLOAT_RAND
- lib::lua_const::WN_LINK_BOWARROW_STATUS_TURN_WORK_INT_STAY_COUNT
- lib::lua_const::WN_LINK_BOW_STATUS_KIND_BACK
- lib::lua_const::WN_LINK_BOW_STATUS_KIND_HAVE
- lib::lua_const::WN_LINK_BOW_STATUS_KIND_NUM
- lib::lua_const::WORK_KIND_INSTANCE_WORK
- lib::lua_const::WORK_KIND_NONE
- lib::lua_const::WORK_KIND_STATUS_WORK
- lib::lua_const::WORK_KIND_TERM
- lib::lua_const::WORK_KIND_TRANSITION
- lib::lua_const::WORK_KIND_TRANSITION_GROUP
- lib::lua_const::WORK_KIND_WORK_SIZE
- lib::lua_const::const_vals::LUA_FALSE
- lib::lua_const::const_vals::LUA_TRUE
- lib::lua_const::const_vals::LUA_VOID
- lib::lua_const::ePL_CKIND_BLUE
- lib::lua_const::ePL_CKIND_CPU
- lib::lua_const::ePL_CKIND_GREEN
- lib::lua_const::ePL_CKIND_RED
- lib::lua_const::ePL_CKIND_TERMINATE
- lib::lua_const::ePL_CKIND_YELLOW
- lib::lua_const::ePL_CKING_BLACK
- lib::lua_const::ePL_CKING_CYAN
- lib::lua_const::ePL_CKING_MAGENTA
- lib::lua_const::ePL_CKING_ORANGE